fix for another place where absolute paths for BF_BUILDDIR where a problem (generating results in the wrong place)
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@@ -443,7 +443,13 @@ class BlenderEnvironment(SConsEnvironment):
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lenv.Append(CFLAGS = lenv['C_WARN'])
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lenv.Append(CFLAGS = lenv['C_WARN'])
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lenv.Append(CCFLAGS = lenv['CC_WARN'])
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lenv.Append(CCFLAGS = lenv['CC_WARN'])
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lenv.Append(CXXFLAGS = lenv['CXX_WARN'])
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lenv.Append(CXXFLAGS = lenv['CXX_WARN'])
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lib = lenv.Library(target= '#'+root_build_dir+'lib/'+libname, source=sources)
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targetdir = root_build_dir+'lib/' + libname
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if root_build_dir[0]==os.sep or root_build_dir[1]==':':
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pass
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else:
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targetdir = '#'+targetdir
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lib = lenv.Library(target= targetdir, source=sources)
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SConsEnvironment.Default(self, lib) # we add to default target, because this way we get some kind of progress info during build
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SConsEnvironment.Default(self, lib) # we add to default target, because this way we get some kind of progress info during build
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else:
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else:
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print bc.WARNING+'Not building '+bc.ENDC+bc.OKGREEN+libname+bc.ENDC+' for '+bc.OKBLUE+'BF_QUICK'+bc.ENDC
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print bc.WARNING+'Not building '+bc.ENDC+bc.OKGREEN+libname+bc.ENDC+' for '+bc.OKBLUE+'BF_QUICK'+bc.ENDC
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