Cleanup: warnings
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@@ -373,7 +373,6 @@ ccl_device void kernel_path_subsurface_update_volume_stack(KernelGlobals *kg,
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Ray volume_ray = *ray;
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Intersection isect;
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const float3 Pend = volume_ray.P + volume_ray.D*volume_ray.t;
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while(scene_intersect_volume(kg, &volume_ray, &isect))
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{
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