Fix #29278: cycles crash with displacement method both.

This commit is contained in:
Brecht Van Lommel
2011-11-15 22:09:30 +00:00
parent bff59a5b2e
commit 63ff37c6d4

View File

@@ -226,8 +226,7 @@ __device void shader_setup_from_displace(KernelGlobals *kg, ShaderData *sd,
Ng = triangle_normal_MT(kg, prim, &shader);
/* force smooth shading for displacement */
if(shader >= 0)
shader = -shader;
sd->shader |= SHADER_SMOOTH_NORMAL;
/* watch out: no instance transform currently */