Cycles: Remove Emission shaders from the graph if color or strength is 0.
This commit is contained in:
@@ -1923,6 +1923,8 @@ bool SubsurfaceScatteringNode::has_bssrdf_bump()
|
||||
EmissionNode::EmissionNode()
|
||||
: ShaderNode("emission")
|
||||
{
|
||||
special_type = SHADER_SPECIAL_TYPE_EMISSION;
|
||||
|
||||
add_input("Color", SHADER_SOCKET_COLOR, make_float3(0.8f, 0.8f, 0.8f));
|
||||
add_input("Strength", SHADER_SOCKET_FLOAT, 10.0f);
|
||||
add_input("SurfaceMixWeight", SHADER_SOCKET_FLOAT, 0.0f, ShaderInput::USE_SVM);
|
||||
|
Reference in New Issue
Block a user