- UV header sync selection vert/edge/face buttons were displayed as 3 tickboxes
- fix for all of them being able to be disabled at once. - 3D header now uses the rna buttons.
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@@ -30,7 +30,7 @@ class VIEW3D_HT_header(bpy.types.Header):
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mode_string = context.mode
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edit_object = context.edit_object
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obj = context.active_object
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toolsettings = context.scene.tool_settings
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toolsettings = context.tool_settings
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row = layout.row()
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row.template_header()
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@@ -56,6 +56,12 @@ class VIEW3D_HT_header(bpy.types.Header):
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row.template_header_3D()
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if obj and obj.mode == 'EDIT' and obj.type == 'MESH':
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row_sub = row.row(align=True)
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row_sub.prop(toolsettings, "mesh_selection_mode", text="", index=0, icon='VERTEXSEL')
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row_sub.prop(toolsettings, "mesh_selection_mode", text="", index=1, icon='EDGESEL')
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row_sub.prop(toolsettings, "mesh_selection_mode", text="", index=2, icon='FACESEL')
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# Particle edit
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if obj and obj.mode == 'PARTICLE_EDIT':
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row.prop(toolsettings.particle_edit, "selection_mode", text="", expand=True, toggle=True)
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