Fix player build error after envmap commit.

This commit is contained in:
Brecht Van Lommel
2011-08-29 12:57:46 +00:00
parent ea07e367c5
commit 6cf447a29c

View File

@@ -51,6 +51,7 @@ struct Curve;
struct EditBone;
struct EditFace;
struct EditMesh;
struct EnvMap;
struct ID;
struct FCurve;
struct ImBuf;
@@ -145,6 +146,7 @@ double elbeemEstimateMemreq(int res, float sx, float sy, float sz, int refine, c
struct Render *RE_NewRender(const char *name){return (struct Render*) NULL;}
void RE_SwapResult(struct Render *re, struct RenderResult **rr){}
void RE_BlenderFrame(struct Render *re, struct Scene *scene, int frame){}
int RE_WriteEnvmapResult(struct ReportList *reports, struct Scene *scene, struct EnvMap *env, const char *relpath, int imtype, float layout[12]) { return 0; }
/* rna */
float *give_cursor(struct Scene *scene, struct View3D *v3d){return (float *) NULL;}