Cycles: fix some issues with mix shaders when the weight for an emission shader
was 0.0, and background shader mix wasn't working.
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@@ -179,7 +179,7 @@ __device_noinline void svm_eval_nodes(KernelGlobals *kg, ShaderData *sd, ShaderT
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svm_node_closure_emission(sd, stack, node);
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break;
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case NODE_CLOSURE_BACKGROUND:
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svm_node_closure_background(sd, node);
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svm_node_closure_background(sd, stack, node);
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break;
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case NODE_CLOSURE_HOLDOUT:
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svm_node_closure_holdout(sd, stack, node);
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