code cleanup: warnings and style.
This commit is contained in:
@@ -66,7 +66,7 @@ def main():
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percent_str = "[" + ("%.2f]" % percent).rjust(7) + " %:"
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percent_str = "[" + ("%.2f]" % percent).rjust(7) + " %:"
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sys.stdout.flush()
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sys.stdout.flush()
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sys.stdout.write("%s " % percent_str)
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sys.stdout.write("%s %s\n" % (percent_str, c))
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return subprocess.Popen(cmd)
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return subprocess.Popen(cmd)
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@@ -120,8 +120,6 @@
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#include "BPY_extern.h"
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#include "BPY_extern.h"
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#endif
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#endif
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#define MAX_IDPUP 60 /* was 24 */
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/* GS reads the memory pointed at in a specific ordering.
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/* GS reads the memory pointed at in a specific ordering.
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* only use this definition, makes little and big endian systems
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* only use this definition, makes little and big endian systems
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* work fine, in conjunction with MAKE_ID */
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* work fine, in conjunction with MAKE_ID */
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@@ -1078,6 +1076,8 @@ ID *BKE_libblock_find_name(const short type, const char *name) /* type: "OB
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}
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}
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#if 0 /* UNUSED */
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#if 0 /* UNUSED */
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#define MAX_IDPUP 60 /* was 24 */
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static void get_flags_for_id(ID *id, char *buf)
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static void get_flags_for_id(ID *id, char *buf)
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{
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{
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int isfake = id->flag & LIB_FAKEUSER;
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int isfake = id->flag & LIB_FAKEUSER;
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@@ -169,7 +169,7 @@ MINLINE float normalize_v3_v3(float r[3], const float a[3]);
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/******************************* Interpolation *******************************/
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/******************************* Interpolation *******************************/
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void interp_v2_v2v2(float r[2], const float a[2], const float b[2], const float t);
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void interp_v2_v2v2(float r[2], const float a[2], const float b[2], const float t);
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void interp_v2_v2v2v2(float r[2], const float a[2], const float b[2], const float c[3], const float t[3]);
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void interp_v2_v2v2v2(float r[2], const float a[2], const float b[2], const float c[2], const float t[3]);
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void interp_v3_v3v3(float r[3], const float a[3], const float b[3], const float t);
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void interp_v3_v3v3(float r[3], const float a[3], const float b[3], const float t);
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void interp_v3_v3v3v3(float p[3], const float v1[3], const float v2[3], const float v3[3], const float w[3]);
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void interp_v3_v3v3v3(float p[3], const float v1[3], const float v2[3], const float v3[3], const float w[3]);
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void interp_v3_v3v3v3v3(float p[3], const float v1[3], const float v2[3], const float v3[3], const float v4[3], const float w[4]);
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void interp_v3_v3v3v3v3(float p[3], const float v1[3], const float v2[3], const float v3[3], const float v4[3], const float w[4]);
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@@ -193,7 +193,7 @@ MINLINE int is_one_v3(const float a[3]);
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MINLINE int equals_v2v2(const float v1[2], const float v2[2]);
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MINLINE int equals_v2v2(const float v1[2], const float v2[2]);
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MINLINE int equals_v3v3(const float a[3], const float b[3]);
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MINLINE int equals_v3v3(const float a[3], const float b[3]);
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MINLINE int compare_v2v2(const float a[3], const float b[3], const float limit);
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MINLINE int compare_v2v2(const float a[2], const float b[2], const float limit);
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MINLINE int compare_v3v3(const float a[3], const float b[3], const float limit);
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MINLINE int compare_v3v3(const float a[3], const float b[3], const float limit);
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MINLINE int compare_len_v3v3(const float a[3], const float b[3], const float limit);
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MINLINE int compare_len_v3v3(const float a[3], const float b[3], const float limit);
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@@ -520,7 +520,7 @@ int BLI_exists(const char *name)
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/* change error mode so user does not get a "no disk in drive" popup
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/* change error mode so user does not get a "no disk in drive" popup
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* when looking for a file on an empty CD/DVD drive */
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* when looking for a file on an empty CD/DVD drive */
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old_error_mode = SetErrorMode(SEM_FAILCRITICALERRORS|SEM_NOOPENFILEERRORBOX);
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old_error_mode = SetErrorMode(SEM_FAILCRITICALERRORS | SEM_NOOPENFILEERRORBOX);
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#ifndef __MINGW32__
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#ifndef __MINGW32__
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res = _wstat(tmp_16, &st);
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res = _wstat(tmp_16, &st);
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@@ -245,12 +245,12 @@ static void screen_opengl_render_apply(OGLRender *oglrender)
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char err_out[256] = "unknown";
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char err_out[256] = "unknown";
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ImBuf *ibuf_view = ED_view3d_draw_offscreen_imbuf_simple(scene, scene->camera, oglrender->sizex, oglrender->sizey,
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ImBuf *ibuf_view = ED_view3d_draw_offscreen_imbuf_simple(scene, scene->camera, oglrender->sizex, oglrender->sizey,
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IB_rect, OB_SOLID, FALSE, TRUE,
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IB_rect, OB_SOLID, FALSE, TRUE,
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(draw_sky)? R_ADDSKY: R_ALPHAPREMUL, err_out);
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(draw_sky) ? R_ADDSKY: R_ALPHAPREMUL, err_out);
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camera = scene->camera;
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camera = scene->camera;
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if (ibuf_view) {
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if (ibuf_view) {
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/* steal rect reference from ibuf */
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/* steal rect reference from ibuf */
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rect = (unsigned char*)ibuf_view->rect;
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rect = (unsigned char *)ibuf_view->rect;
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ibuf_view->mall &= ~IB_rect;
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ibuf_view->mall &= ~IB_rect;
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IMB_freeImBuf(ibuf_view);
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IMB_freeImBuf(ibuf_view);
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@@ -272,8 +272,8 @@ static void screen_opengl_render_apply(OGLRender *oglrender)
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/* sequencer has got trickier conversion happened above
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/* sequencer has got trickier conversion happened above
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* also assume opengl's space matches byte buffer color space */
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* also assume opengl's space matches byte buffer color space */
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IMB_buffer_float_from_byte(rr->rectf, rect,
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IMB_buffer_float_from_byte(rr->rectf, rect,
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IB_PROFILE_LINEAR_RGB, IB_PROFILE_SRGB, TRUE,
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IB_PROFILE_LINEAR_RGB, IB_PROFILE_SRGB, true,
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oglrender->sizex, oglrender->sizey, oglrender->sizex, oglrender->sizex);
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oglrender->sizex, oglrender->sizey, oglrender->sizex, oglrender->sizex);
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}
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}
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/* rr->rectf is now filled with image data */
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/* rr->rectf is now filled with image data */
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@@ -292,8 +292,8 @@ static void screen_opengl_render_apply(OGLRender *oglrender)
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imb_addrectImBuf(ibuf);
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imb_addrectImBuf(ibuf);
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IMB_partial_display_buffer_update(ibuf, rr->rectf, rect, rr->rectx, 0, 0,
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IMB_partial_display_buffer_update(ibuf, rr->rectf, rect, rr->rectx, 0, 0,
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&scene->view_settings, &scene->display_settings,
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&scene->view_settings, &scene->display_settings,
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0, 0, rr->rectx, rr->recty, TRUE);
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0, 0, rr->rectx, rr->recty, true);
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/* write file for animation */
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/* write file for animation */
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if (oglrender->write_still) {
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if (oglrender->write_still) {
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@@ -98,10 +98,12 @@ static bool notValid (Vec2r p)
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(p[0] < -HUGE_COORD) || (p[1] < -HUGE_COORD);
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(p[0] < -HUGE_COORD) || (p[1] < -HUGE_COORD);
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}
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}
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#if 0
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static real crossP(const Vec2r& A, const Vec2r& B)
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static real crossP(const Vec2r& A, const Vec2r& B)
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{
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{
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return A[0] * B[1] - A[1] * B[0];
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return A[0] * B[1] - A[1] * B[0];
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}
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}
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#endif
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void Strip::createStrip (const vector<StrokeVertex*>& iStrokeVertices)
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void Strip::createStrip (const vector<StrokeVertex*>& iStrokeVertices)
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{
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{
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@@ -1758,16 +1758,17 @@ struct OcclusionBuffer
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6,5,1,2,
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6,5,1,2,
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7,6,2,3,
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7,6,2,3,
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5,4,0,1};
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5,4,0,1};
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for (unsigned int i=0;i<(sizeof(d)/sizeof(d[0]));)
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for (unsigned int i = 0; i < (sizeof(d) / sizeof(d[0]));) {
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{
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const btVector4 p[] = {x[d[i + 0]],
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const btVector4 p[] = {x[d[i++]],
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x[d[i + 1]],
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x[d[i++]],
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x[d[i + 2]],
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x[d[i++]],
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x[d[i + 3]]};
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x[d[i++]]};
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i += 4;
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if (clipDraw<4,QueryOCL>(p,1.f,0.f))
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if (clipDraw<4, QueryOCL>(p, 1.0f, 0.0f)) {
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return(true);
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return true;
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}
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}
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}
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return(false);
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return false;
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}
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}
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};
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};
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