Cycles: border rendering support, includes some refactoring in how pixels are
accessed on devices.
This commit is contained in:
@@ -26,22 +26,22 @@
|
||||
#include "kernel_path.h"
|
||||
#include "kernel_displace.h"
|
||||
|
||||
extern "C" __global__ void kernel_cuda_path_trace(float4 *buffer, uint *rng_state, int sample, int sx, int sy, int sw, int sh)
|
||||
extern "C" __global__ void kernel_cuda_path_trace(float4 *buffer, uint *rng_state, int sample, int sx, int sy, int sw, int sh, int offset, int stride)
|
||||
{
|
||||
int x = sx + blockDim.x*blockIdx.x + threadIdx.x;
|
||||
int y = sy + blockDim.y*blockIdx.y + threadIdx.y;
|
||||
|
||||
if(x < sx + sw && y < sy + sh)
|
||||
kernel_path_trace(NULL, buffer, rng_state, sample, x, y);
|
||||
kernel_path_trace(NULL, buffer, rng_state, sample, x, y, offset, stride);
|
||||
}
|
||||
|
||||
extern "C" __global__ void kernel_cuda_tonemap(uchar4 *rgba, float4 *buffer, int sample, int resolution, int sx, int sy, int sw, int sh)
|
||||
extern "C" __global__ void kernel_cuda_tonemap(uchar4 *rgba, float4 *buffer, int sample, int resolution, int sx, int sy, int sw, int sh, int offset, int stride)
|
||||
{
|
||||
int x = sx + blockDim.x*blockIdx.x + threadIdx.x;
|
||||
int y = sy + blockDim.y*blockIdx.y + threadIdx.y;
|
||||
|
||||
if(x < sx + sw && y < sy + sh)
|
||||
kernel_film_tonemap(NULL, rgba, buffer, sample, resolution, x, y);
|
||||
kernel_film_tonemap(NULL, rgba, buffer, sample, resolution, x, y, offset, stride);
|
||||
}
|
||||
|
||||
extern "C" __global__ void kernel_cuda_displace(uint4 *input, float3 *offset, int sx)
|
||||
|
Reference in New Issue
Block a user