From 69be8d7cbd3b4fea45ffb5db6d1cbd83e8d8e4d0 Mon Sep 17 00:00:00 2001 From: Germano Cavalcante Date: Mon, 9 May 2016 15:26:46 +1000 Subject: [PATCH] Fix error in recent snap refactor Crash in edge snapping --- source/blender/editors/transform/transform_snap_object.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/blender/editors/transform/transform_snap_object.c b/source/blender/editors/transform/transform_snap_object.c index 754061c7a8a..dd7b4dfe78c 100644 --- a/source/blender/editors/transform/transform_snap_object.c +++ b/source/blender/editors/transform/transform_snap_object.c @@ -1014,7 +1014,7 @@ static bool snapEditMesh( case SCE_SNAP_MODE_EDGE: { BM_mesh_elem_table_ensure(em->bm, BM_EDGE); - int totedge = em->bm->totvert; + int totedge = em->bm->totedge; for (int i = 0; i < totedge; i++) { BMEdge *eed = BM_edge_at_index(em->bm, i);