set svn end of lines to native

This commit is contained in:
Campbell Barton
2011-05-09 08:15:38 +00:00
parent 763adbc7b9
commit 4c71d9efb5
11 changed files with 749 additions and 749 deletions

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@@ -1,22 +1,22 @@
# common stuff
LDFLAGS_COMMON = -lfftw3 #-lglut -lglu32 -lopengl32 -lz -lpng
CFLAGS_COMMON = -c -Wall -I./ #-I/cygdrive/c/lib/glvu/include -D_WIN32
CC = g++
CFLAGS = ${CFLAGS_COMMON} -O3 -Wno-unused
LDFLAGS = ${LDFLAGS_COMMON}
EXECUTABLE = noiseFFT
SOURCES = noiseFFT.cpp
OBJECTS = $(SOURCES:.cpp=.o)
all: $(SOURCES) $(EXECUTABLE)
$(EXECUTABLE): $(OBJECTS)
$(CC) $(OBJECTS) $(LDFLAGS) -o $@
.cpp.o:
$(CC) $(CFLAGS) $< -o $@
clean:
rm -f *.o $(EXECUTABLE_LOADER) $(EXECUTABLE)
# common stuff
LDFLAGS_COMMON = -lfftw3 #-lglut -lglu32 -lopengl32 -lz -lpng
CFLAGS_COMMON = -c -Wall -I./ #-I/cygdrive/c/lib/glvu/include -D_WIN32
CC = g++
CFLAGS = ${CFLAGS_COMMON} -O3 -Wno-unused
LDFLAGS = ${LDFLAGS_COMMON}
EXECUTABLE = noiseFFT
SOURCES = noiseFFT.cpp
OBJECTS = $(SOURCES:.cpp=.o)
all: $(SOURCES) $(EXECUTABLE)
$(EXECUTABLE): $(OBJECTS)
$(CC) $(OBJECTS) $(LDFLAGS) -o $@
.cpp.o:
$(CC) $(CFLAGS) $< -o $@
clean:
rm -f *.o $(EXECUTABLE_LOADER) $(EXECUTABLE)

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@@ -1,23 +1,23 @@
CC = g++
LDFLAGS = -lz -lpng
CFLAGS = -O3 -Wno-unused -c -Wall -I./ -D_WIN32
EXECUTABLE = FLUID_3D
SOURCES = main.cpp FLUID_3D.cpp FLUID_3D_SOLVERS.cpp FLUID_3D_STATIC.cpp SPHERE.cpp WTURBULENCE.cpp
OBJECTS = $(SOURCES:.cpp=.o)
all: $(SOURCES) $(EXECUTABLE)
$(EXECUTABLE): $(OBJECTS)
$(CC) $(OBJECTS) $(LDFLAGS) -o $@
.cpp.o:
$(CC) $(CFLAGS) $< -o $@
SPHERE.o: SPHERE.h
FLUID_3D.o: FLUID_3D.h FLUID_3D.cpp
FLUID_3D_SOLVERS.o: FLUID_3D.h FLUID_3D_SOLVERS.cpp
main.o: FLUID_3D.h FLUID_3D.cpp FLUID_3D_SOLVERS.cpp
clean:
rm -f *.o $(EXECUTABLE_LOADER) $(EXECUTABLE)
CC = g++
LDFLAGS = -lz -lpng
CFLAGS = -O3 -Wno-unused -c -Wall -I./ -D_WIN32
EXECUTABLE = FLUID_3D
SOURCES = main.cpp FLUID_3D.cpp FLUID_3D_SOLVERS.cpp FLUID_3D_STATIC.cpp SPHERE.cpp WTURBULENCE.cpp
OBJECTS = $(SOURCES:.cpp=.o)
all: $(SOURCES) $(EXECUTABLE)
$(EXECUTABLE): $(OBJECTS)
$(CC) $(OBJECTS) $(LDFLAGS) -o $@
.cpp.o:
$(CC) $(CFLAGS) $< -o $@
SPHERE.o: SPHERE.h
FLUID_3D.o: FLUID_3D.h FLUID_3D.cpp
FLUID_3D_SOLVERS.o: FLUID_3D.h FLUID_3D_SOLVERS.cpp
main.o: FLUID_3D.h FLUID_3D.cpp FLUID_3D_SOLVERS.cpp
clean:
rm -f *.o $(EXECUTABLE_LOADER) $(EXECUTABLE)

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@@ -1,23 +1,23 @@
CC = g++
LDFLAGS = -lz -lpng -fopenmp -lgomp
CFLAGS = -c -Wall -I./ -fopenmp -DPARALLEL=1 -O3 -Wno-unused
EXECUTABLE = FLUID_3D
SOURCES = main.cpp FLUID_3D.cpp FLUID_3D_SOLVERS.cpp FLUID_3D_STATIC.cpp SPHERE.cpp WTURBULENCE.cpp
OBJECTS = $(SOURCES:.cpp=.o)
all: $(SOURCES) $(EXECUTABLE)
$(EXECUTABLE): $(OBJECTS)
$(CC) $(OBJECTS) $(LDFLAGS) -o $@
.cpp.o:
$(CC) $(CFLAGS) $< -o $@
SPHERE.o: SPHERE.h
FLUID_3D.o: FLUID_3D.h FLUID_3D.cpp
FLUID_3D_SOLVERS.o: FLUID_3D.h FLUID_3D_SOLVERS.cpp
main.o: FLUID_3D.h FLUID_3D.cpp FLUID_3D_SOLVERS.cpp
clean:
rm -f *.o $(EXECUTABLE_LOADER) $(EXECUTABLE)
CC = g++
LDFLAGS = -lz -lpng -fopenmp -lgomp
CFLAGS = -c -Wall -I./ -fopenmp -DPARALLEL=1 -O3 -Wno-unused
EXECUTABLE = FLUID_3D
SOURCES = main.cpp FLUID_3D.cpp FLUID_3D_SOLVERS.cpp FLUID_3D_STATIC.cpp SPHERE.cpp WTURBULENCE.cpp
OBJECTS = $(SOURCES:.cpp=.o)
all: $(SOURCES) $(EXECUTABLE)
$(EXECUTABLE): $(OBJECTS)
$(CC) $(OBJECTS) $(LDFLAGS) -o $@
.cpp.o:
$(CC) $(CFLAGS) $< -o $@
SPHERE.o: SPHERE.h
FLUID_3D.o: FLUID_3D.h FLUID_3D.cpp
FLUID_3D_SOLVERS.o: FLUID_3D.h FLUID_3D_SOLVERS.cpp
main.o: FLUID_3D.h FLUID_3D.cpp FLUID_3D_SOLVERS.cpp
clean:
rm -f *.o $(EXECUTABLE_LOADER) $(EXECUTABLE)

View File

@@ -1,35 +1,35 @@
CC = g++
# uncomment the other two OPENMP_... lines, if your gcc supports OpenMP
#OPENMP_FLAGS = -fopenmp -DPARALLEL=1 -I/opt/gcc-4.3/usr/local/include
#OPENMPLD_FLAGS = -fopenmp -lgomp -I/opt/gcc-4.3/usr/local/lib
OPENMP_FLAGS =
OPENMPLD_FLAGS =
# assumes MacPorts libpng installation
PNG_INCLUDE = -I/opt/local/include
PNG_LIBS = -I/opt/local/lib
LDFLAGS = $(PNG_LIBS)-lz -lpng $(OPENMPLD_FLAGS)
CFLAGS = -c -Wall -I./ $(PNG_INCLUDE) $(OPENMP_FLAGS) -O3 -Wno-unused
EXECUTABLE = FLUID_3D
SOURCES = main.cpp FLUID_3D.cpp FLUID_3D_SOLVERS.cpp FLUID_3D_STATIC.cpp SPHERE.cpp WTURBULENCE.cpp
OBJECTS = $(SOURCES:.cpp=.o)
all: $(SOURCES) $(EXECUTABLE)
$(EXECUTABLE): $(OBJECTS)
$(CC) $(OBJECTS) $(LDFLAGS) -o $@
.cpp.o:
$(CC) $(CFLAGS) $< -o $@
SPHERE.o: SPHERE.h
FLUID_3D.o: FLUID_3D.h FLUID_3D.cpp
FLUID_3D_SOLVERS.o: FLUID_3D.h FLUID_3D_SOLVERS.cpp
main.o: FLUID_3D.h FLUID_3D.cpp FLUID_3D_SOLVERS.cpp
clean:
rm -f *.o $(EXECUTABLE_LOADER) $(EXECUTABLE)
CC = g++
# uncomment the other two OPENMP_... lines, if your gcc supports OpenMP
#OPENMP_FLAGS = -fopenmp -DPARALLEL=1 -I/opt/gcc-4.3/usr/local/include
#OPENMPLD_FLAGS = -fopenmp -lgomp -I/opt/gcc-4.3/usr/local/lib
OPENMP_FLAGS =
OPENMPLD_FLAGS =
# assumes MacPorts libpng installation
PNG_INCLUDE = -I/opt/local/include
PNG_LIBS = -I/opt/local/lib
LDFLAGS = $(PNG_LIBS)-lz -lpng $(OPENMPLD_FLAGS)
CFLAGS = -c -Wall -I./ $(PNG_INCLUDE) $(OPENMP_FLAGS) -O3 -Wno-unused
EXECUTABLE = FLUID_3D
SOURCES = main.cpp FLUID_3D.cpp FLUID_3D_SOLVERS.cpp FLUID_3D_STATIC.cpp SPHERE.cpp WTURBULENCE.cpp
OBJECTS = $(SOURCES:.cpp=.o)
all: $(SOURCES) $(EXECUTABLE)
$(EXECUTABLE): $(OBJECTS)
$(CC) $(OBJECTS) $(LDFLAGS) -o $@
.cpp.o:
$(CC) $(CFLAGS) $< -o $@
SPHERE.o: SPHERE.h
FLUID_3D.o: FLUID_3D.h FLUID_3D.cpp
FLUID_3D_SOLVERS.o: FLUID_3D.h FLUID_3D_SOLVERS.cpp
main.o: FLUID_3D.h FLUID_3D.cpp FLUID_3D_SOLVERS.cpp
clean:
rm -f *.o $(EXECUTABLE_LOADER) $(EXECUTABLE)