Code Cleanup: osl style

This commit is contained in:
Campbell Barton
2014-01-06 13:52:27 +11:00
parent ce6dce3b13
commit 64fc94e93f
4 changed files with 40 additions and 40 deletions

View File

@@ -6,12 +6,12 @@ shader gabor_noise(
float Bandwidth = 1.0,
float Impulses = 16,
output float Gabor = 0.8)
{
{
Gabor = noise("gabor", Point,
"direction", Direction,
"anisotropic", Anisotropic,
"do_filter", 1, // Set to 0 to disable filtering/anti-aliasing
"bandwidth", Bandwidth,
"impulses", Impulses);
"direction", Direction,
"anisotropic", Anisotropic,
"do_filter", 1, // Set to 0 to disable filtering/anti-aliasing
"bandwidth", Bandwidth,
"impulses", Impulses);
}