BGE: Flipping vsync constants so VSYNC_ON is 0.
This will make transitions from older versions of Blender easier since VSYNC_ON will be the default. This could have been changed in a do_version, but the vsync code has yet to see an official release, so I figured this would be a bit nicer. Also, this makes VSYNC_ON the default for new scenes as well.
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@@ -693,8 +693,8 @@ typedef struct GameData {
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#define RAS_STORE_VBO 3
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#define RAS_STORE_VBO 3
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/* vsync */
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/* vsync */
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#define VSYNC_OFF 0
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#define VSYNC_ON 0
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#define VSYNC_ON 1
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#define VSYNC_OFF 1
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#define VSYNC_ADAPTIVE 2
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#define VSYNC_ADAPTIVE 2
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/* GameData.flag */
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/* GameData.flag */
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@@ -290,7 +290,7 @@ extern "C" void StartKetsjiShell(struct bContext *C, struct ARegion *ar, rcti *c
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if (startscene->gm.vsync == VSYNC_ADAPTIVE)
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if (startscene->gm.vsync == VSYNC_ADAPTIVE)
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canvas->SetSwapInterval(-1);
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canvas->SetSwapInterval(-1);
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else
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else
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canvas->SetSwapInterval(startscene->gm.vsync); // VSYNC_OFF == 0, VSYNC_ON == 1, so this works
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canvas->SetSwapInterval(!startscene->gm.vsync); // VSYNC_OFF == 1, VSYNC_ON == 0, so this works
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RAS_IRenderTools* rendertools = new KX_BlenderRenderTools();
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RAS_IRenderTools* rendertools = new KX_BlenderRenderTools();
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RAS_IRasterizer* rasterizer = NULL;
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RAS_IRasterizer* rasterizer = NULL;
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@@ -586,7 +586,7 @@ bool GPG_Application::initEngine(GHOST_IWindow* window, const int stereoMode)
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if (gm->vsync == VSYNC_ADAPTIVE)
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if (gm->vsync == VSYNC_ADAPTIVE)
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m_canvas->SetSwapInterval(-1);
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m_canvas->SetSwapInterval(-1);
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else
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else
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m_canvas->SetSwapInterval(gm->vsync); // VSYNC_OFF == 0, VSYNC_ON == 1, so this works
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m_canvas->SetSwapInterval(!gm->vsync); // VSYNC_OFF == 1, VSYNC_ON == 0, so this works
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m_canvas->Init();
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m_canvas->Init();
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if (gm->flag & GAME_SHOW_MOUSE)
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if (gm->flag & GAME_SHOW_MOUSE)
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@@ -1378,14 +1378,14 @@ static PyObject *gPySetVsync(PyObject *, PyObject *args)
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if (!PyArg_ParseTuple(args, "i:setVsync", &interval))
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if (!PyArg_ParseTuple(args, "i:setVsync", &interval))
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return NULL;
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return NULL;
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if (interval < VSYNC_OFF || interval > VSYNC_ADAPTIVE) {
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if (interval < 0 || interval > VSYNC_ADAPTIVE) {
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PyErr_SetString(PyExc_ValueError, "Rasterizer.setVsync(value): value must be VSYNC_OFF, VSYNC_ON, or VSYNC_ADAPTIVE");
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PyErr_SetString(PyExc_ValueError, "Rasterizer.setVsync(value): value must be VSYNC_OFF, VSYNC_ON, or VSYNC_ADAPTIVE");
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return NULL;
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return NULL;
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}
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}
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if (interval == VSYNC_ADAPTIVE)
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if (interval == VSYNC_ADAPTIVE)
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interval = -1;
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interval = -1;
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gp_Canvas->SetSwapInterval(interval);
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gp_Canvas->SetSwapInterval(!interval); // VSYNC_OFF == 1, VSYNC_ON == 0, so this works
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Py_RETURN_NONE;
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Py_RETURN_NONE;
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}
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}
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