Cleanup: pep8 for templates
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@@ -2,6 +2,7 @@ import bpy
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import bmesh
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from bpy_extras.object_utils import AddObjectHelper
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def add_box(width, height, depth):
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"""
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This function takes inputs and returns vertex and face arrays.
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@@ -77,16 +78,16 @@ class AddBox(bpy.types.Operator):
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# generic transform props
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align_items = (
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('WORLD', "World", "Align the new object to the world"),
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('VIEW', "View", "Align the new object to the view"),
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('CURSOR', "3D Cursor", "Use the 3D cursor orientation for the new object")
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('WORLD', "World", "Align the new object to the world"),
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('VIEW', "View", "Align the new object to the view"),
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('CURSOR', "3D Cursor", "Use the 3D cursor orientation for the new object")
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)
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align: EnumProperty(
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name="Align",
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items=align_items,
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default='WORLD',
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update=AddObjectHelper.align_update_callback,
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)
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name="Align",
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items=align_items,
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default='WORLD',
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update=AddObjectHelper.align_update_callback,
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)
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location: FloatVectorProperty(
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name="Location",
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subtype='TRANSLATION',
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@@ -4,6 +4,7 @@ import blf
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import gpu
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from gpu_extras.batch import batch_for_shader
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def draw_callback_px(self, context):
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print("mouse points", len(self.mouse_path))
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@@ -3,9 +3,10 @@
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import bpy
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from bpy.types import WorkSpaceTool
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class MyTool(WorkSpaceTool):
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bl_space_type='VIEW_3D'
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bl_context_mode='OBJECT'
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bl_space_type = 'VIEW_3D'
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bl_context_mode = 'OBJECT'
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# The prefix of the idname should be your add-on name.
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bl_idname = "my_template.my_circle_select"
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@@ -30,8 +31,8 @@ class MyTool(WorkSpaceTool):
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class MyOtherTool(WorkSpaceTool):
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bl_space_type='VIEW_3D'
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bl_context_mode='OBJECT'
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bl_space_type = 'VIEW_3D'
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bl_context_mode = 'OBJECT'
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bl_idname = "my_template.my_other_select"
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bl_label = "My Lasso Tool Select"
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@@ -56,9 +57,11 @@ def register():
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bpy.utils.register_tool(MyTool, after={"builtin.scale_cage"}, separator=True, group=True)
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bpy.utils.register_tool(MyOtherTool, after={MyTool.bl_idname})
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def unregister():
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bpy.utils.unregister_tool(MyTool)
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bpy.utils.unregister_tool(MyOtherTool)
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if __name__ == "__main__":
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register()
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