Cleanup: doxygen comments

This commit is contained in:
Campbell Barton
2020-11-06 14:35:38 +11:00
parent eed6bf22a4
commit 605425c006
7 changed files with 46 additions and 40 deletions

View File

@@ -27,21 +27,23 @@ namespace libmv {
/** /**
* 2D homography transformation estimation. * 2D homography transformation estimation.
* *
* This function estimates the homography transformation from a list of 2D * This function estimates the homography transformation from a list of 2D
* correspondences which represents either: * correspondences which represents either:
* *
* - 3D points on a plane, with a general moving camera. * - 3D points on a plane, with a general moving camera.
* - 3D points with a rotating camera (pure rotation). * - 3D points with a rotating camera (pure rotation).
* - 3D points + different planar projections * - 3D points + different planar projections
* *
* \param x1 The first 2xN or 3xN matrix of euclidean or homogeneous points. * \param x1: The first 2xN or 3xN matrix of euclidean or homogeneous points.
* \param x2 The second 2xN or 3xN matrix of euclidean or homogeneous points. * \param x2: The second 2xN or 3xN matrix of euclidean or homogeneous points.
* \param H The 3x3 homography transformation matrix (8 dof) such that * \param H: The 3x3 homography transformation matrix (8 dof) such that
* x2 = H * x1 with |a b c| * <pre>
* H = |d e f| * x2 = H * x1 with |a b c|
* |g h 1| * H = |d e f|
* \param expected_precision The expected precision in order for instance * |g h 1|
* </pre>
* \param expected_precision: The expected precision in order for instance
* to accept almost homography matrices. * to accept almost homography matrices.
* *
* \return True if the transformation estimation has succeeded. * \return True if the transformation estimation has succeeded.
@@ -113,16 +115,18 @@ bool EstimateHomography2DFromCorrespondences(
* \param[in] x1 The first 4xN matrix of homogeneous points * \param[in] x1 The first 4xN matrix of homogeneous points
* \param[in] x2 The second 4xN matrix of homogeneous points * \param[in] x2 The second 4xN matrix of homogeneous points
* \param[out] H The 4x4 homography transformation matrix (15 dof) such that * \param[out] H The 4x4 homography transformation matrix (15 dof) such that
* x2 = H * x1 with |a b c d| * <pre>
* H = |e f g h| * x2 = H * x1 with |a b c d|
* |i j k l| * H = |e f g h|
* |m n o 1| * |i j k l|
* \param[in] expected_precision The expected precision in order for instance * |m n o 1|
* </pre>
* \param[in] expected_precision The expected precision in order for instance
* to accept almost homography matrices. * to accept almost homography matrices.
* *
* \return true if the transformation estimation has succeeded * \return true if the transformation estimation has succeeded
* *
* \note Need at least 5 non coplanar points * \note Need at least 5 non coplanar points
* \note Points coordinates must be in homogeneous coordinates * \note Points coordinates must be in homogeneous coordinates
*/ */
bool Homography3DFromCorrespondencesLinear(const Mat &x1, bool Homography3DFromCorrespondencesLinear(const Mat &x1,

View File

@@ -38,11 +38,11 @@ namespace libmv {
// and if expected error estimation is too large, keyframe candidate // and if expected error estimation is too large, keyframe candidate
// is rejecting. // is rejecting.
// //
// \param tracks contains all tracked correspondences between frames // \param tracks: contains all tracked correspondences between frames
// expected to be undistorted and normalized // expected to be undistorted and normalized.
// \param intrinsics is camera intrinsics // \param intrinsics: is camera intrinsics.
// \param keyframes will contain all images number which are considered // \param keyframes: will contain all images number which are considered
// good to be used for reconstruction // good to be used for reconstruction.
void SelectKeyframesBasedOnGRICAndVariance( void SelectKeyframesBasedOnGRICAndVariance(
const Tracks &tracks, const Tracks &tracks,
const CameraIntrinsics &intrinsics, const CameraIntrinsics &intrinsics,

View File

@@ -2011,12 +2011,12 @@ void BKE_gpencil_material_remap(struct bGPdata *gpd,
/** /**
* Load a table with material conversion index for merged materials. * Load a table with material conversion index for merged materials.
* \param ob: Grease pencil object * \param ob: Grease pencil object.
* \param hue_threshold: Threshold for Hue * \param hue_threshold: Threshold for Hue.
* \param sat_threshold: Threshold for Saturation * \param sat_threshold: Threshold for Saturation.
* \param val_threshold: Threshold for Value * \param val_threshold: Threshold for Value.
* \param r_mat_table : return material table * \param r_mat_table: return material table.
* \return True if done * \return True if done.
*/ */
bool BKE_gpencil_merge_materials_table_get(Object *ob, bool BKE_gpencil_merge_materials_table_get(Object *ob,
const float hue_threshold, const float hue_threshold,

View File

@@ -1418,7 +1418,7 @@ int isect_seg_seg_v2_lambda_mu_db(const double v1[2],
/** /**
* \param l1, l2: Coordinates (point of line). * \param l1, l2: Coordinates (point of line).
* \param sp, r: Coordinate and radius (sphere). * \param sp, r: Coordinate and radius (sphere).
* \return r_p1, r_p2: Intersection coordinates. * \return r_p1, r_p2: Intersection coordinates.
* *
* \note The order of assignment for intersection points (\a r_p1, \a r_p2) is predictable, * \note The order of assignment for intersection points (\a r_p1, \a r_p2) is predictable,

View File

@@ -2982,8 +2982,8 @@ bool ED_gpencil_stroke_check_collision(GP_SpaceConversion *gsc,
* *
* \param gps: Stroke to check. * \param gps: Stroke to check.
* \param gsc: Space conversion data. * \param gsc: Space conversion data.
* \param mouse: Mouse position. * \param mouse: Mouse position.
* \param diff_mat: View matrix. * \param diff_mat: View matrix.
* \return True if the point is inside. * \return True if the point is inside.
*/ */
bool ED_gpencil_stroke_point_is_inside(bGPDstroke *gps, bool ED_gpencil_stroke_point_is_inside(bGPDstroke *gps,

View File

@@ -42,16 +42,18 @@ namespace MatrixUtil {
/** /**
* computes the eigen values and eigen vectors of a semi definite symmetric matrix * computes the eigen values and eigen vectors of a semi definite symmetric matrix
* *
* \param mat: The matrix stored in column symmetric storage, i.e. * \param mat: The matrix stored in column symmetric storage, i.e.
* matrix = { m11, m12, m22, m13, m23, m33, m14, m24, m34, m44 ... } * <pre>
* size = n(n+1)/2 * matrix = { m11, m12, m22, m13, m23, m33, m14, m24, m34, m44 ... }
* size = n(n+1)/2
* </pre>
* *
* \param eigen_vec: (return) = { v1, v2, v3, ..., vn } * \param eigen_vec: (return) = { v1, v2, v3, ..., vn }
* where vk = vk0, vk1, ..., vkn * where `vk = vk0, vk1, ..., vkn`
* size = n^2, must be allocated by caller * `size = n^2`, must be allocated by caller.
* *
* \param eigen_val: (return) are in decreasing order * \param eigen_val: (return) are in decreasing order
* size = n, must be allocated by caller * `size = n`, must be allocated by caller.
*/ */
void semi_definite_symmetric_eigen(const double *mat, int n, double *eigen_vec, double *eigen_val); void semi_definite_symmetric_eigen(const double *mat, int n, double *eigen_vec, double *eigen_val);

View File

@@ -67,11 +67,11 @@ class GLFrameBuffer : public FrameBuffer {
/** /**
* Special frame-buffer encapsulating internal window frame-buffer. * Special frame-buffer encapsulating internal window frame-buffer.
* (i.e.: #GL_FRONT_LEFT, #GL_BACK_RIGHT, ...) * (i.e.: #GL_FRONT_LEFT, #GL_BACK_RIGHT, ...)
* \param ctx: context the handle is from. * \param ctx: Context the handle is from.
* \param target: the internal GL name (i.e: #GL_BACK_LEFT). * \param target: The internal GL name (i.e: #GL_BACK_LEFT).
* \param fbo: the (optional) already created object for some implementation. Default is 0. * \param fbo: The (optional) already created object for some implementation. Default is 0.
* \param w: buffer width. * \param w: Buffer width.
* \param h: buffer height. * \param h: Buffer height.
**/ **/
GLFrameBuffer(const char *name, GLContext *ctx, GLenum target, GLuint fbo, int w, int h); GLFrameBuffer(const char *name, GLContext *ctx, GLenum target, GLuint fbo, int w, int h);