Build environment: Update OpenSubdiv to 3.4.0 RC 2
Newer OpenSubdiv brings fixes and improvements for non-manifold meshes, which fixes some crashes we've experienced in the recent past when using Gregory patches. Additionally, thing new version of OpenSubdiv brings sparse patches, which allows to multi-thread topology refinement step.
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@@ -105,8 +105,8 @@ set(CUEW_GIT_UID 1744972026de9cf27c8a7dc39cf39cd83d5f922f)
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set(CUEW_URI https://github.com/CudaWrangler/cuew/archive/${CUEW_GIT_UID}.zip)
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set(CUEW_HASH 86760d62978ebfd96cd93f5aa1abaf4a)
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set(OPENSUBDIV_VERSION v3_3_3)
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set(OPENSUBDIV_Hash 29c79dc01ef616aab02670bed5544ddd)
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set(OPENSUBDIV_VERSION v3_4_0_RC2)
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set(OPENSUBDIV_Hash f6a10ba9efaa82fde86fe65aad346319)
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set(OPENSUBDIV_URI https://github.com/PixarAnimationStudios/OpenSubdiv/archive/${OPENSUBDIV_VERSION}.tar.gz)
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set(SDL_VERSION 2.0.8)
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