SCons updates
* Added the options to build (configurable via config.opts): - blender dynamic (default enabled), - blender static (default disabled). Not working because of a linking order problem. The /usr/lib/libGL.a and /usr/lib/libGLU.a flags need to be appended at the end of the link command, not directly after the linker. Mailed the SCons mail list for a possible solution. - blender player (default disabled). Not implemented yet anyway. - blender plugin (default disabled). Not implemented yet anyway. * Added the following variables to the config.opts: - OPENGL_STATIC. This flag is only needed when building blender static. - USE_BUILDINFO (true/false). Display build information in the splash screen. When enabled, it will always rebuild source/creator/buildinfo.c, so for compilation speed reasons, it is not adviced to enable this all the time. I had to make some adjustments specifically for the windows build (winblender.res) file. This file is only compiled when building the dynamic blender. I hope this is correct.
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29
source/creator/SConscript
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29
source/creator/SConscript
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creator_env = Environment ()
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Import ('cflags')
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Import ('cxxflags')
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Import ('defines')
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Import ('user_options_dict')
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creator_env.Append (CCFLAGS = cflags)
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creator_env.Append (CXXFLAGS = cxxflags)
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creator_env.Append (CPPDEFINES = defines)
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source_files = ['creator.c']
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creator_env.Append (CPPPATH = ['#/intern/guardedalloc',
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'../blender/blenlib',
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'../blender/blenkernel',
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'../blender/include',
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'../blender/blenloader',
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'../blender/imbuf',
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'../blender/renderconverter',
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'../blender/render/extern/include',
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'../blender/python',
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'../blender/makesdna',
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'../kernel/gen_messaging',
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'../kernel/gen_system'])
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if user_options_dict['USE_QUICKTIME'] == 1:
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creator_env.Append (CPPDEFINES = ['WITH_QUICKTIME'])
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creator_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/blender_creator', source=source_files)
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