Cleanup: Python context access

Avoid access from bpy when it's already declared.
This commit is contained in:
Campbell Barton
2018-02-07 15:47:54 +11:00
parent 1e4b612d6a
commit 6981861fcf
5 changed files with 12 additions and 10 deletions

View File

@@ -66,13 +66,13 @@ def GlobalBB_LQ(bb_world):
return (Vector((left, front, up)), Vector((right, back, down)))
def GlobalBB_HQ(obj):
def GlobalBB_HQ(scene, obj):
matrix_world = obj.matrix_world.copy()
# Initialize the variables with the last vertex
me = obj.to_mesh(scene=bpy.context.scene, apply_modifiers=True, settings='PREVIEW')
me = obj.to_mesh(scene=scene, apply_modifiers=True, settings='PREVIEW')
verts = me.vertices
val = matrix_world * verts[-1].co
@@ -155,7 +155,7 @@ def align_objects(context,
for obj, bb_world in objects:
if bb_quality and obj.type == 'MESH':
GBB = GlobalBB_HQ(obj)
GBB = GlobalBB_HQ(scene, obj)
else:
GBB = GlobalBB_LQ(bb_world)
@@ -219,7 +219,7 @@ def align_objects(context,
bb_world = [matrix_world * Vector(v[:]) for v in obj.bound_box]
if bb_quality and obj.type == 'MESH':
GBB = GlobalBB_HQ(obj)
GBB = GlobalBB_HQ(scene, obj)
else:
GBB = GlobalBB_LQ(bb_world)