checking for V3D_LOCAL was duplicated in transform.c, and both checks not quite correct.

- When checking edimode, make sure its mesh editmode.
- Graph editor supports this option but wasn't being checked.
This commit is contained in:
Campbell Barton
2013-02-18 15:47:13 +00:00
parent bd7648b2d2
commit 4cd487d731
3 changed files with 21 additions and 21 deletions

View File

@@ -152,8 +152,7 @@ def edge_face_count_dict(mesh):
faces using each edge.
:rtype: dict
"""
#face_edge_keys = [face.edge_keys for face in ]
face_edge_count = {}
loops = mesh.loops
edges = mesh.edges