Merge branch 'master' into blender2.8

This commit is contained in:
Sybren A. Stüvel
2017-08-09 15:08:06 +02:00
12 changed files with 128 additions and 68 deletions

View File

@@ -179,22 +179,24 @@ class SimpleImportTest(AbstractAlembicTest):
res = bpy.ops.wm.alembic_import(filepath=str(abc), as_background_job=False)
self.assertEqual({'FINISHED'}, res)
cube = bpy.context.active_object
plane = bpy.context.active_object
# Check that the file loaded ok.
bpy.context.scene.frame_set(6)
self.assertAlmostEqual(-1, cube.data.vertices[0].co.x)
self.assertAlmostEqual(-1, cube.data.vertices[0].co.y)
self.assertAlmostEqual(0.5905638933181763, cube.data.vertices[0].co.z)
mesh = plane.to_mesh(bpy.context.scene, True, 'RENDER')
self.assertAlmostEqual(-1, mesh.vertices[0].co.x)
self.assertAlmostEqual(-1, mesh.vertices[0].co.y)
self.assertAlmostEqual(0.5905638933181763, mesh.vertices[0].co.z)
# Change path from absolute to relative. This should not break the animation.
bpy.context.scene.frame_set(1)
bpy.data.cache_files[fname].filepath = relpath
bpy.context.scene.frame_set(6)
self.assertAlmostEqual(1, cube.data.vertices[3].co.x)
self.assertAlmostEqual(1, cube.data.vertices[3].co.y)
self.assertAlmostEqual(0.5905638933181763, cube.data.vertices[3].co.z)
mesh = plane.to_mesh(bpy.context.scene, True, 'RENDER')
self.assertAlmostEqual(1, mesh.vertices[3].co.x)
self.assertAlmostEqual(1, mesh.vertices[3].co.y)
self.assertAlmostEqual(0.5905638933181763, mesh.vertices[3].co.z)
def test_import_long_names(self):
# This file contains very long names. The longest name is 4047 chars.

View File

@@ -123,6 +123,8 @@ def load_addons():
def load_modules():
VERBOSE = os.environ.get("BLENDER_VERBOSE") is not None
modules = []
module_paths = []
@@ -161,6 +163,14 @@ def load_modules():
module_names[mod] = mod_dir, mod_full
del module_names
#
# test we tested all files except for presets and templates
ignore_paths = [
os.sep + "presets" + os.sep,
os.sep + "templates" + os.sep,
] + ([(os.sep + f + os.sep) for f in BLACKLIST] +
[(os.sep + f + ".py") for f in BLACKLIST])
#
# now submodules
for m in modules:
@@ -199,7 +209,14 @@ def load_modules():
# import failure.
# - We want to catch all failures of this script instead of stopping on
# a first big failure.
traceback.print_exc()
do_print = True
if not VERBOSE:
for ignore in ignore_paths:
if ignore in submod_full:
do_print = False
break
if do_print:
traceback.print_exc()
#
# check which filepaths we didn't load
@@ -218,14 +235,6 @@ def load_modules():
for f in loaded_files:
source_files.remove(f)
#
# test we tested all files except for presets and templates
ignore_paths = [
os.sep + "presets" + os.sep,
os.sep + "templates" + os.sep,
] + ([(os.sep + f + os.sep) for f in BLACKLIST] +
[(os.sep + f + ".py") for f in BLACKLIST])
for f in source_files:
for ignore in ignore_paths:
if ignore in f: