Eevee: add regression tests.
This adds Eevee render tests using the Cycles files. Currently it must be enabled by setting WITH_OPENGL_RENDER_TESTS=ON. Once we have reference images we can enable it by default. Some of the Cycles and Eevee tests are also currently broken due to modifier and particle changes. Differential Revision: https://developer.blender.org/D3182
This commit is contained in:
@@ -531,9 +531,9 @@ function(add_python_test testname testscript)
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endif()
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endif()
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endfunction()
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endfunction()
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if(WITH_CYCLES)
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if(OPENIMAGEIO_IDIFF AND EXISTS "${TEST_SRC_DIR}/render/ctests/shader")
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if(OPENIMAGEIO_IDIFF AND EXISTS "${TEST_SRC_DIR}/render/ctests/shader")
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macro(add_cycles_render_test subject)
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macro(add_cycles_render_test subject)
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if(WITH_CYCLES)
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add_python_test(
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add_python_test(
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cycles_${subject}_test
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cycles_${subject}_test
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${CMAKE_CURRENT_LIST_DIR}/cycles_render_tests.py
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${CMAKE_CURRENT_LIST_DIR}/cycles_render_tests.py
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@@ -542,31 +542,39 @@ if(WITH_CYCLES)
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-idiff "${OPENIMAGEIO_IDIFF}"
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-idiff "${OPENIMAGEIO_IDIFF}"
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-outdir "${TEST_OUT_DIR}/cycles"
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-outdir "${TEST_OUT_DIR}/cycles"
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)
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)
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endmacro()
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if(WITH_OPENGL_RENDER_TESTS)
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add_cycles_render_test(opengl)
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endif()
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endif()
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add_cycles_render_test(bake)
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add_cycles_render_test(bsdf)
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if(WITH_OPENGL_RENDER_TESTS AND (NOT ${subject} MATCHES "bake"))
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add_cycles_render_test(denoise)
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add_python_test(
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add_cycles_render_test(displacement)
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eevee_${subject}_test
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add_cycles_render_test(hair)
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${CMAKE_CURRENT_LIST_DIR}/eevee_render_tests.py
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add_cycles_render_test(image_data_types)
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-blender "$<TARGET_FILE:blender>"
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add_cycles_render_test(image_mapping)
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-testdir "${TEST_SRC_DIR}/render/ctests/${subject}"
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add_cycles_render_test(image_texture_limit)
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-idiff "${OPENIMAGEIO_IDIFF}"
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add_cycles_render_test(integrator)
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-outdir "${TEST_OUT_DIR}/eevee"
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add_cycles_render_test(light)
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)
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add_cycles_render_test(mesh)
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endif()
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add_cycles_render_test(motion_blur)
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endmacro()
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add_cycles_render_test(render_layer)
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add_cycles_render_test(bake)
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add_cycles_render_test(reports)
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add_cycles_render_test(bsdf)
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add_cycles_render_test(shader)
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add_cycles_render_test(denoise)
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add_cycles_render_test(shadow_catcher)
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add_cycles_render_test(displacement)
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add_cycles_render_test(sss)
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add_cycles_render_test(hair)
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add_cycles_render_test(volume)
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add_cycles_render_test(image_data_types)
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else()
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add_cycles_render_test(image_mapping)
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MESSAGE(STATUS "Disabling Cycles tests because tests folder does not exist")
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add_cycles_render_test(image_texture_limit)
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endif()
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add_cycles_render_test(integrator)
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add_cycles_render_test(light)
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add_cycles_render_test(mesh)
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add_cycles_render_test(motion_blur)
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add_cycles_render_test(render_layer)
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add_cycles_render_test(reports)
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add_cycles_render_test(shader)
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add_cycles_render_test(shadow_catcher)
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add_cycles_render_test(sss)
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add_cycles_render_test(volume)
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elseif(WITH_CYCLES)
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MESSAGE(STATUS "Disabling Cycles tests because tests folder does not exist")
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endif()
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endif()
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if(WITH_OPENGL_DRAW_TESTS)
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if(WITH_OPENGL_DRAW_TESTS)
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@@ -77,6 +77,7 @@ def render_file(filepath, output_filepath):
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shutil.copy(frame_filepath, output_filepath)
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shutil.copy(frame_filepath, output_filepath)
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os.remove(frame_filepath)
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os.remove(frame_filepath)
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if VERBOSE:
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if VERBOSE:
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print(" ".join(command))
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print(output.decode("utf-8"))
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print(output.decode("utf-8"))
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return None
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return None
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except subprocess.CalledProcessError as e:
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except subprocess.CalledProcessError as e:
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@@ -84,6 +85,7 @@ def render_file(filepath, output_filepath):
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if os.path.exists(frame_filepath):
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if os.path.exists(frame_filepath):
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os.remove(frame_filepath)
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os.remove(frame_filepath)
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if VERBOSE:
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if VERBOSE:
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print(" ".join(command))
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print(e.output.decode("utf-8"))
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print(e.output.decode("utf-8"))
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if b"Error: engine not found" in e.output:
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if b"Error: engine not found" in e.output:
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return "NO_ENGINE"
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return "NO_ENGINE"
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@@ -95,6 +97,7 @@ def render_file(filepath, output_filepath):
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if os.path.exists(frame_filepath):
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if os.path.exists(frame_filepath):
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os.remove(frame_filepath)
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os.remove(frame_filepath)
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if VERBOSE:
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if VERBOSE:
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print(" ".join(command))
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print(e)
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print(e)
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return "CRASH"
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return "CRASH"
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132
tests/python/eevee_render_tests.py
Executable file
132
tests/python/eevee_render_tests.py
Executable file
@@ -0,0 +1,132 @@
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#!/usr/bin/env python3
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# Apache License, Version 2.0
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import argparse
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import os
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import shlex
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import shutil
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import subprocess
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import sys
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def setup():
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import bpy
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# Enable Eevee features
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scene = bpy.context.scene
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eevee = scene.eevee
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eevee.sss_enable = True
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eevee.ssr_enable = True
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eevee.ssr_refraction = True
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eevee.gtao_enable = True
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eevee.dof_enable = True
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eevee.volumetric_enable = True
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eevee.volumetric_shadows = True
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eevee.volumetric_tile_size = '2'
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for mat in bpy.data.materials:
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mat.use_screen_refraction = True
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mat.use_screen_subsurface = True
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# When run from inside Blender, render and exit.
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try:
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import bpy
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inside_blender = True
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except ImportError:
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inside_blender = False
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if inside_blender:
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try:
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setup()
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except Exception as e:
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print(e)
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sys.exit(1)
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def render_file(filepath, output_filepath):
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dirname = os.path.dirname(filepath)
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basedir = os.path.dirname(dirname)
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subject = os.path.basename(dirname)
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frame_filepath = output_filepath + '0001.png'
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command = [
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BLENDER,
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"--background",
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"-noaudio",
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"--factory-startup",
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"--enable-autoexec",
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filepath,
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"-E", "BLENDER_EEVEE",
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"-P",
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os.path.realpath(__file__),
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"-o", output_filepath,
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"-F", "PNG",
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"-f", "1"]
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try:
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# Success
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output = subprocess.check_output(command)
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if os.path.exists(frame_filepath):
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shutil.copy(frame_filepath, output_filepath)
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os.remove(frame_filepath)
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if VERBOSE:
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print(" ".join(command))
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print(output.decode("utf-8"))
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return None
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except subprocess.CalledProcessError as e:
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# Error
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if os.path.exists(frame_filepath):
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os.remove(frame_filepath)
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if VERBOSE:
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print(" ".join(command))
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print(e.output.decode("utf-8"))
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if b"Error: engine not found" in e.output:
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return "NO_ENGINE"
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elif b"blender probably wont start" in e.output:
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return "NO_START"
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return "CRASH"
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except BaseException as e:
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# Crash
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if os.path.exists(frame_filepath):
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os.remove(frame_filepath)
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if VERBOSE:
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print(" ".join(command))
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print(e)
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return "CRASH"
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def create_argparse():
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parser = argparse.ArgumentParser()
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parser.add_argument("-blender", nargs="+")
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parser.add_argument("-testdir", nargs=1)
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parser.add_argument("-outdir", nargs=1)
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parser.add_argument("-idiff", nargs=1)
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return parser
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def main():
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parser = create_argparse()
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args = parser.parse_args()
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global BLENDER, VERBOSE
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BLENDER = args.blender[0]
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VERBOSE = os.environ.get("BLENDER_VERBOSE") is not None
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test_dir = args.testdir[0]
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idiff = args.idiff[0]
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output_dir = args.outdir[0]
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from modules import render_report
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report = render_report.Report("Eevee Test Report", output_dir, idiff)
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report.set_pixelated(True)
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report.set_reference_dir("eevee_renders")
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ok = report.run(test_dir, render_file)
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sys.exit(not ok)
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if not inside_blender and __name__ == "__main__":
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main()
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@@ -59,11 +59,11 @@ def test_get_name(filepath):
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filename = os.path.basename(filepath)
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filename = os.path.basename(filepath)
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return os.path.splitext(filename)[0]
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return os.path.splitext(filename)[0]
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def test_get_images(output_dir, filepath):
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def test_get_images(output_dir, filepath, reference_dir):
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testname = test_get_name(filepath)
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testname = test_get_name(filepath)
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dirpath = os.path.dirname(filepath)
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dirpath = os.path.dirname(filepath)
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old_dirpath = os.path.join(dirpath, "reference_renders")
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old_dirpath = os.path.join(dirpath, reference_dir)
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old_img = os.path.join(old_dirpath, testname + ".png")
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old_img = os.path.join(old_dirpath, testname + ".png")
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ref_dirpath = os.path.join(output_dir, os.path.basename(dirpath), "ref")
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ref_dirpath = os.path.join(output_dir, os.path.basename(dirpath), "ref")
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@@ -90,6 +90,7 @@ class Report:
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__slots__ = (
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__slots__ = (
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'title',
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'title',
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'output_dir',
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'output_dir',
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'reference_dir',
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'idiff',
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'idiff',
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'pixelated',
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'pixelated',
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'verbose',
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'verbose',
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@@ -101,6 +102,7 @@ class Report:
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def __init__(self, title, output_dir, idiff):
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def __init__(self, title, output_dir, idiff):
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self.title = title
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self.title = title
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self.output_dir = output_dir
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self.output_dir = output_dir
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self.reference_dir = 'reference_renders'
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self.idiff = idiff
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self.idiff = idiff
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self.pixelated = False
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self.pixelated = False
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@@ -120,6 +122,9 @@ class Report:
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def set_pixelated(self, pixelated):
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def set_pixelated(self, pixelated):
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self.pixelated = pixelated
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self.pixelated = pixelated
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def set_reference_dir(self, reference_dir):
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self.reference_dir = reference_dir
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def run(self, dirpath, render_cb):
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def run(self, dirpath, render_cb):
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# Run tests and output report.
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# Run tests and output report.
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dirname = os.path.basename(dirpath)
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dirname = os.path.basename(dirpath)
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@@ -229,7 +234,7 @@ class Report:
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name = test_get_name(filepath)
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name = test_get_name(filepath)
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name = name.replace('_', ' ')
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name = name.replace('_', ' ')
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old_img, ref_img, new_img, diff_img = test_get_images(self.output_dir, filepath)
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old_img, ref_img, new_img, diff_img = test_get_images(self.output_dir, filepath, self.reference_dir)
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status = error if error else ""
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status = error if error else ""
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tr_style = """ style="background-color: #f99;" """ if error else ""
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tr_style = """ style="background-color: #f99;" """ if error else ""
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@@ -259,7 +264,7 @@ class Report:
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def _diff_output(self, filepath, tmp_filepath):
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def _diff_output(self, filepath, tmp_filepath):
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old_img, ref_img, new_img, diff_img = test_get_images(self.output_dir, filepath)
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old_img, ref_img, new_img, diff_img = test_get_images(self.output_dir, filepath, self.reference_dir)
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# Create reference render directory.
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# Create reference render directory.
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old_dirpath = os.path.dirname(old_img)
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old_dirpath = os.path.dirname(old_img)
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Block a user