fixes from r33127
This commit is contained in:
@@ -418,7 +418,7 @@ static int reports_to_text_poll(bContext *C)
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return CTX_wm_reports(C) != NULL;
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return CTX_wm_reports(C) != NULL;
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}
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}
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static int reports_to_text_exec(bContext *C, wmOperator *op)
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static int reports_to_text_exec(bContext *C, wmOperator *UNUSED(op))
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{
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{
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ReportList *reports = CTX_wm_reports(C);
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ReportList *reports = CTX_wm_reports(C);
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Text *txt;
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Text *txt;
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@@ -2375,7 +2375,7 @@ void uiTemplateReportsBanner(uiLayout *layout, bContext *C)
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* to be shown instead of icon when appropriate...
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* to be shown instead of icon when appropriate...
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*/
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*/
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if (reports->list.first != reports->list.last)
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if (reports->list.first != reports->list.last)
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uiDefIconButO(block, BUT, "UI_OT_reports_to_textblock", WM_OP_INVOKE_REGION_WIN, icon, 2, 0, UI_UNIT_X, UI_UNIT_Y, NULL, 0.0f, 0.0f, 0, 0, "Click to see rest of reports in textblock: 'Recent Reports'");
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uiDefIconButO(block, BUT, "UI_OT_reports_to_textblock", WM_OP_INVOKE_REGION_WIN, icon, 2, 0, UI_UNIT_X, UI_UNIT_Y, "Click to see rest of reports in textblock: 'Recent Reports'");
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else
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else
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uiDefIconBut(block, LABEL, 0, icon, 2, 0, UI_UNIT_X, UI_UNIT_Y, NULL, 0.0f, 0.0f, 0, 0, "");
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uiDefIconBut(block, LABEL, 0, icon, 2, 0, UI_UNIT_X, UI_UNIT_Y, NULL, 0.0f, 0.0f, 0, 0, "");
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@@ -777,8 +777,8 @@ void KX_BlenderSceneConverter::WritePhysicsObjectToAnimationIpo(int frameNumber)
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mat3_to_compatible_eul(blenderObject->rot, blenderObject->rot, tmat);
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mat3_to_compatible_eul(blenderObject->rot, blenderObject->rot, tmat);
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insert_keyframe(&blenderObject->id, NULL, NULL, "location", -1, frameNumber, INSERTKEY_FAST);
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insert_keyframe(NULL, &blenderObject->id, NULL, NULL, "location", -1, frameNumber, INSERTKEY_FAST);
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insert_keyframe(&blenderObject->id, NULL, NULL, "rotation_euler", -1, frameNumber, INSERTKEY_FAST);
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insert_keyframe(NULL, &blenderObject->id, NULL, NULL, "rotation_euler", -1, frameNumber, INSERTKEY_FAST);
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#if 0
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#if 0
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const MT_Point3& position = gameObj->NodeGetWorldPosition();
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const MT_Point3& position = gameObj->NodeGetWorldPosition();
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