Fix a few issues reported by coverity scan.
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@@ -110,6 +110,7 @@ SVMCompiler::SVMCompiler(ShaderManager *shader_manager_, ImageManager *image_man
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max_stack_use = 0;
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current_type = SHADER_TYPE_SURFACE;
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current_shader = NULL;
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current_graph = NULL;
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background = false;
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mix_weight_offset = SVM_STACK_INVALID;
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use_multi_closure = use_multi_closure_;
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