add a distance limit to the shrinkwrap modifiers project mode,
it was problematic for vertices to fire rays out and hit some unrelated-far-off geometry which is often not what users want.
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@@ -625,6 +625,7 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel):
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col.prop(md, "wrap_method", text="")
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if md.wrap_method == 'PROJECT':
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col.prop(md, "project_limit", text="Limit")
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split = layout.split(percentage=0.25)
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col = split.column()
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@@ -642,8 +643,7 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel):
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col.label(text="Cull Faces:")
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col.prop(md, "cull_face", expand=True)
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layout.label(text="Auxiliary Target:")
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layout.prop(md, "auxiliary_target", text="")
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layout.prop(md, "auxiliary_target")
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elif md.wrap_method == 'NEAREST_SURFACEPOINT':
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layout.prop(md, "use_keep_above_surface")
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