BGE cleanup: Removing the GamePlayer/xembed folder and associated build options. This code was very old and not used. For example web player code, look at Burster.
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@@ -538,9 +538,6 @@ set(PLATFORM_LINKFLAGS "")
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set(PLATFORM_LINKFLAGS_DEBUG "")
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set(PLATFORM_LINKFLAGS_DEBUG "")
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# disabled for now, not supported
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# option(WITH_WEBPLUGIN "Enable Web Plugin (Unix only)" OFF)
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# For alternate Python locations the commandline can be used to override detected/default cache settings, e.g:
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# For alternate Python locations the commandline can be used to override detected/default cache settings, e.g:
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# On Unix:
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# On Unix:
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# cmake ../blender \
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# cmake ../blender \
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@@ -1874,16 +1871,6 @@ if(WITH_IMAGE_REDCODE)
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set(REDCODE_INC ${REDCODE})
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set(REDCODE_INC ${REDCODE})
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endif()
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endif()
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#-----------------------------------------------------------------------------
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# Blender WebPlugin
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if(WITH_WEBPLUGIN)
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set(GECKO_DIR "${CMAKE_SOURCE_DIR}/../gecko-sdk/" CACHE PATH "Gecko SDK path")
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set(WEBPLUGIN_SANDBOX_MODE "apparmor" CACHE STRING "WEB Plugin sandbox mode, can be apparmor, privsep, none")
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set(WITH_PLAYER ON)
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endif()
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#-----------------------------------------------------------------------------
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#-----------------------------------------------------------------------------
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# Configure OpenGL.
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# Configure OpenGL.
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@@ -25,7 +25,3 @@
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add_subdirectory(common)
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add_subdirectory(common)
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add_subdirectory(ghost)
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add_subdirectory(ghost)
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if(WITH_WEBPLUGIN)
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add_subdirectory(xembed)
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endif()
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