Cycles: add support for mesh deformation motion blur.

This commit is contained in:
Brecht Van Lommel
2014-03-29 13:03:47 +01:00
parent 8f33538fab
commit 6020d00990
17 changed files with 534 additions and 24 deletions

View File

@@ -90,6 +90,7 @@ public:
DisplacementMethod displacement_method;
uint motion_steps;
bool use_motion_blur;
/* Update Flags */
bool need_update;
@@ -127,6 +128,8 @@ public:
bool need_attribute(Scene *scene, ustring name);
void tag_update(Scene *scene, bool rebuild);
bool has_motion_blur() const;
};
/* Mesh Manager */