Replacing gettext i18n backend by boost::locale one.
This commit adds a small and simplistic C wrapper around boost's locale library as intern/locale, and heavily simplifies/reduces Blender's own i18n code (under blenfont/ dir). And it adds back UI translation on windows' official builds (with msvc)! Note to platform maintainers: iconv and gettext (libintl) can now be removed from precompiled libs (not gettext binaries, under windows, of course ;) ). Note to MinGW32/64 users: boost_locale lib has not yet been uploaded for those build env, please disable WITH_INTERNATIONAL for now (hopefully will be fixed very soon, have contacted psy-fy).
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@@ -233,6 +233,8 @@ if not os.path.exists(LCGDIR + '/boost'):
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BF_BOOST = '/usr'
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BF_BOOST_INC = BF_BOOST + '/include'
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BF_BOOST_LIB = 'boost_date_time boost_filesystem boost_regex boost_system boost_thread'
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if WITH_BF_INTERNATIONAL:
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BF_BOOST_LIB += ' boost_locale'
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BF_BOOST_LIBPATH = BF_BOOST + '/lib'
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WITH_BF_CYCLES = WITH_BF_OIIO and WITH_BF_BOOST
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