code cleanup:
- cycles ui used 'cscene' for scene.cycles and scene.cycles_curves - style cleanup
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@@ -16,6 +16,7 @@ import bpy
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def get_float(self):
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return self["testprop"]
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def set_float(self, value):
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self["testprop"] = value
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@@ -36,6 +37,7 @@ bpy.types.Scene.test_date = bpy.props.StringProperty(get=get_date)
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def get_array(self):
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return (True, self["somebool"])
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def set_array(self, values):
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self["somebool"] = values[0] and values[1]
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@@ -51,10 +53,12 @@ test_items = [
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("YELLOW", "Red", "", 4),
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]
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def get_enum(self):
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import random
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return random.randint(1, 4)
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def set_enum(self, value):
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print("setting value", value)
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@@ -66,16 +70,16 @@ bpy.types.Scene.test_enum = bpy.props.EnumProperty(items=test_items, get=get_enu
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scene = bpy.context.scene
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scene.test_float = 12.34
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print (scene.test_float)
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print(scene.test_float)
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scene.test_array = (True, False)
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print ([x for x in scene.test_array])
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print([x for x in scene.test_array])
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#scene.test_date = "blah" # this would fail, property is read-only
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print (scene.test_date)
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print(scene.test_date)
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scene.test_enum = 'BLUE'
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print (scene.test_enum)
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print(scene.test_enum)
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# >>> 12.34000015258789
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@@ -86,4 +86,4 @@ def unregister():
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if __name__ == "__main__":
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register()
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register()
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