Fix T70725: Frame Symmetry Stroke
Frame Selected centers around the last valid stroke. When Symmetry is enabled the last mirrored `location` was added to the `average_stroke_accum` in stead of the original stroke location. This patch will add the `true_location` to the `average_stroke_accum`. This contains the original stroke location. Issue happened in Vertex and Weight paint. Reviewed By: Pablo Dobarro Differential Revision: https://developer.blender.org/D6161
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@@ -2341,7 +2341,7 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
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/* calculate pivot for rotation around seletion if needed */
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/* also needed for "View Selected" on last stroke */
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paint_last_stroke_update(scene, ss->cache->location);
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paint_last_stroke_update(scene, ss->cache->true_location);
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BKE_mesh_batch_cache_dirty_tag(ob->data, BKE_MESH_BATCH_DIRTY_ALL);
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@@ -3316,7 +3316,7 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
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/* calculate pivot for rotation around seletion if needed */
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/* also needed for "View Selected" on last stroke */
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paint_last_stroke_update(scene, ss->cache->location);
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paint_last_stroke_update(scene, ss->cache->true_location);
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ED_region_tag_redraw(vc->ar);
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