Cycles: svn merge -r40411:40934 ^/trunk/blender

This commit is contained in:
Brecht Van Lommel
2011-10-11 14:30:53 +00:00
626 changed files with 18738 additions and 17638 deletions

View File

@@ -125,7 +125,7 @@ if(WIN32 AND NOT UNIX)
-DBLEN_VER_RC_4=0
)
endif()
list(APPEND SRC
../icons/winblender.rc
@@ -198,16 +198,16 @@ if(WITH_PYTHON_MODULE)
LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin
RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin # only needed on windows
)
if(WIN32)
# python modules use this
set_target_properties(
blender
PROPERTIES
SUFFIX ".pyd"
)
)
endif()
else()
add_executable(blender ${EXETYPE} ${SRC})
endif()
@@ -350,11 +350,6 @@ if(UNIX AND NOT APPLE)
)
if(WITH_INTERNATIONAL)
install(
FILES ${CMAKE_SOURCE_DIR}/release/bin/.blender/.Blanguages
DESTINATION ${TARGETDIR_VER}
)
install(
DIRECTORY
${CMAKE_SOURCE_DIR}/release/bin/.blender/locale
@@ -427,10 +422,6 @@ elseif(WIN32)
)
if(WITH_INTERNATIONAL) # same as linux!, deduplicate
install(
FILES ${CMAKE_SOURCE_DIR}/release/bin/.blender/.Blanguages
DESTINATION ${TARGETDIR_VER}
)
install(
DIRECTORY
${CMAKE_SOURCE_DIR}/release/bin/.blender/locale
@@ -591,12 +582,12 @@ elseif(WIN32)
FILES ${LIBDIR}/thumbhandler/lib/BlendThumb.dll
DESTINATION ${TARGETDIR}
)
else()
install(
FILES ${LIBDIR}/thumbhandler/lib/BlendThumb64.dll
DESTINATION ${TARGETDIR}
)
endif()
install( # x86 builds can run on x64 Windows, so this is required at all times
FILES ${LIBDIR}/thumbhandler/lib/BlendThumb64.dll
DESTINATION ${TARGETDIR}
)
if(WITH_OPENIMAGEIO)
install(
@@ -671,11 +662,6 @@ elseif(APPLE)
# localization
if(WITH_INTERNATIONAL)
install(
FILES ${CMAKE_SOURCE_DIR}/release/bin/.blender/.Blanguages
DESTINATION ${TARGETDIR_VER}/datafiles
)
install(
DIRECTORY
${CMAKE_SOURCE_DIR}/release/bin/.blender/fonts
@@ -695,14 +681,14 @@ elseif(APPLE)
DEPENDS ${CMAKE_CURRENT_BINARY_DIR}/python)
set(PYTHON_ZIP "python_${CMAKE_OSX_ARCHITECTURES}.zip")
add_custom_command(
OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/python
COMMAND rm -rf ${CMAKE_CURRENT_BINARY_DIR}/python/
COMMAND mkdir ${CMAKE_CURRENT_BINARY_DIR}/python/
COMMAND unzip -q ${LIBDIR}/release/${PYTHON_ZIP} -d ${CMAKE_CURRENT_BINARY_DIR}/python/
DEPENDS ${LIBDIR}/release/${PYTHON_ZIP})
add_dependencies(blender extractpyzip)
# copy extracted python files
@@ -717,6 +703,48 @@ elseif(APPLE)
\${TARGETDIR_VER}
)
endif()
# install blenderplayer bundle - copy of blender.app above. re-using macros et al
# note we are using OSX Bundle as base and copying Blender dummy bundle on top of it
if(WITH_GAMEENGINE AND WITH_PLAYER)
set(PLAYER_SOURCEDIR ${CMAKE_SOURCE_DIR}/source/darwin/blenderplayer.app)
set(PLAYER_SOURCEINFO ${PLAYER_SOURCEDIR}/Contents/Info.plist)
set(PLAYER_TARGETDIR_VER ${TARGETDIR}/blenderplayer.app/Contents/MacOS/${BLENDER_VERSION})
# important to make a clean install each time else old scripts get loaded.
install(
CODE
"file(REMOVE_RECURSE ${PLAYER_TARGETDIR_VER})"
)
install(
FILES ${PLAYER_SOURCEDIR}/Contents/PkgInfo
DESTINATION ${TARGETDIR}/blenderplayer.app/Contents
)
install_dir(
${PLAYER_SOURCEDIR}/Contents/Resources
\${TARGETDIR}/blenderplayer.app/Contents/
)
# python
if(WITH_PYTHON)
add_custom_command(
OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/python
COMMAND rm -rf ${CMAKE_CURRENT_BINARY_DIR}/python/
COMMAND mkdir ${CMAKE_CURRENT_BINARY_DIR}/python/
COMMAND unzip -q ${LIBDIR}/release/${PYTHON_ZIP} -d ${CMAKE_CURRENT_BINARY_DIR}/python/
DEPENDS ${LIBDIR}/release/${PYTHON_ZIP})
# copy extracted python files
install_dir(
${CMAKE_CURRENT_BINARY_DIR}/python
\${PLAYER_TARGETDIR_VER}
)
endif()
endif()
endif()
# install more files XXX pass target dir
@@ -905,12 +933,12 @@ endif()
message(STATUS "Blender Skipping: (${REM_MSG})")
endif()
target_link_libraries(blender ${BLENDER_SORTED_LIBS})
unset(SEARCHLIB)
unset(SORTLIB)
unset(REMLIB)
unset(REM_MSG)
#else()
# target_link_libraries(blender ${BLENDER_LINK_LIBS})
#endif()