fix [#35977] Bake Action doesn't work properly

there are cases where you want to use visual-keying but not remove constraints, also it wasnt obvious that clearing constraints used a different method of keyframing.
So split these into 2 options.
This commit is contained in:
Campbell Barton
2013-07-04 23:52:02 +00:00
parent 9747e63094
commit 7132bfe664
2 changed files with 15 additions and 5 deletions

View File

@@ -31,6 +31,7 @@ def bake_action(frame_start,
only_selected=False,
do_pose=True,
do_object=True,
do_visual_keying=True,
do_constraint_clear=False,
do_parents_clear=False,
do_clean=False,
@@ -53,7 +54,9 @@ def bake_action(frame_start,
:type do_pose: bool
:arg do_object: Bake objects.
:type do_object: bool
:arg do_constraint_clear: Remove constraints (and do 'visual keying').
:arg do_visual_keying: Use the final transformations for baking ('visual keying')
:type do_visual_keying: bool
:arg do_constraint_clear: Remove constraints after baking.
:type do_constraint_clear: bool
:arg do_parents_clear: Unparent after baking objects.
:type do_parents_clear: bool
@@ -83,14 +86,14 @@ def bake_action(frame_start,
if do_parents_clear:
def obj_frame_info(obj, do_visual_keying):
parent = obj.parent
matrix = obj.matrix_local if do_visual_keying else obj.matrix_basis
matrix = obj.matrix_local if do_visual_keying else obj.matrix_local
if parent:
return parent.matrix_world * matrix
else:
return matrix.copy()
else:
def obj_frame_info(obj, do_visual_keying):
return obj.matrix_local.copy() if do_visual_keying else obj.matrix_basis.copy()
return obj.matrix_local.copy() if do_visual_keying else obj.matrix_local.copy()
# -------------------------------------------------------------------------
# Setup the Context
@@ -118,10 +121,11 @@ def bake_action(frame_start,
for f in frame_range:
scene.frame_set(f)
scene.update()
if do_pose:
pose_info.append(pose_frame_info(obj, do_constraint_clear))
pose_info.append(pose_frame_info(obj, do_visual_keying))
if do_object:
obj_info.append(obj_frame_info(obj, do_constraint_clear))
obj_info.append(obj_frame_info(obj, do_visual_keying))
# -------------------------------------------------------------------------
# Create action