BGE cleanup: Removing the GamePlayer/xembed folder and associated build options. This code was very old and not used. For example web player code, look at Burster.

This commit is contained in:
Mitchell Stokes
2013-07-09 01:24:51 +00:00
parent a6d26cb665
commit 60812e0260
2 changed files with 0 additions and 17 deletions

View File

@@ -538,9 +538,6 @@ set(PLATFORM_LINKFLAGS "")
set(PLATFORM_LINKFLAGS_DEBUG "") set(PLATFORM_LINKFLAGS_DEBUG "")
# disabled for now, not supported
# option(WITH_WEBPLUGIN "Enable Web Plugin (Unix only)" OFF)
# For alternate Python locations the commandline can be used to override detected/default cache settings, e.g: # For alternate Python locations the commandline can be used to override detected/default cache settings, e.g:
# On Unix: # On Unix:
# cmake ../blender \ # cmake ../blender \
@@ -1874,16 +1871,6 @@ if(WITH_IMAGE_REDCODE)
set(REDCODE_INC ${REDCODE}) set(REDCODE_INC ${REDCODE})
endif() endif()
#-----------------------------------------------------------------------------
# Blender WebPlugin
if(WITH_WEBPLUGIN)
set(GECKO_DIR "${CMAKE_SOURCE_DIR}/../gecko-sdk/" CACHE PATH "Gecko SDK path")
set(WEBPLUGIN_SANDBOX_MODE "apparmor" CACHE STRING "WEB Plugin sandbox mode, can be apparmor, privsep, none")
set(WITH_PLAYER ON)
endif()
#----------------------------------------------------------------------------- #-----------------------------------------------------------------------------
# Configure OpenGL. # Configure OpenGL.

View File

@@ -25,7 +25,3 @@
add_subdirectory(common) add_subdirectory(common)
add_subdirectory(ghost) add_subdirectory(ghost)
if(WITH_WEBPLUGIN)
add_subdirectory(xembed)
endif()