Brush: split out vertex paint tool & blend mode
- Vertex & weight paint now use the 'blend' setting. - Weight paint now has it's own tool setting, since weight paint doesn't deal with color - we'll likely support different tools eventually.
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@@ -816,7 +816,7 @@ def keymap_from_context(context, space_type):
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mode = context.active_object.mode
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attr_op, attr_brush = {
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'SCULPT': ("sculpt_tool", "sculpt_tool"),
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'WEIGHT_PAINT': ("weight_paint_tool", "vertex_tool"),
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'WEIGHT_PAINT': ("weight_paint_tool", "weight_tool"),
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'VERTEX_PAINT': ("vertex_paint_tool", "vertex_tool"),
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'TEXTURE_PAINT': ("texture_paint_tool", "image_tool"),
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}.get(mode, (None, None))
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