style cleanup

This commit is contained in:
Campbell Barton
2013-03-18 11:44:56 +00:00
parent b19155e76c
commit 655ed9cc7f
28 changed files with 64 additions and 64 deletions

View File

@@ -2247,7 +2247,7 @@ void draw_depth(Scene *scene, ARegion *ar, View3D *v3d, int (*func)(void *), boo
/* Setting these temporarily is not nice */
v3d->flag &= ~V3D_SELECT_OUTLINE;
U.glalphaclip = alphaoverride ? 0.5 : glalphaclip; /* not that nice but means we wont zoom into billboards */
U.glalphaclip = alphaoverride ? 0.5f : glalphaclip; /* not that nice but means we wont zoom into billboards */
U.obcenter_dia = 0;
setwinmatrixview3d(ar, v3d, NULL);

View File

@@ -104,7 +104,7 @@ typedef struct IDProperty {
/* 2 characters for ID code and 64 for actual name */
#define MAX_ID_NAME 66
/* There's a nasty circular dependency here.... void* to the rescue! I
/* There's a nasty circular dependency here.... 'void *' to the rescue! I
* really wonder why this is needed. */
typedef struct ID {
void *next, *prev;