Cleanup: Grey --> Gray
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@@ -568,7 +568,7 @@ class pyRandomColorShader(StrokeShader):
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class py2DCurvatureColorShader(StrokeShader):
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"""
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Assigns a color (greyscale) to the stroke based on the curvature.
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Assigns a color (grayscale) to the stroke based on the curvature.
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A higher curvature will yield a brighter color.
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"""
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def shade(self, stroke):
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@@ -584,7 +584,7 @@ class py2DCurvatureColorShader(StrokeShader):
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class pyTimeColorShader(StrokeShader):
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"""
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Assigns a greyscale value that increases for every vertex.
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Assigns a grayscale value that increases for every vertex.
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The brightness will increase along the stroke.
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"""
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def __init__(self, step=0.01):
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