startup.blend and preview.blend are now converted to C at build time.

made some changes to startup.c
- change default player to internal since its working now.
- added new screen for full screen 3d viewport (nice for demo's and navigating)
- disable cursor depth option (was enabled by default because of re-used flag)
This commit is contained in:
Campbell Barton
2012-08-11 12:26:43 +00:00
parent 51182bc78d
commit 5f341a846b
9 changed files with 51 additions and 29899 deletions

View File

@@ -638,7 +638,7 @@ macro(blender_project_hack_post)
# --------------
# MINGW HACK END
if (_reset_standard_libraries)
# Must come after project(...)
# Must come after projecINCt(...)
#
# MINGW workaround for -ladvapi32 being included which surprisingly causes
# string formatting of floats, eg: printf("%.*f", 3, value). to crash blender
@@ -727,29 +727,20 @@ macro(set_lib_path
endmacro()
# not highly optimal, may replace with generated C program like makesdna
function(data_to_c
file_from file_to var_name)
# TODO, create a C binary and call it instead!, doing this in cmake its slow
macro(data_to_c
file_from file_to var_name
list_to_add)
file(READ ${file_from} file_from_string HEX)
string(LENGTH ${file_from_string} _max_index)
math(EXPR size_on_disk ${_max_index}/2)
list(APPEND ${list_to_add} ${file_to})
file(REMOVE ${file_to})
file(APPEND ${file_to} "int ${var_name}_size = ${size_on_disk};\n")
file(APPEND ${file_to} "char ${var_name}[] = {")
set(_index 0)
while(NOT _index EQUAL _max_index)
string(SUBSTRING "${file_from_string}" ${_index} 2 _pair)
file(APPEND ${file_to} "0x${_pair},")
math(EXPR _index ${_index}+2)
endwhile()
file(APPEND ${file_to} "};\n")
endfunction()
# eg
# data_to_c("/home/guest/test.txt" "/home/guest/test.txt.h" "this_is_data")
add_custom_command(
OUTPUT ${file_to}
COMMAND ${CMAKE_COMMAND}
-DFILE_FROM=${file_from}
-DFILE_TO=${file_to}
-DVAR_NAME=${var_name}
-P ${CMAKE_SOURCE_DIR}/build_files/cmake/data_to_c.cmake
DEPENDS ${file_from})
endmacro()