Cycles: Cleanup, whitespace around operator

This commit is contained in:
Sergey Sharybin
2017-01-11 15:16:22 +01:00
parent e068d09a4b
commit 7bbb2292dc
2 changed files with 3 additions and 3 deletions

View File

@@ -597,8 +597,8 @@ static void create_mesh(Scene *scene,
Mesh *mesh,
BL::Mesh& b_mesh,
const vector<Shader*>& used_shaders,
bool subdivision=false,
bool subdivide_uvs=true)
bool subdivision = false,
bool subdivide_uvs = true)
{
/* count vertices and faces */
int numverts = b_mesh.vertices.length();

View File

@@ -580,7 +580,7 @@ static void populate_bake_data(BakeData *data, const
BL::BakePixel bp = pixel_array;
int i;
for(i=0; i < num_pixels; i++) {
for(i = 0; i < num_pixels; i++) {
if(bp.object_id() == object_id) {
data->set(i, bp.primitive_id(), bp.uv(), bp.du_dx(), bp.du_dy(), bp.dv_dx(), bp.dv_dy());
} else {