Cycles: Code cleanup, spaces around keywords
This inconsistency drove me totally crazy, it's really confusing when it's inconsistent especially when you work on both Cycles and Blender sides. Shouldn;t cause merge PITA, it's whitespace changes only, Git should be able to merge it nicely.
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@@ -179,7 +179,7 @@ void Camera::device_update(Device *device, DeviceScene *dscene, Scene *scene)
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update();
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if (previous_need_motion != need_motion) {
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if(previous_need_motion != need_motion) {
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/* scene's motion model could have been changed since previous device
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* camera update this could happen for example in case when one render
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* layer has got motion pass and another not */
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@@ -368,7 +368,7 @@ float3 Camera::transform_raster_to_world(float raster_x, float raster_y)
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*/
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P += nearclip * D / Pclip.z;
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}
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else if (type == CAMERA_ORTHOGRAPHIC) {
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else if(type == CAMERA_ORTHOGRAPHIC) {
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D = make_float3(0.0f, 0.0f, 1.0f);
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/* TODO(sergey): Aperture support? */
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P = transform_perspective(&rastertocamera,
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