style changes for operator scripts & some pep8 edits.
This commit is contained in:
@@ -28,9 +28,22 @@ class SelectPattern(bpy.types.Operator):
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bl_label = "Select Pattern"
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bl_options = {'REGISTER', 'UNDO'}
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pattern = StringProperty(name="Pattern", description="Name filter using '*' and '?' wildcard chars", maxlen=32, default="*")
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case_sensitive = BoolProperty(name="Case Sensitive", description="Do a case sensitive compare", default=False)
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extend = BoolProperty(name="Extend", description="Extend the existing selection", default=True)
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pattern = StringProperty(
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name="Pattern",
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description="Name filter using '*' and '?' wildcard chars",
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maxlen=32,
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default="*",
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)
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case_sensitive = BoolProperty(
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name="Case Sensitive",
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description="Do a case sensitive compare",
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default=False,
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)
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extend = BoolProperty(
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name="Extend",
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description="Extend the existing selection",
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default=True,
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)
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def execute(self, context):
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@@ -39,7 +52,8 @@ class SelectPattern(bpy.types.Operator):
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if self.case_sensitive:
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pattern_match = fnmatch.fnmatchcase
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else:
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pattern_match = lambda a, b: fnmatch.fnmatchcase(a.upper(), b.upper())
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pattern_match = (lambda a, b:
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fnmatch.fnmatchcase(a.upper(), b.upper()))
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obj = context.object
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if obj and obj.mode == 'POSE':
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@@ -98,14 +112,19 @@ class SelectHierarchy(bpy.types.Operator):
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bl_label = "Select Hierarchy"
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bl_options = {'REGISTER', 'UNDO'}
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direction = EnumProperty(items=(
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('PARENT', "Parent", ""),
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('CHILD', "Child", "")),
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name="Direction",
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description="Direction to select in the hierarchy",
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default='PARENT')
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direction = EnumProperty(
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items=(('PARENT', "Parent", ""),
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('CHILD', "Child", ""),
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),
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name="Direction",
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description="Direction to select in the hierarchy",
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default='PARENT')
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extend = BoolProperty(name="Extend", description="Extend the existing selection", default=False)
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extend = BoolProperty(
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name="Extend",
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description="Extend the existing selection",
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default=False,
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)
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@classmethod
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def poll(cls, context):
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@@ -163,7 +182,12 @@ class SubdivisionSet(bpy.types.Operator):
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level = IntProperty(name="Level",
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default=1, min=-100, max=100, soft_min=-6, soft_max=6)
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relative = BoolProperty(name="Relative", description="Apply the subsurf level as an offset relative to the current level", default=False)
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relative = BoolProperty(
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name="Relative",
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description=("Apply the subsurf level as an offset "
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"relative to the current level"),
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default=False,
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)
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@classmethod
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def poll(cls, context):
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@@ -215,7 +239,8 @@ class SubdivisionSet(bpy.types.Operator):
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mod = obj.modifiers.new("Subsurf", 'SUBSURF')
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mod.levels = level
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except:
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self.report({'WARNING'}, "Modifiers cannot be added to object: " + obj.name)
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self.report({'WARNING'},
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"Modifiers cannot be added to object: " + obj.name)
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for obj in context.selected_editable_objects:
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set_object_subd(obj)
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@@ -224,23 +249,37 @@ class SubdivisionSet(bpy.types.Operator):
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class ShapeTransfer(bpy.types.Operator):
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'''Copy another selected objects active shape to this one by applying the relative offsets'''
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'''Copy another selected objects active shape to this one by ''' \
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'''applying the relative offsets'''
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bl_idname = "object.shape_key_transfer"
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bl_label = "Transfer Shape Key"
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bl_options = {'REGISTER', 'UNDO'}
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mode = EnumProperty(items=(
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('OFFSET', "Offset", "Apply the relative positional offset"),
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('RELATIVE_FACE', "Relative Face", "Calculate the geometricly relative position (using faces)."),
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('RELATIVE_EDGE', "Relative Edge", "Calculate the geometricly relative position (using edges).")),
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name="Transformation Mode",
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description="Method to apply relative shape positions to the new shape",
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default='OFFSET')
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use_clamp = BoolProperty(name="Clamp Offset",
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description="Clamp the transformation to the distance each vertex moves in the original shape.",
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default=False)
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mode = EnumProperty(
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items=(('OFFSET',
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"Offset",
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"Apply the relative positional offset",
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),
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('RELATIVE_FACE',
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"Relative Face",
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"Calculate relative position (using faces).",
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),
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('RELATIVE_EDGE',
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"Relative Edge",
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"Calculate relative position (using edges).",
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),
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),
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name="Transformation Mode",
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description="Relative shape positions to the new shape method",
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default='OFFSET',
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)
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use_clamp = BoolProperty(
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name="Clamp Offset",
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description=("Clamp the transformation to the distance each "
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"vertex moves in the original shape."),
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default=False,
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)
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def _main(self, ob_act, objects, mode='OFFSET', use_clamp=False):
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@@ -272,13 +311,16 @@ class ShapeTransfer(bpy.types.Operator):
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orig_shape_coords = me_cos(ob_act.active_shape_key.data)
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orig_normals = me_nos(me.vertices)
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# orig_coords = me_cos(me.vertices) # the actual mverts location isnt as relyable as the base shape :S
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# the actual mverts location isnt as relyable as the base shape :S
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# orig_coords = me_cos(me.vertices)
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orig_coords = me_cos(me.shape_keys.key_blocks[0].data)
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for ob_other in objects:
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me_other = ob_other.data
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if len(me_other.vertices) != len(me.vertices):
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self.report({'WARNING'}, "Skipping '%s', vertex count differs" % ob_other.name)
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self.report({'WARNING'},
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("Skipping '%s', "
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"vertex count differs") % ob_other.name)
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continue
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target_normals = me_nos(me_other.vertices)
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@@ -395,7 +437,10 @@ class ShapeTransfer(bpy.types.Operator):
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if 1: # swap from/to, means we cant copy to many at once.
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if len(objects) != 1:
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self.report({'ERROR'}, "Expected one other selected mesh object to copy from")
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self.report({'ERROR'},
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("Expected one other selected "
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"mesh object to copy from"))
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return {'CANCELLED'}
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ob_act, objects = objects[0], [ob_act]
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@@ -429,11 +474,14 @@ class JoinUVs(bpy.types.Operator):
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bpy.ops.object.mode_set(mode='OBJECT', toggle=False)
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if not mesh.uv_textures:
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self.report({'WARNING'}, "Object: %s, Mesh: '%s' has no UVs\n" % (obj.name, mesh.name))
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self.report({'WARNING'},
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"Object: %s, Mesh: '%s' has no UVs"
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% (obj.name, mesh.name))
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else:
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len_faces = len(mesh.faces)
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uv_array = array.array('f', [0.0] * 8) * len_faces # seems to be the fastest way to create an array
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# seems to be the fastest way to create an array
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uv_array = array.array('f', [0.0] * 8) * len_faces
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mesh.uv_textures.active.data.foreach_get("uv_raw", uv_array)
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objects = context.selected_editable_objects[:]
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@@ -454,7 +502,8 @@ class JoinUVs(bpy.types.Operator):
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else:
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uv_other = mesh_other.uv_textures.active
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if not uv_other:
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uv_other = mesh_other.uv_textures.new() # should return the texture it adds
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# should return the texture it adds
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uv_other = mesh_other.uv_textures.new()
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# finally do the copy
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uv_other.data.foreach_set("uv_raw", uv_array)
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@@ -482,7 +531,11 @@ class MakeDupliFace(bpy.types.Operator):
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SCALE_FAC = 0.01
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offset = 0.5 * SCALE_FAC
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base_tri = Vector((-offset, -offset, 0.0)), Vector((offset, -offset, 0.0)), Vector((offset, offset, 0.0)), Vector((-offset, offset, 0.0))
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base_tri = (Vector((-offset, -offset, 0.0)),
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Vector((+offset, -offset, 0.0)),
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Vector((+offset, +offset, 0.0)),
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Vector((-offset, +offset, 0.0)),
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)
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def matrix_to_quat(matrix):
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# scale = matrix.median_scale
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@@ -498,7 +551,10 @@ class MakeDupliFace(bpy.types.Operator):
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linked.setdefault(data, []).append(obj)
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for data, objects in linked.items():
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face_verts = [axis for obj in objects for v in matrix_to_quat(obj.matrix_world) for axis in v]
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face_verts = [axis for obj in objects
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for v in matrix_to_quat(obj.matrix_world)
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for axis in v]
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faces = list(range(len(face_verts) // 3))
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mesh = bpy.data.meshes.new(data.name + "_dupli")
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@@ -535,7 +591,8 @@ class MakeDupliFace(bpy.types.Operator):
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class IsolateTypeRender(bpy.types.Operator):
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'''Hide unselected render objects of same type as active by setting the hide render flag'''
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'''Hide unselected render objects of same type as active ''' \
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'''by setting the hide render flag'''
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bl_idname = "object.isolate_type_render"
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bl_label = "Restrict Render Unselected"
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bl_options = {'REGISTER', 'UNDO'}
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