Fix drawing of translated strings (can't use _ascii version of BLF_draw in these cases, when WITH_INTERNATIONAL is defined we need unicode support).
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@@ -854,8 +854,13 @@ static void draw_viewport_name(ARegion *ar, View3D *v3d, rcti *rect)
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{
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{
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RegionView3D *rv3d = ar->regiondata;
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RegionView3D *rv3d = ar->regiondata;
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const char *name = view3d_get_name(v3d, rv3d);
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const char *name = view3d_get_name(v3d, rv3d);
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/* XXX 24 may be a bit small for unicode languages (Chinese in utf-8...) */
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#ifdef WITH_INTERNATIONAL
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char tmpstr[32];
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#else
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char tmpstr[24];
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char tmpstr[24];
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#endif
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if (v3d->localvd) {
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if (v3d->localvd) {
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BLI_snprintf(tmpstr, sizeof(tmpstr), IFACE_("%s (Local)"), name);
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BLI_snprintf(tmpstr, sizeof(tmpstr), IFACE_("%s (Local)"), name);
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name = tmpstr;
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name = tmpstr;
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@@ -863,7 +868,11 @@ static void draw_viewport_name(ARegion *ar, View3D *v3d, rcti *rect)
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if (name) {
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if (name) {
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UI_ThemeColor(TH_TEXT_HI);
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UI_ThemeColor(TH_TEXT_HI);
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#ifdef WITH_INTERNATIONAL
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BLF_draw_default(U.widget_unit + rect->xmin, rect->ymax - U.widget_unit, 0.0f, name, sizeof(tmpstr));
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#else
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BLF_draw_default_ascii(U.widget_unit + rect->xmin, rect->ymax - U.widget_unit, 0.0f, name, sizeof(tmpstr));
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BLF_draw_default_ascii(U.widget_unit + rect->xmin, rect->ymax - U.widget_unit, 0.0f, name, sizeof(tmpstr));
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#endif
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}
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}
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}
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}
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@@ -2854,8 +2863,12 @@ static void draw_viewport_fps(Scene *scene, rcti *rect)
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UI_ThemeColor(TH_TEXT_HI);
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UI_ThemeColor(TH_TEXT_HI);
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BLI_snprintf(printable, sizeof(printable), IFACE_("fps: %i"), (int)(fps + 0.5f));
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BLI_snprintf(printable, sizeof(printable), IFACE_("fps: %i"), (int)(fps + 0.5f));
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}
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}
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#ifdef WITH_INTERNATIONAL
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BLF_draw_default(rect->xmin + U.widget_unit, rect->ymax - U.widget_unit, 0.0f, printable, sizeof(printable));
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#else
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BLF_draw_default_ascii(rect->xmin + U.widget_unit, rect->ymax - U.widget_unit, 0.0f, printable, sizeof(printable));
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BLF_draw_default_ascii(rect->xmin + U.widget_unit, rect->ymax - U.widget_unit, 0.0f, printable, sizeof(printable));
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#endif
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}
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}
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static void view3d_main_area_draw_objects(const bContext *C, ARegion *ar, const char **grid_unit);
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static void view3d_main_area_draw_objects(const bContext *C, ARegion *ar, const char **grid_unit);
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@@ -1686,7 +1686,11 @@ static void drawAutoKeyWarning(TransInfo *UNUSED(t), ARegion *ar)
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* - original color was red to match the icon, but that clashes badly with a less nasty border
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* - original color was red to match the icon, but that clashes badly with a less nasty border
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*/
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*/
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UI_ThemeColorShade(TH_TEXT_HI, -50);
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UI_ThemeColorShade(TH_TEXT_HI, -50);
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#ifdef WITH_INTERNATIONAL
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BLF_draw_default(xco, ar->winy - 17, 0.0f, printable, sizeof(printable));
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#else
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BLF_draw_default_ascii(xco, ar->winy - 17, 0.0f, printable, sizeof(printable));
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BLF_draw_default_ascii(xco, ar->winy - 17, 0.0f, printable, sizeof(printable));
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#endif
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/* autokey recording icon... */
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/* autokey recording icon... */
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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