From 7ba339ad320ca634242862de4976bd931920a961 Mon Sep 17 00:00:00 2001 From: Mitchell Stokes Date: Sun, 24 Feb 2013 18:48:57 +0000 Subject: [PATCH] BGE: Adding back the virtual destructor to PHY_IPhysicsController, which was accidentally removed in r54807. --- source/gameengine/Physics/common/PHY_IPhysicsController.h | 1 + 1 file changed, 1 insertion(+) diff --git a/source/gameengine/Physics/common/PHY_IPhysicsController.h b/source/gameengine/Physics/common/PHY_IPhysicsController.h index 0bb6ca7fc77..18af42adc15 100644 --- a/source/gameengine/Physics/common/PHY_IPhysicsController.h +++ b/source/gameengine/Physics/common/PHY_IPhysicsController.h @@ -45,6 +45,7 @@ class PHY_IPhysicsController : public PHY_IController { public: + virtual ~PHY_IPhysicsController(){}; /** * SynchronizeMotionStates ynchronizes dynas, kinematic and deformable entities (and do 'late binding') */