Make button span the full width of the properties editor
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@@ -289,7 +289,6 @@ class RENDER_PT_embedded(RenderButtonsPanel, Panel):
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row = layout.row()
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row.operator("view3d.game_start", text="Start")
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row.label()
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row = layout.row()
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row.label(text="Resolution:")
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row = layout.row(align=True)
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@@ -310,8 +309,6 @@ class RENDER_PT_game_player(RenderButtonsPanel, Panel):
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row = layout.row()
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row.operator("wm.blenderplayer_start", text="Start")
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row.label()
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row = layout.row()
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row.label(text="Resolution:")
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row = layout.row(align=True)
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