fix [#35977] Bake Action doesn't work properly
there are cases where you want to use visual-keying but not remove constraints, also it wasnt obvious that clearing constraints used a different method of keyframing. So split these into 2 options.
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@@ -31,6 +31,7 @@ def bake_action(frame_start,
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only_selected=False,
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do_pose=True,
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do_object=True,
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do_visual_keying=True,
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do_constraint_clear=False,
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do_parents_clear=False,
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do_clean=False,
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@@ -53,7 +54,9 @@ def bake_action(frame_start,
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:type do_pose: bool
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:arg do_object: Bake objects.
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:type do_object: bool
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:arg do_constraint_clear: Remove constraints (and do 'visual keying').
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:arg do_visual_keying: Use the final transformations for baking ('visual keying')
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:type do_visual_keying: bool
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:arg do_constraint_clear: Remove constraints after baking.
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:type do_constraint_clear: bool
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:arg do_parents_clear: Unparent after baking objects.
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:type do_parents_clear: bool
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@@ -83,14 +86,14 @@ def bake_action(frame_start,
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if do_parents_clear:
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def obj_frame_info(obj, do_visual_keying):
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parent = obj.parent
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matrix = obj.matrix_local if do_visual_keying else obj.matrix_basis
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matrix = obj.matrix_local if do_visual_keying else obj.matrix_local
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if parent:
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return parent.matrix_world * matrix
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else:
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return matrix.copy()
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else:
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def obj_frame_info(obj, do_visual_keying):
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return obj.matrix_local.copy() if do_visual_keying else obj.matrix_basis.copy()
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return obj.matrix_local.copy() if do_visual_keying else obj.matrix_local.copy()
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# -------------------------------------------------------------------------
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# Setup the Context
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@@ -118,10 +121,11 @@ def bake_action(frame_start,
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for f in frame_range:
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scene.frame_set(f)
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scene.update()
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if do_pose:
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pose_info.append(pose_frame_info(obj, do_constraint_clear))
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pose_info.append(pose_frame_info(obj, do_visual_keying))
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if do_object:
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obj_info.append(obj_frame_info(obj, do_constraint_clear))
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obj_info.append(obj_frame_info(obj, do_visual_keying))
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# -------------------------------------------------------------------------
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# Create action
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