Step 1 of Bullet 2.x upgrade:

Temporarily disabled game engine for CMake

CMake for all platform, scons for Darwin, Linux, BSD3, SunOS5, Win32, and Makefiles should not compile game engine right now.
MSVC needs still disabling of game engine.
This commit is contained in:
Erwin Coumans
2006-11-21 00:17:11 +00:00
parent 3b91d4e30a
commit 4bbbabd049

View File

@@ -39,8 +39,8 @@ SET(LIBRARY_OUTPUT_PATH ${CMAKE_BINARY_DIR}/lib)
#-----------------------------------------------------------------------------
# Set default config options
OPTION(WITH_PLAYER "Build Player" OFF)
OPTION(WITH_GAMEENGINE "Enable Game Engine" ON)
OPTION(WITH_BULLET "Enable Bullet (Physics Engine)" ON)
OPTION(WITH_GAMEENGINE "Enable Game Engine" OFF)
OPTION(WITH_BULLET "Enable Bullet (Physics Engine)" OFF)
OPTION(WITH_INTERNATIONAL "Enable I18N (International fonts and text)" ON)
OPTION(WITH_VERSE "Enable Verse (http://verse.blender.org)" OFF)
OPTION(WITH_ELBEEM "Enable Elbeem (Fluid Simulation)" ON)