Cleanup: pep8 function indentation
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@@ -8,23 +8,25 @@ def add_box(width, height, depth):
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no actual mesh data creation is done here.
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"""
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verts = [(+1.0, +1.0, -1.0),
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(+1.0, -1.0, -1.0),
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(-1.0, -1.0, -1.0),
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(-1.0, +1.0, -1.0),
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(+1.0, +1.0, +1.0),
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(+1.0, -1.0, +1.0),
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(-1.0, -1.0, +1.0),
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(-1.0, +1.0, +1.0),
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]
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verts = [
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(+1.0, +1.0, -1.0),
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(+1.0, -1.0, -1.0),
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(-1.0, -1.0, -1.0),
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(-1.0, +1.0, -1.0),
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(+1.0, +1.0, +1.0),
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(+1.0, -1.0, +1.0),
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(-1.0, -1.0, +1.0),
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(-1.0, +1.0, +1.0),
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]
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faces = [(0, 1, 2, 3),
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(4, 7, 6, 5),
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(0, 4, 5, 1),
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(1, 5, 6, 2),
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(2, 6, 7, 3),
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(4, 0, 3, 7),
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]
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faces = [
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(0, 1, 2, 3),
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(4, 7, 6, 5),
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(0, 4, 5, 1),
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(1, 5, 6, 2),
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(2, 6, 7, 3),
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(4, 0, 3, 7),
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]
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# apply size
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for i, v in enumerate(verts):
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@@ -48,50 +50,51 @@ class AddBox(bpy.types.Operator):
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bl_options = {'REGISTER', 'UNDO'}
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width = FloatProperty(
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name="Width",
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description="Box Width",
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min=0.01, max=100.0,
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default=1.0,
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)
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name="Width",
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description="Box Width",
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min=0.01, max=100.0,
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default=1.0,
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)
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height = FloatProperty(
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name="Height",
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description="Box Height",
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min=0.01, max=100.0,
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default=1.0,
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)
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name="Height",
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description="Box Height",
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min=0.01, max=100.0,
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default=1.0,
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)
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depth = FloatProperty(
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name="Depth",
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description="Box Depth",
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min=0.01, max=100.0,
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default=1.0,
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)
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name="Depth",
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description="Box Depth",
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min=0.01, max=100.0,
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default=1.0,
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)
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layers = BoolVectorProperty(
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name="Layers",
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description="Object Layers",
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size=20,
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options={'HIDDEN', 'SKIP_SAVE'},
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)
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name="Layers",
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description="Object Layers",
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size=20,
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options={'HIDDEN', 'SKIP_SAVE'},
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)
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# generic transform props
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view_align = BoolProperty(
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name="Align to View",
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default=False,
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)
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name="Align to View",
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default=False,
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)
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location = FloatVectorProperty(
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name="Location",
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subtype='TRANSLATION',
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)
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name="Location",
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subtype='TRANSLATION',
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)
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rotation = FloatVectorProperty(
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name="Rotation",
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subtype='EULER',
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)
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name="Rotation",
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subtype='EULER',
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)
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def execute(self, context):
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verts_loc, faces = add_box(self.width,
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self.height,
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self.depth,
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)
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verts_loc, faces = add_box(
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self.width,
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self.height,
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self.depth,
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)
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mesh = bpy.data.meshes.new("Box")
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@@ -127,6 +130,7 @@ def unregister():
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bpy.utils.unregister_class(AddBox)
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bpy.types.INFO_MT_mesh_add.remove(menu_func)
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if __name__ == "__main__":
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register()
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