From 7142bf6cf3beef26f0f67582010e44a829754142 Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Tue, 12 Jan 2016 17:09:29 +0500 Subject: [PATCH] Cycles: Use proper primitive for the motion subsurface refine --- intern/cycles/kernel/kernel_subsurface.h | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) diff --git a/intern/cycles/kernel/kernel_subsurface.h b/intern/cycles/kernel/kernel_subsurface.h index 2685cc009df..3693851444e 100644 --- a/intern/cycles/kernel/kernel_subsurface.h +++ b/intern/cycles/kernel/kernel_subsurface.h @@ -303,11 +303,12 @@ ccl_device int subsurface_scatter_multi_intersect( #ifdef __OBJECT_MOTION__ else if(ccl_fetch(sd, type) & PRIMITIVE_MOTION_TRIANGLE) { float3 verts[3]; - motion_triangle_vertices(kg, - ccl_fetch(sd, object), - ccl_fetch(sd, prim), - ccl_fetch(sd, time), - verts); + motion_triangle_vertices( + kg, + ccl_fetch(sd, object), + kernel_tex_fetch(__prim_index, ss_isect->hits[hit].prim), + ccl_fetch(sd, time), + verts); hit_P = motion_triangle_refine_subsurface(kg, sd, &ss_isect->hits[hit],