Step 1 of Bullet 2.x upgrade:
Temporarily disabled game engine for CMake CMake for all platform, scons for Darwin, Linux, BSD3, SunOS5, Win32, and Makefiles should not compile game engine right now. MSVC needs still disabling of game engine.
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@@ -39,8 +39,8 @@ SET(LIBRARY_OUTPUT_PATH ${CMAKE_BINARY_DIR}/lib)
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#-----------------------------------------------------------------------------
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# Set default config options
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OPTION(WITH_PLAYER "Build Player" OFF)
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OPTION(WITH_GAMEENGINE "Enable Game Engine" ON)
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OPTION(WITH_BULLET "Enable Bullet (Physics Engine)" ON)
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OPTION(WITH_GAMEENGINE "Enable Game Engine" OFF)
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OPTION(WITH_BULLET "Enable Bullet (Physics Engine)" OFF)
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OPTION(WITH_INTERNATIONAL "Enable I18N (International fonts and text)" ON)
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OPTION(WITH_VERSE "Enable Verse (http://verse.blender.org)" OFF)
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OPTION(WITH_ELBEEM "Enable Elbeem (Fluid Simulation)" ON)
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