Cycles: another bugfix for mix closure sampling + bump.

This commit is contained in:
Brecht Van Lommel
2011-09-21 11:54:28 +00:00
parent a2c6db0b44
commit 508bfebf36
2 changed files with 59 additions and 18 deletions

View File

@@ -104,6 +104,15 @@ protected:
int users[SVM_STACK_SIZE];
};
struct StackBackup {
Stack stack;
vector<int> offsets;
set<ShaderNode*> done;
};
void stack_backup(StackBackup& backup, set<ShaderNode*>& done);
void stack_restore(StackBackup& backup, set<ShaderNode*>& done);
void stack_clear_temporary(ShaderNode *node);
int stack_size(ShaderSocketType type);
int stack_find_offset(ShaderSocketType type);
@@ -113,7 +122,7 @@ protected:
void find_dependencies(set<ShaderNode*>& dependencies, const set<ShaderNode*>& done, ShaderInput *input);
void generate_svm_nodes(const set<ShaderNode*>& nodes, set<ShaderNode*>& done);
void generate_closure(ShaderNode *node, set<ShaderNode*> done, Stack stack);
void generate_closure(ShaderNode *node, set<ShaderNode*>& done);
void generate_multi_closure(ShaderNode *node, set<ShaderNode*>& done, uint in_offset);
void compile_type(Shader *shader, ShaderGraph *graph, ShaderType type);
@@ -121,6 +130,7 @@ protected:
vector<int4> svm_nodes;
ShaderType current_type;
Shader *current_shader;
ShaderGraph *current_graph;
Stack active_stack;
int max_stack_use;
uint mix_weight_offset;