Cycles: support loading images from arbitrary OpenColorIO color space
These are the internal changes to Cycles, for Blender integration there are no functional changes in this commit. Images are converted to scene linear color space on file load, and on reading from the OpenImageIO texture cache. 8-bit images are compressed with the sRGB transfer function to avoid precision loss while keeping memory usages low. This also means that for common cases of 8-bit sRGB images no conversion happens at all on image loading. Initial patch by Lukas, completed by Brecht. Differential Revision: https://developer.blender.org/D3491
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committed by
Brecht Van Lommel

parent
dba4684f82
commit
68b15fc3ad
@@ -14,9 +14,11 @@
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* limitations under the License.
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*/
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#include "device/device.h"
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#include "render/background.h"
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#include "render/camera.h"
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#include "device/device.h"
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#include "render/colorspace.h"
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#include "render/graph.h"
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#include "render/integrator.h"
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#include "render/light.h"
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@@ -717,6 +719,8 @@ void ShaderManager::free_memory()
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#ifdef WITH_OSL
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OSLShaderManager::free_memory();
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#endif
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ColorSpaceManager::free_memory();
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}
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float ShaderManager::linear_rgb_to_gray(float3 c)
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