Increment subversion to deal with skeleton generation correctly.

Bug reported by Brecht on IRC.
This commit is contained in:
Martin Poirier
2007-12-11 21:39:31 +00:00
parent 457057a9e8
commit 5e3f4c20bb
2 changed files with 2 additions and 2 deletions

View File

@@ -44,7 +44,7 @@ struct ListBase;
struct MemFile; struct MemFile;
#define BLENDER_VERSION 245 #define BLENDER_VERSION 245
#define BLENDER_SUBVERSION 11 #define BLENDER_SUBVERSION 12
#define BLENDER_MINVERSION 240 #define BLENDER_MINVERSION 240
#define BLENDER_MINSUBVERSION 0 #define BLENDER_MINSUBVERSION 0

View File

@@ -6839,7 +6839,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
for(part=main->particle.first; part; part=part->id.next) for(part=main->particle.first; part; part=part->id.next)
if(part->ren_child_nbr==0) if(part->ren_child_nbr==0)
part->ren_child_nbr= part->child_nbr; part->ren_child_nbr= part->child_nbr;
if (main->versionfile < 245 || main->subversionfile < 11) if (main->versionfile < 245 || main->subversionfile < 12)
{ {
/* initialize skeleton generation toolsettings */ /* initialize skeleton generation toolsettings */
for(sce=main->scene.first; sce; sce = sce->id.next) for(sce=main->scene.first; sce; sce = sce->id.next)