Quick Explode: use keyword argument

This commit is contained in:
Philipp Oeser
2019-01-07 13:04:39 +01:00
parent 369e1d46f0
commit 4b55945da6

View File

@@ -225,7 +225,7 @@ class QuickExplode(Operator):
if self.fade:
explode.show_dead = False
uv = obj.data.uv_layers.new("Explode fade")
uv = obj.data.uv_layers.new(name="Explode fade")
explode.particle_uv = uv.name
mat = object_ensure_material(obj, "Explode Fade")