diff --git a/CMake/macros.cmake b/CMake/macros.cmake deleted file mode 100644 index 54b14dbd5ce..00000000000 --- a/CMake/macros.cmake +++ /dev/null @@ -1,178 +0,0 @@ -MACRO(BLENDERLIB_NOLIST - name - sources - includes) - - # Gather all headers - FILE(GLOB_RECURSE INC_ALL *.h) - - INCLUDE_DIRECTORIES(${includes}) - ADD_LIBRARY(${name} ${INC_ALL} ${sources}) - - # Group by location on disk - SOURCE_GROUP(Files FILES CMakeLists.txt) - SET(ALL_FILES ${sources} ${INC_ALL}) - FOREACH(SRC ${ALL_FILES}) - STRING(REGEX REPLACE ${CMAKE_CURRENT_SOURCE_DIR} "Files" REL_DIR "${SRC}") - STRING(REGEX REPLACE "[\\\\/][^\\\\/]*$" "" REL_DIR "${REL_DIR}") - STRING(REGEX REPLACE "^[\\\\/]" "" REL_DIR "${REL_DIR}") - IF(REL_DIR) - SOURCE_GROUP(${REL_DIR} FILES ${SRC}) - ELSE(REL_DIR) - SOURCE_GROUP(Files FILES ${SRC}) - ENDIF(REL_DIR) - ENDFOREACH(SRC) - - MESSAGE(STATUS "Configuring library ${name}") -ENDMACRO(BLENDERLIB_NOLIST) - -MACRO(BLENDERLIB - name - sources - includes) - - BLENDERLIB_NOLIST(${name} "${sources}" "${includes}") - - # Add to blender's list of libraries - FILE(APPEND ${CMAKE_BINARY_DIR}/cmake_blender_libs.txt "${name};") -ENDMACRO(BLENDERLIB) - -MACRO(SETUP_LIBDIRS) - # see "cmake --help-policy CMP0003" - if(COMMAND cmake_policy) - CMAKE_POLICY(SET CMP0003 NEW) - endif(COMMAND cmake_policy) - - LINK_DIRECTORIES(${JPEG_LIBPATH} ${PNG_LIBPATH} ${ZLIB_LIBPATH} ${FREETYPE_LIBPATH} ${LIBSAMPLERATE_LIBPATH}) - - IF(WITH_PYTHON) - LINK_DIRECTORIES(${PYTHON_LIBPATH}) - ENDIF(WITH_PYTHON) - IF(WITH_INTERNATIONAL) - LINK_DIRECTORIES(${ICONV_LIBPATH}) - LINK_DIRECTORIES(${GETTEXT_LIBPATH}) - ENDIF(WITH_INTERNATIONAL) - IF(WITH_SDL) - LINK_DIRECTORIES(${SDL_LIBPATH}) - ENDIF(WITH_SDL) - IF(WITH_FFMPEG) - LINK_DIRECTORIES(${FFMPEG_LIBPATH}) - ENDIF(WITH_FFMPEG) - IF(WITH_OPENEXR) - LINK_DIRECTORIES(${OPENEXR_LIBPATH}) - ENDIF(WITH_OPENEXR) - IF(WITH_TIFF) - LINK_DIRECTORIES(${TIFF_LIBPATH}) - ENDIF(WITH_TIFF) - IF(WITH_QUICKTIME) - LINK_DIRECTORIES(${QUICKTIME_LIBPATH}) - ENDIF(WITH_QUICKTIME) - IF(WITH_OPENAL) - LINK_DIRECTORIES(${OPENAL_LIBPATH}) - ENDIF(WITH_OPENAL) - IF(WITH_JACK) - LINK_DIRECTORIES(${JACK_LIBPATH}) - ENDIF(WITH_JACK) - IF(WITH_SNDFILE) - LINK_DIRECTORIES(${SNDFILE_LIBPATH}) - ENDIF(WITH_SNDFILE) - IF(WITH_FFTW3) - LINK_DIRECTORIES(${FFTW3_LIBPATH}) - ENDIF(WITH_FFTW3) - IF(WITH_OPENCOLLADA) - LINK_DIRECTORIES(${OPENCOLLADA_LIBPATH}) - LINK_DIRECTORIES(${PCRE_LIBPATH}) - LINK_DIRECTORIES(${EXPAT_LIBPATH}) - ENDIF(WITH_OPENCOLLADA) - - IF(WIN32) - LINK_DIRECTORIES(${PTHREADS_LIBPATH}) - ENDIF(WIN32) -ENDMACRO(SETUP_LIBDIRS) - -MACRO(SETUP_LIBLINKS - target) - SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${PLATFORM_LINKFLAGS} ") - - TARGET_LINK_LIBRARIES(${target} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY} ${JPEG_LIBRARY} ${PNG_LIBRARIES} ${ZLIB_LIBRARIES} ${LLIBS}) - - # since we are using the local libs for python when compiling msvc projects, we need to add _d when compiling debug versions - IF(WITH_PYTHON) - TARGET_LINK_LIBRARIES(${target} ${PYTHON_LINKFLAGS}) - - IF(WIN32) - TARGET_LINK_LIBRARIES(${target} debug ${PYTHON_LIB}_d) - TARGET_LINK_LIBRARIES(${target} optimized ${PYTHON_LIB}) - ELSE(WIN32) - TARGET_LINK_LIBRARIES(${target} ${PYTHON_LIB}) - ENDIF(WIN32) - ENDIF(WITH_PYTHON) - - TARGET_LINK_LIBRARIES(${target} ${OPENGL_glu_LIBRARY} ${JPEG_LIB} ${PNG_LIB} ${ZLIB_LIB}) - TARGET_LINK_LIBRARIES(${target} ${FREETYPE_LIBRARY} ${LIBSAMPLERATE_LIB}) - - IF(WITH_INTERNATIONAL) - TARGET_LINK_LIBRARIES(${target} ${GETTEXT_LIB}) - - IF(WIN32) - TARGET_LINK_LIBRARIES(${target} ${ICONV_LIB}) - ENDIF(WIN32) - ENDIF(WITH_INTERNATIONAL) - - IF(WITH_OPENAL) - TARGET_LINK_LIBRARIES(${target} ${OPENAL_LIBRARY}) - ENDIF(WITH_OPENAL) - IF(WITH_FFTW3) - TARGET_LINK_LIBRARIES(${target} ${FFTW3_LIB}) - ENDIF(WITH_FFTW3) - IF(WITH_JACK) - TARGET_LINK_LIBRARIES(${target} ${JACK_LIB}) - ENDIF(WITH_JACK) - IF(WITH_SNDFILE) - TARGET_LINK_LIBRARIES(${target} ${SNDFILE_LIB}) - ENDIF(WITH_SNDFILE) - IF(WITH_SDL) - TARGET_LINK_LIBRARIES(${target} ${SDL_LIBRARY}) - ENDIF(WITH_SDL) - IF(WITH_QUICKTIME) - TARGET_LINK_LIBRARIES(${target} ${QUICKTIME_LIB}) - ENDIF(WITH_QUICKTIME) - IF(WITH_TIFF) - TARGET_LINK_LIBRARIES(${target} ${TIFF_LIBRARY}) - ENDIF(WITH_TIFF) - IF(WITH_OPENEXR) - IF(WIN32) - FOREACH(loop_var ${OPENEXR_LIB}) - TARGET_LINK_LIBRARIES(${target} debug ${loop_var}_d) - TARGET_LINK_LIBRARIES(${target} optimized ${loop_var}) - ENDFOREACH(loop_var) - ELSE(WIN32) - TARGET_LINK_LIBRARIES(${target} ${OPENEXR_LIB}) - ENDIF(WIN32) - ENDIF(WITH_OPENEXR) - IF(WITH_FFMPEG) - TARGET_LINK_LIBRARIES(${target} ${FFMPEG_LIB}) - ENDIF(WITH_FFMPEG) - IF(WITH_OPENCOLLADA) - IF(WIN32) - FOREACH(loop_var ${OPENCOLLADA_LIB}) - TARGET_LINK_LIBRARIES(${target} debug ${loop_var}_d) - TARGET_LINK_LIBRARIES(${target} optimized ${loop_var}) - ENDFOREACH(loop_var) - TARGET_LINK_LIBRARIES(${target} debug ${PCRE_LIB}_d) - TARGET_LINK_LIBRARIES(${target} optimized ${PCRE_LIB}) - IF(EXPAT_LIB) - TARGET_LINK_LIBRARIES(${target} debug ${EXPAT_LIB}_d) - TARGET_LINK_LIBRARIES(${target} optimized ${EXPAT_LIB}) - ENDIF(EXPAT_LIB) - ELSE(WIN32) - TARGET_LINK_LIBRARIES(${target} ${OPENCOLLADA_LIB}) - TARGET_LINK_LIBRARIES(${target} ${PCRE_LIB}) - TARGET_LINK_LIBRARIES(${target} ${EXPAT_LIB}) - ENDIF(WIN32) - ENDIF(WITH_OPENCOLLADA) - IF(WIN32) - TARGET_LINK_LIBRARIES(${target} ${PTHREADS_LIB}) - ENDIF(WIN32) -ENDMACRO(SETUP_LIBLINKS) - diff --git a/CMakeLists.txt b/CMakeLists.txt index 287b3394456..9c14bdd6b9e 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -43,6 +43,10 @@ Remove the CMakeCache.txt file and try again from another folder, e.g.: ENDIF(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR}) CMAKE_MINIMUM_REQUIRED(VERSION 2.6) + +# quiet output for Makefiles, 'make -s' helps too +# SET_PROPERTY(GLOBAL PROPERTY RULE_MESSAGES OFF) + PROJECT(Blender) #----------------------------------------------------------------------------- @@ -55,56 +59,84 @@ SET(LIBRARY_OUTPUT_PATH ${CMAKE_BINARY_DIR}/lib) # ...but thats quite involved, make sure this matches the blender version. SET(BLENDER_VERSION 2.5) +#----------------------------------------------------------------------------- +# Load some macros. +INCLUDE(build_files/cmake/macros.cmake) + #----------------------------------------------------------------------------- # Set default config options -OPTION(WITH_PLAYER "Build Player" OFF) -OPTION(WITH_GAMEENGINE "Enable Game Engine" ON) -OPTION(WITH_BULLET "Enable Bullet (Physics Engine)" ON) + +# Blender internal features OPTION(WITH_INTERNATIONAL "Enable I18N (International fonts and text)" ON) +OPTION(WITH_LCMS "Enable color correction with lcms" OFF) +OPTION(WITH_PYTHON "Enable Embedded Python API" ON) +OPTION(WITH_BUILDINFO "Include extra build details" ON) OPTION(WITH_ELBEEM "Enable Elbeem (Fluid Simulation)" ON) +OPTION(WITH_FFTW3 "Enable FFTW3 support (Used for smoke and audio effects)" OFF) +OPTION(WITH_BULLET "Enable Bullet (Physics Engine)" ON) +OPTION(WITH_GAMEENGINE "Enable Game Engine" ON) +OPTION(WITH_PLAYER "Build Player" OFF) +# (unix defaults to OpenMP On) +IF(UNIX AND NOT APPLE) + OPTION(WITH_OPENMP "Enable OpenMP (has to be supported by the compiler)" ON) +ELSE() + OPTION(WITH_OPENMP "Enable OpenMP (has to be supported by the compiler)" OFF) +ENDIF() + +# Image format support OPTION(WITH_OPENEXR "Enable OpenEXR Support (http://www.openexr.com)" ON) +OPTION(WITH_OPENJPEG "Enable OpenJpeg Support (http://www.openjpeg.org/)" OFF) OPTION(WITH_TIFF "Enable LibTIFF Support" ON) OPTION(WITH_DDS "Enable DDS Support" ON) -OPTION(WITH_FFMPEG "Enable FFMPeg Support (http://ffmpeg.mplayerhq.hu/)" OFF) -OPTION(WITH_PYTHON "Enable Embedded Python API" ON) -OPTION(WITH_SDL "Enable SDL for sound and joystick support" ON) -OPTION(WITH_OPENJPEG "Enable OpenJpeg Support (http://www.openjpeg.org/)" OFF) -OPTION(WITH_OPENAL "Enable OpenAL Support (http://www.openal.org)" ON) -OPTION(WITH_WEBPLUGIN "Enable Web Plugin (Unix only)" OFF) -OPTION(WITH_FFTW3 "Enable FFTW3 support" OFF) -OPTION(WITH_JACK "Enable Jack Support (http://www.jackaudio.org)" OFF) -OPTION(WITH_SNDFILE "Enable libsndfile Support (http://www.mega-nerd.com/libsndfile)" OFF) -OPTION(WITH_LZO "Enable fast LZO compression, used for pointcache" ON) -OPTION(WITH_LZMA "Enable best LZMA compression, used for pointcache" ON) -OPTION(WITH_CXX_GUARDEDALLOC "Enable GuardedAlloc for C++ memory allocation" OFF) -OPTION(WITH_BUILDINFO "Include extra build details" ON) -OPTION(WITH_INSTALL "Install accompanying scripts and language files needed to run blender" ON) -OPTION(WITH_RAYOPTIMIZATION "Enable use of SIMD (SSE) optimizations for the raytracer" OFF) +# Audio format support +OPTION(WITH_FFMPEG "Enable FFMPeg Support (http://ffmpeg.mplayerhq.hu/)" OFF) +OPTION(WITH_SNDFILE "Enable libsndfile Support (http://www.mega-nerd.com/libsndfile)" OFF) IF(APPLE OR WIN32) OPTION(WITH_QUICKTIME "Enable Quicktime Support" OFF) ENDIF(APPLE OR WIN32) -# Unix defaults to OpenMP On -# Disable opencollada on non-apple unix because opencollada has no package for debian +# 3D format support +# disable opencollada on non-apple unix because opencollada has no package for debian IF(UNIX AND NOT APPLE) - OPTION(WITH_OPENMP "Enable OpenMP (has to be supported by the compiler)" ON) OPTION(WITH_OPENCOLLADA "Enable OpenCollada Support (http://www.opencollada.org/)" OFF) ELSE() - OPTION(WITH_OPENMP "Enable OpenMP (has to be supported by the compiler)" OFF) OPTION(WITH_OPENCOLLADA "Enable OpenCollada Support (http://www.opencollada.org/)" OFF) ENDIF() -IF (APPLE) +# Sound output +OPTION(WITH_SDL "Enable SDL for sound and joystick support" ON) +OPTION(WITH_OPENAL "Enable OpenAL Support (http://www.openal.org)" ON) +OPTION(WITH_JACK "Enable Jack Support (http://www.jackaudio.org)" OFF) + +# Compression +OPTION(WITH_LZO "Enable fast LZO compression (used for pointcache)" ON) +OPTION(WITH_LZMA "Enable best LZMA compression, (used for pointcache)" ON) + +# Misc +OPTION(WITH_RAYOPTIMIZATION "Enable use of SIMD (SSE) optimizations for the raytracer" ON) +OPTION(WITH_CXX_GUARDEDALLOC "Enable GuardedAlloc for C++ memory allocation tracking" OFF) +OPTION(WITH_INSTALL "Install accompanying scripts and language files needed to run blender" ON) + +IF(APPLE) OPTION(WITH_COCOA "Use Cocoa framework instead of deprecated Carbon" ON) OPTION(USE_QTKIT "Use QtKit instead of Carbon quicktime (needed for having partial quicktime for 64bit)" OFF) OPTION(WITH_LIBS10.5 "Use 10.5 libs (needed for 64bit builds)" OFF) -ENDIF (APPLE) +ENDIF(APPLE) + +IF(NOT WITH_BULLET AND WITH_GAMEENGINE) + MESSAGE("WARNING: WITH_GAMEENGINE needs WITH_BULLET") +ENDIF(NOT WITH_BULLET AND WITH_GAMEENGINE) IF(NOT WITH_GAMEENGINE AND WITH_PLAYER) MESSAGE("WARNING: WITH_PLAYER needs WITH_GAMEENGINE") ENDIF(NOT WITH_GAMEENGINE AND WITH_PLAYER) +TEST_SSE_SUPPORT() + +# disabled for now, not supported +# OPTION(WITH_WEBPLUGIN "Enable Web Plugin (Unix only)" OFF) + # For alternate Python locations the commandline can be used to override detected/default cache settings, e.g: # On Unix: # cmake -D PYTHON_LIB=/usr/local/lib/python3.1/config/libpython3.1.so -D PYTHON_INC=/usr/local/include/python3.1 -G "Unix Makefiles" ../blender @@ -113,16 +145,11 @@ ENDIF(NOT WITH_GAMEENGINE AND WITH_PLAYER) # # When changing any of this remember to update the notes in doc/blender-cmake.txt -#----------------------------------------------------------------------------- -# Load some macros. -INCLUDE(CMake/macros.cmake) - #----------------------------------------------------------------------------- #Platform specifics IF(UNIX AND NOT APPLE) - IF(WITH_OPENAL) FIND_PACKAGE(OpenAL) IF(NOT OPENAL_FOUND) @@ -144,20 +171,23 @@ IF(UNIX AND NOT APPLE) SET(SNDFILE_LIBPATH ${SNDFILE}/lib) ENDIF(WITH_SNDFILE) - FIND_LIBRARY(INTL_LIBRARY - NAMES intl - PATHS - /sw/lib - ) - FIND_LIBRARY(ICONV_LIBRARY - NAMES iconv - PATHS - /sw/lib - ) - - IF(INTL_LIBRARY AND ICONV_LIBRARY) - SET(GETTEXT_LIB ${INTL_LIBRARY} ${ICONV_LIBRARY}) - ENDIF(INTL_LIBRARY AND ICONV_LIBRARY) + IF(WITH_INTERNATIONAL) + FIND_LIBRARY(INTL_LIBRARY + NAMES intl + PATHS + /sw/lib + ) + + FIND_LIBRARY(ICONV_LIBRARY + NAMES iconv + PATHS + /sw/lib + ) + + IF(INTL_LIBRARY AND ICONV_LIBRARY) + SET(GETTEXT_LIB ${INTL_LIBRARY} ${ICONV_LIBRARY}) + ENDIF(INTL_LIBRARY AND ICONV_LIBRARY) + ENDIF(WITH_INTERNATIONAL) FIND_PACKAGE(Freetype) # UNSET(FREETYPE_INCLUDE_DIRS CACHE) # cant use @@ -179,7 +209,6 @@ IF(UNIX AND NOT APPLE) SET(PYTHON_LINKFLAGS "-Xlinker -export-dynamic") ENDIF(WITH_PYTHON) - IF(WITH_SDL) FIND_PACKAGE(SDL) # UNSET(SDLMAIN_LIBRARY CACHE) @@ -201,27 +230,12 @@ IF(UNIX AND NOT APPLE) /opt/include/OpenEXR ) SET(OPENEXR_LIB Half IlmImf Iex Imath) + + IF(NOT OPENEXR_INC) + SET(WITH_OPENEXR OFF) + ENDIF(NOT OPENEXR_INC) ENDIF(WITH_OPENEXR) - IF(WITH_FFMPEG) - SET(FFMPEG /usr CACHE FILEPATH "FFMPEG Directory") - SET(FFMPEG_INC ${FFMPEG}/include) - SET(FFMPEG_LIB avformat avcodec avutil avdevice swscale CACHE STRING "FFMPEG Libraries") - SET(FFMPEG_LIBPATH ${FFMPEG}/lib) - ENDIF(WITH_FFMPEG) - - IF(WITH_FFTW3) - SET(FFTW3 /usr) - SET(FFTW3_INC ${FFTW3}/include) - SET(FFTW3_LIB fftw3) - SET(FFTW3_LIBPATH ${FFTW3}/lib) - ENDIF(WITH_FFTW3) - - SET(LIBSAMPLERATE /usr) - SET(LIBSAMPLERATE_INC ${LIBSAMPLERATE}/include) - SET(LIBSAMPLERATE_LIB samplerate) - SET(LIBSAMPLERATE_LIBPATH ${LIBSAMPLERATE}/lib) - IF(WITH_TIFF) FIND_PACKAGE(TIFF) IF(NOT TIFF_FOUND) @@ -235,6 +249,33 @@ IF(UNIX AND NOT APPLE) FIND_PACKAGE(ZLIB REQUIRED) + IF(WITH_LCMS) + SET(LCMS /usr CACHE FILEPATH "LCMS directory") + SET(LCMS_INCLUDE_DIR ${LCMS}/include) + SET(LCMS_LIBRARY lcms) + SET(LCMS_LIBPATH ${LCMS}/lib) + ENDIF(WITH_LCMS) + + IF(WITH_FFMPEG) + SET(FFMPEG /usr CACHE FILEPATH "FFMPEG Directory") + SET(FFMPEG_INC ${FFMPEG}/include) + SET(FFMPEG_LIB avformat avcodec avutil avdevice swscale CACHE STRING "FFMPEG Libraries") + SET(FFMPEG_LIBPATH ${FFMPEG}/lib) + SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D__STDC_CONSTANT_MACROS") + ENDIF(WITH_FFMPEG) + + IF(WITH_FFTW3) + SET(FFTW3 /usr) + SET(FFTW3_INC ${FFTW3}/include) + SET(FFTW3_LIB fftw3) + SET(FFTW3_LIBPATH ${FFTW3}/lib) + ENDIF(WITH_FFTW3) + + SET(LIBSAMPLERATE /usr) + SET(LIBSAMPLERATE_INC ${LIBSAMPLERATE}/include) + SET(LIBSAMPLERATE_LIB samplerate) + SET(LIBSAMPLERATE_LIBPATH ${LIBSAMPLERATE}/lib) + IF (WITH_OPENCOLLADA) SET(OPENCOLLADA /usr/local/opencollada CACHE FILEPATH "OpenCollada Directory") SET(OPENCOLLADA_LIBPATH ${OPENCOLLADA}/lib) @@ -270,6 +311,12 @@ IF(UNIX AND NOT APPLE) SET(PLATFORM_CFLAGS "-pipe -fPIC -funsigned-char -fno-strict-aliasing -Wno-char-subscripts") + IF(WITH_RAYOPTIMIZATION AND SUPPORT_SSE_BUILD) + SET(PLATFORM_CFLAGS " -msse -msse2 ${PLATFORM_CFLAGS}") + ADD_DEFINITIONS(-D__SSE__) + ADD_DEFINITIONS(-D__MMX__) + ENDIF(WITH_RAYOPTIMIZATION AND SUPPORT_SSE_BUILD) + SET(PLATFORM_LINKFLAGS "-pthread") # Better warnings @@ -295,10 +342,12 @@ IF(WIN32) ADD_DEFINITIONS(-DWIN32) - SET(ICONV ${LIBDIR}/iconv) - SET(ICONV_INC ${ICONV}/include) - SET(ICONV_LIB iconv) - SET(ICONV_LIBPATH ${ICONV}/lib) + IF(WITH_INTERNATIONAL) + SET(ICONV ${LIBDIR}/iconv) + SET(ICONV_INC ${ICONV}/include) + SET(ICONV_LIB iconv) + SET(ICONV_LIBPATH ${ICONV}/lib) + ENDIF(WITH_INTERNATIONAL) SET(LIBSAMPLERATE ${LIBDIR}/samplerate) SET(LIBSAMPLERATE_INC ${LIBSAMPLERATE}/include) @@ -352,6 +401,11 @@ IF(WIN32) SET(QUICKTIME_LIBPATH ${QUICKTIME}/Libraries) ENDIF(WITH_QUICKTIME) + IF(WITH_RAYOPTIMIZATION AND SUPPORT_SSE_BUILD) + ADD_DEFINITIONS(-D__SSE__) + ADD_DEFINITIONS(-D__MMX__) + ENDIF(WITH_RAYOPTIMIZATION AND SUPPORT_SSE_BUILD) + IF(MSVC) IF(CMAKE_CL_64) SET(LLIBS kernel32 user32 vfw32 winmm ws2_32 ) @@ -376,14 +430,16 @@ IF(WIN32) SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /openmp ") ENDIF(WITH_OPENMP) - SET(GETTEXT ${LIBDIR}/gettext) - SET(GETTEXT_INC ${GETTEXT}/include) - SET(GETTEXT_LIBPATH ${GETTEXT}/lib) - IF(CMAKE_CL_64) - SET(GETTEXT_LIB gettext) - ELSE(CMAKE_CL_64) - SET(GETTEXT_LIB gnu_gettext) - ENDIF(CMAKE_CL_64) + IF(WITH_INTERNATIONAL) + SET(GETTEXT ${LIBDIR}/gettext) + SET(GETTEXT_INC ${GETTEXT}/include) + SET(GETTEXT_LIBPATH ${GETTEXT}/lib) + IF(CMAKE_CL_64) + SET(GETTEXT_LIB gettext) + ELSE(CMAKE_CL_64) + SET(GETTEXT_LIB gnu_gettext) + ENDIF(CMAKE_CL_64) + ENDIF(WITH_INTERNATIONAL) IF(CMAKE_CL_64) SET(PNG_LIBRARIES libpng) @@ -422,13 +478,15 @@ IF(WIN32) SET(OPENCOLLADA ${LIBDIR}/opencollada) SET(OPENCOLLADA_INC ${OPENCOLLADA}/include) SET(OPENCOLLADA_LIBPATH ${OPENCOLLADA}/lib) - SET(OPENCOLLADA_LIB OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils OpenCOLLADAStreamWriter MathMLSolver GeneratedSaxParser UTF xml2 buffer ftoa) + SET(OPENCOLLADA_LIB OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils OpenCOLLADAStreamWriter MathMLSolver GeneratedSaxParser xml2 buffer ftoa) #pcre is bundled with openCollada #SET(PCRE ${LIBDIR}/pcre) #SET(PCRE_LIBPATH ${PCRE}/lib) SET(PCRE_LIB pcre) ENDIF(WITH_OPENCOLLADA) + # TODO: IF(WITH_LCMS) + IF(WITH_FFMPEG) SET(FFMPEG ${LIBDIR}/ffmpeg) SET(FFMPEG_INC ${FFMPEG}/include ${FFMPEG}/include/msvc) @@ -476,7 +534,7 @@ IF(WIN32) ELSE(MSVC) # MINGW SET(LLIBS "-lshell32 -lshfolder -lgdi32 -lmsvcrt -lwinmm -lmingw32 -lm -lws2_32 -lz -lstdc++ -lole32 -luuid") - SET(CMAKE_CXX_FLAGS "-pipe -funsigned-char -fno-strict-aliasing -mwindows" CACHE STRING "Mingw C++ flags ") + SET(CMAKE_CXX_FLAGS "-pipe -funsigned-char -fno-strict-aliasing" CACHE STRING "Mingw C++ flags ") SET(CMAKE_C_FLAGS "-pipe -funsigned-char -fno-strict-aliasing" CACHE STRING "Mingw C flags ") SET(CMAKE_CXX_FLAGS_DEBUG "-O0 -g" CACHE STRING "Mingw debug C++ flags ") @@ -496,12 +554,14 @@ IF(WIN32) SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fopenmp") ENDIF(WITH_OPENMP) - SET(GETTEXT ${LIBDIR}/gcc/gettext) - SET(GETTEXT_INC ${GETTEXT}/include) - SET(GETTEXT_LIBPATH ${GETTEXT}/lib) - SET(GETTEXT_LIB intl) + IF(WITH_INTERNATIONAL) + SET(GETTEXT ${LIBDIR}/gcc/gettext) + SET(GETTEXT_INC ${GETTEXT}/include) + SET(GETTEXT_LIBPATH ${GETTEXT}/lib) + SET(GETTEXT_LIB intl) + ENDIF(WITH_INTERNATIONAL) - SET(JPEG_LIBRARY jpeg) + SET(JPEG_LIBRARY libjpeg) SET(PNG_LIBRARIES png) SET(ZLIB ${LIBDIR}/zlib) @@ -547,7 +607,7 @@ IF(WIN32) IF(WITH_OPENEXR) SET(OPENEXR ${LIBDIR}/gcc/openexr) SET(OPENEXR_INC ${OPENEXR}/include ${OPENEXR}/include/OpenEXR) - SET(OPENEXR_LIB Half IlmImf Iex) + SET(OPENEXR_LIB Half IlmImf Imath IlmThread) SET(OPENEXR_LIBPATH ${OPENEXR}/lib) ENDIF(WITH_OPENEXR) @@ -632,10 +692,12 @@ IF(APPLE) SET(PYTHON_LINKFLAGS "-u _PyMac_Error -framework System -framework Python") ENDIF(PYTHON_VERSION MATCHES 3.1) - SET(GETTEXT ${LIBDIR}/gettext) - SET(GETTEXT_INC "${GETTEXT}/include") - SET(GETTEXT_LIB intl iconv) - SET(GETTEXT_LIBPATH ${GETTEXT}/lib) + IF(WITH_INTERNATIONAL) + SET(GETTEXT ${LIBDIR}/gettext) + SET(GETTEXT_INC "${GETTEXT}/include") + SET(GETTEXT_LIB intl iconv) + SET(GETTEXT_LIBPATH ${GETTEXT}/lib) + ENDIF(WITH_INTERNATIONAL) IF(WITH_FFTW3) SET(FFTW3 ${LIBDIR}/fftw3) @@ -656,15 +718,27 @@ IF(APPLE) SET(FREETYPE_LIBPATH ${FREETYPE}/lib) SET(FREETYPE_LIBRARY freetype) - SET(OPENEXR ${LIBDIR}/openexr) - SET(OPENEXR_INC ${OPENEXR}/include/OpenEXR ${OPENEXR}/include) - SET(OPENEXR_LIB Iex Half IlmImf Imath IlmThread) - SET(OPENEXR_LIBPATH ${OPENEXR}/lib) + IF(WITH_OPENEXR) + SET(OPENEXR ${LIBDIR}/openexr) + SET(OPENEXR_INC ${OPENEXR}/include/OpenEXR ${OPENEXR}/include) + SET(OPENEXR_LIB Iex Half IlmImf Imath IlmThread) + SET(OPENEXR_LIBPATH ${OPENEXR}/lib) + ENDIF(WITH_OPENEXR) - SET(FFMPEG ${LIBDIR}/ffmpeg) - SET(FFMPEG_INC ${FFMPEG}/include) - SET(FFMPEG_LIB avcodec avdevice avformat avutil mp3lame swscale x264 xvidcore theora theoradec theoraenc vorbis vorbisenc vorbisfile ogg) - SET(FFMPEG_LIBPATH ${FFMPEG}/lib) + IF(WITH_LCMS) + SET(LCMS ${LIBDIR}/lcms) + SET(LCMS_INCLUDE_DIR ${LCMS}/include) + SET(LCMS_LIBRARY lcms) + SET(LCMS_LIBPATH ${LCMS}/lib) + ENDIF(WITH_LCMS) + + IF(WITH_FFMPEG) + SET(FFMPEG ${LIBDIR}/ffmpeg) + SET(FFMPEG_INC ${FFMPEG}/include) + SET(FFMPEG_LIB avcodec avdevice avformat avutil mp3lame swscale x264 xvidcore theora theoradec theoraenc vorbis vorbisenc vorbisfile ogg) + SET(FFMPEG_LIBPATH ${FFMPEG}/lib) + SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D__STDC_CONSTANT_MACROS") + ENDIF(WITH_FFMPEG) SET(LIBSAMPLERATE ${LIBDIR}/samplerate) SET(LIBSAMPLERATE_INC ${LIBSAMPLERATE}/include) @@ -712,10 +786,12 @@ IF(APPLE) SET(EXPAT_LIB) ENDIF (WITH_OPENCOLLADA) - SET(SDL ${LIBDIR}/sdl) - SET(SDL_INCLUDE_DIR ${SDL}/include) - SET(SDL_LIBRARY SDL) - SET(SDL_LIBPATH ${SDL}/lib) + IF(WITH_SDL) + SET(SDL ${LIBDIR}/sdl) + SET(SDL_INCLUDE_DIR ${SDL}/include) + SET(SDL_LIBRARY SDL) + SET(SDL_LIBPATH ${SDL}/lib) + ENDIF(WITH_SDL) SET(PNG "${LIBDIR}/png") SET(PNG_INC "${PNG}/include") @@ -725,10 +801,18 @@ IF(APPLE) SET(JPEG_INC "${JPEG}/include") SET(JPEG_LIBPATH ${JPEG}/lib) - SET(TIFF ${LIBDIR}/tiff) - SET(TIFF_INCLUDE_DIR ${TIFF}/include) - SET(TIFF_LIBRARY tiff) - SET(TIFF_LIBPATH ${TIFF}/lib) + IF(WITH_TIFF) + SET(TIFF ${LIBDIR}/tiff) + SET(TIFF_INCLUDE_DIR ${TIFF}/include) + SET(TIFF_LIBRARY tiff) + SET(TIFF_LIBPATH ${TIFF}/lib) + ENDIF(WITH_TIFF) + + IF(WITH_RAYOPTIMIZATION AND SUPPORT_SSE_BUILD) + SET(PLATFORM_CFLAGS " -msse -msse2 ${PLATFORM_CFLAGS}") + ADD_DEFINITIONS(-D__SSE__) + ADD_DEFINITIONS(-D__MMX__) + ENDIF(WITH_RAYOPTIMIZATION AND SUPPORT_SSE_BUILD) SET(EXETYPE MACOSX_BUNDLE) @@ -776,10 +860,11 @@ ENDIF(WITH_BUILDINFO) #----------------------------------------------------------------------------- # Common. - -set(OPENJPEG ${CMAKE_SOURCE_DIR}/extern/libopenjpeg) -set(OPENJPEG_INC ${OPENJPEG}) -set(OPENJPEG_LIb extern_libopenjpeg) +IF(WITH_OPENJPEG) + set(OPENJPEG ${CMAKE_SOURCE_DIR}/extern/libopenjpeg) + set(OPENJPEG_INC ${OPENJPEG}) + set(OPENJPEG_LIb extern_libopenjpeg) +ENDIF(WITH_OPENJPEG) #----------------------------------------------------------------------------- # Blender WebPlugin diff --git a/SConstruct b/SConstruct index dc6198bd81e..09ada7d7f70 100644 --- a/SConstruct +++ b/SConstruct @@ -46,6 +46,9 @@ import glob import re from tempfile import mkdtemp +# needed for importing tools +sys.path.append(os.path.join(".", "build_files", "scons")) + import tools.Blender import tools.btools import tools.bcolors @@ -56,6 +59,8 @@ BlenderEnvironment = tools.Blender.BlenderEnvironment btools = tools.btools B = tools.Blender +VERSION = tools.btools.VERSION # This is used in creating the local config directories + ### globals ### platform = sys.platform quickie = None @@ -157,7 +162,7 @@ if crossbuild and platform not in ('win32-vc', 'win64-vc'): env['OURPLATFORM'] = platform -configfile = 'config'+os.sep+platform+'-config.py' +configfile = os.path.join("build_files", "scons", "config", platform + "-config.py") if os.path.exists(configfile): print B.bc.OKGREEN + "Using config file: " + B.bc.ENDC + configfile @@ -193,7 +198,7 @@ if not env['BF_FANCY']: # NOTE: only do the scripts directory for now, otherwise is too disruptive for developers # TODO: perhaps we need an option (off by default) to not do this altogether... if not env['WITHOUT_BF_INSTALL'] and not env['WITHOUT_BF_OVERWRITE_INSTALL']: - scriptsDir = env['BF_INSTALLDIR'] + os.sep + '.blender' + os.sep + 'scripts' + scriptsDir = os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts') if os.path.isdir(scriptsDir): print B.bc.OKGREEN + "Clearing installation directory%s: %s" % (B.bc.ENDC, os.path.abspath(scriptsDir)) shutil.rmtree(scriptsDir) @@ -201,6 +206,7 @@ if not env['WITHOUT_BF_INSTALL'] and not env['WITHOUT_BF_OVERWRITE_INSTALL']: SetOption('num_jobs', int(env['BF_NUMJOBS'])) print B.bc.OKGREEN + "Build with parallel jobs%s: %s" % (B.bc.ENDC, GetOption('num_jobs')) +print B.bc.OKGREEN + "Build with debug symbols%s: %s" % (B.bc.ENDC, env['BF_DEBUG']) # BLENDERPATH is a unix only option to enable typical style paths this is # spesifically a data-dir, which is used a lot but cant replace BF_INSTALLDIR @@ -268,6 +274,7 @@ if 'blenderlite' in B.targets: target_env_defs['WITH_BF_GAMEENGINE'] = False target_env_defs['WITH_BF_OPENAL'] = False target_env_defs['WITH_BF_OPENEXR'] = False + target_env_defs['WITH_BF_OPENMP'] = False target_env_defs['WITH_BF_ICONV'] = False target_env_defs['WITH_BF_INTERNATIONAL'] = False target_env_defs['WITH_BF_OPENJPEG'] = False @@ -432,9 +439,11 @@ else: blenderinstall = env.Install(dir=dir, source=B.program_list) -#-- .blender -#- dont do .blender and scripts for darwin, it is already in the bundle +#-- local path = config files in install dir: installdir\VERSION +#- dont do config and scripts for darwin, it is already in the bundle dotblendlist = [] +datafileslist = [] +datafilestargetlist = [] dottargetlist = [] scriptinstall = [] @@ -453,20 +462,29 @@ if env['OURPLATFORM']!='darwin': if f.endswith('.ttf'): continue - dotblendlist.append(os.path.join(dp, f)) - if env['WITH_BF_FHS']: dir= os.path.join(*([BLENDERPATH] + dp.split(os.sep)[2:])) # skip bin/.blender - else: dir= os.path.join(*([BLENDERPATH] + dp.split(os.sep)[1:])) # skip bin - - dottargetlist.append(dir + os.sep + f) - + if 'locale' in dp: + datafileslist.append(os.path.join(dp,f)) + if env['WITH_BF_FHS']: dir= os.path.join(*([BLENDERPATH] + ['datafiles'] + dp.split(os.sep)[2:])) # skip bin/.blender + else: dir= os.path.join(*([BLENDERPATH] + [VERSION] + ['datafiles'] + dp.split(os.sep)[1:])) # skip bin + datafilestargetlist.append(dir + os.sep + f) + else: + dotblendlist.append(os.path.join(dp, f)) + if env['WITH_BF_FHS']: dir= os.path.join(*([BLENDERPATH] + ['config'] + dp.split(os.sep)[2:])) # skip bin/.blender + else: dir= os.path.join(*([BLENDERPATH] + [VERSION] + ['config'] + dp.split(os.sep)[1:])) # skip bin + + dottargetlist.append(dir + os.sep + f) + dotblenderinstall = [] for targetdir,srcfile in zip(dottargetlist, dotblendlist): td, tf = os.path.split(targetdir) dotblenderinstall.append(env.Install(dir=td, source=srcfile)) + for targetdir,srcfile in zip(datafilestargetlist, datafileslist): + td, tf = os.path.split(targetdir) + dotblenderinstall.append(env.Install(dir=td, source=srcfile)) if env['WITH_BF_PYTHON']: - #-- .blender/scripts + #-- local/VERSION/scripts scriptpaths=['release/scripts'] for scriptpath in scriptpaths: for dp, dn, df in os.walk(scriptpath): @@ -474,7 +492,7 @@ if env['OURPLATFORM']!='darwin': dn.remove('.svn') if env['WITH_BF_FHS']: dir = BLENDERPATH - else: dir = os.path.join(env['BF_INSTALLDIR'], '.blender') + else: dir = os.path.join(env['BF_INSTALLDIR'], VERSION) dir += os.sep + os.path.basename(scriptpath) + dp[len(scriptpath):] source=[os.path.join(dp, f) for f in df if f[-3:]!='pyc'] diff --git a/build_files/cmake/macros.cmake b/build_files/cmake/macros.cmake new file mode 100644 index 00000000000..aec86f7467a --- /dev/null +++ b/build_files/cmake/macros.cmake @@ -0,0 +1,200 @@ +MACRO(BLENDERLIB_NOLIST + name + sources + includes) + + # Gather all headers + FILE(GLOB_RECURSE INC_ALL *.h) + + INCLUDE_DIRECTORIES(${includes}) + ADD_LIBRARY(${name} ${INC_ALL} ${sources}) + + # Group by location on disk + SOURCE_GROUP(Files FILES CMakeLists.txt) + SET(ALL_FILES ${sources} ${INC_ALL}) + FOREACH(SRC ${ALL_FILES}) + STRING(REGEX REPLACE ${CMAKE_CURRENT_SOURCE_DIR} "Files" REL_DIR "${SRC}") + STRING(REGEX REPLACE "[\\\\/][^\\\\/]*$" "" REL_DIR "${REL_DIR}") + STRING(REGEX REPLACE "^[\\\\/]" "" REL_DIR "${REL_DIR}") + IF(REL_DIR) + SOURCE_GROUP(${REL_DIR} FILES ${SRC}) + ELSE(REL_DIR) + SOURCE_GROUP(Files FILES ${SRC}) + ENDIF(REL_DIR) + ENDFOREACH(SRC) + + MESSAGE(STATUS "Configuring library ${name}") +ENDMACRO(BLENDERLIB_NOLIST) + +MACRO(BLENDERLIB + name + sources + includes) + + BLENDERLIB_NOLIST(${name} "${sources}" "${includes}") + + # Add to blender's list of libraries + FILE(APPEND ${CMAKE_BINARY_DIR}/cmake_blender_libs.txt "${name};") +ENDMACRO(BLENDERLIB) + +MACRO(SETUP_LIBDIRS) + # see "cmake --help-policy CMP0003" + if(COMMAND cmake_policy) + CMAKE_POLICY(SET CMP0003 NEW) + endif(COMMAND cmake_policy) + + LINK_DIRECTORIES(${JPEG_LIBPATH} ${PNG_LIBPATH} ${ZLIB_LIBPATH} ${FREETYPE_LIBPATH} ${LIBSAMPLERATE_LIBPATH}) + + IF(WITH_PYTHON) + LINK_DIRECTORIES(${PYTHON_LIBPATH}) + ENDIF(WITH_PYTHON) + IF(WITH_INTERNATIONAL) + LINK_DIRECTORIES(${ICONV_LIBPATH}) + LINK_DIRECTORIES(${GETTEXT_LIBPATH}) + ENDIF(WITH_INTERNATIONAL) + IF(WITH_SDL) + LINK_DIRECTORIES(${SDL_LIBPATH}) + ENDIF(WITH_SDL) + IF(WITH_FFMPEG) + LINK_DIRECTORIES(${FFMPEG_LIBPATH}) + ENDIF(WITH_FFMPEG) + IF(WITH_OPENEXR) + LINK_DIRECTORIES(${OPENEXR_LIBPATH}) + ENDIF(WITH_OPENEXR) + IF(WITH_TIFF) + LINK_DIRECTORIES(${TIFF_LIBPATH}) + ENDIF(WITH_TIFF) + IF(WITH_LCMS) + LINK_DIRECTORIES(${LCMS_LIBPATH}) + ENDIF(WITH_LCMS) + IF(WITH_QUICKTIME) + LINK_DIRECTORIES(${QUICKTIME_LIBPATH}) + ENDIF(WITH_QUICKTIME) + IF(WITH_OPENAL) + LINK_DIRECTORIES(${OPENAL_LIBPATH}) + ENDIF(WITH_OPENAL) + IF(WITH_JACK) + LINK_DIRECTORIES(${JACK_LIBPATH}) + ENDIF(WITH_JACK) + IF(WITH_SNDFILE) + LINK_DIRECTORIES(${SNDFILE_LIBPATH}) + ENDIF(WITH_SNDFILE) + IF(WITH_FFTW3) + LINK_DIRECTORIES(${FFTW3_LIBPATH}) + ENDIF(WITH_FFTW3) + IF(WITH_OPENCOLLADA) + LINK_DIRECTORIES(${OPENCOLLADA_LIBPATH}) + LINK_DIRECTORIES(${PCRE_LIBPATH}) + LINK_DIRECTORIES(${EXPAT_LIBPATH}) + ENDIF(WITH_OPENCOLLADA) + + IF(WIN32) + LINK_DIRECTORIES(${PTHREADS_LIBPATH}) + ENDIF(WIN32) +ENDMACRO(SETUP_LIBDIRS) + +MACRO(SETUP_LIBLINKS + target) + SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${PLATFORM_LINKFLAGS} ") + + TARGET_LINK_LIBRARIES(${target} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY} ${JPEG_LIBRARY} ${PNG_LIBRARIES} ${ZLIB_LIBRARIES} ${LLIBS}) + + # since we are using the local libs for python when compiling msvc projects, we need to add _d when compiling debug versions + IF(WITH_PYTHON) + TARGET_LINK_LIBRARIES(${target} ${PYTHON_LINKFLAGS}) + + IF(WIN32) + TARGET_LINK_LIBRARIES(${target} debug ${PYTHON_LIB}_d) + TARGET_LINK_LIBRARIES(${target} optimized ${PYTHON_LIB}) + ELSE(WIN32) + TARGET_LINK_LIBRARIES(${target} ${PYTHON_LIB}) + ENDIF(WIN32) + ENDIF(WITH_PYTHON) + + TARGET_LINK_LIBRARIES(${target} ${OPENGL_glu_LIBRARY} ${JPEG_LIB} ${PNG_LIB} ${ZLIB_LIB}) + TARGET_LINK_LIBRARIES(${target} ${FREETYPE_LIBRARY} ${LIBSAMPLERATE_LIB}) + + IF(WITH_INTERNATIONAL) + TARGET_LINK_LIBRARIES(${target} ${GETTEXT_LIB}) + + IF(WIN32) + TARGET_LINK_LIBRARIES(${target} ${ICONV_LIB}) + ENDIF(WIN32) + ENDIF(WITH_INTERNATIONAL) + + IF(WITH_OPENAL) + TARGET_LINK_LIBRARIES(${target} ${OPENAL_LIBRARY}) + ENDIF(WITH_OPENAL) + IF(WITH_FFTW3) + TARGET_LINK_LIBRARIES(${target} ${FFTW3_LIB}) + ENDIF(WITH_FFTW3) + IF(WITH_JACK) + TARGET_LINK_LIBRARIES(${target} ${JACK_LIB}) + ENDIF(WITH_JACK) + IF(WITH_SNDFILE) + TARGET_LINK_LIBRARIES(${target} ${SNDFILE_LIB}) + ENDIF(WITH_SNDFILE) + IF(WITH_SDL) + TARGET_LINK_LIBRARIES(${target} ${SDL_LIBRARY}) + ENDIF(WITH_SDL) + IF(WITH_QUICKTIME) + TARGET_LINK_LIBRARIES(${target} ${QUICKTIME_LIB}) + ENDIF(WITH_QUICKTIME) + IF(WITH_TIFF) + TARGET_LINK_LIBRARIES(${target} ${TIFF_LIBRARY}) + ENDIF(WITH_TIFF) + IF(WITH_OPENEXR) + IF(WIN32) + FOREACH(loop_var ${OPENEXR_LIB}) + TARGET_LINK_LIBRARIES(${target} debug ${loop_var}_d) + TARGET_LINK_LIBRARIES(${target} optimized ${loop_var}) + ENDFOREACH(loop_var) + ELSE(WIN32) + TARGET_LINK_LIBRARIES(${target} ${OPENEXR_LIB}) + ENDIF(WIN32) + ENDIF(WITH_OPENEXR) + IF(WITH_LCMS) + TARGET_LINK_LIBRARIES(${target} ${LCMS_LIBRARY}) + ENDIF(WITH_LCMS) + IF(WITH_FFMPEG) + TARGET_LINK_LIBRARIES(${target} ${FFMPEG_LIB}) + ENDIF(WITH_FFMPEG) + IF(WITH_OPENCOLLADA) + IF(WIN32) + FOREACH(loop_var ${OPENCOLLADA_LIB}) + TARGET_LINK_LIBRARIES(${target} debug ${loop_var}_d) + TARGET_LINK_LIBRARIES(${target} optimized ${loop_var}) + ENDFOREACH(loop_var) + TARGET_LINK_LIBRARIES(${target} debug ${PCRE_LIB}_d) + TARGET_LINK_LIBRARIES(${target} optimized ${PCRE_LIB}) + IF(EXPAT_LIB) + TARGET_LINK_LIBRARIES(${target} debug ${EXPAT_LIB}_d) + TARGET_LINK_LIBRARIES(${target} optimized ${EXPAT_LIB}) + ENDIF(EXPAT_LIB) + ELSE(WIN32) + TARGET_LINK_LIBRARIES(${target} ${OPENCOLLADA_LIB}) + TARGET_LINK_LIBRARIES(${target} ${PCRE_LIB}) + TARGET_LINK_LIBRARIES(${target} ${EXPAT_LIB}) + ENDIF(WIN32) + ENDIF(WITH_OPENCOLLADA) + IF(WIN32) + TARGET_LINK_LIBRARIES(${target} ${PTHREADS_LIB}) + ENDIF(WIN32) +ENDMACRO(SETUP_LIBLINKS) + +MACRO(TEST_SSE_SUPPORT) + INCLUDE(CheckCXXSourceCompiles) + + MESSAGE(STATUS "Detecting SSE support") + IF(CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX) + SET(CMAKE_REQUIRED_FLAGS "-msse -msse2") + ELSEIF(MSVC) + SET(CMAKE_REQUIRED_FLAGS "/arch:SSE2") + ENDIF() + + CHECK_CXX_SOURCE_COMPILES(" + #include + int main() { __m128 v = _mm_setzero_ps(); return 0; }" + SUPPORT_SSE_BUILD) +ENDMACRO(TEST_SSE_SUPPORT) + diff --git a/build_files/make/example_scripts/linux_nanmakefiles.sh b/build_files/make/example_scripts/linux_nanmakefiles.sh new file mode 100755 index 00000000000..aa8d8820681 --- /dev/null +++ b/build_files/make/example_scripts/linux_nanmakefiles.sh @@ -0,0 +1,38 @@ +#!/bin/sh + +# +# This is an example script to build things with the Nan Makefiles +# +# + +rm -f /tmp/.nanguess +export MAKE=make +export NANBLENDERHOME=`pwd` +export MAKEFLAGS="-w -I $NANBLENDERHOME/source --no-print-directory" +export HMAKE="$NANBLENDERHOME/source/tools/hmake/hmake" + +export NAN_PYTHON=/soft/python-2.2.2b1/progeny1 +export NAN_PYTHON_VERSION=2.2 +export NAN_OPENAL=/usr/local +export NAN_JPEG=/usr/local +export NAN_PNG=/usr/local +export NAN_SDL=/usr/local +export NAN_ODE=/usr/local +export NAN_ZLIB=/usr/local +export NAN_FREETYPE=/usr/local + +export NAN_MOZILLA_INC=/usr/local/include/mozilla-1.0.1/ +export NAN_MOZILLA_LIB=/usr/local/lib/mozilla-1.0.1/ +#export NAN_NSPR=/scratch/irulan/mein/nspr-4.2.2/mozilla/nsprpub/dist/ +export CPPFLAGS="$CPPFLAGS" +export CFLAGS="$CFLAGS" +export INTERNATIONAL=true + +$HMAKE -C intern/ +if [ $? -eq 0 ]; then + $HMAKE -C source/ +fi +$HMAKE -C release + +#cd release +#make diff --git a/build_files/make/example_scripts/macos_nanmakefiles.sh b/build_files/make/example_scripts/macos_nanmakefiles.sh new file mode 100755 index 00000000000..d2cce204a53 --- /dev/null +++ b/build_files/make/example_scripts/macos_nanmakefiles.sh @@ -0,0 +1,18 @@ +#!/bin/bash + +rm -f /tmp/.nanguess +export MAKE=make +export NANBLENDERHOME=`pwd` +export MAKEFLAGS="-w -I $NANBLENDERHOME/source --no-print-directory" +export HMAKE="$NANBLENDERHOME/source/tools/hmake/hmake" +echo +echo NANBLENDERHOME : ${NANBLENDERHOME} + +export NAN_PYTHON=/sw + +$HMAKE -C intern/ +if [ $? -eq 0 ]; then + $HMAKE -C source/ +fi +cd release +make diff --git a/build_files/make/example_scripts/sunos_nanmakefiles.sh b/build_files/make/example_scripts/sunos_nanmakefiles.sh new file mode 100755 index 00000000000..25dd17bebb1 --- /dev/null +++ b/build_files/make/example_scripts/sunos_nanmakefiles.sh @@ -0,0 +1,35 @@ +#!/bin/sh +# This is an example build script for SunOS5.8 + +rm -f /tmp/.nanguess +export MAKE=make +export NANBLENDERHOME=`pwd` +export MAKEFLAGS="-w -I $NANBLENDERHOME/source --no-print-directory" +export HMAKE="$NANBLENDERHOME/source/tools/hmake/hmake" + +export NAN_PYTHON=/soft/python-2.2.2b1/SunOS5.8 +export NAN_PYTHON_VERSION=2.2 +export NAN_OPENAL=/usr/local +export NAN_JPEG=/usr/local +export NAN_PNG=/usr/local +export NAN_SDL=/usr/local +export NAN_ODE=/usr/local +export NAN_OPENSSL=/soft/ssl/openssl-0.9.6e +export NAN_ZLIB=/usr/local +export NAN_FREETYPE=/usr/local + +export NAN_MOZILLA_INC=/usr/local/include/mozilla-1.0.1/ +export NAN_MOZILLA_LIB=/usr/local/lib/mozilla-1.0.1/ +export NAN_NSPR=/scratch/irulan/mein/nspr-4.2.2/mozilla/nsprpub/dist/ +export CPPFLAGS="$CPPFLAGS" +export CFLAGS="$CFLAGS" +export INTERNATIONAL=true + +$HMAKE -C intern/ +if [ $? -eq 0 ]; then + $HMAKE -C source/ +fi +$HMAKE -C release + +#cd release +#make diff --git a/config/aix4-config.py b/build_files/scons/config/aix4-config.py similarity index 96% rename from config/aix4-config.py rename to build_files/scons/config/aix4-config.py index 32344cdabc8..a769f53b35e 100644 --- a/config/aix4-config.py +++ b/build_files/scons/config/aix4-config.py @@ -83,22 +83,11 @@ BF_FTGL_LIB = 'extern_ftgl' WITH_BF_GAMEENGINE='false' -WITH_BF_ODE = 'false' -BF_ODE = LIBDIR + '/ode' -BF_ODE_INC = BF_ODE + '/include' -BF_ODE_LIB = BF_ODE + '/lib/libode.a' - WITH_BF_BULLET = 'true' BF_BULLET = '#extern/bullet2/src' BF_BULLET_INC = '${BF_BULLET}' BF_BULLET_LIB = 'extern_bullet' -BF_SOLID = '#extern/solid' -BF_SOLID_INC = '${BF_SOLID}' -BF_SOLID_LIB = 'extern_solid' - -WITH_BF_YAFRAY = 'true' - #WITH_BF_NSPR = 'true' #BF_NSPR = $(LIBDIR)/nspr #BF_NSPR_INC = -I$(BF_NSPR)/include -I$(BF_NSPR)/include/nspr diff --git a/config/darwin-config.py b/build_files/scons/config/darwin-config.py similarity index 97% rename from config/darwin-config.py rename to build_files/scons/config/darwin-config.py index 2c3d0a7e87e..1423e8fb392 100644 --- a/config/darwin-config.py +++ b/build_files/scons/config/darwin-config.py @@ -151,6 +151,13 @@ BF_OPENEXR_LIB_STATIC = '${BF_OPENEXR}/lib/libHalf.a ${BF_OPENEXR}/lib/libIlmImf WITH_BF_DDS = True +#Color Management System +WITH_BF_LCMS = False +BF_LCMS = LIBDIR + '/lcms' +BF_LCMS_INC = '${BF_LCMS}/include' +BF_LCMS_LIB = 'lcms' +BF_LCMS_LIBPATH = '${BF_LCMS}/lib' + WITH_BF_JPEG = True BF_JPEG = LIBDIR + '/jpeg' BF_JPEG_INC = '${BF_JPEG}/include' @@ -272,9 +279,9 @@ else: CFLAGS = ['-pipe','-funsigned-char']+ARCH_FLAGS -CPPFLAGS = ['-fpascal-strings']+ARCH_FLAGS -CCFLAGS = ['-pipe','-funsigned-char','-fpascal-strings']+ARCH_FLAGS -CXXFLAGS = ['-pipe','-funsigned-char', '-fpascal-strings']+ARCH_FLAGS +CPPFLAGS = []+ARCH_FLAGS +CCFLAGS = ['-pipe','-funsigned-char']+ARCH_FLAGS +CXXFLAGS = ['-pipe','-funsigned-char']+ARCH_FLAGS if WITH_GHOST_COCOA==True: PLATFORM_LINKFLAGS = ['-fexceptions','-framework','CoreServices','-framework','Foundation','-framework','IOKit','-framework','AppKit','-framework','Cocoa','-framework','Carbon','-framework','AudioUnit','-framework','AudioToolbox','-framework','CoreAudio','-framework','OpenAL']+ARCH_FLAGS diff --git a/config/irix6-config.py b/build_files/scons/config/irix6-config.py similarity index 100% rename from config/irix6-config.py rename to build_files/scons/config/irix6-config.py diff --git a/config/linux2-config.py b/build_files/scons/config/linux2-config.py similarity index 98% rename from config/linux2-config.py rename to build_files/scons/config/linux2-config.py index 199ea391d4e..7a350a74ed5 100644 --- a/config/linux2-config.py +++ b/build_files/scons/config/linux2-config.py @@ -168,7 +168,7 @@ BF_EXPAT_LIBPATH = '/usr/lib' WITH_BF_OPENMP = True #Ray trace optimization -WITH_BF_RAYOPTIMIZATION = False +WITH_BF_RAYOPTIMIZATION = True BF_RAYOPTIMIZATION_SSE_FLAGS = ['-msse','-pthread'] ## @@ -181,6 +181,9 @@ CCFLAGS = ['-pipe','-fPIC','-funsigned-char','-fno-strict-aliasing','-D_LARGEFIL CPPFLAGS = [] CXXFLAGS = ['-pipe','-fPIC','-funsigned-char','-fno-strict-aliasing','-D_LARGEFILE_SOURCE', '-D_FILE_OFFSET_BITS=64'] +if WITH_BF_FFMPEG: + # libavutil needs UINT64_C() + CXXFLAGS += ['-D__STDC_CONSTANT_MACROS', ] REL_CFLAGS = ['-O2'] REL_CCFLAGS = ['-O2'] ##BF_DEPEND = True diff --git a/config/linuxcross-config.py b/build_files/scons/config/linuxcross-config.py similarity index 95% rename from config/linuxcross-config.py rename to build_files/scons/config/linuxcross-config.py index 0f8a15a8c75..1650201f8c6 100644 --- a/config/linuxcross-config.py +++ b/build_files/scons/config/linuxcross-config.py @@ -65,7 +65,7 @@ WITH_BF_DDS = True WITH_BF_JPEG = True BF_JPEG = LIBDIR + '/jpeg' BF_JPEG_INC = '${BF_JPEG}/include' -BF_JPEG_LIB = 'jpeg' +BF_JPEG_LIB = 'libjpeg' BF_JPEG_LIBPATH = '${BF_JPEG}/lib' WITH_BF_PNG = True @@ -83,7 +83,7 @@ BF_TIFF_LIBPATH = '${BF_TIFF}/lib' WITH_BF_ZLIB = True BF_ZLIB = LIBDIR + '/zlib' BF_ZLIB_INC = '${BF_ZLIB}/include' -#BF_ZLIB_LIB = 'z' +BF_ZLIB_LIB = 'libz' BF_ZLIB_LIBPATH = '${BF_ZLIB}/lib' WITH_BF_INTERNATIONAL = True @@ -151,11 +151,9 @@ BF_OPENGL = 'C:\\MingW' BF_OPENGL_INC = '${BF_OPENGL}/include' BF_OPENGL_LIBINC = '${BF_OPENGL}/lib' BF_OPENGL_LIB = 'opengl32 glu32' -BF_OPENGL_LIB_STATIC = [ '${BF_OPENGL}/lib/libGL.a', '${BF_OPENGL}/lib/libGLU.a', - '${BF_OPENGL}/lib/libXmu.a', '${BF_OPENGL}/lib/libXext.a', - '${BF_OPENGL}/lib/libX11.a', '${BF_OPENGL}/lib/libXi.a' ] +BF_OPENGL_LIB_STATIC = [ '${BF_OPENGL}/lib/libGL.a', '${BF_OPENGL}/lib/libGLU.a'] -WITH_BF_OPENMP = True +WITH_BF_OPENMP = False BF_OPENMP = LIBDIR + '/gcc/gomp' BF_OPENMP_INC = '${BF_OPENMP}/include' BF_OPENMP_LIBPATH = '${BF_OPENMP}/lib' @@ -171,7 +169,7 @@ BF_OPENCOLLADA_LIB = 'OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader Open BF_OPENCOLLADA_LIBPATH = '${BF_OPENCOLLADA}/lib ${BF_ICONV_LIBPATH}' #Ray trace optimization -WITH_BF_RAYOPTIMIZATION = False +WITH_BF_RAYOPTIMIZATION = True BF_RAYOPTIMIZATION_SSE_FLAGS = ['-msse'] CCFLAGS = [ '-pipe', '-funsigned-char', '-fno-strict-aliasing' ] diff --git a/config/openbsd3-config.py b/build_files/scons/config/openbsd3-config.py similarity index 100% rename from config/openbsd3-config.py rename to build_files/scons/config/openbsd3-config.py diff --git a/config/sunos5-config.py b/build_files/scons/config/sunos5-config.py similarity index 100% rename from config/sunos5-config.py rename to build_files/scons/config/sunos5-config.py diff --git a/config/win32-mingw-config.py b/build_files/scons/config/win32-mingw-config.py similarity index 99% rename from config/win32-mingw-config.py rename to build_files/scons/config/win32-mingw-config.py index 141658d3217..f8b67781172 100644 --- a/config/win32-mingw-config.py +++ b/build_files/scons/config/win32-mingw-config.py @@ -64,7 +64,7 @@ WITH_BF_DDS = True WITH_BF_JPEG = True BF_JPEG = LIBDIR + '/jpeg' BF_JPEG_INC = '${BF_JPEG}/include' -BF_JPEG_LIB = 'jpeg' +BF_JPEG_LIB = 'liblibjpeg' BF_JPEG_LIBPATH = '${BF_JPEG}/lib' WITH_BF_PNG = True @@ -82,6 +82,7 @@ BF_TIFF_LIBPATH = '${BF_TIFF}/lib' WITH_BF_ZLIB = True BF_ZLIB = LIBDIR + '/zlib' BF_ZLIB_INC = '${BF_ZLIB}/include' +BF_ZLIB_LIB = 'libz' BF_ZLIB_LIBPATH = '${BF_ZLIB}/lib' WITH_BF_INTERNATIONAL = True diff --git a/config/win32-vc-config.py b/build_files/scons/config/win32-vc-config.py similarity index 98% rename from config/win32-vc-config.py rename to build_files/scons/config/win32-vc-config.py index b3766247d2d..ce34737fd49 100644 --- a/config/win32-vc-config.py +++ b/build_files/scons/config/win32-vc-config.py @@ -139,18 +139,18 @@ BF_FFTW3_LIBPATH = '${BF_FFTW3}/lib' WITH_BF_REDCODE = False BF_REDCODE_INC = '#extern' -WITH_BF_COLLADA = False +WITH_BF_COLLADA = True BF_COLLADA = '#source/blender/collada' BF_COLLADA_INC = '${BF_COLLADA}' BF_COLLADA_LIB = 'bf_collada' BF_OPENCOLLADA = LIBDIR + '/opencollada' BF_OPENCOLLADA_INC = '${BF_OPENCOLLADA}/include' -BF_OPENCOLLADA_LIB = 'OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser UTF MathMLSolver xml2 pcre buffer ftoa' +BF_OPENCOLLADA_LIB = 'OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser MathMLSolver xml2 pcre buffer ftoa' BF_OPENCOLLADA_LIBPATH = '${BF_OPENCOLLADA}/lib' #Ray trace optimization -WITH_BF_RAYOPTIMIZATION = False +WITH_BF_RAYOPTIMIZATION = True BF_RAYOPTIMIZATION_SSE_FLAGS = ['/arch:SSE'] WITH_BF_STATICOPENGL = False diff --git a/config/win64-vc-config.py b/build_files/scons/config/win64-vc-config.py similarity index 98% rename from config/win64-vc-config.py rename to build_files/scons/config/win64-vc-config.py index c1cbb7cfee8..46b9034823c 100644 --- a/config/win64-vc-config.py +++ b/build_files/scons/config/win64-vc-config.py @@ -152,18 +152,18 @@ BF_FFTW3_LIBPATH = '${BF_FFTW3}/lib' WITH_BF_REDCODE = False BF_REDCODE_INC = '#extern' -WITH_BF_COLLADA = False +WITH_BF_COLLADA = True BF_COLLADA = '#source/blender/collada' BF_COLLADA_INC = '${BF_COLLADA}' BF_COLLADA_LIB = 'bf_collada' BF_OPENCOLLADA = LIBDIR + '/opencollada' BF_OPENCOLLADA_INC = '${BF_OPENCOLLADA}/include' -BF_OPENCOLLADA_LIB = 'OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser UTF MathMLSolver xml2 pcre' +BF_OPENCOLLADA_LIB = 'OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser MathMLSolver xml2 pcre buffer ftoa' BF_OPENCOLLADA_LIBPATH = '${BF_OPENCOLLADA}/lib' #Ray trace optimization -WITH_BF_RAYOPTIMIZATION = False +WITH_BF_RAYOPTIMIZATION = True BF_RAYOPTIMIZATION_SSE_FLAGS = ['/arch:SSE','/arch:SSE2'] WITH_BF_STATICOPENGL = False diff --git a/tools/Blender.py b/build_files/scons/tools/Blender.py similarity index 94% rename from tools/Blender.py rename to build_files/scons/tools/Blender.py index 69f6850fa52..1195b00b39d 100644 --- a/tools/Blender.py +++ b/build_files/scons/tools/Blender.py @@ -31,6 +31,8 @@ import SCons.Builder import SCons.Tool import bcolors bc = bcolors.bcolors() +import btools +VERSION = btools.VERSION Split = SCons.Util.Split Action = SCons.Action.Action @@ -119,8 +121,9 @@ def setup_staticlibs(lenv): ] libincs = [] - if lenv['OURPLATFORM'] != 'linuxcross': - libincs.append('/usr/lib') + + if lenv['WITH_BF_FFMPEG']: + libincs += Split(lenv['BF_FFMPEG_LIBPATH']) libincs.extend([ lenv['BF_OPENGL_LIBPATH'], @@ -136,8 +139,6 @@ def setup_staticlibs(lenv): libincs += Split(lenv['BF_PYTHON_LIBPATH']) if lenv['WITH_BF_SDL']: libincs += Split(lenv['BF_SDL_LIBPATH']) - if lenv['WITH_BF_FFMPEG']: - libincs += Split(lenv['BF_FFMPEG_LIBPATH']) if lenv['WITH_BF_JACK']: libincs += Split(lenv['BF_JACK_LIBPATH']) if lenv['WITH_BF_SNDFILE']: @@ -146,6 +147,8 @@ def setup_staticlibs(lenv): libincs += Split(lenv['BF_OPENEXR_LIBPATH']) if lenv['WITH_BF_STATICOPENEXR']: statlibs += Split(lenv['BF_OPENEXR_LIB_STATIC']) + if lenv['WITH_BF_LCMS']: + libincs += Split(lenv['BF_LCMS_LIBPATH']) if lenv['WITH_BF_TIFF']: libincs += Split(lenv['BF_TIFF_LIBPATH']) if lenv['WITH_BF_FFTW3']: @@ -177,6 +180,9 @@ def setup_staticlibs(lenv): if lenv['OURPLATFORM'] == 'linuxcross': libincs += Split(lenv['BF_OPENMP_LIBPATH']) + # setting this last so any overriding of manually libs could be handled + if lenv['OURPLATFORM'] not in ('win32-vc', 'win32-mingw', 'win64-vc', 'linuxcross'): + libincs.append('/usr/lib') return statlibs, libincs @@ -356,7 +362,11 @@ class CompZipFile(zipfile.ZipFile): """Partial copy of python2.6's zipfile.ZipFile (see http://www.python.org) to get a extractall() that works on py2.5 and probably earlier distributions.""" def __init__(self, file, mode="r", compression=zipfile.ZIP_STORED, allowZip64=False): - zipfile.ZipFile.__init__(self, file, mode, compression, allowZip64) + if sys.version_info < (2, 6): + zipfile.ZipFile.__init__(self, file, mode, compression) + else: + zipfile.ZipFile.__init__(self, file, mode, compression, allowZip64) + if not hasattr(self,"extractall"): # use our method print "Debug: Using comp_extractall!" self.extractall= self.comp_extractall @@ -458,7 +468,7 @@ def WinPyBundle(target=None, source=None, env=None): py_target = env.subst( env['BF_INSTALLDIR'] ) if py_target[0]=='#': py_target=py_target[1:] - py_target+= '/.blender/python/lib/' + py_target = os.path.join(py_target, VERSION, 'python', 'lib') def printexception(func,path,ex): if os.path.exists(path): #do not report if path does not exist. eg on a fresh build. print str(func) + ' failed on ' + str(path) @@ -513,27 +523,27 @@ def AppIt(target=None, source=None, env=None): commands.getoutput(cmd) cmd = 'cp %s/%s %s/%s.app/Contents/MacOS/%s'%(builddir, binary,builddir, binary, binary) commands.getoutput(cmd) - cmd = 'mkdir %s/%s.app/Contents/MacOS/.blender/'%(builddir, binary) + cmd = 'mkdir %s/%s.app/Contents/MacOS/%s/'%(builddir, binary, VERSION) # print cmd commands.getoutput(cmd) - cmd = builddir + '/%s.app/Contents/MacOS/.blender'%binary + cmd = builddir + '/%s.app/Contents/MacOS/%s'%(binary,VERSION) shutil.copy(bldroot + '/bin/.blender/.bfont.ttf', cmd) shutil.copy(bldroot + '/bin/.blender/.Blanguages', cmd) - cmd = 'cp -R %s/bin/.blender/locale %s/%s.app/Contents/Resources/'%(bldroot,builddir,binary) - commands.getoutput(cmd) - cmd = 'cp -R %s/bin/.blender/locale %s/%s.app/Contents/MacOS/.blender/'%(bldroot,builddir,binary) - commands.getoutput(cmd) - cmd = 'cp %s/bin/.blender/.Blanguages %s/%s.app/Contents/Resources/'%(bldroot,builddir,binary) - commands.getoutput(cmd) - cmd = 'mkdir %s/%s.app/Contents/MacOS/.blender/python/'%(builddir,binary) - commands.getoutput(cmd) - cmd = 'unzip -q %s/release/%s -d %s/%s.app/Contents/MacOS/.blender/python/'%(libdir,python_zip,builddir,binary) - commands.getoutput(cmd) - cmd = 'cp -R %s/release/scripts %s/%s.app/Contents/MacOS/.blender/'%(bldroot,builddir,binary) + cmd = 'cp -R %s/bin/%s/locale %s/%s.app/Contents/Resources/'%(bldroot,VERSION,builddir,binary) commands.getoutput(cmd) - cmd = 'cp -R %s/release/ui %s/%s.app/Contents/MacOS/.blender/'%(bldroot,builddir,binary) + cmd = 'cp -R %s/bin/%s/locale %s/%s.app/Contents/MacOS/%s/'%(bldroot,VERSION,builddir,binary,VERSION) commands.getoutput(cmd) - cmd = 'cp -R %s/release/io %s/%s.app/Contents/MacOS/.blender/'%(bldroot,builddir,binary) + cmd = 'cp %s/bin/%s/.Blanguages %s/%s.app/Contents/Resources/'%(bldroot,VERSION,builddir,binary) + commands.getoutput(cmd) + cmd = 'mkdir %s/%s.app/Contents/MacOS/%s/python/'%(builddir,binary, VERSION) + commands.getoutput(cmd) + cmd = 'unzip -q %s/release/%s -d %s/%s.app/Contents/MacOS/%s/python/'%(libdir,python_zip,builddir,binary,VERSION) + commands.getoutput(cmd) + cmd = 'cp -R %s/release/scripts %s/%s.app/Contents/MacOS/%s/'%(bldroot,builddir,binary,VERSION) + commands.getoutput(cmd) + cmd = 'cp -R %s/release/ui %s/%s.app/Contents/MacOS/%s/'%(bldroot,builddir,binary,VERSION) + commands.getoutput(cmd) + cmd = 'cp -R %s/release/io %s/%s.app/Contents/MacOS/%s/'%(bldroot,builddir,binary,VERSION) commands.getoutput(cmd) cmd = 'chmod +x %s/%s.app/Contents/MacOS/%s'%(builddir,binary, binary) commands.getoutput(cmd) @@ -551,7 +561,7 @@ def my_unixpybundle_print(target, source, env): def UnixPyBundle(target=None, source=None, env=None): # Any Unix except osx - #-- .blender/python/lib/python3.1 + #-- VERSION/python/lib/python3.1 import commands @@ -560,7 +570,7 @@ def UnixPyBundle(target=None, source=None, env=None): commands.getoutput(cmd) if env['WITH_BF_FHS']: dir = os.path.join(env['BF_INSTALLDIR'], 'share', 'blender', env['BF_VERSION']) # BLENDERPATH - else: dir = os.path.join(env['BF_INSTALLDIR'], '.blender') + else: dir = os.path.join(env['BF_INSTALLDIR'], VERSION) py_src = env.subst( env['BF_PYTHON_LIBPATH'] + '/python'+env['BF_PYTHON_VERSION'] ) py_target = env.subst( dir + '/python/lib/python'+env['BF_PYTHON_VERSION'] ) diff --git a/tools/__init__.py b/build_files/scons/tools/__init__.py similarity index 100% rename from tools/__init__.py rename to build_files/scons/tools/__init__.py diff --git a/tools/bcolors.py b/build_files/scons/tools/bcolors.py similarity index 100% rename from tools/bcolors.py rename to build_files/scons/tools/bcolors.py diff --git a/tools/btools.py b/build_files/scons/tools/btools.py similarity index 78% rename from tools/btools.py rename to build_files/scons/tools/btools.py index e76ada3a985..03a1a0f0b7a 100644 --- a/tools/btools.py +++ b/build_files/scons/tools/btools.py @@ -1,4 +1,3 @@ - import os import os.path import SCons.Options @@ -16,6 +15,8 @@ import sys Variables = SCons.Variables BoolVariable = SCons.Variables.BoolVariable +VERSION = '2.52' # This is used in creating the local config directories + def print_arguments(args, bc): if len(args): for k,v in args.iteritems(): @@ -73,7 +74,7 @@ def validate_arguments(args, bc): 'BF_FANCY', 'BF_QUIET', 'BF_LINE_OVERWRITE', 'BF_X264_CONFIG', 'BF_XVIDCORE_CONFIG', - 'WITH_BF_LCMS', 'BF_LCMS_LIB', + 'WITH_BF_LCMS', 'BF_LCMS', 'BF_LCMS_INC', 'BF_LCMS_LIB', 'BF_LCMS_LIBPATH', 'WITH_BF_DOCS', 'BF_NUMJOBS', 'BF_MSVS', @@ -82,7 +83,8 @@ def validate_arguments(args, bc): 'BF_GHOST_DEBUG', 'WITH_BF_RAYOPTIMIZATION', 'BF_RAYOPTIMIZATION_SSE_FLAGS', - 'BF_NO_ELBEEM' + 'BF_NO_ELBEEM', + 'BF_VCREDIST' # Windows-only, and useful only when creating installer ] # Have options here that scons expects to be lists @@ -261,12 +263,18 @@ def read_opts(env, cfg, args): ('BF_PNG_LIB', 'PNG library', ''), ('BF_PNG_LIBPATH', 'PNG library path', ''), - (BoolVariable('WITH_BF_TIFF', 'Use TIFF if true', True)), + (BoolVariable('WITH_BF_TIFF', 'Use TIFF if true', True)), ('BF_TIFF', 'TIFF base path', ''), ('BF_TIFF_INC', 'TIFF include path', ''), ('BF_TIFF_LIB', 'TIFF library', ''), ('BF_TIFF_LIBPATH', 'TIFF library path', ''), + (BoolVariable('WITH_BF_LCMS', 'Enable color correction with lcms', False)), + ('BF_LCMS', 'LCMS base path', ''), + ('BF_LCMS_INC', 'LCMS include path', ''), + ('BF_LCMS_LIB', 'LCMS library', ''), + ('BF_LCMS_LIBPATH', 'LCMS library path', ''), + (BoolVariable('WITH_BF_ZLIB', 'Use ZLib if true', True)), ('BF_ZLIB', 'ZLib base path', ''), ('BF_ZLIB_INC', 'ZLib include path', ''), @@ -418,9 +426,6 @@ def read_opts(env, cfg, args): (BoolVariable('WITH_BF_LZO', 'Enable fast LZO pointcache compression', True)), (BoolVariable('WITH_BF_LZMA', 'Enable best LZMA pointcache compression', True)), - (BoolVariable('WITH_BF_LCMS', 'Enable color correction with lcms', False)), - ('BF_LCMS_LIB', 'LCMSlibrary', 'lcms'), - ('BF_X264_CONFIG', 'configuration flags for x264', ''), ('BF_XVIDCORE_CONFIG', 'configuration flags for xvidcore', ''), (BoolVariable('WITH_BF_DOCS', 'Generate API documentation', False)), @@ -437,36 +442,60 @@ def read_opts(env, cfg, args): (BoolVariable('BF_GHOST_DEBUG', 'Make GHOST print events and info to stdout. (very verbose)', False)), (BoolVariable('WITH_BF_RAYOPTIMIZATION', 'Enable raytracer SSE/SIMD optimization.', False)), - ('BF_RAYOPTIMIZATION_SSE_FLAGS', 'SSE flags', '') + ('BF_RAYOPTIMIZATION_SSE_FLAGS', 'SSE flags', ''), + ('BF_VCREDIST', 'Full path to vcredist', '') ) # end of opts.AddOptions() return localopts def NSIS_print(target, source, env): - return "Creating NSIS installer for Blender 3D" + return "Creating NSIS installer for Blender" def NSIS_Installer(target=None, source=None, env=None): + print "="*35 - if env['OURPLATFORM'] != 'win32-vc' and env['OURPLATFORM'] != 'win32-mingw': + if env['OURPLATFORM'] not in ('win32-vc', 'win32-mingw', 'win64-vc'): print "NSIS installer is only available on Windows." Exit() - - start_dir = os.getcwd() - rel_dir = start_dir + "\\release\\windows\\installer\\" - install_base_dir = start_dir + "\\" - - if not os.path.exists(install_base_dir+env['BF_INSTALLDIR']+'/plugins/include'): - os.mkdir(install_base_dir+env['BF_INSTALLDIR']+'/plugins/include') - - for f in glob.glob('source/blender/blenpluginapi/*.h'): - shutil.copy(f,install_base_dir+env['BF_INSTALLDIR']+'/plugins/include') + if env['OURPLATFORM'] == 'win32-vc': + bitness = '32' + elif env['OURPLATFORM'] == 'win64-vc': + bitness = '64' + else: + bitness = '-mingw' - shutil.copy('source/blender/blenpluginapi/plugin.def',install_base_dir+env['BF_INSTALLDIR']+'/plugins/include/') + start_dir = os.getcwd() + rel_dir = os.path.join(start_dir,'release','windows','installer') + install_base_dir = start_dir + os.sep + + bf_installdir = os.path.join(os.getcwd(),env['BF_INSTALLDIR']) + bf_installdir = os.path.normpath(bf_installdir) + + doneroot = False + rootdirconts = [] + datafiles = '' + l = len(bf_installdir) + + for dp,dn,df in os.walk(bf_installdir): + if not doneroot: + for f in df: + rootdirconts.append(os.path.join(dp,f)) + doneroot = True + else: + if len(df)>0: + dp_tmp = dp[l:] + if dp_tmp.find('python\\lib') > -1: + datafiles += "\n" +r'SetOutPath $INSTDIR'+dp[l:]+"\n\n" + else: + datafiles += "\n"+r'SetOutPath $BLENDERHOME'+dp[l:]+"\n\n" + + for f in df: + outfile = os.path.join(dp,f) + datafiles += ' File '+outfile + "\n" os.chdir("release") v = open("VERSION") version = v.read()[:-1] - shortver = version.split('.')[0] + version.split('.')[1] v.close() #### change to suit install dir #### @@ -476,149 +505,50 @@ def NSIS_Installer(target=None, source=None, env=None): ns = open("00.sconsblender.nsi","r") - ns_cnt = str(ns.read()) ns.close() - # set Python version we compile against - ns_cnt = string.replace(ns_cnt, "[PYTHON_VERSION]", env['BF_PYTHON_VERSION']) + # var replacements + ns_cnt = string.replace(ns_cnt, "[DISTDIR]", os.path.normpath(inst_dir+os.sep)) + ns_cnt = string.replace(ns_cnt, "[VERSION]", version) + ns_cnt = string.replace(ns_cnt, "[SHORTVERSION]", VERSION) + ns_cnt = string.replace(ns_cnt, "[RELDIR]", os.path.normpath(rel_dir)) + ns_cnt = string.replace(ns_cnt, "[BITNESS]", bitness) # do root rootlist = [] - rootdir = os.listdir(inst_dir+"\\") - for rootitem in rootdir: - if os.path.isdir(inst_dir+"\\"+ rootitem) == 0: - rootlist.append("File \"" + os.path.normpath(inst_dir) + "\\" + rootitem+"\"") + for rootitem in rootdirconts: + rootlist.append("File \"" + rootitem + "\"") rootstring = string.join(rootlist, "\n ") + rootstring = rootstring rootstring += "\n\n" ns_cnt = string.replace(ns_cnt, "[ROOTDIRCONTS]", rootstring) + # do delete items delrootlist = [] - for rootitem in rootdir: - if os.path.isdir(inst_dir + rootitem) == 0: - delrootlist.append("Delete $INSTDIR\\" + rootitem) + for rootitem in rootdirconts: + delrootlist.append("Delete $INSTDIR\\" + rootitem[l+1:]) delrootstring = string.join(delrootlist, "\n ") delrootstring += "\n" ns_cnt = string.replace(ns_cnt, "[DELROOTDIRCONTS]", delrootstring) - # do scripts - scriptlist = [] - scriptpath = "%s%s" % (inst_dir, "\\.blender\\scripts") - scriptdir = os.listdir(scriptpath) - for scriptitem in scriptdir: - scriptfile = "%s\\%s" % (scriptpath, scriptitem) - if os.path.isdir(scriptfile) == 0: - scriptfile = os.path.normpath(scriptfile) - scriptlist.append("File \"%s\"" % scriptfile) - scriptstring = string.join(scriptlist, "\n ") - scriptstring += "\n\n" - ns_cnt = string.replace(ns_cnt, "[SCRIPTCONTS]", scriptstring) + ns_cnt = string.replace(ns_cnt, "[DODATAFILES]", datafiles) - # do scripts\bpymodules - bpymodlist = [] - bpymodpath = "%s%s" % (inst_dir, "\\.blender\\scripts\\bpymodules") - bpymoddir = os.listdir(bpymodpath) - - for bpymoditem in bpymoddir: - bpymodfile = "%s\\%s" % (bpymodpath, bpymoditem) - if os.path.isdir(bpymodfile) == 0: - bpymodfile = os.path.normpath(bpymodfile) - bpymodlist.append("File \"%s\"" % bpymodfile) - bpymodstring = string.join(bpymodlist, "\n ") - bpymodstring += "\n\n" - ns_cnt = string.replace(ns_cnt, "[SCRIPTMODCONTS]", bpymodstring) - - # do scripts\bpymodules\colladaimex - colladalist = [] - bpymodpath = "%s%s" % (inst_dir, "\\.blender\\scripts\\bpymodules\\ColladaImEx") - bpymoddir = os.listdir(bpymodpath) - - for bpymoditem in bpymoddir: - bpymodfile = "%s\\%s" % (bpymodpath, bpymoditem) - if os.path.isdir(bpymodfile) == 0: - bpymodfile=os.path.normpath(bpymodfile) - colladalist.append("File \"%s\"" % bpymodfile) - bpymodstring = string.join(colladalist, "\n ") - bpymodstring += "\n\n" - ns_cnt = string.replace(ns_cnt, "[SCRIPTMODCOLLADACONT]", bpymodstring) - - # do scripts\bpydata - bpydatalist = [] - bpydatapath = "%s%s" % (inst_dir, "\\.blender\\scripts\\bpydata") - bpydatadir = os.listdir(bpydatapath) - for bpydataitem in bpydatadir: - bpydatafile = "%s\\%s" % (bpydatapath, bpydataitem) - if os.path.isdir(bpydatafile) == 0: - bpydatalist.append("File \"%s\"" % bpydatafile) - bpydatastring = string.join(bpydatalist, "\n ") - bpydatastring += "\n\n" - ns_cnt = string.replace(ns_cnt, "[SCRIPTDATACONTS]", bpydatastring) - - # do plugins\include - plugincludelist = [] - plugincludepath = "%s%s" % (inst_dir, "\\plugins\\include") - plugincludedir = os.listdir(plugincludepath) - for plugincludeitem in plugincludedir: - plugincludefile = "%s\\%s" % (plugincludepath, plugincludeitem) - if os.path.isdir(plugincludefile) == 0: - if plugincludefile.find('.h') or plugincludefile.find('.DEF'): - plugincludefile = os.path.normpath(plugincludefile) - plugincludelist.append("File \"%s\"" % plugincludefile) - plugincludestring = string.join(plugincludelist, "\n ") - plugincludestring += "\n\n" - ns_cnt = string.replace(ns_cnt, "[PLUGINCONTS]", plugincludestring) - - # do scripts\bpydata\config - cfglist = [] - cfgpath = "%s%s" % (inst_dir, "\\.blender\\scripts\\bpydata\\config") - cfgdir = os.listdir(cfgpath) - for cfgitem in cfgdir: - cfgfile = "%s\\%s" % (cfgpath, cfgitem) - if os.path.isdir(cfgfile) == 0: - cfglist.append("File \"%s\"" % cfgfile) - cfgstring = string.join(cfglist, "\n ") - cfgstring += "\n\n" - ns_cnt = string.replace(ns_cnt, "[SCRIPTDATACFGCONTS]", cfgstring) - - # do dotblender - dotblendlist = [] - dotblenddir = os.listdir(inst_dir+"\\.blender") - for dotblenditem in dotblenddir: - if os.path.isdir(inst_dir + "\\.blender\\" + dotblenditem) == 0: - dotblendlist.append("File \"" + os.path.normpath(inst_dir) + "\\.blender\\" + - dotblenditem+"\"") - dotblendstring = string.join(dotblendlist, "\n ") - dotblendstring += "\n\n" - ns_cnt = string.replace(ns_cnt, "[DOTBLENDERCONTS]", dotblendstring) - - # do language files - langlist = [] - langfiles = [] - langdir = os.listdir(inst_dir + "\\.blender\\locale") - for langitem in langdir: - if os.path.isdir(inst_dir + "\\.blender\\locale\\" + langitem) == 1: - langfiles.append("SetOutPath $BLENDERHOME\\.blender\\locale\\" + langitem + "\\LC_MESSAGES") - langfiles.append("File \"" + os.path.normpath(inst_dir) + "\\.blender\\locale\\" - + langitem + "\\LC_MESSAGES\\blender.mo\"") - langstring = string.join(langfiles, "\n ") - langstring += "\n\n" - ns_cnt = string.replace(ns_cnt, "[LANGUAGECONTS]", langstring) - - # var replacements - ns_cnt = string.replace(ns_cnt, "DISTDIR", os.path.normpath(inst_dir+"\\")) - ns_cnt = string.replace(ns_cnt, "SHORTVER", shortver) - ns_cnt = string.replace(ns_cnt, "VERSION", version) - ns_cnt = string.replace(ns_cnt, "RELDIR", os.path.normpath(rel_dir)) + # Setup vcredist part + vcredist = "File \""+env['BF_VCREDIST'] + "\"\n" + vcredist += " ExecWait '\"$TEMP\\" + os.path.basename(env['BF_VCREDIST']) + "\" /q'\n" + vcredist += " Delete \"$TEMP\\" + os.path.basename(env['BF_VCREDIST'])+"\"" + ns_cnt = string.replace(ns_cnt, "[VCREDIST]", vcredist) tmpnsi = os.path.normpath(install_base_dir+os.sep+env['BF_BUILDDIR']+os.sep+"00.blender_tmp.nsi") new_nsis = open(tmpnsi, 'w') new_nsis.write(ns_cnt) new_nsis.close() - print "Preparing nsis file looks ok\n" + print "NSIS Installer script created" os.chdir(start_dir) - print "try to launch 'makensis' ...make sure it is on the path \n" + print "Launching 'makensis'" cmdline = "makensis " + "\""+tmpnsi+"\"" diff --git a/tools/crossmingw.py b/build_files/scons/tools/crossmingw.py similarity index 100% rename from tools/crossmingw.py rename to build_files/scons/tools/crossmingw.py diff --git a/tools/mstoolkit.py b/build_files/scons/tools/mstoolkit.py similarity index 100% rename from tools/mstoolkit.py rename to build_files/scons/tools/mstoolkit.py diff --git a/doc/blender.1 b/doc/blender.1 new file mode 100644 index 00000000000..43ac5638765 --- /dev/null +++ b/doc/blender.1 @@ -0,0 +1,338 @@ +.TH "BLENDER" "1" "June 27, 2010" "Blender Blender 2\&.52 (sub 5) " + +.SH NAME +blender \- a 3D modelling and rendering package +.SH SYNOPSIS +.B blender [args ...] [file] [args ...] +.br +.SH DESCRIPTION +.PP +.B blender +is a 3D modelling and rendering package. It is the in-house software of a high quality animation studio, Blender has proven to be an extremely fast and versatile design instrument. The software has a personal touch, offering a unique approach to the world of Three Dimensions. + +Use Blender to create TV commercials, to make technical visualizations, business graphics, to do some morphing, or design user interfaces. You can easy build and manage complex environments. The renderer is versatile and extremely fast. All basic animation principles (curves & keys) are well implemented. + +http://www.blender.org +.SH OPTIONS + +Blender 2.52 (sub 5) Build +Usage: blender [args ...] [file] [args ...] +.br +.SS "Render Options:" + +.TP +.B \-b or \-\-background +.br +Load in background (often used for UI\-less rendering) +.br + +.TP +.B \-a or \-\-render\-anim +.br +Render frames from start to end (inclusive) +.br + +.TP +.B \-S or \-\-scene +.br +Set the active scene for rendering +.br + +.TP +.B \-f or \-\-render\-frame +.br +Render frame and save it. +.br ++ start frame relative, \- end frame relative. +.br + +.TP +.B \-s or \-\-frame\-start +.br +Set start to frame (use before the \-a argument) +.br + +.TP +.B \-e or \-\-frame\-end +.br +Set end to frame (use before the \-a argument) +.br + +.TP +.B \-j or \-\-frame\-jump +.br +Set number of frames to step forward after each rendered frame +.br + +.TP +.B \-o or \-\-render\-output +.br +Set the render path and file name. +.br +Use // at the start of the path to +.br + render relative to the blend file. +.br +The # characters are replaced by the frame number, and used to define zero padding. +.br + ani_##_test.png becomes ani_01_test.png +.br + test\-######.png becomes test\-000001.png +.br + When the filename does not contain #, The suffix #### is added to the filename +.br +The frame number will be added at the end of the filename. +.br + eg: blender \-b foobar.blend \-o //render_ \-F PNG \-x 1 \-a +.br + //render_ becomes //render_####, writing frames as //render_0001.png// +.br + +.TP +.B \-E or \-\-engine +.br +Specify the render engine +.br +use \-E help to list available engines +.br + +.IP + +.SS "Format Options:" + +.TP +.B \-F or \-\-render\-format +.br +Set the render format, Valid options are... +.br + TGA IRIS JPEG MOVIE IRIZ RAWTGA +.br + AVIRAW AVIJPEG PNG BMP FRAMESERVER +.br +(formats that can be compiled into blender, not available on all systems) +.br + HDR TIFF EXR MULTILAYER MPEG AVICODEC QUICKTIME CINEON DPX DDS +.br + +.TP +.B \-x or \-\-use\-extension +.br +Set option to add the file extension to the end of the file +.br + +.TP +.B \-t or \-\-threads +.br +Use amount of for rendering in background +.br +[1\-BLENDER_MAX_THREADS], 0 for systems processor count. +.br + +.IP + +.SS "Animation Playback Options:" + +.TP +.B \-a +.br +Playback , only operates this way when not running in background. +.br + \-p Open with lower left corner at , +.br + \-m Read from disk (Don't buffer) +.br + \-f Specify FPS to start with +.br + \-j Set frame step to +.br + +.IP + +.SS "Window Options:" + +.TP +.B \-w or \-\-window\-border +.br +Force opening with borders (default) +.br + +.TP +.B \-W or \-\-window\-borderless +.br +Force opening with without borders +.br + +.TP +.B \-p or \-\-window\-geometry +.br +Open with lower left corner at , and width and height as , +.br + +.IP + +.SS "Game Engine Specific Options:" + +.TP +.B \-g Game Engine specific options +.br +\-g fixedtime Run on 50 hertz without dropping frames +.br +\-g vertexarrays Use Vertex Arrays for rendering (usually faster) +.br +\-g nomipmap No Texture Mipmapping +.br +\-g linearmipmap Linear Texture Mipmapping instead of Nearest (default) +.br + +.IP + +.SS "Misc Options:" + +.TP +.B \-d or \-\-debug +.br +Turn debugging on +.br + +.IP +* Prints every operator call and their arguments +.br +* Disables mouse grab (to interact with a debugger in some cases) +.br +* Keeps python sys.stdin rather then setting it to None +.br + +.TP +.B \-\-debug\-fpe +.br +Enable floating point exceptions +.br + +.IP + +.TP +.B \-nojoystick +.br +Disable joystick support +.br + +.TP +.B \-noglsl +.br +Disable GLSL shading +.br + +.TP +.B \-noaudio +.br +Force sound system to None +.br + +.TP +.B \-setaudio +.br +Force sound system to a specific device +.br +NULL SDL OPENAL JACK +.br + +.IP + +.TP +.B \-h or \-\-help +.br +Print this help text and exit +.br + +.IP + +.TP +.B \-y or \-\-enable\-autoexec +.br +Enable automatic python script execution (default) +.br + +.TP +.B \-Y or \-\-disable\-autoexec +.br +Disable automatic python script execution (pydrivers, pyconstraints, pynodes) +.br + +.IP + +.TP +.B \-P or \-\-python +.br +Run the given Python script (filename or Blender Text) +.br + +.TP +.B \-\-python\-console +.br +Run blender with an interactive console +.br + +.TP +.B \-v or \-\-version +.br +Print Blender version and exit +.br + +.TP +.B \-\- +.br +Ends option processing, following arguments passed unchanged. Access via python's sys.argv +.br + +.SS "Other Options:" + +.TP +.B /? +.br +Print this help text and exit (windows only) +.br + +.TP +.B \-R +.br +Register .blend extension (windows only) +.br + +.SS "Argument Parsing:" + + arguments must be separated by white space. eg + "blender \-ba test.blend" + ...will ignore the 'a' + "blender \-b test.blend \-f8" + ...will ignore 8 because there is no space between the \-f and the frame value +.br +.SS "Argument Order:" + +Arguments are executed in the order they are given. eg + "blender \-\-background test.blend \-\-render\-frame 1 \-\-render\-output /tmp" + ...will not render to /tmp because '\-\-render\-frame 1' renders before the output path is set + "blender \-\-background \-\-render\-output /tmp test.blend \-\-render\-frame 1" + ...will not render to /tmp because loading the blend file overwrites the render output that was set + "blender \-\-background test.blend \-\-render\-output /tmp \-\-render\-frame 1" works as expected. +.br +.br +.SH "ENVIRONMENT VARIABLES" + \fIHOME\fR Store files such as .blender/ .B.blend .Bfs .Blog here. + \fIBLENDERPATH\fR System directory to use for data files and scripts. + For this build of blender the default \fIBLENDERPATH\fR is... + "/usr/local/share/blender/2.5" + setting the \fIBLENDERPATH\fR will override this + \fITMP\fR or \fITMPDIR\fR Store temporary files here. + \fIPYTHONHOME\fR Path to the python directory, eg. /usr/lib/python. +.br +.br + +.br +.SH SEE ALSO +.B yafaray(1) + +.br +.SH AUTHORS +This manpage was written for a Debian GNU/Linux system by Daniel Mester + and updated by Cyril Brulebois + and Dan Eicher . diff --git a/doc/blender.1.py b/doc/blender.1.py new file mode 100644 index 00000000000..c77e5ccbc3d --- /dev/null +++ b/doc/blender.1.py @@ -0,0 +1,134 @@ +#!/usr/bin/python + +# ##### BEGIN GPL LICENSE BLOCK ##### +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# ##### END GPL LICENSE BLOCK ##### + +# + +import subprocess +import os + +import time +import datetime + + +def man_format(data): + data = data.replace("-", "\\-") + data = data.replace("\t", " ") + # data = data.replace("$", "\\fI") + + data_ls = [] + for w in data.split(): + if w.startswith("$"): + w = "\\fI" + w[1:] + "\\fR" + + data_ls.append(w) + + data = data[:len(data) - len(data.lstrip())] + " ".join(data_ls) + + return data + + +blender_bin = os.path.join(os.path.dirname(__file__), "../blender") + +blender_help = subprocess.Popen([blender_bin, "--help"], stdout=subprocess.PIPE).communicate()[0].decode() + +blender_version = subprocess.Popen([blender_bin, "--version"], stdout=subprocess.PIPE).communicate()[0].decode().strip() +blender_version = blender_version.split("Build")[0] + +date_string = datetime.date.fromtimestamp(time.time()).strftime("%B %d, %Y") + +filepath = __file__.replace(".py", "") + +file = open(filepath, "w") + +fw = file.write + +fw('.TH "BLENDER" "1" "%s" "Blender %s"\n' % (date_string, blender_version.replace(".", "\\&."))) + +fw(''' +.SH NAME +blender \- a 3D modelling and rendering package''') + +fw(''' +.SH SYNOPSIS +.B blender [args ...] [file] [args ...]''') + +fw(''' +.br +.SH DESCRIPTION +.PP +.B blender +is a 3D modelling and rendering package. It is the in-house software of a high quality animation studio, Blender has proven to be an extremely fast and versatile design instrument. The software has a personal touch, offering a unique approach to the world of Three Dimensions. + +Use Blender to create TV commercials, to make technical visualizations, business graphics, to do some morphing, or design user interfaces. You can easy build and manage complex environments. The renderer is versatile and extremely fast. All basic animation principles (curves & keys) are well implemented. + +http://www.blender.org''') + +fw(''' +.SH OPTIONS''') + +fw("\n\n") + +lines = [line.rstrip() for line in blender_help.split("\n")] + +while lines: + l = lines.pop(0) + if l.startswith("Environment Variables:"): + fw('.SH "ENVIRONMENT VARIABLES"\n') + elif l.endswith(":"): # one line + fw('.SS "%s"\n\n' % l) + elif l.startswith("-") or l.startswith("/"): # can be multi line + + fw('.TP\n') + fw('.B %s\n' % man_format(l)) + + while lines: + # line with no + if lines[0].strip() and len(lines[0].lstrip()) == len(lines[0]): # no white space + break + + if not l: # second blank line + fw('.IP\n') + else: + fw('.br\n') + + l = lines.pop(0) + l = l[1:] # remove first whitespace (tab) + + fw('%s\n' % man_format(l)) + + else: + if not l.strip(): + fw('.br\n') + else: + fw('%s\n' % man_format(l)) + +# footer + +fw(''' +.br +.SH SEE ALSO +.B yafaray(1) + +.br +.SH AUTHORS +This manpage was written for a Debian GNU/Linux system by Daniel Mester + and updated by Cyril Brulebois + and Dan Eicher . +''') diff --git a/extern/glew/include/GL/glew.h b/extern/glew/include/GL/glew.h index 2014092e877..3cb7bed3dda 100644 --- a/extern/glew/include/GL/glew.h +++ b/extern/glew/include/GL/glew.h @@ -2702,7 +2702,7 @@ typedef GLenum (GLAPIENTRY * PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); typedef void (GLAPIENTRY * PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint* framebuffers); typedef void (GLAPIENTRY * PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint* renderbuffers); typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURLAYERPROC) (GLenum target,GLenum attachment, GLuint texture,GLint level,GLint layer); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target,GLenum attachment, GLuint texture,GLint level,GLint layer); typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint layer); @@ -2723,7 +2723,7 @@ typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum targ #define glDeleteFramebuffers GLEW_GET_FUN(__glewDeleteFramebuffers) #define glDeleteRenderbuffers GLEW_GET_FUN(__glewDeleteRenderbuffers) #define glFramebufferRenderbuffer GLEW_GET_FUN(__glewFramebufferRenderbuffer) -#define glFramebufferTexturLayer GLEW_GET_FUN(__glewFramebufferTexturLayer) +#define glFramebufferTextureLayer GLEW_GET_FUN(__glewFramebufferTextureLayer) #define glFramebufferTexture1D GLEW_GET_FUN(__glewFramebufferTexture1D) #define glFramebufferTexture2D GLEW_GET_FUN(__glewFramebufferTexture2D) #define glFramebufferTexture3D GLEW_GET_FUN(__glewFramebufferTexture3D) @@ -8288,7 +8288,6 @@ typedef void (GLAPIENTRY * PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum typedef void (GLAPIENTRY * PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint* params); typedef void (GLAPIENTRY * PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3); typedef void (GLAPIENTRY * PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1); -typedef void (GLAPIENTRY * PFNGLVIDEOPARAMETERIVNVPROC) (GLuint video_slot, GLenum pname, const GLint* params); #define glGetVideoi64vNV GLEW_GET_FUN(__glewGetVideoi64vNV) #define glGetVideoivNV GLEW_GET_FUN(__glewGetVideoivNV) @@ -10563,7 +10562,7 @@ GLEW_FUN_EXPORT PFNGLCHECKFRAMEBUFFERSTATUSPROC __glewCheckFramebufferStatus; GLEW_FUN_EXPORT PFNGLDELETEFRAMEBUFFERSPROC __glewDeleteFramebuffers; GLEW_FUN_EXPORT PFNGLDELETERENDERBUFFERSPROC __glewDeleteRenderbuffers; GLEW_FUN_EXPORT PFNGLFRAMEBUFFERRENDERBUFFERPROC __glewFramebufferRenderbuffer; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURLAYERPROC __glewFramebufferTexturLayer; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer; GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE1DPROC __glewFramebufferTexture1D; GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE2DPROC __glewFramebufferTexture2D; GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE3DPROC __glewFramebufferTexture3D; @@ -11612,7 +11611,6 @@ GLEW_FUN_EXPORT PFNGLGETVIDEOUI64VNVPROC __glewGetVideoui64vNV; GLEW_FUN_EXPORT PFNGLGETVIDEOUIVNVPROC __glewGetVideouivNV; GLEW_FUN_EXPORT PFNGLPRESENTFRAMEDUALFILLNVPROC __glewPresentFrameDualFillNV; GLEW_FUN_EXPORT PFNGLPRESENTFRAMEKEYEDNVPROC __glewPresentFrameKeyedNV; -GLEW_FUN_EXPORT PFNGLVIDEOPARAMETERIVNVPROC __glewVideoParameterivNV; GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV; GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV; diff --git a/extern/glew/src/glew.c b/extern/glew/src/glew.c index 24c6a726c38..1d947d364d3 100644 --- a/extern/glew/src/glew.c +++ b/extern/glew/src/glew.c @@ -547,7 +547,7 @@ PFNGLCHECKFRAMEBUFFERSTATUSPROC __glewCheckFramebufferStatus = NULL; PFNGLDELETEFRAMEBUFFERSPROC __glewDeleteFramebuffers = NULL; PFNGLDELETERENDERBUFFERSPROC __glewDeleteRenderbuffers = NULL; PFNGLFRAMEBUFFERRENDERBUFFERPROC __glewFramebufferRenderbuffer = NULL; -PFNGLFRAMEBUFFERTEXTURLAYERPROC __glewFramebufferTexturLayer = NULL; +PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer = NULL; PFNGLFRAMEBUFFERTEXTURE1DPROC __glewFramebufferTexture1D = NULL; PFNGLFRAMEBUFFERTEXTURE2DPROC __glewFramebufferTexture2D = NULL; PFNGLFRAMEBUFFERTEXTURE3DPROC __glewFramebufferTexture3D = NULL; @@ -1596,7 +1596,6 @@ PFNGLGETVIDEOUI64VNVPROC __glewGetVideoui64vNV = NULL; PFNGLGETVIDEOUIVNVPROC __glewGetVideouivNV = NULL; PFNGLPRESENTFRAMEDUALFILLNVPROC __glewPresentFrameDualFillNV = NULL; PFNGLPRESENTFRAMEKEYEDNVPROC __glewPresentFrameKeyedNV = NULL; -PFNGLVIDEOPARAMETERIVNVPROC __glewVideoParameterivNV = NULL; PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV = NULL; PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV = NULL; @@ -2739,7 +2738,7 @@ static GLboolean _glewInit_GL_ARB_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT) r = ((glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffers")) == NULL) || r; r = ((glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffers")) == NULL) || r; r = ((glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbuffer")) == NULL) || r; - r = ((glFramebufferTexturLayer = (PFNGLFRAMEBUFFERTEXTURLAYERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexturLayer")) == NULL) || r; + r = ((glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayer")) == NULL) || r; r = ((glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1D")) == NULL) || r; r = ((glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2D")) == NULL) || r; r = ((glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3D")) == NULL) || r; @@ -5303,7 +5302,6 @@ static GLboolean _glewInit_GL_NV_present_video (GLEW_CONTEXT_ARG_DEF_INIT) r = ((glGetVideouivNV = (PFNGLGETVIDEOUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideouivNV")) == NULL) || r; r = ((glPresentFrameDualFillNV = (PFNGLPRESENTFRAMEDUALFILLNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameDualFillNV")) == NULL) || r; r = ((glPresentFrameKeyedNV = (PFNGLPRESENTFRAMEKEYEDNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameKeyedNV")) == NULL) || r; - r = ((glVideoParameterivNV = (PFNGLVIDEOPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoParameterivNV")) == NULL) || r; return r; } diff --git a/intern/ghost/CMakeLists.txt b/intern/ghost/CMakeLists.txt index fa630ce26f0..1a7627c9099 100644 --- a/intern/ghost/CMakeLists.txt +++ b/intern/ghost/CMakeLists.txt @@ -42,6 +42,7 @@ SET(SRC ${CMAKE_CURRENT_SOURCE_DIR}/intern/GHOST_ISystem.cpp ${CMAKE_CURRENT_SOURCE_DIR}/intern/GHOST_ModifierKeys.cpp ${CMAKE_CURRENT_SOURCE_DIR}/intern/GHOST_NDOFManager.cpp + ${CMAKE_CURRENT_SOURCE_DIR}/intern/GHOST_Path-api.cpp ${CMAKE_CURRENT_SOURCE_DIR}/intern/GHOST_Rect.cpp ${CMAKE_CURRENT_SOURCE_DIR}/intern/GHOST_System.cpp ${CMAKE_CURRENT_SOURCE_DIR}/intern/GHOST_TimerManager.cpp diff --git a/intern/ghost/GHOST_C-api.h b/intern/ghost/GHOST_C-api.h index 346fa292520..28fa72f9700 100644 --- a/intern/ghost/GHOST_C-api.h +++ b/intern/ghost/GHOST_C-api.h @@ -264,7 +264,24 @@ extern int GHOST_DispatchEvents(GHOST_SystemHandle systemhandle); extern GHOST_TSuccess GHOST_AddEventConsumer(GHOST_SystemHandle systemhandle, GHOST_EventConsumerHandle consumerhandle); +/*************************************************************************************** + ** Progress bar functionality + ***************************************************************************************/ +/** + * Sets the progress bar value displayed in the window/application icon + * @param windowhandle The handle to the window + * @param progress The progress % (0.0 to 1.0) + */ +extern GHOST_TSuccess GHOST_SetProgressBar(GHOST_WindowHandle windowhandle, float progress); + +/** + * Hides the progress bar in the icon + * @param windowhandle The handle to the window + */ +extern GHOST_TSuccess GHOST_EndProgressBar(GHOST_WindowHandle windowhandle); + + /*************************************************************************************** ** N-degree of freedom device management functionality ***************************************************************************************/ @@ -819,20 +836,6 @@ extern GHOST_TUns8* GHOST_getClipboard(int selection); */ extern void GHOST_putClipboard(GHOST_TInt8 *buffer, int selection); -/** - * Determine the base dir in which shared resources are located. It will first try to use - * "unpack and run" path, then look for properly installed path, not including versioning. - * @return Unsigned char string pointing to system dir (eg /usr/share/blender/). - */ -extern const GHOST_TUns8* GHOST_getSystemDir(); - -/** - * Determine the base dir in which user configuration is stored, not including versioning. - * If needed, it will create the base directory. - * @return Unsigned char string pointing to user dir (eg ~/.blender/). - */ -extern const GHOST_TUns8* GHOST_getUserDir(); - #ifdef __cplusplus } diff --git a/intern/ghost/GHOST_ISystem.h b/intern/ghost/GHOST_ISystem.h index 8d80c74e140..47f142e4c8a 100644 --- a/intern/ghost/GHOST_ISystem.h +++ b/intern/ghost/GHOST_ISystem.h @@ -370,12 +370,7 @@ public: */ virtual void putClipboard(GHOST_TInt8 *buffer, bool selection) const = 0; - - /*************************************************************************************** - ** Determine special paths. - ***************************************************************************************/ - - /** + /** * Determine the base dir in which shared resources are located. It will first try to use * "unpack and run" path, then look for properly installed path, not including versioning. * @return Unsigned char string pointing to system dir (eg /usr/share/blender/). @@ -389,6 +384,11 @@ public: */ virtual const GHOST_TUns8* getUserDir() const = 0; + /** + * Determine the directory of the current binary + * @return Unsigned char string pointing to the binary dir + */ + virtual const GHOST_TUns8* getBinaryDir() const = 0; protected: /** * Initialize the system. diff --git a/intern/ghost/GHOST_IWindow.h b/intern/ghost/GHOST_IWindow.h index a024b2b51e5..83757b17e8b 100644 --- a/intern/ghost/GHOST_IWindow.h +++ b/intern/ghost/GHOST_IWindow.h @@ -234,6 +234,21 @@ public: */ virtual const GHOST_TabletData* GetTabletData() = 0; + /*************************************************************************************** + ** Progress bar functionality + ***************************************************************************************/ + + /** + * Sets the progress bar value displayed in the window/application icon + * @param progress The progress % + */ + virtual GHOST_TSuccess setProgressBar(float progress) = 0; + + /** + * Hides the progress bar in the icon + */ + virtual GHOST_TSuccess endProgressBar() = 0; + /*************************************************************************************** ** Cursor management functionality ***************************************************************************************/ diff --git a/intern/ghost/GHOST_Path-api.h b/intern/ghost/GHOST_Path-api.h new file mode 100644 index 00000000000..c38a4e2de88 --- /dev/null +++ b/intern/ghost/GHOST_Path-api.h @@ -0,0 +1,63 @@ +/** + * $Id$ + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2010 by Blender Foundation. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#ifndef GHOST_PATH_API_H +#define GHOST_PATH_API_H + +#include "GHOST_Types.h" + +#ifdef __cplusplus +extern "C" { +#endif + +/** + * Determine the base dir in which shared resources are located. It will first try to use + * "unpack and run" path, then look for properly installed path, not including versioning. + * @return Unsigned char string pointing to system dir (eg /usr/share/blender/). + */ +extern const GHOST_TUns8* GHOST_getSystemDir(); + +/** + * Determine the base dir in which user configuration is stored, not including versioning. + * @return Unsigned char string pointing to user dir (eg ~). + */ +extern const GHOST_TUns8* GHOST_getUserDir(); + + +/** + * Determine the dir in which the binary file is found. + * @return Unsigned char string pointing to binary dir (eg ~/usr/local/bin/). + */ +extern const GHOST_TUns8* GHOST_getBinaryDir(); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/intern/ghost/intern/GHOST_C-api.cpp b/intern/ghost/intern/GHOST_C-api.cpp index 44b361d21e4..839d85c9617 100644 --- a/intern/ghost/intern/GHOST_C-api.cpp +++ b/intern/ghost/intern/GHOST_C-api.cpp @@ -248,6 +248,21 @@ GHOST_TSuccess GHOST_AddEventConsumer(GHOST_SystemHandle systemhandle, GHOST_Eve return system->addEventConsumer((GHOST_CallbackEventConsumer*)consumerhandle); } +GHOST_TSuccess GHOST_SetProgressBar(GHOST_WindowHandle windowhandle,float progress) +{ + GHOST_IWindow* window = (GHOST_IWindow*) windowhandle; + + return window->setProgressBar(progress); +} + +GHOST_TSuccess GHOST_EndProgressBar(GHOST_WindowHandle windowhandle) +{ + GHOST_IWindow* window = (GHOST_IWindow*) windowhandle; + + return window->endProgressBar(); +} + + int GHOST_OpenNDOF(GHOST_SystemHandle systemhandle, GHOST_WindowHandle windowhandle, GHOST_NDOFLibraryInit_fp setNdofLibraryInit, GHOST_NDOFLibraryShutdown_fp setNdofLibraryShutdown, @@ -850,15 +865,3 @@ void GHOST_putClipboard(GHOST_TInt8 *buffer, int selection) GHOST_ISystem* system = GHOST_ISystem::getSystem(); system->putClipboard(buffer, selection); } - -const GHOST_TUns8* GHOST_getSystemDir() -{ - GHOST_ISystem* system = GHOST_ISystem::getSystem(); - return system->getSystemDir(); -} - -const GHOST_TUns8* GHOST_getUserDir() -{ - GHOST_ISystem* system = GHOST_ISystem::getSystem(); - return system->getUserDir(); -} diff --git a/intern/ghost/intern/GHOST_Path-api.cpp b/intern/ghost/intern/GHOST_Path-api.cpp new file mode 100644 index 00000000000..b2b7c68e998 --- /dev/null +++ b/intern/ghost/intern/GHOST_Path-api.cpp @@ -0,0 +1,50 @@ +/** + * $Id$ + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2010 by Blender Foundation. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#include "intern/GHOST_Debug.h" +#include "GHOST_Path-api.h" +#include "GHOST_ISystem.h" + +const GHOST_TUns8* GHOST_getSystemDir() +{ + GHOST_ISystem* system = GHOST_ISystem::getSystem(); + return system ? system->getSystemDir() : NULL; +} + +const GHOST_TUns8* GHOST_getUserDir() +{ + GHOST_ISystem* system = GHOST_ISystem::getSystem(); + return system ? system->getUserDir() : NULL; /* will be NULL in background mode */ +} + +const GHOST_TUns8* GHOST_getBinaryDir() +{ + GHOST_ISystem* system = GHOST_ISystem::getSystem(); + return system ? system->getBinaryDir() : NULL; /* will be NULL in background mode */ +} diff --git a/intern/ghost/intern/GHOST_System.h b/intern/ghost/intern/GHOST_System.h index d6c6a356323..a18670738fe 100644 --- a/intern/ghost/intern/GHOST_System.h +++ b/intern/ghost/intern/GHOST_System.h @@ -297,7 +297,7 @@ public: */ virtual void putClipboard(GHOST_TInt8 *buffer, bool selection) const = 0; - /** + /** * Determine the base dir in which shared resources are located. It will first try to use * "unpack and run" path, then look for properly installed path, not including versioning. * @return Unsigned char string pointing to system dir (eg /usr/share/blender/). @@ -311,6 +311,11 @@ public: */ virtual const GHOST_TUns8* getUserDir() const = 0; + /** + * Determine the directory of the current binary + * @return Unsigned char string pointing to the binary dir + */ + virtual const GHOST_TUns8* getBinaryDir() const = 0; protected: /** * Initialize the system. diff --git a/intern/ghost/intern/GHOST_SystemCarbon.cpp b/intern/ghost/intern/GHOST_SystemCarbon.cpp index 5522a0736c4..ecdc03b4347 100644 --- a/intern/ghost/intern/GHOST_SystemCarbon.cpp +++ b/intern/ghost/intern/GHOST_SystemCarbon.cpp @@ -1215,9 +1215,10 @@ void GHOST_SystemCarbon::putClipboard(GHOST_TInt8 *buffer, bool selection) const } } + const GHOST_TUns8* GHOST_SystemCarbon::getSystemDir() const { - return (GHOST_TUns8*)"/Library/Application Support/Blender"; + return (GHOST_TUns8*)"/Library/Application Support"; } const GHOST_TUns8* GHOST_SystemCarbon::getUserDir() const @@ -1228,9 +1229,24 @@ const GHOST_TUns8* GHOST_SystemCarbon::getUserDir() const if (env) { strncpy(usrPath, env, 245); usrPath[245]=0; - strcat(usrPath, "/Library/Application Support/Blender"); + strcat(usrPath, "/Library/Application Support"); return (GHOST_TUns8*) usrPath; } else return NULL; } + +const GHOST_TUns8* GHOST_SystemCarbon::getBinaryDir() const +{ + CFURLRef bundleURL; + CFStringRef pathStr; + static char path[256]; + CFBundleRef mainBundle = CFBundleGetMainBundle(); + + bundleURL = CFBundleCopyBundleURL(mainBundle); + pathStr = CFURLCopyFileSystemPath(bundleURL, kCFURLPOSIXPathStyle); + CFStringGetCString(pathStr, path, 255, kCFStringEncodingASCII); + CFRelease(pathStr); + CFRelease(bundleURL); + return (GHOST_TUns8*)path; +} diff --git a/intern/ghost/intern/GHOST_SystemCarbon.h b/intern/ghost/intern/GHOST_SystemCarbon.h index ebd929749b6..723652dc872 100644 --- a/intern/ghost/intern/GHOST_SystemCarbon.h +++ b/intern/ghost/intern/GHOST_SystemCarbon.h @@ -190,6 +190,7 @@ public: */ virtual void putClipboard(GHOST_TInt8 *buffer, bool selection) const; + /** * Determine the base dir in which shared resources are located. It will first try to use * "unpack and run" path, then look for properly installed path, not including versioning. @@ -204,6 +205,12 @@ public: */ virtual const GHOST_TUns8* getUserDir() const; + /** + * Determine the directory of the current binary + * @return Unsigned char string pointing to the binary dir + */ + virtual const GHOST_TUns8* getBinaryDir() const; + protected: /** * Initializes the system. diff --git a/intern/ghost/intern/GHOST_SystemCocoa.h b/intern/ghost/intern/GHOST_SystemCocoa.h index b97c36f04a8..2e7c9b1d037 100644 --- a/intern/ghost/intern/GHOST_SystemCocoa.h +++ b/intern/ghost/intern/GHOST_SystemCocoa.h @@ -227,6 +227,12 @@ public: */ virtual const GHOST_TUns8* getUserDir() const; + /** + * Determine the directory of the current binary + * @return Unsigned char string pointing to the binary dir + */ + virtual const GHOST_TUns8* getBinaryDir() const; + /** * Handles a window event. Called by GHOST_WindowCocoa window delegate * @param eventType The type of window event diff --git a/intern/ghost/intern/GHOST_SystemCocoa.mm b/intern/ghost/intern/GHOST_SystemCocoa.mm index 2cec24714be..6c29b7411fc 100644 --- a/intern/ghost/intern/GHOST_SystemCocoa.mm +++ b/intern/ghost/intern/GHOST_SystemCocoa.mm @@ -813,7 +813,11 @@ GHOST_TSuccess GHOST_SystemCocoa::setCursorPosition(GHOST_TInt32 x, GHOST_TInt32 GHOST_WindowCocoa* window = (GHOST_WindowCocoa*)m_windowManager->getActiveWindow(); if (!window) return GHOST_kFailure; + //Cursor and mouse dissociation placed here not to interfere with continuous grab + // (in cont. grab setMouseCursorPosition is directly called) + CGAssociateMouseAndMouseCursorPosition(false); setMouseCursorPosition(x, y); + CGAssociateMouseAndMouseCursorPosition(true); //Force mouse move event (not pushed by Cocoa) window->screenToClient(x, y, wx, wy); @@ -1787,22 +1791,16 @@ const GHOST_TUns8* GHOST_SystemCocoa::getSystemDir() const { static GHOST_TUns8 tempPath[512] = ""; NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; - NSFileManager *fileManager; NSString *basePath; NSArray *paths; paths = NSSearchPathForDirectoriesInDomains(NSApplicationSupportDirectory, NSLocalDomainMask, YES); if ([paths count] > 0) - basePath = [[paths objectAtIndex:0] stringByAppendingPathComponent:@"Blender"]; - else { //Fall back to standard unix path in case of issue - basePath = @"/usr/share/blender"; - } - - /* Ensure path exists, creates it if needed */ - fileManager = [NSFileManager defaultManager]; - if (![fileManager fileExistsAtPath:basePath isDirectory:NULL]) { - [fileManager createDirectoryAtPath:basePath attributes:nil]; + basePath = [paths objectAtIndex:0]; + else { + [pool drain]; + return NULL; } strcpy((char*)tempPath, [basePath cStringUsingEncoding:NSASCIIStringEncoding]); @@ -1815,22 +1813,35 @@ const GHOST_TUns8* GHOST_SystemCocoa::getUserDir() const { static GHOST_TUns8 tempPath[512] = ""; NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; - NSFileManager *fileManager; NSString *basePath; NSArray *paths; paths = NSSearchPathForDirectoriesInDomains(NSApplicationSupportDirectory, NSUserDomainMask, YES); if ([paths count] > 0) - basePath = [[paths objectAtIndex:0] stringByAppendingPathComponent:@"Blender"]; - else { //Fall back to HOME in case of issue - basePath = [NSHomeDirectory() stringByAppendingPathComponent:@".blender"]; + basePath = [paths objectAtIndex:0]; + else { + [pool drain]; + return NULL; } + + strcpy((char*)tempPath, [basePath cStringUsingEncoding:NSASCIIStringEncoding]); - /* Ensure path exists, creates it if needed */ - fileManager = [NSFileManager defaultManager]; - if (![fileManager fileExistsAtPath:basePath isDirectory:NULL]) { - [fileManager createDirectoryAtPath:basePath attributes:nil]; + [pool drain]; + return tempPath; +} + +const GHOST_TUns8* GHOST_SystemCocoa::getBinaryDir() const +{ + static GHOST_TUns8 tempPath[512] = ""; + NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; + NSString *basePath; + + basePath = [[NSBundle mainBundle] bundlePath]; + + if (basePath == nil) { + [pool drain]; + return NULL; } strcpy((char*)tempPath, [basePath cStringUsingEncoding:NSASCIIStringEncoding]); diff --git a/intern/ghost/intern/GHOST_SystemWin32.cpp b/intern/ghost/intern/GHOST_SystemWin32.cpp index 76ce7703c06..da7a0399f41 100644 --- a/intern/ghost/intern/GHOST_SystemWin32.cpp +++ b/intern/ghost/intern/GHOST_SystemWin32.cpp @@ -37,6 +37,14 @@ #include "GHOST_SystemWin32.h" #include "GHOST_EventDragnDrop.h" +#define WIN32_LEAN_AND_MEAN +#ifdef _WIN32_IE +#undef _WIN32_IE +#endif +#define _WIN32_IE 0x0501 +#include +#include + // win64 doesn't define GWL_USERDATA #ifdef WIN32 #ifndef GWL_USERDATA @@ -271,6 +279,8 @@ GHOST_TSuccess GHOST_SystemWin32::getCursorPosition(GHOST_TInt32& x, GHOST_TInt3 GHOST_TSuccess GHOST_SystemWin32::setCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y) { + if (!GetActiveWindow()) + return GHOST_kFailure; return ::SetCursorPos(x, y) == TRUE ? GHOST_kSuccess : GHOST_kFailure; } @@ -1093,10 +1103,36 @@ void GHOST_SystemWin32::putClipboard(GHOST_TInt8 *buffer, bool selection) const const GHOST_TUns8* GHOST_SystemWin32::getSystemDir() const { + static char knownpath[MAX_PATH]; + HRESULT hResult = SHGetFolderPath(NULL, CSIDL_COMMON_APPDATA, NULL, SHGFP_TYPE_CURRENT, knownpath); + + if (hResult == S_OK) + { + return (GHOST_TUns8*)knownpath; + } + return NULL; } const GHOST_TUns8* GHOST_SystemWin32::getUserDir() const { + static char knownpath[MAX_PATH]; + HRESULT hResult = SHGetFolderPath(NULL, CSIDL_APPDATA, NULL, SHGFP_TYPE_CURRENT, knownpath); + + if (hResult == S_OK) + { + return (GHOST_TUns8*)knownpath; + } + + return NULL; +} + +const GHOST_TUns8* GHOST_SystemWin32::getBinaryDir() const +{ + static char fullname[MAX_PATH]; + if(GetModuleFileName(0, fullname, MAX_PATH)) { + return (GHOST_TUns8*)fullname; + } + return NULL; } diff --git a/intern/ghost/intern/GHOST_SystemWin32.h b/intern/ghost/intern/GHOST_SystemWin32.h index e65393a4faa..888d9c0ab3e 100644 --- a/intern/ghost/intern/GHOST_SystemWin32.h +++ b/intern/ghost/intern/GHOST_SystemWin32.h @@ -186,22 +186,27 @@ public: * @return No return */ virtual void putClipboard(GHOST_TInt8 *buffer, bool selection) const; - /** * Determine the base dir in which shared resources are located. It will first try to use * "unpack and run" path, then look for properly installed path, not including versioning. - * @return Unsigned char string pointing to system dir (eg /usr/share/blender/). + * @return Unsigned char string pointing to system dir (eg /usr/share/). */ virtual const GHOST_TUns8* getSystemDir() const; /** * Determine the base dir in which user configuration is stored, not including versioning. * If needed, it will create the base directory. - * @return Unsigned char string pointing to user dir (eg ~/.blender/). + * @return Unsigned char string pointing to user dir (eg ~/). */ virtual const GHOST_TUns8* getUserDir() const; + /** + * Determine the directory of the current binary + * @return Unsigned char string pointing to the binary dir + */ + virtual const GHOST_TUns8* getBinaryDir() const; + /** * Creates a drag'n'drop event and pushes it immediately onto the event queue. * Called by GHOST_DropTargetWin32 class. diff --git a/intern/ghost/intern/GHOST_SystemX11.cpp b/intern/ghost/intern/GHOST_SystemX11.cpp index 1ae9b666c6b..c9228e68e54 100644 --- a/intern/ghost/intern/GHOST_SystemX11.cpp +++ b/intern/ghost/intern/GHOST_SystemX11.cpp @@ -465,7 +465,7 @@ GHOST_SystemX11::processEvent(XEvent *xe) /* could also clamp to screen bounds * wrap with a window outside the view will fail atm */ - bounds.wrapPoint(x_new, y_new, 2); /* offset of one incase blender is at screen bounds */ + bounds.wrapPoint(x_new, y_new, 8); /* offset of one incase blender is at screen bounds */ window->getCursorGrabAccum(x_accum, y_accum); if(x_new != xme.x_root || y_new != xme.y_root) { @@ -1461,19 +1461,21 @@ void GHOST_SystemX11::putClipboard(GHOST_TInt8 *buffer, bool selection) const const GHOST_TUns8* GHOST_SystemX11::getSystemDir() const { - return (GHOST_TUns8*)"/usr/share/blender"; + return (GHOST_TUns8*)"/usr/share"; } const GHOST_TUns8* GHOST_SystemX11::getUserDir() const { - static char path[256]; char* env = getenv("HOME"); if(env) { - strncpy(path, env, 245); - path[245]=0; - strcat(path, "/.blender/"); - return (GHOST_TUns8*) path; + return (GHOST_TUns8*) env; } else { return NULL; } } + +const GHOST_TUns8* GHOST_SystemX11::getBinaryDir() const +{ + return NULL; +} + diff --git a/intern/ghost/intern/GHOST_SystemX11.h b/intern/ghost/intern/GHOST_SystemX11.h index ee6cbedb2ae..13ad4200ab8 100644 --- a/intern/ghost/intern/GHOST_SystemX11.h +++ b/intern/ghost/intern/GHOST_SystemX11.h @@ -240,6 +240,12 @@ public: */ const GHOST_TUns8* getUserDir() const; + /** + * Determine the directory of the current binary + * @return Unsigned char string pointing to the binary dir + */ + const GHOST_TUns8* getBinaryDir() const; + /** * Atom used for ICCCM, WM-spec and Motif. * We only need get this atom at the start, it's relative diff --git a/intern/ghost/intern/GHOST_Window.cpp b/intern/ghost/intern/GHOST_Window.cpp index e1d0d40e225..374b620c348 100644 --- a/intern/ghost/intern/GHOST_Window.cpp +++ b/intern/ghost/intern/GHOST_Window.cpp @@ -53,6 +53,8 @@ GHOST_Window::GHOST_Window( m_isUnsavedChanges = false; m_canAcceptDragOperation = false; + m_progressBarVisible = false; + m_cursorGrabAccumPos[0] = 0; m_cursorGrabAccumPos[1] = 0; diff --git a/intern/ghost/intern/GHOST_Window.h b/intern/ghost/intern/GHOST_Window.h index bec9cecc830..d4d53787357 100644 --- a/intern/ghost/intern/GHOST_Window.h +++ b/intern/ghost/intern/GHOST_Window.h @@ -191,6 +191,17 @@ public: */ virtual GHOST_TSuccess getCursorGrabBounds(GHOST_Rect& bounds); + /** + * Sets the progress bar value displayed in the window/application icon + * @param progress The progress % (0.0 to 1.0) + */ + virtual GHOST_TSuccess setProgressBar(float progress) {return GHOST_kFailure;}; + + /** + * Hides the progress bar in the icon + */ + virtual GHOST_TSuccess endProgressBar() {return GHOST_kFailure;}; + /** * Tells if the ongoing drag'n'drop object can be accepted upon mouse drop */ @@ -313,6 +324,9 @@ protected: /** The current shape of the cursor */ GHOST_TStandardCursor m_cursorShape; + /** The presence of progress indicator with the application icon */ + bool m_progressBarVisible; + /** The acceptance of the "drop candidate" of the current drag'n'drop operation */ bool m_canAcceptDragOperation; diff --git a/intern/ghost/intern/GHOST_WindowCocoa.h b/intern/ghost/intern/GHOST_WindowCocoa.h index cb27ee4e83e..7948e88e1ab 100644 --- a/intern/ghost/intern/GHOST_WindowCocoa.h +++ b/intern/ghost/intern/GHOST_WindowCocoa.h @@ -226,6 +226,17 @@ public: GHOST_TabletData& GetCocoaTabletData() { return m_tablet; } + + /** + * Sets the progress bar value displayed in the window/application icon + * @param progress The progress % (0.0 to 1.0) + */ + virtual GHOST_TSuccess setProgressBar(float progress); + + /** + * Hides the progress bar icon + */ + virtual GHOST_TSuccess endProgressBar(); protected: /** * Tries to install a rendering context in this window. @@ -291,14 +302,6 @@ protected: NSCursor* m_customCursor; GHOST_TabletData m_tablet; - - /** - * The width/height of the size rectangle in the lower right corner of a - * Mac/Carbon window. This is also the height of the gutter area. - */ -#ifdef GHOST_DRAW_CARBON_GUTTER - static const GHOST_TInt32 s_sizeRectSize; -#endif // GHOST_DRAW_CARBON_GUTTER }; #endif // _GHOST_WINDOW_COCOA_H_ diff --git a/intern/ghost/intern/GHOST_WindowCocoa.mm b/intern/ghost/intern/GHOST_WindowCocoa.mm index 6dc2fa5a745..0b22017c92c 100644 --- a/intern/ghost/intern/GHOST_WindowCocoa.mm +++ b/intern/ghost/intern/GHOST_WindowCocoa.mm @@ -732,7 +732,7 @@ GHOST_TSuccess GHOST_WindowCocoa::setState(GHOST_TWindowState state) #ifdef MAC_OS_X_VERSION_10_6 //10.6 provides Cocoa functions to autoshow menu bar, and to change a window style //Hide menu & dock if needed - if ([[m_window screen] isEqual:[NSScreen mainScreen]]) + if ([[m_window screen] isEqual:[[NSScreen screens] objectAtIndex:0]]) { [NSApp setPresentationOptions:(NSApplicationPresentationHideDock | NSApplicationPresentationAutoHideMenuBar)]; } @@ -743,7 +743,7 @@ GHOST_TSuccess GHOST_WindowCocoa::setState(GHOST_TWindowState state) #else //With 10.5, we need to create a new window to change its style to borderless //Hide menu & dock if needed - if ([[m_window screen] isEqual:[NSScreen mainScreen]]) + if ([[m_window screen] isEqual:[[NSScreen screens] objectAtIndex:0]]) { //Cocoa function in 10.5 does not allow to set the menu bar in auto-show mode [NSMenu setMenuBarVisible:NO]; //One of the very few 64bit compatible Carbon function @@ -1020,6 +1020,66 @@ GHOST_TSuccess GHOST_WindowCocoa::invalidate() return GHOST_kSuccess; } +#pragma mark Progress bar + +GHOST_TSuccess GHOST_WindowCocoa::setProgressBar(float progress) +{ + NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; + + if ((progress >=0.0) && (progress <=1.0)) { + NSImage* dockIcon = [[NSImage alloc] initWithSize:NSMakeSize(128,128)]; + + [dockIcon lockFocus]; + NSRect progressBox = {{4, 4}, {120, 16}}; + + [[NSImage imageNamed:@"NSApplicationIcon"] dissolveToPoint:NSZeroPoint fraction:1.0]; + + // Track & Outline + [[NSColor blackColor] setFill]; + NSRectFill(progressBox); + + [[NSColor whiteColor] set]; + NSFrameRect(progressBox); + + // Progress fill + progressBox = NSInsetRect(progressBox, 1, 1); + [[NSColor knobColor] setFill]; + progressBox.size.width = progressBox.size.width * progress; + NSRectFill(progressBox); + + [dockIcon unlockFocus]; + + [NSApp setApplicationIconImage:dockIcon]; + [dockIcon release]; + + m_progressBarVisible = true; + } + + [pool drain]; + return GHOST_kSuccess; +} + + +GHOST_TSuccess GHOST_WindowCocoa::endProgressBar() +{ + if (!m_progressBarVisible) return GHOST_kFailure; + m_progressBarVisible = false; + + NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; + + NSImage* dockIcon = [[NSImage alloc] initWithSize:NSMakeSize(128,128)]; + [dockIcon lockFocus]; + [[NSImage imageNamed:@"NSApplicationIcon"] dissolveToPoint:NSZeroPoint fraction:1.0]; + [dockIcon unlockFocus]; + [NSApp setApplicationIconImage:dockIcon]; + [dockIcon release]; + + [pool drain]; + return GHOST_kSuccess; +} + + + #pragma mark Cursor handling void GHOST_WindowCocoa::loadCursor(bool visible, GHOST_TStandardCursor cursor) const diff --git a/intern/ghost/intern/GHOST_WindowWin32.cpp b/intern/ghost/intern/GHOST_WindowWin32.cpp index 1da64850198..bbfa84dbae0 100644 --- a/intern/ghost/intern/GHOST_WindowWin32.cpp +++ b/intern/ghost/intern/GHOST_WindowWin32.cpp @@ -64,6 +64,7 @@ LPCSTR GHOST_WindowWin32::s_windowClassName = "GHOST_WindowClass"; const int GHOST_WindowWin32::s_maxTitleLength = 128; HGLRC GHOST_WindowWin32::s_firsthGLRc = NULL; +HDC GHOST_WindowWin32::s_firstHDC = NULL; static int WeightPixelFormat(PIXELFORMATDESCRIPTOR& pfd); static int EnumPixelFormats(HDC hdc); @@ -134,6 +135,7 @@ GHOST_WindowWin32::GHOST_WindowWin32( m_top(top), m_width(width), m_height(height), + m_normal_state(GHOST_kWindowStateNormal), m_stereo(stereoVisual), m_nextWindow(NULL) { @@ -202,6 +204,10 @@ GHOST_WindowWin32::GHOST_WindowWin32( // Store the device context m_hDC = ::GetDC(m_hWnd); + if(!s_firstHDC) { + s_firstHDC = m_hDC; + } + // Show the window int nCmdShow; switch (state) { @@ -308,10 +314,11 @@ GHOST_WindowWin32::~GHOST_WindowWin32() m_customCursor = NULL; } + ::wglMakeCurrent(NULL, NULL); m_multisampleEnabled = GHOST_kFailure; m_multisample = 0; setDrawingContextType(GHOST_kDrawingContextTypeNone); - if (m_hDC) { + if (m_hDC && m_hDC != s_firstHDC) { ::ReleaseDC(m_hWnd, m_hDC); m_hDC = 0; } @@ -482,9 +489,13 @@ void GHOST_WindowWin32::clientToScreen(GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST GHOST_TSuccess GHOST_WindowWin32::setState(GHOST_TWindowState state) { + GHOST_TWindowState curstate = getState(); WINDOWPLACEMENT wp; wp.length = sizeof(WINDOWPLACEMENT); ::GetWindowPlacement(m_hWnd, &wp); + + if (state == GHOST_kWindowStateNormal) + state = m_normal_state; switch (state) { case GHOST_kWindowStateMinimized: wp.showCmd = SW_SHOWMINIMIZED; @@ -495,6 +506,8 @@ GHOST_TSuccess GHOST_WindowWin32::setState(GHOST_TWindowState state) SetWindowLongPtr(m_hWnd, GWL_STYLE, WS_OVERLAPPEDWINDOW); break; case GHOST_kWindowStateFullScreen: + if (curstate != state && curstate != GHOST_kWindowStateMinimized) + m_normal_state = curstate; wp.showCmd = SW_SHOWMAXIMIZED; wp.ptMaxPosition.x = 0; wp.ptMaxPosition.y = 0; @@ -637,6 +650,7 @@ GHOST_TSuccess GHOST_WindowWin32::installDrawingContext(GHOST_TDrawingContextTyp m_hGlRc = ::wglCreateContext(m_hDC); if (m_hGlRc) { if (s_firsthGLRc) { + ::wglCopyContext(s_firsthGLRc, m_hGlRc, GL_ALL_ATTRIB_BITS); wglShareLists(s_firsthGLRc, m_hGlRc); } else { s_firsthGLRc = m_hGlRc; diff --git a/intern/ghost/intern/GHOST_WindowWin32.h b/intern/ghost/intern/GHOST_WindowWin32.h index 5e1f708f61c..a4d31f87ffa 100644 --- a/intern/ghost/intern/GHOST_WindowWin32.h +++ b/intern/ghost/intern/GHOST_WindowWin32.h @@ -315,6 +315,8 @@ protected: HGLRC m_hGlRc; /** The first created OpenGL context (for sharing display lists) */ static HGLRC s_firsthGLRc; + /** The first created device context handle. */ + static HDC s_firstHDC; /** Flag for if window has captured the mouse */ bool m_hasMouseCaptured; /** Count of number of pressed buttons */ @@ -351,6 +353,7 @@ protected: GHOST_TInt32 m_top; GHOST_TUns32 m_width; GHOST_TUns32 m_height; + GHOST_TWindowState m_normal_state; bool m_stereo; /** The GHOST_System passes this to wm if this window is being replaced */ diff --git a/intern/ghost/intern/GHOST_WindowX11.cpp b/intern/ghost/intern/GHOST_WindowX11.cpp index 9be278706a8..60e12ff78df 100644 --- a/intern/ghost/intern/GHOST_WindowX11.cpp +++ b/intern/ghost/intern/GHOST_WindowX11.cpp @@ -57,6 +57,9 @@ typedef struct { #define MWM_HINTS_DECORATIONS (1L << 1) + +// #define GHOST_X11_GRAB + /* * A Client can't change the window property, that is * the work of the window manager. In case, we send @@ -159,6 +162,7 @@ GHOST_WindowX11( GHOST_Window(title,left,top,width,height,state,type,stereoVisual,numOfAASamples), m_context(NULL), m_display(display), + m_normal_state(GHOST_kWindowStateNormal), m_system (system), m_valid_setup (false), m_invalid_window(false), @@ -1036,6 +1040,9 @@ GHOST_TSuccess GHOST_WindowX11::setState(GHOST_TWindowState state) is_motif_full = motifIsFullScreen(); + if (state == GHOST_kWindowStateNormal) + state = m_normal_state; + if (state == GHOST_kWindowStateNormal) { if (is_max == True) netwmMaximized(False); @@ -1055,6 +1062,8 @@ GHOST_TSuccess GHOST_WindowX11::setState(GHOST_TWindowState state) if (cur_state == GHOST_kWindowStateMinimized) return (GHOST_kFailure); + m_normal_state = cur_state; + if (is_max == True) netwmMaximized(False); if (is_full == False) @@ -1436,7 +1445,9 @@ setWindowCursorGrab( setWindowCursorVisibility(false); } +#ifdef GHOST_X11_GRAB XGrabPointer(m_display, m_window, False, ButtonPressMask| ButtonReleaseMask|PointerMotionMask, GrabModeAsync, GrabModeAsync, None, None, CurrentTime); +#endif } else { if (m_cursorGrab==GHOST_kGrabHide) { @@ -1454,7 +1465,9 @@ setWindowCursorGrab( /* Almost works without but important otherwise the mouse GHOST location can be incorrect on exit */ setCursorGrabAccum(0, 0); m_cursorGrabBounds.m_l= m_cursorGrabBounds.m_r= -1; /* disable */ +#ifdef GHOST_X11_GRAB XUngrabPointer(m_display, CurrentTime); +#endif } XFlush(m_display); diff --git a/intern/ghost/intern/GHOST_WindowX11.h b/intern/ghost/intern/GHOST_WindowX11.h index f2420c4c493..2f45378117d 100644 --- a/intern/ghost/intern/GHOST_WindowX11.h +++ b/intern/ghost/intern/GHOST_WindowX11.h @@ -327,6 +327,7 @@ private : Window m_window; Display *m_display; XVisualInfo *m_visual; + GHOST_TWindowState m_normal_state; /** The first created OpenGL context (for sharing display lists) */ static GLXContext s_firstContext; diff --git a/intern/ghost/intern/Makefile b/intern/ghost/intern/Makefile index 23d27e61590..2f5e088f4fe 100644 --- a/intern/ghost/intern/Makefile +++ b/intern/ghost/intern/Makefile @@ -38,7 +38,7 @@ CCSRCS += GHOST_EventManager.cpp GHOST_EventPrinter.cpp GHOST_WindowManager.cpp CCSRCS += GHOST_ISystem.cpp GHOST_ModifierKeys.cpp GHOST_TimerManager.cpp CCSRCS += GHOST_Rect.cpp GHOST_DisplayManager.cpp GHOST_C-api.cpp CCSRCS += GHOST_CallbackEventConsumer.cpp -CCSRCS += GHOST_NDOFManager.cpp +CCSRCS += GHOST_NDOFManager.cpp GHOST_Path-api.cpp ifeq ($(OS),$(findstring $(OS), "darwin")) ifeq ($(WITH_COCOA), true) diff --git a/intern/ghost/make/msvc_9_0/ghost.vcproj b/intern/ghost/make/msvc_9_0/ghost.vcproj index a7779400488..b51e14275c9 100644 --- a/intern/ghost/make/msvc_9_0/ghost.vcproj +++ b/intern/ghost/make/msvc_9_0/ghost.vcproj @@ -468,6 +468,10 @@ RelativePath="..\..\GHOST_IWindow.h" > + + @@ -525,6 +529,10 @@ RelativePath="..\..\intern\GHOST_NDOFManager.cpp" > + + diff --git a/intern/string/STR_String.h b/intern/string/STR_String.h index 19875c27fa4..b24dea1d3c9 100644 --- a/intern/string/STR_String.h +++ b/intern/string/STR_String.h @@ -202,8 +202,8 @@ protected: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "CXX:STR_String"); } - void operator delete( void *mem ) { MEM_freeN(mem); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "CXX:STR_String"); } + void operator delete(void *mem) { MEM_freeN(mem); } #endif }; diff --git a/projectfiles_vc9/blender/blender.vcproj b/projectfiles_vc9/blender/blender.vcproj index f35c48b9a2f..83ea66cebd7 100644 --- a/projectfiles_vc9/blender/blender.vcproj +++ b/projectfiles_vc9/blender/blender.vcproj @@ -74,7 +74,7 @@ + + @@ -684,6 +688,10 @@ RelativePath="..\..\..\source\blender\blenlib\intern\BLI_callbacks.h" > + + diff --git a/projectfiles_vc9/blender/makesrna/RNA_makesrna.vcproj b/projectfiles_vc9/blender/makesrna/RNA_makesrna.vcproj index 3819a298e47..185410f16c9 100644 --- a/projectfiles_vc9/blender/makesrna/RNA_makesrna.vcproj +++ b/projectfiles_vc9/blender/makesrna/RNA_makesrna.vcproj @@ -605,6 +605,10 @@ RelativePath="..\..\..\source\blender\makesrna\intern\rna_actuator.c" > + + @@ -657,6 +661,10 @@ RelativePath="..\..\..\source\blender\makesrna\intern\rna_controller.c" > + + @@ -809,10 +817,18 @@ RelativePath="..\..\..\source\blender\makesrna\intern\rna_sensor.c" > + + + + diff --git a/release/scripts/io/engine_render_pov.py b/release/scripts/io/engine_render_pov.py index 12cb2f61df0..9cda4375ecc 100644 --- a/release/scripts/io/engine_render_pov.py +++ b/release/scripts/io/engine_render_pov.py @@ -134,7 +134,7 @@ def write_pov(filename, scene=None, info_callback=None): def exportCamera(): camera = scene.camera - matrix = camera.matrix + matrix = camera.matrix_world # compute resolution Qsize = float(render.resolution_x) / float(render.resolution_y) @@ -155,7 +155,7 @@ def write_pov(filename, scene=None, info_callback=None): for ob in lamps: lamp = ob.data - matrix = ob.matrix + matrix = ob.matrix_world color = tuple([c * lamp.energy for c in lamp.color]) # Colour is modified by energy @@ -263,7 +263,7 @@ def write_pov(filename, scene=None, info_callback=None): writeObjectMaterial(material) - writeMatrix(ob.matrix) + writeMatrix(ob.matrix_world) file.write('}\n') @@ -292,7 +292,7 @@ def write_pov(filename, scene=None, info_callback=None): # continue # me = ob.data - matrix = ob.matrix + matrix = ob.matrix_world try: uv_layer = me.active_uv_texture.data except: @@ -762,12 +762,22 @@ class PovrayRender(bpy.types.RenderEngine): if 1: # TODO, when povray isnt found this gives a cryptic error, would be nice to be able to detect if it exists - self._process = subprocess.Popen([pov_binary, self._temp_file_ini]) # stdout=subprocess.PIPE, stderr=subprocess.PIPE + try: + self._process = subprocess.Popen([pov_binary, self._temp_file_ini]) # stdout=subprocess.PIPE, stderr=subprocess.PIPE + except OSError: + # TODO, report api + print("POVRAY: could not execute '%s', possibly povray isn't installed" % pov_binary) + import traceback + traceback.print_exc() + print ("***-DONE-***") + return False + else: # This works too but means we have to wait until its done os.system('%s %s' % (pov_binary, self._temp_file_ini)) print ("***-DONE-***") + return True def _cleanup(self): for f in (self._temp_file_in, self._temp_file_ini, self._temp_file_out): @@ -783,7 +793,10 @@ class PovrayRender(bpy.types.RenderEngine): self.update_stats("", "POVRAY: Exporting data from Blender") self._export(scene) self.update_stats("", "POVRAY: Parsing File") - self._render() + + if not self._render(): + self.update_stats("", "POVRAY: Not found") + return r = scene.render diff --git a/release/scripts/io/export_3ds.py b/release/scripts/io/export_3ds.py index 5833dd01f3c..bfe568153f9 100644 --- a/release/scripts/io/export_3ds.py +++ b/release/scripts/io/export_3ds.py @@ -82,7 +82,7 @@ def create_derived_objects(scene, ob): ob.create_dupli_list(scene) return True, [(dob.object, dob.matrix) for dob in ob.dupli_list] else: - return False, [(ob, ob.matrix)] + return False, [(ob, ob.matrix_world)] # also used by X3D exporter def free_derived_objects(ob): @@ -494,8 +494,7 @@ def make_material_texture_chunk(id, images): mat_sub = _3ds_chunk(id) def add_image(img): - filename = os.path.basename(image.filename) -# filename = image.filename.split('\\')[-1].split('/')[-1] + filename = os.path.basename(image.filepath) mat_sub_file = _3ds_chunk(MATMAPFILE) mat_sub_file.add_variable("mapfile", _3ds_string(sane_name(filename))) mat_sub.add_subchunk(mat_sub_file) @@ -1123,12 +1122,11 @@ class Export3DS(bpy.types.Operator): # to the class instance from the operator settings before calling. - # filename = StringProperty(name="File Name", description="File name used for exporting the 3DS file", maxlen= 1024, default= ""), - path = StringProperty(name="File Path", description="File path used for exporting the 3DS file", maxlen= 1024, default= "") + filepath = StringProperty(name="File Path", description="Filepath used for exporting the 3DS file", maxlen= 1024, default= "") check_existing = BoolProperty(name="Check Existing", description="Check and warn on overwriting existing files", default=True, options={'HIDDEN'}) def execute(self, context): - save_3ds(self.properties.path, context) + save_3ds(self.properties.filepath, context) return {'FINISHED'} def invoke(self, context, event): @@ -1142,8 +1140,8 @@ class Export3DS(bpy.types.Operator): # Add to a menu def menu_func(self, context): - default_path = bpy.data.filename.replace(".blend", ".3ds") - self.layout.operator(Export3DS.bl_idname, text="3D Studio (.3ds)").path = default_path + default_path = bpy.data.filepath.replace(".blend", ".3ds") + self.layout.operator(Export3DS.bl_idname, text="3D Studio (.3ds)").filepath = default_path def register(): diff --git a/release/scripts/io/export_fbx.py b/release/scripts/io/export_fbx.py index f0b20837e26..9468cadec83 100644 --- a/release/scripts/io/export_fbx.py +++ b/release/scripts/io/export_fbx.py @@ -75,7 +75,7 @@ def copy_images(dest_dir, textures): image_paths = set() for tex in textures: - image_paths.add(Blender.sys.expandpath(tex.filename)) + image_paths.add(bpy.utils.expandpath(tex.filepath)) # Now copy images copyCount = 0 @@ -528,7 +528,7 @@ def write(filename, batch_objects = None, \ self.fbxGroupNames = [] self.fbxParent = None # set later on IF the parent is in the selection. if matrixWorld: self.matrixWorld = GLOBAL_MATRIX * matrixWorld - else: self.matrixWorld = GLOBAL_MATRIX * ob.matrix + else: self.matrixWorld = GLOBAL_MATRIX * ob.matrix_world # else: self.matrixWorld = ob.matrixWorld * GLOBAL_MATRIX self.__anim_poselist = {} # we should only access this @@ -539,8 +539,7 @@ def write(filename, batch_objects = None, \ return self.matrixWorld def setPoseFrame(self, f): - self.__anim_poselist[f] = self.blenObject.matrix.copy() -# self.__anim_poselist[f] = self.blenObject.matrixWorld.copy() + self.__anim_poselist[f] = self.blenObject.matrix_world.copy() def getAnimParRelMatrix(self, frame): if self.fbxParent: @@ -646,7 +645,7 @@ def write(filename, batch_objects = None, \ else: # This is bad because we need the parent relative matrix from the fbx parent (if we have one), dont use anymore - #if ob and not matrix: matrix = ob.matrixWorld * GLOBAL_MATRIX + #if ob and not matrix: matrix = ob.matrix_world * GLOBAL_MATRIX if ob and not matrix: raise Exception("error: this should never happen!") matrix_rot = matrix @@ -1255,7 +1254,7 @@ def write(filename, batch_objects = None, \ file.write('\n\t}') def copy_image(image): - fn = bpy.utils.expandpath(image.filename) + fn = bpy.utils.expandpath(image.filepath) fn_strip = os.path.basename(fn) if EXP_IMAGE_COPY: @@ -1282,7 +1281,7 @@ def write(filename, batch_objects = None, \ Property: "Height", "int", "",0''') if tex: fname_rel, fname_strip = copy_image(tex) -# fname, fname_strip, fname_rel = derived_paths(tex.filename, basepath, EXP_IMAGE_COPY) +# fname, fname_strip, fname_rel = derived_paths(tex.filepath, basepath, EXP_IMAGE_COPY) else: fname = fname_strip = fname_rel = '' @@ -1347,7 +1346,7 @@ def write(filename, batch_objects = None, \ if tex: fname_rel, fname_strip = copy_image(tex) -# fname, fname_strip, fname_rel = derived_paths(tex.filename, basepath, EXP_IMAGE_COPY) +# fname, fname_strip, fname_rel = derived_paths(tex.filepath, basepath, EXP_IMAGE_COPY) else: fname = fname_strip = fname_rel = '' @@ -2011,9 +2010,8 @@ def write(filename, batch_objects = None, \ if ob_arms_orig_rest: for ob_base in bpy.data.objects: - #if ob_base.type == 'Armature': - ob_base.make_display_list(scene) -# ob_base.makeDisplayList() + if ob_base.type == 'ARMATURE': + ob_base.update(scene) # This causes the makeDisplayList command to effect the mesh scene.set_frame(scene.frame_current) @@ -2026,7 +2024,7 @@ def write(filename, batch_objects = None, \ if ob_base.parent and ob_base.parent.dupli_type != 'NONE': continue - obs = [(ob_base, ob_base.matrix)] + obs = [(ob_base, ob_base.matrix_world)] if ob_base.dupli_type != 'NONE': ob_base.create_dupli_list(scene) obs = [(dob.object, dob.matrix) for dob in ob_base.dupli_list] @@ -2187,9 +2185,7 @@ def write(filename, batch_objects = None, \ if ob_arms_orig_rest: for ob_base in bpy.data.objects: if ob_base.type == 'ARMATURE': -# if ob_base.type == 'Armature': - ob_base.make_display_list(scene) -# ob_base.makeDisplayList() + ob_base.update(scene) # This causes the makeDisplayList command to effect the mesh scene.set_frame(scene.frame_current) # Blender.Set('curframe', Blender.Get('curframe')) @@ -3338,7 +3334,7 @@ class ExportFBX(bpy.types.Operator): # to the class instance from the operator settings before calling. - path = StringProperty(name="File Path", description="File path used for exporting the FBX file", maxlen= 1024, default="") + filepath = StringProperty(name="File Path", description="Filepath used for exporting the FBX file", maxlen= 1024, default="") check_existing = BoolProperty(name="Check Existing", description="Check and warn on overwriting existing files", default=True, options={'HIDDEN'}) EXP_OBS_SELECTED = BoolProperty(name="Selected Objects", description="Export selected objects on visible layers", default=True) @@ -3372,8 +3368,8 @@ class ExportFBX(bpy.types.Operator): return context.active_object def execute(self, context): - if not self.properties.path: - raise Exception("path not set") + if not self.properties.filepath: + raise Exception("filepath not set") GLOBAL_MATRIX = mtx4_identity GLOBAL_MATRIX[0][0] = GLOBAL_MATRIX[1][1] = GLOBAL_MATRIX[2][2] = self.properties.TX_SCALE @@ -3381,7 +3377,7 @@ class ExportFBX(bpy.types.Operator): if self.properties.TX_YROT90: GLOBAL_MATRIX = mtx4_y90n * GLOBAL_MATRIX if self.properties.TX_ZROT90: GLOBAL_MATRIX = mtx4_z90n * GLOBAL_MATRIX - write(self.properties.path, + write(self.properties.filepath, None, # XXX context, self.properties.EXP_OBS_SELECTED, @@ -3414,7 +3410,7 @@ class ExportFBX(bpy.types.Operator): # if __name__ == "__main__": -# bpy.ops.EXPORT_OT_ply(filename="/tmp/test.ply") +# bpy.ops.EXPORT_OT_ply(filepath="/tmp/test.ply") # NOTES (all line numbers correspond to original export_fbx.py (under release/scripts) @@ -3441,8 +3437,8 @@ class ExportFBX(bpy.types.Operator): def menu_func(self, context): - default_path = bpy.data.filename.replace(".blend", ".fbx") - self.layout.operator(ExportFBX.bl_idname, text="Autodesk FBX (.fbx)").path = default_path + default_path = bpy.data.filepath.replace(".blend", ".fbx") + self.layout.operator(ExportFBX.bl_idname, text="Autodesk FBX (.fbx)").filepath = default_path def register(): diff --git a/release/scripts/io/export_mdd.py b/release/scripts/io/export_mdd.py index 578813db2c6..b7de707c9f0 100644 --- a/release/scripts/io/export_mdd.py +++ b/release/scripts/io/export_mdd.py @@ -113,7 +113,7 @@ def write(filename, sce, ob, PREF_STARTFRAME, PREF_ENDFRAME, PREF_FPS): """ check_vertcount(me, numverts) - me.transform(mat_flip * ob.matrix) + me.transform(mat_flip * ob.matrix_world) f.write(pack(">%df" % (numverts * 3), *[axis for v in me.verts for axis in v.co])) for frame in range(PREF_STARTFRAME, PREF_ENDFRAME + 1):#in order to start at desired frame @@ -125,7 +125,7 @@ def write(filename, sce, ob, PREF_STARTFRAME, PREF_ENDFRAME, PREF_FPS): sce.set_frame(frame) me = ob.create_mesh(sce, True, 'PREVIEW') check_vertcount(me, numverts) - me.transform(mat_flip * ob.matrix) + me.transform(mat_flip * ob.matrix_world) # Write the vertex data f.write(pack(">%df" % (numverts * 3), *[axis for v in me.verts for axis in v.co])) @@ -159,7 +159,7 @@ class ExportMDD(bpy.types.Operator): # List of operator properties, the attributes will be assigned # to the class instance from the operator settings before calling. - path = StringProperty(name="File Path", description="File path used for exporting the MDD file", maxlen=1024) + filepath = StringProperty(name="File Path", description="Filepath used for exporting the MDD file", maxlen=1024) check_existing = BoolProperty(name="Check Existing", description="Check and warn on overwriting existing files", default=True, options={'HIDDEN'}) fps = IntProperty(name="Frames Per Second", description="Number of frames/second", min=minfps, max=maxfps, default=25) frame_start = IntProperty(name="Start Frame", description="Start frame for baking", min=minframe, max=maxframe, default=1) @@ -170,9 +170,9 @@ class ExportMDD(bpy.types.Operator): return (ob and ob.type == 'MESH') def execute(self, context): - if not self.properties.path: + if not self.properties.filepath: raise Exception("filename not set") - write(self.properties.path, context.scene, context.active_object, + write(self.properties.filepath, context.scene, context.active_object, self.properties.frame_start, self.properties.frame_end, self.properties.fps) return {'FINISHED'} @@ -183,8 +183,8 @@ class ExportMDD(bpy.types.Operator): def menu_func(self, context): - default_path = bpy.data.filename.replace(".blend", ".mdd") - self.layout.operator(ExportMDD.bl_idname, text="Lightwave Point Cache (.mdd)").path = default_path + default_path = bpy.data.filepath.replace(".blend", ".mdd") + self.layout.operator(ExportMDD.bl_idname, text="Lightwave Point Cache (.mdd)").filepath = default_path def register(): diff --git a/release/scripts/io/export_obj.py b/release/scripts/io/export_obj.py index 2d09844e592..4451cb77a1b 100644 --- a/release/scripts/io/export_obj.py +++ b/release/scripts/io/export_obj.py @@ -65,15 +65,15 @@ def fixName(name): else: return name.replace(' ', '_') -def write_mtl(scene, filename, copy_images, mtl_dict): +def write_mtl(scene, filepath, copy_images, mtl_dict): world = scene.world worldAmb = world.ambient_color - dest_dir = os.path.dirname(filename) + dest_dir = os.path.dirname(filepath) def copy_image(image): - fn = bpy.utils.expandpath(image.filename) + fn = bpy.utils.expandpath(image.filepath) fn_strip = os.path.basename(fn) if copy_images: rel = fn_strip @@ -86,9 +86,9 @@ def write_mtl(scene, filename, copy_images, mtl_dict): return rel - file = open(filename, "w") + file = open(filepath, "w") # XXX -# file.write('# Blender MTL File: %s\n' % Blender.Get('filename').split('\\')[-1].split('/')[-1]) +# file.write('# Blender MTL File: %s\n' % Blender.Get('filepath').split('\\')[-1].split('/')[-1]) file.write('# Material Count: %i\n' % len(mtl_dict)) # Write material/image combinations we have used. for key, (mtl_mat_name, mat, img) in mtl_dict.items(): @@ -131,15 +131,15 @@ def write_mtl(scene, filename, copy_images, mtl_dict): # write relative image path rel = copy_image(img) file.write('map_Kd %s\n' % rel) # Diffuse mapping image -# file.write('map_Kd %s\n' % img.filename.split('\\')[-1].split('/')[-1]) # Diffuse mapping image +# file.write('map_Kd %s\n' % img.filepath.split('\\')[-1].split('/')[-1]) # Diffuse mapping image elif mat: # No face image. if we havea material search for MTex image. for mtex in mat.texture_slots: if mtex and mtex.texture.type == 'IMAGE': try: - filename = copy_image(mtex.texture.image) -# filename = mtex.texture.image.filename.split('\\')[-1].split('/')[-1] - file.write('map_Kd %s\n' % filename) # Diffuse mapping image + filepath = copy_image(mtex.texture.image) +# filepath = mtex.texture.image.filepath.split('\\')[-1].split('/')[-1] + file.write('map_Kd %s\n' % filepath) # Diffuse mapping image break except: # Texture has no image though its an image type, best ignore. @@ -189,7 +189,7 @@ def copy_images(dest_dir): copyCount = 0 # for bImage in uniqueImages.values(): -# image_path = bpy.utils.expandpath(bImage.filename) +# image_path = bpy.utils.expandpath(bImage.filepath) # if bpy.sys.exists(image_path): # # Make a name for the target path. # dest_image_path = dest_dir + image_path.split('\\')[-1].split('/')[-1] @@ -282,7 +282,7 @@ def write_nurb(file, ob, ob_mat): return tot_verts -def write(filename, objects, scene, +def write(filepath, objects, scene, EXPORT_TRI=False, EXPORT_EDGES=False, EXPORT_NORMALS=False, @@ -351,23 +351,23 @@ def write(filename, objects, scene, return ret - print('OBJ Export path: "%s"' % filename) + print('OBJ Export path: "%s"' % filepath) temp_mesh_name = '~tmp-mesh' time1 = time.clock() # time1 = sys.time() # scn = Scene.GetCurrent() - file = open(filename, "w") + file = open(filepath, "w") # Write Header - file.write('# Blender v%s OBJ File: %s\n' % (bpy.app.version_string, bpy.data.filename.split('/')[-1].split('\\')[-1] )) + file.write('# Blender v%s OBJ File: %s\n' % (bpy.app.version_string, bpy.data.filepath.split('/')[-1].split('\\')[-1] )) file.write('# www.blender.org\n') # Tell the obj file what material file to use. if EXPORT_MTL: - mtlfilename = '%s.mtl' % '.'.join(filename.split('.')[:-1]) - file.write('mtllib %s\n' % ( mtlfilename.split('\\')[-1].split('/')[-1] )) + mtlfilepath = '%s.mtl' % '.'.join(filepath.split('.')[:-1]) + file.write('mtllib %s\n' % ( mtlfilepath.split('\\')[-1].split('/')[-1] )) if EXPORT_ROTX90: mat_xrot90= mathutils.RotationMatrix(-math.pi/2, 4, 'X') @@ -403,7 +403,7 @@ def write(filename, objects, scene, # XXX debug print print(ob_main.name, 'has', len(obs), 'dupli children') else: - obs = [(ob_main, ob_main.matrix)] + obs = [(ob_main, ob_main.matrix_world)] for ob, ob_mat in obs: @@ -782,22 +782,22 @@ def write(filename, objects, scene, # Now we have all our materials, save them if EXPORT_MTL: - write_mtl(scene, mtlfilename, EXPORT_COPY_IMAGES, mtl_dict) + write_mtl(scene, mtlfilepath, EXPORT_COPY_IMAGES, mtl_dict) # if EXPORT_COPY_IMAGES: -# dest_dir = os.path.basename(filename) -# # dest_dir = filename +# dest_dir = os.path.basename(filepath) +# # dest_dir = filepath # # # Remove chars until we are just the path. # # while dest_dir and dest_dir[-1] not in '\\/': # # dest_dir = dest_dir[:-1] # if dest_dir: # copy_images(dest_dir, mtl_dict) # else: -# print('\tError: "%s" could not be used as a base for an image path.' % filename) +# print('\tError: "%s" could not be used as a base for an image path.' % filepath) print("OBJ Export time: %.2f" % (time.clock() - time1)) # print "OBJ Export time: %.2f" % (sys.time() - time1) -def do_export(filename, context, +def do_export(filepath, context, EXPORT_APPLY_MODIFIERS = True, # not used EXPORT_ROTX90 = True, # wrong EXPORT_TRI = False, # ok @@ -817,7 +817,7 @@ def do_export(filename, context, EXPORT_POLYGROUPS = False, EXPORT_CURVE_AS_NURBS = True): - base_name, ext = splitExt(filename) + base_name, ext = splitExt(filepath) context_name = [base_name, '', '', ext] # Base name, scene name, frame number, extension orig_scene = context.scene @@ -853,7 +853,7 @@ def do_export(filename, context, # Loop through all frames in the scene and export. for frame in scene_frames: - if EXPORT_ANIMATION: # Add frame to the filename. + if EXPORT_ANIMATION: # Add frame to the filepath. context_name[2] = '_%.6d' % frame scn.frame_current = frame @@ -900,7 +900,7 @@ class ExportOBJ(bpy.types.Operator): # List of operator properties, the attributes will be assigned # to the class instance from the operator settings before calling. - path = StringProperty(name="File Path", description="File path used for exporting the OBJ file", maxlen= 1024, default= "") + filepath = StringProperty(name="File Path", description="Filepath used for exporting the OBJ file", maxlen= 1024, default= "") check_existing = BoolProperty(name="Check Existing", description="Check and warn on overwriting existing files", default=True, options={'HIDDEN'}) # context group @@ -932,11 +932,11 @@ class ExportOBJ(bpy.types.Operator): def execute(self, context): - path = self.properties.path - if not path.lower().endswith(".obj"): - path += ".obj" + filepath = self.properties.filepath + if not filepath.lower().endswith(".obj"): + filepath += ".obj" - do_export(path, context, + do_export(filepath, context, EXPORT_TRI=self.properties.use_triangles, EXPORT_EDGES=self.properties.use_edges, EXPORT_NORMALS=self.properties.use_normals, @@ -964,8 +964,8 @@ class ExportOBJ(bpy.types.Operator): def menu_func(self, context): - default_path = bpy.data.filename.replace(".blend", ".obj") - self.layout.operator(ExportOBJ.bl_idname, text="Wavefront (.obj)").path = default_path + default_path = bpy.data.filepath.replace(".blend", ".obj") + self.layout.operator(ExportOBJ.bl_idname, text="Wavefront (.obj)").filepath = default_path def register(): diff --git a/release/scripts/io/export_ply.py b/release/scripts/io/export_ply.py index 8249ce553bb..09d25b61010 100644 --- a/release/scripts/io/export_ply.py +++ b/release/scripts/io/export_ply.py @@ -111,7 +111,7 @@ def write(filename, scene, ob, \ raise ("Error, could not get mesh data from active object") return - # mesh.transform(ob.matrixWorld) # XXX + # mesh.transform(ob.matrix_world) # XXX faceUV = (len(mesh.uv_textures) > 0) vertexUV = (len(mesh.sticky) > 0) @@ -203,7 +203,7 @@ def write(filename, scene, ob, \ file.write('ply\n') file.write('format ascii 1.0\n') - file.write('comment Created by Blender %s - www.blender.org, source file: %s\n' % (bpy.app.version_string, bpy.data.filename.split('/')[-1].split('\\')[-1])) + file.write('comment Created by Blender %s - www.blender.org, source file: %s\n' % (bpy.app.version_string, bpy.data.filepath.split('/')[-1].split('\\')[-1])) file.write('element vertex %d\n' % len(ply_verts)) @@ -267,7 +267,7 @@ class ExportPLY(bpy.types.Operator): # to the class instance from the operator settings before calling. - path = StringProperty(name="File Path", description="File path used for exporting the PLY file", maxlen=1024, default="") + filepath = StringProperty(name="File Path", description="Filepath used for exporting the PLY file", maxlen=1024, default="") check_existing = BoolProperty(name="Check Existing", description="Check and warn on overwriting existing files", default=True, options={'HIDDEN'}) use_modifiers = BoolProperty(name="Apply Modifiers", description="Apply Modifiers to the exported mesh", default=True) use_normals = BoolProperty(name="Normals", description="Export Normals for smooth and hard shaded faces", default=True) @@ -280,10 +280,10 @@ class ExportPLY(bpy.types.Operator): def execute(self, context): # print("Selected: " + context.active_object.name) - if not self.properties.path: + if not self.properties.filepath: raise Exception("filename not set") - write(self.properties.path, context.scene, context.active_object,\ + write(self.properties.filepath, context.scene, context.active_object,\ EXPORT_APPLY_MODIFIERS=self.properties.use_modifiers, EXPORT_NORMALS=self.properties.use_normals, EXPORT_UV=self.properties.use_uvs, @@ -310,8 +310,8 @@ class ExportPLY(bpy.types.Operator): def menu_func(self, context): - default_path = bpy.data.filename.replace(".blend", ".ply") - self.layout.operator(ExportPLY.bl_idname, text="Stanford (.ply)").path = default_path + default_path = bpy.data.filepath.replace(".blend", ".ply") + self.layout.operator(ExportPLY.bl_idname, text="Stanford (.ply)").filepath = default_path def register(): diff --git a/release/scripts/io/export_x3d.py b/release/scripts/io/export_x3d.py index 619c0b3d373..2ade015a1e9 100644 --- a/release/scripts/io/export_x3d.py +++ b/release/scripts/io/export_x3d.py @@ -237,7 +237,7 @@ class x3d_class: lens = min(lens, math.pi) # get the camera location, subtract 90 degress from X to orient like X3D does - # mat = ob.matrixWorld - mat is now passed! + # mat = ob.matrix_world - mat is now passed! loc = self.rotatePointForVRML(mat.translation_part()) rot = mat.to_euler() @@ -300,7 +300,7 @@ class x3d_class: # note -dz seems to equal om[3][1] # note dy seems to equal om[3][2] - #location=(ob.matrixWorld*MATWORLD).translation_part() # now passed + #location=(ob.matrix_world*MATWORLD).translation_part() # now passed location=(mtx*MATWORLD).translation_part() radius = lamp.distance*math.cos(beamWidth) @@ -346,7 +346,7 @@ class x3d_class: ambi = 0 ambientIntensity = 0 - # location=(ob.matrixWorld*MATWORLD).translation_part() # now passed + # location=(ob.matrix_world*MATWORLD).translation_part() # now passed location= (mtx*MATWORLD).translation_part() self.file.write("\n") else: #-- vertices - # mesh.transform(ob.matrixWorld) + # mesh.transform(ob.matrix_world) self.writeIndented("\n" % self.cleanStr(name)) self.texNames[name] += 1 @@ -794,28 +794,28 @@ class x3d_class: pic = tex.image # using .expandpath just in case, os.path may not expect // - basename = os.path.basename(bpy.utils.expandpath(pic.filename)) + basename = os.path.basename(bpy.utils.expandpath(pic.filepath)) pic = alltextures[i].image # pic = alltextures[i].getImage() if (namemat == "back") and (pic != None): self.file.write("\n\tbackUrl=\"%s\" " % basename) - # self.file.write("\n\tbackUrl=\"%s\" " % pic.filename.split('/')[-1].split('\\')[-1]) + # self.file.write("\n\tbackUrl=\"%s\" " % pic.filepath.split('/')[-1].split('\\')[-1]) elif (namemat == "bottom") and (pic != None): self.writeIndented("bottomUrl=\"%s\" " % basename) - # self.writeIndented("bottomUrl=\"%s\" " % pic.filename.split('/')[-1].split('\\')[-1]) + # self.writeIndented("bottomUrl=\"%s\" " % pic.filepath.split('/')[-1].split('\\')[-1]) elif (namemat == "front") and (pic != None): self.writeIndented("frontUrl=\"%s\" " % basename) - # self.writeIndented("frontUrl=\"%s\" " % pic.filename.split('/')[-1].split('\\')[-1]) + # self.writeIndented("frontUrl=\"%s\" " % pic.filepath.split('/')[-1].split('\\')[-1]) elif (namemat == "left") and (pic != None): self.writeIndented("leftUrl=\"%s\" " % basename) - # self.writeIndented("leftUrl=\"%s\" " % pic.filename.split('/')[-1].split('\\')[-1]) + # self.writeIndented("leftUrl=\"%s\" " % pic.filepath.split('/')[-1].split('\\')[-1]) elif (namemat == "right") and (pic != None): self.writeIndented("rightUrl=\"%s\" " % basename) - # self.writeIndented("rightUrl=\"%s\" " % pic.filename.split('/')[-1].split('\\')[-1]) + # self.writeIndented("rightUrl=\"%s\" " % pic.filepath.split('/')[-1].split('\\')[-1]) elif (namemat == "top") and (pic != None): self.writeIndented("topUrl=\"%s\" " % basename) - # self.writeIndented("topUrl=\"%s\" " % pic.filename.split('/')[-1].split('\\')[-1]) + # self.writeIndented("topUrl=\"%s\" " % pic.filepath.split('/')[-1].split('\\')[-1]) self.writeIndented("/>\n\n") ########################################################## @@ -1215,9 +1215,6 @@ def x3d_export_ui(filename): ######################################################### -# if __name__ == '__main__': -# Blender.Window.FileSelector(x3d_export_ui,"Export X3D", Blender.Get('filename').replace('.blend', '.x3d')) - from bpy.props import * class ExportX3D(bpy.types.Operator): @@ -1227,7 +1224,7 @@ class ExportX3D(bpy.types.Operator): # List of operator properties, the attributes will be assigned # to the class instance from the operator settings before calling. - path = StringProperty(name="File Path", description="File path used for exporting the X3D file", maxlen= 1024, default= "") + filepath = StringProperty(name="File Path", description="Filepath used for exporting the X3D file", maxlen= 1024, default= "") check_existing = BoolProperty(name="Check Existing", description="Check and warn on overwriting existing files", default=True, options={'HIDDEN'}) apply_modifiers = BoolProperty(name="Apply Modifiers", description="Use transformed mesh data from each object", default=True) @@ -1235,7 +1232,7 @@ class ExportX3D(bpy.types.Operator): compress = BoolProperty(name="Compress", description="GZip the resulting file, requires a full python install", default=False) def execute(self, context): - x3d_export(self.properties.path, context, self.properties.apply_modifiers, self.properties.triangulate, self.properties.compress) + x3d_export(self.properties.filepath, context, self.properties.apply_modifiers, self.properties.triangulate, self.properties.compress) return {'FINISHED'} def invoke(self, context, event): @@ -1245,8 +1242,8 @@ class ExportX3D(bpy.types.Operator): def menu_func(self, context): - default_path = bpy.data.filename.replace(".blend", ".x3d") - self.layout.operator(ExportX3D.bl_idname, text="X3D Extensible 3D (.x3d)").path = default_path + default_path = bpy.data.filepath.replace(".blend", ".x3d") + self.layout.operator(ExportX3D.bl_idname, text="X3D Extensible 3D (.x3d)").filepath = default_path def register(): diff --git a/release/scripts/io/import_anim_bvh.py b/release/scripts/io/import_anim_bvh.py index 4a708d684c8..d497ac47065 100644 --- a/release/scripts/io/import_anim_bvh.py +++ b/release/scripts/io/import_anim_bvh.py @@ -561,7 +561,7 @@ class BvhImporter(bpy.types.Operator): bl_idname = "import_anim.bvh" bl_label = "Import BVH" - path = StringProperty(name="File Path", description="File path used for importing the OBJ file", maxlen=1024, default="") + filepath = StringProperty(name="File Path", description="Filepath used for importing the OBJ file", maxlen=1024, default="") scale = FloatProperty(name="Scale", description="Scale the BVH by this value", min=0.0001, max=1000000.0, soft_min=0.001, soft_max=100.0, default=0.1) frame_start = IntProperty(name="Start Frame", description="Starting frame for the animation", default=1) loop = BoolProperty(name="Loop", description="Loop the animation playback", default=False) @@ -585,7 +585,7 @@ class BvhImporter(bpy.types.Operator): t1 = time.time() print('\tparsing bvh...', end="") - bvh_nodes = read_bvh(context, self.properties.path, + bvh_nodes = read_bvh(context, self.properties.filepath, ROT_MODE=self.properties.rotate_mode, GLOBAL_SCALE=self.properties.scale) diff --git a/release/scripts/io/import_scene_3ds.py b/release/scripts/io/import_scene_3ds.py index ca7ef774a72..6502dee73f1 100644 --- a/release/scripts/io/import_scene_3ds.py +++ b/release/scripts/io/import_scene_3ds.py @@ -427,9 +427,7 @@ def process_next_chunk(file, previous_chunk, importedObjects, IMAGE_SEARCH): ''' if contextMatrix_rot: - # ob.matrix = [x for row in contextMatrix_rot for x in row] - ob.matrix = contextMatrix_rot -# ob.setMatrix(contextMatrix_rot) + ob.matrix_world = contextMatrix_rot importedObjects.append(ob) bmesh.update() @@ -892,7 +890,7 @@ def load_3ds(filename, context, IMPORT_CONSTRAIN_BOUNDS=10.0, IMAGE_SEARCH=True, # me = ob.getData(mesh=1) # me.verts.delete([me.verts[0],]) # if not APPLY_MATRIX: -# me.transform(ob.matrixWorld.copy().invert()) +# me.transform(ob.matrix_world.copy().invert()) # Done DUMMYVERT """ @@ -950,7 +948,7 @@ def load_3ds(filename, context, IMPORT_CONSTRAIN_BOUNDS=10.0, IMAGE_SEARCH=True, # SCALE_MAT = Blender.mathutils.Matrix([SCALE,0,0,0],[0,SCALE,0,0],[0,0,SCALE,0],[0,0,0,1]) for ob in importedObjects: - ob.setMatrix(ob.matrixWorld * SCALE_MAT) + ob.matrix_world = ob.matrix_world * SCALE_MAT # Done constraining to bounds. @@ -1012,16 +1010,14 @@ class IMPORT_OT_autodesk_3ds(bpy.types.Operator): # List of operator properties, the attributes will be assigned # to the class instance from the operator settings before calling. - path = StringProperty(name="File Path", description="File path used for importing the 3DS file", maxlen= 1024, default= "") - filename = StringProperty(name="File Name", description="Name of the file.") - directory = StringProperty(name="Directory", description="Directory of the file.") + filepath = StringProperty(name="File Path", description="Filepath used for importing the 3DS file", maxlen= 1024, default= "") # size_constraint = FloatProperty(name="Size Constraint", description="Scale the model by 10 until it reacehs the size constraint. Zero Disables.", min=0.0, max=1000.0, soft_min=0.0, soft_max=1000.0, default=10.0), # search_images = BoolProperty(name="Image Search", description="Search subdirectories for any assosiated images (Warning, may be slow)", default=True), # apply_matrix = BoolProperty(name="Transform Fix", description="Workaround for object transformations importing incorrectly", default=False), def execute(self, context): - load_3ds(self.properties.path, context, 0.0, False, False) + load_3ds(self.properties.filepath, context, 0.0, False, False) return {'FINISHED'} def invoke(self, context, event): diff --git a/release/scripts/io/import_scene_obj.py b/release/scripts/io/import_scene_obj.py index 736c8fa91c1..942619c49ee 100644 --- a/release/scripts/io/import_scene_obj.py +++ b/release/scripts/io/import_scene_obj.py @@ -65,19 +65,6 @@ from geometry import PolyFill # try: import os # except: os= False -# Generic path functions -def stripFile(path): - '''Return directory, where the file is''' - lastSlash= max(path.rfind('\\'), path.rfind('/')) - if lastSlash != -1: - path= path[:lastSlash] - return '%s%s' % (path, os.sep) -# return '%s%s' % (path, sys.sep) - -def stripPath(path): - '''Strips the slashes from the back of a string''' - return path.split('/')[-1].split('\\')[-1] - def stripExt(name): # name is a string '''Strips the prefix off the name before writing''' index= name.rfind('.') @@ -360,7 +347,7 @@ def create_materials(filepath, material_libs, unique_materials, unique_material_ Create all the used materials in this obj, assign colors and images to the materials from all referenced material libs ''' - DIR= stripFile(filepath) + DIR= os.path.dirname(filepath) #==================================================================================# # This function sets textures defined in .mtl file # @@ -431,7 +418,7 @@ def create_materials(filepath, material_libs, unique_materials, unique_material_ # Add an MTL with the same name as the obj if no MTLs are spesified. - temp_mtl= stripExt(stripPath(filepath))+ '.mtl' + temp_mtl = os.path.splitext((os.path.basename(filepath)))[0] + '.mtl' if os.path.exists(DIR + temp_mtl) and temp_mtl not in material_libs: # if sys.exists(DIR + temp_mtl) and temp_mtl not in material_libs: @@ -523,7 +510,7 @@ def split_mesh(verts_loc, faces, unique_materials, filepath, SPLIT_OB_OR_GROUP, (verts_loc, faces, unique_materials, dataname) ''' - filename = stripExt(stripPath(filepath)) + filename = os.path.splitext((os.path.basename(filepath)))[0] if not SPLIT_OB_OR_GROUP and not SPLIT_MATERIALS: # use the filename for the object name since we arnt chopping up the mesh. @@ -1576,7 +1563,7 @@ class IMPORT_OT_obj(bpy.types.Operator): # to the class instance from the operator settings before calling. - path = StringProperty(name="File Path", description="File path used for importing the OBJ file", maxlen= 1024, default= "") + filepath = StringProperty(name="File Path", description="Filepath used for importing the OBJ file", maxlen= 1024, default= "") CREATE_SMOOTH_GROUPS = BoolProperty(name="Smooth Groups", description="Surround smooth groups by sharp edges", default= True) CREATE_FGONS = BoolProperty(name="NGons as FGons", description="Import faces with more then 4 verts as fgons", default= True) @@ -1596,7 +1583,7 @@ class IMPORT_OT_obj(bpy.types.Operator): def execute(self, context): # print("Selected: " + context.active_object.name) - load_obj(self.properties.path, + load_obj(self.properties.filepath, context, self.properties.CLAMP_SIZE, self.properties.CREATE_FGONS, diff --git a/release/scripts/io/import_shape_mdd.py b/release/scripts/io/import_shape_mdd.py index 8fef7672912..ec0e7696630 100644 --- a/release/scripts/io/import_shape_mdd.py +++ b/release/scripts/io/import_shape_mdd.py @@ -116,7 +116,7 @@ class importMDD(bpy.types.Operator): # List of operator properties, the attributes will be assigned # to the class instance from the operator settings before calling. - path = StringProperty(name="File Path", description="File path used for importing the MDD file", maxlen=1024) + filepath = StringProperty(name="File Path", description="Filepath used for importing the MDD file", maxlen=1024) #fps = IntProperty(name="Frames Per Second", description="Number of frames/second", min=minfps, max=maxfps, default=25) frame_start = IntProperty(name="Start Frame", description="Start frame for inserting animation", min=minframe, max=maxframe, default=0) @@ -125,10 +125,10 @@ class importMDD(bpy.types.Operator): return (ob and ob.type == 'MESH') def execute(self, context): - if not self.properties.path: + if not self.properties.filepath: raise Exception("filename not set") - mdd_import(self.properties.path, bpy.context.active_object, context.scene, self.properties.frame_start, 1) + mdd_import(self.properties.filepath, bpy.context.active_object, context.scene, self.properties.frame_start, 1) return {'FINISHED'} diff --git a/release/scripts/io/netrender/client.py b/release/scripts/io/netrender/client.py index 5c01884a20e..9f6d1a7639e 100644 --- a/release/scripts/io/netrender/client.py +++ b/release/scripts/io/netrender/client.py @@ -101,7 +101,7 @@ def clientSendJob(conn, scene, anim = False): else: job.addFrame(scene.frame_current) - filename = bpy.data.filename + filename = bpy.data.filepath job.addFile(filename) job_name = netsettings.job_name @@ -113,7 +113,7 @@ def clientSendJob(conn, scene, anim = False): # LIBRARIES ########################### for lib in bpy.data.libraries: - file_path = bpy.utils.expandpath(lib.filename) + file_path = bpy.utils.expandpath(lib.filepath) if os.path.exists(file_path): job.addFile(file_path) @@ -122,7 +122,7 @@ def clientSendJob(conn, scene, anim = False): ########################### for image in bpy.data.images: if image.source == "FILE" and not image.packed_file: - file_path = bpy.utils.expandpath(image.filename) + file_path = bpy.utils.expandpath(image.filepath) if os.path.exists(file_path): job.addFile(file_path) @@ -149,7 +149,7 @@ def clientSendJob(conn, scene, anim = False): if modifier.domain_settings.highres: addPointCache(job, object, modifier.domain_settings.point_cache_high, default_path) elif modifier.type == "MULTIRES" and modifier.external: - file_path = bpy.utils.expandpath(modifier.filename) + file_path = bpy.utils.expandpath(modifier.filepath) job.addFile(file_path) # particles modifier are stupid and don't contain data diff --git a/release/scripts/io/netrender/master.py b/release/scripts/io/netrender/master.py index 324d046e00f..f227f61a536 100644 --- a/release/scripts/io/netrender/master.py +++ b/release/scripts/io/netrender/master.py @@ -19,6 +19,7 @@ import sys, os import http, http.client, http.server, urllib, socket, socketserver, threading import subprocess, shutil, time, hashlib +import pickle import select # for select.error from netrender.utils import * @@ -870,14 +871,18 @@ class RenderHandler(http.server.BaseHTTPRequestHandler): self.send_head(http.client.NO_CONTENT) class RenderMasterServer(socketserver.ThreadingMixIn, http.server.HTTPServer): - def __init__(self, address, handler_class, path): + def __init__(self, address, handler_class, path, subdir=True): super().__init__(address, handler_class) self.jobs = [] self.jobs_map = {} self.slaves = [] self.slaves_map = {} self.job_id = 0 - self.path = path + "master_" + str(os.getpid()) + os.sep + + if subdir: + self.path = path + "master_" + str(os.getpid()) + os.sep + else: + self.path = path self.slave_timeout = 5 # 5 mins: need a parameter for that @@ -892,6 +897,22 @@ class RenderMasterServer(socketserver.ThreadingMixIn, http.server.HTTPServer): if not os.path.exists(self.path): os.mkdir(self.path) + def restore(self, jobs, slaves, balancer = None): + self.jobs = jobs + self.jobs_map = {} + + for job in self.jobs: + self.jobs_map[job.id] = job + self.job_id = max(self.job_id, int(job.id)) + + self.slaves = slaves + for slave in self.slaves: + self.slaves_map[slave.id] = slave + + if balancer: + self.balancer = balancer + + def nextJobID(self): self.job_id += 1 return str(self.job_id) @@ -1010,8 +1031,29 @@ class RenderMasterServer(socketserver.ThreadingMixIn, http.server.HTTPServer): def clearMaster(path): shutil.rmtree(path) +def createMaster(address, clear, path): + filepath = os.path.join(path, "blender_master.data") + + if not clear and os.path.exists(filepath): + print("loading saved master:", filepath) + with open(filepath, 'rb') as f: + path, jobs, slaves = pickle.load(f) + + httpd = RenderMasterServer(address, RenderHandler, path, subdir=False) + httpd.restore(jobs, slaves) + + return httpd + + return RenderMasterServer(address, RenderHandler, path) + +def saveMaster(path, httpd): + filepath = os.path.join(path, "blender_master.data") + + with open(filepath, 'wb') as f: + pickle.dump((httpd.path, httpd.jobs, httpd.slaves), f, pickle.HIGHEST_PROTOCOL) + def runMaster(address, broadcast, clear, path, update_stats, test_break): - httpd = RenderMasterServer(address, RenderHandler, path) + httpd = createMaster(address, clear, path) httpd.timeout = 1 httpd.stats = update_stats @@ -1040,4 +1082,6 @@ def runMaster(address, broadcast, clear, path, update_stats, test_break): httpd.server_close() if clear: clearMaster(httpd.path) + else: + saveMaster(path, httpd) diff --git a/release/scripts/io/netrender/operators.py b/release/scripts/io/netrender/operators.py index fbb0f0b4043..858ec800dbc 100644 --- a/release/scripts/io/netrender/operators.py +++ b/release/scripts/io/netrender/operators.py @@ -39,7 +39,7 @@ class RENDER_OT_netslave_bake(bpy.types.Operator): scene = context.scene netsettings = scene.network_render - filename = bpy.data.filename + filename = bpy.data.filepath path, name = os.path.split(filename) root, ext = os.path.splitext(name) default_path = path + os.sep + "blendcache_" + root + os.sep # need an API call for that @@ -77,7 +77,7 @@ class RENDER_OT_netslave_bake(bpy.types.Operator): bpy.ops.ptcache.bake_all() - #bpy.ops.wm.save_mainfile(path = path + os.sep + root + "_baked.blend") + #bpy.ops.wm.save_mainfile(filepath = path + os.sep + root + "_baked.blend") return {'FINISHED'} diff --git a/release/scripts/io/netrender/repath.py b/release/scripts/io/netrender/repath.py index 5287fc03221..7f9befd34fb 100755 --- a/release/scripts/io/netrender/repath.py +++ b/release/scripts/io/netrender/repath.py @@ -47,7 +47,9 @@ def update(job): new_path = path + ".remap" + ext - all = main_file.filepath == main_file.original_path + # Disable for now. Partial repath should work anyway + #all = main_file.filepath != main_file.original_path + all = False for rfile in job.files[1:]: if all or rfile.original_path != rfile.filepath: @@ -87,20 +89,20 @@ def process(paths): # LIBRARIES ########################### for lib in bpy.data.libraries: - file_path = bpy.utils.expandpath(lib.filename) + file_path = bpy.utils.expandpath(lib.filepath) new_path = path_map.get(file_path, None) if new_path: - lib.filename = new_path + lib.filepath = new_path ########################### # IMAGES ########################### for image in bpy.data.images: if image.source == "FILE" and not image.packed_file: - file_path = bpy.utils.expandpath(image.filename) + file_path = bpy.utils.expandpath(image.filepath) new_path = path_map.get(file_path, None) if new_path: - image.filename = new_path + image.filepath = new_path ########################### @@ -119,10 +121,10 @@ def process(paths): if modifier.domain_settings.highres: processPointCache(modifier.domain_settings.point_cache_high) elif modifier.type == "MULTIRES" and modifier.external: - file_path = bpy.utils.expandpath(modifier.filename) + file_path = bpy.utils.expandpath(modifier.filepath) new_path = path_map.get(file_path, None) if new_path: - modifier.filename = new_path + modifier.filepath = new_path # particles modifier are stupid and don't contain data # we have to go through the object property diff --git a/release/scripts/io/netrender/ui.py b/release/scripts/io/netrender/ui.py index c554c3031fb..c60b10c484a 100644 --- a/release/scripts/io/netrender/ui.py +++ b/release/scripts/io/netrender/ui.py @@ -37,8 +37,8 @@ DONE = 2 ERROR = 3 def init_file(): - if netrender.init_file != bpy.data.filename: - netrender.init_file = bpy.data.filename + if netrender.init_file != bpy.data.filepath: + netrender.init_file = bpy.data.filepath netrender.init_data = True netrender.init_address = True diff --git a/release/scripts/io/netrender/utils.py b/release/scripts/io/netrender/utils.py index f194cdc9559..6288b9747c0 100644 --- a/release/scripts/io/netrender/utils.py +++ b/release/scripts/io/netrender/utils.py @@ -215,7 +215,7 @@ def thumbnail(filename): scene = bpy.data.scenes[0] # FIXME, this is dodgy! scene.render.file_format = "JPEG" scene.render.file_quality = 90 - bpy.ops.image.open(path = filename) + bpy.ops.image.open(filepath=filename) img = bpy.data.images[imagename] img.save_render(thumbname, scene=scene) diff --git a/release/scripts/modules/add_object_utils.py b/release/scripts/modules/add_object_utils.py index 350191af807..cef368c529d 100644 --- a/release/scripts/modules/add_object_utils.py +++ b/release/scripts/modules/add_object_utils.py @@ -21,6 +21,7 @@ import bpy import mathutils + def add_object_align_init(context, operator): if operator and operator.properties.is_property_set("location") and operator.properties.is_property_set("rotation"): @@ -60,7 +61,7 @@ def add_object_data(context, obdata, operator=None): base.layers_from_view(context.space_data) - obj_new.matrix = add_object_align_init(context, operator) + obj_new.matrix_world = add_object_align_init(context, operator) obj_act = scene.objects.active diff --git a/release/scripts/modules/blend_render_info.py b/release/scripts/modules/blend_render_info.py new file mode 100755 index 00000000000..dcd1f9cbee3 --- /dev/null +++ b/release/scripts/modules/blend_render_info.py @@ -0,0 +1,100 @@ +#!/usr/bin/python + +# ##### BEGIN GPL LICENSE BLOCK ##### +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# ##### END GPL LICENSE BLOCK ##### + +# + +# This module can get render info without running from inside blender. +# +# This struct wont change according to Ton. +# Note that the size differs on 32/64bit +# +# typedef struct BHead { +# int code, len; +# void *old; +# int SDNAnr, nr; +# } BHead; + + +def read_blend_rend_chunk(path): + + import struct + + blendfile = open(path, 'rb') + + head = blendfile.read(7) + + if head[0:2] == b'\x1f\x8b': # gzip magic + import gzip + blendfile.close() + blendfile = gzip.open(path, 'rb') + head = blendfile.read(7) + + if head != b'BLENDER': + print("not a blend file:", path) + blendfile.close() + return [] + + is_64_bit = (blendfile.read(1) == b'-') + + # true for PPC, false for X86 + is_big_endian = (blendfile.read(1) == b'V') + + # Now read the bhead chunk!!! + blendfile.read(3) # skip the version + + scenes = [] + + sizeof_bhead = 24 if is_64_bit else 20 + + while blendfile.read(4) == b'REND': + sizeof_bhead_left = sizeof_bhead - 4 + + struct.unpack('>i' if is_big_endian else '2i' if is_big_endian else '<2i', blendfile.read(8)) + + scene_name = blendfile.read(24) + + scene_name = scene_name[:scene_name.index(b'\0')] + + try: + scene_name = str(scene_name, 'utf8') + except TypeError: + pass + + scenes.append((start_frame, end_frame, scene_name)) + + return scenes + + +def main(): + import sys + for arg in sys.argv[1:]: + if arg.lower().endswith('.blend'): + for value in read_blend_rend_chunk(arg): + print("%d %d %s" % value) + +if __name__ == '__main__': + main() diff --git a/release/scripts/modules/bpy/utils.py b/release/scripts/modules/bpy/utils.py index cab5ee5e684..5cde7091257 100644 --- a/release/scripts/modules/bpy/utils.py +++ b/release/scripts/modules/bpy/utils.py @@ -144,6 +144,9 @@ def load_scripts(reload_scripts=False, refresh_scripts=False): _loaded.append(mod) if reload_scripts: + + # TODO, this is broken but should work, needs looking into + ''' # reload modules that may not be directly included for type_class_name in dir(_bpy.types): type_class = getattr(_bpy.types, type_class_name) @@ -156,6 +159,7 @@ def load_scripts(reload_scripts=False, refresh_scripts=False): for module_name in sorted(loaded_modules): print("Reloading:", module_name) test_reload(_sys.modules[module_name]) + ''' # loop over and unload all scripts _loaded.reverse() @@ -166,6 +170,10 @@ def load_scripts(reload_scripts=False, refresh_scripts=False): unregister() except: traceback.print_exc() + + for mod in _loaded: + reload(mod) + _loaded[:] = [] user_path = user_script_path() @@ -209,7 +217,7 @@ def expandpath(path): Returns the absolute path relative to the current blend file using the "//" prefix. """ if path.startswith("//"): - return _os.path.join(_os.path.dirname(_bpy.data.filename), path[2:]) + return _os.path.join(_os.path.dirname(_bpy.data.filepath), path[2:]) return path @@ -223,7 +231,7 @@ def relpath(path, start=None): """ if not path.startswith("//"): if start is None: - start = _os.path.dirname(_bpy.data.filename) + start = _os.path.dirname(_bpy.data.filepath) return "//" + _os.path.relpath(path, start) return path @@ -361,7 +369,7 @@ def smpte_from_seconds(time, fps=None): time = time % 60.0 seconds = int(time) - frames= int(round(math.floor(((time - seconds) * fps)))) + frames = int(round(math.floor(((time - seconds) * fps)))) return "%s%02d:%02d:%02d:%02d" % (neg, hours, minutes, seconds, frames) diff --git a/release/scripts/modules/bpy_types.py b/release/scripts/modules/bpy_types.py index 28a30c232a9..b1c5429d4ba 100644 --- a/release/scripts/modules/bpy_types.py +++ b/release/scripts/modules/bpy_types.py @@ -29,23 +29,60 @@ class Context(StructRNA): __slots__ = () def copy(self): + from types import BuiltinMethodType new_context = {} - generic_keys = StructRNA.__dict__.keys() - for item in dir(self): - if item not in generic_keys: - new_context[item] = getattr(self, item) + generic_attrs = list(StructRNA.__dict__.keys()) + ["bl_rna", "rna_type", "copy"] + for attr in dir(self): + if not (attr.startswith("_") or attr in generic_attrs): + value = getattr(self, attr) + if type(value) != BuiltinMethodType: + new_context[attr] = value return new_context +class Library(bpy_types.ID): + __slots__ = () + + @property + def users_id(self): + """ID datablocks which use this library""" + import bpy + + # See: readblenentry.c, IDTYPE_FLAGS_ISLINKABLE, we could make this an attribute in rna. + attr_links = "actions", "armatures", "brushes", "cameras", \ + "curves", "gpencil", "groups", "images", \ + "lamps", "lattices", "materials", "metaballs", \ + "meshes", "node_groups", "objects", "scenes", \ + "sounds", "textures", "texts", "fonts", "worlds" + + return tuple(id_block for attr in attr_links for id_block in getattr(bpy.data, attr) if id_block.library == self) + + +class Texture(bpy_types.ID): + __slots__ = () + + @property + def users_material(self): + """Materials that use this texture""" + import bpy + return tuple(mat for mat in bpy.data.materials if self in [slot.texture for slot in mat.texture_slots if slot]) + + @property + def users_object_modifier(self): + """Object modifiers that use this texture""" + import bpy + return tuple(obj for obj in bpy.data.objects if self in [mod.texture for mod in obj.modifiers if mod.type == 'DISPLACE']) + + class Group(bpy_types.ID): __slots__ = () @property - def users_dupli_object(self): - """The dupli group this group is used in, XXX, TODO, WHY DOESNT THIS WORK???""" + def users_dupli_group(self): + """The dupli group this group is used in""" import bpy - return tuple(obj for obj in bpy.data.objects if self == obj.dupli_object) + return tuple(obj for obj in bpy.data.objects if self == obj.dupli_group) class Object(bpy_types.ID): @@ -399,7 +436,7 @@ class Mesh(bpy_types.ID): closed loops have matching start and end values. """ line_polys = [] - + # Get edges not used by a face if edges is None: edges = self.edges @@ -407,10 +444,10 @@ class Mesh(bpy_types.ID): if not hasattr(edges, "pop"): edges = edges[:] - edge_dict= dict((ed.key, ed) for ed in self.edges if ed.selected) - + edge_dict = dict((ed.key, ed) for ed in self.edges if ed.selected) + while edges: - current_edge= edges.pop() + current_edge = edges.pop() vert_end, vert_start = current_edge.verts[:] line_poly = [vert_start, vert_end] @@ -428,7 +465,7 @@ class Mesh(bpy_types.ID): vert_end = line_poly[-1] ok = 1 del edges[i] - #break + # break elif v2 == vert_end: line_poly.append(v1) vert_end = line_poly[-1] @@ -440,7 +477,7 @@ class Mesh(bpy_types.ID): vert_start = line_poly[0] ok = 1 del edges[i] - #break + # break elif v2 == vert_start: line_poly.insert(0, v1) vert_start = line_poly[0] @@ -452,7 +489,6 @@ class Mesh(bpy_types.ID): return line_polys - class MeshEdge(StructRNA): __slots__ = () @@ -495,6 +531,11 @@ class Text(bpy_types.ID): self.clear() self.write(string) + @property + def users_logic(self): + """Logic bricks that use this text""" + import bpy + return tuple(obj for obj in bpy.data.objects if self in [cont.text for cont in obj.game.controllers if cont.type == 'PYTHON']) import collections @@ -578,7 +619,7 @@ class Menu(StructRNA, _GenericUI): def path_menu(self, searchpaths, operator, props_default={}): layout = self.layout - # hard coded to set the operators 'path' to the filename. + # hard coded to set the operators 'filepath' to the filename. import os import bpy.utils @@ -587,12 +628,12 @@ class Menu(StructRNA, _GenericUI): # collect paths files = [] - for path in searchpaths: - files.extend([(f, os.path.join(path, f)) for f in os.listdir(path)]) + for directory in searchpaths: + files.extend([(f, os.path.join(directory, f)) for f in os.listdir(directory)]) files.sort() - for f, path in files: + for f, filepath in files: if f.startswith("."): continue @@ -603,7 +644,7 @@ class Menu(StructRNA, _GenericUI): for attr, value in props_default.items(): setattr(props, attr, value) - props.path = path + props.filepath = filepath if operator == "script.execute_preset": props.menu_idname = self.bl_idname props.preset_name = preset_name diff --git a/release/scripts/modules/graphviz_export.py b/release/scripts/modules/graphviz_export.py index fd32a7ee3b9..900d69670d5 100644 --- a/release/scripts/modules/graphviz_export.py +++ b/release/scripts/modules/graphviz_export.py @@ -51,13 +51,13 @@ def compat_str(text, line_length=0): return text -def graph_armature(obj, path, FAKE_PARENT=True, CONSTRAINTS=True, DRIVERS=True, XTRA_INFO=True): +def graph_armature(obj, filepath, FAKE_PARENT=True, CONSTRAINTS=True, DRIVERS=True, XTRA_INFO=True): CONSTRAINTS = DRIVERS = True - fileobject = open(path, "w") + fileobject = open(filepath, "w") fw = fileobject.write fw(header) - fw('label = "%s::%s" ;' % (bpy.data.filename.split("/")[-1].split("\\")[-1], obj.name)) + fw('label = "%s::%s" ;' % (bpy.data.filepath.split("/")[-1].split("\\")[-1], obj.name)) arm = obj.data @@ -178,7 +178,7 @@ def graph_armature(obj, path, FAKE_PARENT=True, CONSTRAINTS=True, DRIVERS=True, import sys sys.stdout.flush() ''' - print("\nSaved:", path) + print("\nSaved:", filepath) return True if __name__ == "__main__": diff --git a/release/scripts/modules/rigify/__init__.py b/release/scripts/modules/rigify/__init__.py index 8a9894c4380..ef8f62ad058 100644 --- a/release/scripts/modules/rigify/__init__.py +++ b/release/scripts/modules/rigify/__init__.py @@ -534,7 +534,7 @@ def generate_test_all(context, GRAPH=False): new_objects = rigify.generate_test(context) if GRAPH: - base_name = os.path.splitext(bpy.data.filename)[0] + base_name = os.path.splitext(bpy.data.filepath)[0] for obj, obj_new in new_objects: for obj in (obj, obj_new): fn = base_name + "-" + bpy.utils.clean_name(obj.name) diff --git a/release/scripts/modules/rna_info.py b/release/scripts/modules/rna_info.py index fa1d15a7845..9c2a2688949 100644 --- a/release/scripts/modules/rna_info.py +++ b/release/scripts/modules/rna_info.py @@ -620,3 +620,21 @@ def BuildRNAInfo(): # print(rna_info) return InfoStructRNA.global_lookup, InfoFunctionRNA.global_lookup, InfoOperatorRNA.global_lookup, InfoPropertyRNA.global_lookup + + +if __name__ == "__main__": + import rna_info + struct = rna_info.BuildRNAInfo()[0] + data = "" + for struct_id, v in sorted(struct.items()): + struct_id_str = "".join(sid for sid in struct_id if struct_id) + props = [(prop.identifier, prop) for prop in v.properties] + + for prop_id, prop in sorted(props): + data += "%s.%s -> %s: %s%s %s\n" % (struct_id_str, prop.identifier, prop.identifier, prop.type, ", (read-only)" if prop.is_readonly else "", prop.description) + + if bpy.app.background: + print(data) + else: + text = bpy.data.texts.new(name="api.py") + text.from_string(data) diff --git a/release/scripts/modules/rna_prop_ui.py b/release/scripts/modules/rna_prop_ui.py index 7af57d265b9..3e8662c275f 100644 --- a/release/scripts/modules/rna_prop_ui.py +++ b/release/scripts/modules/rna_prop_ui.py @@ -61,7 +61,7 @@ def rna_idprop_ui_prop_clear(item, prop): def draw(layout, context, context_member, use_edit=True): def assign_props(prop, val, key): - prop.path = context_member + prop.data_path = context_member prop.property = key try: @@ -81,7 +81,7 @@ def draw(layout, context, context_member, use_edit=True): if use_edit: row = layout.row() props = row.operator("wm.properties_add", text="Add") - props.path = context_member + props.data_path = context_member del row for key, val in items: @@ -140,7 +140,7 @@ from bpy.props import * rna_path = StringProperty(name="Property Edit", - description="Property path edit", maxlen=1024, default="", options={'HIDDEN'}) + description="Property data_path edit", maxlen=1024, default="", options={'HIDDEN'}) rna_value = StringProperty(name="Property Value", description="Property value edit", maxlen=1024, default="") @@ -153,11 +153,11 @@ rna_max = FloatProperty(name="Max", default=1.0, precision=3) class WM_OT_properties_edit(bpy.types.Operator): - '''Internal use (edit a property path)''' + '''Internal use (edit a property data_path)''' bl_idname = "wm.properties_edit" bl_label = "Edit Property" - path = rna_path + data_path = rna_path property = rna_property value = rna_value min = rna_min @@ -165,7 +165,7 @@ class WM_OT_properties_edit(bpy.types.Operator): description = StringProperty(name="Tip", default="") def execute(self, context): - path = self.properties.path + data_path = self.properties.data_path value = self.properties.value prop = self.properties.property prop_old = self._last_prop[0] @@ -176,7 +176,7 @@ class WM_OT_properties_edit(bpy.types.Operator): value_eval = value # First remove - item = eval("context.%s" % path) + item = eval("context.%s" % data_path) rna_idprop_ui_prop_clear(item, prop_old) exec_str = "del item['%s']" % prop_old @@ -207,7 +207,7 @@ class WM_OT_properties_edit(bpy.types.Operator): self._last_prop = [self.properties.property] - item = eval("context.%s" % self.properties.path) + item = eval("context.%s" % self.properties.data_path) # setup defaults prop_ui = rna_idprop_ui_prop_get(item, self.properties.property, False) # dont create @@ -225,14 +225,14 @@ class WM_OT_properties_edit(bpy.types.Operator): class WM_OT_properties_add(bpy.types.Operator): - '''Internal use (edit a property path)''' + '''Internal use (edit a property data_path)''' bl_idname = "wm.properties_add" bl_label = "Add Property" - path = rna_path + data_path = rna_path def execute(self, context): - item = eval("context.%s" % self.properties.path) + item = eval("context.%s" % self.properties.data_path) def unique_name(names): prop = 'prop' @@ -251,14 +251,14 @@ class WM_OT_properties_add(bpy.types.Operator): class WM_OT_properties_remove(bpy.types.Operator): - '''Internal use (edit a property path)''' + '''Internal use (edit a property data_path)''' bl_idname = "wm.properties_remove" bl_label = "Remove Property" - path = rna_path + data_path = rna_path property = rna_property def execute(self, context): - item = eval("context.%s" % self.properties.path) + item = eval("context.%s" % self.properties.data_path) del item[self.properties.property] return {'FINISHED'} diff --git a/release/scripts/op/console_python.py b/release/scripts/op/console_python.py index 1f0d9dbde60..83a3130f80e 100644 --- a/release/scripts/op/console_python.py +++ b/release/scripts/op/console_python.py @@ -33,7 +33,7 @@ def get_console(console_id): ''' helper function for console operators currently each text datablock gets its own - console - bpython_code.InteractiveConsole() + console - code.InteractiveConsole() ...which is stored in this function. console_id can be any hashable type @@ -44,21 +44,24 @@ def get_console(console_id): if consoles is None: consoles = get_console.consoles = {} + else: + # check if clearning the namespace is needed to avoid a memory leak. + # the window manager is normally loaded with new blend files + # so this is a reasonable way to deal with namespace clearing. + # bpy.data hashing is reset by undo so cant be used. + hash_prev = getattr(get_console, "consoles_namespace_hash", 0) + hash_next = hash(bpy.context.manager) - # clear all dead consoles, use text names as IDs - # TODO, find a way to clear IDs - ''' - for console_id in list(consoles.keys()): - if console_id not in bpy.data.texts: - del consoles[id] - ''' + if hash_prev != hash_next: + get_console.consoles_namespace_hash = hash_next + consoles.clear() console_data = consoles.get(console_id) if console_data: console, stdout, stderr = console_data - # XXX, bug in python 3.1.2 ? + # XXX, bug in python 3.1.2 ? (worked in 3.1.1) # seems there is no way to clear StringIO objects for writing, have to make new ones each time. import io stdout = io.StringIO() @@ -121,7 +124,7 @@ def execute(context): # unlikely, but this can happen with unicode errors for example. import traceback stderr.write(traceback.format_exc()) - + stdout.seek(0) stderr.seek(0) @@ -180,7 +183,7 @@ def autocomplete(context): # note: unlikely stdin would be used for autocomp. but its possible. stdin_backup = sys.stdin sys.stdin = None - + scrollback = "" scrollback_error = "" diff --git a/release/scripts/op/image.py b/release/scripts/op/image.py index 9907362502e..be583012d7a 100644 --- a/release/scripts/op/image.py +++ b/release/scripts/op/image.py @@ -28,7 +28,7 @@ class EditExternally(bpy.types.Operator): bl_label = "Image Edit Externally" bl_options = {'REGISTER'} - path = StringProperty(name="File Path", description="Path to an image file", maxlen=1024, default="") + filepath = StringProperty(name="File Path", description="Path to an image file", maxlen=1024, default="") def _editor_guess(self, context): import platform @@ -57,12 +57,12 @@ class EditExternally(bpy.types.Operator): def execute(self, context): import subprocess - path = self.properties.path + filepath = self.properties.filepath image_editor = self._editor_guess(context) cmd = [] cmd.extend(image_editor) - cmd.append(bpy.utils.expandpath(path)) + cmd.append(bpy.utils.expandpath(filepath)) subprocess.Popen(cmd) @@ -70,12 +70,12 @@ class EditExternally(bpy.types.Operator): def invoke(self, context, event): try: - path = context.space_data.image.filename + filepath = context.space_data.image.filepath except: self.report({'ERROR'}, "Image not found on disk") return {'CANCELLED'} - self.properties.path = path + self.properties.filepath = filepath self.execute(context) return {'FINISHED'} @@ -91,13 +91,13 @@ class SaveDirty(bpy.types.Operator): unique_paths = set() for image in bpy.data.images: if image.dirty: - path = bpy.utils.expandpath(image.filename) - if "\\" not in path and "/" not in path: - self.report({'WARNING'}, "Invalid path: " + path) - elif path in unique_paths: - self.report({'WARNING'}, "Path used by more then one image: " + path) + filepath = bpy.utils.expandpath(image.filepath) + if "\\" not in filepath and "/" not in filepath: + self.report({'WARNING'}, "Invalid path: " + filepath) + elif filepath in unique_paths: + self.report({'WARNING'}, "Path used by more then one image: " + filepath) else: - unique_paths.add(path) + unique_paths.add(filepath) image.save() return {'FINISHED'} @@ -131,37 +131,37 @@ class ProjectEdit(bpy.types.Operator): self.report({'ERROR'}, "Could not make new image") return {'CANCELLED'} - filename = os.path.basename(bpy.data.filename) - filename = os.path.splitext(filename)[0] - # filename = bpy.utils.clean_name(filename) # fixes rubbish, needs checking + filepath = os.path.basename(bpy.data.filepath) + filepath = os.path.splitext(filepath)[0] + # filepath = bpy.utils.clean_name(filepath) # fixes rubbish, needs checking - if filename.startswith(".") or filename == "": + if filepath.startswith(".") or filepath == "": # TODO, have a way to check if the file is saved, assume .B25.blend tmpdir = context.user_preferences.filepaths.temporary_directory - filename = os.path.join(tmpdir, "project_edit") + filepath = os.path.join(tmpdir, "project_edit") else: - filename = "//" + filename + filepath = "//" + filepath obj = context.object if obj: - filename += "_" + bpy.utils.clean_name(obj.name) + filepath += "_" + bpy.utils.clean_name(obj.name) - filename_final = filename + "." + EXT + filepath_final = filepath + "." + EXT i = 0 - while os.path.exists(bpy.utils.expandpath(filename_final)): - filename_final = filename + ("%.3d.%s" % (i, EXT)) + while os.path.exists(bpy.utils.expandpath(filepath_final)): + filepath_final = filepath + ("%.3d.%s" % (i, EXT)) i += 1 - image_new.name = os.path.basename(filename_final) + image_new.name = os.path.basename(filepath_final) ProjectEdit._proj_hack[0] = image_new.name - image_new.filename_raw = filename_final # TODO, filename raw is crummy + image_new.filepath_raw = filepath_final # TODO, filepath raw is crummy image_new.file_format = 'PNG' image_new.save() - bpy.ops.image.external_edit(path=filename_final) + bpy.ops.image.external_edit(filepath=filepath_final) return {'FINISHED'} diff --git a/release/scripts/op/object.py b/release/scripts/op/object.py index a6e0930e69c..e76218e4637 100644 --- a/release/scripts/op/object.py +++ b/release/scripts/op/object.py @@ -473,7 +473,7 @@ class MakeDupliFace(bpy.types.Operator): linked.setdefault(data, []).append(obj) for data, objects in linked.items(): - face_verts = [axis for obj in objects for v in matrix_to_quat(obj.matrix) for axis in v] + face_verts = [axis for obj in objects for v in matrix_to_quat(obj.matrix_world) for axis in v] faces = list(range(int(len(face_verts) / 3))) mesh = bpy.data.meshes.new(data.name + "_dupli") @@ -515,9 +515,9 @@ class IsolateTypeRender(bpy.types.Operator): def execute(self, context): act_type = context.object.type - + for obj in context.visible_objects: - + if obj.selected: obj.restrict_render = False else: diff --git a/release/scripts/op/object_align.py b/release/scripts/op/object_align.py index 970eee58d69..6e5eef0fbc2 100644 --- a/release/scripts/op/object_align.py +++ b/release/scripts/op/object_align.py @@ -34,7 +34,7 @@ def align_objects(align_x, align_y, align_z, align_mode, relative_to): for obj in bpy.context.selected_objects: if obj.type == 'MESH': - bb_world = [obj.matrix * Vector(v[:]) for v in obj.bound_box] + bb_world = [obj.matrix_world * Vector(v[:]) for v in obj.bound_box] Left_Up_Front = bb_world[1] Right_Down_Back = bb_world[7] @@ -95,7 +95,7 @@ def align_objects(align_x, align_y, align_z, align_mode, relative_to): if obj.type == 'MESH': loc_world = obj.location - bb_world = [obj.matrix * Vector(v[:]) for v in obj.bound_box] + bb_world = [obj.matrix_world * Vector(v[:]) for v in obj.bound_box] Left_Up_Front = bb_world[1] Right_Down_Back = bb_world[7] diff --git a/release/scripts/op/presets.py b/release/scripts/op/presets.py index 03d70afc43b..9552a5e6785 100644 --- a/release/scripts/op/presets.py +++ b/release/scripts/op/presets.py @@ -46,20 +46,18 @@ class AddPresetBase(bpy.types.Operator): target_path = bpy.utils.preset_paths(self.preset_subdir)[0] # we need some way to tell the user and system preset path - path = os.path.join(target_path, filename) - if getattr(self, "save_keyconfig", True): - bpy.ops.wm.keyconfig_export(path=path, kc_name=self.properties.name) - file_preset = open(path, 'a') + filepath = os.path.join(target_path, filename) + if getattr(self, "save_keyconfig", False): + bpy.ops.wm.keyconfig_export(filepath=filepath, kc_name=self.properties.name) + file_preset = open(filepath, 'a') file_preset.write("wm.active_keyconfig = kc\n\n") else: - file_preset = open(path, 'w') + file_preset = open(filepath, 'w') + file_preset.write("import bpy\n") for rna_path in self.preset_values: value = eval(rna_path) - if type(value) == str: - value = "'%s'" % value - - file_preset.write("%s = %s\n" % (rna_path, value)) + file_preset.write("%s = %s\n" % (rna_path, repr(value))) file_preset.close() @@ -79,7 +77,7 @@ class ExecutePreset(bpy.types.Operator): bl_idname = "script.execute_preset" bl_label = "Execute a Python Preset" - path = bpy.props.StringProperty(name="Path", description="Path of the Python file to execute", maxlen=512, default="") + filepath = bpy.props.StringProperty(name="Path", description="Path of the Python file to execute", maxlen=512, default="") preset_name = bpy.props.StringProperty(name="Preset Name", description="Name of the Preset being executed", default="") menu_idname = bpy.props.StringProperty(name="Menu ID Name", description="ID name of the menu this was called from", default="") @@ -89,7 +87,7 @@ class ExecutePreset(bpy.types.Operator): preset_class.bl_label = self.properties.preset_name # execute the preset using script.python_file_run - bpy.ops.script.python_file_run(path=self.properties.path) + bpy.ops.script.python_file_run(filepath=self.properties.filepath) return {'FINISHED'} diff --git a/release/scripts/op/sequencer.py b/release/scripts/op/sequencer.py index 48f83613147..13668498aae 100644 --- a/release/scripts/op/sequencer.py +++ b/release/scripts/op/sequencer.py @@ -138,6 +138,7 @@ def register(): register(SequencerCutMulticam) register(SequencerDeinterlaceSelectedMovies) + def unregister(): unregister = bpy.types.unregister @@ -145,7 +146,6 @@ def unregister(): unregister(SequencerCutMulticam) unregister(SequencerDeinterlaceSelectedMovies) - if __name__ == "__main__": register() diff --git a/release/scripts/op/uv.py b/release/scripts/op/uv.py index ad25553a41c..b9bc54bf264 100644 --- a/release/scripts/op/uv.py +++ b/release/scripts/op/uv.py @@ -29,7 +29,7 @@ class ExportUVLayout(bpy.types.Operator): bl_label = "Export UV Layout" bl_options = {'REGISTER', 'UNDO'} - path = StringProperty(name="File Path", description="File path used for exporting the SVG file", maxlen=1024, default="") + filepath = StringProperty(name="File Path", description="File path used for exporting the SVG file", maxlen=1024, default="") check_existing = BoolProperty(name="Check Existing", description="Check and warn on overwriting existing files", default=True, options={'HIDDEN'}) export_all = BoolProperty(name="All UV's", description="Export all UVs in this mesh (not just the visible ones)", default=False) mode = EnumProperty(items=( @@ -113,7 +113,7 @@ class ExportUVLayout(bpy.types.Operator): mode = self.properties.mode - file = open(self.properties.path, "w") + file = open(self.properties.filepath, "w") fw = file.write if mode == 'SVG': @@ -123,7 +123,7 @@ class ExportUVLayout(bpy.types.Operator): fw(' "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">\n') fw('\n') - desc = "%s, %s, %s (Blender %s)" % (basename(bpy.data.filename), obj.name, mesh.name, bpy.app.version_string) + desc = "%s, %s, %s (Blender %s)" % (basename(bpy.data.filepath), obj.name, mesh.name, bpy.app.version_string) fw('%s\n' % escape(desc)) # svg colors @@ -178,7 +178,7 @@ class ExportUVLayout(bpy.types.Operator): fw('stroke\n') fw('} def\n') fw('newpath\n') - + firstline = True for i, uvs in self._face_uv_iter(context): for j, uv in enumerate(uvs): @@ -210,8 +210,8 @@ class ExportUVLayout(bpy.types.Operator): def menu_func(self, context): - default_path = bpy.data.filename.replace(".blend", ".svg") - self.layout.operator(ExportUVLayout.bl_idname).path = default_path + default_path = bpy.data.filepath.replace(".blend", ".svg") + self.layout.operator(ExportUVLayout.bl_idname).filepath = default_path def register(): diff --git a/release/scripts/op/uvcalc_smart_project.py b/release/scripts/op/uvcalc_smart_project.py index e0854f3720b..13bf6244f4d 100644 --- a/release/scripts/op/uvcalc_smart_project.py +++ b/release/scripts/op/uvcalc_smart_project.py @@ -935,7 +935,7 @@ def main(context, island_margin, projection_limit): # Initialize projectVecs if USER_VIEW_INIT: # Generate Projection - projectVecs = [Vector(Window.GetViewVector()) * ob.matrixWorld.copy().invert().rotation_part()] # We add to this allong the way + projectVecs = [Vector(Window.GetViewVector()) * ob.matrix_world.copy().invert().rotation_part()] # We add to this allong the way else: projectVecs = [] diff --git a/release/scripts/op/wm.py b/release/scripts/op/wm.py index 0d204ce72ae..ed77f32ff6d 100644 --- a/release/scripts/op/wm.py +++ b/release/scripts/op/wm.py @@ -16,7 +16,7 @@ # # ##### END GPL LICENSE BLOCK ##### -# +# import bpy @@ -46,10 +46,10 @@ rna_relative_prop = BoolProperty(name="Relative", default=False) -def context_path_validate(context, path): +def context_path_validate(context, data_path): import sys try: - value = eval("context.%s" % path) + value = eval("context.%s" % data_path) except AttributeError: if "'NoneType'" in str(sys.exc_info()[1]): # One of the items in the rna path is None, just ignore this @@ -62,13 +62,13 @@ def context_path_validate(context, path): def execute_context_assign(self, context): - if context_path_validate(context, self.properties.path) is Ellipsis: + if context_path_validate(context, self.properties.data_path) is Ellipsis: return {'PASS_THROUGH'} if getattr(self.properties, "relative", False): - exec("context.%s+=self.properties.value" % self.properties.path) + exec("context.%s+=self.properties.value" % self.properties.data_path) else: - exec("context.%s=self.properties.value" % self.properties.path) + exec("context.%s=self.properties.value" % self.properties.data_path) return {'FINISHED'} @@ -79,7 +79,7 @@ class WM_OT_context_set_boolean(bpy.types.Operator): bl_label = "Context Set Boolean" bl_options = {'UNDO'} - path = rna_path_prop + data_path = rna_path_prop value = BoolProperty(name="Value", description="Assignment value", default=True) @@ -92,7 +92,7 @@ class WM_OT_context_set_int(bpy.types.Operator): # same as enum bl_label = "Context Set" bl_options = {'UNDO'} - path = rna_path_prop + data_path = rna_path_prop value = IntProperty(name="Value", description="Assign value", default=0) relative = rna_relative_prop @@ -105,18 +105,18 @@ class WM_OT_context_scale_int(bpy.types.Operator): # same as enum bl_label = "Context Set" bl_options = {'UNDO'} - path = rna_path_prop + data_path = rna_path_prop value = FloatProperty(name="Value", description="Assign value", default=1.0) always_step = BoolProperty(name="Always Step", description="Always adjust the value by a minimum of 1 when 'value' is not 1.0.", default=True) def execute(self, context): - if context_path_validate(context, self.properties.path) is Ellipsis: + if context_path_validate(context, self.properties.data_path) is Ellipsis: return {'PASS_THROUGH'} value = self.properties.value - path = self.properties.path + data_path = self.properties.data_path if value == 1.0: # nothing to do return {'CANCELLED'} @@ -128,9 +128,9 @@ class WM_OT_context_scale_int(bpy.types.Operator): # same as enum else: add = "-1" func = "min" - exec("context.%s = %s(round(context.%s * value), context.%s + %s)" % (path, func, path, path, add)) + exec("context.%s = %s(round(context.%s * value), context.%s + %s)" % (data_path, func, data_path, data_path, add)) else: - exec("context.%s *= value" % self.properties.path) + exec("context.%s *= value" % self.properties.data_path) return {'FINISHED'} @@ -141,7 +141,7 @@ class WM_OT_context_set_float(bpy.types.Operator): # same as enum bl_label = "Context Set Float" bl_options = {'UNDO'} - path = rna_path_prop + data_path = rna_path_prop value = FloatProperty(name="Value", description="Assignment value", default=0.0) relative = rna_relative_prop @@ -155,7 +155,7 @@ class WM_OT_context_set_string(bpy.types.Operator): # same as enum bl_label = "Context Set String" bl_options = {'UNDO'} - path = rna_path_prop + data_path = rna_path_prop value = StringProperty(name="Value", description="Assign value", maxlen=1024, default="") @@ -168,7 +168,7 @@ class WM_OT_context_set_enum(bpy.types.Operator): bl_label = "Context Set Enum" bl_options = {'UNDO'} - path = rna_path_prop + data_path = rna_path_prop value = StringProperty(name="Value", description="Assignment value (as a string)", maxlen=1024, default="") @@ -182,15 +182,15 @@ class WM_OT_context_set_value(bpy.types.Operator): bl_label = "Context Set Value" bl_options = {'UNDO'} - path = rna_path_prop + data_path = rna_path_prop value = StringProperty(name="Value", description="Assignment value (as a string)", maxlen=1024, default="") def execute(self, context): - if context_path_validate(context, self.properties.path) is Ellipsis: + if context_path_validate(context, self.properties.data_path) is Ellipsis: return {'PASS_THROUGH'} - exec("context.%s=%s" % (self.properties.path, self.properties.value)) + exec("context.%s=%s" % (self.properties.data_path, self.properties.value)) return {'FINISHED'} @@ -200,15 +200,15 @@ class WM_OT_context_toggle(bpy.types.Operator): bl_label = "Context Toggle" bl_options = {'UNDO'} - path = rna_path_prop + data_path = rna_path_prop def execute(self, context): - if context_path_validate(context, self.properties.path) is Ellipsis: + if context_path_validate(context, self.properties.data_path) is Ellipsis: return {'PASS_THROUGH'} exec("context.%s=not (context.%s)" % - (self.properties.path, self.properties.path)) + (self.properties.data_path, self.properties.data_path)) return {'FINISHED'} @@ -219,7 +219,7 @@ class WM_OT_context_toggle_enum(bpy.types.Operator): bl_label = "Context Toggle Values" bl_options = {'UNDO'} - path = rna_path_prop + data_path = rna_path_prop value_1 = StringProperty(name="Value", \ description="Toggle enum", maxlen=1024, default="") @@ -228,12 +228,12 @@ class WM_OT_context_toggle_enum(bpy.types.Operator): def execute(self, context): - if context_path_validate(context, self.properties.path) is Ellipsis: + if context_path_validate(context, self.properties.data_path) is Ellipsis: return {'PASS_THROUGH'} exec("context.%s = ['%s', '%s'][context.%s!='%s']" % \ - (self.properties.path, self.properties.value_1,\ - self.properties.value_2, self.properties.path, + (self.properties.data_path, self.properties.value_1,\ + self.properties.value_2, self.properties.data_path, self.properties.value_2)) return {'FINISHED'} @@ -246,12 +246,12 @@ class WM_OT_context_cycle_int(bpy.types.Operator): bl_label = "Context Int Cycle" bl_options = {'UNDO'} - path = rna_path_prop + data_path = rna_path_prop reverse = rna_reverse_prop def execute(self, context): - path = self.properties.path - value = context_path_validate(context, path) + data_path = self.properties.data_path + value = context_path_validate(context, data_path) if value is Ellipsis: return {'PASS_THROUGH'} @@ -260,16 +260,16 @@ class WM_OT_context_cycle_int(bpy.types.Operator): else: value += 1 - exec("context.%s=value" % path) + exec("context.%s=value" % data_path) - if value != eval("context.%s" % path): + if value != eval("context.%s" % data_path): # relies on rna clamping int's out of the range if self.properties.reverse: value = (1 << 32) else: value = - (1 << 32) - exec("context.%s=value" % path) + exec("context.%s=value" % data_path) return {'FINISHED'} @@ -280,19 +280,19 @@ class WM_OT_context_cycle_enum(bpy.types.Operator): bl_label = "Context Enum Cycle" bl_options = {'UNDO'} - path = rna_path_prop + data_path = rna_path_prop reverse = rna_reverse_prop def execute(self, context): - value = context_path_validate(context, self.properties.path) + value = context_path_validate(context, self.properties.data_path) if value is Ellipsis: return {'PASS_THROUGH'} orig_value = value # Have to get rna enum values - rna_struct_str, rna_prop_str = self.properties.path.rsplit('.', 1) + rna_struct_str, rna_prop_str = self.properties.data_path.rsplit('.', 1) i = rna_prop_str.find('[') # just incse we get "context.foo.bar[0]" @@ -322,7 +322,7 @@ class WM_OT_context_cycle_enum(bpy.types.Operator): advance_enum = enums[orig_index + 1] # set the new value - exec("context.%s=advance_enum" % self.properties.path) + exec("context.%s=advance_enum" % self.properties.data_path) return {'FINISHED'} doc_id = StringProperty(name="Doc ID", @@ -337,27 +337,27 @@ class WM_OT_context_modal_mouse(bpy.types.Operator): bl_idname = "wm.context_modal_mouse" bl_label = "Context Modal Mouse" - path_iter = StringProperty(description="The path relative to the context, must point to an iterable.") - path_item = StringProperty(description="The path from each iterable to the value (int or float)") + data_path_iter = StringProperty(description="The data path relative to the context, must point to an iterable.") + data_path_item = StringProperty(description="The data path from each iterable to the value (int or float)") input_scale = FloatProperty(default=0.01, description="Scale the mouse movement by this value before applying the delta") invert = BoolProperty(default=False, description="Invert the mouse input") initial_x = IntProperty(options={'HIDDEN'}) def _values_store(self, context): - path_iter = self.properties.path_iter - path_item = self.properties.path_item + data_path_iter = self.properties.data_path_iter + data_path_item = self.properties.data_path_item self._values = values = {} - for item in getattr(context, path_iter): + for item in getattr(context, data_path_iter): try: - value_orig = eval("item." + path_item) + value_orig = eval("item." + data_path_item) except: continue # check this can be set, maybe this is library data. try: - exec("item.%s = %s" % (path_item, value_orig)) + exec("item.%s = %s" % (data_path_item, value_orig)) except: continue @@ -368,17 +368,17 @@ class WM_OT_context_modal_mouse(bpy.types.Operator): if self.properties.invert: delta = - delta - path_item = self.properties.path_item + data_path_item = self.properties.data_path_item for item, value_orig in self._values.items(): if type(value_orig) == int: - exec("item.%s = int(%d)" % (path_item, round(value_orig + delta))) + exec("item.%s = int(%d)" % (data_path_item, round(value_orig + delta))) else: - exec("item.%s = %f" % (path_item, value_orig + delta)) + exec("item.%s = %f" % (data_path_item, value_orig + delta)) def _values_restore(self): - path_item = self.properties.path_item + data_path_item = self.properties.data_path_item for item, value_orig in self._values.items(): - exec("item.%s = %s" % (path_item, value_orig)) + exec("item.%s = %s" % (data_path_item, value_orig)) self._values.clear() @@ -407,7 +407,7 @@ class WM_OT_context_modal_mouse(bpy.types.Operator): if not self._values: self.report({'WARNING'}, "Nothing to operate on: %s[ ].%s" % - (self.properties.path_iter, self.properties.path_item)) + (self.properties.data_path_iter, self.properties.data_path_item)) return {'CANCELLED'} else: @@ -430,6 +430,39 @@ class WM_OT_url_open(bpy.types.Operator): return {'FINISHED'} +class WM_OT_path_open(bpy.types.Operator): + "Open a path in a file browser" + bl_idname = "wm.path_open" + bl_label = "" + + filepath = StringProperty(name="File Path", maxlen=1024) + + def execute(self, context): + import sys + import os + import subprocess + + filepath = bpy.utils.expandpath(self.properties.filepath) + filepath = os.path.normpath(filepath) + + if not os.path.exists(filepath): + self.report({'ERROR'}, "File '%s' not found" % filepath) + return {'CANCELLED'} + + if sys.platform == 'win32': + subprocess.Popen(['start', filepath], shell=True) + elif sys.platform == 'darwin': + subprocess.Popen(['open', filepath]) + else: + try: + subprocess.Popen(['xdg-open', filepath]) + except OSError: + # xdg-open *should* be supported by recent Gnome, KDE, Xfce + pass + + return {'FINISHED'} + + class WM_OT_doc_view(bpy.types.Operator): '''Load online reference docs''' bl_idname = "wm.doc_view" @@ -543,17 +576,6 @@ class WM_OT_doc_edit(bpy.types.Operator): return wm.invoke_props_dialog(self, width=600) -class WM_OT_reload_scripts(bpy.types.Operator): - '''Load online reference docs''' - bl_idname = "wm.reload_scripts" - bl_label = "Reload Scripts" - - def execute(self, context): - MOD = type(bpy) - bpy.utils.load_scripts(True) - return {'FINISHED'} - - import rna_prop_ui classes = [ @@ -573,12 +595,11 @@ classes = [ WM_OT_context_modal_mouse, WM_OT_url_open, + WM_OT_path_open, WM_OT_doc_view, WM_OT_doc_edit, - WM_OT_reload_scripts, - # experemental! rna_prop_ui.WM_OT_properties_edit, rna_prop_ui.WM_OT_properties_add, diff --git a/release/scripts/presets/cloth/cotton.py b/release/scripts/presets/cloth/cotton.py index 7fe8b890b38..695050cf195 100644 --- a/release/scripts/presets/cloth/cotton.py +++ b/release/scripts/presets/cloth/cotton.py @@ -1,3 +1,4 @@ +import bpy bpy.context.cloth.settings.quality = 5 bpy.context.cloth.settings.mass = 0.300 bpy.context.cloth.settings.structural_stiffness = 15.000 diff --git a/release/scripts/presets/cloth/denim.py b/release/scripts/presets/cloth/denim.py index 4cad384a014..bd72fa873da 100644 --- a/release/scripts/presets/cloth/denim.py +++ b/release/scripts/presets/cloth/denim.py @@ -1,3 +1,4 @@ +import bpy bpy.context.cloth.settings.quality = 12 bpy.context.cloth.settings.mass = 1 bpy.context.cloth.settings.structural_stiffness = 40 diff --git a/release/scripts/presets/cloth/leather.py b/release/scripts/presets/cloth/leather.py index 11176c7e814..b85f504b0bb 100644 --- a/release/scripts/presets/cloth/leather.py +++ b/release/scripts/presets/cloth/leather.py @@ -1,3 +1,4 @@ +import bpy bpy.context.cloth.settings.quality = 15 bpy.context.cloth.settings.mass = 0.4 bpy.context.cloth.settings.structural_stiffness = 80 diff --git a/release/scripts/presets/cloth/rubber.py b/release/scripts/presets/cloth/rubber.py index 101c11b141a..c2d7625d333 100644 --- a/release/scripts/presets/cloth/rubber.py +++ b/release/scripts/presets/cloth/rubber.py @@ -1,3 +1,4 @@ +import bpy bpy.context.active_object.modifiers['Cloth'].settings.quality = 7 bpy.context.active_object.modifiers['Cloth'].settings.mass = 3 bpy.context.active_object.modifiers['Cloth'].settings.structural_stiffness = 15 diff --git a/release/scripts/presets/cloth/silk.py b/release/scripts/presets/cloth/silk.py index a0dea5f1fd3..c2a98c270b8 100644 --- a/release/scripts/presets/cloth/silk.py +++ b/release/scripts/presets/cloth/silk.py @@ -1,3 +1,4 @@ +import bpy bpy.context.cloth.settings.quality = 5 bpy.context.cloth.settings.mass = 0.150 bpy.context.cloth.settings.structural_stiffness = 5 diff --git a/release/scripts/presets/ffmpeg/DV.py b/release/scripts/presets/ffmpeg/DV.py index db1bc0fac92..4cdb2f271b9 100644 --- a/release/scripts/presets/ffmpeg/DV.py +++ b/release/scripts/presets/ffmpeg/DV.py @@ -1,3 +1,4 @@ +import bpy is_ntsc = (bpy.context.scene.render.fps != 25) bpy.context.scene.render.ffmpeg_format = "DV" diff --git a/release/scripts/presets/ffmpeg/DVD.py b/release/scripts/presets/ffmpeg/DVD.py index 6ac6c3c5ff7..233bdab4f20 100644 --- a/release/scripts/presets/ffmpeg/DVD.py +++ b/release/scripts/presets/ffmpeg/DVD.py @@ -1,3 +1,4 @@ +import bpy is_ntsc = (bpy.context.scene.render.fps != 25) bpy.context.scene.render.ffmpeg_format = "MPEG2" @@ -15,4 +16,4 @@ bpy.context.scene.render.ffmpeg_maxrate = 9000 bpy.context.scene.render.ffmpeg_minrate = 0 bpy.context.scene.render.ffmpeg_buffersize = 224*8 bpy.context.scene.render.ffmpeg_packetsize = 2048 -bpy.context.scene.render.ffmpeg_muxrate = 10080000 \ No newline at end of file +bpy.context.scene.render.ffmpeg_muxrate = 10080000 diff --git a/release/scripts/presets/ffmpeg/SVCD.py b/release/scripts/presets/ffmpeg/SVCD.py index 1d8752f02d9..52f938623b8 100644 --- a/release/scripts/presets/ffmpeg/SVCD.py +++ b/release/scripts/presets/ffmpeg/SVCD.py @@ -1,3 +1,4 @@ +import bpy is_ntsc = (bpy.context.scene.render.fps != 25) bpy.context.scene.render.ffmpeg_format = "MPEG2" @@ -15,4 +16,4 @@ bpy.context.scene.render.ffmpeg_maxrate = 2516 bpy.context.scene.render.ffmpeg_minrate = 0 bpy.context.scene.render.ffmpeg_buffersize = 224*8 bpy.context.scene.render.ffmpeg_packetsize = 2324 -bpy.context.scene.render.ffmpeg_muxrate = 0 \ No newline at end of file +bpy.context.scene.render.ffmpeg_muxrate = 0 diff --git a/release/scripts/presets/ffmpeg/VCD.py b/release/scripts/presets/ffmpeg/VCD.py index 303fd85eefb..876fa2d8ba6 100644 --- a/release/scripts/presets/ffmpeg/VCD.py +++ b/release/scripts/presets/ffmpeg/VCD.py @@ -1,3 +1,4 @@ +import bpy is_ntsc = (bpy.context.scene.render.fps != 25) bpy.context.scene.render.ffmpeg_format = "MPEG1" @@ -15,4 +16,4 @@ bpy.context.scene.render.ffmpeg_maxrate = 1150 bpy.context.scene.render.ffmpeg_minrate = 1150 bpy.context.scene.render.ffmpeg_buffersize = 40*8 bpy.context.scene.render.ffmpeg_packetsize = 2324 -bpy.context.scene.render.ffmpeg_muxrate = 2352 * 75 * 8 \ No newline at end of file +bpy.context.scene.render.ffmpeg_muxrate = 2352 * 75 * 8 diff --git a/release/scripts/presets/ffmpeg/h264.py b/release/scripts/presets/ffmpeg/h264.py index e46dcd46176..74e6890a5d4 100644 --- a/release/scripts/presets/ffmpeg/h264.py +++ b/release/scripts/presets/ffmpeg/h264.py @@ -1,3 +1,4 @@ +import bpy is_ntsc = (bpy.context.scene.render.fps != 25) bpy.context.scene.render.ffmpeg_format = "H264" @@ -13,4 +14,4 @@ bpy.context.scene.render.ffmpeg_maxrate = 9000 bpy.context.scene.render.ffmpeg_minrate = 0 bpy.context.scene.render.ffmpeg_buffersize = 224*8 bpy.context.scene.render.ffmpeg_packetsize = 2048 -bpy.context.scene.render.ffmpeg_muxrate = 10080000 \ No newline at end of file +bpy.context.scene.render.ffmpeg_muxrate = 10080000 diff --git a/release/scripts/presets/ffmpeg/theora.py b/release/scripts/presets/ffmpeg/theora.py index bb84d977da3..6ce9d4ea7ed 100644 --- a/release/scripts/presets/ffmpeg/theora.py +++ b/release/scripts/presets/ffmpeg/theora.py @@ -1,3 +1,4 @@ +import bpy is_ntsc = (bpy.context.scene.render.fps != 25) bpy.context.scene.render.ffmpeg_format = "OGG" @@ -13,4 +14,4 @@ bpy.context.scene.render.ffmpeg_maxrate = 9000 bpy.context.scene.render.ffmpeg_minrate = 0 bpy.context.scene.render.ffmpeg_buffersize = 224*8 bpy.context.scene.render.ffmpeg_packetsize = 2048 -bpy.context.scene.render.ffmpeg_muxrate = 10080000 \ No newline at end of file +bpy.context.scene.render.ffmpeg_muxrate = 10080000 diff --git a/release/scripts/presets/ffmpeg/xvid.py b/release/scripts/presets/ffmpeg/xvid.py index c0f5a3adb10..0c8e3989451 100644 --- a/release/scripts/presets/ffmpeg/xvid.py +++ b/release/scripts/presets/ffmpeg/xvid.py @@ -1,3 +1,4 @@ +import bpy is_ntsc = (bpy.context.scene.render.fps != 25) bpy.context.scene.render.ffmpeg_format = "AVI" @@ -13,4 +14,4 @@ bpy.context.scene.render.ffmpeg_maxrate = 9000 bpy.context.scene.render.ffmpeg_minrate = 0 bpy.context.scene.render.ffmpeg_buffersize = 224*8 bpy.context.scene.render.ffmpeg_packetsize = 2048 -bpy.context.scene.render.ffmpeg_muxrate = 10080000 \ No newline at end of file +bpy.context.scene.render.ffmpeg_muxrate = 10080000 diff --git a/release/scripts/presets/interaction/maya.py b/release/scripts/presets/interaction/maya.py index 3e54cb4391b..31652035dff 100644 --- a/release/scripts/presets/interaction/maya.py +++ b/release/scripts/presets/interaction/maya.py @@ -126,11 +126,11 @@ kmi.properties.nr = 9 kmi = km.items.add('view3d.layers', 'ZERO', 'PRESS', any=True) kmi.properties.nr = 10 kmi = km.items.add('wm.context_toggle_enum', 'Z', 'PRESS') -kmi.properties.path = 'space_data.viewport_shading' +kmi.properties.data_path = 'space_data.viewport_shading' kmi.properties.value_1 = 'SOLID' kmi.properties.value_2 = 'WIREFRAME' kmi = km.items.add('wm.context_toggle_enum', 'Z', 'PRESS', alt=True) -kmi.properties.path = 'space_data.viewport_shading' +kmi.properties.data_path = 'space_data.viewport_shading' kmi.properties.value_1 = 'TEXTURED' kmi.properties.value_2 = 'SOLID' kmi = km.items.add('view3d.select', 'SELECTMOUSE', 'PRESS') @@ -167,23 +167,23 @@ kmi = km.items.add('view3d.object_as_camera', 'NUMPAD_0', 'PRESS', ctrl=True) kmi = km.items.add('wm.call_menu', 'S', 'PRESS', shift=True) kmi.properties.name = 'VIEW3D_MT_snap' kmi = km.items.add('wm.context_set_enum', 'COMMA', 'PRESS') -kmi.properties.path = 'space_data.pivot_point' +kmi.properties.data_path = 'space_data.pivot_point' kmi.properties.value = 'BOUNDING_BOX_CENTER' kmi = km.items.add('wm.context_set_enum', 'COMMA', 'PRESS', ctrl=True) -kmi.properties.path = 'space_data.pivot_point' +kmi.properties.data_path = 'space_data.pivot_point' kmi.properties.value = 'MEDIAN_POINT' kmi = km.items.add('wm.context_toggle', 'COMMA', 'PRESS', alt=True) -kmi.properties.path = 'space_data.pivot_point_align' +kmi.properties.data_path = 'space_data.pivot_point_align' kmi = km.items.add('wm.context_toggle', 'Q', 'PRESS') -kmi.properties.path = 'space_data.manipulator' +kmi.properties.data_path = 'space_data.manipulator' kmi = km.items.add('wm.context_set_enum', 'PERIOD', 'PRESS') -kmi.properties.path = 'space_data.pivot_point' +kmi.properties.data_path = 'space_data.pivot_point' kmi.properties.value = 'CURSOR' kmi = km.items.add('wm.context_set_enum', 'PERIOD', 'PRESS', ctrl=True) -kmi.properties.path = 'space_data.pivot_point' +kmi.properties.data_path = 'space_data.pivot_point' kmi.properties.value = 'INDIVIDUAL_ORIGINS' kmi = km.items.add('wm.context_set_enum', 'PERIOD', 'PRESS', alt=True) -kmi.properties.path = 'space_data.pivot_point' +kmi.properties.data_path = 'space_data.pivot_point' kmi.properties.value = 'ACTIVE_ELEMENT' kmi = km.items.add('transform.translate', 'G', 'PRESS', shift=True) kmi = km.items.add('transform.translate', 'EVT_TWEAK_S', 'ANY') @@ -197,7 +197,7 @@ kmi = km.items.add('transform.create_orientation', 'SPACE', 'PRESS', ctrl=True, kmi.properties.use = True kmi = km.items.add('transform.mirror', 'M', 'PRESS', ctrl=True) kmi = km.items.add('wm.context_toggle', 'TAB', 'PRESS', shift=True) -kmi.properties.path = 'tool_settings.snap' +kmi.properties.data_path = 'tool_settings.snap' kmi = km.items.add('transform.snap_type', 'TAB', 'PRESS', shift=True, ctrl=True) kmi = km.items.add('view3d.enable_manipulator', 'W', 'PRESS') kmi.properties.translate = True @@ -212,9 +212,9 @@ kmi.properties.extend = True km = kc.add_keymap('Object Mode', space_type='EMPTY', region_type='WINDOW', modal=False) kmi = km.items.add('wm.context_cycle_enum', 'O', 'PRESS', shift=True) -kmi.properties.path = 'tool_settings.proportional_editing_falloff' +kmi.properties.data_path = 'tool_settings.proportional_editing_falloff' kmi = km.items.add('wm.context_toggle_enum', 'O', 'PRESS') -kmi.properties.path = 'tool_settings.proportional_editing' +kmi.properties.data_path = 'tool_settings.proportional_editing' kmi.properties.value_1 = 'DISABLED' kmi.properties.value_2 = 'ENABLED' kmi = km.items.add('view3d.game_start', 'P', 'PRESS') @@ -363,13 +363,13 @@ kmi.properties.name = 'VIEW3D_MT_uv_map' kmi = km.items.add('wm.call_menu', 'G', 'PRESS', ctrl=True) kmi.properties.name = 'VIEW3D_MT_vertex_group' kmi = km.items.add('wm.context_cycle_enum', 'O', 'PRESS', shift=True) -kmi.properties.path = 'tool_settings.proportional_editing_falloff' +kmi.properties.data_path = 'tool_settings.proportional_editing_falloff' kmi = km.items.add('wm.context_toggle_enum', 'O', 'PRESS') -kmi.properties.path = 'tool_settings.proportional_editing' +kmi.properties.data_path = 'tool_settings.proportional_editing' kmi.properties.value_1 = 'DISABLED' kmi.properties.value_2 = 'ENABLED' kmi = km.items.add('wm.context_toggle_enum', 'O', 'PRESS', alt=True) -kmi.properties.path = 'tool_settings.proportional_editing' +kmi.properties.data_path = 'tool_settings.proportional_editing' kmi.properties.value_1 = 'DISABLED' kmi.properties.value_2 = 'CONNECTED' kmi = km.items.add('mesh.select_all', 'SELECTMOUSE', 'CLICK') diff --git a/release/scripts/presets/render/DVCPRO_HD_1080p.py b/release/scripts/presets/render/DVCPRO_HD_1080p.py index 27a2233909e..f97b389795e 100644 --- a/release/scripts/presets/render/DVCPRO_HD_1080p.py +++ b/release/scripts/presets/render/DVCPRO_HD_1080p.py @@ -1,3 +1,4 @@ +import bpy bpy.context.scene.render.resolution_x = 1280 bpy.context.scene.render.resolution_y = 1080 bpy.context.scene.render.resolution_percentage = 100 diff --git a/release/scripts/presets/render/DVCPRO_HD_720p.py b/release/scripts/presets/render/DVCPRO_HD_720p.py index e3ababa6c5f..dbe4c9243d8 100644 --- a/release/scripts/presets/render/DVCPRO_HD_720p.py +++ b/release/scripts/presets/render/DVCPRO_HD_720p.py @@ -1,3 +1,4 @@ +import bpy bpy.context.scene.render.resolution_x = 960 bpy.context.scene.render.resolution_y = 720 bpy.context.scene.render.resolution_percentage = 100 diff --git a/release/scripts/presets/render/HDTV_1080p.py b/release/scripts/presets/render/HDTV_1080p.py index 7693dae9347..32b771dc4a5 100644 --- a/release/scripts/presets/render/HDTV_1080p.py +++ b/release/scripts/presets/render/HDTV_1080p.py @@ -1,3 +1,4 @@ +import bpy bpy.context.scene.render.resolution_x = 1920 bpy.context.scene.render.resolution_y = 1080 bpy.context.scene.render.resolution_percentage = 100 diff --git a/release/scripts/presets/render/HDTV_720p.py b/release/scripts/presets/render/HDTV_720p.py index ee16c1e8b33..c5c81eeb790 100644 --- a/release/scripts/presets/render/HDTV_720p.py +++ b/release/scripts/presets/render/HDTV_720p.py @@ -1,3 +1,4 @@ +import bpy bpy.context.scene.render.resolution_x = 1280 bpy.context.scene.render.resolution_y = 720 bpy.context.scene.render.resolution_percentage = 100 diff --git a/release/scripts/presets/render/HDV_1080p.py b/release/scripts/presets/render/HDV_1080p.py index 8ac369f14a6..7637648e53a 100644 --- a/release/scripts/presets/render/HDV_1080p.py +++ b/release/scripts/presets/render/HDV_1080p.py @@ -1,3 +1,4 @@ +import bpy bpy.context.scene.render.resolution_x = 1440 bpy.context.scene.render.resolution_y = 1080 bpy.context.scene.render.resolution_percentage = 100 diff --git a/release/scripts/presets/render/TV_NTSC_16_colon_9.py b/release/scripts/presets/render/TV_NTSC_16_colon_9.py index 26833ba0c09..12ecaab4800 100644 --- a/release/scripts/presets/render/TV_NTSC_16_colon_9.py +++ b/release/scripts/presets/render/TV_NTSC_16_colon_9.py @@ -1,3 +1,4 @@ +import bpy bpy.context.scene.render.resolution_x = 720 bpy.context.scene.render.resolution_y = 480 bpy.context.scene.render.resolution_percentage = 100 diff --git a/release/scripts/presets/render/TV_NTSC_4_colon_3.py b/release/scripts/presets/render/TV_NTSC_4_colon_3.py index 219e9b0506d..471c45b04d7 100644 --- a/release/scripts/presets/render/TV_NTSC_4_colon_3.py +++ b/release/scripts/presets/render/TV_NTSC_4_colon_3.py @@ -1,3 +1,4 @@ +import bpy bpy.context.scene.render.resolution_x = 720 bpy.context.scene.render.resolution_y = 486 bpy.context.scene.render.resolution_percentage = 100 diff --git a/release/scripts/presets/render/TV_PAL_16_colon_9.py b/release/scripts/presets/render/TV_PAL_16_colon_9.py index c8aa6616bb0..2add29e9408 100644 --- a/release/scripts/presets/render/TV_PAL_16_colon_9.py +++ b/release/scripts/presets/render/TV_PAL_16_colon_9.py @@ -1,3 +1,4 @@ +import bpy bpy.context.scene.render.resolution_x = 720 bpy.context.scene.render.resolution_y = 576 bpy.context.scene.render.resolution_percentage = 100 diff --git a/release/scripts/presets/render/TV_PAL_4_colon_3.py b/release/scripts/presets/render/TV_PAL_4_colon_3.py index 45eaaf47e44..92cb794558e 100644 --- a/release/scripts/presets/render/TV_PAL_4_colon_3.py +++ b/release/scripts/presets/render/TV_PAL_4_colon_3.py @@ -1,3 +1,4 @@ +import bpy bpy.context.scene.render.resolution_x = 720 bpy.context.scene.render.resolution_y = 576 bpy.context.scene.render.resolution_percentage = 100 diff --git a/release/scripts/presets/sss/apple.py b/release/scripts/presets/sss/apple.py index 474769cd36f..d505be2b435 100644 --- a/release/scripts/presets/sss/apple.py +++ b/release/scripts/presets/sss/apple.py @@ -1,2 +1,3 @@ +import bpy bpy.context.active_object.active_material.subsurface_scattering.radius = 11.605, 3.884, 1.754 bpy.context.active_object.active_material.subsurface_scattering.color = 0.430, 0.210, 0.168 diff --git a/release/scripts/presets/sss/chicken.py b/release/scripts/presets/sss/chicken.py index 6253de09376..53e199455c1 100644 --- a/release/scripts/presets/sss/chicken.py +++ b/release/scripts/presets/sss/chicken.py @@ -1,2 +1,3 @@ +import bpy bpy.context.active_object.active_material.subsurface_scattering.radius = 9.436, 3.348, 1.790 bpy.context.active_object.active_material.subsurface_scattering.color = 0.439, 0.216, 0.141 diff --git a/release/scripts/presets/sss/cream.py b/release/scripts/presets/sss/cream.py index f0a5292b85c..221739a30ab 100644 --- a/release/scripts/presets/sss/cream.py +++ b/release/scripts/presets/sss/cream.py @@ -1,2 +1,3 @@ +import bpy bpy.context.active_object.active_material.subsurface_scattering.radius = 15.028, 4.664, 2.541 bpy.context.active_object.active_material.subsurface_scattering.color = 0.987, 0.943, 0.827 diff --git a/release/scripts/presets/sss/ketchup.py b/release/scripts/presets/sss/ketchup.py index caece1ea7ca..96d136dc271 100644 --- a/release/scripts/presets/sss/ketchup.py +++ b/release/scripts/presets/sss/ketchup.py @@ -1,2 +1,3 @@ +import bpy bpy.context.active_object.active_material.subsurface_scattering.radius = 4.762, 0.575, 0.394 bpy.context.active_object.active_material.subsurface_scattering.color = 0.222, 0.008, 0.002 diff --git a/release/scripts/presets/sss/marble.py b/release/scripts/presets/sss/marble.py index ea894f69800..cd68fd7d26f 100644 --- a/release/scripts/presets/sss/marble.py +++ b/release/scripts/presets/sss/marble.py @@ -1,2 +1,3 @@ +import bpy bpy.context.active_object.active_material.subsurface_scattering.radius = 8.509, 5.566, 3.951 bpy.context.active_object.active_material.subsurface_scattering.color = 0.925, 0.905, 0.884 diff --git a/release/scripts/presets/sss/potato.py b/release/scripts/presets/sss/potato.py index 89407dff427..7a6c25db833 100644 --- a/release/scripts/presets/sss/potato.py +++ b/release/scripts/presets/sss/potato.py @@ -1,2 +1,3 @@ +import bpy bpy.context.active_object.active_material.subsurface_scattering.radius = 14.266, 7.228, 2.036 bpy.context.active_object.active_material.subsurface_scattering.color = 0.855, 0.740, 0.292 diff --git a/release/scripts/presets/sss/skim_milk.py b/release/scripts/presets/sss/skim_milk.py index 2e5b19d4f53..5be37b820da 100644 --- a/release/scripts/presets/sss/skim_milk.py +++ b/release/scripts/presets/sss/skim_milk.py @@ -1,2 +1,3 @@ +import bpy bpy.context.active_object.active_material.subsurface_scattering.radius = 18.424, 10.443, 3.502 bpy.context.active_object.active_material.subsurface_scattering.color = 0.889, 0.888, 0.796 diff --git a/release/scripts/presets/sss/skin1.py b/release/scripts/presets/sss/skin1.py index 42fb1fac43a..76dc64f61f9 100644 --- a/release/scripts/presets/sss/skin1.py +++ b/release/scripts/presets/sss/skin1.py @@ -1,2 +1,3 @@ +import bpy bpy.context.active_object.active_material.subsurface_scattering.radius = 3.673, 1.367, 0.683 bpy.context.active_object.active_material.subsurface_scattering.color = 0.574, 0.313, 0.174 diff --git a/release/scripts/presets/sss/skin2.py b/release/scripts/presets/sss/skin2.py index 52b649ecd8f..6a72a782638 100644 --- a/release/scripts/presets/sss/skin2.py +++ b/release/scripts/presets/sss/skin2.py @@ -1,2 +1,3 @@ +import bpy bpy.context.active_object.active_material.subsurface_scattering.radius = 4.821, 1.694, 1.090 bpy.context.active_object.active_material.subsurface_scattering.color = 0.749, 0.571, 0.467 diff --git a/release/scripts/presets/sss/whole_milk.py b/release/scripts/presets/sss/whole_milk.py index 4cb6ccf3dcf..59aaa135933 100644 --- a/release/scripts/presets/sss/whole_milk.py +++ b/release/scripts/presets/sss/whole_milk.py @@ -1,2 +1,3 @@ +import bpy bpy.context.active_object.active_material.subsurface_scattering.radius = 10.899, 6.575, 2.508 bpy.context.active_object.active_material.subsurface_scattering.color = 0.947, 0.931, 0.852 diff --git a/release/scripts/presets/sunsky/classic.py b/release/scripts/presets/sunsky/classic.py index 9ee35d68dad..4394dcce242 100644 --- a/release/scripts/presets/sunsky/classic.py +++ b/release/scripts/presets/sunsky/classic.py @@ -1,3 +1,4 @@ +import bpy bpy.context.object.data.sky.atmosphere_turbidity = 4.0 bpy.context.object.data.sky.sky_blend_type = 'ADD' bpy.context.object.data.sky.sky_blend = 1.0 diff --git a/release/scripts/presets/sunsky/desert.py b/release/scripts/presets/sunsky/desert.py index 26ed4527746..f68ea23845b 100644 --- a/release/scripts/presets/sunsky/desert.py +++ b/release/scripts/presets/sunsky/desert.py @@ -1,3 +1,4 @@ +import bpy bpy.context.object.data.sky.atmosphere_turbidity = 6.0 bpy.context.object.data.sky.sky_blend_type = 'ADD' bpy.context.object.data.sky.sky_blend = 1.0 diff --git a/release/scripts/presets/sunsky/mountain.py b/release/scripts/presets/sunsky/mountain.py index e35d3944042..9b81ffd4399 100644 --- a/release/scripts/presets/sunsky/mountain.py +++ b/release/scripts/presets/sunsky/mountain.py @@ -1,3 +1,4 @@ +import bpy bpy.context.object.data.sky.atmosphere_turbidity = 2.00000023842 bpy.context.object.data.sky.sky_blend_type = 'ADD' bpy.context.object.data.sky.sky_blend = 1.0 diff --git a/release/scripts/templates/operator.py b/release/scripts/templates/operator.py index 23d75607ba3..e20b92c9b6a 100644 --- a/release/scripts/templates/operator.py +++ b/release/scripts/templates/operator.py @@ -1,7 +1,6 @@ - import bpy -def write_some_data(context, path, use_some_setting): +def write_some_data(context, filepath, use_some_setting): print("running write_some_data...") pass @@ -16,7 +15,7 @@ class ExportSomeData(bpy.types.Operator): # to the class instance from the operator settings before calling. # TODO, add better example props - path = StringProperty(name="File Path", description="File path used for exporting the PLY file", maxlen= 1024, default= "") + filepath = StringProperty(name="File Path", description="File path used for exporting the PLY file", maxlen= 1024, default= "") use_setting = BoolProperty(name="Example Boolean", description="Example Tooltip", default= True) type = bpy.props.EnumProperty(items=(('OPT_A', "First Option", "Description one"), ('OPT_B', "Second Option", "Description two.")), @@ -30,10 +29,10 @@ class ExportSomeData(bpy.types.Operator): def execute(self, context): # # Bug, currently isnt working - #if not self.is_property_set("path"): + #if not self.is_property_set("filepath"): # raise Exception("filename not set") - write_some_data(self.properties.path, context, self.properties.use_setting) + write_some_data(self.properties.filepath, context, self.properties.use_setting) return {'FINISHED'} @@ -63,4 +62,4 @@ menu_func = lambda self, context: self.layout.operator("export.some_data", text= bpy.types.INFO_MT_file_export.append(menu_func) if __name__ == "__main__": - bpy.ops.export.some_data('INVOKE_DEFAULT', path="/tmp/test.ply") + bpy.ops.export.some_data('INVOKE_DEFAULT', filepath="/tmp/test.ply") diff --git a/release/scripts/templates/operator_modal.py b/release/scripts/templates/operator_modal.py index b2839efabe4..e029d91a7fa 100644 --- a/release/scripts/templates/operator_modal.py +++ b/release/scripts/templates/operator_modal.py @@ -1,3 +1,4 @@ +import bpy from bpy.props import * class ModalOperator(bpy.types.Operator): diff --git a/release/scripts/templates/operator_modal_draw.py b/release/scripts/templates/operator_modal_draw.py index 98efa38e9ee..1f24672346b 100644 --- a/release/scripts/templates/operator_modal_draw.py +++ b/release/scripts/templates/operator_modal_draw.py @@ -1,3 +1,4 @@ +import bpy import bgl import blf diff --git a/release/scripts/templates/operator_modal_view3d.py b/release/scripts/templates/operator_modal_view3d.py index afe179376ed..da019c2b653 100644 --- a/release/scripts/templates/operator_modal_view3d.py +++ b/release/scripts/templates/operator_modal_view3d.py @@ -1,3 +1,4 @@ +import bpy from mathutils import Vector from bpy.props import FloatVectorProperty diff --git a/release/scripts/templates/operator_uv.py b/release/scripts/templates/operator_uv.py index 36d8333d49d..1003bd6c58b 100644 --- a/release/scripts/templates/operator_uv.py +++ b/release/scripts/templates/operator_uv.py @@ -1,3 +1,4 @@ +import bpy def main(context): obj = context.active_object diff --git a/release/scripts/ui/properties_data_armature.py b/release/scripts/ui/properties_data_armature.py index 805a21b3be2..0575f13e8be 100644 --- a/release/scripts/ui/properties_data_armature.py +++ b/release/scripts/ui/properties_data_armature.py @@ -93,7 +93,6 @@ class DATA_PT_skeleton(DataButtonsPanel): if wide_ui: col = split.column() col.prop(arm, "deform_quaternion", text="Quaternion") - col.prop(arm, "deform_bbone_rest", text="B-Bones Rest") class DATA_PT_display(DataButtonsPanel): @@ -122,7 +121,6 @@ class DATA_PT_display(DataButtonsPanel): col = split.column() col.prop(arm, "draw_group_colors", text="Colors") col.prop(arm, "delay_deform", text="Delay Refresh") - col.prop(ob, "x_ray", text="X-Ray (Object)") class DATA_PT_bone_groups(DataButtonsPanel): diff --git a/release/scripts/ui/properties_data_armature_rigify.py b/release/scripts/ui/properties_data_armature_rigify.py index 5ec50973ea4..43021858f9f 100644 --- a/release/scripts/ui/properties_data_armature_rigify.py +++ b/release/scripts/ui/properties_data_armature_rigify.py @@ -212,7 +212,7 @@ class Graph(bpy.types.Operator): import bpy reload(graphviz_export) obj = bpy.context.object - path = os.path.splitext(bpy.data.filename)[0] + "-" + bpy.utils.clean_name(obj.name) + path = os.path.splitext(bpy.data.filepath)[0] + "-" + bpy.utils.clean_name(obj.name) path_dot = path + ".dot" path_png = path + ".png" saved = graphviz_export.graph_armature(bpy.context.object, path_dot, CONSTRAINTS=False, DRIVERS=False) @@ -232,14 +232,14 @@ class AsScript(bpy.types.Operator): bl_label = "Write Metarig to Script" bl_options = {'REGISTER', 'UNDO'} - path = StringProperty(name="File Path", description="File path used for exporting the Armature file", maxlen=1024, default="") + filepath = StringProperty(name="File Path", description="File path used for exporting the Armature file", maxlen=1024, default="") def execute(self, context): import rigify_utils reload(rigify_utils) obj = context.object code = rigify_utils.write_meta_rig(obj) - path = self.properties.path + path = self.properties.filepath file = open(path, "w") file.write(code) file.close() @@ -249,7 +249,7 @@ class AsScript(bpy.types.Operator): def invoke(self, context, event): import os obj = context.object - self.properties.path = os.path.splitext(bpy.data.filename)[0] + "-" + bpy.utils.clean_name(obj.name) + ".py" + self.properties.filepath = os.path.splitext(bpy.data.filepath)[0] + "-" + bpy.utils.clean_name(obj.name) + ".py" wm = context.manager wm.add_fileselect(self) return {'RUNNING_MODAL'} diff --git a/release/scripts/ui/properties_data_curve.py b/release/scripts/ui/properties_data_curve.py index 5f1dc662b97..e1d6c9c7f04 100644 --- a/release/scripts/ui/properties_data_curve.py +++ b/release/scripts/ui/properties_data_curve.py @@ -126,7 +126,7 @@ class DATA_PT_shape_curve(DataButtonsPanel): sub.prop(curve, "use_deform_fill") col.label(text="Textures:") -# col.prop(curve, "uv_orco") + col.prop(curve, "map_along_length") col.prop(curve, "auto_texspace") @@ -368,20 +368,35 @@ class DATA_PT_textboxes(DataButtonsPanel): text = context.curve wide_ui = context.region.width > narrowui - for box in text.textboxes: - split = layout.box().split() + split = layout.split() + col = split.column() + col.operator("font.textbox_add", icon='ZOOMIN') + if wide_ui: + col = split.column() + + for i, box in enumerate(text.textboxes): + + boxy = layout.box() + + row = boxy.row() + + split = row.split() col = split.column(align=True) + col.label(text="Dimensions:") col.prop(box, "width", text="Width") col.prop(box, "height", text="Height") if wide_ui: col = split.column(align=True) + col.label(text="Offset:") col.prop(box, "x", text="X") col.prop(box, "y", text="Y") + row.operator("font.textbox_remove", text='', icon='X', emboss=False).index = i + classes = [ DATA_PT_context_curve, diff --git a/release/scripts/ui/properties_data_modifier.py b/release/scripts/ui/properties_data_modifier.py index 14254dccebc..a279e3233b1 100644 --- a/release/scripts/ui/properties_data_modifier.py +++ b/release/scripts/ui/properties_data_modifier.py @@ -452,12 +452,12 @@ class DATA_PT_modifiers(DataButtonsPanel): col = layout.column() row = col.row() if md.external: - row.operator("object.multires_pack_external", text="Pack External") + row.operator("object.multires_external_pack", text="Pack External") row.label() row = col.row() - row.prop(md, "filename", text="") + row.prop(md, "filepath", text="") else: - row.operator("object.multires_save_external", text="Save External...") + row.operator("object.multires_external_save", text="Save External...") row.label() def NAVMESH(self, layout, ob, md, wide_ui): @@ -541,10 +541,10 @@ class DATA_PT_modifiers(DataButtonsPanel): layout.separator() - layout.prop(md, "path", text="Create Along Paths") + layout.prop(md, "use_path", text="Create Along Paths") split = layout.split() - split.active = md.path + split.active = md.use_path col = split.column() col.row().prop(md, "axis", expand=True) col.prop(md, "keep_shape") @@ -704,13 +704,14 @@ class DATA_PT_modifiers(DataButtonsPanel): colsub.active = (md.vertex_group is not "") colsub.prop(md, "invert", text="Invert") - if wide_ui: - col.label(text="") - - col.prop(md, "use_rim") col.prop(md, "use_even_offset") col.prop(md, "use_quality_normals") + col.prop(md, "use_rim") + colsub = col.column() + colsub.active = md.use_rim + colsub.prop(md, "use_rim_material") + # col = layout.column() # col.label(text="Vertex Group:") # col.prop_object(md, "vertex_group", ob, "vertex_groups", text="") diff --git a/release/scripts/ui/properties_game.py b/release/scripts/ui/properties_game.py index 8cd7e67ba90..964a8076534 100644 --- a/release/scripts/ui/properties_game.py +++ b/release/scripts/ui/properties_game.py @@ -30,11 +30,12 @@ class PhysicsButtonsPanel(bpy.types.Panel): def poll(self, context): ob = context.active_object rd = context.scene.render - return ob and ob.game and (rd.engine == 'BLENDER_GAME') + return ob and ob.game and (rd.engine in self.COMPAT_ENGINES) class PHYSICS_PT_game_physics(PhysicsButtonsPanel): bl_label = "Physics" + COMPAT_ENGINES = {'BLENDER_GAME'} def draw(self, context): layout = self.layout @@ -163,11 +164,12 @@ class PHYSICS_PT_game_physics(PhysicsButtonsPanel): class PHYSICS_PT_game_collision_bounds(PhysicsButtonsPanel): bl_label = "Collision Bounds" + COMPAT_ENGINES = {'BLENDER_GAME'} def poll(self, context): game = context.object.game rd = context.scene.render - return (game.physics_type in ('DYNAMIC', 'RIGID_BODY', 'SENSOR', 'SOFT_BODY', 'STATIC')) and (rd.engine == 'BLENDER_GAME') + return (game.physics_type in ('DYNAMIC', 'RIGID_BODY', 'SENSOR', 'SOFT_BODY', 'STATIC')) and (rd.engine in self.COMPAT_ENGINES) def draw_header(self, context): game = context.active_object.game @@ -227,11 +229,12 @@ class RenderButtonsPanel(bpy.types.Panel): def poll(self, context): rd = context.scene.render - return (rd.engine == 'BLENDER_GAME') + return (rd.engine in self.COMPAT_ENGINES) class RENDER_PT_game(RenderButtonsPanel): bl_label = "Game" + COMPAT_ENGINES = {'BLENDER_GAME'} def draw(self, context): layout = self.layout @@ -243,6 +246,7 @@ class RENDER_PT_game(RenderButtonsPanel): class RENDER_PT_game_player(RenderButtonsPanel): bl_label = "Standalone Player" + COMPAT_ENGINES = {'BLENDER_GAME'} def draw(self, context): layout = self.layout @@ -280,6 +284,7 @@ class RENDER_PT_game_player(RenderButtonsPanel): class RENDER_PT_game_stereo(RenderButtonsPanel): bl_label = "Stereo" + COMPAT_ENGINES = {'BLENDER_GAME'} def draw(self, context): layout = self.layout @@ -339,6 +344,7 @@ class RENDER_PT_game_stereo(RenderButtonsPanel): class RENDER_PT_game_shading(RenderButtonsPanel): bl_label = "Shading" + COMPAT_ENGINES = {'BLENDER_GAME'} def draw(self, context): layout = self.layout @@ -367,6 +373,7 @@ class RENDER_PT_game_shading(RenderButtonsPanel): class RENDER_PT_game_performance(RenderButtonsPanel): bl_label = "Performance" + COMPAT_ENGINES = {'BLENDER_GAME'} def draw(self, context): layout = self.layout @@ -392,6 +399,7 @@ class RENDER_PT_game_performance(RenderButtonsPanel): class RENDER_PT_game_sound(RenderButtonsPanel): bl_label = "Sound" + COMPAT_ENGINES = {'BLENDER_GAME'} def draw(self, context): layout = self.layout @@ -414,12 +422,13 @@ class WorldButtonsPanel(bpy.types.Panel): def poll(self, context): scene = context.scene - return (scene.render.engine == 'BLENDER_GAME') and (scene.world is not None) + return (scene.render.engine in self.COMPAT_ENGINES) and (scene.world is not None) class WORLD_PT_game_context_world(WorldButtonsPanel): bl_label = "" bl_show_header = False + COMPAT_ENGINES = {'BLENDER_GAME'} def poll(self, context): rd = context.scene.render @@ -448,6 +457,7 @@ class WORLD_PT_game_context_world(WorldButtonsPanel): class WORLD_PT_game_world(WorldButtonsPanel): bl_label = "World" + COMPAT_ENGINES = {'BLENDER_GAME'} def draw(self, context): layout = self.layout @@ -467,11 +477,12 @@ class WORLD_PT_game_world(WorldButtonsPanel): class WORLD_PT_game_mist(WorldButtonsPanel): bl_label = "Mist" + COMPAT_ENGINES = {'BLENDER_GAME'} def draw_header(self, context): world = context.world - self.layout.prop(world.mist, "enabled", text="") + self.layout.prop(world.mist, "use_mist", text="") def draw(self, context): layout = self.layout @@ -479,7 +490,7 @@ class WORLD_PT_game_mist(WorldButtonsPanel): world = context.world wide_ui = context.region.width > narrowui - layout.active = world.mist.enabled + layout.active = world.mist.use_mist split = layout.split() col = split.column() @@ -492,6 +503,7 @@ class WORLD_PT_game_mist(WorldButtonsPanel): class WORLD_PT_game_physics(WorldButtonsPanel): bl_label = "Physics" + COMPAT_ENGINES = {'BLENDER_GAME'} def draw(self, context): layout = self.layout diff --git a/release/scripts/ui/properties_object.py b/release/scripts/ui/properties_object.py index f1b3e63f7ab..4e60879d665 100644 --- a/release/scripts/ui/properties_object.py +++ b/release/scripts/ui/properties_object.py @@ -155,9 +155,9 @@ class OBJECT_PT_groups(ObjectButtonsPanel): ob = context.object wide_ui = context.region.width > narrowui - split = layout.split(percentage=0.8, align=True) - split.operator("object.group_link", text="Add to Group") - split.operator("object.group_add", text="", icon='ZOOMIN') + row = layout.row(align=True) + row.operator("object.group_link", text="Add to Group") + row.operator("object.group_add", text="", icon='ZOOMIN') # XXX, this is bad practice, yes, I wrote it :( - campbell index = 0 @@ -170,7 +170,7 @@ class OBJECT_PT_groups(ObjectButtonsPanel): row = col.box().row() row.prop(group, "name", text="") - row.operator("object.group_remove", text="", icon='X') + row.operator("object.group_remove", text="", icon='X', emboss=False) split = col.box().split() @@ -182,7 +182,7 @@ class OBJECT_PT_groups(ObjectButtonsPanel): col.prop(group, "dupli_offset", text="") prop = col.operator("wm.context_set_value", text="From Cursor") - prop.path = "object.users_group[%d].dupli_offset" % index + prop.data_path = "object.users_group[%d].dupli_offset" % index prop.value = value index += 1 @@ -214,6 +214,7 @@ class OBJECT_PT_display(ObjectButtonsPanel): col.prop(ob, "draw_name", text="Name") col.prop(ob, "draw_axis", text="Axis") col.prop(ob, "draw_wire", text="Wire") + col.prop(ob, "color", text="Object Color") if wide_ui: col = split.column() diff --git a/release/scripts/ui/properties_object_constraint.py b/release/scripts/ui/properties_object_constraint.py index 11527ad9bda..335bd25b501 100644 --- a/release/scripts/ui/properties_object_constraint.py +++ b/release/scripts/ui/properties_object_constraint.py @@ -20,6 +20,7 @@ import bpy narrowui = bpy.context.user_preferences.view.properties_width_check +narrowcon = 260 class ConstraintButtonsPanel(bpy.types.Panel): @@ -30,8 +31,9 @@ class ConstraintButtonsPanel(bpy.types.Panel): def draw_constraint(self, context, con): layout = self.layout - box = layout.template_constraint(con) wide_ui = context.region.width > narrowui + compact_con = context.region.width < narrowcon + box = layout.template_constraint(con, compact=compact_con) if box: # match enum type to our functions, avoids a lookup table. @@ -739,7 +741,7 @@ class ConstraintButtonsPanel(bpy.types.Panel): else: col = layout.column() col.prop(con, "use_relative_position") - if con.use_relative_position: + if con.use_relative_position: col.prop(con, "offset", text="Relative Pivot Point") else: col.prop(con, "offset", text="Absolute Pivot Point") @@ -747,6 +749,7 @@ class ConstraintButtonsPanel(bpy.types.Panel): col = layout.column() col.prop(con, "enabled_rotation_range", text="Pivot When") + class OBJECT_PT_constraints(ConstraintButtonsPanel): bl_label = "Object Constraints" bl_context = "constraint" diff --git a/release/scripts/ui/properties_particle.py b/release/scripts/ui/properties_particle.py index 328a9816524..58e602dd1e2 100644 --- a/release/scripts/ui/properties_particle.py +++ b/release/scripts/ui/properties_particle.py @@ -32,13 +32,14 @@ def particle_panel_enabled(context, psys): return (psys.point_cache.baked is False) and (not psys.edited) and (not context.particle_system_editable) -def particle_panel_poll(context): +def particle_panel_poll(panel, context): psys = context.particle_system + engine = context.scene.render.engine if psys is None: return False if psys.settings is None: return False - return psys.settings.type in ('EMITTER', 'REACTOR', 'HAIR') + return psys.settings.type in ('EMITTER', 'REACTOR', 'HAIR') and (engine in panel.COMPAT_ENGINES) class ParticleButtonsPanel(bpy.types.Panel): @@ -47,15 +48,17 @@ class ParticleButtonsPanel(bpy.types.Panel): bl_context = "particle" def poll(self, context): - return particle_panel_poll(context) + return particle_panel_poll(self, context) class PARTICLE_PT_context_particles(ParticleButtonsPanel): bl_label = "" bl_show_header = False + COMPAT_ENGINES = {'BLENDER_RENDER'} def poll(self, context): - return (context.particle_system or context.object) + engine = context.scene.render.engine + return (context.particle_system or context.object) and (engine in self.COMPAT_ENGINES) def draw(self, context): layout = self.layout @@ -134,14 +137,16 @@ class PARTICLE_PT_context_particles(ParticleButtonsPanel): class PARTICLE_PT_custom_props(ParticleButtonsPanel, PropertyPanel): + COMPAT_ENGINES = {'BLENDER_RENDER'} _context_path = "particle_system.settings" class PARTICLE_PT_emission(ParticleButtonsPanel): bl_label = "Emission" + COMPAT_ENGINES = {'BLENDER_RENDER'} def poll(self, context): - if particle_panel_poll(context): + if particle_panel_poll(self, context): return not context.particle_system.point_cache.external else: return False @@ -201,14 +206,16 @@ class PARTICLE_PT_emission(ParticleButtonsPanel): class PARTICLE_PT_hair_dynamics(ParticleButtonsPanel): bl_label = "Hair dynamics" bl_default_closed = True + COMPAT_ENGINES = {'BLENDER_RENDER'} def poll(self, context): psys = context.particle_system + engine = context.scene.render.engine if psys is None: return False if psys.settings is None: return False - return psys.settings.type == 'HAIR' + return psys.settings.type == 'HAIR' and (engine in self.COMPAT_ENGINES) def draw_header(self, context): #cloth = context.cloth.collision_settings @@ -256,9 +263,11 @@ class PARTICLE_PT_hair_dynamics(ParticleButtonsPanel): class PARTICLE_PT_cache(ParticleButtonsPanel): bl_label = "Cache" bl_default_closed = True + COMPAT_ENGINES = {'BLENDER_RENDER'} def poll(self, context): psys = context.particle_system + engine = context.scene.render.engine if psys is None: return False if psys.settings is None: @@ -266,7 +275,7 @@ class PARTICLE_PT_cache(ParticleButtonsPanel): phystype = psys.settings.physics_type if phystype == 'NO' or phystype == 'KEYED': return False - return psys.settings.type in ('EMITTER', 'REACTOR') or (psys.settings.type == 'HAIR' and psys.hair_dynamics) + return (psys.settings.type in ('EMITTER', 'REACTOR') or (psys.settings.type == 'HAIR' and psys.hair_dynamics)) and engine in self.COMPAT_ENGINES def draw(self, context): psys = context.particle_system @@ -276,9 +285,10 @@ class PARTICLE_PT_cache(ParticleButtonsPanel): class PARTICLE_PT_velocity(ParticleButtonsPanel): bl_label = "Velocity" + COMPAT_ENGINES = {'BLENDER_RENDER'} def poll(self, context): - if particle_panel_poll(context): + if particle_panel_poll(self, context): psys = context.particle_system return psys.settings.physics_type != 'BOIDS' and not psys.point_cache.external else: @@ -322,9 +332,10 @@ class PARTICLE_PT_velocity(ParticleButtonsPanel): class PARTICLE_PT_rotation(ParticleButtonsPanel): bl_label = "Rotation" + COMPAT_ENGINES = {'BLENDER_RENDER'} def poll(self, context): - if particle_panel_poll(context): + if particle_panel_poll(self, context): psys = context.particle_system return psys.settings.physics_type != 'BOIDS' and not psys.point_cache.external else: @@ -367,9 +378,10 @@ class PARTICLE_PT_rotation(ParticleButtonsPanel): class PARTICLE_PT_physics(ParticleButtonsPanel): bl_label = "Physics" + COMPAT_ENGINES = {'BLENDER_RENDER'} def poll(self, context): - if particle_panel_poll(context): + if particle_panel_poll(self, context): return not context.particle_system.point_cache.external else: return False @@ -562,16 +574,18 @@ class PARTICLE_PT_physics(ParticleButtonsPanel): class PARTICLE_PT_boidbrain(ParticleButtonsPanel): bl_label = "Boid Brain" + COMPAT_ENGINES = {'BLENDER_RENDER'} def poll(self, context): psys = context.particle_system + engine = context.scene.render.engine if psys is None: return False if psys.settings is None: return False if psys.point_cache.external: return False - return psys.settings.physics_type == 'BOIDS' + return psys.settings.physics_type == 'BOIDS' and engine in self.COMPAT_ENGINES def draw(self, context): layout = self.layout @@ -660,14 +674,16 @@ class PARTICLE_PT_boidbrain(ParticleButtonsPanel): class PARTICLE_PT_render(ParticleButtonsPanel): bl_label = "Render" + COMPAT_ENGINES = {'BLENDER_RENDER'} def poll(self, context): psys = context.particle_system + engine = context.scene.render.engine if psys is None: return False if psys.settings is None: return False - return True + return engine in self.COMPAT_ENGINES def draw(self, context): layout = self.layout @@ -829,14 +845,16 @@ class PARTICLE_PT_render(ParticleButtonsPanel): class PARTICLE_PT_draw(ParticleButtonsPanel): bl_label = "Display" bl_default_closed = True + COMPAT_ENGINES = {'BLENDER_RENDER'} def poll(self, context): psys = context.particle_system + engine = context.scene.render.engine if psys is None: return False if psys.settings is None: return False - return True + return engine in self.COMPAT_ENGINES def draw(self, context): layout = self.layout @@ -886,6 +904,7 @@ class PARTICLE_PT_draw(ParticleButtonsPanel): class PARTICLE_PT_children(ParticleButtonsPanel): bl_label = "Children" bl_default_closed = True + COMPAT_ENGINES = {'BLENDER_RENDER'} def draw(self, context): layout = self.layout @@ -970,6 +989,7 @@ class PARTICLE_PT_children(ParticleButtonsPanel): class PARTICLE_PT_field_weights(ParticleButtonsPanel): bl_label = "Field Weights" bl_default_closed = True + COMPAT_ENGINES = {'BLENDER_RENDER'} def draw(self, context): part = context.particle_system.settings @@ -982,6 +1002,7 @@ class PARTICLE_PT_field_weights(ParticleButtonsPanel): class PARTICLE_PT_force_fields(ParticleButtonsPanel): bl_label = "Force Field Settings" bl_default_closed = True + COMPAT_ENGINES = {'BLENDER_RENDER'} def draw(self, context): layout = self.layout @@ -1009,6 +1030,7 @@ class PARTICLE_PT_force_fields(ParticleButtonsPanel): class PARTICLE_PT_vertexgroups(ParticleButtonsPanel): bl_label = "Vertexgroups" bl_default_closed = True + COMPAT_ENGINES = {'BLENDER_RENDER'} def draw(self, context): layout = self.layout diff --git a/release/scripts/ui/properties_physics_cloth.py b/release/scripts/ui/properties_physics_cloth.py index 834e3cf2450..61e1fe81812 100644 --- a/release/scripts/ui/properties_physics_cloth.py +++ b/release/scripts/ui/properties_physics_cloth.py @@ -87,7 +87,7 @@ class PHYSICS_PT_cloth(PhysicButtonsPanel): col = split.column() col.label(text="Presets:") - sub = col.row(align=True).split(percentage=0.75) + sub = col.row(align=True) sub.menu("CLOTH_MT_presets", text=bpy.types.CLOTH_MT_presets.bl_label) sub.operator("cloth.preset_add", text="", icon="ZOOMIN") diff --git a/release/scripts/ui/properties_physics_common.py b/release/scripts/ui/properties_physics_common.py index 350b17e6e9f..6d97e82ff41 100644 --- a/release/scripts/ui/properties_physics_common.py +++ b/release/scripts/ui/properties_physics_common.py @@ -38,7 +38,7 @@ def point_cache_ui(self, context, cache, enabled, cachetype): col.operator("ptcache.remove", icon='ZOOMOUT', text="") row = layout.row() - if cachetype in {'PSYS', 'HAIR'}: + if cachetype in ('PSYS', 'HAIR', 'SMOKE'): row.prop(cache, "external") if cache.external: diff --git a/release/scripts/ui/properties_physics_smoke.py b/release/scripts/ui/properties_physics_smoke.py index f362588cd98..c5357c515de 100644 --- a/release/scripts/ui/properties_physics_smoke.py +++ b/release/scripts/ui/properties_physics_smoke.py @@ -70,8 +70,7 @@ class PHYSICS_PT_smoke(PhysicButtonsPanel): else: layout.prop(md, "smoke_type", text="") - if md.smoke_type == 'TYPE_DOMAIN': - + if md.smoke_type == 'DOMAIN': domain = md.domain_settings split = layout.split() @@ -93,8 +92,7 @@ class PHYSICS_PT_smoke(PhysicButtonsPanel): sub.prop(domain, "dissolve_speed", text="Time") sub.prop(domain, "dissolve_smoke_log", text="Slow") - elif md.smoke_type == 'TYPE_FLOW': - + elif md.smoke_type == 'FLOW': flow = md.flow_settings split = layout.split() @@ -114,7 +112,7 @@ class PHYSICS_PT_smoke(PhysicButtonsPanel): col.prop(flow, "temperature") col.prop(flow, "density") - #elif md.smoke_type == 'TYPE_COLL': + #elif md.smoke_type == 'COLLISION': # layout.separator() @@ -124,7 +122,7 @@ class PHYSICS_PT_smoke_groups(PhysicButtonsPanel): def poll(self, context): md = context.smoke - return md and (md.smoke_type == 'TYPE_DOMAIN') + return md and (md.smoke_type == 'DOMAIN') def draw(self, context): layout = self.layout @@ -153,19 +151,17 @@ class PHYSICS_PT_smoke_cache(PhysicButtonsPanel): def poll(self, context): md = context.smoke - return md and (md.smoke_type == 'TYPE_DOMAIN') + return md and (md.smoke_type == 'DOMAIN') def draw(self, context): layout = self.layout - domain = context.smoke.domain_settings - - layout.label(text="Compression:") - layout.prop(domain, "smoke_cache_comp", expand=True) - md = context.smoke.domain_settings cache = md.point_cache_low + layout.label(text="Compression:") + layout.prop(md, "smoke_cache_comp", expand=True) + point_cache_ui(self, context, cache, (cache.baked is False), 'SMOKE') @@ -175,12 +171,12 @@ class PHYSICS_PT_smoke_highres(PhysicButtonsPanel): def poll(self, context): md = context.smoke - return md and (md.smoke_type == 'TYPE_DOMAIN') + return md and (md.smoke_type == 'DOMAIN') def draw_header(self, context): - high = context.smoke.domain_settings + md = context.smoke.domain_settings - self.layout.prop(high, "highres", text="") + self.layout.prop(md, "highres", text="") def draw(self, context): layout = self.layout @@ -188,6 +184,8 @@ class PHYSICS_PT_smoke_highres(PhysicButtonsPanel): md = context.smoke.domain_settings wide_ui = context.region.width > narrowui + layout.active = md.highres + split = layout.split() col = split.column() @@ -208,20 +206,17 @@ class PHYSICS_PT_smoke_cache_highres(PhysicButtonsPanel): def poll(self, context): md = context.smoke - return md and (md.smoke_type == 'TYPE_DOMAIN') and md.domain_settings.highres + return md and (md.smoke_type == 'DOMAIN') and md.domain_settings.highres def draw(self, context): layout = self.layout - domain = context.smoke.domain_settings - - layout.label(text="Compression:") - layout.prop(domain, "smoke_cache_high_comp", expand=True) - - md = context.smoke.domain_settings cache = md.point_cache_high + layout.label(text="Compression:") + layout.prop(md, "smoke_cache_high_comp", expand=True) + point_cache_ui(self, context, cache, (cache.baked is False), 'SMOKE') @@ -231,7 +226,7 @@ class PHYSICS_PT_smoke_field_weights(PhysicButtonsPanel): def poll(self, context): smoke = context.smoke - return (smoke and smoke.smoke_type == 'TYPE_DOMAIN') + return (smoke and smoke.smoke_type == 'DOMAIN') def draw(self, context): domain = context.smoke.domain_settings diff --git a/release/scripts/ui/properties_physics_softbody.py b/release/scripts/ui/properties_physics_softbody.py index 696f29810a3..60149cf533b 100644 --- a/release/scripts/ui/properties_physics_softbody.py +++ b/release/scripts/ui/properties_physics_softbody.py @@ -186,10 +186,13 @@ class PHYSICS_PT_softbody_edge(PhysicButtonsPanel): sub.active = softbody.stiff_quads sub.prop(softbody, "shear") - col.prop(softbody, "new_aero", text="Aero") - sub = col.column() - sub.enabled = softbody.new_aero - sub.prop(softbody, "aero", text="Factor") + col.label(text="Aerodynamics:") + col.row().prop(softbody, "aerodynamics_type", expand=True) + col.prop(softbody, "aero", text="Factor") + + #sub = col.column() + #sub.enabled = softbody.aero > 0 + col.label(text="Collision:") col.prop(softbody, "edge_collision", text="Edge") @@ -197,7 +200,7 @@ class PHYSICS_PT_softbody_edge(PhysicButtonsPanel): class PHYSICS_PT_softbody_collision(PhysicButtonsPanel): - bl_label = "Soft Body Collision" + bl_label = "Soft Body Self Collision" bl_default_closed = True def poll(self, context): @@ -218,7 +221,7 @@ class PHYSICS_PT_softbody_collision(PhysicButtonsPanel): layout.active = softbody.self_collision and softbody_panel_enabled(md) - layout.label(text="Collision Type:") + layout.label(text="Collision Ball Size Calculation:") if wide_ui: layout.prop(softbody, "collision_type", expand=True) else: diff --git a/release/scripts/ui/properties_render.py b/release/scripts/ui/properties_render.py index 3166023a83a..829416b86d3 100644 --- a/release/scripts/ui/properties_render.py +++ b/release/scripts/ui/properties_render.py @@ -313,7 +313,7 @@ class RENDER_PT_output(RenderButtonsPanel): if rd.file_format in ('AVI_JPEG', 'JPEG'): split = layout.split() split.prop(rd, "file_quality", slider=True) - + elif rd.file_format == 'MULTILAYER': split = layout.split() @@ -522,6 +522,7 @@ class RENDER_PT_motion_blur(RenderButtonsPanel): row = layout.row() row.prop(rd, "motion_blur_samples") + row.prop(rd, "motion_blur_shutter") class RENDER_PT_dimensions(RenderButtonsPanel): @@ -535,10 +536,9 @@ class RENDER_PT_dimensions(RenderButtonsPanel): rd = scene.render wide_ui = context.region.width > narrowui - row = layout.row().split() - sub = row.row(align=True).split(percentage=0.75) - sub.menu("RENDER_MT_presets", text=bpy.types.RENDER_MT_presets.bl_label) - sub.operator("render.preset_add", text="", icon="ZOOMIN") + row = layout.row(align=True) + row.menu("RENDER_MT_presets", text=bpy.types.RENDER_MT_presets.bl_label) + row.operator("render.preset_add", text="", icon="ZOOMIN") split = layout.split() diff --git a/release/scripts/ui/properties_scene.py b/release/scripts/ui/properties_scene.py index 748b1c62d3b..252ef9123fb 100644 --- a/release/scripts/ui/properties_scene.py +++ b/release/scripts/ui/properties_scene.py @@ -105,7 +105,7 @@ class SCENE_PT_keying_sets(SceneButtonsPanel): subcol = col.column() subcol.operator_context = 'INVOKE_DEFAULT' op = subcol.operator("anim.keying_set_export", text="Export to File") - op.path = "keyingset.py" + op.filepath = "keyingset.py" if wide_ui: col = row.column() @@ -229,18 +229,16 @@ class ANIM_OT_keying_set_export(bpy.types.Operator): bl_idname = "anim.keying_set_export" bl_label = "Export Keying Set..." - path = bpy.props.StringProperty(name="File Path", description="File path to write file to.") - filename = bpy.props.StringProperty(name="File Name", description="Name of the file.") - directory = bpy.props.StringProperty(name="Directory", description="Directory of the file.") + filepath = bpy.props.StringProperty(name="File Path", description="Filepath to write file to.") filter_folder = bpy.props.BoolProperty(name="Filter folders", description="", default=True, options={'HIDDEN'}) filter_text = bpy.props.BoolProperty(name="Filter text", description="", default=True, options={'HIDDEN'}) filter_python = bpy.props.BoolProperty(name="Filter python", description="", default=True, options={'HIDDEN'}) def execute(self, context): - if not self.properties.path: - raise Exception("File path not set.") + if not self.properties.filepath: + raise Exception("Filepath not set.") - f = open(self.properties.path, "w") + f = open(self.properties.filepath, "w") if not f: raise Exception("Could not open file.") @@ -301,7 +299,7 @@ class ANIM_OT_keying_set_export(bpy.types.Operator): for ksp in ks.paths: f.write("ksp = ks.paths.add(") - # id-block + RNA-path + # id-block + data_path if ksp.id: # find the relevant shorthand from the cache id_bpy_path = id_to_paths_cache[ksp.id][0] diff --git a/release/scripts/ui/properties_texture.py b/release/scripts/ui/properties_texture.py index 39c6bdf1d9f..86f2d867d41 100644 --- a/release/scripts/ui/properties_texture.py +++ b/release/scripts/ui/properties_texture.py @@ -204,6 +204,7 @@ class TEXTURE_PT_colors(TextureButtonsPanel): col.label(text="Adjust:") col.prop(tex, "brightness") col.prop(tex, "contrast") + col.prop(tex, "saturation") # Texture Slot Panels # @@ -961,7 +962,9 @@ class TEXTURE_PT_voxeldata(TextureButtonsPanel): layout.prop(vd, "domain_object") layout.prop(vd, "smoke_data_type") elif vd.file_format == 'IMAGE_SEQUENCE': - layout.template_image(tex, "image", tex.image_user) + layout.template_ID(tex, "image", open="image.open") + layout.template_image(tex, "image", tex.image_user, compact=True) + #layout.prop(vd, "frames") layout.prop(vd, "still") row = layout.row() diff --git a/release/scripts/ui/space_image.py b/release/scripts/ui/space_image.py index f0a5a3384be..e9c963db7b3 100644 --- a/release/scripts/ui/space_image.py +++ b/release/scripts/ui/space_image.py @@ -145,8 +145,8 @@ class IMAGE_MT_uvs_showhide(bpy.types.Menu): layout = self.layout layout.operator("uv.reveal") - layout.operator("uv.hide") - layout.operator("uv.hide").unselected = True + layout.operator("uv.hide", text="Hide Selected") + layout.operator("uv.hide", text="Hide Unselected").unselected = True class IMAGE_MT_uvs_transform(bpy.types.Menu): diff --git a/release/scripts/ui/space_info.py b/release/scripts/ui/space_info.py index 62db983b87e..ca8371b85fe 100644 --- a/release/scripts/ui/space_info.py +++ b/release/scripts/ui/space_info.py @@ -65,10 +65,9 @@ class INFO_HT_header(bpy.types.Header): layout.template_running_jobs() - if last_op and last_op.has_reports: - layout.template_reports_banner(last_op) - else: - layout.label(text=scene.statistics()) + layout.template_reports_banner() + + layout.label(text=scene.statistics()) # XXX: this should be right-aligned to the RHS of the region layout.operator("wm.window_fullscreen_toggle", icon='FULLSCREEN_ENTER', text="") @@ -125,27 +124,6 @@ class INFO_MT_file(bpy.types.Menu): layout.operator("wm.exit_blender", text="Quit", icon='QUIT') -class INFO_MT_file_open_recent(bpy.types.Menu): - bl_idname = "INFO_MT_file_open_recent" - bl_label = "Open Recent..." - - def draw(self, context): - import os - layout = self.layout - layout.operator_context = 'EXEC_AREA' - - path = os.path.join(bpy.app.home, ".Blog") - - if os.path.isfile(path): - file = open(path, "rU") - for line in file: - line = line.rstrip() - layout.operator("wm.open_mainfile", text=line, icon='FILE_BLEND').path = line - file.close() - else: - layout.label(text='No recent files') - - class INFO_MT_file_import(bpy.types.Menu): bl_idname = "INFO_MT_file_import" bl_label = "Import" @@ -199,6 +177,7 @@ class INFO_MT_mesh_add(bpy.types.Menu): layout.operator("mesh.primitive_grid_add", icon='MESH_GRID', text="Grid") layout.operator("mesh.primitive_monkey_add", icon='MESH_MONKEY', text="Monkey") + class INFO_MT_curve_add(bpy.types.Menu): bl_idname = "INFO_MT_curve_add" bl_label = "Curve" @@ -212,6 +191,22 @@ class INFO_MT_curve_add(bpy.types.Menu): layout.operator("curve.primitive_nurbs_circle_add", icon='CURVE_NCIRCLE', text="Nurbs Circle") layout.operator("curve.primitive_nurbs_path_add", icon='CURVE_PATH', text="Path") + +class INFO_MT_surface_add(bpy.types.Menu): + bl_idname = "INFO_MT_surface_add" + bl_label = "Surface" + + def draw(self, context): + layout = self.layout + layout.operator_context = 'INVOKE_REGION_WIN' + layout.operator("surface.primitive_nurbs_surface_curve_add", icon='SURFACE_NCURVE', text="NURBS Curve") + layout.operator("surface.primitive_nurbs_surface_circle_add", icon='SURFACE_NCIRCLE', text="NURBS Circle") + layout.operator("surface.primitive_nurbs_surface_surface_add", icon='SURFACE_NSURFACE', text="NURBS Surface") + layout.operator("surface.primitive_nurbs_surface_tube_add", icon='SURFACE_NTUBE', text="NURBS Tube") + layout.operator("surface.primitive_nurbs_surface_sphere_add", icon='SURFACE_NSPHERE', text="NURBS Sphere") + layout.operator("surface.primitive_nurbs_surface_donut_add", icon='SURFACE_NDONUT', text="NURBS Torus") + + class INFO_MT_armature_add(bpy.types.Menu): bl_idname = "INFO_MT_armature_add" bl_label = "Armature" @@ -235,7 +230,8 @@ class INFO_MT_add(bpy.types.Menu): #layout.operator_menu_enum("object.curve_add", "type", text="Curve", icon='OUTLINER_OB_CURVE') layout.menu("INFO_MT_curve_add", icon='OUTLINER_OB_CURVE') - layout.operator_menu_enum("object.surface_add", "type", text="Surface", icon='OUTLINER_OB_SURFACE') + #layout.operator_menu_enum("object.surface_add", "type", text="Surface", icon='OUTLINER_OB_SURFACE') + layout.menu("INFO_MT_surface_add", icon='OUTLINER_OB_SURFACE') layout.operator_menu_enum("object.metaball_add", "type", text="Metaball", icon='OUTLINER_OB_META') layout.operator("object.text_add", text="Text", icon='OUTLINER_OB_FONT') layout.separator() @@ -333,7 +329,7 @@ class INFO_MT_help(bpy.types.Menu): class HELP_OT_operator_cheat_sheet(bpy.types.Operator): bl_idname = "help.operator_cheat_sheet" - bl_label = "Operator Cheat Sheet (new textblock)" + bl_label = "Operator Cheat Sheet" def execute(self, context): op_strings = [] @@ -359,13 +355,13 @@ class HELP_OT_operator_cheat_sheet(bpy.types.Operator): classes = [ INFO_HT_header, INFO_MT_file, - INFO_MT_file_open_recent, INFO_MT_file_import, INFO_MT_file_export, INFO_MT_file_external_data, INFO_MT_add, INFO_MT_mesh_add, INFO_MT_curve_add, + INFO_MT_surface_add, INFO_MT_armature_add, INFO_MT_game, INFO_MT_render, diff --git a/release/scripts/ui/space_logic.py b/release/scripts/ui/space_logic.py index 0dcdbbb1def..a01a5ce6305 100644 --- a/release/scripts/ui/space_logic.py +++ b/release/scripts/ui/space_logic.py @@ -35,16 +35,18 @@ class LOGIC_PT_properties(bpy.types.Panel): ob = context.active_object game = ob.game - layout.operator("object.game_property_new", text="Add Game Property") + layout.operator("object.game_property_new", text="Add Game Property", icon='ZOOMIN') for i, prop in enumerate(game.properties): - row = layout.row(align=True) + box = layout.box() + row = box.row() row.prop(prop, "name", text="") row.prop(prop, "type", text="") row.prop(prop, "value", text="", toggle=True) # we dont care about the type. rna will display correctly row.prop(prop, "debug", text="", toggle=True, icon='INFO') - row.operator("object.game_property_remove", text="", icon='X').index = i + row.operator("object.game_property_remove", text="", icon='X', emboss=False).index = i + class LOGIC_MT_logicbricks_add(bpy.types.Menu): bl_label = "Add" diff --git a/release/scripts/ui/space_node.py b/release/scripts/ui/space_node.py index db641a48e38..365835009ba 100644 --- a/release/scripts/ui/space_node.py +++ b/release/scripts/ui/space_node.py @@ -139,8 +139,10 @@ class NODE_MT_node(bpy.types.Menu): layout.separator() - layout.operator("node.hide") - layout.operator("node.mute") + layout.operator("node.hide_toggle") + layout.operator("node.mute_toggle") + layout.operator("node.preview_toggle") + layout.operator("node.hide_socket_toggle") # XXX # layout.operator("node.rename") diff --git a/release/scripts/ui/space_sequencer.py b/release/scripts/ui/space_sequencer.py index b94acf6f3ad..5f014f639e1 100644 --- a/release/scripts/ui/space_sequencer.py +++ b/release/scripts/ui/space_sequencer.py @@ -69,6 +69,14 @@ class SEQUENCER_HT_header(bpy.types.Header): else: layout.prop(st, "display_channel", text="Channel") + ed = context.scene.sequence_editor + if ed: + row = layout.row(align=True) + row.prop(ed, "show_overlay", text="", icon='GHOST_ENABLED') + if ed.show_overlay: + row.prop(ed, "overlay_frame", text="") + row.prop(ed, "overlay_lock", text="", icon='LOCKED') + class SEQUENCER_MT_view_toggle(bpy.types.Menu): bl_label = "View Type" @@ -126,6 +134,10 @@ class SEQUENCER_MT_view(bpy.types.Menu): layout.operator_context = 'INVOKE_REGION_PREVIEW' layout.operator("sequencer.view_all_preview", text='Fit preview in window') layout.operator_context = 'INVOKE_DEFAULT' + + # # XXX, invokes in the header view + # layout.operator("sequencer.view_ghost_border", text='Overlay Border') + layout.operator("sequencer.view_selected") layout.prop(st, "draw_frames") @@ -279,6 +291,7 @@ class SEQUENCER_MT_strip(bpy.types.Menu): layout.separator() layout.operator("sequencer.reload") + layout.operator("sequencer.reassign_inputs") layout.separator() layout.operator("sequencer.lock") layout.operator("sequencer.unlock") @@ -291,6 +304,10 @@ class SEQUENCER_MT_strip(bpy.types.Menu): layout.operator_menu_enum("sequencer.swap", "side") + layout.separator() + + layout.operator("sequencer.swap_data") + class SequencerButtonsPanel(bpy.types.Panel): bl_space_type = 'SEQUENCE_EDITOR' @@ -347,15 +364,14 @@ class SEQUENCER_PT_edit(SequencerButtonsPanel): row = layout.row() row.prop(strip, "lock") - row.prop(strip, "frame_locked", text="Frame Lock") col = layout.column() col.enabled = not strip.lock col.prop(strip, "channel") col.prop(strip, "frame_start") subrow = col.split(percentage=0.66) - subrow.prop(strip, "length") - subrow.label(text="%.2f sec" % (strip.length / (render.fps / render.fps_base))) + subrow.prop(strip, "frame_final_length") + subrow.label(text="%.2f sec" % (strip.frame_final_length / (render.fps / render.fps_base))) col = layout.column(align=True) col.label(text="Offset:") @@ -457,7 +473,7 @@ class SEQUENCER_PT_effect(SequencerButtonsPanel): row = layout.row(align=True) sub = row.row() sub.scale_x = 2.0 - + if not context.screen.animation_playing: sub.operator("screen.animation_play", text="", icon='PLAY') else: @@ -741,19 +757,19 @@ class SEQUENCER_PT_filter(SequencerButtonsPanel): col.prop(strip, "convert_float") layout.prop(strip, "use_color_balance") - if strip.color_balance: # TODO - need to add this somehow + if strip.use_color_balance and strip.color_balance: # TODO - need to add this somehow row = layout.row() row.active = strip.use_color_balance col = row.column() - col.template_color_wheel(strip.color_balance, "lift", value_slider=False) + col.template_color_wheel(strip.color_balance, "lift", value_slider=False, cubic=True) col.row().prop(strip.color_balance, "lift") col.prop(strip.color_balance, "inverse_lift", text="Inverse") col = row.column() - col.template_color_wheel(strip.color_balance, "gamma", value_slider=False) + col.template_color_wheel(strip.color_balance, "gamma", value_slider=False, lock_luminosity=True, cubic=True) col.row().prop(strip.color_balance, "gamma") col.prop(strip.color_balance, "inverse_gamma", text="Inverse") col = row.column() - col.template_color_wheel(strip.color_balance, "gain", value_slider=False) + col.template_color_wheel(strip.color_balance, "gain", value_slider=False, lock_luminosity=True, cubic=True) col.row().prop(strip.color_balance, "gain") col.prop(strip.color_balance, "inverse_gain", text="Inverse") diff --git a/release/scripts/ui/space_text.py b/release/scripts/ui/space_text.py index 10740f788f5..692f1581bd6 100644 --- a/release/scripts/ui/space_text.py +++ b/release/scripts/ui/space_text.py @@ -54,19 +54,19 @@ class TEXT_HT_header(bpy.types.Header): if text: row = layout.row() row.operator("text.run_script") + + row = layout.row() + row.active = text.name.endswith(".py") row.prop(text, "use_module") row = layout.row() - if text.filename != "": + if text.filepath: if text.dirty: - row.label(text="File: *%s (unsaved)" % text.filename) + row.label(text="File: *%s (unsaved)" % text.filepath) else: - row.label(text="File: %s" % text.filename) + row.label(text="File: %s" % text.filepath) else: - if text.library: - row.label(text="Text: External") - else: - row.label(text="Text: Internal") + row.label(text="Text: External" if text.library else "Text: Internal") class TEXT_PT_properties(bpy.types.Panel): @@ -147,7 +147,7 @@ class TEXT_MT_text(bpy.types.Menu): layout.operator("text.save") layout.operator("text.save_as") - if text.filename != "": + if text.filepath: layout.operator("text.make_internal") layout.column() diff --git a/release/scripts/ui/space_time.py b/release/scripts/ui/space_time.py index 00bdcf785fa..042e4dbc015 100644 --- a/release/scripts/ui/space_time.py +++ b/release/scripts/ui/space_time.py @@ -100,9 +100,33 @@ class TIME_MT_view(bpy.types.Menu): layout.separator() + layout.menu("TIME_MT_cache") + + layout.separator() + layout.operator("marker.camera_bind") +class TIME_MT_cache(bpy.types.Menu): + bl_label = "Cache" + + def draw(self, context): + layout = self.layout + + st = context.space_data + + layout.prop(st, "show_cache") + + layout.separator() + + col = layout.column() + col.enabled = st.show_cache + col.prop(st, "cache_softbody") + col.prop(st, "cache_particles") + col.prop(st, "cache_cloth") + col.prop(st, "cache_smoke") + + class TIME_MT_frame(bpy.types.Menu): bl_label = "Frame" @@ -171,6 +195,7 @@ class TIME_MT_autokey(bpy.types.Menu): classes = [ TIME_HT_header, TIME_MT_view, + TIME_MT_cache, TIME_MT_frame, TIME_MT_autokey, TIME_MT_playback] diff --git a/release/scripts/ui/space_userpref.py b/release/scripts/ui/space_userpref.py index d0d91c2accf..44b6858bed3 100644 --- a/release/scripts/ui/space_userpref.py +++ b/release/scripts/ui/space_userpref.py @@ -25,19 +25,28 @@ import shutil def ui_items_general(col, context): """ General UI Theme Settings (User Interface) """ + row = col.row() - sub = row.column() - sub.prop(context, "outline") - sub.prop(context, "item", slider=True) - sub = row.column() - sub.prop(context, "inner", slider=True) - sub.prop(context, "inner_sel", slider=True) - sub = row.column() - sub.prop(context, "text") - sub.prop(context, "text_sel") - sub = row.column() - sub.prop(context, "shaded") - subsub = sub.column(align=True) + + subsplit = row.split(percentage=0.95) + + padding = subsplit.split(percentage=0.15) + colsub = padding.column() + colsub = padding.column() + colsub.row().prop(context, "outline") + colsub.row().prop(context, "item", slider=True) + colsub.row().prop(context, "inner", slider=True) + colsub.row().prop(context, "inner_sel", slider=True) + + subsplit = row.split(percentage=0.85) + + padding = subsplit.split(percentage=0.15) + colsub = padding.column() + colsub = padding.column() + colsub.row().prop(context, "text") + colsub.row().prop(context, "text_sel") + colsub.prop(context, "shaded") + subsub = colsub.column(align=True) subsub.active = context.shaded subsub.prop(context, "shadetop") subsub.prop(context, "shadedown") @@ -83,12 +92,12 @@ class USERPREF_HT_header(bpy.types.Header): if userpref.active_section == 'INPUT': op = layout.operator("wm.keyconfig_export") - op.path = "keymap.py" + op.filepath = "keymap.py" op = layout.operator("wm.keyconfig_import") - op.path = "keymap.py" + op.filepath = "keymap.py" elif userpref.active_section == 'ADDONS': op = layout.operator("wm.addon_install") - op.path = "*.py" + op.filepath = "*.py" elif userpref.active_section == 'THEMES': op = layout.operator("ui.reset_default_theme") @@ -153,7 +162,6 @@ class USERPREF_PT_interface(bpy.types.Panel): col.prop(view, "show_view_name", text="View Name") col.prop(view, "show_playback_fps", text="Playback FPS") col.prop(view, "global_scene") - col.prop(view, "pin_floating_panels") col.prop(view, "object_origin_size") col.separator() @@ -165,11 +173,11 @@ class USERPREF_PT_interface(bpy.types.Panel): sub.enabled = view.show_mini_axis sub.prop(view, "mini_axis_size", text="Size") sub.prop(view, "mini_axis_brightness", text="Brightness") - + col.separator() col.separator() col.separator() - + col.label(text="Properties Window:") col.prop(view, "properties_width_check") @@ -272,13 +280,6 @@ class USERPREF_PT_edit(bpy.types.Panel): row.separator() col = row.column() - col.label(text="Snap:") - col.prop(edit, "snap_translate", text="Translate") - col.prop(edit, "snap_rotate", text="Rotate") - col.prop(edit, "snap_scale", text="Scale") - col.separator() - col.separator() - col.separator() col.label(text="Grease Pencil:") col.prop(edit, "grease_pencil_manhattan_distance", text="Manhattan Distance") col.prop(edit, "grease_pencil_euclidean_distance", text="Euclidean Distance") @@ -482,6 +483,36 @@ class USERPREF_PT_theme(bpy.types.Panel): bl_region_type = 'WINDOW' bl_show_header = False + @staticmethod + def _theme_generic(split, themedata): + + row = split.row() + + subsplit = row.split(percentage=0.95) + + padding1 = subsplit.split(percentage=0.15) + padding1.column() + + subsplit = row.split(percentage=0.85) + + padding2 = subsplit.split(percentage=0.15) + padding2.column() + + colsub_pair = padding1.column(), padding2.column() + + props_type = {} + + for i, prop in enumerate(themedata.rna_type.properties): + attr = prop.identifier + if attr == "rna_type": + continue + + props_type.setdefault((prop.type, prop.subtype), []).append(prop.identifier) + + for props_type, props_ls in sorted(props_type.items()): + for i, attr in enumerate(props_ls): + colsub_pair[i % 2].row().prop(themedata, attr) + def poll(self, context): userpref = context.user_preferences return (userpref.active_section == 'THEMES') @@ -494,6 +525,12 @@ class USERPREF_PT_theme(bpy.types.Panel): split_themes = layout.split(percentage=0.2) split_themes.prop(theme, "theme_area", expand=True) + split = layout.split(percentage=0.4) + + + layout.separator() + layout.separator() + split = split_themes.split() if theme.theme_area == 'USER_INTERFACE': @@ -554,7 +591,7 @@ class USERPREF_PT_theme(bpy.types.Panel): ui = theme.user_interface.wcol_scroll col.label(text="Scroll Bar:") ui_items_general(col, ui) - + ui = theme.user_interface.wcol_progress col.label(text="Progress Bar:") ui_items_general(col, ui) @@ -567,388 +604,39 @@ class USERPREF_PT_theme(bpy.types.Panel): col.label(text="State:") row = col.row() - sub = row.column() - sub.prop(ui, "inner_anim") - sub.prop(ui, "inner_anim_sel") - sub = row.column() - sub.prop(ui, "inner_driven") - sub.prop(ui, "inner_driven_sel") - sub = row.column() - sub.prop(ui, "inner_key") - sub.prop(ui, "inner_key_sel") - sub = row.column() - sub.prop(ui, "blend") + + subsplit = row.split(percentage=0.95) + + padding = subsplit.split(percentage=0.15) + colsub = padding.column() + colsub = padding.column() + colsub.row().prop(ui, "inner_anim") + colsub.row().prop(ui, "inner_anim_sel") + colsub.row().prop(ui, "inner_driven") + colsub.row().prop(ui, "inner_driven_sel") + + subsplit = row.split(percentage=0.85) + + padding = subsplit.split(percentage=0.15) + colsub = padding.column() + colsub = padding.column() + colsub.row().prop(ui, "inner_key") + colsub.row().prop(ui, "inner_key_sel") + colsub.row().prop(ui, "blend") + ui = theme.user_interface col.separator() col.separator() - col.prop(ui, "icon_file") + + split = col.split(percentage=0.93) + split.prop(ui, "icon_file") layout.separator() layout.separator() - - elif theme.theme_area == 'VIEW_3D': - v3d = theme.view_3d - - col = split.column() - col.prop(v3d, "back") - col.prop(v3d, "button") - col.prop(v3d, "button_title") - col.prop(v3d, "button_text") - col.prop(v3d, "header") - - col = split.column() - col.prop(v3d, "grid") - col.prop(v3d, "wire") - col.prop(v3d, "lamp", slider=True) - col.prop(v3d, "editmesh_active", slider=True) - - col = split.column() - col.prop(v3d, "object_selected") - col.prop(v3d, "object_active") - col.prop(v3d, "object_grouped") - col.prop(v3d, "object_grouped_active") - col.prop(v3d, "transform") - col.prop(v3d, "nurb_uline") - col.prop(v3d, "nurb_vline") - col.prop(v3d, "nurb_sel_uline") - col.prop(v3d, "nurb_sel_vline") - col.prop(v3d, "handle_free") - col.prop(v3d, "handle_auto") - col.prop(v3d, "handle_vect") - col.prop(v3d, "handle_align") - col.prop(v3d, "handle_sel_free") - col.prop(v3d, "handle_sel_auto") - col.prop(v3d, "handle_sel_vect") - col.prop(v3d, "handle_sel_align") - col.prop(v3d, "act_spline") - col.prop(v3d, "lastsel_point") - - col = split.column() - col.prop(v3d, "vertex") - col.prop(v3d, "face", slider=True) - col.prop(v3d, "normal") - col.prop(v3d, "vertex_normal") - col.prop(v3d, "bone_solid") - col.prop(v3d, "bone_pose") - col.prop(v3d, "edge_seam") - col.prop(v3d, "edge_select") - col.prop(v3d, "edge_facesel") - col.prop(v3d, "edge_sharp") - col.prop(v3d, "edge_crease") - - elif theme.theme_area == 'GRAPH_EDITOR': - graph = theme.graph_editor - - col = split.column() - col.prop(graph, "back") - col.prop(graph, "button") - col.prop(graph, "button_title") - col.prop(graph, "button_text") - - col = split.column() - col.prop(graph, "header") - col.prop(graph, "grid") - col.prop(graph, "list") - col.prop(graph, "channel_group") - - col = split.column() - col.prop(graph, "active_channels_group") - col.prop(graph, "dopesheet_channel") - col.prop(graph, "dopesheet_subchannel") - col.prop(graph, "frame_current") - - col = split.column() - col.prop(graph, "vertex") - col.prop(graph, "handle_vertex") - col.prop(graph, "handle_vertex_select") - col.separator() - col.prop(graph, "handle_vertex_size") - col.separator() - col.separator() - col.prop(graph, "handle_free") - col.prop(graph, "handle_auto") - col.prop(graph, "handle_vect") - col.prop(graph, "handle_align") - col.prop(graph, "handle_sel_free") - col.prop(graph, "handle_sel_auto") - col.prop(graph, "handle_sel_vect") - col.prop(graph, "handle_sel_align") - - elif theme.theme_area == 'FILE_BROWSER': - file_browse = theme.file_browser - - col = split.column() - col.prop(file_browse, "back") - col.prop(file_browse, "text") - col.prop(file_browse, "text_hi") - - col = split.column() - col.prop(file_browse, "header") - col.prop(file_browse, "list") - - col = split.column() - col.prop(file_browse, "selected_file") - col.prop(file_browse, "tiles") - - col = split.column() - col.prop(file_browse, "active_file") - col.prop(file_browse, "active_file_text") - - elif theme.theme_area == 'NLA_EDITOR': - nla = theme.nla_editor - - col = split.column() - col.prop(nla, "back") - col.prop(nla, "button") - col.prop(nla, "button_title") - - col = split.column() - col.prop(nla, "button_text") - col.prop(nla, "text") - col.prop(nla, "header") - - col = split.column() - col.prop(nla, "grid") - col.prop(nla, "bars") - col.prop(nla, "bars_selected") - - col = split.column() - col.prop(nla, "strips") - col.prop(nla, "strips_selected") - col.prop(nla, "frame_current") - - elif theme.theme_area == 'DOPESHEET_EDITOR': - dope = theme.dopesheet_editor - - col = split.column() - col.prop(dope, "back") - col.prop(dope, "list") - col.prop(dope, "text") - col.prop(dope, "header") - - col = split.column() - col.prop(dope, "grid") - col.prop(dope, "channels") - col.prop(dope, "channels_selected") - col.prop(dope, "channel_group") - - col = split.column() - col.prop(dope, "active_channels_group") - col.prop(dope, "long_key") - col.prop(dope, "long_key_selected") - - col = split.column() - col.prop(dope, "frame_current") - col.prop(dope, "dopesheet_channel") - col.prop(dope, "dopesheet_subchannel") - - elif theme.theme_area == 'IMAGE_EDITOR': - image = theme.image_editor - - col = split.column() - col.prop(image, "back") - col.prop(image, "scope_back") - col.prop(image, "button") - - col = split.column() - col.prop(image, "button_title") - col.prop(image, "button_text") - - col = split.column() - col.prop(image, "header") - - col = split.column() - col.prop(image, "editmesh_active", slider=True) - - elif theme.theme_area == 'SEQUENCE_EDITOR': - seq = theme.sequence_editor - - col = split.column() - col.prop(seq, "back") - col.prop(seq, "button") - col.prop(seq, "button_title") - col.prop(seq, "button_text") - col.prop(seq, "text") - - col = split.column() - col.prop(seq, "header") - col.prop(seq, "grid") - col.prop(seq, "movie_strip") - col.prop(seq, "image_strip") - col.prop(seq, "scene_strip") - - col = split.column() - col.prop(seq, "audio_strip") - col.prop(seq, "effect_strip") - col.prop(seq, "plugin_strip") - col.prop(seq, "transition_strip") - - col = split.column() - col.prop(seq, "meta_strip") - col.prop(seq, "frame_current") - col.prop(seq, "keyframe") - col.prop(seq, "draw_action") - - elif theme.theme_area == 'PROPERTIES': - prop = theme.properties - - col = split.column() - col.prop(prop, "back") - - col = split.column() - col.prop(prop, "title") - - col = split.column() - col.prop(prop, "text") - - col = split.column() - col.prop(prop, "header") - - elif theme.theme_area == 'TEXT_EDITOR': - text = theme.text_editor - - col = split.column() - col.prop(text, "back") - col.prop(text, "button") - col.prop(text, "button_title") - col.prop(text, "button_text") - - col = split.column() - col.prop(text, "text") - col.prop(text, "text_hi") - col.prop(text, "header") - col.prop(text, "line_numbers_background") - - col = split.column() - col.prop(text, "selected_text") - col.prop(text, "cursor") - col.prop(text, "syntax_builtin") - col.prop(text, "syntax_special") - - col = split.column() - col.prop(text, "syntax_comment") - col.prop(text, "syntax_string") - col.prop(text, "syntax_numbers") - - elif theme.theme_area == 'TIMELINE': - time = theme.timeline - - col = split.column() - col.prop(time, "back") - col.prop(time, "text") - - col = split.column() - col.prop(time, "header") - - col = split.column() - col.prop(time, "grid") - - col = split.column() - col.prop(time, "frame_current") - - elif theme.theme_area == 'NODE_EDITOR': - node = theme.node_editor - - col = split.column() - col.prop(node, "back") - col.prop(node, "button") - col.prop(node, "button_title") - col.prop(node, "button_text") - - col = split.column() - col.prop(node, "text") - col.prop(node, "text_hi") - col.prop(node, "header") - col.prop(node, "wires") - - col = split.column() - col.prop(node, "wire_select") - col.prop(node, "selected_text") - col.prop(node, "node_backdrop", slider=True) - col.prop(node, "in_out_node") - - col = split.column() - col.prop(node, "converter_node") - col.prop(node, "operator_node") - col.prop(node, "group_node") - - elif theme.theme_area == 'LOGIC_EDITOR': - logic = theme.logic_editor - - col = split.column() - col.prop(logic, "back") - col.prop(logic, "button") - - col = split.column() - col.prop(logic, "button_title") - col.prop(logic, "button_text") - - col = split.column() - col.prop(logic, "text") - col.prop(logic, "header") - - col = split.column() - col.prop(logic, "panel") - - elif theme.theme_area == 'OUTLINER': - out = theme.outliner - - col = split.column() - col.prop(out, "back") - - col = split.column() - col.prop(out, "text") - - col = split.column() - col.prop(out, "text_hi") - - col = split.column() - col.prop(out, "header") - - elif theme.theme_area == 'INFO': - info = theme.info - - col = split.column() - col.prop(info, "back") - - col = split.column() - col.prop(info, "header") - - col = split.column() - col.prop(info, "header_text") - - col = split.column() - - elif theme.theme_area == 'USER_PREFERENCES': - prefs = theme.user_preferences - - col = split.column() - col.prop(prefs, "back") - - col = split.column() - col.prop(prefs, "text") - - col = split.column() - col.prop(prefs, "header") - - col = split.column() - col.prop(prefs, "header_text") - - elif theme.theme_area == 'CONSOLE': - console = theme.console - - col = split.column() - col.prop(console, "back") - col.prop(console, "header") - - col = split.column() - col.prop(console, "line_output") - col.prop(console, "line_input") - col.prop(console, "line_info") - col.prop(console, "line_error") - col.prop(console, "cursor") + else: + self._theme_generic(split, getattr(theme, theme.theme_area.lower())) class USERPREF_PT_file(bpy.types.Panel): @@ -1041,7 +729,7 @@ class USERPREF_PT_input(InputKeyMapPanel): sub.label(text="Presets:") subrow = sub.row(align=True) subrow.menu("USERPREF_MT_interaction_presets", text=bpy.types.USERPREF_MT_interaction_presets.bl_label) - subrow.operator("wm.interaction_preset_add", text="", icon="ZOOMIN") + subrow.operator("wm.interaction_preset_add", text="", icon='ZOOMIN') sub.separator() sub.label(text="Mouse:") @@ -1123,7 +811,8 @@ class USERPREF_PT_addons(bpy.types.Panel): userpref = context.user_preferences return (userpref.active_section == 'ADDONS') - def _addon_list(self): + @staticmethod + def _addon_list(): import sys modules = [] loaded_modules = set() @@ -1148,17 +837,19 @@ class USERPREF_PT_addons(bpy.types.Panel): cats = {info["category"] for mod, info in addons} cats.discard("") - cats = ['All', 'Disabled', 'Enabled'] + sorted(cats) + cats = ["All", "Enabled", "Disabled"] + sorted(cats) - bpy.types.Scene.EnumProperty(items=[(cat, cat, str(i)) for i, cat in enumerate(cats)], + bpy.types.Scene.EnumProperty(items=[(cat, cat, cat + " addons") for cat in cats], name="Category", attr="addon_filter", description="Filter add-ons by category") bpy.types.Scene.StringProperty(name="Search", attr="addon_search", description="Search within the selected filter") - row = layout.row() - row.prop(context.scene, "addon_filter", text="Filter") - row.prop(context.scene, "addon_search", text="Search", icon='VIEWZOOM') - layout.separator() + split = layout.split(percentage=0.2) + col = split.column() + col.prop(context.scene, "addon_filter", text="Filter", expand=True) + col.prop(context.scene, "addon_search", text="", icon='VIEWZOOM') + + col = split.column() filter = context.scene.addon_filter search = context.scene.addon_search.lower() @@ -1183,51 +874,51 @@ class USERPREF_PT_addons(bpy.types.Panel): continue # Addon UI Code - box = layout.column().box() - column = box.column() - row = column.row() + box = col.column().box() + colsub = box.column() + row = colsub.row() - # Arrow # - # If there are Infos or UI is expanded - if info["expanded"]: - row.operator("wm.addon_expand", icon="TRIA_DOWN").module = module_name - elif info["author"] or info["version"] or info["wiki_url"] or info["location"]: - row.operator("wm.addon_expand", icon="TRIA_RIGHT").module = module_name + row.operator("wm.addon_expand", icon='TRIA_DOWN' if info["expanded"] else 'TRIA_RIGHT', emboss=False).module = module_name + + rowsub = row.row() + rowsub.active = is_enabled + rowsub.label(text=info["name"], icon='ERROR' if info["warning"] else 'BLENDER') + + if is_enabled: + row.operator("wm.addon_disable", icon='CHECKBOX_HLT', text="", emboss=False).module = module_name else: - # Else, block UI - arrow = row.column() - arrow.enabled = False - arrow.operator("wm.addon_expand", icon="TRIA_RIGHT").module = module_name - - row.label(text=info["name"]) - row.operator("wm.addon_disable" if is_enabled else "wm.addon_enable").module = module_name + row.operator("wm.addon_enable", icon='CHECKBOX_DEHLT', text="", emboss=False).module = module_name # Expanded UI (only if additional infos are available) if info["expanded"]: + if info["description"]: + split = colsub.row().split(percentage=0.15) + split.label(text='Description:') + split.label(text=info["description"]) + if info["location"]: + split = colsub.row().split(percentage=0.15) + split.label(text='Location:') + split.label(text=info["location"]) if info["author"]: - split = column.row().split(percentage=0.15) + split = colsub.row().split(percentage=0.15) split.label(text='Author:') split.label(text=info["author"]) if info["version"]: - split = column.row().split(percentage=0.15) + split = colsub.row().split(percentage=0.15) split.label(text='Version:') split.label(text=info["version"]) - if info["location"]: - split = column.row().split(percentage=0.15) - split.label(text='Location:') - split.label(text=info["location"]) - if info["description"]: - split = column.row().split(percentage=0.15) - split.label(text='Description:') - split.label(text=info["description"]) + if info["warning"]: + split = colsub.row().split(percentage=0.15) + split.label(text="Warning:") + split.label(text=' ' + info["warning"], icon='ERROR') if info["wiki_url"] or info["tracker_url"]: - split = column.row().split(percentage=0.15) + split = colsub.row().split(percentage=0.15) split.label(text="Internet:") if info["wiki_url"]: split.operator("wm.url_open", text="Link to the Wiki", icon='HELP').url = info["wiki_url"] if info["tracker_url"]: split.operator("wm.url_open", text="Report a Bug", icon='URL').url = info["tracker_url"] - + if info["wiki_url"] and info["tracker_url"]: split.separator() else: @@ -1240,23 +931,23 @@ class USERPREF_PT_addons(bpy.types.Panel): missing_modules = {ext for ext in used_ext if ext not in module_names} if missing_modules and filter in ("All", "Enabled"): - layout.column().separator() - layout.column().label(text="Missing script files") + col.column().separator() + col.column().label(text="Missing script files") module_names = {mod.__name__ for mod, info in addons} for ext in sorted(missing_modules): # Addon UI Code - box = layout.column().box() - column = box.column() - row = column.row() + box = col.column().box() + colsub = box.column() + row = colsub.row() - row.label(text=ext, icon="ERROR") + row.label(text=ext, icon='ERROR') row.operator("wm.addon_disable").module = ext from bpy.props import * -def addon_info_get(mod, info_basis={"name": "", "author": "", "version": "", "blender": "", "location": "", "description": "", "wiki_url": "", "tracker_url": "", "category": "", "expanded": False}): +def addon_info_get(mod, info_basis={"name": "", "author": "", "version": "", "blender": "", "location": "", "description": "", "wiki_url": "", "tracker_url": "", "category": "", "warning": "", "expanded": False}): addon_info = getattr(mod, "bl_addon_info", {}) # avoid re-initializing @@ -1343,16 +1034,14 @@ class WM_OT_addon_install(bpy.types.Operator): module = StringProperty(name="Module", description="Module name of the addon to disable") - path = StringProperty(name="File Path", description="File path to write file to") - filename = StringProperty(name="File Name", description="Name of the file") - directory = StringProperty(name="Directory", description="Directory of the file") + filepath = StringProperty(name="File Path", description="File path to write file to") filter_folder = BoolProperty(name="Filter folders", description="", default=True, options={'HIDDEN'}) filter_python = BoolProperty(name="Filter python", description="", default=True, options={'HIDDEN'}) def execute(self, context): import traceback import zipfile - pyfile = self.properties.path + pyfile = self.properties.filepath path_addons = bpy.utils.script_paths("addons")[-1] diff --git a/release/scripts/ui/space_userpref_keymap.py b/release/scripts/ui/space_userpref_keymap.py index 961b138ab7e..c93b24d5cb2 100644 --- a/release/scripts/ui/space_userpref_keymap.py +++ b/release/scripts/ui/space_userpref_keymap.py @@ -167,7 +167,7 @@ class InputKeyMapPanel(bpy.types.Panel): col = self.indented_layout(layout, level) row = col.row() - row.prop(km, "children_expanded", text="", no_bg=True) + row.prop(km, "children_expanded", text="", emboss=False) row.label(text=km.name) row.label() @@ -186,7 +186,7 @@ class InputKeyMapPanel(bpy.types.Panel): # equal in hierarchy to the other children categories subcol = self.indented_layout(col, level + 1) subrow = subcol.row() - subrow.prop(km, "items_expanded", text="", no_bg=True) + subrow.prop(km, "items_expanded", text="", emboss=False) subrow.label(text="%s (Global)" % km.name) else: km.items_expanded = True @@ -227,11 +227,11 @@ class InputKeyMapPanel(bpy.types.Panel): # header bar row = split.row() - row.prop(kmi, "expanded", text="", no_bg=True) + row.prop(kmi, "expanded", text="", emboss=False) row = split.row() row.enabled = km.user_defined - row.prop(kmi, "active", text="", no_bg=True) + row.prop(kmi, "active", text="", emboss=False) if km.modal: row.prop(kmi, "propvalue", text="") @@ -508,9 +508,7 @@ class WM_OT_keyconfig_import(bpy.types.Operator): bl_idname = "wm.keyconfig_import" bl_label = "Import Key Configuration..." - path = StringProperty(name="File Path", description="File path to write file to") - filename = StringProperty(name="File Name", description="Name of the file") - directory = StringProperty(name="Directory", description="Directory of the file") + filepath = StringProperty(name="File Path", description="Filepath to write file to") filter_folder = BoolProperty(name="Filter folders", description="", default=True, options={'HIDDEN'}) filter_text = BoolProperty(name="Filter text", description="", default=True, options={'HIDDEN'}) filter_python = BoolProperty(name="Filter python", description="", default=True, options={'HIDDEN'}) @@ -518,10 +516,10 @@ class WM_OT_keyconfig_import(bpy.types.Operator): keep_original = BoolProperty(name="Keep original", description="Keep original file after copying to configuration folder", default=True) def execute(self, context): - if not self.properties.path: - raise Exception("File path not set") + if not self.properties.filepath: + raise Exception("Filepath not set") - f = open(self.properties.path, "r") + f = open(self.properties.filepath, "r") if not f: raise Exception("Could not open file") @@ -545,9 +543,9 @@ class WM_OT_keyconfig_import(bpy.types.Operator): path = os.path.join(path, config_name + ".py") if self.properties.keep_original: - shutil.copy(self.properties.path, path) + shutil.copy(self.properties.filepath, path) else: - shutil.move(self.properties.path, path) + shutil.move(self.properties.filepath, path) exec("import " + config_name) @@ -569,19 +567,17 @@ class WM_OT_keyconfig_export(bpy.types.Operator): bl_idname = "wm.keyconfig_export" bl_label = "Export Key Configuration..." - path = StringProperty(name="File Path", description="File path to write file to") - filename = StringProperty(name="File Name", description="Name of the file") - directory = StringProperty(name="Directory", description="Directory of the file") + filepath = StringProperty(name="File Path", description="Filepath to write file to") filter_folder = BoolProperty(name="Filter folders", description="", default=True, options={'HIDDEN'}) filter_text = BoolProperty(name="Filter text", description="", default=True, options={'HIDDEN'}) filter_python = BoolProperty(name="Filter python", description="", default=True, options={'HIDDEN'}) kc_name = StringProperty(name="KeyConfig Name", description="Name to save the key config as") def execute(self, context): - if not self.properties.path: - raise Exception("File path not set") + if not self.properties.filepath: + raise Exception("Filepath not set") - f = open(self.properties.path, "w") + f = open(self.properties.filepath, "w") if not f: raise Exception("Could not open file") @@ -591,7 +587,7 @@ class WM_OT_keyconfig_export(bpy.types.Operator): if self.properties.kc_name != '': name = self.properties.kc_name elif kc.name == 'Blender': - name = os.path.splitext(os.path.basename(self.properties.path))[0] + name = os.path.splitext(os.path.basename(self.properties.filepath))[0] else: name = kc.name diff --git a/release/scripts/ui/space_view3d.py b/release/scripts/ui/space_view3d.py index 4a3818eae73..6860739bd03 100644 --- a/release/scripts/ui/space_view3d.py +++ b/release/scripts/ui/space_view3d.py @@ -38,7 +38,7 @@ class VIEW3D_HT_header(bpy.types.Header): # Menus if context.area.show_menus: sub = row.row(align=True) - + sub.menu("VIEW3D_MT_view") # Select Menu @@ -675,7 +675,11 @@ class VIEW3D_MT_object(bpy.types.Menu): layout.menu("VIEW3D_MT_object_track") layout.menu("VIEW3D_MT_object_group") layout.menu("VIEW3D_MT_object_constraints") + + layout.separator() + layout.menu("VIEW3D_MT_object_game_properties") + layout.menu("VIEW3D_MT_object_game_logicbricks") layout.separator() @@ -713,30 +717,78 @@ class VIEW3D_MT_object_specials(bpy.types.Menu): layout = self.layout obj = context.object + if obj.type == 'CAMERA': + layout.operator_context = 'INVOKE_REGION_WIN' + + props = layout.operator("wm.context_modal_mouse", text="Camera Lens Angle") + props.data_path_iter = "selected_editable_objects" + props.data_path_item = "data.lens" + props.input_scale = 0.1 + + if not obj.data.dof_object: + #layout.label(text="Test Has DOF obj"); + props = layout.operator("wm.context_modal_mouse", text="DOF Distance") + props.data_path_iter = "selected_editable_objects" + props.data_path_item = "data.dof_distance" + props.input_scale = 0.02 + + if obj.type in ('CURVE','TEXT'): + layout.operator_context = 'INVOKE_REGION_WIN' + + props = layout.operator("wm.context_modal_mouse", text="Extrude Size") + props.data_path_iter = "selected_editable_objects" + props.data_path_item = "data.extrude" + props.input_scale = 0.01 + + props = layout.operator("wm.context_modal_mouse", text="Width Size") + props.data_path_iter = "selected_editable_objects" + props.data_path_item = "data.width" + props.input_scale = 0.01 + + if obj.type == 'EMPTY': + layout.operator_context = 'INVOKE_REGION_WIN' + + props = layout.operator("wm.context_modal_mouse", text="Empty Draw Size") + props.data_path_iter = "selected_editable_objects" + props.data_path_item = "empty_draw_size" + props.input_scale = 0.01 + if obj.type == 'LAMP': layout.operator_context = 'INVOKE_REGION_WIN' - props = layout.operator("wm.context_modal_mouse", text="Spot Size") - props.path_iter = "selected_editable_objects" - props.path_item = "data.spot_size" - props.input_scale = 0.01 + props = layout.operator("wm.context_modal_mouse", text="Energy") + props.data_path_iter = "selected_editable_objects" + props.data_path_item = "data.energy" - props = layout.operator("wm.context_modal_mouse", text="Distance") - props.path_iter = "selected_editable_objects" - props.path_item = "data.distance" - props.input_scale = 0.1 + if obj.data.type in ('SPOT', 'AREA', 'POINT'): + props = layout.operator("wm.context_modal_mouse", text="Falloff Distance") + props.data_path_iter = "selected_editable_objects" + props.data_path_item = "data.distance" + props.input_scale = 0.1 - props = layout.operator("wm.context_modal_mouse", text="Clip Start") - props.path_iter = "selected_editable_objects" - props.path_item = "data.shadow_buffer_clip_start" - props.input_scale = 0.05 + if obj.data.type == 'SPOT': + layout.separator() + props = layout.operator("wm.context_modal_mouse", text="Spot Size") + props.data_path_iter = "selected_editable_objects" + props.data_path_item = "data.spot_size" + props.input_scale = 0.01 - props = layout.operator("wm.context_modal_mouse", text="Clip End") - props.path_iter = "selected_editable_objects" - props.path_item = "data.shadow_buffer_clip_end" - props.input_scale = 0.05 + props = layout.operator("wm.context_modal_mouse", text="Spot Blend") + props.data_path_iter = "selected_editable_objects" + props.data_path_item = "data.spot_blend" + props.input_scale = -0.01 - layout.separator() + props = layout.operator("wm.context_modal_mouse", text="Clip Start") + props.data_path_iter = "selected_editable_objects" + props.data_path_item = "data.shadow_buffer_clip_start" + props.input_scale = 0.05 + + props = layout.operator("wm.context_modal_mouse", text="Clip End") + props.data_path_iter = "selected_editable_objects" + props.data_path_item = "data.shadow_buffer_clip_end" + props.input_scale = 0.05 + + layout.separator() props = layout.operator("object.isolate_type_render") @@ -851,10 +903,20 @@ class VIEW3D_MT_object_game_properties(bpy.types.Menu): def draw(self, context): layout = self.layout - layout.operator("object.game_property_copy", text="Replace").operation="REPLACE" - layout.operator("object.game_property_copy", text="Merge").operation="MERGE" - # layout.operator("object.game_property_copy").operation="CLEAR" doesn't really belong as part of copy... + layout.operator("object.game_property_copy", text="Replace").operation = 'REPLACE' + layout.operator("object.game_property_copy", text="Merge").operation = 'MERGE' layout.operator_menu_enum("object.game_property_copy", "property", text="Copy...") + layout.separator() + layout.operator("object.game_property_clear") + + +class VIEW3D_MT_object_game_logicbricks(bpy.types.Menu): + bl_label = "Logic Bricks" + + def draw(self, context): + layout = self.layout + + layout.operator("object.logic_bricks_copy", text="Copy") # ********** Vertex paint menu ********** @@ -1263,15 +1325,15 @@ class VIEW3D_MT_edit_mesh_selection_mode(bpy.types.Menu): prop = layout.operator("wm.context_set_value", text="Vertex", icon='VERTEXSEL') prop.value = "(True, False, False)" - prop.path = "tool_settings.mesh_selection_mode" + prop.data_path = "tool_settings.mesh_selection_mode" prop = layout.operator("wm.context_set_value", text="Edge", icon='EDGESEL') prop.value = "(False, True, False)" - prop.path = "tool_settings.mesh_selection_mode" + prop.data_path = "tool_settings.mesh_selection_mode" prop = layout.operator("wm.context_set_value", text="Face", icon='FACESEL') prop.value = "(False, False, True)" - prop.path = "tool_settings.mesh_selection_mode" + prop.data_path = "tool_settings.mesh_selection_mode" class VIEW3D_MT_edit_mesh_extrude(bpy.types.Menu): @@ -1482,12 +1544,14 @@ class VIEW3D_MT_edit_mesh_faces(bpy.types.Menu): layout = self.layout layout.operator_context = 'INVOKE_REGION_WIN' + layout.operator("mesh.flip_normals") # layout.operator("mesh.bevel") # layout.operator("mesh.bevel") layout.operator("mesh.edge_face_add") layout.operator("mesh.fill") layout.operator("mesh.beautify_fill") layout.operator("mesh.solidify") + layout.operator("mesh.sort_faces") layout.separator() @@ -1865,6 +1929,7 @@ class VIEW3D_PT_view3d_properties(bpy.types.Panel): scene = context.scene col = layout.column() + col.active = view.region_3d.view_perspective != 'CAMERA' col.prop(view, "lens") col.label(text="Lock to Object:") col.prop(view, "lock_object", text="") @@ -2062,7 +2127,7 @@ class VIEW3D_PT_background_image(bpy.types.Panel): layout.active = view.display_background_images box = layout.box() row = box.row(align=True) - row.prop(bg, "show_expanded", text="", no_bg=True) + row.prop(bg, "show_expanded", text="", emboss=False) row.label(text=getattr(bg.image, "name", "Not Set")) row.operator("view3d.remove_background_image", text="", icon='X').index = i @@ -2148,6 +2213,7 @@ class VIEW3D_PT_etch_a_ton(bpy.types.Panel): col.prop(toolsettings, "etch_autoname") col.prop(toolsettings, "etch_number") col.prop(toolsettings, "etch_side") + col.operator("sketch.convert", text="Convert") class VIEW3D_PT_context_properties(bpy.types.Panel): @@ -2222,10 +2288,11 @@ classes = [ VIEW3D_MT_object_track, VIEW3D_MT_object_group, VIEW3D_MT_object_constraints, - VIEW3D_MT_object_game_properties, VIEW3D_MT_object_showhide, VIEW3D_MT_make_single_user, VIEW3D_MT_make_links, + VIEW3D_MT_object_game_properties, + VIEW3D_MT_object_game_logicbricks, VIEW3D_MT_hook, VIEW3D_MT_vertex_group, diff --git a/release/scripts/ui/space_view3d_toolbar.py b/release/scripts/ui/space_view3d_toolbar.py index 11a7fae894b..c503eaa9b3e 100644 --- a/release/scripts/ui/space_view3d_toolbar.py +++ b/release/scripts/ui/space_view3d_toolbar.py @@ -41,6 +41,9 @@ class VIEW3D_PT_tools_objectmode(View3DPanel): col.operator("transform.rotate") col.operator("transform.resize", text="Scale") + col = layout.column(align=True) + col.operator("object.origin_set", text="Origin") + col = layout.column(align=True) col.label(text="Object:") col.operator("object.duplicate_move") @@ -948,7 +951,7 @@ class VIEW3D_MT_tools_projectpaint_clone(bpy.types.Menu): layout = self.layout for i, tex in enumerate(context.active_object.data.uv_textures): prop = layout.operator("wm.context_set_int", text=tex.name) - prop.path = "active_object.data.uv_texture_clone_index" + prop.data_path = "active_object.data.uv_texture_clone_index" prop.value = i @@ -959,7 +962,7 @@ class VIEW3D_MT_tools_projectpaint_stencil(bpy.types.Menu): layout = self.layout for i, tex in enumerate(context.active_object.data.uv_textures): prop = layout.operator("wm.context_set_int", text=tex.name) - prop.path = "active_object.data.uv_texture_stencil_index" + prop.data_path = "active_object.data.uv_texture_stencil_index" prop.value = i diff --git a/release/windows/inno/blender.iss b/release/windows/inno/blender.iss deleted file mode 100644 index 5faf5b47406..00000000000 --- a/release/windows/inno/blender.iss +++ /dev/null @@ -1,92 +0,0 @@ -; Script generated by the Inno Setup Script Wizard. -; SEE THE DOCUMENTATION FOR DETAILS ON CREATING INNO SETUP SCRIPT FILES! - - -[Setup] -#define VERSION "2.49b" - -; NOTE: The value of AppId uniquely identifies this application. -; Do not use the same AppId value in installers for other applications. -; (To generate a new GUID, click Tools | Generate GUID inside the IDE.) -AppId={{C45CB76D-AD5F-49CC-86DE-72B168A6A888} -AppName=Blender -AppVerName=Blender {#VERSION} -AppPublisher=Blender Foundation -AppPublisherURL=http://www.blender.org -AppSupportURL=http://www.blender.org -AppUpdatesURL=http://www.blender.org -DefaultDirName={pf}\Blender -DefaultGroupName=Blender Foundation -AllowNoIcons=true -LicenseFile=.\copyright.txt -OutputBaseFilename=blender-{#VERSION} -Compression=lzma -SolidCompression=true -ChangesAssociations=true -WizardImageFile=.\installer.bmp -WizardSmallImageFile=.\header.bmp -SetupIconFile=.\installer.ico -MinVersion=,5.01.2600sp1 -PrivilegesRequired=none -AllowRootDirectory=true -ShowLanguageDialog=auto - -[Dirs] -Name: {userdocs}\Blender; Flags: uninsneveruninstall; Tasks: ; Languages: - -[Languages] -Name: english; MessagesFile: compiler:Default.isl - -[Tasks] -Name: desktopicon; Description: {cm:CreateDesktopIcon}; GroupDescription: {cm:AdditionalIcons}; Flags: unchecked -Name: quicklaunchicon; Description: {cm:CreateQuickLaunchIcon}; GroupDescription: {cm:AdditionalIcons}; Flags: unchecked - -[Files] -Source: ..\..\..\..\build\bin\release\blender.exe; DestDir: {app}; Flags: ignoreversion -Source: ..\..\..\..\build\bin\release\blender.html; DestDir: {app}; Flags: ignoreversion -Source: ..\..\..\..\build\bin\release\BlenderQuickStart.pdf; DestDir: {app}; Flags: ignoreversion -Source: ..\..\..\..\build\bin\release\copyright.txt; DestDir: {app}; Flags: ignoreversion -Source: ..\..\..\..\build\bin\release\GPL-license.txt; DestDir: {app}; Flags: ignoreversion -Source: ..\..\..\..\build\bin\release\Python-license.txt; DestDir: {app}; Flags: ignoreversion -Source: ..\..\..\..\build\bin\release\release_249.txt; DestDir: {app}; Flags: ignoreversion -Source: ..\..\..\..\build\bin\release\*.dll; DestDir: {app}; Flags: ignoreversion -Source: ..\..\..\..\build\bin\release\plugins\*; DestDir: {app}; Flags: ignoreversion recursesubdirs createallsubdirs -Source: ..\..\..\..\build\bin\release\.blender\*; DestDir: {app}; Flags: ignoreversion recursesubdirs createallsubdirs -; NOTE: Don't use "Flags: ignoreversion" on any shared system files - -[Icons] -Name: {group}\Blender; Filename: {app}\blender.exe -Name: {group}\ReleaseNotes; Filename: {app}\release_249.txt -Name: {group}\Blender.org; Filename: {app}\blender.html -Name: {group}\Copyright; Filename: {app}\copyright.txt -Name: {group}\GPL; Filename: {app}\GPL-license.txt -Name: {group}\Uninstall; Filename: {uninstallexe}; Tasks: ; Languages: -Name: {commondesktop}\Blender; Filename: {app}\blender.exe; Tasks: desktopicon -Name: {userappdata}\Microsoft\Internet Explorer\Quick Launch\Blender; Filename: {app}\blender.exe; Tasks: quicklaunchicon - -[Registry] -Root: HKCR; Subkey: .blend; ValueType: string; ValueName: ; ValueData: BlenderFile; Flags: uninsdeletevalue -Root: HKCR; Subkey: BlenderFile; ValueType: string; ValueName: ; ValueData: Blender File; Flags: uninsdeletekey -Root: HKCR; Subkey: BlenderFile\DefaultIcon; ValueType: string; ValueName: ; ValueData: {app}\blender.exe,0 -Root: HKCR; Subkey: BlenderFile\shell\open\command; ValueType: string; ValueName: ; ValueData: """{app}\blender.exe"" ""%1""" - -[Run] -Filename: {app}\blender.exe; Description: {cm:LaunchProgram,Blender}; Flags: nowait postinstall skipifsilent - - -[_ISToolDownload] - -[UninstallDelete] -Name: {app}\blender.exe; Type: files -Name: {app}\*.dll; Type: files -Name: {app}\blender.html; Type: files; Tasks: ; Languages: -Name: {app}\BlenderQuickStart.pdf; Type: files -Name: {app}\copyright.txt; Type: files -Name: {app}\GPL-license.txt; Type: files -Name: {app}\Python-license.txt; Type: files -Name: {app}\release_249.txt; Type: files -Name: {app}\.blender\*; Type: filesandordirs -Name: {app}\plugins\*; Type: filesandordirs -Name: {app}\.blender; Type: dirifempty -Name: {app}\plugins; Type: dirifempty -Name: {app}; Type: dirifempty diff --git a/release/windows/inno/copyright.txt b/release/windows/inno/copyright.txt deleted file mode 100644 index 4e67c2561d3..00000000000 --- a/release/windows/inno/copyright.txt +++ /dev/null @@ -1,56 +0,0 @@ -BLENDER CREATOR LICENSE AGREEMENT - -IMPORTANT: PLEASE READ CAREFULLY BEFORE USING THE BLENDER CREATOR SOFTWARE. - -This License Agreement for the Blender Creator software ("License Agreement") is an agreement between NaN Technologies B.V., Meerenakkerplein 11, 5652 BJ Eindhoven, the Netherlands ("NaN") and you (either an individual or a legal entity) ("You") with respect to the software product which this License Agreement accompanies (the "Software"). - -By installing, copying or otherwise using the Software, You agree to be bound by the terms of this License Agreement. If You do not agree to the terms of this License Agreement do not install or use the Software. - - -1. Grant of License - -Subject to the provisions of this License Agreement, NaN grants You a limited, non-exclusive, personal, non-sublicenseable, non-transferable, revocable license to use the Software at any computer You own or use. - -2. License Restrictions - -Except as expressly provided under this License Agreement, or without prior written consent from NaN, or without permission by law, You may not: (a) remove or alter any proprietary, copyright or trademark notices in or on the Software; (b) modify, decompile, disassemble or reverse-engineer the Software; (c) sublicense, rent, lease, lend, assign or otherwise transfer rights to the Software. - -3. Permitted copying and electronic distribution of Software - -You are hereby granted permission to copy and distribute the Software without written agreement from NaN, only for non-commercial purposes. Distributing the Software within a restricted non-public environment, such as using a local network in a company or a local network of a university, is considered a 'non-commercial purpose'. This entire License Agreement must appear in and/or accompany all copies of the Software. -Distributing the Software 'bundled' in with ANY product is considered to be a 'commercial purpose'. - -4. Intellectual Property Rights and Ownership - -Title and ownership to all rights, including intellectual property rights, in and to the Software shall at all times solely and exclusively remain with NaN. The Software is protected by national and international (copyright) laws and treaties. All rights not expressly granted herein are reserved to NaN. - -5. Disclaimer of Warranties - -NaN provides you with the Software "as is" and with all faults. NaN explicitly disclaims all warranties and guarantees and does not make any representations with respect to the Software, whether express, implied, or statutory, including, but not limited to any (if any) warranties of or related to: fitness for a particular purpose, title, non-infringement, lack of viruses, accuracy or completeness of responses, results, lack of negligence or lack of workmanlike effort, and correspondence to description. The entire risk arising out of use or performance of the Software remains with You. - -6. 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You acknowledge that NaN can not be held liable for any such damages, injuries, losses and/or other negative consequences. You acknowledge that it is your obligation to investigate, prevent and/or minimize such reactions prior to having third parties use the Works. - -You shall indemnify and hold harmless NaN from and against all actions, claims, demands, proceedings, losses, damages, costs, charges and expenses, including but not limited to legal fees and expenses, arising out of or in connection with (i) the use of the Software by You and (ii) the use of any Works created with the Software by You or any third parties. - -8. Term and Termination - -This License Agreement and the license granted hereunder is effective until terminated. This License Agreement shall terminate automatically and forthwith if You fail to comply with the terms of this License Agreement. Upon termination, You shall cease the use of the Software, remove the Software from (the memory of) your computer and destroy all copies of the Software. - -9. Entire Agreement - -This License Agreement is the entire agreement between NaN and You in respect of the subject matter of the License Agreement. This License Agreement supersedes all prior written or oral agreements, proposals or understandings, and any other communications between NaN and You relating to the subject matter of this License Agreement. - -10. Enforceability - -If any provision of this License Agreement is held to be unenforceable by a court of competent jurisdiction for any reason, such provision shall be adapted or amended only to the extent necessary to make it enforceable, and the remainder of the License Agreement shall remain in effect. - -11. Governing law and disputes - -This License Agreement and all disputes arising from it will be governed by the laws of The Netherlands. All disputes arising in connection with this Agreement that cannot be settled amicably shall be brought before the competent court in Amsterdam, the Netherlands, to which jurisdiction NaN and You hereby irrevocably consent. - diff --git a/release/windows/inno/installer.bmp b/release/windows/inno/installer.bmp deleted file mode 100644 index 10fb01454a4..00000000000 Binary files a/release/windows/inno/installer.bmp and /dev/null differ diff --git a/release/windows/installer/00.checked.bmp b/release/windows/installer/00.checked.bmp new file mode 100644 index 00000000000..6c2e98d361c Binary files /dev/null and b/release/windows/installer/00.checked.bmp differ diff --git a/release/windows/inno/header.bmp b/release/windows/installer/00.header.bmp similarity index 100% rename from release/windows/inno/header.bmp rename to release/windows/installer/00.header.bmp diff --git a/release/windows/inno/installer.ico b/release/windows/installer/00.installer.ico similarity index 100% rename from release/windows/inno/installer.ico rename to release/windows/installer/00.installer.ico diff --git a/release/windows/installer/00.sconsblender.nsi b/release/windows/installer/00.sconsblender.nsi new file mode 100644 index 00000000000..89255ced981 --- /dev/null +++ b/release/windows/installer/00.sconsblender.nsi @@ -0,0 +1,225 @@ +; +; $Id$ +; +; Blender Self-Installer for Windows (NSIS - http://nsis.sourceforge.net) +; +; Requires the MoreInfo plugin - http://nsis.sourceforge.net/MoreInfo_plug-in +; + +!include "MUI.nsh" +!include "WinVer.nsh" +!include "FileFunc.nsh" +!include "WordFunc.nsh" +!include "nsDialogs.nsh" + +SetCompressor /SOLID lzma + +Name "Blender [VERSION]" + +!define MUI_ABORTWARNING + +!define MUI_WELCOMEPAGE_TEXT "This wizard will guide you through the installation of Blender. It is recommended that you close all other applications before starting Setup." +!define MUI_WELCOMEFINISHPAGE_BITMAP "[RELDIR]\01.installer.bmp" +!define MUI_HEADERIMAGE +!define MUI_HEADERIMAGE_BITMAP "[RELDIR]\00.header.bmp" +!define MUI_COMPONENTSPAGE_SMALLDESC +!define MUI_FINISHPAGE_RUN "$INSTDIR\blender.exe" +!define MUI_CHECKBITMAP "[RELDIR]\00.checked.bmp" +!define MUI_UNWELCOMEFINISHPAGE_BITMAP "[RELDIR]\01.installer.bmp" + +!insertmacro MUI_PAGE_WELCOME +!insertmacro MUI_PAGE_LICENSE "[DISTDIR]\Copyright.txt" +!insertmacro MUI_PAGE_COMPONENTS + +!insertmacro MUI_PAGE_DIRECTORY +Page custom DataLocation DataLocationOnLeave +!insertmacro MUI_PAGE_INSTFILES +!insertmacro MUI_PAGE_FINISH + +!insertmacro MUI_UNPAGE_WELCOME +!insertmacro MUI_UNPAGE_CONFIRM +!insertmacro MUI_UNPAGE_INSTFILES +!insertmacro MUI_UNPAGE_FINISH + +!insertmacro Locate +!insertmacro VersionCompare + + +Icon "[RELDIR]\00.installer.ico" +UninstallIcon "[RELDIR]\00.installer.ico" + +;-------------------------------- +;Languages + + !insertmacro MUI_LANGUAGE "English" + +;-------------------------------- +;Language Strings + + ;Description + LangString DESC_SecCopyUI ${LANG_ENGLISH} "Copy all required files to the application folder." + LangString DESC_Section2 ${LANG_ENGLISH} "Add shortcut items to the Start Menu. (Recommended)" + LangString DESC_Section3 ${LANG_ENGLISH} "Add a shortcut to Blender on your desktop." + LangString DESC_Section4 ${LANG_ENGLISH} "Blender can register itself with .blend files to allow double-clicking from Windows Explorer, etc." + LangString TEXT_IO_TITLE ${LANG_ENGLISH} "Specify User Data Location" +;-------------------------------- +;Data + +Caption "Blender [VERSION] Installer" +OutFile "[DISTDIR]\..\blender-[VERSION]-windows[BITNESS].exe" +InstallDir "$PROGRAMFILES[BITNESS]\Blender Foundation\Blender" + +BrandingText "Blender Foundation | http://www.blender.org" +ComponentText "This will install Blender [VERSION] on your computer." + +DirText "Use the field below to specify the folder where you want Blender to be copied to. To specify a different folder, type a new name or use the Browse button to select an existing folder." + +SilentUnInstall normal + +Var BLENDERHOME +Var SHORTVERSION ; This is blender_version_decimal() from path_util.c + +; custom controls +Var HWND + +Var HWND_APPDATA +Var HWND_INSTDIR +Var HWND_HOMEDIR + +Function .onInit + ClearErrors + StrCpy $SHORTVERSION "[SHORTVERSION]" +FunctionEnd + +Function DataLocation + nsDialogs::Create /NOUNLOAD 1018 + Pop $HWND + + ${If} $HWND == error + Abort + ${EndIf} + + ${NSD_CreateLabel} 0 0 100% 12u "Please specify where you wish to install Blender's user data files." + ${NSD_CreateRadioButton} 0 20 100% 12u "Use the Application Data directory (Requires Windows 2000 or better)" + Pop $HWND_APPDATA + ${NSD_CreateRadioButton} 0 50 100% 12u "Use the installation directory (ie. location chosen to install blender.exe)." + Pop $HWND_INSTDIR + ${NSD_CreateRadioButton} 0 80 100% 12u "I have defined a %HOME% variable, please install files here." + Pop $HWND_HOMEDIR + + ${If} ${AtMostWinME} + GetDlgItem $0 $HWND $HWND_APPDATA + EnableWindow $0 0 + SendMessage $HWND_INSTDIR ${BM_SETCHECK} 1 0 + ${Else} + SendMessage $HWND_APPDATA ${BM_SETCHECK} 1 0 + ${EndIf} + + nsDialogs::Show + +FunctionEnd + +Function DataLocationOnLeave + ${NSD_GetState} $HWND_APPDATA $R0 + ${If} $R0 == "1" + StrCpy $BLENDERHOME "$APPDATA\Blender Foundation\Blender" + ${Else} + ${NSD_GetState} $HWND_INSTDIR $R0 + ${If} $R0 == "1" + StrCpy $BLENDERHOME $INSTDIR + ${Else} + ${NSD_GetState} $HWND_HOMEDIR $R0 + ${If} $R0 == "1" + ReadEnvStr $BLENDERHOME "HOME" + ${EndIf} + ${EndIf} + ${EndIf} +FunctionEnd + +Section "Blender-[VERSION] (required)" SecCopyUI + SectionIn RO + + ; Set output path to the installation directory. + SetOutPath $INSTDIR + ; the contents of Blender installation root dir + [ROOTDIRCONTS] + + ; all datafiles (python, scripts, config) + [DODATAFILES] + + SetOutPath $INSTDIR + ; Write the installation path into the registry + WriteRegStr HKLM "SOFTWARE\BlenderFoundation" "Install_Dir" "$INSTDIR" + WriteRegStr HKLM "SOFTWARE\BlenderFoundation" "ConfigData_Dir" "$BLENDERHOME" + WriteRegStr HKLM "SOFTWARE\BlenderFoundation" "ShortVersion" "[SHORTVERSION]" + ; Write the uninstall keys for Windows + WriteRegStr HKLM "Software\Microsoft\Windows\CurrentVersion\Uninstall\Blender" "DisplayName" "Blender (remove only)" + WriteRegStr HKLM "Software\Microsoft\Windows\CurrentVersion\Uninstall\Blender" "UninstallString" '"$INSTDIR\uninstall.exe"' + WriteUninstaller "uninstall.exe" + + ; Let's now run silent vcredist installer + SetOutPath $TEMP + [VCREDIST] + +SectionEnd + +Section "Add Start Menu shortcuts" Section2 + SetShellVarContext all + CreateDirectory "$SMPROGRAMS\Blender Foundation\Blender\" + CreateShortCut "$SMPROGRAMS\Blender Foundation\Blender\Uninstall.lnk" "$INSTDIR\uninstall.exe" "" "$INSTDIR\uninstall.exe" 0 + CreateShortCut "$SMPROGRAMS\Blender Foundation\Blender\Blender.lnk" "$INSTDIR\Blender.exe" "" "$INSTDIR\blender.exe" 0 + CreateShortCut "$SMPROGRAMS\Blender Foundation\Blender\Readme.lnk" "$INSTDIR\readme.html" "" "" 0 + CreateShortCut "$SMPROGRAMS\Blender Foundation\Blender\Copyright.lnk" "$INSTDIR\Copyright.txt" "" "$INSTDIR\copyright.txt" 0 + CreateShortCut "$SMPROGRAMS\Blender Foundation\Blender\GPL-license.lnk" "$INSTDIR\GPL-license.txt" "" "$INSTDIR\GPL-license.txt" 0 +SectionEnd + +Section "Add Desktop Blender-[VERSION] shortcut" Section3 + CreateShortCut "$DESKTOP\Blender.lnk" "$INSTDIR\blender.exe" "" "$INSTDIR\blender.exe" 0 +SectionEnd + +Section "Open .blend files with Blender-[VERSION]" Section4 + + WriteRegStr HKCR ".blend" "" "blendfile" + WriteRegStr HKCR "blendfile" "" "Blender .blend File" + WriteRegStr HKCR "blendfile\shell" "" "open" + WriteRegStr HKCR "blendfile\DefaultIcon" "" $INSTDIR\blender.exe,1 + WriteRegStr HKCR "blendfile\shell\open\command" "" \ + '"$INSTDIR\blender.exe" "%1"' + +SectionEnd + +UninstallText "This will uninstall Blender [VERSION], and all datafiles from the installation dir. Hit next to continue." + +Section "Uninstall" + ; remove registry keys + ReadRegStr $BLENDERHOME HKLM "SOFTWARE\BlenderFoundation" "ConfigData_Dir" + ReadRegStr $SHORTVERSION HKLM "SOFTWARE\BlenderFoundation" "ShortVersion" + DeleteRegKey HKLM "Software\Microsoft\Windows\CurrentVersion\Uninstall\Blender" + DeleteRegKey HKLM "SOFTWARE\BlenderFoundation" + SetShellVarContext all + + StrCpy $0 "$SMPROGRAMS\Blender Foundation\" + MessageBox MB_OK $0 + ; remove files + [DELROOTDIRCONTS] + + Delete "$INSTDIR\uninstall.exe" + + MessageBox MB_YESNO "Erase $BLENDERHOME? This includes all installed scripts and configuration files and any file you may have created there." IDNO Next + RMDir /r "$BLENDERHOME" +Next: + ; remove shortcuts, if any. + Delete "$DESKTOP\Blender.lnk" + ; remove all link related directories and files + RMDir /r "$SMPROGRAMS\Blender Foundation\" + ; remove entire installation directory, including any file created by the user + RMDir /r "$INSTDIR" +SectionEnd + +!insertmacro MUI_FUNCTION_DESCRIPTION_BEGIN + !insertmacro MUI_DESCRIPTION_TEXT ${SecCopyUI} $(DESC_SecCopyUI) + !insertmacro MUI_DESCRIPTION_TEXT ${Section2} $(DESC_Section2) + !insertmacro MUI_DESCRIPTION_TEXT ${Section3} $(DESC_Section3) + !insertmacro MUI_DESCRIPTION_TEXT ${Section4} $(DESC_Section4) +!insertmacro MUI_FUNCTION_DESCRIPTION_END + diff --git a/source/Makefile b/source/Makefile index 7a60a92bfcf..12e47ba5863 100644 --- a/source/Makefile +++ b/source/Makefile @@ -120,6 +120,7 @@ COMLIB += $(NAN_BSP)/lib/$(DEBUG_DIR)libbsp.a COMLIB += $(NAN_BOOLOP)/lib/$(DEBUG_DIR)libboolop.a COMLIB += $(NAN_MOTO)/lib/$(DEBUG_DIR)libmoto.a COMLIB += $(NAN_DECIMATION)/lib/$(DEBUG_DIR)libdecimation.a +COMLIB += $(NAN_GHOST)/lib/$(DEBUG_DIR)libghost.a ifeq ($(WITH_FFMPEG),true) COMLIB += $(NAN_AUDASPACE)/lib/$(DEBUG_DIR)libaud_ffmpeg.a @@ -478,7 +479,7 @@ debug debuglink:: clean:: linkclean debuglinkclean link: $(BINTARGETS) - @echo "****> Build $(MAKE_START) - `date '+%H:%M:%S %d-%b-%Y'`" + @echo "****> Build SVN rev $(BUILD_REV), $(MAKE_START) - `date '+%H:%M:%S %d-%b-%Y'`" ifdef NANENV @for n in $(NANENV); do \ echo " $$n"; \ diff --git a/source/blender/blenfont/intern/blf_lang.c b/source/blender/blenfont/intern/blf_lang.c index bc2de70222d..1baf2c82ef7 100644 --- a/source/blender/blenfont/intern/blf_lang.c +++ b/source/blender/blenfont/intern/blf_lang.c @@ -59,65 +59,19 @@ char global_messagepath[1024]; char global_language[32]; char global_encoding_name[32]; -#if defined(__APPLE__) -void BLF_lang_init(void) /* Apple Only, todo - use BLI_gethome_folder */ + +void BLF_lang_init(void) { - char *bundlepath; - - strcpy(global_encoding_name, SYSTEM_ENCODING_DEFAULT); - - /* set messagepath directory */ -#ifndef LOCALEDIR -#define LOCALEDIR "/usr/share/locale" -#endif - - strcpy(global_messagepath, ".blender/locale"); - - if (!BLI_exist(global_messagepath)) { /* locale not in current dir */ - BLI_make_file_string("/", global_messagepath, BLI_gethome(), ".blender/locale"); - - if (!BLI_exist(global_messagepath)) { /* locale not in home dir */ - /* message catalogs are stored inside the application bundle */ - bundlepath= BLI_getbundle(); - strcpy(global_messagepath, bundlepath); - strcat(global_messagepath, "/Contents/Resources/locale"); - if (!BLI_exist(global_messagepath)) { /* locale not in bundle (now that's odd..) */ - strcpy(global_messagepath, LOCALEDIR); - - if (!BLI_exist(global_messagepath)) { /* locale not in LOCALEDIR */ - strcpy(global_messagepath, "message"); /* old compatibility as last */ - } - } - } - } -} -#elif defined(_WIN32) -void BLF_lang_init(void) /* Windows Only, todo - use BLI_gethome_folder */ -{ - strcpy(global_encoding_name, SYSTEM_ENCODING_DEFAULT); + char *messagepath= BLI_get_folder(BLENDER_DATAFILES, "locale"); - strcpy(global_messagepath, ".blender/locale"); - - if (!BLI_exist(global_messagepath)) { /* locale not in current dir */ - BLI_make_file_string("/", global_messagepath, BLI_gethome(), ".blender/locale"); - - if (!BLI_exist(global_messagepath)) { /* locale not in home dir */ - BLI_make_file_string("/", global_messagepath, BLI_gethome(), "/locale"); - } - } -} -#else -void BLF_lang_init(void) /* not win or mac */ -{ - char *messagepath= BLI_gethome_folder("locale", BLI_GETHOME_ALL); + BLI_strncpy(global_encoding_name, SYSTEM_ENCODING_DEFAULT, sizeof(global_encoding_name)); - if(messagepath) - strncpy(global_messagepath, messagepath, sizeof(global_messagepath)); + if (messagepath) + BLI_strncpy(global_messagepath, messagepath, sizeof(global_messagepath)); else global_messagepath[0]= '\0'; - } -#endif + void BLF_lang_set(const char *str) { diff --git a/source/blender/blenkernel/BKE_customdata.h b/source/blender/blenkernel/BKE_customdata.h index 7ca6bbe67a7..ce4286f01c8 100644 --- a/source/blender/blenkernel/BKE_customdata.h +++ b/source/blender/blenkernel/BKE_customdata.h @@ -292,6 +292,8 @@ void CustomData_external_write(struct CustomData *data, struct ID *id, CustomDataMask mask, int totelem, int free); void CustomData_external_read(struct CustomData *data, struct ID *id, CustomDataMask mask, int totelem); +void CustomData_external_reload(struct CustomData *data, + struct ID *id, CustomDataMask mask, int totelem); #endif diff --git a/source/blender/blenkernel/BKE_displist.h b/source/blender/blenkernel/BKE_displist.h index febe0a11ae6..df0627f61ba 100644 --- a/source/blender/blenkernel/BKE_displist.h +++ b/source/blender/blenkernel/BKE_displist.h @@ -93,13 +93,14 @@ extern void makeDispListCurveTypes(struct Scene *scene, struct Object *ob, int f extern void makeDispListCurveTypes_forRender(struct Scene *scene, struct Object *ob, struct ListBase *dispbase, struct DerivedMesh **derivedFinal, int forOrco); extern void makeDispListCurveTypes_forOrco(struct Scene *scene, struct Object *ob, struct ListBase *dispbase); extern void makeDispListMBall(struct Scene *scene, struct Object *ob); +extern void makeDispListMBall_forRender(struct Scene *scene, struct Object *ob, struct ListBase *dispbase); extern void shadeDispList(struct Scene *scene, struct Base *base); extern void shadeMeshMCol(struct Scene *scene, struct Object *ob, struct Mesh *me); int surfindex_displist(DispList *dl, int a, int *b, int *p1, int *p2, int *p3, int *p4); void imagestodisplist(void); void reshadeall_displist(struct Scene *scene); -void filldisplist(struct ListBase *dispbase, struct ListBase *to); +void filldisplist(struct ListBase *dispbase, struct ListBase *to, int flipnormal); void fastshade_free_render(void); diff --git a/source/blender/blenkernel/BKE_idprop.h b/source/blender/blenkernel/BKE_idprop.h index e33239293a8..0e0d76f4284 100644 --- a/source/blender/blenkernel/BKE_idprop.h +++ b/source/blender/blenkernel/BKE_idprop.h @@ -71,7 +71,8 @@ void IDP_FreeArray(struct IDProperty *prop); void IDP_UnlinkArray(struct IDProperty *prop); /* ---------- String Type ------------ */ -void IDP_AssignString(struct IDProperty *prop, char *st); +IDProperty *IDP_NewString(const char *st, const char *name, int maxlen);/* maxlen excludes '\0' */ +void IDP_AssignString(struct IDProperty *prop, char *st, int maxlen); /* maxlen excludes '\0' */ void IDP_ConcatStringC(struct IDProperty *prop, char *st); void IDP_ConcatString(struct IDProperty *str1, struct IDProperty *append); void IDP_FreeString(struct IDProperty *prop); diff --git a/source/blender/blenkernel/BKE_image.h b/source/blender/blenkernel/BKE_image.h index 7bdb9aaf709..d7eb5fe8246 100644 --- a/source/blender/blenkernel/BKE_image.h +++ b/source/blender/blenkernel/BKE_image.h @@ -115,7 +115,7 @@ void BKE_image_release_ibuf(struct Image *ima, void *lock); struct Image *BKE_add_image_file(const char *name, int frame); /* adds image, adds ibuf, generates color or pattern */ -struct Image *BKE_add_image_size(int width, int height, char *name, int floatbuf, short uvtestgrid, float color[4]); +struct Image *BKE_add_image_size(int width, int height, char *name, int depth, int floatbuf, short uvtestgrid, float color[4]); /* adds image from imbuf, owns imbuf */ struct Image *BKE_add_image_imbuf(struct ImBuf *ibuf); diff --git a/source/blender/blenkernel/BKE_key.h b/source/blender/blenkernel/BKE_key.h index 6b8f18e9e17..31e920406c0 100644 --- a/source/blender/blenkernel/BKE_key.h +++ b/source/blender/blenkernel/BKE_key.h @@ -75,6 +75,9 @@ void key_to_latt(struct KeyBlock *kb, struct Lattice *lt); void latt_to_key(struct Lattice *lt, struct KeyBlock *kb); void key_to_curve(struct KeyBlock *kb, struct Curve *cu, struct ListBase *nurb); void curve_to_key(struct Curve *cu, struct KeyBlock *kb, struct ListBase *nurb); +float (*key_to_vertcos(struct Object *ob, struct KeyBlock *kb))[3]; +void vertcos_to_key(struct Object *ob, struct KeyBlock *kb, float (*vertCos)[3]); +void offset_to_key(struct Object *ob, struct KeyBlock *kb, float (*ofs)[3]); #ifdef __cplusplus }; diff --git a/source/blender/blenkernel/BKE_lattice.h b/source/blender/blenkernel/BKE_lattice.h index f35dff53cd5..880f3f7e724 100644 --- a/source/blender/blenkernel/BKE_lattice.h +++ b/source/blender/blenkernel/BKE_lattice.h @@ -49,7 +49,7 @@ void init_latt_deform(struct Object *oblatt, struct Object *ob); void calc_latt_deform(struct Object *, float *co, float weight); void end_latt_deform(struct Object *); -int object_deform_mball(struct Object *ob); +int object_deform_mball(struct Object *ob, struct ListBase *dispbase); void outside_lattice(struct Lattice *lt); void curve_deform_verts(struct Scene *scene, struct Object *cuOb, struct Object *target, diff --git a/source/blender/blenkernel/BKE_mball.h b/source/blender/blenkernel/BKE_mball.h index e28e2c4d86e..8d7d205e847 100644 --- a/source/blender/blenkernel/BKE_mball.h +++ b/source/blender/blenkernel/BKE_mball.h @@ -163,11 +163,12 @@ struct MetaBall *add_mball(char *name); struct MetaBall *copy_mball(struct MetaBall *mb); void make_local_mball(struct MetaBall *mb); void tex_space_mball(struct Object *ob); -float *make_orco_mball(struct Object *ob); +float *make_orco_mball(struct Object *ob, struct ListBase *dispbase); void copy_mball_properties(struct Scene *scene, struct Object *active_object); struct Object *find_basis_mball(struct Scene *scene, struct Object *ob); int is_basis_mball(struct Object *ob); -void metaball_polygonize(struct Scene *scene, struct Object *ob); +int is_mball_basis_for(struct Object *ob1, struct Object *ob2); +void metaball_polygonize(struct Scene *scene, struct Object *ob, struct ListBase *dispbase); void calc_mballco(struct MetaElem *ml, float *vec); float densfunc(struct MetaElem *ball, float x, float y, float z); float metaball(float x, float y, float z); diff --git a/source/blender/blenkernel/BKE_multires.h b/source/blender/blenkernel/BKE_multires.h index 258fb6f1b3f..39fc795e6ff 100644 --- a/source/blender/blenkernel/BKE_multires.h +++ b/source/blender/blenkernel/BKE_multires.h @@ -42,19 +42,25 @@ void multires_mark_as_modified(struct Object *ob); void multires_force_update(struct Object *ob); void multires_force_render_update(struct Object *ob); +void multires_force_external_reload(struct Object *ob); struct DerivedMesh *multires_dm_create_from_derived(struct MultiresModifierData*, int local_mmd, struct DerivedMesh*, struct Object *, int, int); -struct MultiresModifierData *find_multires_modifier(struct Object *ob); -struct DerivedMesh *get_multires_dm(struct Object *ob); +struct MultiresModifierData *find_multires_modifier_before(struct Scene *scene, + struct ModifierData *lastmd); +struct DerivedMesh *get_multires_dm(struct Scene *scene, struct MultiresModifierData *mmd, + struct Object *ob); void multiresModifier_join(struct Object *); void multiresModifier_del_levels(struct MultiresModifierData *, struct Object *, int direction); void multiresModifier_subdivide(struct MultiresModifierData *mmd, struct Object *ob, int updateblock, int simple); -int multiresModifier_reshape(struct Object *dst, struct Object *src); -int multiresModifier_reshapeFromDM(struct Object *ob, struct DerivedMesh *srcdm); -int multiresModifier_reshapeFromDeformMod(struct Object *ob, struct ModifierData *md); +int multiresModifier_reshape(struct Scene *scene, struct MultiresModifierData *mmd, + struct Object *dst, struct Object *src); +int multiresModifier_reshapeFromDM(struct Scene *scene, struct MultiresModifierData *mmd, + struct Object *ob, struct DerivedMesh *srcdm); +int multiresModifier_reshapeFromDeformMod(struct Scene *scene, struct MultiresModifierData *mmd, + struct Object *ob, struct ModifierData *md); void multires_stitch_grids(struct Object *); diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h index 0e5ad8e3ee9..4c7dcff0cd2 100644 --- a/source/blender/blenkernel/BKE_node.h +++ b/source/blender/blenkernel/BKE_node.h @@ -383,6 +383,7 @@ void ntreeGPUMaterialNodes(struct bNodeTree *ntree, struct GPUMaterial *mat); #define CMP_SCALE_RELATIVE 0 #define CMP_SCALE_ABSOLUTE 1 #define CMP_SCALE_SCENEPERCENT 2 +#define CMP_SCALE_RENDERPERCENT 3 /* the type definitions array */ diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h index 81fb724b3a5..cd412ca5a74 100644 --- a/source/blender/blenkernel/BKE_paint.h +++ b/source/blender/blenkernel/BKE_paint.h @@ -70,7 +70,7 @@ typedef struct SculptSession { int totvert, totface; float *face_normals; struct Object *ob; - struct KeyBlock *kb, *refkb; + struct KeyBlock *kb; /* Mesh connectivity */ struct ListBase *fmap; @@ -94,6 +94,8 @@ typedef struct SculptSession { struct StrokeCache *cache; struct GPUDrawObject *drawobject; + + int modifiers_active; } SculptSession; void free_sculptsession(struct Object *ob); diff --git a/source/blender/blenkernel/BKE_report.h b/source/blender/blenkernel/BKE_report.h index 62381bbc1f5..d7b7801d697 100644 --- a/source/blender/blenkernel/BKE_report.h +++ b/source/blender/blenkernel/BKE_report.h @@ -59,6 +59,8 @@ void BKE_report_store_level_set(ReportList *reports, ReportType level); char *BKE_reports_string(ReportList *reports, ReportType level); void BKE_reports_print(ReportList *reports, ReportType level); +Report *BKE_reports_last_displayable(ReportList *reports); + #ifdef __cplusplus } #endif diff --git a/source/blender/blenkernel/BKE_sca.h b/source/blender/blenkernel/BKE_sca.h index 910f381823c..7adbfd9b48d 100644 --- a/source/blender/blenkernel/BKE_sca.h +++ b/source/blender/blenkernel/BKE_sca.h @@ -37,6 +37,9 @@ struct Object; struct bController; struct bActuator; +void link_logicbricks(void **poin, void ***ppoin, short *tot, short size); +void unlink_logicbricks(void **poin, void ***ppoin, short *tot); + void unlink_controller(struct bController *cont); void unlink_controllers(struct ListBase *lb); void free_controller(struct bController *cont); @@ -67,5 +70,9 @@ void set_sca_new_poins_ob(struct Object *ob); void set_sca_new_poins(void); void sca_remove_ob_poin(struct Object *obt, struct Object *ob); +void sca_move_sensor(struct bSensor *sens_to_move, Object *ob, int move_up); +void sca_move_controller(struct bController *cont_to_move, Object *ob, int move_up); +void sca_move_actuator(struct bActuator *act_to_move, Object *ob, int move_up); + #endif diff --git a/source/blender/blenkernel/BKE_scene.h b/source/blender/blenkernel/BKE_scene.h index 090979b33e9..b5b0a72d2d8 100644 --- a/source/blender/blenkernel/BKE_scene.h +++ b/source/blender/blenkernel/BKE_scene.h @@ -58,7 +58,7 @@ struct Scene *add_scene(char *name); struct Base *object_in_scene(struct Object *ob, struct Scene *sce); void set_scene_bg(struct Scene *sce); -void set_scene_name(char *name); +struct Scene *set_scene_name(char *name); struct Scene *copy_scene(struct Main *bmain, struct Scene *sce, int type); void unlink_scene(struct Main *bmain, struct Scene *sce, struct Scene *newsce); @@ -80,6 +80,8 @@ void scene_select_base(struct Scene *sce, struct Base *selbase); /* checks for cycle, returns 1 if it's all OK */ int scene_check_setscene(struct Scene *sce); +float BKE_curframe(struct Scene *scene); + void scene_update_tagged(struct Scene *sce); void scene_update_for_newframe(struct Scene *sce, unsigned int lay); diff --git a/source/blender/blenkernel/BKE_sequencer.h b/source/blender/blenkernel/BKE_sequencer.h index 354638013ec..002a1958a13 100644 --- a/source/blender/blenkernel/BKE_sequencer.h +++ b/source/blender/blenkernel/BKE_sequencer.h @@ -136,8 +136,8 @@ struct SeqEffectHandle { void printf_strip(struct Sequence *seq); /* apply functions recursively */ -void seqbase_recursive_apply(struct ListBase *seqbase, int (*apply_func)(struct Sequence *seq, void *), void *arg); -void seq_recursive_apply(struct Sequence *seq, int (*apply_func)(struct Sequence *, void *), void *arg); +int seqbase_recursive_apply(struct ListBase *seqbase, int (*apply_func)(struct Sequence *seq, void *), void *arg); +int seq_recursive_apply(struct Sequence *seq, int (*apply_func)(struct Sequence *, void *), void *arg); // extern void seq_free_sequence(struct Scene *scene, struct Sequence *seq); @@ -187,21 +187,27 @@ void seq_single_fix(struct Sequence *seq); int seq_test_overlap(struct ListBase * seqbasep, struct Sequence *test); struct ListBase *seq_seqbase(struct ListBase *seqbase, struct Sequence *seq); void seq_offset_animdata(struct Scene *scene, struct Sequence *seq, int ofs); +void seq_dupe_animdata(struct Scene *scene, char *name_from, char *name_to); int shuffle_seq(struct ListBase * seqbasep, struct Sequence *test, struct Scene *evil_scene); int shuffle_seq_time(ListBase * seqbasep, struct Scene *evil_scene); int seqbase_isolated_sel_check(struct ListBase *seqbase); void free_imbuf_seq(struct Scene *scene, struct ListBase * seqbasep, int check_mem_usage); +struct Sequence *seq_dupli_recursive(struct Scene *scene, struct Sequence * seq, int dupe_flag); +int seq_swap(struct Sequence *seq_a, struct Sequence *seq_b); void seq_update_sound(struct Scene* scene, struct Sequence *seq); void seq_update_muting(struct Scene* scene, struct Editing *ed); void seqbase_sound_reload(Scene *scene, ListBase *seqbase); void seqbase_unique_name_recursive(ListBase *seqbasep, struct Sequence *seq); +void seqbase_dupli_recursive(struct Scene *scene, ListBase *nseqbase, ListBase *seqbase, int dupe_flag); + void clear_scene_in_allseqs(struct Scene *sce); struct Sequence *get_seq_by_name(struct ListBase *seqbase, const char *name, int recursive); -struct Sequence *active_seq_get(struct Scene *scene); -void active_seq_set(struct Scene *scene, struct Sequence *seq); +struct Sequence *seq_active_get(struct Scene *scene); +void seq_active_set(struct Scene *scene, struct Sequence *seq); +int seq_active_pair_get(struct Scene *scene, struct Sequence **seq_act, struct Sequence **seq_other); /* api for adding new sequence strips */ typedef struct SeqLoadInfo { @@ -223,6 +229,13 @@ typedef struct SeqLoadInfo { #define SEQ_LOAD_MOVIE_SOUND 1<<2 #define SEQ_LOAD_SOUND_CACHE 1<<3 + +/* seq_dupli' flags */ +#define SEQ_DUPE_UNIQUE_NAME 1<<0 +#define SEQ_DUPE_CONTEXT 1<<1 +#define SEQ_DUPE_ANIM 1<<2 +#define SEQ_DUPE_ALL 1<<3 /* otherwise only selected are copied */ + /* use as an api function */ typedef struct Sequence *(*SeqLoadFunc)(struct bContext *, ListBase *, struct SeqLoadInfo *); diff --git a/source/blender/blenkernel/BKE_softbody.h b/source/blender/blenkernel/BKE_softbody.h index ef7fa473ad0..738fe7dde82 100644 --- a/source/blender/blenkernel/BKE_softbody.h +++ b/source/blender/blenkernel/BKE_softbody.h @@ -1,6 +1,6 @@ /** - * BKE_softbody.h - * + * BKE_softbody.h + * * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** @@ -43,7 +43,7 @@ typedef struct BodyPoint { int nofsprings; int *springs; float choke,choke2,frozen; float colball; - short flag; + short loc_flag; //reserved by locale module specific states //char octantflag; float mass; float springweight; diff --git a/source/blender/blenkernel/BKE_subsurf.h b/source/blender/blenkernel/BKE_subsurf.h index ef3ad3ad2e9..940a0027d0b 100644 --- a/source/blender/blenkernel/BKE_subsurf.h +++ b/source/blender/blenkernel/BKE_subsurf.h @@ -72,6 +72,7 @@ typedef struct CCGDerivedMesh { char *faceFlags; struct PBVH *pbvh; + int pbvh_draw; struct ListBase *fmap; struct IndexNode *fmap_mem; diff --git a/source/blender/blenkernel/BKE_texture.h b/source/blender/blenkernel/BKE_texture.h index ace352395d2..39c12a2bfd8 100644 --- a/source/blender/blenkernel/BKE_texture.h +++ b/source/blender/blenkernel/BKE_texture.h @@ -64,6 +64,7 @@ void colorband_table_RGBA(struct ColorBand *coba, float **array, int *size); void default_tex(struct Tex *tex); struct Tex *add_texture(const char *name); +void tex_set_type(struct Tex *tex, int type); void default_mtex(struct MTex *mtex); struct MTex *add_mtex(void); struct Tex *copy_texture(struct Tex *tex); diff --git a/source/blender/blenkernel/CMakeLists.txt b/source/blender/blenkernel/CMakeLists.txt index 68684bcc0a1..bcd60154379 100644 --- a/source/blender/blenkernel/CMakeLists.txt +++ b/source/blender/blenkernel/CMakeLists.txt @@ -72,6 +72,11 @@ IF(WITH_FFMPEG) ADD_DEFINITIONS(-DWITH_FFMPEG) ENDIF(WITH_FFMPEG) +IF(WITH_LCMS) + SET(INC ${INC} ${LCMS_INCLUDE_DIR}) + ADD_DEFINITIONS(-DWITH_LCMS) +ENDIF(WITH_LCMS) + IF(WITH_PYTHON) SET(INC ${INC} ../python ${PYTHON_INC}) ELSE(WITH_PYTHON) diff --git a/source/blender/blenkernel/SConscript b/source/blender/blenkernel/SConscript index 6198520c853..a6705653769 100644 --- a/source/blender/blenkernel/SConscript +++ b/source/blender/blenkernel/SConscript @@ -67,6 +67,7 @@ if env['BF_NO_ELBEEM']: if env['WITH_BF_LCMS']: defs.append('WITH_LCMS') + incs += ' ' + env['BF_LCMS_INC'] if env['WITH_BF_LZO']: incs += ' #/extern/lzo/minilzo' diff --git a/source/blender/blenkernel/intern/CCGSubSurf.c b/source/blender/blenkernel/intern/CCGSubSurf.c index 6778c9eb8ad..bbd68fb797b 100644 --- a/source/blender/blenkernel/intern/CCGSubSurf.c +++ b/source/blender/blenkernel/intern/CCGSubSurf.c @@ -1159,7 +1159,7 @@ static void ccgSubSurf__calcVertNormals(CCGSubSurf *ss, int normalDataOffset = ss->normalDataOffset; int vertDataSize = ss->meshIFC.vertDataSize; - #pragma omp parallel for private(ptrIdx) schedule(static) + #pragma omp parallel for private(ptrIdx) if(numEffectedF*edgeSize*edgeSize*4 >= CCG_OMP_LIMIT) for (ptrIdx=0; ptrIdx= CCG_OMP_LIMIT) for (ptrIdx=0; ptrIdxmeshIFC.vertDataSize; void *q = ss->q, *r = ss->r; - #pragma omp parallel for private(ptrIdx) schedule(static) + #pragma omp parallel for private(ptrIdx) if(numEffectedF*edgeSize*edgeSize*4 >= CCG_OMP_LIMIT) for (ptrIdx=0; ptrIdx= CCG_OMP_LIMIT) { void *q, *r; @@ -1791,14 +1791,14 @@ static void ccgSubSurf__calcSubdivLevel(CCGSubSurf *ss, gridSize = 1 + (1<<((nextLvl)-1)); cornerIdx = gridSize-1; - #pragma omp parallel for private(i) schedule(static) + #pragma omp parallel for private(i) if(numEffectedF*edgeSize*edgeSize*4 >= CCG_OMP_LIMIT) for (i=0; iv0, nextLvl)); VertDataCopy(EDGE_getCo(e, nextLvl, edgeSize-1), VERT_getCo(e->v1, nextLvl)); } - #pragma omp parallel for private(i) schedule(static) + #pragma omp parallel for private(i) if(numEffectedF*edgeSize*edgeSize*4 >= CCG_OMP_LIMIT) for (i=0; itotvert) { - if(me->key) me->key->id.us--; - me->key = NULL; + if(tmp.key) tmp.key->id.us--; + tmp.key = NULL; } *me = tmp; @@ -1077,6 +1077,21 @@ static int emDM_getNumFaces(DerivedMesh *dm) return BLI_countlist(&emdm->em->faces); } +static void emDM_getVertCos(DerivedMesh *dm, float (*cos_r)[3]) +{ + EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm; + EditVert *eve; + int i; + + for (i=0,eve= emdm->em->verts.first; eve; i++,eve=eve->next) { + if (emdm->vertexCos) { + copy_v3_v3(cos_r[i], emdm->vertexCos[i]); + } else { + copy_v3_v3(cos_r[i], eve->co); + } + } +} + static void emDM_getVert(DerivedMesh *dm, int index, MVert *vert_r) { EditVert *ev = ((EditMeshDerivedMesh *)dm)->em->verts.first; @@ -1309,6 +1324,8 @@ static DerivedMesh *getEditMeshDerivedMesh(EditMesh *em, Object *ob, emdm->dm.getNumEdges = emDM_getNumEdges; emdm->dm.getNumFaces = emDM_getNumFaces; + emdm->dm.getVertCos = emDM_getVertCos; + emdm->dm.getVert = emDM_getVert; emdm->dm.getEdge = emDM_getEdge; emdm->dm.getFace = emDM_getFace; @@ -1870,10 +1887,6 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos /* grab modifiers until index i */ if((index >= 0) && (modifiers_indexInObject(ob, md) >= index)) break; - - /*don't allow other modifiers past multires if in sculpt mode*/ - if (!useRenderParams && ((ob->mode & OB_MODE_SCULPT) && ob->sculpt)) - break; } for(md=firstmd; md; md=md->next) diff --git a/source/blender/blenkernel/intern/action.c b/source/blender/blenkernel/intern/action.c index 50552d33c41..6c8e5c48745 100644 --- a/source/blender/blenkernel/intern/action.c +++ b/source/blender/blenkernel/intern/action.c @@ -1418,7 +1418,7 @@ static void do_nla(Scene *scene, Object *ob, int blocktype) bActionStrip *strip, *striplast=NULL, *stripfirst=NULL; float striptime, frametime, length, actlength; float blendfac, stripframe; - float scene_cfra= frame_to_float(scene, scene->r.cfra); + float scene_cfra= BKE_curframe(scene); int doit, dostride; if(blocktype==ID_AR) { diff --git a/source/blender/blenkernel/intern/anim.c b/source/blender/blenkernel/intern/anim.c index 20afc715c77..fa0ddc5f1d3 100644 --- a/source/blender/blenkernel/intern/anim.c +++ b/source/blender/blenkernel/intern/anim.c @@ -475,7 +475,7 @@ void calc_curvepath(Object *ob) bl= cu->bev.first; if(bl==NULL || !bl->nr) return; - cu->path=path= MEM_callocN(sizeof(Path), "path"); + cu->path=path= MEM_callocN(sizeof(Path), "calc_curvepath"); /* if POLY: last vertice != first vertice */ cycl= (bl->poly!= -1); @@ -1532,7 +1532,10 @@ void free_object_duplilist(ListBase *lb) { DupliObject *dob; - for(dob= lb->first; dob; dob= dob->next) { + /* loop in reverse order, if object is instanced multiple times + the original layer may not really be original otherwise, proper + solution is more complicated */ + for(dob= lb->last; dob; dob= dob->prev) { dob->ob->lay= dob->origlay; copy_m4_m4(dob->ob->obmat, dob->omat); } diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c index 557f3900d7b..990993b1077 100644 --- a/source/blender/blenkernel/intern/armature.c +++ b/source/blender/blenkernel/intern/armature.c @@ -687,11 +687,11 @@ Mat4 *b_bone_spline_setup(bPoseChannel *pchan, int rest) /* ************ Armature Deform ******************* */ -static void pchan_b_bone_defmats(bPoseChannel *pchan, int use_quaternion, int rest_def) +static void pchan_b_bone_defmats(bPoseChannel *pchan, int use_quaternion) { Bone *bone= pchan->bone; Mat4 *b_bone= b_bone_spline_setup(pchan, 0); - Mat4 *b_bone_rest= (rest_def)? NULL: b_bone_spline_setup(pchan, 1); + Mat4 *b_bone_rest= b_bone_spline_setup(pchan, 1); Mat4 *b_bone_mats; DualQuat *b_bone_dual_quats= NULL; float tmat[4][4]; @@ -718,10 +718,7 @@ static void pchan_b_bone_defmats(bPoseChannel *pchan, int use_quaternion, int re unit_m4(tmat); for(a=0; asegments; a++) { - if(b_bone_rest) - invert_m4_m4(tmat, b_bone_rest[a].mat); - else - tmat[3][1] = -a*(bone->length/(float)bone->segments); + invert_m4_m4(tmat, b_bone_rest[a].mat); mul_serie_m4(b_bone_mats[a+1].mat, pchan->chan_mat, bone->arm_mat, b_bone[a].mat, tmat, b_bone_mats[0].mat, NULL, NULL, NULL); @@ -919,7 +916,6 @@ void armature_deform_verts(Object *armOb, Object *target, DerivedMesh *dm, float obinv[4][4], premat[4][4], postmat[4][4]; int use_envelope = deformflag & ARM_DEF_ENVELOPE; int use_quaternion = deformflag & ARM_DEF_QUATERNION; - int bbone_rest_def = deformflag & ARM_DEF_B_BONE_REST; int invert_vgroup= deformflag & ARM_DEF_INVERT_VGROUP; int numGroups = 0; /* safety for vertexgroup index overflow */ int i, target_totvert = 0; /* safety for vertexgroup overflow */ @@ -946,7 +942,7 @@ void armature_deform_verts(Object *armOb, Object *target, DerivedMesh *dm, for(pchan = armOb->pose->chanbase.first; pchan; pchan = pchan->next) { if(!(pchan->bone->flag & BONE_NO_DEFORM)) { if(pchan->bone->segments > 1) - pchan_b_bone_defmats(pchan, use_quaternion, bbone_rest_def); + pchan_b_bone_defmats(pchan, use_quaternion); if(use_quaternion) { pchan->dual_quat= &dualquats[totchan++]; @@ -1701,6 +1697,8 @@ void armature_rebuild_pose(Object *ob, bArmature *arm) ob->pose->flag &= ~POSE_RECALC; ob->pose->flag |= POSE_WAS_REBUILT; + + make_pose_channels_hash(ob->pose); } diff --git a/source/blender/blenkernel/intern/blender.c b/source/blender/blenkernel/intern/blender.c index 046b8de2431..57e72fc5671 100644 --- a/source/blender/blenkernel/intern/blender.c +++ b/source/blender/blenkernel/intern/blender.c @@ -55,6 +55,7 @@ #include "BLI_blenlib.h" #include "BLI_dynstr.h" +#include "BLI_path_util.h" #include "IMB_imbuf.h" @@ -64,8 +65,8 @@ #include "BKE_displist.h" #include "BKE_global.h" #include "BKE_idprop.h" -#include "BKE_library.h" #include "BKE_ipo.h" +#include "BKE_library.h" #include "BKE_main.h" #include "BKE_node.h" #include "BKE_report.h" @@ -287,9 +288,10 @@ static void setup_app_data(bContext *C, BlendFileData *bfd, char *filename) //setscreen(G.curscreen); } - // XXX temporarily here - if(G.main->versionfile < 250) - do_versions_ipos_to_animato(G.main); // XXX fixme... complicated versionpatching + // FIXME: this version patching should really be part of the file-reading code, + // but we still get too many unrelated data-corruption crashes otherwise... + if (G.main->versionfile < 250) + do_versions_ipos_to_animato(G.main); if(recover && bfd->filename[0] && G.relbase_valid) { /* in case of autosave or quit.blend, use original filename instead @@ -367,7 +369,7 @@ int BKE_read_file(bContext *C, char *dir, void *unused, ReportList *reports) BlendFileData *bfd; int retval= 1; - if(strstr(dir, ".B25.blend")==0) /* dont print user-pref loading */ + if(strstr(dir, BLENDER_STARTUP_FILE)==0) /* dont print user-pref loading */ printf("read blend: %s\n", dir); bfd= BLO_read_from_file(dir, reports); diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c index 204ff2a0369..a586ca57966 100644 --- a/source/blender/blenkernel/intern/cdderivedmesh.c +++ b/source/blender/blenkernel/intern/cdderivedmesh.c @@ -74,6 +74,7 @@ typedef struct { /* Cached */ struct PBVH *pbvh; + int pbvh_draw; /* Mesh connectivity */ struct ListBase *fmap; struct IndexNode *fmap_mem; @@ -185,9 +186,20 @@ static ListBase *cdDM_getFaceMap(Object *ob, DerivedMesh *dm) return cddm->fmap; } +static int can_pbvh_draw(Object *ob, DerivedMesh *dm) +{ + CDDerivedMesh *cddm = (CDDerivedMesh*) dm; + Mesh *me= (ob)? ob->data: NULL; + + if(ob->sculpt->modifiers_active) return 0; + + return (cddm->mvert == me->mvert) || ob->sculpt->kb; +} + static struct PBVH *cdDM_getPBVH(Object *ob, DerivedMesh *dm) { CDDerivedMesh *cddm = (CDDerivedMesh*) dm; + Mesh *me= (ob)? ob->data: NULL; if(!ob) { cddm->pbvh= NULL; @@ -196,13 +208,17 @@ static struct PBVH *cdDM_getPBVH(Object *ob, DerivedMesh *dm) if(!ob->sculpt) return NULL; - if(ob->sculpt->pbvh) + if(ob->sculpt->pbvh) { cddm->pbvh= ob->sculpt->pbvh; + cddm->pbvh_draw = can_pbvh_draw(ob, dm); + } + /* always build pbvh from original mesh, and only use it for drawing if + this derivedmesh is just original mesh. it's the multires subsurf dm + that this is actually for, to support a pbvh on a modified mesh */ if(!cddm->pbvh && ob->type == OB_MESH) { - Mesh *me= ob->data; - cddm->pbvh = BLI_pbvh_new(); + cddm->pbvh_draw = can_pbvh_draw(ob, dm); BLI_pbvh_build_mesh(cddm->pbvh, me->mface, me->mvert, me->totface, me->totvert); } @@ -417,7 +433,7 @@ static void cdDM_drawFacesSolid(DerivedMesh *dm, glVertex3fv(mvert[index].co); \ } - if(cddm->pbvh) { + if(cddm->pbvh && cddm->pbvh_draw) { if(dm->numFaceData) { float (*face_nors)[3] = CustomData_get_layer(&dm->faceData, CD_NORMAL); @@ -728,7 +744,7 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm, if( flag != lastFlag ) { if( startFace < i ) { if( lastFlag != 0 ) { /* if the flag is 0 it means the face is hidden or invisible */ - if (lastFlag==1 && mcol) + if (lastFlag==1 && col) GPU_color_switch(1); else GPU_color_switch(0); @@ -741,7 +757,7 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm, } if( startFace < dm->drawObject->nelements/3 ) { if( lastFlag != 0 ) { /* if the flag is 0 it means the face is hidden or invisible */ - if (lastFlag==1 && mcol) + if (lastFlag==1 && col) GPU_color_switch(1); else GPU_color_switch(0); @@ -847,47 +863,41 @@ static void cdDM_drawMappedFaces(DerivedMesh *dm, int (*setDrawOptions)(void *us } } else { /* use OpenGL VBOs or Vertex Arrays instead for better, faster rendering */ - int state = 1; - int prevstate = 1; int prevstart = 0; GPU_vertex_setup(dm); GPU_normal_setup(dm); if( useColors && mc ) GPU_color_setup(dm); if( !GPU_buffer_legacy(dm) ) { + int tottri = dm->drawObject->nelements/3; glShadeModel(GL_SMOOTH); - for( i = 0; i < dm->drawObject->nelements/3; i++ ) { + + for( i = 0; i < tottri; i++ ) { int actualFace = dm->drawObject->faceRemap[i]; int drawSmooth = (mf[actualFace].flag & ME_SMOOTH); - int dontdraw = 0; + int draw = 1; + if(index) { orig = index[actualFace]; if(setDrawOptions && orig == ORIGINDEX_NONE) - dontdraw = 1; + draw = 0; } else orig = actualFace; - if( dontdraw ) { - state = 0; + + if(draw && setDrawOptions && !setDrawOptions(userData, orig, &drawSmooth)) + draw = 0; + + /* Goal is to draw as long of a contiguous triangle + array as possible, so draw when we hit either an + invisible triangle or at the end of the array */ + if(!draw || i == tottri - 1) { + if(prevstart != i) + /* Add one to the length (via `draw') + if we're drawing at the end of the array */ + glDrawArrays(GL_TRIANGLES,prevstart*3, (i-prevstart+draw)*3); + prevstart = i + 1; } - else { - if(!setDrawOptions || setDrawOptions(userData, orig, &drawSmooth)) { - state = 1; - } - else { - state = 0; - } - } - if( prevstate != state && prevstate == 1 ) { - if( i-prevstart > 0 ) { - glDrawArrays(GL_TRIANGLES,prevstart*3,(i-prevstart)*3); - } - prevstart = i; - } - prevstate = state; - } - if(state==1) { - glDrawArrays(GL_TRIANGLES,prevstart*3,dm->drawObject->nelements-prevstart*3); } glShadeModel(GL_FLAT); } diff --git a/source/blender/blenkernel/intern/collision.c b/source/blender/blenkernel/intern/collision.c index a77ac9b8e24..9b49ac9c6ff 100644 --- a/source/blender/blenkernel/intern/collision.c +++ b/source/blender/blenkernel/intern/collision.c @@ -40,6 +40,7 @@ #include "BKE_DerivedMesh.h" #include "BKE_global.h" +#include "BKE_scene.h" #include "BKE_mesh.h" #include "BKE_object.h" #include "BKE_modifier.h" @@ -1353,10 +1354,13 @@ Object **get_collisionobjects(Scene *scene, Object *self, Group *group, int *num add_collision_object(&objs, &numobj, &maxobj, go->ob, self, 0); } else { + Scene *sce; /* for SETLOOPER macro */ /* add objects in same layer in scene */ - for(base = scene->base.first; base; base = base->next) - if(base->lay & self->lay) + for(SETLOOPER(scene, base)) { + if(base->lay & self->lay) add_collision_object(&objs, &numobj, &maxobj, base->object, self, 0); + + } } *numcollobj= numobj; @@ -1400,7 +1404,6 @@ static void add_collider_cache_object(ListBase **objs, Object *ob, Object *self, ListBase *get_collider_cache(Scene *scene, Object *self, Group *group) { - Base *base; GroupObject *go; ListBase *objs= NULL; @@ -1410,9 +1413,15 @@ ListBase *get_collider_cache(Scene *scene, Object *self, Group *group) add_collider_cache_object(&objs, go->ob, self, 0); } else { - for(base = scene->base.first; base; base = base->next) - if(!self || (base->lay & self->lay)) + Scene *sce; /* for SETLOOPER macro */ + Base *base; + + /* add objects in same layer in scene */ + for(SETLOOPER(scene, base)) { + if(!self || (base->lay & self->lay)) add_collider_cache_object(&objs, base->object, self, 0); + + } } return objs; diff --git a/source/blender/blenkernel/intern/customdata.c b/source/blender/blenkernel/intern/customdata.c index 361e6f3fd22..dcc0a0b876f 100644 --- a/source/blender/blenkernel/intern/customdata.c +++ b/source/blender/blenkernel/intern/customdata.c @@ -2316,12 +2316,31 @@ int CustomData_verify_versions(struct CustomData *data, int index) static void customdata_external_filename(char filename[FILE_MAX], ID *id, CustomDataExternal *external) { - char *path = (id->lib)? id->lib->filename: G.sce; + char *path = (id->lib)? id->lib->filepath: G.sce; BLI_strncpy(filename, external->filename, FILE_MAX); BLI_path_abs(filename, path); } +void CustomData_external_reload(CustomData *data, ID *id, CustomDataMask mask, int totelem) +{ + CustomDataLayer *layer; + const LayerTypeInfo *typeInfo; + int i; + + for(i=0; itotlayer; i++) { + layer = &data->layers[i]; + typeInfo = layerType_getInfo(layer->type); + + if(!(mask & (1<type))); + else if((layer->flag & CD_FLAG_EXTERNAL) && (layer->flag & CD_FLAG_IN_MEMORY)) { + if(typeInfo->free) + typeInfo->free(layer->data, totelem, typeInfo->size); + layer->flag &= ~CD_FLAG_IN_MEMORY; + } + } +} + void CustomData_external_read(CustomData *data, ID *id, CustomDataMask mask, int totelem) { CustomDataExternal *external= data->external; diff --git a/source/blender/blenkernel/intern/depsgraph.c b/source/blender/blenkernel/intern/depsgraph.c index bdeacdf6946..1a1ca8a8d3e 100644 --- a/source/blender/blenkernel/intern/depsgraph.c +++ b/source/blender/blenkernel/intern/depsgraph.c @@ -1754,7 +1754,7 @@ static void flush_update_node(DagNode *node, unsigned int layer, int curtime) node->lasttime= curtime; ob= node->ob; - if(ob && (ob->recalc & OB_RECALC)) { + if(ob && (ob->recalc & OB_RECALC_ALL)) { all_layer= node->scelay; /* got an object node that changes, now check relations */ @@ -1797,7 +1797,7 @@ static void flush_update_node(DagNode *node, unsigned int layer, int curtime) if(ob->recalc & OB_RECALC_DATA) object_free_display(ob); - ob->recalc &= ~OB_RECALC; + ob->recalc &= ~OB_RECALC_ALL; } } @@ -1810,7 +1810,7 @@ static void flush_update_node(DagNode *node, unsigned int layer, int curtime) if(itA->node->type==ID_OB) { obc= itA->node->ob; /* child moves */ - if((obc->recalc & OB_RECALC)==OB_RECALC_OB) { + if((obc->recalc & OB_RECALC_ALL)==OB_RECALC_OB) { /* parent has deforming info */ if(itA->type & (DAG_RL_OB_DATA|DAG_RL_DATA_DATA)) { // printf("parent %s changes ob %s\n", ob->id.name, obc->id.name); @@ -1864,7 +1864,7 @@ static void flush_pointcache_reset(Scene *scene, DagNode *node, int curtime, int if(itA->node->lasttime!=curtime) { ob= (Object*)(node->ob); - if(reset || (ob->recalc & OB_RECALC)) { + if(reset || (ob->recalc & OB_RECALC_ALL)) { if(BKE_ptcache_object_reset(scene, ob, PTCACHE_RESET_DEPSGRAPH)) ob->recalc |= OB_RECALC_DATA; @@ -1877,26 +1877,19 @@ static void flush_pointcache_reset(Scene *scene, DagNode *node, int curtime, int } } -/* flushes all recalc flags in objects down the dependency tree */ -void DAG_scene_flush_update(Scene *sce, unsigned int lay, int time) +/* flush layer flags to dependencies */ +static void dag_scene_flush_layers(Scene *sce, int lay) { - DagNode *firstnode, *node; + DagNode *node, *firstnode; DagAdjList *itA; - Object *ob; Base *base; int lasttime; - - if(sce->theDag==NULL) { - printf("DAG zero... not allowed to happen!\n"); - DAG_scene_sort(sce); - } - + firstnode= sce->theDag->DagNode.first; // always scene node for(itA = firstnode->child; itA; itA= itA->next) itA->lay= 0; - - /* first we flush the layer flags */ + sce->theDag->time++; // so we know which nodes were accessed lasttime= sce->theDag->time; @@ -1930,7 +1923,26 @@ void DAG_scene_flush_update(Scene *sce, unsigned int lay, int time) for(itA = firstnode->child; itA; itA= itA->next) if(itA->node->lasttime!=lasttime && itA->node->type==ID_OB) flush_layer_node(sce, itA->node, lasttime); +} + +/* flushes all recalc flags in objects down the dependency tree */ +void DAG_scene_flush_update(Scene *sce, unsigned int lay, int time) +{ + DagNode *firstnode; + DagAdjList *itA; + Object *ob; + int lasttime; + if(sce->theDag==NULL) { + printf("DAG zero... not allowed to happen!\n"); + DAG_scene_sort(sce); + } + + firstnode= sce->theDag->DagNode.first; // always scene node + + /* first we flush the layer flags */ + dag_scene_flush_layers(sce, lay); + /* then we use the relationships + layer info to flush update events */ sce->theDag->time++; // so we know which nodes were accessed lasttime= sce->theDag->time; @@ -1946,7 +1958,7 @@ void DAG_scene_flush_update(Scene *sce, unsigned int lay, int time) if(itA->node->lasttime!=lasttime && itA->node->type==ID_OB) { ob= (Object*)(itA->node->ob); - if(ob->recalc & OB_RECALC) { + if(ob->recalc & OB_RECALC_ALL) { if(BKE_ptcache_object_reset(sce, ob, PTCACHE_RESET_DEPSGRAPH)) ob->recalc |= OB_RECALC_DATA; @@ -1962,11 +1974,30 @@ void DAG_scene_flush_update(Scene *sce, unsigned int lay, int time) static int object_modifiers_use_time(Object *ob) { ModifierData *md; - + + /* check if a modifier in modifier stack needs time input */ for (md=ob->modifiers.first; md; md=md->next) if (modifier_dependsOnTime(md)) return 1; - + + /* check whether any modifiers are animated */ + if (ob->adt) { + AnimData *adt = ob->adt; + + /* action - check for F-Curves with paths containing 'modifiers[' */ + if (adt->action) { + FCurve *fcu; + + for (fcu = adt->action->curves.first; fcu; fcu = fcu->next) { + if (fcu->rna_path && strstr(fcu->rna_path, "modifiers[")) + return 1; + } + } + + // XXX: also, should check NLA strips, though for now assume that nobody uses + // that and we can omit that for performance reasons... + } + return 0; } @@ -2026,14 +2057,14 @@ static void dag_object_time_update_flags(Object *ob) /* this case is for groups with nla, whilst nla target has no action or nla */ for(strip= ob->nlastrips.first; strip; strip= strip->next) { if(strip->object) - strip->object->recalc |= OB_RECALC; + strip->object->recalc |= OB_RECALC_ALL; } } } #endif // XXX old animation system if(animdata_use_time(ob->adt)) { - ob->recalc |= OB_RECALC; + ob->recalc |= OB_RECALC_OB; ob->adt->recalc |= ADT_RECALC_ANIM; } @@ -2212,7 +2243,8 @@ void DAG_on_load_update(void) Object *ob; Group *group; GroupObject *go; - unsigned int lay; + DagNode *node; + unsigned int lay, oblay; dag_current_scene_layers(bmain, &scene, &lay); @@ -2221,10 +2253,14 @@ void DAG_on_load_update(void) remade, tag them so they get remade in the scene update loop, note armature poses or object matrices are preserved and do not require updates, so we skip those */ + dag_scene_flush_layers(scene, lay); + for(SETLOOPER(scene, base)) { ob= base->object; + node= (sce->theDag)? dag_get_node(sce->theDag, ob): NULL; + oblay= (node)? node->lay: ob->lay; - if(base->lay & lay) { + if(oblay & lay) { if(ELEM5(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_MBALL)) ob->recalc |= OB_RECALC_DATA; if(ob->dup_group) @@ -2276,7 +2312,7 @@ void DAG_id_flush_update(ID *id, short flag) /* set flags & pointcache for object */ if(GS(id->name) == ID_OB) { ob= (Object*)id; - ob->recalc |= (flag & OB_RECALC); + ob->recalc |= (flag & OB_RECALC_ALL); BKE_ptcache_object_reset(sce, ob, PTCACHE_RESET_DEPSGRAPH); if(flag & OB_RECALC_DATA) { @@ -2284,11 +2320,10 @@ void DAG_id_flush_update(ID *id, short flag) id= ob->data; /* no point in trying in this cases */ - if(!id || id->us <= 1) - id= NULL; - /* for locked shape keys we make an exception */ - else if(ob_get_key(ob) && (ob->shapeflag & OB_SHAPE_LOCK)) + if(id && id->us <= 1) { + dag_editors_update(bmain, id); id= NULL; + } } } @@ -2334,7 +2369,7 @@ void DAG_id_flush_update(ID *id, short flag) for(obt=bmain->object.first; obt; obt= obt->id.next) { Key *key= ob_get_key(obt); if(!(ob && obt == ob) && ((ID *)key == id)) { - obt->flag |= (OB_RECALC|OB_RECALC_DATA); + obt->flag |= (OB_RECALC_OB|OB_RECALC_DATA); BKE_ptcache_object_reset(sce, obt, PTCACHE_RESET_DEPSGRAPH); } } @@ -2347,7 +2382,7 @@ void DAG_id_flush_update(ID *id, short flag) for(psys=obt->particlesystem.first; psys; psys=psys->next) { if(&psys->part->id == id) { BKE_ptcache_object_reset(sce, obt, PTCACHE_RESET_DEPSGRAPH); - obt->recalc |= (flag & OB_RECALC); + obt->recalc |= (flag & OB_RECALC_ALL); psys->recalc |= (flag & PSYS_RECALC); } } @@ -2427,7 +2462,7 @@ void DAG_id_update_flags(ID *id) GroupObject *go; /* primitive; tag all... this call helps building groups for particles */ for(go= group->gobject.first; go; go= go->next) - go->ob->recalc= OB_RECALC; + go->ob->recalc= OB_RECALC_ALL; } } else { diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c index 24f996fbb31..bb020c936a6 100644 --- a/source/blender/blenkernel/intern/displist.c +++ b/source/blender/blenkernel/intern/displist.c @@ -575,9 +575,9 @@ static void mesh_create_shadedColors(Render *re, Object *ob, int onlyForMesh, un char *col1= (char*)&col1base[j*4]; char *col2= (char*)(col2base?&col2base[j*4]:NULL); float *vn = (mf->flag & ME_SMOOTH)?&vnors[3*vidx[j]]:n1; - - VECCOPY(vec, mv->co); - mul_m4_v3(mat, vec); + + mul_v3_m4v3(vec, mat, mv->co); + vec[0]+= 0.001*vn[0]; vec[1]+= 0.001*vn[1]; vec[2]+= 0.001*vn[2]; @@ -688,8 +688,7 @@ void shadeDispList(Scene *scene, Base *base) a= dl->nr; while(a--) { - VECCOPY(vec, fp); - mul_m4_v3(mat, vec); + mul_v3_m4v3(vec, mat, fp); fastshade(vec, n1, fp, ma, (char *)col1, NULL); @@ -704,8 +703,7 @@ void shadeDispList(Scene *scene, Base *base) nor= dl->nors; while(a--) { - VECCOPY(vec, fp); - mul_m4_v3(mat, vec); + mul_v3_m4v3(vec, mat, fp); n1[0]= imat[0][0]*nor[0]+imat[0][1]*nor[1]+imat[0][2]*nor[2]; n1[1]= imat[1][0]*nor[0]+imat[1][1]*nor[1]+imat[1][2]*nor[2]; @@ -742,8 +740,7 @@ void shadeDispList(Scene *scene, Base *base) a= dl->nr; while(a--) { - VECCOPY(vec, fp); - mul_m4_v3(mat, vec); + mul_v3_m4v3(vec, mat, fp); /* transpose ! */ n1[0]= imat[0][0]*nor[0]+imat[0][1]*nor[1]+imat[0][2]*nor[2]; @@ -925,7 +922,7 @@ static void curve_to_displist(Curve *cu, ListBase *nubase, ListBase *dispbase) } -void filldisplist(ListBase *dispbase, ListBase *to) +void filldisplist(ListBase *dispbase, ListBase *to, int flipnormal) { EditVert *eve, *v1, *vlast; EditFace *efa; @@ -1019,6 +1016,9 @@ void filldisplist(ListBase *dispbase, ListBase *to) index[0]= (intptr_t)efa->v1->tmp.l; index[1]= (intptr_t)efa->v2->tmp.l; index[2]= (intptr_t)efa->v3->tmp.l; + + if(flipnormal) + SWAP(int, index[0], index[2]); index+= 3; efa= efa->next; @@ -1095,13 +1095,13 @@ static void bevels_to_filledpoly(Curve *cu, ListBase *dispbase) dl= dl->next; } - filldisplist(&front, dispbase); - filldisplist(&back, dispbase); + filldisplist(&front, dispbase, 1); + filldisplist(&back, dispbase, 0); freedisplist(&front); freedisplist(&back); - filldisplist(dispbase, dispbase); + filldisplist(dispbase, dispbase, 0); } @@ -1113,7 +1113,7 @@ static void curve_to_filledpoly(Curve *cu, ListBase *nurb, ListBase *dispbase) bevels_to_filledpoly(cu, dispbase); } else { - filldisplist(dispbase, dispbase); + filldisplist(dispbase, dispbase, 0); } } @@ -1169,20 +1169,30 @@ void makeDispListMBall(Scene *scene, Object *ob) { if(!ob || ob->type!=OB_MBALL) return; + // XXX: mball stuff uses plenty of global variables + // while this is unchanged updating during render is unsafe + if(G.rendering) return; + freedisplist(&(ob->disp)); - + if(ob->type==OB_MBALL) { if(ob==find_basis_mball(scene, ob)) { - metaball_polygonize(scene, ob); + metaball_polygonize(scene, ob, &ob->disp); tex_space_mball(ob); - object_deform_mball(ob); + object_deform_mball(ob, &ob->disp); } } boundbox_displist(ob); } +void makeDispListMBall_forRender(Scene *scene, Object *ob, ListBase *dispbase) +{ + metaball_polygonize(scene, ob, dispbase); + object_deform_mball(ob, dispbase); +} + static ModifierData *curve_get_tesselate_point(Scene *scene, Object *ob, int forRender, int editmode) { ModifierData *md = modifiers_getVirtualModifierList(ob); @@ -1315,7 +1325,7 @@ static void curve_calc_modifiers_post(Scene *scene, Object *ob, ListBase *dispba ModifierData *preTesselatePoint; Curve *cu= ob->data; ListBase *nurb= cu->editnurb?cu->editnurb:&cu->nurb; - int required_mode, totvert; + int required_mode, totvert = 0; int editmode = (!forRender && cu->editnurb); DerivedMesh *dm= NULL, *ndm; float (*vertCos)[3] = NULL; @@ -1855,6 +1865,12 @@ void makeDispListCurveTypes(Scene *scene, Object *ob, int forOrco) DM_set_object_boundbox (ob, ob->derivedFinal); } else { boundbox_displist (ob); + + /* if there is no derivedMesh, object's boundbox is unneeded */ + if (ob->bb) { + MEM_freeN(ob->bb); + ob->bb= NULL; + } } } diff --git a/source/blender/blenkernel/intern/effect.c b/source/blender/blenkernel/intern/effect.c index c780971c3fa..e9283ea867e 100644 --- a/source/blender/blenkernel/intern/effect.c +++ b/source/blender/blenkernel/intern/effect.c @@ -777,7 +777,7 @@ static void do_texture_effector(EffectorCache *eff, EffectorData *efd, EffectedP } if(eff->pd->flag & PFIELD_TEX_OBJECT) { - mul_mat3_m4_v3(eff->ob->obmat, tex_co); + mul_m4_v3(eff->ob->obmat, tex_co); } hasrgb = multitex_ext(eff->pd->tex, tex_co, NULL,NULL, 0, result); diff --git a/source/blender/blenkernel/intern/exotic.c b/source/blender/blenkernel/intern/exotic.c index 91c5a633ff6..cdefbb54ecf 100644 --- a/source/blender/blenkernel/intern/exotic.c +++ b/source/blender/blenkernel/intern/exotic.c @@ -4071,7 +4071,7 @@ static void dxf_read(Scene *scene, char *filename) ob->dupon= 1; ob->dupoff= 0; ob->dupsta= 1; ob->dupend= 100; - ob->recalc= OB_RECALC; /* needed because of weird way of adding libdata directly */ + ob->recalc= OB_RECALC_ALL; /* needed because of weird way of adding libdata directly */ ob->data= obdata; ((ID*)ob->data)->us++; diff --git a/source/blender/blenkernel/intern/group.c b/source/blender/blenkernel/intern/group.c index c8848572643..6377a6f6ccd 100644 --- a/source/blender/blenkernel/intern/group.c +++ b/source/blender/blenkernel/intern/group.c @@ -280,6 +280,7 @@ int group_is_animated(Object *parent, Group *group) return 0; } +#if 0 // add back when timeoffset & animsys work again /* only replaces object strips or action when parent nla instructs it */ /* keep checking nla.c though, in case internal structure of strip changes */ static void group_replaces_nla(Object *parent, Object *target, char mode) @@ -319,6 +320,7 @@ static void group_replaces_nla(Object *parent, Object *target, char mode) } } } +#endif /* puts all group members in local timing system, after this call you can draw everything, leaves tags in objects to signal it needs further updating */ @@ -328,6 +330,11 @@ void group_handle_recalc_and_update(Scene *scene, Object *parent, Group *group) { GroupObject *go; +#if 0 /* warning, isnt clearing the recalc flag on the object which causes it to run all the time, + * not just on frame change. + * This isnt working because the animation data is only re-evalyated on frame change so commenting for now + * but when its enabled at some point it will need to be changed so as not to update so much - campbell */ + /* if animated group... */ if(give_timeoffset(parent) != 0.0f || parent->nlastrips.first) { int cfrao; @@ -353,7 +360,9 @@ void group_handle_recalc_and_update(Scene *scene, Object *parent, Group *group) /* restore */ scene->r.cfra= cfrao; } - else { + else +#endif + { /* only do existing tags, as set by regular depsgraph */ for(go= group->gobject.first; go; go= go->next) { if(go->ob) { diff --git a/source/blender/blenkernel/intern/idprop.c b/source/blender/blenkernel/intern/idprop.c index 98b3522059c..2ccb33b088a 100644 --- a/source/blender/blenkernel/intern/idprop.c +++ b/source/blender/blenkernel/intern/idprop.c @@ -299,6 +299,34 @@ IDProperty *IDP_CopyArray(IDProperty *prop) /* ---------- String Type ------------ */ +IDProperty *IDP_NewString(const char *st, const char *name, int maxlen) +{ + IDProperty *prop = MEM_callocN(sizeof(IDProperty), "IDProperty string"); + + if (st == NULL) { + prop->data.pointer = MEM_callocN(DEFAULT_ALLOC_FOR_NULL_STRINGS, "id property string 1"); + prop->totallen = DEFAULT_ALLOC_FOR_NULL_STRINGS; + prop->len = 1; /*NULL string, has len of 1 to account for null byte.*/ + } + else { + int stlen = strlen(st); + + if(maxlen > 0 && maxlen < stlen) + stlen = maxlen; + + stlen++; /* null terminator '\0' */ + + prop->data.pointer = MEM_callocN(stlen, "id property string 2"); + prop->len = prop->totallen = stlen; + BLI_strncpy(prop->data.pointer, st, stlen); + } + + prop->type = IDP_STRING; + BLI_strncpy(prop->name, name, MAX_IDPROP_NAME); + + return prop; +} + IDProperty *IDP_CopyString(IDProperty *prop) { IDProperty *newp = idp_generic_copy(prop); @@ -312,14 +340,19 @@ IDProperty *IDP_CopyString(IDProperty *prop) } -void IDP_AssignString(IDProperty *prop, char *st) +void IDP_AssignString(IDProperty *prop, char *st, int maxlen) { int stlen; stlen = strlen(st); - IDP_ResizeArray(prop, stlen+1); /*make room for null byte :) */ - strcpy(prop->data.pointer, st); + if(maxlen > 0 && maxlen < stlen) + stlen= maxlen; + + stlen++; /* make room for null byte */ + + IDP_ResizeArray(prop, stlen); + BLI_strncpy(prop->data.pointer, st, stlen); } void IDP_ConcatStringC(IDProperty *prop, char *st) @@ -709,9 +742,6 @@ IDProperty *IDP_New(int type, IDPropertyTemplate val, const char *name) prop->type = type; BLI_strncpy(prop->name, name, MAX_IDPROP_NAME); - /*security null byte*/ - prop->name[MAX_IDPROP_NAME-1] = 0; - return prop; } diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c index 39efd9fe72e..dc78dac04dd 100644 --- a/source/blender/blenkernel/intern/image.c +++ b/source/blender/blenkernel/intern/image.c @@ -328,13 +328,6 @@ Image *BKE_add_image_file(const char *name, int frame) const char *libname; char str[FILE_MAX], strtest[FILE_MAX]; - /* escape when name is directory */ - len= strlen(name); - if(len) { - if(name[len-1]=='/' || name[len-1]=='\\') - return NULL; - } - BLI_strncpy(str, name, sizeof(str)); BLI_path_abs(str, G.sce); @@ -380,18 +373,18 @@ Image *BKE_add_image_file(const char *name, int frame) return ima; } -static ImBuf *add_ibuf_size(int width, int height, char *name, int floatbuf, short uvtestgrid, float color[4]) +static ImBuf *add_ibuf_size(int width, int height, char *name, int depth, int floatbuf, short uvtestgrid, float color[4]) { ImBuf *ibuf; unsigned char *rect= NULL; float *rect_float= NULL; if (floatbuf) { - ibuf= IMB_allocImBuf(width, height, 24, IB_rectfloat, 0); + ibuf= IMB_allocImBuf(width, height, depth, IB_rectfloat, 0); rect_float= (float*)ibuf->rect_float; } else { - ibuf= IMB_allocImBuf(width, height, 24, IB_rect, 0); + ibuf= IMB_allocImBuf(width, height, depth, IB_rect, 0); rect= (unsigned char*)ibuf->rect; } @@ -413,7 +406,7 @@ static ImBuf *add_ibuf_size(int width, int height, char *name, int floatbuf, sho } /* adds new image block, creates ImBuf and initializes color */ -Image *BKE_add_image_size(int width, int height, char *name, int floatbuf, short uvtestgrid, float color[4]) +Image *BKE_add_image_size(int width, int height, char *name, int depth, int floatbuf, short uvtestgrid, float color[4]) { /* on save, type is changed to FILE in editsima.c */ Image *ima= image_alloc(name, IMA_SRC_GENERATED, IMA_TYPE_UV_TEST); @@ -426,7 +419,7 @@ Image *BKE_add_image_size(int width, int height, char *name, int floatbuf, short ima->gen_y= height; ima->gen_type= uvtestgrid; - ibuf= add_ibuf_size(width, height, name, floatbuf, uvtestgrid, color); + ibuf= add_ibuf_size(width, height, name, depth, floatbuf, uvtestgrid, color); image_assign_ibuf(ima, ibuf, IMA_NO_INDEX, 0); ima->ok= IMA_OK_LOADED; @@ -440,10 +433,8 @@ Image *BKE_add_image_imbuf(ImBuf *ibuf) { /* on save, type is changed to FILE in editsima.c */ Image *ima; - char filename[sizeof(ibuf->name)]; - BLI_split_dirfile(ibuf->name, NULL, filename); - ima= image_alloc(filename, IMA_SRC_FILE, IMA_TYPE_IMAGE); + ima= image_alloc(BLI_path_basename(ibuf->name), IMA_SRC_FILE, IMA_TYPE_IMAGE); if (ima) { BLI_strncpy(ima->name, ibuf->name, FILE_MAX); @@ -1562,7 +1553,7 @@ static ImBuf *image_load_sequence_file(Image *ima, ImageUser *iuser, int frame) BLI_strncpy(name, ima->name, sizeof(name)); if(ima->id.lib) - BLI_path_abs(name, ima->id.lib->filename); + BLI_path_abs(name, ima->id.lib->filepath); else BLI_path_abs(name, G.sce); @@ -1669,7 +1660,7 @@ static ImBuf *image_load_movie_file(Image *ima, ImageUser *iuser, int frame) BLI_strncpy(str, ima->name, FILE_MAX); if(ima->id.lib) - BLI_path_abs(str, ima->id.lib->filename); + BLI_path_abs(str, ima->id.lib->filepath); else BLI_path_abs(str, G.sce); @@ -1717,7 +1708,10 @@ static ImBuf *image_load_image_file(Image *ima, ImageUser *iuser, int cfra) /* is there a PackedFile with this image ? */ if (ima->packedfile) { - ibuf = IMB_ibImageFromMemory((unsigned char*)ima->packedfile->data, ima->packedfile->size, IB_rect|IB_multilayer); + flag = IB_rect|IB_multilayer; + if(ima->flag & IMA_DO_PREMUL) flag |= IB_premul; + + ibuf = IMB_ibImageFromMemory((unsigned char*)ima->packedfile->data, ima->packedfile->size, flag); } else { flag= IB_rect|IB_multilayer|IB_metadata; @@ -1727,7 +1721,7 @@ static ImBuf *image_load_image_file(Image *ima, ImageUser *iuser, int cfra) /* get the right string */ BLI_strncpy(str, ima->name, sizeof(str)); if(ima->id.lib) - BLI_path_abs(str, ima->id.lib->filename); + BLI_path_abs(str, ima->id.lib->filepath); else BLI_path_abs(str, G.sce); @@ -1833,10 +1827,13 @@ static ImBuf *image_get_render_result(Image *ima, ImageUser *iuser, void **lock_ layer= (iuser)? iuser->layer: 0; pass= (iuser)? iuser->pass: 0; - if(from_render) + if(from_render) { RE_AcquireResultImage(re, &rres); - else if(ima->renders[ima->render_slot]) + } + else if(ima->renders[ima->render_slot]) { rres= *(ima->renders[ima->render_slot]); + rres.have_combined= rres.rectf != NULL; + } else memset(&rres, 0, sizeof(RenderResult)); @@ -1858,10 +1855,10 @@ static ImBuf *image_get_render_result(Image *ima, ImageUser *iuser, void **lock_ rectz= rres.rectz; dither= iuser->scene->r.dither_intensity; - /* get compo/seq result by default */ - if(rres.compo_seq && layer==0); + /* combined layer gets added as first layer */ + if(rres.have_combined && layer==0); else if(rres.layers.first) { - RenderLayer *rl= BLI_findlink(&rres.layers, layer-(rres.compo_seq?1:0)); + RenderLayer *rl= BLI_findlink(&rres.layers, layer-(rres.have_combined?1:0)); if(rl) { RenderPass *rpass; @@ -2074,7 +2071,7 @@ ImBuf *BKE_image_acquire_ibuf(Image *ima, ImageUser *iuser, void **lock_r) /* UV testgrid or black or solid etc */ if(ima->gen_x==0) ima->gen_x= 1024; if(ima->gen_y==0) ima->gen_y= 1024; - ibuf= add_ibuf_size(ima->gen_x, ima->gen_y, ima->name, 0, ima->gen_type, color); + ibuf= add_ibuf_size(ima->gen_x, ima->gen_y, ima->name, 24, 0, ima->gen_type, color); image_assign_ibuf(ima, ibuf, IMA_NO_INDEX, 0); ima->ok= IMA_OK_LOADED; } diff --git a/source/blender/blenkernel/intern/ipo.c b/source/blender/blenkernel/intern/ipo.c index 7f2ac50acd5..cd8ab8290e5 100644 --- a/source/blender/blenkernel/intern/ipo.c +++ b/source/blender/blenkernel/intern/ipo.c @@ -1068,7 +1068,7 @@ static void fcurve_add_to_list (ListBase *groups, ListBase *list, FCurve *fcu, c bActionGroup *agrp= NULL; /* init the temp action */ - //memset(&tmp_act, 0, sizeof(bAction)); // XXX only enable this line if we get errors + memset(&tmp_act, 0, sizeof(bAction)); // XXX only enable this line if we get errors tmp_act.groups.first= groups->first; tmp_act.groups.last= groups->last; tmp_act.curves.first= list->first; @@ -1084,8 +1084,8 @@ static void fcurve_add_to_list (ListBase *groups, ListBase *list, FCurve *fcu, c agrp= MEM_callocN(sizeof(bActionGroup), "bActionGroup"); agrp->flag = AGRP_SELECTED; - if(muteipo) agrp->flag |= AGRP_MUTED; - + if (muteipo) agrp->flag |= AGRP_MUTED; + strncpy(agrp->name, grpname, sizeof(agrp->name)); BLI_addtail(&tmp_act.groups, agrp); @@ -1097,9 +1097,9 @@ static void fcurve_add_to_list (ListBase *groups, ListBase *list, FCurve *fcu, c /* WARNING: this func should only need to look at the stuff we initialised, if not, things may crash */ action_groups_add_channel(&tmp_act, agrp, fcu); - if(agrp->flag & AGRP_MUTED) /* flush down */ + if (agrp->flag & AGRP_MUTED) /* flush down */ fcu->flag |= FCURVE_MUTED; - + /* set the output lists based on the ones in the temp action */ groups->first= tmp_act.groups.first; groups->last= tmp_act.groups.last; @@ -1843,9 +1843,9 @@ void do_versions_ipos_to_animato(Main *main) Editing * ed = scene->ed; if (ed && ed->seqbasep) { Sequence * seq; - + adt= BKE_id_add_animdata(id); - + SEQ_BEGIN(ed, seq) { IpoCurve *icu = (seq->ipo) ? seq->ipo->curve.first : NULL; short adrcode = SEQ_FAC1; @@ -1877,8 +1877,7 @@ void do_versions_ipos_to_animato(Main *main) icu->adrcode = adrcode; /* convert IPO */ - ipo_to_animdata((ID *)scene, seq->ipo, - NULL, NULL, seq); + ipo_to_animdata((ID *)scene, seq->ipo, NULL, NULL, seq); seq->ipo->id.us--; seq->ipo = NULL; } diff --git a/source/blender/blenkernel/intern/key.c b/source/blender/blenkernel/intern/key.c index f604d307551..b8219c4aa35 100644 --- a/source/blender/blenkernel/intern/key.c +++ b/source/blender/blenkernel/intern/key.c @@ -38,6 +38,7 @@ #include "BLI_blenlib.h" #include "BLI_editVert.h" +#include "BLI_math_vector.h" #include "DNA_anim_types.h" #include "DNA_key_types.h" @@ -1719,3 +1720,202 @@ void key_to_mesh(KeyBlock *kb, Mesh *me) VECCOPY(mvert->co, fp); } } + +/************************* vert coords ************************/ +float (*key_to_vertcos(Object *ob, KeyBlock *kb))[3] +{ + float (*vertCos)[3], *co; + float *fp= kb->data; + int tot= 0, a; + + /* Count of vertex coords in array */ + if(ob->type == OB_MESH) { + Mesh *me= (Mesh*)ob->data; + tot= me->totvert; + } else if(ob->type == OB_LATTICE) { + Lattice *lt= (Lattice*)ob->data; + tot= lt->pntsu*lt->pntsv*lt->pntsw; + } else if(ELEM(ob->type, OB_CURVE, OB_SURF)) { + Curve *cu= (Curve*)ob->data; + tot= count_curveverts(&cu->nurb); + } + + if (tot == 0) return NULL; + + vertCos= MEM_callocN(tot*sizeof(*vertCos), "key_to_vertcos vertCos"); + + /* Copy coords to array */ + co= (float*)vertCos; + + if(ELEM(ob->type, OB_MESH, OB_LATTICE)) { + for (a= 0; atype, OB_CURVE, OB_SURF)) { + Curve *cu= (Curve*)ob->data; + Nurb *nu= cu->nurb.first; + BezTriple *bezt; + BPoint *bp; + + while (nu) { + if(nu->bezt) { + int i; + bezt= nu->bezt; + a= nu->pntsu; + + while (a--) { + for (i= 0; i<3; i++) { + copy_v3_v3(co, fp); + fp+= 3; co+= 3; + } + + fp+= 3; /* skip alphas */ + + bezt++; + } + } + else { + bp= nu->bp; + a= nu->pntsu*nu->pntsv; + + while (a--) { + copy_v3_v3(co, fp); + + fp+= 4; + co+= 3; + + bp++; + } + } + + nu= nu->next; + } + } + + return vertCos; +} + +void vertcos_to_key(Object *ob, KeyBlock *kb, float (*vertCos)[3]) +{ + float *co= (float*)vertCos, *fp; + int tot= 0, a, elemsize; + + if (kb->data) MEM_freeN(kb->data); + + /* Count of vertex coords in array */ + if(ob->type == OB_MESH) { + Mesh *me= (Mesh*)ob->data; + tot= me->totvert; + elemsize= me->key->elemsize; + } else if(ob->type == OB_LATTICE) { + Lattice *lt= (Lattice*)ob->data; + tot= lt->pntsu*lt->pntsv*lt->pntsw; + elemsize= lt->key->elemsize; + } else if(ELEM(ob->type, OB_CURVE, OB_SURF)) { + Curve *cu= (Curve*)ob->data; + elemsize= cu->key->elemsize; + tot= count_curveverts(&cu->nurb); + } + + fp= kb->data= MEM_callocN(tot*elemsize, "key_to_vertcos vertCos"); + + if (tot == 0) return; + + /* Copy coords to keyblock */ + + if(ELEM(ob->type, OB_MESH, OB_LATTICE)) { + for (a= 0; atype, OB_CURVE, OB_SURF)) { + Curve *cu= (Curve*)ob->data; + Nurb *nu= cu->nurb.first; + BezTriple *bezt; + BPoint *bp; + + while (nu) { + if(nu->bezt) { + int i; + bezt= nu->bezt; + a= nu->pntsu; + + while (a--) { + for (i= 0; i<3; i++) { + copy_v3_v3(fp, co); + fp+= 3; co+= 3; + } + + fp+= 3; /* skip alphas */ + + bezt++; + } + } + else { + bp= nu->bp; + a= nu->pntsu*nu->pntsv; + + while (a--) { + copy_v3_v3(fp, co); + + fp+= 4; + co+= 3; + + bp++; + } + } + + nu= nu->next; + } + } +} + +void offset_to_key(Object *ob, KeyBlock *kb, float (*ofs)[3]) +{ + int a; + float *co= (float*)ofs, *fp= kb->data; + + if(ELEM(ob->type, OB_MESH, OB_LATTICE)) { + for (a= 0; atotelem; a++, fp+=3, co+=3) { + add_v3_v3(fp, co); + } + } else if(ELEM(ob->type, OB_CURVE, OB_SURF)) { + Curve *cu= (Curve*)ob->data; + Nurb *nu= cu->nurb.first; + BezTriple *bezt; + BPoint *bp; + + while (nu) { + if(nu->bezt) { + int i; + bezt= nu->bezt; + a= nu->pntsu; + + while (a--) { + for (i= 0; i<3; i++) { + add_v3_v3(fp, co); + fp+= 3; co+= 3; + } + + fp+= 3; /* skip alphas */ + + bezt++; + } + } + else { + bp= nu->bp; + a= nu->pntsu*nu->pntsv; + + while (a--) { + add_v3_v3(fp, co); + + fp+= 4; + co+= 3; + + bp++; + } + } + + nu= nu->next; + } + } +} diff --git a/source/blender/blenkernel/intern/lattice.c b/source/blender/blenkernel/intern/lattice.c index 53fa7c14730..5824afd9ded 100644 --- a/source/blender/blenkernel/intern/lattice.c +++ b/source/blender/blenkernel/intern/lattice.c @@ -845,26 +845,20 @@ void lattice_deform_verts(Object *laOb, Object *target, DerivedMesh *dm, use_vgroups = 0; if(vgroup && vgroup[0] && use_vgroups) { - bDeformGroup *curdef; Mesh *me = target->data; - int index = 0; - - /* find the group (weak loop-in-loop) */ - for(curdef = target->defbase.first; curdef; - curdef = curdef->next, index++) - if(!strcmp(curdef->name, vgroup)) break; + int index = defgroup_name_index(target, vgroup); + float weight; - if(curdef && (me->dvert || dm)) { + if(index >= 0 && (me->dvert || dm)) { MDeformVert *dvert = me->dvert; - int j; for(a = 0; a < numVerts; a++, dvert++) { if(dm) dvert = dm->getVertData(dm, a, CD_MDEFORMVERT); - for(j = 0; j < dvert->totweight; j++) { - if (dvert->dw[j].def_nr == index) { - calc_latt_deform(laOb, vertexCos[a], dvert->dw[j].weight); - } - } + + weight= defvert_find_weight(dvert, index); + + if(weight > 0.0f) + calc_latt_deform(laOb, vertexCos[a], weight); } } } else { @@ -875,12 +869,12 @@ void lattice_deform_verts(Object *laOb, Object *target, DerivedMesh *dm, end_latt_deform(laOb); } -int object_deform_mball(Object *ob) +int object_deform_mball(Object *ob, ListBase *dispbase) { if(ob->parent && ob->parent->type==OB_LATTICE && ob->partype==PARSKEL) { DispList *dl; - for (dl=ob->disp.first; dl; dl=dl->next) { + for (dl=dispbase->first; dl; dl=dl->next) { lattice_deform_verts(ob->parent, ob, NULL, (float(*)[3]) dl->verts, dl->nr, NULL); } diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c index 1381a3b19dd..8d859a2f712 100644 --- a/source/blender/blenkernel/intern/library.c +++ b/source/blender/blenkernel/intern/library.c @@ -445,7 +445,7 @@ void recalc_all_library_objects(Main *main) /* flag for full recalc */ for(ob=main->object.first; ob; ob=ob->id.next) if(ob->id.lib) - ob->recalc |= OB_RECALC; + ob->recalc |= OB_RECALC_ALL; } /* note: MAX_LIBARRAY define should match this code */ @@ -1225,7 +1225,7 @@ static void image_fix_relative_path(Image *ima) { if(ima->id.lib==NULL) return; if(strncmp(ima->name, "//", 2)==0) { - BLI_path_abs(ima->name, ima->id.lib->filename); + BLI_path_abs(ima->name, ima->id.lib->filepath); BLI_path_rel(ima->name, G.sce); } } diff --git a/source/blender/blenkernel/intern/mball.c b/source/blender/blenkernel/intern/mball.c index 3acc46967be..c41dcfa9588 100644 --- a/source/blender/blenkernel/intern/mball.c +++ b/source/blender/blenkernel/intern/mball.c @@ -226,7 +226,7 @@ void tex_space_mball(Object *ob) boundbox_set_from_min_max(bb, min, max); } -float *make_orco_mball(Object *ob) +float *make_orco_mball(Object *ob, ListBase *dispbase) { BoundBox *bb; DispList *dl; @@ -243,7 +243,7 @@ float *make_orco_mball(Object *ob) loc[2]= (bb->vec[0][2]+bb->vec[1][2])/2.0f; size[2]= bb->vec[1][2]-loc[2]; - dl= ob->disp.first; + dl= dispbase->first; orcodata= MEM_mallocN(sizeof(float)*3*dl->nr, "MballOrco"); data= dl->verts; @@ -275,6 +275,19 @@ int is_basis_mball(Object *ob) return 1; } +/* return nonzero if ob1 is a basis mball for ob */ +int is_mball_basis_for(Object *ob1, Object *ob2) +{ + int basis1nr, basis2nr; + char basis1name[32], basis2name[32]; + + splitIDname(ob1->id.name+2, basis1name, &basis1nr); + splitIDname(ob2->id.name+2, basis2name, &basis2nr); + + if(!strcmp(basis1name, basis2name)) return is_basis_mball(ob1); + else return 0; +} + /* \brief copy some properties from object to other metaball object with same base name * * When some properties (wiresize, threshold, update flags) of metaball are changed, then this properties @@ -2075,21 +2088,20 @@ void init_metaball_octal_tree(int depth) subdivide_metaball_octal_node(node, size[0], size[1], size[2], metaball_tree->depth); } -void metaball_polygonize(Scene *scene, Object *ob) +void metaball_polygonize(Scene *scene, Object *ob, ListBase *dispbase) { PROCESS mbproc; MetaBall *mb; DispList *dl; int a, nr_cubes; float *ve, *no, totsize, width; - + mb= ob->data; if(totelem==0) return; if(!(G.rendering) && (mb->flag==MB_UPDATE_NEVER)) return; if(G.moving && mb->flag==MB_UPDATE_FAST) return; - freedisplist(&ob->disp); curindex= totindex= 0; indices= 0; thresh= mb->thresh; @@ -2113,13 +2125,22 @@ void metaball_polygonize(Scene *scene, Object *ob) if((totelem > 512) && (totelem <= 1024)) init_metaball_octal_tree(4); if(totelem > 1024) init_metaball_octal_tree(5); - /* don't polygonize metaballs with too high resolution (base mball to small) */ + /* don't polygonize metaballs with too high resolution (base mball to small) + * note: Eps was 0.0001f but this was giving problems for blood animation for durian, using 0.00001f */ if(metaball_tree) { - if(ob->size[0]<=0.0001f*(metaball_tree->first->x_max - metaball_tree->first->x_min) || - ob->size[1]<=0.0001f*(metaball_tree->first->y_max - metaball_tree->first->y_min) || - ob->size[2]<=0.0001f*(metaball_tree->first->z_max - metaball_tree->first->z_min)) + if( ob->size[0] <= 0.00001f * (metaball_tree->first->x_max - metaball_tree->first->x_min) || + ob->size[1] <= 0.00001f * (metaball_tree->first->y_max - metaball_tree->first->y_min) || + ob->size[2] <= 0.00001f * (metaball_tree->first->z_max - metaball_tree->first->z_min)) { + new_pgn_element(-1); /* free values created by init_meta */ + MEM_freeN(mainb); + + /* free tree */ + free_metaball_octal_node(metaball_tree->first); + MEM_freeN(metaball_tree); + metaball_tree= NULL; + return; } } @@ -2152,9 +2173,8 @@ void metaball_polygonize(Scene *scene, Object *ob) } if(curindex) { - dl= MEM_callocN(sizeof(DispList), "mbaldisp"); - BLI_addtail(&ob->disp, dl); + BLI_addtail(dispbase, dl); dl->type= DL_INDEX4; dl->nr= mbproc.vertices.count; dl->parts= curindex; diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c index 6ddc4b8bb16..cd8b2eb0a8e 100644 --- a/source/blender/blenkernel/intern/mesh.c +++ b/source/blender/blenkernel/intern/mesh.c @@ -1186,6 +1186,12 @@ void mesh_to_curve(Scene *scene, Object *ob) if (needsFree) { ob->derivedFinal = NULL; + + /* curve object could have got bounding box only in special cases */ + if(ob->bb) { + MEM_freeN(ob->bb); + ob->bb= NULL; + } } } diff --git a/source/blender/blenkernel/intern/multires.c b/source/blender/blenkernel/intern/multires.c index d8c39abc44a..56d517f1e13 100644 --- a/source/blender/blenkernel/intern/multires.c +++ b/source/blender/blenkernel/intern/multires.c @@ -60,35 +60,33 @@ static const int multires_side_tot[] = {0, 2, 3, 5, 9, 17, 33, 65, 129, static void multires_mvert_to_ss(DerivedMesh *dm, MVert *mvert); static void multiresModifier_disp_run(DerivedMesh *dm, Mesh *me, int invert, int add, DMGridData **oldGridData, int totlvl); -DerivedMesh *get_multires_dm(Object *ob) +DerivedMesh *get_multires_dm(Scene *scene, MultiresModifierData *mmd, Object *ob) { - Mesh *me= ob->data; - ModifierData *md= (ModifierData *)find_multires_modifier(ob); + ModifierData *md= (ModifierData *)mmd; ModifierTypeInfo *mti = modifierType_getInfo(md->type); - DerivedMesh *tdm = CDDM_from_mesh(me, ob); + DerivedMesh *tdm = mesh_get_derived_deform(scene, ob, CD_MASK_BAREMESH); DerivedMesh *dm; - CDDM_calc_normals(tdm); dm = mti->applyModifier(md, ob, tdm, 0, 1); - - if(tdm != dm) tdm->release(tdm); + if (dm == tdm) { + dm = CDDM_copy(tdm); + } return dm; } -MultiresModifierData *find_multires_modifier(Object *ob) +MultiresModifierData *find_multires_modifier_before(Scene *scene, ModifierData *lastmd) { ModifierData *md; - MultiresModifierData *mmd = NULL; - for(md = ob->modifiers.first; md; md = md->next) { + for(md = lastmd; md; md = md->prev) { if(md->type == eModifierType_Multires) { - mmd = (MultiresModifierData*)md; - break; + if (modifier_isEnabled(scene, md, eModifierMode_Realtime)) + return (MultiresModifierData*)md; } } - return mmd; + return NULL; } static int multires_get_level(Object *ob, MultiresModifierData *mmd, int render) @@ -139,6 +137,14 @@ void multires_force_update(Object *ob) } } +void multires_force_external_reload(Object *ob) +{ + Mesh *me = get_mesh(ob); + + CustomData_external_reload(&me->fdata, &me->id, CD_MASK_MDISPS, me->totface); + multires_force_update(ob); +} + void multires_force_render_update(Object *ob) { if(ob && (ob->mode & OB_MODE_SCULPT) && modifiers_findByType(ob, eModifierType_Multires)) @@ -207,9 +213,10 @@ void multiresModifier_join(Object *ob) } #endif -int multiresModifier_reshapeFromDM(Object *ob, DerivedMesh *srcdm) +int multiresModifier_reshapeFromDM(Scene *scene, MultiresModifierData *mmd, + Object *ob, DerivedMesh *srcdm) { - DerivedMesh *mrdm = get_multires_dm (ob); + DerivedMesh *mrdm = get_multires_dm (scene, mmd, ob); if(mrdm && srcdm && mrdm->getNumVerts(mrdm) == srcdm->getNumVerts(srcdm)) { multires_mvert_to_ss(mrdm, srcdm->getVertArray(srcdm)); @@ -228,21 +235,25 @@ int multiresModifier_reshapeFromDM(Object *ob, DerivedMesh *srcdm) } /* Returns 1 on success, 0 if the src's totvert doesn't match */ -int multiresModifier_reshape(Object *dst, Object *src) +int multiresModifier_reshape(Scene *scene, MultiresModifierData *mmd, Object *dst, Object *src) { - DerivedMesh *srcdm = src->derivedFinal; - return multiresModifier_reshapeFromDM(dst, srcdm); + DerivedMesh *srcdm = mesh_get_derived_final(scene, src, CD_MASK_BAREMESH); + return multiresModifier_reshapeFromDM(scene, mmd, dst, srcdm); } -int multiresModifier_reshapeFromDeformMod(Object *ob, ModifierData *md) +int multiresModifier_reshapeFromDeformMod(Scene *scene, MultiresModifierData *mmd, + Object *ob, ModifierData *md) { ModifierTypeInfo *mti = modifierType_getInfo(md->type); DerivedMesh *dm, *ndm; int numVerts, result; float (*deformedVerts)[3]; + if(multires_get_level(ob, mmd, 0) == 0) + return 0; + /* Create DerivedMesh for deformation modifier */ - dm = get_multires_dm(ob); + dm = get_multires_dm(scene, mmd, ob); numVerts= dm->getNumVerts(dm); deformedVerts= MEM_callocN(sizeof(float)*numVerts*3, "multiresReshape_deformVerts"); @@ -256,7 +267,7 @@ int multiresModifier_reshapeFromDeformMod(Object *ob, ModifierData *md) dm->release(dm); /* Reshaping */ - result= multiresModifier_reshapeFromDM(ob, ndm); + result= multiresModifier_reshapeFromDM(scene, mmd, ob, ndm); /* Cleanup */ ndm->release(ndm); @@ -451,6 +462,7 @@ void multiresModifier_subdivide(MultiresModifierData *mmd, Object *ob, int updat /* create subsurf DM from original mesh at high level */ cddm = CDDM_from_mesh(me, NULL); + DM_set_only_copy(cddm, CD_MASK_BAREMESH); highdm = subsurf_dm_create_local(ob, cddm, totlvl, simple, 0); /* create multires DM from original mesh at low level */ @@ -552,7 +564,7 @@ static void multiresModifier_disp_run(DerivedMesh *dm, Mesh *me, int invert, int dGridSize = multires_side_tot[totlvl]; dSkip = (dGridSize-1)/(gridSize-1); - #pragma omp parallel for private(i) schedule(static) + #pragma omp parallel for private(i) if(me->totface*gridSize*gridSize*4 >= CCG_OMP_LIMIT) for(i = 0; i < me->totface; ++i) { const int numVerts = mface[i].v4 ? 4 : 3; MDisps *mdisp = &mdisps[i]; @@ -646,7 +658,10 @@ static void multiresModifier_update(DerivedMesh *dm) int i, j, numGrids, highGridSize, lowGridSize; /* create subsurf DM from original mesh at high level */ - cddm = CDDM_from_mesh(me, NULL); + if (ob->derivedDeform) cddm = CDDM_copy(ob->derivedDeform); + else cddm = CDDM_from_mesh(me, NULL); + DM_set_only_copy(cddm, CD_MASK_BAREMESH); + highdm = subsurf_dm_create_local(ob, cddm, totlvl, mmd->simple, 0); /* create multires DM from original mesh and displacements */ @@ -697,7 +712,10 @@ static void multiresModifier_update(DerivedMesh *dm) else { DerivedMesh *cddm, *subdm; - cddm = CDDM_from_mesh(me, NULL); + if (ob->derivedDeform) cddm = CDDM_copy(ob->derivedDeform); + else cddm = CDDM_from_mesh(me, NULL); + DM_set_only_copy(cddm, CD_MASK_BAREMESH); + subdm = subsurf_dm_create_local(ob, cddm, mmd->totlvl, mmd->simple, 0); cddm->release(cddm); @@ -1274,6 +1292,7 @@ void multires_load_old(Object *ob, Mesh *me) ModifierData *md; MultiresModifierData *mmd; DerivedMesh *dm, *orig; + CustomDataLayer *l; int i; /* Load original level into the mesh */ @@ -1319,6 +1338,14 @@ void multires_load_old(Object *ob, Mesh *me) dm->release(dm); orig->release(orig); + /* Copy the first-level data to the mesh */ + for(i = 0, l = me->mr->vdata.layers; i < me->mr->vdata.totlayer; ++i, ++l) + CustomData_add_layer(&me->vdata, l->type, CD_REFERENCE, l->data, me->totvert); + for(i = 0, l = me->mr->fdata.layers; i < me->mr->fdata.totlayer; ++i, ++l) + CustomData_add_layer(&me->fdata, l->type, CD_REFERENCE, l->data, me->totface); + memset(&me->mr->vdata, 0, sizeof(CustomData)); + memset(&me->mr->fdata, 0, sizeof(CustomData)); + /* Remove the old multires */ multires_free(me->mr); me->mr= NULL; diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c index 13ea55ebf0f..add011d0950 100644 --- a/source/blender/blenkernel/intern/node.c +++ b/source/blender/blenkernel/intern/node.c @@ -2465,7 +2465,7 @@ void ntreeCompositExecTree(bNodeTree *ntree, RenderData *rd, int do_preview) node= getExecutableNode(ntree); if(node) { - if(ntree->progress) + if(ntree->progress && totnode) ntree->progress(ntree->prh, (1.0 - curnode/(float)totnode)); if(ntree->stats_draw) { char str[64]; diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c index 1ddf1f4d643..278cb8efae5 100644 --- a/source/blender/blenkernel/intern/object.c +++ b/source/blender/blenkernel/intern/object.c @@ -317,9 +317,10 @@ static void unlink_object__unlinkModifierLinks(void *userData, Object *ob, Objec if (*obpoin==unlinkOb) { *obpoin = NULL; - ob->recalc |= OB_RECALC; + ob->recalc |= OB_RECALC_ALL; // XXX: should this just be OB_RECALC_DATA? } } + void unlink_object(Scene *scene, Object *ob) { Object *obt; @@ -334,7 +335,9 @@ void unlink_object(Scene *scene, Object *ob) bConstraint *con; //bActionStrip *strip; // XXX animsys ModifierData *md; - int a; + ARegion *ar; + RegionView3D *rv3d; + int a, found; unlink_controllers(&ob->controllers); unlink_actuators(&ob->actuators); @@ -354,7 +357,7 @@ void unlink_object(Scene *scene, Object *ob) if(obt->parent==ob) { obt->parent= NULL; - obt->recalc |= OB_RECALC; + obt->recalc |= OB_RECALC_ALL; } modifiers_foreachObjectLink(obt, unlink_object__unlinkModifierLinks, ob); @@ -364,15 +367,15 @@ void unlink_object(Scene *scene, Object *ob) if(cu->bevobj==ob) { cu->bevobj= NULL; - obt->recalc |= OB_RECALC; + obt->recalc |= OB_RECALC_ALL; } if(cu->taperobj==ob) { cu->taperobj= NULL; - obt->recalc |= OB_RECALC; + obt->recalc |= OB_RECALC_ALL; } if(cu->textoncurve==ob) { cu->textoncurve= NULL; - obt->recalc |= OB_RECALC; + obt->recalc |= OB_RECALC_ALL; } } else if(obt->type==OB_ARMATURE && obt->pose) { @@ -401,6 +404,9 @@ void unlink_object(Scene *scene, Object *ob) if(pchan->custom==ob) pchan->custom= NULL; } + } else if(ELEM(OB_MBALL, ob->type, obt->type)) { + if(is_mball_basis_for(obt, ob)) + obt->recalc|= OB_RECALC_DATA; } sca_remove_ob_poin(obt, ob); @@ -533,13 +539,7 @@ void unlink_object(Scene *scene, Object *ob) } tex= tex->id.next; } - - /* mballs (scene==NULL when called from library.c) */ - if(scene && ob->type==OB_MBALL) { - obt= find_basis_mball(scene, ob); - if(obt) freedisplist(&obt->disp); - } - + /* worlds */ wrld= G.main->world.first; while(wrld) { @@ -610,13 +610,32 @@ void unlink_object(Scene *scene, Object *ob) if(sl->spacetype==SPACE_VIEW3D) { View3D *v3d= (View3D*) sl; + found= 0; if(v3d->camera==ob) { v3d->camera= NULL; - // XXX if(v3d->persp==V3D_CAMOB) v3d->persp= V3D_PERSP; + found= 1; } if(v3d->localvd && v3d->localvd->camera==ob ) { v3d->localvd->camera= NULL; - // XXX if(v3d->localvd->persp==V3D_CAMOB) v3d->localvd->persp= V3D_PERSP; + found += 2; + } + + if (found) { + if (sa->spacetype == SPACE_VIEW3D) { + for (ar= sa->regionbase.first; ar; ar= ar->next) { + if (ar->regiontype==RGN_TYPE_WINDOW) { + rv3d= (RegionView3D *)ar->regiondata; + if (found == 1 || found == 3) { + if (rv3d->persp == RV3D_CAMOB) + rv3d->persp= RV3D_PERSP; + } + if (found == 2 || found == 3) { + if (rv3d->localvd && rv3d->localvd->persp == RV3D_CAMOB) + rv3d->localvd->persp= RV3D_PERSP; + } + } + } + } } } else if(sl->spacetype==SPACE_OUTLINER) { @@ -630,6 +649,14 @@ void unlink_object(Scene *scene, Object *ob) } } } + else if(sl->spacetype==SPACE_BUTS) { + SpaceButs *sbuts= (SpaceButs *)sl; + + if(sbuts->pinid==(ID *)ob) { + sbuts->flag&= ~SB_PIN_CONTEXT; + sbuts->pinid= NULL; + } + } } sa= sa->next; @@ -679,8 +706,8 @@ void *add_camera(char *name) cam->clipend= 100.0f; cam->drawsize= 0.5f; cam->ortho_scale= 6.0; - cam->flag |= CAM_SHOWTITLESAFE; - cam->passepartalpha = 0.2f; + cam->flag |= CAM_SHOWPASSEPARTOUT; + cam->passepartalpha = 0.5f; return cam; } @@ -956,7 +983,7 @@ static char *get_obdata_defname(int type) case OB_MESH: return "Mesh"; case OB_CURVE: return "Curve"; case OB_SURF: return "Surf"; - case OB_FONT: return "Font"; + case OB_FONT: return "Text"; case OB_MBALL: return "Mball"; case OB_CAMERA: return "Camera"; case OB_LAMP: return "Lamp"; @@ -1026,6 +1053,8 @@ Object *add_only_object(int type, char *name) ob->anisotropicFriction[2] = 1.0f; ob->gameflag= OB_PROP|OB_COLLISION; ob->margin = 0.0; + ob->init_state=1; + ob->state=1; /* ob->pad3 == Contact Processing Threshold */ ob->m_contactProcessingThreshold = 1.; ob->obstacleRad = 1.; @@ -1059,7 +1088,7 @@ Object *add_object(struct Scene *scene, int type) base= scene_add_base(scene, ob); scene_select_base(scene, base); - ob->recalc |= OB_RECALC; + ob->recalc |= OB_RECALC_ALL; return ob; } @@ -1266,6 +1295,7 @@ Object *copy_object(Object *ob) for (md=ob->modifiers.first; md; md=md->next) { ModifierData *nmd = modifier_new(md->type); + BLI_strncpy(nmd->name, md->name, sizeof(nmd->name)); modifier_copyData(md, nmd); BLI_addtail(&obn->modifiers, nmd); } @@ -1504,7 +1534,7 @@ void object_make_proxy(Object *ob, Object *target, Object *gob) ob->proxy_group= gob; id_lib_extern(&target->id); - ob->recalc= target->recalc= OB_RECALC; + ob->recalc= target->recalc= OB_RECALC_ALL; /* copy transform */ if(gob) { @@ -1573,20 +1603,8 @@ void object_make_proxy(Object *ob, Object *target, Object *gob) /* there is also a timing calculation in drawobject() */ -float bluroffs= 0.0f, fieldoffs= 0.0f; int no_speed_curve= 0; -/* ugly calls from render */ -void set_mblur_offs(float blur) -{ - bluroffs= blur; -} - -void set_field_offs(float field) -{ - fieldoffs= field; -} - void disable_speed_curve(int val) { no_speed_curve= val; @@ -1596,11 +1614,9 @@ void disable_speed_curve(int val) /* ob can be NULL */ float bsystem_time(struct Scene *scene, Object *ob, float cfra, float ofs) { - /* returns float ( see frame_to_float in ipo.c) */ + /* returns float ( see BKE_curframe in scene.c) */ + cfra += scene->r.subframe; - /* bluroffs and fieldoffs are ugly globals that are set by render */ - cfra+= bluroffs+fieldoffs; - /* global time */ if (scene) cfra*= scene->r.framelen; @@ -1709,10 +1725,8 @@ void object_to_mat4(Object *ob, float mat[][4]) object_to_mat3(ob, tmat); copy_m4_m3(mat, tmat); - - mat[3][0]= ob->loc[0] + ob->dloc[0]; - mat[3][1]= ob->loc[1] + ob->dloc[1]; - mat[3][2]= ob->loc[2] + ob->dloc[2]; + + add_v3_v3v3(mat[3], ob->loc, ob->dloc); } int enable_cu_speed= 1; @@ -2461,14 +2475,26 @@ void object_tfm_restore(Object *ob, void *obtfm_pt) /* requires flags to be set! */ void object_handle_update(Scene *scene, Object *ob) { - if(ob->recalc & OB_RECALC) { + if(ob->recalc & OB_RECALC_ALL) { /* speed optimization for animation lookups */ if(ob->pose) make_pose_channels_hash(ob->pose); + if(ob->recalc & OB_RECALC_DATA) { + if(ob->type==OB_ARMATURE) { + /* this happens for reading old files and to match library armatures + with poses we do it ahead of where_is_object to ensure animation + is evaluated on the rebuilt pose, otherwise we get incorrect poses + on file load */ + if(ob->pose==NULL || (ob->pose->flag & POSE_RECALC)) + armature_rebuild_pose(ob, ob->data); + } + } + /* XXX new animsys warning: depsgraph tag OB_RECALC_DATA should not skip drivers, which is only in where_is_object now */ - if(ob->recalc & OB_RECALC) { + // XXX: should this case be OB_RECALC_OB instead? + if(ob->recalc & OB_RECALC_ALL) { if (G.f & G_DEBUG) printf("recalcob %s\n", ob->id.name+2); @@ -2527,11 +2553,6 @@ void object_handle_update(Scene *scene, Object *ob) lattice_calc_modifiers(scene, ob); } else if(ob->type==OB_ARMATURE) { - /* this happens for reading old files and to match library armatures with poses */ - // XXX this won't screw up the pose set already... - if(ob->pose==NULL || (ob->pose->flag & POSE_RECALC)) - armature_rebuild_pose(ob, ob->data); - /* evaluate drivers */ BKE_animsys_evaluate_animdata(data_id, adt, ctime, ADT_RECALC_DRIVERS); @@ -2610,7 +2631,7 @@ void object_handle_update(Scene *scene, Object *ob) object_handle_update(scene, ob->proxy); } - ob->recalc &= ~OB_RECALC; + ob->recalc &= ~OB_RECALC_ALL; } /* the case when this is a group proxy, object_update is called in group.c */ @@ -2735,7 +2756,7 @@ void object_camera_matrix( float pixsize; float shiftx=0.0, shifty=0.0, winside, viewfac; - rd->mode &= ~R_ORTHO; + rd->mode &= ~(R_ORTHO|R_PANORAMA); /* question mark */ (*ycor)= rd->yasp / rd->xasp; diff --git a/source/blender/blenkernel/intern/packedFile.c b/source/blender/blenkernel/intern/packedFile.c index dc4a9ee3bdc..b01f570898e 100644 --- a/source/blender/blenkernel/intern/packedFile.c +++ b/source/blender/blenkernel/intern/packedFile.c @@ -216,7 +216,7 @@ void packAll(Main *bmain, ReportList *reports) bSound *sound; for(ima=bmain->image.first; ima; ima=ima->id.next) - if(ima->packedfile == NULL && ima->id.lib==NULL && ELEM3(ima->type, IMA_SRC_FILE, IMA_SRC_SEQUENCE, IMA_SRC_MOVIE)) + if(ima->packedfile == NULL && ima->id.lib==NULL && ELEM3(ima->source, IMA_SRC_FILE, IMA_SRC_SEQUENCE, IMA_SRC_MOVIE)) ima->packedfile = newPackedFile(reports, ima->name); for(vf=bmain->vfont.first; vf; vf=vf->id.next) @@ -224,7 +224,7 @@ void packAll(Main *bmain, ReportList *reports) vf->packedfile = newPackedFile(reports, vf->name); for(sound=bmain->sound.first; sound; sound=sound->id.next) - if(sound->packedfile == NULL && vf->id.lib==NULL) + if(sound->packedfile == NULL && sound->id.lib==NULL) sound->packedfile = newPackedFile(reports, sound->name); } diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c index 0c55cc2aaac..96c0afedfb0 100644 --- a/source/blender/blenkernel/intern/particle.c +++ b/source/blender/blenkernel/intern/particle.c @@ -3536,6 +3536,7 @@ ParticleSettings *psys_copy_settings(ParticleSettings *part) partn= copy_libblock(part); if(partn->pd) partn->pd= MEM_dupallocN(part->pd); if(partn->pd2) partn->pd2= MEM_dupallocN(part->pd2); + partn->effector_weights = MEM_dupallocN(part->effector_weights); partn->boids = boid_copy_settings(part->boids); @@ -4256,8 +4257,13 @@ void psys_get_dupli_texture(Object *ob, ParticleSettings *part, ParticleSystemMo num= pa->num_dmcache; if(num == DMCACHE_NOTFOUND) - if(pa->num < psmd->dm->getNumFaces(psmd->dm)) - num= pa->num; + num= pa->num; + + if (num >= psmd->dm->getNumFaces(psmd->dm)) { + /* happens when simplify is enabled + * gives invalid coords but would crash otherwise */ + num= DMCACHE_NOTFOUND; + } if(mtface && num != DMCACHE_NOTFOUND) { mface= psmd->dm->getFaceData(psmd->dm, num, CD_MFACE); diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c index ce84ee96d01..33ea9f5ba6e 100644 --- a/source/blender/blenkernel/intern/particle_system.c +++ b/source/blender/blenkernel/intern/particle_system.c @@ -3232,6 +3232,10 @@ static void hair_step(ParticleSimulationData *sim, float cfra) if(psys->part->type==PART_HAIR && psys->flag & PSYS_HAIR_DYNAMICS) do_hair_dynamics(sim); + /* following lines were removed r29079 but cause bug [#22811], see report for details */ + psys_update_effectors(sim); + psys_update_path_cache(sim, cfra); + psys->flag |= PSYS_HAIR_UPDATED; } @@ -3925,7 +3929,7 @@ void particle_system_update(Scene *scene, Object *ob, ParticleSystem *psys) if(!psys_check_enabled(ob, psys)) return; - cfra= bsystem_time(scene, ob, (float)scene->r.cfra, 0.0f); + cfra= BKE_curframe(scene); sim.psmd= psys_get_modifier(ob, psys); /* system was already updated from modifier stack */ @@ -3943,7 +3947,7 @@ void particle_system_update(Scene *scene, Object *ob, ParticleSystem *psys) BKE_animsys_evaluate_animdata(&part->id, part->adt, cfra, ADT_RECALC_DRIVERS); /* TODO: only free child paths in case of PSYS_RECALC_CHILD */ - if(psys->recalc & PSYS_RECALC) + if(psys->recalc & PSYS_RECALC || ob->recalc & OB_RECALC_ALL) psys_free_path_cache(psys, NULL); if(psys->recalc & PSYS_RECALC_CHILD) diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c index cb596622431..e14828d0f20 100644 --- a/source/blender/blenkernel/intern/pointcache.c +++ b/source/blender/blenkernel/intern/pointcache.c @@ -1080,7 +1080,7 @@ static int ptcache_path(PTCacheID *pid, char *filename) char file[MAX_PTCACHE_PATH]; /* we dont want the dir, only the file */ char *blendfilename; - blendfilename= (lib && (pid->cache->flag & PTCACHE_IGNORE_LIBPATH)==0) ? lib->filename: G.sce; + blendfilename= (lib && (pid->cache->flag & PTCACHE_IGNORE_LIBPATH)==0) ? lib->filepath: G.sce; BLI_split_dirfile(blendfilename, NULL, file); i = strlen(file); diff --git a/source/blender/blenkernel/intern/report.c b/source/blender/blenkernel/intern/report.c index da8b018d3f8..173c6c136f2 100644 --- a/source/blender/blenkernel/intern/report.c +++ b/source/blender/blenkernel/intern/report.c @@ -32,6 +32,7 @@ #include "BKE_report.h" #include "BKE_global.h" /* G.background only */ +#include "BKE_utildefines.h" #include #include @@ -66,7 +67,7 @@ void BKE_reports_init(ReportList *reports, int flag) memset(reports, 0, sizeof(ReportList)); reports->storelevel= RPT_INFO; - reports->printlevel= RPT_INFO; + reports->printlevel= RPT_ERROR; reports->flag= flag; } @@ -262,3 +263,14 @@ void BKE_reports_print(ReportList *reports, ReportType level) MEM_freeN(cstring); } +Report *BKE_reports_last_displayable(ReportList *reports) +{ + Report *report=NULL; + + for (report= (Report *)reports->list.last; report; report=report->prev) { + if (ELEM3(report->type, RPT_ERROR, RPT_WARNING, RPT_INFO)) + return report; + } + + return NULL; +} \ No newline at end of file diff --git a/source/blender/blenkernel/intern/sca.c b/source/blender/blenkernel/intern/sca.c index 877669014bb..e98d90ddc6e 100644 --- a/source/blender/blenkernel/intern/sca.c +++ b/source/blender/blenkernel/intern/sca.c @@ -45,6 +45,7 @@ #include "BKE_global.h" #include "BKE_main.h" #include "BKE_library.h" +#include "BKE_sca.h" /* ******************* SENSORS ************************ */ @@ -189,26 +190,13 @@ void unlink_controller(bController *cont) { bSensor *sens; Object *ob; - int a, removed; /* check for controller pointers in sensors */ ob= G.main->object.first; while(ob) { sens= ob->sensors.first; while(sens) { - removed= 0; - for(a=0; atotlinks; a++) { - if(removed) (sens->links)[a-1] = (sens->links)[a]; - else if((sens->links)[a] == cont) removed= 1; - } - if(removed) { - sens->totlinks--; - - if(sens->totlinks==0) { - MEM_freeN(sens->links); - sens->links= NULL; - } - } + unlink_logicbricks((void **)&cont, (void ***)&(sens->links), &sens->totlinks); sens= sens->next; } ob= ob->id.next; @@ -313,26 +301,13 @@ void unlink_actuator(bActuator *act) { bController *cont; Object *ob; - int a, removed; /* check for actuator pointers in controllers */ ob= G.main->object.first; while(ob) { cont= ob->controllers.first; while(cont) { - removed= 0; - for(a=0; atotlinks; a++) { - if(removed) (cont->links)[a-1] = (cont->links)[a]; - else if((cont->links)[a] == act) removed= 1; - } - if(removed) { - cont->totlinks--; - - if(cont->totlinks==0) { - MEM_freeN(cont->links); - cont->links= NULL; - } - } + unlink_logicbricks((void **)&act, (void ***)&(cont->links), &cont->totlinks); cont= cont->next; } ob= ob->id.next; @@ -518,7 +493,6 @@ bActuator *new_actuator(int type) } /* ******************** GENERAL ******************* */ - void clear_sca_new_poins_ob(Object *ob) { bSensor *sens; @@ -695,3 +669,180 @@ void sca_remove_ob_poin(Object *obt, Object *ob) act= act->next; } } + +/* ******************** INTERFACE ******************* */ +void sca_move_sensor(bSensor *sens_to_move, Object *ob, int move_up) +{ + bSensor *sens, *tmp; + + int val; + val = move_up ? 1:2; + + /* make sure this sensor belongs to this object */ + sens= ob->sensors.first; + while(sens) { + if(sens == sens_to_move) break; + sens= sens->next; + } + if(!sens) return; + + /* move up */ + if( val==1 && sens->prev) { + for (tmp=sens->prev; tmp; tmp=tmp->prev) { + if (tmp->flag & SENS_VISIBLE) + break; + } + if (tmp) { + BLI_remlink(&ob->sensors, sens); + BLI_insertlinkbefore(&ob->sensors, tmp, sens); + } + } + /* move down */ + else if( val==2 && sens->next) { + for (tmp=sens->next; tmp; tmp=tmp->next) { + if (tmp->flag & SENS_VISIBLE) + break; + } + if (tmp) { + BLI_remlink(&ob->sensors, sens); + BLI_insertlink(&ob->sensors, tmp, sens); + } + } +} + +void sca_move_controller(bController *cont_to_move, Object *ob, int move_up) +{ + bController *cont, *tmp; + + int val; + val = move_up ? 1:2; + + /* make sure this controller belongs to this object */ + cont= ob->controllers.first; + while(cont) { + if(cont == cont_to_move) break; + cont= cont->next; + } + if(!cont) return; + + /* move up */ + if( val==1 && cont->prev) { + /* locate the controller that has the same state mask but is earlier in the list */ + tmp = cont->prev; + while(tmp) { + if(tmp->state_mask & cont->state_mask) + break; + tmp = tmp->prev; + } + if (tmp) { + BLI_remlink(&ob->controllers, cont); + BLI_insertlinkbefore(&ob->controllers, tmp, cont); + } + } + + /* move down */ + else if( val==2 && cont->next) { + tmp = cont->next; + while(tmp) { + if(tmp->state_mask & cont->state_mask) + break; + tmp = tmp->next; + } + BLI_remlink(&ob->controllers, cont); + BLI_insertlink(&ob->controllers, tmp, cont); + } +} + +void sca_move_actuator(bActuator *act_to_move, Object *ob, int move_up) +{ + bActuator *act, *tmp; + int val; + + val = move_up ? 1:2; + + /* make sure this actuator belongs to this object */ + act= ob->actuators.first; + while(act) { + if(act == act_to_move) break; + act= act->next; + } + if(!act) return; + + /* move up */ + if( val==1 && act->prev) { + /* locate the first visible actuators before this one */ + for (tmp = act->prev; tmp; tmp=tmp->prev) { + if (tmp->flag & ACT_VISIBLE) + break; + } + if (tmp) { + BLI_remlink(&ob->actuators, act); + BLI_insertlinkbefore(&ob->actuators, tmp, act); + } + } + /* move down */ + else if( val==2 && act->next) { + /* locate the first visible actuators after this one */ + for (tmp=act->next; tmp; tmp=tmp->next) { + if (tmp->flag & ACT_VISIBLE) + break; + } + if (tmp) { + BLI_remlink(&ob->actuators, act); + BLI_insertlink(&ob->actuators, tmp, act); + } + } +} + +void link_logicbricks(void **poin, void ***ppoin, short *tot, short size) +{ + void **old_links= NULL; + + int ibrick; + + /* check if the bricks are already linked */ + for (ibrick=0; ibrick < *tot; ibrick++) { + if ((*ppoin)[ibrick] == *poin) + return; + } + + if (*ppoin) { + old_links= *ppoin; + + (*tot) ++; + *ppoin = MEM_callocN((*tot)*size, "new link"); + + for (ibrick=0; ibrick < *tot - 1; ibrick++) { + (*ppoin)[ibrick] = old_links[ibrick]; + } + (*ppoin)[ibrick] = *poin; + + if(old_links) MEM_freeN(old_links); + } + else { + (*tot) = 1; + *ppoin = MEM_callocN((*tot)*size, "new link"); + (*ppoin)[0] = *poin; + } +} + +void unlink_logicbricks(void **poin, void ***ppoin, short *tot) +{ + int ibrick, removed; + + removed= 0; + for (ibrick=0; ibrick < *tot; ibrick++) { + if(removed) (*ppoin)[ibrick - removed] = (*ppoin)[ibrick]; + else if((*ppoin)[ibrick] == *poin) removed = 1; + } + + if (removed) { + (*tot) --; + + if(*tot == 0) { + MEM_freeN(*ppoin); + (*ppoin)= NULL; + } + return; + } +} diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c index f4e6af9cf58..8c950fb69c6 100644 --- a/source/blender/blenkernel/intern/scene.c +++ b/source/blender/blenkernel/intern/scene.c @@ -44,6 +44,7 @@ #include "DNA_group_types.h" #include "DNA_scene_types.h" #include "DNA_screen_types.h" +#include "DNA_sequence_types.h" #include "BKE_anim.h" #include "BKE_animsys.h" @@ -197,6 +198,10 @@ Scene *copy_scene(Main *bmain, Scene *sce, int type) scen->r.qtcodecdata->cdParms = MEM_dupallocN(scen->r.qtcodecdata->cdParms); } + if(sce->r.ffcodecdata.properties) { /* intentionally check scen not sce. */ + scen->r.ffcodecdata.properties= IDP_CopyProperty(sce->r.ffcodecdata.properties); + } + /* NOTE: part of SCE_COPY_LINK_DATA and SCE_COPY_FULL operations * are done outside of blenkernel with ED_objects_single_users! */ @@ -211,6 +216,12 @@ Scene *copy_scene(Main *bmain, Scene *sce, int type) id_us_plus((ID *)scen->world); scen->world= copy_world(scen->world); } + + if(sce->ed) { + scen->ed= MEM_callocN( sizeof(Editing), "addseq"); + scen->ed->seqbasep= &scen->ed->seqbase; + seqbase_dupli_recursive(sce, &scen->ed->seqbase, &sce->ed->seqbase, SEQ_DUPE_ALL); + } } sound_create_scene(scen); @@ -310,7 +321,7 @@ Scene *add_scene(char *name) int a; sce= alloc_libblock(&G.main->scene, ID_SCE, name); - sce->lay= 1; + sce->lay= sce->layact= 1; sce->r.mode= R_GAMMA|R_OSA|R_SHADOW|R_SSS|R_ENVMAP|R_RAYTRACE; sce->r.cfra= 1; @@ -559,18 +570,17 @@ void set_scene_bg(Scene *scene) } /* called from creator.c */ -void set_scene_name(char *name) +Scene *set_scene_name(char *name) { - Scene *sce; - - for (sce= G.main->scene.first; sce; sce= sce->id.next) { - if (BLI_streq(name, sce->id.name+2)) { - set_scene_bg(sce); - return; - } + Scene *sce= (Scene *)find_id("SC", name); + if(sce) { + set_scene_bg(sce); + printf("Scene switch: '%s' in file: '%s'\n", name, G.sce); + return sce; } - - //XXX error("Can't find scene: %s", name); + + printf("Can't find scene: '%s' in file: '%s'\n", name, G.sce); + return NULL; } void unlink_scene(Main *bmain, Scene *sce, Scene *newsce) @@ -885,87 +895,54 @@ int scene_check_setscene(Scene *sce) return 1; } -/* This (evil) function is needed to cope with two legacy Blender rendering features -* mblur (motion blur that renders 'subframes' and blurs them together), and fields -* rendering. Thus, the use of ugly globals from object.c -*/ -// BAD... EVIL... JUJU...!!!! -// XXX moved here temporarily -float frame_to_float (Scene *scene, int cfra) /* see also bsystem_time in object.c */ +/* This function is needed to cope with fractional frames - including two Blender rendering features +* mblur (motion blur that renders 'subframes' and blurs them together), and fields rendering. */ + +/* see also bsystem_time in object.c */ +float BKE_curframe(Scene *scene) { - extern float bluroffs; /* bad stuff borrowed from object.c */ - extern float fieldoffs; - float ctime; - - ctime= (float)cfra; - ctime+= bluroffs+fieldoffs; - ctime*= scene->r.framelen; - + float ctime = scene->r.cfra; + ctime+= scene->r.subframe; + ctime*= scene->r.framelen; + return ctime; } -static void scene_update_newframe(Scene *scene, int cfra, unsigned int lay) +static void scene_update_tagged_recursive(Scene *scene, Scene *scene_parent) { Base *base; - Object *ob; - int cfra_back= scene->r.cfra; - scene->r.cfra= cfra; - + + /* sets first, we allow per definition current scene to have + dependencies on sets, but not the other way around. */ + if(scene->set) + scene_update_tagged_recursive(scene->set, scene_parent); + for(base= scene->base.first; base; base= base->next) { - ob= base->object; - - object_handle_update(scene, ob); // bke_object.h + Object *ob= base->object; + + object_handle_update(scene_parent, ob); if(ob->dup_group && (ob->transflag & OB_DUPLIGROUP)) - group_handle_recalc_and_update(scene, ob, ob->dup_group); - - /* only update layer when an ipo */ - // XXX old animation system - //if(ob->ipo && has_ipo_code(ob->ipo, OB_LAY) ) { - // base->lay= ob->lay; - //} + group_handle_recalc_and_update(scene_parent, ob, ob->dup_group); + + /* always update layer, so that animating layers works */ + base->lay= ob->lay; } - - scene->r.cfra= cfra_back; } /* this is called in main loop, doing tagged updates before redraw */ void scene_update_tagged(Scene *scene) { - Scene *sce; - Base *base; - Object *ob; - float ctime = frame_to_float(scene, scene->r.cfra); - scene->physics_settings.quick_cache_step= 0; /* update all objects: drivers, matrices, displists, etc. flags set by depgraph or manual, no layer check here, gets correct flushed */ - /* sets first, we allow per definition current scene to have - dependencies on sets, but not the other way around. */ - if(scene->set) { - for(SETLOOPER(scene->set, base)) { - ob= base->object; - - object_handle_update(scene, ob); - - if(ob->dup_group && (ob->transflag & OB_DUPLIGROUP)) - group_handle_recalc_and_update(scene, ob, ob->dup_group); - } - } - - for(base= scene->base.first; base; base= base->next) { - ob= base->object; - - object_handle_update(scene, ob); - - if(ob->dup_group && (ob->transflag & OB_DUPLIGROUP)) - group_handle_recalc_and_update(scene, ob, ob->dup_group); - } + scene_update_tagged_recursive(scene, scene); /* recalc scene animation data here (for sequencer) */ { + float ctime = BKE_curframe(scene); AnimData *adt= BKE_animdata_from_id(&scene->id); if(adt && (adt->recalc & ADT_RECALC_ANIM)) @@ -982,7 +959,7 @@ void scene_update_tagged(Scene *scene) /* applies changes right away, does all sets too */ void scene_update_for_newframe(Scene *sce, unsigned int lay) { - float ctime = frame_to_float(sce, sce->r.cfra); + float ctime = BKE_curframe(sce); Scene *sce_iter; /* clear animation overrides */ @@ -995,7 +972,7 @@ void scene_update_for_newframe(Scene *sce, unsigned int lay) /* Following 2 functions are recursive - * so dont call within 'scene_update_newframe' */ + * so dont call within 'scene_update_tagged_recursive' */ DAG_scene_update_flags(sce, lay); // only stuff that moves or needs display still /* All 'standard' (i.e. without any dependencies) animation is handled here, @@ -1007,13 +984,8 @@ void scene_update_for_newframe(Scene *sce, unsigned int lay) BKE_animsys_evaluate_all_animation(G.main, ctime); /*...done with recusrive funcs */ - - /* sets first, we allow per definition current scene to have dependencies on sets */ - for(sce_iter= sce->set; sce_iter; sce_iter= sce_iter->set) { - scene_update_newframe(sce_iter, sce->r.cfra, lay); - } - - scene_update_newframe(sce, sce->r.cfra, lay); + /* object_handle_update() on all objects, groups and sets */ + scene_update_tagged_recursive(sce, sce); } /* return default layer, also used to patch old files */ diff --git a/source/blender/blenkernel/intern/seqeffects.c b/source/blender/blenkernel/intern/seqeffects.c index b5f9c8fe542..73c19772c69 100644 --- a/source/blender/blenkernel/intern/seqeffects.c +++ b/source/blender/blenkernel/intern/seqeffects.c @@ -312,7 +312,7 @@ static void do_plugin_effect(Scene *scene, Sequence *seq, int cfra, IMB_convert_rgba_to_abgr(out); } if (seq->plugin->version<=3 && float_rendering) { - IMB_float_from_rect(out); + IMB_float_from_rect_simple(out); } if (use_temp_bufs) { @@ -2783,7 +2783,7 @@ static void do_multicam(Scene *scene, Sequence *seq, int cfra, IMB_rect_from_float(i); memcpy(out->rect, i->rect, out->x * out->y * 4); } else if (out->rect_float && i->rect) { - IMB_float_from_rect(i); + IMB_float_from_rect_simple(i); memcpy(out->rect_float, i->rect_float, out->x * out->y *4*sizeof(float)); } } @@ -2802,7 +2802,7 @@ static void init_speed_effect(Sequence *seq) v = (SpeedControlVars *)seq->effectdata; v->globalSpeed = 1.0; v->frameMap = 0; - v->flags = SEQ_SPEED_COMPRESS_IPO_Y; + v->flags = 0; v->length = 0; } @@ -2925,14 +2925,8 @@ void sequence_effect_speed_rebuild_map(Scene *scene, Sequence * seq, int force) for (cfra = 1; cfra < v->length; cfra++) { if(fcu) { - if((seq->flag & SEQ_IPO_FRAME_LOCKED) != 0) { - ctime = seq->startdisp + cfra; - div = 1.0; - } else { - ctime= cfra; - div= v->length / 100.0f; - if(div==0.0) return; - } + ctime = seq->startdisp + cfra; + div = 1.0; facf = evaluate_fcurve(fcu, ctime/div); } else { @@ -2956,14 +2950,8 @@ void sequence_effect_speed_rebuild_map(Scene *scene, Sequence * seq, int force) for (cfra = 0; cfra < v->length; cfra++) { if(fcu) { - if((seq->flag & SEQ_IPO_FRAME_LOCKED) != 0) { - ctime = seq->startdisp + cfra; - div = 1.0; - } else { - ctime= cfra; - div= v->length / 100.0f; - if(div==0.0) return; - } + ctime = seq->startdisp + cfra; + div = 1.0; facf = evaluate_fcurve(fcu, ctime / div); if (v->flags & SEQ_SPEED_COMPRESS_IPO_Y) { diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c index f1e60ee2cfd..1ab4e75ee06 100644 --- a/source/blender/blenkernel/intern/sequencer.c +++ b/source/blender/blenkernel/intern/sequencer.c @@ -40,6 +40,7 @@ #include "DNA_anim_types.h" #include "DNA_object_types.h" +#include "BKE_animsys.h" #include "BKE_global.h" #include "BKE_image.h" #include "BKE_main.h" @@ -49,6 +50,7 @@ #include "RNA_access.h" #include "RE_pipeline.h" +#include "BLI_math.h" #include "BLI_fileops.h" #include "BLI_listbase.h" #include "BLI_path_util.h" @@ -86,18 +88,27 @@ void printf_strip(Sequence *seq) fprintf(stderr, "\tseq_tx_set_final_left: %d %d\n\n", seq_tx_get_final_left(seq, 0), seq_tx_get_final_right(seq, 0)); } -void seqbase_recursive_apply(ListBase *seqbase, int (*apply_func)(Sequence *seq, void *), void *arg) +int seqbase_recursive_apply(ListBase *seqbase, int (*apply_func)(Sequence *seq, void *), void *arg) { Sequence *iseq; for(iseq= seqbase->first; iseq; iseq= iseq->next) { - seq_recursive_apply(iseq, apply_func, arg); + if(seq_recursive_apply(iseq, apply_func, arg) == -1) + return -1; /* bail out */ } + return 1; } -void seq_recursive_apply(Sequence *seq, int (*apply_func)(Sequence *, void *), void *arg) +int seq_recursive_apply(Sequence *seq, int (*apply_func)(Sequence *, void *), void *arg) { - if(apply_func(seq, arg) && seq->seqbase.first) - seqbase_recursive_apply(&seq->seqbase, apply_func, arg); + int ret= apply_func(seq, arg); + + if(ret == -1) + return -1; /* bail out */ + + if(ret && seq->seqbase.first) + ret = seqbase_recursive_apply(&seq->seqbase, apply_func, arg); + + return ret; } /* ********************************************************************** @@ -213,6 +224,8 @@ void seq_free_strip(Strip *strip) MEM_freeN(strip); } +static void seq_free_animdata(Scene *scene, Sequence *seq); + void seq_free_sequence(Scene *scene, Sequence *seq) { if(seq->strip) seq_free_strip(seq->strip); @@ -236,6 +249,8 @@ void seq_free_sequence(Scene *scene, Sequence *seq) sound_remove_scene_sound(scene, seq->scene_sound); } + seq_free_animdata(scene, seq); + MEM_freeN(seq); } @@ -545,8 +560,8 @@ void calc_sequence(Scene *scene, Sequence *seq) if(seq->type==SEQ_META) { seqm= seq->seqbase.first; if(seqm) { - min= 1000000; - max= -1000000; + min= MAXFRAME * 2; + max= -MAXFRAME * 2; while(seqm) { if(seqm->startdisp < min) min= seqm->startdisp; if(seqm->enddisp > max) max= seqm->enddisp; @@ -566,7 +581,7 @@ void calc_sequence(Scene *scene, Sequence *seq) } } -/* note: caller should run calc_sequence(scene, seq) */ +/* note: caller should run calc_sequence(scene, seq) after */ void reload_sequence_new_file(Scene *scene, Sequence * seq, int lock_range) { char str[FILE_MAXDIR+FILE_MAXFILE]; @@ -1007,13 +1022,13 @@ static void do_effect(Scene *scene, int cfra, Sequence *seq, TStripElem * se, y= se2->ibuf->y; if (!se1->ibuf->rect_float && se->ibuf->rect_float) { - IMB_float_from_rect(se1->ibuf); + IMB_float_from_rect_simple(se1->ibuf); } if (!se2->ibuf->rect_float && se->ibuf->rect_float) { - IMB_float_from_rect(se2->ibuf); + IMB_float_from_rect_simple(se2->ibuf); } if (!se3->ibuf->rect_float && se->ibuf->rect_float) { - IMB_float_from_rect(se3->ibuf); + IMB_float_from_rect_simple(se3->ibuf); } if (!se1->ibuf->rect && !se->ibuf->rect_float) { @@ -1488,15 +1503,21 @@ static StripColorBalance calc_cb(StripColorBalance * cb_) StripColorBalance cb = *cb_; int c; - if (cb.flag & SEQ_COLOR_BALANCE_INVERSE_LIFT) { + for (c = 0; c < 3; c++) { + cb.lift[c] = 2.0f - cb.lift[c]; + } + + if(cb.flag & SEQ_COLOR_BALANCE_INVERSE_LIFT) { for (c = 0; c < 3; c++) { - cb.lift[c] = 1.0 - cb.lift[c]; - } - } else { - for (c = 0; c < 3; c++) { - cb.lift[c] = -(1.0 - cb.lift[c]); + /* tweak to give more subtle results + * values above 1.0 are scaled */ + if(cb.lift[c] > 1.0f) + cb.lift[c] = pow(cb.lift[c] - 1.0f, 2.0f) + 1.0f; + + cb.lift[c] = 2.0f - cb.lift[c]; } } + if (cb.flag & SEQ_COLOR_BALANCE_INVERSE_GAIN) { for (c = 0; c < 3; c++) { if (cb.gain[c] != 0.0) { @@ -1520,25 +1541,27 @@ static StripColorBalance calc_cb(StripColorBalance * cb_) return cb; } +/* note: lift is actually 2-lift */ +MINLINE float color_balance_fl(float in, const float lift, const float gain, const float gamma, const float mul) +{ + float x= (((in - 1.0f) * lift) + 1.0f) * gain; + + /* prevent NaN */ + if (x < 0.f) x = 0.f; + + return powf(x, gamma) * mul; +} + static void make_cb_table_byte(float lift, float gain, float gamma, unsigned char * table, float mul) { int y; for (y = 0; y < 256; y++) { - float v = 1.0 * y / 255; - v *= gain; - v += lift; - v = pow(v, gamma); - v *= mul; - if ( v > 1.0) { - v = 1.0; - } else if (v < 0.0) { - v = 0.0; - } + float v= color_balance_fl((float)y * (1.0 / 255.0f), lift, gain, gamma, mul); + CLAMP(v, 0.0f, 1.0f); table[y] = v * 255; } - } static void make_cb_table_float(float lift, float gain, float gamma, @@ -1547,11 +1570,7 @@ static void make_cb_table_float(float lift, float gain, float gamma, int y; for (y = 0; y < 256; y++) { - float v = (float) y * 1.0 / 255.0; - v *= gain; - v += lift; - v = pow(v, gamma); - v *= mul; + float v= color_balance_fl((float)y * (1.0 / 255.0f), lift, gain, gamma, mul); table[y] = v; } } @@ -1622,8 +1641,7 @@ static void color_balance_float_float(Sequence * seq, TStripElem* se, float mul) while (p < e) { int c; for (c = 0; c < 3; c++) { - p[c] = pow(p[c] * cb.gain[c] + cb.lift[c], - cb.gamma[c]) * mul; + p[c]= color_balance_fl(p[c], cb.lift[c], cb.gain[c], cb.gamma[c], mul); } p += 4; } @@ -1771,17 +1789,9 @@ static void input_preprocess(Scene *scene, Sequence *seq, TStripElem *se, int cf } if(seq->flag & SEQ_MAKE_FLOAT) { - if (!se->ibuf->rect_float) { - int profile = IB_PROFILE_NONE; - - /* no color management: - * don't disturb the existing profiles */ - SWAP(int, se->ibuf->profile, profile); + if (!se->ibuf->rect_float) + IMB_float_from_rect_simple(se->ibuf); - IMB_float_from_rect(se->ibuf); - - SWAP(int, se->ibuf->profile, profile); - } if (se->ibuf->rect) { imb_freerectImBuf(se->ibuf); } @@ -2072,14 +2082,14 @@ static void do_build_seq_ibuf(Scene *scene, Sequence * seq, TStripElem *se, int } copy_from_ibuf_still(seq, se); - if (!se->ibuf) { - se->ibuf= IMB_loadiffname( - name, IB_rect); + if (se->ibuf==NULL && (se->ibuf= IMB_loadiffname(name, IB_rect))) { /* we don't need both (speed reasons)! */ - if (se->ibuf && - se->ibuf->rect_float && se->ibuf->rect) { + if (se->ibuf->rect_float && se->ibuf->rect) imb_freerectImBuf(se->ibuf); - } + + /* all sequencer color is done in SRGB space, linear gives odd crossfades */ + if(se->ibuf->profile == IB_PROFILE_LINEAR_RGB) + IMB_convert_profile(se->ibuf, IB_PROFILE_NONE); copy_to_ibuf_still(seq, se); } @@ -2194,7 +2204,7 @@ static void do_build_seq_ibuf(Scene *scene, Sequence * seq, TStripElem *se, int seq->scene->markers.first= seq->scene->markers.last= NULL; #endif - if(sequencer_view3d_cb && doseq_gl && (seq->scene == scene || have_seq==0)) { + if(sequencer_view3d_cb && doseq_gl && (seq->scene == scene || have_seq==0) && seq->scene->camera) { /* opengl offscreen render */ scene_update_for_newframe(seq->scene, seq->scene->lay); se->ibuf= sequencer_view3d_cb(seq->scene, seqrectx, seqrecty, scene->r.seq_prev_type); @@ -2544,6 +2554,14 @@ static TStripElem* do_build_seq_array_recursively( return 0; } +#if 0 /* commentind since this breaks keyframing, since it resets the value on draw */ + if(scene->r.cfra != cfra) { + // XXX for prefetch and overlay offset!..., very bad!!! + AnimData *adt= BKE_animdata_from_id(&scene->id); + BKE_animsys_evaluate_animdata(&scene->id, adt, cfra, ADT_RECALC_ANIM); + } +#endif + test_and_auto_discard_ibuf(se, seqrectx, seqrecty); if (se->ibuf_comp != 0) { @@ -2686,11 +2704,11 @@ static TStripElem* do_build_seq_array_recursively( if (!se1->ibuf_comp->rect_float && se2->ibuf_comp->rect_float) { - IMB_float_from_rect(se1->ibuf_comp); + IMB_float_from_rect_simple(se1->ibuf_comp); } if (!se2->ibuf->rect_float && se2->ibuf_comp->rect_float) { - IMB_float_from_rect(se2->ibuf); + IMB_float_from_rect_simple(se2->ibuf); } if (!se1->ibuf_comp->rect && @@ -3790,6 +3808,57 @@ ListBase *seq_seqbase(ListBase *seqbase, Sequence *seq) return NULL; } +int seq_swap(Sequence *seq_a, Sequence *seq_b) +{ + char name[sizeof(seq_a->name)]; + + if(seq_a->len != seq_b->len) + return 0; + + /* type checking, could be more advanced but disalow sound vs non-sound copy */ + if(seq_a->type != seq_b->type) { + if(seq_a->type == SEQ_SOUND || seq_b->type == SEQ_SOUND) { + return 0; + } + + /* disallow effects to swap with non-effects strips */ + if((seq_a->type & SEQ_EFFECT) != (seq_b->type & SEQ_EFFECT)) { + return 0; + } + + if((seq_a->type & SEQ_EFFECT) && (seq_b->type & SEQ_EFFECT)) { + if(get_sequence_effect_num_inputs(seq_a->type) != get_sequence_effect_num_inputs(seq_b->type)) { + return 0; + } + } + } + + SWAP(Sequence, *seq_a, *seq_b); + + /* swap back names so animation fcurves dont get swapped */ + strcpy(name, seq_a->name+2); + strcpy(seq_a->name+2, seq_b->name+2); + strcpy(seq_b->name+2, name); + + /* swap back opacity, and overlay mode */ + SWAP(int, seq_a->blend_mode, seq_b->blend_mode); + SWAP(float, seq_a->blend_opacity, seq_b->blend_opacity); + + + SWAP(void *, seq_a->prev, seq_b->prev); + SWAP(void *, seq_a->next, seq_b->next); + SWAP(int, seq_a->start, seq_b->start); + SWAP(int, seq_a->startofs, seq_b->startofs); + SWAP(int, seq_a->endofs, seq_b->endofs); + SWAP(int, seq_a->startstill, seq_b->startstill); + SWAP(int, seq_a->endstill, seq_b->endstill); + SWAP(int, seq_a->machine, seq_b->machine); + SWAP(int, seq_a->startdisp, seq_b->startdisp); + SWAP(int, seq_a->enddisp, seq_b->enddisp); + + return 1; +} + /* XXX - hackish function needed for transforming strips! TODO - have some better solution */ void seq_offset_animdata(Scene *scene, Sequence *seq, int ofs) { @@ -3814,6 +3883,62 @@ void seq_offset_animdata(Scene *scene, Sequence *seq, int ofs) } } +void seq_dupe_animdata(Scene *scene, char *name_from, char *name_to) +{ + char str_from[32]; + FCurve *fcu; + FCurve *fcu_last; + FCurve *fcu_cpy; + ListBase lb= {NULL, NULL}; + + if(scene->adt==NULL || scene->adt->action==NULL) + return; + + sprintf(str_from, "[\"%s\"]", name_from); + + fcu_last= scene->adt->action->curves.last; + + for (fcu= scene->adt->action->curves.first; fcu && fcu->prev != fcu_last; fcu= fcu->next) { + if(strstr(fcu->rna_path, "sequence_editor.sequences_all[") && strstr(fcu->rna_path, str_from)) { + fcu_cpy= copy_fcurve(fcu); + BLI_addtail(&lb, fcu_cpy); + } + } + + /* notice validate is 0, keep this because the seq may not be added to the scene yet */ + BKE_animdata_fix_paths_rename(&scene->id, scene->adt, "sequence_editor.sequences_all", name_from, name_to, 0, 0, 0); + + /* add the original fcurves back */ + addlisttolist(&scene->adt->action->curves, &lb); +} + +/* XXX - hackish function needed to remove all fcurves belonging to a sequencer strip */ +static void seq_free_animdata(Scene *scene, Sequence *seq) +{ + char str[32]; + FCurve *fcu; + + if(scene->adt==NULL || scene->adt->action==NULL) + return; + + sprintf(str, "[\"%s\"]", seq->name+2); + + fcu= scene->adt->action->curves.first; + + while (fcu) { + if(strstr(fcu->rna_path, "sequence_editor.sequences_all[") && strstr(fcu->rna_path, str)) { + FCurve *next_fcu = fcu->next; + + BLI_remlink(&scene->adt->action->curves, fcu); + free_fcurve(fcu); + + fcu = next_fcu; + } else { + fcu = fcu->next; + } + } +} + Sequence *get_seq_by_name(ListBase *seqbase, const char *name, int recursive) { @@ -3832,14 +3957,14 @@ Sequence *get_seq_by_name(ListBase *seqbase, const char *name, int recursive) } -Sequence *active_seq_get(Scene *scene) +Sequence *seq_active_get(Scene *scene) { Editing *ed= seq_give_editing(scene, FALSE); if(ed==NULL) return NULL; return ed->act_seq; } -void active_seq_set(Scene *scene, Sequence *seq) +void seq_active_set(Scene *scene, Sequence *seq) { Editing *ed= seq_give_editing(scene, FALSE); if(ed==NULL) return; @@ -3847,12 +3972,41 @@ void active_seq_set(Scene *scene, Sequence *seq) ed->act_seq= seq; } +int seq_active_pair_get(Scene *scene, Sequence **seq_act, Sequence **seq_other) +{ + Editing *ed= seq_give_editing(scene, FALSE); + + *seq_act= seq_active_get(scene); + + if(*seq_act == NULL) { + return 0; + } + else { + Sequence *seq; + + *seq_other= NULL; + + for(seq= ed->seqbasep->first; seq; seq= seq->next) { + if(seq->flag & SELECT && (seq != (*seq_act))) { + if(*seq_other) { + return 0; + } + else { + *seq_other= seq; + } + } + } + + return (*seq_other != NULL); + } +} + /* api like funcs for adding */ void seq_load_apply(Scene *scene, Sequence *seq, SeqLoadInfo *seq_load) { if(seq) { - strcpy(seq->name, seq_load->name); + BLI_strncpy(seq->name+2, seq_load->name, sizeof(seq->name)-2); seqbase_unique_name_recursive(&scene->ed->seqbase, seq); if(seq_load->flag & SEQ_LOAD_FRAME_ADVANCE) { @@ -3861,7 +4015,7 @@ void seq_load_apply(Scene *scene, Sequence *seq, SeqLoadInfo *seq_load) if(seq_load->flag & SEQ_LOAD_REPLACE_SEL) { seq_load->flag |= SELECT; - active_seq_set(scene, seq); + seq_active_set(scene, seq); } if(seq_load->flag & SEQ_LOAD_SOUND_CACHE) { @@ -3906,8 +4060,7 @@ Sequence *sequencer_add_image_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo seq = alloc_sequence(seqbasep, seq_load->start_frame, seq_load->channel); seq->type= SEQ_IMAGE; - BLI_strncpy(seq->name+2, "Image", SEQ_NAME_MAXSTR-2); - seqbase_unique_name_recursive(&scene->ed->seqbase, seq); + seq->blend_mode= SEQ_CROSS; /* so alpha adjustment fade to the strip below */ /* basic defaults */ seq->strip= strip= MEM_callocN(sizeof(Strip), "strip"); @@ -3915,8 +4068,8 @@ Sequence *sequencer_add_image_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo strip->len = seq->len = seq_load->len ? seq_load->len : 1; strip->us= 1; strip->stripdata= se= MEM_callocN(seq->len*sizeof(StripElem), "stripelem"); - BLI_split_dirfile(seq_load->path, strip->dir, se->name); - + BLI_strncpy(strip->dir, seq_load->path, sizeof(strip->dir)); + seq_load_apply(scene, seq, seq_load); return seq; @@ -3934,7 +4087,7 @@ Sequence *sequencer_add_sound_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo AUD_SoundInfo info; - sound = sound_new_file(CTX_data_main(C), seq_load->path); + sound = sound_new_file(CTX_data_main(C), seq_load->path); /* handles relative paths */ if (sound==NULL || sound->playback_handle == NULL) { //if(op) @@ -3982,6 +4135,7 @@ Sequence *sequencer_add_sound_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo Sequence *sequencer_add_movie_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load) { Scene *scene= CTX_data_scene(C); /* only for sound */ + char path[sizeof(seq_load->path)]; Sequence *seq, *soundseq; /* generic strip vars */ Strip *strip; @@ -3989,14 +4143,18 @@ Sequence *sequencer_add_movie_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo struct anim *an; - an = openanim(seq_load->path, IB_rect); + BLI_strncpy(path, seq_load->path, sizeof(path)); + BLI_path_abs(path, G.sce); + + an = openanim(path, IB_rect); if(an==NULL) return NULL; seq = alloc_sequence(seqbasep, seq_load->start_frame, seq_load->channel); - seq->type= SEQ_MOVIE; + seq->blend_mode= SEQ_CROSS; /* so alpha adjustment fade to the strip below */ + seq->anim= an; seq->anim_preseek = IMB_anim_get_preseek(an); BLI_strncpy(seq->name+2, "Movie", SEQ_NAME_MAXSTR-2); @@ -4024,8 +4182,142 @@ Sequence *sequencer_add_movie_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo seq_load->channel--; } + if(seq_load->name[0] == '\0') + BLI_strncpy(seq_load->name, se->name, sizeof(seq_load->name)); + /* can be NULL */ seq_load_apply(scene, seq, seq_load); return seq; } + + +static Sequence *seq_dupli(struct Scene *scene, Sequence *seq, int dupe_flag) +{ + Sequence *seqn = MEM_dupallocN(seq); + + seq->tmp = seqn; + seqn->strip= MEM_dupallocN(seq->strip); + + // XXX: add F-Curve duplication stuff? + + seqn->strip->tstripdata = 0; + seqn->strip->tstripdata_startstill = 0; + seqn->strip->tstripdata_endstill = 0; + seqn->strip->ibuf_startstill = 0; + seqn->strip->ibuf_endstill = 0; + + if (seq->strip->crop) { + seqn->strip->crop = MEM_dupallocN(seq->strip->crop); + } + + if (seq->strip->transform) { + seqn->strip->transform = MEM_dupallocN(seq->strip->transform); + } + + if (seq->strip->proxy) { + seqn->strip->proxy = MEM_dupallocN(seq->strip->proxy); + } + + if (seq->strip->color_balance) { + seqn->strip->color_balance + = MEM_dupallocN(seq->strip->color_balance); + } + + if(seq->type==SEQ_META) { + seqn->strip->stripdata = 0; + + seqn->seqbase.first= seqn->seqbase.last= 0; + /* WATCH OUT!!! - This metastrip is not recursively duplicated here - do this after!!! */ + /* - seq_dupli_recursive(&seq->seqbase,&seqn->seqbase);*/ + } else if(seq->type == SEQ_SCENE) { + seqn->strip->stripdata = 0; + if(seq->scene_sound) + seqn->scene_sound = sound_scene_add_scene_sound(scene, seqn, seq->startdisp, seq->enddisp, seq->startofs + seq->anim_startofs); + } else if(seq->type == SEQ_MOVIE) { + seqn->strip->stripdata = + MEM_dupallocN(seq->strip->stripdata); + seqn->anim= 0; + } else if(seq->type == SEQ_SOUND) { + seqn->strip->stripdata = + MEM_dupallocN(seq->strip->stripdata); + if(seq->scene_sound) + seqn->scene_sound = sound_add_scene_sound(scene, seqn, seq->startdisp, seq->enddisp, seq->startofs + seq->anim_startofs); + + seqn->sound->id.us++; + } else if(seq->type == SEQ_IMAGE) { + seqn->strip->stripdata = + MEM_dupallocN(seq->strip->stripdata); + } else if(seq->type >= SEQ_EFFECT) { + if(seq->seq1 && seq->seq1->tmp) seqn->seq1= seq->seq1->tmp; + if(seq->seq2 && seq->seq2->tmp) seqn->seq2= seq->seq2->tmp; + if(seq->seq3 && seq->seq3->tmp) seqn->seq3= seq->seq3->tmp; + + if (seq->type & SEQ_EFFECT) { + struct SeqEffectHandle sh; + sh = get_sequence_effect(seq); + if(sh.copy) + sh.copy(seq, seqn); + } + + seqn->strip->stripdata = 0; + + } else { + fprintf(stderr, "Aiiiiekkk! sequence type not " + "handled in duplicate!\nExpect a crash" + " now...\n"); + } + + if(dupe_flag & SEQ_DUPE_UNIQUE_NAME) + seqbase_unique_name_recursive(&scene->ed->seqbase, seqn); + + if(dupe_flag & SEQ_DUPE_ANIM) + seq_dupe_animdata(scene, seq->name+2, seqn->name+2); + + return seqn; +} + +Sequence * seq_dupli_recursive(struct Scene *scene, Sequence * seq, int dupe_flag) +{ + Sequence * seqn = seq_dupli(scene, seq, dupe_flag); + if (seq->type == SEQ_META) { + Sequence *s; + for(s= seq->seqbase.first; s; s = s->next) { + Sequence *n = seq_dupli_recursive(scene, s, dupe_flag); + if (n) { + BLI_addtail(&seqn->seqbase, n); + } + } + } + return seqn; +} + +void seqbase_dupli_recursive(Scene *scene, ListBase *nseqbase, ListBase *seqbase, int dupe_flag) +{ + Sequence *seq; + Sequence *seqn = 0; + Sequence *last_seq = seq_active_get(scene); + + for(seq= seqbase->first; seq; seq= seq->next) { + seq->tmp= NULL; + if((seq->flag & SELECT) || (dupe_flag & SEQ_DUPE_ALL)) { + seqn = seq_dupli(scene, seq, dupe_flag); + if (seqn) { /*should never fail */ + if(dupe_flag & SEQ_DUPE_CONTEXT) { + seq->flag &= ~SEQ_ALLSEL; + seqn->flag &= ~(SEQ_LEFTSEL+SEQ_RIGHTSEL+SEQ_LOCK); + } + + BLI_addtail(nseqbase, seqn); + if(seq->type==SEQ_META) + seqbase_dupli_recursive(scene, &seqn->seqbase, &seq->seqbase, dupe_flag); + + if(dupe_flag & SEQ_DUPE_CONTEXT) { + if (seq == last_seq) { + seq_active_set(scene, seqn); + } + } + } + } + } +} diff --git a/source/blender/blenkernel/intern/shrinkwrap.c b/source/blender/blenkernel/intern/shrinkwrap.c index 574ec848291..bddfeb049a8 100644 --- a/source/blender/blenkernel/intern/shrinkwrap.c +++ b/source/blender/blenkernel/intern/shrinkwrap.c @@ -355,11 +355,16 @@ static void shrinkwrap_calc_normal_projection(ShrinkwrapCalcData *calc, struct S if(calc->vert) { - VECCOPY(tmp_co, calc->vert[i].co); - if(calc->smd->projAxis == MOD_SHRINKWRAP_PROJECT_OVER_NORMAL) + /* calc->vert contains verts from derivedMesh */ + /* this coordinated are deformed by vertexCos only for normal projection (to get correct normals) */ + /* for other cases calc->varts contains undeformed coordinates and vertexCos should be used */ + if(calc->smd->projAxis == MOD_SHRINKWRAP_PROJECT_OVER_NORMAL) { + VECCOPY(tmp_co, calc->vert[i].co); normal_short_to_float_v3(tmp_no, calc->vert[i].no); - else + } else { + VECCOPY(tmp_co, co); VECCOPY(tmp_no, proj_axis); + } } else { diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c index c06e0679a7d..b44fe1ad1d0 100644 --- a/source/blender/blenkernel/intern/softbody.c +++ b/source/blender/blenkernel/intern/softbody.c @@ -1,5 +1,5 @@ -/* softbody.c - * +/* softbody.c + * * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** @@ -32,17 +32,17 @@ ****** variables on the UI for now - float mediafrict; friction to env - float nodemass; softbody mass of *vertex* - float grav; softbody amount of gravitaion to apply - - float goalspring; softbody goal springs - float goalfrict; softbody goal springs friction - float mingoal; quick limits for goal + float mediafrict; friction to env + float nodemass; softbody mass of *vertex* + float grav; softbody amount of gravitaion to apply + + float goalspring; softbody goal springs + float goalfrict; softbody goal springs friction + float mingoal; quick limits for goal float maxgoal; - float inspring; softbody inner springs - float infrict; softbody inner springs friction + float inspring; softbody inner springs + float infrict; softbody inner springs friction ***** */ @@ -83,7 +83,7 @@ static int (*SB_localInterruptCallBack)(void) = NULL; /* ********** soft body engine ******* */ -typedef enum {SB_EDGE=1,SB_BEND=2,SB_STIFFQUAD=3} type_spring; +typedef enum {SB_EDGE=1,SB_BEND=2,SB_STIFFQUAD=3,SB_HANDLE=4} type_spring; typedef struct BodySpring { int v1, v2; @@ -136,12 +136,12 @@ typedef struct SB_thread_context { int tot; }SB_thread_context; -#define NLF_BUILD 1 -#define NLF_SOLVE 2 +#define NLF_BUILD 1 +#define NLF_SOLVE 2 #define MID_PRESERVE 1 -#define SOFTGOALSNAP 0.999f +#define SOFTGOALSNAP 0.999f /* if bp-> goal is above make it a *forced follow original* and skip all ODE stuff for this bp removes *unnecessary* stiffnes from ODE system */ @@ -149,7 +149,11 @@ typedef struct SB_thread_context { #define BSF_INTERSECT 1 /* edge intersects collider face */ -#define SBF_DOFUZZY 1 /* edge intersects collider face */ + +/* private definitions for bodypoint states */ +#define SBF_DOFUZZY 1 /* Bodypoint do fuzzy */ +#define SBF_OUTOFCOLLISION 2 /* Bodypoint does not collide */ + #define BFF_INTERSECT 1 /* collider edge intrudes face */ #define BFF_CLOSEVERT 2 /* collider vertex repulses face */ @@ -187,15 +191,15 @@ static float sb_time_scale(Object *ob) { SoftBody *sb= ob->soft; /* is supposed to be there */ if (sb){ - return(sb->physics_speed); - /*hrms .. this could be IPO as well :) + return(sb->physics_speed); + /*hrms .. this could be IPO as well :) estimated range [0.001 sluggish slug - 100.0 very fast (i hope ODE solver can handle that)] 1 approx = a unit 1 pendulum at g = 9.8 [earth conditions] has period 65 frames - theory would give a 50 frames period .. so there must be something inaccurate .. looking for that (BM) + theory would give a 50 frames period .. so there must be something inaccurate .. looking for that (BM) */ } return (1.0f); - /* + /* this would be frames/sec independant timing assuming 25 fps is default but does not work very well with NLA return (25.0f/scene->r.frs_sec) @@ -206,10 +210,10 @@ static float sb_time_scale(Object *ob) /* helper functions for everything is animatable jow_go_for2_5 +++++++*/ /* introducing them here, because i know: steps in properties ( at frame timing ) will cause unwanted responses of the softbody system (which does inter frame calculations ) - so first 'cure' would be: interpolate linear in time .. + so first 'cure' would be: interpolate linear in time .. Q: why do i write this? A: because it happend once, that some eger coder 'streamlined' code to fail. - We DO linear interpolation for goals .. and i think we should do on animated properties as well + We DO linear interpolation for goals .. and i think we should do on animated properties as well */ /* animate sb->maxgoal,sb->mingoal */ @@ -221,7 +225,7 @@ static float _final_goal(Object *ob,BodyPoint *bp)/*jow_go_for2_5 */ if(!(ob->softflag & OB_SB_GOAL)) return (0.0f); if (sb&&bp){ if (bp->goal < 0.0f) return (0.0f); - f = sb->mingoal + bp->goal*ABS(sb->maxgoal - sb->mingoal); + f = sb->mingoal + bp->goal*ABS(sb->maxgoal - sb->mingoal); f = pow(f, 4.0f); return (f); } @@ -247,15 +251,15 @@ static float _final_mass(Object *ob,BodyPoint *bp) /******************** for each target object/face the axis aligned bounding box (AABB) is stored -faces paralell to global axes +faces paralell to global axes so only simple "value" in [min,max] ckecks are used float operations still */ /* just an ID here to reduce the prob for killing objects ** ob->sumohandle points to we should not kill :) -*/ -const int CCD_SAVETY = 190561; +*/ +const int CCD_SAVETY = 190561; typedef struct ccdf_minmax{ float minx,miny,minz,maxx,maxy,maxz; @@ -285,11 +289,11 @@ static ccd_Mesh *ccd_mesh_make(Object *ob, DerivedMesh *dm) MFace *mface=NULL; float v[3],hull; int i; - + /* first some paranoia checks */ if (!dm) return NULL; if (!dm->getNumVerts(dm) || !dm->getNumFaces(dm)) return NULL; - + pccd_M = MEM_mallocN(sizeof(ccd_Mesh),"ccd_Mesh"); pccd_M->totvert = dm->getNumVerts(dm); pccd_M->totface = dm->getNumFaces(dm); @@ -297,32 +301,32 @@ static ccd_Mesh *ccd_mesh_make(Object *ob, DerivedMesh *dm) pccd_M->bbmin[0]=pccd_M->bbmin[1]=pccd_M->bbmin[2]=1e30f; pccd_M->bbmax[0]=pccd_M->bbmax[1]=pccd_M->bbmax[2]=-1e30f; pccd_M->mprevvert=NULL; - - + + /* blow it up with forcefield ranges */ hull = MAX2(ob->pd->pdef_sbift,ob->pd->pdef_sboft); - + /* alloc and copy verts*/ pccd_M->mvert = dm->dupVertArray(dm); - /* ah yeah, put the verices to global coords once */ - /* and determine the ortho BB on the fly */ + /* ah yeah, put the verices to global coords once */ + /* and determine the ortho BB on the fly */ for(i=0; i < pccd_M->totvert; i++){ mul_m4_v3(ob->obmat, pccd_M->mvert[i].co); - + /* evaluate limits */ VECCOPY(v,pccd_M->mvert[i].co); pccd_M->bbmin[0] = MIN2(pccd_M->bbmin[0],v[0]-hull); pccd_M->bbmin[1] = MIN2(pccd_M->bbmin[1],v[1]-hull); pccd_M->bbmin[2] = MIN2(pccd_M->bbmin[2],v[2]-hull); - + pccd_M->bbmax[0] = MAX2(pccd_M->bbmax[0],v[0]+hull); pccd_M->bbmax[1] = MAX2(pccd_M->bbmax[1],v[1]+hull); pccd_M->bbmax[2] = MAX2(pccd_M->bbmax[2],v[2]+hull); - + } /* alloc and copy faces*/ pccd_M->mface = dm->dupFaceArray(dm); - + /* OBBs for idea1 */ pccd_M->mima = MEM_mallocN(sizeof(ccdf_minmax)*pccd_M->totface,"ccd_Mesh_Faces_mima"); mima = pccd_M->mima; @@ -333,7 +337,7 @@ static ccd_Mesh *ccd_mesh_make(Object *ob, DerivedMesh *dm) for(i=0; i < pccd_M->totface; i++){ mima->minx=mima->miny=mima->minz=1e30f; mima->maxx=mima->maxy=mima->maxz=-1e30f; - + VECCOPY(v,pccd_M->mvert[mface->v1].co); mima->minx = MIN2(mima->minx,v[0]-hull); mima->miny = MIN2(mima->miny,v[1]-hull); @@ -341,7 +345,7 @@ static ccd_Mesh *ccd_mesh_make(Object *ob, DerivedMesh *dm) mima->maxx = MAX2(mima->maxx,v[0]+hull); mima->maxy = MAX2(mima->maxy,v[1]+hull); mima->maxz = MAX2(mima->maxz,v[2]+hull); - + VECCOPY(v,pccd_M->mvert[mface->v2].co); mima->minx = MIN2(mima->minx,v[0]-hull); mima->miny = MIN2(mima->miny,v[1]-hull); @@ -349,7 +353,7 @@ static ccd_Mesh *ccd_mesh_make(Object *ob, DerivedMesh *dm) mima->maxx = MAX2(mima->maxx,v[0]+hull); mima->maxy = MAX2(mima->maxy,v[1]+hull); mima->maxz = MAX2(mima->maxz,v[2]+hull); - + VECCOPY(v,pccd_M->mvert[mface->v3].co); mima->minx = MIN2(mima->minx,v[0]-hull); mima->miny = MIN2(mima->miny,v[1]-hull); @@ -357,7 +361,7 @@ static ccd_Mesh *ccd_mesh_make(Object *ob, DerivedMesh *dm) mima->maxx = MAX2(mima->maxx,v[0]+hull); mima->maxy = MAX2(mima->maxy,v[1]+hull); mima->maxz = MAX2(mima->maxz,v[2]+hull); - + if(mface->v4){ VECCOPY(v,pccd_M->mvert[mface->v4].co); mima->minx = MIN2(mima->minx,v[0]-hull); @@ -368,10 +372,10 @@ static ccd_Mesh *ccd_mesh_make(Object *ob, DerivedMesh *dm) mima->maxz = MAX2(mima->maxz,v[2]+hull); } - + mima++; mface++; - + } return pccd_M; } @@ -381,7 +385,7 @@ static void ccd_mesh_update(Object *ob,ccd_Mesh *pccd_M, DerivedMesh *dm) MFace *mface=NULL; float v[3],hull; int i; - + /* first some paranoia checks */ if (!dm) return ; if (!dm->getNumVerts(dm) || !dm->getNumFaces(dm)) return ; @@ -391,27 +395,27 @@ static void ccd_mesh_update(Object *ob,ccd_Mesh *pccd_M, DerivedMesh *dm) pccd_M->bbmin[0]=pccd_M->bbmin[1]=pccd_M->bbmin[2]=1e30f; pccd_M->bbmax[0]=pccd_M->bbmax[1]=pccd_M->bbmax[2]=-1e30f; - - + + /* blow it up with forcefield ranges */ hull = MAX2(ob->pd->pdef_sbift,ob->pd->pdef_sboft); - + /* rotate current to previous */ if(pccd_M->mprevvert) MEM_freeN(pccd_M->mprevvert); pccd_M->mprevvert = pccd_M->mvert; /* alloc and copy verts*/ pccd_M->mvert = dm->dupVertArray(dm); - /* ah yeah, put the verices to global coords once */ - /* and determine the ortho BB on the fly */ + /* ah yeah, put the verices to global coords once */ + /* and determine the ortho BB on the fly */ for(i=0; i < pccd_M->totvert; i++){ mul_m4_v3(ob->obmat, pccd_M->mvert[i].co); - + /* evaluate limits */ VECCOPY(v,pccd_M->mvert[i].co); pccd_M->bbmin[0] = MIN2(pccd_M->bbmin[0],v[0]-hull); pccd_M->bbmin[1] = MIN2(pccd_M->bbmin[1],v[1]-hull); pccd_M->bbmin[2] = MIN2(pccd_M->bbmin[2],v[2]-hull); - + pccd_M->bbmax[0] = MAX2(pccd_M->bbmax[0],v[0]+hull); pccd_M->bbmax[1] = MAX2(pccd_M->bbmax[1],v[1]+hull); pccd_M->bbmax[2] = MAX2(pccd_M->bbmax[2],v[2]+hull); @@ -421,13 +425,13 @@ static void ccd_mesh_update(Object *ob,ccd_Mesh *pccd_M, DerivedMesh *dm) pccd_M->bbmin[0] = MIN2(pccd_M->bbmin[0],v[0]-hull); pccd_M->bbmin[1] = MIN2(pccd_M->bbmin[1],v[1]-hull); pccd_M->bbmin[2] = MIN2(pccd_M->bbmin[2],v[2]-hull); - + pccd_M->bbmax[0] = MAX2(pccd_M->bbmax[0],v[0]+hull); pccd_M->bbmax[1] = MAX2(pccd_M->bbmax[1],v[1]+hull); pccd_M->bbmax[2] = MAX2(pccd_M->bbmax[2],v[2]+hull); - + } - + mima = pccd_M->mima; mface = pccd_M->mface; @@ -436,7 +440,7 @@ static void ccd_mesh_update(Object *ob,ccd_Mesh *pccd_M, DerivedMesh *dm) for(i=0; i < pccd_M->totface; i++){ mima->minx=mima->miny=mima->minz=1e30f; mima->maxx=mima->maxy=mima->maxz=-1e30f; - + VECCOPY(v,pccd_M->mvert[mface->v1].co); mima->minx = MIN2(mima->minx,v[0]-hull); mima->miny = MIN2(mima->miny,v[1]-hull); @@ -444,7 +448,7 @@ static void ccd_mesh_update(Object *ob,ccd_Mesh *pccd_M, DerivedMesh *dm) mima->maxx = MAX2(mima->maxx,v[0]+hull); mima->maxy = MAX2(mima->maxy,v[1]+hull); mima->maxz = MAX2(mima->maxz,v[2]+hull); - + VECCOPY(v,pccd_M->mvert[mface->v2].co); mima->minx = MIN2(mima->minx,v[0]-hull); mima->miny = MIN2(mima->miny,v[1]-hull); @@ -452,7 +456,7 @@ static void ccd_mesh_update(Object *ob,ccd_Mesh *pccd_M, DerivedMesh *dm) mima->maxx = MAX2(mima->maxx,v[0]+hull); mima->maxy = MAX2(mima->maxy,v[1]+hull); mima->maxz = MAX2(mima->maxz,v[2]+hull); - + VECCOPY(v,pccd_M->mvert[mface->v3].co); mima->minx = MIN2(mima->minx,v[0]-hull); mima->miny = MIN2(mima->miny,v[1]-hull); @@ -460,7 +464,7 @@ static void ccd_mesh_update(Object *ob,ccd_Mesh *pccd_M, DerivedMesh *dm) mima->maxx = MAX2(mima->maxx,v[0]+hull); mima->maxy = MAX2(mima->maxy,v[1]+hull); mima->maxz = MAX2(mima->maxz,v[2]+hull); - + if(mface->v4){ VECCOPY(v,pccd_M->mvert[mface->v4].co); mima->minx = MIN2(mima->minx,v[0]-hull); @@ -479,7 +483,7 @@ static void ccd_mesh_update(Object *ob,ccd_Mesh *pccd_M, DerivedMesh *dm) mima->maxx = MAX2(mima->maxx,v[0]+hull); mima->maxy = MAX2(mima->maxy,v[1]+hull); mima->maxz = MAX2(mima->maxz,v[2]+hull); - + VECCOPY(v,pccd_M->mprevvert[mface->v2].co); mima->minx = MIN2(mima->minx,v[0]-hull); mima->miny = MIN2(mima->miny,v[1]-hull); @@ -487,7 +491,7 @@ static void ccd_mesh_update(Object *ob,ccd_Mesh *pccd_M, DerivedMesh *dm) mima->maxx = MAX2(mima->maxx,v[0]+hull); mima->maxy = MAX2(mima->maxy,v[1]+hull); mima->maxz = MAX2(mima->maxz,v[2]+hull); - + VECCOPY(v,pccd_M->mprevvert[mface->v3].co); mima->minx = MIN2(mima->minx,v[0]-hull); mima->miny = MIN2(mima->miny,v[1]-hull); @@ -495,7 +499,7 @@ static void ccd_mesh_update(Object *ob,ccd_Mesh *pccd_M, DerivedMesh *dm) mima->maxx = MAX2(mima->maxx,v[0]+hull); mima->maxy = MAX2(mima->maxy,v[1]+hull); mima->maxz = MAX2(mima->maxz,v[2]+hull); - + if(mface->v4){ VECCOPY(v,pccd_M->mprevvert[mface->v4].co); mima->minx = MIN2(mima->minx,v[0]-hull); @@ -506,10 +510,10 @@ static void ccd_mesh_update(Object *ob,ccd_Mesh *pccd_M, DerivedMesh *dm) mima->maxz = MAX2(mima->maxz,v[2]+hull); } - + mima++; mface++; - + } return ; } @@ -537,7 +541,7 @@ static void ccd_build_deflector_hash(Scene *scene, Object *vertexowner, GHash *h if(base->object->type==OB_MESH && (base->lay & vertexowner->lay)) { ob= base->object; if((vertexowner) && (ob == vertexowner)) { - /* if vertexowner is given we don't want to check collision with owner object */ + /* if vertexowner is given we don't want to check collision with owner object */ base = base->next; continue; } @@ -557,11 +561,11 @@ static void ccd_build_deflector_hash(Scene *scene, Object *vertexowner, GHash *h /* we did copy & modify all we need so give 'em away again */ dm->release(dm); - + } }/*--- only with deflecting set */ - }/* mesh && layer*/ + }/* mesh && layer*/ base = base->next; } /* while (base) */ } @@ -576,16 +580,16 @@ static void ccd_update_deflector_hash(Scene *scene, Object *vertexowner, GHash * /*Only proceed for mesh object in same layer */ if(base->object->type==OB_MESH && (base->lay & vertexowner->lay)) { ob= base->object; - if(ob == vertexowner){ - /* if vertexowner is given we don't want to check collision with owner object */ + if(ob == vertexowner){ + /* if vertexowner is given we don't want to check collision with owner object */ base = base->next; - continue; + continue; } /*+++ only with deflecting set */ if(ob->pd && ob->pd->deflect) { DerivedMesh *dm= NULL; - + if(ob->softflag & OB_SB_COLLFINAL) { /* so maybe someone wants overkill to collide with subsurfed */ dm = mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH); } else { @@ -601,7 +605,7 @@ static void ccd_update_deflector_hash(Scene *scene, Object *vertexowner, GHash * } }/*--- only with deflecting set */ - }/* mesh && layer*/ + }/* mesh && layer*/ base = base->next; } /* while (base) */ } @@ -616,12 +620,12 @@ static int count_mesh_quads(Mesh *me) { int a,result = 0; MFace *mface= me->mface; - + if(mface) { for(a=me->totface; a>0; a--, mface++) { if(mface->v4) result++; } - } + } return result; } @@ -632,21 +636,21 @@ static void add_mesh_quad_diag_springs(Object *ob) BodyPoint *bp; BodySpring *bs, *bs_new; int a ; - + if (ob->soft){ int nofquads; //float s_shear = ob->soft->shearstiff*ob->soft->shearstiff; - + nofquads = count_mesh_quads(me); if (nofquads) { /* resize spring-array to hold additional quad springs */ bs_new= MEM_callocN( (ob->soft->totspring + nofquads *2 )*sizeof(BodySpring), "bodyspring"); memcpy(bs_new,ob->soft->bspring,(ob->soft->totspring )*sizeof(BodySpring)); - + if(ob->soft->bspring) MEM_freeN(ob->soft->bspring); /* do this before reassigning the pointer or have a 1st class memory leak */ - ob->soft->bspring = bs_new; - + ob->soft->bspring = bs_new; + /* fill the tail */ a = 0; bs = bs_new+ob->soft->totspring; @@ -662,11 +666,11 @@ static void add_mesh_quad_diag_springs(Object *ob) bs->v2= mface->v4; bs->springtype =SB_STIFFQUAD; bs++; - + } - } + } } - + /* now we can announce new springs */ ob->soft->totspring += nofquads *2; } @@ -677,7 +681,7 @@ static void add_2nd_order_roller(Object *ob,float stiffness,int *counter, int ad { /*assume we have a softbody*/ SoftBody *sb= ob->soft; /* is supposed to be there */ - BodyPoint *bp,*bpo; + BodyPoint *bp,*bpo; BodySpring *bs,*bs2,*bs3= NULL; int a,b,c,notthis= 0,v0; if (!sb->bspring){return;} /* we are 2nd order here so 1rst should have been build :) */ @@ -692,7 +696,7 @@ static void add_2nd_order_roller(Object *ob,float stiffness,int *counter, int ad bs = sb->bspring + bp->springs[b-1]; /*nasty thing here that springs have two ends so here we have to make sure we examine the other */ - if (( v0 == bs->v1) ){ + if (( v0 == bs->v1) ){ bpo =sb->bpoint+bs->v2; notthis = bs->v2; } @@ -700,7 +704,7 @@ static void add_2nd_order_roller(Object *ob,float stiffness,int *counter, int ad if (( v0 == bs->v2) ){ bpo =sb->bpoint+bs->v1; notthis = bs->v1; - } + } else {printf("oops we should not get here - add_2nd_order_springs");} } if (bpo){/* so now we have a 2nd order humpdidump */ @@ -726,9 +730,9 @@ static void add_2nd_order_roller(Object *ob,float stiffness,int *counter, int ad } } - + } - + } /*scan for neighborhood done*/ } @@ -740,17 +744,17 @@ static void add_2nd_order_springs(Object *ob,float stiffness) int counter = 0; BodySpring *bs_new; stiffness *=stiffness; - + add_2nd_order_roller(ob,stiffness,&counter,0); /* counting */ if (counter) { /* resize spring-array to hold additional springs */ bs_new= MEM_callocN( (ob->soft->totspring + counter )*sizeof(BodySpring), "bodyspring"); memcpy(bs_new,ob->soft->bspring,(ob->soft->totspring )*sizeof(BodySpring)); - + if(ob->soft->bspring) - MEM_freeN(ob->soft->bspring); - ob->soft->bspring = bs_new; - + MEM_freeN(ob->soft->bspring); + ob->soft->bspring = bs_new; + add_2nd_order_roller(ob,stiffness,&counter,1); /* adding */ ob->soft->totspring +=counter ; } @@ -759,7 +763,7 @@ static void add_2nd_order_springs(Object *ob,float stiffness) static void add_bp_springlist(BodyPoint *bp,int springID) { int *newlist; - + if (bp->springs == NULL) { bp->springs = MEM_callocN( sizeof(int), "bpsprings"); bp->springs[0] = springID; @@ -781,35 +785,35 @@ it is O(N^2) so scanning for springs every iteration is too expensive static void build_bps_springlist(Object *ob) { SoftBody *sb= ob->soft; /* is supposed to be there */ - BodyPoint *bp; - BodySpring *bs; + BodyPoint *bp; + BodySpring *bs; int a,b; - + if (sb==NULL) return; /* paranoya check */ - + for(a=sb->totpoint, bp= sb->bpoint; a>0; a--, bp++) { /* throw away old list */ if (bp->springs) { MEM_freeN(bp->springs); bp->springs=NULL; } - /* scan for attached inner springs */ + /* scan for attached inner springs */ for(b=sb->totspring, bs= sb->bspring; b>0; b--, bs++) { - if (( (sb->totpoint-a) == bs->v1) ){ + if (( (sb->totpoint-a) == bs->v1) ){ add_bp_springlist(bp,sb->totspring -b); } - if (( (sb->totpoint-a) == bs->v2) ){ + if (( (sb->totpoint-a) == bs->v2) ){ add_bp_springlist(bp,sb->totspring -b); } }/*for springs*/ - }/*for bp*/ + }/*for bp*/ } static void calculate_collision_balls(Object *ob) { SoftBody *sb= ob->soft; /* is supposed to be there */ - BodyPoint *bp; - BodySpring *bs; + BodyPoint *bp; + BodySpring *bs; int a,b,akku_count; float min,max,akku; @@ -850,12 +854,12 @@ static void calculate_collision_balls(Object *ob) } } else bp->colball=0; - }/*for bp*/ + }/*for bp*/ } /* creates new softbody if didn't exist yet, makes new points and springs arrays */ -static void renew_softbody(Scene *scene, Object *ob, int totpoint, int totspring) +static void renew_softbody(Scene *scene, Object *ob, int totpoint, int totspring) { SoftBody *sb; int i; @@ -864,38 +868,38 @@ static void renew_softbody(Scene *scene, Object *ob, int totpoint, int totspring else free_softbody_intern(ob->soft); sb= ob->soft; softflag=ob->softflag; - + if(totpoint) { sb->totpoint= totpoint; sb->totspring= totspring; - + sb->bpoint= MEM_mallocN( totpoint*sizeof(BodyPoint), "bodypoint"); - if(totspring) + if(totspring) sb->bspring= MEM_mallocN( totspring*sizeof(BodySpring), "bodyspring"); /* initialise BodyPoint array */ for (i=0; ibpoint[i]; - + /* hum as far as i see this is overridden by _final_goal() now jow_go_for2_5 */ /* sadly breaks compatibility with older versions */ - /* but makes goals behave the same for meshes, lattices and curves */ + /* but makes goals behave the same for meshes, lattices and curves */ if(softflag & OB_SB_GOAL) { bp->goal= sb->defgoal; } - else { - bp->goal= 0.0f; + else { + bp->goal= 0.0f; /* so this will definily be below SOFTGOALSNAP */ } - + bp->nofsprings= 0; bp->springs= NULL; bp->choke = 0.0f; bp->choke2 = 0.0f; bp->frozen = 1.0f; bp->colball = 0.0f; - bp->flag = 0; + bp->loc_flag = 0; bp->springweight = 1.0f; bp->mass = 1.0f; } @@ -912,7 +916,7 @@ static void free_softbody_baked(SoftBody *sb) if(key) MEM_freeN(key); } if(sb->keys) MEM_freeN(sb->keys); - + sb->keys= NULL; sb->totkey= 0; } @@ -934,7 +938,7 @@ static void free_scratch(SoftBody *sb) MEM_freeN(sb->scratch); sb->scratch = NULL; } - + } /* only frees internal data */ @@ -943,19 +947,19 @@ static void free_softbody_intern(SoftBody *sb) if(sb) { int a; BodyPoint *bp; - + if(sb->bpoint){ for(a=sb->totpoint, bp= sb->bpoint; a>0; a--, bp++) { - /* free spring list */ + /* free spring list */ if (bp->springs != NULL) { MEM_freeN(bp->springs); } } MEM_freeN(sb->bpoint); } - + if(sb->bspring) MEM_freeN(sb->bspring); - + sb->totpoint= sb->totspring= 0; sb->bpoint= NULL; sb->bspring= NULL; @@ -968,28 +972,28 @@ static void free_softbody_intern(SoftBody *sb) /* ************ dynamics ********** */ -/* the most general (micro physics correct) way to do collision -** (only needs the current particle position) +/* the most general (micro physics correct) way to do collision +** (only needs the current particle position) ** -** it actually checks if the particle intrudes a short range force field generated +** it actually checks if the particle intrudes a short range force field generated ** by the faces of the target object and returns a force to drive the particel out ** the strenght of the field grows exponetially if the particle is on the 'wrong' side of the face ** 'wrong' side : projection to the face normal is negative (all referred to a vertex in the face) ** -** flaw of this: 'fast' particles as well as 'fast' colliding faces -** give a 'tunnel' effect such that the particle passes through the force field -** without ever 'seeing' it +** flaw of this: 'fast' particles as well as 'fast' colliding faces +** give a 'tunnel' effect such that the particle passes through the force field +** without ever 'seeing' it ** this is fully compliant to heisenberg: h >= fuzzy(location) * fuzzy(time) ** besides our h is way larger than in QM because forces propagate way slower here ** we have to deal with fuzzy(time) in the range of 1/25 seconds (typical frame rate) -** yup collision targets are not known here any better +** yup collision targets are not known here any better ** and 1/25 second is looong compared to real collision events -** Q: why not use 'simple' collision here like bouncing back a particle +** Q: why not use 'simple' collision here like bouncing back a particle ** --> reverting is velocity on the face normal -** A: because our particles are not alone here -** and need to tell their neighbours exactly what happens via spring forces +** A: because our particles are not alone here +** and need to tell their neighbours exactly what happens via spring forces ** unless sbObjectStep( .. ) is called on sub frame timing level -** BTW that also questions the use of a 'implicit' solvers on softbodies +** BTW that also questions the use of a 'implicit' solvers on softbodies ** since that would only valid for 'slow' moving collision targets and dito particles */ @@ -1006,10 +1010,10 @@ static void Vec3PlusStVec(float *v, float s, float *v1) static int are_there_deflectors(Scene *scene, unsigned int layer) { Base *base; - + for(base = scene->base.first; base; base= base->next) { if( (base->lay & layer) && base->object->pd) { - if(base->object->pd->deflect) + if(base->object->pd->deflect) return 1; } } @@ -1055,17 +1059,17 @@ static int sb_detect_aabb_collisionCached( float force[3], unsigned int par_laye mprevvert= ccdm->mprevvert; mima= ccdm->mima; a = ccdm->totface; - - if ((aabbmax[0] < ccdm->bbmin[0]) || + + if ((aabbmax[0] < ccdm->bbmin[0]) || (aabbmax[1] < ccdm->bbmin[1]) || (aabbmax[2] < ccdm->bbmin[2]) || - (aabbmin[0] > ccdm->bbmax[0]) || - (aabbmin[1] > ccdm->bbmax[1]) || + (aabbmin[0] > ccdm->bbmax[0]) || + (aabbmin[1] > ccdm->bbmax[1]) || (aabbmin[2] > ccdm->bbmax[2]) ) { - /* boxes dont intersect */ + /* boxes dont intersect */ BLI_ghashIterator_step(ihash); - continue; - } + continue; + } /* so now we have the 2 boxes overlapping */ /* forces actually not used */ @@ -1076,19 +1080,19 @@ static int sb_detect_aabb_collisionCached( float force[3], unsigned int par_laye /*aye that should be cached*/ printf("missing cache error \n"); BLI_ghashIterator_step(ihash); - continue; + continue; } } /* if(ob->pd && ob->pd->deflect) */ BLI_ghashIterator_step(ihash); } /* while () */ BLI_ghashIterator_free(ihash); - return deflected; + return deflected; } /* --- the aabb section*/ /* +++ the face external section*/ -static int sb_detect_face_pointCached(float face_v1[3],float face_v2[3],float face_v3[3],float *damp, +static int sb_detect_face_pointCached(float face_v1[3],float face_v2[3],float face_v3[3],float *damp, float force[3], unsigned int par_layer,struct Object *vertexowner,float time) { Object *ob; @@ -1124,33 +1128,33 @@ static int sb_detect_face_pointCached(float face_v1[3],float face_v2[3],float fa MVert *mprevvert= NULL; if(ccdm){ mvert= ccdm->mvert; - a = ccdm->totvert; - mprevvert= ccdm->mprevvert; + a = ccdm->totvert; + mprevvert= ccdm->mprevvert; outerfacethickness =ob->pd->pdef_sboft; - if ((aabbmax[0] < ccdm->bbmin[0]) || + if ((aabbmax[0] < ccdm->bbmin[0]) || (aabbmax[1] < ccdm->bbmin[1]) || (aabbmax[2] < ccdm->bbmin[2]) || - (aabbmin[0] > ccdm->bbmax[0]) || - (aabbmin[1] > ccdm->bbmax[1]) || + (aabbmin[0] > ccdm->bbmax[0]) || + (aabbmin[1] > ccdm->bbmax[1]) || (aabbmin[2] > ccdm->bbmax[2]) ) { - /* boxes dont intersect */ + /* boxes dont intersect */ BLI_ghashIterator_step(ihash); - continue; - } + continue; + } } else{ /*aye that should be cached*/ printf("missing cache error \n"); BLI_ghashIterator_step(ihash); - continue; + continue; } /* use mesh*/ if (mvert) { while(a){ - VECCOPY(nv1,mvert[a-1].co); + VECCOPY(nv1,mvert[a-1].co); if(mprevvert){ mul_v3_fl(nv1,time); Vec3PlusStVec(nv1,(1.0f-time),mprevvert[a-1].co); @@ -1182,11 +1186,11 @@ static int sb_detect_face_pointCached(float face_v1[3],float face_v2[3],float fa BLI_ghashIterator_step(ihash); } /* while () */ BLI_ghashIterator_free(ihash); - return deflected; + return deflected; } -static int sb_detect_face_collisionCached(float face_v1[3],float face_v2[3],float face_v3[3],float *damp, +static int sb_detect_face_collisionCached(float face_v1[3],float face_v2[3],float face_v3[3],float *damp, float force[3], unsigned int par_layer,struct Object *vertexowner,float time) { Object *ob; @@ -1221,36 +1225,36 @@ static int sb_detect_face_collisionCached(float face_v1[3],float face_v2[3],floa mprevvert= ccdm->mprevvert; mima= ccdm->mima; a = ccdm->totface; - - if ((aabbmax[0] < ccdm->bbmin[0]) || + + if ((aabbmax[0] < ccdm->bbmin[0]) || (aabbmax[1] < ccdm->bbmin[1]) || (aabbmax[2] < ccdm->bbmin[2]) || - (aabbmin[0] > ccdm->bbmax[0]) || - (aabbmin[1] > ccdm->bbmax[1]) || + (aabbmin[0] > ccdm->bbmax[0]) || + (aabbmin[1] > ccdm->bbmax[1]) || (aabbmin[2] > ccdm->bbmax[2]) ) { - /* boxes dont intersect */ + /* boxes dont intersect */ BLI_ghashIterator_step(ihash); - continue; - } + continue; + } } else{ /*aye that should be cached*/ printf("missing cache error \n"); BLI_ghashIterator_step(ihash); - continue; + continue; } /* use mesh*/ while (a--) { if ( - (aabbmax[0] < mima->minx) || - (aabbmin[0] > mima->maxx) || + (aabbmax[0] < mima->minx) || + (aabbmin[0] > mima->maxx) || (aabbmax[1] < mima->miny) || - (aabbmin[1] > mima->maxy) || + (aabbmin[1] > mima->maxy) || (aabbmax[2] < mima->minz) || - (aabbmin[2] > mima->maxz) + (aabbmin[2] > mima->maxz) ) { mface++; mima++; @@ -1260,7 +1264,7 @@ static int sb_detect_face_collisionCached(float face_v1[3],float face_v2[3],floa if (mvert){ - VECCOPY(nv1,mvert[mface->v1].co); + VECCOPY(nv1,mvert[mface->v1].co); VECCOPY(nv2,mvert[mface->v2].co); VECCOPY(nv3,mvert[mface->v3].co); if (mface->v4){ @@ -1269,18 +1273,18 @@ static int sb_detect_face_collisionCached(float face_v1[3],float face_v2[3],floa if (mprevvert){ mul_v3_fl(nv1,time); Vec3PlusStVec(nv1,(1.0f-time),mprevvert[mface->v1].co); - + mul_v3_fl(nv2,time); Vec3PlusStVec(nv2,(1.0f-time),mprevvert[mface->v2].co); - + mul_v3_fl(nv3,time); Vec3PlusStVec(nv3,(1.0f-time),mprevvert[mface->v3].co); - + if (mface->v4){ mul_v3_fl(nv4,time); Vec3PlusStVec(nv4,(1.0f-time),mprevvert[mface->v4].co); } - } + } } /* switch origin to be nv2*/ @@ -1288,7 +1292,7 @@ static int sb_detect_face_collisionCached(float face_v1[3],float face_v2[3],floa VECSUB(edge2, nv3, nv2); cross_v3_v3v3(d_nvect, edge2, edge1); normalize_v3(d_nvect); - if ( + if ( isect_line_tri_v3(nv1, nv2, face_v1, face_v2, face_v3, &t, NULL) || isect_line_tri_v3(nv2, nv3, face_v1, face_v2, face_v3, &t, NULL) || isect_line_tri_v3(nv3, nv1, face_v1, face_v2, face_v3, &t, NULL) ){ @@ -1299,10 +1303,10 @@ static int sb_detect_face_collisionCached(float face_v1[3],float face_v2[3],floa if (mface->v4){ /* quad */ /* switch origin to be nv4 */ VECSUB(edge1, nv3, nv4); - VECSUB(edge2, nv1, nv4); + VECSUB(edge2, nv1, nv4); cross_v3_v3v3(d_nvect, edge2, edge1); - normalize_v3(d_nvect); - if ( + normalize_v3(d_nvect); + if ( /* isect_line_tri_v3(nv1, nv3, face_v1, face_v2, face_v3, &t, NULL) || we did that edge already */ isect_line_tri_v3(nv3, nv4, face_v1, face_v2, face_v3, &t, NULL) || @@ -1313,13 +1317,13 @@ static int sb_detect_face_collisionCached(float face_v1[3],float face_v2[3],floa } } mface++; - mima++; - }/* while a */ + mima++; + }/* while a */ } /* if(ob->pd && ob->pd->deflect) */ BLI_ghashIterator_step(ihash); } /* while () */ BLI_ghashIterator_free(ihash); - return deflected; + return deflected; } @@ -1329,20 +1333,20 @@ static void scan_for_ext_face_forces(Object *ob,float timenow) SoftBody *sb = ob->soft; BodyFace *bf; int a; - float damp=0.0f,choke=1.0f; + float damp=0.0f,choke=1.0f; float tune = -10.0f; float feedback[3]; - + if (sb && sb->scratch->totface){ - - + + bf = sb->scratch->bodyface; for(a=0; ascratch->totface; a++, bf++) { - bf->ext_force[0]=bf->ext_force[1]=bf->ext_force[2]=0.0f; + bf->ext_force[0]=bf->ext_force[1]=bf->ext_force[2]=0.0f; /*+++edges intruding*/ - bf->flag &= ~BFF_INTERSECT; + bf->flag &= ~BFF_INTERSECT; feedback[0]=feedback[1]=feedback[2]=0.0f; - if (sb_detect_face_collisionCached(sb->bpoint[bf->v1].pos,sb->bpoint[bf->v2].pos, sb->bpoint[bf->v3].pos, + if (sb_detect_face_collisionCached(sb->bpoint[bf->v1].pos,sb->bpoint[bf->v2].pos, sb->bpoint[bf->v3].pos, &damp, feedback, ob->lay ,ob , timenow)){ Vec3PlusStVec(sb->bpoint[bf->v1].force,tune,feedback); Vec3PlusStVec(sb->bpoint[bf->v2].force,tune,feedback); @@ -1353,7 +1357,7 @@ static void scan_for_ext_face_forces(Object *ob,float timenow) } feedback[0]=feedback[1]=feedback[2]=0.0f; - if ((bf->v4) && (sb_detect_face_collisionCached(sb->bpoint[bf->v1].pos,sb->bpoint[bf->v3].pos, sb->bpoint[bf->v4].pos, + if ((bf->v4) && (sb_detect_face_collisionCached(sb->bpoint[bf->v1].pos,sb->bpoint[bf->v3].pos, sb->bpoint[bf->v4].pos, &damp, feedback, ob->lay ,ob , timenow))){ Vec3PlusStVec(sb->bpoint[bf->v1].force,tune,feedback); Vec3PlusStVec(sb->bpoint[bf->v3].force,tune,feedback); @@ -1369,7 +1373,7 @@ static void scan_for_ext_face_forces(Object *ob,float timenow) bf->flag &= ~BFF_CLOSEVERT; tune = -1.0f; feedback[0]=feedback[1]=feedback[2]=0.0f; - if (sb_detect_face_pointCached(sb->bpoint[bf->v1].pos,sb->bpoint[bf->v2].pos, sb->bpoint[bf->v3].pos, + if (sb_detect_face_pointCached(sb->bpoint[bf->v1].pos,sb->bpoint[bf->v2].pos, sb->bpoint[bf->v3].pos, &damp, feedback, ob->lay ,ob , timenow)){ Vec3PlusStVec(sb->bpoint[bf->v1].force,tune,feedback); Vec3PlusStVec(sb->bpoint[bf->v2].force,tune,feedback); @@ -1380,7 +1384,7 @@ static void scan_for_ext_face_forces(Object *ob,float timenow) } feedback[0]=feedback[1]=feedback[2]=0.0f; - if ((bf->v4) && (sb_detect_face_pointCached(sb->bpoint[bf->v1].pos,sb->bpoint[bf->v3].pos, sb->bpoint[bf->v4].pos, + if ((bf->v4) && (sb_detect_face_pointCached(sb->bpoint[bf->v1].pos,sb->bpoint[bf->v3].pos, sb->bpoint[bf->v4].pos, &damp, feedback, ob->lay ,ob , timenow))){ Vec3PlusStVec(sb->bpoint[bf->v1].force,tune,feedback); Vec3PlusStVec(sb->bpoint[bf->v3].force,tune,feedback); @@ -1402,7 +1406,7 @@ static void scan_for_ext_face_forces(Object *ob,float timenow) if (bf->v4){ sb->bpoint[bf->v2].choke2=MAX2(sb->bpoint[bf->v2].choke2,choke); } - } + } } } } @@ -1412,7 +1416,7 @@ static void scan_for_ext_face_forces(Object *ob,float timenow) /* +++ the spring external section*/ -static int sb_detect_edge_collisionCached(float edge_v1[3],float edge_v2[3],float *damp, +static int sb_detect_edge_collisionCached(float edge_v1[3],float edge_v2[3],float *damp, float force[3], unsigned int par_layer,struct Object *vertexowner,float time) { Object *ob; @@ -1449,36 +1453,36 @@ static int sb_detect_edge_collisionCached(float edge_v1[3],float edge_v2[3],floa mprevvert= ccdm->mprevvert; mima= ccdm->mima; a = ccdm->totface; - - if ((aabbmax[0] < ccdm->bbmin[0]) || + + if ((aabbmax[0] < ccdm->bbmin[0]) || (aabbmax[1] < ccdm->bbmin[1]) || (aabbmax[2] < ccdm->bbmin[2]) || - (aabbmin[0] > ccdm->bbmax[0]) || - (aabbmin[1] > ccdm->bbmax[1]) || + (aabbmin[0] > ccdm->bbmax[0]) || + (aabbmin[1] > ccdm->bbmax[1]) || (aabbmin[2] > ccdm->bbmax[2]) ) { - /* boxes dont intersect */ + /* boxes dont intersect */ BLI_ghashIterator_step(ihash); - continue; - } + continue; + } } else{ /*aye that should be cached*/ printf("missing cache error \n"); BLI_ghashIterator_step(ihash); - continue; + continue; } /* use mesh*/ while (a--) { if ( - (aabbmax[0] < mima->minx) || - (aabbmin[0] > mima->maxx) || + (aabbmax[0] < mima->minx) || + (aabbmin[0] > mima->maxx) || (aabbmax[1] < mima->miny) || - (aabbmin[1] > mima->maxy) || + (aabbmin[1] > mima->maxy) || (aabbmax[2] < mima->minz) || - (aabbmin[2] > mima->maxz) + (aabbmin[2] > mima->maxz) ) { mface++; mima++; @@ -1488,7 +1492,7 @@ static int sb_detect_edge_collisionCached(float edge_v1[3],float edge_v2[3],floa if (mvert){ - VECCOPY(nv1,mvert[mface->v1].co); + VECCOPY(nv1,mvert[mface->v1].co); VECCOPY(nv2,mvert[mface->v2].co); VECCOPY(nv3,mvert[mface->v3].co); if (mface->v4){ @@ -1497,18 +1501,18 @@ static int sb_detect_edge_collisionCached(float edge_v1[3],float edge_v2[3],floa if (mprevvert){ mul_v3_fl(nv1,time); Vec3PlusStVec(nv1,(1.0f-time),mprevvert[mface->v1].co); - + mul_v3_fl(nv2,time); Vec3PlusStVec(nv2,(1.0f-time),mprevvert[mface->v2].co); - + mul_v3_fl(nv3,time); Vec3PlusStVec(nv3,(1.0f-time),mprevvert[mface->v3].co); - + if (mface->v4){ mul_v3_fl(nv4,time); Vec3PlusStVec(nv4,(1.0f-time),mprevvert[mface->v4].co); } - } + } } /* switch origin to be nv2*/ @@ -1535,7 +1539,7 @@ static int sb_detect_edge_collisionCached(float edge_v1[3],float edge_v2[3],floa VECSUB(edge2, nv1, nv4); cross_v3_v3v3(d_nvect, edge2, edge1); - normalize_v3(d_nvect); + normalize_v3(d_nvect); if (isect_line_tri_v3( edge_v1, edge_v2,nv1, nv3, nv4, &t, NULL)){ float v1[3],v2[3]; float intrusiondepth,i1,i2; @@ -1552,26 +1556,26 @@ static int sb_detect_edge_collisionCached(float edge_v1[3],float edge_v2[3],floa } } mface++; - mima++; - }/* while a */ + mima++; + }/* while a */ } /* if(ob->pd && ob->pd->deflect) */ BLI_ghashIterator_step(ihash); } /* while () */ BLI_ghashIterator_free(ihash); - return deflected; + return deflected; } static void _scan_for_ext_spring_forces(Scene *scene, Object *ob, float timenow, int ifirst, int ilast, struct ListBase *do_effector) { SoftBody *sb = ob->soft; int a; - float damp; + float damp; float feedback[3]; if (sb && sb->totspring){ for(a=ifirst; abspring[a]; - bs->ext_force[0]=bs->ext_force[1]=bs->ext_force[2]=0.0f; + bs->ext_force[0]=bs->ext_force[1]=bs->ext_force[2]=0.0f; feedback[0]=feedback[1]=feedback[2]=0.0f; bs->flag &= ~BSF_INTERSECT; @@ -1590,10 +1594,10 @@ static void _scan_for_ext_spring_forces(Scene *scene, Object *ob, float timenow, /* ---- springs colliding */ /* +++ springs seeing wind ... n stuff depending on their orientation*/ - /* note we don't use sb->mediafrict but use sb->aeroedge for magnitude of effect*/ + /* note we don't use sb->mediafrict but use sb->aeroedge for magnitude of effect*/ if(sb->aeroedge){ float vel[3],sp[3],pr[3],force[3]; - float f,windfactor = 0.25f; + float f,windfactor = 0.25f; /*see if we have wind*/ if(do_effector) { EffectedPoint epoint; @@ -1604,7 +1608,7 @@ static void _scan_for_ext_spring_forces(Scene *scene, Object *ob, float timenow, pd_point_from_soft(scene, pos, vel, -1, &epoint); pdDoEffectors(do_effector, NULL, sb->effector_weights, &epoint, force, speed); - mul_v3_fl(speed,windfactor); + mul_v3_fl(speed,windfactor); add_v3_v3(vel, speed); } /* media in rest */ @@ -1614,7 +1618,7 @@ static void _scan_for_ext_spring_forces(Scene *scene, Object *ob, float timenow, f = normalize_v3(vel); f = -0.0001f*f*f*sb->aeroedge; /* (todo) add a nice angle dependant function done for now BUT */ - /* still there could be some nice drag/lift function, but who needs it */ + /* still there could be some nice drag/lift function, but who needs it */ VECSUB(sp, sb->bpoint[bs->v1].pos , sb->bpoint[bs->v2].pos); project_v3_v3v3(pr,vel,sp); @@ -1624,7 +1628,7 @@ static void _scan_for_ext_spring_forces(Scene *scene, Object *ob, float timenow, normalize_v3(sp); Vec3PlusStVec(bs->ext_force,f*(1.0f-ABS(dot_v3v3(vel,sp))),vel); } - else{ + else{ Vec3PlusStVec(bs->ext_force,f,vel); // to keep compatible with 2.45 release files } } @@ -1638,8 +1642,8 @@ static void _scan_for_ext_spring_forces(Scene *scene, Object *ob, float timenow, static void scan_for_ext_spring_forces(Scene *scene, Object *ob, float timenow) { SoftBody *sb = ob->soft; - ListBase *do_effector = NULL; - + ListBase *do_effector = NULL; + do_effector = pdInitEffectors(scene, ob, NULL, sb->effector_weights); if (sb){ _scan_for_ext_spring_forces(scene, ob, timenow, 0, sb->totspring, do_effector); @@ -1652,11 +1656,11 @@ static void *exec_scan_for_ext_spring_forces(void *data) SB_thread_context *pctx = (SB_thread_context*)data; _scan_for_ext_spring_forces(pctx->scene, pctx->ob, pctx->timenow, pctx->ifirst, pctx->ilast, pctx->do_effector); return 0; -} +} static void sb_sfesf_threads_run(Scene *scene, struct Object *ob, float timenow,int totsprings,int *ptr_to_break_func()) { - ListBase *do_effector = NULL; + ListBase *do_effector = NULL; ListBase threads; SB_thread_context *sb_threads; int i, totthread,left,dec; @@ -1680,16 +1684,16 @@ static void sb_sfesf_threads_run(Scene *scene, struct Object *ob, float timenow, dec = totsprings/totthread +1; for(i=0; i0){ sb_threads[i].ifirst = left; } else - sb_threads[i].ifirst = 0; + sb_threads[i].ifirst = 0; sb_threads[i].do_effector = do_effector; sb_threads[i].do_deflector = 0;// not used here sb_threads[i].fieldfactor = 0.0f;// not used here @@ -1709,7 +1713,7 @@ static void sb_sfesf_threads_run(Scene *scene, struct Object *ob, float timenow, exec_scan_for_ext_spring_forces(&sb_threads[0]); /* clean up */ MEM_freeN(sb_threads); - + pdEndEffectors(&do_effector); } @@ -1733,10 +1737,10 @@ static int choose_winner(float*w, float* pos,float*a,float*b,float*c,float*ca,fl mindist = cp; winner =3; } - switch (winner){ - case 1: VECCOPY(w,ca); break; - case 2: VECCOPY(w,cb); break; - case 3: VECCOPY(w,cc); + switch (winner){ + case 1: VECCOPY(w,ca); break; + case 2: VECCOPY(w,cb); break; + case 3: VECCOPY(w,cc); } return(winner); } @@ -1751,7 +1755,7 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3], GHash *hash; GHashIterator *ihash; float nv1[3], nv2[3], nv3[3], nv4[3], edge1[3], edge2[3],d_nvect[3], dv1[3],ve[3],avel[3]={0.0,0.0,0.0}, - vv1[3], vv2[3], vv3[3], vv4[3], coledge[3]={0.0f, 0.0f, 0.0f}, mindistedge = 1000.0f, + vv1[3], vv2[3], vv3[3], vv4[3], coledge[3]={0.0f, 0.0f, 0.0f}, mindistedge = 1000.0f, outerforceaccu[3],innerforceaccu[3], facedist,n_mag,force_mag_norm,minx,miny,minz,maxx,maxy,maxz, innerfacethickness = -0.5f, outerfacethickness = 0.2f, @@ -1782,30 +1786,30 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3], mima= ccdm->mima; a = ccdm->totface; - minx =ccdm->bbmin[0]; - miny =ccdm->bbmin[1]; + minx =ccdm->bbmin[0]; + miny =ccdm->bbmin[1]; minz =ccdm->bbmin[2]; - maxx =ccdm->bbmax[0]; - maxy =ccdm->bbmax[1]; - maxz =ccdm->bbmax[2]; + maxx =ccdm->bbmax[0]; + maxy =ccdm->bbmax[1]; + maxz =ccdm->bbmax[2]; - if ((opco[0] < minx) || + if ((opco[0] < minx) || (opco[1] < miny) || (opco[2] < minz) || - (opco[0] > maxx) || - (opco[1] > maxy) || + (opco[0] > maxx) || + (opco[1] > maxy) || (opco[2] > maxz) ) { - /* outside the padded boundbox --> collision object is too far away */ + /* outside the padded boundbox --> collision object is too far away */ BLI_ghashIterator_step(ihash); - continue; - } + continue; + } } else{ /*aye that should be cached*/ printf("missing cache error \n"); BLI_ghashIterator_step(ihash); - continue; + continue; } /* do object level stuff */ @@ -1819,12 +1823,12 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3], /* use mesh*/ while (a--) { if ( - (opco[0] < mima->minx) || - (opco[0] > mima->maxx) || + (opco[0] < mima->minx) || + (opco[0] > mima->maxx) || (opco[1] < mima->miny) || - (opco[1] > mima->maxy) || + (opco[1] > mima->maxy) || (opco[2] < mima->minz) || - (opco[2] > mima->maxz) + (opco[2] > mima->maxz) ) { mface++; mima++; @@ -1833,7 +1837,7 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3], if (mvert){ - VECCOPY(nv1,mvert[mface->v1].co); + VECCOPY(nv1,mvert[mface->v1].co); VECCOPY(nv2,mvert[mface->v2].co); VECCOPY(nv3,mvert[mface->v3].co); if (mface->v4){ @@ -1842,7 +1846,7 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3], if (mprevvert){ /* grab the average speed of the collider vertices - before we spoil nvX + before we spoil nvX humm could be done once a SB steps but then we' need to store that too since the AABB reduced propabitlty to get here drasticallly it might be a nice tradeof CPU <--> memory @@ -1867,9 +1871,9 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3], mul_v3_fl(nv4,time); Vec3PlusStVec(nv4,(1.0f-time),mprevvert[mface->v4].co); } - } + } } - + /* switch origin to be nv2*/ VECSUB(edge1, nv1, nv2); VECSUB(edge2, nv3, nv2); @@ -1881,7 +1885,7 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3], // so rules are // - if ((facedist > innerfacethickness) && (facedist < outerfacethickness)){ + if ((facedist > innerfacethickness) && (facedist < outerfacethickness)){ if (isect_point_tri_prism_v3(opco, nv1, nv2, nv3) ){ force_mag_norm =(float)exp(-ee*facedist); if (facedist > outerfacethickness*ff) @@ -1905,7 +1909,7 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3], *intrusion += facedist; ci++; } - } + } if (mface->v4){ /* quad */ /* switch origin to be nv4 */ VECSUB(edge1, nv3, nv4); @@ -1948,7 +1952,7 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3], float dist; closest_to_line_segment_v3(ve, opco, nv1, nv2); - VECSUB(ve,opco,ve); + VECSUB(ve,opco,ve); dist = normalize_v3(ve); if ((dist < outerfacethickness)&&(dist < mindistedge )){ VECCOPY(coledge,ve); @@ -1957,7 +1961,7 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3], } closest_to_line_segment_v3(ve, opco, nv2, nv3); - VECSUB(ve,opco,ve); + VECSUB(ve,opco,ve); dist = normalize_v3(ve); if ((dist < outerfacethickness)&&(dist < mindistedge )){ VECCOPY(coledge,ve); @@ -1966,7 +1970,7 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3], } closest_to_line_segment_v3(ve, opco, nv3, nv1); - VECSUB(ve,opco,ve); + VECSUB(ve,opco,ve); dist = normalize_v3(ve); if ((dist < outerfacethickness)&&(dist < mindistedge )){ VECCOPY(coledge,ve); @@ -1975,7 +1979,7 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3], } if (mface->v4){ /* quad */ closest_to_line_segment_v3(ve, opco, nv3, nv4); - VECSUB(ve,opco,ve); + VECSUB(ve,opco,ve); dist = normalize_v3(ve); if ((dist < outerfacethickness)&&(dist < mindistedge )){ VECCOPY(coledge,ve); @@ -1984,22 +1988,22 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3], } closest_to_line_segment_v3(ve, opco, nv1, nv4); - VECSUB(ve,opco,ve); + VECSUB(ve,opco,ve); dist = normalize_v3(ve); if ((dist < outerfacethickness)&&(dist < mindistedge )){ VECCOPY(coledge,ve); mindistedge = dist, deflected=1; } - + } } } mface++; - mima++; - }/* while a */ + mima++; + }/* while a */ } /* if(ob->pd && ob->pd->deflect) */ BLI_ghashIterator_step(ihash); } /* while () */ @@ -2026,11 +2030,11 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3], if (cavel) mul_v3_fl(avel,1.0f/(float)cavel); VECCOPY(vel,avel); if (ci) *intrusion /= ci; - if (deflected){ + if (deflected){ VECCOPY(facenormal,force); normalize_v3(facenormal); } - return deflected; + return deflected; } @@ -2038,7 +2042,7 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3], static int sb_deflect_face(Object *ob,float *actpos,float *facenormal,float *force,float *cf,float time,float *vel,float *intrusion) { float s_actpos[3]; - int deflected; + int deflected; VECCOPY(s_actpos,actpos); deflected= sb_detect_vertex_collisionCached(s_actpos, facenormal, cf, force , ob->lay, ob,time,vel,intrusion); //deflected= sb_detect_vertex_collisionCachedEx(s_actpos, facenormal, cf, force , ob->lay, ob,time,vel,intrusion); @@ -2047,7 +2051,7 @@ static int sb_deflect_face(Object *ob,float *actpos,float *facenormal,float *for /* hiding this for now .. but the jacobian may pop up on other tasks .. so i'd like to keep it static void dfdx_spring(int ia, int ic, int op, float dir[3],float L,float len,float factor) -{ +{ float m,delta_ij; int i ,j; if (L < len){ @@ -2069,13 +2073,13 @@ static void dfdx_spring(int ia, int ic, int op, float dir[3],float L,float len,f static void dfdx_goal(int ia, int ic, int op, float factor) -{ +{ int i; for(i=0;i<3;i++) nlMatrixAdd(ia+i,op+ic+i,factor); } static void dfdv_goal(int ia, int ic,float factor) -{ +{ int i; for(i=0;i<3;i++) nlMatrixAdd(ia+i,ic+i,factor); } @@ -2125,13 +2129,14 @@ static void sb_spring_force(Object *ob,int bpi,BodySpring *bs,float iks,float fo kw = kw * kw; switch (bs->springtype){ case SB_EDGE: - forcefactor *= kw; + case SB_HANDLE: + forcefactor *= kw; break; case SB_BEND: - forcefactor *=sb->secondspring*kw; + forcefactor *=sb->secondspring*kw; break; case SB_STIFFQUAD: - forcefactor *=sb->shearstiff*sb->shearstiff* kw; + forcefactor *=sb->shearstiff*sb->shearstiff* kw; break; default: break; @@ -2153,12 +2158,12 @@ static void sb_spring_force(Object *ob,int bpi,BodySpring *bs,float iks,float fo //int op =3*sb->totpoint; //float mvel = -forcetime*kd; //float mpos = -forcetime*forcefactor; - /* depending on my pos */ + /* depending on my pos */ // dfdx_spring(ia,ia,op,dir,bs->len,distance,-mpos); /* depending on my vel */ // dfdv_goal(ia,ia,mvel); // well that ignores geometie if(bp2->goal < SOFTGOALSNAP){ /* ommit this bp when it snaps */ - /* depending on other pos */ + /* depending on other pos */ // dfdx_spring(ia,ic,op,dir,bs->len,distance,mpos); /* depending on other vel */ // dfdv_goal(ia,ia,-mvel); // well that ignores geometie @@ -2177,7 +2182,7 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene, Object *ob, flo int number_of_points_here = ilast - ifirst; SoftBody *sb= ob->soft; /* is supposed to be there */ BodyPoint *bp; - + /* intitialize */ if (sb) { /* check conditions for various options */ @@ -2200,7 +2205,7 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene, Object *ob, flo /* debugerin */ - bp = &sb->bpoint[ifirst]; + bp = &sb->bpoint[ifirst]; for(bb=number_of_points_here; bb>0; bb--, bp++) { /* clear forces accumulator */ bp->force[0]= bp->force[1]= bp->force[2]= 0.0; @@ -2209,7 +2214,7 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene, Object *ob, flo if(do_selfcollision){ int attached; BodyPoint *obp; - BodySpring *bs; + BodySpring *bs; int c,b; float velcenter[3],dvel[3],def[3]; float distance; @@ -2217,7 +2222,7 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene, Object *ob, flo float bstune = sb->ballstiff; for(c=sb->totpoint, obp= sb->bpoint; c>=ifirst+bb; c--, obp++) { - compare = (obp->colball + bp->colball); + compare = (obp->colball + bp->colball); sub_v3_v3v3(def, bp->pos, obp->pos); /* rather check the AABBoxes before ever calulating the real distance */ /* mathematically it is completly nuts, but performace is pretty much (3) times faster */ @@ -2255,7 +2260,7 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene, Object *ob, flo /* naive ball self collision done */ if(_final_goal(ob,bp) < SOFTGOALSNAP){ /* ommit this bp when it snaps */ - float auxvect[3]; + float auxvect[3]; float velgoal[3]; /* do goal stuff */ @@ -2272,7 +2277,7 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene, Object *ob, flo sub_v3_v3v3(velgoal,bp->origS, bp->origE); kd = sb->goalfrict * sb_fric_force_scale(ob) ; add_v3_v3v3(auxvect,velgoal,bp->vec); - + if (forcetime > 0.0 ) { /* make sure friction does not become rocket motor on time reversal */ bp->force[0]-= kd * (auxvect[0]); bp->force[1]-= kd * (auxvect[1]); @@ -2285,15 +2290,15 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene, Object *ob, flo } } /* done goal stuff */ - + /* gravitation */ - if (sb && scene->physics_settings.flag & PHYS_GLOBAL_GRAVITY){ + if (sb && scene->physics_settings.flag & PHYS_GLOBAL_GRAVITY){ float gravity[3]; VECCOPY(gravity, scene->physics_settings.gravity); mul_v3_fl(gravity, sb_grav_force_scale(ob)*_final_mass(ob,bp)*sb->effector_weights->global_gravity); /* individual mass of node here */ add_v3_v3(bp->force, gravity); } - + /* particle field & vortex */ if(do_effector) { EffectedPoint epoint; @@ -2303,22 +2308,22 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene, Object *ob, flo float eval_sb_fric_force_scale = sb_fric_force_scale(ob); /* just for calling function once */ pd_point_from_soft(scene, bp->pos, bp->vec, sb->bpoint-bp, &epoint); pdDoEffectors(do_effector, NULL, sb->effector_weights, &epoint, force, speed); - + /* apply forcefield*/ - mul_v3_fl(force,fieldfactor* eval_sb_fric_force_scale); + mul_v3_fl(force,fieldfactor* eval_sb_fric_force_scale); VECADD(bp->force, bp->force, force); - - /* BP friction in moving media */ - kd= sb->mediafrict* eval_sb_fric_force_scale; + + /* BP friction in moving media */ + kd= sb->mediafrict* eval_sb_fric_force_scale; bp->force[0] -= kd * (bp->vec[0] + windfactor*speed[0]/eval_sb_fric_force_scale); bp->force[1] -= kd * (bp->vec[1] + windfactor*speed[1]/eval_sb_fric_force_scale); bp->force[2] -= kd * (bp->vec[2] + windfactor*speed[2]/eval_sb_fric_force_scale); /* now we'll have nice centrifugal effect for vortex */ - + } else { /* BP friction in media (not) moving*/ - float kd = sb->mediafrict* sb_fric_force_scale(ob); + float kd = sb->mediafrict* sb_fric_force_scale(ob); /* assume it to be proportional to actual velocity */ bp->force[0]-= bp->vec[0]*kd; bp->force[1]-= bp->vec[1]*kd; @@ -2328,22 +2333,22 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene, Object *ob, flo /* +++cached collision targets */ bp->choke = 0.0f; bp->choke2 = 0.0f; - bp->flag &= ~SBF_DOFUZZY; - if(do_deflector) { + bp->loc_flag &= ~SBF_DOFUZZY; + if(do_deflector && !(bp->loc_flag & SBF_OUTOFCOLLISION) ) { float cfforce[3],defforce[3] ={0.0f,0.0f,0.0f}, vel[3] = {0.0f,0.0f,0.0f}, facenormal[3], cf = 1.0f,intrusion; float kd = 1.0f; if (sb_deflect_face(ob,bp->pos,facenormal,defforce,&cf,timenow,vel,&intrusion)){ if (intrusion < 0.0f){ sb->scratch->flag |= SBF_DOFUZZY; - bp->flag |= SBF_DOFUZZY; + bp->loc_flag |= SBF_DOFUZZY; bp->choke = sb->choke*0.01f; } VECSUB(cfforce,bp->vec,vel); Vec3PlusStVec(bp->force,-cf*50.0f,cfforce); - - Vec3PlusStVec(bp->force,kd,defforce); + + Vec3PlusStVec(bp->force,kd,defforce); } } @@ -2354,19 +2359,19 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene, Object *ob, flo if(ob->softflag & OB_SB_EDGES) { if (sb->bspring){ /* spring list exists at all ? */ int b; - BodySpring *bs; + BodySpring *bs; for(b=bp->nofsprings;b>0;b--){ bs = sb->bspring + bp->springs[b-1]; if (do_springcollision || do_aero){ add_v3_v3(bp->force, bs->ext_force); if (bs->flag & BSF_INTERSECT) - bp->choke = bs->cf; + bp->choke = bs->cf; } // sb_spring_force(Object *ob,int bpi,BodySpring *bs,float iks,float forcetime,int nl_flags) sb_spring_force(ob,ilast-bb,bs,iks,forcetime,0); }/* loop springs */ - }/* existing spring list */ + }/* existing spring list */ }/*any edges*/ /* ---springs */ }/*omit on snap */ @@ -2379,7 +2384,7 @@ static void *exec_softbody_calc_forces(void *data) SB_thread_context *pctx = (SB_thread_context*)data; _softbody_calc_forces_slice_in_a_thread(pctx->scene, pctx->ob, pctx->forcetime, pctx->timenow, pctx->ifirst, pctx->ilast, NULL, pctx->do_effector,pctx->do_deflector,pctx->fieldfactor,pctx->windfactor); return 0; -} +} static void sb_cf_threads_run(Scene *scene, Object *ob, float forcetime, float timenow,int totpoint,int *ptr_to_break_func(),struct ListBase *do_effector,int do_deflector,float fieldfactor, float windfactor) { @@ -2406,16 +2411,16 @@ static void sb_cf_threads_run(Scene *scene, Object *ob, float forcetime, float t dec = totpoint/totthread +1; for(i=0; i0){ sb_threads[i].ifirst = left; } else - sb_threads[i].ifirst = 0; + sb_threads[i].ifirst = 0; sb_threads[i].do_effector = do_effector; sb_threads[i].do_deflector = do_deflector; sb_threads[i].fieldfactor = fieldfactor; @@ -2441,30 +2446,30 @@ static void sb_cf_threads_run(Scene *scene, Object *ob, float forcetime, float t static void softbody_calc_forcesEx(Scene *scene, Object *ob, float forcetime, float timenow, int nl_flags) { -/* rule we never alter free variables :bp->vec bp->pos in here ! - * this will ruin adaptive stepsize AKA heun! (BM) +/* rule we never alter free variables :bp->vec bp->pos in here ! + * this will ruin adaptive stepsize AKA heun! (BM) */ SoftBody *sb= ob->soft; /* is supposed to be there */ BodyPoint *bproot; ListBase *do_effector = NULL; float iks, gravity; - float fieldfactor = -1.0f, windfactor = 0.25; + float fieldfactor = -1.0f, windfactor = 0.25; int do_deflector,do_selfcollision,do_springcollision,do_aero; - - gravity = sb->grav * sb_grav_force_scale(ob); - + + gravity = sb->grav * sb_grav_force_scale(ob); + /* check conditions for various options */ do_deflector= query_external_colliders(scene, ob); do_selfcollision=((ob->softflag & OB_SB_EDGES) && (sb->bspring)&& (ob->softflag & OB_SB_SELF)); do_springcollision=do_deflector && (ob->softflag & OB_SB_EDGES) &&(ob->softflag & OB_SB_EDGECOLL); do_aero=((sb->aeroedge)&& (ob->softflag & OB_SB_EDGES)); - + iks = 1.0f/(1.0f-sb->inspring)-1.0f ;/* inner spring constants function */ bproot= sb->bpoint; /* need this for proper spring addressing */ - - if (do_springcollision || do_aero) - sb_sfesf_threads_run(scene, ob, timenow,sb->totspring,NULL); - + + if (do_springcollision || do_aero) + sb_sfesf_threads_run(scene, ob, timenow,sb->totspring,NULL); + /* after spring scan because it uses Effoctors too */ do_effector= pdInitEffectors(scene, ob, NULL, sb->effector_weights); @@ -2477,7 +2482,7 @@ static void softbody_calc_forcesEx(Scene *scene, Object *ob, float forcetime, fl /* finally add forces caused by face collision */ if (ob->softflag & OB_SB_FACECOLL) scan_for_ext_face_forces(ob,timenow); - + /* finish matrix and solve */ pdEndEffectors(&do_effector); } @@ -2497,20 +2502,20 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa /* |||||||||||||||||||||||||| */ /* VVVVVVVVVVVVVVVVVVVVVVVVVV */ /*backward compatibility note: - fixing bug [17428] which forces adaptive step size to tiny steps - in some situations + fixing bug [17428] which forces adaptive step size to tiny steps + in some situations .. keeping G.rt==17 0x11 option for old files 'needing' the bug*/ - /* rule we never alter free variables :bp->vec bp->pos in here ! - * this will ruin adaptive stepsize AKA heun! (BM) + /* rule we never alter free variables :bp->vec bp->pos in here ! + * this will ruin adaptive stepsize AKA heun! (BM) */ SoftBody *sb= ob->soft; /* is supposed to be there */ BodyPoint *bp; BodyPoint *bproot; - BodySpring *bs; + BodySpring *bs; ListBase *do_effector = NULL; float iks, ks, kd, gravity[3] = {0.0f,0.0f,0.0f}; - float fieldfactor = -1.0f, windfactor = 0.25f; + float fieldfactor = -1.0f, windfactor = 0.25f; float tune = sb->ballstiff; int a, b, do_deflector,do_selfcollision,do_springcollision,do_aero; @@ -2525,10 +2530,10 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa */ - if (scene->physics_settings.flag & PHYS_GLOBAL_GRAVITY){ + if (scene->physics_settings.flag & PHYS_GLOBAL_GRAVITY){ VECCOPY(gravity, scene->physics_settings.gravity); mul_v3_fl(gravity, sb_grav_force_scale(ob)*sb->effector_weights->global_gravity); - } + } /* check conditions for various options */ do_deflector= query_external_colliders(scene, ob); @@ -2554,7 +2559,7 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa if(nl_flags & NLF_BUILD){ //int ia =3*(sb->totpoint-a); //int op =3*sb->totpoint; - /* dF/dV = v */ + /* dF/dV = v */ /* jacobioan nlMatrixAdd(op+ia,ia,-forcetime); nlMatrixAdd(op+ia+1,ia+1,-forcetime); @@ -2586,7 +2591,7 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa //if ((bp->octantflag & obp->octantflag) == 0) continue; - compare = (obp->colball + bp->colball); + compare = (obp->colball + bp->colball); sub_v3_v3v3(def, bp->pos, obp->pos); /* rather check the AABBoxes before ever calulating the real distance */ @@ -2630,11 +2635,11 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa /*TODO sit down an X-out the true jacobian entries*/ /*well does not make to much sense because the eigenvalues of the jacobian go negative; and negative eigenvalues - on a complex iterative system z(n+1)=A * z(n) + on a complex iterative system z(n+1)=A * z(n) give imaginary roots in the charcateristic polynom - --> solutions that to z(t)=u(t)* exp ( i omega t) --> oscilations we don't want here + --> solutions that to z(t)=u(t)* exp ( i omega t) --> oscilations we don't want here where u(t) is a unknown amplitude function (worst case rising fast) - */ + */ } /* exploit force(a,b) == -force(b,a) part2/2 */ @@ -2652,7 +2657,7 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa /* naive ball self collision done */ if(_final_goal(ob,bp) < SOFTGOALSNAP){ /* ommit this bp when it snaps */ - float auxvect[3]; + float auxvect[3]; float velgoal[3]; /* do goal stuff */ @@ -2667,7 +2672,7 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa if(nl_flags & NLF_BUILD){ //int ia =3*(sb->totpoint-a); //int op =3*(sb->totpoint); - /* depending on my pos */ + /* depending on my pos */ //dfdx_goal(ia,ia,op,ks*forcetime); } @@ -2684,7 +2689,7 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa if(nl_flags & NLF_BUILD){ //int ia =3*(sb->totpoint-a); normalize_v3(auxvect); - /* depending on my vel */ + /* depending on my vel */ //dfdv_goal(ia,ia,kd*forcetime); } @@ -2712,11 +2717,11 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa pdDoEffectors(do_effector, NULL, sb->effector_weights, &epoint, force, speed); /* apply forcefield*/ - mul_v3_fl(force,fieldfactor* eval_sb_fric_force_scale); + mul_v3_fl(force,fieldfactor* eval_sb_fric_force_scale); VECADD(bp->force, bp->force, force); - /* BP friction in moving media */ - kd= sb->mediafrict* eval_sb_fric_force_scale; + /* BP friction in moving media */ + kd= sb->mediafrict* eval_sb_fric_force_scale; bp->force[0] -= kd * (bp->vec[0] + windfactor*speed[0]/eval_sb_fric_force_scale); bp->force[1] -= kd * (bp->vec[1] + windfactor*speed[1]/eval_sb_fric_force_scale); bp->force[2] -= kd * (bp->vec[2] + windfactor*speed[2]/eval_sb_fric_force_scale); @@ -2725,7 +2730,7 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa } else { /* BP friction in media (not) moving*/ - kd= sb->mediafrict* sb_fric_force_scale(ob); + kd= sb->mediafrict* sb_fric_force_scale(ob); /* assume it to be proportional to actual velocity */ bp->force[0]-= bp->vec[0]*kd; bp->force[1]-= bp->vec[1]*kd; @@ -2733,7 +2738,7 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa /* friction in media done */ if(nl_flags & NLF_BUILD){ //int ia =3*(sb->totpoint-a); - /* da/dv = */ + /* da/dv = */ // nlMatrixAdd(ia,ia,forcetime*kd); // nlMatrixAdd(ia+1,ia+1,forcetime*kd); @@ -2744,7 +2749,7 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa /* +++cached collision targets */ bp->choke = 0.0f; bp->choke2 = 0.0f; - bp->flag &= ~SBF_DOFUZZY; + bp->loc_flag &= ~SBF_DOFUZZY; if(do_deflector) { float cfforce[3],defforce[3] ={0.0f,0.0f,0.0f}, vel[3] = {0.0f,0.0f,0.0f}, facenormal[3], cf = 1.0f,intrusion; kd = 1.0f; @@ -2752,15 +2757,15 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa if (sb_deflect_face(ob,bp->pos,facenormal,defforce,&cf,timenow,vel,&intrusion)){ if ((!nl_flags)&&(intrusion < 0.0f)){ if(G.rt & 0x01){ // 17 we did check for bit 0x10 before - /*fixing bug [17428] this forces adaptive step size to tiny steps + /*fixing bug [17428] this forces adaptive step size to tiny steps in some situations .. keeping G.rt==17 option for old files 'needing' the bug */ - /*bjornmose: uugh.. what an evil hack - violation of the 'don't touch bp->pos in here' rule + /*bjornmose: uugh.. what an evil hack + violation of the 'don't touch bp->pos in here' rule but works nice, like this--> we predict the solution beeing out of the collider in heun step No1 and leave the heun step No2 adapt to it - so we kind of introduced a implicit solver for this case + so we kind of introduced a implicit solver for this case */ Vec3PlusStVec(bp->pos,-intrusion,facenormal); } @@ -2772,7 +2777,7 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa sb->scratch->flag |= SBF_DOFUZZY; - bp->flag |= SBF_DOFUZZY; + bp->loc_flag |= SBF_DOFUZZY; bp->choke = sb->choke*0.01f; } else{ @@ -2801,14 +2806,14 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa if (do_springcollision || do_aero){ add_v3_v3(bp->force, bs->ext_force); if (bs->flag & BSF_INTERSECT) - bp->choke = bs->cf; + bp->choke = bs->cf; } // sb_spring_force(Object *ob,int bpi,BodySpring *bs,float iks,float forcetime,int nl_flags) // rather remove nl_falgs from code .. will make things a lot cleaner sb_spring_force(ob,sb->totpoint-a,bs,iks,forcetime,0); }/* loop springs */ - }/* existing spring list */ + }/* existing spring list */ }/*any edges*/ /* ---springs */ }/*omit on snap */ @@ -2833,7 +2838,7 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa nlEnd(NL_SYSTEM); if ((G.rt == 32) && (nl_flags & NLF_BUILD)) - { + { printf("####MEE#####\n"); nlPrintMatrix(); } @@ -2905,7 +2910,7 @@ static void softbody_apply_forces(Object *ob, float forcetime, int mode, float * int a,fuzzy=0; forcetime *= sb_time_scale(ob); - + aabbmin[0]=aabbmin[1]=aabbmin[2] = 1e20f; aabbmax[0]=aabbmax[1]=aabbmax[2] = -1e20f; @@ -2915,7 +2920,7 @@ static void softbody_apply_forces(Object *ob, float forcetime, int mode, float * if (sb->nodemass > 0.009999f) timeovermass = forcetime/sb->nodemass; else timeovermass = forcetime/0.009999f; */ - + for(a=sb->totpoint, bp= sb->bpoint; a>0; a--, bp++) { /* now we have individual masses */ /* claim a minimum mass for vertex */ @@ -2926,14 +2931,14 @@ static void softbody_apply_forces(Object *ob, float forcetime, int mode, float * if(_final_goal(ob,bp) < SOFTGOALSNAP){ /* this makes t~ = t */ if(mid_flags & MID_PRESERVE) VECCOPY(dx,bp->vec); - + /* so here is (v)' = a(cceleration) = sum(F_springs)/m + gravitation + some friction forces + more forces*/ /* the ( ... )' operator denotes derivate respective time */ /* the euler step for velocity then becomes */ - /* v(t + dt) = v(t) + a(t) * dt */ + /* v(t + dt) = v(t) + a(t) * dt */ mul_v3_fl(bp->force,timeovermass);/* individual mass of node here */ /* some nasty if's to have heun in here too */ - VECCOPY(dv,bp->force); + VECCOPY(dv,bp->force); if (mode == 1){ VECCOPY(bp->prevvec, bp->vec); @@ -2957,7 +2962,7 @@ static void softbody_apply_forces(Object *ob, float forcetime, int mode, float * /* so here is (x)'= v(elocity) */ /* the euler step for location then becomes */ - /* x(t + dt) = x(t) + v(t~) * dt */ + /* x(t + dt) = x(t) + v(t~) * dt */ mul_v3_fl(dx,forcetime); /* the freezer coming sooner or later */ @@ -2975,7 +2980,7 @@ static void softbody_apply_forces(Object *ob, float forcetime, int mode, float * VECCOPY(bp->prevpos,bp->pos); VECCOPY(bp->prevdx ,dx); } - + if (mode ==2){ bp->pos[0] = bp->prevpos[0] + 0.5f * ( dx[0] + bp->prevdx[0]); bp->pos[1] = bp->prevpos[1] + 0.5f * ( dx[1] + bp->prevdx[1]); @@ -2984,9 +2989,9 @@ static void softbody_apply_forces(Object *ob, float forcetime, int mode, float * maxerrpos = MAX2(maxerrpos,ABS(dx[1] - bp->prevdx[1])); maxerrpos = MAX2(maxerrpos,ABS(dx[2] - bp->prevdx[2])); -/* bp->choke is set when we need to pull a vertex or edge out of the collider. - the collider object signals to get out by pushing hard. on the other hand - we don't want to end up in deep space so we add some +/* bp->choke is set when we need to pull a vertex or edge out of the collider. + the collider object signals to get out by pushing hard. on the other hand + we don't want to end up in deep space so we add some to balance that out */ if (bp->choke2 > 0.0f){ mul_v3_fl(bp->vec,(1.0f - bp->choke2)); @@ -3005,7 +3010,7 @@ static void softbody_apply_forces(Object *ob, float forcetime, int mode, float * aabbmax[0] = MAX2(aabbmax[0],bp->pos[0]); aabbmax[1] = MAX2(aabbmax[1],bp->pos[1]); aabbmax[2] = MAX2(aabbmax[2],bp->pos[2]); - if (bp->flag & SBF_DOFUZZY) fuzzy =1; + if (bp->loc_flag & SBF_DOFUZZY) fuzzy =1; } /*for*/ if (sb->totpoint) mul_v3_fl(cm,1.0f/sb->totpoint); @@ -3013,7 +3018,7 @@ static void softbody_apply_forces(Object *ob, float forcetime, int mode, float * VECCOPY(sb->scratch->aabbmin,aabbmin); VECCOPY(sb->scratch->aabbmax,aabbmax); } - + if (err){ /* so step size will be controlled by biggest difference in slope */ if (sb->solverflags & SBSO_OLDERR) *err = MAX2(maxerrpos,maxerrvel); @@ -3032,7 +3037,7 @@ static void softbody_restore_prev_step(Object *ob) SoftBody *sb= ob->soft; /* is supposed to be there*/ BodyPoint *bp; int a; - + for(a=sb->totpoint, bp= sb->bpoint; a>0; a--, bp++) { VECCOPY(bp->vec, bp->prevvec); VECCOPY(bp->pos, bp->prevpos); @@ -3045,7 +3050,7 @@ static void softbody_store_step(Object *ob) SoftBody *sb= ob->soft; /* is supposed to be there*/ BodyPoint *bp; int a; - + for(a=sb->totpoint, bp= sb->bpoint; a>0; a--, bp++) { VECCOPY(bp->prevvec,bp->vec); VECCOPY(bp->prevpos,bp->pos); @@ -3060,12 +3065,12 @@ static void softbody_store_state(Object *ob,float *ppos,float *pvel) BodyPoint *bp; int a; float *pp=ppos,*pv=pvel; - + for(a=sb->totpoint, bp= sb->bpoint; a>0; a--, bp++) { - - VECCOPY(pv, bp->vec); + + VECCOPY(pv, bp->vec); pv+=3; - + VECCOPY(pp, bp->pos); pp+=3; } @@ -3078,12 +3083,12 @@ static void softbody_retrieve_state(Object *ob,float *ppos,float *pvel) BodyPoint *bp; int a; float *pp=ppos,*pv=pvel; - + for(a=sb->totpoint, bp= sb->bpoint; a>0; a--, bp++) { - - VECCOPY(bp->vec,pv); + + VECCOPY(bp->vec,pv); pv+=3; - + VECCOPY(bp->pos,pp); pp+=3; } @@ -3097,17 +3102,17 @@ static void softbody_swap_state(Object *ob,float *ppos,float *pvel) int a; float *pp=ppos,*pv=pvel; float temp[3]; - + for(a=sb->totpoint, bp= sb->bpoint; a>0; a--, bp++) { - - VECCOPY(temp, bp->vec); - VECCOPY(bp->vec,pv); - VECCOPY(pv,temp); + + VECCOPY(temp, bp->vec); + VECCOPY(bp->vec,pv); + VECCOPY(pv,temp); pv+=3; - + VECCOPY(temp, bp->pos); - VECCOPY(bp->pos,pp); - VECCOPY(pp,temp); + VECCOPY(bp->pos,pp); + VECCOPY(pp,temp); pp+=3; } } @@ -3116,8 +3121,8 @@ static void softbody_swap_state(Object *ob,float *ppos,float *pvel) /* care for bodypoints taken out of the 'ordinary' solver step ** because they are screwed to goal by bolts -** they just need to move along with the goal in time -** we need to adjust them on sub frame timing in solver +** they just need to move along with the goal in time +** we need to adjust them on sub frame timing in solver ** so now when frame is done .. put 'em to the position at the end of frame */ static void softbody_apply_goalsnap(Object *ob) @@ -3125,12 +3130,12 @@ static void softbody_apply_goalsnap(Object *ob) SoftBody *sb= ob->soft; /* is supposed to be there */ BodyPoint *bp; int a; - + for(a=sb->totpoint, bp= sb->bpoint; a>0; a--, bp++) { if (_final_goal(ob,bp) >= SOFTGOALSNAP){ VECCOPY(bp->prevpos,bp->pos); VECCOPY(bp->pos,bp->origT); - } + } } } @@ -3165,20 +3170,20 @@ static void interpolate_exciter(Object *ob, int timescale, int time) BodyPoint *bp; float f; int a; - + f = (float)time/(float)timescale; - - for(a=sb->totpoint, bp= sb->bpoint; a>0; a--, bp++) { - bp->origT[0] = bp->origS[0] + f*(bp->origE[0] - bp->origS[0]); - bp->origT[1] = bp->origS[1] + f*(bp->origE[1] - bp->origS[1]); - bp->origT[2] = bp->origS[2] + f*(bp->origE[2] - bp->origS[2]); + + for(a=sb->totpoint, bp= sb->bpoint; a>0; a--, bp++) { + bp->origT[0] = bp->origS[0] + f*(bp->origE[0] - bp->origS[0]); + bp->origT[1] = bp->origS[1] + f*(bp->origE[1] - bp->origS[1]); + bp->origT[2] = bp->origS[2] + f*(bp->origE[2] - bp->origS[2]); if (_final_goal(ob,bp) >= SOFTGOALSNAP){ bp->vec[0] = bp->origE[0] - bp->origS[0]; bp->vec[1] = bp->origE[1] - bp->origS[1]; bp->vec[2] = bp->origE[2] - bp->origS[2]; } } - + } @@ -3191,13 +3196,13 @@ static void interpolate_exciter(Object *ob, int timescale, int time) static void get_scalar_from_vertexgroup(Object *ob, int vertID, short groupindex, float *target) /* result 0 on success, else indicates error number -- kind of *inverse* result defintion, --- but this way we can signal error condition to caller +-- but this way we can signal error condition to caller -- and yes this function must not be here but in a *vertex group module* */ { MDeformVert *dv= NULL; int i; - + /* spot the vert in deform vert list at mesh */ if(ob->type==OB_MESH) { Mesh *me= ob->data; @@ -3218,10 +3223,10 @@ static void get_scalar_from_vertexgroup(Object *ob, int vertID, short groupindex } } } -} +} -/* Resetting a Mesh SB object's springs */ -/* Spring lenght are caculted from'raw' mesh vertices that are NOT altered by modifier stack. */ +/* Resetting a Mesh SB object's springs */ +/* Spring lenght are caculted from'raw' mesh vertices that are NOT altered by modifier stack. */ static void springs_from_mesh(Object *ob) { SoftBody *sb; @@ -3229,21 +3234,21 @@ static void springs_from_mesh(Object *ob) BodyPoint *bp; int a; float scale =1.0f; - - sb= ob->soft; + + sb= ob->soft; if (me && sb) - { + { /* using bp->origS as a container for spring calcualtions here - ** will be overwritten sbObjectStep() to receive + ** will be overwritten sbObjectStep() to receive ** actual modifier stack positions */ - if(me->totvert) { + if(me->totvert) { bp= ob->soft->bpoint; for(a=0; atotvert; a++, bp++) { - VECCOPY(bp->origS, me->mvert[a].co); + VECCOPY(bp->origS, me->mvert[a].co); mul_m4_v3(ob->obmat, bp->origS); } - + } /* recalculate spring length for meshes here */ /* public version shrink to fit */ @@ -3271,21 +3276,21 @@ static void mesh_to_softbody(Scene *scene, Object *ob) int a, totedge; if (ob->softflag & OB_SB_EDGES) totedge= me->totedge; else totedge= 0; - + /* renew ends with ob->soft with points and edges, also checks & makes ob->soft */ renew_softbody(scene, ob, me->totvert, totedge); - + /* we always make body points */ - sb= ob->soft; + sb= ob->soft; bp= sb->bpoint; - + for(a=0; atotvert; a++, bp++) { /* get scalar values needed *per vertex* from vertex group functions, - so we can *paint* them nicly .. + so we can *paint* them nicly .. they are normalized [0.0..1.0] so may be we need amplitude for scale - which can be done by caller but still .. i'd like it to go this way - */ - + which can be done by caller but still .. i'd like it to go this way + */ + if((ob->softflag & OB_SB_GOAL) && sb->vertgroup) { /* even this is a deprecated evil hack */ /* I'd like to have it .. if (sb->namedVG_Goal[0]) */ @@ -3300,9 +3305,9 @@ static void mesh_to_softbody(Scene *scene, Object *ob) else{ /* in consequence if no group was set .. but we want to animate it laters */ /* logically attach to goal with default first */ - if(ob->softflag & OB_SB_GOAL){bp->goal =sb->defgoal;} + if(ob->softflag & OB_SB_GOAL){bp->goal =sb->defgoal;} } - + /* to proove the concept this enables per vertex *mass painting* */ @@ -3324,7 +3329,7 @@ static void mesh_to_softbody(Scene *scene, Object *ob) if (sb->namedVG_Spring_K[0]) { int grp= defgroup_name_index (ob,sb->namedVG_Spring_K); - //printf("VGN %s %d \n",sb->namedVG_Spring_K,grp); + //printf("VGN %s %d \n",sb->namedVG_Spring_K,grp); if(grp > -1){ get_scalar_from_vertexgroup(ob, a,(short) (grp), &bp->springweight); //printf("bp->springweight %f \n",bp->springweight); @@ -3332,7 +3337,7 @@ static void mesh_to_softbody(Scene *scene, Object *ob) } } - + } /* but we only optionally add body edge springs */ @@ -3344,13 +3349,13 @@ static void mesh_to_softbody(Scene *scene, Object *ob) bs->v2= medge->v2; bs->springtype=SB_EDGE; } - - + + /* insert *diagonal* springs in quads if desired */ if (ob->softflag & OB_SB_QUADS) { add_mesh_quad_diag_springs(ob); } - + build_bps_springlist(ob); /* scan for springs attached to bodypoints ONCE */ /* insert *other second order* springs if desired */ if (sb->secondspring > 0.0000001f) { @@ -3359,22 +3364,22 @@ static void mesh_to_softbody(Scene *scene, Object *ob) } springs_from_mesh(ob); /* write the 'rest'-lenght of the springs */ if (ob->softflag & OB_SB_SELF) {calculate_collision_balls(ob);} - + } - + } } static void mesh_faces_to_scratch(Object *ob) { - SoftBody *sb= ob->soft; + SoftBody *sb= ob->soft; Mesh *me= ob->data; MFace *mface; BodyFace *bodyface; int a; /* alloc and copy faces*/ - + bodyface = sb->scratch->bodyface = MEM_mallocN(sizeof(BodyFace)*me->totface,"SB_body_Faces"); //memcpy(sb->scratch->mface,me->mface,sizeof(MFace)*me->totface); mface = me->mface; @@ -3384,13 +3389,13 @@ static void mesh_faces_to_scratch(Object *ob) bodyface->v3 = mface->v3; bodyface->v4 = mface->v4; bodyface->ext_force[0] = bodyface->ext_force[1] = bodyface->ext_force[2] = 0.0f; - bodyface->flag =0; + bodyface->flag =0; } sb->scratch->totface = me->totface; } static void reference_to_scratch(Object *ob) { - SoftBody *sb= ob->soft; + SoftBody *sb= ob->soft; ReferenceVert *rp; BodyPoint *bp; float accu_pos[3] ={0.f,0.f,0.f}; @@ -3411,14 +3416,14 @@ static void reference_to_scratch(Object *ob) } /* -helper function to get proper spring length +helper function to get proper spring length when object is rescaled */ static float globallen(float *v1,float *v2,Object *ob) { float p1[3],p2[3]; VECCOPY(p1,v1); - mul_m4_v3(ob->obmat, p1); + mul_m4_v3(ob->obmat, p1); VECCOPY(p2,v2); mul_m4_v3(ob->obmat, p2); return len_v3v3(p1,p2); @@ -3428,16 +3433,16 @@ static void makelatticesprings(Lattice *lt, BodySpring *bs, int dostiff,Object * { BPoint *bp=lt->def, *bpu; int u, v, w, dv, dw, bpc=0, bpuc; - + dv= lt->pntsu; dw= dv*lt->pntsv; - + for(w=0; wpntsw; w++) { - + for(v=0; vpntsv; v++) { - + for(u=0, bpuc=0, bpu=NULL; upntsu; u++, bp++, bpc++) { - + if(w) { bs->v1 = bpc; bs->v2 = bpc-dw; @@ -3459,7 +3464,7 @@ static void makelatticesprings(Lattice *lt, BodySpring *bs, int dostiff,Object * bs->len= globallen((bpu)->vec, bp->vec,ob); bs++; } - + if (dostiff) { if(w){ @@ -3469,14 +3474,14 @@ static void makelatticesprings(Lattice *lt, BodySpring *bs, int dostiff,Object * bs->springtype=SB_BEND; bs->len= globallen((bp-dw-dv-1)->vec, bp->vec,ob); bs++; - } + } if( (v < lt->pntsv-1) && (u) ) { bs->v1 = bpc; bs->v2 = bpc-dw+dv-1; bs->springtype=SB_BEND; bs->len= globallen((bp-dw+dv-1)->vec, bp->vec,ob); bs++; - } + } } if(w < lt->pntsw -1){ @@ -3486,14 +3491,14 @@ static void makelatticesprings(Lattice *lt, BodySpring *bs, int dostiff,Object * bs->springtype=SB_BEND; bs->len= globallen((bp+dw-dv-1)->vec, bp->vec,ob); bs++; - } + } if( (v < lt->pntsv-1) && (u) ) { bs->v1 = bpc; bs->v2 = bpc+dw+dv-1; bs->springtype=SB_BEND; bs->len= globallen((bp+dw+dv-1)->vec, bp->vec,ob); bs++; - } + } } } bpu = bp; @@ -3514,19 +3519,19 @@ static void lattice_to_softbody(Scene *scene, Object *ob) totvert= lt->pntsu*lt->pntsv*lt->pntsw; if (ob->softflag & OB_SB_EDGES){ - totspring = ((lt->pntsu -1) * lt->pntsv + totspring = ((lt->pntsu -1) * lt->pntsv + (lt->pntsv -1) * lt->pntsu) * lt->pntsw +lt->pntsu*lt->pntsv*(lt->pntsw -1); if (ob->softflag & OB_SB_QUADS){ totspring += 4*(lt->pntsu -1) * (lt->pntsv -1) * (lt->pntsw-1); } } - + /* renew ends with ob->soft with points and edges, also checks & makes ob->soft */ renew_softbody(scene, ob, totvert, totspring); sb= ob->soft; /* can be created in renew_softbody() */ - + /* weights from bpoints, same code used as for mesh vertices */ /* if((ob->softflag & OB_SB_GOAL) && sb->vertgroup) { 2.4x one*/ /* new! take the weights from lattice vertex anyhow */ @@ -3539,8 +3544,8 @@ static void lattice_to_softbody(Scene *scene, Object *ob) for(a=0; agoal= bpnt->weight; } - } - + } + /* create some helper edges to enable SB lattice to be usefull at all */ if (ob->softflag & OB_SB_EDGES){ makelatticesprings(lt,ob->soft->bspring,ob->softflag & OB_SB_QUADS,ob); @@ -3560,57 +3565,64 @@ static void curve_surf_to_softbody(Scene *scene, Object *ob) BPoint *bpnt; int a, curindex=0; int totvert, totspring = 0, setgoal=0; - + totvert= count_curveverts(&cu->nurb); - + if (ob->softflag & OB_SB_EDGES){ if(ob->type==OB_CURVE) { totspring= totvert - BLI_countlist(&cu->nurb); } } - + /* renew ends with ob->soft with points and edges, also checks & makes ob->soft */ renew_softbody(scene, ob, totvert, totspring); sb= ob->soft; /* can be created in renew_softbody() */ - + /* set vars now */ bp= sb->bpoint; bs= sb->bspring; - + /* weights from bpoints, same code used as for mesh vertices */ /* if((ob->softflag & OB_SB_GOAL) && sb->vertgroup) 2.4x hack*/ /* new! take the weights from curve vertex anyhow */ - if(ob->softflag & OB_SB_GOAL) + if(ob->softflag & OB_SB_GOAL) setgoal= 1; - + for(nu= cu->nurb.first; nu; nu= nu->next) { if(nu->bezt) { + /* bezier case ; this is nicly said naive; who ever wrote this part, it was not me (JOW) :) */ + /* a: never ever make tangent handles (sub) and or (ob)ject to collision */ + /* b: rather calculate them using some C2 (C2= continous in second derivate -> no jump in bending ) condition */ + /* not too hard to do, but needs some more code to care for; some one may want look at it JOW 2010/06/12*/ for(bezt=nu->bezt, a=0; apntsu; a++, bezt++, bp+=3, curindex+=3) { if(setgoal) { bp->goal= bezt->weight; - + /* all three triples */ (bp+1)->goal= bp->goal; (bp+2)->goal= bp->goal; + /*do not collide handles */ + (bp+1)->loc_flag |= SBF_OUTOFCOLLISION; + (bp+2)->loc_flag |= SBF_OUTOFCOLLISION; } - + if(totspring) { if(a>0) { - bs->v1= curindex-1; + bs->v1= curindex-3; bs->v2= curindex; - bs->springtype=SB_EDGE; - bs->len= globallen( (bezt-1)->vec[2], bezt->vec[0], ob ); + bs->springtype=SB_HANDLE; + bs->len= globallen( (bezt-1)->vec[0], bezt->vec[0], ob ); bs++; } bs->v1= curindex; bs->v2= curindex+1; - bs->springtype=SB_EDGE; + bs->springtype=SB_HANDLE; bs->len= globallen( bezt->vec[0], bezt->vec[1], ob ); bs++; bs->v1= curindex+1; bs->v2= curindex+2; - bs->springtype=SB_EDGE; + bs->springtype=SB_HANDLE; bs->len= globallen( bezt->vec[1], bezt->vec[2], ob ); bs++; } @@ -3631,7 +3643,7 @@ static void curve_surf_to_softbody(Scene *scene, Object *ob) } } } - + if(totspring) { build_bps_springlist(ob); /* link bps to springs */ @@ -3652,7 +3664,7 @@ static void softbody_to_object(Object *ob, float (*vertexCos)[3], int numVerts, for(a=0; apos); - if(local==0) + if(local==0) mul_m4_v3(ob->imat, vertexCos[a]); /* softbody is in global coords, baked optionally not */ } } @@ -3669,7 +3681,7 @@ static void sb_new_scratch(SoftBody *sb) sb->scratch->aabbmax[0]=sb->scratch->aabbmax[1]=sb->scratch->aabbmax[2] = 1.0e30f; sb->scratch->aabbmin[0]=sb->scratch->aabbmin[1]=sb->scratch->aabbmin[2] = -1.0e30f; sb->scratch->Ref.ivert = NULL; - + } /* --- ************ maintaining scratch *************** */ @@ -3679,26 +3691,26 @@ static void sb_new_scratch(SoftBody *sb) SoftBody *sbNew(Scene *scene) { SoftBody *sb; - + sb= MEM_callocN(sizeof(SoftBody), "softbody"); - - sb->mediafrict= 0.5f; + + sb->mediafrict= 0.5f; sb->nodemass= 1.0f; - sb->grav= 9.8f; + sb->grav= 9.8f; sb->physics_speed= 1.0f; sb->rklimit= 0.1f; - sb->goalspring= 0.5f; - sb->goalfrict= 0.0f; - sb->mingoal= 0.0f; + sb->goalspring= 0.5f; + sb->goalfrict= 0.0f; + sb->mingoal= 0.0f; sb->maxgoal= 1.0f; sb->defgoal= 0.7f; - + sb->inspring= 0.5f; - sb->infrict= 0.5f; + sb->infrict= 0.5f; /*todo backward file compat should copy inspring to inpush while reading old files*/ - sb->inpush = 0.5f; - + sb->inpush = 0.5f; + sb->interval= 10; sb->sfra= scene->r.sfra; sb->efra= scene->r.efra; @@ -3750,7 +3762,7 @@ void sbObjectToSoftbody(Object *ob) free_softbody_intern(ob->soft); } -static int object_has_edges(Object *ob) +static int object_has_edges(Object *ob) { if(ob->type==OB_MESH) { return ((Mesh*) ob->data)->totedge; @@ -3763,7 +3775,7 @@ static int object_has_edges(Object *ob) } } -/* SB global visible functions */ +/* SB global visible functions */ void sbSetInterruptCallBack(int (*f)(void)) { SB_localInterruptCallBack = f; @@ -3778,7 +3790,7 @@ static void softbody_update_positions(Object *ob, SoftBody *sb, float (*vertexCo return; for(a=0,bp=sb->bpoint; aorigS, bp->origE); /* copy the position of the goals at desired end time */ VECCOPY(bp->origE, vertexCos[a]); @@ -3786,7 +3798,7 @@ static void softbody_update_positions(Object *ob, SoftBody *sb, float (*vertexCo mul_m4_v3(ob->obmat, bp->origE); /* just to be save give bp->origT a defined value will be calulated in interpolate_exciter()*/ - VECCOPY(bp->origT, bp->origE); + VECCOPY(bp->origT, bp->origE); } } @@ -3800,7 +3812,7 @@ static void softbody_update_positions(Object *ob, SoftBody *sb, float (*vertexCo see: this is kind of reverse engeneering: having to states of a point cloud and recover what happend our advantage here we know the identity of the vertex there are others methods giving other results. - lloc,lrot,lscale are allowed to be NULL, just in case you don't need it. + lloc,lrot,lscale are allowed to be NULL, just in case you don't need it. should be pretty useful for pythoneers :) not! velocity .. 2nd order stuff vcloud_estimate_transform see @@ -3821,10 +3833,10 @@ void SB_estimate_transform(Object *ob,float lloc[3],float lrot[3][3],float lscal if(!sb || !sb->bpoint) return; opos= MEM_callocN( (sb->totpoint)*3*sizeof(float), "SB_OPOS"); rpos= MEM_callocN( (sb->totpoint)*3*sizeof(float), "SB_RPOS"); - /* might filter vertex selection with a vertex group */ + /* might filter vertex selection with a vertex group */ for(a=0, bp=sb->bpoint, rp=sb->scratch->Ref.ivert; atotpoint; a++, bp++, rp++) { - VECCOPY(rpos[a],rp->pos); - VECCOPY(opos[a],bp->pos); + VECCOPY(rpos[a],rp->pos); + VECCOPY(opos[a],bp->pos); } vcloud_estimate_transform(sb->totpoint, opos, NULL, rpos, NULL, com, rcom,lrot,lscale); @@ -3834,7 +3846,7 @@ void SB_estimate_transform(Object *ob,float lloc[3],float lrot[3][3],float lscal if (lscale) copy_m3_m3(sb->lscale,lscale); if (lrot) copy_m3_m3(sb->lrot,lrot); - + MEM_freeN(opos); MEM_freeN(rpos); } @@ -3857,9 +3869,9 @@ static void softbody_reset(Object *ob, SoftBody *sb, float (*vertexCos)[3], int 1. set sheduled time step to new dtime 2. try to advance the sheduled time step, beeing optimistic execute it 3. check for success - 3.a we 're fine continue, may be we can increase sheduled time again ?? if so, do so! + 3.a we 're fine continue, may be we can increase sheduled time again ?? if so, do so! 3.b we did exceed error limit --> roll back, shorten the sheduled time and try again at 2. - 4. check if we did reach dtime + 4. check if we did reach dtime 4.a nope we need to do some more at 2. 4.b yup we're done */ @@ -3873,7 +3885,7 @@ static void softbody_reset(Object *ob, SoftBody *sb, float (*vertexCos)[3], int /* make a nice clean scratch struc */ free_scratch(sb); /* clear if any */ sb_new_scratch(sb); /* make a new */ - sb->scratch->needstobuildcollider=1; + sb->scratch->needstobuildcollider=1; zero_v3(sb->lcom); unit_m3(sb->lrot); unit_m3(sb->lscale); @@ -3906,15 +3918,15 @@ static void softbody_step(Scene *scene, Object *ob, SoftBody *sb, float dtime) /* the simulator */ float forcetime; double sct,sst; - - + + sst=PIL_check_seconds_timer(); - /* Integration back in time is possible in theory, but pretty useless here. + /* Integration back in time is possible in theory, but pretty useless here. So we refuse to do so. Since we do not know anything about 'outside' canges especially colliders we refuse to go more than 10 frames. */ - if(dtime < 0 || dtime > 10.5f) return; - + if(dtime < 0 || dtime > 10.5f) return; + ccd_update_deflector_hash(scene, ob, sb->scratch->colliderhash); if(sb->scratch->needstobuildcollider){ @@ -3924,7 +3936,7 @@ static void softbody_step(Scene *scene, Object *ob, SoftBody *sb, float dtime) sb->scratch->needstobuildcollider=0; } - if (sb->solver_ID < 2) { + if (sb->solver_ID < 2) { /* special case of 2nd order Runge-Kutta type AKA Heun */ int mid_flags=0; float err = 0; @@ -3934,21 +3946,21 @@ static void softbody_step(Scene *scene, Object *ob, SoftBody *sb, float dtime) /* loops = counter for emergency brake * we don't want to lock up the system if physics fail */ - int loops =0 ; - + int loops =0 ; + SoftHeunTol = sb->rklimit; /* humm .. this should be calculated from sb parameters and sizes */ /* adjust loop limits */ if (sb->minloops > 0) forcetimemax = dtime / sb->minloops; if (sb->maxloops > 0) forcetimemin = dtime / sb->maxloops; if(sb->solver_ID>0) mid_flags |= MID_PRESERVE; - + forcetime =forcetimemax; /* hope for integrating in one step */ while ( (ABS(timedone) < ABS(dtime)) && (loops < 2000) ) { - /* set goals in time */ + /* set goals in time */ interpolate_exciter(ob,200,(int)(200.0*(timedone/dtime))); - + sb->scratch->flag &= ~SBF_DOFUZZY; /* do predictive euler step */ softbody_calc_forces(scene, ob, forcetime,timedone/dtime,0); @@ -3960,9 +3972,9 @@ static void softbody_step(Scene *scene, Object *ob, SoftBody *sb, float dtime) softbody_apply_forces(ob, forcetime, 2, &err,mid_flags); softbody_apply_goalsnap(ob); - + if (err > SoftHeunTol) { /* error needs to be scaled to some quantity */ - + if (forcetime > forcetimemin){ forcetime = MAX2(forcetime / 2.0f,forcetimemin); softbody_restore_prev_step(ob); @@ -3974,7 +3986,7 @@ static void softbody_step(Scene *scene, Object *ob, SoftBody *sb, float dtime) } else { float newtime = forcetime * 1.1f; /* hope for 1.1 times better conditions in next step */ - + if (sb->scratch->flag & SBF_DOFUZZY){ //if (err > SoftHeunTol/(2.0f*sb->fuzzyness)) { /* stay with this stepsize unless err really small */ newtime = forcetime; @@ -3990,7 +4002,7 @@ static void softbody_step(Scene *scene, Object *ob, SoftBody *sb, float dtime) //if (newtime > forcetime) printf("up,"); if (forcetime > 0.0) forcetime = MIN2(dtime - timedone,newtime); - else + else forcetime = MAX2(dtime - timedone,newtime); } loops++; @@ -3998,20 +4010,20 @@ static void softbody_step(Scene *scene, Object *ob, SoftBody *sb, float dtime) sct=PIL_check_seconds_timer(); if (sct-sst > 0.5f) printf("%3.0f%% \r",100.0f*timedone/dtime); } - /* ask for user break */ + /* ask for user break */ if (SB_localInterruptCallBack && SB_localInterruptCallBack()) break; } /* move snapped to final position */ interpolate_exciter(ob, 2, 2); softbody_apply_goalsnap(ob); - + // if(G.f & G_DEBUG){ if(sb->solverflags & SBSO_MONITOR ){ if (loops > HEUNWARNLIMIT) /* monitor high loop counts */ printf("\r needed %d steps/frame",loops); } - + } else if (sb->solver_ID == 2) {/* do semi "fake" implicit euler */ diff --git a/source/blender/blenkernel/intern/sound.c b/source/blender/blenkernel/intern/sound.c index 24e5014a741..6402f908422 100644 --- a/source/blender/blenkernel/intern/sound.c +++ b/source/blender/blenkernel/intern/sound.c @@ -256,7 +256,7 @@ void sound_load(struct Main *bmain, struct bSound* sound) BLI_strncpy(fullpath, sound->name, sizeof(fullpath)); if(sound->id.lib) - path = sound->id.lib->filename; + path = sound->id.lib->filepath; else path = bmain ? bmain->name : G.sce; diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c index 72236a76032..0d7738353df 100644 --- a/source/blender/blenkernel/intern/subsurf_ccg.c +++ b/source/blender/blenkernel/intern/subsurf_ccg.c @@ -44,6 +44,7 @@ #include "BKE_cdderivedmesh.h" #include "BKE_global.h" #include "BKE_mesh.h" +#include "BKE_modifier.h" #include "BKE_paint.h" #include "BKE_scene.h" #include "BKE_subsurf.h" @@ -2229,10 +2230,28 @@ static ListBase *ccgDM_getFaceMap(Object *ob, DerivedMesh *dm) return ccgdm->fmap; } +static int ccgDM_use_grid_pbvh(CCGDerivedMesh *ccgdm) +{ + ModifierData *md; + MultiresModifierData *mmd= ccgdm->multires.mmd; + + /* in sync with sculpt mode, only use multires grid pbvh if we are + the last enabled modifier in the stack, otherwise we use the base + mesh */ + if(!mmd) + return 0; + + for(md=mmd->modifier.next; md; md= md->next) + if(modifier_isEnabled(mmd->modifier.scene, md, eModifierMode_Realtime)) + return 0; + + return 1; +} + static struct PBVH *ccgDM_getPBVH(Object *ob, DerivedMesh *dm) { CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm; - int gridSize, numGrids; + int gridSize, numGrids, grid_pbvh; if(!ob) { ccgdm->pbvh= NULL; @@ -2241,13 +2260,30 @@ static struct PBVH *ccgDM_getPBVH(Object *ob, DerivedMesh *dm) if(!ob->sculpt) return NULL; - if(ob->sculpt->pbvh) - ccgdm->pbvh= ob->sculpt->pbvh; + + grid_pbvh = ccgDM_use_grid_pbvh(ccgdm); + + if(ob->sculpt->pbvh) { + if(grid_pbvh) { + /* pbvh's grids, gridadj and gridfaces points to data inside ccgdm + but this can be freed on ccgdm release, this updates the pointers + when the ccgdm gets remade, the assumption is that the topology + does not change. */ + ccgdm_create_grids(dm); + BLI_pbvh_grids_update(ob->sculpt->pbvh, ccgdm->gridData, ccgdm->gridAdjacency, (void**)ccgdm->gridFaces); + } + + ccgdm->pbvh = ob->sculpt->pbvh; + ccgdm->pbvh_draw = grid_pbvh; + } if(ccgdm->pbvh) return ccgdm->pbvh; - if(ccgdm->multires.mmd) { + /* no pbvh exists yet, we need to create one. only in case of multires + we build a pbvh over the modified mesh, in other cases the base mesh + is being sculpted, so we build a pbvh from that. */ + if(grid_pbvh) { ccgdm_create_grids(dm); gridSize = ccgDM_getGridSize(dm); @@ -2256,6 +2292,7 @@ static struct PBVH *ccgDM_getPBVH(Object *ob, DerivedMesh *dm) ob->sculpt->pbvh= ccgdm->pbvh = BLI_pbvh_new(); BLI_pbvh_build_grids(ccgdm->pbvh, ccgdm->gridData, ccgdm->gridAdjacency, numGrids, gridSize, (void**)ccgdm->gridFaces); + ccgdm->pbvh_draw = 1; } else if(ob->type == OB_MESH) { Mesh *me= ob->data; @@ -2263,6 +2300,7 @@ static struct PBVH *ccgDM_getPBVH(Object *ob, DerivedMesh *dm) ob->sculpt->pbvh= ccgdm->pbvh = BLI_pbvh_new(); BLI_pbvh_build_mesh(ccgdm->pbvh, me->mface, me->mvert, me->totface, me->totvert); + ccgdm->pbvh_draw = 0; } return ccgdm->pbvh; @@ -2290,6 +2328,7 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss, int gridInternalEdges; MEdge *medge = NULL; MFace *mface = NULL; + int *orig_indices; FaceVertWeight *qweight, *tweight; DM_from_template(&ccgdm->dm, dm, DM_TYPE_CCGDM, @@ -2399,6 +2438,7 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss, faceFlags = ccgdm->faceFlags = MEM_callocN(sizeof(char)*2*totface, "faceFlags"); + orig_indices = (int*)ccgdm->dm.getFaceDataArray(&ccgdm->dm, CD_ORIGINDEX); for(index = 0; index < totface; ++index) { CCGFace *f = ccgdm->faceMap[index].face; int numVerts = ccgSubSurf_getFaceNumVerts(f); @@ -2412,6 +2452,9 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss, ccgdm->faceMap[index].startEdge = edgeNum; ccgdm->faceMap[index].startFace = faceNum; + if(orig_indices) + orig_indices[faceNum] = origIndex; + /* set the face base vert */ *((int*)ccgSubSurf_getFaceUserData(ss, f)) = vertNum; diff --git a/source/blender/blenkernel/intern/text.c b/source/blender/blenkernel/intern/text.c index f1036b66f69..e8328d0e622 100644 --- a/source/blender/blenkernel/intern/text.c +++ b/source/blender/blenkernel/intern/text.c @@ -232,7 +232,6 @@ int reopen_text(Text *text) int i, llen, len, res; unsigned char *buffer; TextLine *tmp; - char sfile[FILE_MAXFILE]; char str[FILE_MAXDIR+FILE_MAXFILE]; struct stat st; @@ -240,7 +239,6 @@ int reopen_text(Text *text) BLI_strncpy(str, text->name, FILE_MAXDIR+FILE_MAXFILE); BLI_path_abs(str, G.sce); - BLI_split_dirfile(str, NULL, sfile); fp= fopen(str, "r"); if(fp==NULL) return 0; @@ -331,19 +329,17 @@ Text *add_text(char *file, const char *relpath) unsigned char *buffer; TextLine *tmp; Text *ta; - char sfile[FILE_MAXFILE]; char str[FILE_MAXDIR+FILE_MAXFILE]; struct stat st; BLI_strncpy(str, file, FILE_MAXDIR+FILE_MAXFILE); if (relpath) /* can be NULL (bg mode) */ BLI_path_abs(str, relpath); - BLI_split_dirfile(str, NULL, sfile); fp= fopen(str, "r"); if(fp==NULL) return NULL; - ta= alloc_libblock(&G.main->text, ID_TXT, sfile); + ta= alloc_libblock(&G.main->text, ID_TXT, BLI_path_basename(str)); ta->id.us= 1; ta->lines.first= ta->lines.last= NULL; diff --git a/source/blender/blenkernel/intern/texture.c b/source/blender/blenkernel/intern/texture.c index 873a4103e3e..57816b7e470 100644 --- a/source/blender/blenkernel/intern/texture.c +++ b/source/blender/blenkernel/intern/texture.c @@ -451,6 +451,7 @@ void default_tex(Tex *tex) tex->nabla= 0.025; // also in do_versions tex->bright= 1.0; tex->contrast= 1.0; + tex->saturation= 1.0; tex->filtersize= 1.0; tex->rfac= 1.0; tex->gfac= 1.0; @@ -509,6 +510,27 @@ void default_tex(Tex *tex) tex->preview = NULL; } +void tex_set_type(Tex *tex, int type) +{ + switch(type) { + + case TEX_VOXELDATA: + if (tex->vd == NULL) + tex->vd = BKE_add_voxeldata(); + break; + case TEX_POINTDENSITY: + if (tex->pd == NULL) + tex->pd = BKE_add_pointdensity(); + break; + case TEX_ENVMAP: + if (tex->env == NULL) + tex->env = BKE_add_envmap(); + break; + } + + tex->type = type; +} + /* ------------------------------------------------------------------------- */ Tex *add_texture(const char *name) @@ -1111,6 +1133,7 @@ PointDensity *BKE_add_pointdensity(void) pd->totpoints = 0; pd->object = NULL; pd->psys = 0; + pd->psys_cache_space= TEX_PD_WORLDSPACE; return pd; } @@ -1149,7 +1172,8 @@ void BKE_free_pointdensity(PointDensity *pd) void BKE_free_voxeldatadata(struct VoxelData *vd) { if (vd->dataset) { - MEM_freeN(vd->dataset); + if(vd->file_format != TEX_VD_SMOKE) + MEM_freeN(vd->dataset); vd->dataset = NULL; } @@ -1173,6 +1197,8 @@ struct VoxelData *BKE_add_voxeldata(void) vd->int_multiplier = 1.0; vd->extend = TEX_CLIP; vd->object = NULL; + vd->cachedframe = -1; + vd->ok = 0; return vd; } diff --git a/source/blender/blenlib/BLI_cpu.h b/source/blender/blenlib/BLI_cpu.h new file mode 100644 index 00000000000..d809f1cc594 --- /dev/null +++ b/source/blender/blenlib/BLI_cpu.h @@ -0,0 +1,30 @@ +/* + * + * $Id$ + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#ifndef BLI_CPU_H +#define BLI_CPU_H + +int BLI_cpu_support_sse2(void); + +#endif + diff --git a/source/blender/blenlib/BLI_fileops.h b/source/blender/blenlib/BLI_fileops.h index e6ea3559e8c..6c98d30e4b1 100644 --- a/source/blender/blenlib/BLI_fileops.h +++ b/source/blender/blenlib/BLI_fileops.h @@ -54,7 +54,6 @@ char *BLI_last_slash(const char *string); int BLI_add_slash(char *string); void BLI_del_slash(char *string); char *first_slash(char *string); -const char *BLI_short_filename(const char *string); /* only for the sane unix world: direct calls to system functions :( */ #ifndef WIN32 diff --git a/source/blender/blenlib/BLI_linklist.h b/source/blender/blenlib/BLI_linklist.h index 2ce40cf6231..b10d48e3ee6 100644 --- a/source/blender/blenlib/BLI_linklist.h +++ b/source/blender/blenlib/BLI_linklist.h @@ -47,11 +47,14 @@ typedef struct LinkNode { int BLI_linklist_length (struct LinkNode *list); int BLI_linklist_index (struct LinkNode *list, void *ptr); +struct LinkNode *BLI_linklist_find (struct LinkNode *list, int index); + void BLI_linklist_reverse (struct LinkNode **listp); void BLI_linklist_prepend (struct LinkNode **listp, void *ptr); void BLI_linklist_append (struct LinkNode **listp, void *ptr); void BLI_linklist_prepend_arena (struct LinkNode **listp, void *ptr, struct MemArena *ma); +void BLI_linklist_insert_after (struct LinkNode **listp, void *ptr); void BLI_linklist_free (struct LinkNode *list, LinkNodeFreeFP freefunc); void BLI_linklist_apply (struct LinkNode *list, LinkNodeApplyFP applyfunc, void *userdata); diff --git a/source/blender/blenlib/BLI_math_base.h b/source/blender/blenlib/BLI_math_base.h index c143c44c594..bb20cb7c8e1 100644 --- a/source/blender/blenlib/BLI_math_base.h +++ b/source/blender/blenlib/BLI_math_base.h @@ -115,6 +115,9 @@ extern "C" { #ifndef fmodf #define fmodf(a, b) ((float)fmod(a, b)) #endif +#ifndef hypotf +#define hypotf(a, b) ((float)hypot(a, b)) +#endif #ifdef WIN32 #ifndef FREE_WINDOWS diff --git a/source/blender/blenlib/BLI_math_inline.h b/source/blender/blenlib/BLI_math_inline.h index c762144a4b8..d002c0880b2 100644 --- a/source/blender/blenlib/BLI_math_inline.h +++ b/source/blender/blenlib/BLI_math_inline.h @@ -38,11 +38,14 @@ extern "C" { #ifdef BLI_MATH_INLINE #ifdef _MSC_VER #define MINLINE static __forceinline +#define MALWAYS_INLINE MINLINE #else #define MINLINE static inline +#define MALWAYS_INLINE static __attribute__((always_inline)) #endif #else #define MINLINE +#define MALWAYS_INLINE #endif #ifdef __cplusplus diff --git a/source/blender/blenlib/BLI_math_matrix.h b/source/blender/blenlib/BLI_math_matrix.h index 31cefb21e7a..77ebcb24975 100644 --- a/source/blender/blenlib/BLI_math_matrix.h +++ b/source/blender/blenlib/BLI_math_matrix.h @@ -122,6 +122,9 @@ float determinant_m3( float g, float h, float i); float determinant_m4(float A[4][4]); +void svd_m4(float U[4][4], float s[4], float V[4][4], float A[4][4]); +void pseudoinverse_m4_m4(float Ainv[4][4], float A[4][4], float epsilon); + /****************************** Transformations ******************************/ void scale_m3_fl(float R[3][3], float scale); diff --git a/source/blender/blenlib/BLI_path_util.h b/source/blender/blenlib/BLI_path_util.h index 9bdc6c431e8..316b850805d 100644 --- a/source/blender/blenlib/BLI_path_util.h +++ b/source/blender/blenlib/BLI_path_util.h @@ -30,8 +30,12 @@ * * ***** END GPL LICENSE BLOCK ***** */ -#ifndef BLI_UTIL_H -#define BLI_UTIL_H +#ifndef BLI_PATH_UTIL_H +#define BLI_PATH_UTIL_H + +#ifdef __cplusplus +extern "C" { +#endif struct ListBase; struct direntry; @@ -45,6 +49,68 @@ char *BLI_gethome_folder(char *folder_name, int flag); #define BLI_GETHOME_USER 1<<3 /* home folder ~/.blender */ #define BLI_GETHOME_ALL (BLI_GETHOME_SYSTEM|BLI_GETHOME_LOCAL|BLI_GETHOME_USER) + +#ifdef __APPLE__ +typedef enum { + BasePath_Temporary = 1, + BasePath_BlenderShared, + BasePath_BlenderUser, + BasePath_ApplicationBundle +} basePathesTypes; + +/** + * Gets the base path. The path may not exist. + * Note that return string must be copied as its persistence is not guaranteed + * + * @return base path of pathType + */ +const char* BLI_osx_getBasePath(basePathesTypes pathType); +#endif + +char *BLI_get_folder(int folder_id, char *subfolder); +char *BLI_get_folder_create(int folder_id, char *subfolder); + +/* folder_id */ + +/* general, will find baserd on user/local/system priority */ +#define BLENDER_CONFIG 1 +#define BLENDER_DATAFILES 2 +#define BLENDER_SCRIPTS 3 +#define BLENDER_PLUGINS 4 +#define BLENDER_PYTHON 5 + +/* user-specific */ +#define BLENDER_USER_CONFIG 31 +#define BLENDER_USER_DATAFILES 32 +#define BLENDER_USER_SCRIPTS 33 +#define BLENDER_USER_PLUGINS 34 + +/* system */ +#define BLENDER_SYSTEM_CONFIG 51 /* optional */ +#define BLENDER_SYSTEM_DATAFILES 52 +#define BLENDER_SYSTEM_SCRIPTS 53 +#define BLENDER_SYSTEM_PLUGINS 54 +#define BLENDER_SYSTEM_PYTHON 54 + +#define BLENDER_TEMP 80 + +#define BLENDER_USERFOLDER(id) (id >= BLENDER_USER_CONFIG && id <= BLENDER_USER_PLUGINS) + +#define BLENDER_STARTUP_FILE "startup.blend" +#define BLENDER_BOOKMARK_FILE "bookmarks.txt" +#define BLENDER_HISTORY_FILE "recent-files.txt" + +#ifdef WIN32 +#define BLENDER_USER_FORMAT "%s\\Blender Foundation\\Blender\\%s" +#define BLENDER_SYSTEM_FORMAT "%s\\Blender Foundation\\Blender\\%s" +#elif __APPLE__ +#define BLENDER_USER_FORMAT "%s/Blender/%s" +#define BLENDER_SYSTEM_FORMAT "%s/Blender/%s" +#else +#define BLENDER_USER_FORMAT "%s/.blender/%s" +#define BLENDER_SYSTEM_FORMAT "%s/blender/%s" +#endif + void BLI_setenv(const char *env, const char *val); void BLI_setenv_if_new(const char *env, const char* val); @@ -53,6 +119,7 @@ void BLI_make_exist(char *dir); void BLI_make_existing_file(char *name); void BLI_split_dirfile(const char *string, char *dir, char *file); void BLI_join_dirfile(char *string, const char *dir, const char *file); +char *BLI_path_basename(char *path); int BKE_rebase_path(char *abs, int abs_size, char *rel, int rel_size, const char *base_dir, const char *src_dir, const char *dest_dir); void BLI_getlastdir(const char* dir, char *last, int maxlen); int BLI_testextensie(const char *str, const char *ext); @@ -134,18 +201,13 @@ char *get_install_dir(void); void BLI_where_is_temp(char *fullname, int usertemp); - /** - * determines the full path to the application bundle on OS X - * - * @return path to application bundle - */ -#ifdef __APPLE__ -char* BLI_getbundle(void); -#endif - #ifdef WITH_ICONV void BLI_string_to_utf8(char *original, char *utf_8, const char *code); #endif +#ifdef __cplusplus +} +#endif + #endif diff --git a/source/blender/blenlib/BLI_pbvh.h b/source/blender/blenlib/BLI_pbvh.h index 0da5b8529bb..519e3ddde1d 100644 --- a/source/blender/blenlib/BLI_pbvh.h +++ b/source/blender/blenlib/BLI_pbvh.h @@ -111,6 +111,14 @@ void BLI_pbvh_node_get_original_BB(PBVHNode *node, float bb_min[3], float bb_max void BLI_pbvh_update(PBVH *bvh, int flags, float (*face_nors)[3]); void BLI_pbvh_redraw_BB(PBVH *bvh, float bb_min[3], float bb_max[3]); void BLI_pbvh_get_grid_updates(PBVH *bvh, int clear, void ***gridfaces, int *totface); +void BLI_pbvh_grids_update(PBVH *bvh, struct DMGridData **grids, + struct DMGridAdjacency *gridadj, void **gridfaces); + +/* vertex deformer */ +float (*BLI_pbvh_get_vertCos(struct PBVH *pbvh))[3]; +void BLI_pbvh_apply_vertCos(struct PBVH *pbvh, float (*vertCos)[3]); +int BLI_pbvh_isDeformed(struct PBVH *pbvh); + /* Vertex Iterator */ diff --git a/source/blender/blenlib/BLI_rect.h b/source/blender/blenlib/BLI_rect.h index 52f645705cc..0b886c17309 100644 --- a/source/blender/blenlib/BLI_rect.h +++ b/source/blender/blenlib/BLI_rect.h @@ -52,6 +52,8 @@ void BLI_init_rctf(struct rctf *rect, float xmin, float xmax, float ymin, float void BLI_init_rcti(struct rcti *rect, int xmin, int xmax, int ymin, int ymax); void BLI_translate_rctf(struct rctf *rect, float x, float y); void BLI_translate_rcti(struct rcti *rect, int x, int y); +void BLI_resize_rcti(struct rcti *rect, int x, int y); +void BLI_resize_rctf(struct rctf *rect, float x, float y); int BLI_in_rcti(struct rcti *rect, int x, int y); int BLI_in_rctf(struct rctf *rect, float x, float y); int BLI_isect_rctf(struct rctf *src1, struct rctf *src2, struct rctf *dest); diff --git a/source/blender/blenlib/BLI_uvproject.h b/source/blender/blenlib/BLI_uvproject.h index a77ca60fc15..cf8bb7cd4b8 100644 --- a/source/blender/blenlib/BLI_uvproject.h +++ b/source/blender/blenlib/BLI_uvproject.h @@ -37,4 +37,7 @@ void project_from_view(float target[2], float source[3], float persmat[4][4], fl /* apply ortho uv's */ void project_from_view_ortho(float target[2], float source[3], float rotmat[4][4]); +/* so we can adjust scale with keeping the struct private */ +void project_camera_info_scale(struct UvCameraInfo *uci, float scale_x, float scale_y); + #endif diff --git a/source/blender/blenlib/intern/BLI_args.c b/source/blender/blenlib/intern/BLI_args.c index dc964639e68..8d72311f80b 100644 --- a/source/blender/blenlib/intern/BLI_args.c +++ b/source/blender/blenlib/intern/BLI_args.c @@ -284,7 +284,8 @@ void BLI_argsParse(struct bArgs *ba, int pass, BA_ArgCallback default_cb, void * } i += retval; } else if (retval == -1){ - ba->passes[i] = pass; + if (a->key->pass != -1) + ba->passes[i] = pass; break; } } diff --git a/source/blender/blenlib/intern/BLI_bfile.c b/source/blender/blenlib/intern/BLI_bfile.c index dc593e23bdc..b9ac6875b20 100644 --- a/source/blender/blenlib/intern/BLI_bfile.c +++ b/source/blender/blenlib/intern/BLI_bfile.c @@ -34,6 +34,7 @@ #else #include #include "BLI_winstuff.h" + static char* find_in_pathlist(char* filename, char* pathlist); #endif #include #include @@ -47,8 +48,6 @@ #include "BLI_storage.h" #include "BLI_bfile.h" -#include "GHOST_C-api.h" - /* Internal bfile classification flags */ #define BCF_OPEN (0) #define BCF_FOPEN (1<<0) @@ -63,13 +62,8 @@ /* Declaration of internal functions */ -static void chomp(char* line); -static void expand_envvars(char* src, char* dst); static void fill_paths(BFILE *bfile, const char *path, const char *relpath); -static char* find_in_pathlist(char* filename, char* pathlist); -static void init_vars_from_file(const char* path); static void free_paths(BFILE* bfile); -static void setup_temp(); /*** Exported functions ***/ @@ -274,204 +268,8 @@ void BLI_bfile_set_error(BFILE *bfile, int error) { } -void BLI_bfile_init_vars() { - char file[MAXPATHLEN]; - char temp[MAXPATHLEN]; - extern char bprogname[]; - FILE* fp; - - /* This one is unconditional */ - sprintf(temp, "%d", BLENDER_VERSION); - BLI_setenv("BLENDER_VERSION", temp); - - /* Is this unpack&run? */ - sprintf(temp, "%s/%d/environment", dirname(bprogname), BLENDER_VERSION); - if (BLI_exist(temp)) { - BLI_setenv_if_new("BLENDER_SHARE", dirname(bprogname)); - } else { - BLI_setenv_if_new("BLENDER_SHARE", (const char*)GHOST_getSystemDir()); - } - - strcpy(file, (const char*)GHOST_getUserDir()); - BLI_add_slash(file); - strcat(file, LAST_SESSION_FILE); - fp = fopen(file, "r"); - /* 1st line, read previous version */ - if (fp && (fscanf(fp, "%3c\n", temp) == 1)) { - temp[3] = '\0'; - BLI_setenv("BLENDER_VERSION_PREV", temp); - /* 2nd line, read previous session path if needed */ - if (!getenv("BLENDER_TEMP")) { - if ((fgets(temp, MAXPATHLEN, fp) != NULL)) { - /* Clean any \n */ - chomp(temp); - /* Check the dir is still there or generate new one */ - if (!BLI_exist(temp)) { - setup_temp(); - } - } else { - /* We have to generate it for sure */ - setup_temp(); - } - } - } else { - /* Probably new user, or only <=249 before */ - BLI_setenv("BLENDER_VERSION_PREV", "0"); - setup_temp(); - } - - if (fp) { - fclose(fp); - } - - /* Loaded session info (or created), so time to store current data */ - // TODO use own fuctions to get safe saving - fp = fopen(file, "w"); - if (fp) { - fprintf(fp, "%s\n%s\n", getenv("BLENDER_VERSION"), getenv("BLENDER_TEMP")); - fclose(fp); - } - - /* Load vars from user and system files */ - strcpy(file, (const char *)GHOST_getUserDir()); - BLI_add_slash(file); - strcat(file, ENVIRONMENT_FILE); - init_vars_from_file(file); - sprintf(temp, "/%d/environment", BLENDER_VERSION); - BLI_make_file_string("/", file, getenv("BLENDER_SHARE"), temp); - init_vars_from_file(file); -} - - /*** Internal functions ***/ -/** - Eliminate trailing EOL by writing a \0 over it. - Name taken from Perl. - */ -static void chomp(char* line) { - int len = strlen(line); -#ifndef WIN32 - if (line[len - 1] == '\n') { - line[len - 1] = '\0'; - } -#else - if ((line[len - 2] == '\r' ) && ((line[len - 1] == '\n'))) { - line[len - 2] = '\0'; - } -#endif /* WIN32 */ -} - - -/** - Parse a file with lines like FOO=bar (comment lines have # as first - character) assigning to envvar FOO the value bar if FOO does not - exist yet. - Any white space before FOO, around the = or trailing will be used, - so beware. - */ -#define MAX_LINE 4096 -#define ENV_VAR 256 -#define VAR_LEN 8192 -static void init_vars_from_file(const char* path) { - char line[MAX_LINE]; - char name[ENV_VAR]; - FILE *fp; - char* separator; - char expanded[VAR_LEN]; - - fp = fopen(path, "r"); - if (!fp) return; - - while (fgets(line, MAX_LINE, fp) != NULL) { - /* Ignore comment lines */ - if (line[0] == '#') - continue; - - /* Split into envvar name and contents */ - separator = strchr(line, '='); - if (separator && ((separator - line) < ENV_VAR)) { - /* First remove EOL */ - chomp(line); - strncpy(name, line, separator - line); - name[separator - line] = '\0'; - expand_envvars(separator + 1, expanded); - BLI_setenv_if_new(name, expanded); - } - } - fclose(fp); -} - - -/** - Look for ${} (or %%) env vars in src and expand if the var - exists (even if empty value). If not exist, the name is left as is. - The process is done all over src, and nested ${${}} is not supported. - src must be \0 terminated, and dst must be big enough. -*/ -#ifndef WIN32 - #define ENVVAR_PREFFIX "${" - #define ENVVAR_P_SIZE 2 - #define ENVVAR_SUFFIX "}" - #define ENVVAR_S_SIZE 1 -#else - #define ENVVAR_PREFFIX "%" - #define ENVVAR_P_SIZE 1 - #define ENVVAR_SUFFIX "%" - #define ENVVAR_S_SIZE 1 -#endif /* WIN32 */ -static void expand_envvars(char* src, char* dst) { - char* hit1; - char* hit2; - char name[ENV_VAR]; - char* value; - int prevlen; - int done = 0; - char* source = src; - - dst[0] = '\0'; - while (!done) { - hit1 = strstr(source, ENVVAR_PREFFIX); - if (hit1) { - hit2 = strstr(hit1 + ENVVAR_P_SIZE, ENVVAR_SUFFIX); - if (hit2) { - /* "Copy" the leading part, if any */ - if (hit1 != source) { - prevlen = strlen(dst); - strncat(dst, source, hit1 - source); - dst[prevlen + (hit1 - source)] = '\0'; - } - /* Figure the name of the env var we just found */ - strncpy(name, hit1 + ENVVAR_P_SIZE, - hit2 - (hit1 + ENVVAR_P_SIZE)); - name[hit2 - (hit1 + ENVVAR_P_SIZE)] = '\0'; - /* See if we can get something with that name */ - value = getenv(name); - if (value) { - /* Push the var value */ - strcat(dst, value); - } else { - /* Leave the var name, so it is clear that it failed */ - strcat(dst, ENVVAR_PREFFIX); - strcat(dst, name); - strcat(dst, ENVVAR_SUFFIX); - } - /* Continue after closing mark, like a new string */ - source = hit2 + ENVVAR_S_SIZE; - } else { - /* Non terminated var so "copy as is" and finish */ - strcat(dst, source); - done = 1; - } - } else { - /* "Copy" whatever is left */ - strcat(dst, source); - done = 1; - } - } -} - - /** Return a full path if the filename exists when combined with any item from pathlist. Or NULL otherwise. @@ -481,6 +279,8 @@ static void expand_envvars(char* src, char* dst) { #else #define SEPARATOR ':' #endif + +#ifdef WIN32 static char* find_in_pathlist(char* filename, char* pathlist) { char first[FILE_MAX + 10]; char* rest = NULL; @@ -510,7 +310,7 @@ static char* find_in_pathlist(char* filename, char* pathlist) { return NULL; } } - +#endif /** Setup fpath and tpath based in the needs of the bfile. @@ -570,24 +370,3 @@ static void free_paths(BFILE* bfile) { MEM_freeN(bfile->tpath); } } - - -/** - Create a temp directory in safe and multiuser way. - */ -static void setup_temp() { - char template[MAXPATHLEN]; - char* tempdir; - - if (getenv("TMPDIR")) { - sprintf(template, "%s/blender-XXXXXX", getenv("TMPDIR")); - } else { - sprintf(template, "/tmp/blender-XXXXXX"); -// MacOSX NSTemporaryDirectory and WIN32 ??? -// https://bugs.launchpad.net/cuneiform-linux/+bug/267136 -// https://svn.r-project.org/R/trunk/src/main/mkdtemp.c - } - tempdir = mkdtemp(template); - BLI_setenv("BLENDER_TEMP", tempdir); -} - diff --git a/source/blender/blenlib/intern/BLI_linklist.c b/source/blender/blenlib/intern/BLI_linklist.c index afa4d273090..c903e66057e 100644 --- a/source/blender/blenlib/intern/BLI_linklist.c +++ b/source/blender/blenlib/intern/BLI_linklist.c @@ -45,18 +45,28 @@ int BLI_linklist_length(LinkNode *list) { } } -int BLI_linklist_index(struct LinkNode *list, void *ptr) +int BLI_linklist_index(LinkNode *list, void *ptr) { int index; - for (index = 0; list; list= list->next, index++) { + for (index = 0; list; list= list->next, index++) if (list->link == ptr) return index; - } return -1; } +LinkNode *BLI_linklist_find(LinkNode *list, int index) +{ + int i; + + for (i = 0; list; list= list->next, i++) + if (i == index) + return list; + + return NULL; +} + void BLI_linklist_reverse(LinkNode **listp) { LinkNode *rhead= NULL, *cur= *listp; @@ -105,6 +115,22 @@ void BLI_linklist_prepend_arena(LinkNode **listp, void *ptr, MemArena *ma) { *listp= nlink; } +void BLI_linklist_insert_after(LinkNode **listp, void *ptr) { + LinkNode *nlink= MEM_mallocN(sizeof(*nlink), "nlink"); + LinkNode *node = *listp; + + nlink->link = ptr; + + if(node) { + nlink->next = node->next; + node->next = nlink; + } + else { + nlink->next = NULL; + *listp = nlink; + } +} + void BLI_linklist_free(LinkNode *list, LinkNodeFreeFP freefunc) { while (list) { LinkNode *next= list->next; diff --git a/source/blender/blenlib/intern/bpath.c b/source/blender/blenlib/intern/bpath.c index a2bdcfd0076..fbe71019379 100644 --- a/source/blender/blenlib/intern/bpath.c +++ b/source/blender/blenlib/intern/bpath.c @@ -62,9 +62,6 @@ /* for sequence */ //XXX #include "BSE_sequence.h" //XXX define below from BSE_sequence.h - otherwise potentially odd behaviour -#define SEQ_HAS_PATH(_seq) ( (_seq)->type==SEQ_MOVIE || (_seq)->type==SEQ_IMAGE || (_seq)->type==SEQ_SOUND ) - - #define FILE_MAX 240 @@ -335,7 +332,7 @@ void BLI_bpathIterator_step( struct BPathIterator *bpi) { /* get the path info from this datatype */ Image *ima = (Image *)bpi->data; - bpi->lib = ima->id.lib ? ima->id.lib->filename : NULL; + bpi->lib = ima->id.lib ? ima->id.lib->filepath : NULL; bpi->path = ima->name; bpi->name = ima->id.name+2; bpi->len = sizeof(ima->name); @@ -356,7 +353,7 @@ void BLI_bpathIterator_step( struct BPathIterator *bpi) { /* get the path info from this datatype */ bSound *snd = (bSound *)bpi->data; - bpi->lib = snd->id.lib ? snd->id.lib->filename : NULL; + bpi->lib = snd->id.lib ? snd->id.lib->filepath : NULL; bpi->path = snd->name; bpi->name = snd->id.name+2; bpi->len = sizeof(snd->name); @@ -377,7 +374,7 @@ void BLI_bpathIterator_step( struct BPathIterator *bpi) { /* get the path info from this datatype */ VFont *vf = (VFont *)bpi->data; - bpi->lib = vf->id.lib ? vf->id.lib->filename : NULL; + bpi->lib = vf->id.lib ? vf->id.lib->filepath : NULL; bpi->path = vf->name; bpi->name = vf->id.name+2; bpi->len = sizeof(vf->name); @@ -424,7 +421,7 @@ void BLI_bpathIterator_step( struct BPathIterator *bpi) { if (bpi->data) { Mesh *me = (Mesh *)bpi->data; - bpi->lib = me->id.lib ? me->id.lib->filename : NULL; + bpi->lib = me->id.lib ? me->id.lib->filepath : NULL; bpi->path = me->fdata.external->filename; bpi->name = me->id.name+2; bpi->len = sizeof(me->fdata.external->filename); @@ -661,7 +658,7 @@ void findMissingFiles(char *basepath, char *str) { char filepath[FILE_MAX], *libpath; int filesize, recur_depth; - char dirname[FILE_MAX], filename[FILE_MAX], filename_new[FILE_MAX]; + char dirname[FILE_MAX], filename_new[FILE_MAX]; //XXX waitcursor( 1 ); @@ -686,9 +683,8 @@ void findMissingFiles(char *basepath, char *str) { /* can the dir be opened? */ filesize = -1; recur_depth = 0; - BLI_split_dirfile(filepath, NULL, filename); /* the file to find */ - findFileRecursive(filename_new, dirname, filename, &filesize, &recur_depth); + findFileRecursive(filename_new, dirname, BLI_path_basename(filepath), &filesize, &recur_depth); if (filesize == -1) { /* could not open dir */ printf("Could not open dir \"%s\"\n", dirname); return; diff --git a/source/blender/blenlib/intern/cpu.c b/source/blender/blenlib/intern/cpu.c new file mode 100644 index 00000000000..65e6b34488c --- /dev/null +++ b/source/blender/blenlib/intern/cpu.c @@ -0,0 +1,57 @@ +/** + * + * $Id$ + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#include "BLI_cpu.h" + +int BLI_cpu_support_sse2(void) +{ +#if defined(__x86_64__) || defined(_M_X64) + /* x86_64 always has SSE2 instructions */ + return 1; +#elif defined(__GNUC__) && defined(i386) + /* for GCC x86 we check cpuid */ + unsigned int d; + __asm__( + "pushl %%ebx\n\t" + "cpuid\n\t" + "popl %%ebx\n\t" + : "=d"(d) + : "a"(1)); + return (d & 0x04000000) != 0; +#elif (defined(_MSC_VER) && defined(_M_IX86)) + /* also check cpuid for MSVC x86 */ + unsigned int d; + __asm { + xor eax, eax + inc eax + push ebx + cpuid + pop ebx + mov d, edx + } + return (d & 0x04000000) != 0; +#endif + + return 0; +} + diff --git a/source/blender/blenlib/intern/fileops.c b/source/blender/blenlib/intern/fileops.c index 73434c548a0..a543f4623f1 100644 --- a/source/blender/blenlib/intern/fileops.c +++ b/source/blender/blenlib/intern/fileops.c @@ -80,31 +80,6 @@ char *BLI_last_slash(const char *string) { else return lfslash; } -static const char *last_slash_len(const char *string, int len) { - int a; - - for(a=len-1; a>=0; a--) - if(string[a] == '/' || string[a] == '\\') - return &string[a]; - - return NULL; -} - -const char *BLI_short_filename(const char *string) { - const char *ls, *lls; - - ls= last_slash_len(string, strlen(string)); - if(!ls) - return string; - - lls= last_slash_len(string, ls-string); - - if(lls) - return lls+1; - else - return ls+1; -} - /* adds a slash if there isnt one there alredy */ int BLI_add_slash(char *string) { int len = strlen(string); diff --git a/source/blender/blenlib/intern/math_geom.c b/source/blender/blenlib/intern/math_geom.c index f973d4e894b..0a06cd10e1e 100644 --- a/source/blender/blenlib/intern/math_geom.c +++ b/source/blender/blenlib/intern/math_geom.c @@ -1669,9 +1669,9 @@ void polarview_m4(float Vm[][4],float dist, float azimuth, float incidence, floa unit_m4(Vm); translate_m4(Vm,0.0, 0.0, -dist); - rotate_m4(Vm,'z',-twist); - rotate_m4(Vm,'x',-incidence); - rotate_m4(Vm,'z',-azimuth); + rotate_m4(Vm,'Z',-twist); + rotate_m4(Vm,'X',-incidence); + rotate_m4(Vm,'Z',-azimuth); } void lookat_m4(float mat[][4],float vx, float vy, float vz, float px, float py, float pz, float twist) @@ -1682,7 +1682,7 @@ void lookat_m4(float mat[][4],float vx, float vy, float vz, float px, float py, unit_m4(mat); unit_m4(mat1); - rotate_m4(mat,'z',-twist); + rotate_m4(mat, 'Z', -twist); dx = px - vx; dy = py - vy; diff --git a/source/blender/blenlib/intern/math_matrix.c b/source/blender/blenlib/intern/math_matrix.c index 396ae7ca5ee..6e8f4622488 100644 --- a/source/blender/blenlib/intern/math_matrix.c +++ b/source/blender/blenlib/intern/math_matrix.c @@ -1149,3 +1149,458 @@ void print_m4(char *str, float m[][4]) printf("%f %f %f %f\n",m[0][3],m[1][3],m[2][3],m[3][3]); printf("\n"); } + +/*********************************** SVD ************************************ + * from TNT matrix library + + * Compute the Single Value Decomposition of an arbitrary matrix A + * That is compute the 3 matrices U,W,V with U column orthogonal (m,n) + * ,W a diagonal matrix and V an orthogonal square matrix s.t. + * A = U.W.Vt. From this decomposition it is trivial to compute the + * (pseudo-inverse) of A as Ainv = V.Winv.tranpose(U). + */ + +void svd_m4(float U[4][4], float s[4], float V[4][4], float A_[4][4]) +{ + float A[4][4]; + float work1[4], work2[4]; + int m = 4; + int n = 4; + int maxiter = 200; + int nu = minf(m,n); + + float *work = work1; + float *e = work2; + float eps; + + int i=0, j=0, k=0, p, pp, iter; + + // Reduce A to bidiagonal form, storing the diagonal elements + // in s and the super-diagonal elements in e. + + int nct = minf(m-1,n); + int nrt = maxf(0,minf(n-2,m)); + + copy_m4_m4(A, A_); + zero_m4(U); + zero_v4(s); + + for (k = 0; k < maxf(nct,nrt); k++) { + if (k < nct) { + + // Compute the transformation for the k-th column and + // place the k-th diagonal in s[k]. + // Compute 2-norm of k-th column without under/overflow. + s[k] = 0; + for (i = k; i < m; i++) { + s[k] = hypotf(s[k],A[i][k]); + } + if (s[k] != 0.0f) { + float invsk; + if (A[k][k] < 0.0f) { + s[k] = -s[k]; + } + invsk = 1.0f/s[k]; + for (i = k; i < m; i++) { + A[i][k] *= invsk; + } + A[k][k] += 1.0f; + } + s[k] = -s[k]; + } + for (j = k+1; j < n; j++) { + if ((k < nct) && (s[k] != 0.0f)) { + + // Apply the transformation. + + float t = 0; + for (i = k; i < m; i++) { + t += A[i][k]*A[i][j]; + } + t = -t/A[k][k]; + for (i = k; i < m; i++) { + A[i][j] += t*A[i][k]; + } + } + + // Place the k-th row of A into e for the + // subsequent calculation of the row transformation. + + e[j] = A[k][j]; + } + if (k < nct) { + + // Place the transformation in U for subsequent back + // multiplication. + + for (i = k; i < m; i++) + U[i][k] = A[i][k]; + } + if (k < nrt) { + + // Compute the k-th row transformation and place the + // k-th super-diagonal in e[k]. + // Compute 2-norm without under/overflow. + e[k] = 0; + for (i = k+1; i < n; i++) { + e[k] = hypotf(e[k],e[i]); + } + if (e[k] != 0.0f) { + float invek; + if (e[k+1] < 0.0f) { + e[k] = -e[k]; + } + invek = 1.0f/e[k]; + for (i = k+1; i < n; i++) { + e[i] *= invek; + } + e[k+1] += 1.0f; + } + e[k] = -e[k]; + if ((k+1 < m) & (e[k] != 0.0f)) { + float invek1; + + // Apply the transformation. + + for (i = k+1; i < m; i++) { + work[i] = 0.0f; + } + for (j = k+1; j < n; j++) { + for (i = k+1; i < m; i++) { + work[i] += e[j]*A[i][j]; + } + } + invek1 = 1.0f/e[k+1]; + for (j = k+1; j < n; j++) { + float t = -e[j]*invek1; + for (i = k+1; i < m; i++) { + A[i][j] += t*work[i]; + } + } + } + + // Place the transformation in V for subsequent + // back multiplication. + + for (i = k+1; i < n; i++) + V[i][k] = e[i]; + } + } + + // Set up the final bidiagonal matrix or order p. + + p = minf(n,m+1); + if (nct < n) { + s[nct] = A[nct][nct]; + } + if (m < p) { + s[p-1] = 0.0f; + } + if (nrt+1 < p) { + e[nrt] = A[nrt][p-1]; + } + e[p-1] = 0.0f; + + // If required, generate U. + + for (j = nct; j < nu; j++) { + for (i = 0; i < m; i++) { + U[i][j] = 0.0f; + } + U[j][j] = 1.0f; + } + for (k = nct-1; k >= 0; k--) { + if (s[k] != 0.0f) { + for (j = k+1; j < nu; j++) { + float t = 0; + for (i = k; i < m; i++) { + t += U[i][k]*U[i][j]; + } + t = -t/U[k][k]; + for (i = k; i < m; i++) { + U[i][j] += t*U[i][k]; + } + } + for (i = k; i < m; i++ ) { + U[i][k] = -U[i][k]; + } + U[k][k] = 1.0f + U[k][k]; + for (i = 0; i < k-1; i++) { + U[i][k] = 0.0f; + } + } else { + for (i = 0; i < m; i++) { + U[i][k] = 0.0f; + } + U[k][k] = 1.0f; + } + } + + // If required, generate V. + + for (k = n-1; k >= 0; k--) { + if ((k < nrt) & (e[k] != 0.0f)) { + for (j = k+1; j < nu; j++) { + float t = 0; + for (i = k+1; i < n; i++) { + t += V[i][k]*V[i][j]; + } + t = -t/V[k+1][k]; + for (i = k+1; i < n; i++) { + V[i][j] += t*V[i][k]; + } + } + } + for (i = 0; i < n; i++) { + V[i][k] = 0.0f; + } + V[k][k] = 1.0f; + } + + // Main iteration loop for the singular values. + + pp = p-1; + iter = 0; + eps = powf(2.0f,-52.0f); + while (p > 0) { + int kase=0; + k=0; + + // Test for maximum iterations to avoid infinite loop + if(maxiter == 0) + break; + maxiter--; + + // This section of the program inspects for + // negligible elements in the s and e arrays. On + // completion the variables kase and k are set as follows. + + // kase = 1 if s(p) and e[k-1] are negligible and k

= -1; k--) { + if (k == -1) { + break; + } + if (fabsf(e[k]) <= eps*(fabsf(s[k]) + fabsf(s[k+1]))) { + e[k] = 0.0f; + break; + } + } + if (k == p-2) { + kase = 4; + } else { + int ks; + for (ks = p-1; ks >= k; ks--) { + float t; + if (ks == k) { + break; + } + t = (ks != p ? fabsf(e[ks]) : 0.f) + + (ks != k+1 ? fabsf(e[ks-1]) : 0.0f); + if (fabsf(s[ks]) <= eps*t) { + s[ks] = 0.0f; + break; + } + } + if (ks == k) { + kase = 3; + } else if (ks == p-1) { + kase = 1; + } else { + kase = 2; + k = ks; + } + } + k++; + + // Perform the task indicated by kase. + + switch (kase) { + + // Deflate negligible s(p). + + case 1: { + float f = e[p-2]; + e[p-2] = 0.0f; + for (j = p-2; j >= k; j--) { + float t = hypotf(s[j],f); + float invt = 1.0f/t; + float cs = s[j]*invt; + float sn = f*invt; + s[j] = t; + if (j != k) { + f = -sn*e[j-1]; + e[j-1] = cs*e[j-1]; + } + + for (i = 0; i < n; i++) { + t = cs*V[i][j] + sn*V[i][p-1]; + V[i][p-1] = -sn*V[i][j] + cs*V[i][p-1]; + V[i][j] = t; + } + } + } + break; + + // Split at negligible s(k). + + case 2: { + float f = e[k-1]; + e[k-1] = 0.0f; + for (j = k; j < p; j++) { + float t = hypotf(s[j],f); + float invt = 1.0f/t; + float cs = s[j]*invt; + float sn = f*invt; + s[j] = t; + f = -sn*e[j]; + e[j] = cs*e[j]; + + for (i = 0; i < m; i++) { + t = cs*U[i][j] + sn*U[i][k-1]; + U[i][k-1] = -sn*U[i][j] + cs*U[i][k-1]; + U[i][j] = t; + } + } + } + break; + + // Perform one qr step. + + case 3: { + + // Calculate the shift. + + float scale = maxf(maxf(maxf(maxf( + fabsf(s[p-1]),fabsf(s[p-2])),fabsf(e[p-2])), + fabsf(s[k])),fabsf(e[k])); + float invscale = 1.0f/scale; + float sp = s[p-1]*invscale; + float spm1 = s[p-2]*invscale; + float epm1 = e[p-2]*invscale; + float sk = s[k]*invscale; + float ek = e[k]*invscale; + float b = ((spm1 + sp)*(spm1 - sp) + epm1*epm1)*0.5f; + float c = (sp*epm1)*(sp*epm1); + float shift = 0.0f; + float f, g; + if ((b != 0.0f) || (c != 0.0f)) { + shift = sqrtf(b*b + c); + if (b < 0.0f) { + shift = -shift; + } + shift = c/(b + shift); + } + f = (sk + sp)*(sk - sp) + shift; + g = sk*ek; + + // Chase zeros. + + for (j = k; j < p-1; j++) { + float t = hypotf(f,g); + /* division by zero checks added to avoid NaN (brecht) */ + float cs = (t == 0.0f)? 0.0f: f/t; + float sn = (t == 0.0f)? 0.0f: g/t; + if (j != k) { + e[j-1] = t; + } + f = cs*s[j] + sn*e[j]; + e[j] = cs*e[j] - sn*s[j]; + g = sn*s[j+1]; + s[j+1] = cs*s[j+1]; + + for (i = 0; i < n; i++) { + t = cs*V[i][j] + sn*V[i][j+1]; + V[i][j+1] = -sn*V[i][j] + cs*V[i][j+1]; + V[i][j] = t; + } + + t = hypotf(f,g); + /* division by zero checks added to avoid NaN (brecht) */ + cs = (t == 0.0f)? 0.0f: f/t; + sn = (t == 0.0f)? 0.0f: g/t; + s[j] = t; + f = cs*e[j] + sn*s[j+1]; + s[j+1] = -sn*e[j] + cs*s[j+1]; + g = sn*e[j+1]; + e[j+1] = cs*e[j+1]; + if (j < m-1) { + for (i = 0; i < m; i++) { + t = cs*U[i][j] + sn*U[i][j+1]; + U[i][j+1] = -sn*U[i][j] + cs*U[i][j+1]; + U[i][j] = t; + } + } + } + e[p-2] = f; + iter = iter + 1; + } + break; + + // Convergence. + + case 4: { + + // Make the singular values positive. + + if (s[k] <= 0.0f) { + s[k] = (s[k] < 0.0f ? -s[k] : 0.0f); + + for (i = 0; i <= pp; i++) + V[i][k] = -V[i][k]; + } + + // Order the singular values. + + while (k < pp) { + float t; + if (s[k] >= s[k+1]) { + break; + } + t = s[k]; + s[k] = s[k+1]; + s[k+1] = t; + if (k < n-1) { + for (i = 0; i < n; i++) { + t = V[i][k+1]; V[i][k+1] = V[i][k]; V[i][k] = t; + } + } + if (k < m-1) { + for (i = 0; i < m; i++) { + t = U[i][k+1]; U[i][k+1] = U[i][k]; U[i][k] = t; + } + } + k++; + } + iter = 0; + p--; + } + break; + } + } +} + +void pseudoinverse_m4_m4(float Ainv[4][4], float A[4][4], float epsilon) +{ + /* compute moon-penrose pseudo inverse of matrix, singular values + below epsilon are ignored for stability (truncated SVD) */ + float V[4][4], W[4], Wm[4][4], U[4][4]; + int i; + + transpose_m4(A); + svd_m4(V, W, U, A); + transpose_m4(U); + transpose_m4(V); + + zero_m4(Wm); + for(i=0; i<4; i++) + Wm[i][i]= (W[i] < epsilon)? 0.0f: 1.0f/W[i]; + + transpose_m4(V); + + mul_serie_m4(Ainv, U, Wm, V, 0, 0, 0, 0, 0); +} diff --git a/source/blender/blenlib/intern/noise.c b/source/blender/blenlib/intern/noise.c index d6b8582ef26..141e5438bc9 100644 --- a/source/blender/blenlib/intern/noise.c +++ b/source/blender/blenlib/intern/noise.c @@ -199,8 +199,15 @@ float hashvectf[768]= { /* IMPROVED PERLIN NOISE */ /**************************/ -#define lerp(t, a, b) ((a)+(t)*((b)-(a))) -#define npfade(t) ((t)*(t)*(t)*((t)*((t)*6-15)+10)) +static float lerp(float t, float a, float b) +{ + return (a+t*(b-a)); +} + +static float npfade(float t) +{ + return (t*t*t*(t*(t*6.0f-15.0f)+10.0f)); +} static float grad(int hash, float x, float y, float z) { diff --git a/source/blender/blenlib/intern/path_util.c b/source/blender/blenlib/intern/path_util.c index 85d18d99f96..a75d57a988e 100644 --- a/source/blender/blenlib/intern/path_util.c +++ b/source/blender/blenlib/intern/path_util.c @@ -44,9 +44,9 @@ #include "BLI_storage_types.h" #include "BKE_utildefines.h" +#include "BKE_blender.h" // BLENDER_VERSION - - +#include "GHOST_Path-api.h" #ifdef WIN32 @@ -63,11 +63,6 @@ #else /* non windows */ -#ifdef __APPLE__ -#include -#include -#endif - #ifdef __linux__ #include "binreloc.h" #endif @@ -77,6 +72,7 @@ /* local */ static int add_win32_extension(char *name); +static char *blender_version_decimal(void); /* implementation */ @@ -107,7 +103,7 @@ int BLI_stringdec(const char *string, char *head, char *tail, unsigned short *nu if (found) break; } } - if (found){ + if (found) { if (tail) strcpy(tail, &string[nume+1]); if (head) { strcpy(head,string); @@ -354,8 +350,6 @@ void BLI_cleanup_file(const char *relabase, char *dir) void BLI_path_rel(char *file, const char *relfile) { - char * p; - char * q; char * lslash; char temp[FILE_MAXDIR+FILE_MAXFILE]; char res[FILE_MAXDIR+FILE_MAXFILE]; @@ -403,11 +397,18 @@ void BLI_path_rel(char *file, const char *relfile) { /* find the prefix of the filename that is equal for both filenames. This is replaced by the two slashes at the beginning */ - p = temp; - q = file; - while (*p == *q) { + char *p= temp; + char *q= file; + + while ((*p == *q)) { ++p; ++q; + /* dont search beyond the end of the string + * in the rare case they match */ + if ((*p=='\0') || (*q=='\0')) { + break; + } } + /* we might have passed the slash when the beginning of a dir matches so we rewind. Only check on the actual filename */ @@ -698,7 +699,7 @@ int BLI_path_cwd(char *path) } -/* copy di to fi, filename only */ +/* 'di's filename component is moved into 'fi', di is made a dir path */ void BLI_splitdirstring(char *di, char *fi) { char *lslash= BLI_last_slash(di); @@ -745,22 +746,24 @@ char *BLI_gethome(void) { ret = getenv("HOME"); if(ret) { - sprintf(dir, "%s\\.blender", ret); + sprintf(dir, "%s\\%s", ret, blender_version_decimal()); if (BLI_exists(dir)) return dir; } /* else, check install dir (path containing blender.exe) */ - BLI_getInstallationDir(dir); - - if (BLI_exists(dir)) + if(BLI_getInstallationDir(dir)) { - strcat(dir,"\\.blender"); + sprintf(dir, "%s", dir, blender_version_decimal()); if (BLI_exists(dir)) return(dir); } - /* add user profile support for WIN 2K / NT */ + /* add user profile support for WIN 2K / NT. + * This is %APPDATA%, which translates to either + * %USERPROFILE%\Application Data or since Vista + * to %USERPROFILE%\AppData\Roaming + */ hResult = SHGetFolderPath(NULL, CSIDL_APPDATA, NULL, SHGFP_TYPE_CURRENT, appdatapath); if (hResult == S_OK) @@ -769,7 +772,7 @@ char *BLI_gethome(void) { sprintf(dir, "%s\\Blender Foundation\\Blender", appdatapath); BLI_recurdir_fileops(dir); if (BLI_exists(dir)) { - strcat(dir,"\\.blender"); + sprintf(dir,"%s\\%s", dir, blender_version_decimal()); if(BLI_exists(dir)) return(dir); } } @@ -781,7 +784,7 @@ char *BLI_gethome(void) { sprintf(dir, "%s\\Blender Foundation\\Blender", appdatapath); BLI_recurdir_fileops(dir); if (BLI_exists(dir)) { - strcat(dir,"\\.blender"); + sprintf(dir,"%s\\%s", dir, blender_version_decimal()); if(BLI_exists(dir)) return(dir); } } @@ -795,7 +798,7 @@ char *BLI_gethome(void) { /* this function returns the path to a blender folder, if it exists * utility functions for BLI_gethome_folder */ -/* #define PATH_DEBUG */ /* for testing paths that are checked */ +// #define PATH_DEBUG /* for testing paths that are checked */ static int test_data_path(char *targetpath, char *path_base, char *path_sep, char *folder_name) { @@ -839,11 +842,12 @@ static int gethome_path_local(char *targetpath, char *folder_name) i = s - bprogname + 1; BLI_strncpy(bprogdir, bprogname, i); - /* try release/folder_name (CWD relative) */ - if(test_data_path(targetpath, BLI_getwdN(cwd), "release", folder_name)) + /* try release/folder_name (BIN relative) */ + if(test_data_path(targetpath, bprogdir, "release", folder_name)) return 1; - if(test_data_path(targetpath, bprogdir, "release", folder_name)) + /* try release/folder_name (CWD relative) */ + if(test_data_path(targetpath, BLI_getwdN(cwd), "release", folder_name)) return 1; /* try ./.blender/folder_name */ @@ -905,6 +909,274 @@ char *BLI_gethome_folder(char *folder_name, int flag) return NULL; } + +/* NEW stuff, to be cleaned up when fully migrated */ +/* ************************************************************* */ +/* ************************************************************* */ + +// #define PATH_DEBUG2 + +static char *blender_version_decimal(void) +{ + static char version_str[5]; + sprintf(version_str, "%d.%02d", BLENDER_VERSION/100, BLENDER_VERSION%100); + return version_str; +} + +static int test_path(char *targetpath, char *path_base, char *path_sep, char *folder_name) +{ + char tmppath[FILE_MAX]; + + if(path_sep) BLI_join_dirfile(tmppath, path_base, path_sep); + else BLI_strncpy(tmppath, path_base, sizeof(tmppath)); + + BLI_make_file_string("/", targetpath, tmppath, folder_name); + + if (BLI_exists(targetpath)) { +#ifdef PATH_DEBUG2 + printf("\tpath found: %s\n", targetpath); +#endif + return 1; + } + else { +#ifdef PATH_DEBUG2 + printf("\tpath missing: %s\n", targetpath); +#endif + //targetpath[0] = '\0'; + return 0; + } +} + +static int test_env_path(char *path, char *envvar) +{ + char *env = envvar?getenv(envvar):NULL; + if (!env) return 0; + + if (BLI_exists(env)) { + BLI_strncpy(path, env, FILE_MAX); + return 1; + } else { + path[0] = '\0'; + return 0; + } +} + +static int get_path_local(char *targetpath, char *folder_name) +{ + extern char bprogname[]; /* argv[0] from creator.c */ + char bprogdir[FILE_MAX]; + char cwd[FILE_MAX]; + char *s; + int i; + +#ifdef PATH_DEBUG2 + printf("get_path_local...\n"); +#endif + + + /* use argv[0] (bprogname) to get the path to the executable */ + s = BLI_last_slash(bprogname); + i = s - bprogname + 1; + BLI_strncpy(bprogdir, bprogname, i); + + /* try EXECUTABLE_DIR/folder_name */ + if(test_path(targetpath, bprogdir, "", folder_name)) + return 1; + + /* try CWD/release/folder_name */ + if(test_path(targetpath, BLI_getwdN(cwd), "release", folder_name)) + return 1; + + /* try EXECUTABLE_DIR/release/folder_name */ + if(test_path(targetpath, bprogdir, "release", folder_name)) + return 1; + + /* try EXECUTABLE_DIR/2.5/folder_name - new default directory for local blender installed files */ + if(test_path(targetpath, bprogdir, blender_version_decimal(), folder_name)) + return 1; + + /* try ./.blender/folder_name -- DEPRECATED, need to update build systems */ + if(test_path(targetpath, bprogdir, ".blender", folder_name)) + return 1; + + return 0; +} + +static int get_path_user(char *targetpath, char *folder_name, char *envvar) +{ + char user_path[FILE_MAX]; + const char *user_base_path; + + user_path[0] = '\0'; + + if (test_env_path(targetpath, envvar)) + return 1; + + user_base_path = (const char *)GHOST_getUserDir(); + if (user_base_path) { + BLI_snprintf(user_path, FILE_MAX, BLENDER_USER_FORMAT, user_base_path, blender_version_decimal()); + } + + if(!user_path[0]) + return 0; + +#ifdef PATH_DEBUG2 + printf("get_path_user: %s\n", user_path); +#endif + + /* try $HOME/folder_name */ + return test_path(targetpath, user_path, NULL, folder_name); +} + +static int get_path_system(char *targetpath, char *folder_name, char *envvar) +{ + char system_path[FILE_MAX]; + const char *system_base_path; + + system_path[0] = '\0'; + + if (test_env_path(targetpath, envvar)) + return 1; + + system_base_path = (const char *)GHOST_getSystemDir(); + if (system_base_path) { + BLI_snprintf(system_path, FILE_MAX, BLENDER_SYSTEM_FORMAT, system_base_path, blender_version_decimal()); + } + + if(!system_path[0]) + return 0; + +#ifdef PATH_DEBUG2 + printf("get_path_system: %s\n", system_path); +#endif + + /* try $BLENDERPATH/folder_name */ + return test_path(targetpath, system_path, NULL, folder_name); +} + +/* get a folder out of the 'folder_id' presets for paths */ +/* returns the path if found, NULL string if not */ +char *BLI_get_folder(int folder_id, char *subfolder) +{ + static char path[FILE_MAX] = ""; + char search_path[FILE_MAX]; + + switch (folder_id) { + case BLENDER_DATAFILES: /* general case */ + BLI_join_dirfile(search_path, "datafiles", subfolder); + if (get_path_local(path, search_path)) break; + if (get_path_user(path, search_path, "BLENDER_USER_DATAFILES")) break; + if (get_path_system(path, search_path, "BLENDER_SYSTEM_DATAFILES")) break; + return NULL; + + case BLENDER_USER_DATAFILES: + BLI_join_dirfile(search_path, "datafiles", subfolder); + if (get_path_local(path, search_path)) break; + if (get_path_user(path, search_path, "BLENDER_USER_DATAFILES")) break; + return NULL; + + case BLENDER_SYSTEM_DATAFILES: + BLI_join_dirfile(search_path, "datafiles", subfolder); + if (get_path_system(path, search_path, "BLENDER_SYSTEM_DATAFILES")) break; + return NULL; + + case BLENDER_CONFIG: /* general case */ + BLI_join_dirfile(search_path, "config", subfolder); + if (get_path_local(path, search_path)) break; + if (get_path_user(path, search_path, "BLENDER_USER_CONFIG")) break; + if (get_path_system(path, search_path, "BLENDER_SYSTEM_CONFIG")) break; + return NULL; + + case BLENDER_USER_CONFIG: + BLI_join_dirfile(search_path, "config", subfolder); + if (get_path_local(path, search_path)) break; + if (get_path_user(path, search_path, "BLENDER_USER_CONFIG")) break; + return NULL; + + case BLENDER_SYSTEM_CONFIG: + BLI_join_dirfile(search_path, "config", subfolder); + if (get_path_system(path, search_path, "BLENDER_SYSTEM_CONFIG")) break; + return NULL; + + case BLENDER_SCRIPTS: /* general case */ + BLI_join_dirfile(search_path, "scripts", subfolder); + if (get_path_local(path, search_path)) break; + if (get_path_user(path, search_path, "BLENDER_USER_SCRIPTS")) break; + if (get_path_system(path, search_path, "BLENDER_SYSTEM_SCRIPTS")) break; + return NULL; + + case BLENDER_USER_SCRIPTS: + BLI_join_dirfile(search_path, "scripts", subfolder); + if (get_path_local(path, search_path)) break; + if (get_path_user(path, search_path, "BLENDER_USER_SCRIPTS")) break; + return NULL; + + case BLENDER_SYSTEM_SCRIPTS: + BLI_join_dirfile(search_path, "scripts", subfolder); + if (get_path_system(path, search_path, "BLENDER_SYSTEM_SCRIPTS")) break; + return NULL; + + case BLENDER_PYTHON: /* general case */ + BLI_join_dirfile(search_path, "python", subfolder); + if (get_path_local(path, search_path)) break; + if (get_path_system(path, search_path, "BLENDER_SYSTEM_PYTHON")) break; + return NULL; + + case BLENDER_SYSTEM_PYTHON: + BLI_join_dirfile(search_path, "python", subfolder); + if (get_path_system(path, search_path, "BLENDER_SYSTEM_PYTHON")) break; + return NULL; + } + + return path; +} + +static char *BLI_get_user_folder_notest(int folder_id, char *subfolder) +{ + static char path[FILE_MAX] = ""; + char search_path[FILE_MAX]; + + switch (folder_id) { + case BLENDER_USER_DATAFILES: + BLI_join_dirfile(search_path, "datafiles", subfolder); + get_path_user(path, search_path, "BLENDER_USER_DATAFILES"); + break; + case BLENDER_USER_CONFIG: + BLI_join_dirfile(search_path, "config", subfolder); + get_path_user(path, search_path, "BLENDER_USER_CONFIG"); + break; + } + if ('\0' == path[0]) { + return NULL; + } + return path; +} + +char *BLI_get_folder_create(int folder_id, char *subfolder) +{ + char *path; + + /* only for user folders */ + if (!ELEM(folder_id, BLENDER_USER_DATAFILES, BLENDER_USER_CONFIG)) + return NULL; + + path = BLI_get_folder(folder_id, subfolder); + + if (!path) { + path = BLI_get_user_folder_notest(folder_id, subfolder); + if (path) BLI_recurdir_fileops(path); + } + + return path; +} + + +/* End new stuff */ +/* ************************************************************* */ +/* ************************************************************* */ + + + #ifdef PATH_DEBUG #undef PATH_DEBUG #endif @@ -1004,8 +1276,8 @@ void BLI_make_exist(char *dir) { void BLI_make_existing_file(char *name) { - char di[FILE_MAXDIR], fi[FILE_MAXFILE]; - + char di[FILE_MAXDIR+FILE_MAXFILE], fi[FILE_MAXFILE]; + strcpy(di, name); BLI_splitdirstring(di, fi); @@ -1158,6 +1430,9 @@ void BLI_join_dirfile(char *string, const char *dir, const char *file) if(string != dir) /* compare pointers */ BLI_strncpy(string, dir, FILE_MAX); + + if (!file) + return; sl_dir= BLI_add_slash(string); @@ -1166,6 +1441,12 @@ void BLI_join_dirfile(char *string, const char *dir, const char *file) } } +/* like pythons os.path.basename( ) */ +char *BLI_path_basename(char *path) +{ + char *filename= BLI_last_slash(path); + return filename ? filename + 1 : path; +} /* Produce image export path. @@ -1459,26 +1740,6 @@ char *get_install_dir(void) { } } -/* - * returns absolute path to the app bundle - * only useful on OS X - */ -#ifdef __APPLE__ -char* BLI_getbundle(void) { - CFURLRef bundleURL; - CFStringRef pathStr; - static char path[MAXPATHLEN]; - CFBundleRef mainBundle = CFBundleGetMainBundle(); - - bundleURL = CFBundleCopyBundleURL(mainBundle); - pathStr = CFURLCopyFileSystemPath(bundleURL, kCFURLPOSIXPathStyle); - CFStringGetCString(pathStr, path, MAXPATHLEN, kCFStringEncodingASCII); - CFRelease(pathStr); - CFRelease(bundleURL); - return path; -} -#endif - #ifdef WITH_ICONV void BLI_string_to_utf8(char *original, char *utf_8, const char *code) diff --git a/source/blender/blenlib/intern/pbvh.c b/source/blender/blenlib/intern/pbvh.c index 8aff062c1d4..82e2090c432 100644 --- a/source/blender/blenlib/intern/pbvh.c +++ b/source/blender/blenlib/intern/pbvh.c @@ -29,6 +29,8 @@ #include "BLI_pbvh.h" #include "BKE_DerivedMesh.h" +#include "BKE_mesh.h" /* for mesh_calc_normals */ +#include "BKE_global.h" /* for mesh_calc_normals */ #include "gpu_buffers.h" @@ -120,6 +122,9 @@ struct PBVH { #ifdef PERFCNTRS int perf_modified; #endif + + /* flag are verts/faces deformed */ + int deformed; }; #define STACK_FIXED_DEPTH 100 @@ -346,12 +351,14 @@ static void build_mesh_leaf_node(PBVH *bvh, PBVHNode *node) if(node->face_vert_indices[i] < 0) node->face_vert_indices[i]= -node->face_vert_indices[i] + node->uniq_verts - 1; - node->draw_buffers = - GPU_build_mesh_buffers(map, bvh->verts, bvh->faces, + if(!G.background) { + node->draw_buffers = + GPU_build_mesh_buffers(map, bvh->verts, bvh->faces, node->prim_indices, node->totprim, node->vert_indices, node->uniq_verts, node->uniq_verts + node->face_verts); + } node->flag |= PBVH_UpdateDrawBuffers; @@ -360,10 +367,11 @@ static void build_mesh_leaf_node(PBVH *bvh, PBVHNode *node) static void build_grids_leaf_node(PBVH *bvh, PBVHNode *node) { - node->draw_buffers = - GPU_build_grid_buffers(bvh->grids, node->prim_indices, + if(!G.background) { + node->draw_buffers = + GPU_build_grid_buffers(bvh->grids, node->prim_indices, node->totprim, bvh->gridsize); - + } node->flag |= PBVH_UpdateDrawBuffers; } @@ -576,6 +584,15 @@ void BLI_pbvh_free(PBVH *bvh) } } + if (bvh->deformed) { + if (bvh->verts) { + /* if pbvh was deformed, new memory was allocated for verts/faces -- free it */ + + MEM_freeN(bvh->verts); + MEM_freeN(bvh->faces); + } + } + MEM_freeN(bvh->nodes); MEM_freeN(bvh->prim_indices); MEM_freeN(bvh); @@ -1323,3 +1340,62 @@ void BLI_pbvh_draw(PBVH *bvh, float (*planes)[4], float (*face_nors)[3], int smo } } +void BLI_pbvh_grids_update(PBVH *bvh, DMGridData **grids, DMGridAdjacency *gridadj, void **gridfaces) +{ + bvh->grids= grids; + bvh->gridadj= gridadj; + bvh->gridfaces= gridfaces; +} + +float (*BLI_pbvh_get_vertCos(PBVH *pbvh))[3] +{ + int a; + float (*vertCos)[3]= NULL; + + if (pbvh->verts) { + float *co; + MVert *mvert= pbvh->verts; + + vertCos= MEM_callocN(3*pbvh->totvert*sizeof(float), "BLI_pbvh_get_vertCoords"); + co= (float*)vertCos; + + for (a= 0; atotvert; a++, mvert++, co+= 3) { + copy_v3_v3(co, mvert->co); + } + } + + return vertCos; +} + +void BLI_pbvh_apply_vertCos(PBVH *pbvh, float (*vertCos)[3]) +{ + int a; + + if (!pbvh->deformed) { + if (pbvh->verts) { + /* if pbvh is not already deformed, verts/faces points to the */ + /* original data and applying new coords to this arrays would lead to */ + /* unneeded deformation -- duplicate verts/faces to avoid this */ + + pbvh->verts= MEM_dupallocN(pbvh->verts); + pbvh->faces= MEM_dupallocN(pbvh->faces); + + pbvh->deformed= 1; + } + } + + if (pbvh->verts) { + /* copy new verts coords */ + for (a= 0; a < pbvh->totvert; ++a) { + copy_v3_v3(pbvh->verts[a].co, vertCos[a]); + } + + /* coordinates are new -- normals should also be updated */ + mesh_calc_normals(pbvh->verts, pbvh->totvert, pbvh->faces, pbvh->totprim, NULL); + } +} + +int BLI_pbvh_isDeformed(PBVH *pbvh) +{ + return pbvh->deformed; +} diff --git a/source/blender/blenlib/intern/rct.c b/source/blender/blenlib/intern/rct.c index 7fce9ac7e8d..5466acdba9f 100644 --- a/source/blender/blenlib/intern/rct.c +++ b/source/blender/blenlib/intern/rct.c @@ -142,6 +142,27 @@ void BLI_translate_rctf(rctf *rect, float x, float y) rect->ymax += y; } +/* change width & height around the central location */ +void BLI_resize_rcti(rcti *rect, int x, int y) +{ + rect->xmin= rect->xmax= (rect->xmax + rect->xmin) / 2; + rect->ymin= rect->ymax= (rect->ymax + rect->ymin) / 2; + rect->xmin -= x / 2; + rect->ymin -= y / 2; + rect->xmax= rect->xmin + x; + rect->ymax= rect->ymin + y; +} + +void BLI_resize_rctf(rctf *rect, float x, float y) +{ + rect->xmin= rect->xmax= (rect->xmax + rect->xmin) * 0.5f; + rect->ymin= rect->ymax= (rect->ymax + rect->ymin) * 0.5f; + rect->xmin -= x * 0.5f; + rect->ymin -= y * 0.5f; + rect->xmax= rect->xmin + x; + rect->ymax= rect->ymin + y; +} + int BLI_isect_rctf(rctf *src1, rctf *src2, rctf *dest) { float xmin, xmax; diff --git a/source/blender/blenlib/intern/threads.c b/source/blender/blenlib/intern/threads.c index 0ad6f84e8f0..726ed817f8b 100644 --- a/source/blender/blenlib/intern/threads.c +++ b/source/blender/blenlib/intern/threads.c @@ -158,20 +158,20 @@ void BLI_init_threads(ListBase *threadbase, void *(*do_thread)(void *), int tot) tslot->do_thread= do_thread; tslot->avail= 1; } - - if(thread_levels == 0) { - MEM_set_lock_callback(BLI_lock_malloc_thread, BLI_unlock_malloc_thread); + } + + if(thread_levels == 0) { + MEM_set_lock_callback(BLI_lock_malloc_thread, BLI_unlock_malloc_thread); #if defined(__APPLE__) && (PARALLEL == 1) && (__GNUC__ == 4) && (__GNUC_MINOR__ == 2) - /* workaround for Apple gcc 4.2.1 omp vs background thread bug, - we copy gomp thread local storage pointer to setting it again - inside the thread that we start */ - thread_tls_data = pthread_getspecific(gomp_tls_key); + /* workaround for Apple gcc 4.2.1 omp vs background thread bug, + we copy gomp thread local storage pointer to setting it again + inside the thread that we start */ + thread_tls_data = pthread_getspecific(gomp_tls_key); #endif - } - - thread_levels++; } + + thread_levels++; } /* amount of available threads */ @@ -287,11 +287,11 @@ void BLI_end_threads(ListBase *threadbase) } } BLI_freelistN(threadbase); - - thread_levels--; - if(thread_levels==0) - MEM_set_lock_callback(NULL, NULL); } + + thread_levels--; + if(thread_levels==0) + MEM_set_lock_callback(NULL, NULL); } /* System Information */ diff --git a/source/blender/blenlib/intern/uvproject.c b/source/blender/blenlib/intern/uvproject.c index 11d93748fe4..cc115d52928 100644 --- a/source/blender/blenlib/intern/uvproject.c +++ b/source/blender/blenlib/intern/uvproject.c @@ -182,3 +182,10 @@ void project_from_view_ortho(float target[2], float source[3], float rotmat[4][4 target[0] = -pv[0]; target[1] = pv[2]; } + + +void project_camera_info_scale(UvCameraInfo *uci, float scale_x, float scale_y) +{ + uci->xasp *= scale_x; + uci->yasp *= scale_y; +} diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c index 34baa0d4eb0..41be9460747 100644 --- a/source/blender/blenloader/intern/readfile.c +++ b/source/blender/blenloader/intern/readfile.c @@ -138,7 +138,7 @@ #include "BKE_sequencer.h" #include "BKE_texture.h" // for open_plugin_tex #include "BKE_utildefines.h" // SWITCH_INT DATA ENDB DNA1 O_BINARY GLOB USER TEST REND - +#include "BKE_ipo.h" #include "BKE_sound.h" //XXX #include "BIF_butspace.h" // badlevel, for do_versions, patching event codes @@ -507,7 +507,7 @@ static Main *blo_find_main(FileData *fd, ListBase *mainlist, const char *name, c // printf("blo_find_main: converted to %s\n", name1); for (m= mainlist->first; m; m= m->next) { - char *libname= (m->curlib)?m->curlib->filename:m->name; + char *libname= (m->curlib)?m->curlib->filepath:m->name; if (BLI_streq(name1, libname)) { if(G.f & G_DEBUG) printf("blo_find_main: found library %s\n", libname); @@ -520,7 +520,7 @@ static Main *blo_find_main(FileData *fd, ListBase *mainlist, const char *name, c lib= alloc_libblock(&m->library, ID_LI, "lib"); strncpy(lib->name, name, sizeof(lib->name)-1); - BLI_strncpy(lib->filename, name1, sizeof(lib->filename)); + BLI_strncpy(lib->filepath, name1, sizeof(lib->filepath)); m->curlib= lib; @@ -959,11 +959,11 @@ static FileData *blo_decode_and_check(FileData *fd, ReportList *reports) FileData *blo_openblenderfile(char *name, ReportList *reports) { gzFile gzfile; - + errno= 0; gzfile= gzopen(name, "rb"); - if (NULL == gzfile) { - BKE_report(reports, RPT_ERROR, "Unable to open"); + if (gzfile == Z_NULL) { + BKE_reportf(reports, RPT_ERROR, "Unable to open \"%s\": %s.", name, errno ? strerror(errno) : "Unknown erro reading file"); return NULL; } else { FileData *fd = filedata_new(); @@ -996,7 +996,7 @@ FileData *blo_openblendermemory(void *mem, int memsize, ReportList *reports) FileData *blo_openblendermemfile(MemFile *memfile, ReportList *reports) { if (!memfile) { - BKE_report(reports, RPT_ERROR, "Unable to open"); + BKE_report(reports, RPT_ERROR, "Unable to open blend "); return NULL; } else { FileData *fd= filedata_new(); @@ -2244,7 +2244,7 @@ static void lib_link_pose(FileData *fd, Object *ob, bPose *pose) } if(rebuild) { - ob->recalc= OB_RECALC; + ob->recalc= OB_RECALC_ALL; pose->flag |= POSE_RECALC; } } @@ -2839,6 +2839,7 @@ static void direct_link_texture(FileData *fd, Tex *tex) tex->vd= newdataadr(fd, tex->vd); if(tex->vd) { tex->vd->dataset = NULL; + tex->vd->ok = 0; } tex->nodetree= newdataadr(fd, tex->nodetree); @@ -3073,6 +3074,7 @@ static void lib_link_particlesystems(FileData *fd, Object *ob, ID *id, ListBase for(; pt; pt=pt->next) pt->ob=newlibadr(fd, id->lib, pt->ob); + psys->parent= newlibadr_us(fd, id->lib, psys->parent); psys->target_ob = newlibadr(fd, id->lib, psys->target_ob); if(psys->clmd) { @@ -3142,7 +3144,7 @@ static void direct_link_particlesystems(FileData *fd, ListBase *particles) psys->childcachebufs.first = psys->childcachebufs.last = NULL; psys->frand = NULL; psys->pdd = NULL; - + direct_link_pointcache_list(fd, &psys->ptcaches, &psys->pointcache); if(psys->clmd) { @@ -3456,7 +3458,7 @@ static void lib_link_object(FileData *fd, Main *main) /* this triggers object_update to always use a copy */ ob->proxy->proxy_from= ob; /* force proxy updates after load/undo, a bit weak */ - ob->recalc= ob->proxy->recalc= OB_RECALC; + ob->recalc= ob->proxy->recalc= OB_RECALC_ALL; } } ob->proxy_group= newlibadr(fd, ob->id.lib, ob->proxy_group); @@ -4562,6 +4564,7 @@ static void lib_link_screen(FileData *fd, Main *main) if(sc->id.flag & LIB_NEEDLINK) { sc->id.us= 1; sc->scene= newlibadr(fd, sc->id.lib, sc->scene); + sc->animtimer= NULL; /* saved in rare cases */ sa= sc->areabase.first; while(sa) { @@ -5164,6 +5167,10 @@ static void direct_link_screen(FileData *fd, bScreen *sc) } snode->nodetree= snode->edittree= NULL; } + else if(sl->spacetype==SPACE_TIME) { + SpaceTime *stime= (SpaceTime *)sl; + stime->caches.first= stime->caches.last= NULL; + } else if(sl->spacetype==SPACE_LOGIC) { SpaceLogic *slogic= (SpaceLogic *)sl; @@ -5237,8 +5244,8 @@ static void direct_link_library(FileData *fd, Library *lib, Main *main) for(newmain= fd->mainlist.first; newmain; newmain= newmain->next) { if(newmain->curlib) { - if(strcmp(newmain->curlib->filename, lib->filename)==0) { - printf("Fixed error in file; multiple instances of lib:\n %s\n", lib->filename); + if(strcmp(newmain->curlib->filepath, lib->filepath)==0) { + printf("Fixed error in file; multiple instances of lib:\n %s\n", lib->filepath); change_idid_adr(&fd->mainlist, fd, lib, newmain->curlib); // change_idid_adr_fd(fd, lib, newmain->curlib); @@ -5253,8 +5260,8 @@ static void direct_link_library(FileData *fd, Library *lib, Main *main) } } /* make sure we have full path in lib->filename */ - BLI_strncpy(lib->filename, lib->name, sizeof(lib->name)); - cleanup_path(fd->relabase, lib->filename); + BLI_strncpy(lib->filepath, lib->name, sizeof(lib->name)); + cleanup_path(fd->relabase, lib->filepath); // printf("direct_link_library: name %s\n", lib->name); // printf("direct_link_library: filename %s\n", lib->filename); @@ -5287,7 +5294,7 @@ static void fix_relpaths_library(const char *basepath, Main *main) /* Libraries store both relative and abs paths, recreate relative paths, * relative to the blend file since indirectly linked libs will be relative to their direct linked library */ if (strncmp(lib->name, "//", 2)==0) { /* if this is relative to begin with? */ - strncpy(lib->name, lib->filename, sizeof(lib->name)); + strncpy(lib->name, lib->filepath, sizeof(lib->name)); BLI_path_rel(lib->name, basepath); } } @@ -7890,7 +7897,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main) if(ob->type==OB_ARMATURE) { if(ob->pose) ob->pose->flag |= POSE_RECALC; - ob->recalc |= OB_RECALC; // cannot call stuff now (pointers!), done in setup_app_data + ob->recalc |= OB_RECALC_ALL; // cannot call stuff now (pointers!), done in setup_app_data /* new generic xray option */ arm= newlibadr(fd, lib, ob->data); @@ -9737,11 +9744,6 @@ static void do_versions(FileData *fd, Library *lib, Main *main) do_versions_gpencil_2_50(main, screen); } - /* old Animation System (using IPO's) needs to be converted to the new Animato system - * (NOTE: conversion code in blenkernel/intern/ipo.c for now) - */ - //do_versions_ipos_to_animato(main); - /* shader, composit and texture node trees have id.name empty, put something in * to have them show in RNA viewer and accessible otherwise. */ @@ -10856,7 +10858,9 @@ static void do_versions(FileData *fd, Library *lib, Main *main) /* put 2.50 compatibility code here until next subversion bump */ { Object *ob; + Scene *scene; bScreen *sc; + Tex *tex; for (sc= main->screen.first; sc; sc= sc->id.next) { ScrArea *sa; @@ -10864,13 +10868,36 @@ static void do_versions(FileData *fd, Library *lib, Main *main) SpaceLink *sl; for (sl= sa->spacedata.first; sl; sl= sl->next) { if (sl->spacetype == SPACE_NODE) { - SpaceNode *snode; + SpaceNode *snode= (SpaceNode *)sl; + ListBase *regionbase; + ARegion *ar; + + if (sl == sa->spacedata.first) + regionbase = &sa->regionbase; + else + regionbase = &sl->regionbase; - snode= (SpaceNode *)sl; if (snode->v2d.minzoom > 0.09f) snode->v2d.minzoom= 0.09f; if (snode->v2d.maxzoom < 2.31f) snode->v2d.maxzoom= 2.31f; + + for (ar= regionbase->first; ar; ar= ar->next) { + if (ar->regiontype == RGN_TYPE_WINDOW) { + if (ar->v2d.minzoom > 0.09f) + ar->v2d.minzoom= 0.09f; + if (ar->v2d.maxzoom < 2.31f) + ar->v2d.maxzoom= 2.31f; + } + } + } + else if (sl->spacetype == SPACE_TIME) { + SpaceTime *stime= (SpaceTime *)sl; + + /* enable all cache display */ + stime->cache_display |= TIME_CACHE_DISPLAY; + stime->cache_display |= (TIME_CACHE_SOFTBODY|TIME_CACHE_PARTICLES); + stime->cache_display |= (TIME_CACHE_CLOTH|TIME_CACHE_SMOKE); } } } @@ -10912,6 +10939,24 @@ static void do_versions(FileData *fd, Library *lib, Main *main) } } } + + /* initialise scene active layer */ + for (scene= main->scene.first; scene; scene=scene->id.next) { + int i; + for(i=0; i<20; i++) { + if(scene->lay & (1<layact= 1<tex.first; tex; tex= tex->id.next) { + /* if youre picky, this isn't correct until we do a version bump + * since you could set saturation to be 0.0*/ + if(tex->saturation==0.0f) + tex->saturation= 1.0f; + } //set defaults for recast data { @@ -10949,13 +10994,21 @@ static void do_versions(FileData *fd, Library *lib, Main *main) } } } - /* WATCH IT!!!: pointers from libdata have not been converted yet here! */ /* WATCH IT 2!: Userdef struct init has to be in editors/interface/resources.c! */ /* don't forget to set version number in blender.c! */ } +#if 0 // XXX: disabled for now... we still don't have this in the right place in the loading code for it to work +static void do_versions_after_linking(FileData *fd, Library *lib, Main *main) +{ + /* old Animation System (using IPO's) needs to be converted to the new Animato system */ + if(main->versionfile < 250) + do_versions_ipos_to_animato(main); +} +#endif + static void lib_link_all(FileData *fd, Main *main) { oldnewmap_sort(fd); @@ -11102,6 +11155,7 @@ BlendFileData *blo_read_file_internal(FileData *fd, const char *filename) blo_join_main(&fd->mainlist); lib_link_all(fd, bfd->main); + //do_versions_after_linking(fd, NULL, bfd->main); // XXX: not here (or even in this function at all)! this causes crashes on many files - Aligorith (July 04, 2010) lib_verify_nodetree(bfd->main, 1); fix_relpaths_library(fd->relabase, bfd->main); /* make all relative paths, relative to the open blend file */ @@ -12067,7 +12121,7 @@ static void give_base_to_groups(Main *mainvar, Scene *scene) base= scene_add_base(scene, ob); base->flag |= SELECT; base->object->flag= base->flag; - ob->recalc |= OB_RECALC; + ob->recalc |= OB_RECALC_ALL; scene->basact= base; /* assign the group */ @@ -12126,6 +12180,7 @@ static void append_named_part(const bContext *C, Main *mainl, FileData *fd, char ob->lay = scene->lay; } } + ob->mode= 0; base->lay= ob->lay; base->object= ob; ob->id.us++; @@ -12261,7 +12316,7 @@ static void library_append_end(const bContext *C, Main *mainl, FileData **fd, in if(flag & FILE_RELPATH) { /* use the full path, this could have been read by other library even */ - BLI_strncpy(mainl->curlib->name, mainl->curlib->filename, sizeof(mainl->curlib->name)); + BLI_strncpy(mainl->curlib->name, mainl->curlib->filepath, sizeof(mainl->curlib->name)); /* uses current .blend file as reference */ BLI_path_rel(mainl->curlib->name, G.sce); @@ -12378,10 +12433,10 @@ static void read_libraries(FileData *basefd, ListBase *mainlist) if(fd==NULL) { /* printf and reports for now... its important users know this */ - BKE_reportf(basefd->reports, RPT_INFO, "read library: '%s', '%s'\n", mainptr->curlib->filename, mainptr->curlib->name); - if(!G.background && basefd->reports) printf("read library: '%s', '%s'\n", mainptr->curlib->filename, mainptr->curlib->name); + BKE_reportf(basefd->reports, RPT_INFO, "read library: '%s', '%s'\n", mainptr->curlib->filepath, mainptr->curlib->name); + if(!G.background && basefd->reports) printf("read library: '%s', '%s'\n", mainptr->curlib->filepath, mainptr->curlib->name); - fd= blo_openblenderfile(mainptr->curlib->filename, basefd->reports); + fd= blo_openblenderfile(mainptr->curlib->filepath, basefd->reports); /* allow typing in a new lib path */ if(G.rt==-666) { @@ -12389,19 +12444,19 @@ static void read_libraries(FileData *basefd, ListBase *mainlist) char newlib_path[240] = { 0 }; printf("Missing library...'\n"); printf(" current file: %s\n", G.sce); - printf(" absolute lib: %s\n", mainptr->curlib->filename); + printf(" absolute lib: %s\n", mainptr->curlib->filepath); printf(" relative lib: %s\n", mainptr->curlib->name); printf(" enter a new path:\n"); if(scanf("%s", newlib_path) > 0) { strcpy(mainptr->curlib->name, newlib_path); - strcpy(mainptr->curlib->filename, newlib_path); - cleanup_path(G.sce, mainptr->curlib->filename); + strcpy(mainptr->curlib->filepath, newlib_path); + cleanup_path(G.sce, mainptr->curlib->filepath); - fd= blo_openblenderfile(mainptr->curlib->filename, basefd->reports); + fd= blo_openblenderfile(mainptr->curlib->filepath, basefd->reports); if(fd) { - printf("found: '%s', party on macuno!\n", mainptr->curlib->filename); + printf("found: '%s', party on macuno!\n", mainptr->curlib->filepath); } } } @@ -12424,8 +12479,8 @@ static void read_libraries(FileData *basefd, ListBase *mainlist) else mainptr->curlib->filedata= NULL; if (fd==NULL) { - BKE_reportf(basefd->reports, RPT_ERROR, "Can't find lib '%s'\n", mainptr->curlib->filename); - if(!G.background && basefd->reports) printf("ERROR: can't find lib %s \n", mainptr->curlib->filename); + BKE_reportf(basefd->reports, RPT_ERROR, "Can't find lib '%s'\n", mainptr->curlib->filepath); + if(!G.background && basefd->reports) printf("ERROR: can't find lib %s \n", mainptr->curlib->filepath); } } if(fd) { @@ -12442,8 +12497,8 @@ static void read_libraries(FileData *basefd, ListBase *mainlist) append_id_part(fd, mainptr, id, &realid); if (!realid) { - BKE_reportf(fd->reports, RPT_ERROR, "LIB ERROR: %s:'%s' missing from '%s'\n", BLO_idcode_to_name(GS(id->name)), id->name+2, mainptr->curlib->filename); - if(!G.background && basefd->reports) printf("LIB ERROR: %s:'%s' missing from '%s'\n", BLO_idcode_to_name(GS(id->name)), id->name+2, mainptr->curlib->filename); + BKE_reportf(fd->reports, RPT_ERROR, "LIB ERROR: %s:'%s' missing from '%s'\n", BLO_idcode_to_name(GS(id->name)), id->name+2, mainptr->curlib->filepath); + if(!G.background && basefd->reports) printf("LIB ERROR: %s:'%s' missing from '%s'\n", BLO_idcode_to_name(GS(id->name)), id->name+2, mainptr->curlib->filepath); } change_idid_adr(mainlist, basefd, id, realid); @@ -12478,8 +12533,8 @@ static void read_libraries(FileData *basefd, ListBase *mainlist) ID *idn= id->next; if(id->flag & LIB_READ) { BLI_remlink(lbarray[a], id); - BKE_reportf(basefd->reports, RPT_ERROR, "LIB ERROR: %s:'%s' unread libblock missing from '%s'\n", BLO_idcode_to_name(GS(id->name)), id->name+2, mainptr->curlib->filename); - if(!G.background && basefd->reports)printf("LIB ERROR: %s:'%s' unread libblock missing from '%s'\n", BLO_idcode_to_name(GS(id->name)), id->name+2, mainptr->curlib->filename); + BKE_reportf(basefd->reports, RPT_ERROR, "LIB ERROR: %s:'%s' unread libblock missing from '%s'\n", BLO_idcode_to_name(GS(id->name)), id->name+2, mainptr->curlib->filepath); + if(!G.background && basefd->reports)printf("LIB ERROR: %s:'%s' unread libblock missing from '%s'\n", BLO_idcode_to_name(GS(id->name)), id->name+2, mainptr->curlib->filepath); change_idid_adr(mainlist, basefd, id, NULL); MEM_freeN(id); diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c index 9f66d907ef5..3e2b65c1481 100644 --- a/source/blender/blenloader/intern/writefile.c +++ b/source/blender/blenloader/intern/writefile.c @@ -2484,7 +2484,7 @@ int BLO_write_file(Main *mainvar, char *dir, int write_flags, ReportList *report file = open(tempname,O_BINARY+O_WRONLY+O_CREAT+O_TRUNC, 0666); if(file == -1) { - BKE_report(reports, RPT_ERROR, "Unable to open file for writing."); + BKE_reportf(reports, RPT_ERROR, "Can't open file for writing: %s.", strerror(errno)); return 0; } @@ -2505,7 +2505,7 @@ int BLO_write_file(Main *mainvar, char *dir, int write_flags, ReportList *report makeFilesAbsolute(G.sce, NULL); } - BLI_make_file_string(G.sce, userfilename, BLI_gethome(), ".B25.blend"); + BLI_make_file_string(G.sce, userfilename, BLI_get_folder_create(BLENDER_USER_CONFIG, NULL), BLENDER_STARTUP_FILE); write_user_block= BLI_streq(dir, userfilename); if(write_flags & G_FILE_RELATIVE_REMAP) diff --git a/source/blender/collada/DocumentExporter.cpp b/source/blender/collada/DocumentExporter.cpp index 03d372977de..7a994d6b418 100644 --- a/source/blender/collada/DocumentExporter.cpp +++ b/source/blender/collada/DocumentExporter.cpp @@ -1,3 +1,26 @@ +/** + * $Id$ + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov, Jan Diederich, Tod Liverseed. + * + * ***** END GPL LICENSE BLOCK ***** + */ #include #include #include @@ -638,8 +661,8 @@ public: source.setAccessorCount(totuv); source.setAccessorStride(2); COLLADASW::SourceBase::ParameterNameList ¶m = source.getParameterNameList(); - param.push_back("X"); - param.push_back("Y"); + param.push_back("S"); + param.push_back("T"); source.prepareToAppendValues(); @@ -908,7 +931,7 @@ public: Object *ob_arm = get_assigned_armature(ob); bArmature *arm = (bArmature*)ob_arm->data; - const std::string& controller_id = get_controller_id(ob_arm); + const std::string& controller_id = get_controller_id(ob_arm, ob); COLLADASW::InstanceController ins(mSW); ins.setUrl(COLLADASW::URI(COLLADABU::Utils::EMPTY_STRING, controller_id)); @@ -1051,9 +1074,9 @@ private: TransformWriter::add_node_transform(node, mat, NULL); } - std::string get_controller_id(Object *ob_arm) + std::string get_controller_id(Object *ob_arm, Object *ob) { - return translate_id(id_name(ob_arm)) + SKIN_CONTROLLER_ID_SUFFIX; + return translate_id(id_name(ob_arm)) + "_" + translate_id(id_name(ob)) + SKIN_CONTROLLER_ID_SUFFIX; } // ob should be of type OB_MESH @@ -1087,7 +1110,7 @@ private: if (!me->dvert) return; std::string controller_name = id_name(ob_arm); - std::string controller_id = get_controller_id(ob_arm); + std::string controller_id = get_controller_id(ob_arm, ob); openSkin(controller_id, controller_name, COLLADABU::URI(COLLADABU::Utils::EMPTY_STRING, get_geometry_id(ob))); @@ -1555,18 +1578,27 @@ public: else { ep.setIndexOfRefraction(1.0f); } + + COLLADASW::ColorOrTexture cot; + // transparency - ep.setTransparency(ma->alpha); - // emission - COLLADASW::ColorOrTexture cot = getcol(0.0f, 0.0f, 0.0f, 1.0f); - ep.setEmission(cot); + // Tod: because we are in A_ONE mode transparency is calculated like this: + ep.setTransparency(1.0f); + cot = getcol(0.0f, 0.0f, 0.0f, ma->alpha); ep.setTransparent(cot); + + // emission + cot=getcol(ma->emit, ma->emit, ma->emit, 1.0f); + ep.setEmission(cot); + // diffuse cot = getcol(ma->r, ma->g, ma->b, 1.0f); ep.setDiffuse(cot); + // ambient cot = getcol(ma->ambr, ma->ambg, ma->ambb, 1.0f); ep.setAmbient(cot); + // reflective, reflectivity if (ma->mode & MA_RAYMIRROR) { cot = getcol(ma->mirr, ma->mirg, ma->mirb, 1.0f); @@ -1574,15 +1606,16 @@ public: ep.setReflectivity(ma->ray_mirror); } else { - cot = getcol(0.0f, 0.0f, 0.0f, 1.0f); + cot = getcol(ma->specr, ma->specg, ma->specb, 1.0f); ep.setReflective(cot); - ep.setReflectivity(0.0f); + ep.setReflectivity(ma->spec); } + // specular if (ep.getShaderType() != COLLADASW::EffectProfile::LAMBERT) { cot = getcol(ma->specr, ma->specg, ma->specb, 1.0f); ep.setSpecular(cot); - } + } // XXX make this more readable if possible @@ -1686,12 +1719,28 @@ public: // most widespread de-facto standard. texture.setProfileName("FCOLLADA"); texture.setChildElementName("bump"); +#ifdef WIN32 // currently, Windows builds are using revision 746 of OpenCollada while Linux and Mac are using an older revision 721 + ep.addExtraTechniqueColorOrTexture(COLLADASW::ColorOrTexture(texture)); +#else ep.setExtraTechniqueColorOrTexture(COLLADASW::ColorOrTexture(texture)); +#endif } } // performs the actual writing ep.addProfileElements(); + bool twoSided = false; + if (ob->type == OB_MESH && ob->data) { + Mesh *me = (Mesh*)ob->data; + if (me->flag & ME_TWOSIDED) + twoSided = true; + } + if (twoSided) + ep.addExtraTechniqueParameter("GOOGLEEARTH", "double_sided", 1); + ep.addExtraTechniques(mSW); + ep.closeProfile(); + if (twoSided) + mSW->appendTextBlock("1"); closeEffect(); } @@ -2433,6 +2482,9 @@ protected: } } } + + // keep the keys in ascending order + std::sort(fra.begin(), fra.end()); } void find_rotation_frames(Object *ob, std::vector &fra, const char *prefix, int rotmode) diff --git a/source/blender/collada/DocumentExporter.h b/source/blender/collada/DocumentExporter.h index 1a0c292a3dd..bb6d400fdf1 100644 --- a/source/blender/collada/DocumentExporter.h +++ b/source/blender/collada/DocumentExporter.h @@ -1,3 +1,26 @@ +/** + * $Id$ + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov. + * + * ***** END GPL LICENSE BLOCK ***** + */ struct Scene; class DocumentExporter diff --git a/source/blender/collada/DocumentImporter.cpp b/source/blender/collada/DocumentImporter.cpp index 3c86d205c6e..a415b90ff08 100644 --- a/source/blender/collada/DocumentImporter.cpp +++ b/source/blender/collada/DocumentImporter.cpp @@ -1,3 +1,26 @@ +/** + * $Id$ + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov, Nathan Letwory. + * + * ***** END GPL LICENSE BLOCK ***** + */ // TODO: // * name imported objects // * import object rotation as euler @@ -396,8 +419,6 @@ private: std::vector root_joints; std::map joint_parent_map; - std::vector armature_objects; - MeshImporterBase *mesh_importer; AnimationImporterBase *anim_importer; @@ -506,13 +527,11 @@ private: joint_data.push_back(jd); } - // called from write_controller - Object *create_armature(const COLLADAFW::SkinController* co, Scene *scene) + void set_controller(const COLLADAFW::SkinController* co) { - ob_arm = add_object(scene, OB_ARMATURE); - controller_uid = co->getUniqueId(); + // fill in joint UIDs const COLLADAFW::UniqueIdArray& joint_uids = co->getJoints(); for (unsigned int i = 0; i < joint_uids.getCount(); i++) { joint_data[i].joint_uid = joint_uids[i]; @@ -524,7 +543,21 @@ private: // now we'll be able to get inv bind matrix from joint id // joint_id_to_joint_index_map[joint_ids[i]] = i; } + } + // called from write_controller + Object *create_armature(Scene *scene) + { + ob_arm = add_object(scene, OB_ARMATURE); + return ob_arm; + } + + Object* set_armature(Object *ob_arm) + { + if (this->ob_arm) + return this->ob_arm; + + this->ob_arm = ob_arm; return ob_arm; } @@ -552,10 +585,12 @@ private: return controller_uid; } + // check if this skin controller references a joint or any descendant of it + // // some nodes may not be referenced by SkinController, // in this case to determine if the node belongs to this armature, // we need to search down the tree - bool uses_joint(COLLADAFW::Node *node) + bool uses_joint_or_descendant(COLLADAFW::Node *node) { const COLLADAFW::UniqueId& uid = node->getUniqueId(); std::vector::iterator it; @@ -566,7 +601,7 @@ private: COLLADAFW::NodePointerArray& children = node->getChildNodes(); for (unsigned int i = 0; i < children.getCount(); i++) { - if (this->uses_joint(children[i])) + if (uses_joint_or_descendant(children[i])) return true; } @@ -658,6 +693,38 @@ private: return parent; } + void find_root_joints(const std::vector &root_joints, + std::map& joint_by_uid, + std::vector& result) + { + std::vector::const_iterator it; + for (it = root_joints.begin(); it != root_joints.end(); it++) { + COLLADAFW::Node *root = *it; + std::vector::iterator ji; + for (ji = joint_data.begin(); ji != joint_data.end(); ji++) { + COLLADAFW::Node *joint = joint_by_uid[(*ji).joint_uid]; + if (find_node_in_tree(joint, root)) { + if (std::find(result.begin(), result.end(), root) == result.end()) + result.push_back(root); + } + } + } + } + + bool find_node_in_tree(COLLADAFW::Node *node, COLLADAFW::Node *tree_root) + { + if (node == tree_root) + return true; + + COLLADAFW::NodePointerArray& children = tree_root->getChildNodes(); + for (unsigned int i = 0; i < children.getCount(); i++) { + if (find_node_in_tree(node, children[i])) + return true; + } + + return false; + } + }; std::map skin_by_data_uid; // data UID = skin controller data UID @@ -841,7 +908,7 @@ private: for (sit = skin_by_data_uid.begin(); sit != skin_by_data_uid.end(); sit++) { SkinInfo& skin = sit->second; - if (skin.uses_joint(joint)) { + if (skin.uses_joint_or_descendant(joint)) { bPoseChannel *pchan = skin.get_pose_channel_from_node(joint); if (pchan) { @@ -909,7 +976,70 @@ private: // - exit edit mode // - set a sphere shape to leaf bones - Object *ob_arm = skin.get_armature(); + Object *ob_arm = NULL; + + /* + * find if there's another skin sharing at least one bone with this skin + * if so, use that skin's armature + */ + + /* + Pseudocode: + + find_node_in_tree(node, root_joint) + + skin::find_root_joints(root_joints): + std::vector root_joints; + for each root in root_joints: + for each joint in joints: + if find_node_in_tree(joint, root): + if (std::find(root_joints.begin(), root_joints.end(), root) == root_joints.end()) + root_joints.push_back(root); + + for (each skin B with armature) { + find all root joints for skin B + + for each joint X in skin A: + for each root joint R in skin B: + if (find_node_in_tree(X, R)) { + shared = 1; + goto endloop; + } + } + + endloop: + */ + + SkinInfo *a = &skin; + Object *shared = NULL; + std::vector skin_root_joints; + + std::map::iterator it; + for (it = skin_by_data_uid.begin(); it != skin_by_data_uid.end(); it++) { + SkinInfo *b = &it->second; + if (b == a || b->get_armature() == NULL) + continue; + + skin_root_joints.clear(); + + b->find_root_joints(root_joints, joint_by_uid, skin_root_joints); + + std::vector::iterator ri; + for (ri = skin_root_joints.begin(); ri != skin_root_joints.end(); ri++) { + if (a->uses_joint_or_descendant(*ri)) { + shared = b->get_armature(); + break; + } + } + + if (shared != NULL) + break; + } + + if (shared) + ob_arm = skin.set_armature(shared); + else + ob_arm = skin.create_armature(scene); // enter armature edit mode ED_armature_to_edit(ob_arm); @@ -921,15 +1051,23 @@ private: // min_angle = 360.0f; // minimum angle between bone head-tail and a row of bone matrix // create bones + /* + TODO: + check if bones have already been created for a given joint + */ + + std::vector::iterator ri; + for (ri = root_joints.begin(); ri != root_joints.end(); ri++) { + // for shared armature check if bone tree is already created + if (shared && std::find(skin_root_joints.begin(), skin_root_joints.end(), *ri) != skin_root_joints.end()) + continue; - std::vector::iterator it; - for (it = root_joints.begin(); it != root_joints.end(); it++) { // since root_joints may contain joints for multiple controllers, we need to filter - if (skin.uses_joint(*it)) { - create_bone(skin, *it, NULL, (*it)->getChildNodes().getCount(), NULL, (bArmature*)ob_arm->data); + if (skin.uses_joint_or_descendant(*ri)) { + create_bone(skin, *ri, NULL, (*ri)->getChildNodes().getCount(), NULL, (bArmature*)ob_arm->data); - if (joint_parent_map.find((*it)->getUniqueId()) != joint_parent_map.end() && !skin.get_parent()) - skin.set_parent(joint_parent_map[(*it)->getUniqueId()]); + if (joint_parent_map.find((*ri)->getUniqueId()) != joint_parent_map.end() && !skin.get_parent()) + skin.set_parent(joint_parent_map[(*ri)->getUniqueId()]); } } @@ -1071,10 +1209,8 @@ public: const COLLADAFW::UniqueId& skin_id = controller->getUniqueId(); if (controller->getControllerType() == COLLADAFW::Controller::CONTROLLER_TYPE_SKIN) { - COLLADAFW::SkinController *co = (COLLADAFW::SkinController*)controller; - - // to find geom id by controller id + // to be able to find geom id by controller id geom_uid_by_controller_uid[skin_id] = co->getSource(); const COLLADAFW::UniqueId& data_uid = co->getSkinControllerData(); @@ -1083,9 +1219,7 @@ public: return true; } - Object *ob_arm = skin_by_data_uid[data_uid].create_armature(co, scene); - - armature_objects.push_back(ob_arm); + skin_by_data_uid[data_uid].set_controller(co); } // morph controller else { @@ -1110,7 +1244,7 @@ public: for (it = skin_by_data_uid.begin(); it != skin_by_data_uid.end(); it++) { SkinInfo& skin = it->second; - if (skin.uses_joint(node)) + if (skin.uses_joint_or_descendant(node)) return skin.get_armature(); } @@ -1122,19 +1256,6 @@ public: BLI_snprintf(joint_path, count, "pose.bones[\"%s\"]", get_joint_name(node)); } -#if 0 - void fix_animation() - { - /* Change Euler rotation to Quaternion for bone animation */ - std::vector::iterator it; - for (it = armature_objects.begin(); it != armature_objects.end(); it++) { - Object *ob = *it; - if (!ob || !ob->adt || !ob->adt->action) continue; - anim_importer->change_eul_to_quat(ob, ob->adt->action); - } - } -#endif - // gives a world-space mat bool get_joint_bind_mat(float m[][4], COLLADAFW::Node *joint) { @@ -1207,7 +1328,7 @@ private: } #endif - void getUV(int uv_set_index, int uv_index[2], float *uv) + void getUV(int uv_index[2], float *uv) { switch(mVData->getType()) { case COLLADAFW::MeshVertexData::DATA_TYPE_FLOAT: @@ -1258,7 +1379,7 @@ private: } #endif - void set_face_uv(MTFace *mtface, UVDataWrapper &uvs, int uv_set_index, + void set_face_uv(MTFace *mtface, UVDataWrapper &uvs, COLLADAFW::IndexList& index_list, unsigned int *tris_indices) { int uv_indices[4][2]; @@ -1273,12 +1394,12 @@ private: uv_indices[i][1] = uv_index * 2 + 1; } - uvs.getUV(uv_set_index, uv_indices[0], mtface->uv[0]); - uvs.getUV(uv_set_index, uv_indices[1], mtface->uv[1]); - uvs.getUV(uv_set_index, uv_indices[2], mtface->uv[2]); + uvs.getUV(uv_indices[0], mtface->uv[0]); + uvs.getUV(uv_indices[1], mtface->uv[1]); + uvs.getUV(uv_indices[2], mtface->uv[2]); } - void set_face_uv(MTFace *mtface, UVDataWrapper &uvs, int uv_set_index, + void set_face_uv(MTFace *mtface, UVDataWrapper &uvs, COLLADAFW::IndexList& index_list, int index, bool quad) { int uv_indices[4][2]; @@ -1293,11 +1414,11 @@ private: uv_indices[i][1] = uv_index * 2 + 1; } - uvs.getUV(uv_set_index, uv_indices[0], mtface->uv[0]); - uvs.getUV(uv_set_index, uv_indices[1], mtface->uv[1]); - uvs.getUV(uv_set_index, uv_indices[2], mtface->uv[2]); + uvs.getUV(uv_indices[0], mtface->uv[0]); + uvs.getUV(uv_indices[1], mtface->uv[1]); + uvs.getUV(uv_indices[2], mtface->uv[2]); - if (quad) uvs.getUV(uv_set_index, uv_indices[3], mtface->uv[3]); + if (quad) uvs.getUV(uv_indices[3], mtface->uv[3]); #ifdef COLLADA_DEBUG /*if (quad) { @@ -1422,7 +1543,7 @@ private: vert += 3; } - filldisplist(&dispbase, &dispbase); + filldisplist(&dispbase, &dispbase, 0); int tottri = 0; dl= (DispList*)dispbase.first; @@ -1497,13 +1618,13 @@ private: // allocate UV layers unsigned int totuvset = mesh->getUVCoords().getInputInfosArray().getCount(); - for (i = 0; i < totuvset; i++) { - if (mesh->getUVCoords().getLength(i) == 0) { - totuvset = 0; - break; - } - } - + // for (i = 0; i < totuvset; i++) { + // if (mesh->getUVCoords().getLength(i) == 0) { + // totuvset = 0; + // break; + // } + // } + for (i = 0; i < totuvset; i++) { CustomData_add_layer(&me->fdata, CD_MTFACE, CD_CALLOC, NULL, me->totface); //this->set_layername_map[i] = CustomData_get_layer_name(&me->fdata, CD_MTFACE, i); @@ -1560,6 +1681,7 @@ private: set_face_indices(mface, indices, false); indices += 3; +#if 0 for (k = 0; k < totuvset; k++) { if (!index_list_array.empty() && index_list_array[k]) { // get mtface by face index and uv set index @@ -1567,6 +1689,15 @@ private: set_face_uv(&mtface[face_index], uvs, k, *index_list_array[k], index, false); } } +#else + for (k = 0; k < index_list_array.getCount(); k++) { + int uvset_index = index_list_array[k]->getSetIndex(); + + // get mtface by face index and uv set index + MTFace *mtface = (MTFace*)CustomData_get_layer_n(&me->fdata, CD_MTFACE, uvset_index); + set_face_uv(&mtface[face_index], uvs, *index_list_array[k], index, false); + } +#endif test_index_face(mface, &me->fdata, face_index, 3); @@ -1598,6 +1729,7 @@ private: // set mtface for each uv set // it is assumed that all primitives have equal number of UV sets +#if 0 for (k = 0; k < totuvset; k++) { if (!index_list_array.empty() && index_list_array[k]) { // get mtface by face index and uv set index @@ -1605,6 +1737,15 @@ private: set_face_uv(&mtface[face_index], uvs, k, *index_list_array[k], index, mface->v4 != 0); } } +#else + for (k = 0; k < index_list_array.getCount(); k++) { + int uvset_index = index_list_array[k]->getSetIndex(); + + // get mtface by face index and uv set index + MTFace *mtface = (MTFace*)CustomData_get_layer_n(&me->fdata, CD_MTFACE, uvset_index); + set_face_uv(&mtface[face_index], uvs, *index_list_array[k], index, mface->v4 != 0); + } +#endif test_index_face(mface, &me->fdata, face_index, vcount); @@ -1640,6 +1781,7 @@ private: set_face_indices(mface, tri_indices, false); +#if 0 for (unsigned int l = 0; l < totuvset; l++) { if (!index_list_array.empty() && index_list_array[l]) { // get mtface by face index and uv set index @@ -1647,6 +1789,16 @@ private: set_face_uv(&mtface[face_index], uvs, l, *index_list_array[l], uv_indices); } } +#else + for (unsigned int l = 0; l < index_list_array.getCount(); l++) { + int uvset_index = index_list_array[l]->getSetIndex(); + + // get mtface by face index and uv set index + MTFace *mtface = (MTFace*)CustomData_get_layer_n(&me->fdata, CD_MTFACE, uvset_index); + set_face_uv(&mtface[face_index], uvs, *index_list_array[l], uv_indices); + } +#endif + test_index_face(mface, &me->fdata, face_index, 3); diff --git a/source/blender/collada/DocumentImporter.h b/source/blender/collada/DocumentImporter.h index 5dee101eb2d..babf8f65d7f 100644 --- a/source/blender/collada/DocumentImporter.h +++ b/source/blender/collada/DocumentImporter.h @@ -1,3 +1,26 @@ +/** + * $Id$ + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov. + * + * ***** END GPL LICENSE BLOCK ***** + */ struct Main; struct bContext; diff --git a/source/blender/collada/SConscript b/source/blender/collada/SConscript index 6a1c71c9c86..b86e7312698 100644 --- a/source/blender/collada/SConscript +++ b/source/blender/collada/SConscript @@ -1,4 +1,30 @@ #!/usr/bin/python +# $Id$ +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +# +# The Original Code is Copyright (C) 2006, Blender Foundation +# All rights reserved. +# +# The Original Code is: all of this file. +# +# Contributor(s): Arystanbek Dyussenov, Nathan Letwory. +# +# ***** END GPL LICENSE BLOCK ***** + Import ('env') sources = env.Glob('*.cpp') diff --git a/source/blender/collada/collada.cpp b/source/blender/collada/collada.cpp index 5aed51c0ba2..a519db3332c 100644 --- a/source/blender/collada/collada.cpp +++ b/source/blender/collada/collada.cpp @@ -1,3 +1,26 @@ +/** + * $Id$ + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov. + * + * ***** END GPL LICENSE BLOCK ***** + */ #include "BKE_main.h" #include "BKE_scene.h" #include "BKE_context.h" diff --git a/source/blender/collada/collada.h b/source/blender/collada/collada.h index cccca072b40..1c724bef6a6 100644 --- a/source/blender/collada/collada.h +++ b/source/blender/collada/collada.h @@ -1,3 +1,26 @@ +/** + * $Id$ + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov. + * + * ***** END GPL LICENSE BLOCK ***** + */ #ifndef BLENDER_COLLADA_H #define BLENDER_COLLADA_H diff --git a/source/blender/collada/collada_internal.h b/source/blender/collada/collada_internal.h index 278cd37ac66..242fce749c4 100644 --- a/source/blender/collada/collada_internal.h +++ b/source/blender/collada/collada_internal.h @@ -1,3 +1,26 @@ +/** + * $Id$ + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov. + * + * ***** END GPL LICENSE BLOCK ***** + */ #ifndef BLENDER_COLLADA_H #define BLENDER_COLLADA_H diff --git a/source/blender/editors/CMakeLists.txt b/source/blender/editors/CMakeLists.txt index bf379ae3ca6..5d3cee9a7a5 100644 --- a/source/blender/editors/CMakeLists.txt +++ b/source/blender/editors/CMakeLists.txt @@ -15,87 +15,43 @@ # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # -# The Original Code is Copyright (C) 2006, Blender Foundation -# All rights reserved. -# -# The Original Code is: all of this file. -# # Contributor(s): Jacques Beaurain. # # ***** END GPL LICENSE BLOCK ***** -FILE(GLOB SRC */*.c) - -SET(INC ../windowmanager - ../editors/include ../editors/interface - ../../../intern/guardedalloc ../../../intern/memutil - ../blenlib ../makesdna ../makesrna ../blenkernel - ../include ../imbuf ../render/extern/include - ../../../intern/bsp/extern - ../../../intern/decimation/extern ../blenloader ../python - ../../kernel/gen_system ../readstreamglue - ../../../intern/elbeem/extern - ../../../intern/ghost ../../../intern/opennl/extern ../../../extern/glew/include ../../../intern/smoke/extern - ../../../intern/audaspace/intern - ../nodes - ../gpu - ../blenfont - ../ikplugin -) - -ADD_DEFINITIONS(-DGLEW_STATIC) - -IF(WITH_GAMEENGINE) - ADD_DEFINITIONS(-DGAMEBLENDER) -ENDIF(WITH_GAMEENGINE) - -IF(WITH_INTERNATIONAL) - ADD_DEFINITIONS(-DINTERNATIONAL) -ENDIF(WITH_INTERNATIONAL) - -IF(WITH_OPENEXR) - ADD_DEFINITIONS(-DWITH_OPENEXR) -ENDIF(WITH_OPENEXR) - -IF(WITH_TIFF) - ADD_DEFINITIONS(-DWITH_TIFF) -ENDIF(WITH_TIFF) - -IF(WITH_OPENJPEG) - ADD_DEFINITIONS(-DWITH_OPENJPEG) -ENDIF(WITH_OPENJPEG) - -IF(WITH_QUICKTIME) - SET(INC ${INC} ../quicktime ${QUICKTIME_INC}) - ADD_DEFINITIONS(-DWITH_QUICKTIME) -ENDIF(WITH_QUICKTIME) - -IF(WITH_FFMPEG) - SET(INC ${INC} ${FFMPEG_INC}) - ADD_DEFINITIONS(-DWITH_FFMPEG) -ENDIF(WITH_FFMPEG) - -IF(WITH_OPENMP) - ADD_DEFINITIONS(-DPARALLEL=1) -ENDIF(WITH_OPENMP) - -IF(NOT WITH_ELBEEM) - ADD_DEFINITIONS(-DDISABLE_ELBEEM) -ENDIF(NOT WITH_ELBEEM) - -IF(WITH_PYTHON) - SET(INC ${INC} ${PYTHON_INC}) -ELSE(WITH_PYTHON) - ADD_DEFINITIONS(-DDISABLE_PYTHON) -ENDIF(WITH_PYTHON) - -IF(WIN32) - SET(INC ${INC} ${PTHREADS_INC}) -ENDIF(WIN32) - -IF(WITH_BUILDINFO) - ADD_DEFINITIONS(-DNAN_BUILDINFO) -ENDIF(WITH_BUILDINFO) - -BLENDERLIB_NOLIST(bf_editors "${SRC}" "${INC}") - +ADD_SUBDIRECTORY(animation) +ADD_SUBDIRECTORY(armature) +ADD_SUBDIRECTORY(curve) +ADD_SUBDIRECTORY(datafiles) +ADD_SUBDIRECTORY(gpencil) +ADD_SUBDIRECTORY(interface) +ADD_SUBDIRECTORY(mesh) +ADD_SUBDIRECTORY(metaball) +ADD_SUBDIRECTORY(object) +ADD_SUBDIRECTORY(physics) +ADD_SUBDIRECTORY(render) +ADD_SUBDIRECTORY(screen) +ADD_SUBDIRECTORY(sculpt_paint) +ADD_SUBDIRECTORY(sound) +ADD_SUBDIRECTORY(space_action) +ADD_SUBDIRECTORY(space_api) +ADD_SUBDIRECTORY(space_buttons) +ADD_SUBDIRECTORY(space_console) +ADD_SUBDIRECTORY(space_file) +ADD_SUBDIRECTORY(space_graph) +ADD_SUBDIRECTORY(space_image) +ADD_SUBDIRECTORY(space_info) +ADD_SUBDIRECTORY(space_logic) +ADD_SUBDIRECTORY(space_nla) +ADD_SUBDIRECTORY(space_node) +ADD_SUBDIRECTORY(space_outliner) +ADD_SUBDIRECTORY(space_script) +ADD_SUBDIRECTORY(space_sequencer) +ADD_SUBDIRECTORY(space_sound) +ADD_SUBDIRECTORY(space_text) +ADD_SUBDIRECTORY(space_time) +ADD_SUBDIRECTORY(space_userpref) +ADD_SUBDIRECTORY(space_view3d) +ADD_SUBDIRECTORY(transform) +ADD_SUBDIRECTORY(util) +ADD_SUBDIRECTORY(uvedit) diff --git a/source/blender/editors/animation/CMakeLists.txt b/source/blender/editors/animation/CMakeLists.txt new file mode 100644 index 00000000000..d5eef6bbd34 --- /dev/null +++ b/source/blender/editors/animation/CMakeLists.txt @@ -0,0 +1,34 @@ +# $Id: CMakeLists.txt 12931 2007-12-17 18:20:48Z theeth $ +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# Contributor(s): Jacques Beaurain. +# +# ***** END GPL LICENSE BLOCK ***** + +FILE(GLOB SRC *.c) + +SET(INC + ../include + ../../blenkernel + ../../blenlib + ../../makesdna + ../../makesrna + ../../windowmanager + ../../../../intern/guardedalloc +) + +BLENDERLIB(bf_editor_animation "${SRC}" "${INC}") diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c index 43a0c8de955..09fbdf2d70d 100644 --- a/source/blender/editors/animation/anim_channels_defines.c +++ b/source/blender/editors/animation/anim_channels_defines.c @@ -592,10 +592,32 @@ static int acf_object_icon(bAnimListElem *ale) Object *ob= base->object; /* icon depends on object-type */ - if (ob->type == OB_ARMATURE) - return ICON_ARMATURE_DATA; - else - return ICON_OBJECT_DATA; + + switch (ob->type) { + case OB_LAMP: + return ICON_OUTLINER_OB_LAMP; + case OB_MESH: + return ICON_OUTLINER_OB_MESH; + case OB_CAMERA: + return ICON_OUTLINER_OB_CAMERA; + case OB_CURVE: + return ICON_OUTLINER_OB_CURVE; + case OB_MBALL: + return ICON_OUTLINER_OB_META; + case OB_LATTICE: + return ICON_OUTLINER_OB_LATTICE; + case OB_ARMATURE: + return ICON_OUTLINER_OB_ARMATURE; + case OB_FONT: + return ICON_OUTLINER_OB_FONT; + case OB_SURF: + return ICON_OUTLINER_OB_SURFACE; + case OB_EMPTY: + return ICON_OUTLINER_OB_EMPTY; + default: + return ICON_OBJECT_DATA; + } + } /* name for object */ @@ -2836,7 +2858,7 @@ void ANIM_channel_draw (bAnimContext *ac, bAnimListElem *ale, float yminc, float /* callback for (normal) widget settings - send notifiers */ static void achannel_setting_widget_cb(bContext *C, void *poin, void *poin2) { - WM_event_add_notifier(C, NC_ANIMATION|ND_ANIMCHAN_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_ANIMCHAN|NA_EDITED, NULL); } /* callback for widget settings that need flushing */ @@ -2850,7 +2872,7 @@ static void achannel_setting_flush_widget_cb(bContext *C, void *ale_npoin, void short on = 0; /* send notifiers before doing anything else... */ - WM_event_add_notifier(C, NC_ANIMATION|ND_ANIMCHAN_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_ANIMCHAN|NA_EDITED, NULL); /* verify animation context */ if (ANIM_animdata_get_context(C, &ac) == 0) @@ -2914,7 +2936,7 @@ static void achannel_setting_slider_cb(bContext *C, void *id_poin, void *fcu_poi done= insert_keyframe_direct(ptr, prop, fcu, cfra, flag); if (done) - WM_event_add_notifier(C, NC_ANIMATION|ND_ANIMCHAN_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_ANIMCHAN|NA_EDITED, NULL); } } @@ -2956,7 +2978,7 @@ static void achannel_setting_slider_shapekey_cb(bContext *C, void *key_poin, voi done= insert_keyframe_direct(ptr, prop, fcu, cfra, flag); if (done) - WM_event_add_notifier(C, NC_ANIMATION|ND_ANIMCHAN_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_ANIMCHAN|NA_EDITED, NULL); } /* free the path */ @@ -3184,6 +3206,7 @@ void ANIM_channel_draw_widgets (bAnimContext *ac, bAnimListElem *ale, uiBlock *b */ if ((draw_sliders) && ELEM(ale->type, ANIMTYPE_FCURVE, ANIMTYPE_SHAPEKEY)) { /* adjust offset */ + // TODO: make slider width dynamic, so that they can be easier to use when the view is wide enough offset += SLIDER_WIDTH; /* need backdrop behind sliders... */ diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c index bdaf0bf700a..21bdb591df9 100644 --- a/source/blender/editors/animation/anim_channels_edit.c +++ b/source/blender/editors/animation/anim_channels_edit.c @@ -842,7 +842,7 @@ static int animchannels_rearrange_exec(bContext *C, wmOperator *op) rearrange_action_channels(&ac, mode); /* send notifier that things have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_ANIMCHAN_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_ANIMCHAN|NA_EDITED, NULL); return OPERATOR_FINISHED; } @@ -998,7 +998,7 @@ static int animchannels_delete_exec(bContext *C, wmOperator *op) } /* send notifier that things have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_ANIMCHAN_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_ANIMCHAN|NA_EDITED, NULL); return OPERATOR_FINISHED; } @@ -1075,7 +1075,7 @@ static int animchannels_visibility_set_exec(bContext *C, wmOperator *op) /* send notifier that things have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_ANIMCHAN_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_ANIMCHAN|NA_EDITED, NULL); return OPERATOR_FINISHED; } @@ -1148,7 +1148,7 @@ static int animchannels_visibility_toggle_exec(bContext *C, wmOperator *op) BLI_freelistN(&all_data); /* send notifier that things have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_ANIMCHAN_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_ANIMCHAN|NA_EDITED, NULL); return OPERATOR_FINISHED; } @@ -1279,7 +1279,7 @@ static int animchannels_setflag_exec(bContext *C, wmOperator *op) setflag_anim_channels(&ac, setting, mode, 1, flush); /* send notifier that things have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_ANIMCHAN_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_ANIMCHAN|NA_EDITED, NULL); return OPERATOR_FINISHED; } @@ -1413,7 +1413,7 @@ static int animchannels_expand_exec (bContext *C, wmOperator *op) setflag_anim_channels(&ac, ACHANNEL_SETTING_EXPAND, ACHANNEL_SETFLAG_ADD, onlysel, 0); /* send notifier that things have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_ANIMCHAN_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_ANIMCHAN|NA_EDITED, NULL); return OPERATOR_FINISHED; } @@ -1455,7 +1455,7 @@ static int animchannels_collapse_exec (bContext *C, wmOperator *op) setflag_anim_channels(&ac, ACHANNEL_SETTING_EXPAND, ACHANNEL_SETFLAG_CLEAR, onlysel, 0); /* send notifier that things have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_ANIMCHAN_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_ANIMCHAN|NA_EDITED, NULL); return OPERATOR_FINISHED; } @@ -1495,7 +1495,7 @@ static int animchannels_deselectall_exec(bContext *C, wmOperator *op) ANIM_deselect_anim_channels(&ac, ac.data, ac.datatype, 1, ACHANNEL_SETFLAG_ADD); /* send notifier that things have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_ANIMCHAN_SELECT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_ANIMCHAN|NA_SELECTED, NULL); return OPERATOR_FINISHED; } @@ -1597,7 +1597,7 @@ static int animchannels_borderselect_exec(bContext *C, wmOperator *op) borderselect_anim_channels(&ac, &rect, selectmode); /* send notifier that things have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_ANIMCHAN_SELECT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_ANIMCHAN|NA_SELECTED, NULL); return OPERATOR_FINISHED; } @@ -1676,7 +1676,7 @@ static int mouse_anim_channels (bAnimContext *ac, float x, int channel_index, sh if (adt) adt->flag |= ADT_UI_SELECTED; } - notifierFlags |= ND_ANIMCHAN_SELECT; + notifierFlags |= (ND_ANIMCHAN|NA_SELECTED); } break; case ANIMTYPE_OBJECT: @@ -1715,7 +1715,7 @@ static int mouse_anim_channels (bAnimContext *ac, float x, int channel_index, sh if ((adt) && (adt->flag & ADT_UI_SELECTED)) adt->flag |= ADT_UI_ACTIVE; - notifierFlags |= ND_ANIMCHAN_SELECT; + notifierFlags |= (ND_ANIMCHAN|NA_SELECTED); } break; @@ -1751,7 +1751,7 @@ static int mouse_anim_channels (bAnimContext *ac, float x, int channel_index, sh ale->adt->flag |= ADT_UI_ACTIVE; } - notifierFlags |= ND_ANIMCHAN_SELECT; + notifierFlags |= (ND_ANIMCHAN|NA_SELECTED); } break; @@ -1786,7 +1786,7 @@ static int mouse_anim_channels (bAnimContext *ac, float x, int channel_index, sh if (agrp->flag & AGRP_SELECTED) ANIM_set_active_channel(ac, ac->data, ac->datatype, filter, agrp, ANIMTYPE_GROUP); - notifierFlags |= ND_ANIMCHAN_SELECT; + notifierFlags |= (ND_ANIMCHAN|NA_SELECTED); } break; case ANIMTYPE_FCURVE: @@ -1808,7 +1808,7 @@ static int mouse_anim_channels (bAnimContext *ac, float x, int channel_index, sh if (fcu->flag & FCURVE_SELECTED) ANIM_set_active_channel(ac, ac->data, ac->datatype, filter, fcu, ANIMTYPE_FCURVE); - notifierFlags |= ND_ANIMCHAN_SELECT; + notifierFlags |= (ND_ANIMCHAN|NA_SELECTED); } break; case ANIMTYPE_SHAPEKEY: @@ -1826,7 +1826,7 @@ static int mouse_anim_channels (bAnimContext *ac, float x, int channel_index, sh kb->flag |= KEYBLOCK_SEL; } - notifierFlags |= ND_ANIMCHAN_SELECT; + notifierFlags |= (ND_ANIMCHAN|NA_SELECTED); } break; case ANIMTYPE_GPDATABLOCK: @@ -1836,7 +1836,7 @@ static int mouse_anim_channels (bAnimContext *ac, float x, int channel_index, sh /* toggle expand */ gpd->flag ^= GP_DATA_EXPAND; - notifierFlags |= ND_ANIMCHAN_EDIT; + notifierFlags |= (ND_ANIMCHAN|NA_EDITED); } break; case ANIMTYPE_GPLAYER: diff --git a/source/blender/editors/animation/anim_deps.c b/source/blender/editors/animation/anim_deps.c index 82575cf58fa..5312e97c604 100644 --- a/source/blender/editors/animation/anim_deps.c +++ b/source/blender/editors/animation/anim_deps.c @@ -90,7 +90,7 @@ void ANIM_list_elem_update(Scene *scene, bAnimListElem *ale) else { /* in other case we do standard depsgaph update, ideally we'd be calling property update functions here too ... */ - DAG_id_flush_update(id, OB_RECALC); // XXX or do we want something more restrictive? + DAG_id_flush_update(id, OB_RECALC_ALL); // XXX or do we want something more restrictive? } } @@ -106,7 +106,7 @@ void ANIM_id_update(Scene *scene, ID *id) adt->recalc |= ADT_RECALC_ANIM; /* set recalc flags */ - DAG_id_flush_update(id, OB_RECALC); // XXX or do we want something more restrictive? + DAG_id_flush_update(id, OB_RECALC_ALL); // XXX or do we want something more restrictive? } } diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c index 67f2cb834e0..a9c9830f07f 100644 --- a/source/blender/editors/animation/anim_filter.c +++ b/source/blender/editors/animation/anim_filter.c @@ -797,7 +797,7 @@ bAnimListElem *make_new_animlistelem (void *data, short datatype, void *owner, s /* ----------------------------------------- */ /* NOTE: when this function returns true, the F-Curve is to be skipped */ -static int skip_fcurve_selected_data(FCurve *fcu, ID *owner_id, int filter_mode) +static int skip_fcurve_selected_data(bDopeSheet *ads, FCurve *fcu, ID *owner_id, int filter_mode) { if (GS(owner_id->name) == ID_OB) { Object *ob= (Object *)owner_id; @@ -814,9 +814,8 @@ static int skip_fcurve_selected_data(FCurve *fcu, ID *owner_id, int filter_mode) /* check whether to continue or skip */ if ((pchan) && (pchan->bone)) { - /* if only visible channels, skip if bone not visible */ - // TODO: should we just do this always? - if (filter_mode & ANIMFILTER_VISIBLE) { + /* if only visible channels, skip if bone not visible unless user wants channels from hidden data too */ + if ((filter_mode & ANIMFILTER_VISIBLE) && !(ads->filterflag & ADS_FILTER_INCL_HIDDEN)) { bArmature *arm= (bArmature *)ob->data; if ((arm->layer & pchan->bone->layer) == 0) @@ -887,7 +886,7 @@ static FCurve *animdata_filter_fcurve_next (bDopeSheet *ads, FCurve *first, bAct * - this will also affect things like Drivers, and also works for Bone Constraints */ if ( ((ads) && (ads->filterflag & ADS_FILTER_ONLYSEL)) && (owner_id) ) { - if (skip_fcurve_selected_data(fcu, owner_id, filter_mode)) + if (skip_fcurve_selected_data(ads, fcu, owner_id, filter_mode)) continue; } @@ -946,6 +945,13 @@ static int animdata_filter_action (bAnimContext *ac, ListBase *anim_data, bDopeS FCurve *lastchan=NULL; int items = 0; + /* don't include anything from this action if it is linked in from another file, + * and we're getting stuff for editing... + */ + // TODO: need a way of tagging other channels that may also be affected... + if ((filter_mode & ANIMFILTER_FOREDIT) && (act->id.lib)) + return 0; + /* loop over groups */ // TODO: in future, should we expect to need nested groups? for (agrp= act->groups.first; agrp; agrp= agrp->next) { @@ -2105,11 +2111,14 @@ static int animdata_filter_dopesheet (bAnimContext *ac, ListBase *anim_data, bDo /* firstly, check if object can be included, by the following factors: * - if only visible, must check for layer and also viewport visibility + * --> while tools may demand only visible, user setting takes priority + * as user option controls whether sets of channels get included while + * tool-flag takes into account collapsed/open channels too * - if only selected, must check if object is selected * - there must be animation data to edit */ // TODO: if cache is implemented, just check name here, and then - if (filter_mode & ANIMFILTER_VISIBLE) { + if ((filter_mode & ANIMFILTER_VISIBLE) && !(ads->filterflag & ADS_FILTER_INCL_HIDDEN)) { /* layer visibility - we check both object and base, since these may not be in sync yet */ if ((sce->lay & (ob->lay|base->lay))==0) continue; diff --git a/source/blender/editors/animation/anim_ops.c b/source/blender/editors/animation/anim_ops.c index 88d6051b23b..11ba3cfffed 100644 --- a/source/blender/editors/animation/anim_ops.c +++ b/source/blender/editors/animation/anim_ops.c @@ -69,6 +69,7 @@ static void change_frame_apply(bContext *C, wmOperator *op) /* set the new frame number */ CFRA= RNA_int_get(op->ptr, "frame"); FRAMENUMBER_MIN_CLAMP(CFRA); + SUBFRA = 0.f; /* do updates */ sound_seek_scene(C); diff --git a/source/blender/editors/animation/fmodifier_ui.c b/source/blender/editors/animation/fmodifier_ui.c index 3bd8b50c889..cd6714ec51f 100644 --- a/source/blender/editors/animation/fmodifier_ui.c +++ b/source/blender/editors/animation/fmodifier_ui.c @@ -95,7 +95,7 @@ static void delete_fmodifier_cb (bContext *C, void *fmods_v, void *fcm_v) /* send notifiers */ // XXX for now, this is the only way to get updates in all the right places... but would be nice to have a special one in this case - WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); } /* --------------- */ diff --git a/source/blender/editors/animation/keyframes_draw.c b/source/blender/editors/animation/keyframes_draw.c index a8c184937d9..2290909325e 100644 --- a/source/blender/editors/animation/keyframes_draw.c +++ b/source/blender/editors/animation/keyframes_draw.c @@ -240,7 +240,7 @@ static BezTriple *abk_get_bezt_with_value (ActBeztColumn *abk, float value) /* look over each BezTriple in this container */ for (i = 0; i < abk->numBezts; i++) { /* only do exact match for now... */ - if (i >= sizeof(abk->bezts)/sizeof(BezTriple)) { + if (/*i >= MAX_ABK_BUFSIZE*/0) { // TODO: this case needs special handling } else { @@ -283,7 +283,7 @@ static void add_bezt_to_keyblocks_list(DLRBT_Tree *blocks, DLRBT_Tree *beztTree, abk= (ActBeztColumn *)BLI_dlrbTree_search_prev(beztTree, compare_abk_bezt, beztn); /* if applicable, the BezTriple with the same value */ prev= (abk) ? abk_get_bezt_with_value(abk, beztn->vec[1][1]) : NULL; - + /* check if block needed - same value(s)? * -> firstly, handles must have same central value as each other * -> secondly, handles which control that section of the curve must be constant diff --git a/source/blender/editors/animation/keyframing.c b/source/blender/editors/animation/keyframing.c index e7689df9535..882fb3e91dc 100644 --- a/source/blender/editors/animation/keyframing.c +++ b/source/blender/editors/animation/keyframing.c @@ -130,8 +130,11 @@ bAction *verify_adt_action (ID *id, short add) /* init action if none available yet */ // TODO: need some wizardry to handle NLA stuff correct - if ((adt->action == NULL) && (add)) - adt->action= add_empty_action("Action"); + if ((adt->action == NULL) && (add)) { + char actname[sizeof(id->name)-2]; + BLI_snprintf(actname, sizeof(actname), "%sAction", id->name+2); + adt->action= add_empty_action(actname); + } /* return the action */ return adt->action; @@ -1091,7 +1094,7 @@ static int insert_key_exec (bContext *C, wmOperator *op) BKE_reportf(op->reports, RPT_INFO, "Successfully added %d Keyframes for KeyingSet '%s'", success, ks->name); /* send notifiers that keyframes have been changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); } else BKE_report(op->reports, RPT_WARNING, "Keying Set failed to insert any keyframes"); @@ -1104,6 +1107,8 @@ static int insert_key_exec (bContext *C, wmOperator *op) void ANIM_OT_keyframe_insert (wmOperatorType *ot) { + PropertyRNA *prop; + /* identifiers */ ot->name= "Insert Keyframe"; ot->idname= "ANIM_OT_keyframe_insert"; @@ -1119,11 +1124,13 @@ void ANIM_OT_keyframe_insert (wmOperatorType *ot) /* keyingset to use * - here the type is int not enum, since many of the indicies here are determined dynamically */ - RNA_def_int(ot->srna, "type", 0, INT_MIN, INT_MAX, "Keying Set Number", "Index (determined internally) of the Keying Set to use", 0, 1); + prop= RNA_def_int(ot->srna, "type", 0, INT_MIN, INT_MAX, "Keying Set Number", "Index (determined internally) of the Keying Set to use", 0, 1); + RNA_def_property_flag(prop, PROP_HIDDEN); /* confirm whether a keyframe was added by showing a popup * - by default, this is enabled, since this operator is assumed to be called independently */ - RNA_def_boolean(ot->srna, "confirm_success", 1, "Confirm Successful Insert", "Show a popup when the keyframes get successfully added"); + prop= RNA_def_boolean(ot->srna, "confirm_success", 1, "Confirm Successful Insert", "Show a popup when the keyframes get successfully added"); + RNA_def_property_flag(prop, PROP_HIDDEN); } /* Insert Key Operator (With Menu) ------------------------ */ @@ -1152,6 +1159,8 @@ static int insert_key_menu_invoke (bContext *C, wmOperator *op, wmEvent *event) void ANIM_OT_keyframe_insert_menu (wmOperatorType *ot) { + PropertyRNA *prop; + /* identifiers */ ot->name= "Insert Keyframe Menu"; ot->idname= "ANIM_OT_keyframe_insert_menu"; @@ -1167,17 +1176,20 @@ void ANIM_OT_keyframe_insert_menu (wmOperatorType *ot) /* keyingset to use * - here the type is int not enum, since many of the indicies here are determined dynamically */ - RNA_def_int(ot->srna, "type", 0, INT_MIN, INT_MAX, "Keying Set Number", "Index (determined internally) of the Keying Set to use", 0, 1); + prop= RNA_def_int(ot->srna, "type", 0, INT_MIN, INT_MAX, "Keying Set Number", "Index (determined internally) of the Keying Set to use", 0, 1); + RNA_def_property_flag(prop, PROP_HIDDEN); /* confirm whether a keyframe was added by showing a popup * - by default, this is disabled so that if a menu is shown, this doesn't come up too */ // XXX should this just be always on? - RNA_def_boolean(ot->srna, "confirm_success", 0, "Confirm Successful Insert", "Show a popup when the keyframes get successfully added"); + prop= RNA_def_boolean(ot->srna, "confirm_success", 0, "Confirm Successful Insert", "Show a popup when the keyframes get successfully added"); + RNA_def_property_flag(prop, PROP_HIDDEN); /* whether the menu should always be shown * - by default, the menu should only be shown when there is no active Keying Set (2.5 behaviour), * although in some cases it might be useful to always shown (pre 2.5 behaviour) */ - RNA_def_boolean(ot->srna, "always_prompt", 0, "Always Show Menu", ""); + prop= RNA_def_boolean(ot->srna, "always_prompt", 0, "Always Show Menu", ""); + RNA_def_property_flag(prop, PROP_HIDDEN); } /* Delete Key Operator ------------------------ */ @@ -1224,7 +1236,7 @@ static int delete_key_exec (bContext *C, wmOperator *op) BKE_reportf(op->reports, RPT_INFO, "Successfully removed %d Keyframes for KeyingSet '%s'", success, ks->name); /* send notifiers that keyframes have been changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); } else BKE_report(op->reports, RPT_WARNING, "Keying Set failed to remove any keyframes"); @@ -1385,7 +1397,7 @@ static int insert_key_button_exec (bContext *C, wmOperator *op) DAG_ids_flush_update(0); /* send notifiers that keyframes have been changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); } return (success)? OPERATOR_FINISHED: OPERATOR_CANCELLED; @@ -1455,7 +1467,7 @@ static int delete_key_button_exec (bContext *C, wmOperator *op) DAG_ids_flush_update(0); /* send notifiers that keyframes have been changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); } return (success)? OPERATOR_FINISHED: OPERATOR_CANCELLED; diff --git a/source/blender/editors/animation/keyingsets.c b/source/blender/editors/animation/keyingsets.c index 49b8c1101d6..1c06266a148 100644 --- a/source/blender/editors/animation/keyingsets.c +++ b/source/blender/editors/animation/keyingsets.c @@ -918,13 +918,13 @@ int ANIM_apply_keyingset (bContext *C, ListBase *dsources, bAction *act, KeyingS { Object *ob= (Object *)ksp->id; - ob->recalc |= OB_RECALC; + ob->recalc |= OB_RECALC_ALL; // XXX: only object transforms only? } break; } /* send notifiers for updates (this doesn't require context to work!) */ - WM_main_add_notifier(NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + WM_main_add_notifier(NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); } } diff --git a/source/blender/editors/armature/CMakeLists.txt b/source/blender/editors/armature/CMakeLists.txt new file mode 100644 index 00000000000..9e22bbd7d44 --- /dev/null +++ b/source/blender/editors/armature/CMakeLists.txt @@ -0,0 +1,39 @@ +# $Id: CMakeLists.txt 12931 2007-12-17 18:20:48Z theeth $ +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# Contributor(s): Jacques Beaurain. +# +# ***** END GPL LICENSE BLOCK ***** + +FILE(GLOB SRC *.c) + +SET(INC + ../include + ../../blenkernel + ../../blenlib + ../../makesdna + ../../makesrna + ../../windowmanager + ../../../../intern/guardedalloc + ../../../../intern/opennl/extern +) + +IF(WIN32) + SET(INC ${INC} ${PTHREADS_INC}) +ENDIF(WIN32) + +BLENDERLIB(bf_editor_armature "${SRC}" "${INC}") diff --git a/source/blender/editors/armature/Makefile b/source/blender/editors/armature/Makefile index 0291bcb1830..4838282de92 100644 --- a/source/blender/editors/armature/Makefile +++ b/source/blender/editors/armature/Makefile @@ -50,7 +50,6 @@ CPPFLAGS += -I../../imbuf CPPFLAGS += -I../../python CPPFLAGS += -I../../gpu CPPFLAGS += -I../../makesrna -CPPFLAGS += -I../../render/extern/include CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include # own include diff --git a/source/blender/editors/armature/SConscript b/source/blender/editors/armature/SConscript index fd4b885b730..33e237a14db 100644 --- a/source/blender/editors/armature/SConscript +++ b/source/blender/editors/armature/SConscript @@ -5,7 +5,6 @@ sources = env.Glob('*.c') incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf' incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include' -incs += ' ../../render/extern/include' incs += ' ../../gpu ../../makesrna #/intern/opennl/extern' if env['OURPLATFORM'] == 'linux2': diff --git a/source/blender/editors/armature/armature_intern.h b/source/blender/editors/armature/armature_intern.h index 099cfeddad7..a4a2d020482 100644 --- a/source/blender/editors/armature/armature_intern.h +++ b/source/blender/editors/armature/armature_intern.h @@ -130,6 +130,7 @@ void SKETCH_OT_draw_stroke(struct wmOperatorType *ot); void SKETCH_OT_draw_preview(struct wmOperatorType *ot); void SKETCH_OT_finish_stroke(struct wmOperatorType *ot); void SKETCH_OT_cancel_stroke(struct wmOperatorType *ot); +void SKETCH_OT_convert(struct wmOperatorType *ot); void SKETCH_OT_select(struct wmOperatorType *ot); /* ******************************************************* */ diff --git a/source/blender/editors/armature/armature_ops.c b/source/blender/editors/armature/armature_ops.c index acf30b45357..672dd22b704 100644 --- a/source/blender/editors/armature/armature_ops.c +++ b/source/blender/editors/armature/armature_ops.c @@ -96,6 +96,7 @@ void ED_operatortypes_armature(void) WM_operatortype_append(SKETCH_OT_draw_preview); WM_operatortype_append(SKETCH_OT_finish_stroke); WM_operatortype_append(SKETCH_OT_cancel_stroke); + WM_operatortype_append(SKETCH_OT_convert); WM_operatortype_append(SKETCH_OT_select); /* POSE */ @@ -190,14 +191,15 @@ void ED_keymap_armature(wmKeyConfig *keyconf) WM_keymap_add_item(keymap, "SKETCH_OT_delete", XKEY, KM_PRESS, 0, 0); WM_keymap_add_item(keymap, "SKETCH_OT_delete", DELKEY, KM_PRESS, 0, 0); WM_keymap_add_item(keymap, "SKETCH_OT_delete", BACKSPACEKEY, KM_PRESS, 0, 0); - WM_keymap_add_item(keymap, "SKETCH_OT_finish_stroke", SELECTMOUSE, KM_PRESS, 0, 0); + WM_keymap_add_item(keymap, "SKETCH_OT_finish_stroke", RIGHTMOUSE, KM_PRESS, 0, 0); WM_keymap_add_item(keymap, "SKETCH_OT_cancel_stroke", ESCKEY, KM_PRESS, 0, 0); - WM_keymap_add_item(keymap, "SKETCH_OT_select", SELECTMOUSE, KM_PRESS, 0, 0); + // Already part of view3d select + //WM_keymap_add_item(keymap, "SKETCH_OT_select", SELECTMOUSE, KM_PRESS, 0, 0); /* sketch poll checks mode */ - WM_keymap_add_item(keymap, "SKETCH_OT_gesture", ACTIONMOUSE, KM_PRESS, KM_SHIFT, 0); - WM_keymap_add_item(keymap, "SKETCH_OT_draw_stroke", ACTIONMOUSE, KM_PRESS, 0, 0); - kmi = WM_keymap_add_item(keymap, "SKETCH_OT_draw_stroke", ACTIONMOUSE, KM_PRESS, KM_CTRL, 0); + WM_keymap_add_item(keymap, "SKETCH_OT_gesture", LEFTMOUSE, KM_PRESS, KM_SHIFT, 0); + WM_keymap_add_item(keymap, "SKETCH_OT_draw_stroke", LEFTMOUSE, KM_PRESS, 0, 0); + kmi = WM_keymap_add_item(keymap, "SKETCH_OT_draw_stroke", LEFTMOUSE, KM_PRESS, KM_CTRL, 0); RNA_boolean_set(kmi->ptr, "snap", 1); WM_keymap_add_item(keymap, "SKETCH_OT_draw_preview", MOUSEMOVE, KM_ANY, 0, 0); kmi = WM_keymap_add_item(keymap, "SKETCH_OT_draw_preview", MOUSEMOVE, KM_ANY, KM_CTRL, 0); diff --git a/source/blender/editors/armature/editarmature_sketch.c b/source/blender/editors/armature/editarmature_sketch.c index 907fe50305a..a1af68458f6 100644 --- a/source/blender/editors/armature/editarmature_sketch.c +++ b/source/blender/editors/armature/editarmature_sketch.c @@ -2154,7 +2154,7 @@ void sk_applyGesture(bContext *C, SK_Sketch *sketch) /********************************************/ -void sk_selectStroke(bContext *C, SK_Sketch *sketch, short mval[2], int extend) +int sk_selectStroke(bContext *C, SK_Sketch *sketch, short mval[2], int extend) { ViewContext vc; rcti rect; @@ -2199,7 +2199,10 @@ void sk_selectStroke(bContext *C, SK_Sketch *sketch, short mval[2], int extend) } + return 1; } + + return 0; } void sk_queueRedrawSketch(SK_Sketch *sketch) @@ -2301,7 +2304,7 @@ void sk_drawSketch(Scene *scene, View3D *v3d, SK_Sketch *sketch, int with_names) } } -#if 1 +#if 0 if (sketch->depth_peels.first != NULL) { float colors[8][3] = { @@ -2471,7 +2474,8 @@ void BIF_sk_selectStroke(bContext *C, short mval[2], short extend) if (sketch != NULL && ts->bone_sketching & BONE_SKETCHING) { - sk_selectStroke(C, sketch, mval, extend); + if (sk_selectStroke(C, sketch, mval, extend)) + ED_area_tag_redraw(CTX_wm_area(C)); } } @@ -2558,6 +2562,17 @@ SK_Sketch* viewcontextSketch(ViewContext *vc, int create) return sketch; } +static int sketch_convert(bContext *C, wmOperator *op, wmEvent *event) +{ + SK_Sketch *sketch = contextSketch(C, 0); + if (sketch != NULL) + { + sk_convert(C, sketch); + ED_area_tag_redraw(CTX_wm_area(C)); + } + return OPERATOR_FINISHED; +} + static int sketch_cancel(bContext *C, wmOperator *op, wmEvent *event) { SK_Sketch *sketch = contextSketch(C, 0); @@ -2590,8 +2605,8 @@ static int sketch_select(bContext *C, wmOperator *op, wmEvent *event) if (sketch) { short extend = 0; - sk_selectStroke(C, sketch, event->mval, extend); - ED_area_tag_redraw(CTX_wm_area(C)); + if (sk_selectStroke(C, sketch, event->mval, extend)) + ED_area_tag_redraw(CTX_wm_area(C)); } return OPERATOR_FINISHED; @@ -2664,6 +2679,7 @@ static int sketch_draw_modal(bContext *C, wmOperator *op, wmEvent *event, short RNA_boolean_set(op->ptr, "snap", snap); break; case MOUSEMOVE: + case INBETWEEN_MOUSEMOVE: dd->mval[0] = event->mval[0]; dd->mval[1] = event->mval[1]; sk_draw_stroke(C, sketch, stk, dd, snap); @@ -2859,6 +2875,21 @@ void SKETCH_OT_cancel_stroke(wmOperatorType *ot) // ot->flag= OPTYPE_UNDO; } +void SKETCH_OT_convert(wmOperatorType *ot) +{ + /* identifiers */ + ot->name= "convert"; + ot->idname= "SKETCH_OT_convert"; + + /* api callbacks */ + ot->invoke= sketch_convert; + + ot->poll= ED_operator_sketch_full_mode; + + /* flags */ + ot->flag= OPTYPE_UNDO; +} + void SKETCH_OT_finish_stroke(wmOperatorType *ot) { /* identifiers */ diff --git a/source/blender/editors/armature/meshlaplacian.c b/source/blender/editors/armature/meshlaplacian.c index 1b1448477ea..0325232e5b9 100644 --- a/source/blender/editors/armature/meshlaplacian.c +++ b/source/blender/editors/armature/meshlaplacian.c @@ -52,8 +52,6 @@ #include "BLI_polardecomp.h" #endif -#include "RE_raytrace.h" - #include "ONL_opennl.h" #include "BLO_sys_types.h" // for intptr_t support @@ -107,8 +105,7 @@ struct LaplacianSystem { float *p; /* values from all p vectors */ float *mindist; /* minimum distance to a bone for all vertices */ - RayObject *raytree; /* ray tracing acceleration structure */ - RayFace *faces; /* faces to add to the ray tracing struture */ + BVHTree *bvhtree; /* ray tracing acceleration structure */ MFace **vface; /* a face that the vertex belongs to */ } heat; @@ -396,29 +393,65 @@ float laplacian_system_get_solution(int v) #define WEIGHT_LIMIT_END 0.025f #define DISTANCE_EPSILON 1e-4f +typedef struct BVHCallbackUserData { + float start[3]; + float vec[3]; + LaplacianSystem *sys; +} BVHCallbackUserData; + +static void bvh_callback(void *userdata, int index, const BVHTreeRay *ray, BVHTreeRayHit *hit) +{ + BVHCallbackUserData *data = (struct BVHCallbackUserData*)userdata; + MFace *mf = data->sys->heat.mface + index; + float (*verts)[3] = data->sys->heat.verts; + float lambda, uv[2], n[3], dir[3]; + + mul_v3_v3fl(dir, data->vec, hit->dist); + + if(isect_ray_tri_v3(data->start, dir, verts[mf->v1], verts[mf->v2], verts[mf->v3], &lambda, uv)) { + normal_tri_v3(n, verts[mf->v1], verts[mf->v2], verts[mf->v3]); + if(lambda < 1.0f && dot_v3v3(n, data->vec) < -1e-5f) { + hit->index = index; + hit->dist *= lambda; + } + } + + mul_v3_v3fl(dir, data->vec, hit->dist); + + if(isect_ray_tri_v3(data->start, dir, verts[mf->v1], verts[mf->v3], verts[mf->v4], &lambda, uv)) { + normal_tri_v3(n, verts[mf->v1], verts[mf->v3], verts[mf->v4]); + if(lambda < 1.0f && dot_v3v3(n, data->vec) < -1e-5f) { + hit->index = index; + hit->dist *= lambda; + } + } +} + /* Raytracing for vertex to bone/vertex visibility */ static void heat_ray_tree_create(LaplacianSystem *sys) { MFace *mface = sys->heat.mface; + float (*verts)[3] = sys->heat.verts; int totface = sys->heat.totface; int totvert = sys->heat.totvert; int a; - sys->heat.raytree = RE_rayobject_vbvh_create(totface); - sys->heat.faces = MEM_callocN(sizeof(RayFace)*totface, "Heat RayFaces"); + sys->heat.bvhtree = BLI_bvhtree_new(totface, 0.0f, 4, 6); sys->heat.vface = MEM_callocN(sizeof(MFace*)*totvert, "HeatVFaces"); for(a=0; aheat.faces+a; + float bb[6]; - RayObject *obj = RE_rayface_from_coords( - rayface, &sys->heat, mf, - sys->heat.verts[mf->v1], sys->heat.verts[mf->v2], - sys->heat.verts[mf->v3], mf->v4 ? sys->heat.verts[mf->v4] : 0 - ); - RE_rayobject_add(sys->heat.raytree, obj); + INIT_MINMAX(bb, bb+3); + DO_MINMAX(verts[mf->v1], bb, bb+3); + DO_MINMAX(verts[mf->v2], bb, bb+3); + DO_MINMAX(verts[mf->v3], bb, bb+3); + if(mf->v4) { + DO_MINMAX(verts[mf->v4], bb, bb+3); + } + + BLI_bvhtree_insert(sys->heat.bvhtree, a, bb, 2); //Setup inverse pointers to use on isect.orig sys->heat.vface[mf->v1]= mf; @@ -426,12 +459,14 @@ static void heat_ray_tree_create(LaplacianSystem *sys) sys->heat.vface[mf->v3]= mf; if(mf->v4) sys->heat.vface[mf->v4]= mf; } - RE_rayobject_done(sys->heat.raytree); + + BLI_bvhtree_balance(sys->heat.bvhtree); } static int heat_ray_source_visible(LaplacianSystem *sys, int vertex, int source) { - Isect isec; + BVHTreeRayHit hit; + BVHCallbackUserData data; MFace *mface; float end[3]; int visible; @@ -440,27 +475,24 @@ static int heat_ray_source_visible(LaplacianSystem *sys, int vertex, int source) if(!mface) return 1; - /* setup isec */ - memset(&isec, 0, sizeof(isec)); - isec.mode= RE_RAY_SHADOW; - isec.lay= -1; - isec.orig.ob = &sys->heat; - isec.orig.face = mface; - isec.skip = RE_SKIP_CULLFACE; - - copy_v3_v3(isec.start, sys->heat.verts[vertex]); + data.sys= sys; + copy_v3_v3(data.start, sys->heat.verts[vertex]); if(sys->heat.root) /* bone */ - closest_to_line_segment_v3(end, isec.start, + closest_to_line_segment_v3(end, data.start, sys->heat.root[source], sys->heat.tip[source]); else /* vertex */ copy_v3_v3(end, sys->heat.source[source]); - sub_v3_v3v3(isec.vec, end, isec.start); - isec.labda = 1.0f - 1e-5; - madd_v3_v3v3fl(isec.start, isec.start, isec.vec, 1e-5); + sub_v3_v3v3(data.vec, end, data.start); + madd_v3_v3v3fl(data.start, data.start, data.vec, 1e-5); + mul_v3_fl(data.vec, 1.0f - 2e-5); - visible= !RE_rayobject_raycast(sys->heat.raytree, &isec); + /* pass normalized vec + distance to bvh */ + hit.index = -1; + hit.dist = normalize_v3(data.vec); + + visible= BLI_bvhtree_ray_cast(sys->heat.bvhtree, data.start, data.vec, 0.0f, &hit, bvh_callback, (void*)&data) == -1; return visible; } @@ -587,9 +619,8 @@ static void heat_laplacian_create(LaplacianSystem *sys) static void heat_system_free(LaplacianSystem *sys) { - RE_rayobject_free(sys->heat.raytree); + BLI_bvhtree_free(sys->heat.bvhtree); MEM_freeN(sys->heat.vface); - MEM_freeN(sys->heat.faces); MEM_freeN(sys->heat.mindist); MEM_freeN(sys->heat.H); @@ -1050,11 +1081,19 @@ typedef struct MeshDeformBind { /* direct solver */ int *varidx; - - /* raytrace */ - RayObject *raytree; } MeshDeformBind; +typedef struct MeshDeformIsect { + float start[3]; + float vec[3]; + float labda; + + void *face; + int isect; + float u, v; + +} MeshDeformIsect; + /* ray intersection */ /* our own triangle intersection, so we can fully control the epsilons and @@ -1117,63 +1156,7 @@ static int meshdeform_tri_intersect(float orig[3], float end[3], float vert0[3], return 1; } -/* blender's raytracer is not use now, even though it is much faster. it can - * give problems with rays falling through, so we use our own intersection - * function above with tweaked epsilons */ - -#if 0 -static MeshDeformBind *MESHDEFORM_BIND = NULL; - -static void meshdeform_ray_coords_func(RayFace *face, float **v1, float **v2, float **v3, float **v4) -{ - MFace *mface= (MFace*)face; - float (*cagecos)[3]= MESHDEFORM_BIND->cagecos; - - *v1= cagecos[mface->v1]; - *v2= cagecos[mface->v2]; - *v3= cagecos[mface->v3]; - *v4= (mface->v4)? cagecos[mface->v4]: NULL; -} - -static int meshdeform_ray_check_func(Isect *is, RayFace *face) -{ - return 1; -} - -static void meshdeform_ray_tree_create(MeshDeformBind *mdb) -{ - MFace *mface; - float min[3], max[3]; - int a, totface; - - /* create a raytrace tree from the mesh */ - INIT_MINMAX(min, max); - - for(a=0; atotcagevert; a++) - DO_MINMAX(mdb->cagecos[a], min, max) - - MESHDEFORM_BIND= mdb; - - mface= mdb->cagedm->getFaceArray(mdb->cagedm); - totface= mdb->cagedm->getNumFaces(mdb->cagedm); - - mdb->raytree= RE_ray_tree_create(64, totface, min, max, - meshdeform_ray_coords_func, meshdeform_ray_check_func); - - for(a=0; araytree, mface); - - RE_ray_tree_done(mdb->raytree); -} - -static void meshdeform_ray_tree_free(MeshDeformBind *mdb) -{ - MESHDEFORM_BIND= NULL; - RE_ray_tree_free(mdb->raytree); -} -#endif - -static int meshdeform_intersect(MeshDeformBind *mdb, Isect *isec) +static int meshdeform_intersect(MeshDeformBind *mdb, MeshDeformIsect *isec) { MFace *mface; float face[4][3], co[3], uvw[3], len, nor[3], end[3]; @@ -1212,7 +1195,7 @@ static int meshdeform_intersect(MeshDeformBind *mdb, Isect *isec) len= len_v3v3(isec->start, co)/len_v3v3(isec->start, end); if(len < isec->labda) { isec->labda= len; - isec->hit.face = mface; + isec->face = mface; isec->isect= (INPR(isec->vec, nor) <= 0.0f); is= 1; } @@ -1225,7 +1208,7 @@ static int meshdeform_intersect(MeshDeformBind *mdb, Isect *isec) static MDefBoundIsect *meshdeform_ray_tree_intersect(MeshDeformBind *mdb, float *co1, float *co2) { MDefBoundIsect *isect; - Isect isec; + MeshDeformIsect isec; float (*cagecos)[3]; MFace *mface; float vert[4][3], len, end[3]; @@ -1233,21 +1216,15 @@ static MDefBoundIsect *meshdeform_ray_tree_intersect(MeshDeformBind *mdb, float /* setup isec */ memset(&isec, 0, sizeof(isec)); - isec.mode= RE_RAY_MIRROR; /* we want the closest intersection */ - isec.lay= -1; isec.labda= 1e10f; VECADD(isec.start, co1, epsilon); VECADD(end, co2, epsilon); sub_v3_v3v3(isec.vec, end, isec.start); -#if 0 - /*if(RE_ray_tree_intersect(mdb->raytree, &isec)) {*/ -#endif - if(meshdeform_intersect(mdb, &isec)) { len= isec.labda; - mface=(MFace*)isec.hit.face; + mface=(MFace*)isec.face; /* create MDefBoundIsect */ isect= BLI_memarena_alloc(mdb->memarena, sizeof(*isect)); @@ -1790,11 +1767,6 @@ static void harmonic_coordinates_bind(Scene *scene, MeshDeformModifierData *mmd, progress_bar(0, "Setting up mesh deform system"); -#if 0 - /* create ray tree */ - meshdeform_ray_tree_create(mdb); -#endif - totinside= 0; for(a=0; atotvert; a++) { copy_v3_v3(vec, mdb->vertexcos[a]); @@ -1817,11 +1789,6 @@ static void harmonic_coordinates_bind(Scene *scene, MeshDeformModifierData *mmd, for(x=0; xsize; x++) meshdeform_add_intersections(mdb, x, y, z); -#if 0 - /* free ray tree */ - meshdeform_ray_tree_free(mdb); -#endif - /* compute exterior and interior tags */ meshdeform_bind_floodfill(mdb); @@ -1955,7 +1922,7 @@ static void heat_weighting_bind(Scene *scene, DerivedMesh *dm, MeshDeformModifie } #endif -void mesh_deform_bind(Scene *scene, DerivedMesh *dm, MeshDeformModifierData *mmd, float *vertexcos, int totvert, float cagemat[][4]) +void mesh_deform_bind(Scene *scene, MeshDeformModifierData *mmd, float *vertexcos, int totvert, float cagemat[][4]) { MeshDeformBind mdb; MVert *mvert; diff --git a/source/blender/editors/armature/meshlaplacian.h b/source/blender/editors/armature/meshlaplacian.h index 4e5fbec9c82..640eb33c945 100644 --- a/source/blender/editors/armature/meshlaplacian.h +++ b/source/blender/editors/armature/meshlaplacian.h @@ -78,7 +78,7 @@ void rigid_deform_end(int cancel); /* Harmonic Coordinates */ -void mesh_deform_bind(struct Scene *scene, struct DerivedMesh *dm, +void mesh_deform_bind(struct Scene *scene, struct MeshDeformModifierData *mmd, float *vertexcos, int totvert, float cagemat[][4]); diff --git a/source/blender/editors/armature/poselib.c b/source/blender/editors/armature/poselib.c index 613a3bd99db..408a2e1e599 100644 --- a/source/blender/editors/armature/poselib.c +++ b/source/blender/editors/armature/poselib.c @@ -806,7 +806,7 @@ static void poselib_keytag_pose (bContext *C, Scene *scene, tPoseLib_PreviewData } /* send notifiers for this */ - WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); } /* Apply the relevant changes to the pose */ diff --git a/source/blender/editors/curve/CMakeLists.txt b/source/blender/editors/curve/CMakeLists.txt new file mode 100644 index 00000000000..ab45d73a2de --- /dev/null +++ b/source/blender/editors/curve/CMakeLists.txt @@ -0,0 +1,34 @@ +# $Id: CMakeLists.txt 12931 2007-12-17 18:20:48Z theeth $ +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# Contributor(s): Jacques Beaurain. +# +# ***** END GPL LICENSE BLOCK ***** + +FILE(GLOB SRC *.c) + +SET(INC + ../include + ../../blenkernel + ../../blenlib + ../../makesdna + ../../makesrna + ../../windowmanager + ../../../../intern/guardedalloc +) + +BLENDERLIB(bf_editor_curve "${SRC}" "${INC}") diff --git a/source/blender/editors/curve/curve_intern.h b/source/blender/editors/curve/curve_intern.h index ac0825ae612..10c1bd84262 100644 --- a/source/blender/editors/curve/curve_intern.h +++ b/source/blender/editors/curve/curve_intern.h @@ -66,6 +66,9 @@ void FONT_OT_change_spacing(struct wmOperatorType *ot); void FONT_OT_open(struct wmOperatorType *ot); void FONT_OT_unlink(struct wmOperatorType *ot); +void FONT_OT_textbox_add(struct wmOperatorType *ot); +void FONT_OT_textbox_remove(struct wmOperatorType *ot); + /* editcurve.c */ void CURVE_OT_hide(struct wmOperatorType *ot); void CURVE_OT_reveal(struct wmOperatorType *ot); @@ -91,6 +94,13 @@ void CURVE_OT_primitive_nurbs_curve_add(struct wmOperatorType *ot); void CURVE_OT_primitive_nurbs_circle_add(struct wmOperatorType *ot); void CURVE_OT_primitive_nurbs_path_add(struct wmOperatorType *ot); +void SURFACE_OT_primitive_nurbs_surface_curve_add(struct wmOperatorType *ot); +void SURFACE_OT_primitive_nurbs_surface_circle_add(struct wmOperatorType *ot); +void SURFACE_OT_primitive_nurbs_surface_surface_add(struct wmOperatorType *ot); +void SURFACE_OT_primitive_nurbs_surface_tube_add(struct wmOperatorType *ot); +void SURFACE_OT_primitive_nurbs_surface_sphere_add(struct wmOperatorType *ot); +void SURFACE_OT_primitive_nurbs_surface_donut_add(struct wmOperatorType *ot); + void CURVE_OT_de_select_first(struct wmOperatorType *ot); void CURVE_OT_de_select_last(struct wmOperatorType *ot); void CURVE_OT_select_all(struct wmOperatorType *ot); diff --git a/source/blender/editors/curve/curve_ops.c b/source/blender/editors/curve/curve_ops.c index 59e4490a63e..026a10c013c 100644 --- a/source/blender/editors/curve/curve_ops.c +++ b/source/blender/editors/curve/curve_ops.c @@ -81,6 +81,9 @@ void ED_operatortypes_curve(void) WM_operatortype_append(FONT_OT_open); WM_operatortype_append(FONT_OT_unlink); + + WM_operatortype_append(FONT_OT_textbox_add); + WM_operatortype_append(FONT_OT_textbox_remove); WM_operatortype_append(CURVE_OT_hide); WM_operatortype_append(CURVE_OT_reveal); @@ -102,7 +105,14 @@ void ED_operatortypes_curve(void) WM_operatortype_append(CURVE_OT_primitive_nurbs_curve_add); WM_operatortype_append(CURVE_OT_primitive_nurbs_circle_add); WM_operatortype_append(CURVE_OT_primitive_nurbs_path_add); - + + WM_operatortype_append(SURFACE_OT_primitive_nurbs_surface_curve_add); + WM_operatortype_append(SURFACE_OT_primitive_nurbs_surface_circle_add); + WM_operatortype_append(SURFACE_OT_primitive_nurbs_surface_surface_add); + WM_operatortype_append(SURFACE_OT_primitive_nurbs_surface_tube_add); + WM_operatortype_append(SURFACE_OT_primitive_nurbs_surface_sphere_add); + WM_operatortype_append(SURFACE_OT_primitive_nurbs_surface_donut_add); + WM_operatortype_append(CURVE_OT_smooth); WM_operatortype_append(CURVE_OT_smooth_radius); diff --git a/source/blender/editors/curve/editcurve.c b/source/blender/editors/curve/editcurve.c index 1b1af31095a..186f3f20082 100644 --- a/source/blender/editors/curve/editcurve.c +++ b/source/blender/editors/curve/editcurve.c @@ -3414,7 +3414,6 @@ static int addvert_Nurb(bContext *C, short mode, float location[3]) copy_m3_m4(mat, obedit->obmat); invert_m3_m3(imat,mat); - view3d_operator_needs_opengl(C); findselectedNurbvert(editnurb, &nu, &bezt, &bp); if(bezt==0 && bp==0) return OPERATOR_CANCELLED; @@ -5220,8 +5219,8 @@ Nurb *add_nurbs_primitive(bContext *C, float mat[4][4], int type, int newname) float tmp_vec[3] = {0.f, 0.f, 0.f}; if(newname) { - rename_id((ID *)obedit, "SurfDonut"); - rename_id((ID *)obedit->data, "SurfDonut"); + rename_id((ID *)obedit, "SurfTorus"); + rename_id((ID *)obedit->data, "SurfTorus"); } xzproj= 1; @@ -5257,48 +5256,64 @@ Nurb *add_nurbs_primitive(bContext *C, float mat[4][4], int type, int newname) return nu; } -static int curve_prim_add(bContext *C, wmOperator *op, int type){ +static int curvesurf_prim_add(bContext *C, wmOperator *op, int type, int isSurf) { Object *obedit= CTX_data_edit_object(C); ListBase *editnurb; Nurb *nu; - int newob= 0;//, type= RNA_enum_get(op->ptr, "type"); + int newob= 0; int enter_editmode; unsigned int layer; float loc[3], rot[3]; float mat[4][4]; - - //object_add_generic_invoke_options(C, op); // XXX these props don't get set right when only exec() is called - ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer); - - if(obedit==NULL || obedit->type!=OB_CURVE) { - Curve *cu; - obedit= ED_object_add_type(C, OB_CURVE, loc, rot, TRUE, layer); - newob = 1; - cu= (Curve*)obedit->data; - cu->flag |= CU_DEFORM_FILL; - if(type & CU_PRIM_PATH) - cu->flag |= CU_PATH|CU_3D; + if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer)) + return OPERATOR_CANCELLED; + + if (!isSurf) { /* adding curve */ + if(obedit==NULL || obedit->type!=OB_CURVE) { + Curve *cu; + obedit= ED_object_add_type(C, OB_CURVE, loc, rot, TRUE, layer); + newob = 1; + + cu= (Curve*)obedit->data; + cu->flag |= CU_DEFORM_FILL; + if(type & CU_PRIM_PATH) + cu->flag |= CU_PATH|CU_3D; + } else DAG_id_flush_update(&obedit->id, OB_RECALC_DATA); + } else { /* adding surface */ + if(obedit==NULL || obedit->type!=OB_SURF) { + obedit= ED_object_add_type(C, OB_SURF, loc, rot, TRUE, layer); + newob = 1; + } else DAG_id_flush_update(&obedit->id, OB_RECALC_DATA); } - else DAG_id_flush_update(&obedit->id, OB_RECALC_DATA); - - ED_object_new_primitive_matrix(C, loc, rot, mat); - + + ED_object_new_primitive_matrix(C, obedit, loc, rot, mat); + nu= add_nurbs_primitive(C, mat, type, newob); editnurb= curve_get_editcurve(obedit); BLI_addtail(editnurb, nu); - + /* userdef */ if (newob && !enter_editmode) { ED_object_exit_editmode(C, EM_FREEDATA); } - + WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, obedit); - + return OPERATOR_FINISHED; } +static int curve_prim_add(bContext *C, wmOperator *op, int type) { + return curvesurf_prim_add(C, op, type, 0); +} + +static int surf_prim_add(bContext *C, wmOperator *op, int type) { + return curvesurf_prim_add(C, op, type, 1); +} + +/* ******************** Curves ******************* */ + static int add_primitive_bezier_exec(bContext *C, wmOperator *op) { return curve_prim_add(C, op, CU_BEZIER|CU_PRIM_CURVE); @@ -5414,7 +5429,144 @@ void CURVE_OT_primitive_nurbs_path_add(wmOperatorType *ot) ED_object_add_generic_props(ot, TRUE); } +/* **************** NURBS surfaces ********************** */ +static int add_primitive_nurbs_surface_curve_exec(bContext *C, wmOperator *op) +{ + return surf_prim_add(C, op, CU_PRIM_CURVE|CU_NURBS); +} +void SURFACE_OT_primitive_nurbs_surface_curve_add(wmOperatorType *ot) +{ + /* identifiers */ + ot->name= "Add Surface Curve"; + ot->description= "Construct a Nurbs surface Curve"; + ot->idname= "SURFACE_OT_primitive_nurbs_surface_curve_add"; + + /* api callbacks */ + ot->invoke= ED_object_add_generic_invoke; + ot->exec= add_primitive_nurbs_surface_curve_exec; + ot->poll= ED_operator_scene_editable; + + /* flags */ + ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; + + ED_object_add_generic_props(ot, TRUE); +} + +static int add_primitive_nurbs_surface_circle_exec(bContext *C, wmOperator *op) +{ + return surf_prim_add(C, op, CU_PRIM_CIRCLE|CU_NURBS); +} + +void SURFACE_OT_primitive_nurbs_surface_circle_add(wmOperatorType *ot) +{ + /* identifiers */ + ot->name= "Add Surface Circle"; + ot->description= "Construct a Nurbs surface Circle"; + ot->idname= "SURFACE_OT_primitive_nurbs_surface_circle_add"; + + /* api callbacks */ + ot->invoke= ED_object_add_generic_invoke; + ot->exec= add_primitive_nurbs_surface_circle_exec; + ot->poll= ED_operator_scene_editable; + + /* flags */ + ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; + + ED_object_add_generic_props(ot, TRUE); +} + +static int add_primitive_nurbs_surface_surface_exec(bContext *C, wmOperator *op) +{ + return surf_prim_add(C, op, CU_PRIM_PATCH|CU_NURBS); +} + +void SURFACE_OT_primitive_nurbs_surface_surface_add(wmOperatorType *ot) +{ + /* identifiers */ + ot->name= "Add Surface Patch"; + ot->description= "Construct a Nurbs surface Patch"; + ot->idname= "SURFACE_OT_primitive_nurbs_surface_surface_add"; + + /* api callbacks */ + ot->invoke= ED_object_add_generic_invoke; + ot->exec= add_primitive_nurbs_surface_surface_exec; + ot->poll= ED_operator_scene_editable; + + /* flags */ + ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; + + ED_object_add_generic_props(ot, TRUE); +} + +static int add_primitive_nurbs_surface_tube_exec(bContext *C, wmOperator *op) +{ + return surf_prim_add(C, op, CU_PRIM_TUBE|CU_NURBS); +} + +void SURFACE_OT_primitive_nurbs_surface_tube_add(wmOperatorType *ot) +{ + /* identifiers */ + ot->name= "Add Surface Tube"; + ot->description= "Construct a Nurbs surface Tube"; + ot->idname= "SURFACE_OT_primitive_nurbs_surface_tube_add"; + + /* api callbacks */ + ot->invoke= ED_object_add_generic_invoke; + ot->exec= add_primitive_nurbs_surface_tube_exec; + ot->poll= ED_operator_scene_editable; + + /* flags */ + ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; + + ED_object_add_generic_props(ot, TRUE); +} + +static int add_primitive_nurbs_surface_sphere_exec(bContext *C, wmOperator *op) +{ + return surf_prim_add(C, op, CU_PRIM_SPHERE|CU_NURBS); +} + +void SURFACE_OT_primitive_nurbs_surface_sphere_add(wmOperatorType *ot) +{ + /* identifiers */ + ot->name= "Add Surface Sphere"; + ot->description= "Construct a Nurbs surface Sphere"; + ot->idname= "SURFACE_OT_primitive_nurbs_surface_sphere_add"; + + /* api callbacks */ + ot->invoke= ED_object_add_generic_invoke; + ot->exec= add_primitive_nurbs_surface_sphere_exec; + ot->poll= ED_operator_scene_editable; + + /* flags */ + ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; + + ED_object_add_generic_props(ot, TRUE); +} + +static int add_primitive_nurbs_surface_donut_exec(bContext *C, wmOperator *op) +{ + return surf_prim_add(C, op, CU_PRIM_DONUT|CU_NURBS); +} + +void SURFACE_OT_primitive_nurbs_surface_donut_add(wmOperatorType *ot) +{ + /* identifiers */ + ot->name= "Add Surface Donut"; + ot->description= "Construct a Nurbs surface Donut"; + ot->idname= "SURFACE_OT_primitive_nurbs_surface_donut_add"; + + /* api callbacks */ + ot->invoke= ED_object_add_generic_invoke; + ot->exec= add_primitive_nurbs_surface_donut_exec; + ot->poll= ED_operator_scene_editable; + + /* flags */ + ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; + + ED_object_add_generic_props(ot, TRUE); +} /***************** clear tilt operator ********************/ diff --git a/source/blender/editors/curve/editfont.c b/source/blender/editors/curve/editfont.c index 37e695cf823..7d5af54b640 100644 --- a/source/blender/editors/curve/editfont.c +++ b/source/blender/editors/curve/editfont.c @@ -384,7 +384,7 @@ static int paste_file_exec(bContext *C, wmOperator *op) char *path; int retval; - path= RNA_string_get_alloc(op->ptr, "path", NULL, 0); + path= RNA_string_get_alloc(op->ptr, "filepath", NULL, 0); retval= paste_file(C, op->reports, path); MEM_freeN(path); @@ -393,7 +393,7 @@ static int paste_file_exec(bContext *C, wmOperator *op) static int paste_file_invoke(bContext *C, wmOperator *op, wmEvent *event) { - if(RNA_property_is_set(op->ptr, "path")) + if(RNA_property_is_set(op->ptr, "filepath")) return paste_file_exec(C, op); WM_event_add_fileselect(C, op); @@ -417,7 +417,7 @@ void FONT_OT_file_paste(wmOperatorType *ot) ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; /* properties */ - WM_operator_properties_filesel(ot, FOLDERFILE|TEXTFILE, FILE_SPECIAL, FILE_OPENFILE); + WM_operator_properties_filesel(ot, FOLDERFILE|TEXTFILE, FILE_SPECIAL, FILE_OPENFILE, WM_FILESEL_FILEPATH); } /******************* paste buffer operator ********************/ @@ -1363,6 +1363,99 @@ void FONT_OT_text_insert(wmOperatorType *ot) RNA_def_string(ot->srna, "text", "", 0, "Text", "Text to insert at the cursor position."); } + +/*********************** textbox add operator *************************/ +static int textbox_poll(bContext *C) +{ + Object *ob = CTX_data_active_object(C); + + if (!ED_operator_object_active_editable(C) ) return 0; + if (ob->type != OB_FONT) return 0; + + return 1; +} + +static int textbox_add_exec(bContext *C, wmOperator *op) +{ + Object *obedit= CTX_data_active_object(C); + Curve *cu= obedit->data; + int i; + + if (cu->totbox < 256) { + for (i = cu->totbox; i>cu->actbox; i--) cu->tb[i]= cu->tb[i-1]; + cu->tb[cu->actbox]= cu->tb[cu->actbox-1]; + cu->actbox++; + cu->totbox++; + } + + WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data); + return OPERATOR_FINISHED; +} + +void FONT_OT_textbox_add(wmOperatorType *ot) +{ + /* identifiers */ + ot->name= "Add Textbox"; + ot->description= "Add a new text box"; + ot->idname= "FONT_OT_textbox_add"; + + /* api callbacks */ + ot->exec= textbox_add_exec; + ot->poll= textbox_poll; + + /* flags */ + ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; + + +} + + + +/*********************** textbox remove operator *************************/ + + + +static int textbox_remove_exec(bContext *C, wmOperator *op) +{ + Object *obedit= CTX_data_active_object(C); + Curve *cu= obedit->data; + int i; + int index = RNA_int_get(op->ptr, "index"); + + + if (cu->totbox > 1) { + for (i = index; i < cu->totbox; i++) cu->tb[i]= cu->tb[i+1]; + cu->totbox--; + if (cu->actbox >= index) + cu->actbox--; + } + + WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data); + + return OPERATOR_FINISHED; +} + +void FONT_OT_textbox_remove(wmOperatorType *ot) +{ + /* identifiers */ + ot->name= "Remove Textbox"; + ot->description= "Remove the textbox"; + ot->idname= "FONT_OT_textbox_remove"; + + /* api callbacks */ + ot->exec= textbox_remove_exec; + ot->poll= textbox_poll; + + /* flags */ + ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; + + RNA_def_int(ot->srna, "index", 0, 0, INT_MAX, "Index", "The current text box.", 0, INT_MAX); + + +} + + + /***************** editmode enter/exit ********************/ void make_editText(Object *obedit) @@ -1564,7 +1657,7 @@ static int open_exec(bContext *C, wmOperator *op) PointerRNA idptr; char str[FILE_MAX]; - RNA_string_get(op->ptr, "path", str); + RNA_string_get(op->ptr, "filepath", str); font = load_vfont(str); @@ -1613,12 +1706,12 @@ static int open_invoke(bContext *C, wmOperator *op, wmEvent *event) } path = (font && font->name)? font->name: U.fontdir; - if(RNA_property_is_set(op->ptr, "path")) + if(RNA_property_is_set(op->ptr, "filepath")) return open_exec(C, op); open_init(C, op); - RNA_string_set(op->ptr, "path", path); + RNA_string_set(op->ptr, "filepath", path); WM_event_add_fileselect(C, op); return OPERATOR_RUNNING_MODAL; @@ -1639,7 +1732,7 @@ void FONT_OT_open(wmOperatorType *ot) ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; /* properties */ - WM_operator_properties_filesel(ot, FOLDERFILE|FTFONTFILE, FILE_SPECIAL, FILE_OPENFILE); + WM_operator_properties_filesel(ot, FOLDERFILE|FTFONTFILE, FILE_SPECIAL, FILE_OPENFILE, WM_FILESEL_FILEPATH); } /******************* delete operator *********************/ diff --git a/source/blender/editors/datafiles/B.blend.c b/source/blender/editors/datafiles/B.blend.c index 46022a774f8..7b51063b4dd 100644 --- a/source/blender/editors/datafiles/B.blend.c +++ b/source/blender/editors/datafiles/B.blend.c @@ -1,8684 +1,3955 @@ /* DataToC output of file */ -int datatoc_B_blend_size= 415736; +int datatoc_B_blend_size= 415988; char datatoc_B_blend[]= { - 66, 76, 69, 78, 68, 69, 82, 45,118, 50, 53, 50, 82, 69, 78, 68, 32, 0, 0, 0,224,231,191, 95, -255,127, 0, 0, 0, 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datatoc_B_blend[]= { 99,107,115, 0,112, 97,110,101,108,115, 0, 42,104,101, 97,100,101,114,115,116,114, 0, 42,114,101,103,105,111,110,100, 97,116, 97, 0,115,117, 98,118,115,116,114, 91, 52, 93, 0,115,117, 98,118,101,114,115,105,111,110, 0,112, 97,100,115, 0,109,105,110, 118,101,114,115,105,111,110, 0,109,105,110,115,117, 98,118,101,114,115,105,111,110, 0, 42, 99,117,114,115, 99,114,101,101,110, - 0, 42, 99,117,114,115, 99,101,110,101, 0,102,105,108,101,102,108, 97,103,115, 0,103,108,111, 98, 97,108,102, 0,110, 97,109, -101, 91, 56, 48, 93, 0, 42,105, 98,117,102, 0, 42,105, 98,117,102, 95, 99,111,109,112, 0, 42,115,101, 49, 0, 42,115,101, 50, - 0, 42,115,101, 51, 0,110,114, 0, 98,111,116,116,111,109, 0,114,105,103,104,116, 0,120,111,102,115, 0,121,111,102,115, 0, -108,105,102,116, 91, 51, 93, 0,103, 97,109,109, 97, 91, 51, 93, 0,103, 97,105,110, 91, 51, 93, 0,115, 97,116,117,114, 97,116, -105,111,110, 0,100,105,114, 91, 49, 54, 48, 93, 0,100,111,110,101, 0,115,116, 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0,197, 11, 4, 0,198, 11, 4, 0,199, 11, 4, 0,200, 11,136, 0,201, 11, 12, 0,202, 11,172, 0, 76, 4, +121, 0, 11, 0,119, 0,176, 11,147, 0, 43, 3, 7, 0,140, 1, 7, 0,126, 9, 7, 0,203, 11, 7, 0,204, 11, 2, 0,205, 11, + 2, 0,206, 11, 2, 0,207, 11, 2, 0, 17, 0, 4, 0, 37, 0,122, 0, 13, 0,119, 0,176, 11,138, 0, 20, 3,140, 0, 22, 3, + 7, 0, 53, 9, 7, 0,208, 11, 7, 0,209, 11, 7, 0, 69, 1, 7, 0,210, 11, 4, 0,148, 9, 4, 0, 18, 3, 2, 0, 17, 0, 2, 0, 37, 0, 4, 0, 70, 0, 69, 78, 68, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; diff --git a/source/blender/editors/datafiles/CMakeLists.txt b/source/blender/editors/datafiles/CMakeLists.txt new file mode 100644 index 00000000000..d37ee338733 --- /dev/null +++ b/source/blender/editors/datafiles/CMakeLists.txt @@ -0,0 +1,26 @@ +# $Id: CMakeLists.txt 12931 2007-12-17 18:20:48Z theeth $ +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public LicenseS +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# Contributor(s): Jacques Beaurain. +# +# ***** END GPL LICENSE BLOCK ***** + +FILE(GLOB SRC *.c) + +SET(INC "") + +BLENDERLIB(bf_editor_datafiles "${SRC}" "${INC}") diff --git a/source/blender/editors/gpencil/CMakeLists.txt b/source/blender/editors/gpencil/CMakeLists.txt new file mode 100644 index 00000000000..394418b5688 --- /dev/null +++ b/source/blender/editors/gpencil/CMakeLists.txt @@ -0,0 +1,35 @@ +# $Id: CMakeLists.txt 12931 2007-12-17 18:20:48Z theeth $ +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# Contributor(s): Jacques Beaurain. +# +# ***** END GPL LICENSE BLOCK ***** + +FILE(GLOB SRC *.c) + +SET(INC + ../include + ../../blenkernel + ../../blenlib + ../../imbuf + ../../makesdna + ../../makesrna + ../../windowmanager + ../../../../intern/guardedalloc +) + +BLENDERLIB(bf_editor_gpencil "${SRC}" "${INC}") diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c index c4df1bde1c2..b52297a319c 100644 --- a/source/blender/editors/gpencil/gpencil_paint.c +++ b/source/blender/editors/gpencil/gpencil_paint.c @@ -1481,6 +1481,7 @@ static int gpencil_draw_modal (bContext *C, wmOperator *op, wmEvent *event) /* moving mouse - assumed that mouse button is down if in painting status */ case MOUSEMOVE: + case INBETWEEN_MOUSEMOVE: /* check if we're currently painting */ if (p->status == GP_STATUS_PAINTING) { /* handle drawing event */ @@ -1515,6 +1516,8 @@ static EnumPropertyItem prop_gpencil_drawmodes[] = { void GPENCIL_OT_draw (wmOperatorType *ot) { + PropertyRNA *prop; + /* identifiers */ ot->name= "Grease Pencil Draw"; ot->idname= "GPENCIL_OT_draw"; @@ -1531,6 +1534,8 @@ void GPENCIL_OT_draw (wmOperatorType *ot) ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO|OPTYPE_BLOCKING; /* settings for drawing */ - RNA_def_enum(ot->srna, "mode", prop_gpencil_drawmodes, 0, "Mode", "Way to intepret mouse movements."); + prop= RNA_def_enum(ot->srna, "mode", prop_gpencil_drawmodes, 0, "Mode", "Way to intepret mouse movements."); + RNA_def_property_flag(prop, PROP_HIDDEN); + RNA_def_collection_runtime(ot->srna, "stroke", &RNA_OperatorStrokeElement, "Stroke", ""); } diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h index 230a3e8a3dd..5fb7fa41752 100644 --- a/source/blender/editors/include/ED_anim_api.h +++ b/source/blender/editors/include/ED_anim_api.h @@ -102,8 +102,11 @@ typedef struct bAnimListElem { int flag; /* copy of elem's flags for quick access */ int index; /* for un-named data, the index of the data in it's collection */ - void *key_data; /* motion data - mostly F-Curves, but can be other types too */ + short elemFlag; /* flags for the list elem instance (not the data it represents) */ + short datatype; /* type of motion data to expect */ + void *key_data; /* motion data - mostly F-Curves, but can be other types too */ + struct ID *id; /* ID block that channel is attached to */ struct AnimData *adt; /* source of the animation data attached to ID block (for convenience) */ diff --git a/source/blender/editors/include/ED_armature.h b/source/blender/editors/include/ED_armature.h index 67387dc2e08..d2d1e2a1d69 100644 --- a/source/blender/editors/include/ED_armature.h +++ b/source/blender/editors/include/ED_armature.h @@ -165,7 +165,7 @@ void BDR_drawSketch(const struct bContext *vc); int BDR_drawSketchNames(struct ViewContext *vc); /* meshlaplacian.c */ -void mesh_deform_bind(struct Scene *scene, struct DerivedMesh *dm, +void mesh_deform_bind(struct Scene *scene, struct MeshDeformModifierData *mmd, float *vertexcos, int totvert, float cagemat[][4]); diff --git a/source/blender/editors/include/ED_keyframing.h b/source/blender/editors/include/ED_keyframing.h index 86a1f5c4031..fc5e3a43a62 100644 --- a/source/blender/editors/include/ED_keyframing.h +++ b/source/blender/editors/include/ED_keyframing.h @@ -257,7 +257,7 @@ short fcurve_frame_has_keyframe(struct FCurve *fcu, float frame, short filter); * Checks whether a keyframe exists for the given ID-block one the given frame. * - It is recommended to call this method over the other keyframe-checkers directly, * in case some detail of the implementation changes... - * - frame: the value of this is quite often result of frame_to_float(CFRA) + * - frame: the value of this is quite often result of BKE_curframe() */ short id_frame_has_keyframe(struct ID *id, float frame, short filter); diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h index c71f8d6ff59..8a73c5bd040 100644 --- a/source/blender/editors/include/ED_object.h +++ b/source/blender/editors/include/ED_object.h @@ -84,11 +84,11 @@ void ED_object_enter_editmode(struct bContext *C, int flag); void ED_object_location_from_view(struct bContext *C, float *loc); void ED_object_rotation_from_view(struct bContext *C, float *rot); void ED_object_base_init_transform(struct bContext *C, struct Base *base, float *loc, float *rot); -float ED_object_new_primitive_matrix(struct bContext *C, float *loc, float *rot, float primmat[][4]); +float ED_object_new_primitive_matrix(struct bContext *C, struct Object *editob, float *loc, float *rot, float primmat[][4]); void ED_object_add_generic_props(struct wmOperatorType *ot, int do_editmode); int ED_object_add_generic_invoke(struct bContext *C, struct wmOperator *op, struct wmEvent *event); -void ED_object_add_generic_get_opts(struct bContext *C, struct wmOperator *op, float *loc, float *rot, int *enter_editmode, unsigned int *layer); +int ED_object_add_generic_get_opts(struct bContext *C, struct wmOperator *op, float *loc, float *rot, int *enter_editmode, unsigned int *layer); struct Object *ED_object_add_type(struct bContext *C, int type, float *loc, float *rot, int enter_editmode, unsigned int layer); void ED_object_single_users(struct Scene *scene, int full); diff --git a/source/blender/editors/include/ED_render.h b/source/blender/editors/include/ED_render.h index 6100ecd436f..f34670da471 100644 --- a/source/blender/editors/include/ED_render.h +++ b/source/blender/editors/include/ED_render.h @@ -78,6 +78,7 @@ void ED_preview_free_dbase(void); void ED_preview_shader_job(const struct bContext *C, void *owner, struct ID *id, struct ID *parent, struct MTex *slot, int sizex, int sizey, int method); void ED_preview_icon_job(const struct bContext *C, void *owner, struct ID *id, unsigned int *rect, int sizex, int sizey); +void ED_preview_kill_jobs(const struct bContext *C); void ED_preview_draw(const struct bContext *C, void *idp, void *parentp, void *slot, rcti *rect); diff --git a/source/blender/editors/include/ED_screen.h b/source/blender/editors/include/ED_screen.h index 4a4c546ec92..3478447b058 100644 --- a/source/blender/editors/include/ED_screen.h +++ b/source/blender/editors/include/ED_screen.h @@ -55,6 +55,7 @@ void ED_region_set(const struct bContext *C, struct ARegion *ar); void ED_region_init(struct bContext *C, struct ARegion *ar); void ED_region_tag_redraw(struct ARegion *ar); void ED_region_tag_redraw_partial(struct ARegion *ar, struct rcti *rct); +void ED_region_tag_redraw_overlay(struct ARegion *ar); void ED_region_panels_init(struct wmWindowManager *wm, struct ARegion *ar); void ED_region_panels(const struct bContext *C, struct ARegion *ar, int vertical, char *context, int contextnr); void ED_region_header_init(struct ARegion *ar); @@ -97,8 +98,8 @@ void ED_screen_set_scene(struct bContext *C, struct Scene *scene); void ED_screen_delete_scene(struct bContext *C, struct Scene *scene); void ED_screen_set_subwinactive(struct wmWindow *win, struct wmEvent *event); void ED_screen_exit(struct bContext *C, struct wmWindow *window, struct bScreen *screen); -void ED_screen_animation_timer(struct bContext *C, int redraws, int sync, int enable); -void ED_screen_animation_timer_update(struct bScreen *screen, int redraws); +void ED_screen_animation_timer(struct bContext *C, int redraws, int refresh, int sync, int enable); +void ED_screen_animation_timer_update(struct bScreen *screen, int redraws, int refresh); int ED_screen_full_newspace(struct bContext *C, ScrArea *sa, int type); void ED_screen_full_prevspace(struct bContext *C, ScrArea *sa); void ED_screen_full_restore(struct bContext *C, ScrArea *sa); diff --git a/source/blender/editors/include/ED_screen_types.h b/source/blender/editors/include/ED_screen_types.h index 03ea9a8f976..c55dafa6f51 100644 --- a/source/blender/editors/include/ED_screen_types.h +++ b/source/blender/editors/include/ED_screen_types.h @@ -35,6 +35,7 @@ typedef struct ScreenAnimData { ARegion *ar; /* do not read from this, only for comparing if region exists */ short redraws; + short refresh; short flag; /* flags for playback */ int sfra; /* frame that playback was started from */ } ScreenAnimData; diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h index 9e279044962..bb4a7543d90 100644 --- a/source/blender/editors/include/ED_view3d.h +++ b/source/blender/editors/include/ED_view3d.h @@ -153,7 +153,7 @@ struct RegionView3D *ED_view3d_context_rv3d(struct bContext *C); void ED_view3d_init_mats_rv3d(struct Object *ob, struct RegionView3D *rv3d); -int ED_view3d_scene_layer_set(int lay, const int *values); +int ED_view3d_scene_layer_set(int lay, const int *values, int *active); int ED_view3d_context_activate(struct bContext *C); void ED_view3d_draw_offscreen(struct Scene *scene, struct View3D *v3d, struct ARegion *ar, diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h index c62963c5b3b..93e91d02599 100644 --- a/source/blender/editors/include/UI_interface.h +++ b/source/blender/editors/include/UI_interface.h @@ -142,7 +142,7 @@ typedef struct uiLayout uiLayout; #define UI_BUT_ALIGN_DOWN (1<<17) #define UI_BUT_DISABLED (1<<18) -#define UI_BUT_UNUSED (1<<19) +#define UI_BUT_COLOR_LOCK (1<<19) #define UI_BUT_ANIMATED (1<<20) #define UI_BUT_ANIMATED_KEY (1<<21) #define UI_BUT_DRIVEN (1<<22) @@ -152,6 +152,9 @@ typedef struct uiLayout uiLayout; #define UI_BUT_IMMEDIATE (1<<26) #define UI_BUT_NO_TOOLTIP (1<<27) +#define UI_BUT_VEC_SIZE_LOCK (1<<28) /* used to flag if color hsv-circle should keep luminance */ +#define UI_BUT_COLOR_CUBIC (1<<29) /* cubic saturation for the color wheel */ + #define UI_PANEL_WIDTH 340 #define UI_COMPACT_PANEL_WIDTH 160 @@ -676,14 +679,14 @@ void uiTemplateAnyID(uiLayout *layout, struct bContext *C, struct PointerRNA *pt void uiTemplatePathBuilder(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, struct PointerRNA *root_ptr, char *text); uiLayout *uiTemplateModifier(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, int compact); -uiLayout *uiTemplateConstraint(uiLayout *layout, struct PointerRNA *ptr); +uiLayout *uiTemplateConstraint(uiLayout *layout, struct PointerRNA *ptr, int compact); void uiTemplatePreview(uiLayout *layout, struct ID *id, struct ID *parent, struct MTex *slot); void uiTemplateColorRamp(uiLayout *layout, struct PointerRNA *ptr, char *propname, int expand); void uiTemplateHistogram(uiLayout *layout, struct PointerRNA *ptr, char *propname, int expand); void uiTemplateWaveform(uiLayout *layout, struct PointerRNA *ptr, char *propname, int expand); void uiTemplateVectorscope(uiLayout *layout, struct PointerRNA *ptr, char *propname, int expand); void uiTemplateCurveMapping(uiLayout *layout, struct PointerRNA *ptr, char *propname, int type, int levels, int brush); -void uiTemplateColorWheel(uiLayout *layout, struct PointerRNA *ptr, char *propname, int value_slider, int lock); +void uiTemplateColorWheel(uiLayout *layout, struct PointerRNA *ptr, char *propname, int value_slider, int lock, int lock_luminosity, int cubic); void uiTemplateTriColorSet(uiLayout *layout, struct PointerRNA *ptr, char *propname); void uiTemplateLayers(uiLayout *layout, struct PointerRNA *ptr, char *propname, PointerRNA *used_ptr, char *used_propname, int active_layer); @@ -693,7 +696,7 @@ void uiTemplateRunningJobs(uiLayout *layout, struct bContext *C); void uiTemplateOperatorSearch(uiLayout *layout); void uiTemplateHeader3D(uiLayout *layout, struct bContext *C); void uiTemplateTextureImage(uiLayout *layout, struct bContext *C, struct Tex *tex); -void uiTemplateReportsBanner(uiLayout *layout, struct bContext *C, struct wmOperator *op); +void uiTemplateReportsBanner(uiLayout *layout, struct bContext *C); void uiTemplateList(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, struct PointerRNA *activeptr, char *activeprop, int rows, int maxrows, int type); diff --git a/source/blender/editors/interface/CMakeLists.txt b/source/blender/editors/interface/CMakeLists.txt new file mode 100644 index 00000000000..4b4590aeee5 --- /dev/null +++ b/source/blender/editors/interface/CMakeLists.txt @@ -0,0 +1,46 @@ +# $Id: CMakeLists.txt 12931 2007-12-17 18:20:48Z theeth $ +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# Contributor(s): Jacques Beaurain. +# +# ***** END GPL LICENSE BLOCK ***** + +FILE(GLOB SRC *.c) + +SET(INC + ../include + ../../blenfont + ../../blenkernel + ../../blenlib + ../../gpu + ../../imbuf + ../../makesdna + ../../makesrna + ../../python + ../../windowmanager + ../../../../intern/guardedalloc +) + +IF(WITH_INTERNATIONAL) + ADD_DEFINITIONS(-DINTERNATIONAL) +ENDIF(WITH_INTERNATIONAL) + +IF(NOT WITH_PYTHON) + ADD_DEFINITIONS(-DDISABLE_PYTHON) +ENDIF(NOT WITH_PYTHON) + +BLENDERLIB(bf_editor_interface "${SRC}" "${INC}") diff --git a/source/blender/editors/interface/interface_anim.c b/source/blender/editors/interface/interface_anim.c index 207230a914d..4108e1c8532 100644 --- a/source/blender/editors/interface/interface_anim.c +++ b/source/blender/editors/interface/interface_anim.c @@ -111,7 +111,7 @@ void ui_but_anim_autokey(bContext *C, uiBut *but, Scene *scene, float cfra) fcu->flag &= ~FCURVE_SELECTED; insert_keyframe(id, action, ((fcu->grp)?(fcu->grp->name):(NULL)), fcu->rna_path, fcu->array_index, cfra, flag); - WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); } } } diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c index 4e3ffad48ae..c8eefac43f9 100644 --- a/source/blender/editors/interface/interface_handlers.c +++ b/source/blender/editors/interface/interface_handlers.c @@ -24,6 +24,7 @@ */ #include +#include #include #include #include @@ -176,6 +177,7 @@ typedef struct uiAfterFunc { int autokey; } uiAfterFunc; +static int ui_but_contains_pt(uiBut *but, int mx, int my); static int ui_mouse_inside_button(ARegion *ar, uiBut *but, int x, int y); static void button_activate_state(bContext *C, uiBut *but, uiHandleButtonState state); static int ui_handler_region_menu(bContext *C, wmEvent *event, void *userdata); @@ -234,7 +236,7 @@ static uiBut *ui_but_last(uiBlock *block) static int ui_is_a_warp_but(uiBut *but) { if(U.uiflag & USER_CONTINUOUS_MOUSE) - if(ELEM(but->type, NUM, NUMABS)) + if(ELEM3(but->type, NUM, NUMABS, HSVCIRCLE)) return TRUE; return FALSE; @@ -1659,7 +1661,7 @@ static void ui_do_but_textedit(bContext *C, uiBlock *block, uiBut *but, uiHandle my= event->y; ui_window_to_block(data->region, block, &mx, &my); - if (ui_mouse_inside_button(data->region, but, mx, my)) { + if (ui_but_contains_pt(but, mx, my)) { ui_textedit_set_cursor_pos(but, data, mx); but->selsta = but->selend = but->pos; data->selstartx= mx; @@ -2222,7 +2224,6 @@ static int ui_numedit_but_NUM(uiBut *but, uiHandleButtonData *data, float fac, i softmax= but->softmax; softrange= softmax - softmin; - if(ui_is_a_warp_but(but)) { /* Mouse location isn't screen clamped to the screen so use a linear mapping * 2px == 1-int, or 1px == 1-ClickStep */ @@ -2282,15 +2283,18 @@ static int ui_numedit_but_NUM(uiBut *but, uiHandleButtonData *data, float fac, i /* Use a non-linear mapping of the mouse drag especially for large floats (normal behavior) */ deler= 500; if(!ui_is_but_float(but)) { - if((softrange)<100) deler= 200.0; - if((softrange)<25) deler= 50.0; + /* prevent large ranges from getting too out of control */ + if (softrange > 600) deler = powf(softrange, 0.75); + + if (softrange < 100) deler= 200.0; + if (softrange < 25) deler= 50.0; } deler /= fac; - if(ui_is_but_float(but) && softrange > 11) { + if(softrange > 11) { /* non linear change in mouse input- good for high precicsion */ data->dragf+= (((float)(mx-data->draglastx))/deler) * (fabs(data->dragstartx-mx)*0.002); - } else if (!ui_is_but_float(but) && softrange > 129) { /* only scale large int buttons */ + } else if (softrange > 129) { /* only scale large int buttons */ /* non linear change in mouse input- good for high precicsionm ints need less fine tuning */ data->dragf+= (((float)(mx-data->draglastx))/deler) * (fabs(data->dragstartx-mx)*0.004); } else { @@ -2298,8 +2302,7 @@ static int ui_numedit_but_NUM(uiBut *but, uiHandleButtonData *data, float fac, i data->dragf+= ((float)(mx-data->draglastx))/deler ; } - if(data->dragf>1.0) data->dragf= 1.0; - if(data->dragf<0.0) data->dragf= 0.0; + CLAMP(data->dragf, 0.0, 1.0); data->draglastx= mx; tempf= (softmin + data->dragf*softrange); @@ -2311,7 +2314,7 @@ static int ui_numedit_but_NUM(uiBut *but, uiHandleButtonData *data, float fac, i CLAMP(temp, softmin, softmax); lvalue= (int)data->value; - + if(temp != lvalue) { data->dragchange= 1; data->value= (double)temp; @@ -3044,7 +3047,7 @@ static int ui_do_but_HSVCUBE(bContext *C, uiBlock *block, uiBut *but, uiHandleBu return WM_UI_HANDLER_CONTINUE; } -static int ui_numedit_but_HSVCIRCLE(uiBut *but, uiHandleButtonData *data, int mx, int my) +static int ui_numedit_but_HSVCIRCLE(uiBut *but, uiHandleButtonData *data, int mx, int my, int shift) { rcti rect; int changed= 1; @@ -3058,13 +3061,29 @@ static int ui_numedit_but_HSVCIRCLE(uiBut *but, uiHandleButtonData *data, int mx /* exception, when using color wheel in 'locked' value state: * allow choosing a hue for black values, by giving a tiny increment */ - if (but->a2 == 1) { // lock + if (but->flag & UI_BUT_COLOR_LOCK) { // lock if (hsv[2] == 0.f) hsv[2] = 0.0001f; } - + + if(U.uiflag & USER_CONTINUOUS_MOUSE) { + float fac= shift ? 0.05 : 1.0f; + /* slow down the mouse, this is fairly picky */ + mx = (data->dragstartx*(1.0f-fac) + mx*fac); + my = (data->dragstarty*(1.0f-fac) + my*fac); + } + ui_hsvcircle_vals_from_pos(hsv, hsv+1, &rect, (float)mx, (float)my); - + + if(but->flag & UI_BUT_COLOR_CUBIC) + hsv[1]= 1.0f - sqrt3f(1.0f - hsv[1]); + hsv_to_rgb(hsv[0], hsv[1], hsv[2], rgb, rgb+1, rgb+2); + + if((but->flag & UI_BUT_VEC_SIZE_LOCK) && (rgb[0] || rgb[1] || rgb[2])) { + normalize_v3(rgb); + mul_v3_fl(rgb, but->a2); + } + ui_set_but_vectorf(but, rgb); data->draglastx= mx; @@ -3091,7 +3110,7 @@ static int ui_do_but_HSVCIRCLE(bContext *C, uiBlock *block, uiBut *but, uiHandle button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); /* also do drag the first time */ - if(ui_numedit_but_HSVCIRCLE(but, data, mx, my)) + if(ui_numedit_but_HSVCIRCLE(but, data, mx, my, event->shift)) ui_numedit_apply(C, block, but, data); return WM_UI_HANDLER_BREAK; @@ -3142,7 +3161,7 @@ static int ui_do_but_HSVCIRCLE(bContext *C, uiBlock *block, uiBut *but, uiHandle } else if(event->type == MOUSEMOVE) { if(mx!=data->draglastx || my!=data->draglasty) { - if(ui_numedit_but_HSVCIRCLE(but, data, mx, my)) + if(ui_numedit_but_HSVCIRCLE(but, data, mx, my, event->shift)) ui_numedit_apply(C, block, but, data); } } diff --git a/source/blender/editors/interface/interface_icons.c b/source/blender/editors/interface/interface_icons.c index 622b9ddbfdf..499fe3b9767 100644 --- a/source/blender/editors/interface/interface_icons.c +++ b/source/blender/editors/interface/interface_icons.c @@ -457,25 +457,20 @@ static void init_internal_icons() ImBuf *bbuf= NULL; int x, y, icontype; char iconfilestr[FILE_MAXDIR+FILE_MAXFILE]; - char filenamestr[FILE_MAXFILE+16]; // 16 == strlen(".blender/icons/")+1 if ((btheme!=NULL) && (strlen(btheme->tui.iconfile) > 0)) { - -#ifdef WIN32 - sprintf(filenamestr, "icons/%s", btheme->tui.iconfile); -#else - sprintf(filenamestr, ".blender/icons/%s", btheme->tui.iconfile); -#endif - - BLI_make_file_string("/", iconfilestr, BLI_gethome(), filenamestr); - - if (BLI_exists(iconfilestr)) { - bbuf = IMB_loadiffname(iconfilestr, IB_rect); - if(bbuf->x < ICON_IMAGE_W || bbuf->y < ICON_IMAGE_H) { - if (G.f & G_DEBUG) - printf("\n***WARNING***\nIcons file %s too small.\nUsing built-in Icons instead\n", iconfilestr); - IMB_freeImBuf(bbuf); - bbuf= NULL; + char *datadir= BLI_get_folder(BLENDER_DATAFILES, NULL); + if (datadir) { + BLI_make_file_string("/", iconfilestr, datadir, btheme->tui.iconfile); + + if (BLI_exists(iconfilestr)) { + bbuf = IMB_loadiffname(iconfilestr, IB_rect); + if(bbuf->x < ICON_IMAGE_W || bbuf->y < ICON_IMAGE_H) { + if (G.f & G_DEBUG) + printf("\n***WARNING***\nIcons file %s too small.\nUsing built-in Icons instead\n", iconfilestr); + IMB_freeImBuf(bbuf); + bbuf= NULL; + } } } } @@ -555,14 +550,14 @@ static void init_iconfile_list(struct ListBase *list) char icondirstr[FILE_MAX]; char iconfilestr[FILE_MAX+16]; /* allow 256 chars for file+dir */ char olddir[FILE_MAX]; - - list->first = list->last = NULL; + char *datadir= NULL; -#ifdef WIN32 - BLI_make_file_string("/", icondirstr, BLI_gethome(), "icons"); -#else - BLI_make_file_string("/", icondirstr, BLI_gethome(), ".blender/icons"); -#endif + list->first = list->last = NULL; + datadir = BLI_get_folder(BLENDER_DATAFILES, NULL); + + if (!datadir) return; + + BLI_make_file_string("/", icondirstr, datadir, ""); if(BLI_exists(icondirstr)==0) return; diff --git a/source/blender/editors/interface/interface_intern.h b/source/blender/editors/interface/interface_intern.h index ecefcf93c28..cb8130573fe 100644 --- a/source/blender/editors/interface/interface_intern.h +++ b/source/blender/editors/interface/interface_intern.h @@ -184,8 +184,11 @@ struct uiBut { struct bContextStore *context; + /* not ysed yet, was used in 2.4x for ui_draw_pulldown_round & friends */ + /* void (*embossfunc)(int , int , float, float, float, float, float, int); void (*sliderfunc)(int , float, float, float, float, float, float, int); + */ uiButCompleteFunc autocomplete_func; void *autofunc_arg; @@ -228,12 +231,12 @@ struct uiBut { /* Operator data */ struct wmOperatorType *optype; - int opcontext; struct IDProperty *opproperties; struct PointerRNA *opptr; + short opcontext; /* Draggable data, type is WM_DRAG_... */ - int dragtype; + short dragtype; void *dragpoin; struct ImBuf *imb; float imb_scale; diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c index d91cdd5c20d..b7b9a2156ef 100644 --- a/source/blender/editors/interface/interface_layout.c +++ b/source/blender/editors/interface/interface_layout.c @@ -431,18 +431,14 @@ static void ui_item_array(uiLayout *layout, uiBlock *block, char *name, int icon but->type= TOG; } } - else if(ELEM(subtype, PROP_COLOR, PROP_COLOR_GAMMA) && len == 4) { - but= uiDefAutoButR(block, ptr, prop, 3, "A:", 0, 0, 0, w, UI_UNIT_Y); - if(slider && but->type==NUM) - but->type= NUMSLI; - } } uiBlockSetCurLayout(block, layout); } -static void ui_item_enum_row(uiLayout *layout, uiBlock *block, PointerRNA *ptr, PropertyRNA *prop, char *uiname, int x, int y, int w, int h, int icon_only) +static void ui_item_enum_expand(uiLayout *layout, uiBlock *block, PointerRNA *ptr, PropertyRNA *prop, char *uiname, int x, int y, int w, int h, int icon_only) { + uiBut *but; EnumPropertyItem *item; const char *identifier; char *name; @@ -462,11 +458,14 @@ static void ui_item_enum_row(uiLayout *layout, uiBlock *block, PointerRNA *ptr, itemw= ui_text_icon_width(block->curlayout, name, icon, 0); if(icon && strcmp(name, "") != 0 && !icon_only) - uiDefIconTextButR(block, ROW, 0, icon, name, 0, 0, itemw, h, ptr, identifier, -1, 0, value, -1, -1, NULL); + but= uiDefIconTextButR(block, ROW, 0, icon, name, 0, 0, itemw, h, ptr, identifier, -1, 0, value, -1, -1, NULL); else if(icon) - uiDefIconButR(block, ROW, 0, icon, 0, 0, itemw, h, ptr, identifier, -1, 0, value, -1, -1, NULL); + but= uiDefIconButR(block, ROW, 0, icon, 0, 0, itemw, h, ptr, identifier, -1, 0, value, -1, -1, NULL); else - uiDefButR(block, ROW, 0, name, 0, 0, itemw, h, ptr, identifier, -1, 0, value, -1, -1, NULL); + but= uiDefButR(block, ROW, 0, name, 0, 0, itemw, h, ptr, identifier, -1, 0, value, -1, -1, NULL); + + if(ui_layout_local_dir(layout) != UI_LAYOUT_HORIZONTAL) + but->flag |= UI_TEXT_LEFT; } uiBlockSetCurLayout(block, layout); @@ -514,7 +513,7 @@ static uiBut *ui_item_with_label(uiLayout *layout, uiBlock *block, char *name, i uiDefAutoButR(block, ptr, prop, index, "", icon, x, y, w-UI_UNIT_X, h); /* BUTTONS_OT_file_browse calls uiFileBrowseContextProperty */ - but= uiDefIconButO(block, BUT, "BUTTONS_OT_file_browse", WM_OP_INVOKE_DEFAULT, ICON_FILESEL, x, y, UI_UNIT_X, h, "Browse for file or directory"); + but= uiDefIconButO(block, BUT, "BUTTONS_OT_file_browse", WM_OP_INVOKE_DEFAULT, ICON_FILESEL, x, y, UI_UNIT_X, h, NULL); } else if(subtype == PROP_DIRECTION) { uiDefButR(block, BUT_NORMAL, 0, name, x, y, 100, 100, ptr, RNA_property_identifier(prop), index, 0, 0, -1, -1, NULL); @@ -614,6 +613,9 @@ PointerRNA uiItemFullO(uiLayout *layout, char *idname, char *name, int icon, IDP w= ui_text_icon_width(layout, name, icon, 0); + if (flag & UI_ITEM_R_NO_BG) + uiBlockSetEmboss(block, UI_EMBOSSN); + if(icon && strcmp(name, "") != 0) but= uiDefIconTextButO(block, BUT, ot->idname, context, icon, (char*)name, 0, 0, w, UI_UNIT_Y, NULL); else if(icon) @@ -624,7 +626,10 @@ PointerRNA uiItemFullO(uiLayout *layout, char *idname, char *name, int icon, IDP /* text alignment for toolbar buttons */ if((layout->root->type == UI_LAYOUT_TOOLBAR) && !icon) but->flag |= UI_TEXT_LEFT; - + + if (flag & UI_ITEM_R_NO_BG) + uiBlockSetEmboss(block, UI_EMBOSS); + /* assign properties */ if(properties || (flag & UI_ITEM_O_RETURN_PROPS)) { PointerRNA *opptr= uiButGetOperatorPtrRNA(but); @@ -946,7 +951,7 @@ void uiItemFullR(uiLayout *layout, PointerRNA *ptr, PropertyRNA *prop, int index } /* expanded enum */ else if(type == PROP_ENUM && expand) - ui_item_enum_row(layout, block, ptr, prop, name, 0, 0, w, h, icon_only); + ui_item_enum_expand(layout, block, ptr, prop, name, 0, 0, w, h, icon_only); /* property with separate label */ else if(type == PROP_ENUM || type == PROP_STRING || type == PROP_POINTER) { but= ui_item_with_label(layout, block, name, icon, ptr, prop, index, 0, 0, w, h, flag); @@ -1291,8 +1296,10 @@ static void ui_item_menu(uiLayout *layout, char *name, int icon, uiMenuCreateFun if(layout->root->type == UI_LAYOUT_HEADER) uiBlockSetEmboss(block, UI_EMBOSS); - else if(layout->root->type == UI_LAYOUT_PANEL) + else if(layout->root->type == UI_LAYOUT_PANEL) { but->type= MENU; + but->flag |= UI_TEXT_LEFT; + } } void uiItemM(uiLayout *layout, bContext *C, char *menuname, char *name, int icon) diff --git a/source/blender/editors/interface/interface_ops.c b/source/blender/editors/interface/interface_ops.c index 419de8eb898..20752099814 100644 --- a/source/blender/editors/interface/interface_ops.c +++ b/source/blender/editors/interface/interface_ops.c @@ -322,6 +322,8 @@ static int copy_to_selected_list(bContext *C, PointerRNA *ptr, ListBase *lb) *lb = CTX_data_collection_get(C, "selected_editable_bones"); else if(RNA_struct_is_a(ptr->type, &RNA_PoseBone)) *lb = CTX_data_collection_get(C, "selected_pose_bones"); + else if(RNA_struct_is_a(ptr->type, &RNA_Sequence)) + *lb = CTX_data_collection_get(C, "selected_editable_sequences"); else return 0; diff --git a/source/blender/editors/interface/interface_panel.c b/source/blender/editors/interface/interface_panel.c index 20b7901beef..61694b859c5 100644 --- a/source/blender/editors/interface/interface_panel.c +++ b/source/blender/editors/interface/interface_panel.c @@ -285,32 +285,6 @@ void uiEndPanel(uiBlock *block, int width, int height) } } -#if 0 -void uiPanelToMouse(const bContext *C, Panel *pa) -{ - /* global control over this feature; UI_PNL_TO_MOUSE only called for hotkey panels */ - if(U.uiflag & USER_PANELPINNED); - else if(pa->control & UI_PNL_TO_MOUSE) { - int mx, my; - - mx= CTX_wm_window(C)->eventstate->x; - my= CTX_wm_window(C)->eventstate->y; - - pa->ofsx= mx-pa->sizex/2; - pa->ofsy= my-pa->sizey/2; - - if(pa->flag & PNL_CLOSED) pa->flag &= ~PNL_CLOSED; - } - - if(pa->control & UI_PNL_UNSTOW) { - if(pa->flag & PNL_CLOSEDY) { - pa->flag &= ~PNL_CLOSED; - } - } -} -#endif - - static void ui_offset_panel_block(uiBlock *block) { uiStyle *style= U.uistyles.first; @@ -656,6 +630,10 @@ static int find_highest_panel(const void *a1, const void *a2) { const PanelSort *ps1=a1, *ps2=a2; + /* stick uppermost header-less panels to the top of the region - + * prevent them from being sorted */ + if (ps1->pa->sortorder < ps2->pa->sortorder && ps1->pa->type->flag & PNL_NO_HEADER) return -1; + if(ps1->pa->ofsy+ps1->pa->sizey < ps2->pa->ofsy+ps2->pa->sizey) return 1; else if(ps1->pa->ofsy+ps1->pa->sizey > ps2->pa->ofsy+ps2->pa->sizey) return -1; else if(ps1->pa->sortorder > ps2->pa->sortorder) return 1; @@ -1055,7 +1033,7 @@ int ui_handler_panel_region(bContext *C, wmEvent *event) inside= 1; if(inside && event->val==KM_PRESS) { - if(event->type == AKEY) { + if(event->type == AKEY && !ELEM4(1, event->ctrl, event->oskey, event->shift, event->alt)) { if(pa->flag & PNL_CLOSEDY) { if((block->maxy <= my) && (block->maxy+PNL_HEADER >= my)) diff --git a/source/blender/editors/interface/interface_regions.c b/source/blender/editors/interface/interface_regions.c index 30f2ee7b923..a2a7f4bf77a 100644 --- a/source/blender/editors/interface/interface_regions.c +++ b/source/blender/editors/interface/interface_regions.c @@ -1559,12 +1559,21 @@ void ui_set_but_hsv(uiBut *but) } /* also used by small picker, be careful with name checks below... */ -void ui_update_block_buts_rgb(uiBlock *block, float *rgb) +void ui_update_block_buts_rgb(uiBlock *block, float *rgb, float *rhsv) { uiBut *bt; float hsv[3]; - rgb_to_hsv(rgb[0], rgb[1], rgb[2], hsv, hsv+1, hsv+2); + /* this is to keep the H and S value when V is equal to zero + * and we are working in HSV mode, of course! + */ + if (rhsv) { + hsv[0]= rhsv[0]; + hsv[1]= rhsv[1]; + hsv[2]= rhsv[2]; + } + else + rgb_to_hsv(rgb[0], rgb[1], rgb[2], hsv, hsv+1, hsv+2); // this updates button strings, is hackish... but button pointers are on stack of caller function for(bt= block->buttons.first; bt; bt= bt->next) { @@ -1630,7 +1639,7 @@ static void do_picker_rna_cb(bContext *C, void *bt1, void *unused) if (prop) { RNA_property_float_get_array(&ptr, prop, rgb); - ui_update_block_buts_rgb(but->block, rgb); + ui_update_block_buts_rgb(but->block, rgb, NULL); } if(popup) @@ -1646,7 +1655,7 @@ static void do_hsv_rna_cb(bContext *C, void *bt1, void *hsv_arg) hsv_to_rgb(hsv[0], hsv[1], hsv[2], rgb, rgb+1, rgb+2); - ui_update_block_buts_rgb(but->block, rgb); + ui_update_block_buts_rgb(but->block, rgb, hsv); if(popup) popup->menuretval= UI_RETURN_UPDATE; @@ -1667,7 +1676,7 @@ static void do_hex_rna_cb(bContext *C, void *bt1, void *hexcl) srgb_to_linearrgb_v3_v3(rgb, rgb); } - ui_update_block_buts_rgb(but->block, rgb); + ui_update_block_buts_rgb(but->block, rgb, NULL); if(popup) popup->menuretval= UI_RETURN_UPDATE; @@ -1786,6 +1795,9 @@ static void uiBlockPicker(uiBlock *block, float *rgb, PointerRNA *ptr, PropertyR linearrgb_to_srgb_v3_v3(rgb_gamma, rgb); } + /* sneaky way to check for alpha */ + rgb[3]= FLT_MAX; + RNA_property_float_ui_range(ptr, prop, &min, &max, &step, &precision); RNA_property_float_get_array(ptr, prop, rgb); rgb_to_hsv(rgb[0], rgb[1], rgb[2], hsv, hsv+1, hsv+2); @@ -1820,12 +1832,13 @@ static void uiBlockPicker(uiBlock *block, float *rgb, PointerRNA *ptr, PropertyR /* RGB values */ uiBlockBeginAlign(block); - bt= uiDefButR(block, NUMSLI, 0, "R ", 0, -60, butwidth, UI_UNIT_Y, ptr, propname, 0, 0.0, 0.0, 0, 0, ""); + bt= uiDefButR(block, NUMSLI, 0, "R ", 0, -60, butwidth, UI_UNIT_Y, ptr, propname, 0, 0.0, 0.0, 0, 3, ""); uiButSetFunc(bt, do_picker_rna_cb, bt, NULL); - bt= uiDefButR(block, NUMSLI, 0, "G ", 0, -80, butwidth, UI_UNIT_Y, ptr, propname, 1, 0.0, 0.0, 0, 0, ""); + bt= uiDefButR(block, NUMSLI, 0, "G ", 0, -80, butwidth, UI_UNIT_Y, ptr, propname, 1, 0.0, 0.0, 0, 3, ""); uiButSetFunc(bt, do_picker_rna_cb, bt, NULL); - bt= uiDefButR(block, NUMSLI, 0, "B ", 0, -100, butwidth, UI_UNIT_Y, ptr, propname, 2, 0.0, 0.0, 0, 0, ""); + bt= uiDefButR(block, NUMSLI, 0, "B ", 0, -100, butwidth, UI_UNIT_Y, ptr, propname, 2, 0.0, 0.0, 0, 3, ""); uiButSetFunc(bt, do_picker_rna_cb, bt, NULL); + // could use uiItemFullR(col, ptr, prop, -1, 0, UI_ITEM_R_EXPAND|UI_ITEM_R_SLIDER, "", 0); // but need to use uiButSetFunc for updating other fake buttons @@ -1838,7 +1851,15 @@ static void uiBlockPicker(uiBlock *block, float *rgb, PointerRNA *ptr, PropertyR bt= uiDefButF(block, NUMSLI, 0, "V ", 0, -100, butwidth, UI_UNIT_Y, hsv+2, 0.0, max, 10, 3, ""); uiButSetFunc(bt, do_hsv_rna_cb, bt, hsv); uiBlockEndAlign(block); - + + if(rgb[3] != FLT_MAX) { + bt= uiDefButR(block, NUMSLI, 0, "A ", 0, -120, butwidth, UI_UNIT_Y, ptr, propname, 3, 0.0, 0.0, 0, 0, ""); + uiButSetFunc(bt, do_picker_rna_cb, bt, NULL); + } + else { + rgb[3]= 1.0f; + } + rgb_to_hsv(rgb[0], rgb[1], rgb[2], hsv, hsv+1, hsv+2); sprintf(hexcol, "%02X%02X%02X", (unsigned int)(rgb_gamma[0]*255.0), (unsigned int)(rgb_gamma[1]*255.0), (unsigned int)(rgb_gamma[2]*255.0)); @@ -1876,7 +1897,7 @@ static int ui_picker_small_wheel(const bContext *C, uiBlock *block, wmEvent *eve ui_set_but_vectorf(but, col); - ui_update_block_buts_rgb(block, col); + ui_update_block_buts_rgb(block, col, NULL); if(popup) popup->menuretval= UI_RETURN_UPDATE; @@ -2307,7 +2328,7 @@ void uiPupMenuReports(bContext *C, ReportList *reports) ds= BLI_dynstr_new(); for(report=reports->list.first; report; report=report->next) { - if(report->type <= reports->printlevel) + if(report->type < reports->printlevel) ; /* pass */ else if(report->type >= RPT_ERROR) BLI_dynstr_appendf(ds, "Error %%i%d%%t|%s", ICON_ERROR, report->message); diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c index 4183ff49e51..7a5e0413f6d 100644 --- a/source/blender/editors/interface/interface_templates.c +++ b/source/blender/editors/interface/interface_templates.c @@ -30,6 +30,7 @@ #include "DNA_scene_types.h" #include "DNA_userdef_types.h" +#include "DNA_windowmanager_types.h" #include "BLI_string.h" @@ -53,6 +54,8 @@ #include "UI_interface.h" #include "interface_intern.h" +#include "BLF_api.h" + void ui_template_fix_linking() { } @@ -77,11 +80,15 @@ void uiTemplateDopeSheetFilter(uiLayout *layout, bContext *C, PointerRNA *ptr) uiLayout *row= layout; short nlaActive= ((sa) && (sa->spacetype==SPACE_NLA)); - /* more 'generic' filtering options */ + /* most 'generic' filtering options */ row= uiLayoutRow(layout, 1); uiItemR(row, ptr, "only_selected", 0, "", 0); - uiItemR(row, ptr, "display_transforms", 0, "", 0); // xxx: include in another position instead? + uiItemR(row, ptr, "display_hidden", 0, "", 0); + + /* object-level filtering options */ + row= uiLayoutRow(layout, 1); + uiItemR(row, ptr, "display_transforms", 0, "", 0); if (nlaActive) uiItemR(row, ptr, "include_missing_nla", 0, "", 0); @@ -425,7 +432,7 @@ static void template_ID(bContext *C, uiLayout *layout, TemplateID *template, Str int w= id?UI_UNIT_X: (flag & UI_ID_OPEN)? UI_UNIT_X*3: UI_UNIT_X*6; if(newop) { - but= uiDefIconTextButO(block, BUT, newop, WM_OP_EXEC_DEFAULT, ICON_ZOOMIN, (id)? "": "New", 0, 0, w, UI_UNIT_Y, NULL); + but= uiDefIconTextButO(block, BUT, newop, WM_OP_INVOKE_DEFAULT, ICON_ZOOMIN, (id)? "": "New", 0, 0, w, UI_UNIT_Y, NULL); uiButSetNFunc(but, template_id_cb, MEM_dupallocN(template), SET_INT_IN_POINTER(UI_ID_ADD_NEW)); } else { @@ -941,7 +948,7 @@ static void constraint_active_func(bContext *C, void *ob_v, void *con_v) } /* draw panel showing settings for a constraint */ -static uiLayout *draw_constraint(uiLayout *layout, Object *ob, bConstraint *con) +static uiLayout *draw_constraint(uiLayout *layout, Object *ob, bConstraint *con, int compact) { bPoseChannel *pchan= get_active_posechannel(ob); bConstraintTypeInfo *cti; @@ -949,7 +956,6 @@ static uiLayout *draw_constraint(uiLayout *layout, Object *ob, bConstraint *con) uiLayout *result= NULL, *col, *box, *row, *subrow; PointerRNA ptr; char typestr[32]; - short width = 265; short proxy_protected, xco=0, yco=0; int rb_col; @@ -982,38 +988,30 @@ static uiLayout *draw_constraint(uiLayout *layout, Object *ob, bConstraint *con) uiLayoutSetContextPointer(col, "constraint", &ptr); box= uiLayoutBox(col); - row= uiLayoutRow(box, 0); - + row = uiLayoutRow(box, 0); block= uiLayoutGetBlock(box); - subrow= uiLayoutRow(row, 0); - //uiLayoutSetAlignment(subrow, UI_LAYOUT_ALIGN_LEFT); - /* Draw constraint header */ - uiBlockSetEmboss(block, UI_EMBOSSN); /* rounded header */ rb_col= (con->flag & CONSTRAINT_ACTIVE)?50:20; - + /* open/close */ - uiItemR(subrow, &ptr, "expanded", UI_ITEM_R_ICON_ONLY, "", 0); - - /* name */ + uiBlockSetEmboss(block, UI_EMBOSSN); + uiItemR(row, &ptr, "expanded", UI_ITEM_R_ICON_ONLY, "", 0); uiBlockSetEmboss(block, UI_EMBOSS); /* XXX if (con->flag & CONSTRAINT_DISABLE) uiBlockSetCol(block, TH_REDALERT);*/ + /* name */ uiDefBut(block, LABEL, B_CONSTRAINT_TEST, typestr, xco+10, yco, 100, 18, NULL, 0.0, 0.0, 0.0, 0.0, ""); - + if(proxy_protected == 0) { - uiItemR(subrow, &ptr, "name", 0, "", 0); + uiItemR(row, &ptr, "name", 0, "", 0); } else - uiItemL(subrow, con->name, 0); - - subrow= uiLayoutRow(row, 0); - //uiLayoutSetAlignment(subrow, UI_LAYOUT_ALIGN_RIGHT); + uiItemL(row, con->name, 0); /* proxy-protected constraints cannot be edited, so hide up/down + close buttons */ if (proxy_protected) { @@ -1047,34 +1045,44 @@ static uiLayout *draw_constraint(uiLayout *layout, Object *ob, bConstraint *con) show_upbut= ((prev_proxylock == 0) && (con->prev)); show_downbut= (con->next) ? 1 : 0; + + /* Code for compact Constraint UI */ + if (compact) { + subrow = uiLayoutRow(box, 0); + } + else { + subrow = row; + } + uiLayoutSetOperatorContext(subrow, WM_OP_INVOKE_DEFAULT); + + /* up/down */ if (show_upbut || show_downbut) { uiBlockBeginAlign(block); - uiBlockSetEmboss(block, UI_EMBOSS); + if (show_upbut) + uiItemO(subrow, "", ICON_TRIA_UP, "CONSTRAINT_OT_move_up"); - if (show_upbut) - uiDefIconButO(block, BUT, "CONSTRAINT_OT_move_up", WM_OP_INVOKE_DEFAULT, ICON_TRIA_UP, xco+width-50, yco, 16, 18, "Move constraint up in constraint stack"); - - if (show_downbut) - uiDefIconButO(block, BUT, "CONSTRAINT_OT_move_down", WM_OP_INVOKE_DEFAULT, ICON_TRIA_DOWN, xco+width-50+18, yco, 16, 18, "Move constraint down in constraint stack"); + if (show_downbut) + uiItemO(subrow, "", ICON_TRIA_DOWN, "CONSTRAINT_OT_move_down"); uiBlockEndAlign(block); } - + + /* enabled */ + uiItemR(subrow, &ptr, "enabled", 0, "", 0); + + uiLayoutSetOperatorContext(row, WM_OP_INVOKE_DEFAULT); + /* Close 'button' - emboss calls here disable drawing of 'button' behind X */ uiBlockSetEmboss(block, UI_EMBOSSN); - uiDefIconButBitS(block, ICONTOGN, CONSTRAINT_OFF, B_CONSTRAINT_TEST, ICON_CHECKBOX_DEHLT, xco+243, yco, 19, 19, &con->flag, 0.0, 0.0, 0.0, 0.0, "enable/disable constraint"); - - uiDefIconButO(block, BUT, "CONSTRAINT_OT_delete", WM_OP_INVOKE_DEFAULT, ICON_X, xco+262, yco, 19, 19, "Delete constraint"); + uiItemO(row, "", ICON_X, "CONSTRAINT_OT_delete"); uiBlockSetEmboss(block, UI_EMBOSS); } - + /* Set but-locks for protected settings (magic numbers are used here!) */ if (proxy_protected) uiBlockSetButLock(block, 1, "Cannot edit Proxy-Protected Constraint"); - /* Draw constraint data */ - if ((con->flag & CONSTRAINT_EXPAND) == 0) { (yco) -= 21; } @@ -1090,7 +1098,7 @@ static uiLayout *draw_constraint(uiLayout *layout, Object *ob, bConstraint *con) return result; } -uiLayout *uiTemplateConstraint(uiLayout *layout, PointerRNA *ptr) +uiLayout *uiTemplateConstraint(uiLayout *layout, PointerRNA *ptr, int compact) { Object *ob; bConstraint *con; @@ -1118,7 +1126,7 @@ uiLayout *uiTemplateConstraint(uiLayout *layout, PointerRNA *ptr) return NULL; } - return draw_constraint(layout, ob, con); + return draw_constraint(layout, ob, con, compact); } @@ -1330,6 +1338,29 @@ static void colorband_del_cb(bContext *C, void *cb_v, void *coba_v) rna_update_cb(C, cb_v, NULL); } +static void colorband_flip_cb(bContext *C, void *cb_v, void *coba_v) +{ + CBData data_tmp[MAXCOLORBAND]; + + ColorBand *coba= coba_v; + int a; + + for(a=0; atot; a++) { + data_tmp[a]= coba->data[coba->tot - (a + 1)]; + } + for(a=0; atot; a++) { + data_tmp[a].pos = 1.0f - data_tmp[a].pos; + coba->data[a]= data_tmp[a]; + } + + /* may as well flip the cur*/ + coba->cur= coba->tot - (coba->cur + 1); + + ED_undo_push(C, "Flip colorband"); + + rna_update_cb(C, cb_v, NULL); +} + /* offset aligns from bottom, standard width 300, height 115 */ static void colorband_buttons_large(uiLayout *layout, uiBlock *block, ColorBand *coba, int xoffs, int yoffs, RNAUpdateCb *cb) @@ -1340,12 +1371,17 @@ static void colorband_buttons_large(uiLayout *layout, uiBlock *block, ColorBand if(coba==NULL) return; - bt= uiDefBut(block, BUT, 0, "Add", 0+xoffs,100+yoffs,50,20, 0, 0, 0, 0, 0, "Add a new color stop to the colorband"); + bt= uiDefBut(block, BUT, 0, "Add", 0+xoffs,100+yoffs,40,20, 0, 0, 0, 0, 0, "Add a new color stop to the colorband"); uiButSetNFunc(bt, colorband_add_cb, MEM_dupallocN(cb), coba); - bt= uiDefBut(block, BUT, 0, "Delete", 60+xoffs,100+yoffs,50,20, 0, 0, 0, 0, 0, "Delete the active position"); + bt= uiDefBut(block, BUT, 0, "Delete", 45+xoffs,100+yoffs,45,20, 0, 0, 0, 0, 0, "Delete the active position"); uiButSetNFunc(bt, colorband_del_cb, MEM_dupallocN(cb), coba); + + /* XXX, todo for later - convert to operator - campbell */ + bt= uiDefBut(block, BUT, 0, "F", 95+xoffs,100+yoffs,20,20, 0, 0, 0, 0, 0, "Flip colorband"); + uiButSetNFunc(bt, colorband_flip_cb, MEM_dupallocN(cb), coba); + uiDefButS(block, NUM, 0, "", 120+xoffs,100+yoffs,80, 20, &coba->cur, 0.0, (float)(MAX2(0, coba->tot-1)), 0, 0, "Choose active color stop"); bt= uiDefButS(block, MENU, 0, "Interpolation %t|Ease %x1|Cardinal %x3|Linear %x0|B-Spline %x2|Constant %x4", @@ -1356,6 +1392,8 @@ static void colorband_buttons_large(uiLayout *layout, uiBlock *block, ColorBand bt= uiDefBut(block, BUT_COLORBAND, 0, "", xoffs,65+yoffs,300,30, coba, 0, 0, 0, 0, ""); uiButSetNFunc(bt, rna_update_cb, MEM_dupallocN(cb), NULL); + + if(coba->tot) { CBData *cbd= coba->data + coba->cur; @@ -1378,8 +1416,10 @@ static void colorband_buttons_small(uiLayout *layout, uiBlock *block, ColorBand uiBlockBeginAlign(block); bt= uiDefBut(block, BUT, 0, "Add", xs,butr->ymin+20.0f,2.0f*unit,20, NULL, 0, 0, 0, 0, "Add a new color stop to the colorband"); uiButSetNFunc(bt, colorband_add_cb, MEM_dupallocN(cb), coba); - bt= uiDefBut(block, BUT, 0, "Delete", xs+2.0f*unit,butr->ymin+20.0f,2.0f*unit,20, NULL, 0, 0, 0, 0, "Delete the active position"); + bt= uiDefBut(block, BUT, 0, "Delete", xs+2.0f*unit,butr->ymin+20.0f,1.5f*unit,20, NULL, 0, 0, 0, 0, "Delete the active position"); uiButSetNFunc(bt, colorband_del_cb, MEM_dupallocN(cb), coba); + bt= uiDefBut(block, BUT, 0, "F", xs+3.5f*unit,butr->ymin+20.0f,0.5f*unit,20, NULL, 0, 0, 0, 0, "Flip the color ramp"); + uiButSetNFunc(bt, colorband_flip_cb, MEM_dupallocN(cb), coba); uiBlockEndAlign(block); if(coba->tot) { @@ -1903,37 +1943,44 @@ void uiTemplateCurveMapping(uiLayout *layout, PointerRNA *ptr, char *propname, i #define WHEEL_SIZE 100 -void uiTemplateColorWheel(uiLayout *layout, PointerRNA *ptr, char *propname, int value_slider, int lock) +void uiTemplateColorWheel(uiLayout *layout, PointerRNA *ptr, char *propname, int value_slider, int lock, int lock_luminosity, int cubic) { PropertyRNA *prop= RNA_struct_find_property(ptr, propname); uiBlock *block= uiLayoutGetBlock(layout); uiLayout *col, *row; + uiBut *but; float softmin, softmax, step, precision; if (!prop) { printf("uiTemplateColorWheel: property not found: %s\n", propname); return; } - + RNA_property_float_ui_range(ptr, prop, &softmin, &softmax, &step, &precision); col = uiLayoutColumn(layout, 0); row= uiLayoutRow(col, 1); - uiDefButR(block, HSVCIRCLE, 0, "", 0, 0, WHEEL_SIZE, WHEEL_SIZE, ptr, propname, -1, 0.0, 0.0, 0, lock, ""); - + but= uiDefButR(block, HSVCIRCLE, 0, "", 0, 0, WHEEL_SIZE, WHEEL_SIZE, ptr, propname, -1, 0.0, 0.0, 0, 0, ""); + + if(lock) { + but->flag |= UI_BUT_COLOR_LOCK; + } + + if(lock_luminosity) { + float color[4]; /* incase of alpha */ + but->flag |= UI_BUT_VEC_SIZE_LOCK; + RNA_property_float_get_array(ptr, prop, color); + but->a2= len_v3(color); + } + + if(cubic) + but->flag |= UI_BUT_COLOR_CUBIC; + uiItemS(row); if (value_slider) uiDefButR(block, HSVCUBE, 0, "", WHEEL_SIZE+6, 0, 14, WHEEL_SIZE, ptr, propname, -1, softmin, softmax, 9, 0, ""); - - /* maybe a switch for this? - row= uiLayoutRow(col, 0); - if(ELEM(RNA_property_subtype(prop), PROP_COLOR, PROP_COLOR_GAMMA) && RNA_property_array_length(ptr, prop) == 4) { - but= uiDefAutoButR(block, ptr, prop, 3, "A:", 0, 0, 0, WHEEL_SIZE+20, UI_UNIT_Y); - } - */ - } @@ -2405,13 +2452,13 @@ static void do_running_jobs(bContext *C, void *arg, int event) G.afbreek= 1; break; case B_STOPCAST: - WM_jobs_stop(CTX_wm_manager(C), CTX_wm_screen(C)); + WM_jobs_stop(CTX_wm_manager(C), CTX_wm_screen(C), NULL); break; case B_STOPANIM: WM_operator_name_call(C, "SCREEN_OT_animation_play", WM_OP_INVOKE_SCREEN, NULL); break; case B_STOPCOMPO: - WM_jobs_stop(CTX_wm_manager(C), CTX_wm_area(C)); + WM_jobs_stop(CTX_wm_manager(C), CTX_wm_area(C), NULL); break; } } @@ -2455,49 +2502,59 @@ void uiTemplateRunningJobs(uiLayout *layout, bContext *C) uiDefIconTextBut(block, BUT, B_STOPCAST, ICON_CANCEL, "Capture", 0,0,85,UI_UNIT_Y, NULL, 0.0f, 0.0f, 0, 0, "Stop screencast"); if(screen->animtimer) uiDefIconTextBut(block, BUT, B_STOPANIM, ICON_CANCEL, "Anim Player", 0,0,100,UI_UNIT_Y, NULL, 0.0f, 0.0f, 0, 0, "Stop animation playback"); - - uiItemS(layout); } /************************* Reports for Last Operator Template **************************/ -void uiTemplateReportsBanner(uiLayout *layout, bContext *C, wmOperator *op) +void uiTemplateReportsBanner(uiLayout *layout, bContext *C) { - ReportList *reports = op->reports; - uiLayout *box; + ReportList *reports = CTX_wm_reports(C); + Report *report= BKE_reports_last_displayable(reports); + ReportTimerInfo *rti; - /* sanity checks */ - if (ELEM(NULL, op, reports)) { - printf("uiTemplateReportsBanner: no operator with reports!\n"); - return; - } + uiLayout *abs; + uiBlock *block; + uiBut *but; + uiStyle *style= U.uistyles.first; + int width; + float hsv[3]; + + /* if the report display has timed out, don't show */ + if (!reports->reporttimer) return; + + rti= (ReportTimerInfo *)reports->reporttimer->customdata; + + if (!rti || rti->widthfac==0.0 || !report) return; + + abs = uiLayoutAbsolute(layout, 0); + block= uiLayoutGetBlock(abs); + + rgb_to_hsv(rti->col[0], rti->col[1], rti->col[2], hsv+0, hsv+1, hsv+2); + + width = BLF_width(style->widget.uifont_id, report->message); + width = MIN2(rti->widthfac*width, width); + width = MAX2(width, 10); /* make a box around the report to make it stand out */ - box = uiLayoutBox(layout); - uiLayoutSetScaleY(box, 0.48); /* experimentally determined value to reduce execessive padding... */ + uiBlockBeginAlign(block); + but= uiDefBut(block, ROUNDBOX, 0, "", 0, 0, UI_UNIT_X+10, UI_UNIT_Y, NULL, 0.0f, 0.0f, 0, 0, ""); + copy_v3_v3(but->hsv, hsv); /* set the report's bg colour in but->hsv - ROUNDBOX feature */ - /* if more than one report, we need to show the popup when user clicks on the temp label... */ - if (reports->list.first != reports->list.last) { - int numReports = BLI_countlist(&reports->list); - char buf[64]; - - // XXX: we need uiItem* to return uiBut pointer so that we can use it to set callbacks - // used to call uiPupMenuReports... as alternative, we could fall back to the "old ways" - //sprintf(buf, "Last Operator had %d errors. Click to see more...", numReports); - sprintf(buf, "Last Operator had %d errors", numReports); - uiItemL(box, buf, ICON_INFO); - } - else { - /* single report, so show report directly */ - // XXX: what if the report is too long? should we truncate the text? - Report *report= (Report *)reports->list.first; - - if(report->type >= RPT_ERROR) - uiItemL(box, report->message, ICON_ERROR); - else if(report->type >= RPT_WARNING) - uiItemL(box, report->message, ICON_ERROR); - else if(report->type >= RPT_INFO) - uiItemL(box, report->message, ICON_INFO); - } + but= uiDefBut(block, ROUNDBOX, 0, "", UI_UNIT_X+10, 0, UI_UNIT_X+width, UI_UNIT_Y, NULL, 0.0f, 0.0f, 0, 0, ""); + but->hsv[0] = but->hsv[1] = 0.0; /* set a greyscale bg colour in but->hsv - ROUNDBOX feature */ + but->hsv[2] = rti->greyscale; + uiBlockEndAlign(block); + + + /* icon and report message on top */ + if(report->type & RPT_ERROR_ALL) + uiDefIconBut(block, LABEL, 0, ICON_ERROR, 2, 0, UI_UNIT_X, UI_UNIT_Y, NULL, 0.0f, 0.0f, 0, 0, ""); + else if(report->type & RPT_WARNING_ALL) + uiDefIconBut(block, LABEL, 0, ICON_ERROR, 2, 0, UI_UNIT_X, UI_UNIT_Y, NULL, 0.0f, 0.0f, 0, 0, ""); + else if(report->type & RPT_INFO_ALL) + uiDefIconBut(block, LABEL, 0, ICON_INFO, 2, 0, UI_UNIT_X, UI_UNIT_Y, NULL, 0.0f, 0.0f, 0, 0, ""); + + uiDefBut(block, LABEL, 0, report->message, UI_UNIT_X+10, 0, UI_UNIT_X+width, UI_UNIT_Y, NULL, 0.0f, 0.0f, 0, 0, ""); + } diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c index c419c73c1e0..d2860adbf50 100644 --- a/source/blender/editors/interface/interface_widgets.c +++ b/source/blender/editors/interface/interface_widgets.c @@ -283,10 +283,10 @@ static void round_box__edges(uiWidgetBase *wt, int roundboxalign, rcti *rect, fl float maxxi= maxx - 1.0f; float minyi= miny + 1.0f; float maxyi= maxy - 1.0f; - float facxi= 1.0f/(maxxi-minxi); /* for uv */ - float facyi= 1.0f/(maxyi-minyi); + float facxi= (maxxi!=minxi) ? 1.0f/(maxxi-minxi) : 0.0f; /* for uv, can divide by zero */ + float facyi= (maxyi!=minyi) ? 1.0f/(maxyi-minyi) : 0.0f; int a, tot= 0, minsize; - + minsize= MIN2(rect->xmax-rect->xmin, rect->ymax-rect->ymin); if(2.0f*rad > minsize) @@ -608,14 +608,67 @@ static void widgetbase_draw(uiWidgetBase *wtb, uiWidgetColors *wcol) /* backdrop non AA */ if(wtb->inner) { if(wcol->shaded==0) { - - /* filled center, solid */ - glColor4ubv((unsigned char*)wcol->inner); - glBegin(GL_POLYGON); - for(a=0; atotvert; a++) - glVertex2fv(wtb->inner_v[a]); - glEnd(); + if (wcol->alpha_check) { + GLubyte checker_stipple_sml[32*32/8] = + { + 255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,0, \ + 255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,0, \ + 0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,255, \ + 0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,255, \ + 255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,0, \ + 255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,0, \ + 0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,255, \ + 0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,255, \ + }; + float x_mid= 0.0f; /* used for dumb clamping of values */ + + /* dark checkers */ + glColor4ub(100, 100, 100, 255); + glBegin(GL_POLYGON); + for(a=0; atotvert; a++) { + glVertex2fv(wtb->inner_v[a]); + } + glEnd(); + + /* light checkers */ + glEnable(GL_POLYGON_STIPPLE); + glColor4ub(160, 160, 160, 255); + glPolygonStipple(checker_stipple_sml); + glBegin(GL_POLYGON); + for(a=0; atotvert; a++) { + glVertex2fv(wtb->inner_v[a]); + } + glEnd(); + glDisable(GL_POLYGON_STIPPLE); + + /* alpha fill */ + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + + glColor4ubv((unsigned char*)wcol->inner); + glBegin(GL_POLYGON); + for(a=0; atotvert; a++) { + glVertex2fv(wtb->inner_v[a]); + x_mid += wtb->inner_v[a][0]; + } + x_mid /= wtb->totvert; + glEnd(); + + /* 1/2 solid color */ + glColor4ub(wcol->inner[0], wcol->inner[1], wcol->inner[2], 255); + glBegin(GL_POLYGON); + for(a=0; atotvert; a++) + glVertex2f(MIN2(wtb->inner_v[a][0], x_mid), wtb->inner_v[a][1]); + glEnd(); + } + else { + /* simple fill */ + glColor4ubv((unsigned char*)wcol->inner); + glBegin(GL_POLYGON); + for(a=0; atotvert; a++) + glVertex2fv(wtb->inner_v[a]); + glEnd(); + } } else { char col1[4], col2[4]; @@ -1603,10 +1656,10 @@ void ui_draw_but_HSVCIRCLE(uiBut *but, uiWidgetColors *wcol, rcti *rect) rgb_to_hsv(rgb[0], rgb[1], rgb[2], hsv, hsv+1, hsv+2); copy_v3_v3(hsvo, hsv); - /* exception: if 'lock' is set (stored in but->a2), + /* exception: if 'lock' is set * lock the value of the color wheel to 1. * Useful for color correction tools where you're only interested in hue. */ - if (but->a2) hsv[2] = 1.f; + if (but->flag & UI_BUT_COLOR_LOCK) hsv[2] = 1.f; hsv_to_rgb(0.f, 0.f, hsv[2], colcent, colcent+1, colcent+2); @@ -1621,6 +1674,8 @@ void ui_draw_but_HSVCIRCLE(uiBut *but, uiWidgetColors *wcol, rcti *rect) float co= cos(ang); ui_hsvcircle_vals_from_pos(hsv, hsv+1, rect, centx + co*radius, centy + si*radius); + CLAMP(hsv[2], 0.0f, 1.0f); /* for display only */ + hsv_to_rgb(hsv[0], hsv[1], hsv[2], col, col+1, col+2); glColor3fv(col); glVertex2f( centx + co*radius, centy + si*radius); @@ -1635,14 +1690,19 @@ void ui_draw_but_HSVCIRCLE(uiBut *but, uiWidgetColors *wcol, rcti *rect) glEnable(GL_BLEND); glEnable(GL_LINE_SMOOTH ); glColor3ubv((unsigned char*)wcol->outline); - glutil_draw_lined_arc(0.0f, M_PI*2.0, radius, tot); + glutil_draw_lined_arc(0.0f, M_PI*2.0, radius, tot + 1); glDisable(GL_BLEND); glDisable(GL_LINE_SMOOTH ); glPopMatrix(); /* cursor */ ang= 2.0f*M_PI*hsvo[0] + 0.5f*M_PI; - radius= hsvo[1]*radius; + + if(but->flag & UI_BUT_COLOR_CUBIC) + radius= (1.0f - pow(1.0f - hsvo[1], 3.0f)) *radius; + else + radius= hsvo[1] * radius; + ui_hsv_cursor(centx + cos(-ang)*radius, centy + sin(-ang)*radius); } @@ -2208,9 +2268,15 @@ static void widget_swatch(uiBut *but, uiWidgetColors *wcol, rcti *rect, int stat float col[4]; int color_profile = but->block->color_profile; + col[3]= 1.0f; + if (but->rnaprop) { if (RNA_property_subtype(but->rnaprop) == PROP_COLOR_GAMMA) color_profile = BLI_PR_NONE; + + if(RNA_property_array_length(&but->rnapoin, but->rnaprop)==4) { + col[3]= RNA_property_float_get_index(&but->rnapoin, but->rnaprop, 3); + } } widget_init(&wtb); @@ -2226,8 +2292,10 @@ static void widget_swatch(uiBut *but, uiWidgetColors *wcol, rcti *rect, int stat wcol->inner[0]= FTOCHAR(col[0]); wcol->inner[1]= FTOCHAR(col[1]); wcol->inner[2]= FTOCHAR(col[2]); + wcol->inner[3]= FTOCHAR(col[3]); wcol->shaded = 0; - + wcol->alpha_check = (wcol->inner[3] < 255); + widgetbase_draw(&wtb, wcol); } @@ -2368,9 +2436,21 @@ static void widget_radiobut(uiWidgetColors *wcol, rcti *rect, int state, int rou static void widget_box(uiBut *but, uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign) { uiWidgetBase wtb; + char old_col[3]; widget_init(&wtb); + VECCOPY(old_col, wcol->inner); + + /* abuse but->hsv - if it's non-zero, use this colour as the box's background */ + if ((but->hsv[0] != 0.0) || (but->hsv[1] != 0.0) || (but->hsv[2] != 0.0)) { + float rgb[3]; + hsv_to_rgb(but->hsv[0], but->hsv[1], but->hsv[2], rgb+0, rgb+1, rgb+2); + wcol->inner[0] = rgb[0] * 255; + wcol->inner[1] = rgb[1] * 255; + wcol->inner[2] = rgb[2] * 255; + } + /* half rounded */ round_box_edges(&wtb, roundboxalign, rect, 4.0f); @@ -2379,6 +2459,8 @@ static void widget_box(uiBut *but, uiWidgetColors *wcol, rcti *rect, int state, /* store the box bg as gl clearcolor, to retrieve later when drawing semi-transparent rects * over the top to indicate disabled buttons */ glClearColor(wcol->inner[0]/255.0, wcol->inner[1]/255.0, wcol->inner[2]/255.0, 1.0); + + VECCOPY(wcol->inner, old_col); } static void widget_but(uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign) diff --git a/source/blender/editors/interface/view2d_ops.c b/source/blender/editors/interface/view2d_ops.c index 3e66521f77d..a5ed57a9ee8 100644 --- a/source/blender/editors/interface/view2d_ops.c +++ b/source/blender/editors/interface/view2d_ops.c @@ -151,7 +151,8 @@ static void view_pan_apply(bContext *C, wmOperator *op) WM_event_add_mousemove(C); /* exceptions */ - if(vpd->sa->spacetype==SPACE_OUTLINER) { + if (vpd->sa->spacetype==SPACE_OUTLINER) { + /* don't rebuild full tree, since we're just changing our view */ SpaceOops *soops= vpd->sa->spacedata.first; soops->storeflag |= SO_TREESTORE_REDRAW; } @@ -292,7 +293,7 @@ void VIEW2D_OT_pan(wmOperatorType *ot) ot->modal= view_pan_modal; ot->cancel= view_pan_cancel; - /* operator is repeatable */ + /* operator is modal */ ot->flag= OPTYPE_BLOCKING|OPTYPE_GRAB_POINTER; /* rna - must keep these in sync with the other operators */ @@ -339,9 +340,6 @@ void VIEW2D_OT_scroll_right(wmOperatorType *ot) /* api callbacks */ ot->exec= view_scrollright_exec; - /* operator is repeatable */ - // ot->flag= OPTYPE_REGISTER; - /* rna - must keep these in sync with the other operators */ RNA_def_int(ot->srna, "deltax", 0, INT_MIN, INT_MAX, "Delta X", "", INT_MIN, INT_MAX); RNA_def_int(ot->srna, "deltay", 0, INT_MIN, INT_MAX, "Delta Y", "", INT_MIN, INT_MAX); @@ -386,9 +384,6 @@ void VIEW2D_OT_scroll_left(wmOperatorType *ot) /* api callbacks */ ot->exec= view_scrollleft_exec; - /* operator is repeatable */ - // ot->flag= OPTYPE_REGISTER; - /* rna - must keep these in sync with the other operators */ RNA_def_int(ot->srna, "deltax", 0, INT_MIN, INT_MAX, "Delta X", "", INT_MIN, INT_MAX); RNA_def_int(ot->srna, "deltay", 0, INT_MIN, INT_MAX, "Delta Y", "", INT_MIN, INT_MAX); @@ -432,9 +427,6 @@ void VIEW2D_OT_scroll_down(wmOperatorType *ot) /* api callbacks */ ot->exec= view_scrolldown_exec; - /* operator is repeatable */ - // ot->flag= OPTYPE_REGISTER; - /* rna - must keep these in sync with the other operators */ RNA_def_int(ot->srna, "deltax", 0, INT_MIN, INT_MAX, "Delta X", "", INT_MIN, INT_MAX); RNA_def_int(ot->srna, "deltay", 0, INT_MIN, INT_MAX, "Delta Y", "", INT_MIN, INT_MAX); @@ -479,9 +471,6 @@ void VIEW2D_OT_scroll_up(wmOperatorType *ot) /* api callbacks */ ot->exec= view_scrollup_exec; - /* operator is repeatable */ - // ot->flag= OPTYPE_REGISTER; - /* rna - must keep these in sync with the other operators */ RNA_def_int(ot->srna, "deltax", 0, INT_MIN, INT_MAX, "Delta X", "", INT_MIN, INT_MAX); RNA_def_int(ot->srna, "deltay", 0, INT_MIN, INT_MAX, "Delta Y", "", INT_MIN, INT_MAX); @@ -569,11 +558,12 @@ static void view_zoomstep_apply(bContext *C, wmOperator *op) float dx, dy, facx, facy; /* calculate amount to move view by, ensuring symmetry so the - * old zoom level is restored after zooming back the same amount */ + * old zoom level is restored after zooming back the same amount + */ facx= RNA_float_get(op->ptr, "zoomfacx"); facy= RNA_float_get(op->ptr, "zoomfacy"); - if(facx >= 0.0f) { + if (facx >= 0.0f) { dx= (v2d->cur.xmax - v2d->cur.xmin) * facx; dy= (v2d->cur.ymax - v2d->cur.ymin) * facy; } @@ -588,16 +578,17 @@ static void view_zoomstep_apply(bContext *C, wmOperator *op) v2d->cur.xmax -= 2*dx; } else if (v2d->keepofs & V2D_KEEPOFS_X) { - if(v2d->align & V2D_ALIGN_NO_POS_X) + if (v2d->align & V2D_ALIGN_NO_POS_X) v2d->cur.xmin += 2*dx; else v2d->cur.xmax -= 2*dx; } else { - if(U.uiflag & USER_ZOOM_TO_MOUSEPOS) { + if (U.uiflag & USER_ZOOM_TO_MOUSEPOS) { float mval_fac = (vzd->mx_2d - v2d->cur.xmin) / (v2d->cur.xmax-v2d->cur.xmin); float mval_faci = 1.0 - mval_fac; float ofs= (mval_fac * dx) - (mval_faci * dx); + v2d->cur.xmin += ofs + dx; v2d->cur.xmax += ofs - dx; } @@ -612,19 +603,21 @@ static void view_zoomstep_apply(bContext *C, wmOperator *op) v2d->cur.ymax -= 2*dy; } else if (v2d->keepofs & V2D_KEEPOFS_Y) { - if(v2d->align & V2D_ALIGN_NO_POS_Y) + if (v2d->align & V2D_ALIGN_NO_POS_Y) v2d->cur.ymin += 2*dy; else v2d->cur.ymax -= 2*dy; } else { - if(U.uiflag & USER_ZOOM_TO_MOUSEPOS) { + if (U.uiflag & USER_ZOOM_TO_MOUSEPOS) { float mval_fac = (vzd->my_2d - v2d->cur.ymin) / (v2d->cur.ymax-v2d->cur.ymin); float mval_faci = 1.0 - mval_fac; float ofs= (mval_fac * dy) - (mval_faci * dy); + v2d->cur.ymin += ofs + dy; v2d->cur.ymax += ofs - dy; - } else { + } + else { v2d->cur.ymin += dy; v2d->cur.ymax -= dy; } @@ -679,9 +672,13 @@ static int view_zoomin_invoke(bContext *C, wmOperator *op, wmEvent *event) vzd= op->customdata; - if(U.uiflag & USER_ZOOM_TO_MOUSEPOS) { + if (U.uiflag & USER_ZOOM_TO_MOUSEPOS) { ARegion *ar= CTX_wm_region(C); - UI_view2d_region_to_view(&ar->v2d, event->x - ar->winrct.xmin, event->y - ar->winrct.ymin, &vzd->mx_2d, &vzd->my_2d); + + /* store initial mouse position (in view space) */ + UI_view2d_region_to_view(&ar->v2d, + event->x - ar->winrct.xmin, event->y - ar->winrct.ymin, + &vzd->mx_2d, &vzd->my_2d); } return view_zoomin_exec(C, op); @@ -699,9 +696,6 @@ void VIEW2D_OT_zoom_in(wmOperatorType *ot) ot->exec= view_zoomin_exec; ot->poll= view_zoom_poll; - /* operator is repeatable */ - // ot->flag= OPTYPE_REGISTER; - /* rna - must keep these in sync with the other operators */ RNA_def_float(ot->srna, "zoomfacx", 0, -FLT_MAX, FLT_MAX, "Zoom Factor X", "", -FLT_MAX, FLT_MAX); RNA_def_float(ot->srna, "zoomfacy", 0, -FLT_MAX, FLT_MAX, "Zoom Factor Y", "", -FLT_MAX, FLT_MAX); @@ -737,7 +731,11 @@ static int view_zoomout_invoke(bContext *C, wmOperator *op, wmEvent *event) if(U.uiflag & USER_ZOOM_TO_MOUSEPOS) { ARegion *ar= CTX_wm_region(C); - UI_view2d_region_to_view(&ar->v2d, event->x - ar->winrct.xmin, event->y - ar->winrct.ymin, &vzd->mx_2d, &vzd->my_2d); + + /* store initial mouse position (in view space) */ + UI_view2d_region_to_view(&ar->v2d, + event->x - ar->winrct.xmin, event->y - ar->winrct.ymin, + &vzd->mx_2d, &vzd->my_2d); } return view_zoomout_exec(C, op); @@ -755,9 +753,6 @@ void VIEW2D_OT_zoom_out(wmOperatorType *ot) ot->exec= view_zoomout_exec; ot->poll= view_zoom_poll; - /* operator is repeatable */ - // ot->flag= OPTYPE_REGISTER; - /* rna - must keep these in sync with the other operators */ RNA_def_float(ot->srna, "zoomfacx", 0, -FLT_MAX, FLT_MAX, "Zoom Factor X", "", -FLT_MAX, FLT_MAX); RNA_def_float(ot->srna, "zoomfacy", 0, -FLT_MAX, FLT_MAX, "Zoom Factor Y", "", -FLT_MAX, FLT_MAX); @@ -789,10 +784,11 @@ static void view_zoomdrag_apply(bContext *C, wmOperator *op) v2d->cur.xmax -= 2*dx; } else { - if(U.uiflag & USER_ZOOM_TO_MOUSEPOS) { + if (U.uiflag & USER_ZOOM_TO_MOUSEPOS) { float mval_fac = (vzd->mx_2d - v2d->cur.xmin) / (v2d->cur.xmax-v2d->cur.xmin); float mval_faci = 1.0 - mval_fac; float ofs= (mval_fac * dx) - (mval_faci * dx); + v2d->cur.xmin += ofs + dx; v2d->cur.xmax += ofs - dx; } @@ -807,10 +803,11 @@ static void view_zoomdrag_apply(bContext *C, wmOperator *op) v2d->cur.ymax -= 2*dy; } else { - if(U.uiflag & USER_ZOOM_TO_MOUSEPOS) { + if (U.uiflag & USER_ZOOM_TO_MOUSEPOS) { float mval_fac = (vzd->my_2d - v2d->cur.ymin) / (v2d->cur.ymax-v2d->cur.ymin); float mval_faci = 1.0 - mval_fac; float ofs= (mval_fac * dy) - (mval_faci * dy); + v2d->cur.ymin += ofs + dy; v2d->cur.ymax += ofs - dy; } @@ -871,7 +868,8 @@ static int view_zoomdrag_invoke(bContext *C, wmOperator *op, wmEvent *event) vzd->lasty= event->prevy; /* As we have only 1D information (magnify value), feed both axes - with magnify information that is stored in x axis */ + * with magnify information that is stored in x axis + */ fac= 0.01f * (event->x - event->prevx); dx= fac * (v2d->cur.xmax - v2d->cur.xmin) / 10.0f; dy= fac * (v2d->cur.ymax - v2d->cur.ymin) / 10.0f; @@ -890,9 +888,13 @@ static int view_zoomdrag_invoke(bContext *C, wmOperator *op, wmEvent *event) RNA_float_set(op->ptr, "deltax", 0); RNA_float_set(op->ptr, "deltay", 0); - if(U.uiflag & USER_ZOOM_TO_MOUSEPOS) { + if (U.uiflag & USER_ZOOM_TO_MOUSEPOS) { ARegion *ar= CTX_wm_region(C); - UI_view2d_region_to_view(&ar->v2d, event->x - ar->winrct.xmin, event->y - ar->winrct.ymin, &vzd->mx_2d, &vzd->my_2d); + + /* store initial mouse position (in view space) */ + UI_view2d_region_to_view(&ar->v2d, + event->x - ar->winrct.xmin, event->y - ar->winrct.ymin, + &vzd->mx_2d, &vzd->my_2d); } if (v2d->keepofs & V2D_LOCKOFS_X) @@ -1014,7 +1016,7 @@ void VIEW2D_OT_zoom(wmOperatorType *ot) ot->poll= view_zoom_poll; /* operator is repeatable */ - // ot->flag= OPTYPE_REGISTER|OPTYPE_BLOCKING; + // ot->flag= OPTYPE_BLOCKING; /* rna - must keep these in sync with the other operators */ RNA_def_float(ot->srna, "deltax", 0, -FLT_MAX, FLT_MAX, "Delta X", "", -FLT_MAX, FLT_MAX); @@ -1202,6 +1204,7 @@ static short mouse_in_scroller_handle(int mouse, int sc_min, int sc_max, int sh_ } /* check if mouse is in or past either handle */ + // TODO: check if these extents are still valid or not in_max= ( (mouse >= (sh_max - V2D_SCROLLER_HANDLE_SIZE)) && (mouse <= (sh_max + V2D_SCROLLER_HANDLE_SIZE)) ); in_min= ( (mouse <= (sh_min + V2D_SCROLLER_HANDLE_SIZE)) && (mouse >= (sh_min - V2D_SCROLLER_HANDLE_SIZE)) ); in_bar= ( (mouse < (sh_max - V2D_SCROLLER_HANDLE_SIZE)) && (mouse > (sh_min + V2D_SCROLLER_HANDLE_SIZE)) ); @@ -1400,8 +1403,7 @@ static int scroller_activate_modal(bContext *C, wmOperator *op, wmEvent *event) case LEFTMOUSE: if (event->val==KM_RELEASE) { - - /* click was in empty space outside scroll bar */ + /* single-click was in empty space outside bubble, so scroll by 1 'page' */ if (ELEM(vsm->zone, SCROLLHANDLE_MIN_OUTSIDE, SCROLLHANDLE_MAX_OUTSIDE)) { if (vsm->zone == SCROLLHANDLE_MIN_OUTSIDE) vsm->delta = -vsm->scrollbarwidth * 0.8; @@ -1532,7 +1534,7 @@ static int reset_exec(bContext *C, wmOperator *op) v2d->cur.ymax= v2d->cur.ymin + winy; /* align */ - if(v2d->align) { + if (v2d->align) { /* posx and negx flags are mutually exclusive, so watch out */ if ((v2d->align & V2D_ALIGN_NO_POS_X) && !(v2d->align & V2D_ALIGN_NO_NEG_X)) { v2d->cur.xmax= 0.0f; @@ -1575,9 +1577,6 @@ void VIEW2D_OT_reset(wmOperatorType *ot) /* api callbacks */ ot->exec= reset_exec; ot->poll= view2d_poll; - - /* flags */ - // ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; } /* ********************************************************* */ diff --git a/source/blender/editors/mesh/CMakeLists.txt b/source/blender/editors/mesh/CMakeLists.txt new file mode 100644 index 00000000000..5f75ceb34ef --- /dev/null +++ b/source/blender/editors/mesh/CMakeLists.txt @@ -0,0 +1,40 @@ +# $Id: CMakeLists.txt 12931 2007-12-17 18:20:48Z theeth $ +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# Contributor(s): Jacques Beaurain. +# +# ***** END GPL LICENSE BLOCK ***** + +FILE(GLOB SRC *.c) + +SET(INC + ../include + ../../blenkernel + ../../blenlib + ../../imbuf + ../../makesdna + ../../makesrna + ../../windowmanager + ../../render/extern/include + ../../../../intern/guardedalloc +) + +IF(WIN32) + SET(INC ${INC} ${PTHREADS_INC}) +ENDIF(WIN32) + +BLENDERLIB(bf_editor_mesh "${SRC}" "${INC}") diff --git a/source/blender/editors/mesh/editmesh.c b/source/blender/editors/mesh/editmesh.c index 5de869f09d3..cdcbb5cb461 100644 --- a/source/blender/editors/mesh/editmesh.c +++ b/source/blender/editors/mesh/editmesh.c @@ -60,9 +60,6 @@ #include "BKE_texture.h" #include "BKE_utildefines.h" -#include "LBM_fluidsim.h" - - #include "ED_mesh.h" #include "ED_object.h" #include "ED_retopo.h" @@ -1483,10 +1480,18 @@ static int mesh_separate_loose(Scene *scene, Base *editbase) } EM_clear_flag_all(em, SELECT); - - while(doit && em->verts.first) { + + while(doit) { /* Select a random vert to start with */ - EditVert *eve= em->verts.first; + EditVert *eve; + int tot; + + /* check if all verts that are visible have been done */ + for(eve=em->verts.first; eve; eve= eve->next) + if(!eve->h) break; + if(eve==NULL) break; /* only hidden verts left, quit early */ + + /* first non hidden vert */ eve->f |= SELECT; selectconnected_mesh_all(em); @@ -1496,8 +1501,14 @@ static int mesh_separate_loose(Scene *scene, Base *editbase) if((eve->f & SELECT)==0) break; if(eve==NULL) break; + tot= BLI_countlist(&em->verts); + /* and now separate */ doit= mesh_separate_selected(scene, editbase); + + /* with hidden verts this can happen */ + if(tot == BLI_countlist(&em->verts)) + break; } BKE_mesh_end_editmesh(me, em); diff --git a/source/blender/editors/mesh/editmesh_add.c b/source/blender/editors/mesh/editmesh_add.c index 857423f8ab3..6cdd1dff1fc 100644 --- a/source/blender/editors/mesh/editmesh_add.c +++ b/source/blender/editors/mesh/editmesh_add.c @@ -1262,6 +1262,23 @@ static void make_prim(Object *obedit, int type, float mat[4][4], int tot, int se /* ********* add primitive operators ************* */ +static char *get_mesh_defname(int type) +{ + switch (type) { + case PRIM_PLANE: return "Plane"; + case PRIM_CUBE: return "Cube"; + case PRIM_CIRCLE: return "Circle"; + case PRIM_CYLINDER: return "Tube"; + case PRIM_CONE: return "Cone"; + case PRIM_GRID: return "Grid"; + case PRIM_UVSPHERE: return "Sphere"; + case PRIM_ICOSPHERE: return "Icosphere"; + case PRIM_MONKEY: return "Monkey"; + default: + return "Mesh"; + } +} + static void make_prim_ext(bContext *C, float *loc, float *rot, int enter_editmode, unsigned int layer, int type, int tot, int seg, int subdiv, float dia, float depth, int ext, int fill) @@ -1269,18 +1286,24 @@ static void make_prim_ext(bContext *C, float *loc, float *rot, int enter_editmod Object *obedit= CTX_data_edit_object(C); int newob = 0; float mat[4][4]; + int scale; if(obedit==NULL || obedit->type!=OB_MESH) { obedit= ED_object_add_type(C, OB_MESH, loc, rot, FALSE, layer); + rename_id((ID *)obedit, get_mesh_defname(type)); + rename_id((ID *)obedit->data, get_mesh_defname(type)); + /* create editmode */ ED_object_enter_editmode(C, EM_DO_UNDO|EM_IGNORE_LAYER); /* rare cases the active layer is messed up */ newob = 1; } else DAG_id_flush_update(&obedit->id, OB_RECALC_DATA); - dia *= ED_object_new_primitive_matrix(C, loc, rot, mat); - depth *= ED_object_new_primitive_matrix(C, loc, rot, mat); + scale= ED_object_new_primitive_matrix(C, obedit, loc, rot, mat); + + dia *= scale; + depth *= scale; make_prim(obedit, type, mat, tot, seg, subdiv, dia, depth, ext, fill); @@ -1301,7 +1324,8 @@ static int add_primitive_plane_exec(bContext *C, wmOperator *op) unsigned int layer; float loc[3], rot[3]; - ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer); + if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer)) + return OPERATOR_CANCELLED; /* sqrt(2.0f) - plane (diameter of 1.41 makes it unit size) */ make_prim_ext(C, loc, rot, enter_editmode, layer, @@ -1333,7 +1357,8 @@ static int add_primitive_cube_exec(bContext *C, wmOperator *op) unsigned int layer; float loc[3], rot[3]; - ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer); + if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer)) + return OPERATOR_CANCELLED; /* sqrt(2.0f) - plane (diameter of 1.41 makes it unit size) */ make_prim_ext(C, loc, rot, enter_editmode, layer, @@ -1365,7 +1390,8 @@ static int add_primitive_circle_exec(bContext *C, wmOperator *op) unsigned int layer; float loc[3], rot[3]; - ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer); + if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer)) + return OPERATOR_CANCELLED; make_prim_ext(C, loc, rot, enter_editmode, layer, PRIM_CIRCLE, RNA_int_get(op->ptr, "vertices"), 0, 0, @@ -1404,7 +1430,8 @@ static int add_primitive_tube_exec(bContext *C, wmOperator *op) unsigned int layer; float loc[3], rot[3]; - ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer); + if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer)) + return OPERATOR_CANCELLED; make_prim_ext(C, loc, rot, enter_editmode, layer, PRIM_CYLINDER, RNA_int_get(op->ptr, "vertices"), 0, 0, @@ -1445,7 +1472,8 @@ static int add_primitive_cone_exec(bContext *C, wmOperator *op) unsigned int layer; float loc[3], rot[3]; - ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer); + if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer)) + return OPERATOR_CANCELLED; make_prim_ext(C, loc, rot, enter_editmode, layer, PRIM_CONE, RNA_int_get(op->ptr, "vertices"), 0, 0, @@ -1485,7 +1513,8 @@ static int add_primitive_grid_exec(bContext *C, wmOperator *op) unsigned int layer; float loc[3], rot[3]; - ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer); + if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer)) + return OPERATOR_CANCELLED; make_prim_ext(C, loc, rot, enter_editmode, layer, PRIM_GRID, RNA_int_get(op->ptr, "x_subdivisions"), @@ -1524,7 +1553,8 @@ static int add_primitive_monkey_exec(bContext *C, wmOperator *op) unsigned int layer; float loc[3], rot[3]; - ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer); + if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer)) + return OPERATOR_CANCELLED; make_prim_ext(C, loc, rot, enter_editmode, layer, PRIM_MONKEY, 0, 0, 2, 0.0f, 0.0f, 0, 0); @@ -1556,7 +1586,8 @@ static int add_primitive_uvsphere_exec(bContext *C, wmOperator *op) unsigned int layer; float loc[3], rot[3]; - ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer); + if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer)) + return OPERATOR_CANCELLED; make_prim_ext(C, loc, rot, enter_editmode, layer, PRIM_UVSPHERE, RNA_int_get(op->ptr, "rings"), @@ -1595,7 +1626,8 @@ static int add_primitive_icosphere_exec(bContext *C, wmOperator *op) unsigned int layer; float loc[3], rot[3]; - ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer); + if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer)) + return OPERATOR_CANCELLED; make_prim_ext(C, loc, rot, enter_editmode, layer, PRIM_ICOSPHERE, 0, 0, RNA_int_get(op->ptr, "subdivisions"), diff --git a/source/blender/editors/mesh/editmesh_mods.c b/source/blender/editors/mesh/editmesh_mods.c index 612facb85c1..5ac70d8f54c 100644 --- a/source/blender/editors/mesh/editmesh_mods.c +++ b/source/blender/editors/mesh/editmesh_mods.c @@ -186,7 +186,7 @@ static void draw_triangulated(short mcords[][2], short tot) } /* do the fill */ - filldisplist(&lb, &lb); + filldisplist(&lb, &lb, 0); /* do the draw */ dl= lb.first; /* filldisplist adds in head of list */ @@ -4317,6 +4317,10 @@ static int smooth_vertex(bContext *C, wmOperator *op) if(eve->f & SELECT) { if(eve->f1) { + int xaxis= RNA_boolean_get(op->ptr, "xaxis"); + int yaxis= RNA_boolean_get(op->ptr, "yaxis"); + int zaxis= RNA_boolean_get(op->ptr, "zaxis"); + if (((Mesh *)obedit->data)->editflag & ME_EDIT_MIRROR_X) { eve_mir= editmesh_get_x_mirror_vert(obedit, em, eve, eve->co, index); } @@ -4324,9 +4328,12 @@ static int smooth_vertex(bContext *C, wmOperator *op) adr = eve->tmp.p; fac= 0.5/(float)eve->f1; - eve->co[0]= 0.5*eve->co[0]+fac*adr[0]; - eve->co[1]= 0.5*eve->co[1]+fac*adr[1]; - eve->co[2]= 0.5*eve->co[2]+fac*adr[2]; + if(xaxis) + eve->co[0]= 0.5*eve->co[0]+fac*adr[0]; + if(yaxis) + eve->co[1]= 0.5*eve->co[1]+fac*adr[1]; + if(zaxis) + eve->co[2]= 0.5*eve->co[2]+fac*adr[2]; /* clip if needed by mirror modifier */ @@ -4395,6 +4402,9 @@ void MESH_OT_vertices_smooth(wmOperatorType *ot) ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; RNA_def_int(ot->srna, "repeat", 1, 1, 100, "Smooth Iterations", "", 1, INT_MAX); + RNA_def_boolean(ot->srna, "xaxis", 1, "X-Axis", "Smooth along the X axis."); + RNA_def_boolean(ot->srna, "yaxis", 1, "Y-Axis", "Smooth along the Y axis."); + RNA_def_boolean(ot->srna, "zaxis", 1, "Z-Axis", "Smooth along the Z axis."); } void vertexnoise(Object *obedit, EditMesh *em) diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c index 8cd8688d448..681e14dd693 100644 --- a/source/blender/editors/mesh/editmesh_tools.c +++ b/source/blender/editors/mesh/editmesh_tools.c @@ -80,6 +80,7 @@ editmesh_tool.c: UI called tools for editmesh, geometry changes here, otherwise #include "ED_screen.h" #include "ED_transform.h" #include "ED_view3d.h" +#include "ED_object.h" #include "mesh_intern.h" @@ -481,15 +482,15 @@ static int removedoublesflag_exec(bContext *C, wmOperator *op) { Object *obedit= CTX_data_edit_object(C); EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data)); - /*char msg[100];*/ - /*int cnt =*/ removedoublesflag(em,1,0,RNA_float_get(op->ptr, "limit")); - /*XXX this messes up last operator panel - if(cnt) - { - sprintf(msg, "Removed %d vertices", cnt); - BKE_report(op->reports, RPT_INFO, msg); - }*/ + int count = removedoublesflag(em,1,0,RNA_float_get(op->ptr, "limit")); + + if(!count) + return OPERATOR_CANCELLED; + + recalc_editnormals(em); + + BKE_reportf(op->reports, RPT_INFO, "Removed %d vertices", count); DAG_id_flush_update(obedit->data, OB_RECALC_DATA); WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data); @@ -1034,7 +1035,7 @@ void MESH_OT_spin(wmOperatorType *ot) ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; /* props */ - RNA_def_int(ot->srna, "steps", 9, 0, INT_MAX, "Steps", "Steps", 0, INT_MAX); + RNA_def_int(ot->srna, "steps", 9, 0, INT_MAX, "Steps", "Steps", 0, 128); RNA_def_boolean(ot->srna, "dupli", 0, "Dupli", "Make Duplicates"); RNA_def_float(ot->srna, "degrees", 90.0f, -FLT_MAX, FLT_MAX, "Degrees", "Degrees", -360.0f, 360.0f); @@ -5863,6 +5864,7 @@ static int merge_exec(bContext *C, wmOperator *op) if(!count) return OPERATOR_CANCELLED; + recalc_editnormals(em); BKE_reportf(op->reports, RPT_INFO, "Removed %d vert%s.", count, (count==1)?"ex":"ices"); @@ -7081,6 +7083,184 @@ void MESH_OT_beautify_fill(wmOperatorType *ot) ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; } +/* ********************** SORT FACES ******************* */ + +static void permutate(void *list, int num, int size, int *index) +{ + void *buf; + int len; + int i; + + len = num * size; + + buf = MEM_mallocN(len, "permutate"); + memcpy(buf, list, len); + + for (i = 0; i < num; i++) { + memcpy((char *)list + (i * size), (char *)buf + (index[i] * size), size); + } + MEM_freeN(buf); +} + +/* sort faces on view axis */ +static float *face_sort_floats; +static int float_sort(const void *v1, const void *v2) +{ + float x1, x2; + + x1 = face_sort_floats[((int *) v1)[0]]; + x2 = face_sort_floats[((int *) v2)[0]]; + + if( x1 > x2 ) return 1; + else if( x1 < x2 ) return -1; + return 0; +} + + +static int sort_faces_exec(bContext *C, wmOperator *op) +{ + RegionView3D *rv3d= ED_view3d_context_rv3d(C); + View3D *v3d= CTX_wm_view3d(C); + Object *ob= CTX_data_edit_object(C); + Scene *scene= CTX_data_scene(C); + Mesh *me; + CustomDataLayer *layer; + int i, *index; + int event; + float reverse = 1; + // XXX int ctrl= 0; + + if (!v3d) return OPERATOR_CANCELLED; + + /* This operator work in Object Mode, not in edit mode. + * After talk with Cambell we agree that there is no point to port this to EditMesh right now. + * so for now, we just exit_editmode and enter_editmode at the end of this function. + */ + ED_object_exit_editmode(C, EM_FREEDATA); + + me= ob->data; + if(me->totface==0) { + ED_object_enter_editmode(C, 0); + return OPERATOR_FINISHED; + } + + event= RNA_enum_get(op->ptr, "type"); + + // XXX + //if(ctrl) + // reverse = -1; + + /* create index list */ + index= (int *)MEM_mallocN(sizeof(int) * me->totface, "sort faces"); + for (i = 0; i < me->totface; i++) { + index[i] = i; + } + + face_sort_floats = (float *) MEM_mallocN(sizeof(float) * me->totface, "sort faces float"); + + /* sort index list instead of faces itself + * and apply this permutation to all face layers + */ + if (event == 5) { + /* Random */ + for(i=0; itotface; i++) { + face_sort_floats[i] = BLI_frand(); + } + qsort(index, me->totface, sizeof(int), float_sort); + } else { + MFace *mf; + float vec[3]; + float mat[4][4]; + float cur[3]; + + if (event == 1) + mul_m4_m4m4(mat, OBACT->obmat, rv3d->viewmat); /* apply the view matrix to the object matrix */ + else if (event == 2) { /* sort from cursor */ + if( v3d && v3d->localvd ) { + VECCOPY(cur, v3d->cursor); + } else { + VECCOPY(cur, scene->cursor); + } + invert_m4_m4(mat, OBACT->obmat); + mul_m4_v3(mat, cur); + } + + mf= me->mface; + + for(i=0; itotface; i++, mf++) { + if (event==3) { + face_sort_floats[i] = ((float)mf->mat_nr)*reverse; + } else if (event==4) { + /*selected first*/ + if (mf->flag & ME_FACE_SEL) + face_sort_floats[i] = 0.0; + else + face_sort_floats[i] = reverse; + } else { + /* find the faces center */ + add_v3_v3v3(vec, (me->mvert+mf->v1)->co, (me->mvert+mf->v2)->co); + if (mf->v4) { + add_v3_v3(vec, (me->mvert+mf->v3)->co); + add_v3_v3(vec, (me->mvert+mf->v4)->co); + mul_v3_fl(vec, 0.25f); + } else { + add_v3_v3(vec, (me->mvert+mf->v3)->co); + mul_v3_fl(vec, 1.0f/3.0f); + } /* done */ + + if (event == 1) { /* sort on view axis */ + mul_m4_v3(mat, vec); + face_sort_floats[i] = vec[2] * reverse; + } else if(event == 2) { /* distance from cursor*/ + face_sort_floats[i] = len_v3v3(cur, vec) * reverse; /* back to front */ + } + } + } + qsort(index, me->totface, sizeof(int), float_sort); + } + + MEM_freeN(face_sort_floats); + for(i = 0; i < me->fdata.totlayer; i++) { + layer = &me->fdata.layers[i]; + permutate(layer->data, me->totface, CustomData_sizeof(layer->type), index); + } + + MEM_freeN(index); + DAG_id_flush_update(ob->data, OB_RECALC_DATA); + + /* Return to editmode. */ + ED_object_enter_editmode(C, 0); + + return OPERATOR_FINISHED; +} + +void MESH_OT_sort_faces(wmOperatorType *ot) +{ + static EnumPropertyItem type_items[]= { + { 1, "VIEW_AXIS", 0, "View Axis", "" }, + { 2, "CURSOR_DISTANCE", 0, "Cursor Distance", "" }, + { 3, "MATERIAL", 0, "Material", "" }, + { 4, "SELECTION", 0, "Selection", "" }, + { 5, "RANDOMIZE", 0, "Randomize", "" }, + { 0, NULL, 0, NULL, NULL }}; + + /* identifiers */ + ot->name= "Sort Faces"; // XXX (Ctrl to reverse)%t| + ot->description= "The faces of the active Mesh Object are sorted, based on the current view."; + ot->idname= "MESH_OT_sort_faces"; + + /* api callbacks */ + ot->invoke= WM_menu_invoke; + ot->exec= sort_faces_exec; + ot->poll= ED_operator_editmesh; + + /* flags */ + ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; + + /* properties */ + ot->prop= RNA_def_enum(ot->srna, "type", type_items, 0, "Type", ""); +} + /********************** Quad/Tri Operators *************************/ static int quads_convert_to_tris_exec(bContext *C, wmOperator *op) diff --git a/source/blender/editors/mesh/mesh_data.c b/source/blender/editors/mesh/mesh_data.c index 5b034a5ac54..53da24fa455 100644 --- a/source/blender/editors/mesh/mesh_data.c +++ b/source/blender/editors/mesh/mesh_data.c @@ -326,10 +326,10 @@ static int drop_named_image_invoke(bContext *C, wmOperator *op, wmEvent *event) } /* check input variables */ - if(RNA_property_is_set(op->ptr, "path")) { + if(RNA_property_is_set(op->ptr, "filepath")) { char path[FILE_MAX]; - RNA_string_get(op->ptr, "path", path); + RNA_string_get(op->ptr, "filepath", path); ima= BKE_add_image_file(path, scene ? scene->r.cfra : 1); } @@ -385,7 +385,7 @@ void MESH_OT_drop_named_image(wmOperatorType *ot) /* properties */ RNA_def_string(ot->srna, "name", "Image", 24, "Name", "Image name to assign."); - RNA_def_string(ot->srna, "path", "Path", FILE_MAX, "Filepath", "Path to image file"); + RNA_def_string(ot->srna, "filepath", "Path", FILE_MAX, "Filepath", "Path to image file"); } static int uv_texture_remove_exec(bContext *C, wmOperator *op) diff --git a/source/blender/editors/mesh/mesh_intern.h b/source/blender/editors/mesh/mesh_intern.h index 3e175c657f6..6db2a3f211d 100644 --- a/source/blender/editors/mesh/mesh_intern.h +++ b/source/blender/editors/mesh/mesh_intern.h @@ -241,6 +241,7 @@ void MESH_OT_rip(struct wmOperatorType *ot); void MESH_OT_shape_propagate_to_all(struct wmOperatorType *ot); void MESH_OT_blend_from_shape(struct wmOperatorType *ot); +void MESH_OT_sort_faces(struct wmOperatorType *ot); /* ******************* mesh_data.c */ diff --git a/source/blender/editors/mesh/mesh_ops.c b/source/blender/editors/mesh/mesh_ops.c index c5ddd3547ef..1394331a191 100644 --- a/source/blender/editors/mesh/mesh_ops.c +++ b/source/blender/editors/mesh/mesh_ops.c @@ -113,6 +113,7 @@ void ED_operatortypes_mesh(void) WM_operatortype_append(MESH_OT_edge_flip); WM_operatortype_append(MESH_OT_faces_shade_smooth); WM_operatortype_append(MESH_OT_faces_shade_flat); + WM_operatortype_append(MESH_OT_sort_faces); WM_operatortype_append(MESH_OT_delete); @@ -273,6 +274,7 @@ void ED_keymap_mesh(wmKeyConfig *keyconf) WM_keymap_add_item(keymap, "MESH_OT_fill", FKEY, KM_PRESS, KM_ALT, 0); WM_keymap_add_item(keymap, "MESH_OT_beautify_fill", FKEY, KM_PRESS, KM_SHIFT|KM_ALT, 0); + WM_keymap_add_item(keymap, "MESH_OT_sort_faces", FKEY, KM_PRESS, KM_ALT|KM_CTRL, 0); WM_keymap_add_item(keymap, "MESH_OT_quads_convert_to_tris", TKEY, KM_PRESS, KM_CTRL, 0); WM_keymap_add_item(keymap, "MESH_OT_tris_convert_to_quads", JKEY, KM_PRESS, KM_ALT, 0); WM_keymap_add_item(keymap, "MESH_OT_edge_flip", FKEY, KM_PRESS, KM_SHIFT|KM_CTRL, 0); diff --git a/source/blender/editors/mesh/meshtools.c b/source/blender/editors/mesh/meshtools.c index b7a63b60318..87b5c886b4a 100644 --- a/source/blender/editors/mesh/meshtools.c +++ b/source/blender/editors/mesh/meshtools.c @@ -82,10 +82,6 @@ /* own include */ #include "mesh_intern.h" -/* XXX */ -static int pupmenu(const char *dummy) {return 0;} -/* XXX */ - /* * ********************** no editmode!!! *********** */ @@ -601,153 +597,6 @@ int join_mesh_shapes_exec(bContext *C, wmOperator *op) return OPERATOR_FINISHED; } -/* ********************** SORT FACES ******************* */ - -static void permutate(void *list, int num, int size, int *index) -{ - void *buf; - int len; - int i; - - len = num * size; - - buf = MEM_mallocN(len, "permutate"); - memcpy(buf, list, len); - - for (i = 0; i < num; i++) { - memcpy((char *)list + (i * size), (char *)buf + (index[i] * size), size); - } - MEM_freeN(buf); -} - -/* sort faces on view axis */ -static float *face_sort_floats; -static int float_sort(const void *v1, const void *v2) -{ - float x1, x2; - - x1 = face_sort_floats[((int *) v1)[0]]; - x2 = face_sort_floats[((int *) v2)[0]]; - - if( x1 > x2 ) return 1; - else if( x1 < x2 ) return -1; - return 0; -} - - -void sort_faces(Scene *scene, View3D *v3d) -{ - RegionView3D *rv3d= NULL; // get from context - Object *ob= OBACT; - Mesh *me; - CustomDataLayer *layer; - int i, *index; - short event; - float reverse = 1; - int ctrl= 0; // XXX - - if(!ob) return; - if(scene->obedit) return; - if(ob->type!=OB_MESH) return; - if (!v3d) return; - - me= ob->data; - if(me->totface==0) return; - - event = pupmenu( - "Sort Faces (Ctrl to reverse)%t|" - "View Axis%x1|" - "Cursor Distance%x2|" - "Material%x3|" - "Selection%x4|" - "Randomize%x5"); - - if (event==-1) return; - - if(ctrl) - reverse = -1; - -/* create index list */ - index = (int *) MEM_mallocN(sizeof(int) * me->totface, "sort faces"); - for (i = 0; i < me->totface; i++) { - index[i] = i; - } - - face_sort_floats = (float *) MEM_mallocN(sizeof(float) * me->totface, "sort faces float"); - -/* sort index list instead of faces itself - and apply this permutation to all face layers */ - - if (event == 5) { - /* Random */ - for(i=0; itotface; i++) { - face_sort_floats[i] = BLI_frand(); - } - qsort(index, me->totface, sizeof(int), float_sort); - } else { - MFace *mf; - float vec[3]; - float mat[4][4]; - float cur[3]; - - if (event == 1) - mul_m4_m4m4(mat, OBACT->obmat, rv3d->viewmat); /* apply the view matrix to the object matrix */ - else if (event == 2) { /* sort from cursor */ - if( v3d && v3d->localvd ) { - VECCOPY(cur, v3d->cursor); - } else { - VECCOPY(cur, scene->cursor); - } - invert_m4_m4(mat, OBACT->obmat); - mul_m4_v3(mat, cur); - } - - mf= me->mface; - for(i=0; itotface; i++, mf++) { - - if (event==3) { - face_sort_floats[i] = ((float)mf->mat_nr)*reverse; - } else if (event==4) { - /*selected first*/ - if (mf->flag & ME_FACE_SEL) face_sort_floats[i] = 0.0; - else face_sort_floats[i] = reverse; - } else { - /* find the faces center */ - add_v3_v3v3(vec, (me->mvert+mf->v1)->co, (me->mvert+mf->v2)->co); - if (mf->v4) { - add_v3_v3(vec, (me->mvert+mf->v3)->co); - add_v3_v3(vec, (me->mvert+mf->v4)->co); - mul_v3_fl(vec, 0.25f); - } else { - add_v3_v3(vec, (me->mvert+mf->v3)->co); - mul_v3_fl(vec, 1.0f/3.0f); - } /* done */ - - if (event == 1) { /* sort on view axis */ - mul_m4_v3(mat, vec); - face_sort_floats[i] = vec[2] * reverse; - } else if(event == 2) { /* distance from cursor*/ - face_sort_floats[i] = len_v3v3(cur, vec) * reverse; /* back to front */ - } - } - } - qsort(index, me->totface, sizeof(int), float_sort); - } - - MEM_freeN(face_sort_floats); - - for(i = 0; i < me->fdata.totlayer; i++) { - layer = &me->fdata.layers[i]; - permutate(layer->data, me->totface, CustomData_sizeof(layer->type), index); - } - - MEM_freeN(index); - - DAG_id_flush_update(ob->data, OB_RECALC_DATA); -} - - - /* ********************* MESH VERTEX OCTREE LOOKUP ************* */ /* important note; this is unfinished, needs better API for editmode, and custom threshold */ diff --git a/source/blender/editors/metaball/CMakeLists.txt b/source/blender/editors/metaball/CMakeLists.txt new file mode 100644 index 00000000000..5e821a5c1e8 --- /dev/null +++ b/source/blender/editors/metaball/CMakeLists.txt @@ -0,0 +1,35 @@ +# $Id: CMakeLists.txt 12931 2007-12-17 18:20:48Z theeth $ +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# Contributor(s): Jacques Beaurain. +# +# ***** END GPL LICENSE BLOCK ***** + +FILE(GLOB SRC *.c) + +SET(INC + ../include + ../../blenkernel + ../../blenlib + ../../makesdna + ../../makesrna + ../../render/extern/include + ../../windowmanager + ../../../../intern/guardedalloc +) + +BLENDERLIB(bf_editor_metaball "${SRC}" "${INC}") diff --git a/source/blender/editors/metaball/mball_edit.c b/source/blender/editors/metaball/mball_edit.c index 62261c3c68f..11534f57f75 100644 --- a/source/blender/editors/metaball/mball_edit.c +++ b/source/blender/editors/metaball/mball_edit.c @@ -47,6 +47,7 @@ #include "BKE_depsgraph.h" #include "BKE_object.h" #include "BKE_context.h" +#include "BKE_library.h" #include "ED_screen.h" #include "ED_view3d.h" @@ -59,6 +60,10 @@ /* This function is used to free all MetaElems from MetaBall */ void free_editMball(Object *obedit) { + MetaBall *mb = (MetaBall*)obedit->data; + + mb->editelems= NULL; + mb->lastelem= NULL; } /* This function is called, when MetaBall Object is @@ -83,10 +88,6 @@ void make_editMball(Object *obedit) * from object->data->edit_elems to object->data->elems. */ void load_editMball(Object *obedit) { - MetaBall *mb = (MetaBall*)obedit->data; - - mb->editelems= NULL; - mb->lastelem= NULL; } /* Add metaelem primitive to metaball object (which is in edit mode) */ @@ -122,24 +123,29 @@ MetaElem *add_metaball_primitive(bContext *C, float mat[4][4], int type, int new case MB_BALL: ml->type = MB_BALL; ml->expx= ml->expy= ml->expz= 1.0; + break; case MB_TUBE: ml->type = MB_TUBE; ml->expx= ml->expy= ml->expz= 1.0; + break; case MB_PLANE: ml->type = MB_PLANE; ml->expx= ml->expy= ml->expz= 1.0; + break; case MB_ELIPSOID: ml->type = MB_ELIPSOID; ml->expx= 1.2f; ml->expy= 0.8f; ml->expz= 1.0; + break; case MB_CUBE: ml->type = MB_CUBE; ml->expx= ml->expy= ml->expz= 1.0; + break; default: break; diff --git a/source/blender/editors/object/CMakeLists.txt b/source/blender/editors/object/CMakeLists.txt new file mode 100644 index 00000000000..a41b9e89f83 --- /dev/null +++ b/source/blender/editors/object/CMakeLists.txt @@ -0,0 +1,47 @@ +# $Id: CMakeLists.txt 12931 2007-12-17 18:20:48Z theeth $ +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# Contributor(s): Jacques Beaurain. +# +# ***** END GPL LICENSE BLOCK ***** + +FILE(GLOB SRC *.c) + +SET(INC + ../include + ../../blenkernel + ../../blenlib + ../../gpu + ../../ikplugin + ../../imbuf + ../../makesdna + ../../makesrna + ../../python + ../../windowmanager + ../../render/extern/include + ../../../../intern/guardedalloc +) + +IF(NOT WITH_PYTHON) + ADD_DEFINITIONS(-DDISABLE_PYTHON) +ENDIF(NOT WITH_PYTHON) + +IF(WIN32) + SET(INC ${INC} ${PTHREADS_INC}) +ENDIF(WIN32) + +BLENDERLIB(bf_editor_object "${SRC}" "${INC}") diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c index 9b0a5c9ff33..757c167c496 100644 --- a/source/blender/editors/object/object_add.c +++ b/source/blender/editors/object/object_add.c @@ -137,9 +137,8 @@ void ED_object_base_init_transform(bContext *C, Base *base, float *loc, float *r /* uses context to figure out transform for primitive */ /* returns standard diameter */ -float ED_object_new_primitive_matrix(bContext *C, float *loc, float *rot, float primmat[][4]) +float ED_object_new_primitive_matrix(bContext *C, Object *obedit, float *loc, float *rot, float primmat[][4]) { - Object *obedit= CTX_data_edit_object(C); View3D *v3d =CTX_wm_view3d(C); float mat[3][3], rmat[3][3], cmat[3][3], imat[3][3]; @@ -155,8 +154,8 @@ float ED_object_new_primitive_matrix(bContext *C, float *loc, float *rot, float copy_m4_m3(primmat, imat); /* center */ - VECCOPY(primmat[3], loc); - VECSUB(primmat[3], primmat[3], obedit->obmat[3]); + copy_v3_v3(primmat[3], loc); + sub_v3_v3v3(primmat[3], primmat[3], obedit->obmat[3]); invert_m3_m3(imat, mat); mul_m3_v3(imat, primmat[3]); @@ -184,7 +183,7 @@ void ED_object_add_generic_props(wmOperatorType *ot, int do_editmode) RNA_def_float_vector(ot->srna, "location", 3, NULL, -FLT_MAX, FLT_MAX, "Location", "Location for the newly added object.", -FLT_MAX, FLT_MAX); RNA_def_float_rotation(ot->srna, "rotation", 3, NULL, -FLT_MAX, FLT_MAX, "Rotation", "Rotation for the newly added object", -FLT_MAX, FLT_MAX); - prop = RNA_def_boolean_layer_member(ot->srna, "layer", 32, NULL, "Layer", ""); + prop = RNA_def_boolean_layer_member(ot->srna, "layer", 20, NULL, "Layer", ""); RNA_def_property_flag(prop, PROP_HIDDEN); } @@ -194,31 +193,28 @@ static void object_add_generic_invoke_options(bContext *C, wmOperator *op) if (!RNA_property_is_set(op->ptr, "enter_editmode")) RNA_boolean_set(op->ptr, "enter_editmode", U.flag & USER_ADD_EDITMODE); - if (!RNA_property_is_set(op->ptr, "location")) { + if(!RNA_property_is_set(op->ptr, "location")) { float loc[3]; ED_object_location_from_view(C, loc); RNA_float_set_array(op->ptr, "location", loc); } - if (!RNA_property_is_set(op->ptr, "layer")) { + if(!RNA_property_is_set(op->ptr, "layer")) { View3D *v3d = CTX_wm_view3d(C); Scene *scene = CTX_data_scene(C); - int a, values[32], layer; + int a, values[20], layer; - if (v3d) { - if (v3d->localvd) { - layer = v3d->layact + v3d->lay; - for(a=0; a<32; a++) - values[a]= (layer & (1<layact; - for(a=0; a<32; a++) - values[a]= (layer & (1<lay; - for(a=0; a<32; a++) + if(v3d) { + layer = (v3d->scenelock && !v3d->localvd)? scene->layact: v3d->layact; + + for(a=0; a<20; a++) + values[a]= (layer & (1<layact; + + for(a=0; a<20; a++) values[a]= (layer & (1<type->exec(C, op); } -void ED_object_add_generic_get_opts(bContext *C, wmOperator *op, float *loc, float *rot, int *enter_editmode, unsigned int *layer) +int ED_object_add_generic_get_opts(bContext *C, wmOperator *op, float *loc, float *rot, int *enter_editmode, unsigned int *layer) { - int a, layer_values[32]; + View3D *v3d = CTX_wm_view3d(C); + int a, layer_values[20]; int view_align; *enter_editmode = FALSE; if(RNA_struct_find_property(op->ptr, "enter_editmode") && RNA_boolean_get(op->ptr, "enter_editmode")) { *enter_editmode = TRUE; } - + + if(RNA_property_is_set(op->ptr, "layer")) { + RNA_boolean_get_array(op->ptr, "layer", layer_values); + + for(a=0; a<20; a++) { + if(layer_values[a]) + *layer |= (1 << a); + else + *layer &= ~(1 << a); + } + } + else { + /* not set, use the scenes layers */ + Scene *scene = CTX_data_scene(C); + *layer = scene->layact; + } + + /* in local view we additionally add local view layers, + not part of operator properties */ + if(v3d && v3d->localvd) + *layer |= v3d->lay; + if (RNA_property_is_set(op->ptr, "view_align")) view_align = RNA_boolean_get(op->ptr, "view_align"); else @@ -254,13 +272,13 @@ void ED_object_add_generic_get_opts(bContext *C, wmOperator *op, float *loc, flo RNA_float_get_array(op->ptr, "location", loc); - RNA_boolean_get_array(op->ptr, "layer", layer_values); - - for(a=0; a<32; a++) - if(layer_values[a]) - *layer |= (1 << a); - else - *layer &= ~(1 << a); + + if(*layer == 0) { + BKE_report(op->reports, RPT_ERROR, "Property 'layer' has no values set"); + return 0; + } + + return 1; } /* for object add primitive operators */ @@ -298,7 +316,9 @@ static int object_add_exec(bContext *C, wmOperator *op) unsigned int layer; float loc[3], rot[3]; - ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer); + if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer)) + return OPERATOR_CANCELLED; + ED_object_add_type(C, RNA_enum_get(op->ptr, "type"), loc, rot, enter_editmode, layer); return OPERATOR_FINISHED; @@ -357,7 +377,9 @@ static Object *effector_add_type(bContext *C, wmOperator *op, int type) float mat[4][4]; object_add_generic_invoke_options(C, op); - ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer); + + if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer)) + return NULL; if(type==PFIELD_GUIDE) { ob= ED_object_add_type(C, OB_CURVE, loc, rot, FALSE, layer); @@ -365,7 +387,7 @@ static Object *effector_add_type(bContext *C, wmOperator *op, int type) ((Curve*)ob->data)->flag |= CU_PATH|CU_3D; ED_object_enter_editmode(C, 0); - ED_object_new_primitive_matrix(C, loc, rot, mat); + ED_object_new_primitive_matrix(C, ob, loc, rot, mat); BLI_addtail(curve_get_editcurve(ob), add_nurbs_primitive(C, mat, CU_NURBS|CU_PRIM_PATH, 1)); if(!enter_editmode) @@ -391,8 +413,9 @@ static Object *effector_add_type(bContext *C, wmOperator *op, int type) /* for object add operator */ static int effector_add_exec(bContext *C, wmOperator *op) { - effector_add_type(C, op, RNA_int_get(op->ptr, "type")); - + if(effector_add_type(C, op, RNA_int_get(op->ptr, "type")) == NULL) + return OPERATOR_CANCELLED; + return OPERATOR_FINISHED; } @@ -432,7 +455,9 @@ static int object_camera_add_exec(bContext *C, wmOperator *op) RNA_boolean_set(op->ptr, "view_align", 1); object_add_generic_invoke_options(C, op); - ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer); + + if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer)) + return OPERATOR_CANCELLED; ob= ED_object_add_type(C, OB_CAMERA, loc, rot, FALSE, layer); @@ -467,72 +492,6 @@ void OBJECT_OT_camera_add(wmOperatorType *ot) /* ***************** add primitives *************** */ -static EnumPropertyItem prop_surface_types[]= { - {CU_PRIM_CURVE|CU_NURBS, "NURBS_CURVE", ICON_SURFACE_NCURVE, "NURBS Curve", ""}, - {CU_PRIM_CIRCLE|CU_NURBS, "NURBS_CIRCLE", ICON_SURFACE_NCIRCLE, "NURBS Circle", ""}, - {CU_PRIM_PATCH|CU_NURBS, "NURBS_SURFACE", ICON_SURFACE_NSURFACE, "NURBS Surface", ""}, - {CU_PRIM_TUBE|CU_NURBS, "NURBS_TUBE", ICON_SURFACE_NTUBE, "NURBS Tube", ""}, - {CU_PRIM_SPHERE|CU_NURBS, "NURBS_SPHERE", ICON_SURFACE_NSPHERE, "NURBS Sphere", ""}, - {CU_PRIM_DONUT|CU_NURBS, "NURBS_DONUT", ICON_SURFACE_NDONUT, "NURBS Donut", ""}, - {0, NULL, 0, NULL, NULL} -}; - -static int object_add_surface_exec(bContext *C, wmOperator *op) -{ - Object *obedit= CTX_data_edit_object(C); - ListBase *editnurb; - Nurb *nu; - int newob= 0; - int enter_editmode; - unsigned int layer; - float loc[3], rot[3]; - float mat[4][4]; - - object_add_generic_invoke_options(C, op); // XXX these props don't get set right when only exec() is called - ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer); - - if(obedit==NULL || obedit->type!=OB_SURF) { - obedit= ED_object_add_type(C, OB_SURF, loc, rot, TRUE, layer); - newob = 1; - } - else DAG_id_flush_update(&obedit->id, OB_RECALC_DATA); - - ED_object_new_primitive_matrix(C, loc, rot, mat); - - nu= add_nurbs_primitive(C, mat, RNA_enum_get(op->ptr, "type"), newob); - editnurb= curve_get_editcurve(obedit); - BLI_addtail(editnurb, nu); - - /* userdef */ - if (newob && !enter_editmode) { - ED_object_exit_editmode(C, EM_FREEDATA); - } - - WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, obedit); - - return OPERATOR_FINISHED; -} - -void OBJECT_OT_surface_add(wmOperatorType *ot) -{ - /* identifiers */ - ot->name= "Add Surface"; - ot->description = "Add a surface object to the scene"; - ot->idname= "OBJECT_OT_surface_add"; - - /* api callbacks */ - ot->invoke= WM_menu_invoke; - ot->exec= object_add_surface_exec; - - ot->poll= ED_operator_scene_editable; - - /* flags */ - ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; - - ot->prop= RNA_def_enum(ot->srna, "type", prop_surface_types, 0, "Primitive", ""); - ED_object_add_generic_props(ot, TRUE); -} - static EnumPropertyItem prop_metaball_types[]= { {MB_BALL, "MBALL_BALL", ICON_META_BALL, "Meta Ball", ""}, {MB_TUBE, "MBALL_TUBE", ICON_META_TUBE, "Meta Tube", ""}, @@ -554,7 +513,9 @@ static int object_metaball_add_exec(bContext *C, wmOperator *op) float mat[4][4]; object_add_generic_invoke_options(C, op); // XXX these props don't get set right when only exec() is called - ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer); + + if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer)) + return OPERATOR_CANCELLED; if(obedit==NULL || obedit->type!=OB_MBALL) { obedit= ED_object_add_type(C, OB_MBALL, loc, rot, TRUE, layer); @@ -562,7 +523,7 @@ static int object_metaball_add_exec(bContext *C, wmOperator *op) } else DAG_id_flush_update(&obedit->id, OB_RECALC_DATA); - ED_object_new_primitive_matrix(C, loc, rot, mat); + ED_object_new_primitive_matrix(C, obedit, loc, rot, mat); elem= (MetaElem*)add_metaball_primitive(C, mat, RNA_enum_get(op->ptr, "type"), newob); mball= (MetaBall*)obedit->data; @@ -624,7 +585,8 @@ static int object_add_text_exec(bContext *C, wmOperator *op) float loc[3], rot[3]; object_add_generic_invoke_options(C, op); // XXX these props don't get set right when only exec() is called - ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer); + if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer)) + return OPERATOR_CANCELLED; if(obedit && obedit->type==OB_FONT) return OPERATOR_CANCELLED; @@ -664,7 +626,8 @@ static int object_armature_add_exec(bContext *C, wmOperator *op) float loc[3], rot[3]; object_add_generic_invoke_options(C, op); // XXX these props don't get set right when only exec() is called - ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer); + if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer)) + return OPERATOR_CANCELLED; if ((obedit==NULL) || (obedit->type != OB_ARMATURE)) { obedit= ED_object_add_type(C, OB_ARMATURE, loc, rot, TRUE, layer); @@ -710,6 +673,19 @@ void OBJECT_OT_armature_add(wmOperatorType *ot) ED_object_add_generic_props(ot, TRUE); } +static char *get_lamp_defname(int type) +{ + switch (type) { + case LA_LOCAL: return "Point"; + case LA_SUN: return "Sun"; + case LA_SPOT: return "Spot"; + case LA_HEMI: return "Hemi"; + case LA_AREA: return "Area"; + default: + return "Lamp"; + } +} + static int object_lamp_add_exec(bContext *C, wmOperator *op) { Object *ob; @@ -719,12 +695,16 @@ static int object_lamp_add_exec(bContext *C, wmOperator *op) float loc[3], rot[3]; object_add_generic_invoke_options(C, op); - ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer); + if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer)) + return OPERATOR_CANCELLED; ob= ED_object_add_type(C, OB_LAMP, loc, rot, FALSE, layer); if(ob && ob->data) ((Lamp*)ob->data)->type= type; + rename_id((ID *)ob, get_lamp_defname(type)); + rename_id((ID *)ob->data, get_lamp_defname(type)); + return OPERATOR_FINISHED; } @@ -766,7 +746,8 @@ static int group_instance_add_exec(bContext *C, wmOperator *op) float loc[3], rot[3]; object_add_generic_invoke_options(C, op); - ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer); + if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer)) + return OPERATOR_CANCELLED; if(group) { Object *ob= ED_object_add_type(C, OB_EMPTY, loc, rot, FALSE, layer); @@ -833,14 +814,13 @@ static int object_delete_exec(bContext *C, wmOperator *op) CTX_DATA_BEGIN(C, Base*, base, selected_bases) { if(base->object->type==OB_LAMP) islamp= 1; - /* remove from current scene only */ ED_base_object_free_and_unlink(scene, base); } CTX_DATA_END; if(islamp) reshadeall_displist(scene); /* only frees displist */ - + DAG_scene_sort(scene); DAG_ids_flush_update(0); @@ -1054,7 +1034,7 @@ void OBJECT_OT_duplicates_make_real(wmOperatorType *ot) static EnumPropertyItem convert_target_items[]= { {OB_CURVE, "CURVE", ICON_OUTLINER_OB_CURVE, "Curve from Mesh/Text", ""}, - {OB_MESH, "MESH", ICON_OUTLINER_OB_MESH, "Mesh from Curve/Meta/Surf/Mesh", ""}, + {OB_MESH, "MESH", ICON_OUTLINER_OB_MESH, "Mesh from Curve/Meta/Surf/Text", ""}, {0, NULL, 0, NULL, NULL}}; static void curvetomesh(Scene *scene, Object *ob) @@ -1089,7 +1069,7 @@ static Base *duplibase_for_convert(Scene *scene, Base *base, Object *ob) } obn= copy_object(ob); - obn->recalc |= OB_RECALC; + obn->recalc |= OB_RECALC_ALL; basen= MEM_mallocN(sizeof(Base), "duplibase"); *basen= *base; @@ -1172,7 +1152,7 @@ static int convert_exec(bContext *C, wmOperator *op) newob->data= copy_mesh(me); } else { newob = ob; - ob->recalc |= OB_RECALC; + ob->recalc |= OB_RECALC_ALL; } /* make new mesh data from the original copy */ @@ -1233,7 +1213,7 @@ static int convert_exec(bContext *C, wmOperator *op) for(ob1= G.main->object.first; ob1; ob1=ob1->id.next) { if(ob1->data==ob->data) { ob1->type= OB_CURVE; - ob1->recalc |= OB_RECALC; + ob1->recalc |= OB_RECALC_ALL; } } } @@ -1424,7 +1404,7 @@ static Base *object_add_duplicate_internal(Scene *scene, Base *base, int dupflag } else { obn= copy_object(ob); - obn->recalc |= OB_RECALC; + obn->recalc |= OB_RECALC_ALL; basen= MEM_mallocN(sizeof(Base), "duplibase"); *basen= *base; @@ -1674,6 +1654,8 @@ static int duplicate_exec(bContext *C, wmOperator *op) void OBJECT_OT_duplicate(wmOperatorType *ot) { + PropertyRNA *prop; + /* identifiers */ ot->name= "Duplicate"; ot->description = "Duplicate selected objects"; @@ -1688,7 +1670,8 @@ void OBJECT_OT_duplicate(wmOperatorType *ot) /* to give to transform */ RNA_def_boolean(ot->srna, "linked", 0, "Linked", "Duplicate object but not object data, linking to the original data."); - RNA_def_int(ot->srna, "mode", TFM_TRANSLATION, 0, INT_MAX, "Mode", "", 0, INT_MAX); + prop= RNA_def_int(ot->srna, "mode", TFM_TRANSLATION, 0, INT_MAX, "Mode", "", 0, INT_MAX); + RNA_def_property_flag(prop, PROP_HIDDEN); } /* **************** add named object, for dragdrop ************* */ diff --git a/source/blender/editors/object/object_constraint.c b/source/blender/editors/object/object_constraint.c index 034de3fb703..b1dc41531ef 100644 --- a/source/blender/editors/object/object_constraint.c +++ b/source/blender/editors/object/object_constraint.c @@ -199,9 +199,9 @@ char *buildmenu_pyconstraints (Text *con_text, int *pyconindex) /* this callback gets called when the 'refresh' button of a pyconstraint gets pressed */ void update_pyconstraint_cb (void *arg1, void *arg2) { +#ifndef DISABLE_PYTHON Object *owner= (Object *)arg1; bConstraint *con= (bConstraint *)arg2; -#ifndef DISABLE_PYTHON if (owner && con) BPY_pyconstraint_update(owner, con); #endif @@ -866,7 +866,7 @@ void CONSTRAINT_OT_move_down (wmOperatorType *ot) /* identifiers */ ot->name= "Move Constraint Down"; ot->idname= "CONSTRAINT_OT_move_down"; - ot->description= "Move constraint down constraint stack"; + ot->description= "Move constraint down in constraint stack"; /* callbacks */ ot->exec= constraint_move_down_exec; @@ -913,7 +913,7 @@ void CONSTRAINT_OT_move_up (wmOperatorType *ot) /* identifiers */ ot->name= "Move Constraint Up"; ot->idname= "CONSTRAINT_OT_move_up"; - ot->description= "Move constraint up constraint stack"; + ot->description= "Move constraint up in constraint stack"; /* callbacks */ ot->exec= constraint_move_up_exec; @@ -1286,9 +1286,9 @@ static int constraint_add_exec(bContext *C, wmOperator *op, Object *ob, ListBase case CONSTRAINT_TYPE_PYTHON: // FIXME: this code is not really valid anymore { +#ifndef DISABLE_PYTHON char *menustr; int scriptint= 0; -#ifndef DISABLE_PYTHON /* popup a list of usable scripts */ menustr = buildmenu_pyconstraints(NULL, &scriptint); // XXX scriptint = pupmenu(menustr); diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c index 28b9fa241ca..d3226b1adf4 100644 --- a/source/blender/editors/object/object_edit.c +++ b/source/blender/editors/object/object_edit.c @@ -468,7 +468,7 @@ void ED_object_enter_editmode(bContext *C, int flag) scene->obedit= ob; ED_armature_to_edit(ob); /* to ensure all goes in restposition and without striding */ - DAG_id_flush_update(&ob->id, OB_RECALC); + DAG_id_flush_update(&ob->id, OB_RECALC_ALL); // XXX: should this be OB_RECALC_DATA? WM_event_add_notifier(C, NC_SCENE|ND_MODE|NS_EDITMODE_ARMATURE, scene); } @@ -1792,6 +1792,11 @@ static int shade_smooth_exec(bContext *C, wmOperator *op) return (done)? OPERATOR_FINISHED: OPERATOR_CANCELLED; } +static int shade_poll(bContext *C) +{ + return (ED_operator_object_active_editable(C) && !ED_operator_editmesh(C)); +} + void OBJECT_OT_shade_flat(wmOperatorType *ot) { /* identifiers */ @@ -1799,7 +1804,7 @@ void OBJECT_OT_shade_flat(wmOperatorType *ot) ot->idname= "OBJECT_OT_shade_flat"; /* api callbacks */ - ot->poll= ED_operator_object_active_editable; + ot->poll= shade_poll; ot->exec= shade_smooth_exec; /* flags */ @@ -1813,7 +1818,7 @@ void OBJECT_OT_shade_smooth(wmOperatorType *ot) ot->idname= "OBJECT_OT_shade_smooth"; /* api callbacks */ - ot->poll= ED_operator_object_active_editable; + ot->poll= shade_poll; ot->exec= shade_smooth_exec; /* flags */ @@ -2151,6 +2156,7 @@ static int game_property_new(bContext *C, wmOperator *op) BLI_addtail(&ob->prop, prop); unique_property(NULL, prop, 0); // make_unique_prop_names(prop->name); + WM_event_add_notifier(C, NC_LOGIC, NULL); return OPERATOR_FINISHED; } @@ -2183,6 +2189,8 @@ static int game_property_remove(bContext *C, wmOperator *op) if(prop) { BLI_remlink(&ob->prop, prop); free_property(prop); + + WM_event_add_notifier(C, NC_LOGIC, NULL); return OPERATOR_FINISHED; } else { @@ -2208,13 +2216,11 @@ void OBJECT_OT_game_property_remove(wmOperatorType *ot) #define COPY_PROPERTIES_REPLACE 1 #define COPY_PROPERTIES_MERGE 2 -#define COPY_PROPERTIES_CLEAR 3 -#define COPY_PROPERTIES_COPY 4 +#define COPY_PROPERTIES_COPY 3 static EnumPropertyItem game_properties_copy_operations[] ={ {COPY_PROPERTIES_REPLACE, "REPLACE", 0, "Replace Properties", ""}, {COPY_PROPERTIES_MERGE, "MERGE", 0, "Merge Properties", ""}, - {COPY_PROPERTIES_CLEAR, "CLEAR", 0, "Clear All", ""}, {COPY_PROPERTIES_COPY, "COPY", 0, "Copy a Property", ""}, {0, NULL, 0, NULL, NULL}}; @@ -2264,7 +2270,7 @@ static int game_property_copy_exec(bContext *C, wmOperator *op) } CTX_DATA_END; } } - else if (ELEM3(type, COPY_PROPERTIES_REPLACE, COPY_PROPERTIES_MERGE, COPY_PROPERTIES_CLEAR)) { + else if (ELEM(type, COPY_PROPERTIES_REPLACE, COPY_PROPERTIES_MERGE)) { CTX_DATA_BEGIN(C, Object*, ob_iter, selected_editable_objects) { if (ob != ob_iter) { if (ob->data != ob_iter->data){ @@ -2272,7 +2278,7 @@ static int game_property_copy_exec(bContext *C, wmOperator *op) for(prop = ob->prop.first; prop; prop= prop->next ) { set_ob_property(ob_iter, prop); } - } else /* replace or clear */ + } else /* replace */ copy_properties( &ob_iter->prop, &ob->prop ); } } @@ -2297,12 +2303,36 @@ void OBJECT_OT_game_property_copy(wmOperatorType *ot) /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; - RNA_def_enum(ot->srna, "operation", game_properties_copy_operations, 4, "Operation", ""); + RNA_def_enum(ot->srna, "operation", game_properties_copy_operations, 3, "Operation", ""); prop=RNA_def_enum(ot->srna, "property", gameprops_items, 0, "Property", "Properties to copy"); RNA_def_enum_funcs(prop, gameprops_itemf); ot->prop=prop; } +static int game_property_clear_exec(bContext *C, wmOperator *op) +{ + CTX_DATA_BEGIN(C, Object*, ob_iter, selected_editable_objects) { + free_properties(&ob_iter->prop); + } + CTX_DATA_END; + + WM_event_add_notifier(C, NC_LOGIC, NULL); + return OPERATOR_FINISHED; +} +void OBJECT_OT_game_property_clear(wmOperatorType *ot) +{ + /* identifiers */ + ot->name= "Clear Game Property"; + ot->idname= "OBJECT_OT_game_property_clear"; + + /* api callbacks */ + ot->exec= game_property_clear_exec; + ot->poll= ED_operator_object_active_editable; + + /* flags */ + ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; +} + /************************ Copy Logic Bricks ***********************/ static int logicbricks_copy_exec(bContext *C, wmOperator *op) diff --git a/source/blender/editors/object/object_intern.h b/source/blender/editors/object/object_intern.h index 2a3bffd17d3..578df398901 100644 --- a/source/blender/editors/object/object_intern.h +++ b/source/blender/editors/object/object_intern.h @@ -88,6 +88,7 @@ void OBJECT_OT_paths_clear(struct wmOperatorType *ot); void OBJECT_OT_game_property_new(struct wmOperatorType *ot); void OBJECT_OT_game_property_remove(struct wmOperatorType *ot); void OBJECT_OT_game_property_copy(struct wmOperatorType *ot); +void OBJECT_OT_game_property_clear(struct wmOperatorType *ot); void OBJECT_OT_logic_bricks_copy(struct wmOperatorType *ot); /* object_select.c */ @@ -105,7 +106,6 @@ void OBJECT_OT_select_same_group(struct wmOperatorType *ot); /* object_add.c */ void OBJECT_OT_add(struct wmOperatorType *ot); void OBJECT_OT_add_named(struct wmOperatorType *ot); -void OBJECT_OT_surface_add(struct wmOperatorType *ot); void OBJECT_OT_metaball_add(struct wmOperatorType *ot); void OBJECT_OT_text_add(struct wmOperatorType *ot); void OBJECT_OT_armature_add(struct wmOperatorType *ot); @@ -156,8 +156,8 @@ void OBJECT_OT_modifier_copy(struct wmOperatorType *ot); void OBJECT_OT_multires_subdivide(struct wmOperatorType *ot); void OBJECT_OT_multires_reshape(struct wmOperatorType *ot); void OBJECT_OT_multires_higher_levels_delete(struct wmOperatorType *ot); -void OBJECT_OT_multires_save_external(struct wmOperatorType *ot); -void OBJECT_OT_multires_pack_external(struct wmOperatorType *ot); +void OBJECT_OT_multires_external_save(struct wmOperatorType *ot); +void OBJECT_OT_multires_external_pack(struct wmOperatorType *ot); void OBJECT_OT_meshdeform_bind(struct wmOperatorType *ot); void OBJECT_OT_explode_refresh(struct wmOperatorType *ot); diff --git a/source/blender/editors/object/object_modifier.c b/source/blender/editors/object/object_modifier.c index 3c5928d86c2..0661b675668 100644 --- a/source/blender/editors/object/object_modifier.c +++ b/source/blender/editors/object/object_modifier.c @@ -399,7 +399,7 @@ static int modifier_apply_obdata(ReportList *reports, Scene *scene, Object *ob, if (ob->type==OB_MESH) { DerivedMesh *dm; Mesh *me = ob->data; - MultiresModifierData *mmd= find_multires_modifier(ob); + MultiresModifierData *mmd= find_multires_modifier_before(scene, md); if( me->key) { BKE_report(reports, RPT_ERROR, "Modifier cannot be applied to Mesh with Shape Keys"); @@ -412,12 +412,15 @@ static int modifier_apply_obdata(ReportList *reports, Scene *scene, Object *ob, if(md->type == eModifierType_Multires) multires_force_update(ob); - if (mmd && mti->type==eModifierTypeType_OnlyDeform) { - multiresModifier_reshapeFromDeformMod (ob, md); + if (mmd && mmd->totlvl && mti->type==eModifierTypeType_OnlyDeform) { + if(!multiresModifier_reshapeFromDeformMod (scene, mmd, ob, md)) { + BKE_report(reports, RPT_ERROR, "Multires modifier returned error, skipping apply"); + return 0; + } } else { dm = mesh_create_derived_for_modifier(scene, ob, md); if (!dm) { - BKE_report(reports, RPT_ERROR, "Modifier is returned error, skipping apply"); + BKE_report(reports, RPT_ERROR, "Modifier returned error, skipping apply"); return 0; } @@ -954,6 +957,7 @@ void OBJECT_OT_multires_subdivide(wmOperatorType *ot) static int multires_reshape_exec(bContext *C, wmOperator *op) { Object *ob= ED_object_active_context(C), *secondob= NULL; + Scene *scene= CTX_data_scene(C); MultiresModifierData *mmd = (MultiresModifierData *)edit_modifier_property_get(C, op, ob, eModifierType_Multires); if (!mmd) @@ -971,15 +975,15 @@ static int multires_reshape_exec(bContext *C, wmOperator *op) BKE_report(op->reports, RPT_ERROR, "Second selected mesh object require to copy shape from."); return OPERATOR_CANCELLED; } - - if(!multiresModifier_reshape(ob, secondob)) { + + if(!multiresModifier_reshape(scene, mmd, ob, secondob)) { BKE_report(op->reports, RPT_ERROR, "Objects do not have the same number of vertices."); return OPERATOR_CANCELLED; } DAG_id_flush_update(&ob->id, OB_RECALC_DATA); WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob); - + return OPERATOR_FINISHED; } @@ -1008,11 +1012,12 @@ void OBJECT_OT_multires_reshape(wmOperatorType *ot) /****************** multires save external operator *********************/ -static int multires_save_external_exec(bContext *C, wmOperator *op) +static int multires_external_save_exec(bContext *C, wmOperator *op) { Object *ob = ED_object_active_context(C); Mesh *me= (ob)? ob->data: op->customdata; char path[FILE_MAX]; + int relative= RNA_boolean_get(op->ptr, "relative_path"); if(!me) return OPERATOR_CANCELLED; @@ -1020,9 +1025,10 @@ static int multires_save_external_exec(bContext *C, wmOperator *op) if(CustomData_external_test(&me->fdata, CD_MDISPS)) return OPERATOR_CANCELLED; - RNA_string_get(op->ptr, "path", path); + RNA_string_get(op->ptr, "filepath", path); - /* BLI_path_rel(path, G.sce); */ /* TODO, relative path operator option */ + if(relative) + BLI_path_rel(path, G.sce); CustomData_external_add(&me->fdata, &me->id, CD_MDISPS, me->totface, path); CustomData_external_write(&me->fdata, &me->id, CD_MASK_MESH, me->totface, 0); @@ -1030,7 +1036,7 @@ static int multires_save_external_exec(bContext *C, wmOperator *op) return OPERATOR_FINISHED; } -static int multires_save_external_invoke(bContext *C, wmOperator *op, wmEvent *event) +static int multires_external_save_invoke(bContext *C, wmOperator *op, wmEvent *event) { Object *ob = ED_object_active_context(C); MultiresModifierData *mmd; @@ -1048,40 +1054,43 @@ static int multires_save_external_invoke(bContext *C, wmOperator *op, wmEvent *e if(CustomData_external_test(&me->fdata, CD_MDISPS)) return OPERATOR_CANCELLED; - if(RNA_property_is_set(op->ptr, "path")) - return multires_save_external_exec(C, op); + if(!RNA_property_is_set(op->ptr, "relative_path")) + RNA_boolean_set(op->ptr, "relative_path", U.flag & USER_RELPATHS); + + if(RNA_property_is_set(op->ptr, "filepath")) + return multires_external_save_exec(C, op); op->customdata= me; BLI_snprintf(path, sizeof(path), "//%s.btx", me->id.name+2); - RNA_string_set(op->ptr, "path", path); + RNA_string_set(op->ptr, "filepath", path); WM_event_add_fileselect(C, op); return OPERATOR_RUNNING_MODAL; } -void OBJECT_OT_multires_save_external(wmOperatorType *ot) +void OBJECT_OT_multires_external_save(wmOperatorType *ot) { ot->name= "Multires Save External"; ot->description= "Save displacements to an external file"; - ot->idname= "OBJECT_OT_multires_save_external"; + ot->idname= "OBJECT_OT_multires_external_save"; // XXX modifier no longer in context after file browser .. ot->poll= multires_poll; - ot->exec= multires_save_external_exec; - ot->invoke= multires_save_external_invoke; + ot->exec= multires_external_save_exec; + ot->invoke= multires_external_save_invoke; ot->poll= multires_poll; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; - WM_operator_properties_filesel(ot, FOLDERFILE|BTXFILE, FILE_SPECIAL, FILE_SAVE); + WM_operator_properties_filesel(ot, FOLDERFILE|BTXFILE, FILE_SPECIAL, FILE_SAVE, WM_FILESEL_FILEPATH|WM_FILESEL_RELPATH); edit_modifier_properties(ot); } /****************** multires pack operator *********************/ -static int multires_pack_external_exec(bContext *C, wmOperator *op) +static int multires_external_pack_exec(bContext *C, wmOperator *op) { Object *ob = ED_object_active_context(C); Mesh *me= ob->data; @@ -1095,14 +1104,14 @@ static int multires_pack_external_exec(bContext *C, wmOperator *op) return OPERATOR_FINISHED; } -void OBJECT_OT_multires_pack_external(wmOperatorType *ot) +void OBJECT_OT_multires_external_pack(wmOperatorType *ot) { ot->name= "Multires Pack External"; ot->description= "Pack displacements from an external file"; - ot->idname= "OBJECT_OT_multires_pack_external"; + ot->idname= "OBJECT_OT_multires_external_pack"; ot->poll= multires_poll; - ot->exec= multires_pack_external_exec; + ot->exec= multires_external_pack_exec; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; diff --git a/source/blender/editors/object/object_ops.c b/source/blender/editors/object/object_ops.c index 8959cdf7970..44b2cee6a7f 100644 --- a/source/blender/editors/object/object_ops.c +++ b/source/blender/editors/object/object_ops.c @@ -113,7 +113,6 @@ void ED_operatortypes_object(void) WM_operatortype_append(OBJECT_OT_delete); WM_operatortype_append(OBJECT_OT_text_add); - WM_operatortype_append(OBJECT_OT_surface_add); WM_operatortype_append(OBJECT_OT_armature_add); WM_operatortype_append(OBJECT_OT_lamp_add); WM_operatortype_append(OBJECT_OT_camera_add); @@ -138,8 +137,8 @@ void ED_operatortypes_object(void) WM_operatortype_append(OBJECT_OT_multires_subdivide); WM_operatortype_append(OBJECT_OT_multires_reshape); WM_operatortype_append(OBJECT_OT_multires_higher_levels_delete); - WM_operatortype_append(OBJECT_OT_multires_save_external); - WM_operatortype_append(OBJECT_OT_multires_pack_external); + WM_operatortype_append(OBJECT_OT_multires_external_save); + WM_operatortype_append(OBJECT_OT_multires_external_pack); WM_operatortype_append(OBJECT_OT_meshdeform_bind); WM_operatortype_append(OBJECT_OT_explode_refresh); @@ -184,6 +183,7 @@ void ED_operatortypes_object(void) WM_operatortype_append(OBJECT_OT_game_property_new); WM_operatortype_append(OBJECT_OT_game_property_remove); WM_operatortype_append(OBJECT_OT_game_property_copy); + WM_operatortype_append(OBJECT_OT_game_property_clear); WM_operatortype_append(OBJECT_OT_logic_bricks_copy); WM_operatortype_append(OBJECT_OT_shape_key_add); @@ -389,17 +389,17 @@ void ED_object_generic_keymap(struct wmKeyConfig *keyconf, struct wmKeyMap *keym if(do_pet > 0) { /* context ops */ kmi = WM_keymap_add_item(keymap, "WM_OT_context_cycle_enum", OKEY, KM_PRESS, KM_SHIFT, 0); - RNA_string_set(kmi->ptr, "path", "tool_settings.proportional_editing_falloff"); + RNA_string_set(kmi->ptr, "data_path", "tool_settings.proportional_editing_falloff"); kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle_enum", OKEY, KM_PRESS, 0, 0); - RNA_string_set(kmi->ptr, "path", "tool_settings.proportional_editing"); + RNA_string_set(kmi->ptr, "data_path", "tool_settings.proportional_editing"); RNA_string_set(kmi->ptr, "value_1", "DISABLED"); RNA_string_set(kmi->ptr, "value_2", "ENABLED"); /* for modes/object types that allow 'conencted' mode, add the Alt O key */ if (do_pet > 1) { kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle_enum", OKEY, KM_PRESS, KM_ALT, 0); - RNA_string_set(kmi->ptr, "path", "tool_settings.proportional_editing"); + RNA_string_set(kmi->ptr, "data_path", "tool_settings.proportional_editing"); RNA_string_set(kmi->ptr, "value_1", "DISABLED"); RNA_string_set(kmi->ptr, "value_2", "CONNECTED"); } diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c index 1f970b50716..fbc6075796c 100644 --- a/source/blender/editors/object/object_relations.c +++ b/source/blender/editors/object/object_relations.c @@ -193,7 +193,7 @@ static int vertex_parent_set_exec(bContext *C, wmOperator *op) CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) { if(ob != obedit) { - ob->recalc |= OB_RECALC; + ob->recalc |= OB_RECALC_ALL; par= obedit->parent; while(par) { @@ -339,7 +339,7 @@ static int make_proxy_exec (bContext *C, wmOperator *op) /* depsgraph flushes are needed for the new data */ DAG_scene_sort(scene); - DAG_id_flush_update(&newob->id, OB_RECALC); + DAG_id_flush_update(&newob->id, OB_RECALC_ALL); WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, newob); } else { @@ -427,7 +427,7 @@ static int parent_clear_exec(bContext *C, wmOperator *op) else if(type == 2) unit_m4(ob->parentinv); - ob->recalc |= OB_RECALC; + ob->recalc |= OB_RECALC_ALL; } CTX_DATA_END; @@ -869,7 +869,7 @@ static int object_track_clear_exec(bContext *C, wmOperator *op) /* remove track-object for old track */ ob->track= NULL; - ob->recalc |= OB_RECALC; + ob->recalc |= OB_RECALC_ALL; /* also remove all tracking constraints */ for (con= ob->constraints.last; con; con= pcon) { @@ -935,7 +935,7 @@ static int track_set_exec(bContext *C, wmOperator *op) data = con->data; data->tar = obact; - ob->recalc |= OB_RECALC; + ob->recalc |= OB_RECALC_ALL; /* Lamp and Camera track differently by default */ if (ob->type == OB_LAMP || ob->type == OB_CAMERA) @@ -954,7 +954,7 @@ static int track_set_exec(bContext *C, wmOperator *op) data = con->data; data->tar = obact; - ob->recalc |= OB_RECALC; + ob->recalc |= OB_RECALC_ALL; /* Lamp and Camera track differently by default */ if (ob->type == OB_LAMP || ob->type == OB_CAMERA) { @@ -975,7 +975,7 @@ static int track_set_exec(bContext *C, wmOperator *op) data = con->data; data->tar = obact; - ob->recalc |= OB_RECALC; + ob->recalc |= OB_RECALC_ALL; /* Lamp and Camera track differently by default */ if (ob->type == OB_LAMP || ob->type == OB_CAMERA) { @@ -1188,6 +1188,30 @@ enum { MAKE_LINKS_MODIFIERS }; +/* Return 1 if make link data is allow, zero otherwise */ +static int allow_make_links_data(int ev, Object *ob, Object *obt) +{ + switch(ev) { + case MAKE_LINKS_OBDATA: + if (ob->type == obt->type && ob->type != OB_EMPTY) + return 1; + break; + case MAKE_LINKS_MATERIALS: + if (ELEM5(ob->type, OB_MESH, OB_CURVE, OB_FONT, OB_SURF, OB_MBALL) && + ELEM5(obt->type, OB_MESH, OB_CURVE, OB_FONT, OB_SURF, OB_MBALL)) + return 1; + break; + case MAKE_LINKS_ANIMDATA: + case MAKE_LINKS_DUPLIGROUP: + return 1; + case MAKE_LINKS_MODIFIERS: + if (ob->type != OB_EMPTY && obt->type != OB_EMPTY) + return 1; + break; + } + return 0; +} + static int make_links_data_exec(bContext *C, wmOperator *op) { int event = RNA_int_get(op->ptr, "type"); @@ -1199,43 +1223,45 @@ static int make_links_data_exec(bContext *C, wmOperator *op) CTX_DATA_BEGIN(C, Object*, obt, selected_editable_objects) { if(ob != obt) { - switch(event) { - case MAKE_LINKS_OBDATA: /* obdata */ - id= obt->data; - id->us--; + if (allow_make_links_data(event, ob, obt)) { + switch(event) { + case MAKE_LINKS_OBDATA: /* obdata */ + id= obt->data; + id->us--; - id= ob->data; - id_us_plus(id); - obt->data= id; + id= ob->data; + id_us_plus(id); + obt->data= id; - /* if amount of material indices changed: */ - test_object_materials(obt->data); + /* if amount of material indices changed: */ + test_object_materials(obt->data); - obt->recalc |= OB_RECALC_DATA; - break; - case MAKE_LINKS_MATERIALS: - /* new approach, using functions from kernel */ - for(a=0; atotcol; a++) { - Material *ma= give_current_material(ob, a+1); - assign_material(obt, ma, a+1); /* also works with ma==NULL */ + obt->recalc |= OB_RECALC_DATA; + break; + case MAKE_LINKS_MATERIALS: + /* new approach, using functions from kernel */ + for(a=0; atotcol; a++) { + Material *ma= give_current_material(ob, a+1); + assign_material(obt, ma, a+1); /* also works with ma==NULL */ + } + break; + case MAKE_LINKS_ANIMDATA: + BKE_copy_animdata_id((ID *)obt, (ID *)ob); + BKE_copy_animdata_id((ID *)obt->data, (ID *)ob->data); + break; + case MAKE_LINKS_DUPLIGROUP: + if(ob->dup_group) ob->dup_group->id.us--; + obt->dup_group= ob->dup_group; + if(obt->dup_group) { + id_us_plus((ID *)obt->dup_group); + obt->transflag |= OB_DUPLIGROUP; + } + break; + case MAKE_LINKS_MODIFIERS: + object_link_modifiers(obt, ob); + obt->recalc |= OB_RECALC_ALL; + break; } - break; - case MAKE_LINKS_ANIMDATA: - BKE_copy_animdata_id((ID *)obt, (ID *)ob); - BKE_copy_animdata_id((ID *)obt->data, (ID *)ob->data); - break; - case MAKE_LINKS_DUPLIGROUP: - if(ob->dup_group) ob->dup_group->id.us--; - obt->dup_group= ob->dup_group; - if(obt->dup_group) { - id_us_plus((ID *)obt->dup_group); - obt->transflag |= OB_DUPLIGROUP; - } - break; - case MAKE_LINKS_MODIFIERS: - object_link_modifiers(obt, ob); - obt->recalc |= OB_RECALC; - break; } } } diff --git a/source/blender/editors/object/object_transform.c b/source/blender/editors/object/object_transform.c index 72d6eb5d74d..22f054bc180 100644 --- a/source/blender/editors/object/object_transform.c +++ b/source/blender/editors/object/object_transform.c @@ -432,6 +432,10 @@ static int apply_objects_internal(bContext *C, ReportList *reports, int apply_lo BKE_report(reports, RPT_ERROR, "Can't apply to a multi user curve, doing nothing."); return OPERATOR_CANCELLED; } + if(!(cu->flag & CU_3D) && (apply_rot || apply_loc)) { + BKE_report(reports, RPT_ERROR, "Neither rotation nor location could be applied to a 2d curve, doing nothing."); + return OPERATOR_CANCELLED; + } if(cu->key) { BKE_report(reports, RPT_ERROR, "Can't apply to a curve with vertex keys, doing nothing."); return OPERATOR_CANCELLED; @@ -498,7 +502,7 @@ static int apply_objects_internal(bContext *C, ReportList *reports, int apply_lo cu= ob->data; scale = mat3_to_scale(rsmat); - + for(nu=cu->nurb.first; nu; nu=nu->next) { if(nu->type == CU_BEZIER) { a= nu->pntsu; diff --git a/source/blender/editors/object/object_vgroup.c b/source/blender/editors/object/object_vgroup.c index 47390c19742..ff48e7e349a 100644 --- a/source/blender/editors/object/object_vgroup.c +++ b/source/blender/editors/object/object_vgroup.c @@ -129,17 +129,8 @@ int ED_vgroup_give_parray(ID *id, MDeformVert ***dvert_arr, int *dvert_tot) case ID_ME: { Mesh *me = (Mesh *)id; - *dvert_tot= me->totvert; - if (!me->edit_mesh) { - int i; - - *dvert_arr= MEM_mallocN(sizeof(void*)*me->totvert, "vgroup parray from me"); - - for (i=0; itotvert; i++) { - (*dvert_arr)[i] = me->dvert + i; - } - } else { + if(me->edit_mesh) { EditMesh *em = me->edit_mesh; EditVert *eve; int i; @@ -161,8 +152,22 @@ int ED_vgroup_give_parray(ID *id, MDeformVert ***dvert_arr, int *dvert_tot) (*dvert_arr)[i] = CustomData_em_get(&em->vdata, eve->data, CD_MDEFORMVERT); } + return 1; } - return 1; + else if(me->dvert) { + int i; + + *dvert_tot= me->totvert; + *dvert_arr= MEM_mallocN(sizeof(void*)*me->totvert, "vgroup parray from me"); + + for (i=0; itotvert; i++) { + (*dvert_arr)[i] = me->dvert + i; + } + + return 1; + } + else + return 0; } case ID_LT: { diff --git a/source/blender/editors/physics/CMakeLists.txt b/source/blender/editors/physics/CMakeLists.txt new file mode 100644 index 00000000000..ebe3f913508 --- /dev/null +++ b/source/blender/editors/physics/CMakeLists.txt @@ -0,0 +1,47 @@ +# $Id: CMakeLists.txt 12931 2007-12-17 18:20:48Z theeth $ +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# Contributor(s): Jacques Beaurain. +# +# ***** END GPL LICENSE BLOCK ***** + +FILE(GLOB SRC *.c) + +SET(INC + ../include + ../../blenkernel + ../../blenlib + ../../makesdna + ../../makesrna + ../../windowmanager + ../../../../intern/elbeem/extern + ../../../../intern/guardedalloc +) + +IF(NOT WITH_ELBEEM) + ADD_DEFINITIONS(-DDISABLE_ELBEEM) +ENDIF(NOT WITH_ELBEEM) + +IF(WITH_OPENMP) + ADD_DEFINITIONS(-DPARALLEL=1) +ENDIF(WITH_OPENMP) + +IF(WIN32) + SET(INC ${INC} ${PTHREADS_INC}) +ENDIF(WIN32) + +BLENDERLIB(bf_editor_physics "${SRC}" "${INC}") diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c index 541b0cf494f..5ef805e25b4 100644 --- a/source/blender/editors/physics/particle_edit.c +++ b/source/blender/editors/physics/particle_edit.c @@ -1321,7 +1321,7 @@ static int select_all_exec(bContext *C, wmOperator *op) } PE_update_selection(scene, ob, 1); - WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE_SELECT, ob); + WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_SELECTED, ob); return OPERATOR_FINISHED; } @@ -1371,7 +1371,7 @@ int PE_mouse_particles(bContext *C, short *mval, int extend) for_mouse_hit_keys(&data, toggle_key_select, 1); /* nearest only */ PE_update_selection(scene, ob, 1); - WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE_SELECT, data.ob); + WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_SELECTED, data.ob); return OPERATOR_FINISHED; } @@ -1395,7 +1395,7 @@ static int select_roots_exec(bContext *C, wmOperator *op) foreach_point(&data, select_root); PE_update_selection(data.scene, data.ob, 1); - WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE_SELECT, data.ob); + WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_SELECTED, data.ob); return OPERATOR_FINISHED; } @@ -1435,7 +1435,7 @@ static int select_tips_exec(bContext *C, wmOperator *op) foreach_point(&data, select_tip); PE_update_selection(data.scene, data.ob, 1); - WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE_SELECT, data.ob); + WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_SELECTED, data.ob); return OPERATOR_FINISHED; } @@ -1475,7 +1475,7 @@ static int select_linked_exec(bContext *C, wmOperator *op) for_mouse_hit_keys(&data, select_keys, 1); /* nearest only */ PE_update_selection(data.scene, data.ob, 1); - WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE_SELECT, data.ob); + WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_SELECTED, data.ob); return OPERATOR_FINISHED; } @@ -1541,7 +1541,7 @@ int PE_border_select(bContext *C, rcti *rect, int select, int extend) for_mouse_hit_keys(&data, select_key, 0); PE_update_selection(scene, ob, 1); - WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE_SELECT, ob); + WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_SELECTED, ob); return OPERATOR_FINISHED; } @@ -1566,7 +1566,7 @@ int PE_circle_select(bContext *C, int selecting, short *mval, float rad) for_mouse_hit_keys(&data, select_key, 0); PE_update_selection(scene, ob, 1); - WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE_SELECT, ob); + WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_SELECTED, ob); return OPERATOR_FINISHED; } @@ -1632,7 +1632,7 @@ int PE_lasso_select(bContext *C, short mcords[][2], short moves, short select) } PE_update_selection(scene, ob, 1); - WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE_SELECT, ob); + WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_SELECTED, ob); return OPERATOR_FINISHED; } @@ -1666,7 +1666,7 @@ static int hide_exec(bContext *C, wmOperator *op) } PE_update_selection(scene, ob, 1); - WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE_SELECT, ob); + WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_SELECTED, ob); return OPERATOR_FINISHED; } @@ -1708,7 +1708,7 @@ static int reveal_exec(bContext *C, wmOperator *op) } PE_update_selection(scene, ob, 1); - WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE_SELECT, ob); + WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_SELECTED, ob); return OPERATOR_FINISHED; } @@ -1766,7 +1766,7 @@ static int select_less_exec(bContext *C, wmOperator *op) foreach_point(&data, select_less_keys); PE_update_selection(data.scene, data.ob, 1); - WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE_SELECT, data.ob); + WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_SELECTED, data.ob); return OPERATOR_FINISHED; } @@ -1827,7 +1827,7 @@ static int select_more_exec(bContext *C, wmOperator *op) foreach_point(&data, select_more_keys); PE_update_selection(data.scene, data.ob, 1); - WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE_SELECT, data.ob); + WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_SELECTED, data.ob); return OPERATOR_FINISHED; } @@ -1864,7 +1864,7 @@ static int select_inverse_exec(bContext *C, wmOperator *op) } PE_update_selection(data.scene, data.ob, 1); - WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE_SELECT, data.ob); + WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_SELECTED, data.ob); return OPERATOR_FINISHED; } @@ -1955,7 +1955,7 @@ static int rekey_exec(bContext *C, wmOperator *op) recalc_lengths(data.edit); PE_update_object(data.scene, data.ob, 1); - WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE_DATA, data.ob); + WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_EDITED, data.ob); return OPERATOR_FINISHED; } @@ -2260,7 +2260,7 @@ static int subdivide_exec(bContext *C, wmOperator *op) recalc_lengths(data.edit); PE_update_object(data.scene, data.ob, 1); - WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE_DATA, data.ob); + WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_EDITED, data.ob); return OPERATOR_FINISHED; } @@ -2348,7 +2348,7 @@ static int remove_doubles_exec(bContext *C, wmOperator *op) BKE_reportf(op->reports, RPT_INFO, "Remove %d double particles.", totremoved); DAG_id_flush_update(&ob->id, OB_RECALC_DATA); - WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE_DATA, ob); + WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_EDITED, ob); return OPERATOR_FINISHED; } @@ -2398,7 +2398,7 @@ static int weight_set_exec(bContext *C, wmOperator *op) } DAG_id_flush_update(&ob->id, OB_RECALC_DATA); - WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE_DATA, ob); + WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_EDITED, ob); return OPERATOR_FINISHED; } @@ -2575,7 +2575,7 @@ static int delete_exec(bContext *C, wmOperator *op) } DAG_id_flush_update(&data.ob->id, OB_RECALC_DATA); - WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE_DATA, data.ob); + WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_EDITED, data.ob); return OPERATOR_FINISHED; } @@ -2734,7 +2734,7 @@ static int mirror_exec(bContext *C, wmOperator *op) PE_mirror_x(scene, ob, 0); update_world_cos(ob, edit); - WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE_DATA, ob); + WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_EDITED, ob); DAG_id_flush_update(&ob->id, OB_RECALC_DATA); return OPERATOR_FINISHED; @@ -3519,7 +3519,7 @@ static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr) else PE_update_object(scene, ob, 1); - WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE_SELECT, ob); + WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_EDITED, ob); bedit->lastmouse[0]= mouse[0]; bedit->lastmouse[1]= mouse[1]; @@ -4138,7 +4138,7 @@ static int clear_edited_exec(bContext *C, wmOperator *op) psys->flag &= ~PSYS_EDITED; psys_reset(psys, PSYS_RESET_DEPSGRAPH); - WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE_DATA, ob); + WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_EDITED, ob); DAG_id_flush_update(&ob->id, OB_RECALC_DATA); } } diff --git a/source/blender/editors/physics/particle_object.c b/source/blender/editors/physics/particle_object.c index d8ca65fa8c9..059805fdf2d 100644 --- a/source/blender/editors/physics/particle_object.c +++ b/source/blender/editors/physics/particle_object.c @@ -69,7 +69,9 @@ static int particle_system_add_exec(bContext *C, wmOperator *op) return OPERATOR_CANCELLED; object_add_particle_system(scene, ob, NULL); - WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob); + + WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE, ob); + WM_event_add_notifier(C, NC_OBJECT|ND_POINTCACHE, ob); return OPERATOR_FINISHED; } @@ -107,7 +109,8 @@ static int particle_system_remove_exec(bContext *C, wmOperator *op) if(scene->basact && scene->basact->object==ob) WM_event_add_notifier(C, NC_SCENE|ND_MODE|NS_MODE_OBJECT, NULL); - WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob); + WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE, ob); + WM_event_add_notifier(C, NC_OBJECT|ND_POINTCACHE, ob); return OPERATOR_FINISHED; } @@ -166,7 +169,7 @@ static int new_particle_settings_exec(bContext *C, wmOperator *op) DAG_scene_sort(scene); DAG_id_flush_update(&ob->id, OB_RECALC_DATA); - WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob); + WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE, ob); return OPERATOR_FINISHED; } @@ -214,7 +217,7 @@ static int new_particle_target_exec(bContext *C, wmOperator *op) DAG_scene_sort(scene); DAG_id_flush_update(&ob->id, OB_RECALC_DATA); - WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob); + WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE, ob); return OPERATOR_FINISHED; } @@ -262,7 +265,7 @@ static int remove_particle_target_exec(bContext *C, wmOperator *op) DAG_scene_sort(scene); DAG_id_flush_update(&ob->id, OB_RECALC_DATA); - WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob); + WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE, ob); return OPERATOR_FINISHED; } @@ -300,7 +303,7 @@ static int target_move_up_exec(bContext *C, wmOperator *op) BLI_insertlink(&psys->targets, pt->prev->prev, pt); DAG_id_flush_update(&ob->id, OB_RECALC_DATA); - WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob); + WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE, ob); break; } } @@ -338,7 +341,7 @@ static int target_move_down_exec(bContext *C, wmOperator *op) BLI_insertlink(&psys->targets, pt->next, pt); DAG_id_flush_update(&ob->id, OB_RECALC_DATA); - WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob); + WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE, ob); break; } } @@ -376,7 +379,7 @@ static int dupliob_move_up_exec(bContext *C, wmOperator *op) BLI_remlink(&part->dupliweights, dw); BLI_insertlink(&part->dupliweights, dw->prev->prev, dw); - WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, NULL); + WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE, NULL); break; } } @@ -415,7 +418,7 @@ static int copy_particle_dupliob_exec(bContext *C, wmOperator *op) dw->flag |= PART_DUPLIW_CURRENT; BLI_addhead(&part->dupliweights, dw); - WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, NULL); + WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE, NULL); break; } } @@ -461,7 +464,7 @@ static int remove_particle_dupliob_exec(bContext *C, wmOperator *op) if(dw) dw->flag |= PART_DUPLIW_CURRENT; - WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, NULL); + WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE, NULL); return OPERATOR_FINISHED; } @@ -498,7 +501,7 @@ static int dupliob_move_down_exec(bContext *C, wmOperator *op) BLI_remlink(&part->dupliweights, dw); BLI_insertlink(&part->dupliweights, dw->next, dw); - WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, NULL); + WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE, NULL); break; } } @@ -590,7 +593,7 @@ static int disconnect_hair_exec(bContext *C, wmOperator *op) disconnect_hair(scene, ob, psys); } - WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob); + WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE, ob); return OPERATOR_FINISHED; } @@ -729,7 +732,7 @@ static int connect_hair_exec(bContext *C, wmOperator *op) connect_hair(scene, ob, psys); } - WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob); + WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE, ob); return OPERATOR_FINISHED; } diff --git a/source/blender/editors/physics/physics_fluid.c b/source/blender/editors/physics/physics_fluid.c index 3cf6ed24807..23f604d8c12 100644 --- a/source/blender/editors/physics/physics_fluid.c +++ b/source/blender/editors/physics/physics_fluid.c @@ -297,6 +297,8 @@ static void set_vertex_channel(float *channel, float time, struct Scene *scene, static void free_domain_channels(FluidAnimChannels *channels) { + if (!channels->timeAtFrame) + return; MEM_freeN(channels->timeAtFrame); channels->timeAtFrame = NULL; MEM_freeN(channels->DomainGravity); @@ -768,10 +770,10 @@ static void fluidbake_endjob(void *customdata) int runSimulationCallback(void *data, int status, int frame) { FluidBakeJob *fb = (FluidBakeJob *)data; elbeemSimulationSettings *settings = fb->settings; - //printf("elbeem blender cb s%d, f%d, domainid:%d \n", status,frame, settings->domainId ); // DEBUG if (status == FLUIDSIM_CBSTATUS_NEWFRAME) { fluidbake_updatejob(fb, frame / (float)settings->noOfFrames); + //printf("elbeem blender cb s%d, f%d, domainid:%d noOfFrames: %d \n", status,frame, settings->domainId, settings->noOfFrames ); // DEBUG } if (fluidbake_breakjob(fb)) { @@ -781,6 +783,28 @@ int runSimulationCallback(void *data, int status, int frame) { return FLUIDSIM_CBRET_CONTINUE; } +static void fluidbake_free_data(FluidAnimChannels *channels, ListBase *fobjects, elbeemSimulationSettings *fsset, FluidBakeJob *fb) +{ + free_domain_channels(channels); + MEM_freeN(channels); + channels = NULL; + + free_all_fluidobject_channels(fobjects); + BLI_freelistN(fobjects); + MEM_freeN(fobjects); + fobjects = NULL; + + if (fsset) { + MEM_freeN(fsset); + fsset = NULL; + } + + if (fb) { + MEM_freeN(fb); + fb = NULL; + } +} + int fluidsimBake(bContext *C, ReportList *reports, Object *fsDomain) { Scene *scene= CTX_data_scene(C); @@ -813,7 +837,7 @@ int fluidsimBake(bContext *C, ReportList *reports, Object *fsDomain) FluidBakeJob *fb; elbeemSimulationSettings *fsset= MEM_callocN(sizeof(elbeemSimulationSettings), "Fluid sim settings"); - steve= WM_jobs_get(CTX_wm_manager(C), CTX_wm_window(C), scene, "Fluid Sim", WM_JOB_PROGRESS); + steve= WM_jobs_get(CTX_wm_manager(C), CTX_wm_window(C), scene, "Fluid Simulation", WM_JOB_PROGRESS); fb= MEM_callocN(sizeof(FluidBakeJob), "fluid bake job"); if(getenv(strEnvName)) { @@ -827,14 +851,15 @@ int fluidsimBake(bContext *C, ReportList *reports, Object *fsDomain) noFrames = scene->r.efra - 0; if(noFrames<=0) { BKE_report(reports, RPT_ERROR, "No frames to export - check your animation range settings."); + fluidbake_free_data(channels, fobjects, fsset, fb); return 0; } /* check scene for sane object/modifier settings */ if (!fluid_validate_scene(reports, scene, fsDomain)) { + fluidbake_free_data(channels, fobjects, fsset, fb); return 0; } - /* these both have to be valid, otherwise we wouldnt be here */ fluidmd = (FluidsimModifierData *)modifiers_findByType(fsDomain, eModifierType_Fluidsim); @@ -928,12 +953,7 @@ int fluidsimBake(bContext *C, ReportList *reports, Object *fsDomain) elbeemDebugOut(debugStrBuffer); BKE_report(reports, RPT_ERROR, "Invalid object matrix."); - free_domain_channels(channels); - MEM_freeN(channels); - - free_all_fluidobject_channels(fobjects); - BLI_freelistN(fobjects); - MEM_freeN(fobjects); + fluidbake_free_data(channels, fobjects, fsset, fb); return 0; } @@ -1023,12 +1043,7 @@ int fluidsimBake(bContext *C, ReportList *reports, Object *fsDomain) WM_jobs_start(CTX_wm_manager(C), steve); /* ******** free stored animation data ******** */ - free_domain_channels(channels); - MEM_freeN(channels); - - free_all_fluidobject_channels(fobjects); - BLI_freelistN(fobjects); - MEM_freeN(fobjects); + fluidbake_free_data(channels, fobjects, NULL, NULL); // elbeemFree(); return 1; diff --git a/source/blender/editors/physics/physics_pointcache.c b/source/blender/editors/physics/physics_pointcache.c index 5ebbb00939e..8e53e3c6f50 100644 --- a/source/blender/editors/physics/physics_pointcache.c +++ b/source/blender/editors/physics/physics_pointcache.c @@ -115,6 +115,7 @@ static int ptcache_bake_all_exec(bContext *C, wmOperator *op) BKE_ptcache_make_cache(&baker); WM_event_add_notifier(C, NC_SCENE|ND_FRAME, scene); + WM_event_add_notifier(C, NC_OBJECT|ND_POINTCACHE, NULL); return OPERATOR_FINISHED; } @@ -133,6 +134,8 @@ static int ptcache_free_bake_all_exec(bContext *C, wmOperator *op) } BLI_freelistN(&pidlist); + + WM_event_add_notifier(C, NC_OBJECT|ND_POINTCACHE, base->object); } WM_event_add_notifier(C, NC_SCENE|ND_FRAME, scene); @@ -211,6 +214,7 @@ static int ptcache_bake_exec(bContext *C, wmOperator *op) BLI_freelistN(&pidlist); WM_event_add_notifier(C, NC_SCENE|ND_FRAME, scene); + WM_event_add_notifier(C, NC_OBJECT|ND_POINTCACHE, ob); return OPERATOR_FINISHED; } @@ -218,6 +222,7 @@ static int ptcache_free_bake_exec(bContext *C, wmOperator *op) { PointerRNA ptr= CTX_data_pointer_get_type(C, "point_cache", &RNA_PointCache); PointCache *cache= ptr.data; + Object *ob= ptr.id.data; if(cache->edit) { if(!cache->edit->edited || 1) {// XXX okee("Lose changes done in particle mode?")) { @@ -228,6 +233,8 @@ static int ptcache_free_bake_exec(bContext *C, wmOperator *op) } else cache->flag &= ~PTCACHE_BAKED; + + WM_event_add_notifier(C, NC_OBJECT|ND_POINTCACHE, ob); return OPERATOR_FINISHED; } @@ -235,8 +242,11 @@ static int ptcache_bake_from_cache_exec(bContext *C, wmOperator *op) { PointerRNA ptr= CTX_data_pointer_get_type(C, "point_cache", &RNA_PointCache); PointCache *cache= ptr.data; + Object *ob= ptr.id.data; cache->flag |= PTCACHE_BAKED; + + WM_event_add_notifier(C, NC_OBJECT|ND_POINTCACHE, ob); return OPERATOR_FINISHED; } @@ -303,6 +313,7 @@ static int ptcache_add_new_exec(bContext *C, wmOperator *op) BLI_freelistN(&pidlist); WM_event_add_notifier(C, NC_SCENE|ND_FRAME, scene); + WM_event_add_notifier(C, NC_OBJECT|ND_POINTCACHE, ob); return OPERATOR_FINISHED; } @@ -331,6 +342,8 @@ static int ptcache_remove_exec(bContext *C, wmOperator *op) } BLI_freelistN(&pidlist); + + WM_event_add_notifier(C, NC_OBJECT|ND_POINTCACHE, ob); return OPERATOR_FINISHED; } diff --git a/source/blender/editors/render/CMakeLists.txt b/source/blender/editors/render/CMakeLists.txt new file mode 100644 index 00000000000..2ecdc14a497 --- /dev/null +++ b/source/blender/editors/render/CMakeLists.txt @@ -0,0 +1,54 @@ +# $Id: CMakeLists.txt 12931 2007-12-17 18:20:48Z theeth $ +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# Contributor(s): Jacques Beaurain. +# +# ***** END GPL LICENSE BLOCK ***** + +FILE(GLOB SRC *.c) + +SET(INC + ../../blenfont + ../../blenkernel + ../../blenlib + ../../blenloader + ../../gpu + ../../imbuf + ../include + ../../../../intern/guardedalloc + ../../../../extern/glew/include + ../../makesdna + ../../makesrna + ../../python + ../../render/extern/include + ../../windowmanager +) + +IF(WITH_QUICKTIME) + SET(INC ${INC} ../../quicktime ${QUICKTIME_INC}) + ADD_DEFINITIONS(-DWITH_QUICKTIME) +ENDIF(WITH_QUICKTIME) + +IF(WITH_OPENMP) + ADD_DEFINITIONS(-DPARALLEL=1) +ENDIF(WITH_OPENMP) + +IF(WIN32) + SET(INC ${INC} ${PTHREADS_INC}) +ENDIF(WIN32) + +BLENDERLIB(bf_editor_render "${SRC}" "${INC}") diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c index 268acba1db7..7110c3aa7a7 100644 --- a/source/blender/editors/render/render_internal.c +++ b/source/blender/editors/render/render_internal.c @@ -221,7 +221,7 @@ void screen_set_image_output(bContext *C, int mx, int my) sa= CTX_wm_area(C); } else if(scene->r.displaymode==R_OUTPUT_SCREEN) { - if (CTX_wm_area(C)->spacetype == SPACE_IMAGE) + if (CTX_wm_area(C) && CTX_wm_area(C)->spacetype == SPACE_IMAGE) area_was_image = 1; /* this function returns with changed context */ @@ -403,7 +403,7 @@ static int screen_render_exec(bContext *C, wmOperator *op) Render *re= RE_NewRender(scene->id.name); Image *ima; View3D *v3d= CTX_wm_view3d(C); - int lay= (v3d)? v3d->lay|scene->lay: scene->lay; + int lay= (v3d)? v3d->lay: scene->lay; if(re==NULL) { re= RE_NewRender(scene->id.name); @@ -508,11 +508,14 @@ static void image_renderinfo_cb(void *rjv, RenderStats *rs) rr= RE_AcquireResultRead(rj->re); - /* malloc OK here, stats_draw is not in tile threads */ - if(rr->text==NULL) - rr->text= MEM_callocN(IMA_MAX_RENDER_TEXT, "rendertext"); + if(rr) { + /* malloc OK here, stats_draw is not in tile threads */ + if(rr->text==NULL) + rr->text= MEM_callocN(IMA_MAX_RENDER_TEXT, "rendertext"); + + make_renderinfo_string(rs, rj->scene, rr->text); + } - make_renderinfo_string(rs, rj->scene, rr->text); RE_ReleaseResult(rj->re); /* make jobs timer to send notifier */ @@ -634,7 +637,7 @@ static int screen_render_invoke(bContext *C, wmOperator *op, wmEvent *event) multires_force_render_update(CTX_data_active_object(C)); /* get editmode results */ - ED_object_exit_editmode(C, EM_FREEDATA|EM_DO_UNDO); /* 0 = does not exit editmode */ + ED_object_exit_editmode(C, 0); /* 0 = does not exit editmode */ // store spare // get view3d layer, local layer, make this nice api call to render @@ -666,7 +669,7 @@ static int screen_render_invoke(bContext *C, wmOperator *op, wmEvent *event) rj->scene= scene; rj->win= CTX_wm_window(C); rj->srl = srl; - rj->lay = (v3d)? v3d->lay|scene->lay: scene->lay; + rj->lay = (v3d)? v3d->lay: scene->lay; rj->anim= RNA_boolean_get(op->ptr, "animation"); rj->iuser.scene= scene; rj->iuser.ok= 1; diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c index d9b22553c7a..5881d50c309 100644 --- a/source/blender/editors/render/render_opengl.c +++ b/source/blender/editors/render/render_opengl.c @@ -60,6 +60,7 @@ #include "ED_screen.h" #include "ED_view3d.h" +#include "ED_image.h" #include "RE_pipeline.h" #include "IMB_imbuf_types.h" @@ -232,7 +233,7 @@ static int screen_opengl_render_init(bContext *C, wmOperator *op) rr= RE_AcquireResultWrite(oglrender->re); if(rr->rectf==NULL) - rr->rectf= MEM_mallocN(sizeof(float)*4*sizex*sizey, "32 bits rects"); + rr->rectf= MEM_callocN(sizeof(float)*4*sizex*sizey, "screen_opengl_render_init rect"); RE_ReleaseResult(oglrender->re); return 1; @@ -304,6 +305,10 @@ static int screen_opengl_render_anim_step(bContext *C, wmOperator *op) int ok= 0; int view_context = (oglrender->v3d != NULL); + /* update animated image textures for gpu, etc, + * call before scene_update_for_newframe so modifiers with textuers dont lag 1 frame */ + ED_image_update_frame(C); + /* go to next frame */ while(CFRAnfra) { unsigned int lay= screen_opengl_layers(oglrender); @@ -397,9 +402,10 @@ static int screen_opengl_render_modal(bContext *C, wmOperator *op, wmEvent *even return OPERATOR_RUNNING_MODAL; } - ret= screen_opengl_render_anim_step(C, op); - + /* run first because screen_opengl_render_anim_step can free oglrender */ WM_event_add_notifier(C, NC_SCENE|ND_RENDER_RESULT, oglrender->scene); + + ret= screen_opengl_render_anim_step(C, op); /* stop at the end or on error */ if(ret == 0) { diff --git a/source/blender/editors/render/render_preview.c b/source/blender/editors/render/render_preview.c index 898a8f527c3..ae2462b95f8 100644 --- a/source/blender/editors/render/render_preview.c +++ b/source/blender/editors/render/render_preview.c @@ -1153,4 +1153,10 @@ void ED_preview_shader_job(const bContext *C, void *owner, ID *id, ID *parent, M WM_jobs_start(CTX_wm_manager(C), steve); } +void ED_preview_kill_jobs(const struct bContext *C) +{ + wmWindowManager *wm= CTX_wm_manager(C); + if(wm) + WM_jobs_kill(wm, NULL, common_preview_startjob); +} diff --git a/source/blender/editors/render/render_shading.c b/source/blender/editors/render/render_shading.c index b6d819801c5..4a947569e66 100644 --- a/source/blender/editors/render/render_shading.c +++ b/source/blender/editors/render/render_shading.c @@ -847,7 +847,7 @@ static int envmap_save_exec(bContext *C, wmOperator *op) int imtype = scene->r.imtype; char path[FILE_MAX]; - RNA_string_get(op->ptr, "path", path); + RNA_string_get(op->ptr, "filepath", path); if(scene->r.scemode & R_EXTENSION) { BKE_add_image_extension(path, imtype); @@ -871,12 +871,12 @@ static int envmap_save_invoke(bContext *C, wmOperator *op, wmEvent *event) if(!RNA_property_is_set(op->ptr, "relative_path")) RNA_boolean_set(op->ptr, "relative_path", U.flag & USER_RELPATHS); - if(RNA_property_is_set(op->ptr, "path")) + if(RNA_property_is_set(op->ptr, "filepath")) return envmap_save_exec(C, op); //RNA_enum_set(op->ptr, "file_type", scene->r.imtype); - RNA_string_set(op->ptr, "path", G.sce); + RNA_string_set(op->ptr, "filepath", G.sce); WM_event_add_fileselect(C, op); return OPERATOR_RUNNING_MODAL; @@ -913,9 +913,7 @@ void TEXTURE_OT_envmap_save(wmOperatorType *ot) /* properties */ //RNA_def_enum(ot->srna, "file_type", image_file_type_items, R_PNG, "File Type", "File type to save image as."); - WM_operator_properties_filesel(ot, FOLDERFILE|IMAGEFILE|MOVIEFILE, FILE_SPECIAL, FILE_SAVE); - - RNA_def_boolean(ot->srna, "relative_path", 0, "Relative Path", "Save image with relative path to current .blend file"); + WM_operator_properties_filesel(ot, FOLDERFILE|IMAGEFILE|MOVIEFILE, FILE_SPECIAL, FILE_SAVE, WM_FILESEL_FILEPATH|WM_FILESEL_RELPATH); } static int envmap_clear_exec(bContext *C, wmOperator *op) diff --git a/source/blender/editors/screen/CMakeLists.txt b/source/blender/editors/screen/CMakeLists.txt index 5708ab6684d..6bbd1112d05 100644 --- a/source/blender/editors/screen/CMakeLists.txt +++ b/source/blender/editors/screen/CMakeLists.txt @@ -1,13 +1,10 @@ # $Id: CMakeLists.txt 12931 2007-12-17 18:20:48Z theeth $ -# ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** +# ***** BEGIN GPL LICENSE BLOCK ***** # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 -# of the License, or (at your option) any later version. The Blender -# Foundation also sells licenses for use in proprietary software under -# the Blender License. See http://www.blender.org/BL/ for information -# about this. +# of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -18,61 +15,26 @@ # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # -# The Original Code is Copyright (C) 2006, Blender Foundation -# All rights reserved. -# -# The Original Code is: all of this file. -# # Contributor(s): Jacques Beaurain. # -# ***** END GPL/BL DUAL LICENSE BLOCK ***** +# ***** END GPL LICENSE BLOCK ***** -FILE(GLOB SRC */*.c) +FILE(GLOB SRC *.c) -SET(INC ../../windowmanager - ../../editors/include - ../../../../intern/guardedalloc ../../../../intern/memutil - ../../blenlib ../../makesdna ../../makesrna ../../blenkernel - ../../include ../../imbuf - ../../render/extern/include ../../../../intern/bsp/extern - ../../../intern/decimation/extern ../../blenloader - ../../../kernel/gen_system ../../readstreamglue - ../../../../intern/elbeem/extern - ../../../../intern/ghost ../../../../intern/opennl/extern - ../../nodes +SET(INC + ../../blenfont + ../../blenkernel + ../../blenlib + ../../imbuf + ../include + ../../../../intern/guardedalloc + ../../makesdna + ../../makesrna + ../../windowmanager ) -IF(WITH_INTERNATIONAL) - ADD_DEFINITIONS(-DINTERNATIONAL) -ENDIF(WITH_INTERNATIONAL) - -IF(WITH_OPENEXR) - ADD_DEFINITIONS(-DWITH_OPENEXR) -ENDIF(WITH_OPENEXR) - -IF(WITH_QUICKTIME) - SET(INC ${INC} ../../quicktime ${QUICKTIME_INC}) - ADD_DEFINITIONS(-DWITH_QUICKTIME) -ENDIF(WITH_QUICKTIME) - -IF(WITH_FFMPEG) - SET(INC ${INC} ${FFMPEG_INC}) - ADD_DEFINITIONS(-DWITH_FFMPEG) -ENDIF(WITH_FFMPEG) - -IF(WITH_PYTHON) - SET(INC ${INC} ../../python ${PYTHON_INC}) -ELSE(WITH_PYTHON) - ADD_DEFINITIONS(-DDISABLE_PYTHON) -ENDIF(WITH_PYTHON) - IF(WIN32) SET(INC ${INC} ${PTHREADS_INC}) ENDIF(WIN32) -IF(WITH_BUILDINFO) - ADD_DEFINITIONS(-DNAN_BUILDINFO) -ENDIF(WITH_BUILDINFO) - -BLENDERLIB_NOLIST(bf_editors "${SRC}" "${INC}") - +BLENDERLIB(bf_editor_screen "${SRC}" "${INC}") diff --git a/source/blender/editors/screen/SConscript b/source/blender/editors/screen/SConscript index 703a16f753b..6efb2617a18 100644 --- a/source/blender/editors/screen/SConscript +++ b/source/blender/editors/screen/SConscript @@ -4,17 +4,12 @@ Import ('env') sources = env.Glob('*.c') incs = '../include ../../blenlib ../../blenkernel ../../blenfont ../../makesdna ../../imbuf' -incs += ' ../../blenloader ../../windowmanager ../../python ../../makesrna ../../gpu' +incs += ' ../../blenloader ../../windowmanager ../../makesrna ../../gpu' incs += ' ../../render/extern/include' incs += ' #/intern/guardedalloc #/extern/glew/include' defs = '' -if not env['WITH_BF_PYTHON']: - defs += 'DISABLE_PYTHON' -if env['WITH_BF_OPENEXR']: - defs += ' WITH_OPENEXR' - if env['OURPLATFORM'] == 'linux2': cflags='-pthread' incs += ' ../../../extern/binreloc/include' @@ -22,8 +17,4 @@ if env['OURPLATFORM'] == 'linux2': if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc'): incs += ' ' + env['BF_PTHREADS_INC'] -if env['OURPLATFORM'] == 'darwin': - if env['WITH_BF_OPENMP']: - defs += ' PARALLEL=1' - env.BlenderLib ( 'bf_editors_screen', sources, Split(incs), Split(defs), libtype=['core'], priority=[105] ) diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c index 3bf7fab4984..fa7064b817d 100644 --- a/source/blender/editors/screen/area.c +++ b/source/blender/editors/screen/area.c @@ -59,10 +59,6 @@ #include "UI_resources.h" #include "UI_view2d.h" -#ifndef DISABLE_PYTHON -#include "BPY_extern.h" -#endif - #include "screen_intern.h" /* general area and region code */ @@ -181,14 +177,18 @@ static void area_draw_azone(short x1, short y1, short x2, short y2) float dx= 0.3f*(xmax-xmin); float dy= 0.3f*(ymax-ymin); - glColor4ub(255, 255, 255, 80); + glColor4ub(255, 255, 255, 180); fdrawline(xmin, ymax, xmax, ymin); + glColor4ub(255, 255, 255, 130); fdrawline(xmin, ymax-dy, xmax-dx, ymin); + glColor4ub(255, 255, 255, 80); fdrawline(xmin, ymax-2*dy, xmax-2*dx, ymin); - glColor4ub(0, 0, 0, 150); + glColor4ub(0, 0, 0, 210); fdrawline(xmin, ymax+1, xmax+1, ymin); + glColor4ub(0, 0, 0, 180); fdrawline(xmin, ymax-dy+1, xmax-dx+1, ymin); + glColor4ub(0, 0, 0, 150); fdrawline(xmin, ymax-2*dy+1, xmax-2*dx+1, ymin); } @@ -376,6 +376,12 @@ void ED_region_tag_redraw(ARegion *ar) } } +void ED_region_tag_redraw_overlay(ARegion *ar) +{ + if(ar) + ar->do_draw_overlay= RGN_DRAW; +} + void ED_region_tag_redraw_partial(ARegion *ar, rcti *rct) { if(ar) { diff --git a/source/blender/editors/screen/screen_context.c b/source/blender/editors/screen/screen_context.c index 2d5af4aa705..1c570d98744 100644 --- a/source/blender/editors/screen/screen_context.c +++ b/source/blender/editors/screen/screen_context.c @@ -29,6 +29,7 @@ #include "DNA_object_types.h" #include "DNA_armature_types.h" +#include "DNA_sequence_types.h" #include "DNA_scene_types.h" #include "DNA_screen_types.h" @@ -36,6 +37,7 @@ #include "BKE_utildefines.h" #include "BKE_global.h" #include "BKE_action.h" +#include "BKE_sequencer.h" #include "RNA_access.h" @@ -66,7 +68,9 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult "visible_pose_bones", "selected_pose_bones", "active_bone", "active_pose_bone", "active_base", "active_object", "object", "edit_object", "sculpt_object", "vertex_paint_object", "weight_paint_object", - "texture_paint_object", "particle_edit_object", NULL}; + "texture_paint_object", "particle_edit_object", + "sequences", "selected_sequences", "selected_editable_sequences", /* sequencer */ + NULL}; CTX_data_dir_set(result, dir); return 1; @@ -317,6 +321,43 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult return 1; } + else if(CTX_data_equals(member, "sequences")) { + Editing *ed= seq_give_editing(scene, FALSE); + if(ed) { + Sequence *seq; + for (seq= ed->seqbasep->first; seq; seq= seq->next) { + CTX_data_list_add(result, &scene->id, &RNA_Sequence, seq); + } + CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION); + return 1; + } + } + else if(CTX_data_equals(member, "selected_sequences")) { + Editing *ed= seq_give_editing(scene, FALSE); + if(ed) { + Sequence *seq; + for (seq= ed->seqbasep->first; seq; seq= seq->next) { + if (seq->flag & SELECT) { + CTX_data_list_add(result, &scene->id, &RNA_Sequence, seq); + } + } + CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION); + return 1; + } + } + else if(CTX_data_equals(member, "selected_editable_sequences")) { + Editing *ed= seq_give_editing(scene, FALSE); + if(ed) { + Sequence *seq; + for (seq= ed->seqbasep->first; seq; seq= seq->next) { + if (seq->flag & SELECT && !(seq->flag & SEQ_LOCK)) { + CTX_data_list_add(result, &scene->id, &RNA_Sequence, seq); + } + } + CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION); + return 1; + } + } else { return 0; /* not found */ } diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c index 4a0a79b2163..1bd1fef4673 100644 --- a/source/blender/editors/screen/screen_edit.c +++ b/source/blender/editors/screen/screen_edit.c @@ -1651,7 +1651,7 @@ void ED_refresh_viewport_fps(bContext *C) /* redraws: uses defines from stime->redraws * enable: 1 - forward on, -1 - backwards on, 0 - off */ -void ED_screen_animation_timer(bContext *C, int redraws, int sync, int enable) +void ED_screen_animation_timer(bContext *C, int redraws, int refresh, int sync, int enable) { bScreen *screen= CTX_wm_screen(C); wmWindowManager *wm= CTX_wm_manager(C); @@ -1669,6 +1669,7 @@ void ED_screen_animation_timer(bContext *C, int redraws, int sync, int enable) sad->ar= CTX_wm_region(C); sad->sfra = scene->r.cfra; sad->redraws= redraws; + sad->refresh= refresh; sad->flag |= (enable < 0)? ANIMPLAY_FLAG_REVERSE: 0; sad->flag |= (sync == 0)? ANIMPLAY_FLAG_NO_SYNC: (sync == 1)? ANIMPLAY_FLAG_SYNC: 0; screen->animtimer->customdata= sad; @@ -1702,13 +1703,14 @@ static ARegion *time_top_left_3dwindow(bScreen *screen) return aret; } -void ED_screen_animation_timer_update(bScreen *screen, int redraws) +void ED_screen_animation_timer_update(bScreen *screen, int redraws, int refresh) { if(screen && screen->animtimer) { wmTimer *wt= screen->animtimer; ScreenAnimData *sad= wt->customdata; sad->redraws= redraws; + sad->refresh= refresh; sad->ar= NULL; if(redraws & TIME_REGION) sad->ar= time_top_left_3dwindow(screen); @@ -1735,6 +1737,10 @@ void ED_update_for_newframe(const bContext *C, int mute) //extern void audiostream_scrub(unsigned int frame); /* seqaudio.c */ + /* update animated image textures for gpu, etc, + * call before scene_update_for_newframe so modifiers with textuers dont lag 1 frame */ + ED_image_update_frame(C); + /* this function applies the changes too */ /* XXX future: do all windows */ scene_update_for_newframe(scene, BKE_screen_visible_layers(screen, scene)); /* BKE_scene.h */ @@ -1752,9 +1758,6 @@ void ED_update_for_newframe(const bContext *C, int mute) if(scene->use_nodes && scene->nodetree) ntreeCompositTagAnimated(scene->nodetree); - /* update animated image textures for gpu, etc */ - ED_image_update_frame(C); - /* update animated texture nodes */ { Tex *tex; diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c index 8b1c0045fd3..5aeb50b34c5 100644 --- a/source/blender/editors/screen/screen_ops.c +++ b/source/blender/editors/screen/screen_ops.c @@ -1326,6 +1326,9 @@ static int area_max_regionsize(ScrArea *sa, ARegion *scalear, char edge) * prevents dragging regions into other opposite regions */ for (ar=sa->regionbase.first; ar; ar=ar->next) { + if (ar == scalear) + continue; + if (scalear->alignment == RGN_ALIGN_TOP && ar->alignment == RGN_ALIGN_BOTTOM) dist -= ar->winy; else if (scalear->alignment == RGN_ALIGN_BOTTOM && ar->alignment == RGN_ALIGN_TOP) @@ -1334,8 +1337,15 @@ static int area_max_regionsize(ScrArea *sa, ARegion *scalear, char edge) dist -= ar->winx; else if (scalear->alignment == RGN_ALIGN_RIGHT && ar->alignment == RGN_ALIGN_LEFT) dist -= ar->winx; + + /* case of regions in regions, like operator properties panel */ + /* these can sit on top of other regions such as headers, so account for this */ + else if (edge == 'b' && scalear->alignment & RGN_ALIGN_TOP && ar->alignment == RGN_ALIGN_TOP && ar->regiontype == RGN_TYPE_HEADER) + dist -= ar->winy; + else if (edge == 't' && scalear->alignment & RGN_ALIGN_BOTTOM && ar->alignment == RGN_ALIGN_BOTTOM && ar->regiontype == RGN_TYPE_HEADER) + dist -= ar->winy; } - + return dist; } @@ -1494,6 +1504,7 @@ static int frame_offset_exec(bContext *C, wmOperator *op) delta = RNA_int_get(op->ptr, "delta"); CTX_data_scene(C)->r.cfra += delta; + CTX_data_scene(C)->r.subframe = 0.f; sound_seek_scene(C); @@ -1561,6 +1572,7 @@ static int keyframe_jump_exec(bContext *C, wmOperator *op) ActKeyColumn *ak; float cfra= (scene)? (float)(CFRA) : 0.0f; short next= RNA_boolean_get(op->ptr, "next"); + short done = 0; /* sanity checks */ if (scene == NULL) @@ -1579,15 +1591,27 @@ static int keyframe_jump_exec(bContext *C, wmOperator *op) BLI_dlrbTree_linkedlist_sync(&keys); /* find matching keyframe in the right direction */ - if (next) - ak= (ActKeyColumn *)BLI_dlrbTree_search_next(&keys, compare_ak_cfraPtr, &cfra); - else - ak= (ActKeyColumn *)BLI_dlrbTree_search_prev(&keys, compare_ak_cfraPtr, &cfra); + do { + if (next) + ak= (ActKeyColumn *)BLI_dlrbTree_search_next(&keys, compare_ak_cfraPtr, &cfra); + else + ak= (ActKeyColumn *)BLI_dlrbTree_search_prev(&keys, compare_ak_cfraPtr, &cfra); + + if (ak) { + if (CFRA != (int)ak->cfra) { + /* this changes the frame, so set the frame and we're done */ + CFRA= (int)ak->cfra; + done = 1; + } + else { + /* make this the new starting point for the search */ + cfra = ak->cfra; + } + } + } while ((ak != NULL) && (done == 0)); - /* set the new frame (if keyframe found) */ - if (ak) - CFRA= (int)ak->cfra; - else + /* any success? */ + if (done == 0) BKE_report(op->reports, RPT_INFO, "No more keyframes to jump to in this direction"); /* free temp stuff */ @@ -2149,18 +2173,22 @@ static int region_quadview_exec(bContext *C, wmOperator *op) rv3d= ar->regiondata; rv3d->viewlock= RV3D_LOCKED; rv3d->view= RV3D_VIEW_FRONT; rv3d->persp= RV3D_ORTHO; + if (rv3d->localvd) { rv3d->localvd->view = rv3d->view; rv3d->localvd->persp = rv3d->persp; } ar= ar->next; rv3d= ar->regiondata; rv3d->viewlock= RV3D_LOCKED; rv3d->view= RV3D_VIEW_TOP; rv3d->persp= RV3D_ORTHO; + if (rv3d->localvd) { rv3d->localvd->view = rv3d->view; rv3d->localvd->persp = rv3d->persp; } ar= ar->next; rv3d= ar->regiondata; rv3d->viewlock= RV3D_LOCKED; rv3d->view= RV3D_VIEW_RIGHT; rv3d->persp= RV3D_ORTHO; + if (rv3d->localvd) { rv3d->localvd->view = rv3d->view; rv3d->localvd->persp = rv3d->persp; } ar= ar->next; rv3d= ar->regiondata; rv3d->view= RV3D_VIEW_CAMERA; rv3d->persp= RV3D_CAMOB; + if (rv3d->localvd) {rv3d->localvd->view = rv3d->view; rv3d->localvd->persp = rv3d->persp; } } #ifdef WM_FAST_DRAW @@ -2332,6 +2360,18 @@ void SCREEN_OT_header_toolbox(wmOperatorType *ot) /* ****************** anim player, with timer ***************** */ +static int match_area_with_refresh(int spacetype, int refresh) +{ + switch (spacetype) { + case SPACE_TIME: + if (refresh & SPACE_TIME) + return 1; + break; + } + + return 0; +} + static int match_region_with_redraws(int spacetype, int regiontype, int redraws) { if(regiontype==RGN_TYPE_WINDOW) { @@ -2393,8 +2433,8 @@ static int match_region_with_redraws(int spacetype, int regiontype, int redraws) static int screen_animation_step(bContext *C, wmOperator *op, wmEvent *event) { bScreen *screen= CTX_wm_screen(C); - - if(screen->animtimer==event->customdata) { + + if(screen->animtimer && screen->animtimer==event->customdata) { Scene *scene= CTX_data_scene(C); wmTimer *wt= screen->animtimer; ScreenAnimData *sad= wt->customdata; @@ -2478,6 +2518,9 @@ static int screen_animation_step(bContext *C, wmOperator *op, wmEvent *event) if(match_region_with_redraws(sa->spacetype, ar->regiontype, sad->redraws)) ED_region_tag_redraw(ar); } + + if (match_area_with_refresh(sa->spacetype, sad->refresh)) + ED_area_tag_refresh(sa); } /* update frame rate info too @@ -2521,11 +2564,12 @@ int ED_screen_animation_play(bContext *C, int sync, int mode) if(screen->animtimer) { /* stop playback now */ - ED_screen_animation_timer(C, 0, 0, 0); + ED_screen_animation_timer(C, 0, 0, 0, 0); sound_stop_scene(scene); } else { ScrArea *sa= CTX_wm_area(C); + int refresh= SPACE_TIME; if(mode == 1) // XXX only play audio forwards!? sound_play_scene(scene); @@ -2534,10 +2578,10 @@ int ED_screen_animation_play(bContext *C, int sync, int mode) if ((sa) && (sa->spacetype == SPACE_TIME)) { SpaceTime *stime= (SpaceTime *)sa->spacedata.first; - ED_screen_animation_timer(C, stime->redraws, sync, mode); + ED_screen_animation_timer(C, stime->redraws, refresh, sync, mode); /* update region if TIME_REGION was set, to leftmost 3d window */ - ED_screen_animation_timer_update(screen, stime->redraws); + ED_screen_animation_timer_update(screen, stime->redraws, refresh); } else { int redraws = TIME_REGION|TIME_ALL_3D_WIN; @@ -2547,7 +2591,7 @@ int ED_screen_animation_play(bContext *C, int sync, int mode) redraws |= TIME_SEQ; } - ED_screen_animation_timer(C, redraws, sync, mode); + ED_screen_animation_timer(C, redraws, refresh, sync, mode); if(screen->animtimer) { wmTimer *wt= screen->animtimer; @@ -2998,7 +3042,7 @@ void ED_keymap_screen(wmKeyConfig *keyconf) WM_keymap_add_item(keymap, "SCREEN_OT_repeat_last", RKEY, KM_PRESS, KM_SHIFT, 0); WM_keymap_verify_item(keymap, "SCREEN_OT_region_flip", F5KEY, KM_PRESS, 0, 0); WM_keymap_verify_item(keymap, "SCREEN_OT_redo_last", F6KEY, KM_PRESS, 0, 0); - WM_keymap_verify_item(keymap, "WM_OT_reload_scripts", F8KEY, KM_PRESS, 0, 0); + WM_keymap_verify_item(keymap, "SCRIPT_OT_reload", F8KEY, KM_PRESS, 0, 0); /* files */ WM_keymap_add_item(keymap, "FILE_OT_execute", RETKEY, KM_PRESS, 0, 0); diff --git a/source/blender/editors/screen/screendump.c b/source/blender/editors/screen/screendump.c index 394f8b4fbcd..d5cd8285515 100644 --- a/source/blender/editors/screen/screendump.c +++ b/source/blender/editors/screen/screendump.c @@ -75,7 +75,7 @@ static int screenshot_exec(bContext *C, wmOperator *op) ImBuf *ibuf; char path[FILE_MAX]; - RNA_string_get(op->ptr, "path", path); + RNA_string_get(op->ptr, "filepath", path); strcpy(G.ima, path); BLI_path_abs(path, G.sce); @@ -147,10 +147,10 @@ static int screenshot_invoke(bContext *C, wmOperator *op, wmEvent *event) scd->dumprect= dumprect; op->customdata= scd; - if(RNA_property_is_set(op->ptr, "path")) + if(RNA_property_is_set(op->ptr, "filepath")) return screenshot_exec(C, op); - RNA_string_set(op->ptr, "path", G.ima); + RNA_string_set(op->ptr, "filepath", G.ima); WM_event_add_fileselect(C, op); @@ -171,7 +171,7 @@ void SCREEN_OT_screenshot(wmOperatorType *ot) ot->flag= 0; - WM_operator_properties_filesel(ot, FOLDERFILE|IMAGEFILE, FILE_SPECIAL, FILE_SAVE); + WM_operator_properties_filesel(ot, FOLDERFILE|IMAGEFILE, FILE_SPECIAL, FILE_SAVE, WM_FILESEL_FILEPATH); RNA_def_boolean(ot->srna, "full", 1, "Full Screen", ""); } @@ -341,7 +341,7 @@ void SCREEN_OT_screencast(wmOperatorType *ot) ot->flag= 0; - RNA_def_property(ot->srna, "path", PROP_STRING, PROP_FILEPATH); + RNA_def_property(ot->srna, "filepath", PROP_STRING, PROP_FILEPATH); RNA_def_boolean(ot->srna, "full", 1, "Full Screen", ""); } diff --git a/source/blender/editors/sculpt_paint/CMakeLists.txt b/source/blender/editors/sculpt_paint/CMakeLists.txt new file mode 100644 index 00000000000..f0493d8e2d8 --- /dev/null +++ b/source/blender/editors/sculpt_paint/CMakeLists.txt @@ -0,0 +1,41 @@ +# $Id: CMakeLists.txt 12931 2007-12-17 18:20:48Z theeth $ +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# Contributor(s): Jacques Beaurain. +# +# ***** END GPL LICENSE BLOCK ***** + +FILE(GLOB SRC *.c) + +SET(INC + ../../blenkernel + ../../imbuf + ../../gpu + ../../blenlib + ../include + ../../../../intern/guardedalloc + ../../makesdna + ../../makesrna + ../../windowmanager + ../../render/extern/include +) + +IF(WIN32) + SET(INC ${INC} ${PTHREADS_INC}) +ENDIF(WIN32) + +BLENDERLIB(bf_editor_sculpt_paint "${SRC}" "${INC}") diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c index 2da638fca41..41908bbe388 100644 --- a/source/blender/editors/sculpt_paint/paint_image.c +++ b/source/blender/editors/sculpt_paint/paint_image.c @@ -3552,16 +3552,18 @@ static void blend_color_mix_float(float *cp, const float *cp1, const float *cp2, cp[3]= mfac*cp1[3] + fac*cp2[3]; } -static void blend_color_mix_rgb(unsigned char *cp, const unsigned char *cp1, const unsigned char *cp2, const int fac) +static void blend_color_mix_accum(unsigned char *cp, const unsigned char *cp1, const unsigned char *cp2, const int fac) { /* this and other blending modes previously used >>8 instead of /255. both are not equivalent (>>8 is /256), and the former results in rounding errors that can turn colors black fast after repeated blending */ const int mfac= 255-fac; + const int alpha= cp1[3] + ((fac * cp2[3]) / 255); cp[0]= (mfac*cp1[0]+fac*cp2[0])/255; cp[1]= (mfac*cp1[1]+fac*cp2[1])/255; cp[2]= (mfac*cp1[2]+fac*cp2[2])/255; + cp[3]= alpha > 255 ? 255 : alpha; } static void do_projectpaint_clone(ProjPaintState *ps, ProjPixel *projPixel, float *rgba, float alpha, float mask) @@ -3732,7 +3734,8 @@ static void *do_projectpaint_thread(void *ph_v) bicubic_interpolation_color(ps->reproject_ibuf, projPixel->newColor.ch, NULL, projPixel->projCoSS[0], projPixel->projCoSS[1]); if(projPixel->newColor.ch[3]) { mask = ((float)projPixel->mask)/65535.0f; - blend_color_mix_rgb(projPixel->pixel.ch_pt, projPixel->origColor.ch, projPixel->newColor.ch, (mask*projPixel->newColor.ch[3])); + blend_color_mix_accum(projPixel->pixel.ch_pt, projPixel->origColor.ch, projPixel->newColor.ch, (mask*projPixel->newColor.ch[3])); + } } } @@ -4872,6 +4875,7 @@ static int paint_modal(bContext *C, wmOperator *op, wmEvent *event) paint_exit(C, op); return OPERATOR_FINISHED; case MOUSEMOVE: + case INBETWEEN_MOUSEMOVE: paint_apply_event(C, op, event); break; case TIMER: @@ -5488,7 +5492,7 @@ static int texture_paint_image_from_view_exec(bContext *C, wmOperator *op) int h= settings->imapaint.screen_grab_size[1]; int maxsize; - RNA_string_get(op->ptr, "filename", filename); + RNA_string_get(op->ptr, "filepath", filename); glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxsize); @@ -5541,5 +5545,5 @@ void PAINT_OT_image_from_view(wmOperatorType *ot) /* flags */ ot->flag= OPTYPE_REGISTER; - RNA_def_string_file_name(ot->srna, "filename", "", FILE_MAX, "File Name", "Name of the file"); + RNA_def_string_file_name(ot->srna, "filepath", "", FILE_MAX, "File Path", "Name of the file"); } diff --git a/source/blender/editors/sculpt_paint/paint_ops.c b/source/blender/editors/sculpt_paint/paint_ops.c index abd56babd8d..5470ac83370 100644 --- a/source/blender/editors/sculpt_paint/paint_ops.c +++ b/source/blender/editors/sculpt_paint/paint_ops.c @@ -146,34 +146,34 @@ static void ed_keymap_paint_brush_switch(wmKeyMap *keymap, const char *path) wmKeyMapItem *kmi; kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", ONEKEY, KM_PRESS, 0, 0); - RNA_string_set(kmi->ptr, "path", path); + RNA_string_set(kmi->ptr, "data_path", path); RNA_int_set(kmi->ptr, "value", 0); kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", TWOKEY, KM_PRESS, 0, 0); - RNA_string_set(kmi->ptr, "path", path); + RNA_string_set(kmi->ptr, "data_path", path); RNA_int_set(kmi->ptr, "value", 1); kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", THREEKEY, KM_PRESS, 0, 0); - RNA_string_set(kmi->ptr, "path", path); + RNA_string_set(kmi->ptr, "data_path", path); RNA_int_set(kmi->ptr, "value", 2); kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", FOURKEY, KM_PRESS, 0, 0); - RNA_string_set(kmi->ptr, "path", path); + RNA_string_set(kmi->ptr, "data_path", path); RNA_int_set(kmi->ptr, "value", 3); kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", FIVEKEY, KM_PRESS, 0, 0); - RNA_string_set(kmi->ptr, "path", path); + RNA_string_set(kmi->ptr, "data_path", path); RNA_int_set(kmi->ptr, "value", 4); kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", SIXKEY, KM_PRESS, 0, 0); - RNA_string_set(kmi->ptr, "path", path); + RNA_string_set(kmi->ptr, "data_path", path); RNA_int_set(kmi->ptr, "value", 5); kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", SEVENKEY, KM_PRESS, 0, 0); - RNA_string_set(kmi->ptr, "path", path); + RNA_string_set(kmi->ptr, "data_path", path); RNA_int_set(kmi->ptr, "value", 6); kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", EIGHTKEY, KM_PRESS, 0, 0); - RNA_string_set(kmi->ptr, "path", path); + RNA_string_set(kmi->ptr, "data_path", path); RNA_int_set(kmi->ptr, "value", 7); kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", NINEKEY, KM_PRESS, 0, 0); - RNA_string_set(kmi->ptr, "path", path); + RNA_string_set(kmi->ptr, "data_path", path); RNA_int_set(kmi->ptr, "value", 8); kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", ZEROKEY, KM_PRESS, 0, 0); - RNA_string_set(kmi->ptr, "path", path); + RNA_string_set(kmi->ptr, "data_path", path); RNA_int_set(kmi->ptr, "value", 9); } @@ -182,11 +182,11 @@ static void ed_keymap_paint_brush_size(wmKeyMap *keymap, const char *path) wmKeyMapItem *kmi; kmi= WM_keymap_add_item(keymap, "WM_OT_context_scale_int", LEFTBRACKETKEY, KM_PRESS, 0, 0); - RNA_string_set(kmi->ptr, "path", path); + RNA_string_set(kmi->ptr, "data_path", path); RNA_float_set(kmi->ptr, "value", 0.9); kmi= WM_keymap_add_item(keymap, "WM_OT_context_scale_int", RIGHTBRACKETKEY, KM_PRESS, 0, 0); - RNA_string_set(kmi->ptr, "path", path); + RNA_string_set(kmi->ptr, "data_path", path); RNA_float_set(kmi->ptr, "value", 10.0/9.0); // 1.1111.... } @@ -223,40 +223,40 @@ void ED_keymap_paint(wmKeyConfig *keyconf) ed_keymap_paint_brush_size(keymap, "tool_settings.sculpt.brush.size"); kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle", AKEY, KM_PRESS, 0, 0); - RNA_string_set(kmi->ptr, "path", "tool_settings.sculpt.brush.use_anchor"); + RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.brush.use_anchor"); kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle", SKEY, KM_PRESS, KM_SHIFT, 0); - RNA_string_set(kmi->ptr, "path", "tool_settings.sculpt.brush.use_smooth_stroke"); + RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.brush.use_smooth_stroke"); kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle", RKEY, KM_PRESS, 0, 0); - RNA_string_set(kmi->ptr, "path", "tool_settings.sculpt.brush.use_rake"); + RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.brush.use_rake"); kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle", AKEY, KM_PRESS, KM_SHIFT, 0); - RNA_string_set(kmi->ptr, "path", "tool_settings.sculpt.brush.use_airbrush"); + RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.brush.use_airbrush"); /* brush switching */ kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", DKEY, KM_PRESS, 0, 0); - RNA_string_set(kmi->ptr, "path", "tool_settings.sculpt.active_brush_name"); + RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.active_brush_name"); RNA_string_set(kmi->ptr, "value", "Draw"); kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", SKEY, KM_PRESS, 0, 0); - RNA_string_set(kmi->ptr, "path", "tool_settings.sculpt.active_brush_name"); + RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.active_brush_name"); RNA_string_set(kmi->ptr, "value", "Smooth"); kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", PKEY, KM_PRESS, 0, 0); - RNA_string_set(kmi->ptr, "path", "tool_settings.sculpt.active_brush_name"); + RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.active_brush_name"); RNA_string_set(kmi->ptr, "value", "Pinch"); kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", GKEY, KM_PRESS, 0, 0); - RNA_string_set(kmi->ptr, "path", "tool_settings.sculpt.active_brush_name"); + RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.active_brush_name"); RNA_string_set(kmi->ptr, "value", "Grab"); kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", LKEY, KM_PRESS, 0, 0); - RNA_string_set(kmi->ptr, "path", "tool_settings.sculpt.active_brush_name"); + RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.active_brush_name"); RNA_string_set(kmi->ptr, "value", "Layer"); kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", TKEY, KM_PRESS, KM_SHIFT, 0); // was just T in 2.4x - RNA_string_set(kmi->ptr, "path", "tool_settings.sculpt.active_brush_name"); + RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.active_brush_name"); RNA_string_set(kmi->ptr, "value", "Flatten"); @@ -276,7 +276,7 @@ void ED_keymap_paint(wmKeyConfig *keyconf) ed_keymap_paint_brush_size(keymap, "tool_settings.vertex_paint.brush.size"); kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle", MKEY, KM_PRESS, 0, 0); /* mask toggle */ - RNA_string_set(kmi->ptr, "path", "vertex_paint_object.data.use_paint_mask"); + RNA_string_set(kmi->ptr, "data_path", "vertex_paint_object.data.use_paint_mask"); /* Weight Paint mode */ keymap= WM_keymap_find(keyconf, "Weight Paint", 0, 0); @@ -294,7 +294,7 @@ void ED_keymap_paint(wmKeyConfig *keyconf) ed_keymap_paint_brush_size(keymap, "tool_settings.weight_paint.brush.size"); kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle", MKEY, KM_PRESS, 0, 0); /* mask toggle */ - RNA_string_set(kmi->ptr, "path", "weight_paint_object.data.use_paint_mask"); + RNA_string_set(kmi->ptr, "data_path", "weight_paint_object.data.use_paint_mask"); WM_keymap_verify_item(keymap, "PAINT_OT_weight_from_bones", WKEY, KM_PRESS, 0, 0); @@ -314,7 +314,7 @@ void ED_keymap_paint(wmKeyConfig *keyconf) ed_keymap_paint_brush_size(keymap, "tool_settings.image_paint.brush.size"); kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle", MKEY, KM_PRESS, 0, 0); /* mask toggle */ - RNA_string_set(kmi->ptr, "path", "texture_paint_object.data.use_paint_mask"); + RNA_string_set(kmi->ptr, "data_path", "texture_paint_object.data.use_paint_mask"); /* face-mask mode */ keymap= WM_keymap_find(keyconf, "Face Mask", 0, 0); diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c index 03454a305ba..441464c5743 100644 --- a/source/blender/editors/sculpt_paint/paint_stroke.c +++ b/source/blender/editors/sculpt_paint/paint_stroke.c @@ -275,7 +275,7 @@ int paint_stroke_modal(bContext *C, wmOperator *op, wmEvent *event) MEM_freeN(stroke); return OPERATOR_FINISHED; } - else if(first || event->type == MOUSEMOVE || (event->type == TIMER && (event->customdata == stroke->timer))) { + else if(first || ELEM(event->type, MOUSEMOVE, INBETWEEN_MOUSEMOVE) || (event->type == TIMER && (event->customdata == stroke->timer))) { if(stroke->stroke_started) { if(paint_smooth_stroke(stroke, mouse, event)) { if(paint_space_stroke_enabled(stroke->brush)) { diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c index 2650c2e278c..c1ef23e44a2 100644 --- a/source/blender/editors/sculpt_paint/paint_vertex.c +++ b/source/blender/editors/sculpt_paint/paint_vertex.c @@ -864,6 +864,7 @@ void sample_wpaint(Scene *scene, ARegion *ar, View3D *v3d, int mode) Mesh *me= get_mesh(ob); int index; short mval[2] = {0, 0}, sco[2]; + int vgroup= ob->actdef-1; if (!me) return; @@ -938,7 +939,6 @@ void sample_wpaint(Scene *scene, ARegion *ar, View3D *v3d, int mode) } else { DerivedMesh *dm; - MDeformWeight *dw; float w1, w2, w3, w4, co[3], fac; dm = mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH); @@ -968,21 +968,17 @@ void sample_wpaint(Scene *scene, ARegion *ar, View3D *v3d, int mode) fac= MIN4(w1, w2, w3, w4); if(w1==fac) { - dw= defvert_find_index(me->dvert+mface->v1, ob->actdef-1); - if(dw) ts->vgroup_weight= dw->weight; else ts->vgroup_weight= 0.0f; + ts->vgroup_weight= defvert_find_weight(me->dvert+mface->v1, vgroup); } else if(w2==fac) { - dw= defvert_find_index(me->dvert+mface->v2, ob->actdef-1); - if(dw) ts->vgroup_weight= dw->weight; else ts->vgroup_weight= 0.0f; + ts->vgroup_weight= defvert_find_weight(me->dvert+mface->v2, vgroup); } else if(w3==fac) { - dw= defvert_find_index(me->dvert+mface->v3, ob->actdef-1); - if(dw) ts->vgroup_weight= dw->weight; else ts->vgroup_weight= 0.0f; + ts->vgroup_weight= defvert_find_weight(me->dvert+mface->v3, vgroup); } else if(w4==fac) { if(mface->v4) { - dw= defvert_find_index(me->dvert+mface->v4, ob->actdef-1); - if(dw) ts->vgroup_weight= dw->weight; else ts->vgroup_weight= 0.0f; + ts->vgroup_weight= defvert_find_weight(me->dvert+mface->v4, vgroup); } } } diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c index 85c33500c5d..53e07a50020 100644 --- a/source/blender/editors/sculpt_paint/sculpt.c +++ b/source/blender/editors/sculpt_paint/sculpt.c @@ -91,6 +91,11 @@ /* Number of vertices to average in order to determine the flatten distance */ #define FLATTEN_SAMPLE_SIZE 10 +/* ==== FORWARD DEFINITIONS ===== + * + */ +static void sculpt_vertcos_to_key(Object *ob, KeyBlock *kb, float (*vertCos)[3]); + /* ===== STRUCTS ===== * */ @@ -275,6 +280,9 @@ typedef struct SculptUndoNode { /* layer brush */ float *layer_disp; + + /* shape keys */ + char *shapeName[32]; /* keep size in sync with keyblock dna */ } SculptUndoNode; static void update_cb(PBVHNode *node, void *data) @@ -286,10 +294,21 @@ static void update_cb(PBVHNode *node, void *data) static int sculpt_modifiers_active(Scene *scene, Object *ob) { ModifierData *md; + MultiresModifierData *mmd = sculpt_multires_active(scene, ob); + + /* check if there are any modifiers after what we are sculpting, + for a multires modifier with a deform modifier in front, we + do no need to recalculate the modifier stack. note that this + needs to be in sync with ccgDM_use_grid_pbvh! */ + if(mmd) + md= mmd->modifier.next; + else + md= modifiers_getVirtualModifierList(ob); - for(md= modifiers_getVirtualModifierList(ob); md; md= md->next) { + /* exception for shape keys because we can edit those */ + for(; md; md= md->next) { if(modifier_isEnabled(scene, md, eModifierMode_Realtime)) - if(!ELEM(md->type, eModifierType_Multires, eModifierType_ShapeKey)) + if(md->type != eModifierType_ShapeKey) return 1; } @@ -315,16 +334,53 @@ static void sculpt_undo_restore(bContext *C, ListBase *lb) continue; if(unode->maxvert) { + char *shapeName= (char*)unode->shapeName; + /* regular mesh restore */ if(ss->totvert != unode->maxvert) continue; + if (ss->kb && strcmp(ss->kb->name, shapeName)) { + /* shape key has been changed before calling undo operator */ + + Key *key= ob_get_key(ob); + KeyBlock *kb= key_get_named_keyblock(key, shapeName); + + if (kb) { + ob->shapenr= BLI_findindex(&key->block, kb) + 1; + ob->shapeflag|= OB_SHAPE_LOCK; + + sculpt_update_mesh_elements(scene, ob, 0); + WM_event_add_notifier(C, NC_OBJECT|ND_DATA, ob); + } else { + /* key has been removed -- skip this undo node */ + continue; + } + } + index= unode->index; mvert= ss->mvert; - for(i=0; itotvert; i++) { - swap_v3_v3(mvert[index[i]].co, unode->co[i]); - mvert[index[i]].flag |= ME_VERT_PBVH_UPDATE; + if (ss->kb) { + float (*vertCos)[3]; + vertCos= key_to_vertcos(ob, ss->kb); + + for(i=0; itotvert; i++) + swap_v3_v3(vertCos[index[i]], unode->co[i]); + + /* propagate new coords to keyblock */ + sculpt_vertcos_to_key(ob, ss->kb, vertCos); + + /* pbvh uses it's own mvert array, so coords should be */ + /* propagated to pbvh here */ + BLI_pbvh_apply_vertCos(ss->pbvh, vertCos); + + MEM_freeN(vertCos); + } else { + for(i=0; itotvert; i++) { + swap_v3_v3(mvert[index[i]].co, unode->co[i]); + mvert[index[i]].flag |= ME_VERT_PBVH_UPDATE; + } } } else if(unode->maxgrid && dm->getGridData) { @@ -354,19 +410,16 @@ static void sculpt_undo_restore(bContext *C, ListBase *lb) } if(update) { - if(ss->kb) sculpt_mesh_to_key(ss->ob, ss->kb); - if(ss->refkb) sculpt_key_to_mesh(ss->refkb, ob); - /* we update all nodes still, should be more clever, but also needs to work correct when exiting/entering sculpt mode and the nodes get recreated, though in that case it could do all */ BLI_pbvh_search_callback(ss->pbvh, NULL, NULL, update_cb, NULL); BLI_pbvh_update(ss->pbvh, PBVH_UpdateBB|PBVH_UpdateOriginalBB|PBVH_UpdateRedraw, NULL); - if((mmd=sculpt_multires_active(ob))) + if((mmd=sculpt_multires_active(scene, ob))) multires_mark_as_modified(ob); - if(sculpt_modifiers_active(scene, ob)) + if(ss->modifiers_active || ((Mesh*)ob->data)->id.us > 1) DAG_id_flush_update(&ob->id, OB_RECALC_DATA); } } @@ -464,7 +517,11 @@ static SculptUndoNode *sculpt_undo_push_node(SculptSession *ss, PBVHNode *node) if(unode->grids) memcpy(unode->grids, grids, sizeof(int)*totgrid); - + + /* store active shape key */ + if(ss->kb) BLI_strncpy((char*)unode->shapeName, ss->kb->name, sizeof(ss->kb->name)); + else unode->shapeName[0]= '\0'; + return unode; } @@ -772,7 +829,7 @@ static void calc_area_normal(Sculpt *sd, SculptSession *ss, float area_normal[3] copy_v3_v3(out_dir, cache->view_normal_symmetry); /* threaded loop over nodes */ - #pragma omp parallel for private(n) schedule(static) + //#pragma omp parallel for private(n) schedule(static) for(n=0; ncache->radius*ss->cache->scale[2]*bstrength; /* threaded loop over nodes */ - #pragma omp parallel for private(n) schedule(static) + //#pragma omp parallel for private(n) schedule(static) for(n=0; npbvh, node, &grid_indices, &totgrid, NULL, &gridsize, &griddata, &gridadj); - #pragma omp critical + //#pragma omp critical tmpgrid= MEM_mallocN(sizeof(float)*3*gridsize*gridsize, "tmpgrid"); for(i = 0; i < totgrid; ++i) { @@ -1020,7 +1077,7 @@ static void do_multires_smooth_brush(Sculpt *sd, SculptSession *ss, PBVHNode *no } } - #pragma omp critical + //#pragma omp critical MEM_freeN(tmpgrid); } @@ -1029,7 +1086,7 @@ static void do_smooth_brush(Sculpt *sd, SculptSession *ss, PBVHNode **nodes, int int iteration, n; for(iteration = 0; iteration < 2; ++iteration) { - #pragma omp parallel for private(n) schedule(static) + //#pragma omp parallel for private(n) schedule(static) for(n=0; ncache->bstrength; int n; - #pragma omp parallel for private(n) schedule(static) + //#pragma omp parallel for private(n) schedule(static) for(n=0; ncache->grab_delta_symmetry); - #pragma omp parallel for private(n) schedule(static) + //#pragma omp parallel for private(n) schedule(static) for(n=0; ncache->scale[1]*area_normal[1]; offset[2]= ss->cache->scale[2]*area_normal[2]; - #pragma omp parallel for private(n) schedule(static) + //#pragma omp parallel for private(n) schedule(static) for(n=0; ncache->bstrength; int n; - #pragma omp parallel for private(n) schedule(static) + //#pragma omp parallel for private(n) schedule(static) for(n=0; ndata; + float (*ofs)[3]= NULL; + int a, is_basis= 0; + KeyBlock *currkey; + + /* for relative keys editing of base should update other keys */ + if (me->key->type == KEY_RELATIVE) + for (currkey = me->key->block.first; currkey; currkey= currkey->next) + if(ob->shapenr-1 == currkey->relative) { + is_basis= 1; + break; + } + + if (is_basis) { + ofs= key_to_vertcos(ob, kb); + + /* calculate key coord offsets (from previous location) */ + for (a= 0; a < me->totvert; a++) { + VECSUB(ofs[a], vertCos[a], ofs[a]); + } + + /* apply offsets on other keys */ + currkey = me->key->block.first; + while (currkey) { + int apply_offset = ((currkey != kb) && (ob->shapenr-1 == currkey->relative)); + + if (apply_offset) + offset_to_key(ob, currkey, ofs); + + currkey= currkey->next; + } + + MEM_freeN(ofs); + } + + /* modifying of basis key should update mesh */ + if (kb == me->key->refkey) { + MVert *mvert= me->mvert; + + for (a= 0; a < me->totvert; a++, mvert++) + VECCOPY(mvert->co, vertCos[a]); + + mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL); + } + + /* apply new coords on active key block */ + vertcos_to_key(ob, kb, vertCos); +} + +/* copy the modified vertices from bvh to the active key */ +static void sculpt_update_keyblock(SculptSession *ss) +{ + float (*vertCos)[3]= BLI_pbvh_get_vertCos(ss->pbvh); + + if (vertCos) { + sculpt_vertcos_to_key(ss->ob, ss->kb, vertCos); + MEM_freeN(vertCos); + } +} + static void do_brush_action(Sculpt *sd, SculptSession *ss, StrokeCache *cache) { SculptSearchSphereData data; @@ -1413,13 +1532,15 @@ static void do_brush_action(Sculpt *sd, SculptSession *ss, StrokeCache *cache) do_flatten_clay_brush(sd, ss, nodes, totnode, 1); break; } - - /* copy the modified vertices from mesh to the active key */ - if(ss->kb) mesh_to_key(ss->ob->data, ss->kb); - + + /* optimization: we could avoid copying new coords to keyblock at each */ + /* stroke step if there are no modifiers due to pbvh is used for displaying */ + /* so to increase speed we'll copy new coords to keyblock when stroke is done */ + if(ss->kb && ss->modifiers_active) sculpt_update_keyblock(ss); + if(nodes) MEM_freeN(nodes); - } + } } /* Flip all the editdata across the axis/axes specified by symm. Used to @@ -1473,7 +1594,7 @@ static void sculpt_update_tex(Sculpt *sd, SculptSession *ss) /* Sculpt mode handles multires differently from regular meshes, but only if it's the last modifier on the stack and it is not on the first level */ -struct MultiresModifierData *sculpt_multires_active(Object *ob) +struct MultiresModifierData *sculpt_multires_active(Scene *scene, Object *ob) { ModifierData *md, *nmd; @@ -1483,8 +1604,8 @@ struct MultiresModifierData *sculpt_multires_active(Object *ob) /* Check if any of the modifiers after multires are active * if not it can use the multires struct */ - for (nmd= md->next; nmd; nmd= nmd->next) - if(nmd->mode & eModifierMode_Realtime) + for(nmd= md->next; nmd; nmd= nmd->next) + if(modifier_isEnabled(scene, nmd, eModifierMode_Realtime)) break; if(!nmd && mmd->sculptlvl > 0) @@ -1495,41 +1616,21 @@ struct MultiresModifierData *sculpt_multires_active(Object *ob) return NULL; } -void sculpt_key_to_mesh(KeyBlock *kb, Object *ob) -{ - Mesh *me= ob->data; - - key_to_mesh(kb, me); - mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL); -} - -void sculpt_mesh_to_key(Object *ob, KeyBlock *kb) -{ - Mesh *me= ob->data; - - mesh_to_key(me, kb); -} - void sculpt_update_mesh_elements(Scene *scene, Object *ob, int need_fmap) { - DerivedMesh *dm = mesh_get_derived_final(scene, ob, 0); + DerivedMesh *dm = mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH); SculptSession *ss = ob->sculpt; - + MultiresModifierData *mmd= sculpt_multires_active(scene, ob); + ss->ob= ob; - if((ob->shapeflag & OB_SHAPE_LOCK) && !sculpt_multires_active(ob)) { - ss->kb= ob_get_keyblock(ob); - ss->refkb= ob_get_reference_keyblock(ob); - } - else { - ss->kb= NULL; - ss->refkb= NULL; - } + ss->modifiers_active= sculpt_modifiers_active(scene, ob); - /* need to make PBVH with shape key coordinates */ - if(ss->kb) sculpt_key_to_mesh(ss->kb, ss->ob); + if((ob->shapeflag & OB_SHAPE_LOCK) && !mmd) ss->kb= ob_get_keyblock(ob); + else ss->kb= NULL; - if((ss->multires = sculpt_multires_active(ob))) { + if(mmd) { + ss->multires = mmd; ss->totvert = dm->getNumVerts(dm); ss->totface = dm->getNumFaces(dm); ss->mvert= NULL; @@ -1543,10 +1644,22 @@ void sculpt_update_mesh_elements(Scene *scene, Object *ob, int need_fmap) ss->mvert = me->mvert; ss->mface = me->mface; ss->face_normals = NULL; + ss->multires = NULL; } ss->pbvh = dm->getPBVH(ob, dm); ss->fmap = (need_fmap && dm->getFaceMap)? dm->getFaceMap(ob, dm): NULL; + + /* if pbvh is deformed, key block is already applied to it */ + if (ss->kb && !BLI_pbvh_isDeformed(ss->pbvh)) { + float (*vertCos)[3]= key_to_vertcos(ob, ss->kb); + + if (vertCos) { + /* apply shape keys coordinates to PBVH */ + BLI_pbvh_apply_vertCos(ss->pbvh, vertCos); + MEM_freeN(vertCos); + } + } } static int sculpt_mode_poll(bContext *C) @@ -1801,9 +1914,7 @@ static void sculpt_update_cache_variants(Sculpt *sd, SculptSession *ss, struct P static void sculpt_stroke_modifiers_check(bContext *C, SculptSession *ss) { - Scene *scene= CTX_data_scene(C); - - if(sculpt_modifiers_active(scene, ss->ob)) { + if(ss->modifiers_active) { Sculpt *sd = CTX_data_tool_settings(C)->sculpt; Brush *brush = paint_brush(&sd->paint); @@ -1951,7 +2062,7 @@ static void sculpt_restore_mesh(Sculpt *sd, SculptSession *ss) BLI_pbvh_search_gather(ss->pbvh, NULL, NULL, &nodes, &totnode); - #pragma omp parallel for private(n) schedule(static) + //#pragma omp parallel for private(n) schedule(static) for(n=0; nsculpt; ARegion *ar = CTX_wm_region(C); @@ -1991,7 +2101,7 @@ static void sculpt_flush_update(bContext *C) if(mmd) multires_mark_as_modified(ob); - if(sculpt_modifiers_active(scene, ob)) { + if(ss->modifiers_active) { DAG_id_flush_update(&ob->id, OB_RECALC_DATA); ED_region_tag_redraw(ar); } @@ -2075,10 +2185,13 @@ static void sculpt_stroke_done(bContext *C, struct PaintStroke *stroke) BLI_pbvh_update(ss->pbvh, PBVH_UpdateOriginalBB, NULL); - if(ss->refkb) sculpt_key_to_mesh(ss->refkb, ob); + /* optimization: if there is locked key and active modifiers present in */ + /* the stack, keyblock is updating at each step. otherwise we could update */ + /* keyblock only when stroke is finished */ + if(ss->kb && !ss->modifiers_active) sculpt_update_keyblock(ss); ss->partial_redraw = 0; - + /* try to avoid calling this, only for e.g. linked duplicates now */ if(((Mesh*)ob->data)->id.us > 1) DAG_id_flush_update(&ob->id, OB_RECALC_DATA); @@ -2211,9 +2324,6 @@ static void sculpt_init_session(Scene *scene, Object *ob) ob->sculpt = MEM_callocN(sizeof(SculptSession), "sculpt session"); sculpt_update_mesh_elements(scene, ob, 0); - - if(ob->sculpt->refkb) - sculpt_key_to_mesh(ob->sculpt->refkb, ob); } static int sculpt_toggle_mode(bContext *C, wmOperator *op) @@ -2221,13 +2331,19 @@ static int sculpt_toggle_mode(bContext *C, wmOperator *op) Scene *scene = CTX_data_scene(C); ToolSettings *ts = CTX_data_tool_settings(C); Object *ob = CTX_data_active_object(C); - MultiresModifierData *mmd = sculpt_multires_active(ob); + MultiresModifierData *mmd = sculpt_multires_active(scene, ob); + int flush_recalc= 0; + + /* multires in sculpt mode could have different from object mode subdivision level */ + flush_recalc |= mmd && mmd->sculptlvl != mmd->lvl; + /* if object has got active modifiers, it's dm could be different in sculpt mode */ + //flush_recalc |= sculpt_modifiers_active(scene, ob); if(ob->mode & OB_MODE_SCULPT) { - if(sculpt_multires_active(ob)) + if(mmd) multires_force_update(ob); - if(mmd && mmd->sculptlvl != mmd->lvl) + if(flush_recalc) DAG_id_flush_update(&ob->id, OB_RECALC_DATA); /* Leave sculptmode */ @@ -2239,7 +2355,7 @@ static int sculpt_toggle_mode(bContext *C, wmOperator *op) /* Enter sculptmode */ ob->mode |= OB_MODE_SCULPT; - if(mmd && mmd->sculptlvl != mmd->lvl) + if(flush_recalc) DAG_id_flush_update(&ob->id, OB_RECALC_DATA); /* Create persistent sculpt mode data */ diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h index d3553c008b2..c7c6833b695 100644 --- a/source/blender/editors/sculpt_paint/sculpt_intern.h +++ b/source/blender/editors/sculpt_paint/sculpt_intern.h @@ -49,7 +49,7 @@ void sculptmode_draw_mesh(int); void sculpt_paint_brush(char clear); void sculpt_stroke_draw(struct SculptStroke *); void sculpt_radialcontrol_start(int mode); -struct MultiresModifierData *sculpt_multires_active(struct Object *ob); +struct MultiresModifierData *sculpt_multires_active(struct Scene *scene, struct Object *ob); struct Brush *sculptmode_brush(void); //void do_symmetrical_brush_actions(struct Sculpt *sd, struct wmOperator *wm, struct BrushAction *a, short *, short *); @@ -58,8 +58,6 @@ void sculpt(Sculpt *sd); int sculpt_poll(struct bContext *C); void sculpt_update_mesh_elements(struct Scene *scene, struct Object *ob, int need_fmap); -void sculpt_key_to_mesh(struct KeyBlock *kb, struct Object *ob); -void sculpt_mesh_to_key(struct Object *ob, struct KeyBlock *kb); /* Stroke */ struct SculptStroke *sculpt_stroke_new(const int max); diff --git a/source/blender/editors/sound/CMakeLists.txt b/source/blender/editors/sound/CMakeLists.txt new file mode 100644 index 00000000000..02765726c6e --- /dev/null +++ b/source/blender/editors/sound/CMakeLists.txt @@ -0,0 +1,35 @@ +# $Id: CMakeLists.txt 12931 2007-12-17 18:20:48Z theeth $ +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# Contributor(s): Jacques Beaurain. +# +# ***** END GPL LICENSE BLOCK ***** + +FILE(GLOB SRC *.c) + +SET(INC + ../../blenkernel + ../../blenlib + ../include + ../../../../intern/guardedalloc + ../../../../intern/audaspace/intern + ../../makesdna + ../../makesrna + ../../windowmanager +) + +BLENDERLIB(bf_editor_sound "${SRC}" "${INC}") diff --git a/source/blender/editors/sound/SConscript b/source/blender/editors/sound/SConscript index 9d2cd2b7cf5..8010dd49c57 100644 --- a/source/blender/editors/sound/SConscript +++ b/source/blender/editors/sound/SConscript @@ -5,7 +5,7 @@ sources = env.Glob('*.c') incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf' incs += ' ../../windowmanager #/intern/guardedalloc' -incs += ' ../../makesrna ../../python' +incs += ' ../../makesrna' incs += ' #/intern/audaspace/intern' defs = [] diff --git a/source/blender/editors/sound/sound_ops.c b/source/blender/editors/sound/sound_ops.c index be4f6ff0570..678295376ba 100644 --- a/source/blender/editors/sound/sound_ops.c +++ b/source/blender/editors/sound/sound_ops.c @@ -80,7 +80,7 @@ static int open_exec(bContext *C, wmOperator *op) PointerRNA idptr; AUD_SoundInfo info; - RNA_string_get(op->ptr, "path", path); + RNA_string_get(op->ptr, "filepath", path); sound = sound_new_file(CTX_data_main(C), path); if(!op->customdata) @@ -118,7 +118,7 @@ static int open_exec(bContext *C, wmOperator *op) RNA_property_update(C, &pprop->ptr, pprop->prop); } - MEM_freeN(op->customdata); + if(op->customdata) MEM_freeN(op->customdata); return OPERATOR_FINISHED; } @@ -127,7 +127,7 @@ static int open_invoke(bContext *C, wmOperator *op, wmEvent *event) if(!RNA_property_is_set(op->ptr, "relative_path")) RNA_boolean_set(op->ptr, "relative_path", U.flag & USER_RELPATHS); - if(RNA_property_is_set(op->ptr, "path")) + if(RNA_property_is_set(op->ptr, "filepath")) return open_exec(C, op); open_init(C, op); @@ -150,9 +150,8 @@ void SOUND_OT_open(wmOperatorType *ot) ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; /* properties */ - WM_operator_properties_filesel(ot, FOLDERFILE|SOUNDFILE|MOVIEFILE, FILE_SPECIAL, FILE_OPENFILE); + WM_operator_properties_filesel(ot, FOLDERFILE|SOUNDFILE|MOVIEFILE, FILE_SPECIAL, FILE_OPENFILE, WM_FILESEL_FILEPATH | WM_FILESEL_RELPATH); RNA_def_boolean(ot->srna, "cache", FALSE, "Cache", "Cache the sound in memory."); - RNA_def_boolean(ot->srna, "relative_path", FALSE, "Relative Path", "Load image with relative path to current .blend file"); } /* ******************************************************* */ diff --git a/source/blender/editors/space_action/CMakeLists.txt b/source/blender/editors/space_action/CMakeLists.txt new file mode 100644 index 00000000000..85275b2db23 --- /dev/null +++ b/source/blender/editors/space_action/CMakeLists.txt @@ -0,0 +1,35 @@ +# $Id: CMakeLists.txt 12931 2007-12-17 18:20:48Z theeth $ +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# Contributor(s): Jacques Beaurain. +# +# ***** END GPL LICENSE BLOCK ***** + +FILE(GLOB SRC *.c) + +SET(INC + ../../blenkernel + ../../blenlib + ../include + ../../../../intern/guardedalloc + ../../makesdna + ../../makesrna + ../../windowmanager +) + + +BLENDERLIB(bf_editor_space_action "${SRC}" "${INC}") diff --git a/source/blender/editors/space_action/action_edit.c b/source/blender/editors/space_action/action_edit.c index b6e3327bd12..0e2a7f690c5 100644 --- a/source/blender/editors/space_action/action_edit.c +++ b/source/blender/editors/space_action/action_edit.c @@ -99,7 +99,7 @@ static int act_new_exec(bContext *C, wmOperator *op) } /* set notifier that keyframes have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); return OPERATOR_FINISHED; } @@ -379,7 +379,7 @@ static int actkeys_paste_exec(bContext *C, wmOperator *op) ANIM_editkeyframes_refresh(&ac); /* set notifier that keyframes have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); return OPERATOR_FINISHED; } @@ -474,7 +474,7 @@ static int actkeys_insertkey_exec(bContext *C, wmOperator *op) ANIM_editkeyframes_refresh(&ac); /* set notifier that keyframes have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); return OPERATOR_FINISHED; } @@ -542,7 +542,7 @@ static int actkeys_duplicate_exec(bContext *C, wmOperator *op) ANIM_editkeyframes_refresh(&ac); /* set notifier that keyframes have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); return OPERATOR_FINISHED; // xxx - start transform } @@ -629,7 +629,7 @@ static int actkeys_delete_exec(bContext *C, wmOperator *op) ANIM_editkeyframes_refresh(&ac); /* set notifier that keyframes have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); return OPERATOR_FINISHED; } @@ -693,7 +693,7 @@ static int actkeys_clean_exec(bContext *C, wmOperator *op) ANIM_editkeyframes_refresh(&ac); /* set notifier that keyframes have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); return OPERATOR_FINISHED; } @@ -757,7 +757,7 @@ static int actkeys_sample_exec(bContext *C, wmOperator *op) ANIM_editkeyframes_refresh(&ac); /* set notifier that keyframes have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); return OPERATOR_FINISHED; } @@ -1138,6 +1138,7 @@ static int actkeys_framejump_exec(bContext *C, wmOperator *op) if (ked.i1) { Scene *scene= ac.scene; CFRA= (int)floor((ked.f1 / ked.i1) + 0.5f); + SUBFRA= 0.f; } /* set notifier that things have changed */ @@ -1238,7 +1239,7 @@ static int actkeys_snap_exec(bContext *C, wmOperator *op) ANIM_editkeyframes_refresh(&ac); /* set notifier that keyframes have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); return OPERATOR_FINISHED; } @@ -1355,7 +1356,7 @@ static int actkeys_mirror_exec(bContext *C, wmOperator *op) ANIM_editkeyframes_refresh(&ac); /* set notifier that keyframes have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); return OPERATOR_FINISHED; } diff --git a/source/blender/editors/space_action/action_select.c b/source/blender/editors/space_action/action_select.c index 33f918c0711..e852afa9a87 100644 --- a/source/blender/editors/space_action/action_select.c +++ b/source/blender/editors/space_action/action_select.c @@ -156,7 +156,7 @@ static int actkeys_deselectall_exec(bContext *C, wmOperator *op) deselect_action_keys(&ac, 1, SELECT_ADD); /* set notifier that keyframe selection have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_SELECT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_SELECTED, NULL); return OPERATOR_FINISHED; } @@ -317,7 +317,7 @@ static int actkeys_borderselect_exec(bContext *C, wmOperator *op) borderselect_action(&ac, rect, mode, selectmode); /* set notifier that keyframe selection have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_SELECT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_SELECTED, NULL); return OPERATOR_FINISHED; } @@ -531,7 +531,7 @@ static int actkeys_columnselect_exec(bContext *C, wmOperator *op) columnselect_action_keys(&ac, mode); /* set notifier that keyframe selection have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_SELECT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_SELECTED, NULL); return OPERATOR_FINISHED; } @@ -589,7 +589,7 @@ static int actkeys_select_linked_exec (bContext *C, wmOperator *op) BLI_freelistN(&anim_data); /* set notifier that keyframe selection has changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_SELECT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_SELECTED, NULL); return OPERATOR_FINISHED; } @@ -667,7 +667,7 @@ static int actkeys_select_more_exec (bContext *C, wmOperator *op) select_moreless_action_keys(&ac, SELMAP_MORE); /* set notifier that keyframe selection has changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_SELECT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_SELECTED, NULL); return OPERATOR_FINISHED; } @@ -701,7 +701,7 @@ static int actkeys_select_less_exec (bContext *C, wmOperator *op) select_moreless_action_keys(&ac, SELMAP_LESS); /* set notifier that keyframe selection has changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_SELECT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_SELECTED, NULL); return OPERATOR_FINISHED; } @@ -1138,7 +1138,7 @@ static int actkeys_clickselect_invoke(bContext *C, wmOperator *op, wmEvent *even } /* set notifier that keyframe selection (and channels too) have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_SELECT|ND_ANIMCHAN_SELECT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|ND_ANIMCHAN|NA_SELECTED, NULL); /* for tweak grab to work */ return OPERATOR_FINISHED|OPERATOR_PASS_THROUGH; diff --git a/source/blender/editors/space_action/space_action.c b/source/blender/editors/space_action/space_action.c index 41ae6609b80..bad35d9d3e6 100644 --- a/source/blender/editors/space_action/space_action.c +++ b/source/blender/editors/space_action/space_action.c @@ -352,7 +352,7 @@ static void action_listener(ScrArea *sa, wmNotifier *wmn) switch (wmn->category) { case NC_ANIMATION: /* for selection changes of animation data, we can just redraw... otherwise autocolor might need to be done again */ - if (ELEM(wmn->data, ND_KEYFRAME_SELECT, ND_ANIMCHAN_SELECT)) + if (ELEM(wmn->data, ND_KEYFRAME, ND_ANIMCHAN) && (wmn->action == NA_SELECTED)) ED_area_tag_redraw(sa); else ED_area_tag_refresh(sa); diff --git a/source/blender/editors/space_api/CMakeLists.txt b/source/blender/editors/space_api/CMakeLists.txt new file mode 100644 index 00000000000..591e97f800f --- /dev/null +++ b/source/blender/editors/space_api/CMakeLists.txt @@ -0,0 +1,34 @@ +# $Id: CMakeLists.txt 12931 2007-12-17 18:20:48Z theeth $ +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# Contributor(s): Jacques Beaurain. +# +# ***** END GPL LICENSE BLOCK ***** + +FILE(GLOB SRC *.c) + +SET(INC + ../../blenkernel + ../../blenlib + ../include + ../../../../intern/guardedalloc + ../../makesdna + ../../makesrna + ../../windowmanager +) + +BLENDERLIB(bf_editor_space_api "${SRC}" "${INC}") diff --git a/source/blender/editors/space_api/SConscript b/source/blender/editors/space_api/SConscript index c3105d3e50c..c499d5865ec 100644 --- a/source/blender/editors/space_api/SConscript +++ b/source/blender/editors/space_api/SConscript @@ -9,7 +9,4 @@ incs += ' #/intern/guardedalloc #/extern/glew/include' defs = '' -if not env['WITH_BF_PYTHON']: - defs += 'DISABLE_PYTHON' - env.BlenderLib ( 'bf_editors_space_api', sources, Split(incs), Split(defs), libtype=['core'], priority=[30] ) diff --git a/source/blender/editors/space_buttons/CMakeLists.txt b/source/blender/editors/space_buttons/CMakeLists.txt new file mode 100644 index 00000000000..bb50ac0cc86 --- /dev/null +++ b/source/blender/editors/space_buttons/CMakeLists.txt @@ -0,0 +1,34 @@ +# $Id: CMakeLists.txt 12931 2007-12-17 18:20:48Z theeth $ +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# Contributor(s): Jacques Beaurain. +# +# ***** END GPL LICENSE BLOCK ***** + +FILE(GLOB SRC *.c) + +SET(INC + ../../blenkernel + ../../blenlib + ../include + ../../../../intern/guardedalloc + ../../makesdna + ../../makesrna + ../../windowmanager +) + +BLENDERLIB(bf_editor_space_buttons "${SRC}" "${INC}") diff --git a/source/blender/editors/space_buttons/SConscript b/source/blender/editors/space_buttons/SConscript index a0a7dad4077..31438b641e0 100644 --- a/source/blender/editors/space_buttons/SConscript +++ b/source/blender/editors/space_buttons/SConscript @@ -9,7 +9,4 @@ incs += ' ../../makesrna ../../render/extern/include' defs = [] -if env['WITH_BF_GAMEENGINE']: - defs.append('GAMEBLENDER=1') - env.BlenderLib ( 'bf_editors_space_buttons', sources, Split(incs), defs, libtype=['core'], priority=[120] ) diff --git a/source/blender/editors/space_buttons/buttons_ops.c b/source/blender/editors/space_buttons/buttons_ops.c index 9261e28cd6a..ebdc0d37b43 100644 --- a/source/blender/editors/space_buttons/buttons_ops.c +++ b/source/blender/editors/space_buttons/buttons_ops.c @@ -30,8 +30,12 @@ #include "MEM_guardedalloc.h" +#include "DNA_userdef_types.h" + +#include "BLI_fileops.h" #include "BKE_context.h" +#include "BKE_global.h" /* G.sce only */ #include "WM_api.h" #include "WM_types.h" @@ -88,10 +92,10 @@ static int file_browse_exec(bContext *C, wmOperator *op) FileBrowseOp *fbo= op->customdata; char *str; - if (RNA_property_is_set(op->ptr, "path")==0 || fbo==NULL) + if (RNA_property_is_set(op->ptr, "filepath")==0 || fbo==NULL) return OPERATOR_CANCELLED; - str= RNA_string_get_alloc(op->ptr, "path", 0, 0); + str= RNA_string_get_alloc(op->ptr, "filepath", 0, 0); RNA_property_string_set(&fbo->ptr, fbo->prop, str); RNA_property_update(C, &fbo->ptr, fbo->prop); MEM_freeN(str); @@ -119,26 +123,53 @@ static int file_browse_invoke(bContext *C, wmOperator *op, wmEvent *event) if(!prop) return OPERATOR_CANCELLED; - - fbo= MEM_callocN(sizeof(FileBrowseOp), "FileBrowseOp"); - fbo->ptr= ptr; - fbo->prop= prop; - op->customdata= fbo; str= RNA_property_string_get_alloc(&ptr, prop, 0, 0); - RNA_string_set(op->ptr, "path", str); - MEM_freeN(str); - WM_event_add_fileselect(C, op); - - return OPERATOR_RUNNING_MODAL; + /* useful yet irritating feature, Shift+Click to open the file + * Alt+Click to browse a folder in the OS's browser */ + if(event->shift || event->alt) { + PointerRNA props_ptr; + + if(event->alt) { + char *lslash= BLI_last_slash(str); + if(lslash) + *lslash= '\0'; + } + + + WM_operator_properties_create(&props_ptr, "WM_OT_path_open"); + RNA_string_set(&props_ptr, "filepath", str); + WM_operator_name_call(C, "WM_OT_path_open", WM_OP_EXEC_DEFAULT, &props_ptr); + WM_operator_properties_free(&props_ptr); + + MEM_freeN(str); + return OPERATOR_CANCELLED; + } + else { + fbo= MEM_callocN(sizeof(FileBrowseOp), "FileBrowseOp"); + fbo->ptr= ptr; + fbo->prop= prop; + op->customdata= fbo; + + RNA_string_set(op->ptr, "filepath", str); + MEM_freeN(str); + + if(RNA_struct_find_property(op->ptr, "relative_path")) + if(!RNA_property_is_set(op->ptr, "relative_path")) + RNA_boolean_set(op->ptr, "relative_path", U.flag & USER_RELPATHS); + + WM_event_add_fileselect(C, op); + + return OPERATOR_RUNNING_MODAL; + } } void BUTTONS_OT_file_browse(wmOperatorType *ot) { /* identifiers */ ot->name= "Accept"; - ot->description="Open a file browser"; + ot->description="Open a file browser, Hold Shift to open the file, Alt to browse containing directory"; ot->idname= "BUTTONS_OT_file_browse"; /* api callbacks */ @@ -147,6 +178,6 @@ void BUTTONS_OT_file_browse(wmOperatorType *ot) ot->cancel= file_browse_cancel; /* properties */ - WM_operator_properties_filesel(ot, 0, FILE_SPECIAL, FILE_OPENFILE); + WM_operator_properties_filesel(ot, 0, FILE_SPECIAL, FILE_OPENFILE, WM_FILESEL_FILEPATH|WM_FILESEL_RELPATH); } diff --git a/source/blender/editors/space_buttons/space_buttons.c b/source/blender/editors/space_buttons/space_buttons.c index 97cee5c730f..e28fcf8c28a 100644 --- a/source/blender/editors/space_buttons/space_buttons.c +++ b/source/blender/editors/space_buttons/space_buttons.c @@ -293,8 +293,9 @@ static void buttons_area_listener(ScrArea *sa, wmNotifier *wmn) buttons_area_redraw(sa, BCONTEXT_CONSTRAINT); buttons_area_redraw(sa, BCONTEXT_BONE_CONSTRAINT); break; - case ND_PARTICLE_DATA: - buttons_area_redraw(sa, BCONTEXT_PARTICLE); + case ND_PARTICLE: + if (wmn->action == NA_EDITED) + buttons_area_redraw(sa, BCONTEXT_PARTICLE); break; case ND_DRAW: buttons_area_redraw(sa, BCONTEXT_OBJECT); @@ -357,8 +358,9 @@ static void buttons_area_listener(ScrArea *sa, wmNotifier *wmn) break; case NC_ANIMATION: switch(wmn->data) { - case ND_KEYFRAME_EDIT: - ED_area_tag_redraw(sa); + case ND_KEYFRAME: + if (wmn->action == NA_EDITED) + ED_area_tag_redraw(sa); break; } } diff --git a/source/blender/editors/space_console/CMakeLists.txt b/source/blender/editors/space_console/CMakeLists.txt new file mode 100644 index 00000000000..0cee45576b8 --- /dev/null +++ b/source/blender/editors/space_console/CMakeLists.txt @@ -0,0 +1,40 @@ +# $Id: CMakeLists.txt 12931 2007-12-17 18:20:48Z theeth $ +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# Contributor(s): Jacques Beaurain. +# +# ***** END GPL LICENSE BLOCK ***** + +FILE(GLOB SRC *.c) + +SET(INC + ../../blenfont + ../../blenkernel + ../../blenlib + ../../blenloader + ../include + ../../../../intern/guardedalloc + ../../makesdna + ../../makesrna + ../../windowmanager +) + +IF(NOT WITH_PYTHON) + ADD_DEFINITIONS(-DDISABLE_PYTHON) +ENDIF(NOT WITH_PYTHON) + +BLENDERLIB(bf_editor_space_console "${SRC}" "${INC}") diff --git a/source/blender/editors/space_console/space_console.c b/source/blender/editors/space_console/space_console.c index 8a2f4e85f96..c04f8183bee 100644 --- a/source/blender/editors/space_console/space_console.c +++ b/source/blender/editors/space_console/space_console.c @@ -35,8 +35,8 @@ #include "MEM_guardedalloc.h" -#include "BLO_readfile.h" - +#include "BLO_readfile.h" /* get the ID name for dnd*/ + #include "BLI_blenlib.h" #include "BLI_math.h" @@ -289,19 +289,19 @@ void console_keymap(struct wmKeyConfig *keyconf) RNA_enum_set(WM_keymap_add_item(keymap, "CONSOLE_OT_move", ENDKEY, KM_PRESS, 0, 0)->ptr, "type", LINE_END); kmi = WM_keymap_add_item(keymap, "WM_OT_context_cycle_int", WHEELUPMOUSE, KM_PRESS, KM_CTRL, 0); - RNA_string_set(kmi->ptr, "path", "space_data.font_size"); + RNA_string_set(kmi->ptr, "data_path", "space_data.font_size"); RNA_boolean_set(kmi->ptr, "reverse", 0); kmi = WM_keymap_add_item(keymap, "WM_OT_context_cycle_int", WHEELDOWNMOUSE, KM_PRESS, KM_CTRL, 0); - RNA_string_set(kmi->ptr, "path", "space_data.font_size"); + RNA_string_set(kmi->ptr, "data_path", "space_data.font_size"); RNA_boolean_set(kmi->ptr, "reverse", 1); kmi = WM_keymap_add_item(keymap, "WM_OT_context_cycle_int", PADPLUSKEY, KM_PRESS, KM_CTRL, 0); - RNA_string_set(kmi->ptr, "path", "space_data.font_size"); + RNA_string_set(kmi->ptr, "data_path", "space_data.font_size"); RNA_boolean_set(kmi->ptr, "reverse", 0); kmi = WM_keymap_add_item(keymap, "WM_OT_context_cycle_int", PADMINUS, KM_PRESS, KM_CTRL, 0); - RNA_string_set(kmi->ptr, "path", "space_data.font_size"); + RNA_string_set(kmi->ptr, "data_path", "space_data.font_size"); RNA_boolean_set(kmi->ptr, "reverse", 1); RNA_enum_set(WM_keymap_add_item(keymap, "CONSOLE_OT_move", LEFTARROWKEY, KM_PRESS, 0, 0)->ptr, "type", PREV_CHAR); diff --git a/source/blender/editors/space_file/CMakeLists.txt b/source/blender/editors/space_file/CMakeLists.txt new file mode 100644 index 00000000000..021e25953b0 --- /dev/null +++ b/source/blender/editors/space_file/CMakeLists.txt @@ -0,0 +1,59 @@ +# $Id: CMakeLists.txt 12931 2007-12-17 18:20:48Z theeth $ +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# Contributor(s): Jacques Beaurain. +# +# ***** END GPL LICENSE BLOCK ***** + +FILE(GLOB SRC *.c) + +SET(INC + ../../blenfont + ../../blenkernel + ../../blenlib + ../../blenloader + ../../imbuf + ../include + ../../../../intern/audaspace/intern + ../../../../intern/guardedalloc + ../../makesdna + ../../makesrna + ../../render/extern/include + ../../windowmanager +) + +IF(WITH_OPENEXR) + ADD_DEFINITIONS(-DWITH_OPENEXR) +ENDIF(WITH_OPENEXR) + +IF(WITH_TIFF) + ADD_DEFINITIONS(-DWITH_TIFF) +ENDIF(WITH_TIFF) + +IF(WITH_OPENJPEG) + ADD_DEFINITIONS(-DWITH_OPENJPEG) +ENDIF(WITH_OPENJPEG) + +IF(WITH_DDS) + ADD_DEFINITIONS(-DWITH_DDS) +ENDIF(WITH_DDS) + +IF(WIN32) + SET(INC ${INC} ${PTHREADS_INC}) +ENDIF(WIN32) + +BLENDERLIB(bf_editor_space_file "${SRC}" "${INC}") diff --git a/source/blender/editors/space_file/file_ops.c b/source/blender/editors/space_file/file_ops.c index ccecbd61663..55a44b36a52 100644 --- a/source/blender/editors/space_file/file_ops.c +++ b/source/blender/editors/space_file/file_ops.c @@ -391,7 +391,7 @@ static int bookmark_add_exec(bContext *C, wmOperator *op) char name[FILE_MAX]; fsmenu_insert_entry(fsmenu, FS_CATEGORY_BOOKMARKS, params->dir, 0, 1); - BLI_make_file_string("/", name, BLI_gethome(), ".Bfs"); + BLI_make_file_string("/", name, BLI_get_folder_create(BLENDER_USER_CONFIG, NULL), BLENDER_BOOKMARK_FILE); fsmenu_write_file(fsmenu, name); } @@ -423,7 +423,7 @@ static int bookmark_delete_exec(bContext *C, wmOperator *op) char name[FILE_MAX]; fsmenu_remove_entry(fsmenu, FS_CATEGORY_BOOKMARKS, index); - BLI_make_file_string("/", name, BLI_gethome(), ".Bfs"); + BLI_make_file_string("/", name, BLI_get_folder_create(BLENDER_USER_CONFIG, NULL), BLENDER_BOOKMARK_FILE); fsmenu_write_file(fsmenu, name); ED_area_tag_redraw(sa); } @@ -545,7 +545,7 @@ void FILE_OT_cancel(struct wmOperatorType *ot) int file_exec(bContext *C, wmOperator *exec_op) { SpaceFile *sfile= CTX_wm_space_file(C); - char name[FILE_MAX]; + char filepath[FILE_MAX]; if(sfile->op) { wmOperator *op= sfile->op; @@ -567,16 +567,23 @@ int file_exec(bContext *C, wmOperator *exec_op) } sfile->op = NULL; - RNA_string_set(op->ptr, "filename", sfile->params->file); - BLI_strncpy(name, sfile->params->dir, sizeof(name)); - RNA_string_set(op->ptr, "directory", name); - strcat(name, sfile->params->file); // XXX unsafe - if(RNA_struct_find_property(op->ptr, "relative_path")) - if(RNA_boolean_get(op->ptr, "relative_path")) - BLI_path_rel(name, G.sce); + BLI_join_dirfile(filepath, sfile->params->dir, sfile->params->file); + if(RNA_struct_find_property(op->ptr, "relative_path")) { + if(RNA_boolean_get(op->ptr, "relative_path")) { + BLI_path_rel(filepath, G.sce); + } + } - RNA_string_set(op->ptr, "path", name); + if(RNA_struct_find_property(op->ptr, "filename")) { + RNA_string_set(op->ptr, "filename", sfile->params->file); + } + if(RNA_struct_find_property(op->ptr, "directory")) { + RNA_string_set(op->ptr, "directory", sfile->params->dir); + } + if(RNA_struct_find_property(op->ptr, "filepath")) { + RNA_string_set(op->ptr, "filepath", filepath); + } /* some ops have multiple files to select */ { @@ -612,8 +619,8 @@ int file_exec(bContext *C, wmOperator *exec_op) folderlist_free(sfile->folders_next); fsmenu_insert_entry(fsmenu_get(), FS_CATEGORY_RECENT, sfile->params->dir,0, 1); - BLI_make_file_string(G.sce, name, BLI_gethome(), ".Bfs"); - fsmenu_write_file(fsmenu_get(), name); + BLI_make_file_string(G.sce, filepath, BLI_get_folder_create(BLENDER_USER_CONFIG, NULL), BLENDER_BOOKMARK_FILE); + fsmenu_write_file(fsmenu_get(), filepath); WM_event_fileselect_event(C, op, EVT_FILESELECT_EXEC); ED_fileselect_clear(C, sfile); diff --git a/source/blender/editors/space_file/file_panels.c b/source/blender/editors/space_file/file_panels.c index 637e56459d7..4a505bc022f 100644 --- a/source/blender/editors/space_file/file_panels.c +++ b/source/blender/editors/space_file/file_panels.c @@ -182,7 +182,7 @@ static void file_panel_operator(const bContext *C, Panel *pa) if(flag & PROP_HIDDEN) continue; - if(strcmp(RNA_property_identifier(prop), "path") == 0) + if(strcmp(RNA_property_identifier(prop), "filepath") == 0) continue; if(strcmp(RNA_property_identifier(prop), "directory") == 0) continue; diff --git a/source/blender/editors/space_file/filelist.c b/source/blender/editors/space_file/filelist.c index 5e4887827b6..37653d616c4 100644 --- a/source/blender/editors/space_file/filelist.c +++ b/source/blender/editors/space_file/filelist.c @@ -1360,7 +1360,7 @@ void thumbnails_start(struct FileList* filelist, const struct bContext* C) void thumbnails_stop(struct FileList* filelist, const struct bContext* C) { - WM_jobs_kill(CTX_wm_manager(C), filelist); + WM_jobs_kill(CTX_wm_manager(C), filelist, NULL); } int thumbnails_running(struct FileList* filelist, const struct bContext* C) diff --git a/source/blender/editors/space_file/filesel.c b/source/blender/editors/space_file/filesel.c index f971e18043c..086d4f9cce2 100644 --- a/source/blender/editors/space_file/filesel.c +++ b/source/blender/editors/space_file/filesel.c @@ -102,7 +102,6 @@ FileSelectParams* ED_fileselect_get_params(struct SpaceFile *sfile) short ED_fileselect_set_params(SpaceFile *sfile) { - char name[FILE_MAX], dir[FILE_MAX], file[FILE_MAX]; FileSelectParams *params; wmOperator *op = sfile->op; @@ -110,10 +109,7 @@ short ED_fileselect_set_params(SpaceFile *sfile) if (!sfile->params) { sfile->params= MEM_callocN(sizeof(FileSelectParams), "fileselparams"); /* set path to most recently opened .blend */ - BLI_strncpy(sfile->params->dir, G.sce, sizeof(sfile->params->dir)); - BLI_split_dirfile(G.sce, dir, file); - BLI_strncpy(sfile->params->file, file, sizeof(sfile->params->file)); - BLI_make_file_string(G.sce, sfile->params->dir, dir, ""); /* XXX needed ? - also solve G.sce */ + BLI_split_dirfile(G.sce, sfile->params->dir, sfile->params->file); } params = sfile->params; @@ -127,19 +123,33 @@ short ED_fileselect_set_params(SpaceFile *sfile) else params->type = FILE_SPECIAL; - if (RNA_property_is_set(op->ptr, "path")) { - RNA_string_get(op->ptr, "path", name); + if (RNA_struct_find_property(op->ptr, "filepath") && RNA_property_is_set(op->ptr, "filepath")) { + char name[FILE_MAX]; + RNA_string_get(op->ptr, "filepath", name); if (params->type == FILE_LOADLIB) { BLI_strncpy(params->dir, name, sizeof(params->dir)); - BLI_cleanup_dir(G.sce, params->dir); - } else { - /* if operator has path set, use it, otherwise keep the last */ - BLI_path_abs(name, G.sce); - BLI_split_dirfile(name, dir, file); - BLI_strncpy(params->file, file, sizeof(params->file)); - BLI_make_file_string(G.sce, params->dir, dir, ""); /* XXX needed ? - also solve G.sce */ + sfile->params->file[0]= '\0'; + } + else { + BLI_split_dirfile(name, sfile->params->dir, sfile->params->file); } } + else { + if (RNA_struct_find_property(op->ptr, "directory") && RNA_property_is_set(op->ptr, "directory")) { + RNA_string_get(op->ptr, "directory", params->dir); + sfile->params->file[0]= '\0'; + } + + if (RNA_struct_find_property(op->ptr, "filename") && RNA_property_is_set(op->ptr, "filename")) { + RNA_string_get(op->ptr, "filename", params->file); + } + } + + if(params->dir[0]) { + BLI_cleanup_dir(G.sce, params->dir); + BLI_path_abs(params->dir, G.sce); + } + params->filter = 0; if(RNA_struct_find_property(op->ptr, "filter_blender")) params->filter |= RNA_boolean_get(op->ptr, "filter_blender") ? BLENDERFILE : 0; diff --git a/source/blender/editors/space_file/fsmenu.c b/source/blender/editors/space_file/fsmenu.c index 08a6b5a8f34..6699c0b8bc7 100644 --- a/source/blender/editors/space_file/fsmenu.c +++ b/source/blender/editors/space_file/fsmenu.c @@ -248,12 +248,41 @@ void fsmenu_write_file(struct FSMenu* fsmenu, const char *filename) fclose(fp); } -void fsmenu_read_file(struct FSMenu* fsmenu, const char *filename) +void fsmenu_read_bookmarks(struct FSMenu* fsmenu, const char *filename) { char line[256]; FSMenuCategory category = FS_CATEGORY_BOOKMARKS; FILE *fp; + fp = fopen(filename, "r"); + if (!fp) return; + + while ( fgets ( line, 256, fp ) != NULL ) /* read a line */ + { + if (strncmp(line, "[Bookmarks]", 11)==0){ + category = FS_CATEGORY_BOOKMARKS; + } else if (strncmp(line, "[Recent]", 8)==0){ + category = FS_CATEGORY_RECENT; + } else { + int len = strlen(line); + if (len>0) { + if (line[len-1] == '\n') { + line[len-1] = '\0'; + } + if (BLI_exist(line)) { + fsmenu_insert_entry(fsmenu, category, line, 0, 1); + } + } + } + } + fclose(fp); +} + +void fsmenu_read_system(struct FSMenu* fsmenu) +{ + char line[256]; + FILE *fp; + #ifdef WIN32 /* Add the drive names to the listing */ { @@ -429,15 +458,14 @@ void fsmenu_read_file(struct FSMenu* fsmenu, const char *filename) #else /* unix */ { - char dir[FILE_MAXDIR]; char *home= BLI_gethome(); if(home) { - BLI_snprintf(dir, FILE_MAXDIR, "%s/", home); - fsmenu_insert_entry(fsmenu, FS_CATEGORY_BOOKMARKS, dir, 1, 0); - BLI_snprintf(dir, FILE_MAXDIR, "%s/Desktop/", home); - if (BLI_exists(dir)) { - fsmenu_insert_entry(fsmenu, FS_CATEGORY_BOOKMARKS, dir, 1, 0); + BLI_snprintf(line, FILE_MAXDIR, "%s/", home); + fsmenu_insert_entry(fsmenu, FS_CATEGORY_BOOKMARKS, line, 1, 0); + BLI_snprintf(line, FILE_MAXDIR, "%s/Desktop/", home); + if (BLI_exists(line)) { + fsmenu_insert_entry(fsmenu, FS_CATEGORY_BOOKMARKS, line, 1, 0); } } @@ -446,7 +474,6 @@ void fsmenu_read_file(struct FSMenu* fsmenu, const char *filename) #ifdef __linux__ /* loop over mount points */ struct mntent *mnt; - FILE *fp; int len; fp = setmntent (MOUNTED, "r"); @@ -461,8 +488,8 @@ void fsmenu_read_file(struct FSMenu* fsmenu, const char *filename) len= strlen(mnt->mnt_dir); if(len && mnt->mnt_dir[len-1] != '/') { - BLI_snprintf(dir, FILE_MAXDIR, "%s/", mnt->mnt_dir); - fsmenu_insert_entry(fsmenu, FS_CATEGORY_SYSTEM, dir, 1, 0); + BLI_snprintf(line, FILE_MAXDIR, "%s/", mnt->mnt_dir); + fsmenu_insert_entry(fsmenu, FS_CATEGORY_SYSTEM, line, 1, 0); } else fsmenu_insert_entry(fsmenu, FS_CATEGORY_SYSTEM, mnt->mnt_dir, 1, 0); @@ -482,31 +509,9 @@ void fsmenu_read_file(struct FSMenu* fsmenu, const char *filename) } #endif #endif - - fp = fopen(filename, "r"); - if (!fp) return; - - while ( fgets ( line, 256, fp ) != NULL ) /* read a line */ - { - if (strncmp(line, "[Bookmarks]", 11)==0){ - category = FS_CATEGORY_BOOKMARKS; - } else if (strncmp(line, "[Recent]", 8)==0){ - category = FS_CATEGORY_RECENT; - } else { - int len = strlen(line); - if (len>0) { - if (line[len-1] == '\n') { - line[len-1] = '\0'; - } - if (BLI_exist(line)) { - fsmenu_insert_entry(fsmenu, category, line, 0, 1); - } - } - } - } - fclose(fp); } + static void fsmenu_free_category(struct FSMenu* fsmenu, FSMenuCategory category) { FSMenuEntry *fsme= fsmenu_get_category(fsmenu, category); diff --git a/source/blender/editors/space_file/fsmenu.h b/source/blender/editors/space_file/fsmenu.h index 8304b104a4f..dcf8d3eb632 100644 --- a/source/blender/editors/space_file/fsmenu.h +++ b/source/blender/editors/space_file/fsmenu.h @@ -68,7 +68,10 @@ void fsmenu_remove_entry (struct FSMenu* fsmenu, FSMenuCategory category, int i void fsmenu_write_file (struct FSMenu* fsmenu, const char *filename); /** reads the 'bookmarks' from the specified file */ -void fsmenu_read_file (struct FSMenu* fsmenu, const char *filename); +void fsmenu_read_bookmarks (struct FSMenu* fsmenu, const char *filename); + + /** adds system specific directories */ +void fsmenu_read_system (struct FSMenu* fsmenu); /** Free's all the memory associated with the fsmenu */ void fsmenu_free (struct FSMenu* fsmenu); diff --git a/source/blender/editors/space_file/space_file.c b/source/blender/editors/space_file/space_file.c index 300a72851a4..261b7058151 100644 --- a/source/blender/editors/space_file/space_file.c +++ b/source/blender/editors/space_file/space_file.c @@ -591,9 +591,16 @@ void ED_spacetype_file(void) void ED_file_init(void) { - char name[FILE_MAX]; - BLI_make_file_string("/", name, BLI_gethome(), ".Bfs"); - fsmenu_read_file(fsmenu_get(), name); + char *cfgdir = BLI_get_folder(BLENDER_CONFIG, NULL); + + fsmenu_read_system(fsmenu_get()); + + if (cfgdir) { + char name[FILE_MAX]; + BLI_make_file_string("/", name, cfgdir, BLENDER_BOOKMARK_FILE); + fsmenu_read_bookmarks(fsmenu_get(), name); + } + filelist_init_icons(); IMB_thumb_makedirs(); } diff --git a/source/blender/editors/space_graph/CMakeLists.txt b/source/blender/editors/space_graph/CMakeLists.txt new file mode 100644 index 00000000000..6ad95d920c6 --- /dev/null +++ b/source/blender/editors/space_graph/CMakeLists.txt @@ -0,0 +1,35 @@ +# $Id: CMakeLists.txt 12931 2007-12-17 18:20:48Z theeth $ +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# Contributor(s): Jacques Beaurain. +# +# ***** END GPL LICENSE BLOCK ***** + +FILE(GLOB SRC *.c) + +SET(INC + ../../blenkernel + ../../blenlib + ../include + ../../../../intern/guardedalloc + ../../makesdna + ../../makesrna + ../../windowmanager + ../../../../intern/audaspace/intern +) + +BLENDERLIB(bf_editor_space_graph "${SRC}" "${INC}") diff --git a/source/blender/editors/space_graph/graph_edit.c b/source/blender/editors/space_graph/graph_edit.c index 9322bae13c9..6249edc1090 100644 --- a/source/blender/editors/space_graph/graph_edit.c +++ b/source/blender/editors/space_graph/graph_edit.c @@ -467,7 +467,7 @@ static int graphkeys_insertkey_exec(bContext *C, wmOperator *op) ANIM_editkeyframes_refresh(&ac); /* set notifier that keyframes have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); return OPERATOR_FINISHED; } @@ -531,7 +531,7 @@ static int graphkeys_click_insert_exec (bContext *C, wmOperator *op) MEM_freeN(ale); /* set notifier that keyframes have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); /* done */ return OPERATOR_FINISHED; @@ -682,7 +682,7 @@ static int graphkeys_paste_exec(bContext *C, wmOperator *op) ANIM_editkeyframes_refresh(&ac); /* set notifier that keyframes have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); return OPERATOR_FINISHED; } @@ -740,7 +740,7 @@ static int graphkeys_duplicate_exec(bContext *C, wmOperator *op) ANIM_editkeyframes_refresh(&ac); /* set notifier that keyframes have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); return OPERATOR_FINISHED; } @@ -820,7 +820,7 @@ static int graphkeys_delete_exec(bContext *C, wmOperator *op) ANIM_editkeyframes_refresh(&ac); /* set notifier that keyframes have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); return OPERATOR_FINISHED; } @@ -882,7 +882,7 @@ static int graphkeys_clean_exec(bContext *C, wmOperator *op) ANIM_editkeyframes_refresh(&ac); /* set notifier that keyframes have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); return OPERATOR_FINISHED; } @@ -965,7 +965,7 @@ static int graphkeys_bake_exec(bContext *C, wmOperator *op) /* set notifier that keyframes have changed */ // NOTE: some distinction between order/number of keyframes and type should be made? - WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); return OPERATOR_FINISHED; } @@ -1037,7 +1037,7 @@ static int graphkeys_sound_bake_exec(bContext *C, wmOperator *op) if (ANIM_animdata_get_context(C, &ac) == 0) return OPERATOR_CANCELLED; - RNA_string_get(op->ptr, "path", path); + RNA_string_get(op->ptr, "filepath", path); scene= ac.scene; /* current scene */ @@ -1085,7 +1085,7 @@ static int graphkeys_sound_bake_exec(bContext *C, wmOperator *op) ANIM_editkeyframes_refresh(&ac); /* set notifier that 'keyframes' have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); return OPERATOR_FINISHED; } @@ -1117,7 +1117,7 @@ void GRAPH_OT_sound_bake (wmOperatorType *ot) ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; /* properties */ - WM_operator_properties_filesel(ot, FOLDERFILE|SOUNDFILE|MOVIEFILE, FILE_SPECIAL, FILE_OPENFILE); + WM_operator_properties_filesel(ot, FOLDERFILE|SOUNDFILE|MOVIEFILE, FILE_SPECIAL, FILE_OPENFILE, WM_FILESEL_FILEPATH); RNA_def_float(ot->srna, "low", 0.0f, 0.0, 100000.0, "Lowest frequency", "", 0.1, 1000.00); RNA_def_float(ot->srna, "high", 100000.0, 0.0, 100000.0, "Highest frequency", "", 0.1, 1000.00); RNA_def_float(ot->srna, "attack", 0.005, 0.0, 2.0, "Attack time", "", 0.01, 0.1); @@ -1170,7 +1170,7 @@ static int graphkeys_sample_exec(bContext *C, wmOperator *op) ANIM_editkeyframes_refresh(&ac); /* set notifier that keyframes have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); return OPERATOR_FINISHED; } @@ -1582,6 +1582,7 @@ static int graphkeys_framejump_exec(bContext *C, wmOperator *op) /* take the average values, rounding to the nearest int for the current frame */ CFRA= (int)floor((ked.f1 / ked.i1) + 0.5f); + SUBFRA= 0.f; sipo->cursorVal= ked.f2 / (float)ked.i1; } @@ -1690,7 +1691,7 @@ static int graphkeys_snap_exec(bContext *C, wmOperator *op) ANIM_editkeyframes_refresh(&ac); /* set notifier that keyframes have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); return OPERATOR_FINISHED; } @@ -1814,7 +1815,7 @@ static int graphkeys_mirror_exec(bContext *C, wmOperator *op) ANIM_editkeyframes_refresh(&ac); /* set notifier that keyframes have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); return OPERATOR_FINISHED; } @@ -1869,7 +1870,7 @@ static int graphkeys_smooth_exec(bContext *C, wmOperator *op) ANIM_editkeyframes_refresh(&ac); /* set notifier that keyframes have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); return OPERATOR_FINISHED; } @@ -2086,7 +2087,7 @@ static int graph_fmodifier_paste_exec(bContext *C, wmOperator *op) ANIM_editkeyframes_refresh(&ac); /* set notifier that keyframes have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); return OPERATOR_FINISHED; } diff --git a/source/blender/editors/space_graph/graph_ops.c b/source/blender/editors/space_graph/graph_ops.c index c6d601f9305..fa9acb282c7 100644 --- a/source/blender/editors/space_graph/graph_ops.c +++ b/source/blender/editors/space_graph/graph_ops.c @@ -71,6 +71,7 @@ static void graphview_cursor_apply(bContext *C, wmOperator *op) * NOTE: sync this part of the code with ANIM_OT_change_frame */ CFRA= RNA_int_get(op->ptr, "frame"); + SUBFRA=0.f; sound_seek_scene(C); /* set the cursor value */ diff --git a/source/blender/editors/space_graph/graph_select.c b/source/blender/editors/space_graph/graph_select.c index 17b0a87b0a8..6a9d8801e28 100644 --- a/source/blender/editors/space_graph/graph_select.c +++ b/source/blender/editors/space_graph/graph_select.c @@ -160,7 +160,7 @@ static int graphkeys_deselectall_exec(bContext *C, wmOperator *op) deselect_graph_keys(&ac, 1, SELECT_ADD); /* set notifier that things have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_SELECT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_SELECTED, NULL); return OPERATOR_FINISHED; } @@ -329,7 +329,7 @@ static int graphkeys_borderselect_exec(bContext *C, wmOperator *op) borderselect_graphkeys(&ac, rect, mode, selectmode, incl_handles); /* send notifier that keyframe selection has changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_SELECT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_SELECTED, NULL); return OPERATOR_FINISHED; } @@ -520,7 +520,7 @@ static int graphkeys_columnselect_exec(bContext *C, wmOperator *op) columnselect_graph_keys(&ac, mode); /* set notifier that keyframe selection has changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_SELECT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_SELECTED, NULL); return OPERATOR_FINISHED; } @@ -578,7 +578,7 @@ static int graphkeys_select_linked_exec (bContext *C, wmOperator *op) BLI_freelistN(&anim_data); /* set notifier that keyframe selection has changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_SELECT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_SELECTED, NULL); return OPERATOR_FINISHED; } @@ -656,7 +656,7 @@ static int graphkeys_select_more_exec (bContext *C, wmOperator *op) select_moreless_graph_keys(&ac, SELMAP_MORE); /* set notifier that keyframe selection has changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_SELECT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_SELECTED, NULL); return OPERATOR_FINISHED; } @@ -690,7 +690,7 @@ static int graphkeys_select_less_exec (bContext *C, wmOperator *op) select_moreless_graph_keys(&ac, SELMAP_LESS); /* set notifier that keyframe selection has changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_SELECT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_SELECTED, NULL); return OPERATOR_FINISHED; } @@ -1260,7 +1260,7 @@ static int graphkeys_clickselect_invoke(bContext *C, wmOperator *op, wmEvent *ev } /* set notifier that keyframe selection (and also channel selection in some cases) has changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_SELECT|ND_ANIMCHAN_SELECT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|ND_ANIMCHAN|NA_SELECTED, NULL); /* for tweak grab to work */ return OPERATOR_FINISHED|OPERATOR_PASS_THROUGH; diff --git a/source/blender/editors/space_graph/space_graph.c b/source/blender/editors/space_graph/space_graph.c index e7cee30f374..1e006ca38ec 100644 --- a/source/blender/editors/space_graph/space_graph.c +++ b/source/blender/editors/space_graph/space_graph.c @@ -382,9 +382,12 @@ static void graph_region_listener(ARegion *ar, wmNotifier *wmn) case ND_OB_ACTIVE: case ND_FRAME: case ND_MARKERS: - case ND_SEQUENCER_SELECT: ED_region_tag_redraw(ar); break; + case ND_SEQUENCER: + if (wmn->action == NA_SELECTED) + ED_region_tag_redraw(ar); + break; } break; case NC_OBJECT: @@ -401,13 +404,9 @@ static void graph_region_listener(ARegion *ar, wmNotifier *wmn) } break; case NC_NODE: - switch(wmn->data) { - case ND_NODE_SELECT: - ED_region_tag_redraw(ar); - break; - } switch(wmn->action) { case NA_EDITED: + case NA_SELECTED: ED_region_tag_redraw(ar); break; } @@ -432,7 +431,7 @@ static void graph_listener(ScrArea *sa, wmNotifier *wmn) switch (wmn->category) { case NC_ANIMATION: /* for selection changes of animation data, we can just redraw... otherwise autocolor might need to be done again */ - if (ELEM(wmn->data, ND_KEYFRAME_SELECT, ND_ANIMCHAN_SELECT)) + if (ELEM(wmn->data, ND_KEYFRAME, ND_ANIMCHAN) && (wmn->action == NA_SELECTED)) ED_area_tag_redraw(sa); else ED_area_tag_refresh(sa); diff --git a/source/blender/editors/space_image/CMakeLists.txt b/source/blender/editors/space_image/CMakeLists.txt new file mode 100644 index 00000000000..71eebdb9b1e --- /dev/null +++ b/source/blender/editors/space_image/CMakeLists.txt @@ -0,0 +1,53 @@ +# $Id: CMakeLists.txt 12931 2007-12-17 18:20:48Z theeth $ +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# Contributor(s): Jacques Beaurain. +# +# ***** END GPL LICENSE BLOCK ***** + +FILE(GLOB SRC *.c) + +SET(INC + ../../blenkernel + ../../blenlib + ../../imbuf + ../include + ../../../../intern/guardedalloc + ../../makesdna + ../../makesrna + ../../render/extern/include + ../../windowmanager +) + +IF(WITH_OPENEXR) + ADD_DEFINITIONS(-DWITH_OPENEXR) +ENDIF(WITH_OPENEXR) + +IF(WITH_TIFF) + ADD_DEFINITIONS(-DWITH_TIFF) +ENDIF(WITH_TIFF) + +IF(WITH_LCMS) + SET(INC ${INC} ${LCMS_INCLUDE_DIR}) + ADD_DEFINITIONS(-DWITH_LCMS) +ENDIF(WITH_LCMS) + +IF(WIN32) + SET(INC ${INC} ${PTHREADS_INC}) +ENDIF(WIN32) + +BLENDERLIB(bf_editor_space_image "${SRC}" "${INC}") diff --git a/source/blender/editors/space_image/SConscript b/source/blender/editors/space_image/SConscript index b38e1473a0c..4e1918bc327 100644 --- a/source/blender/editors/space_image/SConscript +++ b/source/blender/editors/space_image/SConscript @@ -11,6 +11,7 @@ defs = [] if env['WITH_BF_LCMS']: defs.append('WITH_LCMS') + incs += ' ' + env['BF_LCMS_INC'] if env['WITH_BF_OPENEXR']: defs.append('WITH_OPENEXR') if env['WITH_BF_TIFF']: diff --git a/source/blender/editors/space_image/image_buttons.c b/source/blender/editors/space_image/image_buttons.c index 55b899bc1cd..357aa9dacdf 100644 --- a/source/blender/editors/space_image/image_buttons.c +++ b/source/blender/editors/space_image/image_buttons.c @@ -841,7 +841,17 @@ void uiTemplateImage(uiLayout *layout, bContext *C, PointerRNA *ptr, char *propn if(ima->source != IMA_SRC_GENERATED) { row= uiLayoutRow(layout, 1); - uiItemR(row, &imaptr, "filename", 0, "", 0); + split = uiLayoutSplit(row, 0.0, 0); + if (ima->packedfile) + uiItemO(split, "", ICON_PACKAGE, "image.unpack"); + else + uiItemO(split, "", ICON_UGLYPACKAGE, "image.pack"); + + split = uiLayoutSplit(row, 0.0, 0); + row= uiLayoutRow(split, 1); + uiLayoutSetEnabled(row, ima->packedfile==NULL); + + uiItemR(row, &imaptr, "filepath", 0, "", 0); uiItemO(row, "", ICON_FILE_REFRESH, "image.reload"); } diff --git a/source/blender/editors/space_image/image_ops.c b/source/blender/editors/space_image/image_ops.c index 64d24ed578a..3e269634b27 100644 --- a/source/blender/editors/space_image/image_ops.c +++ b/source/blender/editors/space_image/image_ops.c @@ -25,8 +25,10 @@ * ***** END GPL LICENSE BLOCK ***** */ +#include #include #include +#include #include "MEM_guardedalloc.h" @@ -654,7 +656,7 @@ static const EnumPropertyItem image_file_type_items[] = { static void image_filesel(bContext *C, wmOperator *op, const char *path) { - RNA_string_set(op->ptr, "path", path); + RNA_string_set(op->ptr, "filepath", path); WM_event_add_fileselect(C, op); } @@ -685,12 +687,16 @@ static int open_exec(bContext *C, wmOperator *op) Image *ima= NULL; char str[FILE_MAX]; - RNA_string_get(op->ptr, "path", str); + RNA_string_get(op->ptr, "filepath", str); /* default to frame 1 if there's no scene in context */ + + errno= 0; + ima= BKE_add_image_file(str, scene ? scene->r.cfra : 1); if(!ima) { if(op->customdata) MEM_freeN(op->customdata); + BKE_reportf(op->reports, RPT_ERROR, "Can't read: \"%s\", %s.", str, errno ? strerror(errno) : "Unsupported image format"); return OPERATOR_CANCELLED; } @@ -729,7 +735,7 @@ static int open_invoke(bContext *C, wmOperator *op, wmEvent *event) if(!RNA_property_is_set(op->ptr, "relative_path")) RNA_boolean_set(op->ptr, "relative_path", U.flag & USER_RELPATHS); - if(RNA_property_is_set(op->ptr, "path")) + if(RNA_property_is_set(op->ptr, "filepath")) return open_exec(C, op); open_init(C, op); @@ -754,9 +760,7 @@ void IMAGE_OT_open(wmOperatorType *ot) ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; /* properties */ - WM_operator_properties_filesel(ot, FOLDERFILE|IMAGEFILE|MOVIEFILE, FILE_SPECIAL, FILE_OPENFILE); - - RNA_def_boolean(ot->srna, "relative_path", 0, "Relative Path", "Load image with relative path to current .blend file"); + WM_operator_properties_filesel(ot, FOLDERFILE|IMAGEFILE|MOVIEFILE, FILE_SPECIAL, FILE_OPENFILE, WM_FILESEL_FILEPATH|WM_FILESEL_RELPATH); } /******************** replace image operator ********************/ @@ -769,7 +773,7 @@ static int replace_exec(bContext *C, wmOperator *op) if(!sima->image) return OPERATOR_CANCELLED; - RNA_string_get(op->ptr, "path", str); + RNA_string_get(op->ptr, "filepath", str); BLI_strncpy(sima->image->name, str, sizeof(sima->image->name)-1); /* we cant do much if the str is longer then 240 :/ */ BKE_image_signal(sima->image, &sima->iuser, IMA_SIGNAL_RELOAD); @@ -781,15 +785,17 @@ static int replace_exec(bContext *C, wmOperator *op) static int replace_invoke(bContext *C, wmOperator *op, wmEvent *event) { SpaceImage *sima= CTX_wm_space_image(C); - char *path= (sima->image)? sima->image->name: U.textudir; if(!sima->image) return OPERATOR_CANCELLED; - if(RNA_property_is_set(op->ptr, "path")) + if(RNA_property_is_set(op->ptr, "filepath")) return replace_exec(C, op); - image_filesel(C, op, path); + if(!RNA_property_is_set(op->ptr, "relative_path")) + RNA_boolean_set(op->ptr, "relative_path", (strncmp(sima->image->name, "//", 2))==0); + + image_filesel(C, op, sima->image->name); return OPERATOR_RUNNING_MODAL; } @@ -809,7 +815,7 @@ void IMAGE_OT_replace(wmOperatorType *ot) ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; /* properties */ - WM_operator_properties_filesel(ot, FOLDERFILE|IMAGEFILE|MOVIEFILE, FILE_SPECIAL, FILE_OPENFILE); + WM_operator_properties_filesel(ot, FOLDERFILE|IMAGEFILE|MOVIEFILE, FILE_SPECIAL, FILE_OPENFILE, WM_FILESEL_FILEPATH|WM_FILESEL_RELPATH); } /******************** save image as operator ********************/ @@ -862,7 +868,6 @@ static void save_image_doit(bContext *C, SpaceImage *sima, Scene *scene, wmOpera BKE_image_release_renderresult(scene, ima); } else if (BKE_write_ibuf(scene, ibuf, path, sima->imtypenr, scene->r.subimtype, scene->r.quality)) { - char *name; if(relative) BLI_path_rel(path, G.sce); /* only after saving */ @@ -895,10 +900,8 @@ static void save_image_doit(bContext *C, SpaceImage *sima, Scene *scene, wmOpera ima->type= IMA_TYPE_IMAGE; } - name = BLI_last_slash(path); - /* name image as how we saved it */ - rename_id(&ima->id, name ? name + 1 : path); + rename_id(&ima->id, BLI_path_basename(path)); } } else @@ -923,7 +926,7 @@ static int save_as_exec(bContext *C, wmOperator *op) return OPERATOR_CANCELLED; sima->imtypenr= RNA_enum_get(op->ptr, "file_type"); - RNA_string_get(op->ptr, "path", str); + RNA_string_get(op->ptr, "filepath", str); save_image_doit(C, sima, scene, op, str); @@ -941,7 +944,7 @@ static int save_as_invoke(bContext *C, wmOperator *op, wmEvent *event) if(!RNA_property_is_set(op->ptr, "relative_path")) RNA_boolean_set(op->ptr, "relative_path", U.flag & USER_RELPATHS); - if(RNA_property_is_set(op->ptr, "path")) + if(RNA_property_is_set(op->ptr, "filepath")) return save_as_exec(C, op); if(!ima) @@ -1000,9 +1003,8 @@ void IMAGE_OT_save_as(wmOperatorType *ot) /* properties */ RNA_def_enum(ot->srna, "file_type", image_file_type_items, R_PNG, "File Type", "File type to save image as."); - WM_operator_properties_filesel(ot, FOLDERFILE|IMAGEFILE|MOVIEFILE, FILE_SPECIAL, FILE_SAVE); + WM_operator_properties_filesel(ot, FOLDERFILE|IMAGEFILE|MOVIEFILE, FILE_SPECIAL, FILE_SAVE, WM_FILESEL_FILEPATH|WM_FILESEL_RELPATH); - RNA_def_boolean(ot->srna, "relative_path", 0, "Relative Path", "Save image with relative path to current .blend file"); RNA_def_boolean(ot->srna, "copy", 0, "Copy", "Create a new image file without modifying the current image in blender"); } @@ -1185,7 +1187,7 @@ static int new_exec(bContext *C, wmOperator *op) PropertyRNA *prop; char name[22]; float color[4]; - int width, height, floatbuf, uvtestgrid; + int width, height, floatbuf, uvtestgrid, alpha; /* retrieve state */ sima= CTX_wm_space_image(C); @@ -1198,12 +1200,15 @@ static int new_exec(bContext *C, wmOperator *op) floatbuf= RNA_boolean_get(op->ptr, "float"); uvtestgrid= RNA_boolean_get(op->ptr, "uv_test_grid"); RNA_float_get_array(op->ptr, "color", color); - color[3]= RNA_float_get(op->ptr, "alpha"); + alpha= RNA_boolean_get(op->ptr, "alpha"); if (!floatbuf && scene->r.color_mgt_flag & R_COLOR_MANAGEMENT) linearrgb_to_srgb_v3_v3(color, color); - ima = BKE_add_image_size(width, height, name, floatbuf, uvtestgrid, color); + if(!alpha) + color[3]= 1.0f; + + ima = BKE_add_image_size(width, height, name, alpha ? 32 : 24, floatbuf, uvtestgrid, color); if(!ima) return OPERATOR_CANCELLED; @@ -1231,6 +1236,9 @@ static int new_exec(bContext *C, wmOperator *op) void IMAGE_OT_new(wmOperatorType *ot) { + PropertyRNA *prop; + float default_color[4]= {0.0f, 0.0f, 0.0f, 1.0f}; + /* identifiers */ ot->name= "New"; ot->idname= "IMAGE_OT_new"; @@ -1246,8 +1254,9 @@ void IMAGE_OT_new(wmOperatorType *ot) RNA_def_string(ot->srna, "name", "Untitled", 21, "Name", "Image datablock name."); RNA_def_int(ot->srna, "width", 1024, 1, INT_MAX, "Width", "Image width.", 1, 16384); RNA_def_int(ot->srna, "height", 1024, 1, INT_MAX, "Height", "Image height.", 1, 16384); - RNA_def_float_color(ot->srna, "color", 3, NULL, 0.0f, FLT_MAX, "Color", "Default fill color.", 0.0f, 1.0f); - RNA_def_float(ot->srna, "alpha", 1.0f, 0.0f, 1.0f, "Alpha", "Default fill alpha.", 0.0f, 1.0f); + prop= RNA_def_float_color(ot->srna, "color", 4, NULL, 0.0f, FLT_MAX, "Color", "Default fill color.", 0.0f, 1.0f); + RNA_def_property_float_array_default(prop, default_color); + RNA_def_boolean(ot->srna, "alpha", 1, "Alpha", "Create an image with an alpha channel."); RNA_def_boolean(ot->srna, "uv_test_grid", 0, "UV Test Grid", "Fill the image with a grid for UV map testing."); RNA_def_boolean(ot->srna, "float", 0, "32 bit Float", "Create image with 32 bit floating point bit depth."); } @@ -1291,6 +1300,8 @@ static int pack_exec(bContext *C, wmOperator *op) else ima->packedfile= newPackedFile(op->reports, ima->name); + WM_event_add_notifier(C, NC_IMAGE|NA_EDITED, ima); + return OPERATOR_FINISHED; } @@ -1321,12 +1332,12 @@ void IMAGE_OT_pack(wmOperatorType *ot) { /* identifiers */ ot->name= "Pack"; + ot->description= "Pack an image as embedded data into the .blend file"; ot->idname= "IMAGE_OT_pack"; /* api callbacks */ ot->exec= pack_exec; ot->invoke= pack_invoke; - ot->poll= space_image_buffer_exists_poll; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; @@ -1337,12 +1348,14 @@ void IMAGE_OT_pack(wmOperatorType *ot) /********************* unpack operator *********************/ -void unpack_menu(bContext *C, char *opname, char *abs_name, char *folder, PackedFile *pf) +void unpack_menu(bContext *C, char *opname, Image *ima, char *folder, PackedFile *pf) { + PointerRNA props_ptr; uiPopupMenu *pup; uiLayout *layout; char line[FILE_MAXDIR + FILE_MAXFILE + 100]; char local_name[FILE_MAXDIR + FILE_MAX], fi[FILE_MAX]; + char *abs_name = ima->name; strcpy(local_name, abs_name); BLI_splitdirstring(local_name, fi); @@ -1357,17 +1370,33 @@ void unpack_menu(bContext *C, char *opname, char *abs_name, char *folder, Packed switch(checkPackedFile(local_name, pf)) { case PF_NOFILE: sprintf(line, "Create %s", local_name); - uiItemEnumO(layout, opname, line, 0, "method", PF_WRITE_LOCAL); + props_ptr= uiItemFullO(layout, opname, line, 0, NULL, WM_OP_EXEC_DEFAULT, UI_ITEM_O_RETURN_PROPS); + RNA_enum_set(&props_ptr, "method", PF_WRITE_LOCAL); + RNA_string_set(&props_ptr, "image", ima->id.name+2); + break; case PF_EQUAL: sprintf(line, "Use %s (identical)", local_name); - uiItemEnumO(layout, opname, line, 0, "method", PF_USE_LOCAL); + //uiItemEnumO(layout, opname, line, 0, "method", PF_USE_LOCAL); + props_ptr= uiItemFullO(layout, opname, line, 0, NULL, WM_OP_EXEC_DEFAULT, UI_ITEM_O_RETURN_PROPS); + RNA_enum_set(&props_ptr, "method", PF_USE_LOCAL); + RNA_string_set(&props_ptr, "image", ima->id.name+2); + break; case PF_DIFFERS: sprintf(line, "Use %s (differs)", local_name); - uiItemEnumO(layout, opname, line, 0, "method", PF_USE_LOCAL); + //uiItemEnumO(layout, opname, line, 0, "method", PF_USE_LOCAL); + props_ptr= uiItemFullO(layout, opname, line, 0, NULL, WM_OP_EXEC_DEFAULT, UI_ITEM_O_RETURN_PROPS); + RNA_enum_set(&props_ptr, "method", PF_USE_LOCAL); + RNA_string_set(&props_ptr, "image", ima->id.name); + sprintf(line, "Overwrite %s", local_name); - uiItemEnumO(layout, opname, line, 0, "method", PF_WRITE_LOCAL); + //uiItemEnumO(layout, opname, line, 0, "method", PF_WRITE_LOCAL); + props_ptr= uiItemFullO(layout, opname, line, 0, NULL, WM_OP_EXEC_DEFAULT, UI_ITEM_O_RETURN_PROPS); + RNA_enum_set(&props_ptr, "method", PF_WRITE_LOCAL); + RNA_string_set(&props_ptr, "image", ima->id.name+2); + + break; } } @@ -1375,17 +1404,30 @@ void unpack_menu(bContext *C, char *opname, char *abs_name, char *folder, Packed switch(checkPackedFile(abs_name, pf)) { case PF_NOFILE: sprintf(line, "Create %s", abs_name); - uiItemEnumO(layout, opname, line, 0, "method", PF_WRITE_ORIGINAL); + //uiItemEnumO(layout, opname, line, 0, "method", PF_WRITE_ORIGINAL); + props_ptr= uiItemFullO(layout, opname, line, 0, NULL, WM_OP_EXEC_DEFAULT, UI_ITEM_O_RETURN_PROPS); + RNA_enum_set(&props_ptr, "method", PF_WRITE_ORIGINAL); + RNA_string_set(&props_ptr, "image", ima->id.name+2); break; case PF_EQUAL: sprintf(line, "Use %s (identical)", abs_name); - uiItemEnumO(layout, opname, line, 0, "method", PF_USE_ORIGINAL); + //uiItemEnumO(layout, opname, line, 0, "method", PF_USE_ORIGINAL); + props_ptr= uiItemFullO(layout, opname, line, 0, NULL, WM_OP_EXEC_DEFAULT, UI_ITEM_O_RETURN_PROPS); + RNA_enum_set(&props_ptr, "method", PF_USE_ORIGINAL); + RNA_string_set(&props_ptr, "image", ima->id.name+2); break; case PF_DIFFERS: sprintf(line, "Use %s (differs)", local_name); - uiItemEnumO(layout, opname, line, 0, "method", PF_USE_ORIGINAL); + //uiItemEnumO(layout, opname, line, 0, "method", PF_USE_ORIGINAL); + props_ptr= uiItemFullO(layout, opname, line, 0, NULL, WM_OP_EXEC_DEFAULT, UI_ITEM_O_RETURN_PROPS); + RNA_enum_set(&props_ptr, "method", PF_USE_ORIGINAL); + RNA_string_set(&props_ptr, "image", ima->id.name+2); + sprintf(line, "Overwrite %s", local_name); - uiItemEnumO(layout, opname, line, 0, "method", PF_WRITE_ORIGINAL); + //uiItemEnumO(layout, opname, line, 0, "method", PF_WRITE_ORIGINAL); + props_ptr= uiItemFullO(layout, opname, line, 0, NULL, WM_OP_EXEC_DEFAULT, UI_ITEM_O_RETURN_PROPS); + RNA_enum_set(&props_ptr, "method", PF_WRITE_ORIGINAL); + RNA_string_set(&props_ptr, "image", ima->id.name+2); break; } @@ -1397,6 +1439,14 @@ static int unpack_exec(bContext *C, wmOperator *op) Image *ima= CTX_data_edit_image(C); int method= RNA_enum_get(op->ptr, "method"); + /* find the suppplied image by name */ + if (RNA_property_is_set(op->ptr, "image")) { + char imaname[22]; + RNA_string_get(op->ptr, "image", imaname); + ima = BLI_findstring(&CTX_data_main(C)->image, imaname, offsetof(ID, name) + 2); + if (!ima) ima = CTX_data_edit_image(C); + } + if(!ima || !ima->packedfile) return OPERATOR_CANCELLED; @@ -1407,8 +1457,10 @@ static int unpack_exec(bContext *C, wmOperator *op) if(G.fileflags & G_AUTOPACK) BKE_report(op->reports, RPT_WARNING, "AutoPack is enabled, so image will be packed again on file save."); - + unpackImage(op->reports, ima, method); + + WM_event_add_notifier(C, NC_IMAGE|NA_EDITED, ima); return OPERATOR_FINISHED; } @@ -1417,6 +1469,9 @@ static int unpack_invoke(bContext *C, wmOperator *op, wmEvent *event) { Image *ima= CTX_data_edit_image(C); + if(RNA_property_is_set(op->ptr, "image")) + return unpack_exec(C, op); + if(!ima || !ima->packedfile) return OPERATOR_CANCELLED; @@ -1428,7 +1483,7 @@ static int unpack_invoke(bContext *C, wmOperator *op, wmEvent *event) if(G.fileflags & G_AUTOPACK) BKE_report(op->reports, RPT_WARNING, "AutoPack is enabled, so image will be packed again on file save."); - unpack_menu(C, "IMAGE_OT_unpack", ima->name, "textures", ima->packedfile); + unpack_menu(C, "IMAGE_OT_unpack", ima, "textures", ima->packedfile); return OPERATOR_FINISHED; } @@ -1437,18 +1492,19 @@ void IMAGE_OT_unpack(wmOperatorType *ot) { /* identifiers */ ot->name= "Unpack"; + ot->description= "Save an image packed in the .blend file to disk"; ot->idname= "IMAGE_OT_unpack"; /* api callbacks */ ot->exec= unpack_exec; ot->invoke= unpack_invoke; - ot->poll= space_image_buffer_exists_poll; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; /* properties */ RNA_def_enum(ot->srna, "method", unpack_method_items, PF_USE_LOCAL, "Method", "How to unpack."); + RNA_def_string(ot->srna, "image", "", 21, "Image Name", "Image datablock name to unpack."); } /******************** sample image operator ********************/ @@ -1663,6 +1719,7 @@ static int sample_line_exec(bContext *C, wmOperator *op) { SpaceImage *sima= CTX_wm_space_image(C); ARegion *ar= CTX_wm_region(C); + Scene *scene= CTX_data_scene(C); int x_start= RNA_int_get(op->ptr, "xstart"); int y_start= RNA_int_get(op->ptr, "ystart"); @@ -1677,6 +1734,7 @@ static int sample_line_exec(bContext *C, wmOperator *op) int x1, y1, x2, y2; int i, x, y; float *fp; + float rgb[3]; unsigned char *cp; if (ibuf == NULL) { @@ -1706,14 +1764,20 @@ static int sample_line_exec(bContext *C, wmOperator *op) y= (int)(0.5f + y1 + (float)i*(y2-y1)/255.0f); if (x<0 || y<0 || x>=ibuf->x || y>=ibuf->y) { - hist->data_r[i] = hist->data_g[i]= hist->data_b[i] = 0.0f; + hist->data_luma[i] = hist->data_r[i] = hist->data_g[i]= hist->data_b[i] = 0.0f; } else { if (ibuf->rect_float) { fp= (ibuf->rect_float + (ibuf->channels)*(y*ibuf->x + x)); - hist->data_r[i] = fp[0]; - hist->data_g[i] = fp[1]; - hist->data_b[i] = fp[2]; - hist->data_luma[i] = (0.299f*fp[0] + 0.587f*fp[1] + 0.114f*fp[2]); + + if (scene->r.color_mgt_flag & R_COLOR_MANAGEMENT) + linearrgb_to_srgb_v3_v3(rgb, fp); + else + copy_v3_v3(rgb, fp); + + hist->data_r[i] = rgb[0]; + hist->data_g[i] = rgb[1]; + hist->data_b[i] = rgb[2]; + hist->data_luma[i] = (0.299f*rgb[0] + 0.587f*rgb[1] + 0.114f*rgb[2]); } else if (ibuf->rect) { cp= (unsigned char *)(ibuf->rect + y*ibuf->x + x); diff --git a/source/blender/editors/space_image/space_image.c b/source/blender/editors/space_image/space_image.c index 7e3cfcdb6bc..3eae1438517 100644 --- a/source/blender/editors/space_image/space_image.c +++ b/source/blender/editors/space_image/space_image.c @@ -540,7 +540,7 @@ static int image_drop_poll(bContext *C, wmDrag *drag, wmEvent *event) static void image_drop_copy(wmDrag *drag, wmDropBox *drop) { /* copy drag path to properties */ - RNA_string_set(drop->ptr, "path", drag->path); + RNA_string_set(drop->ptr, "filepath", drag->path); } /* area+region dropbox definition */ diff --git a/source/blender/editors/space_info/CMakeLists.txt b/source/blender/editors/space_info/CMakeLists.txt new file mode 100644 index 00000000000..aa9a40ac98f --- /dev/null +++ b/source/blender/editors/space_info/CMakeLists.txt @@ -0,0 +1,35 @@ +# $Id: CMakeLists.txt 12931 2007-12-17 18:20:48Z theeth $ +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# Contributor(s): Jacques Beaurain. +# +# ***** END GPL LICENSE BLOCK ***** + +FILE(GLOB SRC *.c) + +SET(INC + ../../blenkernel + ../../blenlib + ../../imbuf + ../include + ../../../../intern/guardedalloc + ../../makesdna + ../../makesrna + ../../windowmanager +) + +BLENDERLIB(bf_editor_space_info "${SRC}" "${INC}") diff --git a/source/blender/editors/space_info/SConscript b/source/blender/editors/space_info/SConscript index 01268115687..417b9c7d962 100644 --- a/source/blender/editors/space_info/SConscript +++ b/source/blender/editors/space_info/SConscript @@ -8,7 +8,4 @@ incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include' defs = [] -if env['WITH_BF_GAMEENGINE']: - defs.append('GAMEBLENDER=1') - env.BlenderLib ( 'bf_editors_space_info', sources, Split(incs), defs, libtype=['core'], priority=[70] ) diff --git a/source/blender/editors/space_info/info_intern.h b/source/blender/editors/space_info/info_intern.h index 128c0dace20..4053bbf5a1f 100644 --- a/source/blender/editors/space_info/info_intern.h +++ b/source/blender/editors/space_info/info_intern.h @@ -39,5 +39,7 @@ void FILE_OT_make_paths_absolute(struct wmOperatorType *ot); void FILE_OT_report_missing_files(struct wmOperatorType *ot); void FILE_OT_find_missing_files(struct wmOperatorType *ot); +void INFO_OT_reports_display_update(struct wmOperatorType *ot); + #endif /* ED_INFO_INTERN_H */ diff --git a/source/blender/editors/space_info/info_ops.c b/source/blender/editors/space_info/info_ops.c index e2baeb9abac..62e82f83e58 100644 --- a/source/blender/editors/space_info/info_ops.c +++ b/source/blender/editors/space_info/info_ops.c @@ -36,6 +36,7 @@ #include "MEM_guardedalloc.h" #include "BLI_blenlib.h" +#include "BLI_math.h" #include "BLI_bpath.h" #include "BKE_context.h" @@ -270,7 +271,7 @@ static int find_missing_files_exec(bContext *C, wmOperator *op) { char *path; - path= RNA_string_get_alloc(op->ptr, "path", NULL, 0); + path= RNA_string_get_alloc(op->ptr, "filepath", NULL, 0); findMissingFiles(path, G.sce); MEM_freeN(path); @@ -298,5 +299,102 @@ void FILE_OT_find_missing_files(wmOperatorType *ot) ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; /* properties */ - WM_operator_properties_filesel(ot, 0, FILE_SPECIAL, FILE_OPENFILE); + WM_operator_properties_filesel(ot, 0, FILE_SPECIAL, FILE_OPENFILE, WM_FILESEL_FILEPATH); +} + +/********************* report box operator *********************/ + +/* Hard to decide whether to keep this as an operator, + * or turn it into a hardcoded ui control feature, + * handling TIMER events for all regions in interface_handlers.c + * Not sure how good that is to be accessing UI data from + * inactive regions, so use this for now. --matt + */ + +#define INFO_TIMEOUT 5.0 +#define INFO_COLOR_TIMEOUT 3.0 +#define ERROR_TIMEOUT 10.0 +#define ERROR_COLOR_TIMEOUT 6.0 +#define COLLAPSE_TIMEOUT 0.2 +static int update_reports_display_invoke(bContext *C, wmOperator *op, wmEvent *event) +{ + wmWindowManager *wm= CTX_wm_manager(C); + ReportList *reports= CTX_wm_reports(C); + Report *report; + ReportTimerInfo *rti; + float progress=0.0, color_progress=0.0; + float neutral_col[3] = {0.35, 0.35, 0.35}; + float neutral_grey= 0.6; + float timeout=0.0, color_timeout=0.0; + + /* escape if not our timer */ + if(reports->reporttimer==NULL || reports->reporttimer != event->customdata) + return OPERATOR_PASS_THROUGH; + + report= BKE_reports_last_displayable(reports); + rti = (ReportTimerInfo *)reports->reporttimer->customdata; + + timeout = (report->type & RPT_ERROR_ALL)?ERROR_TIMEOUT:INFO_TIMEOUT; + color_timeout = (report->type & RPT_ERROR_ALL)?ERROR_COLOR_TIMEOUT:INFO_COLOR_TIMEOUT; + + /* clear the report display after timeout */ + if (reports->reporttimer->duration > timeout) { + WM_event_remove_timer(wm, NULL, reports->reporttimer); + reports->reporttimer = NULL; + + WM_event_add_notifier(C, NC_SPACE|ND_SPACE_INFO, NULL); + + return (OPERATOR_FINISHED|OPERATOR_PASS_THROUGH); + } + + if (rti->widthfac == 0.0) { + /* initialise colours based on report type */ + if(report->type & RPT_ERROR_ALL) { + rti->col[0] = 1.0; + rti->col[1] = 0.2; + rti->col[2] = 0.0; + } else if(report->type & RPT_WARNING_ALL) { + rti->col[0] = 1.0; + rti->col[1] = 1.0; + rti->col[2] = 0.0; + } else if(report->type & RPT_INFO_ALL) { + rti->col[0] = 0.3; + rti->col[1] = 0.45; + rti->col[2] = 0.7; + } + rti->greyscale = 0.75; + rti->widthfac=1.0; + } + + progress = reports->reporttimer->duration / timeout; + color_progress = reports->reporttimer->duration / color_timeout; + + /* fade colours out sharply according to progress through fade-out duration */ + interp_v3_v3v3(rti->col, rti->col, neutral_col, color_progress); + rti->greyscale = interpf(neutral_grey, rti->greyscale, color_progress); + + /* collapse report at end of timeout */ + if (progress*timeout > timeout - COLLAPSE_TIMEOUT) { + rti->widthfac = (progress*timeout - (timeout - COLLAPSE_TIMEOUT)) / COLLAPSE_TIMEOUT; + rti->widthfac = 1.0 - rti->widthfac; + } + + WM_event_add_notifier(C, NC_SPACE|ND_SPACE_INFO, NULL); + + return (OPERATOR_FINISHED|OPERATOR_PASS_THROUGH); +} + +void INFO_OT_reports_display_update(wmOperatorType *ot) +{ + /* identifiers */ + ot->name= "Update Reports Display"; + ot->idname= "INFO_OT_reports_display_update"; + + /* api callbacks */ + ot->invoke= update_reports_display_invoke; + + /* flags */ + ot->flag= 0; + + /* properties */ } diff --git a/source/blender/editors/space_info/space_info.c b/source/blender/editors/space_info/space_info.c index 4370d2cbc16..0f483f4bcec 100644 --- a/source/blender/editors/space_info/space_info.c +++ b/source/blender/editors/space_info/space_info.c @@ -38,6 +38,7 @@ #include "BKE_context.h" #include "BKE_colortools.h" +#include "BKE_global.h" #include "BKE_screen.h" #include "BKE_utildefines.h" @@ -49,7 +50,7 @@ #include "WM_types.h" #include "UI_resources.h" - +#include "UI_interface.h" #include "info_intern.h" // own include @@ -125,11 +126,15 @@ void info_operatortypes(void) WM_operatortype_append(FILE_OT_make_paths_absolute); WM_operatortype_append(FILE_OT_report_missing_files); WM_operatortype_append(FILE_OT_find_missing_files); + + WM_operatortype_append(INFO_OT_reports_display_update); } void info_keymap(struct wmKeyConfig *keyconf) { + wmKeyMap *keymap= WM_keymap_find(keyconf, "Window", 0, 0); + WM_keymap_verify_item(keymap, "INFO_OT_reports_display_update", TIMER, KM_ANY, KM_ANY, 0); } /* add handlers, stuff you only do once or on area/region changes */ @@ -175,6 +180,31 @@ static void info_header_listener(ARegion *ar, wmNotifier *wmn) } +static void recent_files_menu(const bContext *C, Menu *menu) +{ + struct RecentFile *recent; + uiLayout *layout= menu->layout; + uiLayoutSetOperatorContext(layout, WM_OP_EXEC_REGION_WIN); + if (G.recent_files.first) { + for(recent = G.recent_files.first; (recent); recent = recent->next) { + uiItemStringO(layout, BLI_path_basename(recent->filepath), ICON_FILE_BLEND, "WM_OT_open_mainfile", "filepath", recent->filepath); + } + } else { + uiItemL(layout, "No Recent Files", 0); + } +} + +void recent_files_menu_register() +{ + MenuType *mt; + + mt= MEM_callocN(sizeof(MenuType), "spacetype info menu recent files"); + strcpy(mt->idname, "INFO_MT_file_open_recent"); + strcpy(mt->label, "Open Recent..."); + mt->draw= recent_files_menu; + WM_menutype_add(mt); +} + /* only called once, from space/spacetypes.c */ void ED_spacetype_info(void) { @@ -213,7 +243,8 @@ void ED_spacetype_info(void) BLI_addhead(&st->regiontypes, art); - + recent_files_menu_register(); + BKE_spacetype_register(st); } diff --git a/source/blender/editors/space_logic/CMakeLists.txt b/source/blender/editors/space_logic/CMakeLists.txt new file mode 100644 index 00000000000..91087d57f11 --- /dev/null +++ b/source/blender/editors/space_logic/CMakeLists.txt @@ -0,0 +1,39 @@ +# $Id: CMakeLists.txt 12931 2007-12-17 18:20:48Z theeth $ +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# Contributor(s): Jacques Beaurain. +# +# ***** END GPL LICENSE BLOCK ***** + +FILE(GLOB SRC *.c) + +SET(INC + ../../blenkernel + ../../blenlib + ../include + ../../../../intern/guardedalloc + ../../makesdna + ../../makesrna + ../../windowmanager + ../../editors/interface +) + +IF(WITH_GAMEENGINE) + ADD_DEFINITIONS(-DGAMEBLENDER) +ENDIF(WITH_GAMEENGINE) + +BLENDERLIB(bf_editor_space_logic "${SRC}" "${INC}") diff --git a/source/blender/editors/space_logic/logic_ops.c b/source/blender/editors/space_logic/logic_ops.c index 632331459cb..2a179ac281c 100644 --- a/source/blender/editors/space_logic/logic_ops.c +++ b/source/blender/editors/space_logic/logic_ops.c @@ -77,9 +77,6 @@ static int edit_actuator_poll(bContext *C) return 1; } -/* this is the nice py-api-compatible way to do it, like modifiers, - but not entirely working yet.. - static void edit_sensor_properties(wmOperatorType *ot) { RNA_def_string(ot->srna, "sensor", "", 32, "Sensor", "Name of the sensor to edit"); @@ -105,24 +102,37 @@ static int edit_sensor_invoke_properties(bContext *C, wmOperator *op) return 0; } -static bSensor *edit_sensor_property_get(bContext *C, wmOperator *op, Object *ob) +static Object *edit_object_property_get(bContext *C, wmOperator *op) +{ + char ob_name[32]; + Object *ob; + + RNA_string_get(op->ptr, "object", ob_name); + + /* if ob_name is valid try to find the object with this name + otherwise gets the active object */ + if (BLI_strnlen(ob_name, 32) > 0) + ob = BLI_findstring(&(CTX_data_main(C)->object), ob_name, offsetof(ID, name) + 2); + else + ob= ED_object_active_context(C); + + return ob; +} + +static bSensor *edit_sensor_property_get(bContext *C, wmOperator *op, Object **ob) { char sensor_name[32]; - char ob_name[32]; bSensor *sens; RNA_string_get(op->ptr, "sensor", sensor_name); - RNA_string_get(op->ptr, "object", ob_name); + + *ob= edit_object_property_get(C, op); + if (!*ob) return NULL; - ob = BLI_findstring(&(CTX_data_main(C)->object), ob_name, offsetof(ID, name) + 2); - if (!ob) - return NULL; - - sens = BLI_findstring(&(ob->sensors), sensor_name, offsetof(bSensor, name)); + sens = BLI_findstring(&((*ob)->sensors), sensor_name, offsetof(bSensor, name)); return sens; } - */ -/* + static void edit_controller_properties(wmOperatorType *ot) { RNA_def_string(ot->srna, "controller", "", 32, "Controller", "Name of the controller to edit"); @@ -148,20 +158,17 @@ static int edit_controller_invoke_properties(bContext *C, wmOperator *op) return 0; } -static bController *edit_controller_property_get(bContext *C, wmOperator *op, Object *ob) +static bController *edit_controller_property_get(bContext *C, wmOperator *op, Object **ob) { char controller_name[32]; - char ob_name[32]; bController *cont; RNA_string_get(op->ptr, "controller", controller_name); - RNA_string_get(op->ptr, "object", ob_name); + + *ob= edit_object_property_get(C, op); + if (!*ob) return NULL; - ob = BLI_findstring(&(CTX_data_main(C)->object), ob_name, offsetof(ID, name) + 2); - if (!ob) - return NULL; - - cont = BLI_findstring(&(ob->controllers), controller_name, offsetof(bController, name)); + cont = BLI_findstring(&((*ob)->controllers), controller_name, offsetof(bController, name)); return cont; } @@ -190,33 +197,36 @@ static int edit_actuator_invoke_properties(bContext *C, wmOperator *op) return 0; } -static bController *edit_actuator_property_get(bContext *C, wmOperator *op, Object *ob) +static bActuator *edit_actuator_property_get(bContext *C, wmOperator *op, Object **ob) { char actuator_name[32]; - char ob_name[32]; bActuator *act; RNA_string_get(op->ptr, "actuator", actuator_name); - RNA_string_get(op->ptr, "object", ob_name); + + *ob= edit_object_property_get(C, op); + if (!*ob) return NULL; - ob = BLI_findstring(&(CTX_data_main(C)->object), ob_name, offsetof(ID, name) + 2); - if (!ob) - return NULL; - - cont = BLI_findstring(&(ob->actuators), actuator_name, offsetof(bActuator, name)); + act = BLI_findstring(&((*ob)->actuators), actuator_name, offsetof(bActuator, name)); return act; } -*/ + +static int logicbricks_move_property_get(wmOperator *op) +{ + int type = RNA_enum_get(op->ptr, "direction"); + + if (type == 1) + return TRUE; + else + return FALSE; +} /* ************* Add/Remove Sensor Operator ************* */ static int sensor_remove_exec(bContext *C, wmOperator *op) { - /* Object *ob; - bSensor *sens = edit_sensor_property_get(C, op, ob); */ - PointerRNA ptr = CTX_data_pointer_get_type(C, "sensor", &RNA_Sensor); - Object *ob= ptr.id.data; - bSensor *sens= ptr.data; + Object *ob=NULL; + bSensor *sens = edit_sensor_property_get(C, op, &ob); if (!sens) return OPERATOR_CANCELLED; @@ -229,8 +239,6 @@ static int sensor_remove_exec(bContext *C, wmOperator *op) return OPERATOR_FINISHED; } - -/* commented along with above stuff static int sensor_remove_invoke(bContext *C, wmOperator *op, wmEvent *event) { if (edit_sensor_invoke_properties(C, op)) @@ -238,7 +246,6 @@ static int sensor_remove_exec(bContext *C, wmOperator *op) else return OPERATOR_CANCELLED; } - */ void LOGIC_OT_sensor_remove(wmOperatorType *ot) { @@ -246,24 +253,28 @@ void LOGIC_OT_sensor_remove(wmOperatorType *ot) ot->description= "Remove a sensor from the active object"; ot->idname= "LOGIC_OT_sensor_remove"; - //ot->invoke= sensor_remove_invoke; + ot->invoke= sensor_remove_invoke; ot->exec= sensor_remove_exec; ot->poll= edit_sensor_poll; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; - //edit_sensor_properties(ot); + edit_sensor_properties(ot); } static int sensor_add_exec(bContext *C, wmOperator *op) { - Object *ob = ED_object_active_context(C); + Object *ob; bSensor *sens; PointerRNA sens_ptr; PropertyRNA *prop; const char *sens_name; - int type= RNA_enum_get(op->ptr, "type"); char name[32]; + int type= RNA_enum_get(op->ptr, "type"); + + ob= edit_object_property_get(C, op); + if (!ob) + return OPERATOR_CANCELLED; sens= new_sensor(type); BLI_addtail(&(ob->sensors), sens); @@ -308,18 +319,16 @@ void LOGIC_OT_sensor_add(wmOperatorType *ot) /* properties */ prop= RNA_def_enum(ot->srna, "type", DummyRNA_NULL_items, SENS_ALWAYS, "Type", "Type of sensor to add"); RNA_def_enum_funcs(prop, rna_Sensor_type_itemf); - prop= RNA_def_string(ot->srna, "name", "", 32, "Name", "Name of the Sensor to add"); + RNA_def_string(ot->srna, "name", "", 32, "Name", "Name of the Sensor to add"); + RNA_def_string(ot->srna, "object", "", 32, "Object", "Name of the Object to add the Sensor to"); } /* ************* Add/Remove Controller Operator ************* */ static int controller_remove_exec(bContext *C, wmOperator *op) { - /* Object *ob; - bController *cont = edit_controller_property_get(C, op, ob); */ - PointerRNA ptr = CTX_data_pointer_get_type(C, "controller", &RNA_Controller); - Object *ob= ptr.id.data; - bController *cont= ptr.data; + Object *ob = NULL; + bController *cont = edit_controller_property_get(C, op, &ob); if (!cont) return OPERATOR_CANCELLED; @@ -333,8 +342,6 @@ static int controller_remove_exec(bContext *C, wmOperator *op) return OPERATOR_FINISHED; } - -/* commented along with above stuff static int controller_remove_invoke(bContext *C, wmOperator *op, wmEvent *event) { if (edit_controller_invoke_properties(C, op)) @@ -342,7 +349,6 @@ static int controller_remove_exec(bContext *C, wmOperator *op) else return OPERATOR_CANCELLED; } - */ void LOGIC_OT_controller_remove(wmOperatorType *ot) { @@ -350,25 +356,29 @@ void LOGIC_OT_controller_remove(wmOperatorType *ot) ot->description= "Remove a controller from the active object"; ot->idname= "LOGIC_OT_controller_remove"; - //ot->invoke= controller_remove_invoke; + ot->invoke= controller_remove_invoke; ot->exec= controller_remove_exec; ot->poll= edit_controller_poll; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; - //edit_controller_properties(ot); + edit_controller_properties(ot); } static int controller_add_exec(bContext *C, wmOperator *op) { - Object *ob = ED_object_active_context(C); + Object *ob; bController *cont; PointerRNA cont_ptr; PropertyRNA *prop; const char *cont_name; - int type= RNA_enum_get(op->ptr, "type"); int bit; char name[32]; + int type= RNA_enum_get(op->ptr, "type"); + + ob= edit_object_property_get(C, op); + if(!ob) + return OPERATOR_CANCELLED; cont= new_controller(type); BLI_addtail(&(ob->controllers), cont); @@ -408,8 +418,6 @@ static int controller_add_exec(bContext *C, wmOperator *op) void LOGIC_OT_controller_add(wmOperatorType *ot) { - PropertyRNA *prop; - /* identifiers */ ot->name= "Add Controller"; ot->description = "Add a controller to the active object"; @@ -424,19 +432,17 @@ void LOGIC_OT_controller_add(wmOperatorType *ot) ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; /* properties */ - prop= RNA_def_enum(ot->srna, "type", controller_type_items, CONT_LOGIC_AND, "Type", "Type of controller to add"); - prop= RNA_def_string(ot->srna, "name", "", 32, "Name", "Name of the Controller to add"); + RNA_def_enum(ot->srna, "type", controller_type_items, CONT_LOGIC_AND, "Type", "Type of controller to add"); + RNA_def_string(ot->srna, "name", "", 32, "Name", "Name of the Controller to add"); + RNA_def_string(ot->srna, "object", "", 32, "Object", "Name of the Object to add the Controller to"); } /* ************* Add/Remove Actuator Operator ************* */ static int actuator_remove_exec(bContext *C, wmOperator *op) { - /* Object *ob; - bActuator *cont = edit_actuator_property_get(C, op, ob); */ - PointerRNA ptr = CTX_data_pointer_get_type(C, "actuator", &RNA_Actuator); - Object *ob= ptr.id.data; - bActuator *act= ptr.data; + Object *ob=NULL; + bActuator *act = edit_actuator_property_get(C, op, &ob); if (!act) return OPERATOR_CANCELLED; @@ -450,16 +456,13 @@ static int actuator_remove_exec(bContext *C, wmOperator *op) return OPERATOR_FINISHED; } - -/* commented along with above stuff - static int actuator_remove_invoke(bContext *C, wmOperator *op, wmEvent *event) +static int actuator_remove_invoke(bContext *C, wmOperator *op, wmEvent *event) { if (edit_actuator_invoke_properties(C, op)) return actuator_remove_exec(C, op); else return OPERATOR_CANCELLED; } - */ void LOGIC_OT_actuator_remove(wmOperatorType *ot) { @@ -467,25 +470,28 @@ void LOGIC_OT_actuator_remove(wmOperatorType *ot) ot->description= "Remove a actuator from the active object"; ot->idname= "LOGIC_OT_actuator_remove"; - //ot->invoke= actuator_remove_invoke; + ot->invoke= actuator_remove_invoke; ot->exec= actuator_remove_exec; ot->poll= edit_actuator_poll; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; - //edit_controller_properties(ot); + edit_actuator_properties(ot); } static int actuator_add_exec(bContext *C, wmOperator *op) { - Object *ob = ED_object_active_context(C); + Object *ob; bActuator *act; PointerRNA act_ptr; PropertyRNA *prop; const char *act_name; char name[32]; - //XXX RNA_string_get is not using maxlen, it's using UserPreferencesFilePaths_python_scripts_directory_get instead (what limits the string copy to 160 chars in this case and CRASHES Blender). int type= RNA_enum_get(op->ptr, "type"); + + ob= edit_object_property_get(C, op); + if(!ob) + return OPERATOR_CANCELLED; act= new_actuator(type); BLI_addtail(&(ob->actuators), act); @@ -530,15 +536,162 @@ void LOGIC_OT_actuator_add(wmOperatorType *ot) /* properties */ prop= RNA_def_enum(ot->srna, "type", DummyRNA_NULL_items, CONT_LOGIC_AND, "Type", "Type of actuator to add"); RNA_def_enum_funcs(prop, rna_Actuator_type_itemf); - prop= RNA_def_string(ot->srna, "name", "", 32, "Name", "Name of the Actuator to add"); + RNA_def_string(ot->srna, "name", "", 32, "Name", "Name of the Actuator to add"); + RNA_def_string(ot->srna, "object", "", 32, "Object", "Name of the Object to add the Actuator to"); } +/* ************* Move Logic Bricks Operator ************* */ +static EnumPropertyItem logicbricks_move_direction[] ={ + {1, "UP", 0, "Move Up", ""}, + {2, "DOWN", 0, "Move Down", ""}, + {0, NULL, 0, NULL, NULL}}; + + +static int sensor_move_exec(bContext *C, wmOperator *op) +{ + Object *ob=NULL; + bSensor *sens= edit_sensor_property_get(C, op, &ob); + int move_up= logicbricks_move_property_get(op); + + if (!sens) + return OPERATOR_CANCELLED; + + sca_move_sensor(sens, ob, move_up); + + WM_event_add_notifier(C, NC_LOGIC, NULL); + + return OPERATOR_FINISHED; +} + +static int sensor_move_invoke(bContext *C, wmOperator *op, wmEvent *event) +{ + if (edit_sensor_invoke_properties(C, op)) { + return sensor_move_exec(C, op); + } + else + return OPERATOR_CANCELLED; +} + +void LOGIC_OT_sensor_move(wmOperatorType *ot) +{ + /* identifiers */ + ot->name= "Move Sensor"; + ot->description = "Move Densor"; + ot->idname= "LOGIC_OT_sensor_move"; + + /* api callbacks */ + ot->invoke= sensor_move_invoke; + ot->exec= sensor_move_exec; + ot->poll= edit_sensor_poll; + + /* flags */ + ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; + + /* properties */ + edit_sensor_properties(ot); + RNA_def_enum(ot->srna, "direction", logicbricks_move_direction, 1, "Direction", "Move Up or Down"); +} + +static int controller_move_exec(bContext *C, wmOperator *op) +{ + Object *ob=NULL; + bController *cont= edit_controller_property_get(C, op, &ob); + int move_up= logicbricks_move_property_get(op); + + if (!cont) + return OPERATOR_CANCELLED; + + sca_move_controller(cont, ob, move_up); + + WM_event_add_notifier(C, NC_LOGIC, NULL); + + return OPERATOR_FINISHED; +} + +static int controller_move_invoke(bContext *C, wmOperator *op, wmEvent *event) +{ + if (edit_controller_invoke_properties(C, op)) { + return controller_move_exec(C, op); + } + else + return OPERATOR_CANCELLED; +} + +void LOGIC_OT_controller_move(wmOperatorType *ot) +{ + /* identifiers */ + ot->name= "Move Controller"; + ot->description = "Move Controller"; + ot->idname= "LOGIC_OT_controller_move"; + + /* api callbacks */ + ot->invoke= controller_move_invoke; + ot->exec= controller_move_exec; + ot->poll= edit_controller_poll; + + /* flags */ + ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; + + /* properties */ + edit_controller_properties(ot); + RNA_def_enum(ot->srna, "direction", logicbricks_move_direction, 1, "Direction", "Move Up or Down"); +} + +static int actuator_move_exec(bContext *C, wmOperator *op) +{ + Object *ob=NULL; + bActuator *act = edit_actuator_property_get(C, op, &ob); + int move_up= logicbricks_move_property_get(op); + + if (!act) + return OPERATOR_CANCELLED; + + sca_move_actuator(act, ob, move_up); + + WM_event_add_notifier(C, NC_LOGIC, NULL); + + return OPERATOR_FINISHED; +} + +static int actuator_move_invoke(bContext *C, wmOperator *op, wmEvent *event) +{ + if (edit_actuator_invoke_properties(C, op)) { + return actuator_move_exec(C, op); + } + else + return OPERATOR_CANCELLED; +} + +void LOGIC_OT_actuator_move(wmOperatorType *ot) +{ + /* identifiers */ + ot->name= "Move Actuator"; + ot->description = "Move Actuator"; + ot->idname= "LOGIC_OT_actuator_move"; + + /* api callbacks */ + ot->invoke= actuator_move_invoke; + ot->exec= actuator_move_exec; + ot->poll= edit_actuator_poll; + + /* flags */ + ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; + + /* properties */ + edit_actuator_properties(ot); + RNA_def_enum(ot->srna, "direction", logicbricks_move_direction, 1, "Direction", "Move Up or Down"); +} + + void ED_operatortypes_logic(void) { WM_operatortype_append(LOGIC_OT_sensor_remove); WM_operatortype_append(LOGIC_OT_sensor_add); + WM_operatortype_append(LOGIC_OT_sensor_move); WM_operatortype_append(LOGIC_OT_controller_remove); WM_operatortype_append(LOGIC_OT_controller_add); + WM_operatortype_append(LOGIC_OT_controller_move); WM_operatortype_append(LOGIC_OT_actuator_remove); WM_operatortype_append(LOGIC_OT_actuator_add); + WM_operatortype_append(LOGIC_OT_actuator_move); } diff --git a/source/blender/editors/space_logic/logic_window.c b/source/blender/editors/space_logic/logic_window.c index c20c6b5144a..8a011184f0d 100644 --- a/source/blender/editors/space_logic/logic_window.c +++ b/source/blender/editors/space_logic/logic_window.c @@ -194,8 +194,9 @@ static void make_unique_prop_names_cb(bContext *C, void *strv, void *redraw_view } -static void sca_move_sensor(bContext *C, void *datav, void *move_up) +static void old_sca_move_sensor(bContext *C, void *datav, void *move_up) { + /* deprecated, no longer using it (moved to sca.c) */ Scene *scene= CTX_data_scene(C); bSensor *sens_to_delete= datav; int val; @@ -246,8 +247,9 @@ static void sca_move_sensor(bContext *C, void *datav, void *move_up) } } -static void sca_move_controller(bContext *C, void *datav, void *move_up) +static void old_sca_move_controller(bContext *C, void *datav, void *move_up) { + /* deprecated, no longer using it (moved to sca.c) */ Scene *scene= CTX_data_scene(C); bController *controller_to_del= datav; int val; @@ -301,8 +303,9 @@ static void sca_move_controller(bContext *C, void *datav, void *move_up) } } -static void sca_move_actuator(bContext *C, void *datav, void *move_up) +static void old_sca_move_actuator(bContext *C, void *datav, void *move_up) { + /* deprecated, no longer using it (moved to sca.c) */ Scene *scene= CTX_data_scene(C); bActuator *actuator_to_move= datav; int val; @@ -3173,9 +3176,9 @@ static int is_sensor_linked(uiBlock *block, bSensor *sens) /* Sensors code */ -static void draw_sensor_header(uiLayout *layout, PointerRNA *ptr) +static void draw_sensor_header(uiLayout *layout, PointerRNA *ptr, PointerRNA *logic_ptr) { - uiLayout *box, *row; + uiLayout *box, *row, *subrow; box= uiLayoutBox(layout); row= uiLayoutRow(box, 0); @@ -3183,6 +3186,17 @@ static void draw_sensor_header(uiLayout *layout, PointerRNA *ptr) uiItemR(row, ptr, "expanded", UI_ITEM_R_NO_BG, "", 0); uiItemR(row, ptr, "type", 0, "", 0); uiItemR(row, ptr, "name", 0, "", 0); + + subrow= uiLayoutRow(row, 0); + uiLayoutSetActive(subrow, ((RNA_boolean_get(logic_ptr, "sensors_show_active_states") + && RNA_boolean_get(ptr, "expanded")) || RNA_boolean_get(ptr, "pinned"))); + uiItemR(subrow, ptr, "pinned", UI_ITEM_R_NO_BG, "", 0); + + if(RNA_boolean_get(ptr, "expanded")==0) { + uiItemEnumO(row, "LOGIC_OT_sensor_move", "", ICON_TRIA_UP, "direction", 1); // up + uiItemEnumO(row, "LOGIC_OT_sensor_move", "", ICON_TRIA_DOWN, "direction", 2); // down + } + uiItemO(row, "", ICON_X, "LOGIC_OT_sensor_remove"); } @@ -3246,9 +3260,12 @@ static void draw_sensor_armature(uiLayout *layout, PointerRNA *ptr) uiItemR(row, ptr, "value", 0, NULL, 0); } -static void draw_sensor_collision(uiLayout *layout, PointerRNA *ptr) +static void draw_sensor_collision(uiLayout *layout, PointerRNA *ptr, bContext *C) { uiLayout *row, *split; + PointerRNA main_ptr; + + RNA_main_pointer_create(CTX_data_main(C), &main_ptr); split = uiLayoutSplit(layout, 0.3, 0); row = uiLayoutRow(split, 1); @@ -3260,7 +3277,7 @@ static void draw_sensor_collision(uiLayout *layout, PointerRNA *ptr) uiItemR(split, ptr, "property", 0, NULL, 0); break; case SENS_COLLISION_MATERIAL: - uiItemR(split, ptr, "material", 0, NULL, 0); + uiItemPointerR(split, ptr, "material", &main_ptr, "materials", NULL, ICON_MATERIAL_DATA); break; } } @@ -3344,9 +3361,6 @@ static void draw_sensor_keyboard(uiLayout *layout, PointerRNA *ptr) RNA_pointer_create((ID *)ob, &RNA_GameObjectSettings, ob, &settings_ptr); uiItemPointerR(layout, ptr, "target", &settings_ptr, "properties", NULL, 0); uiItemPointerR(layout, ptr, "log", &settings_ptr, "properties", NULL, 0); - -// uiItemR(layout, ptr, "target", 0, NULL, 0); -// uiItemR(layout, ptr, "log", 0, NULL, 0); } static void draw_sensor_message(uiLayout *layout, PointerRNA *ptr) @@ -3415,17 +3429,21 @@ static void draw_sensor_random(uiLayout *layout, PointerRNA *ptr) uiItemR(layout, ptr, "seed", 0, NULL, 0); } -static void draw_sensor_ray(uiLayout *layout, PointerRNA *ptr) +static void draw_sensor_ray(uiLayout *layout, PointerRNA *ptr, bContext *C) { uiLayout *split, *row; + PointerRNA main_ptr; + RNA_main_pointer_create(CTX_data_main(C), &main_ptr); split= uiLayoutSplit(layout, 0.3, 0); uiItemR(split, ptr, "ray_type", 0, "", 0); switch (RNA_enum_get(ptr, "ray_type")) { case SENS_RAY_PROPERTY: - uiItemR(split, ptr, "property", 0, "", 0); break; + uiItemR(split, ptr, "property", 0, "", 0); + break; case SENS_RAY_MATERIAL: - uiItemR(split, ptr, "material", 0, "", 0); break; + uiItemPointerR(split, ptr, "material", &main_ptr, "materials", "", ICON_MATERIAL_DATA); + break; } split= uiLayoutSplit(layout, 0.3, 0); @@ -3440,7 +3458,7 @@ static void draw_sensor_touch(uiLayout *layout, PointerRNA *ptr) uiItemR(layout, ptr, "material", 0, NULL, 0); } -void draw_brick_sensor(uiLayout *layout, PointerRNA *ptr) +void draw_brick_sensor(uiLayout *layout, PointerRNA *ptr, bContext *C) { uiLayout *box; @@ -3462,7 +3480,7 @@ void draw_brick_sensor(uiLayout *layout, PointerRNA *ptr) draw_sensor_armature(box, ptr); break; case SENS_COLLISION: - draw_sensor_collision(box, ptr); + draw_sensor_collision(box, ptr, C); break; case SENS_DELAY: draw_sensor_delay(box, ptr); @@ -3492,7 +3510,7 @@ void draw_brick_sensor(uiLayout *layout, PointerRNA *ptr) draw_sensor_random(box, ptr); break; case SENS_RAY: - draw_sensor_ray(box, ptr); + draw_sensor_ray(box, ptr, C); break; case SENS_TOUCH: draw_sensor_touch(box, ptr); @@ -3504,6 +3522,7 @@ void draw_brick_sensor(uiLayout *layout, PointerRNA *ptr) static void draw_controller_header(uiLayout *layout, PointerRNA *ptr) { uiLayout *box, *row; + char name[3]; //XXX provisorly for state number box= uiLayoutBox(layout); row= uiLayoutRow(box, 0); @@ -3511,7 +3530,17 @@ static void draw_controller_header(uiLayout *layout, PointerRNA *ptr) uiItemR(row, ptr, "expanded", UI_ITEM_R_NO_BG, "", 0); uiItemR(row, ptr, "type", 0, "", 0); uiItemR(row, ptr, "name", 0, "", 0); + + /* XXX provisory: state number */ + sprintf(name, "%d", RNA_int_get(ptr, "state_number")); + uiItemL(row, name, 0); + uiItemR(row, ptr, "priority", 0, "", 0); + + if(RNA_boolean_get(ptr, "expanded")==0) { + uiItemEnumO(row, "LOGIC_OT_controller_move", "", ICON_TRIA_UP, "direction", 1); // up + uiItemEnumO(row, "LOGIC_OT_controller_move", "", ICON_TRIA_DOWN, "direction", 2); // down + } uiItemO(row, "", ICON_X, "LOGIC_OT_controller_remove"); } @@ -3575,9 +3604,9 @@ void draw_brick_controller(uiLayout *layout, PointerRNA *ptr) } /* Actuator code */ -static void draw_actuator_header(uiLayout *layout, PointerRNA *ptr) +static void draw_actuator_header(uiLayout *layout, PointerRNA *ptr, PointerRNA *logic_ptr) { - uiLayout *box, *row; + uiLayout *box, *row, *subrow; box= uiLayoutBox(layout); row= uiLayoutRow(box, 0); @@ -3585,6 +3614,16 @@ static void draw_actuator_header(uiLayout *layout, PointerRNA *ptr) uiItemR(row, ptr, "expanded", UI_ITEM_R_NO_BG, "", 0); uiItemR(row, ptr, "type", 0, "", 0); uiItemR(row, ptr, "name", 0, "", 0); + + subrow= uiLayoutRow(row, 0); + uiLayoutSetActive(subrow, ((RNA_boolean_get(logic_ptr, "actuators_show_active_states") + && RNA_boolean_get(ptr, "expanded")) || RNA_boolean_get(ptr, "pinned"))); + uiItemR(subrow, ptr, "pinned", UI_ITEM_R_NO_BG, "", 0); + + if(RNA_boolean_get(ptr, "expanded")==0) { + uiItemEnumO(row, "LOGIC_OT_actuator_move", "", ICON_TRIA_UP, "direction", 1); // up + uiItemEnumO(row, "LOGIC_OT_actuator_move", "", ICON_TRIA_DOWN, "direction", 2); // down + } uiItemO(row, "", ICON_X, "LOGIC_OT_actuator_remove"); } @@ -3697,9 +3736,12 @@ static void draw_actuator_camera(uiLayout *layout, PointerRNA *ptr) uiItemR(row, ptr, "max", 0, NULL, 0); } -static void draw_actuator_constraint(uiLayout *layout, PointerRNA *ptr) +static void draw_actuator_constraint(uiLayout *layout, PointerRNA *ptr, bContext *C) { uiLayout *row, *col, *subcol, *split; + PointerRNA main_ptr; + + RNA_main_pointer_create(CTX_data_main(C), &main_ptr); uiItemR(layout, ptr, "mode", 0, NULL, 0); switch (RNA_enum_get(ptr, "mode")) @@ -3737,7 +3779,7 @@ static void draw_actuator_constraint(uiLayout *layout, PointerRNA *ptr) split = uiLayoutSplit(layout, 0.15, 0); uiItemR(split, ptr, "detect_material", UI_ITEM_R_TOGGLE, NULL, 0); if (RNA_boolean_get(ptr, "detect_material")) - uiItemR(split, ptr, "material", 0, NULL, 0); + uiItemPointerR(split, ptr, "material", &main_ptr, "materials", NULL, ICON_MATERIAL_DATA); else uiItemR(split, ptr, "property", 0, NULL, 0); @@ -3781,7 +3823,7 @@ static void draw_actuator_constraint(uiLayout *layout, PointerRNA *ptr) split = uiLayoutSplit(layout, 0.15, 0); uiItemR(split, ptr, "detect_material", UI_ITEM_R_TOGGLE, NULL, 0); if (RNA_boolean_get(ptr, "detect_material")) - uiItemR(split, ptr, "material", 0, NULL, 0); + uiItemPointerR(split, ptr, "material", &main_ptr, "materials", NULL, ICON_MATERIAL_DATA); else uiItemR(split, ptr, "property", 0, NULL, 0); @@ -3914,16 +3956,18 @@ static void draw_actuator_ipo(uiLayout *layout, PointerRNA *ptr) uiItemPointerR(row, ptr, "frame_property", &settings_ptr, "properties", NULL, 0); } -static void draw_actuator_message(uiLayout *layout, PointerRNA *ptr) +static void draw_actuator_message(uiLayout *layout, PointerRNA *ptr, bContext *C) { Object *ob; - PointerRNA settings_ptr; + PointerRNA main_ptr, settings_ptr; uiLayout *row; + RNA_main_pointer_create(CTX_data_main(C), &main_ptr); + ob = (Object *)ptr->id.data; RNA_pointer_create((ID *)ob, &RNA_GameObjectSettings, ob, &settings_ptr); - uiItemR(layout, ptr, "to_property", 0, NULL, 0); + uiItemPointerR(layout, ptr, "to_property", &main_ptr, "objects", NULL, ICON_OBJECT_DATA); uiItemR(layout, ptr, "subject", 0, NULL, 0); row= uiLayoutRow(layout, 1); @@ -3940,9 +3984,11 @@ static void draw_actuator_motion(uiLayout *layout, PointerRNA *ptr) Object *ob; PointerRNA settings_ptr; uiLayout *split, *row, *col, *subcol; + int physics_type; ob = (Object *)ptr->id.data; RNA_pointer_create((ID *)ob, &RNA_GameObjectSettings, ob, &settings_ptr); + physics_type = RNA_enum_get(&settings_ptr, "physics_type"); uiItemR(layout, ptr, "mode", 0, NULL, 0); @@ -3958,33 +4004,32 @@ static void draw_actuator_motion(uiLayout *layout, PointerRNA *ptr) uiItemR(row, ptr, "rot", 0, NULL, 0); uiItemR(split, ptr, "local_rotation", UI_ITEM_R_TOGGLE, NULL, 0); - if (RNA_enum_get(&settings_ptr, "physics_type") != OB_BODY_TYPE_DYNAMIC) - break; - - uiItemL(layout, "Dynamic Object Settings:", 0); - split = uiLayoutSplit(layout, 0.9, 0); - row = uiLayoutRow(split, 0); - uiItemR(row, ptr, "force", 0, NULL, 0); - uiItemR(split, ptr, "local_force", UI_ITEM_R_TOGGLE, NULL, 0); + if (ELEM3(physics_type, OB_BODY_TYPE_DYNAMIC, OB_BODY_TYPE_RIGID, OB_BODY_TYPE_SOFT)) { + uiItemL(layout, "Dynamic Object Settings:", 0); + split = uiLayoutSplit(layout, 0.9, 0); + row = uiLayoutRow(split, 0); + uiItemR(row, ptr, "force", 0, NULL, 0); + uiItemR(split, ptr, "local_force", UI_ITEM_R_TOGGLE, NULL, 0); - split = uiLayoutSplit(layout, 0.9, 0); - row = uiLayoutRow(split, 0); - uiItemR(row, ptr, "torque", 0, NULL, 0); - uiItemR(split, ptr, "local_torque", UI_ITEM_R_TOGGLE, NULL, 0); + split = uiLayoutSplit(layout, 0.9, 0); + row = uiLayoutRow(split, 0); + uiItemR(row, ptr, "torque", 0, NULL, 0); + uiItemR(split, ptr, "local_torque", UI_ITEM_R_TOGGLE, NULL, 0); - split = uiLayoutSplit(layout, 0.9, 0); - row = uiLayoutRow(split, 0); - uiItemR(row, ptr, "linear_velocity", 0, NULL, 0); - row = uiLayoutRow(split, 1); - uiItemR(row, ptr, "local_linear_velocity", UI_ITEM_R_TOGGLE, NULL, 0); - uiItemR(row, ptr, "add_linear_velocity", UI_ITEM_R_TOGGLE, NULL, 0); + split = uiLayoutSplit(layout, 0.9, 0); + row = uiLayoutRow(split, 0); + uiItemR(row, ptr, "linear_velocity", 0, NULL, 0); + row = uiLayoutRow(split, 1); + uiItemR(row, ptr, "local_linear_velocity", UI_ITEM_R_TOGGLE, NULL, 0); + uiItemR(row, ptr, "add_linear_velocity", UI_ITEM_R_TOGGLE, NULL, 0); - split = uiLayoutSplit(layout, 0.9, 0); - row = uiLayoutRow(split, 0); - uiItemR(row, ptr, "angular_velocity", 0, NULL, 0); - uiItemR(split, ptr, "local_angular_velocity", UI_ITEM_R_TOGGLE, NULL, 0); + split = uiLayoutSplit(layout, 0.9, 0); + row = uiLayoutRow(split, 0); + uiItemR(row, ptr, "angular_velocity", 0, NULL, 0); + uiItemR(split, ptr, "local_angular_velocity", UI_ITEM_R_TOGGLE, NULL, 0); - uiItemR(layout, ptr, "damping", 0, NULL, 0); + uiItemR(layout, ptr, "damping", 0, NULL, 0); + } break; case ACT_OBJECT_SERVO: uiItemR(layout, ptr, "reference_object", 0, NULL, 0); @@ -4303,7 +4348,7 @@ void draw_brick_actuator(uiLayout *layout, PointerRNA *ptr, bContext *C) draw_actuator_camera(box, ptr); break; case ACT_CONSTRAINT: - draw_actuator_constraint(box, ptr); + draw_actuator_constraint(box, ptr, C); break; case ACT_EDIT_OBJECT: draw_actuator_edit_object(box, ptr); @@ -4318,7 +4363,7 @@ void draw_brick_actuator(uiLayout *layout, PointerRNA *ptr, bContext *C) draw_actuator_ipo(box, ptr); break; case ACT_MESSAGE: - draw_actuator_message(box, ptr); + draw_actuator_message(box, ptr, C); break; case ACT_OBJECT: draw_actuator_motion(box, ptr); @@ -4360,7 +4405,7 @@ static void logic_buttons_new(bContext *C, ARegion *ar) PointerRNA logic_ptr, settings_ptr; - uiLayout *layout, *row, *split, *subsplit, *box, *col; + uiLayout *layout, *row, *box; uiBlock *block; uiBut *but; char name[32]; @@ -4376,13 +4421,17 @@ static void logic_buttons_new(bContext *C, ARegion *ar) block= uiBeginBlock(C, ar, name, UI_EMBOSS); uiBlockSetHandleFunc(block, do_logic_buts, NULL); - /* clean ACT_LINKED and ACT_VISIBLE of all potentially visible actuators so that - we can determine which is actually linked/visible */ + /* loop over all objects and set visible/linked flags for the logic bricks */ for(a=0; aactuators.first; while(act) { act->flag &= ~(ACT_LINKED|ACT_VISIBLE); @@ -4394,6 +4443,23 @@ static void logic_buttons_new(bContext *C, ARegion *ar) sens->flag &= ~(SENS_VISIBLE); sens = sens->next; } + + /* mark the linked and visible actuators */ + cont= ob->controllers.first; + while(cont) { + flag = ACT_LINKED; + + /* this controller is visible, mark all its actuator */ + if ((ob->scaflag & OB_ALLSTATE) || (ob->state & cont->state_mask)) + flag |= ACT_VISIBLE; + + for (iact=0; iacttotlinks; iact++) { + act = cont->links[iact]; + if (act) + act->flag |= flag; + } + cont = cont->next; + } } /* ****************** Controllers ****************** */ @@ -4402,54 +4468,61 @@ static void logic_buttons_new(bContext *C, ARegion *ar) layout= uiBlockLayout(block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, xco, yco, width, 20, U.uistyles.first); row = uiLayoutRow(layout, 1); - uiDefBlockBut(block, controller_menu, NULL, "Controllers", xco-10, yco, 70, UI_UNIT_Y, ""); /* replace this with uiLayout stuff later */ + uiDefBlockBut(block, controller_menu, NULL, "Controllers", xco-10, yco, 300, UI_UNIT_Y, ""); /* replace this with uiLayout stuff later */ uiItemR(row, &logic_ptr, "controllers_show_selected_objects", 0, "Sel", 0); uiItemR(row, &logic_ptr, "controllers_show_active_objects", 0, "Act", 0); uiItemR(row, &logic_ptr, "controllers_show_linked_controller", 0, "Link", 0); - RNA_pointer_create((ID *)ob, &RNA_GameObjectSettings, ob, &settings_ptr); - - split= uiLayoutSplit(layout, 0.05, 0); - uiItemR(split, &settings_ptr, "show_state_panel", UI_ITEM_R_NO_BG, "", ICON_DISCLOSURE_TRI_RIGHT); - - row = uiLayoutRow(split, 1); - uiDefButBitS(block, TOG, OB_SHOWCONT, B_REDR, ob->id.name+2,(short)(xco-10), yco, (short)(width-30), UI_UNIT_Y, &ob->scaflag, 0, 31, 0, 0, "Object name, click to show/hide controllers"); - uiItemMenuEnumO(row, "LOGIC_OT_controller_add", "type", "Add Controller", 0); - - if (RNA_boolean_get(&settings_ptr, "show_state_panel")) { - - box= uiLayoutBox(layout); - uiLayoutSetAlignment(box, UI_LAYOUT_ALIGN_CENTER); //XXX doesn't seem to work - split= uiLayoutSplit(box, 0.2, 0); - - col= uiLayoutColumn(split, 0); - uiItemL(col, "Visible", 0); - uiItemL(col, "Initial", 0); - - subsplit= uiLayoutSplit(split, 0.85, 0); - col= uiLayoutColumn(subsplit, 0); - row= uiLayoutRow(col, 0); - uiLayoutSetActive(row, RNA_boolean_get(&settings_ptr, "all_states")==0); - uiTemplateLayers(row, &settings_ptr, "state", &settings_ptr, "used_state", 0); - row= uiLayoutRow(col, 0); - uiTemplateLayers(row, &settings_ptr, "initial_state", &settings_ptr, "used_state", 0); - - col= uiLayoutColumn(subsplit, 0); - uiItemR(col, &settings_ptr, "all_states", UI_ITEM_R_TOGGLE, NULL, 0); - uiItemR(col, &settings_ptr, "debug_state", 0, "", 0); - } - for(a=0; ascavisflag & OB_VIS_CONT) == 0) continue; + + /* Drawing the Controller Header common to all Selected Objects */ + + RNA_pointer_create((ID *)ob, &RNA_GameObjectSettings, ob, &settings_ptr); + + split= uiLayoutSplit(layout, 0.05, 0); + uiItemR(split, &settings_ptr, "show_state_panel", UI_ITEM_R_NO_BG, "", ICON_DISCLOSURE_TRI_RIGHT); + + row = uiLayoutRow(split, 1); + uiDefButBitS(block, TOG, OB_SHOWCONT, B_REDR, ob->id.name+2,(short)(xco-10), yco, (short)(width-30), UI_UNIT_Y, &ob->scaflag, 0, 31, 0, 0, "Object name, click to show/hide controllers"); + uiItemMenuEnumO(row, "LOGIC_OT_controller_add", "type", "Add Controller", 0); + + if (RNA_boolean_get(&settings_ptr, "show_state_panel")) { + + box= uiLayoutBox(layout); + split= uiLayoutSplit(box, 0.2, 0); + + col= uiLayoutColumn(split, 0); + uiItemL(col, "Visible", 0); + uiItemL(col, "Initial", 0); + + subsplit= uiLayoutSplit(split, 0.85, 0); + col= uiLayoutColumn(subsplit, 0); + row= uiLayoutRow(col, 0); + uiLayoutSetActive(row, RNA_boolean_get(&settings_ptr, "all_states")==0); + uiTemplateLayers(row, &settings_ptr, "visible_state", &settings_ptr, "used_state", 0); + row= uiLayoutRow(col, 0); + uiTemplateLayers(row, &settings_ptr, "initial_state", &settings_ptr, "used_state", 0); + + col= uiLayoutColumn(subsplit, 0); + uiItemR(col, &settings_ptr, "all_states", UI_ITEM_R_TOGGLE, NULL, 0); + uiItemR(col, &settings_ptr, "debug_state", 0, "", 0); + } + + /* End of Drawing the Controller Header common to all Selected Objects */ + + if ((ob->scaflag & OB_SHOWCONT) == 0) continue; - if (!(ob->scavisflag & OB_VIS_CONT) || !(ob->scaflag & OB_SHOWCONT)) continue; - + uiItemS(layout); for(cont= ob->controllers.first; cont; cont=cont->next) { @@ -4457,16 +4530,6 @@ static void logic_buttons_new(bContext *C, ARegion *ar) if (!(ob->scaflag & OB_ALLSTATE) && !(ob->state & cont->state_mask)) continue; - //if (!(cont->state_mask & (1<totlinks; iact++) { - bActuator *act = cont->links[iact]; - if (act) - act->flag |= ACT_VISIBLE; - } /* use two nested splits to align inlinks/links properly */ split = uiLayoutSplit(layout, 0.05, 0); @@ -4506,24 +4569,27 @@ static void logic_buttons_new(bContext *C, ARegion *ar) layout= uiBlockLayout(block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, xco, yco, width, 20, U.uistyles.first); row = uiLayoutRow(layout, 1); - uiDefBlockBut(block, sensor_menu, NULL, "Sensors", xco-10, yco, 70, UI_UNIT_Y, ""); /* replace this with uiLayout stuff later */ + uiDefBlockBut(block, sensor_menu, NULL, "Sensors", xco-10, yco, 300, UI_UNIT_Y, ""); /* replace this with uiLayout stuff later */ uiItemR(row, &logic_ptr, "sensors_show_selected_objects", 0, "Sel", 0); uiItemR(row, &logic_ptr, "sensors_show_active_objects", 0, "Act", 0); uiItemR(row, &logic_ptr, "sensors_show_linked_controller", 0, "Link", 0); uiItemR(row, &logic_ptr, "sensors_show_active_states", 0, "State", 0); - row = uiLayoutRow(layout, 1); - uiDefButBitS(block, TOG, OB_SHOWSENS, B_REDR, ob->id.name+2,(short)(xco-10), yco, (short)(width-30), UI_UNIT_Y, &ob->scaflag, 0, 31, 0, 0, "Object name, click to show/hide sensors"); - uiItemMenuEnumO(row, "LOGIC_OT_sensor_add", "type", "Add Sensor", 0); - for(a=0; ascavisflag & OB_VIS_SENS) == 0) continue; + + row = uiLayoutRow(layout, 1); + uiDefButBitS(block, TOG, OB_SHOWSENS, B_REDR, ob->id.name+2,(short)(xco-10), yco, (short)(width-30), UI_UNIT_Y, &ob->scaflag, 0, 31, 0, 0, "Object name, click to show/hide sensors"); + uiItemMenuEnumO(row, "LOGIC_OT_sensor_add", "type", "Add Sensor", 0); - if (!(ob->scavisflag & OB_VIS_SENS) || !(ob->scaflag & OB_SHOWSENS)) continue; + if ((ob->scaflag & OB_SHOWSENS) == 0) continue; uiItemS(layout); @@ -4531,7 +4597,7 @@ static void logic_buttons_new(bContext *C, ARegion *ar) RNA_pointer_create((ID *)ob, &RNA_Sensor, sens, &ptr); if ((ob->scaflag & OB_ALLSTATE) || - (slogic->scaflag & BUTS_SENS_STATE) || + !(slogic->scaflag & BUTS_SENS_STATE) || (sens->totlinks == 0) || /* always display sensor without links so that is can be edited */ (sens->flag & SENS_PIN && slogic->scaflag & BUTS_SENS_STATE) || /* states can hide some sensors, pinned sensors ignore the visible state */ (is_sensor_linked(block, sens)) @@ -4539,15 +4605,18 @@ static void logic_buttons_new(bContext *C, ARegion *ar) { // gotta check if the current state is visible or not uiLayout *split, *col; + /* make as visible, for move operator */ + sens->flag |= SENS_VISIBLE; + split = uiLayoutSplit(layout, 0.95, 0); col = uiLayoutColumn(split, 1); uiLayoutSetContextPointer(col, "sensor", &ptr); /* should make UI template for sensor header.. function will do for now */ - draw_sensor_header(col, &ptr); + draw_sensor_header(col, &ptr, &logic_ptr); /* draw the brick contents */ - draw_brick_sensor(col, &ptr); + draw_brick_sensor(col, &ptr, C); /* put link button to the right */ col = uiLayoutColumn(split, 0); @@ -4565,24 +4634,27 @@ static void logic_buttons_new(bContext *C, ARegion *ar) layout= uiBlockLayout(block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, xco, yco, width, 20, U.uistyles.first); row = uiLayoutRow(layout, 1); - uiDefBlockBut(block, sensor_menu, NULL, "Actuators", xco-10, yco, 70, UI_UNIT_Y, ""); /* replace this with uiLayout stuff later */ + uiDefBlockBut(block, actuator_menu, NULL, "Actuators", xco-10, yco, 300, UI_UNIT_Y, ""); /* replace this with uiLayout stuff later */ uiItemR(row, &logic_ptr, "actuators_show_selected_objects", 0, "Sel", 0); uiItemR(row, &logic_ptr, "actuators_show_active_objects", 0, "Act", 0); uiItemR(row, &logic_ptr, "actuators_show_linked_controller", 0, "Link", 0); uiItemR(row, &logic_ptr, "actuators_show_active_states", 0, "State", 0); - row = uiLayoutRow(layout, 1); - uiDefButBitS(block, TOG, OB_SHOWACT, B_REDR, ob->id.name+2,(short)(xco-10), yco, (short)(width-30), UI_UNIT_Y, &ob->scaflag, 0, 31, 0, 0, "Object name, click to show/hide actuators"); - uiItemMenuEnumO(row, "LOGIC_OT_actuator_add", "type", "Add Actuator", 0); - for(a=0; ascavisflag & OB_VIS_ACT) || !(ob->scaflag & OB_SHOWACT)) continue; + + /* only draw the actuator common header if "visible" */ + if( (ob->scavisflag & OB_VIS_ACT) == 0) continue; + + row = uiLayoutRow(layout, 1); + uiDefButBitS(block, TOG, OB_SHOWACT, B_REDR, ob->id.name+2,(short)(xco-10), yco, (short)(width-30), UI_UNIT_Y, &ob->scaflag, 0, 31, 0, 0, "Object name, click to show/hide actuators"); + uiItemMenuEnumO(row, "LOGIC_OT_actuator_add", "type", "Add Actuator", 0); + + if ((ob->scaflag & OB_SHOWACT) == 0) continue; uiItemS(layout); @@ -4591,7 +4663,7 @@ static void logic_buttons_new(bContext *C, ARegion *ar) RNA_pointer_create((ID *)ob, &RNA_Actuator, act, &ptr); if ((ob->scaflag & OB_ALLSTATE) || - (slogic->scaflag & BUTS_ACT_STATE) || + !(slogic->scaflag & BUTS_ACT_STATE) || !(act->flag & ACT_LINKED) || /* always display actuators without links so that is can be edited */ (act->flag & ACT_VISIBLE) || /* this actuator has visible connection, display it */ (act->flag & ACT_PIN && slogic->scaflag & BUTS_ACT_STATE) /* states can hide some sensors, pinned sensors ignore the visible state */ @@ -4599,6 +4671,9 @@ static void logic_buttons_new(bContext *C, ARegion *ar) { // gotta check if the current state is visible or not uiLayout *split, *col; + /* make as visible, for move operator */ + act->flag |= ACT_VISIBLE; + split = uiLayoutSplit(layout, 0.05, 0); /* put inlink button to the left */ @@ -4609,7 +4684,7 @@ static void logic_buttons_new(bContext *C, ARegion *ar) uiLayoutSetContextPointer(col, "actuator", &ptr); /* should make UI template for actuator header.. function will do for now */ - draw_actuator_header(col, &ptr); + draw_actuator_header(col, &ptr, &logic_ptr); /* draw the brick contents */ draw_brick_actuator(col, &ptr, C); @@ -4791,15 +4866,15 @@ void logic_buttons(bContext *C, ARegion *ar) cpack(0x999999); glRecti(xco+22, yco, xco+width-22,yco+19); but= uiDefBut(block, LABEL, 0, controller_name(cont->type), (short)(xco+22), yco, 70, UI_UNIT_Y, cont, 0, 0, 0, 0, "Controller type"); - //uiButSetFunc(but, sca_move_controller, cont, NULL); + //uiButSetFunc(but, old_sca_move_controller, cont, NULL); but= uiDefBut(block, LABEL, 0, cont->name,(short)(xco+92), yco,(short)(width-158), UI_UNIT_Y, cont, 0, 0, 0, 0, "Controller name"); - //uiButSetFunc(but, sca_move_controller, cont, NULL); + //uiButSetFunc(but, old_sca_move_controller, cont, NULL); uiBlockBeginAlign(block); but= uiDefIconBut(block, BUT, B_REDR, ICON_TRIA_UP, (short)(xco+width-(110+5)), yco, 22, UI_UNIT_Y, NULL, 0, 0, 0, 0, "Move this logic brick up"); - uiButSetFunc(but, sca_move_controller, cont, (void *)TRUE); + uiButSetFunc(but, old_sca_move_controller, cont, (void *)TRUE); but= uiDefIconBut(block, BUT, B_REDR, ICON_TRIA_DOWN, (short)(xco+width-(88+5)), yco, 22, UI_UNIT_Y, NULL, 0, 0, 0, 0, "Move this logic brick down"); - uiButSetFunc(but, sca_move_controller, cont, (void *)FALSE); + uiButSetFunc(but, old_sca_move_controller, cont, (void *)FALSE); uiBlockEndAlign(block); ycoo= yco; @@ -4883,15 +4958,15 @@ void logic_buttons(bContext *C, ARegion *ar) set_col_sensor(sens->type, 1); glRecti(xco+22, yco, xco+width-22,yco+19); but= uiDefBut(block, LABEL, 0, sensor_name(sens->type), (short)(xco+22), yco, 80, UI_UNIT_Y, sens, 0, 0, 0, 0, ""); - //uiButSetFunc(but, sca_move_sensor, sens, NULL); + //uiButSetFunc(but, old_sca_move_sensor, sens, NULL); but= uiDefBut(block, LABEL, 0, sens->name, (short)(xco+102), yco, (short)(width-(pin?146:124)), UI_UNIT_Y, sens, 0, 31, 0, 0, ""); - //uiButSetFunc(but, sca_move_sensor, sens, NULL); + //uiButSetFunc(but, old_sca_move_sensor, sens, NULL); uiBlockBeginAlign(block); but= uiDefIconBut(block, BUT, B_REDR, ICON_TRIA_UP, (short)(xco+width-(66+5)), yco, 22, UI_UNIT_Y, NULL, 0, 0, 0, 0, "Move this logic brick up"); - uiButSetFunc(but, sca_move_sensor, sens, (void *)TRUE); + uiButSetFunc(but, old_sca_move_sensor, sens, (void *)TRUE); but= uiDefIconBut(block, BUT, B_REDR, ICON_TRIA_DOWN, (short)(xco+width-(44+5)), yco, 22, UI_UNIT_Y, NULL, 0, 0, 0, 0, "Move this logic brick down"); - uiButSetFunc(but, sca_move_sensor, sens, (void *)FALSE); + uiButSetFunc(but, old_sca_move_sensor, sens, (void *)FALSE); uiBlockEndAlign(block); } @@ -4961,15 +5036,15 @@ void logic_buttons(bContext *C, ARegion *ar) set_col_actuator(act->type, 1); glRecti((short)(xco+22), yco, (short)(xco+width-22),(short)(yco+19)); but= uiDefBut(block, LABEL, 0, actuator_name(act->type), (short)(xco+22), yco, 90, UI_UNIT_Y, act, 0, 0, 0, 0, "Actuator type"); - // uiButSetFunc(but, sca_move_actuator, act, NULL); + // uiButSetFunc(but, old_sca_move_actuator, act, NULL); but= uiDefBut(block, LABEL, 0, act->name, (short)(xco+112), yco, (short)(width-(pin?156:134)), UI_UNIT_Y, act, 0, 0, 0, 0, "Actuator name"); - // uiButSetFunc(but, sca_move_actuator, act, NULL); + // uiButSetFunc(but, old_sca_move_actuator, act, NULL); uiBlockBeginAlign(block); but= uiDefIconBut(block, BUT, B_REDR, ICON_TRIA_UP, (short)(xco+width-(66+5)), yco, 22, UI_UNIT_Y, NULL, 0, 0, 0, 0, "Move this logic brick up"); - uiButSetFunc(but, sca_move_actuator, act, (void *)TRUE); + uiButSetFunc(but, old_sca_move_actuator, act, (void *)TRUE); but= uiDefIconBut(block, BUT, B_REDR, ICON_TRIA_DOWN, (short)(xco+width-(44+5)), yco, 22, UI_UNIT_Y, NULL, 0, 0, 0, 0, "Move this logic brick down"); - uiButSetFunc(but, sca_move_actuator, act, (void *)FALSE); + uiButSetFunc(but, old_sca_move_actuator, act, (void *)FALSE); uiBlockEndAlign(block); ycoo= yco; diff --git a/source/blender/editors/space_nla/CMakeLists.txt b/source/blender/editors/space_nla/CMakeLists.txt new file mode 100644 index 00000000000..be8020b0793 --- /dev/null +++ b/source/blender/editors/space_nla/CMakeLists.txt @@ -0,0 +1,34 @@ +# $Id: CMakeLists.txt 12931 2007-12-17 18:20:48Z theeth $ +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# Contributor(s): Jacques Beaurain. +# +# ***** END GPL LICENSE BLOCK ***** + +FILE(GLOB SRC *.c) + +SET(INC + ../../blenkernel + ../../blenlib + ../include + ../../../../intern/guardedalloc + ../../makesdna + ../../makesrna + ../../windowmanager +) + +BLENDERLIB(bf_editor_space_nla "${SRC}" "${INC}") diff --git a/source/blender/editors/space_nla/nla_channels.c b/source/blender/editors/space_nla/nla_channels.c index 4deab9d82ab..cf98decb825 100644 --- a/source/blender/editors/space_nla/nla_channels.c +++ b/source/blender/editors/space_nla/nla_channels.c @@ -116,7 +116,7 @@ static int mouse_nla_channels (bAnimContext *ac, float x, int channel_index, sho if (adt) adt->flag |= ADT_UI_SELECTED; } - notifierFlags |= ND_ANIMCHAN_SELECT; + notifierFlags |= (ND_ANIMCHAN|NA_SELECTED); } break; case ANIMTYPE_OBJECT: @@ -157,7 +157,7 @@ static int mouse_nla_channels (bAnimContext *ac, float x, int channel_index, sho adt->flag |= ADT_UI_ACTIVE; /* notifiers - channel was selected */ - notifierFlags |= ND_ANIMCHAN_SELECT; + notifierFlags |= (ND_ANIMCHAN|NA_SELECTED); } } break; @@ -194,7 +194,7 @@ static int mouse_nla_channels (bAnimContext *ac, float x, int channel_index, sho ale->adt->flag |= ADT_UI_ACTIVE; } - notifierFlags |= ND_ANIMCHAN_SELECT; + notifierFlags |= (ND_ANIMCHAN|NA_SELECTED); } break; @@ -220,21 +220,21 @@ static int mouse_nla_channels (bAnimContext *ac, float x, int channel_index, sho nlt->flag ^= NLATRACK_PROTECTED; /* notifier flags - channel was edited */ - notifierFlags |= ND_ANIMCHAN_EDIT; + notifierFlags |= (ND_ANIMCHAN|NA_EDITED); } else if (x >= (v2d->cur.xmax-2*NLACHANNEL_BUTTON_WIDTH)) { /* toggle mute */ nlt->flag ^= NLATRACK_MUTED; /* notifier flags - channel was edited */ - notifierFlags |= ND_ANIMCHAN_EDIT; + notifierFlags |= (ND_ANIMCHAN|NA_EDITED); } else if (x <= ((NLACHANNEL_BUTTON_WIDTH*2)+offset)) { /* toggle 'solo' */ BKE_nlatrack_solo_toggle(adt, nlt); /* notifier flags - channel was edited */ - notifierFlags |= ND_ANIMCHAN_EDIT; + notifierFlags |= (ND_ANIMCHAN|NA_EDITED); } else if (nlaedit_is_tweakmode_on(ac) == 0) { /* set selection */ @@ -253,7 +253,7 @@ static int mouse_nla_channels (bAnimContext *ac, float x, int channel_index, sho ANIM_set_active_channel(ac, ac->data, ac->datatype, filter, nlt, ANIMTYPE_NLATRACK); /* notifier flags - channel was selected */ - notifierFlags |= ND_ANIMCHAN_SELECT; + notifierFlags |= (ND_ANIMCHAN|NA_SELECTED); } } break; @@ -406,7 +406,7 @@ static int nlaedit_add_tracks_exec (bContext *C, wmOperator *op) BLI_freelistN(&anim_data); /* set notifier that things have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_NLA_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_NLA|NA_EDITED, NULL); /* done */ return OPERATOR_FINISHED; @@ -462,7 +462,7 @@ static int nlaedit_delete_tracks_exec (bContext *C, wmOperator *op) BLI_freelistN(&anim_data); /* set notifier that things have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_NLA_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_NLA|NA_EDITED, NULL); /* done */ return OPERATOR_FINISHED; diff --git a/source/blender/editors/space_nla/nla_edit.c b/source/blender/editors/space_nla/nla_edit.c index b017a6102e9..38c6ecdca22 100644 --- a/source/blender/editors/space_nla/nla_edit.c +++ b/source/blender/editors/space_nla/nla_edit.c @@ -311,7 +311,7 @@ static int nlaedit_add_actionclip_exec (bContext *C, wmOperator *op) ED_nla_postop_refresh(&ac); /* set notifier that things have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_NLA_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_NLA|NA_EDITED, NULL); /* done */ return OPERATOR_FINISHED; @@ -430,7 +430,7 @@ static int nlaedit_add_transition_exec (bContext *C, wmOperator *op) ED_nla_postop_refresh(&ac); /* set notifier that things have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_NLA_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_NLA|NA_EDITED, NULL); /* done */ return OPERATOR_FINISHED; @@ -497,7 +497,7 @@ static int nlaedit_add_meta_exec (bContext *C, wmOperator *op) BLI_freelistN(&anim_data); /* set notifier that things have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_NLA_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_NLA|NA_EDITED, NULL); /* done */ return OPERATOR_FINISHED; @@ -549,7 +549,7 @@ static int nlaedit_remove_meta_exec (bContext *C, wmOperator *op) BLI_freelistN(&anim_data); /* set notifier that things have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_NLA_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_NLA|NA_EDITED, NULL); /* done */ return OPERATOR_FINISHED; @@ -639,7 +639,7 @@ static int nlaedit_duplicate_exec (bContext *C, wmOperator *op) ED_nla_postop_refresh(&ac); /* set notifier that things have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_NLA_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_NLA|NA_EDITED, NULL); /* done */ return OPERATOR_FINISHED; @@ -727,7 +727,7 @@ static int nlaedit_delete_exec (bContext *C, wmOperator *op) ED_nla_postop_refresh(&ac); /* set notifier that things have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_NLA_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_NLA|NA_EDITED, NULL); /* done */ return OPERATOR_FINISHED; @@ -872,7 +872,7 @@ static int nlaedit_split_exec (bContext *C, wmOperator *op) ED_nla_postop_refresh(&ac); /* set notifier that things have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_NLA_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_NLA|NA_EDITED, NULL); /* done */ return OPERATOR_FINISHED; @@ -925,7 +925,7 @@ static int nlaedit_bake_exec (bContext *C, wmOperator *op) ED_nla_postop_refresh(&ac); /* set notifier that things have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_NLA_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_NLA|NA_EDITED, NULL); /* done */ return OPERATOR_FINISHED; @@ -987,7 +987,7 @@ static int nlaedit_toggle_mute_exec (bContext *C, wmOperator *op) BLI_freelistN(&anim_data); /* set notifier that things have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_NLA_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_NLA|NA_EDITED, NULL); /* done */ return OPERATOR_FINISHED; @@ -1061,7 +1061,7 @@ static int nlaedit_move_up_exec (bContext *C, wmOperator *op) ED_nla_postop_refresh(&ac); /* set notifier that things have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_NLA_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_NLA|NA_EDITED, NULL); /* done */ return OPERATOR_FINISHED; @@ -1135,7 +1135,7 @@ static int nlaedit_move_down_exec (bContext *C, wmOperator *op) ED_nla_postop_refresh(&ac); /* set notifier that things have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_NLA_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_NLA|NA_EDITED, NULL); /* done */ return OPERATOR_FINISHED; @@ -1211,7 +1211,7 @@ static int nlaedit_sync_actlen_exec (bContext *C, wmOperator *op) BLI_freelistN(&anim_data); /* set notifier that things have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_NLA_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_NLA|NA_EDITED, NULL); /* done */ return OPERATOR_FINISHED; @@ -1312,7 +1312,7 @@ static int nlaedit_apply_scale_exec (bContext *C, wmOperator *op) BLI_freelistN(&anim_data); /* set notifier that things have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_NLA_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_NLA|NA_EDITED, NULL); /* done */ return OPERATOR_FINISHED; @@ -1375,7 +1375,7 @@ static int nlaedit_clear_scale_exec (bContext *C, wmOperator *op) ED_nla_postop_refresh(&ac); /* set notifier that things have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_NLA_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_NLA|NA_EDITED, NULL); /* done */ return OPERATOR_FINISHED; @@ -1516,7 +1516,7 @@ static int nlaedit_snap_exec (bContext *C, wmOperator *op) ED_nla_postop_refresh(&ac); /* set notifier that things have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_NLA_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_NLA|NA_EDITED, NULL); /* done */ return OPERATOR_FINISHED; @@ -1631,7 +1631,7 @@ static int nla_fmodifier_add_exec(bContext *C, wmOperator *op) BLI_freelistN(&anim_data); /* set notifier that things have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_NLA_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_NLA|NA_EDITED, NULL); /* done */ return OPERATOR_FINISHED; @@ -1753,7 +1753,7 @@ static int nla_fmodifier_paste_exec(bContext *C, wmOperator *op) if (ok) { /* set notifier that things have changed */ /* set notifier that things have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_NLA_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_NLA|NA_EDITED, NULL); return OPERATOR_FINISHED; } else { diff --git a/source/blender/editors/space_nla/nla_select.c b/source/blender/editors/space_nla/nla_select.c index 1416e0afdc9..55463580115 100644 --- a/source/blender/editors/space_nla/nla_select.c +++ b/source/blender/editors/space_nla/nla_select.c @@ -176,7 +176,7 @@ static int nlaedit_deselectall_exec(bContext *C, wmOperator *op) deselect_nla_strips(&ac, DESELECT_STRIPS_TEST, SELECT_ADD); /* set notifier that things have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_NLA_SELECT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_NLA|NA_SELECTED, NULL); return OPERATOR_FINISHED; } @@ -313,7 +313,7 @@ static int nlaedit_borderselect_exec(bContext *C, wmOperator *op) borderselect_nla_strips(&ac, rect, mode, selectmode); /* set notifier that things have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_NLA_SELECT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_NLA|NA_SELECTED, NULL); return OPERATOR_FINISHED; } @@ -570,7 +570,7 @@ static int nlaedit_clickselect_invoke(bContext *C, wmOperator *op, wmEvent *even } /* set notifier that things have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_NLA_SELECT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_NLA|NA_SELECTED, NULL); /* for tweak grab to work */ return OPERATOR_FINISHED|OPERATOR_PASS_THROUGH; diff --git a/source/blender/editors/space_node/CMakeLists.txt b/source/blender/editors/space_node/CMakeLists.txt new file mode 100644 index 00000000000..0c8f9fc1ee2 --- /dev/null +++ b/source/blender/editors/space_node/CMakeLists.txt @@ -0,0 +1,42 @@ +# $Id: CMakeLists.txt 12931 2007-12-17 18:20:48Z theeth $ +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# Contributor(s): Jacques Beaurain. +# +# ***** END GPL LICENSE BLOCK ***** + +FILE(GLOB SRC *.c) + +SET(INC + ../../blenkernel + ../../blenlib + ../../imbuf + ../include + ../../../../intern/guardedalloc + ../../../../intern/opennl/extern + ../../makesdna + ../../makesrna + ../../nodes + ../../render/extern/include + ../../windowmanager +) + +IF(WIN32) + SET(INC ${INC} ${PTHREADS_INC}) +ENDIF(WIN32) + +BLENDERLIB(bf_editor_space_node "${SRC}" "${INC}") diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c index 7e79b4b822e..2d111b731ad 100644 --- a/source/blender/editors/space_node/drawnode.c +++ b/source/blender/editors/space_node/drawnode.c @@ -107,7 +107,7 @@ static void node_buts_rgb(uiLayout *layout, bContext *C, PointerRNA *ptr) RNA_property_collection_lookup_int(ptr, prop, 0, &sockptr); col = uiLayoutColumn(layout, 0); - uiTemplateColorWheel(col, &sockptr, "default_value", 1, 0); + uiTemplateColorWheel(col, &sockptr, "default_value", 1, 0, 0, 0); uiItemR(col, &sockptr, "default_value", 0, "", 0); } @@ -891,7 +891,7 @@ static void node_composit_buts_file_output(uiLayout *layout, bContext *C, Pointe uiLayout *col, *row; col= uiLayoutColumn(layout, 0); - uiItemR(col, ptr, "filename", 0, "", 0); + uiItemR(col, ptr, "filepath", 0, "", 0); uiItemR(col, ptr, "image_type", 0, "", 0); row= uiLayoutRow(layout, 0); @@ -947,17 +947,17 @@ static void node_composit_buts_colorbalance(uiLayout *layout, bContext *C, Point split = uiLayoutSplit(layout, 0, 0); col = uiLayoutColumn(split, 0); - uiTemplateColorWheel(col, ptr, "lift", 1, 1); + uiTemplateColorWheel(col, ptr, "lift", 1, 1, 0, 1); row = uiLayoutRow(col, 0); uiItemR(row, ptr, "lift", 0, NULL, 0); col = uiLayoutColumn(split, 0); - uiTemplateColorWheel(col, ptr, "gamma", 1, 1); + uiTemplateColorWheel(col, ptr, "gamma", 1, 1, 1, 1); row = uiLayoutRow(col, 0); uiItemR(row, ptr, "gamma", 0, NULL, 0); col = uiLayoutColumn(split, 0); - uiTemplateColorWheel(col, ptr, "gain", 1, 1); + uiTemplateColorWheel(col, ptr, "gain", 1, 1, 1, 1); row = uiLayoutRow(col, 0); uiItemR(row, ptr, "gain", 0, NULL, 0); @@ -965,17 +965,17 @@ static void node_composit_buts_colorbalance(uiLayout *layout, bContext *C, Point split = uiLayoutSplit(layout, 0, 0); col = uiLayoutColumn(split, 0); - uiTemplateColorWheel(col, ptr, "offset", 1, 1); + uiTemplateColorWheel(col, ptr, "offset", 1, 1, 0, 1); row = uiLayoutRow(col, 0); uiItemR(row, ptr, "offset", 0, NULL, 0); col = uiLayoutColumn(split, 0); - uiTemplateColorWheel(col, ptr, "power", 1, 1); + uiTemplateColorWheel(col, ptr, "power", 1, 1, 0, 1); row = uiLayoutRow(col, 0); uiItemR(row, ptr, "power", 0, NULL, 0); col = uiLayoutColumn(split, 0); - uiTemplateColorWheel(col, ptr, "slope", 1, 1); + uiTemplateColorWheel(col, ptr, "slope", 1, 1, 0, 1); row = uiLayoutRow(col, 0); uiItemR(row, ptr, "slope", 0, NULL, 0); } diff --git a/source/blender/editors/space_node/node_draw.c b/source/blender/editors/space_node/node_draw.c index 63c1d9e486c..5eb6d9cf94a 100644 --- a/source/blender/editors/space_node/node_draw.c +++ b/source/blender/editors/space_node/node_draw.c @@ -626,13 +626,7 @@ static void node_draw_preview(bNodePreview *preview, rctf *prv) } } -// if(GPU_type_matches(GPU_DEVICE_NVIDIA, GPU_OS_MAC, GPU_DRIVER_OFFICIAL)) { XXX -// float zoomx= curarea->winx/(float)(G.v2d->cur.xmax-G.v2d->cur.xmin); -// float zoomy= curarea->winy/(float)(G.v2d->cur.ymax-G.v2d->cur.ymin); -// glPixelZoom(zoomx*xscale, zoomy*yscale); -// } -// else - glPixelZoom(xscale, yscale); + glPixelZoom(xscale, yscale); glEnable(GL_BLEND); glBlendFunc( GL_ONE, GL_ONE_MINUS_SRC_ALPHA ); /* premul graphics */ @@ -661,6 +655,19 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN bNodeTree *ntree = snode->nodetree; PointerRNA ptr; + /* hurmf... another candidate for callback, have to see how this works first */ + if(node->id && node->block && snode->treetype==NTREE_SHADER) + nodeShaderSynchronizeID(node, 0); + + /* skip if out of view */ + if (node->totr.xmax < ar->v2d.cur.xmin || node->totr.xmin > ar->v2d.cur.xmax || + node->totr.ymax < ar->v2d.cur.ymin || node->totr.ymin > ar->v2d.cur.ymax) { + + uiEndBlock(C, node->block); + node->block= NULL; + return; + } + uiSetRoundBox(15-4); ui_dropshadow(rct, BASIS_RAD, snode->aspect, node->flag & SELECT); @@ -761,10 +768,6 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN node_draw_mute_line(v2d, snode, node); - /* hurmf... another candidate for callback, have to see how this works first */ - if(node->id && node->block && snode->treetype==NTREE_SHADER) - nodeShaderSynchronizeID(node, 0); - /* socket inputs, buttons */ for(sock= node->inputs.first; sock; sock= sock->next) { if(!(sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) { diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c index 886aa990199..cea88c33c5b 100644 --- a/source/blender/editors/space_node/node_edit.c +++ b/source/blender/editors/space_node/node_edit.c @@ -31,6 +31,7 @@ #include #include #include +#include #include "MEM_guardedalloc.h" @@ -65,6 +66,7 @@ #include "ED_node.h" #include "ED_screen.h" +#include "ED_render.h" #include "RNA_access.h" #include "RNA_define.h" @@ -548,6 +550,8 @@ static int node_group_edit_exec(bContext *C, wmOperator *op) SpaceNode *snode = CTX_wm_space_node(C); bNode *gnode; + ED_preview_kill_jobs(C); + gnode= nodeGetActive(snode->edittree); snode_make_group_editable(snode, gnode); @@ -593,6 +597,8 @@ static int node_group_ungroup_exec(bContext *C, wmOperator *op) SpaceNode *snode = CTX_wm_space_node(C); bNode *gnode; + ED_preview_kill_jobs(C); + /* are we inside of a group? */ gnode= node_tree_get_editgroup(snode->nodetree); if(gnode) @@ -1046,19 +1052,37 @@ static void node_link_viewer(SpaceNode *snode, bNode *tonode) } if(node) { - bNodeSocket *sock; - - /* get a good socket to view from */ - for(sock= tonode->outputs.first; sock; sock= sock->next) - if(!(sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) - break; + bNodeLink *link; + bNodeSocket *sock= NULL; + + /* try to find an already connected socket to cycle to the next */ + for(link= snode->edittree->links.first; link; link= link->next) + if(link->tonode==node && link->fromnode==tonode) + if(link->tosock==node->inputs.first) + break; + + if(link) { + /* unlink existing connection */ + sock= link->fromsock; + nodeRemLink(snode->edittree, link); + + /* find a socket after the previously connected socket */ + for(sock=sock->next; sock; sock= sock->next) + if(!(sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) + break; + } + + /* find a socket starting from the first socket */ + if(!sock) { + for(sock= tonode->outputs.first; sock; sock= sock->next) + if(!(sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) + break; + } if(sock) { - bNodeLink *link; - /* get link to viewer */ for(link= snode->edittree->links.first; link; link= link->next) - if(link->tonode==node) + if(link->tonode==node && link->tosock==node->inputs.first) break; if(link==NULL) { @@ -1080,13 +1104,16 @@ static int node_active_link_viewer(bContext *C, wmOperator *op) SpaceNode *snode= CTX_wm_space_node(C); bNode *node; - node= editnode_get_active(snode->edittree); - if(node) { - node_link_viewer(snode, node); - snode_notify(C, snode); - } + if(!node) + return OPERATOR_CANCELLED; + + ED_preview_kill_jobs(C); + + node_link_viewer(snode, node); + snode_notify(C, snode); + return OPERATOR_FINISHED; } @@ -1448,6 +1475,8 @@ static int node_duplicate_exec(bContext *C, wmOperator *op) { SpaceNode *snode= CTX_wm_space_node(C); + ED_preview_kill_jobs(C); + ntreeCopyTree(snode->edittree, 1); /* 1 == internally selected nodes */ ntreeSolveOrder(snode->edittree); @@ -1606,7 +1635,7 @@ static int node_link_modal(bContext *C, wmOperator *op, wmEvent *event) static int node_link_init(SpaceNode *snode, NodeLinkDrag *nldrag) { bNodeLink *link; - + /* output indicated? */ if(find_indicated_socket(snode, &nldrag->node, &nldrag->sock, SOCK_OUT)) { if(nodeCountSocketLinks(snode->edittree, nldrag->sock) < nldrag->sock->limit) @@ -1660,6 +1689,8 @@ static int node_link_invoke(bContext *C, wmOperator *op, wmEvent *event) UI_view2d_region_to_view(&ar->v2d, event->x - ar->winrct.xmin, event->y - ar->winrct.ymin, &snode->mx, &snode->my); + ED_preview_kill_jobs(C); + nldrag->in_out= node_link_init(snode, nldrag); if(nldrag->in_out) { @@ -1706,6 +1737,8 @@ static int node_make_link_exec(bContext *C, wmOperator *op) SpaceNode *snode= CTX_wm_space_node(C); int replace = RNA_boolean_get(op->ptr, "replace"); + ED_preview_kill_jobs(C); + snode_autoconnect(snode, 0, replace); node_tree_verify_groups(snode->nodetree); @@ -1769,6 +1802,8 @@ static int cut_links_exec(bContext *C, wmOperator *op) if(i>1) { bNodeLink *link, *next; + + ED_preview_kill_jobs(C); for(link= snode->edittree->links.first; link; link= next) { next= link->next; @@ -1821,6 +1856,8 @@ static int node_read_renderlayers_exec(bContext *C, wmOperator *op) Scene *curscene= CTX_data_scene(C), *scene; bNode *node; + ED_preview_kill_jobs(C); + /* first tag scenes unread */ for(scene= G.main->scene.first; scene; scene= scene->id.next) scene->id.flag |= LIB_DOIT; @@ -1937,6 +1974,8 @@ static int node_group_make_exec(bContext *C, wmOperator *op) return OPERATOR_CANCELLED; } } + + ED_preview_kill_jobs(C); gnode= nodeMakeGroupFromSelected(snode->nodetree); if(gnode==NULL) { @@ -1970,49 +2009,144 @@ void NODE_OT_group_make(wmOperatorType *ot) /* ****************** Hide operator *********************** */ +static void node_flag_toggle_exec(SpaceNode *snode, int toggle_flag) +{ + int tot_eq= 0, tot_neq= 0; + bNode *node; + + for(node= snode->edittree->nodes.first; node; node= node->next) { + if(node->flag & SELECT) { + + if(toggle_flag== NODE_PREVIEW && (node->typeinfo->flag & NODE_PREVIEW)==0) + continue; + + if(node->flag & toggle_flag) + tot_eq++; + else + tot_neq++; + } + } + for(node= snode->edittree->nodes.first; node; node= node->next) { + if(node->flag & SELECT) { + + if(toggle_flag== NODE_PREVIEW && (node->typeinfo->flag & NODE_PREVIEW)==0) + continue; + + if( (tot_eq && tot_neq) || tot_eq==0) + node->flag |= toggle_flag; + else + node->flag &= ~toggle_flag; + } + } +} + static int node_hide_exec(bContext *C, wmOperator *op) { SpaceNode *snode= CTX_wm_space_node(C); - bNode *node; - int nothidden=0, ishidden=0; /* sanity checking (poll callback checks this already) */ if((snode == NULL) || (snode->edittree == NULL)) return OPERATOR_CANCELLED; - for(node= snode->edittree->nodes.first; node; node= node->next) { - if(node->flag & SELECT) { - if(node->flag & NODE_HIDDEN) - ishidden++; - else - nothidden++; - } - } - for(node= snode->edittree->nodes.first; node; node= node->next) { - if(node->flag & SELECT) { - if( (ishidden && nothidden) || ishidden==0) - node->flag |= NODE_HIDDEN; - else - node->flag &= ~NODE_HIDDEN; - } - } + node_flag_toggle_exec(snode, NODE_HIDDEN); snode_notify(C, snode); return OPERATOR_FINISHED; } -void NODE_OT_hide(wmOperatorType *ot) +void NODE_OT_hide_toggle(wmOperatorType *ot) { /* identifiers */ ot->name= "Hide"; - ot->description= "Toggle hiding of the nodes"; - ot->idname= "NODE_OT_hide"; + ot->description= "Toggle hiding of selected nodes"; + ot->idname= "NODE_OT_hide_toggle"; /* callbacks */ ot->exec= node_hide_exec; ot->poll= ED_operator_node_active; - + + /* flags */ + ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; +} + +static int node_preview_exec(bContext *C, wmOperator *op) +{ + SpaceNode *snode= CTX_wm_space_node(C); + + /* sanity checking (poll callback checks this already) */ + if((snode == NULL) || (snode->edittree == NULL)) + return OPERATOR_CANCELLED; + + ED_preview_kill_jobs(C); + + node_flag_toggle_exec(snode, NODE_PREVIEW); + + snode_notify(C, snode); + + return OPERATOR_FINISHED; +} + +void NODE_OT_preview_toggle(wmOperatorType *ot) +{ + /* identifiers */ + ot->name= "Toggle Node Preview"; + ot->description= "Toggle preview display for selected nodes"; + ot->idname= "NODE_OT_preview_toggle"; + + /* callbacks */ + ot->exec= node_preview_exec; + ot->poll= ED_operator_node_active; + + /* flags */ + ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; +} + +static int node_socket_toggle_exec(bContext *C, wmOperator *op) +{ + SpaceNode *snode= CTX_wm_space_node(C); + bNode *node; + int hidden= 0; + + /* sanity checking (poll callback checks this already) */ + if((snode == NULL) || (snode->edittree == NULL)) + return OPERATOR_CANCELLED; + + ED_preview_kill_jobs(C); + + for(node= snode->edittree->nodes.first; node; node= node->next) { + if(node->flag & SELECT) { + if(node_has_hidden_sockets(node)) { + hidden= 1; + break; + } + } + } + + for(node= snode->edittree->nodes.first; node; node= node->next) { + if(node->flag & SELECT) { + node_set_hidden_sockets(snode, node, !hidden); + } + } + + node_tree_verify_groups(snode->nodetree); + + snode_notify(C, snode); + + return OPERATOR_FINISHED; +} + +void NODE_OT_hide_socket_toggle(wmOperatorType *ot) +{ + /* identifiers */ + ot->name= "Toggle Hidden Node Sockets"; + ot->description= "Toggle unused node socket display"; + ot->idname= "NODE_OT_hide_socket_toggle"; + + /* callbacks */ + ot->exec= node_socket_toggle_exec; + ot->poll= ED_operator_node_active; + /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; } @@ -2028,6 +2162,8 @@ static int node_mute_exec(bContext *C, wmOperator *op) if(node_tree_get_editgroup(snode->nodetree)) return OPERATOR_CANCELLED; + ED_preview_kill_jobs(C); + for(node= snode->edittree->nodes.first; node; node= node->next) { if(node->flag & SELECT) { if(node->inputs.first && node->outputs.first) { @@ -2042,12 +2178,12 @@ static int node_mute_exec(bContext *C, wmOperator *op) return OPERATOR_FINISHED; } -void NODE_OT_mute(wmOperatorType *ot) +void NODE_OT_mute_toggle(wmOperatorType *ot) { /* identifiers */ - ot->name= "Mute"; + ot->name= "Toggle Node Mute"; ot->description= "Toggle muting of the nodes"; - ot->idname= "NODE_OT_mute"; + ot->idname= "NODE_OT_mute_toggle"; /* callbacks */ ot->exec= node_mute_exec; @@ -2064,6 +2200,8 @@ static int node_delete_exec(bContext *C, wmOperator *op) SpaceNode *snode= CTX_wm_space_node(C); bNode *node, *next; + ED_preview_kill_jobs(C); + for(node= snode->edittree->nodes.first; node; node= next) { next= node->next; if(node->flag & SELECT) { @@ -2135,29 +2273,38 @@ static int node_add_file_exec(bContext *C, wmOperator *op) int ntype=0; /* check input variables */ - if (RNA_property_is_set(op->ptr, "path")) + if (RNA_property_is_set(op->ptr, "filepath")) { char path[FILE_MAX]; - RNA_string_get(op->ptr, "path", path); + RNA_string_get(op->ptr, "filepath", path); + + errno= 0; + ima= BKE_add_image_file(path, scene ? scene->r.cfra : 1); + + if(!ima) { + BKE_reportf(op->reports, RPT_ERROR, "Can't read: \"%s\", %s.", path, errno ? strerror(errno) : "Unsupported image format"); + return OPERATOR_CANCELLED; + } } else if(RNA_property_is_set(op->ptr, "name")) { char name[32]; RNA_string_get(op->ptr, "name", name); ima= (Image *)find_id("IM", name); + + if(!ima) { + BKE_reportf(op->reports, RPT_ERROR, "Image named \"%s\", not found.", name); + return OPERATOR_CANCELLED; + } } - if(!ima) { - BKE_report(op->reports, RPT_ERROR, "Not an Image."); - return OPERATOR_CANCELLED; - } - - node_deselectall(snode); if (snode->nodetree->type==NTREE_COMPOSIT) ntype = CMP_NODE_IMAGE; + + ED_preview_kill_jobs(C); node = node_add_node(snode, scene, ntype, snode->mx, snode->my); @@ -2182,7 +2329,7 @@ static int node_add_file_invoke(bContext *C, wmOperator *op, wmEvent *event) UI_view2d_region_to_view(&ar->v2d, event->x - ar->winrct.xmin, event->y - ar->winrct.ymin, &snode->mx, &snode->my); - if (RNA_property_is_set(op->ptr, "path") || RNA_property_is_set(op->ptr, "name")) + if (RNA_property_is_set(op->ptr, "filepath") || RNA_property_is_set(op->ptr, "name")) return node_add_file_exec(C, op); else return WM_operator_filesel(C, op, event); @@ -2203,7 +2350,7 @@ void NODE_OT_add_file(wmOperatorType *ot) /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; - WM_operator_properties_filesel(ot, FOLDERFILE|IMAGEFILE, FILE_SPECIAL, FILE_OPENFILE); + WM_operator_properties_filesel(ot, FOLDERFILE|IMAGEFILE, FILE_SPECIAL, FILE_OPENFILE, WM_FILESEL_FILEPATH); //XXX TODO, relative_path RNA_def_string(ot->srna, "name", "Image", 24, "Name", "Datablock name to assign."); } diff --git a/source/blender/editors/space_node/node_intern.h b/source/blender/editors/space_node/node_intern.h index 9cbd3ab87d5..77fda0627e7 100644 --- a/source/blender/editors/space_node/node_intern.h +++ b/source/blender/editors/space_node/node_intern.h @@ -90,6 +90,8 @@ bNode *node_tree_get_editgroup(bNodeTree *ntree); void node_tree_verify_groups(bNodeTree *nodetree); void snode_autoconnect(SpaceNode *snode, int allow_multiple, int replace); int node_has_hidden_sockets(bNode *node); +void node_set_hidden_sockets(SpaceNode *snode, bNode *node, int set); + void NODE_OT_duplicate(struct wmOperatorType *ot); void NODE_OT_delete(struct wmOperatorType *ot); @@ -103,8 +105,10 @@ void NODE_OT_group_make(struct wmOperatorType *ot); void NODE_OT_group_ungroup(struct wmOperatorType *ot); void NODE_OT_group_edit(struct wmOperatorType *ot); -void NODE_OT_mute(struct wmOperatorType *ot); -void NODE_OT_hide(struct wmOperatorType *ot); +void NODE_OT_mute_toggle(struct wmOperatorType *ot); +void NODE_OT_hide_toggle(struct wmOperatorType *ot); +void NODE_OT_hide_socket_toggle(struct wmOperatorType *ot); +void NODE_OT_preview_toggle(struct wmOperatorType *ot); void NODE_OT_show_cyclic_dependencies(struct wmOperatorType *ot); void NODE_OT_link_viewer(struct wmOperatorType *ot); diff --git a/source/blender/editors/space_node/node_ops.c b/source/blender/editors/space_node/node_ops.c index 5b8e6fe852e..654fdc6800e 100644 --- a/source/blender/editors/space_node/node_ops.c +++ b/source/blender/editors/space_node/node_ops.c @@ -57,8 +57,10 @@ void node_operatortypes(void) WM_operatortype_append(NODE_OT_view_all); WM_operatortype_append(NODE_OT_visibility_toggle); - WM_operatortype_append(NODE_OT_mute); - WM_operatortype_append(NODE_OT_hide); + WM_operatortype_append(NODE_OT_mute_toggle); + WM_operatortype_append(NODE_OT_hide_toggle); + WM_operatortype_append(NODE_OT_preview_toggle); + WM_operatortype_append(NODE_OT_hide_socket_toggle); WM_operatortype_append(NODE_OT_show_cyclic_dependencies); WM_operatortype_append(NODE_OT_duplicate); @@ -143,8 +145,10 @@ void node_keymap(struct wmKeyConfig *keyconf) WM_keymap_add_menu(keymap, "NODE_MT_add", AKEY, KM_PRESS, KM_SHIFT, 0); WM_keymap_add_item(keymap, "NODE_OT_duplicate_move", DKEY, KM_PRESS, KM_SHIFT, 0); - WM_keymap_add_item(keymap, "NODE_OT_hide", HKEY, KM_PRESS, 0, 0); - WM_keymap_add_item(keymap, "NODE_OT_mute", MKEY, KM_PRESS, 0, 0); + WM_keymap_add_item(keymap, "NODE_OT_hide_toggle", HKEY, KM_PRESS, 0, 0); + WM_keymap_add_item(keymap, "NODE_OT_mute_toggle", MKEY, KM_PRESS, 0, 0); + WM_keymap_add_item(keymap, "NODE_OT_preview_toggle", HKEY, KM_PRESS, KM_SHIFT, 0); + WM_keymap_add_item(keymap, "NODE_OT_hide_socket_toggle", HKEY, KM_PRESS, KM_CTRL, 0); WM_keymap_add_item(keymap, "NODE_OT_show_cyclic_dependencies", CKEY, KM_PRESS, 0, 0); diff --git a/source/blender/editors/space_node/node_select.c b/source/blender/editors/space_node/node_select.c index 32e57e29ab0..ccd1555e1a2 100644 --- a/source/blender/editors/space_node/node_select.c +++ b/source/blender/editors/space_node/node_select.c @@ -120,7 +120,7 @@ static int node_select_exec(bContext *C, wmOperator *op) } /* send notifiers */ - WM_event_add_notifier(C, NC_NODE|ND_NODE_SELECT, NULL); + WM_event_add_notifier(C, NC_NODE|NA_SELECTED, NULL); /* allow tweak event to work too */ return OPERATOR_FINISHED|OPERATOR_PASS_THROUGH; @@ -188,7 +188,7 @@ static int node_borderselect_exec(bContext *C, wmOperator *op) } } - WM_event_add_notifier(C, NC_NODE|ND_NODE_SELECT, NULL); + WM_event_add_notifier(C, NC_NODE|NA_SELECTED, NULL); return OPERATOR_FINISHED; } @@ -264,7 +264,7 @@ static int node_select_all_exec(bContext *C, wmOperator *op) node->flag |= NODE_SELECT; } - WM_event_add_notifier(C, NC_NODE|ND_NODE_SELECT, NULL); + WM_event_add_notifier(C, NC_NODE|NA_SELECTED, NULL); return OPERATOR_FINISHED; } @@ -304,7 +304,7 @@ static int node_select_linked_to_exec(bContext *C, wmOperator *op) node->flag |= NODE_SELECT; } - WM_event_add_notifier(C, NC_NODE|ND_NODE_SELECT, NULL); + WM_event_add_notifier(C, NC_NODE|NA_SELECTED, NULL); return OPERATOR_FINISHED; } @@ -344,7 +344,7 @@ static int node_select_linked_from_exec(bContext *C, wmOperator *op) node->flag |= NODE_SELECT; } - WM_event_add_notifier(C, NC_NODE|ND_NODE_SELECT, NULL); + WM_event_add_notifier(C, NC_NODE|NA_SELECTED, NULL); return OPERATOR_FINISHED; } @@ -370,7 +370,7 @@ static int node_select_same_type_exec(bContext *C, wmOperator *op) SpaceNode *snode = CTX_wm_space_node(C); node_select_same_type(snode); - WM_event_add_notifier(C, NC_NODE|ND_NODE_SELECT, NULL); + WM_event_add_notifier(C, NC_NODE|NA_SELECTED, NULL); return OPERATOR_FINISHED; } @@ -396,7 +396,7 @@ static int node_select_same_type_next_exec(bContext *C, wmOperator *op) SpaceNode *snode = CTX_wm_space_node(C); node_select_same_type_np(snode, 0); - WM_event_add_notifier(C, NC_NODE|ND_NODE_SELECT, NULL); + WM_event_add_notifier(C, NC_NODE|NA_SELECTED, NULL); return OPERATOR_FINISHED; } @@ -420,7 +420,7 @@ static int node_select_same_type_prev_exec(bContext *C, wmOperator *op) SpaceNode *snode = CTX_wm_space_node(C); node_select_same_type_np(snode, 1); - WM_event_add_notifier(C, NC_NODE|ND_NODE_SELECT, NULL); + WM_event_add_notifier(C, NC_NODE|NA_SELECTED, NULL); return OPERATOR_FINISHED; } diff --git a/source/blender/editors/space_node/node_state.c b/source/blender/editors/space_node/node_state.c index 43c80f693b1..6b3cfd11135 100644 --- a/source/blender/editors/space_node/node_state.c +++ b/source/blender/editors/space_node/node_state.c @@ -51,12 +51,13 @@ /* **************** Node Header Buttons ************** */ -static void node_hide_unhide_sockets(SpaceNode *snode, bNode *node) -{ +/* note: call node_tree_verify_groups(snode->nodetree) after this + */ +void node_set_hidden_sockets(SpaceNode *snode, bNode *node, int set) +{ bNodeSocket *sock; - - /* unhide all */ - if( node_has_hidden_sockets(node) ) { + + if(set==0) { for(sock= node->inputs.first; sock; sock= sock->next) sock->flag &= ~SOCK_HIDDEN; for(sock= node->outputs.first; sock; sock= sock->next) @@ -64,7 +65,7 @@ static void node_hide_unhide_sockets(SpaceNode *snode, bNode *node) } else { bNode *gnode= node_tree_get_editgroup(snode->nodetree); - + /* hiding inside group should not break links in other group users */ if(gnode) { nodeGroupSocketUseFlags((bNodeTree *)gnode->id); @@ -89,7 +90,11 @@ static void node_hide_unhide_sockets(SpaceNode *snode, bNode *node) } } } +} +static void node_hide_unhide_sockets(SpaceNode *snode, bNode *node) +{ + node_set_hidden_sockets(snode, node, !node_has_hidden_sockets(node)); node_tree_verify_groups(snode->nodetree); } diff --git a/source/blender/editors/space_node/space_node.c b/source/blender/editors/space_node/space_node.c index 6388e68a1f5..5b681958a3a 100644 --- a/source/blender/editors/space_node/space_node.c +++ b/source/blender/editors/space_node/space_node.c @@ -313,7 +313,7 @@ static void node_id_path_drop_copy(wmDrag *drag, wmDropBox *drop) RNA_string_set(drop->ptr, "name", id->name+2); } if (drag->path[0]) { - RNA_string_set(drop->ptr, "path", drag->path); + RNA_string_set(drop->ptr, "filepath", drag->path); } } diff --git a/source/blender/editors/space_outliner/CMakeLists.txt b/source/blender/editors/space_outliner/CMakeLists.txt new file mode 100644 index 00000000000..78c4fcbdd8d --- /dev/null +++ b/source/blender/editors/space_outliner/CMakeLists.txt @@ -0,0 +1,36 @@ +# $Id: CMakeLists.txt 12931 2007-12-17 18:20:48Z theeth $ +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# Contributor(s): Jacques Beaurain. +# +# ***** END GPL LICENSE BLOCK ***** + +FILE(GLOB SRC *.c) + +SET(INC + ../../blenkernel + ../../blenlib + ../../imbuf + ../include + ../../../../intern/guardedalloc + ../../../../intern/opennl/extern + ../../makesdna + ../../makesrna + ../../windowmanager +) + +BLENDERLIB(bf_editor_space_outliner "${SRC}" "${INC}") diff --git a/source/blender/editors/space_outliner/outliner.c b/source/blender/editors/space_outliner/outliner.c index 1affa67a5cc..794c700f8ce 100644 --- a/source/blender/editors/space_outliner/outliner.c +++ b/source/blender/editors/space_outliner/outliner.c @@ -133,6 +133,7 @@ static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene static void outliner_do_object_operation(bContext *C, Scene *scene, SpaceOops *soops, ListBase *lb, void (*operation_cb)(bContext *C, Scene *scene, TreeElement *, TreeStoreElem *, TreeStoreElem *)); +static int group_select_flag(Group *gr); /* ******************** PERSISTANT DATA ***************** */ @@ -438,8 +439,8 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i static void outliner_add_passes(SpaceOops *soops, TreeElement *tenla, ID *id, SceneRenderLayer *srl) { - TreeStoreElem *tselem= TREESTORE(tenla); - TreeElement *te; + TreeStoreElem *tselem = NULL; + TreeElement *te = NULL; /* log stuff is to convert bitflags (powers of 2) to small integers, * in order to not overflow short tselem->nr */ @@ -449,6 +450,7 @@ static void outliner_add_passes(SpaceOops *soops, TreeElement *tenla, ID *id, Sc te->directdata= &srl->passflag; /* save cpu cycles, but we add the first to invoke an open/close triangle */ + tselem = TREESTORE(tenla); if(tselem->flag & TSE_CLOSED) return; @@ -1632,8 +1634,6 @@ void OUTLINER_OT_selectability_toggle(wmOperatorType *ot) ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; } -/* --- */ - void object_toggle_renderability_cb(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *tselem) { Base *base= (Base *)te->directdata; @@ -1927,7 +1927,8 @@ static int tree_element_active_material(bContext *C, Scene *scene, SpaceOops *so /* we search for the object parent */ ob= (Object *)outliner_search_back(soops, te, ID_OB); - if(ob==NULL || ob!=OBACT) return 0; // just paranoia + // note: ob->matbits can be NULL when a local object points to a library mesh. + if(ob==NULL || ob!=OBACT || ob->matbits==NULL) return 0; // just paranoia /* searching in ob mat array? */ tes= te->parent; @@ -2222,7 +2223,7 @@ static int tree_element_active_psys(bContext *C, Scene *scene, TreeElement *te, if(set) { Object *ob= (Object *)tselem->id; - WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE_DATA, ob); + WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_EDITED, ob); // XXX extern_set_butspace(F7KEY, 0); } @@ -2347,7 +2348,6 @@ static int tree_element_active_keymap_item(bContext *C, TreeElement *te, TreeSto /* Context can be NULL when set==0 */ static int tree_element_type_active(bContext *C, Scene *scene, SpaceOops *soops, TreeElement *te, TreeStoreElem *tselem, int set) { - switch(tselem->type) { case TSE_DEFGROUP: return tree_element_active_defgroup(C, scene, te, tselem, set); @@ -2425,12 +2425,46 @@ static int do_outliner_item_activate(bContext *C, Scene *scene, ARegion *ar, Spa ED_screen_set_scene(C, (Scene *)tselem->id); } } + else if(te->idcode==ID_GR) { + Group *gr= (Group *)tselem->id; + GroupObject *gob; + + if(extend) { + int sel= BA_SELECT; + for(gob= gr->gobject.first; gob; gob= gob->next) { + if(gob->ob->flag & SELECT) { + sel= BA_DESELECT; + break; + } + } + + for(gob= gr->gobject.first; gob; gob= gob->next) { + ED_base_object_select(object_in_scene(gob->ob, scene), sel); + } + } + else { + scene_deselect_all(scene); + + for(gob= gr->gobject.first; gob; gob= gob->next) { + if((gob->ob->flag & SELECT) == 0) + ED_base_object_select(object_in_scene(gob->ob, scene), BA_SELECT); + } + } + + WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene); + } else if(ELEM5(te->idcode, ID_ME, ID_CU, ID_MB, ID_LT, ID_AR)) { Object *obedit= CTX_data_edit_object(C); if(obedit) ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR|EM_DO_UNDO); else { - ED_object_enter_editmode(C, EM_WAITCURSOR); + Object *ob= CTX_data_active_object(C); + + /* Don't allow edit mode if the object is hide! + * check the bug #22153 and #21609 + */ + if (ob && (!(ob->restrictflag & OB_RESTRICT_VIEW))) + ED_object_enter_editmode(C, EM_WAITCURSOR); // XXX extern_set_butspace(F9KEY, 0); } } else { // rest of types @@ -3400,6 +3434,9 @@ static EnumPropertyItem prop_group_op_types[] = { {1, "UNLINK", 0, "Unlink", ""}, {2, "LOCAL", 0, "Make Local", ""}, {3, "LINK", 0, "Link Group Objects to Scene", ""}, + {4, "TOGVIS", 0, "Toggle Visible", ""}, + {5, "TOGSEL", 0, "Toggle Selectable", ""}, + {6, "TOGREN", 0, "Toggle Renderable", ""}, {0, NULL, 0, NULL, NULL} }; @@ -3426,7 +3463,7 @@ static int outliner_group_operation_exec(bContext *C, wmOperator *op) else if(event==3) { outliner_do_libdata_operation(C, scene, soops, &soops->tree, group_linkobs2scene_cb); ED_undo_push(C, "Link Group Objects to Scene"); - } + } WM_event_add_notifier(C, NC_GROUP, NULL); @@ -4173,11 +4210,11 @@ static void tselem_draw_icon_uibut(struct DrawIconArg *arg, int icon) if(arg->x >= arg->xmax) UI_icon_draw(arg->x, arg->y, icon); else { - uiBut *but= uiDefIconBut(arg->block, LABEL, 0, icon, arg->x-4, arg->y, ICON_DEFAULT_WIDTH, ICON_DEFAULT_WIDTH, NULL, 0.0, 0.0, 1.0, arg->alpha, ""); + uiBut *but= uiDefIconBut(arg->block, LABEL, 0, icon, arg->x-4, arg->y, ICON_DEFAULT_WIDTH, ICON_DEFAULT_WIDTH, NULL, 0.0, 0.0, 1.0, arg->alpha, (arg->id && arg->id->lib) ? arg->id->lib->name : ""); if(arg->id) uiButSetDragID(but, arg->id); } - + } static void tselem_draw_icon(uiBlock *block, int xmax, float x, float y, TreeStoreElem *tselem, TreeElement *te, float alpha) @@ -4501,6 +4538,18 @@ static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene active= 2; } } + else if(te->idcode==ID_GR) { + Group *gr = (Group *)tselem->id; + + if(group_select_flag(gr)) { + char col[4]; + UI_GetThemeColorType4ubv(TH_SELECT, SPACE_VIEW3D, col); + col[3]= 100; + glColor4ubv((GLubyte *)col); + + active= 2; + } + } else if(te->idcode==ID_OB) { Object *ob= (Object *)tselem->id; @@ -4795,6 +4844,16 @@ static void restrictbutton_view_cb(bContext *C, void *poin, void *poin2) Base *base; Scene *scene = (Scene *)poin; Object *ob = (Object *)poin2; + Object *obedit= CTX_data_edit_object(C); + + /* Don't allow hide an objet in edit mode, + * check the bug #22153 and #21609 + */ + if (obedit && obedit == ob) { + if (ob->restrictflag & OB_RESTRICT_VIEW) + ob->restrictflag &= ~OB_RESTRICT_VIEW; + return; + } /* deselect objects that are invisible */ if (ob->restrictflag & OB_RESTRICT_VIEW) { @@ -4858,6 +4917,73 @@ static void restrictbutton_bone_cb(bContext *C, void *poin, void *poin2) WM_event_add_notifier(C, NC_OBJECT|ND_POSE, NULL); } + +static int group_restrict_flag(Group *gr, int flag) +{ + GroupObject *gob; + + for(gob= gr->gobject.first; gob; gob= gob->next) { + if((gob->ob->restrictflag & flag) == 0) + return 0; + } + + return 1; +} + +static int group_select_flag(Group *gr) +{ + GroupObject *gob; + + for(gob= gr->gobject.first; gob; gob= gob->next) + if((gob->ob->flag & SELECT)) + return 1; + + return 0; +} + +static void restrictbutton_gr_restrict_flag(bContext *C, void *poin, void *poin2, int flag) +{ + Scene *scene = (Scene *)poin; + GroupObject *gob; + Group *gr = (Group *)poin2; + + if(group_restrict_flag(gr, flag)) { + for(gob= gr->gobject.first; gob; gob= gob->next) { + gob->ob->restrictflag &= ~flag; + + if(flag==OB_RESTRICT_VIEW) + if(gob->ob->flag & SELECT) + ED_base_object_select(object_in_scene(gob->ob, scene), BA_DESELECT); + } + } + else { + for(gob= gr->gobject.first; gob; gob= gob->next) { + gob->ob->restrictflag |= flag; + + if(flag==OB_RESTRICT_VIEW) + if((gob->ob->flag & SELECT) == 0) + ED_base_object_select(object_in_scene(gob->ob, scene), BA_SELECT); + } + } +} + +static void restrictbutton_gr_restrict_view(bContext *C, void *poin, void *poin2) +{ + restrictbutton_gr_restrict_flag(C, poin, poin2, OB_RESTRICT_VIEW); + WM_event_add_notifier(C, NC_GROUP, NULL); +} +static void restrictbutton_gr_restrict_select(bContext *C, void *poin, void *poin2) +{ + restrictbutton_gr_restrict_flag(C, poin, poin2, OB_RESTRICT_SELECT); + WM_event_add_notifier(C, NC_GROUP, NULL); +} +static void restrictbutton_gr_restrict_render(bContext *C, void *poin, void *poin2) +{ + restrictbutton_gr_restrict_flag(C, poin, poin2, OB_RESTRICT_RENDER); + WM_event_add_notifier(C, NC_GROUP, NULL); +} + + static void namebutton_cb(bContext *C, void *tsep, char *oldname) { SpaceOops *soops= CTX_wm_space_outliner(C); @@ -4975,6 +5101,7 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar TreeElement *te; TreeStoreElem *tselem; Object *ob = NULL; + Group *gr = NULL; for(te= lb->first; te; te= te->next) { tselem= TREESTORE(te); @@ -5005,6 +5132,26 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar uiBlockSetEmboss(block, UI_EMBOSS); } + if(tselem->type==0 && te->idcode==ID_GR){ + int restrict_bool; + gr = (Group *)tselem->id; + + uiBlockSetEmboss(block, UI_EMBOSSN); + + restrict_bool= group_restrict_flag(gr, OB_RESTRICT_VIEW); + bt = uiDefIconBut(block, BUT, 0, restrict_bool ? ICON_RESTRICT_VIEW_ON : ICON_RESTRICT_VIEW_OFF, (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (short)te->ys, 17, OL_H-1, 0, 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View"); + uiButSetFunc(bt, restrictbutton_gr_restrict_view, scene, gr); + + restrict_bool= group_restrict_flag(gr, OB_RESTRICT_SELECT); + bt = uiDefIconBut(block, BUT, 0, restrict_bool ? ICON_RESTRICT_SELECT_ON : ICON_RESTRICT_SELECT_OFF, (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (short)te->ys, 17, OL_H-1, 0, 0, 0, 0, 0, "Restrict/Allow selection in the 3D View"); + uiButSetFunc(bt, restrictbutton_gr_restrict_select, scene, gr); + + restrict_bool= group_restrict_flag(gr, OB_RESTRICT_RENDER); + bt = uiDefIconBut(block, BUT, 0, restrict_bool ? ICON_RESTRICT_RENDER_ON : ICON_RESTRICT_RENDER_OFF, (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX, (short)te->ys, 17, OL_H-1, 0, 0, 0, 0, 0, "Restrict/Allow renderability"); + uiButSetFunc(bt, restrictbutton_gr_restrict_render, scene, gr); + + uiBlockSetEmboss(block, UI_EMBOSS); + } /* scene render layers and passes have toggle-able flags too! */ else if(tselem->type==TSE_R_LAYER) { uiBlockSetEmboss(block, UI_EMBOSSN); diff --git a/source/blender/editors/space_script/CMakeLists.txt b/source/blender/editors/space_script/CMakeLists.txt new file mode 100644 index 00000000000..58b3affe2d4 --- /dev/null +++ b/source/blender/editors/space_script/CMakeLists.txt @@ -0,0 +1,40 @@ +# $Id: CMakeLists.txt 12931 2007-12-17 18:20:48Z theeth $ +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# Contributor(s): Jacques Beaurain. +# +# ***** END GPL LICENSE BLOCK ***** + +FILE(GLOB SRC *.c) + +SET(INC + ../../blenkernel + ../../blenlib + ../include + ../../../../intern/guardedalloc + ../../makesdna + ../../makesrna + ../../windowmanager +) + +IF(WITH_PYTHON) + SET(INC ${INC} ${PYTHON_INC} ../../python) +ELSE(WITH_PYTHON) + ADD_DEFINITIONS(-DDISABLE_PYTHON) +ENDIF(WITH_PYTHON) + +BLENDERLIB(bf_editor_space_script "${SRC}" "${INC}") diff --git a/source/blender/editors/space_script/script_edit.c b/source/blender/editors/space_script/script_edit.c index 6ef9a96b478..71b37e514d7 100644 --- a/source/blender/editors/space_script/script_edit.c +++ b/source/blender/editors/space_script/script_edit.c @@ -38,6 +38,7 @@ #include "BKE_global.h" #include "BKE_screen.h" #include "BKE_utildefines.h" +#include "BKE_report.h" #include "WM_api.h" #include "WM_types.h" @@ -50,18 +51,17 @@ #include "script_intern.h" // own include - +#ifndef DISABLE_PYTHON #include "BPY_extern.h" /* BPY_run_python_script */ +#endif static int run_pyfile_exec(bContext *C, wmOperator *op) { - ARegion *ar= CTX_wm_region(C); - - char path[512]; - RNA_string_get(op->ptr, "path", path); + RNA_string_get(op->ptr, "filepath", path); #ifndef DISABLE_PYTHON if(BPY_run_python_script(C, path, NULL, op->reports)) { + ARegion *ar= CTX_wm_region(C); ED_region_tag_redraw(ar); return OPERATOR_FINISHED; } @@ -81,6 +81,34 @@ void SCRIPT_OT_python_file_run(wmOperatorType *ot) ot->exec= run_pyfile_exec; ot->poll= ED_operator_areaactive; - RNA_def_string_file_path(ot->srna, "path", "", 512, "Path", ""); + RNA_def_string_file_path(ot->srna, "filepath", "", 512, "Path", ""); } + +static int script_reload_exec(bContext *C, wmOperator *op) +{ +#ifndef DISABLE_PYTHON + /* TODO, this crashes on netrender and keying sets, need to look into why + * disable for now unless running in debug mode */ + if(G.f & G_DEBUG) { + BPY_eval_string(C, "__import__('bpy').utils.load_scripts(reload_scripts=True)"); + } + else { + BKE_reportf(op->reports, RPT_ERROR, "reloading is currently unstable, only operates in debug mode.\n"); + return OPERATOR_CANCELLED; + } + return OPERATOR_FINISHED; +#endif + return OPERATOR_CANCELLED; +} + +void SCRIPT_OT_reload(wmOperatorType *ot) +{ + /* identifiers */ + ot->name= "Reload Scripts"; + ot->description= "Reload Scripts"; + ot->idname= "SCRIPT_OT_reload"; + + /* api callbacks */ + ot->exec= script_reload_exec; +} diff --git a/source/blender/editors/space_script/script_intern.h b/source/blender/editors/space_script/script_intern.h index 57e4cc6c793..ed625bb8ec6 100644 --- a/source/blender/editors/space_script/script_intern.h +++ b/source/blender/editors/space_script/script_intern.h @@ -39,6 +39,7 @@ void script_operatortypes(void); void script_keymap(struct wmKeyConfig *keyconf); /* script_edit.c */ +void SCRIPT_OT_reload(struct wmOperatorType *ot); void SCRIPT_OT_python_file_run(struct wmOperatorType *ot); #endif /* ED_SCRIPT_INTERN_H */ diff --git a/source/blender/editors/space_script/script_ops.c b/source/blender/editors/space_script/script_ops.c index 353d80f1921..15140f080e7 100644 --- a/source/blender/editors/space_script/script_ops.c +++ b/source/blender/editors/space_script/script_ops.c @@ -55,6 +55,7 @@ void script_operatortypes(void) { WM_operatortype_append(SCRIPT_OT_python_file_run); + WM_operatortype_append(SCRIPT_OT_reload); } void script_keymap(wmKeyConfig *keyconf) @@ -62,6 +63,6 @@ void script_keymap(wmKeyConfig *keyconf) wmKeyMap *keymap= WM_keymap_find(keyconf, "Script", SPACE_SCRIPT, 0); /* TODO - this is just while we have no way to load a text datablock */ - RNA_string_set(WM_keymap_add_item(keymap, "SCRIPT_OT_python_file_run", PKEY, KM_PRESS, KM_CTRL|KM_SHIFT|KM_ALT, 0)->ptr, "path", "test.py"); + RNA_string_set(WM_keymap_add_item(keymap, "SCRIPT_OT_python_file_run", PKEY, KM_PRESS, KM_CTRL|KM_SHIFT|KM_ALT, 0)->ptr, "filepath", "test.py"); } diff --git a/source/blender/editors/space_script/space_script.c b/source/blender/editors/space_script/space_script.c index 9fb1d1a3f0b..0aba1df47e9 100644 --- a/source/blender/editors/space_script/space_script.c +++ b/source/blender/editors/space_script/space_script.c @@ -50,8 +50,9 @@ #include "UI_resources.h" #include "UI_view2d.h" - +#ifndef DISABLE_PYTHON #include "BPY_extern.h" +#endif #include "script_intern.h" // own include diff --git a/source/blender/editors/space_sequencer/CMakeLists.txt b/source/blender/editors/space_sequencer/CMakeLists.txt new file mode 100644 index 00000000000..383cc05b7f7 --- /dev/null +++ b/source/blender/editors/space_sequencer/CMakeLists.txt @@ -0,0 +1,36 @@ +# $Id: CMakeLists.txt 12931 2007-12-17 18:20:48Z theeth $ +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# Contributor(s): Jacques Beaurain. +# +# ***** END GPL LICENSE BLOCK ***** + +FILE(GLOB SRC *.c) + +SET(INC + ../../blenkernel + ../../blenlib + ../../imbuf + ../include + ../../../../intern/guardedalloc + ../../makesdna + ../../makesrna + ../../windowmanager + ../../../../intern/audaspace/intern +) + +BLENDERLIB(bf_editor_space_sequencer "${SRC}" "${INC}") diff --git a/source/blender/editors/space_sequencer/sequencer_add.c b/source/blender/editors/space_sequencer/sequencer_add.c index c1b30ab155a..01a99ed2b1f 100644 --- a/source/blender/editors/space_sequencer/sequencer_add.c +++ b/source/blender/editors/space_sequencer/sequencer_add.c @@ -43,6 +43,7 @@ #include "DNA_scene_types.h" +#include "DNA_userdef_types.h" #include "BKE_context.h" #include "BKE_global.h" @@ -85,8 +86,6 @@ static void sequencer_generic_props__internal(wmOperatorType *ot, int flag) { - RNA_def_string(ot->srna, "name", "", MAX_ID_NAME-2, "Name", "Name of the new sequence strip"); - if(flag & SEQPROP_STARTFRAME) RNA_def_int(ot->srna, "frame_start", 0, INT_MIN, INT_MAX, "Start Frame", "Start frame of the sequence strip", INT_MIN, INT_MAX); @@ -101,6 +100,20 @@ static void sequencer_generic_props__internal(wmOperatorType *ot, int flag) RNA_def_collection_runtime(ot->srna, "files", &RNA_OperatorFileListElement, "Files", ""); } +static void sequencer_generic_invoke_path__internal(bContext *C, wmOperator *op, const char *identifier) +{ + if(RNA_struct_find_property(op->ptr, identifier)) { + Scene *scene= CTX_data_scene(C); + Sequence *last_seq= seq_active_get(scene); + if(last_seq && last_seq->strip && SEQ_HAS_PATH(last_seq)) { + char path[sizeof(last_seq->strip->dir)]; + BLI_strncpy(path, last_seq->strip->dir, sizeof(path)); + BLI_path_abs(path, G.sce); + RNA_string_set(op->ptr, identifier, path); + } + } +} + static void sequencer_generic_invoke_xy__internal(bContext *C, wmOperator *op, wmEvent *event, int flag) { ARegion *ar= CTX_wm_region(C); @@ -120,11 +133,14 @@ static void sequencer_generic_invoke_xy__internal(bContext *C, wmOperator *op, w if ((flag & SEQPROP_ENDFRAME) && RNA_property_is_set(op->ptr, "frame_end")==0) RNA_int_set(op->ptr, "frame_end", (int)mval_v2d[0] + 25); // XXX arbitary but ok for now. - + + sequencer_generic_invoke_path__internal(C, op, "filepath"); + sequencer_generic_invoke_path__internal(C, op, "directory"); } static void seq_load_operator_info(SeqLoadInfo *seq_load, wmOperator *op) { + int is_file= -1; memset(seq_load, 0, sizeof(SeqLoadInfo)); seq_load->start_frame= RNA_int_get(op->ptr, "frame_start"); @@ -133,9 +149,13 @@ static void seq_load_operator_info(SeqLoadInfo *seq_load, wmOperator *op) seq_load->channel= RNA_int_get(op->ptr, "channel"); seq_load->len= 1; // images only, if endframe isnt set! - RNA_string_get(op->ptr, "name", seq_load->name+2); - - RNA_string_get(op->ptr, "path", seq_load->path); /* full path, file is set by the caller */ + if(RNA_struct_find_property(op->ptr, "filepath")) { + RNA_string_get(op->ptr, "filepath", seq_load->path); /* full path, file is set by the caller */ + is_file= 1; + } else if (RNA_struct_find_property(op->ptr, "directory")) { + RNA_string_get(op->ptr, "directory", seq_load->path); /* full path, file is set by the caller */ + is_file= 0; + } if (RNA_struct_find_property(op->ptr, "frame_end")) { seq_load->end_frame = RNA_int_get(op->ptr, "frame_end"); @@ -152,6 +172,20 @@ static void seq_load_operator_info(SeqLoadInfo *seq_load, wmOperator *op) /* always use this for ops */ seq_load->flag |= SEQ_LOAD_FRAME_ADVANCE; + + + if(is_file==1) { + BLI_strncpy(seq_load->name, BLI_path_basename(seq_load->path), sizeof(seq_load->name)); + } + else if(RNA_struct_find_property(op->ptr, "files")) { + /* used for image strip */ + /* best guess, first images name */ + RNA_BEGIN(op->ptr, itemptr, "files") { + RNA_string_get(&itemptr, "name", seq_load->name); + break; + } + RNA_END; + } } /* add scene operator */ @@ -179,8 +213,9 @@ static int sequencer_add_scene_strip_exec(bContext *C, wmOperator *op) } seq = alloc_sequence(ed->seqbasep, start_frame, channel); - seq->type= SEQ_SCENE; + seq->blend_mode= SEQ_CROSS; /* so alpha adjustment fade to the strip below */ + seq->scene= sce_seq; seq->sfra= sce_seq->r.sfra; @@ -191,11 +226,9 @@ static int sequencer_add_scene_strip_exec(bContext *C, wmOperator *op) strip->stripdata= se= MEM_callocN(seq->len*sizeof(StripElem), "stripelem"); - if(RNA_property_is_set(op->ptr, "name")) - RNA_string_get(op->ptr, "name", seq->name+2); - else - strcpy(seq->name+2, sce_seq->id.name+2); - + strcpy(seq->name+2, sce_seq->id.name+2); + seqbase_unique_name_recursive(&ed->seqbase, seq); + seq->scene_sound = sound_scene_add_scene_sound(scene, seq, start_frame, start_frame + strip->len, 0); calc_sequence_disp(scene, seq); @@ -203,7 +236,7 @@ static int sequencer_add_scene_strip_exec(bContext *C, wmOperator *op) if (RNA_boolean_get(op->ptr, "replace_sel")) { deselect_all_seq(scene); - active_seq_set(scene, seq); + seq_active_set(scene, seq); seq->flag |= SELECT; } @@ -313,8 +346,14 @@ static int sequencer_add_movie_strip_invoke(bContext *C, wmOperator *op, wmEvent return OPERATOR_CANCELLED; } + if(!RNA_property_is_set(op->ptr, "relative_path")) + RNA_boolean_set(op->ptr, "relative_path", U.flag & USER_RELPATHS); + sequencer_generic_invoke_xy__internal(C, op, event, 0); - return WM_operator_filesel(C, op, event); + + WM_event_add_fileselect(C, op); + return OPERATOR_RUNNING_MODAL; + //return sequencer_add_movie_strip_exec(C, op); } @@ -336,7 +375,7 @@ void SEQUENCER_OT_movie_strip_add(struct wmOperatorType *ot) /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; - WM_operator_properties_filesel(ot, FOLDERFILE|MOVIEFILE, FILE_SPECIAL, FILE_OPENFILE); + WM_operator_properties_filesel(ot, FOLDERFILE|MOVIEFILE, FILE_SPECIAL, FILE_OPENFILE, WM_FILESEL_FILEPATH|WM_FILESEL_RELPATH); sequencer_generic_props__internal(ot, SEQPROP_STARTFRAME|SEQPROP_FILES); RNA_def_boolean(ot->srna, "sound", TRUE, "Sound", "Load sound with the movie"); } @@ -355,8 +394,14 @@ static int sequencer_add_sound_strip_invoke(bContext *C, wmOperator *op, wmEvent return OPERATOR_CANCELLED; } + if(!RNA_property_is_set(op->ptr, "relative_path")) + RNA_boolean_set(op->ptr, "relative_path", U.flag & USER_RELPATHS); + sequencer_generic_invoke_xy__internal(C, op, event, 0); - return WM_operator_filesel(C, op, event); + + WM_event_add_fileselect(C, op); + return OPERATOR_RUNNING_MODAL; + //return sequencer_add_sound_strip_exec(C, op); } @@ -378,7 +423,7 @@ void SEQUENCER_OT_sound_strip_add(struct wmOperatorType *ot) /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; - WM_operator_properties_filesel(ot, FOLDERFILE|SOUNDFILE, FILE_SPECIAL, FILE_OPENFILE); + WM_operator_properties_filesel(ot, FOLDERFILE|SOUNDFILE, FILE_SPECIAL, FILE_OPENFILE, WM_FILESEL_FILEPATH|WM_FILESEL_RELPATH); sequencer_generic_props__internal(ot, SEQPROP_STARTFRAME|SEQPROP_FILES); RNA_def_boolean(ot->srna, "cache", FALSE, "Cache", "Cache the sound in memory."); } @@ -402,26 +447,26 @@ static int sequencer_add_image_strip_exec(bContext *C, wmOperator *op) seq_load.len= RNA_property_collection_length(op->ptr, RNA_struct_find_property(op->ptr, "files")); if(seq_load.len==0) - seq_load.len= 1; + return OPERATOR_CANCELLED; if(seq_load.flag & SEQ_LOAD_REPLACE_SEL) deselect_all_seq(scene); - + /* main adding function */ seq= sequencer_add_image_strip(C, ed->seqbasep, &seq_load); strip= seq->strip; se= strip->stripdata; - if(seq_load.len > 1) { - RNA_BEGIN(op->ptr, itemptr, "files") { - RNA_string_get(&itemptr, "name", se->name); - se++; - } - RNA_END; + RNA_BEGIN(op->ptr, itemptr, "files") { + char *filename= RNA_string_get_alloc(&itemptr, "name", NULL, 0); + BLI_strncpy(se->name, filename, sizeof(se->name)); + MEM_freeN(filename); + se++; } - else { - BLI_split_dirfile(seq_load.path, NULL, se->name); + RNA_END; + + if(seq_load.len == 1) { if(seq_load.start_frame < seq_load.end_frame) { seq->endstill= seq_load.end_frame - seq_load.start_frame; } @@ -446,8 +491,14 @@ static int sequencer_add_image_strip_invoke(bContext *C, wmOperator *op, wmEvent return OPERATOR_CANCELLED; } + if(!RNA_property_is_set(op->ptr, "relative_path")) + RNA_boolean_set(op->ptr, "relative_path", U.flag & USER_RELPATHS); + sequencer_generic_invoke_xy__internal(C, op, event, SEQPROP_ENDFRAME); - return WM_operator_filesel(C, op, event); + + WM_event_add_fileselect(C, op); + return OPERATOR_RUNNING_MODAL; + //return sequencer_add_image_strip_exec(C, op); } @@ -469,7 +520,7 @@ void SEQUENCER_OT_image_strip_add(struct wmOperatorType *ot) /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; - WM_operator_properties_filesel(ot, FOLDERFILE|IMAGEFILE, FILE_SPECIAL, FILE_OPENFILE); + WM_operator_properties_filesel(ot, FOLDERFILE|IMAGEFILE, FILE_SPECIAL, FILE_OPENFILE, WM_FILESEL_DIRECTORY|WM_FILESEL_RELPATH); sequencer_generic_props__internal(ot, SEQPROP_STARTFRAME|SEQPROP_ENDFRAME|SEQPROP_FILES); } @@ -496,7 +547,7 @@ static int sequencer_add_effect_strip_exec(bContext *C, wmOperator *op) type= RNA_enum_get(op->ptr, "type"); - // XXX We need unique names and move to invoke + // XXX move to invoke if(!seq_effect_find_selected(scene, NULL, type, &seq1, &seq2, &seq3, &error_msg)) { BKE_report(op->reports, RPT_ERROR, error_msg); return OPERATOR_CANCELLED; @@ -512,11 +563,7 @@ static int sequencer_add_effect_strip_exec(bContext *C, wmOperator *op) seq = alloc_sequence(ed->seqbasep, start_frame, channel); seq->type= type; - if(RNA_property_is_set(op->ptr, "name")) - RNA_string_get(op->ptr, "name", seq->name+2); - else - strcpy(seq->name+2, give_seqname(seq)); - + BLI_strncpy(seq->name+2, give_seqname(seq), sizeof(seq->name)-2); seqbase_unique_name_recursive(&ed->seqbase, seq); sh = get_sequence_effect(seq); @@ -545,7 +592,7 @@ static int sequencer_add_effect_strip_exec(bContext *C, wmOperator *op) if (seq->type==SEQ_PLUGIN) { char path[FILE_MAX]; - RNA_string_get(op->ptr, "path", path); + RNA_string_get(op->ptr, "filepath", path); sh.init_plugin(seq, path); @@ -559,6 +606,18 @@ static int sequencer_add_effect_strip_exec(bContext *C, wmOperator *op) else if (seq->type==SEQ_COLOR) { SolidColorVars *colvars= (SolidColorVars *)seq->effectdata; RNA_float_get_array(op->ptr, "color", colvars->col); + seq->blend_mode= SEQ_CROSS; /* so alpha adjustment fade to the strip below */ + + } + + // XXX, this conflicts with giving a channel with invoke, perhaps we should have an active channel + // but for now this is much more usable + if(seq->seq1 || seq->seq2 || seq->seq3) { + int chan= MAX3( seq->seq1 ? seq->seq1->machine : 0, + seq->seq2 ? seq->seq2->machine : 0, + seq->seq3 ? seq->seq3->machine : 0); + if(chan < MAXSEQ) + seq->machine= chan; } if(seq_test_overlap(ed->seqbasep, seq)) shuffle_seq(ed->seqbasep, seq, scene); @@ -572,7 +631,7 @@ static int sequencer_add_effect_strip_exec(bContext *C, wmOperator *op) if (RNA_boolean_get(op->ptr, "replace_sel")) { deselect_all_seq(scene); - active_seq_set(scene, seq); + seq_active_set(scene, seq); seq->flag |= SELECT; } @@ -593,6 +652,10 @@ static int sequencer_add_effect_strip_invoke(bContext *C, wmOperator *op, wmEven sequencer_generic_invoke_xy__internal(C, op, event, SEQPROP_ENDFRAME); if (RNA_property_is_set(op->ptr, "type") && RNA_enum_get(op->ptr, "type")==SEQ_PLUGIN) { + + if(!RNA_property_is_set(op->ptr, "relative_path")) + RNA_boolean_set(op->ptr, "relative_path", U.flag & USER_RELPATHS); + /* only plugins need the file selector */ return WM_operator_filesel(C, op, event); } @@ -617,7 +680,7 @@ void SEQUENCER_OT_effect_strip_add(struct wmOperatorType *ot) /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; - WM_operator_properties_filesel(ot, 0, FILE_SPECIAL, FILE_OPENFILE); + WM_operator_properties_filesel(ot, 0, FILE_SPECIAL, FILE_OPENFILE, WM_FILESEL_FILEPATH|WM_FILESEL_RELPATH); sequencer_generic_props__internal(ot, SEQPROP_STARTFRAME|SEQPROP_ENDFRAME); RNA_def_enum(ot->srna, "type", sequencer_prop_effect_types, SEQ_CROSS, "Type", "Sequencer effect type"); RNA_def_float_vector(ot->srna, "color", 3, NULL, 0.0f, 1.0f, "Color", "Initialize the strip with this color (only used when type='COLOR')", 0.0f, 1.0f); diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c index 2310b59b894..4f52a17f623 100644 --- a/source/blender/editors/space_sequencer/sequencer_draw.c +++ b/source/blender/editors/space_sequencer/sequencer_draw.c @@ -200,48 +200,88 @@ static void drawseqwave(Sequence *seq, float x1, float y1, float x2, float y2, f } } -static void drawmeta_contents(Scene *scene, Sequence *seqm, float x1, float y1, float x2, float y2) +static void drawmeta_stipple(int value) { - /* Note, this used to use WHILE_SEQ, but it messes up the seq->depth value, (needed by transform when doing overlap checks) - * so for now, just use the meta's immediate children, could be fixed but its only drawing - Campbell */ - Sequence *seq; - float dx; - int nr; - char col[3]; - - nr= BLI_countlist(&seqm->seqbase); - - dx= (x2-x1)/nr; - - if (seqm->flag & SEQ_MUTE) { + if(value) { glEnable(GL_POLYGON_STIPPLE); glPolygonStipple(stipple_halftone); glEnable(GL_LINE_STIPPLE); glLineStipple(1, 0x8888); } - - for (seq= seqm->seqbase.first; seq; seq= seq->next) { - get_seq_color3ubv(scene, seq, col); - - glColor3ubv((GLubyte *)col); - - glRectf(x1, y1, x1+0.9*dx, y2); - - UI_GetColorPtrBlendShade3ubv(col, col, col, 0.0, -30); - glColor3ubv((GLubyte *)col); - - fdrawbox(x1, y1, x1+0.9*dx, y2); - - x1+= dx; - } - - if (seqm->flag & SEQ_MUTE) { + else { glDisable(GL_POLYGON_STIPPLE); glDisable(GL_LINE_STIPPLE); } } +static void drawmeta_contents(Scene *scene, Sequence *seqm, float x1, float y1, float x2, float y2) +{ + /* Note, this used to use WHILE_SEQ, but it messes up the seq->depth value, (needed by transform when doing overlap checks) + * so for now, just use the meta's immediate children, could be fixed but its only drawing - Campbell */ + Sequence *seq; + char col[4]; + + int chan_min= MAXSEQ; + int chan_max= 0; + int chan_range= 0; + float draw_range= y2 - y1; + float draw_height; + + glEnable(GL_BLEND); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + + if(seqm->flag & SEQ_MUTE) + drawmeta_stipple(1); + + for (seq= seqm->seqbase.first; seq; seq= seq->next) { + chan_min= MIN2(chan_min, seq->machine); + chan_max= MAX2(chan_max, seq->machine); + } + + chan_range= (chan_max - chan_min) + 1; + draw_height= draw_range / chan_range; + + col[3]= 196; /* alpha, used for all meta children */ + + for (seq= seqm->seqbase.first; seq; seq= seq->next) { + if((seq->startdisp > x2 || seq->enddisp < x1) == 0) { + float y_chan= (seq->machine - chan_min) / (float)(chan_range) * draw_range; + float x1_chan= seq->startdisp; + float x2_chan= seq->enddisp; + float y1_chan, y2_chan; + + if((seqm->flag & SEQ_MUTE) == 0 && (seq->flag & SEQ_MUTE)) + drawmeta_stipple(1); + + get_seq_color3ubv(scene, seq, col); + + glColor4ubv((GLubyte *)col); + + /* clamp within parent sequence strip bounds */ + if(x1_chan < x1) x1_chan= x1; + if(x2_chan > x2) x2_chan= x2; + + y1_chan= y1 + y_chan + (draw_height * SEQ_STRIP_OFSBOTTOM); + y2_chan= y1 + y_chan + (draw_height * SEQ_STRIP_OFSTOP); + + glRectf(x1_chan, y1_chan, x2_chan, y2_chan); + + UI_GetColorPtrBlendShade3ubv(col, col, col, 0.0, -30); + glColor4ubv((GLubyte *)col); + fdrawbox(x1_chan, y1_chan, x2_chan, y2_chan); + + if((seqm->flag & SEQ_MUTE) == 0 && (seq->flag & SEQ_MUTE)) + drawmeta_stipple(0); + } + } + + if (seqm->flag & SEQ_MUTE) + drawmeta_stipple(0); + + glDisable(GL_BLEND); +} + /* draw a handle, for each end of a sequence strip */ static void draw_seq_handle(View2D *v2d, Sequence *seq, float pixelx, short direction) { @@ -325,11 +365,11 @@ static void draw_seq_handle(View2D *v2d, Sequence *seq, float pixelx, short dire } } -static void draw_seq_extensions(Scene *scene, SpaceSeq *sseq, Sequence *seq) +static void draw_seq_extensions(Scene *scene, ARegion *ar, SpaceSeq *sseq, Sequence *seq) { float x1, x2, y1, y2, pixely, a; char col[3], blendcol[3]; - View2D *v2d; + View2D *v2d= &ar->v2d; if(seq->type >= SEQ_EFFECT) return; @@ -338,8 +378,7 @@ static void draw_seq_extensions(Scene *scene, SpaceSeq *sseq, Sequence *seq) y1= seq->machine+SEQ_STRIP_OFSBOTTOM; y2= seq->machine+SEQ_STRIP_OFSTOP; - - v2d = &sseq->v2d; + pixely = (v2d->cur.ymax - v2d->cur.ymin)/(v2d->mask.ymax - v2d->mask.ymin); blendcol[0] = blendcol[1] = blendcol[2] = 120; @@ -585,7 +624,7 @@ static void draw_seq_strip(Scene *scene, ARegion *ar, SpaceSeq *sseq, Sequence * /* draw additional info and controls */ if (!is_single_image) - draw_seq_extensions(scene, sseq, seq); + draw_seq_extensions(scene, ar, sseq, seq); draw_seq_handle(v2d, seq, pixelx, SEQ_LEFTHANDLE); draw_seq_handle(v2d, seq, pixelx, SEQ_RIGHTHANDLE); @@ -619,13 +658,12 @@ static void draw_seq_strip(Scene *scene, ARegion *ar, SpaceSeq *sseq, Sequence * glDisable(GL_LINE_STIPPLE); } + if(seq->type==SEQ_META) drawmeta_contents(scene, seq, x1, y1, x2, y2); + /* calculate if seq is long enough to print a name */ x1= seq->startdisp+seq->handsize; x2= seq->enddisp-seq->handsize; - /* but first the contents of a meta */ - if(seq->type==SEQ_META) drawmeta_contents(scene, seq, x1, y1+0.15, x2, y2-0.15); - /* info text on the strip */ if(x1cur.xmin) x1= v2d->cur.xmin; else if(x1>v2d->cur.xmax) x1= v2d->cur.xmax; @@ -651,7 +689,7 @@ void set_special_seq_update(int val) else special_seq_update= 0; } -void draw_image_seq(const bContext* C, Scene *scene, ARegion *ar, SpaceSeq *sseq) +void draw_image_seq(const bContext* C, Scene *scene, ARegion *ar, SpaceSeq *sseq, int cfra, int frame_ofs) { extern void gl_round_box(int mode, float minx, float miny, float maxx, float maxy, float rad); struct ImBuf *ibuf; @@ -687,9 +725,11 @@ void draw_image_seq(const bContext* C, Scene *scene, ARegion *ar, SpaceSeq *sseq viewrecty /= proxy_size / 100.0; } - /* XXX TODO: take color from theme */ - glClearColor(0.0, 0.0, 0.0, 0.0); - glClear(GL_COLOR_BUFFER_BIT); + if(frame_ofs == 0) { + /* XXX TODO: take color from theme */ + glClearColor(0.0, 0.0, 0.0, 0.0); + glClear(GL_COLOR_BUFFER_BIT); + } /* without this colors can flicker from previous opengl state */ glColor4ub(255, 255, 255, 255); @@ -707,13 +747,13 @@ void draw_image_seq(const bContext* C, Scene *scene, ARegion *ar, SpaceSeq *sseq else { recursive= 1; if (special_seq_update) { - ibuf= give_ibuf_seq_direct(scene, rectx, recty, (scene->r.cfra), proxy_size, special_seq_update); + ibuf= give_ibuf_seq_direct(scene, rectx, recty, cfra + frame_ofs, proxy_size, special_seq_update); } else if (!U.prefetchframes) { // XXX || (G.f & G_PLAYANIM) == 0) { - ibuf= (ImBuf *)give_ibuf_seq(scene, rectx, recty, (scene->r.cfra), sseq->chanshown, proxy_size); + ibuf= (ImBuf *)give_ibuf_seq(scene, rectx, recty, cfra + frame_ofs, sseq->chanshown, proxy_size); } else { - ibuf= (ImBuf *)give_ibuf_seq_threaded(scene, rectx, recty, (scene->r.cfra), sseq->chanshown, proxy_size); + ibuf= (ImBuf *)give_ibuf_seq_threaded(scene, rectx, recty, cfra + frame_ofs, sseq->chanshown, proxy_size); } recursive= 0; @@ -773,11 +813,26 @@ void draw_image_seq(const bContext* C, Scene *scene, ARegion *ar, SpaceSeq *sseq glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, ibuf->x, ibuf->y, 0, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect); - glBegin(GL_QUADS); - glTexCoord2f(0.0f, 0.0f); glVertex2f(v2d->tot.xmin, v2d->tot.ymin); - glTexCoord2f(0.0f, 1.0f);glVertex2f(v2d->tot.xmin, v2d->tot.ymax); + glBegin(GL_QUADS); + + if(frame_ofs) { + rctf tot_clip; + tot_clip.xmin= v2d->tot.xmin + (ABS(v2d->tot.xmax - v2d->tot.xmin) * scene->ed->over_border.xmin); + tot_clip.ymin= v2d->tot.ymin + (ABS(v2d->tot.ymax - v2d->tot.ymin) * scene->ed->over_border.ymin); + tot_clip.xmax= v2d->tot.xmin + (ABS(v2d->tot.xmax - v2d->tot.xmin) * scene->ed->over_border.xmax); + tot_clip.ymax= v2d->tot.ymin + (ABS(v2d->tot.ymax - v2d->tot.ymin) * scene->ed->over_border.ymax); + + glTexCoord2f(scene->ed->over_border.xmin, scene->ed->over_border.ymin);glVertex2f(tot_clip.xmin, tot_clip.ymin); + glTexCoord2f(scene->ed->over_border.xmin, scene->ed->over_border.ymax);glVertex2f(tot_clip.xmin, tot_clip.ymax); + glTexCoord2f(scene->ed->over_border.xmax, scene->ed->over_border.ymax);glVertex2f(tot_clip.xmax, tot_clip.ymax); + glTexCoord2f(scene->ed->over_border.xmax, scene->ed->over_border.ymin);glVertex2f(tot_clip.xmax, tot_clip.ymin); + } + else { + glTexCoord2f(0.0f, 0.0f);glVertex2f(v2d->tot.xmin, v2d->tot.ymin); + glTexCoord2f(0.0f, 1.0f);glVertex2f(v2d->tot.xmin, v2d->tot.ymax); glTexCoord2f(1.0f, 1.0f);glVertex2f(v2d->tot.xmax, v2d->tot.ymax); - glTexCoord2f(1.0f, 0.0f);glVertex2f(v2d->tot.xmax, v2d->tot.ymin); + glTexCoord2f(1.0f, 0.0f);glVertex2f(v2d->tot.xmax, v2d->tot.ymin); + } glEnd( ); glBindTexture(GL_TEXTURE_2D, last_texid); glDisable(GL_TEXTURE_2D); @@ -900,7 +955,7 @@ static void draw_seq_strips(const bContext *C, Editing *ed, ARegion *ar) Scene *scene= CTX_data_scene(C); SpaceSeq *sseq= CTX_wm_space_seq(C); View2D *v2d= &ar->v2d; - Sequence *last_seq = active_seq_get(scene); + Sequence *last_seq = seq_active_get(scene); int sel = 0, j; float pixelx = (v2d->cur.xmax - v2d->cur.xmin)/(v2d->mask.xmax - v2d->mask.xmin); @@ -932,6 +987,33 @@ static void draw_seq_strips(const bContext *C, Editing *ed, ARegion *ar) draw_seq_strip(scene, ar, sseq, last_seq, 120, pixelx); } +static void seq_draw_sfra_efra(const bContext *C, SpaceSeq *sseq, ARegion *ar) +{ + View2D *v2d= UI_view2d_fromcontext(C); + Scene *scene= CTX_data_scene(C); + + glEnable(GL_BLEND); + + /* draw darkened area outside of active timeline + * frame range used is preview range or scene range */ + UI_ThemeColorShadeAlpha(TH_BACK, -25, -100); + + if (PSFRA < PEFRA) { + glRectf(v2d->cur.xmin, v2d->cur.ymin, (float)PSFRA, v2d->cur.ymax); + glRectf((float)PEFRA, v2d->cur.ymin, v2d->cur.xmax, v2d->cur.ymax); + } + else { + glRectf(v2d->cur.xmin, v2d->cur.ymin, v2d->cur.xmax, v2d->cur.ymax); + } + + UI_ThemeColorShade(TH_BACK, -60); + /* thin lines where the actual frames are */ + fdrawline((float)PSFRA, v2d->cur.ymin, (float)PSFRA, v2d->cur.ymax); + fdrawline((float)PEFRA, v2d->cur.ymin, (float)PEFRA, v2d->cur.ymax); + + glDisable(GL_BLEND); +} + /* Draw Timeline/Strip Editor Mode for Sequencer */ void draw_timeline_seq(const bContext *C, ARegion *ar) { @@ -965,7 +1047,8 @@ void draw_timeline_seq(const bContext *C, ARegion *ar) /* regular grid-pattern over the rest of the view (i.e. frame grid lines) */ UI_view2d_constant_grid_draw(C, v2d); - + + seq_draw_sfra_efra(C, sseq, ar); /* sequence strips (if there is data available to be drawn) */ if (ed) { @@ -989,6 +1072,19 @@ void draw_timeline_seq(const bContext *C, ARegion *ar) /* preview range */ UI_view2d_view_ortho(C, v2d); ANIM_draw_previewrange(C, v2d); + + /* overlap playhead */ + if(scene->ed && scene->ed->over_flag & SEQ_EDIT_OVERLAY_SHOW) { + int cfra_over= (scene->ed->over_flag & SEQ_EDIT_OVERLAY_ABS) ? scene->ed->over_cfra : scene->r.cfra + scene->ed->over_ofs; + glColor3f(0.2, 0.2, 0.2); + // glRectf(cfra_over, v2d->cur.ymin, scene->ed->over_ofs + scene->r.cfra + 1, v2d->cur.ymax); + + glBegin(GL_LINES); + glVertex2f(cfra_over, v2d->cur.ymin); + glVertex2f(cfra_over, v2d->cur.ymax); + glEnd(); + + } /* reset view matrix */ UI_view2d_view_restore(C); diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c index 9deb0ba4a0a..19b8e9d7a79 100644 --- a/source/blender/editors/space_sequencer/sequencer_edit.c +++ b/source/blender/editors/space_sequencer/sequencer_edit.c @@ -75,10 +75,6 @@ /* own include */ #include "sequencer_intern.h" -/* XXX */ -//static Sequence *_last_seq=0; -//static int _last_seq_init=0; -/* XXX */ static void error(const char *dummy) {} static void waitcursor(int val) {} static void activate_fileselect(int d1, char *d2, char *d3, void *d4) {} @@ -167,7 +163,7 @@ static void change_plugin_seq(Scene *scene, char *str) /* called from fileselect { Editing *ed= seq_give_editing(scene, FALSE); struct SeqEffectHandle sh; - Sequence *last_seq= active_seq_get(scene); + Sequence *last_seq= seq_active_get(scene); if(last_seq && last_seq->type != SEQ_PLUGIN) return; @@ -393,7 +389,7 @@ void deselect_all_seq(Scene *scene) if(ed==NULL) return; SEQP_BEGIN(ed, seq) { - seq->flag &= SEQ_DESEL; + seq->flag &= ~SEQ_ALLSEL; } SEQ_END @@ -406,9 +402,9 @@ void recurs_sel_seq(Sequence *seqm) seq= seqm->seqbase.first; while(seq) { - if(seqm->flag & (SEQ_LEFTSEL+SEQ_RIGHTSEL)) seq->flag &= SEQ_DESEL; + if(seqm->flag & (SEQ_LEFTSEL+SEQ_RIGHTSEL)) seq->flag &= ~SEQ_ALLSEL; else if(seqm->flag & SELECT) seq->flag |= SELECT; - else seq->flag &= SEQ_DESEL; + else seq->flag &= ~SEQ_ALLSEL; if(seq->seqbase.first) recurs_sel_seq(seq); @@ -441,7 +437,7 @@ static void reload_sound_strip(Scene *scene, char *name) Editing *ed; Sequence *seq, *seqact; SpaceFile *sfile; - Sequence *last_seq= active_seq_get(scene); + Sequence *last_seq= seq_active_get(scene); ed= scene->ed; @@ -483,7 +479,7 @@ static void reload_image_strip(Scene *scene, char *name) Editing *ed= seq_give_editing(scene, FALSE); Sequence *seq=NULL, *seqact; SpaceFile *sfile=NULL; - Sequence *last_seq= active_seq_get(scene); + Sequence *last_seq= seq_active_get(scene); @@ -519,7 +515,7 @@ static void reload_image_strip(Scene *scene, char *name) void change_sequence(Scene *scene) { Editing *ed= seq_give_editing(scene, FALSE); - Sequence *last_seq= active_seq_get(scene); + Sequence *last_seq= seq_active_get(scene); Scene *sce; short event; @@ -621,7 +617,7 @@ int seq_effect_find_selected(Scene *scene, Sequence *activeseq, int type, Sequen *error_str= NULL; if (!activeseq) - seq2= active_seq_get(scene); + seq2= seq_active_get(scene); for(seq=ed->seqbasep->first; seq; seq=seq->next) { if(seq->flag & SELECT) { @@ -681,36 +677,6 @@ int seq_effect_find_selected(Scene *scene, Sequence *activeseq, int type, Sequen return 1; } -void reassign_inputs_seq_effect(Scene *scene) -{ - Editing *ed= seq_give_editing(scene, FALSE); - Sequence *seq1, *seq2, *seq3, *last_seq = active_seq_get(scene); - char *error_msg; - - if(last_seq==0 || !(last_seq->type & SEQ_EFFECT)) return; - if(ed==NULL) return; - - if(!seq_effect_find_selected(scene, last_seq, last_seq->type, &seq1, &seq2, &seq3, &error_msg)) { - //BKE_report(op->reports, RPT_ERROR, error_msg); // XXX operatorify - return; - } - /* see reassigning would create a cycle */ - if( seq_is_predecessor(seq1, last_seq) || - seq_is_predecessor(seq2, last_seq) || - seq_is_predecessor(seq3, last_seq) - ) { - //BKE_report(op->reports, RPT_ERROR, "Can't reassign inputs: no cycles allowed"); // XXX operatorify - return; - } - - last_seq->seq1 = seq1; - last_seq->seq2 = seq2; - last_seq->seq3 = seq3; - - update_changed_seq_and_deps(scene, last_seq, 1, 1); - -} - static Sequence *del_seq_find_replace_recurs(Scene *scene, Sequence *seq) { Sequence *seq1, *seq2, *seq3; @@ -753,7 +719,7 @@ static Sequence *del_seq_find_replace_recurs(Scene *scene, Sequence *seq) static void recurs_del_seq_flag(Scene *scene, ListBase *lb, short flag, short deleteall) { Sequence *seq, *seqn; - Sequence *last_seq = active_seq_get(scene); + Sequence *last_seq = seq_active_get(scene); seq= lb->first; while(seq) { @@ -763,141 +729,16 @@ static void recurs_del_seq_flag(Scene *scene, ListBase *lb, short flag, short de seq->sound->id.us--; BLI_remlink(lb, seq); - if(seq==last_seq) active_seq_set(scene, NULL); + if(seq==last_seq) seq_active_set(scene, NULL); if(seq->type==SEQ_META) recurs_del_seq_flag(scene, &seq->seqbase, flag, 1); - if(seq->ipo) seq->ipo->id.us--; + /* if(seq->ipo) seq->ipo->id.us--; */ + /* XXX, remove fcurve */ seq_free_sequence(scene, seq); } seq= seqn; } } -static Sequence *dupli_seq(struct Scene *scene, Sequence *seq) -{ - Sequence *seqn = MEM_dupallocN(seq); - - seq->tmp = seqn; - seqn->strip= MEM_dupallocN(seq->strip); - - // XXX: add F-Curve duplication stuff? - - seqn->strip->tstripdata = 0; - seqn->strip->tstripdata_startstill = 0; - seqn->strip->tstripdata_endstill = 0; - seqn->strip->ibuf_startstill = 0; - seqn->strip->ibuf_endstill = 0; - - if (seq->strip->crop) { - seqn->strip->crop = MEM_dupallocN(seq->strip->crop); - } - - if (seq->strip->transform) { - seqn->strip->transform = MEM_dupallocN(seq->strip->transform); - } - - if (seq->strip->proxy) { - seqn->strip->proxy = MEM_dupallocN(seq->strip->proxy); - } - - if (seq->strip->color_balance) { - seqn->strip->color_balance - = MEM_dupallocN(seq->strip->color_balance); - } - - if(seq->type==SEQ_META) { - seqn->strip->stripdata = 0; - - seqn->seqbase.first= seqn->seqbase.last= 0; - /* WATCH OUT!!! - This metastrip is not recursively duplicated here - do this after!!! */ - /* - recurs_dupli_seq(&seq->seqbase,&seqn->seqbase);*/ - } else if(seq->type == SEQ_SCENE) { - seqn->strip->stripdata = 0; - if(seq->scene_sound) - seqn->scene_sound = sound_scene_add_scene_sound(scene, seqn, seq->startdisp, seq->enddisp, seq->startofs + seq->anim_startofs); - } else if(seq->type == SEQ_MOVIE) { - seqn->strip->stripdata = - MEM_dupallocN(seq->strip->stripdata); - seqn->anim= 0; - } else if(seq->type == SEQ_SOUND) { - seqn->strip->stripdata = - MEM_dupallocN(seq->strip->stripdata); - if(seq->scene_sound) - seqn->scene_sound = sound_add_scene_sound(scene, seqn, seq->startdisp, seq->enddisp, seq->startofs + seq->anim_startofs); - - seqn->sound->id.us++; - } else if(seq->type == SEQ_IMAGE) { - seqn->strip->stripdata = - MEM_dupallocN(seq->strip->stripdata); - } else if(seq->type >= SEQ_EFFECT) { - if(seq->seq1 && seq->seq1->tmp) seqn->seq1= seq->seq1->tmp; - if(seq->seq2 && seq->seq2->tmp) seqn->seq2= seq->seq2->tmp; - if(seq->seq3 && seq->seq3->tmp) seqn->seq3= seq->seq3->tmp; - - if (seq->type & SEQ_EFFECT) { - struct SeqEffectHandle sh; - sh = get_sequence_effect(seq); - if(sh.copy) - sh.copy(seq, seqn); - } - - seqn->strip->stripdata = 0; - - } else { - fprintf(stderr, "Aiiiiekkk! sequence type not " - "handled in duplicate!\nExpect a crash" - " now...\n"); - } - - seqbase_unique_name_recursive(&scene->ed->seqbase, seqn); - - return seqn; -} - -static Sequence * deep_dupli_seq(struct Scene *scene, Sequence * seq) -{ - Sequence * seqn = dupli_seq(scene, seq); - if (seq->type == SEQ_META) { - Sequence * s; - for(s= seq->seqbase.first; s; s = s->next) { - Sequence * n = deep_dupli_seq(scene, s); - if (n) { - BLI_addtail(&seqn->seqbase, n); - } - } - } - return seqn; -} - - -static void recurs_dupli_seq(Scene *scene, ListBase *old, ListBase *new, int do_context) -{ - Sequence *seq; - Sequence *seqn = 0; - Sequence *last_seq = active_seq_get(scene); - - for(seq= old->first; seq; seq= seq->next) { - seq->tmp= NULL; - if(seq->flag & SELECT) { - seqn = dupli_seq(scene, seq); - if (seqn) { /*should never fail */ - if(do_context) { - seq->flag &= SEQ_DESEL; - seqn->flag &= ~(SEQ_LEFTSEL+SEQ_RIGHTSEL+SEQ_LOCK); - } - - BLI_addtail(new, seqn); - if(seq->type==SEQ_META) - recurs_dupli_seq(scene, &seq->seqbase,&seqn->seqbase, do_context); - - if(do_context) { - if (seq == last_seq) { - active_seq_set(scene, seqn); - } - } - } - } - } -} static Sequence *cut_seq_hard(Scene *scene, Sequence * seq, int cutframe) { @@ -951,7 +792,7 @@ static Sequence *cut_seq_hard(Scene *scene, Sequence * seq, int cutframe) if (!skip_dup) { /* Duplicate AFTER the first change */ - seqn = deep_dupli_seq(scene, seq); + seqn = seq_dupli_recursive(scene, seq, SEQ_DUPE_UNIQUE_NAME | SEQ_DUPE_ANIM); } if (seqn) { @@ -1040,7 +881,7 @@ static Sequence *cut_seq_soft(Scene *scene, Sequence * seq, int cutframe) if (!skip_dup) { /* Duplicate AFTER the first change */ - seqn = deep_dupli_seq(scene, seq); + seqn = seq_dupli_recursive(scene, seq, SEQ_DUPE_UNIQUE_NAME | SEQ_DUPE_ANIM); } if (seqn) { @@ -1190,7 +1031,7 @@ void set_filter_seq(Scene *scene) void seq_remap_paths(Scene *scene) { - Sequence *seq, *last_seq = active_seq_get(scene); + Sequence *seq, *last_seq = seq_active_get(scene); Editing *ed= seq_give_editing(scene, FALSE); char from[FILE_MAX], to[FILE_MAX], stripped[FILE_MAX]; @@ -1276,6 +1117,15 @@ int sequencer_edit_poll(bContext *C) return (seq_give_editing(CTX_data_scene(C), FALSE) != NULL); } +int sequencer_view_poll(bContext *C) +{ + SpaceSeq *sseq= CTX_wm_space_seq(C); + Editing *ed= seq_give_editing(CTX_data_scene(C), FALSE); + if (ed && sseq && (sseq->mainb == SEQ_DRAW_IMG_IMBUF)) + return 1; + + return 0; +} /* snap operator*/ static int sequencer_snap_exec(bContext *C, wmOperator *op) @@ -1587,6 +1437,67 @@ void SEQUENCER_OT_refresh_all(struct wmOperatorType *ot) ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; } +static int sequencer_reassign_inputs_exec(bContext *C, wmOperator *op) +{ + Scene *scene= CTX_data_scene(C); + Sequence *seq1, *seq2, *seq3, *last_seq = seq_active_get(scene); + char *error_msg; + + if(!seq_effect_find_selected(scene, last_seq, last_seq->type, &seq1, &seq2, &seq3, &error_msg)) { + BKE_report(op->reports, RPT_ERROR, error_msg); + return OPERATOR_CANCELLED; + } + /* see reassigning would create a cycle */ + if( seq_is_predecessor(seq1, last_seq) || + seq_is_predecessor(seq2, last_seq) || + seq_is_predecessor(seq3, last_seq) + ) { + BKE_report(op->reports, RPT_ERROR, "Can't reassign inputs: no cycles allowed"); + return OPERATOR_CANCELLED; + } + + last_seq->seq1 = seq1; + last_seq->seq2 = seq2; + last_seq->seq3 = seq3; + + update_changed_seq_and_deps(scene, last_seq, 1, 1); + + WM_event_add_notifier(C, NC_SCENE|ND_SEQUENCER, scene); + + return OPERATOR_FINISHED; +} + +int sequencer_effect_poll(bContext *C) +{ + Scene *scene= CTX_data_scene(C); + Editing *ed= seq_give_editing(scene, FALSE); + + if(ed) { + Sequence *last_seq= seq_active_get(scene); + if(last_seq && (last_seq->type & SEQ_EFFECT)) { + return 1; + } + } + + return 0; +} + +void SEQUENCER_OT_reassign_inputs(struct wmOperatorType *ot) +{ + /* identifiers */ + ot->name= "Reassign Inputs"; + ot->idname= "SEQUENCER_OT_reassign_inputs"; + ot->description="Reassign the inputs for the effects strip"; + + /* api callbacks */ + ot->exec= sequencer_reassign_inputs_exec; + ot->poll= sequencer_effect_poll; + + /* flags */ + ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; +} + + /* cut operator */ static EnumPropertyItem prop_cut_types[] = { {SEQ_CUT_SOFT, "SOFT", 0, "Soft", ""}, @@ -1625,11 +1536,11 @@ static int sequencer_cut_exec(bContext *C, wmOperator *op) SEQP_BEGIN(ed, seq) { if (cut_side==SEQ_SIDE_LEFT) { if ( seq->startdisp >= cut_frame ) { - seq->flag &= SEQ_DESEL; + seq->flag &= ~SEQ_ALLSEL; } } else { if ( seq->enddisp <= cut_frame ) { - seq->flag &= SEQ_DESEL; + seq->flag &= ~SEQ_ALLSEL; } } } @@ -1686,25 +1597,37 @@ void SEQUENCER_OT_cut(struct wmOperatorType *ot) } /* duplicate operator */ +static int apply_unique_name_cb(Sequence *seq, void *arg_pt) +{ + Scene *scene= (Scene *)arg_pt; + char name[sizeof(seq->name)-2]; + + strcpy(name, seq->name+2); + seqbase_unique_name_recursive(&scene->ed->seqbase, seq); + seq_dupe_animdata(scene, name, seq->name+2); + return 1; + +} + static int sequencer_add_duplicate_exec(bContext *C, wmOperator *op) { Scene *scene= CTX_data_scene(C); Editing *ed= seq_give_editing(scene, FALSE); - ListBase new= {NULL, NULL}; + ListBase nseqbase= {NULL, NULL}; if(ed==NULL) return OPERATOR_CANCELLED; - recurs_dupli_seq(scene, ed->seqbasep, &new, TRUE); + seqbase_dupli_recursive(scene, &nseqbase, ed->seqbasep, SEQ_DUPE_CONTEXT); - if(new.first) { - Sequence * seq= new.first; - /* rely on the new list being added at the end */ - addlisttolist(ed->seqbasep, &new); + if(nseqbase.first) { + Sequence * seq= nseqbase.first; + /* rely on the nseqbase list being added at the end */ + addlisttolist(ed->seqbasep, &nseqbase); for( ; seq; seq= seq->next) - seqbase_unique_name_recursive(&ed->seqbase, seq); + seq_recursive_apply(seq, apply_unique_name_cb, scene); WM_event_add_notifier(C, NC_SCENE|ND_SEQUENCER, scene); return OPERATOR_FINISHED; @@ -1751,7 +1674,7 @@ static int sequencer_delete_exec(bContext *C, wmOperator *op) MetaStack *ms; int nothingSelected = TRUE; - seq=active_seq_get(scene); + seq=seq_active_get(scene); if (seq && seq->flag & SELECT) { /* avoid a loop since this is likely to be selected */ nothingSelected = FALSE; } else { @@ -1830,10 +1753,7 @@ static int sequencer_separate_images_exec(bContext *C, wmOperator *op) int start_ofs, cfra, frame_end; int step= RNA_int_get(op->ptr, "length"); - if(ed==NULL) - return OPERATOR_CANCELLED; - - seq= ed->seqbasep->first; + seq= ed->seqbasep->first; /* poll checks this is valid */ while (seq) { if((seq->flag & SELECT) && (seq->type == SEQ_IMAGE) && (seq->len > 1)) { @@ -1841,7 +1761,8 @@ static int sequencer_separate_images_exec(bContext *C, wmOperator *op) see seq_free_sequence below for the real free'ing */ seq_next = seq->next; BLI_remlink(ed->seqbasep, seq); - if(seq->ipo) seq->ipo->id.us--; + /* if(seq->ipo) seq->ipo->id.us--; */ + /* XXX, remove fcurve and assign to split image strips */ start_ofs = cfra = seq_tx_get_final_left(seq, 0); frame_end = seq_tx_get_final_right(seq, 0); @@ -1865,11 +1786,16 @@ static int sequencer_separate_images_exec(bContext *C, wmOperator *op) strip_new->stripdata= se_new= MEM_callocN(sizeof(StripElem)*1, "stripelem"); strncpy(se_new->name, se->name, FILE_MAXFILE-1); calc_sequence(scene, seq_new); - seq_new->flag &= ~SEQ_OVERLAP; - if (seq_test_overlap(ed->seqbasep, seq_new)) { - shuffle_seq(ed->seqbasep, seq_new, scene); + + if(step > 1) { + seq_new->flag &= ~SEQ_OVERLAP; + if (seq_test_overlap(ed->seqbasep, seq_new)) { + shuffle_seq(ed->seqbasep, seq_new, scene); + } } + /* XXX, COPY FCURVES */ + strncpy(seq_new->name+2, seq->name+2, sizeof(seq->name)-2); seqbase_unique_name_recursive(&scene->ed->seqbase, seq_new); cfra++; @@ -1918,7 +1844,7 @@ static int sequencer_meta_toggle_exec(bContext *C, wmOperator *op) { Scene *scene= CTX_data_scene(C); Editing *ed= seq_give_editing(scene, FALSE); - Sequence *last_seq= active_seq_get(scene); + Sequence *last_seq= seq_active_get(scene); MetaStack *ms; if(last_seq && last_seq->type==SEQ_META && last_seq->flag & SELECT) { @@ -1930,7 +1856,7 @@ static int sequencer_meta_toggle_exec(bContext *C, wmOperator *op) ed->seqbasep= &last_seq->seqbase; - active_seq_set(scene, NULL); + seq_active_set(scene, NULL); } else { @@ -1950,7 +1876,7 @@ static int sequencer_meta_toggle_exec(bContext *C, wmOperator *op) for(seq= ed->seqbasep->first; seq; seq= seq->next) calc_sequence(scene, seq); - active_seq_set(scene, ms->parseq); + seq_active_set(scene, ms->parseq); ms->parseq->flag |= SELECT; recurs_sel_seq(ms->parseq); @@ -1987,8 +1913,7 @@ static int sequencer_meta_make_exec(bContext *C, wmOperator *op) Scene *scene= CTX_data_scene(C); Editing *ed= seq_give_editing(scene, FALSE); - Sequence *seq, *seqm, *next; - + Sequence *seq, *seqm, *next, *last_seq = seq_active_get(scene); int channel_max= 1; if(seqbase_isolated_sel_check(ed->seqbasep)==FALSE) { @@ -2013,14 +1938,14 @@ static int sequencer_meta_make_exec(bContext *C, wmOperator *op) } seq= next; } - seqm->machine= channel_max; + seqm->machine= last_seq ? last_seq->machine : channel_max; calc_sequence(scene, seqm); seqm->strip= MEM_callocN(sizeof(Strip), "metastrip"); seqm->strip->len= seqm->len; seqm->strip->us= 1; - active_seq_set(scene, seqm); + seq_active_set(scene, seqm); if( seq_test_overlap(ed->seqbasep, seqm) ) shuffle_seq(ed->seqbasep, seqm, scene); @@ -2065,7 +1990,7 @@ static int sequencer_meta_separate_exec(bContext *C, wmOperator *op) Scene *scene= CTX_data_scene(C); Editing *ed= seq_give_editing(scene, FALSE); - Sequence *seq, *last_seq = active_seq_get(scene); /* last_seq checks ed==NULL */ + Sequence *seq, *last_seq = seq_active_get(scene); /* last_seq checks ed==NULL */ if(last_seq==NULL || last_seq->type!=SEQ_META) return OPERATOR_CANCELLED; @@ -2218,6 +2143,43 @@ void SEQUENCER_OT_view_all_preview(wmOperatorType *ot) ot->flag= OPTYPE_REGISTER; } + +static int sequencer_view_zoom_ratio_exec(bContext *C, wmOperator *op) +{ + RenderData *r= &CTX_data_scene(C)->r; + View2D *v2d= UI_view2d_fromcontext(C); + + float ratio= RNA_float_get(op->ptr, "ratio"); + + float winx= (int)(r->size * r->xsch)/100; + float winy= (int)(r->size * r->ysch)/100; + + float facx= (v2d->mask.xmax - v2d->mask.xmin) / winx; + float facy= (v2d->mask.ymax - v2d->mask.ymin) / winy; + + BLI_resize_rctf(&v2d->cur, winx*facx*ratio, winy*facy*ratio); + + ED_region_tag_redraw(CTX_wm_region(C)); + + return OPERATOR_FINISHED; +} + +void SEQUENCER_OT_view_zoom_ratio(wmOperatorType *ot) +{ + /* identifiers */ + ot->name= "Sequencer View Zoom Ratio"; + ot->idname= "SEQUENCER_OT_view_zoom_ratio"; + + /* api callbacks */ + ot->exec= sequencer_view_zoom_ratio_exec; + ot->poll= ED_operator_sequencer_active; + + /* properties */ + RNA_def_float(ot->srna, "ratio", 1.0f, 0.0f, FLT_MAX, + "Ratio", "Zoom ratio, 1.0 is 1:1, higher is zoomed in, lower is zoomed out.", -FLT_MAX, FLT_MAX); +} + + #if 0 static EnumPropertyItem view_type_items[] = { {SEQ_VIEW_SEQUENCE, "SEQUENCER", ICON_SEQ_SEQUENCER, "Sequencer", ""}, @@ -2484,7 +2446,7 @@ static int sequencer_swap_exec(bContext *C, wmOperator *op) { Scene *scene= CTX_data_scene(C); Editing *ed= seq_give_editing(scene, FALSE); - Sequence *active_seq = active_seq_get(scene); + Sequence *active_seq = seq_active_get(scene); Sequence *seq, *iseq; int side= RNA_enum_get(op->ptr, "side"); @@ -2560,7 +2522,7 @@ static int sequencer_rendersize_exec(bContext *C, wmOperator *op) { int retval = OPERATOR_CANCELLED; Scene *scene= CTX_data_scene(C); - Sequence *active_seq = active_seq_get(scene); + Sequence *active_seq = seq_active_get(scene); if(active_seq==NULL) return OPERATOR_CANCELLED; @@ -2633,7 +2595,7 @@ static int sequencer_copy_exec(bContext *C, wmOperator *op) return OPERATOR_CANCELLED; } - recurs_dupli_seq(scene, ed->seqbasep, &seqbase_clipboard, FALSE); + seqbase_dupli_recursive(scene, &seqbase_clipboard, ed->seqbasep, SEQ_DUPE_UNIQUE_NAME); seqbase_clipboard_frame= scene->r.cfra; /* Need to remove anything that references the current scene */ @@ -2680,23 +2642,23 @@ static int sequencer_paste_exec(bContext *C, wmOperator *op) { Scene *scene= CTX_data_scene(C); Editing *ed= seq_give_editing(scene, TRUE); /* create if needed */ - ListBase new = {NULL, NULL}; + ListBase nseqbase = {NULL, NULL}; int ofs; Sequence *iseq; deselect_all_seq(scene); ofs = scene->r.cfra - seqbase_clipboard_frame; - recurs_dupli_seq(scene, &seqbase_clipboard, &new, FALSE); + seqbase_dupli_recursive(scene, &nseqbase, &seqbase_clipboard, SEQ_DUPE_UNIQUE_NAME); /* transform pasted strips before adding */ if(ofs) { - for(iseq= new.first; iseq; iseq= iseq->next) { + for(iseq= nseqbase.first; iseq; iseq= iseq->next) { seq_offset(scene, iseq, ofs); } } - addlisttolist(ed->seqbasep, &new); + addlisttolist(ed->seqbasep, &nseqbase); WM_event_add_notifier(C, NC_SCENE|ND_SEQUENCER, scene); @@ -2719,3 +2681,113 @@ void SEQUENCER_OT_paste(wmOperatorType *ot) /* properties */ } + +static int sequencer_swap_data_exec(bContext *C, wmOperator *op) +{ + Scene *scene= CTX_data_scene(C); + Sequence *seq_act; + Sequence *seq_other; + + if(seq_active_pair_get(scene, &seq_act, &seq_other) == 0) { + BKE_report(op->reports, RPT_ERROR, "Must select 2 strips"); + return OPERATOR_CANCELLED; + } + + if(seq_swap(seq_act, seq_other) == 0) { + BKE_report(op->reports, RPT_ERROR, "Strips were not compatible"); + return OPERATOR_CANCELLED; + } + + sound_remove_scene_sound(scene, seq_act->scene_sound); + sound_remove_scene_sound(scene, seq_other->scene_sound); + + seq_act->scene_sound= NULL; + seq_other->scene_sound= NULL; + + calc_sequence(scene, seq_act); + calc_sequence(scene, seq_other); + + if(seq_act->sound) sound_add_scene_sound(scene, seq_act, seq_act->startdisp, seq_act->enddisp, seq_act->startofs + seq_act->anim_startofs); + if(seq_other->sound) sound_add_scene_sound(scene, seq_other, seq_other->startdisp, seq_other->enddisp, seq_other->startofs + seq_other->anim_startofs); + + WM_event_add_notifier(C, NC_SCENE|ND_SEQUENCER, scene); + + return OPERATOR_FINISHED; +} + +void SEQUENCER_OT_swap_data(wmOperatorType *ot) +{ + /* identifiers */ + ot->name= "Sequencer Swap Data"; + ot->idname= "SEQUENCER_OT_swap_data"; + ot->description="Swap 2 sequencer strips"; + + /* api callbacks */ + ot->exec= sequencer_swap_data_exec; + ot->poll= ED_operator_sequencer_active; + + /* flags */ + ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; + + /* properties */ +} + +/* borderselect operator */ +static int view_ghost_border_exec(bContext *C, wmOperator *op) +{ + Scene *scene= CTX_data_scene(C); + Editing *ed= seq_give_editing(scene, FALSE); + View2D *v2d= UI_view2d_fromcontext(C); + + rctf rect; + + /* convert coordinates of rect to 'tot' rect coordinates */ + UI_view2d_region_to_view(v2d, RNA_int_get(op->ptr, "xmin"), RNA_int_get(op->ptr, "ymin"), &rect.xmin, &rect.ymin); + UI_view2d_region_to_view(v2d, RNA_int_get(op->ptr, "xmax"), RNA_int_get(op->ptr, "ymax"), &rect.xmax, &rect.ymax); + + if(ed==NULL) + return OPERATOR_CANCELLED; + + rect.xmin /= (float)(ABS(v2d->tot.xmax - v2d->tot.xmin)); + rect.ymin /= (float)(ABS(v2d->tot.ymax - v2d->tot.ymin)); + + rect.xmax /= (float)(ABS(v2d->tot.xmax - v2d->tot.xmin)); + rect.ymax /= (float)(ABS(v2d->tot.ymax - v2d->tot.ymin)); + + rect.xmin+=0.5; + rect.xmax+=0.5; + rect.ymin+=0.5; + rect.ymax+=0.5; + + CLAMP(rect.xmin, 0.0f, 1.0f); + CLAMP(rect.ymin, 0.0f, 1.0f); + CLAMP(rect.xmax, 0.0f, 1.0f); + CLAMP(rect.ymax, 0.0f, 1.0f); + + scene->ed->over_border= rect; + + WM_event_add_notifier(C, NC_SCENE|ND_SEQUENCER, scene); + + return OPERATOR_FINISHED; +} + +/* ****** Border Select ****** */ +void SEQUENCER_OT_view_ghost_border(wmOperatorType *ot) +{ + /* identifiers */ + ot->name= "Border Offset View"; + ot->idname= "SEQUENCER_OT_view_ghost_border"; + ot->description="Enable border select mode"; + + /* api callbacks */ + ot->invoke= WM_border_select_invoke; + ot->exec= view_ghost_border_exec; + ot->modal= WM_border_select_modal; + ot->poll= sequencer_view_poll; + + /* flags */ + ot->flag= 0; + + /* rna */ + WM_operator_properties_gesture_border(ot, FALSE); +} diff --git a/source/blender/editors/space_sequencer/sequencer_intern.h b/source/blender/editors/space_sequencer/sequencer_intern.h index dc2d89293ee..bf0dfff8e98 100644 --- a/source/blender/editors/space_sequencer/sequencer_intern.h +++ b/source/blender/editors/space_sequencer/sequencer_intern.h @@ -48,7 +48,7 @@ struct ARegion *sequencer_has_buttons_region(struct ScrArea *sa); /* sequencer_draw.c */ void draw_timeline_seq(const struct bContext *C, struct ARegion *ar); -void draw_image_seq(const struct bContext* C, struct Scene *scene,struct ARegion *ar, struct SpaceSeq *sseq); +void draw_image_seq(const struct bContext* C, struct Scene *scene,struct ARegion *ar, struct SpaceSeq *sseq, int cfra, int offset); void seq_reset_imageofs(struct SpaceSeq *sseq); @@ -69,6 +69,7 @@ struct Sequence *alloc_sequence(struct ListBase *lb, int cfra, int machine); /* operator helpers */ int sequencer_edit_poll(struct bContext *C); +int sequencer_view_poll(struct bContext *C); /* externs */ extern EnumPropertyItem sequencer_prop_effect_types[]; @@ -85,6 +86,7 @@ void SEQUENCER_OT_lock(struct wmOperatorType *ot); void SEQUENCER_OT_unlock(struct wmOperatorType *ot); void SEQUENCER_OT_reload(struct wmOperatorType *ot); void SEQUENCER_OT_refresh_all(struct wmOperatorType *ot); +void SEQUENCER_OT_reassign_inputs(struct wmOperatorType *ot); void SEQUENCER_OT_duplicate(struct wmOperatorType *ot); void SEQUENCER_OT_delete(struct wmOperatorType *ot); void SEQUENCER_OT_images_separate(struct wmOperatorType *ot); @@ -95,11 +97,14 @@ void SEQUENCER_OT_snap(struct wmOperatorType *ot); void SEQUENCER_OT_previous_edit(struct wmOperatorType *ot); void SEQUENCER_OT_next_edit(struct wmOperatorType *ot); void SEQUENCER_OT_swap(struct wmOperatorType *ot); +void SEQUENCER_OT_swap_data(struct wmOperatorType *ot); void SEQUENCER_OT_rendersize(struct wmOperatorType *ot); void SEQUENCER_OT_view_toggle(struct wmOperatorType *ot); void SEQUENCER_OT_view_all(struct wmOperatorType *ot); void SEQUENCER_OT_view_selected(struct wmOperatorType *ot); +void SEQUENCER_OT_view_zoom_ratio(struct wmOperatorType *ot); +void SEQUENCER_OT_view_ghost_border(struct wmOperatorType *ot); void SEQUENCER_OT_copy(struct wmOperatorType *ot); void SEQUENCER_OT_paste(struct wmOperatorType *ot); @@ -144,8 +149,6 @@ enum { }; /* defines used internally */ -#define SEQ_ALLSEL (SELECT+SEQ_LEFTSEL+SEQ_RIGHTSEL) -#define SEQ_DESEL ~SEQ_ALLSEL #define SCE_MARKERS 0 // XXX - dummy /* sequencer_ops.c */ diff --git a/source/blender/editors/space_sequencer/sequencer_ops.c b/source/blender/editors/space_sequencer/sequencer_ops.c index f1ca2490095..82f70eafc0a 100644 --- a/source/blender/editors/space_sequencer/sequencer_ops.c +++ b/source/blender/editors/space_sequencer/sequencer_ops.c @@ -63,6 +63,7 @@ void sequencer_operatortypes(void) WM_operatortype_append(SEQUENCER_OT_unlock); WM_operatortype_append(SEQUENCER_OT_reload); WM_operatortype_append(SEQUENCER_OT_refresh_all); + WM_operatortype_append(SEQUENCER_OT_reassign_inputs); WM_operatortype_append(SEQUENCER_OT_duplicate); WM_operatortype_append(SEQUENCER_OT_delete); WM_operatortype_append(SEQUENCER_OT_images_separate); @@ -73,12 +74,15 @@ void sequencer_operatortypes(void) WM_operatortype_append(SEQUENCER_OT_next_edit); WM_operatortype_append(SEQUENCER_OT_previous_edit); WM_operatortype_append(SEQUENCER_OT_swap); + WM_operatortype_append(SEQUENCER_OT_swap_data); WM_operatortype_append(SEQUENCER_OT_rendersize); WM_operatortype_append(SEQUENCER_OT_view_all); WM_operatortype_append(SEQUENCER_OT_view_selected); WM_operatortype_append(SEQUENCER_OT_view_all_preview); WM_operatortype_append(SEQUENCER_OT_view_toggle); + WM_operatortype_append(SEQUENCER_OT_view_zoom_ratio); + WM_operatortype_append(SEQUENCER_OT_view_ghost_border); /* sequencer_select.c */ WM_operatortype_append(SEQUENCER_OT_select_all_toggle); @@ -110,6 +114,9 @@ void sequencer_keymap(wmKeyConfig *keyconf) wmKeyMap *keymap= WM_keymap_find(keyconf, "SequencerCommon", SPACE_SEQ, 0); wmKeyMapItem *kmi; + kmi= WM_keymap_add_item(keymap, "WM_OT_context_toggle", OKEY, KM_PRESS, KM_SHIFT, 0); + RNA_string_set(kmi->ptr, "data_path", "scene.sequence_editor.show_overlay"); + /* operators common to sequence and preview view */ WM_keymap_add_item(keymap, "SEQUENCER_OT_view_toggle", TABKEY, KM_PRESS, KM_CTRL, 0); @@ -132,6 +139,7 @@ void sequencer_keymap(wmKeyConfig *keyconf) WM_keymap_add_item(keymap, "SEQUENCER_OT_lock", LKEY, KM_PRESS, KM_SHIFT, 0); WM_keymap_add_item(keymap, "SEQUENCER_OT_unlock", LKEY, KM_PRESS, KM_SHIFT|KM_ALT, 0); + WM_keymap_add_item(keymap, "SEQUENCER_OT_reassign_inputs", RKEY, KM_PRESS, 0, 0); WM_keymap_add_item(keymap, "SEQUENCER_OT_reload", RKEY, KM_PRESS, KM_ALT, 0); WM_keymap_add_item(keymap, "SEQUENCER_OT_duplicate", DKEY, KM_PRESS, KM_SHIFT, 0); @@ -219,10 +227,28 @@ void sequencer_keymap(wmKeyConfig *keyconf) WM_keymap_add_menu(keymap, "SEQUENCER_MT_add", AKEY, KM_PRESS, KM_SHIFT, 0); + kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", OKEY, KM_PRESS, 0, 0); + RNA_string_set(kmi->ptr, "data_path", "scene.sequence_editor.overlay_frame"); + RNA_int_set(kmi->ptr, "value", 0); + transform_keymap_for_space(keyconf, keymap, SPACE_SEQ); keymap= WM_keymap_find(keyconf, "SequencerPreview", SPACE_SEQ, 0); WM_keymap_add_item(keymap, "SEQUENCER_OT_view_all_preview", HOMEKEY, KM_PRESS, 0, 0); WM_keymap_add_item(keymap, "SEQUENCER_OT_properties", NKEY, KM_PRESS, 0, 0); + + + keymap= WM_keymap_find(keyconf, "SequencerPreview", SPACE_SEQ, 0); + + WM_keymap_add_item(keymap, "SEQUENCER_OT_view_ghost_border", OKEY, KM_PRESS, 0, 0); + + /* would prefer to use numpad keys for job */ + RNA_float_set(WM_keymap_add_item(keymap, "SEQUENCER_OT_view_zoom_ratio", PAD8, KM_PRESS, KM_SHIFT, 0)->ptr, "ratio", 8.0f); + RNA_float_set(WM_keymap_add_item(keymap, "SEQUENCER_OT_view_zoom_ratio", PAD4, KM_PRESS, KM_SHIFT, 0)->ptr, "ratio", 4.0f); + RNA_float_set(WM_keymap_add_item(keymap, "SEQUENCER_OT_view_zoom_ratio", PAD2, KM_PRESS, KM_SHIFT, 0)->ptr, "ratio", 2.0f); + RNA_float_set(WM_keymap_add_item(keymap, "SEQUENCER_OT_view_zoom_ratio", PAD1, KM_PRESS, 0, 0)->ptr, "ratio", 1.0f); + RNA_float_set(WM_keymap_add_item(keymap, "SEQUENCER_OT_view_zoom_ratio", PAD2, KM_PRESS, 0, 0)->ptr, "ratio", 0.5f); + RNA_float_set(WM_keymap_add_item(keymap, "SEQUENCER_OT_view_zoom_ratio", PAD4, KM_PRESS, 0, 0)->ptr, "ratio", 0.25f); + RNA_float_set(WM_keymap_add_item(keymap, "SEQUENCER_OT_view_zoom_ratio", PAD8, KM_PRESS, 0, 0)->ptr, "ratio", 0.125f); } diff --git a/source/blender/editors/space_sequencer/sequencer_select.c b/source/blender/editors/space_sequencer/sequencer_select.c index 6681fa98747..83fa8bffd58 100644 --- a/source/blender/editors/space_sequencer/sequencer_select.c +++ b/source/blender/editors/space_sequencer/sequencer_select.c @@ -166,7 +166,7 @@ void select_single_seq(Scene *scene, Sequence *seq, int deselect_all) /* BRING B if(deselect_all) deselect_all_seq(scene); - active_seq_set(scene, seq); + seq_active_set(scene, seq); if((seq->type==SEQ_IMAGE) || (seq->type==SEQ_MOVIE)) { if(seq->strip) @@ -185,7 +185,7 @@ void select_single_seq(Scene *scene, Sequence *seq, int deselect_all) /* BRING B void select_neighbor_from_last(Scene *scene, int lr) { - Sequence *seq= active_seq_get(scene); + Sequence *seq= seq_active_get(scene); Sequence *neighbor; int change = 0; if (seq) { @@ -231,7 +231,7 @@ static int sequencer_deselect_exec(bContext *C, wmOperator *op) for(seq= ed->seqbasep->first; seq; seq=seq->next) { if (desel) { - seq->flag &= SEQ_DESEL; + seq->flag &= ~SEQ_ALLSEL; } else { seq->flag &= ~(SEQ_LEFTSEL+SEQ_RIGHTSEL); @@ -239,7 +239,7 @@ static int sequencer_deselect_exec(bContext *C, wmOperator *op) } } - WM_event_add_notifier(C, NC_SCENE|ND_SEQUENCER_SELECT, scene); + WM_event_add_notifier(C, NC_SCENE|ND_SEQUENCER|NA_SELECTED, scene); return OPERATOR_FINISHED; } @@ -269,7 +269,7 @@ static int sequencer_select_inverse_exec(bContext *C, wmOperator *op) for(seq= ed->seqbasep->first; seq; seq=seq->next) { if (seq->flag & SELECT) { - seq->flag &= SEQ_DESEL; + seq->flag &= ~SEQ_ALLSEL; } else { seq->flag &= ~(SEQ_LEFTSEL+SEQ_RIGHTSEL); @@ -277,7 +277,7 @@ static int sequencer_select_inverse_exec(bContext *C, wmOperator *op) } } - WM_event_add_notifier(C, NC_SCENE|ND_SEQUENCER_SELECT, scene); + WM_event_add_notifier(C, NC_SCENE|ND_SEQUENCER|NA_SELECTED, scene); return OPERATOR_FINISHED; } @@ -392,7 +392,7 @@ static int sequencer_select_invoke(bContext *C, wmOperator *op, wmEvent *event) deselect_all_seq(scene); if(seq) { - active_seq_set(scene, seq); + seq_active_set(scene, seq); if ((seq->type == SEQ_IMAGE) || (seq->type == SEQ_MOVIE)) { if(seq->strip) { @@ -409,7 +409,7 @@ static int sequencer_select_invoke(bContext *C, wmOperator *op, wmEvent *event) switch(hand) { case SEQ_SIDE_NONE: if (linked_handle==0) - seq->flag &= SEQ_DESEL; + seq->flag &= ~SEQ_ALLSEL; break; case SEQ_SIDE_LEFT: seq->flag ^= SEQ_LEFTSEL; @@ -505,7 +505,7 @@ static int sequencer_select_invoke(bContext *C, wmOperator *op, wmEvent *event) } #endif - WM_event_add_notifier(C, NC_SCENE|ND_SEQUENCER_SELECT, scene); + WM_event_add_notifier(C, NC_SCENE|ND_SEQUENCER|NA_SELECTED, scene); /* allowing tweaks */ return OPERATOR_FINISHED|OPERATOR_PASS_THROUGH; @@ -595,7 +595,7 @@ static int sequencer_select_more_exec(bContext *C, wmOperator *op) if(!select_more_less_seq__internal(scene, 0, 0)) return OPERATOR_CANCELLED; - WM_event_add_notifier(C, NC_SCENE|ND_SEQUENCER_SELECT, scene); + WM_event_add_notifier(C, NC_SCENE|ND_SEQUENCER|NA_SELECTED, scene); return OPERATOR_FINISHED; } @@ -626,7 +626,7 @@ static int sequencer_select_less_exec(bContext *C, wmOperator *op) if(!select_more_less_seq__internal(scene, 1, 0)) return OPERATOR_CANCELLED; - WM_event_add_notifier(C, NC_SCENE|ND_SEQUENCER_SELECT, scene); + WM_event_add_notifier(C, NC_SCENE|ND_SEQUENCER|NA_SELECTED, scene); return OPERATOR_FINISHED; } @@ -681,7 +681,7 @@ static int sequencer_select_linked_pick_invoke(bContext *C, wmOperator *op, wmEv selected = select_more_less_seq__internal(scene, 1, 1); } - WM_event_add_notifier(C, NC_SCENE|ND_SEQUENCER_SELECT, scene); + WM_event_add_notifier(C, NC_SCENE|ND_SEQUENCER|NA_SELECTED, scene); return OPERATOR_FINISHED; } @@ -716,7 +716,7 @@ static int sequencer_select_linked_exec(bContext *C, wmOperator *op) selected = select_more_less_seq__internal(scene, 1, 1); } - WM_event_add_notifier(C, NC_SCENE|ND_SEQUENCER_SELECT, scene); + WM_event_add_notifier(C, NC_SCENE|ND_SEQUENCER|NA_SELECTED, scene); return OPERATOR_FINISHED; } @@ -766,7 +766,7 @@ static int sequencer_select_handles_exec(bContext *C, wmOperator *op) } } - WM_event_add_notifier(C, NC_SCENE|ND_SEQUENCER_SELECT, scene); + WM_event_add_notifier(C, NC_SCENE|ND_SEQUENCER|NA_SELECTED, scene); return OPERATOR_FINISHED; } @@ -794,7 +794,7 @@ static int sequencer_select_active_side_exec(bContext *C, wmOperator *op) { Scene *scene= CTX_data_scene(C); Editing *ed= seq_give_editing(scene, 0); - Sequence *seq_act= active_seq_get(scene); + Sequence *seq_act= seq_active_get(scene); if (ed==NULL || seq_act==NULL) return OPERATOR_CANCELLED; @@ -803,7 +803,7 @@ static int sequencer_select_active_side_exec(bContext *C, wmOperator *op) select_active_side(ed->seqbasep, RNA_enum_get(op->ptr, "side"), seq_act->machine, seq_act->startdisp); - WM_event_add_notifier(C, NC_SCENE|ND_SEQUENCER_SELECT, scene); + WM_event_add_notifier(C, NC_SCENE|ND_SEQUENCER|NA_SELECTED, scene); return OPERATOR_FINISHED; } @@ -860,12 +860,12 @@ static int sequencer_borderselect_exec(bContext *C, wmOperator *op) if(BLI_isect_rctf(&rq, &rectf, 0)) { if(selecting) seq->flag |= SELECT; - else seq->flag &= SEQ_DESEL; + else seq->flag &= ~SEQ_ALLSEL; recurs_sel_seq(seq); } } - WM_event_add_notifier(C, NC_SCENE|ND_SEQUENCER_SELECT, scene); + WM_event_add_notifier(C, NC_SCENE|ND_SEQUENCER|NA_SELECTED, scene); return OPERATOR_FINISHED; } diff --git a/source/blender/editors/space_sequencer/space_sequencer.c b/source/blender/editors/space_sequencer/space_sequencer.c index b19e8652f7f..586b76268e4 100644 --- a/source/blender/editors/space_sequencer/space_sequencer.c +++ b/source/blender/editors/space_sequencer/space_sequencer.c @@ -322,7 +322,7 @@ static int sound_drop_poll(bContext *C, wmDrag *drag, wmEvent *event) static void sequencer_drop_copy(wmDrag *drag, wmDropBox *drop) { /* copy drag path to properties */ - RNA_string_set(drop->ptr, "path", drag->path); + RNA_string_set(drop->ptr, "filepath", drag->path); } /* this region dropbox definition */ @@ -355,9 +355,9 @@ static void sequencer_main_area_listener(ARegion *ar, wmNotifier *wmn) case NC_SCENE: switch(wmn->data) { case ND_FRAME: + case ND_FRAME_RANGE: case ND_MARKERS: case ND_SEQUENCER: - case ND_SEQUENCER_SELECT: ED_region_tag_redraw(ar); break; } @@ -396,7 +396,21 @@ static void sequencer_preview_area_draw(const bContext *C, ARegion *ar) /* XXX temp fix for wrong setting in sseq->mainb */ if (sseq->mainb == SEQ_DRAW_SEQUENCE) sseq->mainb = SEQ_DRAW_IMG_IMBUF; - draw_image_seq(C, scene, ar, sseq); + + draw_image_seq(C, scene, ar, sseq, scene->r.cfra, 0); + + if(scene->ed && scene->ed->over_flag & SEQ_EDIT_OVERLAY_SHOW && sseq->mainb == SEQ_DRAW_IMG_IMBUF) { + int over_cfra; + + if(scene->ed->over_flag & SEQ_EDIT_OVERLAY_ABS) + over_cfra= scene->ed->over_cfra; + else + over_cfra= scene->r.cfra + scene->ed->over_ofs; + + if(over_cfra != scene->r.cfra) + draw_image_seq(C, scene, ar, sseq, scene->r.cfra, over_cfra - scene->r.cfra); + } + } static void sequencer_preview_area_listener(ARegion *ar, wmNotifier *wmn) @@ -408,7 +422,6 @@ static void sequencer_preview_area_listener(ARegion *ar, wmNotifier *wmn) case ND_FRAME: case ND_MARKERS: case ND_SEQUENCER: - case ND_SEQUENCER_SELECT: ED_region_tag_redraw(ar); break; } @@ -450,7 +463,6 @@ static void sequencer_buttons_area_listener(ARegion *ar, wmNotifier *wmn) switch(wmn->data) { case ND_FRAME: case ND_SEQUENCER: - case ND_SEQUENCER_SELECT: ED_region_tag_redraw(ar); break; } diff --git a/source/blender/editors/space_sound/CMakeLists.txt b/source/blender/editors/space_sound/CMakeLists.txt new file mode 100644 index 00000000000..60c8f5e44bd --- /dev/null +++ b/source/blender/editors/space_sound/CMakeLists.txt @@ -0,0 +1,34 @@ +# $Id: CMakeLists.txt 12931 2007-12-17 18:20:48Z theeth $ +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# Contributor(s): Jacques Beaurain. +# +# ***** END GPL LICENSE BLOCK ***** + +FILE(GLOB SRC *.c) + +SET(INC + ../../blenkernel + ../../blenlib + ../include + ../../../../intern/guardedalloc + ../../makesdna + ../../makesrna + ../../windowmanager +) + +BLENDERLIB(bf_editor_space_sound "${SRC}" "${INC}") diff --git a/source/blender/editors/space_text/CMakeLists.txt b/source/blender/editors/space_text/CMakeLists.txt new file mode 100644 index 00000000000..0616cf5147a --- /dev/null +++ b/source/blender/editors/space_text/CMakeLists.txt @@ -0,0 +1,41 @@ +# $Id: CMakeLists.txt 12931 2007-12-17 18:20:48Z theeth $ +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# Contributor(s): Jacques Beaurain. +# +# ***** END GPL LICENSE BLOCK ***** + +FILE(GLOB SRC *.c) + +SET(INC + ../../blenfont + ../../blenkernel + ../../blenlib + ../include + ../../../../intern/guardedalloc + ../../makesdna + ../../makesrna + ../../windowmanager +) + +IF(WITH_PYTHON) + SET(INC ${INC} ${PYTHON_INC} ../../python) +ELSE(WITH_PYTHON) + ADD_DEFINITIONS(-DDISABLE_PYTHON) +ENDIF(WITH_PYTHON) + +BLENDERLIB(bf_editor_text "${SRC}" "${INC}") diff --git a/source/blender/editors/space_text/space_text.c b/source/blender/editors/space_text/space_text.c index 3a23cd32629..7f3741e8e17 100644 --- a/source/blender/editors/space_text/space_text.c +++ b/source/blender/editors/space_text/space_text.c @@ -118,15 +118,13 @@ static void text_listener(ScrArea *sa, wmNotifier *wmn) /* context changes */ switch(wmn->category) { case NC_TEXT: - if(!wmn->reference || wmn->reference == st->text) { + if(!wmn->reference || wmn->reference == st->text || wmn->data == ND_DISPLAY || wmn->action == NA_EDITED) { ED_area_tag_redraw(sa); if(wmn->action == NA_EDITED) if(st->text) text_update_edited(st->text); } - else if(wmn->data == ND_DISPLAY) - ED_area_tag_redraw(sa); break; case NC_SPACE: @@ -217,19 +215,19 @@ static void text_keymap(struct wmKeyConfig *keyconf) #endif kmi = WM_keymap_add_item(keymap, "WM_OT_context_cycle_int", WHEELUPMOUSE, KM_PRESS, KM_CTRL, 0); - RNA_string_set(kmi->ptr, "path", "space_data.font_size"); + RNA_string_set(kmi->ptr, "data_path", "space_data.font_size"); RNA_boolean_set(kmi->ptr, "reverse", 0); kmi = WM_keymap_add_item(keymap, "WM_OT_context_cycle_int", WHEELDOWNMOUSE, KM_PRESS, KM_CTRL, 0); - RNA_string_set(kmi->ptr, "path", "space_data.font_size"); + RNA_string_set(kmi->ptr, "data_path", "space_data.font_size"); RNA_boolean_set(kmi->ptr, "reverse", 1); kmi = WM_keymap_add_item(keymap, "WM_OT_context_cycle_int", PADPLUSKEY, KM_PRESS, KM_CTRL, 0); - RNA_string_set(kmi->ptr, "path", "space_data.font_size"); + RNA_string_set(kmi->ptr, "data_path", "space_data.font_size"); RNA_boolean_set(kmi->ptr, "reverse", 0); kmi = WM_keymap_add_item(keymap, "WM_OT_context_cycle_int", PADMINUS, KM_PRESS, KM_CTRL, 0); - RNA_string_set(kmi->ptr, "path", "space_data.font_size"); + RNA_string_set(kmi->ptr, "data_path", "space_data.font_size"); RNA_boolean_set(kmi->ptr, "reverse", 1); WM_keymap_add_item(keymap, "TEXT_OT_new", NKEY, KM_PRESS, KM_ALT, 0); @@ -391,7 +389,7 @@ static int text_drop_poll(bContext *C, wmDrag *drag, wmEvent *event) static void text_drop_copy(wmDrag *drag, wmDropBox *drop) { /* copy drag path to properties */ - RNA_string_set(drop->ptr, "path", drag->path); + RNA_string_set(drop->ptr, "filepath", drag->path); } /* this region dropbox definition */ diff --git a/source/blender/editors/space_text/text_draw.c b/source/blender/editors/space_text/text_draw.c index 7ae432e3d6f..873deb30511 100644 --- a/source/blender/editors/space_text/text_draw.c +++ b/source/blender/editors/space_text/text_draw.c @@ -224,6 +224,24 @@ static int find_specialvar(char *string) return i; } +static int find_bool(char *string) +{ + int i = 0; + /* Check for "False" */ + if(string[0]=='F' && string[1]=='a' && string[2]=='l' && string[3]=='s' && string[4]=='e') + i = 5; + /* Check for "True" */ + else if(string[0]=='T' && string[1]=='r' && string[2]=='u' && string[3]=='e') + i = 4; + /* Check for "None" */ + else if(string[0]=='N' && string[1]=='o' && string[2]=='n' && string[3]=='e') + i = 4; + /* If next source char is an identifier (eg. 'i' in "definate") no match */ + if(i==0 || text_check_identifier(string[i])) + return -1; + return i; +} + /* Ensures the format string for the given line is long enough, reallocating as needed. Allocation is done here, alone, to ensure consistency. */ int text_check_format_len(TextLine *line, unsigned int len) @@ -335,6 +353,17 @@ static void txt_format_line(SpaceText *st, TextLine *line, int do_next) /* Numbers (digits not part of an identifier and periods followed by digits) */ else if((prev != 'q' && text_check_digit(*str)) || (*str == '.' && text_check_digit(*(str+1)))) *fmt = 'n'; + /* Booleans */ + else if(prev != 'q' && (i=find_bool(str)) != -1) + if(i>0) { + while(i>1) { + *fmt = 'n'; fmt++; str++; + i--; + } + *fmt = 'n'; + } + else + *fmt = 'q'; /* Punctuation */ else if(text_check_delim(*str)) *fmt = '!'; diff --git a/source/blender/editors/space_text/text_ops.c b/source/blender/editors/space_text/text_ops.c index 8382e963523..a684c4dce0e 100644 --- a/source/blender/editors/space_text/text_ops.c +++ b/source/blender/editors/space_text/text_ops.c @@ -220,7 +220,7 @@ static int open_exec(bContext *C, wmOperator *op) char str[FILE_MAX]; short internal = RNA_int_get(op->ptr, "internal"); - RNA_string_get(op->ptr, "path", str); + RNA_string_get(op->ptr, "filepath", str); text= add_text(str, G.sce); @@ -268,11 +268,11 @@ static int open_invoke(bContext *C, wmOperator *op, wmEvent *event) Text *text= CTX_data_edit_text(C); char *path= (text && text->name)? text->name: G.sce; - if(RNA_property_is_set(op->ptr, "path")) + if(RNA_property_is_set(op->ptr, "filepath")) return open_exec(C, op); open_init(C, op); - RNA_string_set(op->ptr, "path", path); + RNA_string_set(op->ptr, "filepath", path); WM_event_add_fileselect(C, op); return OPERATOR_RUNNING_MODAL; @@ -295,7 +295,7 @@ void TEXT_OT_open(wmOperatorType *ot) ot->flag= OPTYPE_UNDO; /* properties */ - WM_operator_properties_filesel(ot, FOLDERFILE|TEXTFILE|PYSCRIPTFILE, FILE_SPECIAL, FILE_OPENFILE); + WM_operator_properties_filesel(ot, FOLDERFILE|TEXTFILE|PYSCRIPTFILE, FILE_SPECIAL, FILE_OPENFILE, WM_FILESEL_FILEPATH); //XXX TODO, relative_path RNA_def_boolean(ot->srna, "internal", 0, "Make internal", "Make text file internal after loading"); } @@ -494,7 +494,7 @@ static int save_as_exec(bContext *C, wmOperator *op) if(!text) return OPERATOR_CANCELLED; - RNA_string_get(op->ptr, "path", str); + RNA_string_get(op->ptr, "filepath", str); if(text->name) MEM_freeN(text->name); text->name= BLI_strdup(str); @@ -513,7 +513,7 @@ static int save_as_invoke(bContext *C, wmOperator *op, wmEvent *event) Text *text= CTX_data_edit_text(C); char *str; - if(RNA_property_is_set(op->ptr, "path")) + if(RNA_property_is_set(op->ptr, "filepath")) return save_as_exec(C, op); if(text->name) @@ -523,7 +523,7 @@ static int save_as_invoke(bContext *C, wmOperator *op, wmEvent *event) else str= G.sce; - RNA_string_set(op->ptr, "path", str); + RNA_string_set(op->ptr, "filepath", str); WM_event_add_fileselect(C, op); return OPERATOR_RUNNING_MODAL; @@ -542,7 +542,7 @@ void TEXT_OT_save_as(wmOperatorType *ot) ot->poll= text_edit_poll; /* properties */ - WM_operator_properties_filesel(ot, FOLDERFILE|TEXTFILE|PYSCRIPTFILE, FILE_SPECIAL, FILE_SAVE); + WM_operator_properties_filesel(ot, FOLDERFILE|TEXTFILE|PYSCRIPTFILE, FILE_SPECIAL, FILE_SAVE, WM_FILESEL_FILEPATH); //XXX TODO, relative_path } /******************* run script operator *********************/ diff --git a/source/blender/editors/space_time/CMakeLists.txt b/source/blender/editors/space_time/CMakeLists.txt new file mode 100644 index 00000000000..39b7ba355b9 --- /dev/null +++ b/source/blender/editors/space_time/CMakeLists.txt @@ -0,0 +1,34 @@ +# $Id: CMakeLists.txt 12931 2007-12-17 18:20:48Z theeth $ +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# Contributor(s): Jacques Beaurain. +# +# ***** END GPL LICENSE BLOCK ***** + +FILE(GLOB SRC *.c) + +SET(INC + ../../blenkernel + ../../blenlib + ../include + ../../../../intern/guardedalloc + ../../makesdna + ../../makesrna + ../../windowmanager +) + +BLENDERLIB(bf_editor_space_time "${SRC}" "${INC}") diff --git a/source/blender/editors/space_time/space_time.c b/source/blender/editors/space_time/space_time.c index 1460d08b396..b73c08e6542 100644 --- a/source/blender/editors/space_time/space_time.c +++ b/source/blender/editors/space_time/space_time.c @@ -31,6 +31,7 @@ #include "DNA_object_types.h" #include "DNA_scene_types.h" +#include "DNA_particle_types.h" #include "MEM_guardedalloc.h" @@ -40,6 +41,7 @@ #include "BKE_context.h" #include "BKE_global.h" #include "BKE_screen.h" +#include "BKE_pointcache.h" #include "BKE_utildefines.h" #include "ED_anim_api.h" @@ -84,6 +86,174 @@ static void time_draw_sfra_efra(const bContext *C, SpaceTime *stime, ARegion *ar fdrawline((float)PEFRA, v2d->cur.ymin, (float)PEFRA, v2d->cur.ymax); } +#define CACHE_DRAW_HEIGHT 3.0f + +static void time_draw_cache(const bContext *C, SpaceTime *stime, ARegion *ar) +{ + SpaceTimeCache *stc; + float yoffs=0.f; + + if (!(stime->cache_display & TIME_CACHE_DISPLAY)) + return; + + for (stc= stime->caches.first; stc; stc=stc->next) { + float col[4]; + + if (!stc->array || !stc->ok) + continue; + + glPushMatrix(); + glTranslatef(0.0, (float)V2D_SCROLL_HEIGHT+yoffs, 0.0); + glScalef(1.0, CACHE_DRAW_HEIGHT, 0.0); + + switch(stc->type) { + case PTCACHE_TYPE_SOFTBODY: + col[0] = 1.0; col[1] = 0.4; col[2] = 0.02; + col[3] = 0.1; + break; + case PTCACHE_TYPE_PARTICLES: + col[0] = 1.0; col[1] = 0.1; col[2] = 0.02; + col[3] = 0.1; + break; + case PTCACHE_TYPE_CLOTH: + col[0] = 0.1; col[1] = 0.1; col[2] = 0.75; + col[3] = 0.1; + break; + case PTCACHE_TYPE_SMOKE_DOMAIN: + case PTCACHE_TYPE_SMOKE_HIGHRES: + col[0] = 0.2; col[1] = 0.2; col[2] = 0.2; + col[3] = 0.1; + break; + } + glColor4fv(col); + + glEnable(GL_BLEND); + + glRectf((float)stc->startframe, 0.0, (float)stc->endframe, 1.0); + + col[3] = 0.4; + if (stc->flag & PTCACHE_BAKED) { + col[0] -= 0.4; col[1] -= 0.4; col[2] -= 0.4; + } + glColor4fv(col); + + glEnableClientState(GL_VERTEX_ARRAY); + glVertexPointer(2, GL_FLOAT, 0, stc->array); + glDrawArrays(GL_QUADS, 0, stc->len); + glDisableClientState(GL_VERTEX_ARRAY); + + glDisable(GL_BLEND); + + glPopMatrix(); + + yoffs += CACHE_DRAW_HEIGHT; + } +} + +static void time_cache_free(SpaceTime *stime) +{ + SpaceTimeCache *stc; + + for (stc= stime->caches.first; stc; stc=stc->next) { + if (stc->array) { + MEM_freeN(stc->array); + stc->array = NULL; + } + } + + BLI_freelistN(&stime->caches); +} + +static void time_cache_refresh(const bContext *C, SpaceTime *stime, ARegion *ar) +{ + Object *ob = CTX_data_active_object(C); + PTCacheID *pid; + ListBase pidlist; + + time_cache_free(stime); + + if (!(stime->cache_display & TIME_CACHE_DISPLAY) || (!ob)) + return; + + BKE_ptcache_ids_from_object(&pidlist, ob, NULL, 0); + + /* iterate over pointcaches on the active object, + * add spacetimecache and vertex array for each */ + for(pid=pidlist.first; pid; pid=pid->next) { + SpaceTimeCache *stc; + float *fp, *array; + int i, len; + + switch(pid->type) { + case PTCACHE_TYPE_SOFTBODY: + if (!(stime->cache_display & TIME_CACHE_SOFTBODY)) continue; + break; + case PTCACHE_TYPE_PARTICLES: + if (!(stime->cache_display & TIME_CACHE_PARTICLES)) continue; + break; + case PTCACHE_TYPE_CLOTH: + if (!(stime->cache_display & TIME_CACHE_CLOTH)) continue; + break; + case PTCACHE_TYPE_SMOKE_DOMAIN: + case PTCACHE_TYPE_SMOKE_HIGHRES: + if (!(stime->cache_display & TIME_CACHE_SMOKE)) continue; + break; + } + + stc= MEM_callocN(sizeof(SpaceTimeCache), "spacetimecache"); + + stc->type = pid->type; + + if (pid->cache->flag & PTCACHE_BAKED) + stc->flag |= PTCACHE_BAKED; + if (pid->cache->flag & PTCACHE_DISK_CACHE) + stc->flag |= PTCACHE_DISK_CACHE; + + /* first allocate with maximum number of frames needed */ + BKE_ptcache_id_time(pid, CTX_data_scene(C), 0, &stc->startframe, &stc->endframe, NULL); + len = (stc->endframe - stc->startframe + 1)*4; + fp = array = MEM_callocN(len*2*sizeof(float), "temporary timeline cache array"); + + /* fill the vertex array with a quad for each cached frame */ + for (i=stc->startframe; i<=stc->endframe; i++) { + + if (BKE_ptcache_id_exist(pid, i)) { + fp[0] = (float)i; + fp[1] = 0.0; + fp+=2; + + fp[0] = (float)i; + fp[1] = 1.0; + fp+=2; + + fp[0] = (float)(i+1); + fp[1] = 1.0; + fp+=2; + + fp[0] = (float)(i+1); + fp[1] = 0.0; + fp+=2; + } + } + /* update with final number of frames */ + stc->len = (i-stc->startframe)*4; + stc->array = MEM_mallocN(stc->len*2*sizeof(float), "SpaceTimeCache array"); + memcpy(stc->array, array, stc->len*2*sizeof(float)); + + MEM_freeN(array); + array = NULL; + + stc->ok = 1; + + BLI_addtail(&stime->caches, stc); + } + + /* todo: sort time->caches list for consistent order */ + // ... + + BLI_freelistN(&pidlist); +} + /* helper function - find actkeycolumn that occurs on cframe, or the nearest one if not found */ static ActKeyColumn *time_cfra_find_ak (ActKeyColumn *ak, float cframe) { @@ -206,6 +376,66 @@ static void time_draw_keyframes(const bContext *C, SpaceTime *stime, ARegion *ar /* ---------------- */ +static void time_refresh(const bContext *C, ScrArea *sa) +{ + SpaceTime *stime = (SpaceTime *)sa->spacedata.first; + ARegion *ar; + + /* find the main timeline region and refresh cache display*/ + for (ar= sa->regionbase.first; ar; ar= ar->next) { + if (ar->regiontype==RGN_TYPE_WINDOW) { + time_cache_refresh(C, stime, ar); + break; + } + } +} + +/* editor level listener */ +static void time_listener(ScrArea *sa, wmNotifier *wmn) +{ + + /* mainly for updating cache display */ + switch (wmn->category) { + case NC_OBJECT: + switch (wmn->data) { + case ND_POINTCACHE: + ED_area_tag_refresh(sa); + ED_area_tag_redraw(sa); + break; + } + break; + case NC_SCENE: + switch (wmn->data) { + case ND_OB_ACTIVE: + case ND_FRAME: + ED_area_tag_refresh(sa); + break; + case ND_FRAME_RANGE: + { + ARegion *ar; + Scene *scene = wmn->reference; + + for (ar= sa->regionbase.first; ar; ar= ar->next) { + if (ar->regiontype==RGN_TYPE_WINDOW) { + ar->v2d.tot.xmin= (float)(SFRA - 4); + ar->v2d.tot.xmax= (float)(EFRA + 4); + break; + } + } + } + break; + } + case NC_SPACE: + switch (wmn->data) { + case ND_SPACE_CHANGED: + ED_area_tag_refresh(sa); + break; + } + } +} + +/* ---------------- */ + /* add handlers, stuff you only do once or on area/region changes */ static void time_main_area_init(wmWindowManager *wm, ARegion *ar) { @@ -235,7 +465,7 @@ static void time_main_area_draw(const bContext *C, ARegion *ar) /* start and end frame */ time_draw_sfra_efra(C, stime, ar); - + /* grid */ unit= (stime->flag & TIME_DRAWFRAMES)? V2D_UNIT_FRAMES: V2D_UNIT_SECONDS; grid= UI_view2d_grid_calc(C, v2d, unit, V2D_GRID_CLAMP, V2D_ARG_DUMMY, V2D_ARG_DUMMY, ar->winx, ar->winy); @@ -243,7 +473,8 @@ static void time_main_area_draw(const bContext *C, ARegion *ar) UI_view2d_grid_free(grid); /* keyframes */ - time_draw_keyframes(C, stime, ar); + if(!G.rendering) /* ANIM_nla_mapping_apply_fcurve() modifies curve data while rendering, possible race condition */ + time_draw_keyframes(C, stime, ar); /* current frame */ if ((stime->flag & TIME_DRAWFRAMES)==0) flag |= DRAWCFRA_UNIT_SECONDS; @@ -254,6 +485,9 @@ static void time_main_area_draw(const bContext *C, ARegion *ar) UI_view2d_view_orthoSpecial(C, v2d, 1); draw_markers_time(C, 0); + /* caches */ + time_draw_cache(C, stime, ar); + /* reset view matrix */ UI_view2d_view_restore(C); @@ -277,7 +511,6 @@ static void time_main_area_listener(ARegion *ar, wmNotifier *wmn) break; case NC_SCENE: - /* any scene change for now */ ED_region_tag_redraw(ar); break; @@ -377,13 +610,23 @@ static SpaceLink *time_new(const bContext *C) /* not spacelink itself */ static void time_free(SpaceLink *sl) { + SpaceTime *stime= (SpaceTime *)sl; + + time_cache_free(stime); } /* spacetype; init callback in ED_area_initialize() */ /* init is called to (re)initialize an existing editor (file read, screen changes) */ /* validate spacedata, add own area level handlers */ static void time_init(wmWindowManager *wm, ScrArea *sa) { + SpaceTime *stime= (SpaceTime *)sa->spacedata.first; + time_cache_free(stime); + + /* enable all cache display */ + stime->cache_display |= TIME_CACHE_DISPLAY; + stime->cache_display |= (TIME_CACHE_SOFTBODY|TIME_CACHE_PARTICLES); + stime->cache_display |= (TIME_CACHE_CLOTH|TIME_CACHE_SMOKE); } static SpaceLink *time_duplicate(SpaceLink *sl) @@ -391,6 +634,8 @@ static SpaceLink *time_duplicate(SpaceLink *sl) SpaceTime *stime= (SpaceTime *)sl; SpaceTime *stimen= MEM_dupallocN(stime); + time_cache_free(stimen); + return (SpaceLink *)stimen; } @@ -410,6 +655,8 @@ void ED_spacetype_time(void) st->duplicate= time_duplicate; st->operatortypes= time_operatortypes; st->keymap= NULL; + st->listener= time_listener; + st->refresh= time_refresh; /* regions: main window */ art= MEM_callocN(sizeof(ARegionType), "spacetype time region"); diff --git a/source/blender/editors/space_userpref/CMakeLists.txt b/source/blender/editors/space_userpref/CMakeLists.txt new file mode 100644 index 00000000000..1752f39cfa5 --- /dev/null +++ b/source/blender/editors/space_userpref/CMakeLists.txt @@ -0,0 +1,34 @@ +# $Id: CMakeLists.txt 12931 2007-12-17 18:20:48Z theeth $ +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# Contributor(s): Jacques Beaurain. +# +# ***** END GPL LICENSE BLOCK ***** + +FILE(GLOB SRC *.c) + +SET(INC + ../include + ../../blenkernel + ../../blenlib + ../../../../intern/guardedalloc + ../../makesdna + ../../makesrna + ../../windowmanager +) + +BLENDERLIB(bf_editor_space_userpref "${SRC}" "${INC}") diff --git a/source/blender/editors/space_userpref/SConscript b/source/blender/editors/space_userpref/SConscript index 1b808a5a7c0..3ba1543b840 100644 --- a/source/blender/editors/space_userpref/SConscript +++ b/source/blender/editors/space_userpref/SConscript @@ -8,7 +8,4 @@ incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include' defs = [] -if env['WITH_BF_GAMEENGINE']: - defs.append('GAMEBLENDER=1') - env.BlenderLib ( 'bf_editors_space_userpref', sources, Split(incs), defs, libtype=['core'], priority=[70] ) diff --git a/source/blender/editors/space_view3d/CMakeLists.txt b/source/blender/editors/space_view3d/CMakeLists.txt new file mode 100644 index 00000000000..a6945bbe9bb --- /dev/null +++ b/source/blender/editors/space_view3d/CMakeLists.txt @@ -0,0 +1,50 @@ +# $Id: CMakeLists.txt 12931 2007-12-17 18:20:48Z theeth $ +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# Contributor(s): Jacques Beaurain. +# +# ***** END GPL LICENSE BLOCK ***** + +FILE(GLOB SRC *.c) + +SET(INC + ../include + ../../blenfont + ../../blenkernel + ../../blenlib + ../../gpu + ../../imbuf + ../../../../intern/guardedalloc + ../../../../intern/smoke/extern + ../../makesdna + ../../makesrna + ../../render/extern/include + ../../windowmanager +) + +IF(WITH_GAMEENGINE) + SET(INC ${INC} ../../../kernel/gen_system) + ADD_DEFINITIONS(-DGAMEBLENDER) +ENDIF(WITH_GAMEENGINE) + +IF(WIN32) + SET(INC ${INC} ${PTHREADS_INC}) +ENDIF(WIN32) + +ADD_DEFINITIONS(-DGLEW_STATIC) + +BLENDERLIB(bf_editor_space_view3d "${SRC}" "${INC}") diff --git a/source/blender/editors/space_view3d/drawmesh.c b/source/blender/editors/space_view3d/drawmesh.c index ced745bb5d4..63155a95601 100644 --- a/source/blender/editors/space_view3d/drawmesh.c +++ b/source/blender/editors/space_view3d/drawmesh.c @@ -430,7 +430,7 @@ static int draw_tface__set_draw(MTFace *tface, MCol *mcol, int matnr) } else if (tface && tface->mode&TF_OBCOL) { return 2; /* Don't set color */ } else if (!mcol) { - return 2; /* Don't set color */ + return 1; /* Don't set color */ } else { return 1; /* Set color from mcol */ } @@ -465,9 +465,9 @@ static void add_tface_color_layer(DerivedMesh *dm) } } else if (tface && tface->mode&TF_OBCOL) { for(j=0;j<4;j++) { - finalCol[i*4+j].r = Gtexdraw.obcol[0]; - finalCol[i*4+j].g = Gtexdraw.obcol[1]; - finalCol[i*4+j].b = Gtexdraw.obcol[2]; + finalCol[i*4+j].r = FTOCHAR(Gtexdraw.obcol[0]); + finalCol[i*4+j].g = FTOCHAR(Gtexdraw.obcol[1]); + finalCol[i*4+j].b = FTOCHAR(Gtexdraw.obcol[2]); } } else if (!mcol) { if (tface) { @@ -486,9 +486,9 @@ static void add_tface_color_layer(DerivedMesh *dm) else copy_v3_v3(col, &ma->r); for(j=0;j<4;j++) { - finalCol[i*4+j].b = col[2]; - finalCol[i*4+j].g = col[1]; - finalCol[i*4+j].r = col[0]; + finalCol[i*4+j].b = FTOCHAR(col[2]); + finalCol[i*4+j].g = FTOCHAR(col[1]); + finalCol[i*4+j].r = FTOCHAR(col[0]); } } else @@ -535,7 +535,7 @@ static int draw_em_tf_mapped__set_draw(void *userData, int index) mcol = CustomData_em_get(&em->fdata, efa->data, CD_MCOL); matnr = efa->mat_nr; - return draw_tface__set_draw(tface, mcol, matnr); + return draw_tface__set_draw_legacy(tface, mcol, matnr); } static int wpaint__setSolidDrawOptions(void *userData, int index, int *drawSmooth_r) diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c index d3b70f4553a..be98e24ea9d 100644 --- a/source/blender/editors/space_view3d/drawobject.c +++ b/source/blender/editors/space_view3d/drawobject.c @@ -773,9 +773,7 @@ static void drawshadbuflimits(Lamp *la, float mat[][4]) { float sta[3], end[3], lavec[3]; - lavec[0]= -mat[2][0]; - lavec[1]= -mat[2][1]; - lavec[2]= -mat[2][2]; + negate_v3_v3(lavec, mat[2]); normalize_v3(lavec); sta[0]= mat[3][0]+ la->clipsta*lavec[0]; @@ -870,25 +868,17 @@ static void spotvolume(float *lvec, float *vvec, float inp) static void draw_spot_cone(Lamp *la, float x, float z) { - float vec[3]; - z= fabs(z); glBegin(GL_TRIANGLE_FAN); glVertex3f(0.0f, 0.0f, -x); if(la->mode & LA_SQUARE) { - vec[0]= z; - vec[1]= z; - vec[2]= 0.0; - - glVertex3fv(vec); - vec[1]= -z; - glVertex3fv(vec); - vec[0]= -z; - glVertex3fv(vec); - vec[1]= z; - glVertex3fv(vec); + glVertex3f(z, z, 0); + glVertex3f(-z, z, 0); + glVertex3f(-z, -z, 0); + glVertex3f(z, -z, 0); + glVertex3f(z, z, 0); } else { float angle; @@ -1077,17 +1067,20 @@ static void drawlamp(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base, /* draw the circle/square at the end of the cone */ glTranslatef(0.0, 0.0 , x); if(la->mode & LA_SQUARE) { - vvec[0]= fabs(z); - vvec[1]= fabs(z); - vvec[2]= 0.0; + float tvec[3]; + float z_abs= fabs(z); + + tvec[0]= tvec[1]= z_abs; + tvec[2]= 0.0; + glBegin(GL_LINE_LOOP); - glVertex3fv(vvec); - vvec[1]= -fabs(z); - glVertex3fv(vvec); - vvec[0]= -fabs(z); - glVertex3fv(vvec); - vvec[1]= fabs(z); - glVertex3fv(vvec); + glVertex3fv(tvec); + tvec[1]= -z_abs; /* neg */ + glVertex3fv(tvec); + tvec[0]= -z_abs; /* neg */ + glVertex3fv(tvec); + tvec[1]= z_abs; /* pos */ + glVertex3fv(tvec); glEnd(); } else circ(0.0, 0.0, fabs(z)); @@ -1104,6 +1097,22 @@ static void drawlamp(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base, if(drawcone) draw_transp_spot_volume(la, x, z); + + /* draw clip start, useful for wide cones where its not obvious where the start is */ + glTranslatef(0.0, 0.0 , -x); /* reverse translation above */ + if(la->type==LA_SPOT && (la->mode & LA_SHAD_BUF) ) { + float lvec_clip[3]; + float vvec_clip[3]; + float clipsta_fac= la->clipsta / -x; + + interp_v3_v3v3(lvec_clip, vec, lvec, clipsta_fac); + interp_v3_v3v3(vvec_clip, vec, vvec, clipsta_fac); + + glBegin(GL_LINE_STRIP); + glVertex3fv(lvec_clip); + glVertex3fv(vvec_clip); + glEnd(); + } } else if ELEM(la->type, LA_HEMI, LA_SUN) { @@ -2716,7 +2725,7 @@ static void draw_mesh_fancy(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D } if((v3d->flag2 & V3D_RENDER_OVERRIDE && v3d->drawtype >= OB_SOLID)==0) - dm->drawEdges(dm, (dt==OB_WIRE || totface==0), 0); + dm->drawEdges(dm, (dt==OB_WIRE || totface==0), me->drawflag & ME_ALLEDGES); if (dt!=OB_WIRE && draw_wire==2) { glDepthMask(1); @@ -3918,6 +3927,20 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv cd2=cdata2=0; glLineWidth(1.0f); + + if((part->draw & PART_DRAW_NUM) && (v3d->flag2 & V3D_RENDER_OVERRIDE)==0){ + cache=psys->pathcache; + + for(a=0, pa=psys->particles; aimat, cache[a]->co); + view3d_cached_text_draw_add(vec_txt[0], vec_txt[1], vec_txt[2], val, 10, V3D_CACHE_TEXT_WORLDSPACE); + } + } } else if(pdd && ELEM(draw_as, 0, PART_DRAW_CIRC)==0){ glDisableClientState(GL_COLOR_ARRAY); @@ -4452,13 +4475,13 @@ static void tekenvertsN(Nurb *nu, short sel, short hide_handles, void *lastsel) a= nu->pntsu; while(a--) { if(bezt->hide==0) { - if (bezt == lastsel) { + if (sel == 1 && bezt == lastsel) { UI_ThemeColor(TH_LASTSEL_POINT); bglVertex3fv(bezt->vec[1]); if (!hide_handles) { - bglVertex3fv(bezt->vec[0]); - bglVertex3fv(bezt->vec[2]); + if(bezt->f1 & SELECT) bglVertex3fv(bezt->vec[0]); + if(bezt->f3 & SELECT) bglVertex3fv(bezt->vec[2]); } UI_ThemeColor(color); @@ -4999,6 +5022,8 @@ static int drawmball(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base, } if(ml==NULL) return 1; + + if(v3d->flag2 & V3D_RENDER_OVERRIDE) return 0; /* in case solid draw, reset wire colors */ if(ob->flag & SELECT) { @@ -5534,6 +5559,9 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag) if (ob!=scene->obedit) { if (ob->restrictflag & OB_RESTRICT_VIEW) return; + if ((ob->restrictflag & OB_RESTRICT_RENDER) && + (v3d->flag2 & V3D_RENDER_OVERRIDE)) + return; } /* XXX particles are not safe for simultaneous threaded render */ @@ -6135,7 +6163,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag) } } - if(dtflag2 & V3D_RENDER_OVERRIDE)==0) { if((ob->gameflag & OB_DYNAMIC) || ((ob->gameflag & OB_BOUNDS) && (ob->boundtype == OB_BOUND_SPHERE))) { float imat[4][4], vec[3]; diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c index 78ae13d255e..caad2afba7f 100644 --- a/source/blender/editors/space_view3d/space_view3d.c +++ b/source/blender/editors/space_view3d/space_view3d.c @@ -454,7 +454,7 @@ static void view3d_id_path_drop_copy(wmDrag *drag, wmDropBox *drop) if(id) RNA_string_set(drop->ptr, "name", id->name+2); if(drag->path[0]) - RNA_string_set(drop->ptr, "path", drag->path); + RNA_string_set(drop->ptr, "filepath", drag->path); } @@ -523,13 +523,19 @@ static void view3d_main_area_listener(ARegion *ar, wmNotifier *wmn) switch(wmn->category) { case NC_ANIMATION: switch(wmn->data) { - case ND_KEYFRAME_EDIT: case ND_KEYFRAME_PROP: - case ND_NLA_EDIT: case ND_NLA_ACTCHANGE: - case ND_ANIMCHAN_SELECT: ED_region_tag_redraw(ar); break; + case ND_NLA: + case ND_KEYFRAME: + if (wmn->action == NA_EDITED) + ED_region_tag_redraw(ar); + break; + case ND_ANIMCHAN: + if (wmn->action == NA_SELECTED) + ED_region_tag_redraw(ar); + break; } break; case NC_SCENE: @@ -557,8 +563,7 @@ static void view3d_main_area_listener(ARegion *ar, wmNotifier *wmn) case ND_MODIFIER: case ND_CONSTRAINT: case ND_KEYS: - case ND_PARTICLE_SELECT: - case ND_PARTICLE_DATA: + case ND_PARTICLE: ED_region_tag_redraw(ar); break; } @@ -582,7 +587,7 @@ static void view3d_main_area_listener(ARegion *ar, wmNotifier *wmn) break; case NC_BRUSH: if(wmn->action == NA_EDITED) - ED_region_tag_redraw(ar); + ED_region_tag_redraw_overlay(ar); break; case NC_MATERIAL: switch(wmn->data) { @@ -709,12 +714,15 @@ static void view3d_buttons_area_listener(ARegion *ar, wmNotifier *wmn) switch(wmn->category) { case NC_ANIMATION: switch(wmn->data) { - case ND_KEYFRAME_EDIT: case ND_KEYFRAME_PROP: - case ND_NLA_EDIT: case ND_NLA_ACTCHANGE: ED_region_tag_redraw(ar); break; + case ND_NLA: + case ND_KEYFRAME: + if (wmn->action == NA_EDITED) + ED_region_tag_redraw(ar); + break; } break; case NC_SCENE: @@ -741,6 +749,7 @@ static void view3d_buttons_area_listener(ARegion *ar, wmNotifier *wmn) case ND_POSE: case ND_DRAW: case ND_KEYS: + case ND_MODIFIER: ED_region_tag_redraw(ar); break; } @@ -752,6 +761,8 @@ static void view3d_buttons_area_listener(ARegion *ar, wmNotifier *wmn) ED_region_tag_redraw(ar); break; } + if (wmn->action == NA_EDITED) + ED_region_tag_redraw(ar); break; case NC_TEXTURE: /* for brush textures */ @@ -985,7 +996,10 @@ void ED_spacetype_view3d(void) art->draw= view3d_tools_area_draw; BLI_addhead(&st->regiontypes, art); +#if 0 + /* unfinished still */ view3d_toolshelf_register(art); +#endif /* regions: tool properties */ art= MEM_callocN(sizeof(ARegionType), "spacetype view3d region"); diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index 53fd0125329..c3d034eebd3 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -820,7 +820,7 @@ static void draw_selected_name(Scene *scene, Object *ob, View3D *v3d) } /* colour depends on whether there is a keyframe */ - if (id_frame_has_keyframe((ID *)ob, /*frame_to_float(scene, CFRA)*/(float)(CFRA), v3d->keyflags)) + if (id_frame_has_keyframe((ID *)ob, /*BKE_curframe(scene)*/(float)(CFRA), v3d->keyflags)) UI_ThemeColor(TH_VERTEX_SELECT); else UI_ThemeColor(TH_TEXT_HI); @@ -1830,15 +1830,15 @@ static void gpu_update_lamps_shadows(Scene *scene, View3D *v3d) for(shadow=shadows.first; shadow; shadow=shadow->next) { /* this needs to be done better .. */ float viewmat[4][4], winmat[4][4]; - int drawtype, lay, winsize, flag2; + int drawtype, lay, winsize, flag2=v3d->flag2; drawtype= v3d->drawtype; lay= v3d->lay; - flag2= v3d->flag2 & V3D_SOLID_TEX; v3d->drawtype = OB_SOLID; v3d->lay &= GPU_lamp_shadow_layer(shadow->lamp); v3d->flag2 &= ~V3D_SOLID_TEX; + v3d->flag2 |= V3D_RENDER_OVERRIDE; GPU_lamp_shadow_buffer_bind(shadow->lamp, viewmat, &winsize, winmat); @@ -1859,7 +1859,7 @@ static void gpu_update_lamps_shadows(Scene *scene, View3D *v3d) v3d->drawtype= drawtype; v3d->lay= lay; - v3d->flag2 |= flag2; + v3d->flag2 = flag2; } BLI_freelistN(&shadows); @@ -1962,7 +1962,7 @@ void ED_view3d_draw_offscreen(Scene *scene, View3D *v3d, ARegion *ar, int winx, bwiny= ar->winy; ar->winx= winx; ar->winy= winy; - + /* set flags */ G.f |= G_RENDER_OGL; @@ -2043,6 +2043,8 @@ void ED_view3d_draw_offscreen(Scene *scene, View3D *v3d, ARegion *ar, int winx, glPopMatrix(); glColor4ub(255, 255, 255, 255); // XXX, without this the sequencer flickers with opengl draw enabled, need to find out why - campbell + + G.f &= ~G_RENDER_OGL; } /* utility func for ED_view3d_draw_offscreen */ diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c index 5c2fe184d65..9ac3d7cacdd 100644 --- a/source/blender/editors/space_view3d/view3d_edit.c +++ b/source/blender/editors/space_view3d/view3d_edit.c @@ -691,8 +691,15 @@ static int viewrotate_invoke(bContext *C, wmOperator *op, wmEvent *event) if (U.uiflag & USER_AUTOPERSP) vod->rv3d->persp= RV3D_PERSP; - else if(vod->rv3d->persp==RV3D_CAMOB) + else if(vod->rv3d->persp==RV3D_CAMOB) { + + /* changed since 2.4x, use the camera view */ + View3D *v3d = CTX_wm_view3d(C); + if(v3d->camera) + view3d_settings_from_ob(v3d->camera, rv3d->ofs, rv3d->viewquat, &rv3d->dist, NULL); + vod->rv3d->persp= RV3D_PERSP; + } ED_region_tag_redraw(vod->ar); } @@ -721,7 +728,19 @@ static int viewrotate_invoke(bContext *C, wmOperator *op, wmEvent *event) } } -static int ED_operator_view3d_rotate(bContext *C) +static int view3d_camera_active_poll(bContext *C) +{ + if(ED_operator_view3d_active(C)) { + RegionView3D *rv3d= CTX_wm_region_view3d(C); + if(rv3d && rv3d->persp==RV3D_CAMOB) { + return 1; + } + } + + return 0; +} + +static int view3d_rotate_poll(bContext *C) { if (!ED_operator_view3d_active(C)) { return 0; @@ -747,7 +766,7 @@ void VIEW3D_OT_rotate(wmOperatorType *ot) /* api callbacks */ ot->invoke= viewrotate_invoke; ot->modal= viewrotate_modal; - ot->poll= ED_operator_view3d_rotate; + ot->poll= view3d_rotate_poll; /* flags */ ot->flag= OPTYPE_BLOCKING|OPTYPE_GRAB_POINTER; @@ -1104,7 +1123,7 @@ static int viewzoom_exec(bContext *C, wmOperator *op) else { if(rv3d->persp==RV3D_CAMOB) { rv3d->camzoom+= 10; - if(rv3d->camzoom>300) rv3d->camzoom= 300; + if(rv3d->camzoom>600) rv3d->camzoom= 600; } else if(rv3d->dist> 0.001*v3d->grid) { view_zoom_mouseloc(CTX_wm_region(C), .83333f, mx, my); @@ -1235,7 +1254,17 @@ static int viewhome_exec(bContext *C, wmOperator *op) /* was view3d_home() in 2. minmax_object(base->object, min, max); } } - if(!onedone) return OPERATOR_FINISHED; /* TODO - should this be cancel? */ + if(!onedone) { + ED_region_tag_redraw(ar); + /* TODO - should this be cancel? + * I think no, because we always move the cursor, with or without + * object, but in this case there is no change in the scene, + * only the cursor so I choice a ED_region_tag like + * smooth_view do for the center_cursor. + * See bug #22640 + */ + return OPERATOR_FINISHED; + } afm[0]= (max[0]-min[0]); afm[1]= (max[1]-min[1]); @@ -1277,6 +1306,18 @@ static int viewhome_exec(bContext *C, wmOperator *op) /* was view3d_home() in 2. return OPERATOR_FINISHED; } +static int viewhome_poll(bContext *C) +{ + if(ED_operator_view3d_active(C)) { + RegionView3D *rv3d= CTX_wm_region_view3d(C); //XXX, when accessed from a header menu this doesnt work! + if(rv3d && rv3d->persp!=RV3D_CAMOB) { + return 1; + } + } + + return 0; +} + void VIEW3D_OT_view_all(wmOperatorType *ot) { /* identifiers */ @@ -1286,7 +1327,7 @@ void VIEW3D_OT_view_all(wmOperatorType *ot) /* api callbacks */ ot->exec= viewhome_exec; - ot->poll= ED_operator_view3d_active; + ot->poll= viewhome_poll; /* flags */ ot->flag= 0; @@ -1294,6 +1335,7 @@ void VIEW3D_OT_view_all(wmOperatorType *ot) RNA_def_boolean(ot->srna, "center", 0, "Center", ""); } + static int viewselected_exec(bContext *C, wmOperator *op) /* like a localview without local!, was centerview() in 2.4x */ { ARegion *ar= CTX_wm_region(C); @@ -1443,16 +1485,10 @@ static int viewcenter_cursor_exec(bContext *C, wmOperator *op) Scene *scene= CTX_data_scene(C); if (rv3d) { - if (rv3d->persp==RV3D_CAMOB) { - /* center the camera offset */ - rv3d->camdx= rv3d->camdy= 0.0; - } - else { - /* non camera center */ - float new_ofs[3]; - negate_v3_v3(new_ofs, give_cursor(scene, v3d)); - smooth_view(C, NULL, NULL, new_ofs, NULL, NULL, NULL); - } + /* non camera center */ + float new_ofs[3]; + negate_v3_v3(new_ofs, give_cursor(scene, v3d)); + smooth_view(C, NULL, NULL, new_ofs, NULL, NULL, NULL); if (rv3d->viewlock & RV3D_BOXVIEW) view3d_boxview_copy(CTX_wm_area(C), CTX_wm_region(C)); @@ -1476,6 +1512,32 @@ void VIEW3D_OT_view_center_cursor(wmOperatorType *ot) ot->flag= 0; } +static int view3d_center_camera_exec(bContext *C, wmOperator *op) /* was view3d_home() in 2.4x */ +{ + RegionView3D *rv3d= CTX_wm_region_view3d(C); + + rv3d->camdx= rv3d->camdy= 0.0f; + + WM_event_add_notifier(C, NC_SPACE|ND_SPACE_VIEW3D, CTX_wm_view3d(C)); + + return OPERATOR_FINISHED; +} + +void VIEW3D_OT_view_center_camera(wmOperatorType *ot) +{ + /* identifiers */ + ot->name= "View Camera Center"; + ot->description = "Center the camera view"; + ot->idname= "VIEW3D_OT_view_center_camera"; + + /* api callbacks */ + ot->exec= view3d_center_camera_exec; + ot->poll= view3d_camera_active_poll; + + /* flags */ + ot->flag= 0; +} + /* ********************* Set render border operator ****************** */ static int render_border_exec(bContext *C, wmOperator *op) @@ -1526,15 +1588,6 @@ static int render_border_exec(bContext *C, wmOperator *op) } -static int view3d_render_border_invoke(bContext *C, wmOperator *op, wmEvent *event) -{ - RegionView3D *rv3d= ED_view3d_context_rv3d(C); - - /* if not in camera view do not exec the operator*/ - if (rv3d->persp == RV3D_CAMOB) return WM_border_select_invoke(C, op, event); - else return OPERATOR_PASS_THROUGH; -} - void VIEW3D_OT_render_border(wmOperatorType *ot) { /* identifiers */ @@ -1543,11 +1596,11 @@ void VIEW3D_OT_render_border(wmOperatorType *ot) ot->idname= "VIEW3D_OT_render_border"; /* api callbacks */ - ot->invoke= view3d_render_border_invoke; + ot->invoke= WM_border_select_invoke; ot->exec= render_border_exec; ot->modal= WM_border_select_modal; - ot->poll= ED_operator_view3d_active; + ot->poll= view3d_camera_active_poll; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; @@ -1993,7 +2046,7 @@ void VIEW3D_OT_view_orbit(wmOperatorType *ot) /* api callbacks */ ot->exec= vieworbit_exec; - ot->poll= ED_operator_view3d_rotate; + ot->poll= view3d_rotate_poll; /* flags */ ot->flag= 0; diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c index 489f00b105c..14b769fdf39 100644 --- a/source/blender/editors/space_view3d/view3d_header.c +++ b/source/blender/editors/space_view3d/view3d_header.c @@ -137,6 +137,7 @@ static void handle_view3d_lock(bContext *C) if(v3d->localvd==NULL && v3d->scenelock && sa->spacetype==SPACE_VIEW3D) { /* copy to scene */ scene->lay= v3d->lay; + scene->layact= v3d->layact; scene->camera= v3d->camera; /* not through notifiery, listener don't have context diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h index 53bc5b7c5d5..3e8bc71c351 100644 --- a/source/blender/editors/space_view3d/view3d_intern.h +++ b/source/blender/editors/space_view3d/view3d_intern.h @@ -75,6 +75,7 @@ void VIEW3D_OT_view_all(struct wmOperatorType *ot); void VIEW3D_OT_viewnumpad(struct wmOperatorType *ot); void VIEW3D_OT_view_selected(struct wmOperatorType *ot); void VIEW3D_OT_view_center_cursor(struct wmOperatorType *ot); +void VIEW3D_OT_view_center_camera(struct wmOperatorType *ot); void VIEW3D_OT_view_pan(struct wmOperatorType *ot); void VIEW3D_OT_view_persportho(struct wmOperatorType *ot); void VIEW3D_OT_add_background_image(struct wmOperatorType *ot); @@ -139,6 +140,8 @@ void VIEW3D_OT_select_border(struct wmOperatorType *ot); void VIEW3D_OT_select_lasso(struct wmOperatorType *ot); /* view3d_view.c */ +void view3d_settings_from_ob(struct Object *ob, float *ofs, float *quat, float *dist, float *lens); + void VIEW3D_OT_smoothview(struct wmOperatorType *ot); void VIEW3D_OT_setcameratoview(struct wmOperatorType *ot); void VIEW3D_OT_setobjectascamera(struct wmOperatorType *ot); diff --git a/source/blender/editors/space_view3d/view3d_ops.c b/source/blender/editors/space_view3d/view3d_ops.c index da4395e2309..faeab482f72 100644 --- a/source/blender/editors/space_view3d/view3d_ops.c +++ b/source/blender/editors/space_view3d/view3d_ops.c @@ -70,6 +70,7 @@ void view3d_operatortypes(void) WM_operatortype_append(VIEW3D_OT_remove_background_image); WM_operatortype_append(VIEW3D_OT_view_selected); WM_operatortype_append(VIEW3D_OT_view_center_cursor); + WM_operatortype_append(VIEW3D_OT_view_center_camera); WM_operatortype_append(VIEW3D_OT_select); WM_operatortype_append(VIEW3D_OT_select_border); WM_operatortype_append(VIEW3D_OT_clip_border); @@ -150,7 +151,8 @@ void view3d_keymap(wmKeyConfig *keyconf) RNA_int_set(WM_keymap_add_item(keymap, "VIEW3D_OT_zoom", WHEELINMOUSE, KM_PRESS, 0, 0)->ptr, "delta", 1); RNA_int_set(WM_keymap_add_item(keymap, "VIEW3D_OT_zoom", WHEELOUTMOUSE, KM_PRESS, 0, 0)->ptr, "delta", -1); - RNA_boolean_set(WM_keymap_add_item(keymap, "VIEW3D_OT_view_all", HOMEKEY, KM_PRESS, 0, 0)->ptr, "center", 0); + WM_keymap_add_item(keymap, "VIEW3D_OT_view_center_camera", HOMEKEY, KM_PRESS, 0, 0); /* only with camera view */ + RNA_boolean_set(WM_keymap_add_item(keymap, "VIEW3D_OT_view_all", HOMEKEY, KM_PRESS, 0, 0)->ptr, "center", 0); /* only without camera view */ RNA_boolean_set(WM_keymap_add_item(keymap, "VIEW3D_OT_view_all", CKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "center", 1); /* numpad view hotkeys*/ @@ -220,12 +222,12 @@ void view3d_keymap(wmKeyConfig *keyconf) /* drawtype */ kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle_enum", ZKEY, KM_PRESS, 0, 0); - RNA_string_set(kmi->ptr, "path", "space_data.viewport_shading"); + RNA_string_set(kmi->ptr, "data_path", "space_data.viewport_shading"); RNA_string_set(kmi->ptr, "value_1", "SOLID"); RNA_string_set(kmi->ptr, "value_2", "WIREFRAME"); kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle_enum", ZKEY, KM_PRESS, KM_ALT, 0); - RNA_string_set(kmi->ptr, "path", "space_data.viewport_shading"); + RNA_string_set(kmi->ptr, "data_path", "space_data.viewport_shading"); RNA_string_set(kmi->ptr, "value_1", "TEXTURED"); RNA_string_set(kmi->ptr, "value_2", "SOLID"); @@ -266,29 +268,29 @@ void view3d_keymap(wmKeyConfig *keyconf) /* context ops */ kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", COMMAKEY, KM_PRESS, 0, 0); - RNA_string_set(kmi->ptr, "path", "space_data.pivot_point"); + RNA_string_set(kmi->ptr, "data_path", "space_data.pivot_point"); RNA_string_set(kmi->ptr, "value", "BOUNDING_BOX_CENTER"); kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", COMMAKEY, KM_PRESS, KM_CTRL, 0); /* 2.4x allowed Comma+Shift too, rather not use both */ - RNA_string_set(kmi->ptr, "path", "space_data.pivot_point"); + RNA_string_set(kmi->ptr, "data_path", "space_data.pivot_point"); RNA_string_set(kmi->ptr, "value", "MEDIAN_POINT"); kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle", COMMAKEY, KM_PRESS, KM_ALT, 0); /* new in 2.5 */ - RNA_string_set(kmi->ptr, "path", "space_data.pivot_point_align"); + RNA_string_set(kmi->ptr, "data_path", "space_data.pivot_point_align"); kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle", SPACEKEY, KM_PRESS, KM_CTRL, 0); /* new in 2.5 */ - RNA_string_set(kmi->ptr, "path", "space_data.manipulator"); + RNA_string_set(kmi->ptr, "data_path", "space_data.manipulator"); kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", PERIODKEY, KM_PRESS, 0, 0); - RNA_string_set(kmi->ptr, "path", "space_data.pivot_point"); + RNA_string_set(kmi->ptr, "data_path", "space_data.pivot_point"); RNA_string_set(kmi->ptr, "value", "CURSOR"); kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", PERIODKEY, KM_PRESS, KM_CTRL, 0); - RNA_string_set(kmi->ptr, "path", "space_data.pivot_point"); + RNA_string_set(kmi->ptr, "data_path", "space_data.pivot_point"); RNA_string_set(kmi->ptr, "value", "INDIVIDUAL_ORIGINS"); kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", PERIODKEY, KM_PRESS, KM_ALT, 0); - RNA_string_set(kmi->ptr, "path", "space_data.pivot_point"); + RNA_string_set(kmi->ptr, "data_path", "space_data.pivot_point"); RNA_string_set(kmi->ptr, "value", "ACTIVE_ELEMENT"); transform_keymap_for_space(keyconf, keymap, SPACE_VIEW3D); diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c index 7fe9ed968c5..714297b7807 100644 --- a/source/blender/editors/space_view3d/view3d_select.c +++ b/source/blender/editors/space_view3d/view3d_select.c @@ -218,6 +218,23 @@ void arrows_move_cursor(unsigned short event) /* *********************** GESTURE AND LASSO ******************* */ +static int view3d_selectable_data(bContext *C) +{ + Object *ob = CTX_data_active_object(C); + + if (!ED_operator_view3d_active(C)) + return 0; + + if (!CTX_data_edit_object(C)) + if (ob && ob->mode & OB_MODE_SCULPT) + return 0; + if (ob && ob->mode & (OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT|OB_MODE_TEXTURE_PAINT) && !paint_facesel_test(ob)) + return 0; + + return 1; +} + + /* helper also for borderselect */ static int edge_fully_inside_rect(rcti *rect, short x1, short y1, short x2, short y2) { @@ -778,7 +795,7 @@ void VIEW3D_OT_select_lasso(wmOperatorType *ot) ot->invoke= WM_gesture_lasso_invoke; ot->modal= WM_gesture_lasso_modal; ot->exec= view3d_lasso_select_exec; - ot->poll= WM_operator_winactive; + ot->poll= view3d_selectable_data; /* flags */ ot->flag= OPTYPE_UNDO; @@ -1706,8 +1723,7 @@ void VIEW3D_OT_select_border(wmOperatorType *ot) ot->invoke= WM_border_select_invoke; ot->exec= view3d_borderselect_exec; ot->modal= WM_border_select_modal; - - ot->poll= ED_operator_view3d_active; + ot->poll= view3d_selectable_data; /* flags */ ot->flag= OPTYPE_UNDO; @@ -2113,7 +2129,7 @@ void VIEW3D_OT_select_circle(wmOperatorType *ot) ot->invoke= WM_gesture_circle_invoke; ot->modal= WM_gesture_circle_modal; ot->exec= view3d_circle_select_exec; - ot->poll= ED_operator_view3d_active; + ot->poll= view3d_selectable_data; /* flags */ ot->flag= OPTYPE_UNDO; diff --git a/source/blender/editors/space_view3d/view3d_snap.c b/source/blender/editors/space_view3d/view3d_snap.c index 5bce1992b53..ff716a640d8 100644 --- a/source/blender/editors/space_view3d/view3d_snap.c +++ b/source/blender/editors/space_view3d/view3d_snap.c @@ -780,7 +780,7 @@ static int snap_curs_to_sel(bContext *C, wmOperator *op) } } else { - CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) { + CTX_DATA_BEGIN(C, Object*, ob, selected_objects) { VECCOPY(vec, ob->obmat[3]); add_v3_v3(centroid, vec); DO_MINMAX(vec, min, max); diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c index 31ddc442cc2..585e3c03e58 100644 --- a/source/blender/editors/space_view3d/view3d_view.c +++ b/source/blender/editors/space_view3d/view3d_view.c @@ -138,37 +138,32 @@ static void object_lens_clip_settings(Object *ob, float *lens, float *clipsta, f * * The dist is not modified for this function, if NULL its assimed zero * */ -static void view_settings_from_ob(Object *ob, float *ofs, float *quat, float *dist, float *lens) -{ - float bmat[4][4]; - float imat[4][4]; - float tmat[3][3]; - +void view3d_settings_from_ob(Object *ob, float *ofs, float *quat, float *dist, float *lens) +{ if (!ob) return; - + /* Offset */ if (ofs) negate_v3_v3(ofs, ob->obmat[3]); /* Quat */ if (quat) { - copy_m4_m4(bmat, ob->obmat); - normalize_m4(bmat); - invert_m4_m4(imat, bmat); - copy_m3_m4(tmat, imat); - mat3_to_quat( quat,tmat); + float imat[4][4]; + invert_m4_m4(imat, ob->obmat); + mat4_to_quat(quat, imat); } - + if (dist) { - float vec[3]; - copy_m3_m4(tmat, ob->obmat); - - vec[0]= vec[1] = 0.0; - vec[2]= -(*dist); - mul_m3_v3(tmat, vec); + float vec[3] = {0.0f, 0.0f, -(*dist)}; + float tquat[4]; + + mat4_to_quat(tquat, ob->obmat); + + mul_qt_v3(tquat, vec); + sub_v3_v3(ofs, vec); } - + /* Lens */ if (lens) object_lens_clip_settings(ob, lens, NULL, NULL); @@ -212,7 +207,7 @@ void smooth_view(bContext *C, Object *oldcamera, Object *camera, float *ofs, flo if(lens) sms.new_lens= *lens; if (camera) { - view_settings_from_ob(camera, sms.new_ofs, sms.new_quat, &sms.new_dist, &sms.new_lens); + view3d_settings_from_ob(camera, sms.new_ofs, sms.new_quat, &sms.new_dist, &sms.new_lens); sms.to_camera= 1; /* restore view3d values in end */ } @@ -259,7 +254,7 @@ void smooth_view(bContext *C, Object *oldcamera, Object *camera, float *ofs, flo /* original values */ if (oldcamera) { sms.orig_dist= rv3d->dist; // below function does weird stuff with it... - view_settings_from_ob(oldcamera, sms.orig_ofs, sms.orig_quat, &sms.orig_dist, &sms.orig_lens); + view3d_settings_from_ob(oldcamera, sms.orig_ofs, sms.orig_quat, &sms.orig_dist, &sms.orig_lens); } else { VECCOPY(sms.orig_ofs, rv3d->ofs); @@ -363,7 +358,7 @@ static int view3d_smoothview_invoke(bContext *C, wmOperator *op, wmEvent *event) v3d->lens = sms->new_lens*step + sms->orig_lens*step_inv; } - ED_region_tag_redraw(CTX_wm_region(C)); + WM_event_add_notifier(C, NC_SPACE|ND_SPACE_VIEW3D, v3d); return OPERATOR_FINISHED; } @@ -1122,7 +1117,7 @@ static void obmat_to_viewmat(View3D *v3d, RegionView3D *rv3d, Object *ob, short rv3d->persp=RV3D_PERSP; rv3d->dist= 0.0; - view_settings_from_ob(v3d->camera, rv3d->ofs, NULL, NULL, &v3d->lens); + view3d_settings_from_ob(v3d->camera, rv3d->ofs, NULL, NULL, &v3d->lens); smooth_view(NULL, NULL, NULL, orig_ofs, new_quat, &orig_dist, &orig_lens); // XXX rv3d->persp=RV3D_CAMOB; /* just to be polite, not needed */ @@ -1385,7 +1380,7 @@ static unsigned int free_localbit(void) return 0; } -int ED_view3d_scene_layer_set(int lay, const int *values) +int ED_view3d_scene_layer_set(int lay, const int *values, int *active) { int i, tot= 0; @@ -1398,10 +1393,28 @@ int ED_view3d_scene_layer_set(int lay, const int *values) return lay; for(i=0; i<20; i++) { - if(values[i]) lay |= (1<axis= 2; fly->pan_view= FALSE; fly->xlock= FALSE; - fly->zlock= TRUE; + fly->zlock= FALSE; fly->xlock_momentum=0.0f; fly->zlock_momentum=0.0f; fly->grid= 1.0f; @@ -2264,6 +2277,11 @@ static void flyEvent(FlyInfo *fly, wmEvent *event) static int flyApply(bContext *C, FlyInfo *fly) { + +#define FLY_ROTATE_FAC 2.5f /* more is faster */ +#define FLY_ZUP_CORRECT_FAC 0.1f /* ammount to correct per step */ +#define FLY_ZUP_CORRECT_ACCEL 0.05f /* increase upright momentum each step */ + /* fly mode - Shift+F a fly loop where the user can move move the view as if they are flying @@ -2379,7 +2397,7 @@ static int flyApply(bContext *C, FlyInfo *fly) upvec[1]=0; upvec[2]=0; mul_m3_v3(mat, upvec); - axis_angle_to_quat( tmp_quat, upvec, (float)moffset[1]*-time_redraw*20); /* Rotate about the relative up vec */ + axis_angle_to_quat( tmp_quat, upvec, (float)moffset[1] * time_redraw * -FLY_ROTATE_FAC); /* Rotate about the relative up vec */ mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, tmp_quat); if (fly->xlock) fly->xlock = 2; /*check for rotation*/ @@ -2411,7 +2429,7 @@ static int flyApply(bContext *C, FlyInfo *fly) mul_m3_v3(mat, upvec); } - axis_angle_to_quat( tmp_quat, upvec, (float)moffset[0]*time_redraw*20); /* Rotate about the relative up vec */ + axis_angle_to_quat( tmp_quat, upvec, (float)moffset[0] * time_redraw * FLY_ROTATE_FAC); /* Rotate about the relative up vec */ mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, tmp_quat); if (fly->xlock) fly->xlock = 2;/*check for rotation*/ @@ -2432,10 +2450,10 @@ static int flyApply(bContext *C, FlyInfo *fly) upvec[2]=1; mul_m3_v3(mat, upvec); - axis_angle_to_quat( tmp_quat, upvec, roll*time_redraw_clamped*fly->zlock_momentum*0.1); /* Rotate about the relative up vec */ + axis_angle_to_quat( tmp_quat, upvec, roll*time_redraw_clamped*fly->zlock_momentum * FLY_ZUP_CORRECT_FAC); /* Rotate about the relative up vec */ mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, tmp_quat); - fly->zlock_momentum += 0.05f; + fly->zlock_momentum += FLY_ZUP_CORRECT_ACCEL; } else { fly->zlock=1; /* dont check until the view rotates again */ fly->zlock_momentum= 0.0f; @@ -2688,7 +2706,7 @@ void view3d_align_axis_to_vector(View3D *v3d, RegionView3D *rv3d, int axisidx, f VECCOPY(orig_ofs, rv3d->ofs); rv3d->persp= RV3D_PERSP; rv3d->dist= 0.0; - view_settings_from_ob(v3d->camera, rv3d->ofs, NULL, NULL, &v3d->lens); + view3d_settings_from_ob(v3d->camera, rv3d->ofs, NULL, NULL, &v3d->lens); smooth_view(NULL, NULL, NULL, orig_ofs, new_quat, &orig_dist, &orig_lens); // XXX } else { if (rv3d->persp==RV3D_CAMOB) rv3d->persp= RV3D_PERSP; /* switch out of camera mode */ diff --git a/source/blender/editors/transform/CMakeLists.txt b/source/blender/editors/transform/CMakeLists.txt new file mode 100644 index 00000000000..e67771270cf --- /dev/null +++ b/source/blender/editors/transform/CMakeLists.txt @@ -0,0 +1,34 @@ +# $Id: CMakeLists.txt 12931 2007-12-17 18:20:48Z theeth $ +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# Contributor(s): Jacques Beaurain. +# +# ***** END GPL LICENSE BLOCK ***** + +FILE(GLOB SRC *.c) + +SET(INC + ../../blenkernel + ../../blenlib + ../include + ../../../../intern/guardedalloc + ../../makesdna + ../../makesrna + ../../windowmanager +) + +BLENDERLIB(bf_editor_transform "${SRC}" "${INC}") diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c index 350683f1466..beea3c9bee4 100644 --- a/source/blender/editors/transform/transform.c +++ b/source/blender/editors/transform/transform.c @@ -311,14 +311,14 @@ static void viewRedrawForce(const bContext *C, TransInfo *t) } else if (t->spacetype == SPACE_ACTION) { //SpaceAction *saction= (SpaceAction *)t->sa->spacedata.first; - WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); } else if (t->spacetype == SPACE_IPO) { //SpaceIpo *sipo= (SpaceIpo *)t->sa->spacedata.first; - WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); } else if (t->spacetype == SPACE_NLA) { - WM_event_add_notifier(C, NC_ANIMATION|ND_NLA_EDIT, NULL); + WM_event_add_notifier(C, NC_ANIMATION|ND_NLA|NA_EDITED, NULL); } else if(t->spacetype == SPACE_NODE) { @@ -344,7 +344,7 @@ static void viewRedrawPost(TransInfo *t) if(t->spacetype == SPACE_VIEW3D) { /* if autokeying is enabled, send notifiers that keyframes were added */ if (IS_AUTOKEY_ON(t->scene)) - WM_main_add_notifier(NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + WM_main_add_notifier(NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); } #if 0 // TRANSFORM_FIX_ME @@ -479,6 +479,8 @@ static void view_editmove(unsigned short event) #define TFM_MODAL_REMOVE_SNAP 17 /* 18 and 19 used by numinput, defined in transform.h * */ +#define TFM_MODAL_PROPSIZE_UP 20 +#define TFM_MODAL_PROPSIZE_DOWN 21 /* called in transform_ops.c, on each regeneration of keymaps */ wmKeyMap* transform_modal_keymap(wmKeyConfig *keyconf) @@ -503,6 +505,8 @@ wmKeyMap* transform_modal_keymap(wmKeyConfig *keyconf) {TFM_MODAL_REMOVE_SNAP, "REMOVE_SNAP", 0, "Remove Last Snap Point", ""}, {NUM_MODAL_INCREMENT_UP, "INCREMENT_UP", 0, "Numinput Increment Up", ""}, {NUM_MODAL_INCREMENT_DOWN, "INCREMENT_DOWN", 0, "Numinput Increment Down", ""}, + {TFM_MODAL_PROPSIZE_UP, "PROPORTIONAL_SIZE_UP", 0, "Increase Proportional Influence", ""}, + {TFM_MODAL_PROPSIZE_DOWN, "PROPORTIONAL_SIZE_DOWN", 0, "Decrease Poportional Influence", ""}, {0, NULL, 0, NULL, NULL}}; wmKeyMap *keymap= WM_modalkeymap_get(keyconf, "Transform Modal Map"); @@ -532,6 +536,11 @@ wmKeyMap* transform_modal_keymap(wmKeyConfig *keyconf) WM_modalkeymap_add_item(keymap, UPARROWKEY, KM_PRESS, 0, 0, NUM_MODAL_INCREMENT_UP); WM_modalkeymap_add_item(keymap, DOWNARROWKEY, KM_PRESS, 0, 0, NUM_MODAL_INCREMENT_DOWN); + + WM_modalkeymap_add_item(keymap, PAGEUPKEY, KM_PRESS, 0, 0, TFM_MODAL_PROPSIZE_UP); + WM_modalkeymap_add_item(keymap, PAGEDOWNKEY, KM_PRESS, 0, 0, TFM_MODAL_PROPSIZE_DOWN); + WM_modalkeymap_add_item(keymap, WHEELDOWNMOUSE, KM_PRESS, 0, 0, TFM_MODAL_PROPSIZE_UP); + WM_modalkeymap_add_item(keymap, WHEELUPMOUSE, KM_PRESS, 0, 0, TFM_MODAL_PROPSIZE_DOWN); return keymap; } @@ -712,6 +721,20 @@ int transformEvent(TransInfo *t, wmEvent *event) removeSnapPoint(t); t->redraw |= TREDRAW_HARD; break; + case TFM_MODAL_PROPSIZE_UP: + if(t->flag & T_PROP_EDIT) { + t->prop_size*= 1.1f; + calculatePropRatio(t); + } + t->redraw |= TREDRAW_HARD; + break; + case TFM_MODAL_PROPSIZE_DOWN: + if (t->flag & T_PROP_EDIT) { + t->prop_size*= 0.90909090f; + calculatePropRatio(t); + } + t->redraw |= TREDRAW_HARD; + break; default: handled = 0; break; @@ -936,10 +959,6 @@ int transformEvent(TransInfo *t, wmEvent *event) if (t->flag & T_AUTOIK) { transform_autoik_update(t, 1); } - else if(t->flag & T_PROP_EDIT) { - t->prop_size*= 1.1f; - calculatePropRatio(t); - } else view_editmove(event->type); t->redraw= 1; break; @@ -955,10 +974,6 @@ int transformEvent(TransInfo *t, wmEvent *event) if (t->flag & T_AUTOIK) { transform_autoik_update(t, -1); } - else if (t->flag & T_PROP_EDIT) { - t->prop_size*= 0.90909090f; - calculatePropRatio(t); - } else view_editmove(event->type); t->redraw= 1; break; diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c index 499631ff755..555940c2f35 100644 --- a/source/blender/editors/transform/transform_conversions.c +++ b/source/blender/editors/transform/transform_conversions.c @@ -2896,7 +2896,7 @@ static void posttrans_fcurve_clean (FCurve *fcu) * (if any keyframes were found, or the whole curve wasn't affected) */ if ((len) && (len != fcu->totvert)) { - for (i = 0; i < fcu->totvert; i++) { + for (i= fcu->totvert-1; i >= 0; i--) { BezTriple *bezt= &fcu->bezt[i]; if (BEZSELECTED(bezt) == 0) { @@ -2906,7 +2906,7 @@ static void posttrans_fcurve_clean (FCurve *fcu) delete_fcurve_key(fcu, i, 0); break; } - else if (bezt->vec[1][0] > selcache[index]) + else if (bezt->vec[1][0] < selcache[index]) break; } } @@ -4826,7 +4826,7 @@ void special_aftertrans_update(bContext *C, TransInfo *t) // fixme... some of this stuff is not good if (ob) { if (ob->pose || ob_get_key(ob)) - DAG_id_flush_update(&ob->id, OB_RECALC); + DAG_id_flush_update(&ob->id, OB_RECALC_ALL); else DAG_id_flush_update(&ob->id, OB_RECALC_OB); } diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c index 58fc93de745..98ecb07660f 100644 --- a/source/blender/editors/transform/transform_generics.c +++ b/source/blender/editors/transform/transform_generics.c @@ -810,7 +810,7 @@ void recalcData(TransInfo *t) /* sets recalc flags fully, instead of flushing existing ones * otherwise proxies don't function correctly */ - DAG_id_flush_update(&ob->id, OB_RECALC); + DAG_id_flush_update(&ob->id, OB_RECALC_OB); } } diff --git a/source/blender/editors/transform/transform_ops.c b/source/blender/editors/transform/transform_ops.c index 4571cc0ace9..29bcd4e8592 100644 --- a/source/blender/editors/transform/transform_ops.c +++ b/source/blender/editors/transform/transform_ops.c @@ -392,15 +392,20 @@ void Transform_Properties(struct wmOperatorType *ot, int flags) { prop= RNA_def_property(ot->srna, "axis", PROP_FLOAT, PROP_DIRECTION); RNA_def_property_array(prop, 3); + /* Make this not hidden when there's a nice axis selection widget */ + RNA_def_property_flag(prop, PROP_HIDDEN); RNA_def_property_ui_text(prop, "Axis", "The axis around which the transformation occurs"); + } if (flags & P_CONSTRAINT) { - RNA_def_boolean_vector(ot->srna, "constraint_axis", 3, NULL, "Constraint Axis", ""); + prop= RNA_def_boolean_vector(ot->srna, "constraint_axis", 3, NULL, "Constraint Axis", ""); prop= RNA_def_property(ot->srna, "constraint_orientation", PROP_ENUM, PROP_NONE); RNA_def_property_ui_text(prop, "Orientation", "Transformation orientation"); RNA_def_enum_funcs(prop, rna_TransformOrientation_itemf); + + } if (flags & P_MIRROR) @@ -418,22 +423,27 @@ void Transform_Properties(struct wmOperatorType *ot, int flags) if (flags & P_SNAP) { - RNA_def_boolean(ot->srna, "snap", 0, "Use Snapping Options", ""); + prop= RNA_def_boolean(ot->srna, "snap", 0, "Use Snapping Options", ""); + RNA_def_property_flag(prop, PROP_HIDDEN); if (flags & P_GEO_SNAP) { - RNA_def_enum(ot->srna, "snap_target", snap_target_items, 0, "Target", ""); - RNA_def_float_vector(ot->srna, "snap_point", 3, NULL, -FLT_MAX, FLT_MAX, "Point", "", -FLT_MAX, FLT_MAX); - + prop= RNA_def_enum(ot->srna, "snap_target", snap_target_items, 0, "Target", ""); + RNA_def_property_flag(prop, PROP_HIDDEN); + prop= RNA_def_float_vector(ot->srna, "snap_point", 3, NULL, -FLT_MAX, FLT_MAX, "Point", "", -FLT_MAX, FLT_MAX); + RNA_def_property_flag(prop, PROP_HIDDEN); + if (flags & P_ALIGN_SNAP) { - RNA_def_boolean(ot->srna, "snap_align", 0, "Align with Point Normal", ""); - RNA_def_float_vector(ot->srna, "snap_normal", 3, NULL, -FLT_MAX, FLT_MAX, "Normal", "", -FLT_MAX, FLT_MAX); + prop= RNA_def_boolean(ot->srna, "snap_align", 0, "Align with Point Normal", ""); + RNA_def_property_flag(prop, PROP_HIDDEN); + prop= RNA_def_float_vector(ot->srna, "snap_normal", 3, NULL, -FLT_MAX, FLT_MAX, "Normal", "", -FLT_MAX, FLT_MAX); + RNA_def_property_flag(prop, PROP_HIDDEN); } } } // Add confirm method all the time. At the end because it's not really that important and should be hidden prop = RNA_def_boolean(ot->srna, "release_confirm", 0, "Confirm on Release", "Always confirm operation when releasing button"); - //RNA_def_property_flag(prop, PROP_HIDDEN); + RNA_def_property_flag(prop, PROP_HIDDEN); } void TRANSFORM_OT_translate(struct wmOperatorType *ot) @@ -837,7 +847,7 @@ void transform_keymap_for_space(wmKeyConfig *keyconf, wmKeyMap *keymap, int spac km = WM_keymap_add_item(keymap, OP_MIRROR, MKEY, KM_PRESS, KM_CTRL, 0); km = WM_keymap_add_item(keymap, "WM_OT_context_toggle", TABKEY, KM_PRESS, KM_SHIFT, 0); - RNA_string_set(km->ptr, "path", "tool_settings.snap"); + RNA_string_set(km->ptr, "data_path", "tool_settings.snap"); km = WM_keymap_add_item(keymap, "TRANSFORM_OT_snap_type", TABKEY, KM_PRESS, KM_SHIFT|KM_CTRL, 0); @@ -915,7 +925,7 @@ void transform_keymap_for_space(wmKeyConfig *keyconf, wmKeyMap *keymap, int spac km = WM_keymap_add_item(keymap, "TRANSFORM_OT_mirror", MKEY, KM_PRESS, KM_CTRL, 0); km = WM_keymap_add_item(keymap, "WM_OT_context_toggle", TABKEY, KM_PRESS, KM_SHIFT, 0); - RNA_string_set(km->ptr, "path", "tool_settings.snap"); + RNA_string_set(km->ptr, "data_path", "tool_settings.snap"); break; default: break; diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c index 9d8057caea6..bfa9c0c1e2c 100644 --- a/source/blender/editors/transform/transform_snap.c +++ b/source/blender/editors/transform/transform_snap.c @@ -1897,26 +1897,13 @@ void snapGridAction(TransInfo *t, float *val, GearsType action) { void snapGrid(TransInfo *t, float *val) { - int invert; GearsType action; // Only do something if using Snap to Grid if (t->tsnap.mode != SCE_SNAP_MODE_INCREMENT) return; - if(t->mode==TFM_ROTATION || t->mode==TFM_WARP || t->mode==TFM_TILT || t->mode==TFM_TRACKBALL || t->mode==TFM_BONE_ROLL) - invert = U.flag & USER_AUTOROTGRID; - else if(t->mode==TFM_RESIZE || t->mode==TFM_SHEAR || t->mode==TFM_BONESIZE || t->mode==TFM_SHRINKFATTEN || t->mode==TFM_CURVE_SHRINKFATTEN) - invert = U.flag & USER_AUTOSIZEGRID; - else - invert = U.flag & USER_AUTOGRABGRID; - - if(invert) { - action = activeSnap(t) ? NO_GEARS: BIG_GEARS; - } - else { - action = activeSnap(t) ? BIG_GEARS : NO_GEARS; - } + action = activeSnap(t) ? BIG_GEARS : NO_GEARS; if (action == BIG_GEARS && (t->modifiers & MOD_PRECISION)) { action = SMALL_GEARS; diff --git a/source/blender/editors/util/CMakeLists.txt b/source/blender/editors/util/CMakeLists.txt new file mode 100644 index 00000000000..b4b2fd12cef --- /dev/null +++ b/source/blender/editors/util/CMakeLists.txt @@ -0,0 +1,34 @@ +# $Id: CMakeLists.txt 12931 2007-12-17 18:20:48Z theeth $ +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# Contributor(s): Jacques Beaurain. +# +# ***** END GPL LICENSE BLOCK ***** + +FILE(GLOB SRC *.c) + +SET(INC + ../../blenkernel + ../../blenlib + ../include + ../../../../intern/guardedalloc + ../../makesdna + ../../makesrna + ../../windowmanager +) + +BLENDERLIB(bf_editor_util "${SRC}" "${INC}") diff --git a/source/blender/editors/util/ed_util.c b/source/blender/editors/util/ed_util.c index 0c9ce9648c7..fbf2051f962 100644 --- a/source/blender/editors/util/ed_util.c +++ b/source/blender/editors/util/ed_util.c @@ -56,6 +56,7 @@ void ED_editors_init(bContext *C) Main *bmain= CTX_data_main(C); Scene *sce= CTX_data_scene(C); Object *ob, *obact= (sce && sce->basact)? sce->basact->object: NULL; + ID *data; /* toggle on modes for objects that were saved with these enabled. for e.g. linked objects we have to ensure that they are actually the @@ -65,8 +66,9 @@ void ED_editors_init(bContext *C) if(mode && (mode != OB_MODE_POSE)) { ob->mode= 0; + data= ob->data; - if(ob == obact) + if(ob == obact && !ob->id.lib && !(data && data->lib)) ED_object_toggle_modes(C, mode); } } diff --git a/source/blender/editors/uvedit/CMakeLists.txt b/source/blender/editors/uvedit/CMakeLists.txt new file mode 100644 index 00000000000..297863b2a9f --- /dev/null +++ b/source/blender/editors/uvedit/CMakeLists.txt @@ -0,0 +1,35 @@ +# $Id: CMakeLists.txt 12931 2007-12-17 18:20:48Z theeth $ +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# Contributor(s): Jacques Beaurain. +# +# ***** END GPL LICENSE BLOCK ***** + +FILE(GLOB SRC *.c) + +SET(INC + ../../blenkernel + ../../blenlib + ../include + ../../../../intern/guardedalloc + ../../../../intern/opennl/extern + ../../makesdna + ../../makesrna + ../../windowmanager +) + +BLENDERLIB(bf_editor_uvedit "${SRC}" "${INC}") diff --git a/source/blender/gpu/GPU_extensions.h b/source/blender/gpu/GPU_extensions.h index 6b98ffdede7..5275f8988a8 100644 --- a/source/blender/gpu/GPU_extensions.h +++ b/source/blender/gpu/GPU_extensions.h @@ -61,7 +61,7 @@ int GPU_print_error(char *str); int GPU_glsl_support(void); int GPU_non_power_of_two_support(void); -int GPU_24bit_color_support(void); +int GPU_color_depth(void); /* GPU Types */ diff --git a/source/blender/gpu/intern/gpu_buffers.c b/source/blender/gpu/intern/gpu_buffers.c index dd5520608f1..1d615c8e67b 100644 --- a/source/blender/gpu/intern/gpu_buffers.c +++ b/source/blender/gpu/intern/gpu_buffers.c @@ -459,7 +459,7 @@ void *GPU_build_mesh_buffers(GHash *map, MVert *mvert, MFace *mface, for(i = 0, tottri = 0; i < totface; ++i) tottri += mface[face_indices[i]].v4 ? 2 : 1; - if(GL_ARB_vertex_buffer_object) + if(GL_ARB_vertex_buffer_object && !(U.gameflags & USER_DISABLE_VBO)) glGenBuffersARB(1, &buffers->index_buf); if(buffers->index_buf) { @@ -586,7 +586,7 @@ void *GPU_build_grid_buffers(DMGridData **grids, totquad= (gridsize-1)*(gridsize-1)*totgrid; /* Generate index buffer object */ - if(GL_ARB_vertex_buffer_object) + if(GL_ARB_vertex_buffer_object && !(U.gameflags & USER_DISABLE_VBO)) glGenBuffersARB(1, &buffers->index_buf); if(buffers->index_buf) { diff --git a/source/blender/gpu/intern/gpu_extensions.c b/source/blender/gpu/intern/gpu_extensions.c index 4eaf969ee8a..0b7ea605ec8 100644 --- a/source/blender/gpu/intern/gpu_extensions.c +++ b/source/blender/gpu/intern/gpu_extensions.c @@ -71,7 +71,7 @@ static struct GPUGlobal { GLuint currentfb; int glslsupport; int extdisabled; - int color24bit; + int colordepth; GPUDeviceType device; GPUOSType os; GPUDriverType driver; @@ -93,7 +93,7 @@ void GPU_extensions_disable() void GPU_extensions_init() { - GLint bits; + GLint r, g, b; const char *vendor, *renderer; glewInit(); @@ -108,9 +108,11 @@ void GPU_extensions_init() if (!GLEW_ARB_vertex_shader) GG.glslsupport = 0; if (!GLEW_ARB_fragment_shader) GG.glslsupport = 0; - glGetIntegerv(GL_RED_BITS, &bits); - GG.color24bit = (bits >= 8); - + glGetIntegerv(GL_RED_BITS, &r); + glGetIntegerv(GL_GREEN_BITS, &g); + glGetIntegerv(GL_BLUE_BITS, &b); + GG.colordepth = r+g+b; /* assumes same depth for RGB */ + vendor = (const char*)glGetString(GL_VENDOR); renderer = (const char*)glGetString(GL_RENDERER); @@ -178,9 +180,9 @@ int GPU_non_power_of_two_support() return GLEW_ARB_texture_non_power_of_two; } -int GPU_24bit_color_support() +int GPU_color_depth() { - return GG.color24bit; + return GG.colordepth; } int GPU_print_error(char *str) diff --git a/source/blender/imbuf/IMB_imbuf.h b/source/blender/imbuf/IMB_imbuf.h index 37399c9d68a..07b99dddfa5 100644 --- a/source/blender/imbuf/IMB_imbuf.h +++ b/source/blender/imbuf/IMB_imbuf.h @@ -319,6 +319,9 @@ void IMB_de_interlace(struct ImBuf *ibuf); void IMB_interlace(struct ImBuf *ibuf); void IMB_rect_from_float(struct ImBuf *ibuf); void IMB_float_from_rect(struct ImBuf *ibuf); +void IMB_float_from_rect_simple(struct ImBuf *ibuf); /* no profile conversion */ +/* note, check that the conversion exists, only some are supported */ +void IMB_convert_profile(struct ImBuf *ibuf, int profile); /** * Change the ordering of the color bytes pointed to by rect from diff --git a/source/blender/imbuf/IMB_thumbs.h b/source/blender/imbuf/IMB_thumbs.h index 68aa3c64299..9248b768cb6 100644 --- a/source/blender/imbuf/IMB_thumbs.h +++ b/source/blender/imbuf/IMB_thumbs.h @@ -73,7 +73,7 @@ void IMB_thumb_makedirs(); /* special function for loading a thumbnail embedded into a blend file */ ImBuf *IMB_loadblend_thumb(const char *path); -void IMB_overlayblend_thumb(int *thumb, int width, int height, float aspect); +void IMB_overlayblend_thumb(unsigned int *thumb, int width, int height, float aspect); #endif /* _IMB_THUMBS_H */ diff --git a/source/blender/imbuf/intern/IMB_filetype.h b/source/blender/imbuf/intern/IMB_filetype.h index f6afe20cb5c..9fd4108bee9 100644 --- a/source/blender/imbuf/intern/IMB_filetype.h +++ b/source/blender/imbuf/intern/IMB_filetype.h @@ -109,6 +109,7 @@ struct ImBuf *imb_loadhdr(unsigned char *mem, int size, int flags); int imb_savehdr(struct ImBuf * ibuf, char *name, int flags); /* tiff */ +void imb_inittiff(void); int imb_is_a_tiff(unsigned char *buf); struct ImBuf *imb_loadtiff(unsigned char *mem, int size, int flags); void imb_loadtiletiff(struct ImBuf *ibuf, unsigned char *mem, int size, diff --git a/source/blender/imbuf/intern/anim.c b/source/blender/imbuf/intern/anim.c index 2cb63b7274c..bfc3433875d 100644 --- a/source/blender/imbuf/intern/anim.c +++ b/source/blender/imbuf/intern/anim.c @@ -589,9 +589,9 @@ static int startffmpeg(struct anim * anim) { anim->duration = pFormatCtx->duration * pCodecCtx->frame_rate / pCodecCtx->frame_rate_base / AV_TIME_BASE; #else - anim->duration = pFormatCtx->duration + anim->duration = ceil(pFormatCtx->duration * av_q2d(pFormatCtx->streams[videoStream]->r_frame_rate) - / AV_TIME_BASE; + / AV_TIME_BASE); #endif anim->params = 0; diff --git a/source/blender/imbuf/intern/divers.c b/source/blender/imbuf/intern/divers.c index 0cc4346041f..7b3a07f10ad 100644 --- a/source/blender/imbuf/intern/divers.c +++ b/source/blender/imbuf/intern/divers.c @@ -222,3 +222,74 @@ void IMB_float_from_rect(struct ImBuf *ibuf) } } +/* no profile conversion */ +void IMB_float_from_rect_simple(struct ImBuf *ibuf) +{ + int profile = IB_PROFILE_NONE; + + /* no color management: + * don't disturb the existing profiles */ + SWAP(int, ibuf->profile, profile); + + IMB_float_from_rect(ibuf); + + SWAP(int, ibuf->profile, profile); +} + +void IMB_convert_profile(struct ImBuf *ibuf, int profile) +{ + int ok= FALSE; + int i; + + unsigned char *rct= (unsigned char *)ibuf->rect; + float *rctf= ibuf->rect_float; + + if(ibuf->profile == profile) + return; + + if(ELEM(ibuf->profile, IB_PROFILE_NONE, IB_PROFILE_SRGB)) { /* from */ + if(profile == IB_PROFILE_LINEAR_RGB) { /* to */ + if(ibuf->rect_float) { + for (i = ibuf->x * ibuf->y; i > 0; i--, rctf+=4) { + rctf[0]= srgb_to_linearrgb(rctf[0]); + rctf[1]= srgb_to_linearrgb(rctf[1]); + rctf[2]= srgb_to_linearrgb(rctf[2]); + } + } + if(ibuf->rect) { + for (i = ibuf->x * ibuf->y; i > 0; i--, rct+=4) { + rctf[0]= (unsigned char)((srgb_to_linearrgb((float)rctf[0]/255.0f) * 255.0f) + 0.5f); + rctf[1]= (unsigned char)((srgb_to_linearrgb((float)rctf[1]/255.0f) * 255.0f) + 0.5f); + rctf[2]= (unsigned char)((srgb_to_linearrgb((float)rctf[2]/255.0f) * 255.0f) + 0.5f); + } + } + ok= TRUE; + } + } + else if (ibuf->profile == IB_PROFILE_LINEAR_RGB) { /* from */ + if(ELEM(profile, IB_PROFILE_NONE, IB_PROFILE_SRGB)) { /* to */ + if(ibuf->rect_float) { + for (i = ibuf->x * ibuf->y; i > 0; i--, rctf+=4) { + rctf[0]= linearrgb_to_srgb(rctf[0]); + rctf[1]= linearrgb_to_srgb(rctf[1]); + rctf[2]= linearrgb_to_srgb(rctf[2]); + } + } + if(ibuf->rect) { + for (i = ibuf->x * ibuf->y; i > 0; i--, rct+=4) { + rctf[0]= (unsigned char)((linearrgb_to_srgb((float)rctf[0]/255.0f) * 255.0f) + 0.5f); + rctf[1]= (unsigned char)((linearrgb_to_srgb((float)rctf[1]/255.0f) * 255.0f) + 0.5f); + rctf[2]= (unsigned char)((linearrgb_to_srgb((float)rctf[2]/255.0f) * 255.0f) + 0.5f); + } + } + ok= TRUE; + } + } + + if(ok==FALSE){ + printf("IMB_convert_profile: failed profile conversion %d -> %d\n", ibuf->profile, profile); + return; + } + + ibuf->profile= profile; +} diff --git a/source/blender/imbuf/intern/filetype.c b/source/blender/imbuf/intern/filetype.c index a0ff4476556..c2140e12013 100644 --- a/source/blender/imbuf/intern/filetype.c +++ b/source/blender/imbuf/intern/filetype.c @@ -54,9 +54,6 @@ void quicktime_init(void); void quicktime_exit(void); #endif -void libtiff_init(void); -void libtiff_exit(void); - ImFileType IMB_FILE_TYPES[]= { {NULL, NULL, imb_is_a_iris, imb_ftype_iris, imb_loadiris, imb_saveiris, NULL, 0, IMAGIC}, {NULL, NULL, imb_is_a_jpeg, imb_ftype_default, imb_load_jpeg, imb_savejpeg, NULL, 0, JPG}, @@ -66,7 +63,7 @@ ImFileType IMB_FILE_TYPES[]= { {NULL, NULL, imb_is_dpx, imb_ftype_default, imb_loaddpx, imb_save_dpx, NULL, IM_FTYPE_FLOAT, DPX}, {NULL, NULL, imb_is_cineon, imb_ftype_default, imb_loadcineon, imb_savecineon, NULL, IM_FTYPE_FLOAT, CINEON}, #ifdef WITH_TIFF - {NULL, NULL, imb_is_a_tiff, imb_ftype_default, imb_loadtiff, imb_savetiff, imb_loadtiletiff, 0, TIF}, + {imb_inittiff, NULL, imb_is_a_tiff, imb_ftype_default, imb_loadtiff, imb_savetiff, imb_loadtiletiff, 0, TIF}, #elif defined(__APPLE__) && defined(IMBUF_COCOA) {NULL, NULL, imb_is_a_cocoa, imb_ftype_cocoa, imb_imb_cocoaLoadImage, imb_savecocoa, NULL, 0, TIF}, #endif diff --git a/source/blender/imbuf/intern/openexr/openexr_api.cpp b/source/blender/imbuf/intern/openexr/openexr_api.cpp index fd505115994..a0969979817 100644 --- a/source/blender/imbuf/intern/openexr/openexr_api.cpp +++ b/source/blender/imbuf/intern/openexr/openexr_api.cpp @@ -46,6 +46,7 @@ _CRTIMP void __cdecl _invalid_parameter_noinfo(void) #include "MEM_guardedalloc.h" #include "BLI_blenlib.h" +#include "BLI_math_color.h" #include "IMB_imbuf_types.h" #include "IMB_imbuf.h" @@ -228,35 +229,65 @@ static int imb_save_openexr_half(struct ImBuf *ibuf, char *name, int flags) sizeof(float), sizeof(float) * -width)); if(ibuf->rect_float) { float *from; - - for (int i = ibuf->y-1; i >= 0; i--) - { - from= ibuf->rect_float + channels*i*width; - - for (int j = ibuf->x; j > 0; j--) + + if(ibuf->profile == IB_PROFILE_LINEAR_RGB) { + for (int i = ibuf->y-1; i >= 0; i--) { - to->r = from[0]; - to->g = (channels >= 2)? from[1]: from[0]; - to->b = (channels >= 3)? from[2]: from[0]; - to->a = (channels >= 4)? from[3]: from[0]; - to++; from += 4; + from= ibuf->rect_float + channels*i*width; + + for (int j = ibuf->x; j > 0; j--) + { + to->r = from[0]; + to->g = from[1]; + to->b = from[2]; + to->a = (channels >= 4)? from[3]: 1.0f; + to++; from += 4; + } + } + } + else { + for (int i = ibuf->y-1; i >= 0; i--) + { + from= ibuf->rect_float + channels*i*width; + + for (int j = ibuf->x; j > 0; j--) + { + to->r = srgb_to_linearrgb(from[0]); + to->g = srgb_to_linearrgb(from[1]); + to->b = srgb_to_linearrgb(from[2]); + to->a = (channels >= 4)? from[3]: 1.0f; + to++; from += 4; + } } } } else { unsigned char *from; - - for (int i = ibuf->y-1; i >= 0; i--) - { - from= (unsigned char *)ibuf->rect + channels*i*width; - - for (int j = ibuf->x; j > 0; j--) + + if(ibuf->profile == IB_PROFILE_LINEAR_RGB) { + for (int i = ibuf->y-1; i >= 0; i--) { - to->r = (float)(from[0])/255.0; - to->g = (float)((channels >= 2)? from[1]: from[0])/255.0; - to->b = (float)((channels >= 3)? from[2]: from[0])/255.0; - to->a = (float)((channels >= 4)? from[3]: from[0])/255.0; - to++; from += 4; + for (int j = ibuf->x; j > 0; j--) + { + to->r = (float)(from[0])/255.0; + to->g = (float)(from[1])/255.0; + to->b = (float)(from[2])/255.0; + to->a = (float)(channels >= 4) ? from[3]/255.0 : 1.0f; + to++; from += 4; + } + } + } + else { + for (int i = ibuf->y-1; i >= 0; i--) + { + for (int j = ibuf->x; j > 0; j--) + { + to->r = srgb_to_linearrgb((float)from[0] / 255.0); + to->g = srgb_to_linearrgb((float)from[1] / 255.0); + to->b = srgb_to_linearrgb((float)from[2] / 255.0); + to->a = channels >= 4 ? (float)from[3]/255.0 : 1.0f; + to++; from += 4; + } } } } @@ -308,9 +339,9 @@ static int imb_save_openexr_float(struct ImBuf *ibuf, char *name, int flags) float *rect[4] = {NULL, NULL, NULL, NULL}; rect[0]= ibuf->rect_float + channels*(height-1)*width; - rect[1]= (channels >= 2)? rect[0]+1: rect[0]; - rect[2]= (channels >= 3)? rect[0]+2: rect[0]; - rect[3]= (channels >= 4)? rect[0]+3: rect[0]; + rect[1]= rect[0]+1; + rect[2]= rect[0]+2; + rect[3]= (channels >= 4)? rect[0]+3:rect[0]; /* red as alpha, is this needed since alpha isnt written? */ frameBuffer.insert ("R", Slice (FLOAT, (char *)rect[0], xstride, ystride)); frameBuffer.insert ("G", Slice (FLOAT, (char *)rect[1], xstride, ystride)); @@ -993,8 +1024,16 @@ struct ImBuf *imb_load_openexr(unsigned char *mem, int size, int flags) file->setFrameBuffer (frameBuffer); file->readPixels (dw.min.y, dw.max.y); - - IMB_rect_from_float(ibuf); + + // XXX, ImBuf has no nice way to deal with this. + // ideally IM_rect would be used when the caller wants a rect BUT + // at the moment all functions use IM_rect. + // Disabling this is ok because all functions should check if a rect exists and create one on demand. + // + // Disabling this because the sequencer frees immediate. + // + // if(flag & IM_rect) + // IMB_rect_from_float(ibuf); } } diff --git a/source/blender/imbuf/intern/targa.c b/source/blender/imbuf/intern/targa.c index 3c14189a292..09aaccc1ab6 100644 --- a/source/blender/imbuf/intern/targa.c +++ b/source/blender/imbuf/intern/targa.c @@ -592,8 +592,10 @@ struct ImBuf *imb_loadtarga(unsigned char *mem, int mem_size, int flags) if (flags & IB_test) return (ibuf); if (tga.imgtyp != 1 && tga.imgtyp != 9) { /* happens sometimes (beuh) */ - MEM_freeN(cmap); - cmap= NULL; + if(cmap) { + MEM_freeN(cmap); + cmap= NULL; + } } switch(tga.imgtyp){ diff --git a/source/blender/imbuf/intern/thumbs.c b/source/blender/imbuf/intern/thumbs.c index 1cdeb602f0f..234c8837b35 100644 --- a/source/blender/imbuf/intern/thumbs.c +++ b/source/blender/imbuf/intern/thumbs.c @@ -347,9 +347,7 @@ ImBuf* IMB_thumb_create(const char* path, ThumbSize size, ThumbSource source, Im if (IMB_saveiff(img, temp, IB_rect | IB_metadata)) { #ifndef WIN32 chmod(temp, S_IRUSR | S_IWUSR); -#endif - printf("Saving: %s\n", tpath); - +#endif BLI_rename(temp, tpath); } diff --git a/source/blender/imbuf/intern/thumbs_blend.c b/source/blender/imbuf/intern/thumbs_blend.c index 9df27f6f969..c5c853f0c93 100644 --- a/source/blender/imbuf/intern/thumbs_blend.c +++ b/source/blender/imbuf/intern/thumbs_blend.c @@ -1,5 +1,5 @@ /** - * $Id: + * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * @@ -131,7 +131,7 @@ thumb_error: /* add a fake passepartout overlay to a byte buffer, use for blend file thumbnails */ #define MARGIN 2 -void IMB_overlayblend_thumb(int *thumb, int width, int height, float aspect) +void IMB_overlayblend_thumb(unsigned int *thumb, int width, int height, float aspect) { unsigned char *px= (unsigned char *)thumb; int margin_l = MARGIN; diff --git a/source/blender/imbuf/intern/tiff.c b/source/blender/imbuf/intern/tiff.c index 488340aec88..99f74fea640 100644 --- a/source/blender/imbuf/intern/tiff.c +++ b/source/blender/imbuf/intern/tiff.c @@ -356,6 +356,7 @@ static void scanline_separate_32bit(float *rectf, float *fbuf, int scanline_w, i } +#if 0 /* * Use the libTIFF RGBAImage API to read a TIFF image. * This function uses the "RGBA Image" support from libtiff, which enables @@ -387,6 +388,7 @@ static int imb_read_tiff_pixels_rgba(ImBuf *ibuf, TIFF *image, int premul) return success; } +#endif /* * Use the libTIFF scanline API to read a TIFF image. @@ -409,12 +411,6 @@ static int imb_read_tiff_pixels(ImBuf *ibuf, TIFF *image, int premul) TIFFGetField(image, TIFFTAG_PLANARCONFIG, &config); scanline = TIFFScanlineSize(image); - /* if file has an unsupported channel count, use libTIFF to - * convert to an 8 bit RGBA image */ - if (!ELEM(spp, 3, 4)) - return imb_read_tiff_pixels_rgba(ibuf, image, premul); - - if (bitspersample == 32) { ib_flag = IB_rectfloat; fbuf = (float *)_TIFFmalloc(scanline); @@ -427,7 +423,7 @@ static int imb_read_tiff_pixels(ImBuf *ibuf, TIFF *image, int premul) } tmpibuf= IMB_allocImBuf(ibuf->x, ibuf->y, ibuf->depth, ib_flag, 0); - + /* contiguous channels: RGBRGBRGB */ if (config == PLANARCONFIG_CONTIG) { for (row = 0; row < ibuf->y; row++) { @@ -512,6 +508,12 @@ static int imb_read_tiff_pixels(ImBuf *ibuf, TIFF *image, int premul) return success; } +void imb_inittiff(void) +{ + if (!(G.f & G_DEBUG)) + TIFFSetErrorHandler(NULL); +} + /** * Loads a TIFF file. * diff --git a/source/blender/makesdna/DNA_ID.h b/source/blender/makesdna/DNA_ID.h index 55b8374656a..7c3641db379 100644 --- a/source/blender/makesdna/DNA_ID.h +++ b/source/blender/makesdna/DNA_ID.h @@ -117,7 +117,7 @@ typedef struct Library { ID *idblock; struct FileData *filedata; char name[240]; /* path name used for reading, can be relative and edited in the outliner */ - char filename[240]; /* temp. absolute filepath, only used while reading */ + char filepath[240]; /* temp. absolute filepath, only used while reading */ int tot, pad; /* tot, idblock and filedata are only fo read and write */ struct Library *parent; /* set for indirectly linked libs, used in the outliner and while reading */ } Library; diff --git a/source/blender/makesdna/DNA_action_types.h b/source/blender/makesdna/DNA_action_types.h index 210bb6a9af0..d0f15b78ada 100644 --- a/source/blender/makesdna/DNA_action_types.h +++ b/source/blender/makesdna/DNA_action_types.h @@ -550,6 +550,9 @@ typedef enum eDopeSheet_FilterFlag { /* NLA-specific filters */ ADS_FILTER_NLA_NOACT = (1<<25), /* if the AnimData block has no NLA data, don't include to just show Action-line */ + /* general filtering 3 */ + ADS_FILTER_INCL_HIDDEN = (1<<26), /* include 'hidden' channels too (i.e. those from hidden Objects/Bones) */ + /* combination filters (some only used at runtime) */ ADS_FILTER_NOOBDATA = (ADS_FILTER_NOCAM|ADS_FILTER_NOMAT|ADS_FILTER_NOLAM|ADS_FILTER_NOCUR|ADS_FILTER_NOPART|ADS_FILTER_NOARM), } eDopeSheet_FilterFlag; diff --git a/source/blender/makesdna/DNA_armature_types.h b/source/blender/makesdna/DNA_armature_types.h index 258646f0e55..f7533ff9bde 100644 --- a/source/blender/makesdna/DNA_armature_types.h +++ b/source/blender/makesdna/DNA_armature_types.h @@ -134,7 +134,7 @@ typedef enum eArmature_DeformFlag { ARM_DEF_VGROUP = (1<<0), ARM_DEF_ENVELOPE = (1<<1), ARM_DEF_QUATERNION = (1<<2), - ARM_DEF_B_BONE_REST = (1<<3), + ARM_DEF_B_BONE_REST = (1<<3), /* deprecated */ ARM_DEF_INVERT_VGROUP = (1<<4) } eArmature_DeformFlag; diff --git a/source/blender/makesdna/DNA_camera_types.h b/source/blender/makesdna/DNA_camera_types.h index 3b16a16c2b5..3a9c7b22cde 100644 --- a/source/blender/makesdna/DNA_camera_types.h +++ b/source/blender/makesdna/DNA_camera_types.h @@ -51,14 +51,10 @@ typedef struct Camera { float lens, ortho_scale, drawsize; float shiftx, shifty; - float pad; - /* yafray: dof params */ /* qdn: yafray var 'YF_dofdist' now enabled for defocus composit node as well. The name was not changed so that no other files need to be modified */ - float YF_dofdist, YF_aperture; - short YF_bkhtype, YF_bkhbias; - float YF_bkhrot; + float YF_dofdist; struct Ipo *ipo; // XXX depreceated... old animation system diff --git a/source/blender/makesdna/DNA_lamp_types.h b/source/blender/makesdna/DNA_lamp_types.h index 1cf6b25c58f..5231108a756 100644 --- a/source/blender/makesdna/DNA_lamp_types.h +++ b/source/blender/makesdna/DNA_lamp_types.h @@ -93,20 +93,14 @@ typedef struct Lamp { float atm_distance_factor; float skyblendfac; float sky_exposure; - short sky_colorspace, pad4; - - /* yafray: photonlight params */ - int YF_numphotons, YF_numsearch; - short YF_phdepth, YF_useqmc, YF_bufsize, YF_pad; - float YF_causticblur, YF_ltradius; - /* yafray: glow params */ - float YF_glowint, YF_glowofs; - short YF_glowtype, YF_pad2; - + short sky_colorspace; + char pad4[6]; + struct Ipo *ipo; // XXX depreceated... old animation system struct MTex *mtex[18]; /* MAX_MTEX */ - short pr_texture, pad[3]; - + short pr_texture; + char pad6[6]; + /* preview */ struct PreviewImage *preview; } Lamp; diff --git a/source/blender/makesdna/DNA_modifier_types.h b/source/blender/makesdna/DNA_modifier_types.h index 23d95c3f273..d30c8d252db 100644 --- a/source/blender/makesdna/DNA_modifier_types.h +++ b/source/blender/makesdna/DNA_modifier_types.h @@ -540,7 +540,7 @@ typedef struct MeshDeformModifierData { float *bindcos; /* deprecated storage of cage coords */ /* runtime */ - void (*bindfunc)(struct Scene *scene, struct DerivedMesh *dm, + void (*bindfunc)(struct Scene *scene, struct MeshDeformModifierData *mmd, float *vertexcos, int totvert, float cagemat[][4]); } MeshDeformModifierData; @@ -705,6 +705,7 @@ typedef struct SolidifyModifierData { #define MOD_SOLIDIFY_EVEN (1<<1) #define MOD_SOLIDIFY_NORMAL_CALC (1<<2) #define MOD_SOLIDIFY_VGROUP_INV (1<<3) +#define MOD_SOLIDIFY_RIM_MATERIAL (1<<4) typedef struct ScrewModifierData { ModifierData modifier; diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h index 9cbd304a86d..872d69f3148 100644 --- a/source/blender/makesdna/DNA_node_types.h +++ b/source/blender/makesdna/DNA_node_types.h @@ -311,6 +311,9 @@ typedef struct NodeColorBalance { float lift[3]; float gamma[3]; float gain[3]; + + /* temp storage for inverted lift */ + float lift_lgg[3]; } NodeColorBalance; typedef struct NodeColorspill { diff --git a/source/blender/makesdna/DNA_object_types.h b/source/blender/makesdna/DNA_object_types.h index 1d6cc6981fc..834e52ed525 100644 --- a/source/blender/makesdna/DNA_object_types.h +++ b/source/blender/makesdna/DNA_object_types.h @@ -438,7 +438,7 @@ extern Object workob; #define OB_RECALC_DATA 2 /* time flag is set when time changes need recalc, so baked systems can ignore it */ #define OB_RECALC_TIME 4 -#define OB_RECALC 7 +#define OB_RECALC_ALL 7 /* controller state */ #define OB_MAX_STATES 30 diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h index 042111ae7ac..2fa08c663c1 100644 --- a/source/blender/makesdna/DNA_scene_types.h +++ b/source/blender/makesdna/DNA_scene_types.h @@ -209,12 +209,12 @@ typedef struct RenderData { struct FFMpegCodecData ffcodecdata; int cfra, sfra, efra; /* frames as in 'images' */ + float subframe; /* subframe offset from cfra, in 0.0-1.0 */ int psfra, pefra; /* start+end frames of preview range */ int images, framapto; short flag, threads; - float ctime; /* use for calcutions */ float framelen, blurfac; /** For UR edge rendering: give the edges this color */ @@ -344,16 +344,6 @@ typedef struct RenderData { short bake_osa, bake_filter, bake_mode, bake_flag; short bake_normal_space, bake_quad_split; float bake_maxdist, bake_biasdist, bake_pad; - - /* yafray: global panel params. TODO: move elsewhere */ - short GIquality, GIcache, GImethod, GIphotons, GIdirect; - short YF_AA, YFexportxml, YF_nobump, YF_clamprgb, yfpad1; - int GIdepth, GIcausdepth, GIpixelspersample; - int GIphotoncount, GImixphotons; - float GIphotonradius; - int YF_raydepth, YF_AApasses, YF_AAsamples, yfpad2; - float GIshadowquality, GIrefinement, GIpower, GIindirpower; - float YF_gamma, YF_exposure, YF_raybias, YF_AApixelsize, YF_AAthreshold; /* paths to backbufffer, output, ftype */ char backbuf[160], pic[160]; @@ -779,9 +769,11 @@ typedef struct Scene { float cursor[3]; /* 3d cursor location */ float twcent[3]; /* center for transform widget */ float twmin[3], twmax[3]; /* boundbox of selection for transform widget */ - unsigned int lay; - + unsigned int lay; /* bitflags for layer visibility */ + int layact; /* active layer */ + int pad1; + short flag; /* various settings */ short use_nodes; @@ -1054,6 +1046,7 @@ typedef struct Scene { #define ID_NEW_US(a) if( (a)->id.newid) {(a)= (void *)(a)->id.newid; (a)->id.us++;} #define ID_NEW_US2(a) if( ((ID *)a)->newid) {(a)= ((ID *)a)->newid; ((ID *)a)->us++;} #define CFRA (scene->r.cfra) +#define SUBFRA (scene->r.subframe) #define F_CFRA ((float)(scene->r.cfra)) #define SFRA (scene->r.sfra) #define EFRA (scene->r.efra) diff --git a/source/blender/makesdna/DNA_screen_types.h b/source/blender/makesdna/DNA_screen_types.h index 6d73c261f23..a811fd9c014 100644 --- a/source/blender/makesdna/DNA_screen_types.h +++ b/source/blender/makesdna/DNA_screen_types.h @@ -152,7 +152,9 @@ typedef struct ARegion { short sizex, sizey; /* current split size in pixels (if zero it uses regiontype) */ short do_draw; /* private, cached notifier events */ + short do_draw_overlay; /* private, cached notifier events */ short swap; /* private, indicator to survive swap-exchange */ + short pad[3]; struct ARegionType *type; /* callbacks for this region type */ diff --git a/source/blender/makesdna/DNA_sequence_types.h b/source/blender/makesdna/DNA_sequence_types.h index 9f395d6e876..3ab7cb73d56 100644 --- a/source/blender/makesdna/DNA_sequence_types.h +++ b/source/blender/makesdna/DNA_sequence_types.h @@ -72,8 +72,8 @@ typedef struct StripColorBalance { float gain[3]; int flag; int pad; - float exposure; - float saturation; + // float exposure; + // float saturation; } StripColorBalance; typedef struct StripProxy { @@ -196,6 +196,10 @@ typedef struct Editing { Sequence *act_seq; char act_imagedir[256]; char act_sounddir[256]; + + int over_ofs, over_cfra; + int over_flag, pad; + rctf over_border; } Editing; /* ************* Effect Variable Structs ********* */ @@ -242,6 +246,10 @@ typedef struct SpeedControlVars { int lastValidFrame; } SpeedControlVars; +/* Editor->over_flag */ +#define SEQ_EDIT_OVERLAY_SHOW 1 +#define SEQ_EDIT_OVERLAY_ABS 2 + #define SEQ_STRIP_OFSBOTTOM 0.2f #define SEQ_STRIP_OFSTOP 0.8f @@ -276,6 +284,9 @@ typedef struct SpeedControlVars { #define SEQ_USE_PROXY_CUSTOM_FILE 2097152 #define SEQ_USE_EFFECT_DEFAULT_FADE 4194304 +/* convenience define for all selection flags */ +#define SEQ_ALLSEL (SELECT+SEQ_LEFTSEL+SEQ_RIGHTSEL) + /* deprecated, dont use a flag anymore*/ /*#define SEQ_ACTIVE 1048576*/ @@ -321,5 +332,8 @@ typedef struct SpeedControlVars { otherwise, you can't really blend, right :) !) */ + +#define SEQ_HAS_PATH(_seq) (ELEM5((_seq)->type, SEQ_MOVIE, SEQ_IMAGE, SEQ_SOUND, SEQ_RAM_SOUND, SEQ_HD_SOUND)) + #endif diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h index e59cad09d6c..ba9d0380c9f 100644 --- a/source/blender/makesdna/DNA_space_types.h +++ b/source/blender/makesdna/DNA_space_types.h @@ -346,6 +346,17 @@ typedef struct SpaceScript { void *but_refs; } SpaceScript; +typedef struct SpaceTimeCache { + struct SpaceTimeCache *next, *prev; + int type; + int flag; + + float *array; + int len; + int startframe, endframe; + int ok; +} SpaceTimeCache; + typedef struct SpaceTime { SpaceLink *next, *prev; ListBase regionbase; /* storage of regions for inactive spaces */ @@ -354,6 +365,9 @@ typedef struct SpaceTime { View2D v2d; /* deprecated, copied to region */ + ListBase caches; + int cache_display, pad; + int flag, redraws; } SpaceTime; @@ -860,6 +874,13 @@ enum { #define TIME_CONTINUE_PHYSICS 128 #define TIME_NODES 256 +/* time->cache */ +#define TIME_CACHE_DISPLAY 1 +#define TIME_CACHE_SOFTBODY 2 +#define TIME_CACHE_PARTICLES 4 +#define TIME_CACHE_CLOTH 8 +#define TIME_CACHE_SMOKE 16 + /* sseq->mainb */ #define SEQ_DRAW_SEQUENCE 0 #define SEQ_DRAW_IMG_IMBUF 1 diff --git a/source/blender/makesdna/DNA_texture_types.h b/source/blender/makesdna/DNA_texture_types.h index 2c5c50d7dc2..e7a5a6e5f56 100644 --- a/source/blender/makesdna/DNA_texture_types.h +++ b/source/blender/makesdna/DNA_texture_types.h @@ -190,8 +190,12 @@ typedef struct VoxelData { float int_multiplier; int still_frame; char source_path[240]; + + /* temporary data */ float *dataset; - + int cachedframe; + int ok; + } VoxelData; typedef struct Tex { @@ -199,8 +203,8 @@ typedef struct Tex { struct AnimData *adt; /* animation data (must be immediately after id for utilities to use it) */ float noisesize, turbul; - float bright, contrast, rfac, gfac, bfac; - float filtersize; + float bright, contrast, saturation, rfac, gfac, bfac; + float filtersize, pad2; /* newnoise: musgrave parameters */ float mg_H, mg_lacunarity, mg_octaves, mg_offset, mg_gain; diff --git a/source/blender/makesdna/DNA_userdef_types.h b/source/blender/makesdna/DNA_userdef_types.h index 72c067c9752..b6e52699340 100644 --- a/source/blender/makesdna/DNA_userdef_types.h +++ b/source/blender/makesdna/DNA_userdef_types.h @@ -119,7 +119,7 @@ typedef struct uiWidgetColors { char text_sel[4]; short shaded; short shadetop, shadedown; - short pad; + short alpha_check; } uiWidgetColors; typedef struct uiWidgetStateColors { @@ -390,9 +390,9 @@ extern UserDef U; /* from blenkernel blender.c */ /* flag */ #define USER_AUTOSAVE (1 << 0) -#define USER_AUTOGRABGRID (1 << 1) -#define USER_AUTOROTGRID (1 << 2) -#define USER_AUTOSIZEGRID (1 << 3) +#define USER_AUTOGRABGRID (1 << 1) /* deprecated */ +#define USER_AUTOROTGRID (1 << 2) /* deprecated */ +#define USER_AUTOSIZEGRID (1 << 3) /* deprecated */ #define USER_SCENEGLOBAL (1 << 4) #define USER_TRACKBALL (1 << 5) #define USER_DUPLILINK (1 << 6) @@ -439,7 +439,7 @@ extern UserDef U; /* from blenkernel blender.c */ #define USER_FLIPFULLSCREEN (1 << 7) #define USER_ALLWINCODECS (1 << 8) #define USER_MENUOPENAUTO (1 << 9) -#define USER_PANELPINNED (1 << 10) +#define USER_PANELPINNED (1 << 10) /* deprecated */ #define USER_AUTOPERSP (1 << 11) #define USER_LOCKAROUND (1 << 12) #define USER_GLOBALUNDO (1 << 13) diff --git a/source/blender/makesdna/DNA_windowmanager_types.h b/source/blender/makesdna/DNA_windowmanager_types.h index e1c3dcf82c4..ed52316990e 100644 --- a/source/blender/makesdna/DNA_windowmanager_types.h +++ b/source/blender/makesdna/DNA_windowmanager_types.h @@ -96,7 +96,16 @@ typedef struct ReportList { int printlevel; /* ReportType */ int storelevel; /* ReportType */ int flag, pad; + struct wmTimer *reporttimer; } ReportList; + +/* timer customdata to control reports display */ +typedef struct ReportTimerInfo { + float col[3]; + float greyscale; + float widthfac; +} ReportTimerInfo; + /* reports need to be before wmWindowManager */ diff --git a/source/blender/makesrna/RNA_access.h b/source/blender/makesrna/RNA_access.h index 3badc401514..30cbc512f5a 100644 --- a/source/blender/makesrna/RNA_access.h +++ b/source/blender/makesrna/RNA_access.h @@ -661,6 +661,7 @@ int RNA_property_int_clamp(PointerRNA *ptr, PropertyRNA *prop, int *value); int RNA_enum_identifier(EnumPropertyItem *item, const int value, const char **identifier); int RNA_enum_bitflag_identifiers(EnumPropertyItem *item, const int value, const char **identifier); int RNA_enum_name(EnumPropertyItem *item, const int value, const char **name); +int RNA_enum_description(EnumPropertyItem *item, const int value, const char **description); void RNA_property_enum_items(struct bContext *C, PointerRNA *ptr, PropertyRNA *prop, EnumPropertyItem **item, int *totitem, int *free); int RNA_property_enum_value(struct bContext *C, PointerRNA *ptr, PropertyRNA *prop, const char *identifier, int *value); diff --git a/source/blender/makesrna/RNA_types.h b/source/blender/makesrna/RNA_types.h index 1f066a7209d..88058769f4b 100644 --- a/source/blender/makesrna/RNA_types.h +++ b/source/blender/makesrna/RNA_types.h @@ -118,6 +118,7 @@ typedef enum PropertySubType { PROP_QUATERNION = 27, PROP_AXISANGLE = 28, PROP_XYZ = 29, + PROP_XYZ_LENGTH = 29|PROP_UNIT_LENGTH, PROP_COLOR_GAMMA = 30, /* booleans */ diff --git a/source/blender/makesrna/SConscript b/source/blender/makesrna/SConscript index c4ee90dde16..bd500adc8e4 100644 --- a/source/blender/makesrna/SConscript +++ b/source/blender/makesrna/SConscript @@ -37,7 +37,8 @@ if env['WITH_BF_QUICKTIME']: if env['WITH_BF_LCMS']: defs.append('WITH_LCMS') - + incs += ' ' + env['BF_LCMS_INC'] + if env['WITH_BF_GAMEENGINE']: defs.append('GAMEBLENDER=1') diff --git a/source/blender/makesrna/intern/CMakeLists.txt b/source/blender/makesrna/intern/CMakeLists.txt index e9fc5c10f9e..9b824279d8d 100644 --- a/source/blender/makesrna/intern/CMakeLists.txt +++ b/source/blender/makesrna/intern/CMakeLists.txt @@ -32,14 +32,28 @@ LIST(REMOVE_ITEM DEFSRC ${APISRC}) STRING(REGEX REPLACE "rna_([a-zA-Z0-9_-]*).c" "${CMAKE_CURRENT_BINARY_DIR}/rna_\\1_gen.c" GENSRC "${DEFSRC}") SET(SRC - makesrna.c - rna_define.c - ${DEFSRC} - ${APISRC} - ../../../../intern/guardedalloc/intern/mallocn.c - ../../../../intern/guardedalloc/intern/mmap_win.c) + makesrna.c + rna_define.c + ${DEFSRC} + ${APISRC} + ../../../../intern/guardedalloc/intern/mallocn.c + ../../../../intern/guardedalloc/intern/mmap_win.c) + +INCLUDE_DIRECTORIES( + ../../../../intern/audaspace/intern + ../../../../intern/guardedalloc + .. + ../../makesdna + ../../blenkernel + ../../blenlib + ../../ikplugin + ../../windowmanager + ../../editors/include + ../../gpu + ../../imbuf + ../../render/extern/include + . ) -INCLUDE_DIRECTORIES(../../../../intern/audaspace/intern ../../../../intern/guardedalloc .. ../../makesdna ../../blenkernel ../../blenlib ../../ikplugin ../../windowmanager ../../editors/include ../../gpu ../../imbuf ../../render/extern/include .) FILE(GLOB INC_FILES ../*.h ../../makesdna/*.h) IF(NOT WITH_PYTHON) @@ -80,6 +94,11 @@ IF(WITH_FFMPEG) ADD_DEFINITIONS(-DWITH_FFMPEG) ENDIF(WITH_FFMPEG) +IF(WITH_LCMS) + SET(INC ${INC} ${LCMS_INCLUDE_DIR}) + ADD_DEFINITIONS(-DWITH_LCMS) +ENDIF(WITH_LCMS) + IF(NOT WITH_ELBEEM) ADD_DEFINITIONS(-DDISABLE_ELBEEM) ENDIF(NOT WITH_ELBEEM) diff --git a/source/blender/makesrna/intern/makesrna.c b/source/blender/makesrna/intern/makesrna.c index 2914bc96a70..40f6c1de67e 100644 --- a/source/blender/makesrna/intern/makesrna.c +++ b/source/blender/makesrna/intern/makesrna.c @@ -2237,7 +2237,7 @@ RNAProcessItem PROCESS_ITEMS[]= { {"rna_action.c", "rna_action_api.c", RNA_def_action}, {"rna_animation.c", "rna_animation_api.c", RNA_def_animation}, {"rna_animviz.c", NULL, RNA_def_animviz}, - {"rna_actuator.c", NULL, RNA_def_actuator}, + {"rna_actuator.c", "rna_actuator_api.c", RNA_def_actuator}, {"rna_armature.c", "rna_armature_api.c", RNA_def_armature}, {"rna_boid.c", NULL, RNA_def_boid}, {"rna_brush.c", NULL, RNA_def_brush}, @@ -2246,7 +2246,7 @@ RNAProcessItem PROCESS_ITEMS[]= { {"rna_color.c", NULL, RNA_def_color}, {"rna_constraint.c", NULL, RNA_def_constraint}, {"rna_context.c", NULL, RNA_def_context}, - {"rna_controller.c", NULL, RNA_def_controller}, + {"rna_controller.c", "rna_controller_api.c", RNA_def_controller}, {"rna_curve.c", NULL, RNA_def_curve}, {"rna_fcurve.c", "rna_fcurve_api.c", RNA_def_fcurve}, {"rna_fluidsim.c", NULL, RNA_def_fluidsim}, @@ -2273,8 +2273,8 @@ RNAProcessItem PROCESS_ITEMS[]= { {"rna_scene.c", "rna_scene_api.c", RNA_def_scene}, {"rna_screen.c", NULL, RNA_def_screen}, {"rna_sculpt_paint.c", NULL, RNA_def_sculpt_paint}, - {"rna_sensor.c", NULL, RNA_def_sensor}, - {"rna_sequencer.c", NULL, RNA_def_sequencer}, + {"rna_sensor.c", "rna_sensor_api.c", RNA_def_sensor}, + {"rna_sequencer.c", "rna_sequencer_api.c", RNA_def_sequencer}, {"rna_smoke.c", NULL, RNA_def_smoke}, {"rna_space.c", NULL, RNA_def_space}, {"rna_test.c", NULL, RNA_def_test}, diff --git a/source/blender/makesrna/intern/rna_ID.c b/source/blender/makesrna/intern/rna_ID.c index 50ab36bd4a4..009afec2ded 100644 --- a/source/blender/makesrna/intern/rna_ID.c +++ b/source/blender/makesrna/intern/rna_ID.c @@ -399,13 +399,13 @@ static void rna_def_library(BlenderRNA *brna) RNA_def_struct_ui_text(srna, "Library", "External .blend file from which data is linked"); RNA_def_struct_ui_icon(srna, ICON_LIBRARY_DATA_DIRECT); - prop= RNA_def_property(srna, "filename", PROP_STRING, PROP_FILEPATH); + prop= RNA_def_property(srna, "filepath", PROP_STRING, PROP_FILEPATH); RNA_def_property_string_sdna(prop, NULL, "name"); - RNA_def_property_ui_text(prop, "Filename", "Path to the library .blend file"); + RNA_def_property_ui_text(prop, "File Path", "Path to the library .blend file"); /* TODO - lib->filename isnt updated, however the outliner also skips this, probably only needed on read. */ prop= RNA_def_property(srna, "parent", PROP_POINTER, PROP_NONE); - RNA_def_property_struct_type(prop, "ID"); + RNA_def_property_struct_type(prop, "Library"); RNA_def_property_ui_text(prop, "Parent", ""); } void RNA_def_ID(BlenderRNA *brna) diff --git a/source/blender/makesrna/intern/rna_access.c b/source/blender/makesrna/intern/rna_access.c index 452d8d80dbc..36c8764b3f4 100644 --- a/source/blender/makesrna/intern/rna_access.c +++ b/source/blender/makesrna/intern/rna_access.c @@ -960,7 +960,8 @@ int RNA_property_int_clamp(PointerRNA *ptr, PropertyRNA *prop, int *value) } } -/* this is the max length including \0 terminator */ +/* this is the max length including \0 terminator. + * '0' used when their is no maximum */ int RNA_property_string_maxlength(PropertyRNA *prop) { StringPropertyRNA *sprop= (StringPropertyRNA*)rna_ensure_property(prop); @@ -1085,6 +1086,17 @@ int RNA_enum_name(EnumPropertyItem *item, const int value, const char **name) return 0; } +int RNA_enum_description(EnumPropertyItem *item, const int value, const char **description) +{ + for (; item->identifier; item++) { + if(item->identifier[0] && item->value==value) { + *description = item->description; + return 1; + } + } + return 0; +} + int RNA_property_enum_identifier(bContext *C, PointerRNA *ptr, PropertyRNA *prop, const int value, const char **identifier) { EnumPropertyItem *item= NULL; @@ -1230,7 +1242,7 @@ static void rna_property_update(bContext *C, Main *bmain, Scene *scene, PointerR else { /* WARNING! This is so property drivers update the display! * not especially nice */ - DAG_id_flush_update(ptr->id.data, OB_RECALC); + DAG_id_flush_update(ptr->id.data, OB_RECALC_ALL); WM_main_add_notifier(NC_WINDOW, NULL); } @@ -1829,18 +1841,15 @@ void RNA_property_string_set(PointerRNA *ptr, PropertyRNA *prop, const char *val IDProperty *idprop; if((idprop=rna_idproperty_check(&prop, ptr))) - IDP_AssignString(idprop, (char*)value); + IDP_AssignString(idprop, (char*)value, RNA_property_string_maxlength(prop) - 1); else if(sprop->set) - sprop->set(ptr, value); + sprop->set(ptr, value); /* set function needs to clamp its self */ else if(prop->flag & PROP_EDITABLE) { - IDPropertyTemplate val = {0}; IDProperty *group; - val.str= (char*)value; - group= RNA_struct_idproperties(ptr, 1); if(group) - IDP_AddToGroup(group, IDP_New(IDP_STRING, val, (char*)prop->identifier)); + IDP_AddToGroup(group, IDP_NewString((char*)value, (char*)prop->identifier, RNA_property_string_maxlength(prop) - 1)); } } diff --git a/source/blender/makesrna/intern/rna_action.c b/source/blender/makesrna/intern/rna_action.c index 4f37195068a..1f542e2babe 100644 --- a/source/blender/makesrna/intern/rna_action.c +++ b/source/blender/makesrna/intern/rna_action.c @@ -169,39 +169,45 @@ static void rna_def_dopesheet(BlenderRNA *brna) RNA_def_property_boolean_sdna(prop, NULL, "filterflag", ADS_FILTER_ONLYSEL); RNA_def_property_ui_text(prop, "Only Selected", "Only include channels relating to selected objects and data"); RNA_def_property_ui_icon(prop, ICON_RESTRICT_SELECT_OFF, 0); - RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN|NA_EDITED, NULL); + + prop= RNA_def_property(srna, "display_hidden", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "filterflag", ADS_FILTER_INCL_HIDDEN); + RNA_def_property_ui_text(prop, "Display Hidden", "Include channels from objects/bone that aren't visible"); + RNA_def_property_ui_icon(prop, ICON_GHOST_ENABLED, 0); + RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN|NA_EDITED, NULL); /* Object Group Filtering Settings */ prop= RNA_def_property(srna, "only_group_objects", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "filterflag", ADS_FILTER_ONLYOBGROUP); RNA_def_property_ui_text(prop, "Only Objects in Group", "Only include channels from Objects in the specified Group"); RNA_def_property_ui_icon(prop, ICON_GROUP, 0); - RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN|NA_EDITED, NULL); prop= RNA_def_property(srna, "filtering_group", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "filter_grp"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Filtering Group", "Group that included Object should be a member of"); - RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN|NA_EDITED, NULL); /* NLA Specific Settings */ prop= RNA_def_property(srna, "include_missing_nla", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "filterflag", ADS_FILTER_NLA_NOACT); RNA_def_property_ui_text(prop, "Include Missing NLA", "Include Animation Data blocks with no NLA data. (NLA Editor only)"); RNA_def_property_ui_icon(prop, ICON_ACTION, 0); - RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN|NA_EDITED, NULL); /* Summary Settings (DopeSheet editors only) */ prop= RNA_def_property(srna, "display_summary", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "filterflag", ADS_FILTER_SUMMARY); RNA_def_property_ui_text(prop, "Display Summary", "Display an additional 'summary' line. (DopeSheet Editors only)"); RNA_def_property_ui_icon(prop, ICON_BORDERMOVE, 0); - RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN|NA_EDITED, NULL); prop= RNA_def_property(srna, "collapse_summary", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", ADS_FLAG_SUMMARY_COLLAPSED); RNA_def_property_ui_text(prop, "Collapse Summary", "Collapse summary when shown, so all other channels get hidden. (DopeSheet Editors Only)"); - RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN|NA_EDITED, NULL); /* General DataType Filtering Settings */ @@ -209,85 +215,85 @@ static void rna_def_dopesheet(BlenderRNA *brna) RNA_def_property_boolean_negative_sdna(prop, NULL, "filterflag", ADS_FILTER_NOOBJ); RNA_def_property_ui_text(prop, "Display Transforms", "Include visualization of Object-level Animation data (mostly Transforms)"); RNA_def_property_ui_icon(prop, ICON_MANIPUL, 0); // XXX? - RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN|NA_EDITED, NULL); prop= RNA_def_property(srna, "display_shapekeys", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "filterflag", ADS_FILTER_NOSHAPEKEYS); RNA_def_property_ui_text(prop, "Display Shapekeys", "Include visualization of ShapeKey related Animation data"); RNA_def_property_ui_icon(prop, ICON_SHAPEKEY_DATA, 0); - RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN|NA_EDITED, NULL); prop= RNA_def_property(srna, "display_mesh", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "filterflag", ADS_FILTER_NOMESH); RNA_def_property_ui_text(prop, "Display Meshes", "Include visualization of Mesh related Animation data"); RNA_def_property_ui_icon(prop, ICON_MESH_DATA, 0); - RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN|NA_EDITED, NULL); prop= RNA_def_property(srna, "display_camera", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "filterflag", ADS_FILTER_NOCAM); RNA_def_property_ui_text(prop, "Display Camera", "Include visualization of Camera related Animation data"); RNA_def_property_ui_icon(prop, ICON_CAMERA_DATA, 0); - RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN|NA_EDITED, NULL); prop= RNA_def_property(srna, "display_material", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "filterflag", ADS_FILTER_NOMAT); RNA_def_property_ui_text(prop, "Display Material", "Include visualization of Material related Animation data"); RNA_def_property_ui_icon(prop, ICON_MATERIAL_DATA, 0); - RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN|NA_EDITED, NULL); prop= RNA_def_property(srna, "display_lamp", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "filterflag", ADS_FILTER_NOLAM); RNA_def_property_ui_text(prop, "Display Lamp", "Include visualization of Lamp related Animation data"); RNA_def_property_ui_icon(prop, ICON_LAMP_DATA, 0); - RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN|NA_EDITED, NULL); prop= RNA_def_property(srna, "display_texture", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "filterflag", ADS_FILTER_NOTEX); RNA_def_property_ui_text(prop, "Display Texture", "Include visualization of Texture related Animation data"); RNA_def_property_ui_icon(prop, ICON_TEXTURE_DATA, 0); - RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN|NA_EDITED, NULL); prop= RNA_def_property(srna, "display_curve", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "filterflag", ADS_FILTER_NOCUR); RNA_def_property_ui_text(prop, "Display Curve", "Include visualization of Curve related Animation data"); RNA_def_property_ui_icon(prop, ICON_CURVE_DATA, 0); - RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN|NA_EDITED, NULL); prop= RNA_def_property(srna, "display_world", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "filterflag", ADS_FILTER_NOWOR); RNA_def_property_ui_text(prop, "Display World", "Include visualization of World related Animation data"); RNA_def_property_ui_icon(prop, ICON_WORLD_DATA, 0); - RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN|NA_EDITED, NULL); prop= RNA_def_property(srna, "display_scene", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "filterflag", ADS_FILTER_NOSCE); RNA_def_property_ui_text(prop, "Display Scene", "Include visualization of Scene related Animation data"); RNA_def_property_ui_icon(prop, ICON_SCENE_DATA, 0); - RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN|NA_EDITED, NULL); prop= RNA_def_property(srna, "display_particle", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "filterflag", ADS_FILTER_NOPART); RNA_def_property_ui_text(prop, "Display Particle", "Include visualization of Particle related Animation data"); RNA_def_property_ui_icon(prop, ICON_PARTICLE_DATA, 0); - RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN|NA_EDITED, NULL); prop= RNA_def_property(srna, "display_metaball", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "filterflag", ADS_FILTER_NOMBA); RNA_def_property_ui_text(prop, "Display Metaball", "Include visualization of Metaball related Animation data"); RNA_def_property_ui_icon(prop, ICON_META_DATA, 0); - RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN|NA_EDITED, NULL); prop= RNA_def_property(srna, "display_armature", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "filterflag", ADS_FILTER_NOARM); RNA_def_property_ui_text(prop, "Display Armature", "Include visualization of Armature related Animation data"); RNA_def_property_ui_icon(prop, ICON_ARMATURE_DATA, 0); - RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN|NA_EDITED, NULL); prop= RNA_def_property(srna, "display_node", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "filterflag", ADS_FILTER_NONTREE); RNA_def_property_ui_text(prop, "Display Node", "Include visualization of Node related Animation data"); RNA_def_property_ui_icon(prop, ICON_NODETREE, 0); - RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN|NA_EDITED, NULL); } static void rna_def_action_group(BlenderRNA *brna) @@ -302,7 +308,7 @@ static void rna_def_action_group(BlenderRNA *brna) prop= RNA_def_property(srna, "name", PROP_STRING, PROP_NONE); RNA_def_property_ui_text(prop, "Name", ""); RNA_def_struct_name_property(srna, prop); - RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN|NA_EDITED, NULL); /* WARNING: be very careful when working with this list, since the endpoint is not * defined like a standard ListBase. Adding/removing channels from this list needs @@ -323,22 +329,22 @@ static void rna_def_action_group(BlenderRNA *brna) prop= RNA_def_property(srna, "selected", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", AGRP_SELECTED); RNA_def_property_ui_text(prop, "Selected", "Action Group is selected"); - RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN_SELECT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN|NA_SELECTED, NULL); prop= RNA_def_property(srna, "locked", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", AGRP_PROTECTED); RNA_def_property_ui_text(prop, "Locked", "Action Group is locked"); - RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN|NA_EDITED, NULL); prop= RNA_def_property(srna, "expanded", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", AGRP_EXPANDED); RNA_def_property_ui_text(prop, "Expanded", "Action Group is expanded"); - RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN|NA_EDITED, NULL); prop= RNA_def_property(srna, "custom_color", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "customCol"); RNA_def_property_ui_text(prop, "Custom Color", "Index of custom color set"); - RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN|NA_EDITED, NULL); } /* fcurve.keyframe_points */ diff --git a/source/blender/makesrna/intern/rna_actuator.c b/source/blender/makesrna/intern/rna_actuator.c index ae6e561defa..b78eb766151 100644 --- a/source/blender/makesrna/intern/rna_actuator.c +++ b/source/blender/makesrna/intern/rna_actuator.c @@ -287,6 +287,21 @@ static void rna_ConstraintActuator_spring_set(struct PointerRNA *ptr, float valu *fp = value; } +/* ConstraintActuator uses the same property for Material and Property. + Therefore we need to clear the property when "detect_material" mode changes */ +static void rna_Actuator_constraint_detect_material_set(struct PointerRNA *ptr, int value) +{ + bActuator *act = (bActuator*)ptr->data; + bConstraintActuator *ca = act->data; + + short old_value = (ca->flag & ACT_CONST_MATERIAL? 1:0); + + if (old_value != value) { + ca->flag ^= ACT_CONST_MATERIAL; + ca->matprop[0] = '\0'; + } +} + static void rna_FcurveActuator_add_set(struct PointerRNA *ptr, int value) { bActuator *act = (bActuator *)ptr->data; @@ -465,10 +480,18 @@ void rna_def_actuator(BlenderRNA *brna) RNA_def_property_enum_funcs(prop, NULL, "rna_Actuator_type_set", "rna_Actuator_type_itemf"); RNA_def_property_ui_text(prop, "Type", ""); + prop= RNA_def_property(srna, "pinned", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_PIN); + RNA_def_property_ui_text(prop, "Pinned", "Display when not linked to a visible states controller"); + RNA_def_property_ui_icon(prop, ICON_UNPINNED, 1); + RNA_def_property_update(prop, NC_LOGIC, NULL); + prop= RNA_def_property(srna, "expanded", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_SHOW); RNA_def_property_ui_text(prop, "Expanded", "Set actuator expanded in the user interface"); RNA_def_property_ui_icon(prop, ICON_TRIA_RIGHT, 1); + + RNA_api_actuator(srna); } static void rna_def_action_actuator(BlenderRNA *brna) @@ -903,7 +926,7 @@ static void rna_def_sound_actuator(BlenderRNA *brna) prop= RNA_def_property(srna, "maximum_gain_3d", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "sound3D.max_gain"); RNA_def_property_ui_range(prop, 0.0, 1.0, 0.1, 0.01); - RNA_def_property_ui_text(prop, "Minimum Gain", "The maximum gain of the sound, no matter how near it is"); + RNA_def_property_ui_text(prop, "Maximum Gain", "The maximum gain of the sound, no matter how near it is"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "reference_distance_3d", PROP_FLOAT, PROP_NONE); @@ -1176,6 +1199,7 @@ static void rna_def_constraint_actuator(BlenderRNA *brna) prop= RNA_def_property(srna, "detect_material", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_CONST_MATERIAL); RNA_def_property_ui_text(prop, "M/P", "Detect material instead of property"); + RNA_def_property_boolean_funcs(prop, NULL, "rna_Actuator_constraint_detect_material_set"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "fh_paralel_axis", PROP_BOOLEAN, PROP_NONE); @@ -1568,7 +1592,7 @@ static void rna_def_visibility_actuator(BlenderRNA *brna) RNA_def_struct_sdna_from(srna, "bVisibilityActuator", "data"); prop= RNA_def_property(srna, "visible", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_VISIBILITY_INVISIBLE); + RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", ACT_VISIBILITY_INVISIBLE); RNA_def_property_ui_text(prop, "Visible", "Set the objects visible. Initialized from the objects render restriction toggle (access in the outliner)"); RNA_def_property_update(prop, NC_LOGIC, NULL); diff --git a/source/blender/makesrna/intern/rna_actuator_api.c b/source/blender/makesrna/intern/rna_actuator_api.c new file mode 100644 index 00000000000..b61f9e252a6 --- /dev/null +++ b/source/blender/makesrna/intern/rna_actuator_api.c @@ -0,0 +1,72 @@ +/** + * $Id$ + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2010 Blender Foundation. + * All rights reserved. + * + * + * Contributor(s): + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#include +#include + +#include "WM_types.h" +#include "RNA_define.h" + +#ifdef RNA_RUNTIME + +#include "BKE_sca.h" +#include "DNA_controller_types.h" +#include "DNA_actuator_types.h" + +static void rna_Actuator_link(bActuator *act, bController *cont) +{ + link_logicbricks((void **)&act, (void ***)&(cont->links), &cont->totlinks, sizeof(bActuator *)); +} + +static void rna_Actuator_unlink(bActuator *act, bController *cont) +{ + unlink_logicbricks((void **)&act, (void ***)&(cont->links), &cont->totlinks); +} + +#else + +void RNA_api_actuator(StructRNA *srna) +{ + FunctionRNA *func; + PropertyRNA *parm; + + func= RNA_def_function(srna, "link", "rna_Actuator_link"); + RNA_def_function_ui_description(func, "Link the actuator to a controller."); + parm= RNA_def_pointer(func, "controller", "Controller", "", "Controller to link to."); + RNA_def_property_flag(parm, PROP_REQUIRED); + RNA_def_property_update(parm, NC_LOGIC, NULL); + + func= RNA_def_function(srna, "unlink", "rna_Actuator_unlink"); + RNA_def_function_ui_description(func, "Unlink the actuator from a controller."); + parm= RNA_def_pointer(func, "controller", "Controller", "", "Controller to unlink from."); + RNA_def_property_flag(parm, PROP_REQUIRED); + RNA_def_property_update(parm, NC_LOGIC, NULL); +} + +#endif + diff --git a/source/blender/makesrna/intern/rna_armature.c b/source/blender/makesrna/intern/rna_armature.c index 4b9ae691dcb..9239378f496 100644 --- a/source/blender/makesrna/intern/rna_armature.c +++ b/source/blender/makesrna/intern/rna_armature.c @@ -861,11 +861,6 @@ static void rna_def_armature(BlenderRNA *brna) RNA_def_property_ui_text(prop, "Use Dual Quaternion Deformation", "Enable deform rotation with Quaternions"); RNA_def_property_update(prop, 0, "rna_Armature_update_data"); - prop= RNA_def_property(srna, "deform_bbone_rest", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_sdna(prop, NULL, "deformflag", ARM_DEF_B_BONE_REST); - RNA_def_property_ui_text(prop, "B-Bones Deform in Rest Position", "Make B-Bones deform already in Rest Position"); - RNA_def_property_update(prop, 0, "rna_Armature_update_data"); - //prop= RNA_def_property(srna, "deform_invert_vertexgroups", PROP_BOOLEAN, PROP_NONE); //RNA_def_property_boolean_negative_sdna(prop, NULL, "deformflag", ARM_DEF_INVERT_VGROUP); //RNA_def_property_ui_text(prop, "Invert Vertex Group Influence", "Invert Vertex Group influence (only for Modifiers)"); diff --git a/source/blender/makesrna/intern/rna_boid.c b/source/blender/makesrna/intern/rna_boid.c index 223d7a1c206..7e52032687c 100644 --- a/source/blender/makesrna/intern/rna_boid.c +++ b/source/blender/makesrna/intern/rna_boid.c @@ -83,7 +83,7 @@ static void rna_Boids_reset(Main *bmain, Scene *scene, PointerRNA *ptr) else DAG_id_flush_update(ptr->id.data, OB_RECALC_DATA|PSYS_RECALC_RESET); - WM_main_add_notifier(NC_OBJECT|ND_PARTICLE_DATA, NULL); + WM_main_add_notifier(NC_OBJECT|ND_PARTICLE|NA_EDITED, NULL); } static void rna_Boids_reset_deps(Main *bmain, Scene *scene, PointerRNA *ptr) { @@ -99,7 +99,7 @@ static void rna_Boids_reset_deps(Main *bmain, Scene *scene, PointerRNA *ptr) DAG_scene_sort(scene); - WM_main_add_notifier(NC_OBJECT|ND_PARTICLE_DATA, NULL); + WM_main_add_notifier(NC_OBJECT|ND_PARTICLE|NA_EDITED, NULL); } static StructRNA* rna_BoidRule_refine(struct PointerRNA *ptr) diff --git a/source/blender/makesrna/intern/rna_constraint.c b/source/blender/makesrna/intern/rna_constraint.c index b1c5cac1865..fb19e8976c3 100644 --- a/source/blender/makesrna/intern/rna_constraint.c +++ b/source/blender/makesrna/intern/rna_constraint.c @@ -64,10 +64,10 @@ EnumPropertyItem constraint_type_items[] ={ {CONSTRAINT_TYPE_CHILDOF, "CHILD_OF", ICON_CONSTRAINT_DATA, "Child Of", ""}, {CONSTRAINT_TYPE_MINMAX, "FLOOR", ICON_CONSTRAINT_DATA, "Floor", ""}, {CONSTRAINT_TYPE_FOLLOWPATH, "FOLLOW_PATH", ICON_CONSTRAINT_DATA, "Follow Path", ""}, + {CONSTRAINT_TYPE_PIVOT, "PIVOT", ICON_CONSTRAINT_DATA, "Pivot", ""}, {CONSTRAINT_TYPE_RIGIDBODYJOINT, "RIGID_BODY_JOINT", ICON_CONSTRAINT_DATA, "Rigid Body Joint", ""}, {CONSTRAINT_TYPE_PYTHON, "SCRIPT", ICON_CONSTRAINT_DATA, "Script", ""}, {CONSTRAINT_TYPE_SHRINKWRAP, "SHRINKWRAP", ICON_CONSTRAINT_DATA, "Shrinkwrap", ""}, - {CONSTRAINT_TYPE_PIVOT, "PIVOT", ICON_CONSTRAINT_DATA, "Pivot", ""}, {0, NULL, 0, NULL, NULL}}; EnumPropertyItem space_pchan_items[] = { @@ -1937,11 +1937,15 @@ void RNA_def_constraint(BlenderRNA *brna) RNA_def_property_ui_text(prop, "Target Space", "Space that target is evaluated in"); /* flags */ + prop= RNA_def_property(srna, "enabled", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", CONSTRAINT_OFF); + RNA_def_property_ui_text(prop, "Enabled", "Enable/Disable Constraint"); + prop= RNA_def_property(srna, "expanded", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", CONSTRAINT_EXPAND); RNA_def_property_ui_text(prop, "Expanded", "Constraint's panel is expanded in UI"); RNA_def_property_ui_icon(prop, ICON_TRIA_RIGHT, 1); - + // XXX this is really an internal flag, but it may be useful for some tools to be able to access this... prop= RNA_def_property(srna, "disabled", PROP_BOOLEAN, PROP_NONE); RNA_def_property_clear_flag(prop, PROP_EDITABLE); diff --git a/source/blender/makesrna/intern/rna_controller.c b/source/blender/makesrna/intern/rna_controller.c index dd174c668f2..a004f2d11b2 100644 --- a/source/blender/makesrna/intern/rna_controller.c +++ b/source/blender/makesrna/intern/rna_controller.c @@ -28,7 +28,7 @@ #include "RNA_define.h" #include "rna_internal.h" - +#include "DNA_object_types.h" #include "DNA_controller_types.h" EnumPropertyItem controller_type_items[] ={ @@ -82,6 +82,62 @@ static void rna_Controller_type_set(struct PointerRNA *ptr, int value) } } +static int rna_Controller_state_number_get(struct PointerRNA *ptr) +{ + bController *cont= (bController *)ptr->data; + int bit; + + for (bit=0; bit<32; bit++) { + if (cont->state_mask & (1<data; + if (value < 1 || value > OB_MAX_STATES) + return; + + cont->state_mask = (1 << (value - 1)); +} + +static void rna_Controller_state_get(PointerRNA *ptr, int *values) +{ + bController *cont= (bController *)ptr->data; + int i; + + memset(values, 0, sizeof(int)*OB_MAX_STATES); + for(i=0; istate_mask & (1<data; + int i, tot= 0; + + /* ensure we always have some state selected */ + for(i=0; i1) + return; + + for(i=0; istate_mask |= (1<state_mask &= ~(1< +#include + +#include "WM_types.h" +#include "RNA_define.h" + +#ifdef RNA_RUNTIME + +#include "BKE_sca.h" +#include "DNA_sensor_types.h" +#include "DNA_controller_types.h" +#include "DNA_actuator_types.h" + +static void rna_Controller_link(bController *cont, bSensor *sens, bActuator *act) +{ + if(sens) + link_logicbricks((void **)&cont, (void ***)&(sens->links), &sens->totlinks, sizeof(bController *)); + if(act) + link_logicbricks((void **)&act, (void ***)&(cont->links), &cont->totlinks, sizeof(bActuator *)); +} + +static void rna_Controller_unlink(bController *cont, bSensor *sens, bActuator *act) +{ + if(sens) + unlink_logicbricks((void **)&cont, (void ***)&(sens->links), &sens->totlinks); + if(act) + unlink_logicbricks((void **)&act, (void ***)&(cont->links), &cont->totlinks); +} + +#else + +void RNA_api_controller(StructRNA *srna) +{ + FunctionRNA *func; + PropertyRNA *parm; + + func= RNA_def_function(srna, "link", "rna_Controller_link"); + RNA_def_function_ui_description(func, "Link the controller with a sensor/actuator."); + parm= RNA_def_pointer(func, "sensor", "Sensor", "", "Sensor to link the controller to."); + RNA_def_property_update(parm, NC_LOGIC, NULL); + parm= RNA_def_pointer(func, "actuator", "Actuator", "", "Actuator to link the controller to."); + RNA_def_property_update(parm, NC_LOGIC, NULL); + + func= RNA_def_function(srna, "unlink", "rna_Controller_unlink"); + RNA_def_function_ui_description(func, "Unlink the controller from a sensor/actuator."); + parm= RNA_def_pointer(func, "sensor", "Sensor", "", "Sensor to unlink the controller from."); + RNA_def_property_update(parm, NC_LOGIC, NULL); + parm= RNA_def_pointer(func, "actuator", "Actuator", "", "Actuator to unlink the controller from."); + RNA_def_property_update(parm, NC_LOGIC, NULL); +} + +#endif + diff --git a/source/blender/makesrna/intern/rna_curve.c b/source/blender/makesrna/intern/rna_curve.c index 563fdbf8236..09a0af9830f 100644 --- a/source/blender/makesrna/intern/rna_curve.c +++ b/source/blender/makesrna/intern/rna_curve.c @@ -215,10 +215,10 @@ static void rna_Curve_dimension_set(PointerRNA *ptr, int value) } - static int rna_Nurb_length(PointerRNA *ptr) { Nurb *nu= (Nurb*)ptr->data; + if(nu->type == CU_BEZIER) return 0; return nu->pntsv>0 ? nu->pntsu*nu->pntsv : nu->pntsu; } @@ -693,9 +693,9 @@ static void rna_def_nurbs(BlenderRNA *brna, StructRNA *srna) PropertyRNA *prop; /* flags */ - prop= RNA_def_property(srna, "uv_orco", PROP_BOOLEAN, PROP_NONE); + prop= RNA_def_property(srna, "map_along_length", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", CU_UV_ORCO); - RNA_def_property_ui_text(prop, "UV Orco", "Forces to use UV coordinates for texture mapping 'orco'"); + RNA_def_property_ui_text(prop, "Map Along Length", "Generate texture mapping coordinates following the curve direction, rather than the local bounding box"); RNA_def_property_update(prop, 0, "rna_Curve_update_data"); prop= RNA_def_property(srna, "vertex_normal_flip", PROP_BOOLEAN, PROP_NONE); @@ -834,6 +834,7 @@ static void rna_def_textbox(BlenderRNA *brna) srna= RNA_def_struct(brna, "TextBox", NULL); RNA_def_struct_ui_text(srna, "Text Box", "Text bounding box for layout"); + // XXX: still needs path function /* number values */ prop= RNA_def_property(srna, "x", PROP_FLOAT, PROP_NONE); @@ -1200,6 +1201,11 @@ static void rna_def_curve(BlenderRNA *brna) RNA_def_property_editable_func(prop, texspace_editable); RNA_def_property_update(prop, 0, "rna_Curve_update_data");*/ + prop= RNA_def_property(srna, "map_along_length", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "flag", CU_UV_ORCO); + RNA_def_property_ui_text(prop, "Map Along Length", "Generate texture mapping coordinates following the curve direction, rather than the local bounding box"); + RNA_def_property_update(prop, 0, "rna_Curve_update_data"); + /* materials */ prop= RNA_def_property(srna, "materials", PROP_COLLECTION, PROP_NONE); RNA_def_property_collection_sdna(prop, NULL, "mat", "totcol"); diff --git a/source/blender/makesrna/intern/rna_fcurve.c b/source/blender/makesrna/intern/rna_fcurve.c index 10b9a5ecc96..d798753d123 100644 --- a/source/blender/makesrna/intern/rna_fcurve.c +++ b/source/blender/makesrna/intern/rna_fcurve.c @@ -571,20 +571,20 @@ static void rna_def_fmodifier_generator(BlenderRNA *brna) prop= RNA_def_property(srna, "additive", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", FCM_GENERATOR_ADDITIVE); RNA_def_property_ui_text(prop, "Additive", "Values generated by this modifier are applied on top of the existing values instead of overwriting them"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); // XXX this has a special validation func prop= RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE); RNA_def_property_enum_items(prop, generator_mode_items); RNA_def_property_ui_text(prop, "Mode", "Type of generator to use"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); /* order of the polynomial */ // XXX this has a special validation func prop= RNA_def_property(srna, "poly_order", PROP_INT, PROP_NONE); RNA_def_property_ui_text(prop, "Polynomial Order", "The highest power of 'x' for this polynomial. (number of coefficients - 1)"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); /* coefficients array */ prop= RNA_def_property(srna, "coefficients", PROP_FLOAT, PROP_NONE); @@ -618,31 +618,31 @@ static void rna_def_fmodifier_function_generator(BlenderRNA *brna) /* coefficients */ prop= RNA_def_property(srna, "amplitude", PROP_FLOAT, PROP_NONE); RNA_def_property_ui_text(prop, "Amplitude", "Scale factor determining the maximum/minimum values"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); prop= RNA_def_property(srna, "phase_multiplier", PROP_FLOAT, PROP_NONE); RNA_def_property_ui_text(prop, "Phase Multiplier", "Scale factor determining the 'speed' of the function"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); prop= RNA_def_property(srna, "phase_offset", PROP_FLOAT, PROP_NONE); RNA_def_property_ui_text(prop, "Phase Offset", "Constant factor to offset time by for function"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); prop= RNA_def_property(srna, "value_offset", PROP_FLOAT, PROP_NONE); RNA_def_property_ui_text(prop, "Value Offset", "Constant factor to offset values by"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); /* flags */ prop= RNA_def_property(srna, "additive", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", FCM_GENERATOR_ADDITIVE); RNA_def_property_ui_text(prop, "Additive", "Values generated by this modifier are applied on top of the existing values instead of overwriting them"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); prop= RNA_def_property(srna, "function_type", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "type"); RNA_def_property_enum_items(prop, prop_type_items); RNA_def_property_ui_text(prop, "Type", "Type of built-in function to use"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); } /* --------- */ @@ -663,18 +663,18 @@ static void rna_def_fmodifier_envelope_ctrl(BlenderRNA *brna) prop= RNA_def_property(srna, "minimum", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "min"); RNA_def_property_ui_text(prop, "Minimum Value", "Lower bound of envelope at this control-point"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); prop= RNA_def_property(srna, "maximum", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "max"); RNA_def_property_ui_text(prop, "Maximum Value", "Upper bound of envelope at this control-point"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); /* Frame */ prop= RNA_def_property(srna, "frame", PROP_FLOAT, PROP_TIME); RNA_def_property_float_sdna(prop, NULL, "time"); RNA_def_property_ui_text(prop, "Frame", "Frame this control-point occurs on"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); // TODO: // - selection flags (not implemented in UI yet though) @@ -699,17 +699,17 @@ static void rna_def_fmodifier_envelope(BlenderRNA *brna) prop= RNA_def_property(srna, "reference_value", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "midval"); RNA_def_property_ui_text(prop, "Reference Value", "Value that envelope's influence is centered around / based on"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); prop= RNA_def_property(srna, "default_minimum", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "min"); RNA_def_property_ui_text(prop, "Default Minimum", "Lower distance from Reference Value for 1:1 default influence"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); prop= RNA_def_property(srna, "default_maximum", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "max"); RNA_def_property_ui_text(prop, "Default Maximum", "Upper distance from Reference Value for 1:1 default influence"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); } /* --------- */ @@ -734,21 +734,21 @@ static void rna_def_fmodifier_cycles(BlenderRNA *brna) prop= RNA_def_property(srna, "before_mode", PROP_ENUM, PROP_NONE); RNA_def_property_enum_items(prop, prop_type_items); RNA_def_property_ui_text(prop, "Before Mode", "Cycling mode to use before first keyframe"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); prop= RNA_def_property(srna, "before_cycles", PROP_FLOAT, PROP_NONE); RNA_def_property_ui_text(prop, "Before Cycles", "Maximum number of cycles to allow before first keyframe. (0 = infinite)"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); /* after */ prop= RNA_def_property(srna, "after_mode", PROP_ENUM, PROP_NONE); RNA_def_property_enum_items(prop, prop_type_items); RNA_def_property_ui_text(prop, "After Mode", "Cycling mode to use after last keyframe"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); prop= RNA_def_property(srna, "after_cycles", PROP_FLOAT, PROP_NONE); RNA_def_property_ui_text(prop, "After Cycles", "Maximum number of cycles to allow after last keyframe. (0 = infinite)"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); } /* --------- */ @@ -777,46 +777,46 @@ static void rna_def_fmodifier_limits(BlenderRNA *brna) prop= RNA_def_property(srna, "use_minimum_x", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", FCM_LIMIT_XMIN); RNA_def_property_ui_text(prop, "Minimum X", "Use the minimum X value"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); prop= RNA_def_property(srna, "use_minimum_y", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", FCM_LIMIT_YMIN); RNA_def_property_ui_text(prop, "Minimum Y", "Use the minimum Y value"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); prop= RNA_def_property(srna, "use_maximum_x", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", FCM_LIMIT_XMAX); RNA_def_property_ui_text(prop, "Maximum X", "Use the maximum X value"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); prop= RNA_def_property(srna, "use_maximum_y", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", FCM_LIMIT_YMAX); RNA_def_property_ui_text(prop, "Maximum Y", "Use the maximum Y value"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); prop= RNA_def_property(srna, "minimum_x", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "rect.xmin"); RNA_def_property_float_funcs(prop, NULL, NULL, "rna_FModifierLimits_minx_range"); RNA_def_property_ui_text(prop, "Minimum X", "Lowest X value to allow"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); prop= RNA_def_property(srna, "minimum_y", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "rect.ymin"); RNA_def_property_float_funcs(prop, NULL, NULL, "rna_FModifierLimits_miny_range"); RNA_def_property_ui_text(prop, "Minimum Y", "Lowest Y value to allow"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); prop= RNA_def_property(srna, "maximum_x", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "rect.xmax"); RNA_def_property_float_funcs(prop, NULL, NULL, "rna_FModifierLimits_maxx_range"); RNA_def_property_ui_text(prop, "Maximum X", "Highest X value to allow"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); prop= RNA_def_property(srna, "maximum_y", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "rect.ymax"); RNA_def_property_float_funcs(prop, NULL, NULL, "rna_FModifierLimits_maxy_range"); RNA_def_property_ui_text(prop, "Maximum Y", "Highest Y value to allow"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); } /* --------- */ @@ -840,27 +840,27 @@ static void rna_def_fmodifier_noise(BlenderRNA *brna) prop= RNA_def_property(srna, "modification", PROP_ENUM, PROP_NONE); RNA_def_property_enum_items(prop, prop_modification_items); RNA_def_property_ui_text(prop, "Modification", "Method of modifying the existing F-Curve"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); prop= RNA_def_property(srna, "size", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "size"); RNA_def_property_ui_text(prop, "Size", "Scaling (in time) of the noise"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); prop= RNA_def_property(srna, "strength", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "strength"); RNA_def_property_ui_text(prop, "Strength", "Amplitude of the noise - the amount that it modifies the underlying curve"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); prop= RNA_def_property(srna, "phase", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "phase"); RNA_def_property_ui_text(prop, "Phase", "A random seed for the noise effect"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); prop= RNA_def_property(srna, "depth", PROP_INT, PROP_UNSIGNED); RNA_def_property_int_sdna(prop, NULL, "depth"); RNA_def_property_ui_text(prop, "Depth", "Amount of fine level detail present in the noise"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); } @@ -878,34 +878,34 @@ static void rna_def_fmodifier_stepped(BlenderRNA *brna) /* properties */ prop= RNA_def_property(srna, "step_size", PROP_FLOAT, PROP_NONE); RNA_def_property_ui_text(prop, "Step Size", "Number of frames to hold each value"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); prop= RNA_def_property(srna, "offset", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "offset"); RNA_def_property_ui_text(prop, "Offset", "Reference number of frames before frames get held. Use to get hold for '1-3' vs '5-7' holding patterns"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); prop= RNA_def_property(srna, "use_frame_start", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", FCM_STEPPED_NO_BEFORE); RNA_def_property_ui_text(prop, "Use Start Frame", "Restrict modifier to only act after its 'start' frame"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); prop= RNA_def_property(srna, "use_frame_end", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", FCM_STEPPED_NO_AFTER); RNA_def_property_ui_text(prop, "Use End Frame", "Restrict modifier to only act before its 'end' frame"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); prop= RNA_def_property(srna, "frame_start", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "start_frame"); RNA_def_property_float_funcs(prop, NULL, NULL, "rna_FModifierStepped_start_frame_range"); RNA_def_property_ui_text(prop, "Start Frame", "Frame that modifier's influence starts (if applicable)"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); prop= RNA_def_property(srna, "frame_end", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "end_frame"); RNA_def_property_float_funcs(prop, NULL, NULL, "rna_FModifierStepped_end_frame_range"); RNA_def_property_ui_text(prop, "End Frame", "Frame that modifier's influence ends (if applicable)"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); } /* --------- */ @@ -1159,14 +1159,14 @@ static void rna_def_fpoint(BlenderRNA *brna) prop= RNA_def_property(srna, "selected", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", 1); RNA_def_property_ui_text(prop, "Selected", "Selection status"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_SELECT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_SELECTED, NULL); /* Vector value */ prop= RNA_def_property(srna, "co", PROP_FLOAT, PROP_XYZ); RNA_def_property_float_sdna(prop, NULL, "vec"); RNA_def_property_array(prop, 2); RNA_def_property_ui_text(prop, "Point", "Point coordinates"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); } @@ -1186,17 +1186,17 @@ static void rna_def_fkeyframe(BlenderRNA *brna) prop= RNA_def_property(srna, "selected_handle1", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "f1", 0); RNA_def_property_ui_text(prop, "Handle 1 selected", "Handle 1 selection status"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_SELECT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_SELECTED, NULL); prop= RNA_def_property(srna, "selected_handle2", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "f3", 0); RNA_def_property_ui_text(prop, "Handle 2 selected", "Handle 2 selection status"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_SELECT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_SELECTED, NULL); prop= RNA_def_property(srna, "selected", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "f2", 0); RNA_def_property_ui_text(prop, "Selected", "Control point selection status"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_SELECT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_SELECTED, NULL); /* Enums */ prop= RNA_def_property(srna, "handle1_type", PROP_ENUM, PROP_NONE); @@ -1228,19 +1228,19 @@ static void rna_def_fkeyframe(BlenderRNA *brna) RNA_def_property_array(prop, 2); RNA_def_property_float_funcs(prop, "rna_FKeyframe_handle1_get", "rna_FKeyframe_handle1_set", NULL); RNA_def_property_ui_text(prop, "Handle 1", "Coordinates of the first handle"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); prop= RNA_def_property(srna, "co", PROP_FLOAT, PROP_TRANSLATION); RNA_def_property_array(prop, 2); RNA_def_property_float_funcs(prop, "rna_FKeyframe_ctrlpoint_get", "rna_FKeyframe_ctrlpoint_set", NULL); RNA_def_property_ui_text(prop, "Control Point", "Coordinates of the control point"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); prop= RNA_def_property(srna, "handle2", PROP_FLOAT, PROP_TRANSLATION); RNA_def_property_array(prop, 2); RNA_def_property_float_funcs(prop, "rna_FKeyframe_handle2_get", "rna_FKeyframe_handle2_set", NULL); RNA_def_property_ui_text(prop, "Handle 2", "Coordinates of the second handle"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); } static void rna_def_fcurve_modifiers(BlenderRNA *brna, PropertyRNA *cprop) @@ -1387,17 +1387,17 @@ static void rna_def_fcurve(BlenderRNA *brna) prop= RNA_def_property(srna, "selected", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", FCURVE_SELECTED); RNA_def_property_ui_text(prop, "Selected", "F-Curve is selected for editing"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_SELECT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_SELECTED, NULL); prop= RNA_def_property(srna, "locked", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", FCURVE_PROTECTED); RNA_def_property_ui_text(prop, "Locked", "F-Curve's settings cannot be edited"); - RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN|NA_EDITED, NULL); prop= RNA_def_property(srna, "muted", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", FCURVE_MUTED); RNA_def_property_ui_text(prop, "Muted", "F-Curve is not evaluated"); - RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN_EDIT, NULL); + RNA_def_property_update(prop, NC_ANIMATION|ND_ANIMCHAN|NA_EDITED, NULL); prop= RNA_def_property(srna, "auto_clamped_handles", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", FCURVE_AUTO_HANDLES); diff --git a/source/blender/makesrna/intern/rna_group.c b/source/blender/makesrna/intern/rna_group.c index e16d586b5fa..707662e58e0 100644 --- a/source/blender/makesrna/intern/rna_group.c +++ b/source/blender/makesrna/intern/rna_group.c @@ -110,6 +110,7 @@ void RNA_def_group(BlenderRNA *brna) srna= RNA_def_struct(brna, "Group", "ID"); RNA_def_struct_ui_text(srna, "Group", "Group of Object datablocks"); RNA_def_struct_ui_icon(srna, ICON_GROUP); + RNA_def_struct_clear_flag(srna, STRUCT_ID_REFCOUNT); /* this is done on save/load in readfile.c, removed if no objects are in the group */ prop= RNA_def_property(srna, "dupli_offset", PROP_FLOAT, PROP_TRANSLATION); RNA_def_property_float_sdna(prop, NULL, "dupli_ofs"); diff --git a/source/blender/makesrna/intern/rna_image.c b/source/blender/makesrna/intern/rna_image.c index c4137d5379b..7d8248b58ed 100644 --- a/source/blender/makesrna/intern/rna_image.c +++ b/source/blender/makesrna/intern/rna_image.c @@ -296,15 +296,15 @@ static void rna_def_image(BlenderRNA *brna) RNA_def_struct_ui_text(srna, "Image", "Image datablock referencing an external or packed image"); RNA_def_struct_ui_icon(srna, ICON_IMAGE_DATA); - prop= RNA_def_property(srna, "filename", PROP_STRING, PROP_FILEPATH); + prop= RNA_def_property(srna, "filepath", PROP_STRING, PROP_FILEPATH); RNA_def_property_string_sdna(prop, NULL, "name"); - RNA_def_property_ui_text(prop, "Filename", "Image/Movie file name"); + RNA_def_property_ui_text(prop, "File Name", "Image/Movie file name"); RNA_def_property_update(prop, NC_IMAGE|ND_DISPLAY, "rna_Image_reload_update"); /* eek. this is horrible but needed so we can save to a new name without blanking the data :( */ - prop= RNA_def_property(srna, "filename_raw", PROP_STRING, PROP_FILEPATH); + prop= RNA_def_property(srna, "filepath_raw", PROP_STRING, PROP_FILEPATH); RNA_def_property_string_sdna(prop, NULL, "name"); - RNA_def_property_ui_text(prop, "Filename", "Image/Movie file name (without data refreshing)"); + RNA_def_property_ui_text(prop, "File Name", "Image/Movie file name (without data refreshing)"); prop= RNA_def_property(srna, "file_format", PROP_ENUM, PROP_NONE); RNA_def_property_enum_items(prop, image_type_items); @@ -432,6 +432,12 @@ static void rna_def_image(BlenderRNA *brna) RNA_def_property_ui_text(prop, "Clamp Y", "Disable texture repeating vertically"); RNA_def_property_update(prop, NC_IMAGE|ND_DISPLAY, NULL); + prop= RNA_def_property(srna, "bindcode", PROP_INT, PROP_UNSIGNED); + RNA_def_property_int_sdna(prop, NULL, "bindcode"); + RNA_def_property_clear_flag(prop, PROP_EDITABLE); + RNA_def_property_ui_text(prop, "Bindcode", "OpenGL bindcode"); + RNA_def_property_update(prop, NC_IMAGE|ND_DISPLAY, NULL); + /* Image.has_data and Image.depth are temporary, Update import_obj.py when they are replaced (Arystan) diff --git a/source/blender/makesrna/intern/rna_image_api.c b/source/blender/makesrna/intern/rna_image_api.c index aa2ed58623e..289530d4f32 100644 --- a/source/blender/makesrna/intern/rna_image_api.c +++ b/source/blender/makesrna/intern/rna_image_api.c @@ -33,6 +33,8 @@ #include "RNA_define.h" +#include "BIF_gl.h" + #ifdef RNA_RUNTIME #include "BKE_image.h" @@ -127,30 +129,43 @@ static void rna_Image_update(Image *image, ReportList *reports) IMB_rect_from_float(ibuf); } -static void rna_Image_gl_load(Image *image, ReportList *reports) +static int rna_Image_gl_load(Image *image, ReportList *reports, int filter, int mag) { ImBuf *ibuf; unsigned int *bind = &image->bindcode; + int error = GL_NO_ERROR; if(*bind) - return; + return error; ibuf= BKE_image_get_ibuf(image, NULL); - if(ibuf == NULL || ibuf->rect == NULL) { + if(ibuf == NULL || ibuf->rect == NULL ) { BKE_reportf(reports, RPT_ERROR, "Image \"%s\" does not have any image data", image->id.name+2); - return; + return (int)GL_INVALID_OPERATION; } /* could be made into a function? */ - glGenTextures( 1, ( GLuint * ) bind ); - glBindTexture( GL_TEXTURE_2D, *bind ); + glGenTextures(1, (GLuint*)bind); + glBindTexture(GL_TEXTURE_2D, *bind); - gluBuild2DMipmaps(GL_TEXTURE_2D, GL_RGBA, ibuf->x, ibuf->y, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, ibuf->x, ibuf->y, 0, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect); + if (filter != GL_NEAREST && filter != GL_LINEAR) + error = (int)gluBuild2DMipmaps(GL_TEXTURE_2D, GL_RGBA, ibuf->x, ibuf->y, GL_RGBA, GL_UNSIGNED_INT, ibuf->rect); + + if (!error) { + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, (GLint)filter); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, (GLint)mag); + glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, ibuf->x, ibuf->y, 0, GL_RGBA, GL_UNSIGNED_INT, ibuf->rect); + error = (int)glGetError(); + } + + if (error) { + glDeleteTextures(1, (GLuint*)bind); + image->bindcode = 0; + } + + return error; } static void rna_Image_gl_free(Image *image) @@ -171,7 +186,7 @@ void RNA_api_image(StructRNA *srna) func= RNA_def_function(srna, "save_render", "rna_Image_save_render"); RNA_def_function_ui_description(func, "Save image to a specific path using a scenes render settings"); RNA_def_function_flag(func, FUNC_USE_CONTEXT|FUNC_USE_REPORTS); - parm= RNA_def_string(func, "path", "", 0, "", "Save path."); + parm= RNA_def_string(func, "filepath", "", 0, "", "Save path."); RNA_def_property_flag(parm, PROP_REQUIRED); parm= RNA_def_pointer(func, "scene", "Scene", "", "Scene to take image parameters from"); @@ -189,6 +204,11 @@ void RNA_api_image(StructRNA *srna) func= RNA_def_function(srna, "gl_load", "rna_Image_gl_load"); RNA_def_function_ui_description(func, "Load the image into OpenGL graphics memory"); RNA_def_function_flag(func, FUNC_USE_REPORTS); + parm= RNA_def_int(func, "filter", GL_LINEAR_MIPMAP_NEAREST, -INT_MAX, INT_MAX, "Filter", "The texture minifying function", -INT_MAX, INT_MAX); + parm= RNA_def_int(func, "mag", GL_LINEAR, -INT_MAX, INT_MAX, "Magnification", "The texture magnification function", -INT_MAX, INT_MAX); + /* return value */ + parm= RNA_def_int(func, "error", 0, -INT_MAX, INT_MAX, "Error", "OpenGL error value", -INT_MAX, INT_MAX); + RNA_def_function_return(func, parm); func= RNA_def_function(srna, "gl_free", "rna_Image_gl_free"); RNA_def_function_ui_description(func, "Free the image from OpenGL graphics memory"); diff --git a/source/blender/makesrna/intern/rna_internal.h b/source/blender/makesrna/intern/rna_internal.h index 0dcfc773d19..806a22dd3b8 100644 --- a/source/blender/makesrna/intern/rna_internal.h +++ b/source/blender/makesrna/intern/rna_internal.h @@ -34,6 +34,7 @@ struct ID; struct IDProperty; struct SDNA; +struct Sequence; /* Data structures used during define */ @@ -204,8 +205,9 @@ void rna_object_vcollayer_name_set(struct PointerRNA *ptr, const char *value, ch PointerRNA rna_object_shapekey_index_get(struct ID *id, int value); int rna_object_shapekey_index_set(struct ID *id, PointerRNA value, int current); -void rna_Object_update(struct Main *bmain, struct Scene *scene, struct PointerRNA *ptr); -void rna_Object_update_data(struct Main *bmain, struct Scene *scene, struct PointerRNA *ptr); +/* named internal so as not to conflict with obj.update() rna func */ +void rna_Object_internal_update(struct Main *bmain, struct Scene *scene, struct PointerRNA *ptr); +void rna_Object_internal_update_data(struct Main *bmain, struct Scene *scene, struct PointerRNA *ptr); void rna_Mesh_update_draw(struct Main *bmain, struct Scene *scene, struct PointerRNA *ptr); void rna_TextureSlot_update(struct Main *bmain, struct Scene *scene, struct PointerRNA *ptr); @@ -231,9 +233,13 @@ void RNA_api_object_base(struct StructRNA *srna); void RNA_api_pose_channel(struct StructRNA *srna); void RNA_api_scene(struct StructRNA *srna); void RNA_api_scene_render(struct StructRNA *srna); +void RNA_api_sequence_strip(StructRNA *srna); void RNA_api_text(struct StructRNA *srna); void RNA_api_ui_layout(struct StructRNA *srna); void RNA_api_wm(struct StructRNA *srna); +void RNA_api_sensor(struct StructRNA *srna); +void RNA_api_controller(struct StructRNA *srna); +void RNA_api_actuator(struct StructRNA *srna); /* main collection functions */ void RNA_def_main_cameras(BlenderRNA *brna, PropertyRNA *cprop); @@ -339,6 +345,7 @@ PointerRNA rna_pointer_inherit_refine(struct PointerRNA *ptr, struct StructRNA * int rna_parameter_size(struct PropertyRNA *parm); int rna_parameter_size_alloc(struct PropertyRNA *parm); + #endif /* RNA_INTERNAL_H */ diff --git a/source/blender/makesrna/intern/rna_lamp.c b/source/blender/makesrna/intern/rna_lamp.c index b4b02737af0..769d73d9f79 100644 --- a/source/blender/makesrna/intern/rna_lamp.c +++ b/source/blender/makesrna/intern/rna_lamp.c @@ -275,6 +275,7 @@ static void rna_def_lamp_sky_settings(BlenderRNA *brna) prop= RNA_def_property(srna, "atmosphere_turbidity", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "atm_turbidity"); RNA_def_property_range(prop, 1.0f, 30.0f); + RNA_def_property_ui_range(prop, 2.0f, 10.0f, 1, 2); RNA_def_property_ui_text(prop, "Atmosphere Turbidity", "Sky turbidity"); RNA_def_property_update(prop, 0, "rna_Lamp_sky_update"); diff --git a/source/blender/makesrna/intern/rna_main.c b/source/blender/makesrna/intern/rna_main.c index b683f5dc4b1..052c9fb3453 100644 --- a/source/blender/makesrna/intern/rna_main.c +++ b/source/blender/makesrna/intern/rna_main.c @@ -55,20 +55,20 @@ static int rna_Main_fileissaved_get(PointerRNA *ptr) return G.relbase_valid; } -static void rna_Main_filename_get(PointerRNA *ptr, char *value) +static void rna_Main_filepath_get(PointerRNA *ptr, char *value) { Main *bmain= (Main*)ptr->data; BLI_strncpy(value, bmain->name, sizeof(bmain->name)); } -static int rna_Main_filename_length(PointerRNA *ptr) +static int rna_Main_filepath_length(PointerRNA *ptr) { Main *bmain= (Main*)ptr->data; return strlen(bmain->name); } #if 0 -static void rna_Main_filename_set(PointerRNA *ptr, const char *value) +static void rna_Main_filepath_set(PointerRNA *ptr, const char *value) { Main *bmain= (Main*)ptr->data; BLI_strncpy(bmain->name, value, sizeof(bmain->name)); @@ -308,9 +308,9 @@ void RNA_def_main(BlenderRNA *brna) RNA_def_struct_ui_text(srna, "Main", "Main data structure representing a .blend file and all its datablocks"); RNA_def_struct_ui_icon(srna, ICON_BLENDER); - prop= RNA_def_property(srna, "filename", PROP_STRING, PROP_FILEPATH); + prop= RNA_def_property(srna, "filepath", PROP_STRING, PROP_FILEPATH); RNA_def_property_string_maxlength(prop, 240); - RNA_def_property_string_funcs(prop, "rna_Main_filename_get", "rna_Main_filename_length", "rna_Main_filename_set"); + RNA_def_property_string_funcs(prop, "rna_Main_filepath_get", "rna_Main_filepath_length", "rna_Main_filepath_set"); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Filename", "Path to the .blend file"); diff --git a/source/blender/makesrna/intern/rna_main_api.c b/source/blender/makesrna/intern/rna_main_api.c index 34eef0bb459..6c74ff2fefa 100644 --- a/source/blender/makesrna/intern/rna_main_api.c +++ b/source/blender/makesrna/intern/rna_main_api.c @@ -28,6 +28,7 @@ #include #include +#include #include "RNA_define.h" #include "RNA_access.h" @@ -253,16 +254,24 @@ void rna_Main_lamps_remove(Main *bmain, ReportList *reports, Lamp *lamp) /* XXX python now has invalid pointer? */ } -Image *rna_Main_images_new(Main *bmain, char* name, int width, int height, int float_buffer) +Image *rna_Main_images_new(Main *bmain, char* name, int width, int height, int alpha, int float_buffer) { float color[4]= {0.0, 0.0, 0.0, 1.0}; - Image *image= BKE_add_image_size(width, height, name, float_buffer, 0, color); + Image *image= BKE_add_image_size(width, height, name, alpha ? 32:24, float_buffer, 0, color); image->id.us--; return image; } -Image *rna_Main_images_load(Main *bmain, char *filename) +Image *rna_Main_images_load(Main *bmain, ReportList *reports, char *filepath) { - return BKE_add_image_file(filename, 0); + Image *ima; + + errno= 0; + ima= BKE_add_image_file(filepath, 0); + + if(!ima) + BKE_reportf(reports, RPT_ERROR, "Can't read: \"%s\", %s.", filepath, errno ? strerror(errno) : "Unsupported image format"); + + return ima; } void rna_Main_images_remove(Main *bmain, ReportList *reports, Image *image) { @@ -316,9 +325,18 @@ void rna_Main_metaballs_remove(Main *bmain, ReportList *reports, struct MetaBall BKE_reportf(reports, RPT_ERROR, "MetaBall \"%s\" must have zero users to be removed, found %d.", mb->id.name+2, ID_REAL_USERS(mb)); } -VFont *rna_Main_fonts_load(Main *bmain, char *filename) +VFont *rna_Main_fonts_load(Main *bmain, ReportList *reports, char *filepath) { - return load_vfont(filename); + VFont *font; + + errno= 0; + font= load_vfont(filepath); + + if(!font) + BKE_reportf(reports, RPT_ERROR, "Can't read: \"%s\", %s.", filepath, errno ? strerror(errno) : "Unsupported font format"); + + return font; + } void rna_Main_fonts_remove(Main *bmain, ReportList *reports, VFont *vfont) { @@ -394,11 +412,16 @@ void rna_Main_texts_remove(Main *bmain, ReportList *reports, Text *text) free_libblock(&bmain->text, text); /* XXX python now has invalid pointer? */ } -Text *rna_Main_texts_load(Main *bmain, ReportList *reports, char* path) + +Text *rna_Main_texts_load(Main *bmain, ReportList *reports, char* filepath) { - Text *txt= add_text(path, bmain->name); - if(txt==NULL) - BKE_reportf(reports, RPT_ERROR, "Couldn't load text from path \"%s\".", path); + Text *txt; + + errno= 0; + txt= add_text(filepath, bmain->name); + + if(!txt) + BKE_reportf(reports, RPT_ERROR, "Can't read: \"%s\", %s.", filepath, errno ? strerror(errno) : "Unable to load text"); return txt; } @@ -465,7 +488,7 @@ void RNA_api_main(StructRNA *srna) /* func= RNA_def_function(srna, "add_image", "rna_Main_add_image"); RNA_def_function_ui_description(func, "Add a new image."); - parm= RNA_def_string(func, "filename", "", 0, "", "Filename to load image from."); + parm= RNA_def_string(func, "filepath", "", 0, "", "File path to load image from."); RNA_def_property_flag(parm, PROP_REQUIRED); parm= RNA_def_pointer(func, "image", "Image", "", "New image."); RNA_def_function_return(func, parm); @@ -685,14 +708,16 @@ void RNA_def_main_images(BlenderRNA *brna, PropertyRNA *cprop) RNA_def_property_flag(parm, PROP_REQUIRED); parm= RNA_def_int(func, "width", 1024, 1, INT_MAX, "", "Width of the image.", 0, INT_MAX); parm= RNA_def_int(func, "height", 1024, 1, INT_MAX, "", "Height of the image.", 0, INT_MAX); + parm= RNA_def_boolean(func, "alpha", 0, "Alpha", "Use alpha channel"); parm= RNA_def_boolean(func, "float_buffer", 0, "Float Buffer", "Create an image with floating point color"); /* return type */ parm= RNA_def_pointer(func, "image", "Image", "", "New image datablock."); RNA_def_function_return(func, parm); func= RNA_def_function(srna, "load", "rna_Main_images_load"); + RNA_def_function_flag(func, FUNC_USE_REPORTS); RNA_def_function_ui_description(func, "Load a new image into the main database"); - parm= RNA_def_string(func, "filename", "File Name", 0, "", "path of the file to load."); + parm= RNA_def_string(func, "filepath", "File Path", 0, "", "path of the file to load."); RNA_def_property_flag(parm, PROP_REQUIRED); /* return type */ parm= RNA_def_pointer(func, "image", "Image", "", "New image datablock."); @@ -790,8 +815,9 @@ void RNA_def_main_fonts(BlenderRNA *brna, PropertyRNA *cprop) RNA_def_struct_ui_text(srna, "Main Fonts", "Collection of fonts"); func= RNA_def_function(srna, "load", "rna_Main_fonts_load"); + RNA_def_function_flag(func, FUNC_USE_REPORTS); RNA_def_function_ui_description(func, "Load a new font into the main database"); - parm= RNA_def_string(func, "filename", "File Name", 0, "", "path of the font to load."); + parm= RNA_def_string(func, "filepath", "File Path", 0, "", "path of the font to load."); RNA_def_property_flag(parm, PROP_REQUIRED); /* return type */ parm= RNA_def_pointer(func, "vfont", "VectorFont", "", "New font datablock."); @@ -929,7 +955,7 @@ void RNA_def_main_texts(BlenderRNA *brna, PropertyRNA *cprop) func= RNA_def_function(srna, "load", "rna_Main_texts_load"); RNA_def_function_flag(func, FUNC_USE_REPORTS); RNA_def_function_ui_description(func, "Add a new text to the main database from a file"); - parm= RNA_def_string(func, "path", "Path", FILE_MAXDIR + FILE_MAXFILE, "", "path for the datablock."); + parm= RNA_def_string(func, "filepath", "Path", FILE_MAXDIR + FILE_MAXFILE, "", "path for the datablock."); RNA_def_property_flag(parm, PROP_REQUIRED); /* return type */ parm= RNA_def_pointer(func, "text", "Text", "", "New text datablock."); diff --git a/source/blender/makesrna/intern/rna_mesh.c b/source/blender/makesrna/intern/rna_mesh.c index 28c7f7eeb58..b289373f349 100644 --- a/source/blender/makesrna/intern/rna_mesh.c +++ b/source/blender/makesrna/intern/rna_mesh.c @@ -33,6 +33,8 @@ #include "DNA_meshdata_types.h" #include "DNA_object_types.h" +#include "WM_types.h" + #ifdef RNA_RUNTIME #include "DNA_scene_types.h" @@ -1806,6 +1808,7 @@ static void rna_def_mesh(BlenderRNA *brna) prop= RNA_def_property(srna, "all_edges", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "drawflag", ME_ALLEDGES); RNA_def_property_ui_text(prop, "All Edges", "Displays all edges for wireframe in all view modes in the 3D view"); + RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL); prop= RNA_def_property(srna, "draw_faces", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "drawflag", ME_DRAWFACES); diff --git a/source/blender/makesrna/intern/rna_modifier.c b/source/blender/makesrna/intern/rna_modifier.c index b08432c4315..bcdb4709d9a 100644 --- a/source/blender/makesrna/intern/rna_modifier.c +++ b/source/blender/makesrna/intern/rna_modifier.c @@ -40,6 +40,7 @@ #include "BKE_animsys.h" #include "BKE_bmesh.h" /* For BevelModifierData */ +#include "BKE_multires.h" #include "BKE_smoke.h" /* For smokeModifier_free & smokeModifier_createType */ #include "WM_api.h" @@ -372,7 +373,7 @@ static int rna_MultiresModifier_external_get(PointerRNA *ptr) return CustomData_external_test(&me->fdata, CD_MDISPS); } -static void rna_MultiresModifier_filename_get(PointerRNA *ptr, char *value) +static void rna_MultiresModifier_filepath_get(PointerRNA *ptr, char *value) { Object *ob= (Object*)ptr->id.data; CustomDataExternal *external= ((Mesh*)ob->data)->fdata.external; @@ -380,16 +381,18 @@ static void rna_MultiresModifier_filename_get(PointerRNA *ptr, char *value) BLI_strncpy(value, (external)? external->filename: "", sizeof(external->filename)); } -static void rna_MultiresModifier_filename_set(PointerRNA *ptr, const char *value) +static void rna_MultiresModifier_filepath_set(PointerRNA *ptr, const char *value) { Object *ob= (Object*)ptr->id.data; CustomDataExternal *external= ((Mesh*)ob->data)->fdata.external; - if(external) + if(external && strcmp(external->filename, value)) { BLI_strncpy(external->filename, value, sizeof(external->filename)); + multires_force_external_reload(ob); + } } -static int rna_MultiresModifier_filename_length(PointerRNA *ptr) +static int rna_MultiresModifier_filepath_length(PointerRNA *ptr) { Object *ob= (Object*)ptr->id.data; CustomDataExternal *external= ((Mesh*)ob->data)->fdata.external; @@ -606,9 +609,9 @@ static void rna_def_modifier_multires(BlenderRNA *brna) RNA_def_property_boolean_funcs(prop, "rna_MultiresModifier_external_get", NULL); RNA_def_property_ui_text(prop, "External", "Store multires displacements outside the .blend file, to save memory"); - prop= RNA_def_property(srna, "filename", PROP_STRING, PROP_FILEPATH); - RNA_def_property_string_funcs(prop, "rna_MultiresModifier_filename_get", "rna_MultiresModifier_filename_length", "rna_MultiresModifier_filename_set"); - RNA_def_property_ui_text(prop, "Filename", "Path to external displacements file"); + prop= RNA_def_property(srna, "filepath", PROP_STRING, PROP_FILEPATH); + RNA_def_property_string_funcs(prop, "rna_MultiresModifier_filepath_get", "rna_MultiresModifier_filepath_length", "rna_MultiresModifier_filepath_set"); + RNA_def_property_ui_text(prop, "File Path", "Path to external displacements file"); RNA_def_property_update(prop, 0, "rna_Modifier_update"); prop= RNA_def_property(srna, "optimal_display", PROP_BOOLEAN, PROP_NONE); @@ -1547,11 +1550,17 @@ static void rna_def_modifier_meshdeform(BlenderRNA *brna) static void rna_def_modifier_particlesystem(BlenderRNA *brna) { StructRNA *srna; + PropertyRNA *prop; srna= RNA_def_struct(brna, "ParticleSystemModifier", "Modifier"); RNA_def_struct_ui_text(srna, "ParticleSystem Modifier", "Particle system simulation modifier"); RNA_def_struct_sdna(srna, "ParticleSystemModifierData"); RNA_def_struct_ui_icon(srna, ICON_MOD_PARTICLES); + + prop= RNA_def_property(srna, "particle_system", PROP_POINTER, PROP_NONE); + RNA_def_property_flag(prop, PROP_NEVER_NULL); + RNA_def_property_pointer_sdna(prop, NULL, "psys"); + RNA_def_property_ui_text(prop, "Particle System", "Particle System that this modifier controls"); } static void rna_def_modifier_particleinstance(BlenderRNA *brna) @@ -1599,7 +1608,7 @@ static void rna_def_modifier_particleinstance(BlenderRNA *brna) RNA_def_property_ui_text(prop, "Children", "Create instances from child particles"); RNA_def_property_update(prop, 0, "rna_Modifier_update"); - prop= RNA_def_property(srna, "path", PROP_BOOLEAN, PROP_NONE); + prop= RNA_def_property(srna, "use_path", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", eParticleInstanceFlag_Path); RNA_def_property_ui_text(prop, "Path", "Create instances along particle paths"); RNA_def_property_update(prop, 0, "rna_Modifier_update"); @@ -1719,9 +1728,9 @@ static void rna_def_modifier_smoke(BlenderRNA *brna) static EnumPropertyItem prop_smoke_type_items[] = { {0, "NONE", 0, "None", ""}, - {MOD_SMOKE_TYPE_DOMAIN, "TYPE_DOMAIN", 0, "Domain", ""}, - {MOD_SMOKE_TYPE_FLOW, "TYPE_FLOW", 0, "Flow", "Inflow/Outflow"}, - {MOD_SMOKE_TYPE_COLL, "TYPE_COLL", 0, "Collision", ""}, + {MOD_SMOKE_TYPE_DOMAIN, "DOMAIN", 0, "Domain", ""}, + {MOD_SMOKE_TYPE_FLOW, "FLOW", 0, "Flow", "Inflow/Outflow"}, + {MOD_SMOKE_TYPE_COLL, "COLLISION", 0, "Collision", ""}, {0, NULL, 0, NULL, NULL}}; srna= RNA_def_struct(brna, "SmokeModifier", "Modifier"); @@ -2098,6 +2107,11 @@ static void rna_def_modifier_solidify(BlenderRNA *brna) RNA_def_property_boolean_sdna(prop, NULL, "flag", MOD_SOLIDIFY_RIM); RNA_def_property_ui_text(prop, "Fill Rim", "Create edge loops between the inner and outer surfaces on face edges (slow, disable when not needed)"); RNA_def_property_update(prop, 0, "rna_Modifier_update"); + + prop= RNA_def_property(srna, "use_rim_material", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "flag", MOD_SOLIDIFY_RIM_MATERIAL); + RNA_def_property_ui_text(prop, "Rim Material", "Use in the next material for rim faces"); + RNA_def_property_update(prop, 0, "rna_Modifier_update"); prop= RNA_def_property(srna, "use_even_offset", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", MOD_SOLIDIFY_EVEN); @@ -2113,6 +2127,8 @@ static void rna_def_modifier_solidify(BlenderRNA *brna) RNA_def_property_boolean_sdna(prop, NULL, "flag", MOD_SOLIDIFY_VGROUP_INV); RNA_def_property_ui_text(prop, "Vertex Group Invert", "Invert the vertex group influence"); RNA_def_property_update(prop, 0, "rna_Modifier_update"); + + } static void rna_def_modifier_screw(BlenderRNA *brna) diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c index 82d0f0b3e6e..5ebf43fc2b7 100644 --- a/source/blender/makesrna/intern/rna_nodetree.c +++ b/source/blender/makesrna/intern/rna_nodetree.c @@ -865,7 +865,7 @@ static void def_cmp_blur(StructRNA *srna) prop = RNA_def_property(srna, "relative", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "relative", 1); - RNA_def_property_ui_text(prop, "Relative", ""); + RNA_def_property_ui_text(prop, "Relative", "Use relative (percent) values to define blur radius"); RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update"); prop = RNA_def_property(srna, "factor", PROP_FLOAT, PROP_NONE); @@ -894,12 +894,12 @@ static void def_cmp_blur(StructRNA *srna) prop = RNA_def_property(srna, "bokeh", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "bokeh", 1); - RNA_def_property_ui_text(prop, "Bokeh", ""); + RNA_def_property_ui_text(prop, "Bokeh", "Uses circular filter (slower)"); RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update"); prop = RNA_def_property(srna, "gamma", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "gamma", 1); - RNA_def_property_ui_text(prop, "Gamma", ""); + RNA_def_property_ui_text(prop, "Gamma", "Applies filter on gamma corrected values"); RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update"); } @@ -1115,9 +1115,9 @@ static void def_cmp_output_file(StructRNA *srna) RNA_def_struct_sdna_from(srna, "NodeImageFile", "storage"); - prop = RNA_def_property(srna, "filename", PROP_STRING, PROP_DIRPATH); + prop = RNA_def_property(srna, "filepath", PROP_STRING, PROP_DIRPATH); RNA_def_property_string_sdna(prop, NULL, "name"); - RNA_def_property_ui_text(prop, "Filename", ""); + RNA_def_property_ui_text(prop, "File Path", "Output path for the image, same functionality as render output."); RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update"); prop = RNA_def_property(srna, "image_type", PROP_ENUM, PROP_NONE); @@ -1176,6 +1176,7 @@ static void def_cmp_scale(StructRNA *srna) {0, "RELATIVE", 0, "Relative", ""}, {1, "ABSOLUTE", 0, "Absolute", ""}, {2, "SCENE_SIZE", 0, "Scene Size", ""}, + {3, "RENDER_SIZE", 0, "Render Size", ""}, {0, NULL, 0, NULL, NULL}}; prop = RNA_def_property(srna, "space", PROP_ENUM, PROP_NONE); diff --git a/source/blender/makesrna/intern/rna_object.c b/source/blender/makesrna/intern/rna_object.c index 982139fab11..92b045d3052 100644 --- a/source/blender/makesrna/intern/rna_object.c +++ b/source/blender/makesrna/intern/rna_object.c @@ -129,18 +129,51 @@ EnumPropertyItem object_type_curve_items[] = { #include "ED_object.h" #include "ED_particle.h" -void rna_Object_update(Main *bmain, Scene *scene, PointerRNA *ptr) +void rna_Object_internal_update(Main *bmain, Scene *scene, PointerRNA *ptr) { DAG_id_flush_update(ptr->id.data, OB_RECALC_OB); } -void rna_Object_matrix_update(Main *bmain, Scene *scene, PointerRNA *ptr) +void rna_Object_matrix_world_update(Main *bmain, Scene *scene, PointerRNA *ptr) { object_apply_mat4(ptr->id.data, ((Object *)ptr->id.data)->obmat); - rna_Object_update(bmain, scene, ptr); + rna_Object_internal_update(bmain, scene, ptr); } -void rna_Object_update_data(Main *bmain, Scene *scene, PointerRNA *ptr) +void rna_Object_matrix_local_get(PointerRNA *ptr, float values[16]) +{ + Object *ob= ptr->id.data; + + if(ob->parent) { + float invmat[4][4]; /* for inverse of parent's matrix */ + invert_m4_m4(invmat, ob->parent->obmat); + mul_m4_m4m4((float(*)[4])values, ob->obmat, invmat); + } + else { + copy_m4_m4((float(*)[4])values, ob->obmat); + } +} + +void rna_Object_matrix_local_set(PointerRNA *ptr, const float values[16]) +{ + Object *ob= ptr->id.data; + + /* localspace matrix is truly relative to the parent, but parameters + * stored in object are relative to parentinv matrix. Undo the parent + * inverse part before updating obmat and calling apply_obmat() */ + if(ob->parent) { + float invmat[4][4]; + invert_m4_m4(invmat, ob->parentinv); + mul_m4_m4m4(ob->obmat, (float(*)[4])values, invmat); + } + else { + copy_m4_m4(ob->obmat, (float(*)[4])values); + } + + object_apply_mat4(ob, ob->obmat); +} + +void rna_Object_internal_update_data(Main *bmain, Scene *scene, PointerRNA *ptr) { DAG_id_flush_update(ptr->id.data, OB_RECALC_DATA); WM_main_add_notifier(NC_OBJECT|ND_DRAW, ptr->id.data); @@ -157,7 +190,7 @@ void rna_Object_active_shape_update(Main *bmain, Scene *scene, PointerRNA *ptr) make_editMesh(scene, ob); } - rna_Object_update_data(bmain, scene, ptr); + rna_Object_internal_update_data(bmain, scene, ptr); } static void rna_Object_dependency_update(Main *bmain, Scene *scene, PointerRNA *ptr) @@ -210,7 +243,7 @@ static void rna_Object_layer_update(Main *bmain, Scene *scene, PointerRNA *ptr) static void rna_Base_layer_update(Main *bmain, Scene *scene, PointerRNA *ptr) { - Base *base= (Base*)ptr->id.data; + Base *base= (Base*)ptr->data; Object *ob= (Object*)base->object; rna_Object_layer_update__internal(scene, base, ob); @@ -1071,13 +1104,13 @@ static void rna_def_material_slot(BlenderRNA *brna) RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_pointer_funcs(prop, "rna_MaterialSlot_material_get", "rna_MaterialSlot_material_set", NULL); RNA_def_property_ui_text(prop, "Material", "Material datablock used by this material slot"); - RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_update"); + RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_internal_update"); prop= RNA_def_property(srna, "link", PROP_ENUM, PROP_NONE); RNA_def_property_enum_items(prop, link_items); RNA_def_property_enum_funcs(prop, "rna_MaterialSlot_link_get", "rna_MaterialSlot_link_set", NULL); RNA_def_property_ui_text(prop, "Link", "Link material to object or the object's data"); - RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_update"); + RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_internal_update"); prop= RNA_def_property(srna, "name", PROP_STRING, PROP_NONE); RNA_def_property_string_funcs(prop, "rna_MaterialSlot_name_get", "rna_MaterialSlot_name_length", NULL); @@ -1280,7 +1313,7 @@ static void rna_def_object_game_settings(BlenderRNA *brna) /* state */ - prop= RNA_def_property(srna, "state", PROP_BOOLEAN, PROP_LAYER_MEMBER); + prop= RNA_def_property(srna, "visible_state", PROP_BOOLEAN, PROP_LAYER_MEMBER); RNA_def_property_boolean_sdna(prop, NULL, "state", 1); RNA_def_property_array(prop, OB_MAX_STATES); RNA_def_property_ui_text(prop, "State", "State determining which controllers are displayed"); @@ -1459,7 +1492,7 @@ static void rna_def_object(BlenderRNA *brna) {OB_BOUND_SPHERE, "SPHERE", 0, "Sphere", ""}, {OB_BOUND_CYLINDER, "CYLINDER", 0, "Cylinder", ""}, {OB_BOUND_CONE, "CONE", 0, "Cone", ""}, - {OB_BOUND_POLYH, "POLYHEDER", 0, "Polyheder", ""}, + {OB_BOUND_POLYH, "POLYHEDRON", 0, "Polyhedron", ""}, {0, NULL, 0, NULL, NULL}}; static EnumPropertyItem dupli_items[] = { @@ -1499,7 +1532,7 @@ static void rna_def_object(BlenderRNA *brna) RNA_def_property_editable_func(prop, "rna_Object_data_editable"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Data", "Object data"); - RNA_def_property_update(prop, 0, "rna_Object_update_data"); + RNA_def_property_update(prop, 0, "rna_Object_internal_update_data"); prop= RNA_def_property(srna, "type", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "type"); @@ -1552,7 +1585,7 @@ static void rna_def_object(BlenderRNA *brna) RNA_def_property_array(prop, 3); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Parent Vertices", "Indices of vertices in cases of a vertex parenting relation"); - RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_update"); + RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_internal_update"); prop= RNA_def_property(srna, "parent_bone", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "parsubstr"); @@ -1566,13 +1599,13 @@ static void rna_def_object(BlenderRNA *brna) RNA_def_property_enum_sdna(prop, NULL, "trackflag"); RNA_def_property_enum_items(prop, track_items); RNA_def_property_ui_text(prop, "Track Axis", "Axis that points in 'forward' direction"); - RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_update"); + RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_internal_update"); prop= RNA_def_property(srna, "up_axis", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "upflag"); RNA_def_property_enum_items(prop, up_items); RNA_def_property_ui_text(prop, "Up Axis", "Axis that points in the upward direction"); - RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_update"); + RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_internal_update"); /* proxy */ prop= RNA_def_property(srna, "proxy", PROP_POINTER, PROP_NONE); @@ -1593,7 +1626,7 @@ static void rna_def_object(BlenderRNA *brna) RNA_def_property_pointer_funcs(prop, "rna_Object_active_material_get", "rna_Object_active_material_set", NULL); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Active Material", "Active material being displayed"); - RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_update"); + RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_internal_update"); prop= RNA_def_property(srna, "active_material_index", PROP_INT, PROP_UNSIGNED); RNA_def_property_int_sdna(prop, NULL, "actcol"); @@ -1606,14 +1639,14 @@ static void rna_def_object(BlenderRNA *brna) RNA_def_property_float_sdna(prop, NULL, "loc"); RNA_def_property_editable_array_func(prop, "rna_Object_location_editable"); RNA_def_property_ui_text(prop, "Location", "Location of the object"); - RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_update"); + RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_internal_update"); prop= RNA_def_property(srna, "rotation_quaternion", PROP_FLOAT, PROP_QUATERNION); RNA_def_property_float_sdna(prop, NULL, "quat"); RNA_def_property_editable_array_func(prop, "rna_Object_rotation_4d_editable"); RNA_def_property_float_array_default(prop, default_quat); RNA_def_property_ui_text(prop, "Quaternion Rotation", "Rotation in Quaternions"); - RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_update"); + RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_internal_update"); /* XXX: for axis-angle, it would have been nice to have 2 separate fields for UI purposes, but * having a single one is better for Keyframing and other property-management situations... @@ -1624,64 +1657,64 @@ static void rna_def_object(BlenderRNA *brna) RNA_def_property_editable_array_func(prop, "rna_Object_rotation_4d_editable"); RNA_def_property_float_array_default(prop, default_axisAngle); RNA_def_property_ui_text(prop, "Axis-Angle Rotation", "Angle of Rotation for Axis-Angle rotation representation"); - RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_update"); + RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_internal_update"); prop= RNA_def_property(srna, "rotation_euler", PROP_FLOAT, PROP_EULER); RNA_def_property_float_sdna(prop, NULL, "rot"); RNA_def_property_editable_array_func(prop, "rna_Object_rotation_euler_editable"); RNA_def_property_ui_text(prop, "Euler Rotation", "Rotation in Eulers"); - RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_update"); + RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_internal_update"); prop= RNA_def_property(srna, "rotation_mode", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "rotmode"); RNA_def_property_enum_items(prop, prop_rotmode_items); // XXX move to using a single define of this someday RNA_def_property_enum_funcs(prop, NULL, "rna_Object_rotation_mode_set", NULL); RNA_def_property_ui_text(prop, "Rotation Mode", ""); - RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_update"); + RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_internal_update"); prop= RNA_def_property(srna, "scale", PROP_FLOAT, PROP_XYZ); RNA_def_property_float_sdna(prop, NULL, "size"); RNA_def_property_editable_array_func(prop, "rna_Object_scale_editable"); RNA_def_property_float_array_default(prop, default_scale); RNA_def_property_ui_text(prop, "Scale", "Scaling of the object"); - RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_update"); + RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_internal_update"); - prop= RNA_def_property(srna, "dimensions", PROP_FLOAT, PROP_XYZ|PROP_UNIT_LENGTH); + prop= RNA_def_property(srna, "dimensions", PROP_FLOAT, PROP_XYZ_LENGTH); RNA_def_property_array(prop, 3); RNA_def_property_float_funcs(prop, "rna_Object_dimensions_get", "rna_Object_dimensions_set", NULL); RNA_def_property_ui_text(prop, "Dimensions", "Absolute bounding box dimensions of the object"); - RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_update"); + RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_internal_update"); /* delta transforms */ prop= RNA_def_property(srna, "delta_location", PROP_FLOAT, PROP_TRANSLATION); RNA_def_property_float_sdna(prop, NULL, "dloc"); RNA_def_property_ui_text(prop, "Delta Location", "Extra translation added to the location of the object"); - RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_update"); + RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_internal_update"); prop= RNA_def_property(srna, "delta_rotation_euler", PROP_FLOAT, PROP_EULER); RNA_def_property_float_sdna(prop, NULL, "drot"); RNA_def_property_ui_text(prop, "Delta Rotation (Euler)", "Extra rotation added to the rotation of the object (when using Euler rotations)"); - RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_update"); + RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_internal_update"); prop= RNA_def_property(srna, "delta_rotation_quaternion", PROP_FLOAT, PROP_QUATERNION); RNA_def_property_float_sdna(prop, NULL, "dquat"); RNA_def_property_float_array_default(prop, default_quat); RNA_def_property_ui_text(prop, "Delta Rotation (Quaternion)", "Extra rotation added to the rotation of the object (when using Quaternion rotations)"); - RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_update"); + RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_internal_update"); #if 0 // XXX not supported well yet... prop= RNA_def_property(srna, "delta_rotation_axis_angle", PROP_FLOAT, PROP_AXISANGLE); RNA_def_property_float_sdna(prop, NULL, "dquat"); // FIXME: this is not a single field any more! (drotAxis and drotAngle) RNA_def_property_float_array_default(prop, default_axisAngle); RNA_def_property_ui_text(prop, "Delta Rotation (Axis Angle)", "Extra rotation added to the rotation of the object (when using Axis-Angle rotations)"); - RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_update"); + RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_internal_update"); #endif prop= RNA_def_property(srna, "delta_scale", PROP_FLOAT, PROP_XYZ); RNA_def_property_float_sdna(prop, NULL, "dsize"); RNA_def_property_ui_text(prop, "Delta Scale", "Extra scaling added to the scale of the object"); - RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_update"); + RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_internal_update"); /* transform locks */ prop= RNA_def_property(srna, "lock_location", PROP_BOOLEAN, PROP_XYZ); @@ -1689,14 +1722,14 @@ static void rna_def_object(BlenderRNA *brna) RNA_def_property_array(prop, 3); RNA_def_property_ui_text(prop, "Lock Location", "Lock editing of location in the interface"); RNA_def_property_ui_icon(prop, ICON_UNLOCKED, 1); - RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_update"); + RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_internal_update"); prop= RNA_def_property(srna, "lock_rotation", PROP_BOOLEAN, PROP_XYZ); RNA_def_property_boolean_sdna(prop, NULL, "protectflag", OB_LOCK_ROTX); RNA_def_property_array(prop, 3); RNA_def_property_ui_text(prop, "Lock Rotation", "Lock editing of rotation in the interface"); RNA_def_property_ui_icon(prop, ICON_UNLOCKED, 1); - RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_update"); + RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_internal_update"); // XXX this is sub-optimal - it really should be included above, but due to technical reasons we can't do this! prop= RNA_def_property(srna, "lock_rotation_w", PROP_BOOLEAN, PROP_NONE); @@ -1713,14 +1746,20 @@ static void rna_def_object(BlenderRNA *brna) RNA_def_property_array(prop, 3); RNA_def_property_ui_text(prop, "Lock Scale", "Lock editing of scale in the interface"); RNA_def_property_ui_icon(prop, ICON_UNLOCKED, 1); - RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_update"); + RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_internal_update"); /* matrix */ - prop= RNA_def_property(srna, "matrix", PROP_FLOAT, PROP_MATRIX); + prop= RNA_def_property(srna, "matrix_world", PROP_FLOAT, PROP_MATRIX); RNA_def_property_float_sdna(prop, NULL, "obmat"); RNA_def_property_multi_array(prop, 2, matrix_dimsize); - RNA_def_property_ui_text(prop, "Matrix", "Transformation matrix"); - RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_matrix_update"); + RNA_def_property_ui_text(prop, "Matrix World", "Worldspace transformation matrix"); + RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_matrix_world_update"); + + prop= RNA_def_property(srna, "matrix_local", PROP_FLOAT, PROP_MATRIX); + RNA_def_property_multi_array(prop, 2, matrix_dimsize); + RNA_def_property_ui_text(prop, "Local Matrix", "Parent relative transformation matrix"); + RNA_def_property_float_funcs(prop, "rna_Object_matrix_local_get", "rna_Object_matrix_local_set", NULL); + RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, NULL); /* collections */ prop= RNA_def_property(srna, "constraints", PROP_COLLECTION, PROP_NONE); @@ -1751,13 +1790,13 @@ static void rna_def_object(BlenderRNA *brna) RNA_def_property_struct_type(prop, "VertexGroup"); RNA_def_property_pointer_funcs(prop, "rna_Object_active_vertex_group_get", "rna_Object_active_vertex_group_set", NULL); RNA_def_property_ui_text(prop, "Active Vertex Group", "Vertex groups of the object"); - RNA_def_property_update(prop, NC_GEOM|ND_DATA, "rna_Object_update_data"); + RNA_def_property_update(prop, NC_GEOM|ND_DATA, "rna_Object_internal_update_data"); prop= RNA_def_property(srna, "active_vertex_group_index", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "actdef"); RNA_def_property_int_funcs(prop, "rna_Object_active_vertex_group_index_get", "rna_Object_active_vertex_group_index_set", "rna_Object_active_vertex_group_index_range"); RNA_def_property_ui_text(prop, "Active Vertex Group Index", "Active index in vertex group array"); - RNA_def_property_update(prop, NC_GEOM|ND_DATA, "rna_Object_update_data"); + RNA_def_property_update(prop, NC_GEOM|ND_DATA, "rna_Object_internal_update_data"); /* empty */ prop= RNA_def_property(srna, "empty_draw_type", PROP_ENUM, PROP_NONE); @@ -1848,7 +1887,7 @@ static void rna_def_object(BlenderRNA *brna) prop= RNA_def_property(srna, "slow_parent", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "partype", PARSLOW); RNA_def_property_ui_text(prop, "Slow Parent", "Create a delay in the parent relationship"); - RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_update"); + RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_internal_update"); prop= RNA_def_property(srna, "dupli_type", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "transflag"); @@ -1859,7 +1898,7 @@ static void rna_def_object(BlenderRNA *brna) prop= RNA_def_property(srna, "use_dupli_frames_speed", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "transflag", OB_DUPLINOSPEED); RNA_def_property_ui_text(prop, "Dupli Frames Speed", "Set dupliframes to use the frame"); // TODO, better descriptio! - RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_update"); + RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_internal_update"); prop= RNA_def_property(srna, "use_dupli_verts_rotation", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "transflag", OB_DUPLIROT); @@ -1869,7 +1908,7 @@ static void rna_def_object(BlenderRNA *brna) prop= RNA_def_property(srna, "use_dupli_faces_scale", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "transflag", OB_DUPLIFACES_SCALE); RNA_def_property_ui_text(prop, "Dupli Faces Inherit Scale", "Scale dupli based on face size"); - RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_update"); + RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_internal_update"); prop= RNA_def_property(srna, "dupli_faces_scale", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "dupfacesca"); @@ -1887,27 +1926,27 @@ static void rna_def_object(BlenderRNA *brna) RNA_def_property_int_sdna(prop, NULL, "dupsta"); RNA_def_property_range(prop, MINAFRAME, MAXFRAME); RNA_def_property_ui_text(prop, "Dupli Frames Start", "Start frame for DupliFrames"); - RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_update"); + RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_internal_update"); prop= RNA_def_property(srna, "dupli_frames_end", PROP_INT, PROP_NONE|PROP_UNIT_TIME); RNA_def_property_int_sdna(prop, NULL, "dupend"); RNA_def_property_range(prop, MINAFRAME, MAXFRAME); RNA_def_property_ui_text(prop, "Dupli Frames End", "End frame for DupliFrames"); - RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_update"); + RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_internal_update"); prop= RNA_def_property(srna, "dupli_frames_on", PROP_INT, PROP_NONE|PROP_UNIT_TIME); RNA_def_property_int_sdna(prop, NULL, "dupon"); RNA_def_property_range(prop, MINFRAME, MAXFRAME); RNA_def_property_ui_range(prop, 1, 1500, 1, 0); RNA_def_property_ui_text(prop, "Dupli Frames On", "Number of frames to use between DupOff frames"); - RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_update"); + RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_internal_update"); prop= RNA_def_property(srna, "dupli_frames_off", PROP_INT, PROP_NONE|PROP_UNIT_TIME); RNA_def_property_int_sdna(prop, NULL, "dupoff"); RNA_def_property_range(prop, 0, MAXFRAME); RNA_def_property_ui_range(prop, 0, 1500, 1, 0); RNA_def_property_ui_text(prop, "Dupli Frames Off", "Recurring frames to exclude from the Dupliframes"); - RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_update"); + RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_internal_update"); prop= RNA_def_property(srna, "dupli_list", PROP_COLLECTION, PROP_NONE); RNA_def_property_collection_sdna(prop, NULL, "duplilist", NULL); @@ -1923,7 +1962,7 @@ static void rna_def_object(BlenderRNA *brna) RNA_def_property_float_sdna(prop, NULL, "sf"); RNA_def_property_range(prop, MINAFRAMEF, MAXFRAMEF); RNA_def_property_ui_text(prop, "Time Offset", "Animation offset in frames for F-Curve and dupligroup instances"); - RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_update"); + RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_internal_update"); prop= RNA_def_property(srna, "time_offset_edit", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "ipoflag", OB_OFFS_OB); @@ -1932,17 +1971,17 @@ static void rna_def_object(BlenderRNA *brna) prop= RNA_def_property(srna, "time_offset_parent", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "ipoflag", OB_OFFS_PARENT); RNA_def_property_ui_text(prop, "Time Offset Parent", "Apply the time offset to this objects parent relationship"); - RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_update"); + RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_internal_update"); prop= RNA_def_property(srna, "time_offset_particle", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "ipoflag", OB_OFFS_PARTICLE); RNA_def_property_ui_text(prop, "Time Offset Particle", "Let the time offset work on the particle effect"); - RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_update"); + RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_internal_update"); prop= RNA_def_property(srna, "time_offset_add_parent", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "ipoflag", OB_OFFS_PARENTADD); RNA_def_property_ui_text(prop, "Time Offset Add Parent", "Add the parents time offset value"); - RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_update"); + RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_internal_update"); /* drawing */ prop= RNA_def_property(srna, "max_draw_type", PROP_ENUM, PROP_NONE); @@ -2015,13 +2054,13 @@ static void rna_def_object(BlenderRNA *brna) RNA_def_property_boolean_sdna(prop, NULL, "shapeflag", OB_SHAPE_LOCK); RNA_def_property_ui_text(prop, "Shape Key Lock", "Always show the current Shape for this Object"); RNA_def_property_ui_icon(prop, ICON_UNPINNED, 1); - RNA_def_property_update(prop, 0, "rna_Object_update_data"); + RNA_def_property_update(prop, 0, "rna_Object_internal_update_data"); prop= RNA_def_property(srna, "shape_key_edit_mode", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "shapeflag", OB_SHAPE_EDIT_MODE); RNA_def_property_ui_text(prop, "Shape Key Edit Mode", "Apply shape keys in edit mode (for Meshes only)"); RNA_def_property_ui_icon(prop, ICON_EDITMODE_HLT, 0); - RNA_def_property_update(prop, 0, "rna_Object_update_data"); + RNA_def_property_update(prop, 0, "rna_Object_internal_update_data"); prop= RNA_def_property(srna, "active_shape_key", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "ShapeKey"); diff --git a/source/blender/makesrna/intern/rna_object_api.c b/source/blender/makesrna/intern/rna_object_api.c index 7b4cd3bed6a..17e6630a48a 100644 --- a/source/blender/makesrna/intern/rna_object_api.c +++ b/source/blender/makesrna/intern/rna_object_api.c @@ -272,16 +272,23 @@ static void rna_Object_add_vertex_to_group(Object *ob, int vertex_index, bDeform ED_vgroup_vert_add(ob, def, vertex_index, weight, assignmode); } -/* copied from old API Object.makeDisplayList (Object.c) */ -static void rna_Object_make_display_list(Object *ob, Scene *sce) +/* copied from old API Object.makeDisplayList (Object.c) + * use _ suffix because this exists for internal rna */ +static void rna_Object_update(Object *ob, Scene *sce, int object, int data, int time) { + int flag= 0; + if (ob->type == OB_FONT) { Curve *cu = ob->data; freedisplist(&cu->disp); BKE_text_to_curve(sce, ob, CU_LEFT); } - DAG_id_flush_update(&ob->id, OB_RECALC_DATA); + if(object) flag |= OB_RECALC_OB; + if(data) flag |= OB_RECALC_DATA; + if(time) flag |= OB_RECALC_TIME; + + DAG_id_flush_update(&ob->id, flag); } static Object *rna_Object_find_armature(Object *ob) @@ -515,10 +522,13 @@ void RNA_api_object(StructRNA *srna) /* DAG */ - func= RNA_def_function(srna, "make_display_list", "rna_Object_make_display_list"); - RNA_def_function_ui_description(func, "Update object's display data."); /* XXX describe better */ + func= RNA_def_function(srna, "update", "rna_Object_update"); + RNA_def_function_ui_description(func, "Tag the object to update its display data."); parm= RNA_def_pointer(func, "scene", "Scene", "", ""); RNA_def_property_flag(parm, PROP_REQUIRED|PROP_NEVER_NULL); + RNA_def_boolean(func, "object", 1, "", "Tag the object for updating"); + RNA_def_boolean(func, "data", 1, "", "Tag the objects display data for updating"); + RNA_def_boolean(func, "time", 1, "", "Tag the object time related data for updating"); /* View */ func= RNA_def_function(srna, "is_visible", "rna_Object_is_visible"); diff --git a/source/blender/makesrna/intern/rna_object_force.c b/source/blender/makesrna/intern/rna_object_force.c index 0069f3332e8..97c429209de 100644 --- a/source/blender/makesrna/intern/rna_object_force.c +++ b/source/blender/makesrna/intern/rna_object_force.c @@ -357,14 +357,19 @@ static void rna_SoftBodySettings_self_collision_set(PointerRNA *ptr, int value) static int rna_SoftBodySettings_new_aero_get(PointerRNA *ptr) { Object *data= (Object*)(ptr->id.data); - return (((data->softflag) & OB_SB_AERO_ANGLE) != 0); + if (data->softflag & OB_SB_AERO_ANGLE) + return 1; + else + return 0; } static void rna_SoftBodySettings_new_aero_set(PointerRNA *ptr, int value) { Object *data= (Object*)(ptr->id.data); - if(value) data->softflag |= OB_SB_AERO_ANGLE; - else data->softflag &= ~OB_SB_AERO_ANGLE; + if (value == 1) + data->softflag |= OB_SB_AERO_ANGLE; + else /* value == 0 */ + data->softflag &= ~OB_SB_AERO_ANGLE; } static int rna_SoftBodySettings_face_collision_get(PointerRNA *ptr) @@ -454,7 +459,7 @@ static void rna_FieldSettings_update(Main *bmain, Scene *scene, PointerRNA *ptr) part->pd2->tex= 0; } - DAG_id_flush_update(&part->id, OB_RECALC|PSYS_RECALC_RESET); + DAG_id_flush_update(&part->id, OB_RECALC_ALL|PSYS_RECALC_RESET); WM_main_add_notifier(NC_OBJECT|ND_DRAW, NULL); } @@ -496,7 +501,7 @@ static void rna_FieldSettings_shape_update(Main *bmain, Scene *scene, PointerRNA static void rna_FieldSettings_dependency_update(Main *bmain, Scene *scene, PointerRNA *ptr) { if(particle_id_check(ptr)) { - DAG_id_flush_update((ID*)ptr->id.data, OB_RECALC|PSYS_RECALC_RESET); + DAG_id_flush_update((ID*)ptr->id.data, OB_RECALC_ALL|PSYS_RECALC_RESET); } else { Object *ob= (Object*)ptr->id.data; @@ -513,7 +518,7 @@ static void rna_FieldSettings_dependency_update(Main *bmain, Scene *scene, Point DAG_scene_sort(scene); if(ob->type == OB_CURVE && ob->pd->forcefield == PFIELD_GUIDE) - DAG_id_flush_update(&ob->id, OB_RECALC); + DAG_id_flush_update(&ob->id, OB_RECALC_ALL); else DAG_id_flush_update(&ob->id, OB_RECALC_OB); @@ -623,7 +628,7 @@ static void rna_CollisionSettings_update(Main *bmain, Scene *scene, PointerRNA * { Object *ob= (Object*)ptr->id.data; - DAG_id_flush_update(&ob->id, OB_RECALC); + DAG_id_flush_update(&ob->id, OB_RECALC_ALL); WM_main_add_notifier(NC_OBJECT|ND_DRAW, ob); } @@ -1404,6 +1409,11 @@ static void rna_def_softbody(BlenderRNA *brna) {SBC_MODE_MAX, "MAXIMAL", 0, "Maximal", "Maximal Spring length * Ball Size"}, {SBC_MODE_AVGMINMAX, "MINMAX", 0, "AvMinMax", "(Min+Max)/2 * Ball Size"}, {0, NULL, 0, NULL, NULL}}; + + static EnumPropertyItem aerodynamics_type[] = { + {0, "SIMPLE", 0, "Simple", "Edges receive a drag force from surrounding media"}, + {1, "LIFT_FORCE", 0, "Lift Force", "Edges receive a lift force when passing through surrounding media"}, + {0, NULL, 0, NULL, NULL}}; srna= RNA_def_struct(brna, "SoftBodySettings", NULL); RNA_def_struct_sdna(srna, "SoftBody"); @@ -1660,12 +1670,13 @@ static void rna_def_softbody(BlenderRNA *brna) prop= RNA_def_property(srna, "face_collision", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_funcs(prop, "rna_SoftBodySettings_face_collision_get", "rna_SoftBodySettings_face_collision_set"); - RNA_def_property_ui_text(prop, "Face Collision", "Faces collide too, SLOOOOOW warning"); + RNA_def_property_ui_text(prop, "Face Collision", "Faces collide too, can be very slow"); RNA_def_property_update(prop, 0, "rna_softbody_update"); - prop= RNA_def_property(srna, "new_aero", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_funcs(prop, "rna_SoftBodySettings_new_aero_get", "rna_SoftBodySettings_new_aero_set"); - RNA_def_property_ui_text(prop, "N", "New aero(uses angle and length)"); + prop= RNA_def_property(srna, "aerodynamics_type", PROP_ENUM, PROP_NONE); + RNA_def_property_enum_items(prop, aerodynamics_type); + RNA_def_property_enum_funcs(prop, "rna_SoftBodySettings_new_aero_get", "rna_SoftBodySettings_new_aero_set", NULL); + RNA_def_property_ui_text(prop, "Aerodynamics Type", "Method of calculating aerodynamic interaction"); RNA_def_property_update(prop, 0, "rna_softbody_update"); prop= RNA_def_property(srna, "self_collision", PROP_BOOLEAN, PROP_NONE); diff --git a/source/blender/makesrna/intern/rna_particle.c b/source/blender/makesrna/intern/rna_particle.c index b115febd741..e43f494c189 100644 --- a/source/blender/makesrna/intern/rna_particle.c +++ b/source/blender/makesrna/intern/rna_particle.c @@ -106,6 +106,92 @@ EnumPropertyItem part_hair_ren_as_items[] = { #include "BLI_math.h" #include "BLI_listbase.h" +/* use for object space hair get/set */ +static void rna_ParticleHairKey_location_object_info(PointerRNA *ptr, ParticleSystemModifierData **psmd_pt, ParticleData **pa_pt) +{ + HairKey *hkey= (HairKey *)ptr->data; + Object *ob = (Object *)ptr->id.data; + ModifierData *md; + ParticleSystemModifierData *psmd=NULL; + ParticleSystem *psys; + ParticleData *pa; + int i; + + *psmd_pt= NULL; + *pa_pt= NULL; + + /* weak, what about multiple particle systems? */ + for (md = ob->modifiers.first; md; md=md->next) { + if (md->type == eModifierType_ParticleSystem) + psmd= (ParticleSystemModifierData*) md; + } + + if (!psmd || !psmd->dm || !psmd->psys) { + return; + } + + psys= psmd->psys; + + /* not a very efficient way of getting hair key location data, + * but it's the best we've got at the present */ + + /* find the particle that corresponds with this HairKey */ + for(i=0, pa=psys->particles; itotpart; i++, pa++) { + + /* hairkeys are stored sequentially in memory, so we can find if + * it's the same particle by comparing pointers, without having + * to iterate over them all */ + if ((hkey >= pa->hair) && (hkey < pa->hair + pa->totkey)) + break; + } + + *psmd_pt= psmd; + *pa_pt= pa; +} + +static void rna_ParticleHairKey_location_object_get(PointerRNA *ptr, float *values) +{ + HairKey *hkey= (HairKey *)ptr->data; + Object *ob = (Object *)ptr->id.data; + ParticleSystemModifierData *psmd; + ParticleData *pa; + + rna_ParticleHairKey_location_object_info(ptr, &psmd, &pa); + + if(pa) { + float hairmat[4][4]; + psys_mat_hair_to_object(ob, psmd->dm, psmd->psys->part->from, pa, hairmat); + copy_v3_v3(values, hkey->co); + mul_m4_v3(hairmat, values); + } + else { + zero_v3(values); + } +} + +static void rna_ParticleHairKey_location_object_set(PointerRNA *ptr, const float *values) +{ + HairKey *hkey= (HairKey *)ptr->data; + Object *ob = (Object *)ptr->id.data; + ParticleSystemModifierData *psmd; + ParticleData *pa; + + rna_ParticleHairKey_location_object_info(ptr, &psmd, &pa); + + if(pa) { + float hairmat[4][4]; + float imat[4][4]; + + psys_mat_hair_to_object(ob, psmd->dm, psmd->psys->part->from, pa, hairmat); + invert_m4_m4(imat, hairmat); + copy_v3_v3(hkey->co, values); + mul_m4_v3(imat, hkey->co); + } + else { + zero_v3(hkey->co); + } +} + /* property update functions */ static void particle_recalc(Main *bmain, Scene *scene, PointerRNA *ptr, short flag) { @@ -119,7 +205,7 @@ static void particle_recalc(Main *bmain, Scene *scene, PointerRNA *ptr, short fl else DAG_id_flush_update(ptr->id.data, OB_RECALC_DATA|flag); - WM_main_add_notifier(NC_OBJECT|ND_PARTICLE_DATA, NULL); + WM_main_add_notifier(NC_OBJECT|ND_PARTICLE|NA_EDITED, NULL); } static void rna_Particle_redo(Main *bmain, Scene *scene, PointerRNA *ptr) { @@ -183,7 +269,7 @@ static void rna_Particle_target_reset(Main *bmain, Scene *scene, PointerRNA *ptr DAG_scene_sort(scene); } - WM_main_add_notifier(NC_OBJECT|ND_PARTICLE_DATA, NULL); + WM_main_add_notifier(NC_OBJECT|ND_PARTICLE|NA_EDITED, NULL); } static void rna_Particle_target_redo(Main *bmain, Scene *scene, PointerRNA *ptr) @@ -195,7 +281,7 @@ static void rna_Particle_target_redo(Main *bmain, Scene *scene, PointerRNA *ptr) psys->recalc = PSYS_RECALC_REDO; DAG_id_flush_update(&ob->id, OB_RECALC_DATA); - WM_main_add_notifier(NC_OBJECT|ND_PARTICLE_DATA, NULL); + WM_main_add_notifier(NC_OBJECT|ND_PARTICLE|NA_EDITED, NULL); } } @@ -211,7 +297,7 @@ static void rna_Particle_hair_dynamics(Main *bmain, Scene *scene, PointerRNA *pt rna_Particle_redo(bmain, scene, ptr); } else - WM_main_add_notifier(NC_OBJECT|ND_PARTICLE_DATA, NULL); + WM_main_add_notifier(NC_OBJECT|ND_PARTICLE|NA_EDITED, NULL); } static PointerRNA rna_particle_settings_get(PointerRNA *ptr) { @@ -637,6 +723,7 @@ static void rna_ParticleVGroup_name_set_9(PointerRNA *ptr, const char *value) { static void rna_ParticleVGroup_name_set_10(PointerRNA *ptr, const char *value) { psys_vg_name_set__internal(ptr, value, 10); } static void rna_ParticleVGroup_name_set_11(PointerRNA *ptr, const char *value) { psys_vg_name_set__internal(ptr, value, 11); } + #else static void rna_def_particle_hair_key(BlenderRNA *brna) @@ -648,16 +735,21 @@ static void rna_def_particle_hair_key(BlenderRNA *brna) RNA_def_struct_sdna(srna, "HairKey"); RNA_def_struct_ui_text(srna, "Particle Hair Key", "Particle key for hair particle system"); - prop= RNA_def_property(srna, "location", PROP_FLOAT, PROP_TRANSLATION); - RNA_def_property_float_sdna(prop, NULL, "co"); - RNA_def_property_ui_text(prop, "Location", "Key location"); - prop= RNA_def_property(srna, "time", PROP_FLOAT, PROP_UNSIGNED); RNA_def_property_ui_text(prop, "Time", "Relative time of key over hair length"); prop= RNA_def_property(srna, "weight", PROP_FLOAT, PROP_UNSIGNED); RNA_def_property_range(prop, 0.0, 1.0); RNA_def_property_ui_text(prop, "Weight", "Weight for cloth simulation"); + + prop= RNA_def_property(srna, "location", PROP_FLOAT, PROP_TRANSLATION); + RNA_def_property_array(prop, 3); + RNA_def_property_ui_text(prop, "Location (Object Space)", "Location of the hair key in object space"); + RNA_def_property_float_funcs(prop, "rna_ParticleHairKey_location_object_get", "rna_ParticleHairKey_location_object_set", NULL); + + prop= RNA_def_property(srna, "location_hairspace", PROP_FLOAT, PROP_TRANSLATION); + RNA_def_property_float_sdna(prop, NULL, "co"); + RNA_def_property_ui_text(prop, "Location", "Location of the hair key in its internal coordinate system, relative to the emitting face"); } static void rna_def_particle_key(BlenderRNA *brna) diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c index b75fce9531a..23b4596828c 100644 --- a/source/blender/makesrna/intern/rna_scene.c +++ b/source/blender/makesrna/intern/rna_scene.c @@ -31,6 +31,7 @@ #include "DNA_group_types.h" #include "DNA_modifier_types.h" +#include "DNA_particle_types.h" #include "DNA_scene_types.h" #include "DNA_userdef_types.h" #include "BLI_math.h" @@ -161,13 +162,13 @@ EnumPropertyItem image_type_items[] = { #include "BLI_threads.h" #include "BLI_editVert.h" +#include "BLI_blenlib.h" #include "WM_api.h" #include "ED_info.h" #include "ED_node.h" #include "ED_view3d.h" -#include "ED_object.h" #include "ED_mesh.h" #include "ED_keyframing.h" @@ -201,7 +202,7 @@ static Base *rna_Scene_object_link(Scene *scene, bContext *C, ReportList *report if(scene == scene_act) ob->lay= base->lay; - ob->recalc |= OB_RECALC; + ob->recalc |= OB_RECALC_ALL; DAG_scene_sort(scene); @@ -212,16 +213,21 @@ static void rna_Scene_object_unlink(Scene *scene, ReportList *reports, Object *o { Base *base= object_in_scene(ob, scene); if (!base) { - BKE_report(reports, RPT_ERROR, "Object is not in this scene."); + BKE_reportf(reports, RPT_ERROR, "Object '%s' is not in this scene '%s'.", ob->id.name+2, scene->id.name+2); return; } if (base==scene->basact && ob->mode != OB_MODE_OBJECT) { - BKE_report(reports, RPT_ERROR, "Object must be in 'Object Mode' to unlink."); + BKE_reportf(reports, RPT_ERROR, "Object '%s' must be in 'Object Mode' to unlink.", ob->id.name+2); return; } + if(scene->basact==base) { + scene->basact= NULL; + } - /* as long as ED_base_object_free_and_unlink calls free_libblock_us, we don't have to decrement ob->id.us */ - ED_base_object_free_and_unlink(scene, base); + BLI_remlink(&scene->base, base); + MEM_freeN(base); + + ob->id.us--; /* needed otherwise the depgraph will contain free'd objects which can crash, see [#20958] */ DAG_scene_sort(scene); @@ -272,7 +278,7 @@ static void rna_Scene_layer_set(PointerRNA *ptr, const int *values) { Scene *scene= (Scene*)ptr->data; - scene->lay= ED_view3d_scene_layer_set(scene->lay, values); + scene->lay= ED_view3d_scene_layer_set(scene->lay, values, &scene->layact); } static void rna_Scene_view3d_update(Main *bmain, Scene *unused, PointerRNA *ptr) @@ -734,7 +740,7 @@ static int rna_RenderSettings_use_game_engine_get(PointerRNA *ptr) static void rna_SceneRenderLayer_layer_set(PointerRNA *ptr, const int *values) { SceneRenderLayer *rl= (SceneRenderLayer*)ptr->data; - rl->lay= ED_view3d_scene_layer_set(rl->lay, values); + rl->lay= ED_view3d_scene_layer_set(rl->lay, values, NULL); } static void rna_SceneRenderLayer_pass_update(Main *bmain, Scene *unused, PointerRNA *ptr) @@ -799,10 +805,14 @@ static void rna_Scene_editmesh_select_mode_update(Main *bmain, Scene *scene, Poi static void object_simplify_update(Object *ob) { ModifierData *md; + ParticleSystem *psys; for(md=ob->modifiers.first; md; md=md->next) if(ELEM3(md->type, eModifierType_Subsurf, eModifierType_Multires, eModifierType_ParticleSystem)) - ob->recalc |= OB_RECALC_DATA; + ob->recalc |= OB_RECALC_DATA|PSYS_RECALC_CHILD; + + for(psys=ob->particlesystem.first; psys; psys=psys->next) + psys->recalc |= PSYS_RECALC_CHILD; if(ob->dup_group) { GroupObject *gob; @@ -812,17 +822,24 @@ static void object_simplify_update(Object *ob) } } -static void rna_Scene_simplify_update(Main *bmain, Scene *scene, PointerRNA *ptr) +static void rna_Scene_use_simplify_update(Main *bmain, Scene *scene, PointerRNA *ptr) { + Scene *sce; Base *base; - for(base= scene->base.first; base; base= base->next) + for(SETLOOPER(scene, base)) object_simplify_update(base->object); DAG_ids_flush_update(0); WM_main_add_notifier(NC_GEOM|ND_DATA, NULL); } +static void rna_Scene_simplify_update(Main *bmain, Scene *scene, PointerRNA *ptr) +{ + if(scene->r.mode & R_SIMPLIFY) + rna_Scene_use_simplify_update(bmain, scene, ptr); +} + static int rna_Scene_sync_mode_get(PointerRNA *ptr) { Scene *scene= (Scene*)ptr->data; @@ -2519,6 +2536,13 @@ static void rna_def_scene_render_data(BlenderRNA *brna) RNA_def_property_ui_text(prop, "Motion Samples", "Number of scene samples to take with motion blur"); RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); + prop= RNA_def_property(srna, "motion_blur_shutter", PROP_FLOAT, PROP_NONE); + RNA_def_property_float_sdna(prop, NULL, "blurfac"); + RNA_def_property_range(prop, 0.01f, 10.0f); + RNA_def_property_ui_range(prop, 0.01, 2.0f, 1, 0); + RNA_def_property_ui_text(prop, "Shutter", "Time taken in frames between shutter open and close"); + RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); + /* border */ prop= RNA_def_property(srna, "use_border", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", R_BORDER); @@ -2576,8 +2600,9 @@ static void rna_def_scene_render_data(BlenderRNA *brna) prop= RNA_def_property(srna, "color_management", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "color_mgt_flag", R_COLOR_MANAGEMENT); - RNA_def_property_ui_text(prop, "Color Management", "Use color profiles and gamma corrected imaging pipeline"); - RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS|NC_MATERIAL|ND_SHADING, "rna_RenderSettings_color_management_update"); + RNA_def_property_ui_text(prop, "Color Management", "Use linear workflow - gamma corrected imaging pipeline"); + RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_RenderSettings_color_management_update"); + prop= RNA_def_property(srna, "use_file_extension", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_EXTENSION); @@ -2607,7 +2632,7 @@ static void rna_def_scene_render_data(BlenderRNA *brna) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); prop= RNA_def_property(srna, "free_unused_nodes", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_FREE_IMAGE); + RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_COMP_FREE); RNA_def_property_ui_text(prop, "Free Unused Nodes", "Free Nodes that are not used while compositing, to save memory"); RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL); @@ -2833,7 +2858,7 @@ static void rna_def_scene_render_data(BlenderRNA *brna) prop= RNA_def_property(srna, "use_simplify", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", R_SIMPLIFY); RNA_def_property_ui_text(prop, "Use Simplify", "Enable simplification of scene for quicker preview renders"); - RNA_def_property_update(prop, 0, "rna_Scene_simplify_update"); + RNA_def_property_update(prop, 0, "rna_Scene_use_simplify_update"); prop= RNA_def_property(srna, "simplify_subdivision", PROP_INT, PROP_UNSIGNED); RNA_def_property_int_sdna(prop, NULL, "simplify_subsurf"); @@ -3002,7 +3027,7 @@ void RNA_def_scene(BlenderRNA *brna) RNA_def_property_ui_text(prop, "World", "World used for rendering the scene"); RNA_def_property_update(prop, NC_SCENE|NC_WORLD, NULL); - prop= RNA_def_property(srna, "cursor_location", PROP_FLOAT, PROP_XYZ|PROP_UNIT_LENGTH); + prop= RNA_def_property(srna, "cursor_location", PROP_FLOAT, PROP_XYZ_LENGTH); RNA_def_property_float_sdna(prop, NULL, "cursor"); RNA_def_property_ui_text(prop, "Cursor Location", "3D cursor location"); RNA_def_property_ui_range(prop, -10000.0, 10000.0, 10, 4); @@ -3046,7 +3071,7 @@ void RNA_def_scene(BlenderRNA *brna) RNA_def_property_int_funcs(prop, NULL, "rna_Scene_start_frame_set", NULL); RNA_def_property_range(prop, MINFRAME, MAXFRAME); RNA_def_property_ui_text(prop, "Start Frame", "First frame of the playback/rendering range"); - RNA_def_property_update(prop, NC_SCENE|ND_FRAME, NULL); + RNA_def_property_update(prop, NC_SCENE|ND_FRAME_RANGE, NULL); prop= RNA_def_property(srna, "frame_end", PROP_INT, PROP_TIME); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); @@ -3054,7 +3079,7 @@ void RNA_def_scene(BlenderRNA *brna) RNA_def_property_int_funcs(prop, NULL, "rna_Scene_end_frame_set", NULL); RNA_def_property_range(prop, MINFRAME, MAXFRAME); RNA_def_property_ui_text(prop, "End Frame", "Final frame of the playback/rendering range"); - RNA_def_property_update(prop, NC_SCENE|ND_FRAME, NULL); + RNA_def_property_update(prop, NC_SCENE|ND_FRAME_RANGE, NULL); prop= RNA_def_property(srna, "frame_step", PROP_INT, PROP_TIME); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); diff --git a/source/blender/makesrna/intern/rna_screen.c b/source/blender/makesrna/intern/rna_screen.c index d7dfd6fba9a..ecf2206c25c 100644 --- a/source/blender/makesrna/intern/rna_screen.c +++ b/source/blender/makesrna/intern/rna_screen.c @@ -161,12 +161,12 @@ static void rna_def_region(BlenderRNA *brna) RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Region Type", "Type of this region"); - prop= RNA_def_property(srna, "width", PROP_INT, PROP_NONE); + prop= RNA_def_property(srna, "width", PROP_INT, PROP_UNSIGNED); RNA_def_property_int_sdna(prop, NULL, "winx"); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Width", "Region width"); - prop= RNA_def_property(srna, "height", PROP_INT, PROP_NONE); + prop= RNA_def_property(srna, "height", PROP_INT, PROP_UNSIGNED); RNA_def_property_int_sdna(prop, NULL, "winy"); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Height", "Region height"); diff --git a/source/blender/makesrna/intern/rna_sculpt_paint.c b/source/blender/makesrna/intern/rna_sculpt_paint.c index dc157ce15bb..3a7e7a02837 100644 --- a/source/blender/makesrna/intern/rna_sculpt_paint.c +++ b/source/blender/makesrna/intern/rna_sculpt_paint.c @@ -137,7 +137,7 @@ static void rna_ParticleEdit_tool_set(PointerRNA *ptr, int value) Object *ob = (pset->scene->basact)? pset->scene->basact->object: NULL; if(ob) { DAG_id_flush_update(&ob->id, OB_RECALC_DATA); - WM_main_add_notifier(NC_OBJECT|ND_PARTICLE_DATA, NULL); + WM_main_add_notifier(NC_OBJECT|ND_PARTICLE|NA_EDITED, NULL); } } diff --git a/source/blender/makesrna/intern/rna_sensor.c b/source/blender/makesrna/intern/rna_sensor.c index 31fa8f018dc..90a520d6d92 100644 --- a/source/blender/makesrna/intern/rna_sensor.c +++ b/source/blender/makesrna/intern/rna_sensor.c @@ -260,6 +260,12 @@ static void rna_def_sensor(BlenderRNA *brna) RNA_def_property_ui_text(prop, "Type", ""); RNA_def_property_update(prop, NC_LOGIC, NULL); + prop= RNA_def_property(srna, "pinned", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "flag", SENS_PIN); + RNA_def_property_ui_text(prop, "Pinned", "Display when not linked to a visible states controller"); + RNA_def_property_ui_icon(prop, ICON_UNPINNED, 1); + RNA_def_property_update(prop, NC_LOGIC, NULL); + prop= RNA_def_property(srna, "expanded", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", SENS_SHOW); RNA_def_property_ui_text(prop, "Expanded", "Set sensor expanded in the user interface"); @@ -296,6 +302,8 @@ static void rna_def_sensor(BlenderRNA *brna) RNA_def_property_boolean_funcs(prop, NULL, "rna_Sensor_tap_set"); RNA_def_property_ui_text(prop, "Tap", "Trigger controllers only for an instant, even while the sensor remains true"); RNA_def_property_update(prop, NC_LOGIC, NULL); + + RNA_api_sensor(srna); } static void rna_def_always_sensor(BlenderRNA *brna) diff --git a/source/blender/makesrna/intern/rna_sensor_api.c b/source/blender/makesrna/intern/rna_sensor_api.c new file mode 100644 index 00000000000..afdb71b4f3b --- /dev/null +++ b/source/blender/makesrna/intern/rna_sensor_api.c @@ -0,0 +1,72 @@ +/** + * $Id$ + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2010 Blender Foundation. + * All rights reserved. + * + * + * Contributor(s): + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#include +#include + +#include "WM_types.h" +#include "RNA_define.h" + +#ifdef RNA_RUNTIME + +#include "BKE_sca.h" +#include "DNA_sensor_types.h" +#include "DNA_controller_types.h" + +static void rna_Sensor_link(bSensor *sens, bController *cont) +{ + link_logicbricks((void **)&cont, (void ***)&(sens->links), &sens->totlinks, sizeof(bController *)); +} + +static void rna_Sensor_unlink(bSensor *sens, bController *cont) +{ + unlink_logicbricks((void **)&cont, (void ***)&(sens->links), &sens->totlinks); +} + +#else + +void RNA_api_sensor(StructRNA *srna) +{ + FunctionRNA *func; + PropertyRNA *parm; + + func= RNA_def_function(srna, "link", "rna_Sensor_link"); + RNA_def_function_ui_description(func, "Link the sensor to a controller."); + parm= RNA_def_pointer(func, "controller", "Controller", "", "Controller to link to."); + RNA_def_property_flag(parm, PROP_REQUIRED); + RNA_def_property_update(parm, NC_LOGIC, NULL); + + func= RNA_def_function(srna, "unlink", "rna_Sensor_unlink"); + RNA_def_function_ui_description(func, "Unlink the sensor from a controller."); + parm= RNA_def_pointer(func, "controller", "Controller", "", "Controller to unlink from."); + RNA_def_property_flag(parm, PROP_REQUIRED); + RNA_def_property_update(parm, NC_LOGIC, NULL); +} + +#endif + diff --git a/source/blender/makesrna/intern/rna_sequencer.c b/source/blender/makesrna/intern/rna_sequencer.c index f1f4a252c16..9313a85c17f 100644 --- a/source/blender/makesrna/intern/rna_sequencer.c +++ b/source/blender/makesrna/intern/rna_sequencer.c @@ -30,6 +30,7 @@ #include "rna_internal.h" +#include "DNA_anim_types.h" #include "DNA_object_types.h" #include "DNA_scene_types.h" #include "DNA_sequence_types.h" @@ -163,7 +164,7 @@ static void rna_Sequence_anim_endofs_final_set(PointerRNA *ptr, int value) rna_Sequence_frame_change_update(scene, seq); } -static void rna_Sequence_length_set(PointerRNA *ptr, int value) +static void rna_Sequence_frame_length_set(PointerRNA *ptr, int value) { Sequence *seq= (Sequence*)ptr->data; Scene *scene= (Scene*)ptr->id.data; @@ -172,7 +173,7 @@ static void rna_Sequence_length_set(PointerRNA *ptr, int value) rna_Sequence_frame_change_update(scene, seq); } -static int rna_Sequence_length_get(PointerRNA *ptr) +static int rna_Sequence_frame_length_get(PointerRNA *ptr) { Sequence *seq= (Sequence*)ptr->data; return seq_tx_get_final_right(seq, 0)-seq_tx_get_final_left(seq, 0); @@ -270,6 +271,7 @@ static void rna_Sequence_name_set(PointerRNA *ptr, const char *value) Scene *scene= (Scene*)ptr->id.data; Sequence *seq= (Sequence*)ptr->data; char oldname[sizeof(seq->name)]; + AnimData *adt; /* make a copy of the old name first */ BLI_strncpy(oldname, seq->name+2, sizeof(seq->name)-2); @@ -281,7 +283,12 @@ static void rna_Sequence_name_set(PointerRNA *ptr, const char *value) seqbase_unique_name_recursive(&scene->ed->seqbase, seq); /* fix all the animation data which may link to this */ - BKE_all_animdata_fix_paths_rename("sequence_editor.sequences_all", oldname, seq->name+2); + + /* dont rename everywhere because these are per scene */ + /* BKE_all_animdata_fix_paths_rename("sequence_editor.sequences_all", oldname, seq->name+2); */ + adt= BKE_animdata_from_id(&scene->id); + if(adt) + BKE_animdata_fix_paths_rename(&scene->id, adt, "sequence_editor.sequences_all", oldname, seq->name+2, 0, 0, 1); } static StructRNA* rna_Sequence_refine(struct PointerRNA *ptr) @@ -308,8 +315,8 @@ static StructRNA* rna_Sequence_refine(struct PointerRNA *ptr) case SEQ_MUL: case SEQ_OVERDROP: return &RNA_EffectSequence; - case SEQ_MULTICAM: - return &RNA_MulticamSequence; + case SEQ_MULTICAM: + return &RNA_MulticamSequence; case SEQ_PLUGIN: return &RNA_PluginSequence; case SEQ_WIPE: @@ -348,11 +355,22 @@ static PointerRNA rna_SequenceEditor_meta_stack_get(CollectionPropertyIterator * return rna_pointer_inherit_refine(&iter->parent, &RNA_Sequence, ms->parseq); } +/* TODO, expose seq path setting as a higher level sequencer BKE function */ static void rna_Sequence_filepath_set(PointerRNA *ptr, const char *value) { Sequence *seq= (Sequence*)(ptr->data); char dir[FILE_MAX], name[FILE_MAX]; + if(seq->type == SEQ_SOUND && seq->sound) { + /* for sound strips we need to update the sound as well. + * arguably, this could load in a new sound rather then modify an existing one. + * but while using the sequencer its most likely your not using the sound in the game engine too. + */ + PointerRNA id_ptr; + RNA_id_pointer_create((ID *)seq->sound, &id_ptr); + RNA_string_set(&id_ptr, "filepath", value); + } + BLI_split_dirfile(value, dir, name); BLI_strncpy(seq->strip->dir, dir, sizeof(seq->strip->dir)); BLI_strncpy(seq->strip->stripdata->name, name, sizeof(seq->strip->stripdata->name)); @@ -472,6 +490,86 @@ static void rna_Sequence_opacity_set(PointerRNA *ptr, float value) { ((Sequence*)(ptr->data))->blend_opacity = value * 100.0f; } + +static int colbalance_seq_cmp_cb(Sequence *seq, void *arg_pt) +{ + struct { Sequence *seq; void *color_balance; } *data= arg_pt; + + if(seq->strip && seq->strip->color_balance == data->color_balance) { + data->seq= seq; + return -1; /* done so bail out */ + } + return 1; +} +static char *rna_SequenceColorBalance_path(PointerRNA *ptr) +{ + Scene *scene= ptr->id.data; + Editing *ed= seq_give_editing(scene, FALSE); + Sequence *seq; + + struct { Sequence *seq; void *color_balance; } data; + data.seq= NULL; + data.color_balance= ptr->data; + + /* irritating we need to search for our sequence! */ + seqbase_recursive_apply(&ed->seqbase, colbalance_seq_cmp_cb, &data); + seq= data.seq; + + if (seq && seq->name+2) + return BLI_sprintfN("sequence_editor.sequences_all[\"%s\"].color_balance", seq->name+2); + else + return BLI_strdup(""); +} + +static void rna_SequenceEditor_overlay_lock_set(PointerRNA *ptr, int value) +{ + Scene *scene= ptr->id.data; + Editing *ed= seq_give_editing(scene, FALSE); + + if(ed==NULL) + return; + + /* convert from abs to relative and back */ + if((ed->over_flag & SEQ_EDIT_OVERLAY_ABS)==0 && value) { + ed->over_cfra= scene->r.cfra + ed->over_ofs; + ed->over_flag |= SEQ_EDIT_OVERLAY_ABS; + } + else if((ed->over_flag & SEQ_EDIT_OVERLAY_ABS) && !value) { + ed->over_ofs= ed->over_cfra - scene->r.cfra; + ed->over_flag &= ~SEQ_EDIT_OVERLAY_ABS; + } +} + +static int rna_SequenceEditor_overlay_frame_get(PointerRNA *ptr) +{ + Scene *scene= (Scene *)ptr->id.data; + Editing *ed= seq_give_editing(scene, FALSE); + + if(ed==NULL) + return scene->r.cfra; + + if(ed->over_flag & SEQ_EDIT_OVERLAY_ABS) + return ed->over_cfra - scene->r.cfra; + else + return ed->over_ofs; + +} + +static void rna_SequenceEditor_overlay_frame_set(PointerRNA *ptr, int value) +{ + Scene *scene= (Scene *)ptr->id.data; + Editing *ed= seq_give_editing(scene, FALSE); + + if(ed==NULL) + return; + + + if(ed->over_flag & SEQ_EDIT_OVERLAY_ABS) + ed->over_cfra= (scene->r.cfra + value); + else + ed->over_ofs= value; +} + #else static void rna_def_strip_element(BlenderRNA *brna) @@ -485,9 +583,7 @@ static void rna_def_strip_element(BlenderRNA *brna) prop= RNA_def_property(srna, "filename", PROP_STRING, PROP_FILENAME); RNA_def_property_string_sdna(prop, NULL, "name"); - RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Filename", ""); - RNA_def_property_string_funcs(prop, NULL, NULL, "rna_SequenceElement_filename_set"); RNA_def_property_update(prop, NC_SCENE|ND_SEQUENCER, "rna_Sequence_update"); } @@ -575,14 +671,17 @@ static void rna_def_strip_color_balance(BlenderRNA *brna) prop= RNA_def_property(srna, "lift", PROP_FLOAT, PROP_COLOR); RNA_def_property_ui_text(prop, "Lift", "Color balance lift (shadows)"); + RNA_def_property_ui_range(prop, 0, 2, 0.1, 3); RNA_def_property_update(prop, NC_SCENE|ND_SEQUENCER, "rna_Sequence_update"); prop= RNA_def_property(srna, "gamma", PROP_FLOAT, PROP_COLOR); RNA_def_property_ui_text(prop, "Gamma", "Color balance gamma (midtones)"); + RNA_def_property_ui_range(prop, 0, 2, 0.1, 3); RNA_def_property_update(prop, NC_SCENE|ND_SEQUENCER, "rna_Sequence_update"); prop= RNA_def_property(srna, "gain", PROP_FLOAT, PROP_COLOR); RNA_def_property_ui_text(prop, "Gain", "Color balance gain (highlights)"); + RNA_def_property_ui_range(prop, 0, 2, 0.1, 3); RNA_def_property_update(prop, NC_SCENE|ND_SEQUENCER, "rna_Sequence_update"); prop= RNA_def_property(srna, "inverse_gain", PROP_BOOLEAN, PROP_NONE); @@ -599,7 +698,9 @@ static void rna_def_strip_color_balance(BlenderRNA *brna) RNA_def_property_boolean_sdna(prop, NULL, "flag", SEQ_COLOR_BALANCE_INVERSE_LIFT); RNA_def_property_ui_text(prop, "Inverse Lift", ""); RNA_def_property_update(prop, NC_SCENE|ND_SEQUENCER, "rna_Sequence_update"); - + + RNA_def_struct_path_func(srna, "rna_SequenceColorBalance_path"); + /* not yet used prop= RNA_def_property(srna, "exposure", PROP_FLOAT, PROP_NONE); RNA_def_property_range(prop, 0.0f, 1.0f); @@ -616,7 +717,6 @@ static void rna_def_sequence(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; - FunctionRNA *func; static const EnumPropertyItem seq_type_items[]= { {SEQ_IMAGE, "IMAGE", 0, "Image", ""}, @@ -679,28 +779,23 @@ static void rna_def_sequence(BlenderRNA *brna) prop= RNA_def_property(srna, "selected", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", SELECT); RNA_def_property_ui_text(prop, "Selected", ""); - RNA_def_property_update(prop, NC_SCENE|ND_SEQUENCER_SELECT, NULL); + RNA_def_property_update(prop, NC_SCENE|ND_SEQUENCER|NA_SELECTED, NULL); prop= RNA_def_property(srna, "left_handle_selected", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", SEQ_LEFTSEL); RNA_def_property_ui_text(prop, "Left Handle Selected", ""); - RNA_def_property_update(prop, NC_SCENE|ND_SEQUENCER_SELECT, NULL); + RNA_def_property_update(prop, NC_SCENE|ND_SEQUENCER|NA_SELECTED, NULL); prop= RNA_def_property(srna, "right_handle_selected", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", SEQ_RIGHTSEL); RNA_def_property_ui_text(prop, "Right Handle Selected", ""); - RNA_def_property_update(prop, NC_SCENE|ND_SEQUENCER_SELECT, NULL); + RNA_def_property_update(prop, NC_SCENE|ND_SEQUENCER|NA_SELECTED, NULL); prop= RNA_def_property(srna, "mute", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", SEQ_MUTE); RNA_def_property_ui_text(prop, "Mute", ""); RNA_def_property_update(prop, NC_SCENE|ND_SEQUENCER, "rna_Sequence_mute_update"); - prop= RNA_def_property(srna, "frame_locked", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_sdna(prop, NULL, "flag", SEQ_IPO_FRAME_LOCKED); - RNA_def_property_ui_text(prop, "Frame Locked", "Lock the animation curve to the global frame counter"); - RNA_def_property_update(prop, NC_SCENE|ND_SEQUENCER, "rna_Sequence_update"); - prop= RNA_def_property(srna, "lock", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", SEQ_LOCK); RNA_def_property_ui_text(prop, "Lock", "Lock strip so that it can't be transformed"); @@ -708,13 +803,18 @@ static void rna_def_sequence(BlenderRNA *brna) /* strip positioning */ - prop= RNA_def_property(srna, "length", PROP_INT, PROP_TIME); - RNA_def_property_int_sdna(prop, NULL, "len"); + prop= RNA_def_property(srna, "frame_final_length", PROP_INT, PROP_TIME); RNA_def_property_range(prop, 1, MAXFRAME); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_ui_text(prop, "Length", "The length of the contents of this strip before the handles are applied"); - RNA_def_property_int_funcs(prop, "rna_Sequence_length_get", "rna_Sequence_length_set",NULL); + RNA_def_property_int_funcs(prop, "rna_Sequence_frame_length_get", "rna_Sequence_frame_length_set",NULL); RNA_def_property_update(prop, NC_SCENE|ND_SEQUENCER, "rna_Sequence_update"); + + prop= RNA_def_property(srna, "frame_length", PROP_INT, PROP_TIME); + RNA_def_property_int_sdna(prop, NULL, "len"); + RNA_def_property_clear_flag(prop, PROP_EDITABLE|PROP_ANIMATABLE); + RNA_def_property_range(prop, 1, MAXFRAME); + RNA_def_property_ui_text(prop, "Length", "The length of the contents of this strip before the handles are applied"); prop= RNA_def_property(srna, "frame_start", PROP_INT, PROP_TIME); RNA_def_property_int_sdna(prop, NULL, "start"); @@ -800,12 +900,7 @@ static void rna_def_sequence(BlenderRNA *brna) RNA_def_property_ui_text(prop, "Speed effect fader position", ""); RNA_def_property_update(prop, NC_SCENE|ND_SEQUENCER, "rna_Sequence_update"); - /* functions */ - func= RNA_def_function(srna, "getStripElem", "give_stripelem"); - RNA_def_function_ui_description(func, "Return the strip element from a given frame or None."); - prop= RNA_def_int(func, "frame", 0, -MAXFRAME, MAXFRAME, "Frame", "The frame to get the strip element from", -MAXFRAME, MAXFRAME); - RNA_def_property_flag(prop, PROP_REQUIRED); - RNA_def_function_return(func, RNA_def_pointer(func, "elem", "SequenceElement", "", "strip element of the current frame")); + RNA_api_sequence_strip(srna); } static void rna_def_editor(BlenderRNA *brna) @@ -839,6 +934,22 @@ static void rna_def_editor(BlenderRNA *brna) RNA_def_property_pointer_sdna(prop, NULL, "act_seq"); RNA_def_property_flag(prop, PROP_EDITABLE); + prop= RNA_def_property(srna, "show_overlay", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "over_flag", SEQ_EDIT_OVERLAY_SHOW); + RNA_def_property_ui_text(prop, "Draw Axes", "Partial overlay ontop of the sequencer"); + RNA_def_property_update(prop, NC_SPACE|ND_SPACE_SEQUENCER, NULL); + + prop= RNA_def_property(srna, "overlay_lock", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "over_flag", SEQ_EDIT_OVERLAY_ABS); + RNA_def_property_ui_text(prop, "Overlay Lock", ""); + RNA_def_property_boolean_funcs(prop, NULL, "rna_SequenceEditor_overlay_lock_set"); + RNA_def_property_update(prop, NC_SPACE|ND_SPACE_SEQUENCER, NULL); + + /* access to fixed and relative frame */ + prop= RNA_def_property(srna, "overlay_frame", PROP_INT, PROP_NONE); + RNA_def_property_ui_text(prop, "Overlay Offset", ""); + RNA_def_property_int_funcs(prop, "rna_SequenceEditor_overlay_frame_get", "rna_SequenceEditor_overlay_frame_set", NULL); + RNA_def_property_update(prop, NC_SPACE|ND_SPACE_SEQUENCER, NULL); RNA_def_property_ui_text(prop, "Active Strip", "Sequencers active strip"); } @@ -1312,7 +1423,7 @@ static void rna_def_solid_color(BlenderRNA *brna) PropertyRNA *prop; srna = RNA_def_struct(brna, "ColorSequence", "EffectSequence"); - RNA_def_struct_ui_text(srna, "Color Sequence", "Sequence strip creating an image filled with a single color"); + RNA_def_struct_ui_text(srna, "Color Sequence", "Sequence strip creating an image filled with a single g"); RNA_def_struct_sdna_from(srna, "SolidColorVars", "effectdata"); prop= RNA_def_property(srna, "color", PROP_FLOAT, PROP_COLOR); diff --git a/source/blender/makesrna/intern/rna_sequencer_api.c b/source/blender/makesrna/intern/rna_sequencer_api.c new file mode 100644 index 00000000000..425bad9fcd7 --- /dev/null +++ b/source/blender/makesrna/intern/rna_sequencer_api.c @@ -0,0 +1,72 @@ +/** + * $Id$ + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Contributor(s): Blender Foundation (2010) + * + * ***** END GPL LICENSE BLOCK ***** + */ + + +#include +#include +#include + +#include "RNA_define.h" + +#include "BLO_sys_types.h" /* needed for intptr_t used in ED_mesh.h */ + +#include "RNA_access.h" +#include "RNA_define.h" + +#include "rna_internal.h" + +#include "DNA_scene_types.h" +#include "DNA_sequence_types.h" + +#ifdef RNA_RUNTIME + +#include "BKE_report.h" +#include "BKE_sequencer.h" + +static void rna_Sequence_swap_internal(Sequence *seq_self, ReportList *reports, Sequence *seq_other) +{ + if(seq_swap(seq_self, seq_other) == 0) + BKE_report(reports, RPT_ERROR, "both strips must be the same length"); +} + +#else + +void RNA_api_sequence_strip(StructRNA *srna) +{ + FunctionRNA *func; + PropertyRNA *parm; + + func= RNA_def_function(srna, "getStripElem", "give_stripelem"); + RNA_def_function_ui_description(func, "Return the strip element from a given frame or None."); + parm= RNA_def_int(func, "frame", 0, -MAXFRAME, MAXFRAME, "Frame", "The frame to get the strip element from", -MAXFRAME, MAXFRAME); + RNA_def_property_flag(parm, PROP_REQUIRED); + RNA_def_function_return(func, RNA_def_pointer(func, "elem", "SequenceElement", "", "strip element of the current frame")); + + func= RNA_def_function(srna, "swap", "rna_Sequence_swap_internal"); + RNA_def_function_flag(func, FUNC_USE_REPORTS); + parm= RNA_def_pointer(func, "other", "Sequence", "Other", ""); + RNA_def_property_flag(parm, PROP_REQUIRED); +} + +#endif diff --git a/source/blender/makesrna/intern/rna_sound.c b/source/blender/makesrna/intern/rna_sound.c index 3ff81df02f8..9048a3c3072 100644 --- a/source/blender/makesrna/intern/rna_sound.c +++ b/source/blender/makesrna/intern/rna_sound.c @@ -36,7 +36,7 @@ #include "BKE_sound.h" #include "BKE_context.h" -static void rna_Sound_filename_update(Main *bmain, Scene *scene, PointerRNA *ptr) +static void rna_Sound_filepath_update(Main *bmain, Scene *scene, PointerRNA *ptr) { sound_load(bmain, (bSound*)ptr->data); } @@ -70,10 +70,10 @@ static void rna_def_sound(BlenderRNA *brna) //rna_def_ipo_common(srna); - prop= RNA_def_property(srna, "filename", PROP_STRING, PROP_FILEPATH); + prop= RNA_def_property(srna, "filepath", PROP_STRING, PROP_FILEPATH); RNA_def_property_string_sdna(prop, NULL, "name"); - RNA_def_property_ui_text(prop, "Filename", "Sound sample file used by this Sound datablock"); - RNA_def_property_update(prop, 0, "rna_Sound_filename_update"); + RNA_def_property_ui_text(prop, "File Path", "Sound sample file used by this Sound datablock"); + RNA_def_property_update(prop, 0, "rna_Sound_filepath_update"); prop= RNA_def_property(srna, "packed_file", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "packedfile"); @@ -82,7 +82,7 @@ static void rna_def_sound(BlenderRNA *brna) prop= RNA_def_property(srna, "caching", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_funcs(prop, "rna_Sound_caching_get", "rna_Sound_caching_set"); RNA_def_property_ui_text(prop, "Caching", "The sound file is decoded and loaded into RAM"); - RNA_def_property_update(prop, 0, "rna_Sound_filename_update"); + RNA_def_property_update(prop, 0, "rna_Sound_filepath_update"); } void RNA_def_sound(BlenderRNA *brna) diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c index 47dccda58f2..d5b3db1185e 100644 --- a/source/blender/makesrna/intern/rna_space.c +++ b/source/blender/makesrna/intern/rna_space.c @@ -303,7 +303,7 @@ static void rna_SpaceView3D_layer_set(PointerRNA *ptr, const int *values) { View3D *v3d= (View3D*)(ptr->data); - v3d->lay= ED_view3d_scene_layer_set(v3d->lay, values); + v3d->lay= ED_view3d_scene_layer_set(v3d->lay, values, &v3d->layact); } static PointerRNA rna_SpaceView3D_region_3d_get(PointerRNA *ptr) @@ -603,7 +603,7 @@ static void rna_SpaceTime_redraw_update(Main *bmain, Scene *scene, PointerRNA *p SpaceTime *st= (SpaceTime*)ptr->data; bScreen *screen= (bScreen*)ptr->id.data; - ED_screen_animation_timer_update(screen, st->redraws); + ED_screen_animation_timer_update(screen, st->redraws, SPACE_TIME); } /* Space Dopesheet */ @@ -976,7 +976,7 @@ static void rna_def_space_view3d(BlenderRNA *brna) RNA_def_property_pointer_sdna(prop, NULL, "localvd"); RNA_def_property_ui_text(prop, "Local View", "Display an isolated sub-set of objects, apart from the scene visibility"); - prop= RNA_def_property(srna, "cursor_location", PROP_FLOAT, PROP_XYZ|PROP_UNIT_LENGTH); + prop= RNA_def_property(srna, "cursor_location", PROP_FLOAT, PROP_XYZ_LENGTH); RNA_def_property_array(prop, 3); RNA_def_property_float_funcs(prop, "rna_View3D_CursorLocation_get", "rna_View3D_CursorLocation_set", NULL); RNA_def_property_ui_text(prop, "3D Cursor Location", "3D cursor location for this view (dependent on local view setting)"); @@ -1161,7 +1161,7 @@ static void rna_def_space_view3d(BlenderRNA *brna) /* region */ - srna= RNA_def_struct(brna, "RegionView3D", "Region"); + srna= RNA_def_struct(brna, "RegionView3D", NULL); RNA_def_struct_sdna(srna, "RegionView3D"); RNA_def_struct_ui_text(srna, "3D View Region", "3D View region data"); @@ -1557,7 +1557,7 @@ static void rna_def_space_text(BlenderRNA *brna) RNA_def_property_int_sdna(prop, NULL, "tabnumber"); RNA_def_property_range(prop, 2, 8); RNA_def_property_ui_text(prop, "Tab Width", "Number of spaces to display tabs with"); - RNA_def_property_update(prop, NC_SPACE|ND_SPACE_TEXT, NULL); + RNA_def_property_update(prop, NC_TEXT|NA_EDITED, NULL); prop= RNA_def_property(srna, "font_size", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "lheight"); @@ -1609,7 +1609,7 @@ static void rna_def_space_dopesheet(BlenderRNA *brna) RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_pointer_funcs(prop, NULL, "rna_SpaceDopeSheetEditor_action_set", NULL); RNA_def_property_ui_text(prop, "Action", "Action displayed and edited in this space"); - RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, "rna_SpaceDopeSheetEditor_action_update"); + RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, "rna_SpaceDopeSheetEditor_action_update"); /* mode */ prop= RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE); @@ -1878,6 +1878,32 @@ static void rna_def_space_time(BlenderRNA *brna) RNA_def_property_boolean_sdna(prop, NULL, "flag", TIME_CFRA_NUM); RNA_def_property_ui_text(prop, "Show Frame Number Indicator", "Show frame number beside the current frame indicator line"); RNA_def_property_update(prop, NC_SPACE|ND_SPACE_TIME, NULL); + + /* displaying cache status */ + prop= RNA_def_property(srna, "show_cache", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "cache_display", TIME_CACHE_DISPLAY); + RNA_def_property_ui_text(prop, "Show Cache", "Show the status of cached frames in the timeline"); + RNA_def_property_update(prop, NC_SPACE|ND_SPACE_TIME, NULL); + + prop= RNA_def_property(srna, "cache_softbody", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "cache_display", TIME_CACHE_SOFTBODY); + RNA_def_property_ui_text(prop, "Softbody", "Show the active object's softbody point cache"); + RNA_def_property_update(prop, NC_SPACE|ND_SPACE_TIME, NULL); + + prop= RNA_def_property(srna, "cache_particles", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "cache_display", TIME_CACHE_PARTICLES); + RNA_def_property_ui_text(prop, "Particles", "Show the active object's particle point cache"); + RNA_def_property_update(prop, NC_SPACE|ND_SPACE_TIME, NULL); + + prop= RNA_def_property(srna, "cache_cloth", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "cache_display", TIME_CACHE_CLOTH); + RNA_def_property_ui_text(prop, "Cloth", "Show the active object's cloth point cache"); + RNA_def_property_update(prop, NC_SPACE|ND_SPACE_TIME, NULL); + + prop= RNA_def_property(srna, "cache_smoke", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "cache_display", TIME_CACHE_SMOKE); + RNA_def_property_ui_text(prop, "Smoke", "Show the active object's smoke cache"); + RNA_def_property_update(prop, NC_SPACE|ND_SPACE_TIME, NULL); } static void rna_def_console_line(BlenderRNA *brna) @@ -2202,7 +2228,7 @@ static void rna_def_space_logic(BlenderRNA *brna) RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "sensors_show_active_states", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_negative_sdna(prop, NULL, "scaflag", BUTS_SENS_STATE); + RNA_def_property_boolean_sdna(prop, NULL, "scaflag", BUTS_SENS_STATE); RNA_def_property_ui_text(prop, "Show Active States", "Show only sensors connected to active states"); RNA_def_property_update(prop, NC_LOGIC, NULL); @@ -2239,7 +2265,7 @@ static void rna_def_space_logic(BlenderRNA *brna) RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "actuators_show_active_states", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_negative_sdna(prop, NULL, "scaflag", BUTS_ACT_STATE); + RNA_def_property_boolean_sdna(prop, NULL, "scaflag", BUTS_ACT_STATE); RNA_def_property_ui_text(prop, "Show Active States", "Show only actuators connected to active states"); RNA_def_property_update(prop, NC_LOGIC, NULL); diff --git a/source/blender/makesrna/intern/rna_text.c b/source/blender/makesrna/intern/rna_text.c index ad90afb84a6..d8651e5d05d 100644 --- a/source/blender/makesrna/intern/rna_text.c +++ b/source/blender/makesrna/intern/rna_text.c @@ -174,9 +174,9 @@ static void rna_def_text(BlenderRNA *brna) RNA_def_struct_ui_icon(srna, ICON_TEXT); RNA_def_struct_clear_flag(srna, STRUCT_ID_REFCOUNT); - prop= RNA_def_property(srna, "filename", PROP_STRING, PROP_NONE); + prop= RNA_def_property(srna, "filepath", PROP_STRING, PROP_NONE); RNA_def_property_string_funcs(prop, "rna_Text_filename_get", "rna_Text_filename_length", "rna_Text_filename_set"); - RNA_def_property_ui_text(prop, "Filename", "Filename of the text file"); + RNA_def_property_ui_text(prop, "File Path", "Filename of the text file"); prop= RNA_def_property(srna, "dirty", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flags", TXT_ISDIRTY); @@ -195,7 +195,7 @@ static void rna_def_text(BlenderRNA *brna) prop= RNA_def_property(srna, "use_module", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flags", TXT_ISSCRIPT); - RNA_def_property_ui_text(prop, "Register", "Register this text as a module on loading"); + RNA_def_property_ui_text(prop, "Register", "Register this text as a module on loading, Text name must end with \".py\""); prop= RNA_def_property(srna, "tabs_as_spaces", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flags", TXT_TABSTOSPACES); diff --git a/source/blender/makesrna/intern/rna_texture.c b/source/blender/makesrna/intern/rna_texture.c index 5e58403e41b..84fd217e64e 100644 --- a/source/blender/makesrna/intern/rna_texture.c +++ b/source/blender/makesrna/intern/rna_texture.c @@ -75,6 +75,7 @@ EnumPropertyItem texture_type_items[] = { #include "RNA_access.h" #include "BKE_depsgraph.h" +#include "BKE_image.h" #include "BKE_texture.h" #include "BKE_main.h" @@ -131,6 +132,22 @@ static void rna_Texture_update(Main *bmain, Scene *scene, PointerRNA *ptr) WM_main_add_notifier(NC_TEXTURE, tex); } +static void rna_Texture_voxeldata_update(Main *bmain, Scene *scene, PointerRNA *ptr) +{ + Tex *tex= ptr->id.data; + + tex->vd->ok = 0; + rna_Texture_update(bmain, scene, ptr); +} + +static void rna_Texture_voxeldata_image_update(Main *bmain, Scene *scene, PointerRNA *ptr) +{ + Tex *tex= ptr->id.data; + + tex->ima->source = IMA_SRC_SEQUENCE; + rna_Texture_voxeldata_update(bmain, scene, ptr); +} + /* Used for Texture Properties, used (also) for/in Nodes */ static void rna_Texture_nodes_update(Main *bmain, Scene *scene, PointerRNA *ptr) { @@ -143,24 +160,8 @@ static void rna_Texture_nodes_update(Main *bmain, Scene *scene, PointerRNA *ptr) static void rna_Texture_type_set(PointerRNA *ptr, int value) { Tex *tex= (Tex*)ptr->data; - - switch(value) { - - case TEX_VOXELDATA: - if (tex->vd == NULL) - tex->vd = BKE_add_voxeldata(); - break; - case TEX_POINTDENSITY: - if (tex->pd == NULL) - tex->pd = BKE_add_pointdensity(); - break; - case TEX_ENVMAP: - if (tex->env == NULL) - tex->env = BKE_add_envmap(); - break; - } - tex->type = value; + tex_set_type(tex, value); } void rna_TextureSlot_update(Main *bmain, Scene *scene, PointerRNA *ptr) @@ -1593,7 +1594,7 @@ static void rna_def_texture_voxeldata(BlenderRNA *brna) RNA_def_property_enum_sdna(prop, NULL, "smoked_type"); RNA_def_property_enum_items(prop, smoked_type_items); RNA_def_property_ui_text(prop, "Source", "Simulation value to be used as a texture"); - RNA_def_property_update(prop, 0, "rna_Texture_update"); + RNA_def_property_update(prop, 0, "rna_Texture_voxeldata_update"); prop= RNA_def_property(srna, "extension", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "extend"); @@ -1611,34 +1612,34 @@ static void rna_def_texture_voxeldata(BlenderRNA *brna) RNA_def_property_enum_sdna(prop, NULL, "file_format"); RNA_def_property_enum_items(prop, file_format_items); RNA_def_property_ui_text(prop, "File Format", "Format of the source data set to render "); - RNA_def_property_update(prop, 0, "rna_Texture_update"); + RNA_def_property_update(prop, 0, "rna_Texture_voxeldata_update"); prop= RNA_def_property(srna, "source_path", PROP_STRING, PROP_FILEPATH); RNA_def_property_string_sdna(prop, NULL, "source_path"); RNA_def_property_ui_text(prop, "Source Path", "The external source data file to use"); - RNA_def_property_update(prop, 0, "rna_Texture_update"); + RNA_def_property_update(prop, 0, "rna_Texture_voxeldata_update"); prop= RNA_def_property(srna, "resolution", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "resol"); RNA_def_property_ui_text(prop, "Resolution", "Resolution of the voxel grid"); - RNA_def_property_update(prop, 0, "rna_Texture_update"); + RNA_def_property_update(prop, 0, "rna_Texture_voxeldata_update"); prop= RNA_def_property(srna, "still", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", TEX_VD_STILL); RNA_def_property_ui_text(prop, "Still Frame Only", "Always render a still frame from the voxel data sequence"); - RNA_def_property_update(prop, 0, "rna_Texture_update"); + RNA_def_property_update(prop, 0, "rna_Texture_voxeldata_update"); prop= RNA_def_property(srna, "still_frame_number", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "still_frame"); RNA_def_property_range(prop, -MAXFRAME, MAXFRAME); RNA_def_property_ui_text(prop, "Still Frame Number", "The frame number to always use"); - RNA_def_property_update(prop, 0, "rna_Texture_update"); + RNA_def_property_update(prop, 0, "rna_Texture_voxeldata_update"); prop= RNA_def_property(srna, "domain_object", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "object"); RNA_def_property_ui_text(prop, "Domain Object", "Object used as the smoke simulation domain"); RNA_def_property_flag(prop, PROP_EDITABLE); - RNA_def_property_update(prop, 0, "rna_Texture_update"); + RNA_def_property_update(prop, 0, "rna_Texture_voxeldata_update"); srna= RNA_def_struct(brna, "VoxelDataTexture", "Texture"); @@ -1656,12 +1657,12 @@ static void rna_def_texture_voxeldata(BlenderRNA *brna) RNA_def_property_struct_type(prop, "Image"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Image", ""); - RNA_def_property_update(prop, 0, "rna_Texture_update"); + RNA_def_property_update(prop, 0, "rna_Texture_voxeldata_image_update"); prop= RNA_def_property(srna, "image_user", PROP_POINTER, PROP_NEVER_NULL); RNA_def_property_pointer_sdna(prop, NULL, "iuser"); RNA_def_property_ui_text(prop, "Image User", "Parameters defining which layer, pass and frame of the image is displayed"); - RNA_def_property_update(prop, 0, "rna_Texture_update"); + RNA_def_property_update(prop, 0, "rna_Texture_voxeldata_update"); } static void rna_def_texture(BlenderRNA *brna) @@ -1705,6 +1706,11 @@ static void rna_def_texture(BlenderRNA *brna) RNA_def_property_range(prop, 0.01, 5); RNA_def_property_ui_text(prop, "Contrast", ""); RNA_def_property_update(prop, 0, "rna_Texture_update"); + + prop= RNA_def_property(srna, "saturation", PROP_FLOAT, PROP_NONE); + RNA_def_property_range(prop, 0, 2); + RNA_def_property_ui_text(prop, "Saturation", ""); + RNA_def_property_update(prop, 0, "rna_Texture_update"); /* RGB Factor */ prop= RNA_def_property(srna, "factor_red", PROP_FLOAT, PROP_NONE); diff --git a/source/blender/makesrna/intern/rna_ui_api.c b/source/blender/makesrna/intern/rna_ui_api.c index 7c78d8a74e7..1c751433e31 100644 --- a/source/blender/makesrna/intern/rna_ui_api.c +++ b/source/blender/makesrna/intern/rna_ui_api.c @@ -35,7 +35,7 @@ #ifdef RNA_RUNTIME -static void rna_uiItemR(uiLayout *layout, PointerRNA *ptr, char *propname, char *name, int icon, int expand, int slider, int toggle, int icon_only, int event, int full_event, int no_bg, int index) +static void rna_uiItemR(uiLayout *layout, PointerRNA *ptr, char *propname, char *name, int icon, int expand, int slider, int toggle, int icon_only, int event, int full_event, int emboss, int index) { PropertyRNA *prop= RNA_struct_find_property(ptr, propname); int flag= 0; @@ -51,14 +51,16 @@ static void rna_uiItemR(uiLayout *layout, PointerRNA *ptr, char *propname, char flag |= (icon_only)? UI_ITEM_R_ICON_ONLY: 0; flag |= (event)? UI_ITEM_R_EVENT: 0; flag |= (full_event)? UI_ITEM_R_FULL_EVENT: 0; - flag |= (no_bg)? UI_ITEM_R_NO_BG: 0; + flag |= (emboss)? 0: UI_ITEM_R_NO_BG; uiItemFullR(layout, ptr, prop, index, 0, flag, name, icon); } -static PointerRNA rna_uiItemO(uiLayout *layout, char *opname, char *name, int icon) +static PointerRNA rna_uiItemO(uiLayout *layout, char *opname, char *name, int icon, int emboss) { - return uiItemFullO(layout, opname, name, icon, NULL, uiLayoutGetOperatorContext(layout), UI_ITEM_O_RETURN_PROPS); + int flag= UI_ITEM_O_RETURN_PROPS; + flag |= (emboss)? 0: UI_ITEM_R_NO_BG; + return uiItemFullO(layout, opname, name, icon, NULL, uiLayoutGetOperatorContext(layout), flag); } #else @@ -85,7 +87,7 @@ static void api_ui_item_op(FunctionRNA *func) { PropertyRNA *parm; parm= RNA_def_string(func, "operator", "", 0, "", "Identifier of the operator."); - RNA_def_property_flag(parm, PROP_REQUIRED); + RNA_def_property_flag(parm, PROP_REQUIRED); } static void api_ui_item_op_common(FunctionRNA *func) @@ -160,7 +162,7 @@ void RNA_api_ui_layout(StructRNA *srna) RNA_def_boolean(func, "icon_only", 0, "", "Draw only icons in buttons, no text."); RNA_def_boolean(func, "event", 0, "", "Use button to input key events."); RNA_def_boolean(func, "full_event", 0, "", "Use button to input full events including modifiers."); - RNA_def_boolean(func, "no_bg", 0, "", "Don't draw the button itself, just the icon/text."); + RNA_def_boolean(func, "emboss", 1, "", "Draw the button itself, just the icon/text."); RNA_def_int(func, "index", -1, -2, INT_MAX, "", "The index of this button, when set a single member of an array can be accessed, when set to -1 all array members are used.", -2, INT_MAX); /* RNA_NO_INDEX == -1 */ func= RNA_def_function(srna, "props_enum", "uiItemsEnumR"); @@ -186,6 +188,7 @@ void RNA_api_ui_layout(StructRNA *srna) func= RNA_def_function(srna, "operator", "rna_uiItemO"); api_ui_item_op_common(func); + RNA_def_boolean(func, "emboss", 1, "", "Draw the button itself, just the icon/text."); parm= RNA_def_pointer(func, "properties", "OperatorProperties", "", "Operator properties to fill in, return when 'properties' is set to true."); RNA_def_property_flag(parm, PROP_REQUIRED|PROP_RNAPTR); RNA_def_function_return(func, parm); @@ -314,6 +317,7 @@ void RNA_api_ui_layout(StructRNA *srna) RNA_def_property_flag(parm, PROP_REQUIRED|PROP_RNAPTR|PROP_NEVER_NULL); parm= RNA_def_pointer(func, "layout", "UILayout", "", "Sub-layout to put items in."); RNA_def_function_return(func, parm); + RNA_def_boolean(func, "compact", 0, "", "Show a smaller version of the template, split on two lines."); func= RNA_def_function(srna, "template_preview", "uiTemplatePreview"); parm= RNA_def_pointer(func, "id", "ID", "", "ID datablock."); @@ -356,6 +360,8 @@ void RNA_api_ui_layout(StructRNA *srna) api_ui_item_rna_common(func); RNA_def_boolean(func, "value_slider", 0, "", "Display the value slider to the right of the color wheel"); RNA_def_boolean(func, "lock", 0, "", "Lock the color wheel display to value 1.0 regardless of actual color"); + RNA_def_boolean(func, "lock_luminosity", 0, "", "Keep the color at its original vector length"); + RNA_def_boolean(func, "cubic", 1, "", "Cubic saturation for picking values close to white"); func= RNA_def_function(srna, "template_triColorSet", "uiTemplateTriColorSet"); api_ui_item_rna_common(func); @@ -398,10 +404,6 @@ void RNA_api_ui_layout(StructRNA *srna) func= RNA_def_function(srna, "template_reports_banner", "uiTemplateReportsBanner"); RNA_def_function_flag(func, FUNC_USE_CONTEXT); - parm= RNA_def_pointer(func, "operator", "Operator", "", ""); - RNA_def_property_flag(parm, PROP_REQUIRED); - - func= RNA_def_function(srna, "introspect", "uiLayoutIntrospect"); parm= RNA_def_string(func, "string", "", 1024*1024, "Descr", "DESCR"); diff --git a/source/blender/makesrna/intern/rna_userdef.c b/source/blender/makesrna/intern/rna_userdef.c index 3a734dde0c3..d6aec37d6fb 100644 --- a/source/blender/makesrna/intern/rna_userdef.c +++ b/source/blender/makesrna/intern/rna_userdef.c @@ -1940,10 +1940,6 @@ static void rna_def_userdef_view(BlenderRNA *brna) RNA_def_property_range(prop, 1, 40); RNA_def_property_ui_text(prop, "Hold RMB Open Toolbox Delay", "Time in 1/10 seconds to hold the Right Mouse Button before opening the toolbox"); - prop= RNA_def_property(srna, "pin_floating_panels", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_sdna(prop, NULL, "uiflag", USER_PANELPINNED); - RNA_def_property_ui_text(prop, "Pin Floating Panels", "Make floating panels invoked by a hotkey (e.g. N Key) open at the previous location"); - prop= RNA_def_property(srna, "use_column_layout", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "uiflag", USER_PLAINMENUS); RNA_def_property_ui_text(prop, "Toolbox Column Layout", "Use a column layout for toolbox"); @@ -2128,19 +2124,6 @@ static void rna_def_userdef_edit(BlenderRNA *brna) RNA_def_property_boolean_sdna(prop, NULL, "uiflag", USER_GLOBALUNDO); RNA_def_property_ui_text(prop, "Global Undo", "Global undo works by keeping a full copy of the file itself in memory, so takes extra memory"); - /* snapping */ - prop= RNA_def_property(srna, "snap_translate", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_sdna(prop, NULL, "flag", USER_AUTOGRABGRID); - RNA_def_property_ui_text(prop, "Enable Translation Snap", "Snap objects and sub-objects to grid units when moving"); - - prop= RNA_def_property(srna, "snap_rotate", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_sdna(prop, NULL, "flag", USER_AUTOROTGRID); - RNA_def_property_ui_text(prop, "Enable Rotation Snap", "Snap objects and sub-objects to grid units when rotating"); - - prop= RNA_def_property(srna, "snap_scale", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_sdna(prop, NULL, "flag", USER_AUTOSIZEGRID); - RNA_def_property_ui_text(prop, "Enable Scaling Snap", "Snap objects and sub-objects to grid units when scaling"); - /* auto keyframing */ prop= RNA_def_property(srna, "use_auto_keying", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "autokey_mode", AUTOKEY_ON); diff --git a/source/blender/makesrna/intern/rna_vfont.c b/source/blender/makesrna/intern/rna_vfont.c index 1f8be906eb3..c19fbd7d5d3 100644 --- a/source/blender/makesrna/intern/rna_vfont.c +++ b/source/blender/makesrna/intern/rna_vfont.c @@ -44,10 +44,10 @@ void RNA_def_vfont(BlenderRNA *brna) RNA_def_struct_sdna(srna, "VFont"); RNA_def_struct_ui_icon(srna, ICON_FILE_FONT); - prop= RNA_def_property(srna, "filename", PROP_STRING, PROP_FILEPATH); + prop= RNA_def_property(srna, "filepath", PROP_STRING, PROP_FILEPATH); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_string_sdna(prop, NULL, "name"); - RNA_def_property_ui_text(prop, "Filename", ""); + RNA_def_property_ui_text(prop, "File Path", ""); prop= RNA_def_property(srna, "packed_file", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "packedfile"); diff --git a/source/blender/makesrna/intern/rna_wm.c b/source/blender/makesrna/intern/rna_wm.c index 844df1ad2d3..1797df2abf0 100644 --- a/source/blender/makesrna/intern/rna_wm.c +++ b/source/blender/makesrna/intern/rna_wm.c @@ -114,6 +114,7 @@ EnumPropertyItem event_type_items[] = { {SELECTMOUSE, "SELECTMOUSE", 0, "Select Mouse", ""}, {0, "", 0, NULL, NULL}, {MOUSEMOVE, "MOUSEMOVE", 0, "Mouse Move", ""}, + {INBETWEEN_MOUSEMOVE, "INBETWEEN_MOUSEMOVE", 0, "Inbetween Move", ""}, {MOUSEPAN, "TRACKPADPAN", 0, "Mouse/Trackpad Pan", ""}, {MOUSEZOOM, "TRACKPADZOOM", 0, "Mouse/Trackpad Zoom", ""}, {MOUSEROTATE, "MOUSEROTATE", 0, "Mouse/Trackpad Rotate", ""}, @@ -611,6 +612,7 @@ static int rna_wmKeyMapItem_name_length(PointerRNA *ptr) return 0; } +#ifndef DISABLE_PYTHON static void rna_Operator_unregister(const bContext *C, StructRNA *type) { char *idname; @@ -746,7 +748,6 @@ static void operator_draw(bContext *C, wmOperator *op) RNA_parameter_list_free(&list); } -#ifndef DISABLE_PYTHON void operator_wrapper(wmOperatorType *ot, void *userdata); void macro_wrapper(wmOperatorType *ot, void *userdata); diff --git a/source/blender/makesrna/rna_cleanup/rna_booleans.txt b/source/blender/makesrna/rna_cleanup/rna_booleans.txt new file mode 100644 index 00000000000..a2d3760d5a3 --- /dev/null +++ b/source/blender/makesrna/rna_cleanup/rna_booleans.txt @@ -0,0 +1,1380 @@ +TODO * ActionActuator.continue_last_frame -> continue_last_frame: boolean Restore last frame when switching on/off, otherwise play from the start each time +ActionGroup.expanded -> show_expanded: boolean Action Group is expanded +ActionGroup.locked -> lock: boolean Action Group is locked +ActionGroup.selected -> select: boolean Action Group is selected +Actuator.expanded -> show_expanded: boolean Set actuator expanded in the user interface +AnimData.nla_enabled -> use_nla: boolean NLA stack is evaluated when evaluating this block +AnimVizMotionPaths.highlight_keyframes -> show_keyframe_highlight: boolean Emphasize position of keyframes on Motion Paths +AnimVizMotionPaths.search_all_action_keyframes -> show_keyframe_action_all: boolean For bone motion paths, search whole Action for keyframes instead of in group with matching name only (is slower) +AnimVizMotionPaths.show_frame_numbers -> show_frame_numbers: boolean Show frame numbers on Motion Paths +AnimVizMotionPaths.show_keyframe_numbers -> show_keyframe_numbers: boolean Show frame numbers of Keyframes on Motion Paths +AnimVizOnionSkinning.only_selected -> show_only_selected: boolean For Pose-Mode drawing, only draw ghosts for selected bones +Area.show_menus -> show_menus: boolean Show menus in the header +AreaLamp.dither -> use_dither: boolean Use 2x2 dithering for sampling (Constant Jittered sampling) +AreaLamp.jitter -> use_jitter: boolean Use noise for sampling (Constant Jittered sampling) +AreaLamp.only_shadow -> use_only_shadow: boolean Causes light to cast shadows only without illuminating objects +AreaLamp.shadow_layer -> use_shadow_layer: boolean Causes only objects on the same layer to cast shadows +AreaLamp.umbra -> use_umbra: boolean Emphasize parts that are fully shadowed (Constant Jittered sampling) +Armature.auto_ik -> use_auto_ik: boolean Add temporaral IK constraints while grabbing bones in Pose Mode +TODO * Armature.deform_envelope -> use_deform_envelope: boolean Enable Bone Envelopes when defining deform +TODO * Armature.deform_quaternion -> use_deform_quaternion: boolean Enable deform rotation with Quaternions +TODO * Armature.deform_vertexgroups -> use_deform_vertexgroups: boolean Enable Vertex Groups when defining deform +TODO * Armature.delay_deform -> use_deform_delay: boolean Don't deform children when manipulating bones in Pose Mode +Armature.draw_axes -> show_axes: boolean Draw bone axes +Armature.draw_custom_bone_shapes -> show_bone_custom_shapes: boolean Draw bones with their custom shapes +Armature.draw_group_colors -> show_group_colors: boolean Draw bone group colors +Armature.draw_names -> show_names: boolean Draw bone names +TODO * Armature.ghost_only_selected -> show_only_ghost_selected: boolean +Armature.layer -> layer: boolean Armature layer visibility +Armature.layer_protection -> layer_protected: boolean Protected layers in Proxy Instances are restored to Proxy settings on file reload and undo +Armature.x_axis_mirror -> use_mirror_x: boolean Apply changes to matching bone on opposite side of X-Axis +ArmatureModifier.invert -> invert_vertex_group: boolean Invert vertex group influence +TODO * ArmatureModifier.multi_modifier -> use_multi_modifier: boolean Use same input as previous modifier, and mix results using overall vgroup +TODO * ArmatureModifier.quaternion -> use_preserve_volume: boolean Deform rotation interpolation with quaternions +TODO * ArmatureModifier.use_bone_envelopes -> use_bone_envelopes: boolean +TODO * ArmatureModifier.use_vertex_groups -> use_vertex_groups: boolean +ArrayModifier.add_offset_object -> use_object_offset: boolean Add another object's transformation to the total offset +ArrayModifier.constant_offset -> use_constant_offset: boolean Add a constant offset +TODO * ArrayModifier.merge_adjacent_vertices -> use_merge_vertex: boolean Merge vertices in adjacent duplicates +TODO * ArrayModifier.merge_end_vertices -> use_merge_vertex_end: boolean Merge vertices in first and last duplicates +ArrayModifier.relative_offset -> use_relative_offset: boolean Add an offset relative to the object's bounding box +BackgroundImage.show_expanded -> show_expanded: boolean Show the expanded in the user interface +TODO * BevelModifier.only_vertices -> use_only_vertex: boolean Bevel verts/corners, not edges +BezierSplinePoint.hidden -> hide: boolean Visibility status +BezierSplinePoint.selected_control_point -> select_control_point: boolean Control point selection status +BezierSplinePoint.selected_handle1 -> select_left_handle: boolean Handle 1 selection status +BezierSplinePoint.selected_handle2 -> select_right_handle: boolean Handle 2 selection status +BoidRule.in_air -> use_in_air: boolean Use rule when boid is flying +BoidRule.on_land -> use_on_land: boolean Use rule when boid is on land +BoidRuleAvoid.predict -> use_predict: boolean Predict target movement +TODO * BoidRuleAvoidCollision.boids -> use_avoid: boolean Avoid collision with other boids +TODO * BoidRuleAvoidCollision.deflectors -> use_avoid_collision: boolean Avoid collision with deflector objects +BoidRuleFollowLeader.line -> use_line: boolean Follow leader in a line +BoidRuleGoal.predict -> use_predict: boolean Predict target movement +BoidSettings.allow_climb -> use_climb: boolean Allow boids to climb goal objects +BoidSettings.allow_flight -> use_flight: boolean Allow boids to move in air +BoidSettings.allow_land -> use_land: boolean Allow boids to move on land +TODO * Bone.connected -> use_connect: boolean, (read-only) When bone has a parent, bone's head is struck to the parent's tail +TODO * Bone.cyclic_offset -> use_cyclic_offset: boolean When bone doesn't have a parent, it receives cyclic offset effects +TODO * Bone.deform -> use_deform: boolean Bone does not deform any geometry +Bone.draw_wire -> show_wire: boolean Bone is always drawn as Wireframe regardless of viewport draw mode. Useful for non-obstructive custom bone shapes +Bone.hidden -> hide: boolean Bone is not visible when it is not in Edit Mode (i.e. in Object or Pose Modes) +TODO * Bone.hinge -> use_hinge: boolean Bone inherits rotation or scale from parent bone +Bone.inherit_scale -> use_inherit_scale: boolean Bone inherits scaling from parent bone +Bone.layer -> layer: boolean Layers bone exists in +TODO * Bone.local_location -> use_local_location: boolean Bone location is set in local space +TODO * Bone.multiply_vertexgroup_with_envelope -> use_envelope_multiply: boolean When deforming bone, multiply effects of Vertex Group weights with Envelope influence +TODO * Bone.restrict_select -> restrict_select: boolean Bone is able to be selected +Bone.selected -> select: boolean +BooleanProperty.default -> default: boolean, (read-only) Default value for this number +BooleanProperty.default_array -> default_array: boolean, (read-only) Default value for this array +Brush.use_accumulate -> use_accumulate: boolean Accumulate stroke dabs on top of each other +Brush.use_airbrush -> use_airbrush: boolean Keep applying paint effect while holding mouse (spray) +Brush.use_alpha -> use_alpha: boolean When this is disabled, lock alpha while painting +Brush.use_anchor -> use_anchor: boolean Keep the brush anchored to the initial location +Brush.use_jitter_pressure -> use_pressure_jitter: boolean Enable tablet pressure sensitivity for jitter +Brush.use_persistent -> use_persistent: boolean Sculpts on a persistent layer of the mesh +Brush.use_rake -> use_rake: boolean Rotate the brush texture to match the stroke direction +Brush.use_size_pressure -> use_pressure_size: boolean Enable tablet pressure sensitivity for size +Brush.use_smooth_stroke -> use_smooth_stroke: boolean Brush lags behind mouse and follows a smoother path +Brush.use_space -> use_space: boolean Limit brush application to the distance specified by spacing +Brush.use_spacing_pressure -> use_pressure_spacing: boolean Enable tablet pressure sensitivity for spacing +Brush.use_strength_pressure -> use_pressure_strength: boolean Enable tablet pressure sensitivity for strength +Brush.use_wrap -> use_wrap: boolean Enable torus wrapping while painting +TODO * BuildModifier.randomize -> use_random: boolean Randomize the faces or edges during build +Camera.panorama -> use_panorama: boolean Render the scene with a cylindrical camera for pseudo-fisheye lens effects +Camera.show_limits -> show_limits: boolean Draw the clipping range and focus point on the camera +Camera.show_mist -> show_mist: boolean Draw a line from the Camera to indicate the mist area +Camera.show_name -> show_name: boolean Show the active Camera's name in Camera view +Camera.show_passepartout -> show_passepartout: boolean Show a darkened overlay outside the image area in Camera view +Camera.show_title_safe -> show_title_safe: boolean Show indicators for the title safe zone in Camera view +CastModifier.from_radius -> use_radius_as_size: boolean Use radius as size of projection shape (0 = auto) +CastModifier.use_transform -> use_transform: boolean Use object transform to control projection shape +CastModifier.x -> use_x: boolean +CastModifier.y -> use_y: boolean +CastModifier.z -> use_z: boolean +ChildOfConstraint.use_location_x -> use_location_x: boolean Use X Location of Parent +ChildOfConstraint.use_location_y -> use_location_y: boolean Use Y Location of Parent +ChildOfConstraint.use_location_z -> use_location_z: boolean Use Z Location of Parent +ChildOfConstraint.use_rotation_x -> use_rotation_x: boolean Use X Rotation of Parent +ChildOfConstraint.use_rotation_y -> use_rotation_y: boolean Use Y Rotation of Parent +ChildOfConstraint.use_rotation_z -> use_rotation_z: boolean Use Z Rotation of Parent +ChildOfConstraint.use_scale_x -> use_scale_x: boolean Use X Scale of Parent +ChildOfConstraint.use_scale_y -> use_scale_y: boolean Use Y Scale of Parent +ChildOfConstraint.use_scale_z -> use_scale_z: boolean Use Z Scale of Parent +ClampToConstraint.cyclic -> use_cyclic: boolean Treat curve as cyclic curve (no clamping to curve bounding box +ClothCollisionSettings.enable_collision -> use_collision: boolean Enable collisions with other objects +ClothCollisionSettings.enable_self_collision -> use_self_collision: boolean Enable self collisions +ClothSettings.pin_cloth -> use_pin_cloth: boolean Enable pinning of cloth vertices to other objects/positions +ClothSettings.stiffness_scaling -> use_stiffness_scale: boolean If enabled, stiffness can be scaled along a weight painted vertex group +TODO * CollisionSensor.collision_type -> collision_type: boolean Toggle collision on material or property +TODO * CollisionSensor.pulse -> use_pulse: boolean Changes to the set of colliding objects generates pulse +TODO * CollisionSettings.enabled -> use_collision: boolean Enable this objects as a collider for physics systems +TODO * CollisionSettings.kill_particles -> use_particle_kill: boolean Kill collided particles +TODO * CompositorNodeAlphaOver.convert_premul -> use_convert_premultiply: boolean +CompositorNodeBlur.bokeh -> use_bokeh: boolean +TODO * CompositorNodeBlur.gamma -> use_gamma_correct: boolean +CompositorNodeBlur.relative -> use_relative: boolean +CompositorNodeColorSpill.unspill -> use_unspill: boolean Compensate all channels (diffenrently) by hand +CompositorNodeCrop.crop_size -> use_crop_size: boolean Whether to crop the size of the input image +CompositorNodeDBlur.wrap -> use_wrap: boolean +TODO * CompositorNodeDefocus.gamma_correction -> use_gamma_correct: boolean Enable gamma correction before and after main process +CompositorNodeDefocus.preview -> use_preview: boolean Enable sampling mode, useful for preview when using low samplecounts +CompositorNodeDefocus.use_zbuffer -> use_zbuffer: boolean Disable when using an image as input instead of actual zbuffer (auto enabled if node not image based, eg. time node) +CompositorNodeGlare.rotate_45 -> use_rotate_45: boolean Simple star filter: add 45 degree rotation offset +CompositorNodeImage.auto_refresh -> use_auto_refresh: boolean +CompositorNodeImage.cyclic -> use_cyclic: boolean +TODO * CompositorNodeInvert.alpha -> use_alpha: boolean +CompositorNodeInvert.rgb -> invert_rgb: boolean +CompositorNodeLensdist.fit -> use_fit: boolean For positive distortion factor only: scale image such that black areas are not visible +CompositorNodeLensdist.jitter -> use_jitter: boolean Enable/disable jittering; faster, but also noisier +CompositorNodeLensdist.projector -> use_projector: boolean Enable/disable projector mode. Effect is applied in horizontal direction only +CompositorNodeMapValue.use_max -> use_max: boolean +CompositorNodeMapValue.use_min -> use_min: boolean +CompositorNodeMixRGB.alpha -> use_alpha: boolean Include alpha of second input in this operation +CompositorNodeOutputFile.exr_half -> use_exr_half: boolean +CompositorNodeVecBlur.curved -> use_curved: boolean Interpolate between frames in a bezier curve, rather than linearly +Constraint.active -> active: boolean Constraint is the one being edited +Constraint.disabled -> is_valid: boolean, (read-only) Constraint has invalid settings and will not be evaluated +Constraint.expanded -> show_expanded: boolean Constraint's panel is expanded in UI +TODO * Constraint.proxy_local -> is_proxy_local: boolean Constraint was added in this proxy instance (i.e. did not belong to source Armature) +ConstraintActuator.detect_material -> use_material_detect: boolean Detect material instead of property +ConstraintActuator.fh_normal -> use_fh_normal: boolean Add a horizontal spring force on slopes +ConstraintActuator.fh_paralel_axis -> use_fh_paralel_axis: boolean Keep object axis parallel to normal +TODO * ConstraintActuator.force_distance -> use_force_distance: boolean Force distance of object to point of impact of ray +ConstraintActuator.local -> use_local: boolean Set ray along object's axis or global axis +ConstraintActuator.normal -> use_normal: boolean Set object axis along (local axis) or parallel (global axis) to the normal at hit position +ConstraintActuator.persistent -> use_persistent: boolean Persistent actuator: stays active even if ray does not reach target +ControlFluidSettings.active -> active: boolean Object contributes to the fluid simulation +TODO * ControlFluidSettings.reverse_frames -> use_frame_reverse: boolean Reverse control object movement +Controller.expanded -> show_expanded: boolean Set controller expanded in the user interface +Controller.priority -> use_priority: boolean Mark controller for execution before all non-marked controllers (good for startup scripts) +Controller.state -> state: boolean, (read-only) Set Controller state index (1 to 30) +CopyLocationConstraint.invert_x -> invert_x: boolean Invert the X location +CopyLocationConstraint.invert_y -> invert_y: boolean Invert the Y location +CopyLocationConstraint.invert_z -> invert_z: boolean Invert the Z location +CopyLocationConstraint.use_offset -> use_offset: boolean Add original location into copied location +CopyLocationConstraint.use_x -> use_x: boolean Copy the target's X location +CopyLocationConstraint.use_y -> use_y: boolean Copy the target's Y location +CopyLocationConstraint.use_z -> use_z: boolean Copy the target's Z location +CopyRotationConstraint.invert_x -> invert_x: boolean Invert the X rotation +CopyRotationConstraint.invert_y -> invert_y: boolean Invert the Y rotation +CopyRotationConstraint.invert_z -> invert_z: boolean Invert the Z rotation +CopyRotationConstraint.use_offset -> use_offset: boolean Add original rotation into copied rotation +CopyRotationConstraint.use_x -> use_x: boolean Copy the target's X rotation +CopyRotationConstraint.use_y -> use_y: boolean Copy the target's Y rotation +CopyRotationConstraint.use_z -> use_z: boolean Copy the target's Z rotation +CopyScaleConstraint.use_offset -> use_offset: boolean Add original scale into copied scale +CopyScaleConstraint.use_x -> use_x: boolean Copy the target's X scale +CopyScaleConstraint.use_y -> use_y: boolean Copy the target's Y scale +CopyScaleConstraint.use_z -> use_z: boolean Copy the target's Z scale +Curve.auto_texspace -> use_auto_texspace: boolean Adjusts active object's texture space automatically when transforming object +TODO * Curve.back -> use_fill_back: boolean Draw filled back for extruded/beveled curves +Curve.draw_handles -> show_handles: boolean Display bezier handles in editmode +Curve.draw_normals -> show_normals: boolean Display 3D curve normals in editmode +Curve.front -> use_fill_front: boolean Draw filled front for extruded/beveled curves +TODO * Curve.map_along_length -> use_texture_map_length: boolean Generate texture mapping coordinates following the curve direction, rather than the local bounding box +Curve.use_deform_fill -> use_fill_deform: boolean Fill curve after applying deformation +Curve.use_path -> use_path: boolean Enable the curve to become a translation path +Curve.use_path_follow -> use_path_follow: boolean Make curve path children to rotate along the path +Curve.use_radius -> use_radius: boolean Option for paths: apply the curve radius with path following it and deforming +Curve.use_stretch -> use_stretch: boolean Option for curve-deform: makes deformed child to stretch along entire path +Curve.use_time_offset -> use_time_offset: boolean Children will use Time Offset value as path distance offset +CurveMapPoint.selected -> select: boolean Selection state of the curve point +CurveMapping.clip -> use_clip: boolean Force the curve view to fit a defined boundary +DelaySensor.repeat -> use_repeat: boolean Toggle repeat option. If selected, the sensor restarts after Delay+Dur logic tics +DomainFluidSettings.generate_speed_vectors -> use_speed_vectors: boolean Generate speed vectors for vector blur +DomainFluidSettings.override_time -> use_time_override: boolean Use a custom start and end time (in seconds) instead of the scene's timeline +TODO * DomainFluidSettings.reverse_frames -> use_frame_reverse: boolean Reverse fluid frames +NEGATE * DopeSheet.collapse_summary -> show_expanded_summary: boolean Collapse summary when shown, so all other channels get hidden. (DopeSheet Editors Only) +DopeSheet.display_armature -> show_armatures: boolean Include visualization of Armature related Animation data +DopeSheet.display_camera -> show_cameras: boolean Include visualization of Camera related Animation data +DopeSheet.display_curve -> show_curves: boolean Include visualization of Curve related Animation data +DopeSheet.display_lamp -> show_lamps: boolean Include visualization of Lamp related Animation data +DopeSheet.display_material -> show_materials: boolean Include visualization of Material related Animation data +DopeSheet.display_mesh -> show_meshes: boolean Include visualization of Mesh related Animation data +DopeSheet.display_metaball -> show_metaballs: boolean Include visualization of Metaball related Animation data +DopeSheet.display_node -> show_nodes: boolean Include visualization of Node related Animation data +DopeSheet.display_particle -> show_particles: boolean Include visualization of Particle related Animation data +DopeSheet.display_scene -> show_scenes: boolean Include visualization of Scene related Animation data +DopeSheet.display_shapekeys -> show_shapekeys: boolean Include visualization of ShapeKey related Animation data +DopeSheet.display_summary -> show_summary: boolean Display an additional 'summary' line. (DopeSheet Editors only) +DopeSheet.display_texture -> show_textures: boolean Include visualization of Texture related Animation data +DopeSheet.display_transforms -> show_transforms: boolean Include visualization of Object-level Animation data (mostly Transforms) +DopeSheet.display_world -> show_worlds: boolean Include visualization of World related Animation data +DopeSheet.include_missing_nla -> show_missing_nla: boolean Include Animation Data blocks with no NLA data. (NLA Editor only) +DopeSheet.only_group_objects -> show_only_group_objects: boolean Only include channels from Objects in the specified Group +DopeSheet.only_selected -> show_only_selected: boolean Only include channels relating to selected objects and data +Driver.invalid -> is_valid: boolean Driver could not be evaluated in past, so should be skipped +Driver.show_debug_info -> show_debug_info: boolean Show intermediate values for the driver calculations to allow debugging of drivers +DriverTarget.use_local_space_transforms -> use_local_space_transform: boolean Use transforms in Local Space (as opposed to the worldspace default) +EdgeSplitModifier.use_edge_angle -> use_edge_angle: boolean Split edges with high angle between faces +EdgeSplitModifier.use_sharp -> use_edge_sharp: boolean Split edges that are marked as sharp +TODO * EditBone.connected -> is_connected: boolean When bone has a parent, bone's head is struck to the parent's tail +EditBone.cyclic_offset -> use_cyclic_offset: boolean When bone doesn't have a parent, it receives cyclic offset effects +TODO * EditBone.deform -> use_deform: boolean Bone does not deform any geometry +EditBone.draw_wire -> show_wire: boolean Bone is always drawn as Wireframe regardless of viewport draw mode. Useful for non-obstructive custom bone shapes +EditBone.hidden -> hide: boolean Bone is not visible when in Edit Mode +EditBone.hinge -> use_hinge: boolean Bone inherits rotation or scale from parent bone +EditBone.inherit_scale -> use_inherit_scale: boolean Bone inherits scaling from parent bone +EditBone.layer -> layer: boolean Layers bone exists in +TODO * EditBone.local_location -> use_local_location: boolean Bone location is set in local space +EditBone.locked -> lock: boolean Bone is not able to be transformed when in Edit Mode +TODO * EditBone.multiply_vertexgroup_with_envelope -> use_envelope_multiply: boolean When deforming bone, multiply effects of Vertex Group weights with Envelope influence +TODO * EditBone.restrict_select -> restrict_select: boolean Bone is able to be selected +EditBone.selected -> select: boolean +EditBone.selected_head -> select_head: boolean +EditBone.selected_tail -> select_tail: boolean +TODO * EditObjectActuator.enable_3d_tracking -> use_track_3d: boolean Enable 3D tracking +TODO * EditObjectActuator.local_angular_velocity -> use_local_angular_velocity: boolean Apply the rotation locally +TODO * EditObjectActuator.local_linear_velocity -> use_local_linear_velocity: boolean Apply the transformation locally +TODO * EditObjectActuator.replace_display_mesh -> use_display_mesh: boolean Replace the display mesh +TODO * EditObjectActuator.replace_physics_mesh -> use_physics_mesh: boolean Replace the physics mesh (triangle bounds only - compound shapes not supported) +TODO * EffectSequence.convert_float -> use_float: boolean Convert input to float data +EffectSequence.de_interlace -> use_deinterlace: boolean For video movies to remove fields +EffectSequence.flip_x -> use_flip_x: boolean Flip on the X axis +EffectSequence.flip_y -> use_flip_y: boolean Flip on the Y axis +TODO * EffectSequence.premultiply -> use_premultiply: boolean Convert RGB from key alpha to premultiplied alpha +EffectSequence.proxy_custom_directory -> use_proxy_custom_directory: boolean Use a custom directory to store data +EffectSequence.proxy_custom_file -> use_proxy_custom_file: boolean Use a custom file to read proxy data from +TODO * EffectSequence.reverse_frames -> use_frame_reverse: boolean Reverse frame order +EffectSequence.use_color_balance -> use_color_balance: boolean (3-Way color correction) on input +EffectSequence.use_crop -> use_crop: boolean Crop image before processing +EffectSequence.use_proxy -> use_proxy: boolean Use a preview proxy for this strip +EffectSequence.use_translation -> use_translation: boolean Translate image before processing +TODO * EffectorWeights.do_growing_hair -> use_hair_grow: boolean Use force fields when growing hair +EnvironmentMap.ignore_layers -> layer_ignore: boolean Hide objects on these layers when generating the Environment Map +EnvironmentMapTexture.use_filter_size_min -> filter_size_min: boolean Use Filter Size as a minimal filter value in pixels +EnvironmentMapTexture.mipmap -> use_mipmap: boolean Uses auto-generated MIP maps for the image +EnvironmentMapTexture.mipmap_gauss -> use_mipmap_gauss: boolean Uses Gauss filter to sample down MIP maps +Event.alt -> alt: boolean, (read-only) True when the Alt/Option key is held +Event.ctrl -> ctrl: boolean, (read-only) True when the Ctrl key is held +Event.oskey -> oskey: boolean, (read-only) True when the Cmd key is held +Event.shift -> shift: boolean, (read-only) True when the Shift key is held +TODO * ExplodeModifier.alive -> show_alive: boolean Show mesh when particles are alive +TODO * ExplodeModifier.dead -> show_dead: boolean Show mesh when particles are dead +ExplodeModifier.size -> use_size: boolean Use particle size for the shrapnel +ExplodeModifier.split_edges -> use_edge_split: boolean Split face edges for nicer shrapnel +TODO * ExplodeModifier.unborn -> show_unborn: boolean Show mesh when particles are unborn +TODO * FCurve.auto_clamped_handles -> use_auto_handle_clamp: boolean All auto-handles for F-Curve are clamped +NEGATE * FCurve.disabled -> enabled: boolean F-Curve could not be evaluated in past, so should be skipped when evaluating +FCurve.locked -> lock: boolean F-Curve's settings cannot be edited +FCurve.muted -> mute: boolean F-Curve is not evaluated +FCurve.selected -> select: boolean F-Curve is selected for editing +NEGATE * FCurve.visible -> hide: boolean F-Curve and its keyframes are shown in the Graph Editor graphs +FCurveSample.selected -> select: boolean Selection status +FModifier.active -> active: boolean F-Curve Modifier is the one being edited +NEGATE * FModifier.disabled -> enabled: boolean, (read-only) F-Curve Modifier has invalid settings and will not be evaluated +FModifier.expanded -> show_expanded: boolean F-Curve Modifier's panel is expanded in UI +FModifier.muted -> mute: boolean F-Curve Modifier will not be evaluated +FModifierFunctionGenerator.additive -> use_additive: boolean Values generated by this modifier are applied on top of the existing values instead of overwriting them +FModifierGenerator.additive -> use_additive: boolean Values generated by this modifier are applied on top of the existing values instead of overwriting them +FModifierLimits.use_maximum_x -> use_max_x: boolean Use the maximum X value +FModifierLimits.use_maximum_y -> use_max_y: boolean Use the maximum Y value +FModifierLimits.use_minimum_x -> use_min_x: boolean Use the minimum X value +FModifierLimits.use_minimum_y -> use_min_y: boolean Use the minimum Y value +TODO * FModifierStepped.use_frame_end -> use_frame_end: boolean Restrict modifier to only act before its 'end' frame +TODO * FModifierStepped.use_frame_start -> use_frame_start: boolean Restrict modifier to only act after its 'start' frame +TODO * FcurveActuator.add -> use_additive: boolean F-Curve is added to the current loc/rot/scale in global or local coordinate according to Local flag +TODO * FcurveActuator.child -> use_child: boolean Update F-Curve on all children Objects as well +TODO * FcurveActuator.force -> use_force: boolean Apply F-Curve as a global or local force depending on the local option (dynamic objects only) +TODO * FcurveActuator.local -> use_local: boolean Let the F-Curve act in local coordinates, used in Force and Add mode +FieldSettings.do_absorption -> use_absorption: boolean Force gets absorbed by collision objects +TODO * FieldSettings.do_location -> use_location: boolean Effect particles' location +TODO * FieldSettings.do_rotation -> use_rotation: boolean Effect particles' dynamic rotation +TODO * FieldSettings.force_2d -> use_force_2d: boolean Apply force only in 2d +TODO * FieldSettings.global_coordinates -> use_coordinates_global: boolean Use effector/global coordinates for turbulence +TODO * FieldSettings.guide_path_add -> use_guide_path_add: boolean Based on distance/falloff it adds a portion of the entire path +FieldSettings.multiple_springs -> use_multiple_springs: boolean Every point is effected by multiple springs +TODO * FieldSettings.root_coordinates -> use_coordinates_root: boolean Texture coordinates from root particle locations +TODO * FieldSettings.use_coordinates -> use_coordinates_object: boolean Use object/global coordinates for texture +FieldSettings.use_guide_path_weight -> use_guide_path_weight: boolean Use curve weights to influence the particle influence along the curve +TODO * FieldSettings.use_max_distance -> use_distance_min: boolean Use a maximum distance for the field to work +TODO * FieldSettings.use_min_distance -> use_distance_max: boolean Use a minimum distance for the field's fall-off +TODO * FieldSettings.use_radial_max -> use_radial_max: boolean Use a maximum radial distance for the field to work +TODO * FieldSettings.use_radial_min -> use_radial_min: boolean Use a minimum radial distance for the field's fall-off +FileSelectParams.do_filter -> use_filter: boolean Enable filtering of files +FileSelectParams.filter_blender -> use_filter_blender: boolean Show .blend files +FileSelectParams.filter_folder -> use_filter_folder: boolean Show folders +FileSelectParams.filter_font -> use_filter_font: boolean Show font files +FileSelectParams.filter_image -> use_filter_image: boolean Show image files +FileSelectParams.filter_movie -> use_filter_movie: boolean Show movie files +FileSelectParams.filter_script -> use_filter_script: boolean Show script files +FileSelectParams.filter_sound -> use_filter_sound: boolean Show sound files +FileSelectParams.filter_text -> use_filter_text: boolean Show text files +NEGATE * FileSelectParams.hide_dot -> show_hidden: boolean Hide hidden dot files +Filter2DActuator.enable_motion_blur -> use_motion_blur: boolean Enable/Disable Motion Blur +FloorConstraint.sticky -> use_sticky: boolean Immobilize object while constrained +FloorConstraint.use_rotation -> use_rotation: boolean Use the target's rotation to determine floor +FluidFluidSettings.active -> active: boolean Object contributes to the fluid simulation +FluidFluidSettings.export_animated_mesh -> use_animated_mesh: boolean Export this mesh as an animated one. Slower, only use if really necessary (e.g. armatures or parented objects), animated pos/rot/scale IPOs do not require it +FollowPathConstraint.use_curve_follow -> use_curve_follow: boolean Object will follow the heading and banking of the curve +FollowPathConstraint.use_curve_radius -> use_curve_radius: boolean Objects scale by the curve radius +FollowPathConstraint.use_fixed_position -> use_fixed_location: boolean Object will stay locked to a single point somewhere along the length of the curve regardless of time +Function.registered -> registered: boolean, (read-only) Function is registered as callback as part of type registration +Function.registered_optional -> registered_optional: boolean, (read-only) Function is optionally registered as callback part of type registration +TODO * GPencilFrame.paint_lock -> lock_paint: boolean Frame is being edited (painted on) +GPencilFrame.selected -> select: boolean Frame is selected for editing in the DopeSheet +GPencilLayer.active -> active: boolean Set active layer for editing +GPencilLayer.frame_lock -> lock_frame: boolean Lock current frame displayed by layer +GPencilLayer.hide -> hide: boolean Set layer Visibility +GPencilLayer.locked -> lock: boolean Protect layer from further editing and/or frame changes +GPencilLayer.selected -> select: boolean Layer is selected for editing in the DopeSheet +GPencilLayer.show_points -> show_points: boolean Draw the points which make up the strokes (for debugging purposes) +TODO * GPencilLayer.use_onion_skinning -> use_onion_skin: boolean Ghost frames on either side of frame +GameBooleanProperty.value -> value: boolean Property value +TODO * GameObjectSettings.actor -> use_actor: boolean Object is detected by the Near and Radar sensor +TODO * GameObjectSettings.all_states -> states_all: boolean Set all state bits +GameObjectSettings.anisotropic_friction -> use_anisotropic_friction: boolean Enable anisotropic friction +GameObjectSettings.collision_compound -> use_collision_compound: boolean Add children to form a compound collision object +GameObjectSettings.debug_state -> show_debug_state: boolean Print state debug info in the game engine +TODO * GameObjectSettings.ghost -> use_ghost: boolean Object does not restitute collisions, like a ghost +TODO * GameObjectSettings.initial_state -> state_initial: boolean Initial state when the game starts +GameObjectSettings.lock_x_axis -> lock_location_x: boolean Disable simulation of linear motion along the X axis +GameObjectSettings.lock_x_rot_axis -> lock_rotation_x: boolean Disable simulation of angular motion along the X axis +GameObjectSettings.lock_y_axis -> lock_location_y: boolean Disable simulation of linear motion along the Y axis +GameObjectSettings.lock_y_rot_axis -> lock_rotation_y: boolean Disable simulation of angular motion along the Y axis +GameObjectSettings.lock_z_axis -> lock_location_z: boolean Disable simulation of linear motion along the Z axis +GameObjectSettings.lock_z_rot_axis -> lock_rotation_z: boolean Disable simulation of angular motion along the Z axis +GameObjectSettings.material_physics -> use_material_physics: boolean Use physics settings in materials +NEGATE * GameObjectSettings.no_sleeping -> use_sleep: boolean Disable auto (de)activation in physics simulation +GameObjectSettings.rotate_from_normal -> use_rotate_from_normal: boolean Use face normal to rotate object, so that it points away from the surface +GameObjectSettings.show_actuators -> show_actuators: boolean Shows actuators for this object in the user interface +GameObjectSettings.show_controllers -> show_controllers: boolean Shows controllers for this object in the user interface +GameObjectSettings.show_sensors -> show_sensors: boolean Shows sensors for this object in the user interface +GameObjectSettings.show_state_panel -> show_state_panel: boolean Show state panel +GameObjectSettings.use_activity_culling -> use_activity_culling: boolean Disable simulation of angular motion along the Z axis +GameObjectSettings.use_collision_bounds -> use_collision_bounds: boolean Specify a collision bounds type other than the default +GameObjectSettings.used_state -> state_used: boolean, (read-only) States which are being used by controllers +GameObjectSettings.visible_state -> state_visible: boolean State determining which controllers are displayed +GameProperty.debug -> show_debug: boolean Print debug information for this property +GameSoftBodySettings.bending_const -> use_bending_constraints: boolean Enable bending constraints +GameSoftBodySettings.cluster_rigid_to_softbody -> use_cluster_rigid_to_softbody: boolean Enable cluster collision between soft and rigid body +GameSoftBodySettings.cluster_soft_to_softbody -> use_cluster_soft_to_softbody: boolean Enable cluster collision between soft and soft body +GameSoftBodySettings.shape_match -> use_shape_match: boolean Enable soft body shape matching goal +GlowSequence.only_boost -> use_only_boost: boolean Show the glow buffer only +GreasePencil.use_stroke_endpoints -> use_stroke_endpoints: boolean Only use the first and last parts of the stroke for snapping +Group.layer -> layer: boolean Layers visible when this groups is instanced as a dupli +ID.fake_user -> use_fake_user: boolean Saves this datablock even if it has no users +ID.tag -> tag: boolean Tools can use this to tag data, (initial state is undefined) +Image.animated -> use_animation: boolean Use as animated texture in the game engine +Image.clamp_x -> use_clamp_x: boolean Disable texture repeating horizontally +Image.clamp_y -> use_clamp_y: boolean Disable texture repeating vertically +Image.dirty -> is_dirty: boolean, (read-only) Image has changed and is not saved +Image.fields -> use_fields: boolean Use fields of the image +Image.has_data -> is_data: boolean, (read-only) True if this image has data +Image.premultiply -> use_premultiply: boolean Convert RGB from key alpha to premultiplied alpha +Image.tiles -> use_tiles: boolean Use of tilemode for faces (default shift-LMB to pick the tile for selected faces) +ImagePaint.invert_stencil -> invert_stencil: boolean Invert the stencil layer +ImagePaint.show_brush -> show_brush: boolean Enables brush shape while not drawing +ImagePaint.show_brush_draw -> show_brush_draw: boolean Enables brush shape while drawing +TODO * ImagePaint.use_backface_cull -> use_backface_cull: boolean Ignore faces pointing away from the view (faster) +ImagePaint.use_clone_layer -> use_clone_layer: boolean Use another UV layer as clone source, otherwise use 3D the cursor as the source +ImagePaint.use_normal_falloff -> use_normal_falloff: boolean Paint most on faces pointing towards the view +ImagePaint.use_occlude -> use_occlude: boolean Only paint onto the faces directly under the brush (slower) +ImagePaint.use_projection -> use_projection: boolean Use projection painting for improved consistency in the brush strokes +ImagePaint.use_stencil_layer -> use_stencil_layer: boolean Set the mask layer from the UV layer buttons +ImageSequence.convert_float -> use_float: boolean Convert input to float data +ImageSequence.de_interlace -> use_deinterlace: boolean For video movies to remove fields +ImageSequence.flip_x -> use_flip_x: boolean Flip on the X axis +ImageSequence.flip_y -> use_flip_y: boolean Flip on the Y axis +TODO * ImageSequence.premultiply -> use_premultiply: boolean Convert RGB from key alpha to premultiplied alpha +ImageSequence.proxy_custom_directory -> use_proxy_custom_directory: boolean Use a custom directory to store data +ImageSequence.proxy_custom_file -> use_proxy_custom_file: boolean Use a custom file to read proxy data from +TODO * ImageSequence.reverse_frames -> use_frame_reverse: boolean Reverse frame order +ImageSequence.use_color_balance -> use_color_balance: boolean (3-Way color correction) on input +ImageSequence.use_crop -> use_crop: boolean Crop image before processing +ImageSequence.use_proxy -> use_proxy: boolean Use a preview proxy for this strip +ImageSequence.use_translation -> use_translation: boolean Translate image before processing +TODO * ImageTexture.calculate_alpha -> use_rgb_alpha: boolean Calculates an alpha channel based on RGB values in the image +ImageTexture.checker_even -> use_checker_even: boolean Sets even checker tiles +ImageTexture.checker_odd -> use_checker_odd: boolean Sets odd checker tiles +ImageTexture.filter_size_minimum -> use_minimum_filter_size: boolean Use Filter Size as a minimal filter value in pixels +ImageTexture.flip_axis -> use_flip_axis: boolean Flips the texture's X and Y axis +ImageTexture.interpolation -> use_interpolation: boolean Interpolates pixels using Area filter +ImageTexture.invert_alpha -> invert_alpha: boolean Inverts all the alpha values in the image +ImageTexture.mipmap -> use_mipmap: boolean Uses auto-generated MIP maps for the image +ImageTexture.mipmap_gauss -> use_mipmap_gauss: boolean Uses Gauss filter to sample down MIP maps +ImageTexture.mirror_x -> use_mirror_x: boolean Mirrors the image repetition on the X direction +ImageTexture.mirror_y -> use_mirror_y: boolean Mirrors the image repetition on the Y direction +ImageTexture.normal_map -> use_normal_map: boolean Uses image RGB values for normal mapping +ImageTexture.use_alpha -> use_alpha: boolean Uses the alpha channel information in the image +ImageUser.auto_refresh -> use_auto_refresh: boolean Always refresh image on frame changes +ImageUser.cyclic -> use_cyclic: boolean Cycle the images in the movie +TODO would use is_ * InflowFluidSettings.active -> active: boolean Object contributes to the fluid simulation +TODO * InflowFluidSettings.export_animated_mesh -> use_export_animated_mesh: boolean Export this mesh as an animated one. Slower, only use if really necessary (e.g. armatures or parented objects), animated pos/rot/scale IPOs do not require it +TODO * InflowFluidSettings.local_coordinates -> use_local_coordinates: boolean Use local coordinates for inflow. (e.g. for rotating objects) +Itasc.auto_step -> use_auto_step: boolean Automatically determine the optimal number of steps for best performance/accuracy trade off +JoystickSensor.all_events -> use_all_events: boolean Triggered by all events on this joysticks current type (axis/button/hat) +TODO * Key.relative -> use_relative: boolean Makes shape keys relative +KeyConfig.user_defined -> is_user_defined: boolean, (read-only) Indicates that a keyconfig was defined by the user +KeyMap.children_expanded -> show_expanded_children: boolean Children expanded in the user interface +KeyMap.items_expanded -> show_expanded_items: boolean Expanded in the user interface +KeyMap.modal -> is_modal: boolean, (read-only) Indicates that a keymap is used for translate modal events for an operator +KeyMap.user_defined -> is_user_defined: boolean Keymap is defined by the user +KeyMapItem.active -> active: boolean Activate or deactivate item +KeyMapItem.alt -> alt: boolean Alt key pressed +KeyMapItem.any -> any: boolean Any modifier keys pressed +KeyMapItem.ctrl -> ctrl: boolean Control key pressed +KeyMapItem.expanded -> show_expanded: boolean Show key map event and property details in the user interface +KeyMapItem.oskey -> oskey: boolean Operating system key pressed +KeyMapItem.shift -> shift: boolean Shift key pressed +KeyboardSensor.all_keys -> use_all_keys: boolean Trigger this sensor on any keystroke +Keyframe.selected -> select: boolean Control point selection status +Keyframe.selected_handle1 -> select_left_handle: boolean Handle 1 selection status +Keyframe.selected_handle2 -> select_right_handle: boolean Handle 2 selection status +TODO * KeyingSet.absolute -> use_absolute: boolean Keying Set defines specific paths/settings to be keyframed (i.e. is not reliant on context info) +KeyingSet.insertkey_needed -> use_insertkey_needed: boolean Only insert keyframes where they're needed in the relevant F-Curves +KeyingSet.insertkey_visual -> use_insertkey_visual: boolean Insert keyframes based on 'visual transforms' +KeyingSet.insertkey_xyz_to_rgb -> use_insertkey_xyz_to_rgb: boolean Color for newly added transformation F-Curves (Location, Rotation, Scale) and also Color is based on the transform axis +KeyingSetInfo.insertkey_needed -> use_insertkey_needed: boolean Only insert keyframes where they're needed in the relevant F-Curves +KeyingSetInfo.insertkey_visual -> use_insertkey_visual: boolean Insert keyframes based on 'visual transforms' +KeyingSetInfo.insertkey_xyz_to_rgb -> use_insertkey_xyz_to_rgb: boolean Color for newly added transformation F-Curves (Location, Rotation, Scale) and also Color is based on the transform axis +KeyingSetPath.entire_array -> use_entire_array: boolean When an 'array/vector' type is chosen (Location, Rotation, Color, etc.), entire array is to be used +KeyingSetPath.insertkey_needed -> use_insertkey_needed: boolean Only insert keyframes where they're needed in the relevant F-Curves +KeyingSetPath.insertkey_visual -> use_insertkey_visual: boolean Insert keyframes based on 'visual transforms' +KeyingSetPath.insertkey_xyz_to_rgb -> use_insertkey_xyz_to_rgb: boolean Color for newly added transformation F-Curves (Location, Rotation, Scale) and also Color is based on the transform axis +KinematicConstraint.pos_lock_x -> lock_location_x: boolean Constraint position along X axis +KinematicConstraint.pos_lock_y -> lock_location_y: boolean Constraint position along Y axis +KinematicConstraint.pos_lock_z -> lock_location_z: boolean Constraint position along Z axis +KinematicConstraint.rot_lock_x -> lock_rotation_x: boolean Constraint rotation along X axis +KinematicConstraint.rot_lock_y -> lock_rotation_y: boolean Constraint rotation along Y axis +KinematicConstraint.rot_lock_z -> lock_rotation_z: boolean Constraint rotation along Z axis +KinematicConstraint.use_position -> use_location: boolean Chain follows position of target +KinematicConstraint.use_rotation -> use_rotation: boolean Chain follows rotation of target +KinematicConstraint.use_stretch -> use_stretch: boolean Enable IK Stretching +KinematicConstraint.use_tail -> use_tail: boolean Include bone's tail as last element in chain +KinematicConstraint.use_target -> use_target: boolean Disable for targetless IK +Lamp.diffuse -> use_diffuse: boolean Lamp does diffuse shading +Lamp.layer -> use_own_layer: boolean Illuminates objects only on the same layer the lamp is on +TODO * Lamp.negative -> use_negative: boolean Lamp casts negative light +Lamp.specular -> use_specular: boolean Lamp creates specular highlights +LampSkySettings.use_atmosphere -> use_atmosphere: boolean Apply sun effect on atmosphere +LampSkySettings.use_sky -> use_sky: boolean Apply sun effect on sky +LampTextureSlot.map_color -> use_map_color: boolean Lets the texture affect the basic color of the lamp +LampTextureSlot.map_shadow -> use_map_shadow: boolean Lets the texture affect the shadow color of the lamp +Lattice.outside -> use_outside: boolean Only draw, and take into account, the outer vertices +LimitLocationConstraint.limit_transform -> limit_transform: boolean Transforms are affected by this constraint as well +LimitLocationConstraint.use_maximum_x -> use_max_x: boolean Use the maximum X value +LimitLocationConstraint.use_maximum_y -> use_max_y: boolean Use the maximum Y value +LimitLocationConstraint.use_maximum_z -> use_max_z: boolean Use the maximum Z value +LimitLocationConstraint.use_minimum_x -> use_min_x: boolean Use the minimum X value +LimitLocationConstraint.use_minimum_y -> use_min_y: boolean Use the minimum Y value +LimitLocationConstraint.use_minimum_z -> use_min_z: boolean Use the minimum Z value +LimitRotationConstraint.limit_transform -> limit_transform: boolean Transforms are affected by this constraint as well +LimitRotationConstraint.use_limit_x -> use_limit_x: boolean Use the minimum X value +LimitRotationConstraint.use_limit_y -> use_limit_y: boolean Use the minimum Y value +LimitRotationConstraint.use_limit_z -> use_limit_z: boolean Use the minimum Z value +LimitScaleConstraint.limit_transform -> limit_transform: boolean Transforms are affected by this constraint as well +LimitScaleConstraint.use_maximum_x -> use_max_x: boolean Use the maximum X value +LimitScaleConstraint.use_maximum_y -> use_max_y: boolean Use the maximum Y value +LimitScaleConstraint.use_maximum_z -> use_max_z: boolean Use the maximum Z value +LimitScaleConstraint.use_minimum_x -> use_min_x: boolean Use the minimum X value +LimitScaleConstraint.use_minimum_y -> use_min_y: boolean Use the minimum Y value +LimitScaleConstraint.use_minimum_z -> use_min_z: boolean Use the minimum Z value +Main.debug -> show_debug: boolean Print debugging information in console +Main.file_is_saved -> is_saved: boolean, (read-only) Has the current session been saved to disk as a .blend file +MaskModifier.invert -> invert: boolean Use vertices that are not part of region defined +Material.cast_approximate -> use_cast_approximate: boolean Allow this material to cast shadows when using approximate ambient occlusion. +Material.cast_buffer_shadows -> use_cast_buffer_shadows: boolean Allow this material to cast shadows from shadow buffer lamps +Material.cast_shadows_only -> use_cast_shadows_only: boolean Makes objects with this material appear invisible, only casting shadows (not rendered) +Material.cubic -> use_cubic: boolean Use cubic interpolation for diffuse values, for smoother transitions +NEGATE * Material.exclude_mist -> use_mist: boolean Excludes this material from mist effects (in world settings) +Material.face_texture -> use_face_texture: boolean Replaces the object's base color with color from face assigned image textures +Material.face_texture_alpha -> use_face_texture_alpha: boolean Replaces the object's base alpha value with alpha from face assigned image textures +Material.full_oversampling -> use_full_oversampling: boolean Force this material to render full shading/textures for all anti-aliasing samples +Material.invert_z -> invert_z: boolean Renders material's faces with an inverted Z buffer (scanline only) +Material.light_group_exclusive -> use_light_group_exclusive: boolean Material uses the light group exclusively - these lamps are excluded from other scene lighting +Material.object_color -> use_object_color: boolean Modulate the result with a per-object color +Material.only_shadow -> use_shadow_only: boolean Renders shadows as the material's alpha value, making materials transparent except for shadowed areas +Material.ray_shadow_bias -> use_ray_shadow_bias: boolean Prevents raytraced shadow errors on surfaces with smooth shaded normals (terminator problem) +TODO * Material.receive_transparent_shadows -> use_receive_transparent_shadows: boolean Allow this object to receive transparent shadows casted through other objects +TODO * Material.shadeless -> use_shadeless: boolean Makes this material insensitive to light or shadow +TODO * Material.shadows -> use_shadows: boolean Allows this material to receive shadows +Material.tangent_shading -> use_tangent_shading: boolean Use the material's tangent vector instead of the normal for shading - for anisotropic shading effects +TODO * Material.traceable -> use_traceable: boolean Include this material and geometry that uses it in ray tracing calculations +Material.transparency -> use_transparency: boolean Render material as transparent +Material.use_diffuse_ramp -> use_diffuse_ramp: boolean Toggle diffuse ramp operations +Material.use_nodes -> use_nodes: boolean Use shader nodes to render the material +Material.use_sky -> use_sky: boolean Renders this material with zero alpha, with sky background in place (scanline only) +Material.use_specular_ramp -> use_specular_ramp: boolean Toggle specular ramp operations +Material.use_textures -> use_textures: boolean Enable/Disable each texture +Material.vertex_color_light -> use_vertex_color_light: boolean Add vertex colors as additional lighting +Material.vertex_color_paint -> use_vertex_color_paint: boolean Replaces object base color with vertex colors (multiplies with 'texture face' face assigned textures) +MaterialHalo.flare_mode -> use_flare_mode: boolean Renders halo as a lensflare +MaterialHalo.lines -> use_lines: boolean Renders star shaped lines over halo +MaterialHalo.ring -> use_ring: boolean Renders rings over halo +MaterialHalo.shaded -> use_shading: boolean Lets halo receive light and shadows from external objects +MaterialHalo.soft -> use_soft: boolean Softens the edges of halos at intersections with other geometry +MaterialHalo.star -> use_star: boolean Renders halo as a star +MaterialHalo.texture -> use_texture: boolean Gives halo a texture +MaterialHalo.vertex_normal -> use_vertex_normal: boolean Uses the vertex normal to specify the dimension of the halo +MaterialHalo.xalpha -> use_extreme_alpha: boolean Uses extreme alpha +MaterialPhysics.align_to_normal -> use_align_to_normal: boolean Align dynamic game objects along the surface normal, when inside the physics distance area +TODO * MaterialRaytraceMirror.enabled -> enabled: boolean Enable raytraced reflections +MaterialStrand.blender_units -> use_blender_units: boolean Use Blender units for widths instead of pixels +MaterialStrand.surface_diffuse -> use_surface_diffuse: boolean Make diffuse shading more similar to shading the surface +MaterialStrand.tangent_shading -> use_tangent_shading: boolean Uses direction of strands as normal for tangent-shading +TODO * MaterialSubsurfaceScattering.enabled -> enabled: boolean Enable diffuse subsurface scatting effects in a material +TODO * MaterialTextureSlot.enabled -> enabled: boolean Enable this material texture slot +MaterialTextureSlot.from_dupli -> use_from_dupli: boolean Dupli's instanced from verts, faces or particles, inherit texture coordinate from their parent +MaterialTextureSlot.from_original -> use_from_original: boolean Dupli's derive their object coordinates from the original objects transformation +MaterialTextureSlot.map_alpha -> use_map_alpha: boolean Causes the texture to affect the alpha value +MaterialTextureSlot.map_ambient -> use_map_ambient: boolean Causes the texture to affect the value of ambient +MaterialTextureSlot.map_colordiff -> use_map_colordiff: boolean Causes the texture to affect basic color of the material +MaterialTextureSlot.map_coloremission -> use_map_coloremission: boolean Causes the texture to affect the color of emission +MaterialTextureSlot.map_colorreflection -> use_map_colorreflection: boolean Causes the texture to affect the color of scattered light +MaterialTextureSlot.map_colorspec -> use_map_colorspec: boolean Causes the texture to affect the specularity color +MaterialTextureSlot.map_colortransmission -> use_map_colortransmission: boolean Causes the texture to affect the result color after other light has been scattered/absorbed +MaterialTextureSlot.map_density -> use_map_density: boolean Causes the texture to affect the volume's density +MaterialTextureSlot.map_diffuse -> use_map_diffuse: boolean Causes the texture to affect the value of the materials diffuse reflectivity +MaterialTextureSlot.map_displacement -> use_map_displacement: boolean Let the texture displace the surface +MaterialTextureSlot.map_emission -> use_map_emission: boolean Causes the texture to affect the volume's emission +MaterialTextureSlot.map_emit -> use_map_emit: boolean Causes the texture to affect the emit value +MaterialTextureSlot.map_hardness -> use_map_hardness: boolean Causes the texture to affect the hardness value +MaterialTextureSlot.map_mirror -> use_map_mirror: boolean Causes the texture to affect the mirror color +MaterialTextureSlot.map_normal -> use_map_normal: boolean Causes the texture to affect the rendered normal +MaterialTextureSlot.map_raymir -> use_map_raymir: boolean Causes the texture to affect the ray-mirror value +MaterialTextureSlot.map_reflection -> use_map_reflect: boolean Causes the texture to affect the reflected light's brightness +MaterialTextureSlot.map_scattering -> use_map_scatter: boolean Causes the texture to affect the volume's scattering +MaterialTextureSlot.map_specular -> use_map_specular: boolean Causes the texture to affect the value of specular reflectivity +MaterialTextureSlot.map_translucency -> use_map_translucency: boolean Causes the texture to affect the translucency value +MaterialTextureSlot.map_warp -> use_map_warp: boolean Let the texture warp texture coordinates of next channels +MaterialTextureSlot.new_bump -> use_new_bump: boolean Use new, corrected bump mapping code (backwards compatibility option) +TODO * MaterialVolume.external_shadows -> use_external_shadows: boolean Receive shadows from sources outside the volume (temporary) +MaterialVolume.light_cache -> use_light_cache: boolean Pre-calculate the shading information into a voxel grid, speeds up shading at slightly less accuracy +Mesh.all_edges -> show_all_edges: boolean Displays all edges for wireframe in all view modes in the 3D view +Mesh.auto_texspace -> use_auto_texspace: boolean Adjusts active object's texture space automatically when transforming object +Mesh.autosmooth -> use_autosmooth: boolean Treats all set-smoothed faces with angles less than the specified angle as 'smooth' during render +Mesh.double_sided -> show_double_sided: boolean Render/display the mesh with double or single sided lighting +Mesh.draw_bevel_weights -> show_bevel_weights: boolean Displays weights created for the Bevel modifier +Mesh.draw_creases -> show_creases: boolean Displays creases created for subsurf weighting +Mesh.draw_edge_angle -> show_edge_angle: boolean Displays the angles in the selected edges in degrees +Mesh.draw_edge_lenght -> show_edge_lenght: boolean Displays selected edge lengths +Mesh.draw_edges -> show_edges: boolean Displays selected edges using highlights in the 3D view and UV editor +Mesh.draw_face_area -> show_face_area: boolean Displays the area of selected faces +Mesh.draw_faces -> show_faces: boolean Displays all faces as shades in the 3D view and UV editor +Mesh.draw_normals -> show_normals: boolean Displays face normals as lines +Mesh.draw_seams -> show_seams: boolean Displays UV unwrapping seams +Mesh.draw_sharp -> show_sharp: boolean Displays sharp edges, used with the EdgeSplit modifier +Mesh.draw_vertex_normals -> show_vertex_normals: boolean Displays vertex normals as lines +Mesh.use_mirror_topology -> use_mirror_topology: boolean Use topology based mirroring +Mesh.use_mirror_x -> use_mirror_x: boolean X Axis mirror editing +Mesh.use_paint_mask -> use_paint_mask: boolean Face selection masking for painting +Mesh.vertex_normal_flip -> use_vertex_normal_flip: boolean Flip vertex normals towards the camera during render +MeshColorLayer.active -> active: boolean Sets the layer as active for display and editing +MeshColorLayer.active_render -> active_render: boolean Sets the layer as active for rendering +MeshDeformModifier.dynamic -> dynamic: boolean Recompute binding dynamically on top of other deformers (slower and more memory consuming.) +MeshDeformModifier.invert -> invert: boolean Invert vertex group influence +MeshDeformModifier.is_bound -> is_bound: boolean, (read-only) Whether geometry has been bound to control cage +MeshEdge.fgon -> is_fgon: boolean, (read-only) Fgon edge +MeshEdge.hidden -> hide: boolean +MeshEdge.loose -> is_loose: boolean, (read-only) Loose edge +MeshEdge.seam -> is_seam: boolean Seam edge for UV unwrapping +MeshEdge.selected -> select: boolean +MeshEdge.sharp -> is_sharp: boolean Sharp edge for the EdgeSplit modifier +MeshFace.hidden -> hide: boolean +MeshFace.selected -> select: boolean +MeshFace.smooth -> is_smooth: boolean +TODO * MeshTextureFace.alpha_sort -> use_alpha_sort: boolean Enable sorting of faces for correct alpha drawing (slow, use Clip Alpha instead when possible) +TODO * MeshTextureFace.billboard -> use_billboard: boolean Billboard with Z-axis constraint +TODO * MeshTextureFace.collision -> use_collision: boolean Use face for collision and ray-sensor detection +TODO * MeshTextureFace.halo -> use_halo: boolean Screen aligned billboard +TODO would use is_ * MeshTextureFace.invisible -> invisible: boolean Make face invisible +MeshTextureFace.light -> use_light: boolean Use light for face +MeshTextureFace.object_color -> use_object_color: boolean Use ObColor instead of vertex colors +MeshTextureFace.shadow -> use_shadow_face: boolean Face is used for shadow +MeshTextureFace.shared -> use_blend_shared: boolean Blend vertex colors across face when vertices are shared +MeshTextureFace.tex -> use_texture: boolean Render face with texture +MeshTextureFace.text -> use_bitmap_text: boolean Enable bitmap text on face +MeshTextureFace.twoside -> use_twoside: boolean Render face two-sided +MeshTextureFace.uv_pinned -> uv_pin: boolean +MeshTextureFace.uv_selected -> uv_select: boolean +TODO * MeshTextureFaceLayer.active -> active: boolean Sets the layer as active for display and editing +TODO * MeshTextureFaceLayer.active_clone -> active_clone: boolean Sets the layer as active for cloning +TODO * MeshTextureFaceLayer.active_render -> active_render: boolean Sets the layer as active for rendering +MeshVertex.hidden -> hide: boolean +TODO would use is_ * MeshVertex.selected -> select: boolean +MetaBall.auto_texspace -> use_auto_texspace: boolean Adjusts active object's texture space automatically when transforming object +MetaElement.hide -> hide: boolean Hide element +TODO would use is_ * MetaElement.negative -> use_negative: boolean Set metaball as negative one +MetaSequence.convert_float -> use_convert_float: boolean Convert input to float data +MetaSequence.de_interlace -> use_deinterlace: boolean For video movies to remove fields +MetaSequence.flip_x -> use_flip_x: boolean Flip on the X axis +MetaSequence.flip_y -> use_flip_y: boolean Flip on the Y axis +* TODO MetaSequence.premultiply -> use_convert_premultiply: boolean Convert RGB from key alpha to premultiplied alpha +MetaSequence.proxy_custom_directory -> use_proxy_custom_directory: boolean Use a custom directory to store data +MetaSequence.proxy_custom_file -> use_proxy_custom_file: boolean Use a custom file to read proxy data from +TODO * MetaSequence.reverse_frames -> use_reverse_frames: boolean Reverse frame order +MetaSequence.use_color_balance -> use_color_balance: boolean (3-Way color correction) on input +MetaSequence.use_crop -> use_crop: boolean Crop image before processing +MetaSequence.use_proxy -> use_proxy: boolean Use a preview proxy for this strip +MetaSequence.use_translation -> use_translation: boolean Translate image before processing +MirrorModifier.clip -> use_clip: boolean Prevents vertices from going through the mirror during transform +MirrorModifier.mirror_u -> use_mirror_u: boolean Mirror the U texture coordinate around the 0.5 point +MirrorModifier.mirror_v -> use_mirror_v: boolean Mirror the V texture coordinate around the 0.5 point +MirrorModifier.mirror_vertex_groups -> use_mirror_vertex_groups: boolean Mirror vertex groups (e.g. .R->.L) +TODO * MirrorModifier.x -> use_x: boolean Enable X axis mirror +TODO * MirrorModifier.y -> use_y: boolean Enable Y axis mirror +TODO * MirrorModifier.z -> use_z: boolean Enable Z axis mirror +Modifier.editmode -> show_in_editmode: boolean Use modifier while in the edit mode +Modifier.expanded -> show_expanded: boolean Set modifier expanded in the user interface +Modifier.on_cage -> show_on_cage: boolean Enable direct editing of modifier control cage +Modifier.realtime -> show_realtime: boolean Realtime display of a modifier +TODO * Modifier.render -> use_render: boolean Use modifier during rendering +TODO * MotionPath.editing -> editing: boolean Path is being edited +TODO * MotionPath.use_bone_head -> use_bone_head: boolean, (read-only) For PoseBone paths, use the bone head location when calculating this path +MotionPathVert.selected -> select: boolean Path point is selected for editing +MovieSequence.convert_float -> use_convert_float: boolean Convert input to float data +MovieSequence.de_interlace -> use_deinterlace: boolean For video movies to remove fields +MovieSequence.flip_x -> use_flip_x: boolean Flip on the X axis +MovieSequence.flip_y -> use_flip_y: boolean Flip on the Y axis +TODO * MovieSequence.premultiply -> use_convert_premultiply: boolean Convert RGB from key alpha to premultiplied alpha +MovieSequence.proxy_custom_directory -> use_proxy_custom_directory: boolean Use a custom directory to store data +MovieSequence.proxy_custom_file -> use_proxy_custom_file: boolean Use a custom file to read proxy data from +TODO * MovieSequence.reverse_frames -> use_reverse_frames: boolean Reverse frame order +MovieSequence.use_color_balance -> use_color_balance: boolean (3-Way color correction) on input +MovieSequence.use_crop -> use_crop: boolean Crop image before processing +MovieSequence.use_proxy -> use_proxy: boolean Use a preview proxy for this strip +MovieSequence.use_translation -> use_translation: boolean Translate image before processing +MulticamSequence.convert_float -> use_convert_float: boolean Convert input to float data +MulticamSequence.de_interlace -> use_deinterlace: boolean For video movies to remove fields +MulticamSequence.flip_x -> use_flip_x: boolean Flip on the X axis +MulticamSequence.flip_y -> use_flip_y: boolean Flip on the Y axis +TODO * MulticamSequence.premultiply -> use_convert_premultiply: boolean Convert RGB from key alpha to premultiplied alpha +MulticamSequence.proxy_custom_directory -> use_proxy_custom_directory: boolean Use a custom directory to store data +MulticamSequence.proxy_custom_file -> use_proxy_custom_file: boolean Use a custom file to read proxy data from +TODO * MulticamSequence.reverse_frames -> use_reverse_frames: boolean Reverse frame order +MulticamSequence.use_color_balance -> use_color_balance: boolean (3-Way color correction) on input +MulticamSequence.use_crop -> use_crop: boolean Crop image before processing +MulticamSequence.use_proxy -> use_proxy: boolean Use a preview proxy for this strip +MulticamSequence.use_translation -> use_translation: boolean Translate image before processing +MultiresModifier.external -> is_external: boolean, (read-only) Store multires displacements outside the .blend file, to save memory +TODO * MultiresModifier.optimal_display -> show_optimal: boolean Skip drawing/rendering of interior subdivided edges +TODO * NetRenderSettings.master_broadcast -> use_master_broadcast: boolean broadcast master server address on local network +TODO * NetRenderSettings.master_clear -> use_master_clear: boolean delete saved files on exit +TODO * NetRenderSettings.slave_clear -> use_slave_clear: boolean delete downloaded files on exit +TODO * NetRenderSettings.slave_outputlog -> use_slave_outputlog: boolean Output render text log to console as well as sending it to the master +TODO * NetRenderSettings.slave_thumb -> use_slave_thumb: boolean Generate thumbnails on slaves instead of master +NlaStrip.active -> active: boolean, (read-only) NLA Strip is active +NlaStrip.animated_influence -> use_animated_influence: boolean Influence setting is controlled by an F-Curve rather than automatically determined +NlaStrip.animated_time -> use_animated_time: boolean Strip time is controlled by an F-Curve rather than automatically determined +NlaStrip.animated_time_cyclic -> use_animated_time_cyclic: boolean Cycle the animated time within the action start & end +NlaStrip.auto_blending -> use_auto_blend: boolean Number of frames for Blending In/Out is automatically determined from overlapping strips +NlaStrip.muted -> mute: boolean NLA Strip is not evaluated +TODO I'd use is_ * NlaStrip.reversed -> reversed: boolean NLA Strip is played back in reverse order (only when timing is automatically determined) +NlaStrip.selected -> select: boolean NLA Strip is selected +NlaTrack.active -> active: boolean, (read-only) NLA Track is active +NlaTrack.locked -> lock: boolean NLA Track is locked +NlaTrack.muted -> mute: boolean NLA Track is not evaluated +NlaTrack.selected -> select: boolean NLA Track is selected +NlaTrack.solo -> is_solo: boolean, (read-only) NLA Track is evaluated itself (i.e. active Action and all other NLA Tracks in the same AnimData block are disabled) +Object.draw_axis -> show_axis: boolean Displays the object's origin and axis +Object.draw_bounds -> show_bounds: boolean Displays the object's bounds +Object.draw_name -> show_name: boolean Displays the object's name +Object.draw_texture_space -> show_texture_space: boolean Displays the object's texture space +Object.draw_transparent -> show_transparent: boolean Enables transparent materials for the object (Mesh only) +Object.draw_wire -> show_wire: boolean Adds the object's wireframe over solid drawing +Object.duplis_used -> is_duplicator: boolean, (read-only) +Object.layers -> layer: boolean Layers the object is on +Object.lock_location -> lock_location: boolean Lock editing of location in the interface +Object.lock_rotation -> lock_rotation: boolean Lock editing of rotation in the interface +Object.lock_rotation_w -> lock_rotation_w: boolean Lock editing of 'angle' component of four-component rotations in the interface +Object.lock_rotations_4d -> lock_rotations_4d: boolean Lock editing of four component rotations by components (instead of as Eulers) +Object.lock_scale -> lock_scale: boolean Lock editing of scale in the interface +TODO * Object.restrict_render -> use_limit_render: boolean Restrict renderability +TODO * Object.restrict_select -> use_limit_select: boolean Restrict selection in the viewport +TODO * Object.restrict_view -> use_limit_view: boolean Restrict visibility in the viewport +Object.selected -> select: boolean Object selection state +TODO * Object.shape_key_edit_mode -> use_shape_key_edit_mode: boolean Apply shape keys in edit mode (for Meshes only) +Object.shape_key_lock -> show_shape_key: boolean Always show the current Shape for this Object +Object.slow_parent -> use_slow_parent: boolean Create a delay in the parent relationship +Object.time_offset_add_parent -> use_time_offset_add_parent: boolean Add the parents time offset value +Object.time_offset_edit -> use_time_offset_edit: boolean Use time offset when inserting keys and display time offset for F-Curve and action views +Object.time_offset_parent -> use_time_offset_parent: boolean Apply the time offset to this objects parent relationship +Object.time_offset_particle -> use_time_offset_particle: boolean Let the time offset work on the particle effect +Object.use_dupli_faces_scale -> use_dupli_faces_scale: boolean Scale dupli based on face size +Object.use_dupli_frames_speed -> use_dupli_frames_speed: boolean Set dupliframes to use the frame +Object.use_dupli_verts_rotation -> use_dupli_verts_rotation: boolean Rotate dupli according to vertex normal +Object.x_ray -> show_x_ray: boolean Makes the object draw in front of others +TODO * ObjectActuator.add_linear_velocity -> add_linear_velocity: boolean Toggles between ADD and SET linV +ObjectActuator.local_angular_velocity -> use_local_angular_velocity: boolean Angular velocity is defined in local coordinates +ObjectActuator.local_force -> use_local_force: boolean Force is defined in local coordinates +ObjectActuator.local_linear_velocity -> use_local_linear_velocity: boolean Velocity is defined in local coordinates +ObjectActuator.local_location -> use_local_location: boolean Location is defined in local coordinates +ObjectActuator.local_rotation -> use_local_rotation: boolean Rotation is defined in local coordinates +ObjectActuator.local_torque -> use_local_torque: boolean Torque is defined in local coordinates +TODO * ObjectActuator.servo_limit_x -> use_limit_servo_x: boolean Set limit to force along the X axis +TODO * ObjectActuator.servo_limit_y -> use_limit_servo_y: boolean Set limit to force along the Y axis +TODO * ObjectActuator.servo_limit_z -> use_limit_servo_z: boolean Set limit to force along the Z axis +ObjectBase.layers -> layer: boolean Layers the object base is on +ObjectBase.selected -> select: boolean Object base selection state +TODO * ObjectBase.selected_user -> is_select_user: boolean, (read-only) Object base user selection state, used to restore user selection after transformations +ObstacleFluidSettings.active -> active: boolean Object contributes to the fluid simulation +TODO * ObstacleFluidSettings.export_animated_mesh -> use_export_animated_mesh: boolean Export this mesh as an animated one. Slower, only use if really necessary (e.g. armatures or parented objects), animated pos/rot/scale IPOs do not require it +TODO * Operator.has_reports -> has_reports: boolean, (read-only) Operator has a set of reports (warnings and errors) from last execution +OperatorStrokeElement.flip -> use_flip: boolean +OutflowFluidSettings.active -> active: boolean Object contributes to the fluid simulation +TODO * OutflowFluidSettings.export_animated_mesh -> use_export_animated_mesh: boolean Export this mesh as an animated one. Slower, only use if really necessary (e.g. armatures or parented objects), animated pos/rot/scale IPOs do not require it +Paint.fast_navigate -> show_low_resolution: boolean For multires, show low resolution while navigating the view +Paint.show_brush -> show_brush: boolean +TODO * Panel.bl_default_closed -> bl_default_closed: boolean +TODO * Panel.bl_show_header -> bl_show_header: boolean +ParentActuator.compound -> use_compound: boolean Add this object shape to the parent shape (only if the parent shape is already compound) +TODO * ParentActuator.ghost -> use_ghost: boolean Make this object ghost while parented (only if not compound) +TODO * Particle.no_disp -> no_disp: boolean +TODO * Particle.rekey -> rekey: boolean +TODO * Particle.unexist -> unexist: boolean +ParticleBrush.use_puff_volume -> use_puff_volume: boolean Apply puff to unselected end-points, (helps maintain hair volume when puffing root) +TODO * ParticleEdit.add_interpolate -> use_add_interpolate: boolean Interpolate new particles from the existing ones +ParticleEdit.auto_velocity -> use_auto_velocity: boolean Calculate point velocities automatically +ParticleEdit.draw_particles -> show_particles: boolean Draw actual particles +ParticleEdit.editable -> is_editable: boolean, (read-only) A valid edit mode exists +ParticleEdit.emitter_deflect -> use_emitter_deflect: boolean Keep paths from intersecting the emitter +ParticleEdit.fade_time -> use_fade_time: boolean Fade paths and keys further away from current frame +TODO * ParticleEdit.hair -> hair: boolean, (read-only) Editing hair +TODO * ParticleEdit.keep_lengths -> use_keep_lengths: boolean Keep path lengths constant +TODO * ParticleEdit.keep_root -> use_keep_root: boolean Keep root keys unmodified +TODO * ParticleFluidSettings.drops -> show_drops: boolean Show drop particles +TODO * ParticleFluidSettings.floats -> show_floats: boolean Show floating foam particles +TODO * ParticleFluidSettings.tracer -> show_tracer: boolean Show tracer particles +TODO * ParticleInstanceModifier.alive -> show_alive: boolean Show instances when particles are alive +TODO * ParticleInstanceModifier.children -> use_children: boolean Create instances from child particles +TODO * ParticleInstanceModifier.dead -> show_dead: boolean Show instances when particles are dead +TODO * ParticleInstanceModifier.keep_shape -> use_keep_shape: boolean Don't stretch the object +ParticleInstanceModifier.normal -> use_normal: boolean Create instances from normal particles +ParticleInstanceModifier.size -> use_size: boolean Use particle size to scale the instances +TODO * ParticleInstanceModifier.unborn -> show_unborn: boolean Show instances when particles are unborn +ParticleInstanceModifier.use_path -> use_path: boolean Create instances along particle paths +TODO * ParticleSettings.abs_path_time -> use_abs_path_time: boolean Path timing is in absolute frames +TODO * ParticleSettings.animate_branching -> use_animate_branching: boolean Animate branching +ParticleSettings.billboard_lock -> lock_billboard: boolean Lock the billboards align axis +ParticleSettings.boids_2d -> lock_boids_to_surface: boolean Constrain boids to a surface +ParticleSettings.branching -> use_branching: boolean Branch child paths from each other +TODO * ParticleSettings.child_effector -> use_child_effector: boolean Apply effectors to children +TODO * ParticleSettings.child_guide -> use_child_guide: boolean +TODO * ParticleSettings.child_render -> use_child_render: boolean +ParticleSettings.die_on_collision -> use_die_on_collision: boolean Particles die when they collide with a deflector object +TODO * ParticleSettings.died -> show_died: boolean Show particles after they have died +ParticleSettings.draw_health -> show_health: boolean Draw boid health +TODO * ParticleSettings.emitter -> use_emitter: boolean Render emitter Object also +ParticleSettings.enable_simplify -> use_simplify: boolean Remove child strands as the object becomes smaller on the screen +ParticleSettings.even_distribution -> use_even_distribution: boolean Use even distribution from faces based on face areas or edge lengths +ParticleSettings.grid_invert -> invert_grid: boolean Invert what is considered object and what is not +TODO * ParticleSettings.hair_bspline -> use_hair_bspline: boolean Interpolate hair using B-Splines +TODO * ParticleSettings.hair_geometry -> hair_geometry: boolean +ParticleSettings.material_color -> show_material_color: boolean Draw particles using material's diffuse color +TODO * ParticleSettings.num -> use_number: boolean Show particle number +ParticleSettings.parent -> use_parents: boolean Render parent particles +TODO * ParticleSettings.rand_group -> use_random_group: boolean Pick objects from group randomly +TODO * ParticleSettings.react_multiple -> use_react_multiple: boolean React multiple times +TODO * ParticleSettings.react_start_end -> use_react_start_end: boolean Give birth to unreacted particles eventually +TODO * ParticleSettings.render_adaptive -> show_path_steps: boolean Draw steps of the particle path +TODO * ParticleSettings.render_strand -> use_render_strand: boolean Use the strand primitive for rendering +TODO * ParticleSettings.rotation_dynamic -> use_rotation_dynamic: boolean Sets rotation to dynamic/constant +TODO * ParticleSettings.self_effect -> use_self_effect: boolean Particle effectors effect themselves +ParticleSettings.show_size -> show_size: boolean Show particle size +TODO * ParticleSettings.size_deflect -> use_size_deflect: boolean Use particle's size in deflection +ParticleSettings.sizemass -> use_multiply_size_mass: boolean Multiply mass by particle size +ParticleSettings.symmetric_branching -> use_symmetric_branching: boolean Start and end points are the same +ParticleSettings.trand -> use_emit_random: boolean Emit in random order of elements +TODO * ParticleSettings.unborn -> show_unborn: boolean Show particles before they are emitted +ParticleSettings.use_global_dupli -> use_global_dupli: boolean Use object's global coordinates for duplication +ParticleSettings.use_group_count -> use_group_count: boolean Use object multiple times in the same group +ParticleSettings.velocity -> show_velocity: boolean Show particle velocity +TODO * ParticleSettings.velocity_length -> show_velocity_length: boolean Multiply line length by particle speed +TODO * ParticleSettings.viewport -> viewport: boolean +ParticleSettings.whole_group -> use_whole_group: boolean Use whole group at once +ParticleSystem.editable -> is_editable: boolean, (read-only) Particle system can be edited in particle mode +ParticleSystem.edited -> is_edited: boolean, (read-only) Particle system has been edited in particle mode +TODO * ParticleSystem.global_hair -> global_hair: boolean, (read-only) Hair keys are in global coordinate space +ParticleSystem.hair_dynamics -> use_hair_dynamics: boolean Enable hair dynamics using cloth simulation +ParticleSystem.keyed_timing -> use_keyed_timing: boolean Use key times +TODO * ParticleSystem.multiple_caches -> multiple_caches: boolean, (read-only) Particle system has multiple point caches +ParticleSystem.vertex_group_clump_negate -> invert_vertex_group_clump: boolean Negate the effect of the clump vertex group +ParticleSystem.vertex_group_density_negate -> invert_vertex_group_density: boolean Negate the effect of the density vertex group +ParticleSystem.vertex_group_field_negate -> invert_vertex_group_field: boolean Negate the effect of the field vertex group +ParticleSystem.vertex_group_kink_negate -> invert_vertex_group_kink: boolean Negate the effect of the kink vertex group +ParticleSystem.vertex_group_length_negate -> invert_vertex_group_length: boolean Negate the effect of the length vertex group +ParticleSystem.vertex_group_rotation_negate -> invert_vertex_group_rotation: boolean Negate the effect of the rotation vertex group +ParticleSystem.vertex_group_roughness1_negate -> invert_vertex_group_roughness1: boolean Negate the effect of the roughness 1 vertex group +ParticleSystem.vertex_group_roughness2_negate -> invert_vertex_group_roughness2: boolean Negate the effect of the roughness 2 vertex group +ParticleSystem.vertex_group_roughness_end_negate -> invert_vertex_group_roughness_end: boolean Negate the effect of the roughness end vertex group +ParticleSystem.vertex_group_size_negate -> invert_vertex_group_size: boolean Negate the effect of the size vertex group +ParticleSystem.vertex_group_tangent_negate -> invert_vertex_group_tangent: boolean Negate the effect of the tangent vertex group +ParticleSystem.vertex_group_velocity_negate -> invert_vertex_group_velocity: boolean Negate the effect of the velocity vertex group +TODO * ParticleTarget.valid -> is_valid: boolean Keyed particles target is valid +PivotConstraint.use_relative_position -> use_relative_location: boolean Offset will be an absolute point in space instead of relative to the target +PointCache.baked -> is_baked: boolean, (read-only) +TODO * PointCache.baking -> baking: boolean, (read-only) +PointCache.disk_cache -> use_disk_cache: boolean Save cache files to disk (.blend file must be saved first) +PointCache.external -> use_external: boolean Read cache from an external location +TODO * PointCache.frames_skipped -> frames_skipped: boolean, (read-only) +PointCache.outdated -> is_outdated: boolean, (read-only) +PointCache.quick_cache -> use_quick_cache: boolean Update simulation with cache steps +PointCache.use_library_path -> use_library_path: boolean Use this files path when library linked into another file. +PointDensity.turbulence -> use_turbulence: boolean Add directed noise to the density at render-time +TODO * PointLamp.only_shadow -> use_shadow_only: boolean Causes light to cast shadows only without illuminating objects +TODO * PointLamp.shadow_layer -> use_shadow_own_layer: boolean Causes only objects on the same layer to cast shadows +TODO * PointLamp.sphere -> use_sphere: boolean Sets light intensity to zero beyond lamp distance +TODO * PoseBone.has_ik -> is_in_ik_chain: boolean, (read-only) Is part of an IK chain +TODO * PoseBone.ik_dof_x -> ik_dof_x: boolean Allow movement around the X axis +TODO * PoseBone.ik_dof_y -> ik_dof_y: boolean Allow movement around the Y axis +TODO * PoseBone.ik_dof_z -> ik_dof_z: boolean Allow movement around the Z axis +PoseBone.ik_limit_x -> lock_ik_x: boolean Limit movement around the X axis +PoseBone.ik_limit_y -> lock_ik_y: boolean Limit movement around the Y axis +PoseBone.ik_limit_z -> lock_ik_z: boolean Limit movement around the Z axis +TODO * PoseBone.ik_lin_control -> use_ik_lin_control: boolean Apply channel size as IK constraint if stretching is enabled +TODO * PoseBone.ik_rot_control -> use_ik_rot_control: boolean Apply channel rotation as IK constraint +PoseBone.lock_location -> lock_location: boolean Lock editing of location in the interface +PoseBone.lock_rotation -> lock_rotation: boolean Lock editing of rotation in the interface +PoseBone.lock_rotation_w -> lock_rotation_w: boolean Lock editing of 'angle' component of four-component rotations in the interface +PoseBone.lock_rotations_4d -> lock_rotations_4d: boolean Lock editing of four component rotations by components (instead of as Eulers) +PoseBone.lock_scale -> lock_scale: boolean Lock editing of scale in the interface +PoseBone.selected -> select: boolean +TODO * PoseTemplateSettings.generate_def_rig -> use_generate_def_rig: boolean Create a copy of the metarig, constrainted by the generated rig +Property.is_never_none -> is_never_none: boolean, (read-only) True when this value can't be set to None +Property.is_readonly -> is_readonly: boolean, (read-only) Property is editable through RNA +Property.is_required -> is_required: boolean, (read-only) False when this property is an optional argument in an RNA function +TODO * Property.registered -> is_registered: boolean, (read-only) Property is registered as part of type registration +TODO * Property.registered_optional -> is_registered_optional: boolean, (read-only) Property is optionally registered as part of type registration +Property.use_output -> is_output: boolean, (read-only) True when this property is an output value from an RNA function +TODO * PythonConstraint.script_error -> is_script_error: boolean, (read-only) The linked Python script has thrown an error +PythonConstraint.use_targets -> use_targets: boolean Use the targets indicated in the constraint panel +PythonController.debug -> use_debug: boolean Continuously reload the module from disk for editing external modules without restarting +RandomActuator.always_true -> use_always_true: boolean Always false or always true +TODO * RaySensor.x_ray_mode -> use_x_ray_mode: boolean Toggle X-Ray option (see through objects that don't have the property) +RegionView3D.box_clip -> use_box_clip: boolean Clip objects based on what's visible in other side views +RegionView3D.box_preview -> show_synced_view: boolean Sync view position between side views +RegionView3D.lock_rotation -> lock_rotation: boolean Lock view rotation in side views +TODO * RenderEngine.bl_postprocess -> use_bl_postprocess: boolean +TODO * RenderEngine.bl_preview -> use_bl_preview: boolean +TODO * RenderLayer.all_z -> all_z: boolean, (read-only) Fill in Z values for solid faces in invisible layers, for masking +TODO * RenderLayer.edge -> edge: boolean, (read-only) Render Edge-enhance in this Layer (only works for Solid faces) +TODO * RenderLayer.enabled -> enabled: boolean, (read-only) Disable or enable the render layer +TODO * RenderLayer.halo -> halo: boolean, (read-only) Render Halos in this Layer (on top of Solid) +TODO * RenderLayer.pass_ao -> pass_ao: boolean, (read-only) Deliver AO pass +TODO * RenderLayer.pass_ao_exclude -> pass_ao_exclude: boolean, (read-only) Exclude AO pass from combined +TODO * RenderLayer.pass_color -> pass_color: boolean, (read-only) Deliver shade-less color pass +TODO * RenderLayer.pass_combined -> pass_combined: boolean, (read-only) Deliver full combined RGBA buffer +TODO * RenderLayer.pass_diffuse -> pass_diffuse: boolean, (read-only) Deliver diffuse pass +TODO * RenderLayer.pass_emit -> pass_emit: boolean, (read-only) Deliver emission pass +TODO * RenderLayer.pass_emit_exclude -> pass_emit_exclude: boolean, (read-only) Exclude emission pass from combined +TODO * RenderLayer.pass_environment -> pass_environment: boolean, (read-only) Deliver environment lighting pass +TODO * RenderLayer.pass_environment_exclude -> pass_environment_exclude: boolean, (read-only) Exclude environment pass from combined +TODO * RenderLayer.pass_indirect -> pass_indirect: boolean, (read-only) Deliver indirect lighting pass +TODO * RenderLayer.pass_indirect_exclude -> pass_indirect_exclude: boolean, (read-only) Exclude indirect pass from combined +TODO * RenderLayer.pass_mist -> pass_mist: boolean, (read-only) Deliver mist factor pass (0.0-1.0) +TODO * RenderLayer.pass_normal -> pass_normal: boolean, (read-only) Deliver normal pass +TODO * RenderLayer.pass_object_index -> pass_object_index: boolean, (read-only) Deliver object index pass +TODO * RenderLayer.pass_reflection -> pass_reflection: boolean, (read-only) Deliver raytraced reflection pass +TODO * RenderLayer.pass_reflection_exclude -> pass_reflection_exclude: boolean, (read-only) Exclude raytraced reflection pass from combined +TODO * RenderLayer.pass_refraction -> pass_refraction: boolean, (read-only) Deliver raytraced refraction pass +TODO * RenderLayer.pass_refraction_exclude -> pass_refraction_exclude: boolean, (read-only) Exclude raytraced refraction pass from combined +TODO * RenderLayer.pass_shadow -> pass_shadow: boolean, (read-only) Deliver shadow pass +TODO * RenderLayer.pass_shadow_exclude -> pass_shadow_exclude: boolean, (read-only) Exclude shadow pass from combined +TODO * RenderLayer.pass_specular -> pass_specular: boolean, (read-only) Deliver specular pass +TODO * RenderLayer.pass_specular_exclude -> pass_specular_exclude: boolean, (read-only) Exclude specular pass from combined +TODO * RenderLayer.pass_uv -> pass_uv: boolean, (read-only) Deliver texture UV pass +TODO * RenderLayer.pass_vector -> pass_vector: boolean, (read-only) Deliver speed vector pass +TODO * RenderLayer.pass_z -> pass_z: boolean, (read-only) Deliver Z values pass +TODO * RenderLayer.sky -> sky: boolean, (read-only) Render Sky in this Layer +TODO * RenderLayer.solid -> solid: boolean, (read-only) Render Solid faces in this Layer +TODO * RenderLayer.strand -> strand: boolean, (read-only) Render Strands in this Layer +TODO * RenderLayer.visible_layers -> visible_layers: boolean, (read-only) Scene layers included in this render layer +TODO * RenderLayer.zmask -> zmask: boolean, (read-only) Only render what's in front of the solid z values +TODO * RenderLayer.zmask_layers -> zmask_layers: boolean, (read-only) Zmask scene layers +TODO * RenderLayer.zmask_negate -> zmask_negate: boolean, (read-only) For Zmask, only render what is behind solid z values instead of in front +TODO * RenderLayer.ztransp -> ztransp: boolean, (read-only) Render Z-Transparent faces in this Layer (On top of Solid and Halos) +RenderSettings.backbuf -> use_backbuf: boolean Render backbuffer image +TODO * RenderSettings.bake_active -> use_bake_active: boolean Bake shading on the surface of selected objects to the active object +RenderSettings.bake_clear -> use_bake_clear: boolean Clear Images before baking +TODO * RenderSettings.bake_enable_aa -> use_bake_enable_aa: boolean Enables Anti-aliasing +RenderSettings.bake_normalized -> use_bake_normalized: boolean With displacement normalize to the distance, with ambient occlusion normalize without using material settings +TODO * RenderSettings.cineon_log -> use_cineon_log: boolean Convert to logarithmic color space +RenderSettings.color_management -> use_color_management: boolean Use color profiles and gamma corrected imaging pipeline +RenderSettings.crop_to_border -> use_crop_to_border: boolean Crop the rendered frame to the defined border size +TODO * RenderSettings.edge -> edge: boolean use_Create a toon outline around the edges of geometry +RenderSettings.exr_half -> use_exr_half: boolean Use 16 bit floats instead of 32 bit floats per channel +RenderSettings.exr_preview -> use_exr_preview: boolean When rendering animations, save JPG preview images in same directory +RenderSettings.exr_zbuf -> use_exr_zbuf: boolean Save the z-depth per pixel (32 bit unsigned int zbuffer) +RenderSettings.ffmpeg_autosplit -> use_ffmpeg_autosplit: boolean Autosplit output at 2GB boundary +RenderSettings.fields -> use_fields: boolean Render image to two fields per frame, for interlaced TV output +RenderSettings.fields_still -> use_fields_still: boolean Disable the time difference between fields +RenderSettings.free_image_textures -> use_free_image_textures: boolean Free all image texture from memory after render, to save memory before compositing +RenderSettings.free_unused_nodes -> use_free_unused_nodes: boolean Free Nodes that are not used while compositing, to save memory +RenderSettings.full_sample -> use_full_sample: boolean Save for every anti-aliasing sample the entire RenderLayer results. This solves anti-aliasing issues with compositing +RenderSettings.is_movie_format -> is_movie_format: boolean, (read-only) When true the format is a movie +RenderSettings.jpeg2k_ycc -> use_jpeg2k_ycc: boolean Save luminance-chrominance-chrominance channels instead of RGB colors +RenderSettings.motion_blur -> use_motion_blur: boolean Use multi-sampled 3D scene motion blur +TODO * RenderSettings.multiple_engines -> multiple_engines: boolean, (read-only) More than one rendering engine is available +TODO * RenderSettings.render_antialiasing -> use_render_antialiasing: boolean Render and combine multiple samples per pixel to prevent jagged edges +TODO doubled?* RenderSettings.render_stamp -> render_stamp: boolean Render the stamp info text in the rendered image +RenderSettings.save_buffers -> use_save_buffers: boolean Save tiles for all RenderLayers and SceneNodes to files in the temp directory (saves memory, required for Full Sample) +RenderSettings.simplify_triangulate -> use_simplify_triangulate: boolean Disables non-planer quads being triangulated +RenderSettings.single_layer -> use_single_layer: boolean Only render the active layer +RenderSettings.stamp_camera -> use_stamp_camera: boolean Include the name of the active camera in image metadata +RenderSettings.stamp_date -> use_stamp_date: boolean Include the current date in image metadata +RenderSettings.stamp_filename -> use_stamp_filename: boolean Include the filename of the .blend file in image metadata +RenderSettings.stamp_frame -> use_stamp_frame: boolean Include the frame number in image metadata +RenderSettings.stamp_marker -> use_stamp_marker: boolean Include the name of the last marker in image metadata +RenderSettings.stamp_note -> use_stamp_note: boolean Include a custom note in image metadata +RenderSettings.stamp_render_time -> use_stamp_render_time: boolean Include the render time in the stamp image +RenderSettings.stamp_scene -> use_stamp_scene: boolean Include the name of the active scene in image metadata +RenderSettings.stamp_sequencer_strip -> use_stamp_sequencer_strip: boolean Include the name of the foreground sequence strip in image metadata +RenderSettings.stamp_time -> use_stamp_time: boolean Include the render frame as HH:MM:SS.FF in image metadata +TODO * RenderSettings.tiff_bit -> use_tiff_bit: boolean Save TIFF with 16 bits per channel +RenderSettings.use_border -> use_border: boolean Render a user-defined border region, within the frame size. Note, this disables save_buffers and full_sample +RenderSettings.use_compositing -> use_compositing: boolean Process the render result through the compositing pipeline, if compositing nodes are enabled +RenderSettings.use_envmaps -> use_envmaps: boolean Calculate environment maps while rendering +RenderSettings.use_file_extension -> use_file_extension: boolean Add the file format extensions to the rendered file name (eg: filename + .jpg) +RenderSettings.use_game_engine -> use_game_engine: boolean, (read-only) Current rendering engine is a game engine +RenderSettings.use_instances -> use_instances: boolean Instance support leads to effective memory reduction when using duplicates +RenderSettings.use_local_coords -> use_local_coords: boolean Vertex coordinates are stored localy on each primitive. Increases memory usage, but may have impact on speed +RenderSettings.use_overwrite -> use_overwrite: boolean Overwrite existing files while rendering +RenderSettings.use_placeholder -> use_placeholder: boolean Create empty placeholder files while rendering frames (similar to Unix 'touch') +RenderSettings.use_radiosity -> use_radiosity: boolean Calculate radiosity in a pre-process before rendering +RenderSettings.use_raytracing -> use_raytrace: boolean Pre-calculate the raytrace accelerator and render raytracing effects +RenderSettings.use_sequencer -> use_sequencer: boolean Process the render (and composited) result through the video sequence editor pipeline, if sequencer strips exist +RenderSettings.use_sequencer_gl_preview -> use_sequencer_gl_preview: boolean +RenderSettings.use_sequencer_gl_render -> use_sequencer_gl_render: boolean +RenderSettings.use_shadows -> use_shadows: boolean Calculate shadows while rendering +RenderSettings.use_simplify -> use_simplify: boolean Enable simplification of scene for quicker preview renders +RenderSettings.use_sss -> use_sss: boolean Calculate sub-surface scattering in materials rendering +RenderSettings.use_textures -> use_textures: boolean Use textures to affect material properties +TODO * RigidBodyJointConstraint.disable_linked_collision -> use_disable_linked_collision: boolean Disable collision between linked bodies +RigidBodyJointConstraint.draw_pivot -> show_pivot: boolean Display the pivot point and rotation in 3D view +Scene.frame_drop -> use_frame_drop: boolean Play back dropping frames if frame display is too slow +Scene.layers -> layer: boolean Layers visible when rendering the scene +TODO * Scene.mute_audio -> mute_audio: boolean Play back of audio from Sequence Editor will be muted +TODO * Scene.nla_tweakmode_on -> is_nla_tweakmode_on: boolean, (read-only) Indicates whether there is any action referenced by NLA being edited. Strictly read-only +TODO * Scene.pov_radio_always_sample -> use_pov_radio_always_sample: boolean Only use the data from the pretrace step and not gather any new samples during the final radiosity pass +TODO * Scene.pov_radio_display_advanced -> show_pov_radio_advanced: boolean Show advanced options +TODO * Scene.pov_radio_enable -> use_pov_radio_enable: boolean Enable povrays radiosity calculation +TODO * Scene.pov_radio_media -> use_pov_radio_media: boolean Radiosity estimation can be affected by media +TODO * Scene.pov_radio_normal -> use_pov_radio_normal: boolean Radiosity estimation can be affected by normals +TODO * Scene.scrub_audio -> use_scrub_audio: boolean Play audio from Sequence Editor while scrubbing +TODO * Scene.sync_audio -> use_sync_audio: boolean Play back and sync with audio clock, dropping frames if frame display is too slow +Scene.use_gravity -> use_gravity: boolean Use global gravity for all dynamics +Scene.use_nodes -> use_nodes: boolean Enable the compositing node tree +Scene.use_preview_range -> use_preview_range: boolean Use an alternative start/end frame for UI playback, rather than the scene start/end frame +TODO * SceneGameData.activity_culling -> use_activity_culling: boolean Activity culling is enabled +SceneGameData.auto_start -> use_auto_start: boolean Automatically start game at load time +SceneGameData.fullscreen -> show_fullscreen: boolean Starts player in a new fullscreen display +SceneGameData.glsl_extra_textures -> use_glsl_extra_textures: boolean Use extra textures like normal or specular maps for GLSL rendering +SceneGameData.glsl_lights -> use_glsl_lights: boolean Use lights for GLSL rendering +SceneGameData.glsl_nodes -> use_glsl_nodes: boolean Use nodes for GLSL rendering +SceneGameData.glsl_ramps -> use_glsl_ramps: boolean Use ramps for GLSL rendering +SceneGameData.glsl_shaders -> use_glsl_shaders: boolean Use shaders for GLSL rendering +SceneGameData.glsl_shadows -> use_glsl_shadows: boolean Use shadows for GLSL rendering +SceneGameData.show_debug_properties -> show_debug_properties: boolean Show properties marked for debugging while the game runs +SceneGameData.show_framerate_profile -> show_framerate_profile: boolean Show framerate and profiling information while the game runs +SceneGameData.show_physics_visualization -> show_physics_visualization: boolean Show a visualization of physics bounds and interactions +SceneGameData.use_animation_record -> use_animation_record: boolean Record animation to fcurves +SceneGameData.use_deprecation_warnings -> use_deprecation_warnings: boolean Print warnings when using deprecated features in the python API +SceneGameData.use_display_lists -> use_display_lists: boolean Use display lists to speed up rendering by keeping geometry on the GPU +SceneGameData.use_frame_rate -> use_frame_rate: boolean Respect the frame rate rather than rendering as many frames as possible +TODO * SceneGameData.use_occlusion_culling -> use_occlusion_culling: boolean Use optimized Bullet DBVT tree for view frustum and occlusion culling +SceneRenderLayer.all_z -> use_all_z: boolean Fill in Z values for solid faces in invisible layers, for masking +SceneRenderLayer.edge -> use_edge: boolean Render Edge-enhance in this Layer (only works for Solid faces) +TODO * SceneRenderLayer.enabled -> enabled: boolean Disable or enable the render layer +SceneRenderLayer.halo -> use_halo: boolean Render Halos in this Layer (on top of Solid) +TODO * SceneRenderLayer.pass_ao -> use_pass_ao: boolean Deliver AO pass +TODO * SceneRenderLayer.pass_ao_exclude -> use_pass_ao_exclude: boolean Exclude AO pass from combined +TODO * SceneRenderLayer.pass_color -> use_pass_color: boolean Deliver shade-less color pass +TODO * SceneRenderLayer.pass_combined -> use_pass_combined: boolean Deliver full combined RGBA buffer +TODO * SceneRenderLayer.pass_diffuse -> use_pass_diffuse: boolean Deliver diffuse pass +TODO * SceneRenderLayer.pass_emit -> use_pass_emit: boolean Deliver emission pass +TODO * SceneRenderLayer.pass_emit_exclude -> use_pass_emit_exclude: boolean Exclude emission pass from combined +TODO * SceneRenderLayer.pass_environment -> use_pass_environment: boolean Deliver environment lighting pass +TODO * SceneRenderLayer.pass_environment_exclude -> use_pass_environment_exclude: boolean Exclude environment pass from combined +TODO * SceneRenderLayer.pass_indirect -> use_pass_indirect: boolean Deliver indirect lighting pass +TODO * SceneRenderLayer.pass_indirect_exclude -> use_pass_indirect_exclude: boolean Exclude indirect pass from combined +TODO * SceneRenderLayer.pass_mist -> use_pass_mist: boolean Deliver mist factor pass (0.0-1.0) +TODO * SceneRenderLayer.pass_normal -> use_pass_normal: boolean Deliver normal pass +TODO * SceneRenderLayer.pass_object_index -> use_pass_object_index: boolean Deliver object index pass +TODO * SceneRenderLayer.pass_reflection -> use_pass_reflection: boolean Deliver raytraced reflection pass +TODO * SceneRenderLayer.pass_reflection_exclude -> use_pass_reflection_exclude: boolean Exclude raytraced reflection pass from combined +TODO * SceneRenderLayer.pass_refraction -> use_pass_refraction: boolean Deliver raytraced refraction pass +TODO * SceneRenderLayer.pass_refraction_exclude -> use_pass_refraction_exclude: boolean Exclude raytraced refraction pass from combined +TODO * SceneRenderLayer.pass_shadow -> use_pass_shadow: boolean Deliver shadow pass +TODO * SceneRenderLayer.pass_shadow_exclude -> use_pass_shadow_exclude: boolean Exclude shadow pass from combined +TODO * SceneRenderLayer.pass_specular -> use_pass_specular: boolean Deliver specular pass +TODO * SceneRenderLayer.pass_specular_exclude -> use_pass_specular_exclude: boolean Exclude specular pass from combined +TODO * SceneRenderLayer.pass_uv -> use_pass_uv: boolean Deliver texture UV pass +TODO * SceneRenderLayer.pass_vector -> use_pass_vector: boolean Deliver speed vector pass +TODO * SceneRenderLayer.pass_z -> use_pass_z: boolean Deliver Z values pass +TODO * SceneRenderLayer.sky -> use_sky: boolean Render Sky in this Layer +TODO * SceneRenderLayer.solid -> use_solid: boolean Render Solid faces in this Layer +TODO * SceneRenderLayer.strand -> use_strand: boolean Render Strands in this Layer +TODO * SceneRenderLayer.visible_layers -> visible_layers: boolean Scene layers included in this render layer +TODO * SceneRenderLayer.zmask -> use_zmask: boolean Only render what's in front of the solid z values +TODO * SceneRenderLayer.zmask_layers -> use_zmask_layers: boolean Zmask scene layers +TODO * SceneRenderLayer.zmask_negate -> use_zmask_negate: boolean For Zmask, only render what is behind solid z values instead of in front +TODO * SceneRenderLayer.ztransp -> use_ztransp: boolean Render Z-Transparent faces in this Layer (On top of Solid and Halos) +TODO * SceneSequence.convert_float -> convert_float: boolean Convert input to float data +SceneSequence.de_interlace -> use_deinterlace: boolean For video movies to remove fields +SceneSequence.flip_x -> use_flip_x: boolean Flip on the X axis +SceneSequence.flip_y -> use_flip_y: boolean Flip on the Y axis +TODO * SceneSequence.premultiply -> premultiply: boolean Convert RGB from key alpha to premultiplied alpha +SceneSequence.proxy_custom_directory -> use_proxy_custom_directory: boolean Use a custom directory to store data +SceneSequence.proxy_custom_file -> use_proxy_custom_file: boolean Use a custom file to read proxy data from +TODO * SceneSequence.reverse_frames -> use_frame_reverse: boolean Reverse frame order +SceneSequence.use_color_balance -> use_color_balance: boolean (3-Way color correction) on input +SceneSequence.use_crop -> use_crop: boolean Crop image before processing +SceneSequence.use_proxy -> use_proxy: boolean Use a preview proxy for this strip +SceneSequence.use_translation -> use_translation: boolean Translate image before processing +Scopes.use_full_resolution -> use_full_resolution: boolean Sample every pixel of the image +Screen.animation_playing -> is_animation_playing: boolean, (read-only) Animation playback is active +Screen.fullscreen -> is_fullscreen: boolean, (read-only) An area is maximised, filling this screen +ScrewModifier.use_normal_calculate -> use_normal_calculate: boolean Calculate the order of edges (needed for meshes, but not curves) +ScrewModifier.use_normal_flip -> use_normal_flip: boolean Flip normals of lathed faces +ScrewModifier.use_object_screw_offset -> use_object_screw_offset: boolean Use the distance between the objects to make a screw +Sculpt.lock_x -> lock_x: boolean Disallow changes to the X axis of vertices +Sculpt.lock_y -> lock_y: boolean Disallow changes to the Y axis of vertices +Sculpt.lock_z -> lock_z: boolean Disallow changes to the Z axis of vertices +Sculpt.symmetry_x -> use_symmetry_x: boolean Mirror brush across the X axis +Sculpt.symmetry_y -> use_symmetry_y: boolean Mirror brush across the Y axis +Sculpt.symmetry_z -> use_symmetry_z: boolean Mirror brush across the Z axis +Sensor.expanded -> show_expanded: boolean Set sensor expanded in the user interface +Sensor.invert -> invert: boolean Invert the level(output) of this sensor +TODO * Sensor.level -> level: boolean Level detector, trigger controllers of new states(only applicable upon logic state transition) +Sensor.pulse_false_level -> use_pulse_false_level: boolean Activate FALSE level triggering (pulse mode) +Sensor.pulse_true_level -> use_pulse_true_level: boolean Activate TRUE level triggering (pulse mode) +Sensor.tap -> use_tap: boolean Trigger controllers only for an instant, even while the sensor remains true +TODO * Sequence.frame_locked -> frame_locked: boolean Lock the animation curve to the global frame counter +Sequence.left_handle_selected -> select_left_handle: boolean +Sequence.lock -> lock: boolean Lock strip so that it can't be transformed +Sequence.mute -> mute: boolean +Sequence.right_handle_selected -> select_right_handle: boolean +Sequence.selected -> select: boolean +TODO * Sequence.use_effect_default_fade -> use_effect_default_fade: boolean Fade effect using the built-in default (usually make transition as long as effect strip) +SequenceColorBalance.inverse_gain -> invert_gain: boolean +SequenceColorBalance.inverse_gamma -> invert_gamma: boolean +SequenceColorBalance.inverse_lift -> invert_lift: boolean +ShaderNodeExtendedMaterial.diffuse -> use_diffuse: boolean Material Node outputs Diffuse +ShaderNodeExtendedMaterial.invert_normal -> invert_normal: boolean Material Node uses inverted normal +ShaderNodeExtendedMaterial.specular -> use_specular: boolean Material Node outputs Specular +TODO * ShaderNodeMapping.clamp_maximum -> use_clamp_to_max: boolean Clamp the output coordinate to a maximum value +TODO * ShaderNodeMapping.clamp_minimum -> use_clamp_to_min: boolean Clamp the output coordinate to a minimum value +ShaderNodeMaterial.diffuse -> use_diffuse: boolean Material Node outputs Diffuse +ShaderNodeMaterial.invert_normal -> invert_normal: boolean Material Node uses inverted normal +ShaderNodeMaterial.specular -> use_specular: boolean Material Node outputs Specular +ShaderNodeMixRGB.alpha -> use_alpha: boolean Include alpha of second input in this operation +TODO * ShapeActionActuator.continue_last_frame -> use_continue_last_frame: boolean Restore last frame when switching on/off, otherwise play from the start each time +ShapeKey.mute -> mute: boolean Mute this shape key +TODO see below * ShrinkwrapConstraint.use_x -> use_x: boolean Projection over X Axis +TODO see below* ShrinkwrapConstraint.use_y -> use_y: boolean Projection over Y Axis +TODO see below* ShrinkwrapConstraint.use_z -> use_z: boolean Projection over Z Axis +ShrinkwrapModifier.cull_back_faces -> use_cull_back_faces: boolean Stop vertices from projecting to a back face on the target +ShrinkwrapModifier.cull_front_faces -> use_cull_front_faces: boolean Stop vertices from projecting to a front face on the target +ShrinkwrapModifier.keep_above_surface -> use_keep_above_surface: boolean +TODO * ShrinkwrapModifier.negative -> negative: boolean Allow vertices to move in the negative direction of axis +TODO * ShrinkwrapModifier.positive -> positive: boolean Allow vertices to move in the positive direction of axis +ShrinkwrapModifier.x -> use_x: boolean +ShrinkwrapModifier.y -> use_y: boolean +ShrinkwrapModifier.z -> use_z: boolean +TODO * SimpleDeformModifier.lock_x_axis -> lock_axis_x: boolean +TODO * SimpleDeformModifier.lock_y_axis -> lock_axis_y: boolean +SimpleDeformModifier.relative -> use_relative: boolean Sets the origin of deform space to be relative to the object +SmokeDomainSettings.dissolve_smoke -> use_dissolve_smoke: boolean Enable smoke to disappear over time +SmokeDomainSettings.dissolve_smoke_log -> use_dissolve_smoke_log: boolean Using 1/x +TODO * SmokeDomainSettings.highres -> use_highres: boolean Enable high resolution (using amplification) +SmokeDomainSettings.initial_velocity -> use_initial_velocity: boolean Smoke inherits it's velocity from the emitter particle +TODO * SmokeDomainSettings.viewhighres -> show_highres: boolean Show high resolution (using amplification) +NEGATE * SmokeFlowSettings.outflow -> use_outflow: boolean Deletes smoke from simulation +SmoothModifier.x -> use_x: boolean +SmoothModifier.y -> use_y: boolean +SmoothModifier.z -> use_z: boolean +SoftBodySettings.auto_step -> use_auto_step: boolean Use velocities for automagic step sizes +SoftBodySettings.diagnose -> use_diagnose: boolean Turn on SB diagnose console prints +SoftBodySettings.edge_collision -> use_edge_collision: boolean Edges collide too +SoftBodySettings.estimate_matrix -> use_estimate_matrix: boolean estimate matrix .. split to COM , ROT ,SCALE +SoftBodySettings.face_collision -> use_face_collision: boolean Faces collide too, SLOOOOOW warning +SoftBodySettings.new_aero -> use_new_aero: boolean New aero(uses angle and length) +SoftBodySettings.self_collision -> use_self_collision: boolean Enable naive vertex ball self collision +SoftBodySettings.stiff_quads -> use_stiff_quads: boolean Adds diagonal springs on 4-gons +SoftBodySettings.use_edges -> use_edges: boolean Use Edges as springs +SoftBodySettings.use_goal -> use_goal: boolean Define forces for vertices to stick to animated position +TODO * SolidifyModifier.invert -> invert_vertex_groups_influence: boolean Invert the vertex group influence +SolidifyModifier.use_even_offset -> use_even_offset: boolean Maintain thickness by adjusting for sharp corners (slow, disable when not needed) +SolidifyModifier.use_quality_normals -> use_quality_normals: boolean Calculate normals which result in more even thickness (slow, disable when not needed) +SolidifyModifier.use_rim -> use_rim: boolean Create edge loops between the inner and outer surfaces on face edges (slow, disable when not needed) +SolidifyModifier.use_rim_material -> use_rim_material: boolean Use in the next material for rim faces +TODO * Sound.caching -> use_ram_cache: boolean The sound file is decoded and loaded into RAM +TODO * SoundActuator.enable_sound_3d -> use_sound_3d: boolean Enable/Disable 3D Sound +SpaceConsole.show_report_debug -> show_report_debug: boolean Display debug reporting info +SpaceConsole.show_report_error -> show_report_error: boolean Display error text +SpaceConsole.show_report_info -> show_report_info: boolean Display general information +SpaceConsole.show_report_operator -> show_report_operator: boolean Display the operator log +SpaceConsole.show_report_warn -> show_report_warning: boolean Display warnings +TODO * SpaceDopeSheetEditor.automerge_keyframes -> show_automerge_keyframes: boolean Show handles of Bezier control points +TODO * SpaceDopeSheetEditor.realtime_updates -> use_realtime_updates: boolean When transforming keyframes, changes to the animation data are flushed to other views +TODO * SpaceDopeSheetEditor.show_cframe_indicator -> show_cframe_indicator: boolean Show frame number beside the current frame indicator line +SpaceDopeSheetEditor.show_seconds -> show_seconds: boolean, (read-only) Show timing in seconds not frames +SpaceDopeSheetEditor.show_sliders -> show_sliders: boolean Show sliders beside F-Curve channels +SpaceDopeSheetEditor.use_marker_sync -> use_marker_sync: boolean Sync Markers with keyframe edits +SpaceGraphEditor.automerge_keyframes -> show_automerge_keyframes: boolean Show handles of Bezier control points +TODO * SpaceGraphEditor.has_ghost_curves -> has_ghost_curves: boolean Graph Editor instance has some ghost curves stored +SpaceGraphEditor.only_selected_curves_handles -> use_only_selected_curves_handles: boolean Only keyframes of selected F-Curves are visible and editable +SpaceGraphEditor.only_selected_keyframe_handles -> use_only_selected_keyframe_handles: boolean Only show and edit handles of selected keyframes +TODO * SpaceGraphEditor.realtime_updates -> use_realtime_updates: boolean When transforming keyframes, changes to the animation data are flushed to other views +TODO * SpaceGraphEditor.show_cframe_indicator -> show_cframe_indicator: boolean Show frame number beside the current frame indicator line +SpaceGraphEditor.show_cursor -> show_cursor: boolean Show 2D cursor +SpaceGraphEditor.show_handles -> show_handles: boolean Show handles of Bezier control points +SpaceGraphEditor.show_seconds -> show_seconds: boolean, (read-only) Show timing in seconds not frames +SpaceGraphEditor.show_sliders -> show_sliders: boolean Show sliders beside F-Curve channels +SpaceImageEditor.draw_repeated -> show_repeated: boolean Draw the image repeated outside of the main view +SpaceImageEditor.image_painting -> use_image_paint: boolean Enable image painting mode +TODO * SpaceImageEditor.image_pin -> show_image_pin: boolean Display current image regardless of object selection +SpaceImageEditor.show_paint -> show_paint: boolean, (read-only) Show paint related properties +SpaceImageEditor.show_render -> show_render: boolean, (read-only) Show render related properties +SpaceImageEditor.show_uvedit -> show_uvedit: boolean, (read-only) Show UV editing related properties +TODO * SpaceImageEditor.update_automatically -> use_update_automatically: boolean Update other affected window spaces automatically to reflect changes during interactive operations such as transform +SpaceImageEditor.use_grease_pencil -> use_grease_pencil: boolean Display and edit the grease pencil freehand annotations overlay +SpaceLogicEditor.actuators_show_active_objects -> show_actuators_active_objects: boolean Show actuators of active object +SpaceLogicEditor.actuators_show_active_states -> show_actuators_active_states: boolean Show only actuators connected to active states +SpaceLogicEditor.actuators_show_linked_controller -> show_actuators_linked_controller: boolean Show linked objects to the actuator +SpaceLogicEditor.actuators_show_selected_objects -> show_actuators_selected_objects: boolean Show actuators of all selected objects +SpaceLogicEditor.controllers_show_active_objects -> show_controllers_active_objects: boolean Show controllers of active object +SpaceLogicEditor.controllers_show_linked_controller -> show_controllers_linked_controller: boolean Show linked objects to sensor/actuator +SpaceLogicEditor.controllers_show_selected_objects -> show_controllers_selected_objects: boolean Show controllers of all selected objects +SpaceLogicEditor.sensors_show_active_objects -> show_sensors_active_objects: boolean Show sensors of active object +SpaceLogicEditor.sensors_show_active_states -> show_sensors_active_states: boolean Show only sensors connected to active states +SpaceLogicEditor.sensors_show_linked_controller -> show_sensors_linked_controller: boolean Show linked objects to the controller +SpaceLogicEditor.sensors_show_selected_objects -> show_sensors_selected_objects: boolean Show sensors of all selected objects +TODO * SpaceNLA.realtime_updates -> use_realtime_updates: boolean When transforming strips, changes to the animation data are flushed to other views +TODO * SpaceNLA.show_cframe_indicator -> show_cframe_indicator: boolean Show frame number beside the current frame indicator line +SpaceNLA.show_seconds -> show_seconds: boolean, (read-only) Show timing in seconds not frames +SpaceNLA.show_strip_curves -> show_strip_curves: boolean Show influence curves on strips +SpaceNodeEditor.backdrop -> show_backdrop: boolean Use active Viewer Node output as backdrop for compositing nodes +SpaceOutliner.match_case_sensitive -> use_match_case_sensitive: boolean Only use case sensitive matches of search string +SpaceOutliner.match_complete -> use_match_complete: boolean Only use complete matches of search string +SpaceOutliner.show_restriction_columns -> show_restriction_columns: boolean Show column +SpaceProperties.brush_texture -> show_brush_texture: boolean Show brush textures +SpaceProperties.use_pin_id -> use_pin_id: boolean Use the pinned context +TODO * SpaceSequenceEditor.draw_frames -> draw_frames: boolean Draw frames rather than seconds +TODO * SpaceSequenceEditor.draw_safe_margin -> draw_safe_margin: boolean Draw title safe margins in preview +TODO * SpaceSequenceEditor.separate_color_preview -> separate_color_preview: boolean Separate color channels in preview +TODO * SpaceSequenceEditor.show_cframe_indicator -> show_cframe_indicator: boolean Show frame number beside the current frame indicator line +TODO * SpaceSequenceEditor.use_grease_pencil -> use_grease_pencil: boolean Display and edit the grease pencil freehand annotations overlay +TODO * SpaceSequenceEditor.use_marker_sync -> use_marker_sync: boolean Transform markers as well as strips +SpaceTextEditor.find_all -> use_find_all: boolean Search in all text datablocks, instead of only the active one +SpaceTextEditor.find_wrap -> use_find_wrap: boolean Search again from the start of the file when reaching the end +SpaceTextEditor.line_numbers -> show_line_numbers: boolean Show line numbers next to the text +SpaceTextEditor.live_edit -> use_live_edit: boolean Run python while editing +SpaceTextEditor.overwrite -> use_overwrite: boolean Overwrite characters when typing rather than inserting them +TODO * SpaceTextEditor.syntax_highlight -> use_syntax_highlight: boolean Syntax highlight for scripting +TODO * SpaceTextEditor.word_wrap -> use_word_wrap: boolean Wrap words if there is not enough horizontal space +SpaceTimeline.only_selected -> show_only_selected: boolean Show keyframes for active Object and/or its selected channels only +SpaceTimeline.play_all_3d -> use_play_all_3d: boolean +TODO * SpaceTimeline.play_anim -> use_play_anim: boolean +SpaceTimeline.play_buttons -> use_play_buttons: boolean +SpaceTimeline.play_image -> use_play_image: boolean +SpaceTimeline.play_nodes -> use_play_nodes: boolean +SpaceTimeline.play_sequencer -> use_play_sequencer: boolean +SpaceTimeline.play_top_left -> use_play_top_left: boolean +TODO * SpaceTimeline.show_cframe_indicator -> show_cframe_indicator: boolean Show frame number beside the current frame indicator line +SpaceUVEditor.constrain_to_image_bounds -> use_constrain_to_image_bounds: boolean Constraint to stay within the image bounds while editing +SpaceUVEditor.draw_modified_edges -> show_modified_edges: boolean Draw edges after modifiers are applied +SpaceUVEditor.draw_other_objects -> show_other_objects: boolean Draw other selected objects that share the same image +SpaceUVEditor.draw_smooth_edges -> show_smooth_edges: boolean Draw UV edges anti-aliased +SpaceUVEditor.draw_stretch -> show_stretch: boolean Draw faces colored according to the difference in shape between UVs and their 3D coordinates (blue for low distortion, red for high distortion) +SpaceUVEditor.live_unwrap -> use_live_unwrap: boolean Continuously unwrap the selected UV island while transforming pinned vertices +SpaceUVEditor.normalized_coordinates -> show_normalized_coordinates: boolean Display UV coordinates from 0.0 to 1.0 rather than in pixels +SpaceUVEditor.snap_to_pixels -> use_snap_to_pixels: boolean Snap UVs to pixel locations while editing +SpaceView3D.all_object_origins -> show_all_objects_origin: boolean Show the object origin center dot for all (selected and unselected) objects +SpaceView3D.display_background_images -> show_background_images: boolean Display reference images behind objects in the 3D View +SpaceView3D.display_floor -> show_floor: boolean Show the ground plane grid in perspective view +TODO * SpaceView3D.display_render_override -> show_render_override: boolean Display only objects which will be rendered +SpaceView3D.display_x_axis -> show_axis_x: boolean Show the X axis line in perspective view +SpaceView3D.display_y_axis -> show_axis_y: boolean Show the Y axis line in perspective view +SpaceView3D.display_z_axis -> show_axis_z: boolean Show the Z axis line in perspective view +TODO * SpaceView3D.layers -> layer: boolean Layers visible in this 3D View +SpaceView3D.lock_camera_and_layers -> lock_camera_and_layers: boolean Use the scene's active camera and layers in this view, rather than local layers +SpaceView3D.manipulator -> use_manipulator: boolean Use a 3D manipulator widget for controlling transforms +SpaceView3D.manipulator_rotate -> use_manipulator_rotate: boolean Use the manipulator for rotation transformations +SpaceView3D.manipulator_scale -> use_manipulator_scale: boolean Use the manipulator for scale transformations +SpaceView3D.manipulator_translate -> use_manipulator_translate: boolean Use the manipulator for movement transformations +TODO * SpaceView3D.occlude_geometry -> use_occlude_geometry: boolean Limit selection to visible (clipped with depth buffer) +SpaceView3D.outline_selected -> show_outline_selected: boolean Show an outline highlight around selected objects in non-wireframe views +SpaceView3D.pivot_point_align -> use_pivot_point_align: boolean Manipulate object centers only +SpaceView3D.relationship_lines -> show_relationship_lines: boolean Show dashed lines indicating parent or constraint relationships +SpaceView3D.textured_solid -> show_textured_solid: boolean Display face-assigned textures in solid view +TODO * SpaceView3D.used_layers -> layers_used: boolean, (read-only) Layers that contain something +SpeedControlSequence.curve_compress_y -> use_curve_compress_y: boolean Scale F-Curve value to get the target frame number, F-Curve value runs from 0.0 to 1.0 +SpeedControlSequence.curve_velocity -> use_curve_velocity: boolean Interpret the F-Curve value as a velocity instead of a frame number +SpeedControlSequence.frame_blending -> use_frame_blend: boolean Blend two frames into the target for a smoother result +Spline.bezier_u -> use_bezier_u: boolean Make this nurbs curve or surface act like a bezier spline in the U direction (Order U must be 3 or 4, Cyclic U must be disabled) +Spline.bezier_v -> use_bezier_v: boolean Make this nurbs surface act like a bezier spline in the V direction (Order V must be 3 or 4, Cyclic V must be disabled) +Spline.cyclic_u -> use_cyclic_u: boolean Make this curve or surface a closed loop in the U direction +Spline.cyclic_v -> use_cyclic_v: boolean Make this surface a closed loop in the V direction +Spline.endpoint_u -> use_endpoint_u: boolean Make this nurbs curve or surface meet the endpoints in the U direction (Cyclic U must be disabled) +Spline.endpoint_v -> use_endpoint_v: boolean Make this nurbs surface meet the endpoints in the V direction (Cyclic V must be disabled) +TODO * Spline.hide -> hide: boolean Hide this curve in editmode +Spline.smooth -> use_smooth: boolean Smooth the normals of the surface or beveled curve +SplineIKConstraint.chain_offset -> use_chain_offset: boolean Offset the entire chain relative to the root joint +TODO * SplineIKConstraint.even_divisions -> use_even_divisions: boolean Ignore the relative lengths of the bones when fitting to the curve +SplineIKConstraint.use_curve_radius -> use_curve_radius: boolean Average radius of the endpoints is used to tweak the X and Z Scaling of the bones, on top of XZ Scale mode +SplineIKConstraint.y_stretch -> use_y_stretch: boolean Stretch the Y axis of the bones to fit the curve +TODO * SplinePoint.hidden -> hide: boolean Visibility status +TODO * SplinePoint.selected -> select_control_point: boolean Selection status +SpotLamp.auto_clip_end -> use_auto_clip_end: boolean Automatic calculation of clipping-end, based on visible vertices +SpotLamp.auto_clip_start -> use_auto_clip_start: boolean Automatic calculation of clipping-start, based on visible vertices +SpotLamp.halo -> use_halo: boolean Renders spotlight with a volumetric halo (Buffer Shadows) +TODO * SpotLamp.only_shadow -> use_shadow_only: boolean Causes light to cast shadows only without illuminating objects +TODO * SpotLamp.shadow_layer -> use_shadow_own_layer: boolean Causes only objects on the same layer to cast shadows +SpotLamp.show_cone -> show_cone: boolean Draw transparent cone in 3D view to visualize which objects are contained in it +TODO * SpotLamp.sphere -> use_sphere: boolean Sets light intensity to zero beyond lamp distance +TODO * SpotLamp.square -> use_square: boolean Casts a square spot light shape +TODO * StateActuator.state -> state: boolean +TODO * SubsurfModifier.optimal_display -> show_optimal: boolean Skip drawing/rendering of interior subdivided edges +SubsurfModifier.subsurf_uv -> use_subsurf_uv: boolean Use subsurf to subdivide UVs +SunLamp.only_shadow -> use_shadow_only: boolean Causes light to cast shadows only without illuminating objects +TODO * SunLamp.shadow_layer -> use_shadow_own_layer: boolean Causes only objects on the same layer to cast shadows +TODO * SurfaceCurve.map_along_length -> use_map_along_length: boolean Generate texture mapping coordinates following the curve direction, rather than the local bounding box +SurfaceCurve.vertex_normal_flip -> use_vertex_normal_flip: boolean Flip vertex normals towards the camera during render +TODO * TexMapping.has_maximum -> use_clip_to_max: boolean Whether to use maximum clipping value +TODO * TexMapping.has_minimum -> use_clip_to_min: boolean Whether to use minimum clipping value +Text.dirty -> is_dirty: boolean, (read-only) Text file has been edited since last save +Text.memory -> is_in_memory: boolean, (read-only) Text file is in memory, without a corresponding file on disk +Text.modified -> is_modified: boolean, (read-only) Text file on disk is different than the one in memory +Text.tabs_as_spaces -> use_tabs_as_spaces: boolean Automatically converts all new tabs into spaces +Text.use_module -> use_module: boolean Register this text as a module on loading, Text name must end with '.py' +TextCharacterFormat.bold -> use_bold: boolean +TextCharacterFormat.italic -> use_italic: boolean +TextCharacterFormat.style -> use_style: boolean +TextCharacterFormat.underline -> use_underline: boolean +TextCharacterFormat.wrap -> use_wrap: boolean +TextCurve.fast -> use_fast_editing: boolean Don't fill polygons while editing +TODO * TextCurve.map_along_length -> use_map_along_length: boolean Generate texture mapping coordinates following the curve direction, rather than the local bounding box +TextCurve.vertex_normal_flip -> use_vertex_normal_flip: boolean Flip vertex normals towards the camera during render +TextMarker.edit_all -> use_edit_all: boolean, (read-only) Edit all markers of the same group as one +TODO * TextMarker.temporary -> is_temporary: boolean, (read-only) Marker is temporary +Texture.use_color_ramp -> use_color_ramp: boolean Toggle color ramp operations +Texture.use_nodes -> use_nodes: boolean Make this a node-based texture +Texture.use_preview_alpha -> use_preview_alpha: boolean Show Alpha in Preview Render +TextureNodeMixRGB.alpha -> use_alpha: boolean Include alpha of second input in this operation +TODO * TextureSlot.negate -> use_negate: boolean Inverts the values of the texture to reverse its effect +TextureSlot.rgb_to_intensity -> use_rgb_to_intensity: boolean Converts texture RGB values to intensity (gray) values +TextureSlot.stencil -> use_stencil: boolean Use this texture as a blending value on the next texture +ThemeBoneColorSet.colored_constraints -> show_colored_constraints: boolean Allow the use of colors indicating constraints/keyed status +ThemeWidgetColors.shaded -> show_shaded: boolean +TODO * TimelineMarker.selected -> select: boolean Marker selection state +ToolSettings.auto_normalize -> use_auto_normalize: boolean Ensure all bone-deforming vertex groups add up to 1.0 while weight painting +ToolSettings.automerge_editing -> use_automerge_editing: boolean Automatically merge vertices moved to the same location +ToolSettings.bone_sketching -> use_bone_sketching: boolean DOC BROKEN +ToolSettings.etch_autoname -> use_etch_autoname: boolean DOC BROKEN +ToolSettings.etch_overdraw -> use_etch_overdraw: boolean DOC BROKEN +ToolSettings.etch_quick -> use_etch_quick: boolean DOC BROKEN +TODO * ToolSettings.mesh_selection_mode -> use_mesh_selection_mode: boolean Which mesh elements selection works on +ToolSettings.record_with_nla -> use_record_with_nla: boolean Add a new NLA Track + Strip for every loop/pass made over the animation to allow non-destructive tweaking +ToolSettings.snap -> use_snap: boolean Snap during transform +ToolSettings.snap_align_rotation -> use_snap_align_rotation: boolean Align rotation with the snapping target +ToolSettings.snap_peel_object -> use_snap_peel_object: boolean Consider objects as whole when finding volume center +ToolSettings.snap_project -> use_snap_project: boolean Project vertices on the surface of other objects +ToolSettings.use_auto_keying -> use_keyframe_insert_auto: boolean Automatic keyframe insertion for Objects and Bones +TODO * ToolSettings.uv_local_view -> show_only_uv_local_view: boolean Draw only faces with the currently displayed image assigned +ToolSettings.uv_sync_selection -> use_uv_sync_selection: boolean Keep UV and edit mode mesh selection in sync +TrackToConstraint.target_z -> use_target_z: boolean Target's Z axis, not World Z axis, will constraint the Up direction +TransformConstraint.extrapolate_motion -> use_motion_extrapolate: boolean Extrapolate ranges +TransformSequence.uniform_scale -> use_uniform_scale: boolean Scale uniformly, preserving aspect ratio +UILayout.active -> active: boolean +TODO * UILayout.enabled -> enabled: boolean +TODO * UVProjectModifier.override_image -> show_override_image: boolean Override faces' current images with the given image +UnitSettings.use_separate -> use_separate: boolean Display units in pairs +TODO * UserPreferencesEdit.auto_keyframe_insert_available -> use_keyframe_insert_auto_available: boolean Automatic keyframe insertion in available curves +TODO * UserPreferencesEdit.auto_keyframe_insert_keyingset -> use_keyframe_insert_auto_keyingset: boolean Automatic keyframe insertion using active Keying Set +UserPreferencesEdit.drag_immediately -> use_drag_immediately: boolean Moving things with a mouse drag confirms when releasing the button +UserPreferencesEdit.duplicate_action -> use_duplicate_action: boolean Causes actions to be duplicated with the object +UserPreferencesEdit.duplicate_armature -> use_duplicate_armature: boolean Causes armature data to be duplicated with the object +UserPreferencesEdit.duplicate_curve -> use_duplicate_curve: boolean Causes curve data to be duplicated with the object +UserPreferencesEdit.duplicate_fcurve -> use_duplicate_fcurve: boolean Causes F-curve data to be duplicated with the object +UserPreferencesEdit.duplicate_lamp -> use_duplicate_lamp: boolean Causes lamp data to be duplicated with the object +UserPreferencesEdit.duplicate_material -> use_duplicate_material: boolean Causes material data to be duplicated with the object +UserPreferencesEdit.duplicate_mesh -> use_duplicate_mesh: boolean Causes mesh data to be duplicated with the object +UserPreferencesEdit.duplicate_metaball -> use_duplicate_metaball: boolean Causes metaball data to be duplicated with the object +UserPreferencesEdit.duplicate_particle -> use_duplicate_particle: boolean Causes particle systems to be duplicated with the object +UserPreferencesEdit.duplicate_surface -> use_duplicate_surface: boolean Causes surface data to be duplicated with the object +UserPreferencesEdit.duplicate_text -> use_duplicate_text: boolean Causes text data to be duplicated with the object +UserPreferencesEdit.duplicate_texture -> use_duplicate_texture: boolean Causes texture data to be duplicated with the object +UserPreferencesEdit.enter_edit_mode -> use_enter_edit_mode: boolean Enter Edit Mode automatically after adding a new object +UserPreferencesEdit.global_undo -> use_global_undo: boolean Global undo works by keeping a full copy of the file itself in memory, so takes extra memory +UserPreferencesEdit.grease_pencil_simplify_stroke -> use_grease_pencil_simplify_stroke: boolean Simplify the final stroke +UserPreferencesEdit.grease_pencil_smooth_stroke -> use_grease_pencil_smooth_stroke: boolean Smooth the final stroke +TODO * UserPreferencesEdit.insertkey_xyz_to_rgb -> show_insertkey_xyz_to_rgb: boolean Color for newly added transformation F-Curves (Location, Rotation, Scale) and also Color is based on the transform axis +UserPreferencesEdit.keyframe_insert_needed -> use_keyframe_insert_needed: boolean Keyframe insertion only when keyframe needed +UserPreferencesEdit.use_auto_keying -> use_auto_keying: boolean Automatic keyframe insertion for Objects and Bones +UserPreferencesEdit.use_negative_frames -> use_negative_frames: boolean Current frame number can be manually set to a negative value +TODO * UserPreferencesEdit.use_visual_keying -> show_visual_keying: boolean Use Visual keying automatically for constrained objects +UserPreferencesFilePaths.auto_save_temporary_files -> use_auto_save_temporary_files: boolean Automatic saving of temporary files +TODO * UserPreferencesFilePaths.compress_file -> use_file_compression: boolean Enable file compression when saving .blend files +TODO * UserPreferencesFilePaths.filter_file_extensions -> show_only_file_extensions: boolean Display only files with extensions in the image select window +TODO * UserPreferencesFilePaths.hide_dot_files_datablocks -> show_dot_files_datablocks: boolean Hide files/datablocks that start with a dot(.*) +UserPreferencesFilePaths.load_ui -> use_load_ui: boolean Load user interface setup when loading .blend files +UserPreferencesFilePaths.save_preview_images -> use_save_preview_images: boolean Enables automatic saving of preview images in the .blend file +UserPreferencesFilePaths.use_relative_paths -> use_relative_paths: boolean Default relative path option for the file selector +UserPreferencesInput.continuous_mouse -> use_continuous_mouse: boolean Allow moving the mouse outside the view on some manipulations (transform, ui control drag) +UserPreferencesInput.emulate_3_button_mouse -> use_emulate_3_button_mouse: boolean Emulates Middle Mouse with Alt+LeftMouse (doesn't work with Left Mouse Select option) +UserPreferencesInput.emulate_numpad -> use_emulate_numpad: boolean Causes the 1 to 0 keys to act as the numpad (useful for laptops) +TODO * UserPreferencesInput.invert_zoom_direction -> invert_zoom: boolean Invert the axis of mouse movement for zooming +UserPreferencesSystem.auto_execute_scripts -> use_scripts_auto_execute: boolean Allow any .blend file to run scripts automatically (unsafe with blend files from an untrusted source) +TODO * UserPreferencesSystem.enable_all_codecs -> use_preview_images: boolean Enables automatic saving of preview images in the .blend file (Windows only) +TODO * UserPreferencesSystem.international_fonts -> use_fonts_international: boolean Use international fonts +UserPreferencesSystem.tabs_as_spaces -> use_tabs_as_spaces: boolean Automatically converts all new tabs into spaces for new and loaded text files +UserPreferencesSystem.translate_buttons -> show_translate_buttons: boolean Translate button labels +UserPreferencesSystem.translate_toolbox -> show_translate_toolbox: boolean Translate toolbox menu +UserPreferencesSystem.translate_tooltips -> show_translate_tooltips: boolean Translate Tooltips +UserPreferencesSystem.use_antialiasing -> show_antialiasing: boolean Use anti-aliasing for the 3D view (may impact redraw performance) +UserPreferencesSystem.use_mipmaps -> use_mipmaps: boolean Scale textures for the 3D View (looks nicer but uses more memory and slows image reloading) +TODO * UserPreferencesSystem.use_textured_fonts -> show_fonts_textured: boolean Use textures for drawing international fonts +UserPreferencesSystem.use_vbos -> use_vertex_buffer_objects: boolean Use Vertex Buffer Objects (or Vertex Arrays, if unsupported) for viewport rendering +TODO * UserPreferencesSystem.use_weight_color_range -> show_weight_color_range: boolean Enable color range used for weight visualization in weight painting mode +UserPreferencesView.auto_depth -> use_mouse_auto_depth: boolean Use the depth under the mouse to improve view pan/rotate/zoom functionality +TODO * UserPreferencesView.auto_perspective -> show_auto_perspective: boolean Automatically switch between orthographic and perspective when changing from top/front/side views +UserPreferencesView.directional_menus -> show_directional_menus: boolean Otherwise menus, etc will always be top to bottom, left to right, no matter opening direction +UserPreferencesView.display_object_info -> show_object_info: boolean Display objects name and frame number in 3D view +TODO * UserPreferencesView.global_pivot -> show_global_pivot: boolean Lock the same rotation/scaling pivot in all 3D Views +TODO * UserPreferencesView.global_scene -> show_global_scene: boolean Forces the current Scene to be displayed in all Screens +TODO * UserPreferencesView.open_mouse_over -> use_mouse_over_open: boolean Open menu buttons and pulldowns automatically when the mouse is hovering +UserPreferencesView.rotate_around_selection -> use_rotate_around_selection: boolean Use selection as the pivot point +UserPreferencesView.show_mini_axis -> show_mini_axis: boolean Show a small rotating 3D axis in the bottom left corner of the 3D View +UserPreferencesView.show_playback_fps -> show_playback_fps: boolean Show the frames per second screen refresh rate, while animation is played back +UserPreferencesView.show_splash -> show_splash: boolean Display splash screen on startup +UserPreferencesView.show_view_name -> show_view_name: boolean Show the name of the view's direction in each 3D View +UserPreferencesView.tooltips -> show_tooltips: boolean Display tooltips +UserPreferencesView.use_column_layout -> show_column_layout: boolean Use a column layout for toolbox +UserPreferencesView.use_large_cursors -> show_large_cursors: boolean Use large mouse cursors when available +UserPreferencesView.use_manipulator -> show_manipulator: boolean Use 3D transform manipulator +UserPreferencesView.use_middle_mouse_paste -> use_mouse_mmb_paste: boolean In text window, paste with middle mouse button instead of panning +TODO * UserPreferencesView.wheel_invert_zoom -> invert_mouse_wheel_zoom: boolean Swap the Mouse Wheel zoom direction +TODO * UserPreferencesView.zoom_to_mouse -> use_zoom_auto_mouse: boolean Zoom in towards the mouse pointer's position in the 3D view, rather than the 2D window center +TODO * UserSolidLight.enabled -> use: boolean Enable this OpenGL light in solid draw mode +TODO * VertexPaint.all_faces -> use_all_faces: boolean Paint on all faces inside brush +TODO * VertexPaint.normals -> use_normals: boolean Applies the vertex normal before painting +VertexPaint.spray -> use_spray: boolean Keep applying paint effect while holding mouse +TODO * VisibilityActuator.children -> show_occluded_children: boolean Set all the children of this object to the same visibility/occlusion recursively +TODO * VisibilityActuator.occlusion -> show_occluded: boolean Set the object to occlude objects behind it. Initialized from the object type in physics button +TODO * VisibilityActuator.visible -> show: boolean Set the objects visible. Initialized from the objects render restriction toggle (access in the outliner) +VoxelData.still -> use_still_frame: boolean Always render a still frame from the voxel data sequence +WaveModifier.cyclic -> use_cyclic: boolean Cyclic wave effect +TODO * WaveModifier.normals -> show_normals: boolean Displace along normals +WaveModifier.x -> use_x: boolean X axis motion +WaveModifier.x_normal -> use_normal_x: boolean Enable displacement along the X normal +WaveModifier.y -> use_y: boolean Y axis motion +WaveModifier.y_normal -> use_normal_y: boolean Enable displacement along the Y normal +WaveModifier.z_normal -> use_normal_z: boolean Enable displacement along the Z normal +World.blend_sky -> use_sky_blend: boolean Render background with natural progression from horizon to zenith +World.paper_sky -> use_sky_paper: boolean Flatten blend or texture coordinates +World.real_sky -> use_sky_real: boolean Render background with a real horizon, relative to the camera angle +WorldLighting.falloff -> use_falloff: boolean +WorldLighting.pixel_cache -> use_cache: boolean Cache AO results in pixels and interpolate over neighbouring pixels for speedup (for Approximate) +WorldLighting.use_ambient_occlusion -> use_ambient_occlusian: boolean Use Ambient Occlusion to add shadowing based on distance between objects +WorldLighting.use_environment_lighting -> use_environment_lighting: boolean Add light coming from the environment +WorldLighting.use_indirect_lighting -> use_indirect_lighting: boolean Add indirect light bouncing of surrounding objects +WorldMistSettings.use_mist -> use_mist: boolean Occlude objects with the environment color as they are further away +WorldStarsSettings.use_stars -> use_stars: boolean Enable starfield generation +WorldTextureSlot.map_blend -> use_map_blend: boolean Affect the color progression of the background +WorldTextureSlot.map_horizon -> use_map_horizon: boolean Affect the color of the horizon +WorldTextureSlot.map_zenith_down -> use_map_zenith_down: boolean Affect the color of the zenith below +WorldTextureSlot.map_zenith_up -> use_map_zenith_up: boolean Affect the color of the zenith above diff --git a/source/blender/makesrna/rna_cleanup/rna_cleaner.py b/source/blender/makesrna/rna_cleanup/rna_cleaner.py new file mode 100755 index 00000000000..3f68ec4a955 --- /dev/null +++ b/source/blender/makesrna/rna_cleanup/rna_cleaner.py @@ -0,0 +1,282 @@ +#! /usr/bin/env python3.1 + +""" +This script is used to help cleaning RNA api. + +Typical line in the input file (elements in [] are optional). + +[comment *] ToolSettings.snap_align_rotation -> use_snap_align_rotation: boolean [Align rotation with the snapping target] +""" + + +def font_bold(mystring): + """ + Formats the string as bold, to be used in printouts. + """ + font_bold = "\033[1m" + font_reset = "\033[0;0m" + return font_bold + mystring + font_reset + + +def usage(): + """ + Prints script usage. + """ + import sys + scriptname = sys.argv[0] + sort_choices_string = '|'.join(sort_choices) + message = "\nUSAGE:" + message += "\n%s input-file (.txt|.py) order-priority (%s).\n" % (font_bold(scriptname), sort_choices_string) + message += "%s -h for help\n" % font_bold(scriptname) + print(message) + exit() + + +def help(): + """ + Prints script' help. + """ + message = '\nHELP:' + message += '\nRun this script to re-format the edits you make in the input file.\n' + message += 'Do quick modification to important fields like \'to\' and don\'t care about fields like \'changed\' or \'description\' and save.\n' + message += 'The script outputs 3 files:\n' + message += ' 1) *_clean.txt: is formatted same as the .txt input, can be edited by user.\n' + message += ' 2) *_clean.py: is formatted same as the .py input, can be edited by user.\n' + message += ' 3) rna_api.py is not formatted for readability and go under complete check. Can be used for rna cleanup.\n' + print(message) + usage() + + +def check_commandline(): + """ + Takes parameters from the commandline. + """ + import sys + # Usage + if len(sys.argv)==1 or len(sys.argv)>3: + usage() + if sys.argv[1] == '-h': + help() + elif not (sys.argv[1][-4:] == '.txt' or sys.argv[1][-3:] == '.py'): + print ('\nBad input file extension... exiting.') + usage() + else: + inputfile = sys.argv[1] + if len(sys.argv) == 2: + sort_priority = default_sort_choice + print ('\nSecond parameter missing: choosing to order by %s.' % font_bold(sort_priority)) + elif len(sys.argv)==3: + sort_priority = sys.argv[2] + if sort_priority not in sort_choices: + print('\nWrong sort_priority... exiting.') + usage() + return (inputfile, sort_priority) + + +def check_prefix(prop): + # reminder: props=[comment, changed, bclass, bfrom, bto, kwcheck, btype, description] + if '_' in prop: + prefix = prop.split('_')[0] + if prefix not in kw_prefixes: + return 'BAD-PREFIX: ' + prefix + else: + return prefix + '_' + elif prop in kw: + return 'SPECIAL-KEYWORD: ' + prop + else: + return 'BAD-KEYWORD: ' + prop + + +def check_if_changed(a,b): + if a != b: return 'changed' + else: return 'same' + + +def get_props_from_txt(input_filename): + """ + If the file is *.txt, the script assumes it is formatted as outlined in this script docstring + """ + + file=open(input_filename,'r') + file_lines=file.readlines() + file.close() + + props_list=[] + props_length_max=[0,0,0,0,0,0,0,0] + for line in file_lines: + + # debug + #print(line) + + # empty line or comment + if not line.strip() or line.startswith('#'): + continue + + # class + [bclass, tail] = [x.strip() for x in line.split('.', 1)] + + # comment + if '*' in bclass: + [comment, bclass] = [x.strip() for x in bclass.split('*', 1)] + else: + comment= '' + + # skipping the header if we have one. + # the header is assumed to be "NOTE * CLASS.FROM -> TO: TYPE DESCRIPTION" + if comment == 'NOTE' and bclass == 'CLASS': + continue + + # from + [bfrom, tail] = [x.strip() for x in tail.split('->', 1)] + + # to + [bto, tail] = [x.strip() for x in tail.split(':', 1)] + + # type, description + try: + [btype, description] = tail.split(None, 1) + if '"' in description: + description.replace('"', "'") + except ValueError: + [btype, description] = [tail,'NO DESCRIPTION'] + + # keyword-check + kwcheck = check_prefix(bto) + + # changed + changed = check_if_changed(bfrom, bto) + + # lists formatting + props=[comment, changed, bclass, bfrom, bto, kwcheck, btype, description] + props_list.append(props) + props_length_max=list(map(max,zip(props_length_max,list(map(len,props))))) + + return (props_list,props_length_max) + + +def get_props_from_py(input_filename): + """ + If the file is *.py, the script assumes it contains a python list (as "rna_api=[...]") + This means that this script executes the text in the py file with an exec(text). + """ + # adds the list "rna_api" to this function's scope + rna_api = __import__(input_filename[:-3]).rna_api + + props_length_max = [0 for i in rna_api[0]] # this way if the vector will take more elements we are safe + for index,props in enumerate(rna_api): + [comment, changed, bclass, bfrom, bto, kwcheck, btype, description] = props + kwcheck = check_prefix(bto) # keyword-check + changed = check_if_changed(bfrom, bto) # changed? + rna_api[index] = [comment, changed, bclass, bfrom, bto, kwcheck, btype, description] + props_length = list(map(len,props)) # lengths + props_length_max = list(map(max,zip(props_length_max,props_length))) # max lengths + return (rna_api,props_length_max) + + +def get_props(input_filename): + if input_filename[-4:] == '.txt': + props_list,props_length_max = get_props_from_txt(input_filename) + elif input_filename[-3:] == '.py': + props_list,props_length_max = get_props_from_py(input_filename) + return (props_list,props_length_max) + + +def sort(props_list, sort_priority): + """ + reminder + props=[comment, changed, bclass, bfrom, bto, kwcheck, btype, description] + """ + + # order based on the i-th element in lists + i = sort_choices.index(sort_priority) + if i == 0: + props_list = sorted(props_list, key=lambda p: p[i], reverse=True) + else: + props_list = sorted(props_list, key=lambda p: p[i]) + + print ('\nSorted by %s.' % font_bold(sort_priority)) + return props_list + + +def file_basename(input_filename): + # if needed will use os.path + if input_filename[-4:] == '.txt': + if input_filename[-9:] == '_work.txt': + base_filename = input_filename[:-9] + else: + base_filename = input_filename[:-4] + elif input_filename[-3:] == '.py': + if input_filename[-8:] == '_work.py': + base_filename = input_filename[:-8] + else: + base_filename = input_filename[:-3] + return base_filename + + +def write_files(basename, props_list, props_length_max): + """ + Writes in 3 files: + * output_filename_work.txt: formatted as txt input file (can be edited) + * output_filename_work.py: formatted for readability (can be edited) + * rna_api.py: unformatted, just as final output + """ + + f_rna = open("rna_api.py",'w') + f_txt = open(basename + '_work.txt','w') + f_py = open(basename + '_work.py','w') + + # reminder: props=[comment, changed, bclass, bfrom, bto, kwcheck, btype, description] + # [comment *] ToolSettings.snap_align_rotation -> use_snap_align_rotation: boolean [Align rotation with the snapping target] + rna = py = txt = '' + props_list = [['NOTE', 'CHANGED', 'CLASS', 'FROM', 'TO', 'KEYWORD-CHECK', 'TYPE', 'DESCRIPTION']] + props_list + for props in props_list: + #txt + if props[0] != '': txt += '%s * ' % props[0] # comment + txt += '%s.%s -> %s: %s %s\n' % tuple(props[2:5] + props[6:]) # skipping keyword-check + # rna_api + if props[0] == 'NOTE': indent = '# ' + else: indent = ' ' + rna += indent + '("%s", "%s", "%s", "%s", "%s"),\n' % tuple(props[2:5] + props[6:]) + # py + blanks = [' '* (x[0]-x[1]) for x in zip(props_length_max,list(map(len,props)))] + props = ['"%s"%s'%(x[0],x[1]) for x in zip(props,blanks)] + py += indent + '(%s, %s, %s, %s, %s, %s, %s, %s),\n' % tuple(props) + + f_txt.write(txt) + f_py.write("rna_api = [\n%s]\n" % py) + f_rna.write("rna_api = [\n%s]\n" % rna) + + f_txt.close() + f_py.close() + f_rna.close() + + print ('\nSaved %s, %s and %s.\n' % (font_bold(f_txt.name), font_bold(f_py.name), font_bold(f_rna.name) ) ) + + +def main(): + + global sort_choices, default_sort_choice + global kw_prefixes, kw + + sort_choices = ['note','changed','class','from','to','kw'] + default_sort_choice = sort_choices[0] + #kw_prefixes = ['invert','is','lock','show','show_only','use','use_only'] + #kw = ['hide','select','layer','state'] + kw_prefixes = ['has','invert','is','lock','layers','show','show_only','states','use','use_only'] + kw = ['layers','states','value'] + + input_filename, sort_priority = check_commandline() + props_list,props_length_max = get_props(input_filename) + props_list = sort(props_list,sort_priority) + + output_basename = file_basename(input_filename) + write_files(output_basename, props_list,props_length_max) + + +if __name__=='__main__': + import sys + if not sys.version.startswith("3"): + print("Incorrect python version, use python 3!") + else: + main() + diff --git a/source/blender/modifiers/intern/MOD_build.c b/source/blender/modifiers/intern/MOD_build.c index 05ef85b818a..47693ba337e 100644 --- a/source/blender/modifiers/intern/MOD_build.c +++ b/source/blender/modifiers/intern/MOD_build.c @@ -41,6 +41,7 @@ #include "BKE_modifier.h" #include "BKE_object.h" #include "BKE_particle.h" +#include "BKE_scene.h" static void initData(ModifierData *md) @@ -106,7 +107,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, frac = bsystem_time(md->scene, ob, md->scene->r.cfra, bmd->start - 1.0f) / bmd->length; } else { - frac = md->scene->r.cfra - bmd->start / bmd->length; + frac = BKE_curframe(md->scene) - bmd->start / bmd->length; } CLAMP(frac, 0.0, 1.0); diff --git a/source/blender/modifiers/intern/MOD_collision.c b/source/blender/modifiers/intern/MOD_collision.c index af8e7605128..7f70bd8f709 100644 --- a/source/blender/modifiers/intern/MOD_collision.c +++ b/source/blender/modifiers/intern/MOD_collision.c @@ -40,6 +40,7 @@ #include "BKE_modifier.h" #include "BKE_object.h" #include "BKE_pointcache.h" +#include "BKE_scene.h" static void initData(ModifierData *md) @@ -119,7 +120,7 @@ static void deformVerts( CDDM_apply_vert_coords(dm, vertexCos); CDDM_calc_normals(dm); - current_time = bsystem_time (md->scene, ob, ( float ) md->scene->r.cfra, 0.0 ); + current_time = BKE_curframe(md->scene); if(G.rt > 0) printf("current_time %f, collmd->time %f\n", current_time, collmd->time); diff --git a/source/blender/modifiers/intern/MOD_displace.c b/source/blender/modifiers/intern/MOD_displace.c index 531aaff504b..e73c3e29f66 100644 --- a/source/blender/modifiers/intern/MOD_displace.c +++ b/source/blender/modifiers/intern/MOD_displace.c @@ -124,7 +124,7 @@ static int isDisabled(ModifierData *md, int useRenderParams) { DisplaceModifierData *dmd = (DisplaceModifierData*) md; - return !dmd->texture; + return (!dmd->texture || dmd->strength == 0.0f); } static void updateDepgraph( diff --git a/source/blender/modifiers/intern/MOD_explode.c b/source/blender/modifiers/intern/MOD_explode.c index a45ee19b68d..7d506ebfae0 100644 --- a/source/blender/modifiers/intern/MOD_explode.c +++ b/source/blender/modifiers/intern/MOD_explode.c @@ -39,13 +39,14 @@ #include "BLI_edgehash.h" #include "BKE_cdderivedmesh.h" +#include "BKE_deform.h" #include "BKE_lattice.h" #include "BKE_mesh.h" #include "BKE_modifier.h" #include "BKE_object.h" #include "BKE_particle.h" +#include "BKE_scene.h" #include "BKE_utildefines.h" -#include "BKE_deform.h" #include "MEM_guardedalloc.h" @@ -682,7 +683,7 @@ static DerivedMesh * explodeMesh(ExplodeModifierData *emd, timestep= psys_get_timestep(&sim); //if(part->flag & PART_GLOB_TIME) - cfra=bsystem_time(scene, 0,(float)scene->r.cfra,0.0); + cfra= BKE_curframe(scene); //else // cfra=bsystem_time(scene, ob,(float)scene->r.cfra,0.0); diff --git a/source/blender/modifiers/intern/MOD_hook.c b/source/blender/modifiers/intern/MOD_hook.c index 6ca5e3ee83c..6715e2b78c0 100644 --- a/source/blender/modifiers/intern/MOD_hook.c +++ b/source/blender/modifiers/intern/MOD_hook.c @@ -214,25 +214,26 @@ static void deformVerts( if(defgrp_index >= 0 && use_dverts) { MDeformVert *dvert = me->dvert; - int i, j; + int i; + float fac; for(i = 0; i < maxVerts; i++, dvert++) { if(dm) dvert = dm->getVertData(dm, i, CD_MDEFORMVERT); - for(j = 0; j < dvert->totweight; j++) { - if(dvert->dw[j].def_nr == defgrp_index) { - float fac = hmd->force*dvert->dw[j].weight; - float *co = vertexCos[i]; - if(hmd->falloff != 0.0) { - float len = len_v3v3(co, hmd->cent); - if(len > hmd->falloff) fac = 0.0; - else if(len > 0.0) - fac *= sqrt(1.0 - len / hmd->falloff); - } + fac= defvert_find_weight(dvert, defgrp_index); - mul_v3_m4v3(vec, mat, co); - interp_v3_v3v3(co, co, vec, fac); + if(fac > 0.0f) { + float *co = vertexCos[i]; + + if(hmd->falloff != 0.0) { + float len = len_v3v3(co, hmd->cent); + if(len > hmd->falloff) fac = 0.0; + else if(len > 0.0) + fac *= sqrt(1.0 - len / hmd->falloff); } + + mul_v3_m4v3(vec, mat, co); + interp_v3_v3v3(co, co, vec, fac); } } } diff --git a/source/blender/modifiers/intern/MOD_meshdeform.c b/source/blender/modifiers/intern/MOD_meshdeform.c index 83fa544690b..9ae86ac4ec0 100644 --- a/source/blender/modifiers/intern/MOD_meshdeform.c +++ b/source/blender/modifiers/intern/MOD_meshdeform.c @@ -180,13 +180,13 @@ static void meshdeformModifier_do( DerivedMesh *tmpdm, *cagedm; MDeformVert *dvert = NULL; MDeformWeight *dw; - MVert *cagemvert; MDefInfluence *influences; int *offsets; float imat[4][4], cagemat[4][4], iobmat[4][4], icagemat[3][3], cmat[4][4]; float weight, totweight, fac, co[3], (*dco)[3], (*bindcagecos)[3]; int a, b, totvert, totcagevert, defgrp_index; - + float (*cagecos)[3]; + if(!mmd->object || (!mmd->bindcagecos && !mmd->bindfunc)) return; @@ -227,7 +227,7 @@ static void meshdeformModifier_do( /* progress bar redraw can make this recursive .. */ if(!recursive) { recursive = 1; - mmd->bindfunc(md->scene, dm, mmd, (float*)vertexCos, numVerts, cagemat); + mmd->bindfunc(md->scene, mmd, (float*)vertexCos, numVerts, cagemat); recursive = 0; } } @@ -251,8 +251,10 @@ static void meshdeformModifier_do( return; } + cagecos= MEM_callocN(sizeof(*cagecos)*totcagevert, "meshdeformModifier vertCos"); + /* setup deformation data */ - cagemvert= cagedm->getVertArray(cagedm); + cagedm->getVertCos(cagedm, cagecos); influences= mmd->bindinfluences; offsets= mmd->bindoffsets; bindcagecos= (float(*)[3])mmd->bindcagecos; @@ -260,7 +262,7 @@ static void meshdeformModifier_do( dco= MEM_callocN(sizeof(*dco)*totcagevert, "MDefDco"); for(a=0; abindmat, co); @@ -273,7 +275,7 @@ static void meshdeformModifier_do( defgrp_index = defgroup_name_index(ob, mmd->defgrp_name); - if (defgrp_index >= 0) + if(dm && defgrp_index >= 0) dvert= dm->getVertDataArray(dm, CD_MDEFORMVERT); /* do deformation */ @@ -331,6 +333,7 @@ static void meshdeformModifier_do( /* release cage derivedmesh */ MEM_freeN(dco); + MEM_freeN(cagecos); cagedm->release(cagedm); } @@ -340,14 +343,11 @@ static void deformVerts( { DerivedMesh *dm= get_dm(md->scene, ob, NULL, derivedData, NULL, 0);; - if(!dm) - return; - modifier_vgroup_cache(md, vertexCos); /* if next modifier needs original vertices */ meshdeformModifier_do(md, ob, dm, vertexCos, numVerts); - if(dm != derivedData) + if(dm && dm != derivedData) dm->release(dm); } @@ -355,16 +355,11 @@ static void deformVertsEM( ModifierData *md, Object *ob, struct EditMesh *editData, DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts) { - DerivedMesh *dm; - - if(!derivedData && ob->type == OB_MESH) - dm = CDDM_from_editmesh(editData, ob->data); - else - dm = derivedData; + DerivedMesh *dm= get_dm(md->scene, ob, NULL, derivedData, NULL, 0);; meshdeformModifier_do(md, ob, dm, vertexCos, numVerts); - if(dm != derivedData) + if(dm && dm != derivedData) dm->release(dm); } diff --git a/source/blender/modifiers/intern/MOD_multires.c b/source/blender/modifiers/intern/MOD_multires.c index 945f17494f0..71e31656799 100644 --- a/source/blender/modifiers/intern/MOD_multires.c +++ b/source/blender/modifiers/intern/MOD_multires.c @@ -30,6 +30,8 @@ * */ +#include + #include "BKE_cdderivedmesh.h" #include "BKE_multires.h" #include "BKE_modifier.h" @@ -60,6 +62,8 @@ static void copyData(ModifierData *md, ModifierData *target) static DerivedMesh *applyModifier(ModifierData *md, Object *ob, DerivedMesh *dm, int useRenderParams, int isFinalCalc) { + SculptSession *ss= ob->sculpt; + int sculpting= (ob->mode & OB_MODE_SCULPT) && ss; MultiresModifierData *mmd = (MultiresModifierData*)md; DerivedMesh *result; @@ -73,10 +77,10 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, DerivedMesh *dm, result->release(result); result= cddm; } - else if((ob->mode & OB_MODE_SCULPT) && ob->sculpt) { + else if(sculpting) { /* would be created on the fly too, just nicer this way on first stroke after e.g. switching levels */ - ob->sculpt->pbvh= result->getPBVH(ob, result); + ss->pbvh= result->getPBVH(ob, result); } return result; diff --git a/source/blender/modifiers/intern/MOD_screw.c b/source/blender/modifiers/intern/MOD_screw.c index b70f145b67b..a1deaa140db 100644 --- a/source/blender/modifiers/intern/MOD_screw.c +++ b/source/blender/modifiers/intern/MOD_screw.c @@ -137,7 +137,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, int totvert= dm->getNumVerts(dm); int totedge= dm->getNumEdges(dm); - char axis_char, close; + char axis_char= 'X', close; float angle= ltmd->angle; float screw_ofs= ltmd->screw_ofs; float axis_vec[3]= {0.0f, 0.0f, 0.0f}; @@ -177,7 +177,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, other_axis_1=0; other_axis_2=2; break; - case 2: + default: /* 2, use default to quiet warnings */ other_axis_1=0; other_axis_2=1; break; @@ -248,7 +248,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, } else { /* exis char is used by i_rotate*/ - axis_char= 'X' + ltmd->axis; + axis_char += ltmd->axis; /* 'X' + axis */ /* useful to be able to use the axis vec in some cases still */ zero_v3(axis_vec); diff --git a/source/blender/modifiers/intern/MOD_solidify.c b/source/blender/modifiers/intern/MOD_solidify.c index adabf0ff04c..1eb8f288006 100644 --- a/source/blender/modifiers/intern/MOD_solidify.c +++ b/source/blender/modifiers/intern/MOD_solidify.c @@ -178,6 +178,18 @@ static void copyData(ModifierData *md, ModifierData *target) strcpy(tsmd->defgrp_name, smd->defgrp_name); } +static CustomDataMask requiredDataMask(Object *ob, ModifierData *md) +{ + SolidifyModifierData *smd = (SolidifyModifierData*) md; + CustomDataMask dataMask = 0; + + /* ask for vertexgroups if we need them */ + if(smd->defgrp_name[0]) dataMask |= (1 << CD_MDEFORMVERT); + + return dataMask; +} + + static DerivedMesh *applyModifier(ModifierData *md, Object *ob, DerivedMesh *dm, @@ -502,6 +514,8 @@ static DerivedMesh *applyModifier(ModifierData *md, float (*edge_vert_nos)[3]= MEM_callocN(sizeof(float) * numVerts * 3, "solidify_edge_nos"); float nor[3]; #endif + /* maximum value -1, so we have room to increase */ + const short mat_nr_shift= (smd->flag & MOD_SOLIDIFY_RIM_MATERIAL) ? ob->totcol-1 : -1; const unsigned char crease_rim= smd->crease_rim * 255.0f; const unsigned char crease_outer= smd->crease_outer * 255.0f; @@ -560,6 +574,10 @@ static DerivedMesh *applyModifier(ModifierData *md, mf->v3= ed->v1 + numVerts; mf->v4= ed->v2 + numVerts; } + + /* use the next material index if option enabled */ + if(mf->mat_nr < mat_nr_shift) + mf->mat_nr++; if(crease_outer) ed->crease= crease_outer; @@ -637,7 +655,7 @@ ModifierTypeInfo modifierType_Solidify = { /* applyModifier */ applyModifier, /* applyModifierEM */ applyModifierEM, /* initData */ initData, - /* requiredDataMask */ 0, + /* requiredDataMask */ requiredDataMask, /* freeData */ 0, /* isDisabled */ 0, /* updateDepgraph */ 0, diff --git a/source/blender/modifiers/intern/MOD_uvproject.c b/source/blender/modifiers/intern/MOD_uvproject.c index 2e4194cd1dd..fda3e1c75ef 100644 --- a/source/blender/modifiers/intern/MOD_uvproject.c +++ b/source/blender/modifiers/intern/MOD_uvproject.c @@ -176,51 +176,42 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd, projectors[i].uci= NULL; if(projectors[i].ob->type == OB_CAMERA) { + cam = (Camera *)projectors[i].ob->data; - if(cam->flag & CAM_PANORAMA) { projectors[i].uci= project_camera_info(projectors[i].ob, NULL, aspx, aspy); + project_camera_info_scale(projectors[i].uci, scax, scay); free_uci= 1; } - else if(cam->type == CAM_PERSP) { - float perspmat[4][4]; - float xmax; - float xmin; - float ymax; - float ymin; - float pixsize = cam->clipsta * 32.0 / cam->lens; + else { + float scale= (cam->type == CAM_PERSP) ? cam->clipsta * 32.0 / cam->lens : cam->ortho_scale; + float xmax, xmin, ymax, ymin; if(aspect > 1.0f) { - xmax = 0.5f * pixsize; + xmax = 0.5f * scale; ymax = xmax / aspect; } else { - ymax = 0.5f * pixsize; - xmax = ymax * aspect; + ymax = 0.5f * scale; + xmax = ymax * aspect; } xmin = -xmax; ymin = -ymax; - perspective_m4( perspmat,xmin, xmax, ymin, ymax, cam->clipsta, cam->clipend); - mul_m4_m4m4(tmpmat, projectors[i].projmat, perspmat); - } else if(cam->type == CAM_ORTHO) { - float orthomat[4][4]; - float xmax; - float xmin; - float ymax; - float ymin; + /* scale the matrix */ + xmin *= scax; + xmax *= scax; + ymin *= scay; + ymax *= scay; - if(aspect > 1.0f) { - xmax = 0.5f * cam->ortho_scale; - ymax = xmax / aspect; - } else { - ymax = 0.5f * cam->ortho_scale; - xmax = ymax * aspect; + if(cam->type == CAM_PERSP) { + float perspmat[4][4]; + perspective_m4( perspmat,xmin, xmax, ymin, ymax, cam->clipsta, cam->clipend); + mul_m4_m4m4(tmpmat, projectors[i].projmat, perspmat); + } else { /* if(cam->type == CAM_ORTHO) */ + float orthomat[4][4]; + orthographic_m4( orthomat,xmin, xmax, ymin, ymax, cam->clipsta, cam->clipend); + mul_m4_m4m4(tmpmat, projectors[i].projmat, orthomat); } - xmin = -xmax; - ymin = -ymax; - - orthographic_m4( orthomat,xmin, xmax, ymin, ymax, cam->clipsta, cam->clipend); - mul_m4_m4m4(tmpmat, projectors[i].projmat, orthomat); } } else { copy_m4_m4(tmpmat, projectors[i].projmat); @@ -278,42 +269,26 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd, /* apply coords as UVs, and apply image if tfaces are new */ for(i = 0, mf = mface; i < numFaces; ++i, ++mf, ++tface) { if(override_image || !image || tface->tpage == image) { - if(num_projectors == 1) { - if(projectors[0].uci) { - project_from_camera(tface->uv[0], coords[mf->v1], projectors[0].uci); - project_from_camera(tface->uv[1], coords[mf->v2], projectors[0].uci); - project_from_camera(tface->uv[2], coords[mf->v3], projectors[0].uci); - if(mf->v3) - project_from_camera(tface->uv[3], coords[mf->v4], projectors[0].uci); - - if(scax != 1.0f) { - tface->uv[0][0] = ((tface->uv[0][0] - 0.5f) * scax) + 0.5f; - tface->uv[1][0] = ((tface->uv[1][0] - 0.5f) * scax) + 0.5f; - tface->uv[2][0] = ((tface->uv[2][0] - 0.5f) * scax) + 0.5f; - if(mf->v3) - tface->uv[3][0] = ((tface->uv[3][0] - 0.5f) * scax) + 0.5f; - } - - if(scay != 1.0f) { - tface->uv[0][1] = ((tface->uv[0][1] - 0.5f) * scay) + 0.5f; - tface->uv[1][1] = ((tface->uv[1][1] - 0.5f) * scay) + 0.5f; - tface->uv[2][1] = ((tface->uv[2][1] - 0.5f) * scay) + 0.5f; - if(mf->v3) - tface->uv[3][1] = ((tface->uv[3][1] - 0.5f) * scay) + 0.5f; - } + if(num_projectors == 1) { + if(projectors[0].uci) { + project_from_camera(tface->uv[0], coords[mf->v1], projectors[0].uci); + project_from_camera(tface->uv[1], coords[mf->v2], projectors[0].uci); + project_from_camera(tface->uv[2], coords[mf->v3], projectors[0].uci); + if(mf->v3) + project_from_camera(tface->uv[3], coords[mf->v4], projectors[0].uci); + } + else { + /* apply transformed coords as UVs */ + tface->uv[0][0] = coords[mf->v1][0]; + tface->uv[0][1] = coords[mf->v1][1]; + tface->uv[1][0] = coords[mf->v2][0]; + tface->uv[1][1] = coords[mf->v2][1]; + tface->uv[2][0] = coords[mf->v3][0]; + tface->uv[2][1] = coords[mf->v3][1]; + if(mf->v4) { + tface->uv[3][0] = coords[mf->v4][0]; + tface->uv[3][1] = coords[mf->v4][1]; } - else { - /* apply transformed coords as UVs */ - tface->uv[0][0] = coords[mf->v1][0]; - tface->uv[0][1] = coords[mf->v1][1]; - tface->uv[1][0] = coords[mf->v2][0]; - tface->uv[1][1] = coords[mf->v2][1]; - tface->uv[2][0] = coords[mf->v3][0]; - tface->uv[2][1] = coords[mf->v3][1]; - if(mf->v4) { - tface->uv[3][0] = coords[mf->v4][0]; - tface->uv[3][1] = coords[mf->v4][1]; - } } } else { /* multiple projectors, select the closest to face normal @@ -351,7 +326,7 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd, best_projector = &projectors[j]; } } - + if(best_projector->uci) { project_from_camera(tface->uv[0], coords[mf->v1], best_projector->uci); project_from_camera(tface->uv[1], coords[mf->v2], best_projector->uci); diff --git a/source/blender/modifiers/intern/MOD_wave.c b/source/blender/modifiers/intern/MOD_wave.c index 8a328021a0e..4b55d113536 100644 --- a/source/blender/modifiers/intern/MOD_wave.c +++ b/source/blender/modifiers/intern/MOD_wave.c @@ -38,6 +38,7 @@ #include "BKE_DerivedMesh.h" #include "BKE_object.h" #include "BKE_deform.h" +#include "BKE_scene.h" #include "depsgraph_private.h" @@ -247,7 +248,7 @@ static void waveModifier_do(WaveModifierData *md, MVert *mvert = NULL; MDeformVert *dvert = NULL; int defgrp_index; - float ctime = bsystem_time(scene, ob, (float)scene->r.cfra, 0.0); + float ctime = BKE_curframe(scene); float minfac = (float)(1.0 / exp(wmd->width * wmd->narrow * wmd->width * wmd->narrow)); float lifefac = wmd->height; @@ -293,7 +294,9 @@ static void waveModifier_do(WaveModifierData *md, wavemod_get_texture_coords(wmd, ob, dm, vertexCos, tex_co, numVerts); } - if(lifefac != 0.0) { + if(lifefac != 0.0) { + /* avoid divide by zero checks within the loop */ + float falloff_inv= wmd->falloff ? 1.0f / wmd->falloff : 1.0; int i; for(i = 0; i < numVerts; i++) { @@ -338,8 +341,7 @@ static void waveModifier_do(WaveModifierData *md, dist = fabs(y); } - falloff_fac = (1.0-(dist / wmd->falloff)); - CLAMP(falloff_fac,0,1); + falloff_fac = (1.0f - (dist * falloff_inv)); if(wmd->flag & MOD_WAVE_X) { if(wmd->flag & MOD_WAVE_Y) amplit = (float)sqrt(x*x + y*y); diff --git a/source/blender/nodes/intern/CMP_nodes/CMP_colorbalance.c b/source/blender/nodes/intern/CMP_nodes/CMP_colorbalance.c index b40b27e06ee..efd49172f95 100644 --- a/source/blender/nodes/intern/CMP_nodes/CMP_colorbalance.c +++ b/source/blender/nodes/intern/CMP_nodes/CMP_colorbalance.c @@ -54,10 +54,11 @@ DO_INLINE float colorbalance_cdl(float in, float offset, float power, float slop return powf(x, 1.f/power); } -DO_INLINE float colorbalance_lgg(float in, float lift, float gamma, float gain) -{ - float x = gain*(in+(lift-1)*(1-in)); - +/* note: lift_lgg is just 2-lift */ +DO_INLINE float colorbalance_lgg(float in, float lift_lgg, float gamma, float gain) +{ + float x= (((in - 1.0f) * lift_lgg) + 1.0f) * gain; + /* prevent NaN */ if (x < 0.f) x = 0.f; @@ -88,10 +89,10 @@ static void do_colorbalance_cdl_fac(bNode *node, float* out, float *in, float *f static void do_colorbalance_lgg(bNode *node, float* out, float *in) { NodeColorBalance *n= (NodeColorBalance *)node->storage; - - out[0] = colorbalance_lgg(in[0], n->lift[0], n->gamma[0], n->gain[0]); - out[1] = colorbalance_lgg(in[1], n->lift[1], n->gamma[1], n->gain[1]); - out[2] = colorbalance_lgg(in[2], n->lift[2], n->gamma[2], n->gain[2]); + + out[0] = colorbalance_lgg(in[0], n->lift_lgg[0], n->gamma[0], n->gain[0]); + out[1] = colorbalance_lgg(in[1], n->lift_lgg[1], n->gamma[1], n->gain[1]); + out[2] = colorbalance_lgg(in[2], n->lift_lgg[2], n->gamma[2], n->gain[2]); out[3] = in[3]; } @@ -99,10 +100,10 @@ static void do_colorbalance_lgg_fac(bNode *node, float* out, float *in, float *f { NodeColorBalance *n= (NodeColorBalance *)node->storage; const float mfac= 1.0f - *fac; - - out[0] = mfac*in[0] + *fac * colorbalance_lgg(in[0], n->lift[0], n->gamma[0], n->gain[0]); - out[1] = mfac*in[1] + *fac * colorbalance_lgg(in[1], n->lift[1], n->gamma[1], n->gain[1]); - out[2] = mfac*in[2] + *fac * colorbalance_lgg(in[2], n->lift[2], n->gamma[2], n->gain[2]); + + out[0] = mfac*in[0] + *fac * colorbalance_lgg(in[0], n->lift_lgg[0], n->gamma[0], n->gain[0]); + out[1] = mfac*in[1] + *fac * colorbalance_lgg(in[1], n->lift_lgg[1], n->gamma[1], n->gain[1]); + out[2] = mfac*in[2] + *fac * colorbalance_lgg(in[2], n->lift_lgg[2], n->gamma[2], n->gain[2]); out[3] = in[3]; } @@ -119,7 +120,23 @@ static void node_composit_exec_colorbalance(void *data, bNode *node, bNodeStack out[0]->data = pass_on_compbuf(cbuf); return; } - + + { + NodeColorBalance *n= (NodeColorBalance *)node->storage; + int c; + + copy_v3_v3(n->lift_lgg, n->lift); + + for (c = 0; c < 3; c++) { + /* tweak to give more subtle results + * values above 1.0 are scaled */ + if(n->lift_lgg[c] > 1.0f) + n->lift_lgg[c] = pow(n->lift_lgg[c] - 1.0f, 2.0f) + 1.0f; + + n->lift_lgg[c] = 2.0f - n->lift_lgg[c]; + } + } + if (cbuf) { stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_RGBA, 1); /* create output based on image input */ diff --git a/source/blender/nodes/intern/CMP_nodes/CMP_defocus.c b/source/blender/nodes/intern/CMP_nodes/CMP_defocus.c index 4c515df34fb..a93a5760842 100644 --- a/source/blender/nodes/intern/CMP_nodes/CMP_defocus.c +++ b/source/blender/nodes/intern/CMP_nodes/CMP_defocus.c @@ -242,11 +242,9 @@ static void defocus_blur(bNode *node, CompBuf *new, CompBuf *img, CompBuf *zbuf, CompBuf *crad; // CoC radius buffer BokehCoeffs BKH[8]; // bokeh shape data, here never > 8 pts. float bkh_b[4] = {0}; // shape 2D bound - unsigned int p, px, p4, zp, cp, cp4; - float *ctcol, u, v, iZ, ct_crad, lwt, wt=0, cR2=0; - float dof_sp, maxfgc, bk_hn_theta=0, inradsq=0; float cam_fdist=1, cam_invfdist=1, cam_lens=35; - int x, y, sx, sy, len_bkh=0; + float dof_sp, maxfgc, bk_hn_theta=0, inradsq=0; + int y, len_bkh=0, ydone=0; float aspect, aperture; int minsz; //float bcrad, nmaxc, scf; @@ -288,6 +286,8 @@ static void defocus_blur(bNode *node, CompBuf *new, CompBuf *img, CompBuf *zbuf, // to prevent *reaaallly* big radius values and impossible calculation times, // limit the maximum to half the image width or height, whichever is smaller float maxr = 0.5f*(float)MIN2(img->x, img->y); + unsigned int p; + for (p=0; p<(unsigned int)(img->x*img->y); p++) { crad->rect[p] = zbuf ? (zbuf->rect[p]*nqd->scale) : inpval; // bug #5921, limit minimum @@ -298,6 +298,8 @@ static void defocus_blur(bNode *node, CompBuf *new, CompBuf *img, CompBuf *zbuf, } } else { + float wt; + // actual zbuffer. // separate foreground from background CoC's // then blur background and blend in again with foreground, @@ -305,10 +307,11 @@ static void defocus_blur(bNode *node, CompBuf *new, CompBuf *img, CompBuf *zbuf, // wts buffer here used for blendmask maxfgc = 0.f; // maximum foreground CoC radius for (y=0; yy; y++) { - p = y * img->x; + unsigned int p = y * img->x; + int x; for (x=0; xx; x++) { - px = p + x; - iZ = (zbuf->rect[px]==0.f) ? 0.f : (1.f/zbuf->rect[px]); + unsigned int px = p + x; + float iZ = (zbuf->rect[px]==0.f) ? 0.f : (1.f/zbuf->rect[px]); crad->rect[px] = 0.5f*(aperture*(dof_sp*(cam_invfdist - iZ) - 1.f)); if (crad->rect[px] <= 0.f) { wts->rect[px] = 1.f; @@ -342,11 +345,13 @@ static void defocus_blur(bNode *node, CompBuf *new, CompBuf *img, CompBuf *zbuf, // and blend... for (y=0; yy; y++) { - p = y*img->x; + unsigned int p = y*img->x; + int x; + for (x=0; xx; x++) { - px = p + x; + unsigned px = p + x; if (zbuf->rect[px]!=0.f) { - iZ = (zbuf->rect[px]==0.f) ? 0.f : (1.f/zbuf->rect[px]); + float iZ = (zbuf->rect[px]==0.f) ? 0.f : (1.f/zbuf->rect[px]); // bug #6656 part 2b, do not rescale /* @@ -373,18 +378,30 @@ static void defocus_blur(bNode *node, CompBuf *new, CompBuf *img, CompBuf *zbuf, //------------------------------------------------------------------ // main loop + #pragma omp parallel for private(y) if(!nqd->preview && img->y*img->x > 16384) schedule(guided) for (y=0; yy; y++) { + unsigned int p, p4, zp, cp, cp4; + float *ctcol, u, v, ct_crad, cR2=0; + int x, sx, sy; + // some sort of visual feedback would be nice, or at least this text in the renderwin header // but for now just print some info in the console every 8 scanlines. - if (((y & 7)==0) || (y==(img->y-1))) { - if(G.background==0) { - printf("\rdefocus: Processing Line %d of %d ... ", y+1, img->y); - fflush(stdout); + #pragma omp critical + { + if (((ydone & 7)==0) || (ydone==(img->y-1))) { + if(G.background==0) { + printf("\rdefocus: Processing Line %d of %d ... ", ydone+1, img->y); + fflush(stdout); + } } + + ydone++; } - // esc set by main calling process + + // esc set by main calling process. don't break because openmp doesn't + // allow it, just continue and do nothing if(node->exec & NODE_BREAK) - break; + continue; zp = y * img->x; for (x=0; xx; x++) { @@ -412,6 +429,7 @@ static void defocus_blur(bNode *node, CompBuf *new, CompBuf *img, CompBuf *zbuf, if (!nqd->preview) { int xs, xe, ys, ye; float lwt, wtcol[4] = {0}, aacol[4] = {0}; + float wt; // shape weight if (nqd->bktype==0) // disk @@ -700,7 +718,7 @@ static void defocus_blur(bNode *node, CompBuf *new, CompBuf *img, CompBuf *zbuf, else { // sampled, simple rejection sampling here, good enough unsigned int maxsam, s, ui = BLI_rand()*BLI_rand(); - float wcor, cpr = BLI_frand(); + float wcor, cpr = BLI_frand(), lwt; if (no_zbuf) maxsam = nqd->samples; // no zbuffer input, use sample value directly else { @@ -749,8 +767,10 @@ static void defocus_blur(bNode *node, CompBuf *new, CompBuf *img, CompBuf *zbuf, // finally, normalize for (y=0; yy; y++) { - p = y * new->x; - p4 = p * new->type; + unsigned int p = y * new->x; + unsigned int p4 = p * new->type; + int x; + for (x=0; xx; x++) { float dv = (wts->rect[p]==0.f) ? 1.f : (1.f/wts->rect[p]); new->rect[p4] *= dv; diff --git a/source/blender/nodes/intern/CMP_nodes/CMP_outputFile.c b/source/blender/nodes/intern/CMP_nodes/CMP_outputFile.c index d2eb27d13c6..6f29548fcc3 100644 --- a/source/blender/nodes/intern/CMP_nodes/CMP_outputFile.c +++ b/source/blender/nodes/intern/CMP_nodes/CMP_outputFile.c @@ -47,7 +47,12 @@ static void node_composit_exec_output_file(void *data, bNode *node, bNodeStack * if(nif->sfra!=nif->efra && (rd->cfrasfra || rd->cfra>nif->efra)) { return; /* BAIL OUT RETURN */ } - else { + else if (!G.rendering) { + /* only output files when rendering a sequence - + * otherwise, it overwrites the output files just + * scrubbing through the timeline when the compositor updates */ + return; + } else { CompBuf *cbuf= typecheck_compbuf(in[0]->data, CB_RGBA); ImBuf *ibuf= IMB_allocImBuf(cbuf->x, cbuf->y, 32, 0, 0); char string[256]; diff --git a/source/blender/nodes/intern/CMP_nodes/CMP_scale.c b/source/blender/nodes/intern/CMP_nodes/CMP_scale.c index d7a9497f41d..9779875b01a 100644 --- a/source/blender/nodes/intern/CMP_nodes/CMP_scale.c +++ b/source/blender/nodes/intern/CMP_nodes/CMP_scale.c @@ -64,6 +64,10 @@ static void node_composit_exec_scale(void *data, bNode *node, bNodeStack **in, b else if(node->custom1==CMP_SCALE_SCENEPERCENT) { newx = cbuf->x * (rd->size / 100.0f); newy = cbuf->y * (rd->size / 100.0f); + } + else if (node->custom1==CMP_SCALE_RENDERPERCENT) { + newx= (rd->xsch * rd->size)/100; + newy= (rd->ysch * rd->size)/100; } else { /* CMP_SCALE_ABSOLUTE */ newx= MAX2((int)in[1]->vec[0], 1); newy= MAX2((int)in[2]->vec[0], 1); diff --git a/source/blender/nodes/intern/CMP_nodes/CMP_texture.c b/source/blender/nodes/intern/CMP_nodes/CMP_texture.c index b130b3f38a8..f990fa452cb 100644 --- a/source/blender/nodes/intern/CMP_nodes/CMP_texture.c +++ b/source/blender/nodes/intern/CMP_nodes/CMP_texture.c @@ -95,10 +95,11 @@ static void node_composit_exec_texture(void *data, bNode *node, bNodeStack **in, /* first make the preview image */ CompBuf *prevbuf= alloc_compbuf(140, 140, CB_RGBA, 1); /* alloc */ - - sizex = rd->xsch; - sizey = rd->ysch; - + + /* Also take care about the render size! */ + sizex = (rd->size*rd->xsch)/100; + sizey = (rd->size*rd->ysch)/100; + prevbuf->rect_procedural= texture_procedural; prevbuf->node= node; VECCOPY(prevbuf->procedural_offset, in[0]->vec); diff --git a/source/blender/python/doc/examples/bpy.data.py b/source/blender/python/doc/examples/bpy.data.py new file mode 100644 index 00000000000..0c2a463c01b --- /dev/null +++ b/source/blender/python/doc/examples/bpy.data.py @@ -0,0 +1,28 @@ +import bpy + + +# print all objects +for obj in bpy.data.objects: + print(obj.name) + + +# print all scene names in a list +print(bpy.data.scenes.keys()) + + +# remove mesh Cube +if "Cube" in bpy.data.meshes: + mesh = bpy.data.meshes["Cube"] + print("removing mesh", mesh) + bpy.data.meshes.unlink(mesh) + + +# write images into a file next to the blend +file = open(bpy.data.filepath.replace(".blend", ".txt"), 'w') + +for image in bpy.data.images: + file.write("%s %dx%d\n" % (image.filepath, image.size[0], image.size[1])) + +file.close() + + diff --git a/source/blender/python/doc/examples/mathutils.Vector.py b/source/blender/python/doc/examples/mathutils.Vector.py index 143ad234416..fb00e8aead6 100644 --- a/source/blender/python/doc/examples/mathutils.Vector.py +++ b/source/blender/python/doc/examples/mathutils.Vector.py @@ -1,15 +1,15 @@ import mathutils # zero length vector -vec = mathutils.Vector(0, 0, 1) +vec = mathutils.Vector((0, 0, 1)) # unit length vector vec_a = vec.copy().normalize() -vec_b = mathutils.Vector(0, 1, 2) +vec_b = mathutils.Vector((0, 1, 2)) -vec2d = mathutils.Vector(1, 2) -vec3d = mathutils.Vector([1, 0, 0]) +vec2d = mathutils.Vector((1, 2)) +vec3d = mathutils.Vector((1, 0, 0)) vec4d = vec_a.copy().resize4D() # other mathutuls types diff --git a/source/blender/python/doc/examples/mathutils.py b/source/blender/python/doc/examples/mathutils.py index dee8fa4d6bd..4a5de5887c9 100644 --- a/source/blender/python/doc/examples/mathutils.py +++ b/source/blender/python/doc/examples/mathutils.py @@ -1,8 +1,9 @@ import mathutils +from math import radians -vec = mathutils.Vector(1.0, 2.0, 3.0) +vec = mathutils.Vector((1.0, 2.0, 3.0)) -mat_rot = mathutils.RotationMatrix(90, 4, 'X') +mat_rot = mathutils.RotationMatrix(radians(90), 4, 'X') mat_trans = mathutils.TranslationMatrix(vec) mat = mat_trans * mat_rot diff --git a/source/blender/python/doc/sphinx_doc_gen.py b/source/blender/python/doc/sphinx_doc_gen.py index 9044212ac4d..27524c66c36 100644 --- a/source/blender/python/doc/sphinx_doc_gen.py +++ b/source/blender/python/doc/sphinx_doc_gen.py @@ -24,7 +24,7 @@ run this script from blenders root path once you have compiled blender ./blender.bin -b -P /b/source/blender/python/doc/sphinx_doc_gen.py This will generate python files in "./source/blender/python/doc/sphinx-in" -Generate html docs by running... +Generate html docs by running... sphinx-build source/blender/python/doc/sphinx-in source/blender/python/doc/sphinx-out @@ -54,7 +54,19 @@ EXAMPLE_SET_USED = set() _BPY_STRUCT_FAKE = "bpy_struct" _BPY_FULL_REBUILD = False +def undocumented_message(module_name, type_name, identifier): + message = "Undocumented (`contribute " \ + "`_)\n\n" % (module_name, type_name, identifier) + return message + + def range_str(val): + ''' + Converts values to strings for the range directive. + (unused function it seems) + ''' if val < -10000000: return '-inf' if val > 10000000: return 'inf' if type(val)==float: @@ -63,9 +75,9 @@ def range_str(val): return str(val) -def write_example_ref(ident, fw, example_id, ext=".py"): +def write_example_ref(ident, fw, example_id, ext="py"): if example_id in EXAMPLE_SET: - fw("%s.. literalinclude:: ../examples/%s%s\n\n" % (ident, example_id, ext)) + fw("%s.. literalinclude:: ../examples/%s.%s\n\n" % (ident, example_id, ext)) EXAMPLE_SET_USED.add(example_id) else: if bpy.app.debug: @@ -73,6 +85,9 @@ def write_example_ref(ident, fw, example_id, ext=".py"): def write_indented_lines(ident, fn, text, strip=True): + ''' + Apply same indentation to all lines in a multilines text. + ''' if text is None: return for l in text.split("\n"): @@ -128,14 +143,15 @@ def pyfunc2sphinx(ident, fw, identifier, py_func, is_class=True): def py_descr2sphinx(ident, fw, descr, module_name, type_name, identifier): + doc = descr.__doc__ if not doc: - doc = "Undocumented" + doc = undocumented_message(module_name, type_name, identifier) if type(descr) == GetSetDescriptorType: fw(ident + ".. attribute:: %s\n\n" % identifier) write_indented_lines(ident + " ", fw, doc, False) - elif type(descr) == MethodDescriptorType: # GetSetDescriptorType, GetSetDescriptorType's are not documented yet + elif type(descr) == MethodDescriptorType: # GetSetDescriptorType's are not documented yet write_indented_lines(ident, fw, doc, False) else: raise TypeError("type was not GetSetDescriptorType or MethodDescriptorType") @@ -143,7 +159,8 @@ def py_descr2sphinx(ident, fw, descr, module_name, type_name, identifier): write_example_ref(ident, fw, module_name + "." + type_name + "." + identifier) fw("\n") -def py_c_func2sphinx(ident, fw, identifier, py_func, is_class=True): + +def py_c_func2sphinx(ident, fw, module_name, type_name, identifier, py_func, is_class=True): ''' c defined function to sphinx. ''' @@ -154,14 +171,18 @@ def py_c_func2sphinx(ident, fw, identifier, py_func, is_class=True): fw("\n") else: fw(ident + ".. function:: %s()\n\n" % identifier) - fw(ident + " Undocumented function.\n\n" % identifier) + fw(ident + " " + undocumented_message(module_name, type_name, identifier)) def pyprop2sphinx(ident, fw, identifier, py_prop): ''' python property to sphinx ''' - fw(ident + ".. attribute:: %s\n\n" % identifier) + # readonly properties use "data" directive, variables use "attribute" directive + if py_prop.fset is None: + fw(ident + ".. data:: %s\n\n" % identifier) + else: + fw(ident + ".. attribute:: %s\n\n" % identifier) write_indented_lines(ident + " ", fw, py_prop.__doc__) if py_prop.fset is None: fw(ident + " (readonly)\n\n") @@ -219,7 +240,7 @@ def pymodule2sphinx(BASEPATH, module_name, module, title): elif value_type in (types.BuiltinMethodType, types.BuiltinFunctionType): # both the same at the moment but to be future proof # note: can't get args from these, so dump the string as is # this means any module used like this must have fully formatted docstrings. - py_c_func2sphinx("", fw, attribute, value, is_class=False) + py_c_func2sphinx("", fw, module_name, module, attribute, value, is_class=False) elif value_type == type: classes.append((attribute, value)) elif value_type in (bool, int, float, str, tuple): @@ -247,7 +268,7 @@ def pymodule2sphinx(BASEPATH, module_name, module, title): descr_items = [(key, descr) for key, descr in sorted(value.__dict__.items()) if not key.startswith("__")] for key, descr in descr_items: - if type(descr) == MethodDescriptorType: # GetSetDescriptorType, GetSetDescriptorType's are not documented yet + if type(descr) == MethodDescriptorType: # GetSetDescriptorType's are not documented yet py_descr2sphinx(" ", fw, descr, module_name, type_name, key) for key, descr in descr_items: @@ -279,7 +300,7 @@ def rna2sphinx(BASEPATH): if bpy.app.build_revision != "Unknown": version_string = version_string + " r" + bpy.app.build_revision - fw("project = 'Blender 3D'\n") + fw("project = 'Blender'\n") # fw("master_doc = 'index'\n") fw("copyright = u'Blender Foundation'\n") fw("version = '%s - UNSTABLE API'\n" % version_string) @@ -306,7 +327,7 @@ def rna2sphinx(BASEPATH): fw("\n") fw("This document is an API reference for Blender %s. built %s.\n" % (version_string, bpy.app.build_date)) fw("\n") - fw("An introduction to blender and python can be found at \n") + fw("An introduction to Blender and Python can be found at \n") fw("\n") fw("`A PDF version of this document is also available `__\n") fw("\n") @@ -314,6 +335,7 @@ def rna2sphinx(BASEPATH): fw(" \n") fw(" The following areas are subject to change.\n") fw(" * operator names and arguments\n") + fw(" * render api\n") fw(" * function calls with the data api (any function calls with values accessed from bpy.data), including functions for importing and exporting meshes\n") fw(" * class registration (Operator, Panels, Menus, Headers)\n") fw(" * modules: bpy.props, blf)\n") @@ -332,6 +354,7 @@ def rna2sphinx(BASEPATH): fw("\n") fw(".. toctree::\n") fw(" :maxdepth: 1\n\n") + fw(" bpy.data.rst\n\n") # note: not actually a module fw(" bpy.ops.rst\n\n") fw(" bpy.types.rst\n\n") @@ -372,8 +395,8 @@ def rna2sphinx(BASEPATH): filepath = os.path.join(BASEPATH, "bpy.ops.rst") file = open(filepath, "w") fw = file.write - fw("Blender Operators (bpy.ops)\n") - fw("===========================\n\n") + fw("Operators (bpy.ops)\n") + fw("===================\n\n") fw(".. toctree::\n") fw(" :glob:\n\n") fw(" bpy.ops.*\n\n") @@ -382,14 +405,37 @@ def rna2sphinx(BASEPATH): filepath = os.path.join(BASEPATH, "bpy.types.rst") file = open(filepath, "w") fw = file.write - fw("Blender Types (bpy.types)\n") - fw("=========================\n\n") + fw("Types (bpy.types)\n") + fw("=================\n\n") fw(".. toctree::\n") fw(" :glob:\n\n") fw(" bpy.types.*\n\n") file.close() + # not actually a module, only write this file so we + # can reference in the TOC + filepath = os.path.join(BASEPATH, "bpy.data.rst") + file = open(filepath, "w") + fw = file.write + fw("Data Access (bpy.data)\n") + fw("======================\n\n") + fw(".. module:: bpy\n") + fw("\n") + fw("This module is used for all blender/python access.\n") + fw("\n") + fw(".. literalinclude:: ../examples/bpy.data.py\n") + fw("\n") + fw(".. data:: data\n") + fw("\n") + fw(" Access to blenders internal data\n") + fw("\n") + fw(" :type: :class:`bpy.types.Main`\n") + file.close() + + EXAMPLE_SET_USED.add("bpy.data") + + # python modules from bpy import utils as module pymodule2sphinx(BASEPATH, "bpy.utils", module, "Utilities (bpy.utils)") @@ -406,7 +452,7 @@ def rna2sphinx(BASEPATH): del module import blf as module - pymodule2sphinx(BASEPATH, "blf", module, "Blender Font Drawing (blf)") + pymodule2sphinx(BASEPATH, "blf", module, "Font Drawing (blf)") del module # game engine @@ -505,13 +551,22 @@ def rna2sphinx(BASEPATH): fw(".. class:: %s\n\n" % struct.identifier) fw(" %s\n\n" % struct.description) - - for prop in struct.properties: - fw(" .. attribute:: %s\n\n" % prop.identifier) + + # properties sorted in alphabetical order + zip_props_ids = zip(struct.properties, [prop.identifier for prop in struct.properties]) + zip_props_ids = sorted(zip_props_ids, key=lambda p: p[1]) + sorted_struct_properties = [x[0] for x in zip_props_ids] + + for prop in sorted_struct_properties: + type_descr = prop.get_type_description(class_fmt=":class:`%s`") + # readonly properties use "data" directive, variables properties use "attribute" directive + if 'readonly' in type_descr: + fw(" .. data:: %s\n\n" % prop.identifier) + else: + fw(" .. attribute:: %s\n\n" % prop.identifier) if prop.description: fw(" %s\n\n" % prop.description) - type_descr = prop.get_type_description(class_fmt=":class:`%s`") - fw(" *type* %s\n\n" % type_descr) + fw(" :type: %s\n\n" % type_descr) # python attributes py_properties = struct.get_py_properties() @@ -641,10 +696,10 @@ def rna2sphinx(BASEPATH): if subclass_ids: fw("subclasses --- \n" + ", ".join([(":class:`%s`" % s) for s in sorted(subclass_ids)]) + "\n\n") - fw(".. class:: %s\n" % _BPY_STRUCT_FAKE) - fw("\n") - fw(" built-in base class for all classes in bpy.types, note that bpy.types.%s is not actually available from within blender, it only exists for the purpose of documentation.\n" % _BPY_STRUCT_FAKE) - fw("\n") + fw(".. class:: %s\n\n" % _BPY_STRUCT_FAKE) + fw(" built-in base class for all classes in bpy.types.\n\n") + fw(" .. note::\n\n") + fw(" Note that bpy.types.%s is not actually available from within blender, it only exists for the purpose of documentation.\n\n" % _BPY_STRUCT_FAKE) descr_items = [(key, descr) for key, descr in sorted(bpy.types.Struct.__bases__[0].__dict__.items()) if not key.startswith("__")] @@ -657,10 +712,10 @@ def rna2sphinx(BASEPATH): py_descr2sphinx(" ", fw, descr, "bpy.types", _BPY_STRUCT_FAKE, key) - # oeprators + # operators def write_ops(): + API_BASEURL='https://svn.blender.org/svnroot/bf-blender/trunk/blender/release/scripts' fw = None - last_mod = '' for op_key in sorted(ops.keys()): @@ -679,8 +734,15 @@ def rna2sphinx(BASEPATH): args_str = ", ".join([prop.get_arg_default(force=True) for prop in op.args]) fw(".. function:: %s(%s)\n\n" % (op.func_name, args_str)) - if op.description: - fw(" %s\n\n" % op.description) + + # if the description isn't valid, we output the standard warning + # with a link to the wiki so that people can help + if not op.description or op.description == "(undocumented operator)": + operator_description = undocumented_message('bpy.ops',op.module_name,op.func_name) + else: + operator_description = op.description + + fw(" %s\n\n" % operator_description) for prop in op.args: write_param(" ", fw, prop) if op.args: @@ -688,7 +750,7 @@ def rna2sphinx(BASEPATH): location = op.get_location() if location != (None, None): - fw(" *python operator source --- `%s:%d`* \n\n" % location) + fw(" :file: `%s <%s/%s>`_:%d\n\n" % (location[0],API_BASEURL,location[0],location[1])) write_ops() diff --git a/source/blender/python/doc/sphinx_doc_gen.sh b/source/blender/python/doc/sphinx_doc_gen.sh index 03fe9a2efec..4f5f55af2bd 100755 --- a/source/blender/python/doc/sphinx_doc_gen.sh +++ b/source/blender/python/doc/sphinx_doc_gen.sh @@ -8,7 +8,7 @@ SSH_HOST="ideasman42@emo.blender.org" SSH_UPLOAD="/data/www/vhosts/www.blender.org/documentation/250PythonDoc" # dont delete existing docs, now partial updates are used for quick builds. -$BLENDER -b -P ./source/blender/python/doc/sphinx_doc_gen.py +$BLENDER --background --python ./source/blender/python/doc/sphinx_doc_gen.py # html sphinx-build source/blender/python/doc/sphinx-in source/blender/python/doc/sphinx-out diff --git a/source/blender/python/generic/bgl.c b/source/blender/python/generic/bgl.c index 806b5a5b3ce..ae19db28011 100644 --- a/source/blender/python/generic/bgl.c +++ b/source/blender/python/generic/bgl.c @@ -322,20 +322,20 @@ static int Buffer_ass_item(PyObject *self, int i, PyObject *v) } if (buf->type==GL_BYTE) { - if (!PyArg_Parse(v, "b;Coordinates must be ints", &buf->buf.asbyte[i])) + if (!PyArg_Parse(v, "b:Coordinates must be ints", &buf->buf.asbyte[i])) return -1; } else if (buf->type==GL_SHORT) { - if (!PyArg_Parse(v, "h;Coordinates must be ints", &buf->buf.asshort[i])) + if (!PyArg_Parse(v, "h:Coordinates must be ints", &buf->buf.asshort[i])) return -1; } else if (buf->type==GL_INT) { - if (!PyArg_Parse(v, "i;Coordinates must be ints", &buf->buf.asint[i])) + if (!PyArg_Parse(v, "i:Coordinates must be ints", &buf->buf.asint[i])) return -1; } else if (buf->type==GL_FLOAT) { - if (!PyArg_Parse(v, "f;Coordinates must be floats", &buf->buf.asfloat[i])) + if (!PyArg_Parse(v, "f:Coordinates must be floats", &buf->buf.asfloat[i])) return -1; } else if (buf->type==GL_DOUBLE) { - if (!PyArg_Parse(v, "d;Coordinates must be floats", &buf->buf.asdouble[i])) + if (!PyArg_Parse(v, "d:Coordinates must be floats", &buf->buf.asdouble[i])) return -1; } return 0; diff --git a/source/blender/python/generic/blf_api.c b/source/blender/python/generic/blf_api.c index 67f07ad8378..db3ce06554e 100644 --- a/source/blender/python/generic/blf_api.c +++ b/source/blender/python/generic/blf_api.c @@ -46,7 +46,7 @@ static PyObject *py_blf_position(PyObject *self, PyObject *args) int fontid; float x, y, z; - if (!PyArg_ParseTuple(args, "ifff:BLF.position", &fontid, &x, &y, &z)) + if (!PyArg_ParseTuple(args, "ifff:blf.position", &fontid, &x, &y, &z)) return NULL; BLF_position(fontid, x, y, z); @@ -71,7 +71,7 @@ static PyObject *py_blf_size(PyObject *self, PyObject *args) { int fontid, size, dpi; - if (!PyArg_ParseTuple(args, "iii:BLF.size", &fontid, &size, &dpi)) + if (!PyArg_ParseTuple(args, "iii:blf.size", &fontid, &size, &dpi)) return NULL; BLF_size(fontid, size, dpi); @@ -95,7 +95,7 @@ static PyObject *py_blf_aspect(PyObject *self, PyObject *args) float aspect; int fontid; - if (!PyArg_ParseTuple(args, "if:BLF.aspect", &fontid, &aspect)) + if (!PyArg_ParseTuple(args, "if:blf.aspect", &fontid, &aspect)) return NULL; BLF_aspect(fontid, aspect); @@ -118,7 +118,7 @@ static PyObject *py_blf_blur(PyObject *self, PyObject *args) { int blur, fontid; - if (!PyArg_ParseTuple(args, "ii:BLF.blur", &fontid, &blur)) + if (!PyArg_ParseTuple(args, "ii:blf.blur", &fontid, &blur)) return NULL; BLF_blur(fontid, blur); @@ -142,7 +142,7 @@ static PyObject *py_blf_draw(PyObject *self, PyObject *args) char *text; int fontid; - if (!PyArg_ParseTuple(args, "is:BLF.draw", &fontid, &text)) + if (!PyArg_ParseTuple(args, "is:blf.draw", &fontid, &text)) return NULL; BLF_draw(fontid, text); @@ -169,7 +169,7 @@ static PyObject *py_blf_dimensions(PyObject *self, PyObject *args) PyObject *ret; int fontid; - if (!PyArg_ParseTuple(args, "is:BLF.dimensions", &fontid, &text)) + if (!PyArg_ParseTuple(args, "is:blf.dimensions", &fontid, &text)) return NULL; BLF_width_and_height(fontid, text, &r_width, &r_height); @@ -201,7 +201,7 @@ static PyObject *py_blf_clipping(PyObject *self, PyObject *args) float xmin, ymin, xmax, ymax; int fontid; - if (!PyArg_ParseTuple(args, "iffff:BLF.clipping", &fontid, &xmin, &ymin, &xmax, &ymax)) + if (!PyArg_ParseTuple(args, "iffff:blf.clipping", &fontid, &xmin, &ymin, &xmax, &ymax)) return NULL; BLF_clipping(fontid, xmin, ymin, xmax, ymax); @@ -223,7 +223,7 @@ static PyObject *py_blf_disable(PyObject *self, PyObject *args) { int option, fontid; - if (!PyArg_ParseTuple(args, "ii:BLF.disable", &fontid, &option)) + if (!PyArg_ParseTuple(args, "ii:blf.disable", &fontid, &option)) return NULL; BLF_disable(fontid, option); @@ -245,7 +245,7 @@ static PyObject *py_blf_enable(PyObject *self, PyObject *args) { int option, fontid; - if (!PyArg_ParseTuple(args, "ii:BLF.enable", &fontid, &option)) + if (!PyArg_ParseTuple(args, "ii:blf.enable", &fontid, &option)) return NULL; BLF_enable(fontid, option); @@ -268,7 +268,7 @@ static PyObject *py_blf_rotation(PyObject *self, PyObject *args) float angle; int fontid; - if (!PyArg_ParseTuple(args, "if:BLF.rotation", &fontid, &angle)) + if (!PyArg_ParseTuple(args, "if:blf.rotation", &fontid, &angle)) return NULL; BLF_rotation(fontid, angle); @@ -299,7 +299,7 @@ static PyObject *py_blf_shadow(PyObject *self, PyObject *args) int level, fontid; float r, g, b, a; - if (!PyArg_ParseTuple(args, "iiffff:BLF.shadow", &fontid, &level, &r, &g, &b, &a)) + if (!PyArg_ParseTuple(args, "iiffff:blf.shadow", &fontid, &level, &r, &g, &b, &a)) return NULL; if (level != 0 && level != 3 && level != 5) { @@ -328,7 +328,7 @@ static PyObject *py_blf_shadow_offset(PyObject *self, PyObject *args) { int x, y, fontid; - if (!PyArg_ParseTuple(args, "iii:BLF.shadow_offset", &fontid, &x, &y)) + if (!PyArg_ParseTuple(args, "iii:blf.shadow_offset", &fontid, &x, &y)) return NULL; BLF_shadow_offset(fontid, x, y); diff --git a/source/blender/python/generic/bpy_internal_import.c b/source/blender/python/generic/bpy_internal_import.c index 6b79945ccd8..0b5129b79fa 100644 --- a/source/blender/python/generic/bpy_internal_import.c +++ b/source/blender/python/generic/bpy_internal_import.c @@ -32,7 +32,9 @@ #include "MEM_guardedalloc.h" #include "BKE_text.h" /* txt_to_buf */ #include "BKE_main.h" +#include "BKE_global.h" /* grr, only for G.sce */ #include "BLI_listbase.h" +#include "BLI_path_util.h" #include static Main *bpy_import_main= NULL; @@ -55,6 +57,12 @@ void bpy_import_main_set(struct Main *maggie) bpy_import_main= maggie; } +/* returns a dummy filename for a textblock so we can tell what file a text block comes from */ +void bpy_text_filename_get(char *fn, Text *text) +{ + sprintf(fn, "%s/%s", text->id.lib ? text->id.lib->filepath : G.sce, text->id.name+2); +} + PyObject *bpy_text_import( Text *text ) { char *buf = NULL; @@ -62,8 +70,11 @@ PyObject *bpy_text_import( Text *text ) int len; if( !text->compiled ) { + char fn_dummy[256]; + bpy_text_filename_get(fn_dummy, text); + buf = txt_to_buf( text ); - text->compiled = Py_CompileString( buf, text->id.name+2, Py_file_input ); + text->compiled = Py_CompileString( buf, fn_dummy, Py_file_input ); MEM_freeN( buf ); if( PyErr_Occurred( ) ) { @@ -119,8 +130,8 @@ PyObject *bpy_text_import_name( char *name, int *found ) PyObject *bpy_text_reimport( PyObject *module, int *found ) { Text *text; - const char *txtname; const char *name; + char *filepath; char *buf = NULL; //XXX Main *maggie= bpy_import_main ? bpy_import_main:G.main; Main *maggie= bpy_import_main; @@ -133,14 +144,14 @@ PyObject *bpy_text_reimport( PyObject *module, int *found ) *found= 0; /* get name, filename from the module itself */ + if((name= PyModule_GetName(module)) == NULL) + return NULL; - txtname = PyModule_GetFilename( module ); - name = PyModule_GetName( module ); - if( !txtname || !name) + if((filepath= (char *)PyModule_GetFilename(module)) == NULL) return NULL; /* look up the text object */ - text= BLI_findstring(&maggie->text, txtname, offsetof(ID, name) + 2); + text= BLI_findstring(&maggie->text, BLI_path_basename(filepath), offsetof(ID, name) + 2); /* uh-oh.... didn't find it */ if( !text ) @@ -226,16 +237,11 @@ static PyObject *blender_import( PyObject * self, PyObject * args, PyObject * k * our reload() module, to handle reloading in-memory scripts */ -static PyObject *blender_reload( PyObject * self, PyObject * args ) +static PyObject *blender_reload( PyObject * self, PyObject * module ) { PyObject *exception, *err, *tb; - PyObject *module = NULL; PyObject *newmodule = NULL; int found= 0; - - /* check for a module arg */ - if( !PyArg_ParseTuple( args, "O:bpy_reload_meth", &module ) ) - return NULL; /* try reimporting from file */ newmodule = PyImport_ReloadModule( module ); @@ -269,7 +275,7 @@ static PyObject *blender_reload( PyObject * self, PyObject * args ) } PyMethodDef bpy_import_meth[] = { {"bpy_import_meth", (PyCFunction)blender_import, METH_VARARGS | METH_KEYWORDS, "blenders import"} }; -PyMethodDef bpy_reload_meth[] = { {"bpy_reload_meth", (PyCFunction)blender_reload, METH_VARARGS, "blenders reload"} }; +PyMethodDef bpy_reload_meth[] = { {"bpy_reload_meth", (PyCFunction)blender_reload, METH_O, "blenders reload"} }; /* Clear user modules. diff --git a/source/blender/python/generic/bpy_internal_import.h b/source/blender/python/generic/bpy_internal_import.h index 947e0dfc29d..37136d46c9e 100644 --- a/source/blender/python/generic/bpy_internal_import.h +++ b/source/blender/python/generic/bpy_internal_import.h @@ -50,6 +50,9 @@ PyObject* bpy_text_import( struct Text *text ); PyObject* bpy_text_import_name( char *name, int *found ); PyObject* bpy_text_reimport( PyObject *module, int *found ); /* void bpy_text_clear_modules( int clear_all );*/ /* Clear user modules */ + +void bpy_text_filename_get(char *fn, struct Text *text); + extern PyMethodDef bpy_import_meth[]; extern PyMethodDef bpy_reload_meth[]; diff --git a/source/blender/python/generic/geometry.c b/source/blender/python/generic/geometry.c index 18907bb3012..586c6a3406d 100644 --- a/source/blender/python/generic/geometry.c +++ b/source/blender/python/generic/geometry.c @@ -419,7 +419,7 @@ static PyObject *M_Geometry_PolyFill( PyObject * self, PyObject * polyLineSeq ) } else if (totpoints) { /* now make the list to return */ - filldisplist(&dispbase, &dispbase); + filldisplist(&dispbase, &dispbase, 0); /* The faces are stored in a new DisplayList thats added to the head of the listbase */ diff --git a/source/blender/python/generic/mathutils.c b/source/blender/python/generic/mathutils.c index f17311f4a6a..f0571f32f58 100644 --- a/source/blender/python/generic/mathutils.c +++ b/source/blender/python/generic/mathutils.c @@ -168,7 +168,7 @@ static char M_Mathutils_RotationMatrix_doc[] = "\n" " Create a matrix representing a rotation.\n" "\n" -" :arg angle: The angle of rotation desired.\n" +" :arg angle: The angle of rotation desired, in radians.\n" " :type angle: float\n" " :arg size: The size of the rotation matrix to construct [2, 4].\n" " :type size: int\n" @@ -649,7 +649,8 @@ int _BaseMathObject_ReadCallback(BaseMathObject *self) if(cb->get(self, self->cb_subtype)) return 1; - PyErr_Format(PyExc_SystemError, "%s user has become invalid", Py_TYPE(self)->tp_name); + if(!PyErr_Occurred()) + PyErr_Format(PyExc_SystemError, "%s user has become invalid", Py_TYPE(self)->tp_name); return 0; } @@ -659,7 +660,8 @@ int _BaseMathObject_WriteCallback(BaseMathObject *self) if(cb->set(self, self->cb_subtype)) return 1; - PyErr_Format(PyExc_SystemError, "%s user has become invalid", Py_TYPE(self)->tp_name); + if(!PyErr_Occurred()) + PyErr_Format(PyExc_SystemError, "%s user has become invalid", Py_TYPE(self)->tp_name); return 0; } @@ -669,7 +671,8 @@ int _BaseMathObject_ReadIndexCallback(BaseMathObject *self, int index) if(cb->get_index(self, self->cb_subtype, index)) return 1; - PyErr_Format(PyExc_SystemError, "%s user has become invalid", Py_TYPE(self)->tp_name); + if(!PyErr_Occurred()) + PyErr_Format(PyExc_SystemError, "%s user has become invalid", Py_TYPE(self)->tp_name); return 0; } @@ -679,7 +682,8 @@ int _BaseMathObject_WriteIndexCallback(BaseMathObject *self, int index) if(cb->set_index(self, self->cb_subtype, index)) return 1; - PyErr_Format(PyExc_SystemError, "%s user has become invalid", Py_TYPE(self)->tp_name); + if(!PyErr_Occurred()) + PyErr_Format(PyExc_SystemError, "%s user has become invalid", Py_TYPE(self)->tp_name); return 0; } diff --git a/source/blender/python/intern/bpy.c b/source/blender/python/intern/bpy.c index 0d532a61ce7..b978e46f6da 100644 --- a/source/blender/python/intern/bpy.c +++ b/source/blender/python/intern/bpy.c @@ -75,7 +75,7 @@ PyObject *bpy_home_paths(PyObject *self, PyObject *args) static char bpy_blend_paths_doc[] = ".. function:: blend_paths(absolute=False)\n" "\n" -" Returns a list of paths assosiated with this blend file.\n" +" Returns a list of paths associated with this blend file.\n" "\n" " :arg absolute: When true the paths returned are made absolute.\n" " :type absolute: boolean\n" @@ -141,10 +141,11 @@ static void bpy_import_test(char *modname) void BPy_init_modules( void ) { extern BPy_StructRNA *bpy_context_module; + PointerRNA ctx_ptr; PyObject *mod; /* Needs to be first since this dir is needed for future modules */ - char *modpath= BLI_gethome_folder("scripts/modules", BLI_GETHOME_ALL); + char *modpath= BLI_get_folder(BLENDER_SCRIPTS, "modules"); if(modpath) { // printf("bpy: found module path '%s'.\n", modpath); PyObject *sys_path= PySys_GetObject("path"); /* borrow */ @@ -181,9 +182,12 @@ void BPy_init_modules( void ) PyModule_AddObject( mod, "app", BPY_app_struct() ); /* bpy context */ - bpy_context_module= ( BPy_StructRNA * ) PyObject_NEW( BPy_StructRNA, &pyrna_struct_Type ); - RNA_pointer_create(NULL, &RNA_Context, BPy_GetContext(), &bpy_context_module->ptr); - bpy_context_module->freeptr= 0; + RNA_pointer_create(NULL, &RNA_Context, BPy_GetContext(), &ctx_ptr); + bpy_context_module= (BPy_StructRNA *)pyrna_struct_CreatePyObject(&ctx_ptr); + /* odd that this is needed, 1 ref on creation and another for the module + * but without we get a crash on exit */ + Py_INCREF(bpy_context_module); + PyModule_AddObject(mod, "context", (PyObject *)bpy_context_module); /* utility func's that have nowhere else to go */ diff --git a/source/blender/python/intern/bpy_driver.c b/source/blender/python/intern/bpy_driver.c index 8f49263b375..e5719a84fdd 100644 --- a/source/blender/python/intern/bpy_driver.c +++ b/source/blender/python/intern/bpy_driver.c @@ -59,10 +59,6 @@ static int bpy_pydriver_create_dict(void) mod = PyImport_ImportModule("math"); if (mod) { PyDict_Merge(d, PyModule_GetDict(mod), 0); /* 0 - dont overwrite existing values */ - - /* Only keep for backwards compat! - just import all math into root, they are standard */ - PyDict_SetItemString(d, "math", mod); - PyDict_SetItemString(d, "m", mod); Py_DECREF(mod); } diff --git a/source/blender/python/intern/bpy_interface.c b/source/blender/python/intern/bpy_interface.c index 2a3f83a066b..bf91b0498ed 100644 --- a/source/blender/python/intern/bpy_interface.c +++ b/source/blender/python/intern/bpy_interface.c @@ -150,7 +150,6 @@ void BPY_update_modules( void ) *****************************************************************************/ static PyObject *CreateGlobalDictionary( bContext *C, const char *filename ) { - PyObject *mod; PyObject *item; PyObject *dict = PyDict_New( ); PyDict_SetItemString( dict, "__builtins__", PyEval_GetBuiltins( ) ); @@ -166,18 +165,13 @@ static PyObject *CreateGlobalDictionary( bContext *C, const char *filename ) Py_DECREF(item); } - /* add bpy to global namespace */ - mod= PyImport_ImportModuleLevel("bpy", NULL, NULL, NULL, 0); - PyDict_SetItemString( dict, "bpy", mod ); - Py_DECREF(mod); - return dict; } /* must be called before Py_Initialize */ void BPY_start_python_path(void) { - char *py_path_bundle= BLI_gethome_folder("python", BLI_GETHOME_ALL); + char *py_path_bundle= BLI_get_folder(BLENDER_PYTHON, NULL); if(py_path_bundle==NULL) return; @@ -231,6 +225,8 @@ void BPY_start_python( int argc, char **argv ) BPY_start_python_path(); /* allow to use our own included python */ + // Py_SetProgramName(); // extern char bprogname[FILE_MAXDIR+FILE_MAXFILE]; + Py_Initialize( ); // PySys_SetArgv( argc, argv); // broken in py3, not a huge deal @@ -327,16 +323,17 @@ int BPY_run_python_script( bContext *C, const char *fn, struct Text *text, struc } bpy_context_set(C, &gilstate); - - py_dict = CreateGlobalDictionary(C, text?text->id.name+2:fn); if (text) { + char fn_dummy[FILE_MAXDIR]; + bpy_text_filename_get(fn_dummy, text); + py_dict = CreateGlobalDictionary(C, fn_dummy); if( !text->compiled ) { /* if it wasn't already compiled, do it now */ char *buf = txt_to_buf( text ); text->compiled = - Py_CompileString( buf, text->id.name+2, Py_file_input ); + Py_CompileString( buf, fn_dummy, Py_file_input ); MEM_freeN( buf ); @@ -347,8 +344,12 @@ int BPY_run_python_script( bContext *C, const char *fn, struct Text *text, struc if(text->compiled) py_result = PyEval_EvalCode( text->compiled, py_dict, py_dict ); - } else { - FILE *fp= fopen(fn, "r"); + } + else { + FILE *fp= fopen(fn, "r"); + + py_dict = CreateGlobalDictionary(C, fn); + if(fp) { #ifdef _WIN32 /* Previously we used PyRun_File to run directly the code on a FILE diff --git a/source/blender/python/intern/bpy_props.c b/source/blender/python/intern/bpy_props.c index 223b23a3dbd..c278ad56ab9 100644 --- a/source/blender/python/intern/bpy_props.c +++ b/source/blender/python/intern/bpy_props.c @@ -86,17 +86,19 @@ static PyObject *bpy_prop_deferred_return(void *func, PyObject *kw) return ret; } +#if 0 static int bpy_struct_id_used(StructRNA *srna, char *identifier) { PointerRNA ptr; RNA_pointer_create(NULL, srna, NULL, &ptr); return (RNA_struct_find_property(&ptr, identifier) != NULL); } +#endif /* Function that sets RNA, NOTE - self is NULL when called from python, but being abused from C so we can pass the srna allong * This isnt incorrect since its a python object - but be careful */ -static char BPy_BoolProperty_doc[] = +char BPy_BoolProperty_doc[] = ".. function:: BoolProperty(name=\"\", description=\"\", default=False, options={'ANIMATABLE'}, subtype='NONE')\n" "\n" " Returns a new boolean property definition.\n" @@ -162,7 +164,7 @@ PyObject *BPy_BoolProperty(PyObject *self, PyObject *args, PyObject *kw) } } -static char BPy_BoolVectorProperty_doc[] = +char BPy_BoolVectorProperty_doc[] = ".. function:: BoolVectorProperty(name=\"\", description=\"\", default=(False, False, False), options={'ANIMATABLE'}, subtype='NONE', size=3)\n" "\n" " Returns a new vector boolean property definition.\n" @@ -238,7 +240,7 @@ PyObject *BPy_BoolVectorProperty(PyObject *self, PyObject *args, PyObject *kw) } } -static char BPy_IntProperty_doc[] = +char BPy_IntProperty_doc[] = ".. function:: IntProperty(name=\"\", description=\"\", default=0, min=-sys.maxint, max=sys.maxint, soft_min=-sys.maxint, soft_max=sys.maxint, step=1, options={'ANIMATABLE'}, subtype='NONE')\n" "\n" " Returns a new int property definition.\n" @@ -304,7 +306,7 @@ PyObject *BPy_IntProperty(PyObject *self, PyObject *args, PyObject *kw) } } -static char BPy_IntVectorProperty_doc[] = +char BPy_IntVectorProperty_doc[] = ".. function:: IntVectorProperty(name=\"\", description=\"\", default=(0, 0, 0), min=-sys.maxint, max=sys.maxint, soft_min=-sys.maxint, soft_max=sys.maxint, options={'ANIMATABLE'}, subtype='NONE', size=3)\n" "\n" " Returns a new vector int property definition.\n" @@ -382,7 +384,7 @@ PyObject *BPy_IntVectorProperty(PyObject *self, PyObject *args, PyObject *kw) } -static char BPy_FloatProperty_doc[] = +char BPy_FloatProperty_doc[] = ".. function:: FloatProperty(name=\"\", description=\"\", default=0.0, min=sys.float_info.min, max=sys.float_info.max, soft_min=sys.float_info.min, soft_max=sys.float_info.max, step=3, precision=2, options={'ANIMATABLE'}, subtype='NONE', unit='NONE')\n" "\n" " Returns a new float property definition.\n" @@ -458,7 +460,7 @@ PyObject *BPy_FloatProperty(PyObject *self, PyObject *args, PyObject *kw) } } -static char BPy_FloatVectorProperty_doc[] = +char BPy_FloatVectorProperty_doc[] = ".. function:: FloatVectorProperty(name=\"\", description=\"\", default=(0.0, 0.0, 0.0), min=sys.float_info.min, max=sys.float_info.max, soft_min=sys.float_info.min, soft_max=sys.float_info.max, step=3, precision=2, options={'ANIMATABLE'}, subtype='NONE', size=3)\n" "\n" " Returns a new vector float property definition.\n" @@ -535,7 +537,7 @@ PyObject *BPy_FloatVectorProperty(PyObject *self, PyObject *args, PyObject *kw) } } -static char BPy_StringProperty_doc[] = +char BPy_StringProperty_doc[] = ".. function:: StringProperty(name=\"\", description=\"\", default=\"\", maxlen=0, options={'ANIMATABLE'}, subtype='NONE')\n" "\n" " Returns a new string property definition.\n" @@ -584,7 +586,7 @@ PyObject *BPy_StringProperty(PyObject *self, PyObject *args, PyObject *kw) } prop= RNA_def_property(srna, id, PROP_STRING, subtype); - if(maxlen != 0) RNA_def_property_string_maxlength(prop, maxlen); + if(maxlen != 0) RNA_def_property_string_maxlength(prop, maxlen + 1); /* +1 since it includes null terminator */ if(def) RNA_def_property_string_default(prop, def); RNA_def_property_ui_text(prop, name, description); @@ -646,7 +648,7 @@ static EnumPropertyItem *enum_items_from_py(PyObject *value, const char *def, in return items; } -static char BPy_EnumProperty_doc[] = +char BPy_EnumProperty_doc[] = ".. function:: EnumProperty(items, name=\"\", description=\"\", default=\"\", options={'ANIMATABLE'})\n" "\n" " Returns a new enumerator property definition.\n" @@ -730,7 +732,7 @@ static StructRNA *pointer_type_from_py(PyObject *value, const char *error_prefix return srna; } -static char BPy_PointerProperty_doc[] = +char BPy_PointerProperty_doc[] = ".. function:: PointerProperty(items, type=\"\", description=\"\", default=\"\", options={'ANIMATABLE'})\n" "\n" " Returns a new pointer property definition.\n" @@ -790,7 +792,7 @@ PyObject *BPy_PointerProperty(PyObject *self, PyObject *args, PyObject *kw) return NULL; } -static char BPy_CollectionProperty_doc[] = +char BPy_CollectionProperty_doc[] = ".. function:: CollectionProperty(items, type=\"\", description=\"\", default=\"\", options={'ANIMATABLE'})\n" "\n" " Returns a new collection property definition.\n" @@ -850,7 +852,7 @@ PyObject *BPy_CollectionProperty(PyObject *self, PyObject *args, PyObject *kw) return NULL; } -static char BPy_RemoveProperty_doc[] = +char BPy_RemoveProperty_doc[] = ".. function:: RemoveProperty(attr)\n" "\n" " Removes a dynamically defined property.\n" diff --git a/source/blender/python/intern/bpy_props.h b/source/blender/python/intern/bpy_props.h index 9382fc8115f..d90b12c0f91 100644 --- a/source/blender/python/intern/bpy_props.h +++ b/source/blender/python/intern/bpy_props.h @@ -43,6 +43,18 @@ PyObject *BPy_CollectionProperty(PyObject *self, PyObject *args, PyObject *kw); PyObject *BPy_RemoveProperty(PyObject *self, PyObject *args, PyObject *kw); +extern char BPy_BoolProperty_doc[]; +extern char BPy_BoolVectorProperty_doc[]; +extern char BPy_IntProperty_doc[]; +extern char BPy_IntVectorProperty_doc[]; +extern char BPy_FloatProperty_doc[]; +extern char BPy_FloatVectorProperty_doc[]; +extern char BPy_StringProperty_doc[]; +extern char BPy_EnumProperty_doc[]; +extern char BPy_PointerProperty_doc[]; +extern char BPy_CollectionProperty_doc[];\ +extern char BPy_RemoveProperty_doc[]; + #define PYRNA_STACK_ARRAY 32 #endif diff --git a/source/blender/python/intern/bpy_rna.c b/source/blender/python/intern/bpy_rna.c index 3aed5a8c7cc..fbb806f6436 100644 --- a/source/blender/python/intern/bpy_rna.c +++ b/source/blender/python/intern/bpy_rna.c @@ -204,7 +204,7 @@ int pyrna_enum_value_from_id(EnumPropertyItem *item, const char *identifier, int return 0; } -#define PROP_ALL_VECTOR_SUBTYPES PROP_TRANSLATION: case PROP_DIRECTION: case PROP_VELOCITY: case PROP_ACCELERATION: case PROP_XYZ: case PROP_XYZ|PROP_UNIT_LENGTH +#define PROP_ALL_VECTOR_SUBTYPES PROP_TRANSLATION: case PROP_DIRECTION: case PROP_VELOCITY: case PROP_ACCELERATION: case PROP_XYZ: case PROP_XYZ_LENGTH PyObject *pyrna_math_object_from_array(PointerRNA *ptr, PropertyRNA *prop) { @@ -925,11 +925,12 @@ int pyrna_py_to_prop(PointerRNA *ptr, PropertyRNA *prop, ParameterList *parms, v case PROP_STRING: { char *param = _PyUnicode_AsString(value); - + if (param==NULL) { PyErr_Format(PyExc_TypeError, "%.200s %.200s.%.200s expected a string type", error_prefix, RNA_struct_identifier(ptr->type), RNA_property_identifier(prop)); return -1; - } else { + } + else { if(data) *((char**)data)= param; else RNA_property_string_set(ptr, prop, param); } @@ -1853,7 +1854,7 @@ static int pyrna_struct_anim_args_parse(PointerRNA *ptr, const char *error_prefi static int pyrna_struct_keyframe_parse(PointerRNA *ptr, PyObject *args, PyObject *kw, const char *parse_str, const char *error_prefix, char **path_full, int *index, float *cfra, char **group_name) /* return values */ { - static char *kwlist[] = {"path", "index", "frame", "group", NULL}; + static char *kwlist[] = {"data_path", "index", "frame", "group", NULL}; char *path; /* note, parse_str MUST start with 's|ifs' */ @@ -1870,12 +1871,12 @@ static int pyrna_struct_keyframe_parse(PointerRNA *ptr, PyObject *args, PyObject } static char pyrna_struct_keyframe_insert_doc[] = -".. method:: keyframe_insert(path, index=-1, frame=bpy.context.scene.frame_current, group=\"\")\n" +".. method:: keyframe_insert(data_path, index=-1, frame=bpy.context.scene.frame_current, group=\"\")\n" "\n" " Insert a keyframe on the property given, adding fcurves and animation data when necessary.\n" "\n" -" :arg path: path to the property to key, analogous to the fcurve's data path.\n" -" :type path: string\n" +" :arg data_path: path to the property to key, analogous to the fcurve's data path.\n" +" :type data_path: string\n" " :arg index: array index of the property to key. Defaults to -1 which will key all indicies or a single channel if the property is not an array.\n" " :type index: int\n" " :arg frame: The frame on which the keyframe is inserted, defaulting to the current frame.\n" @@ -1904,12 +1905,12 @@ static PyObject *pyrna_struct_keyframe_insert(BPy_StructRNA *self, PyObject *arg } static char pyrna_struct_keyframe_delete_doc[] = -".. method:: keyframe_delete(path, index=-1, frame=bpy.context.scene.frame_current, group=\"\")\n" +".. method:: keyframe_delete(data_path, index=-1, frame=bpy.context.scene.frame_current, group=\"\")\n" "\n" " Remove a keyframe from this properties fcurve.\n" "\n" -" :arg path: path to the property to remove a key, analogous to the fcurve's data path.\n" -" :type path: string\n" +" :arg data_path: path to the property to remove a key, analogous to the fcurve's data path.\n" +" :type data_path: string\n" " :arg index: array index of the property to remove a key. Defaults to -1 removing all indicies or a single channel if the property is not an array.\n" " :type index: int\n" " :arg frame: The frame on which the keyframe is deleted, defaulting to the current frame.\n" @@ -2298,7 +2299,7 @@ static PyObject *pyrna_struct_getattro( BPy_StructRNA *self, PyObject *pyname ) } else if ((prop = RNA_struct_find_property(&self->ptr, name))) { ret = pyrna_prop_to_py(&self->ptr, prop); - } + } /* RNA function only if callback is declared (no optional functions) */ else if ((func = RNA_struct_find_function(&self->ptr, name)) && RNA_function_defined(func)) { ret = pyrna_func_to_py((BPy_DummyPointerRNA *)self, func); @@ -2392,17 +2393,43 @@ static int pyrna_struct_pydict_contains(PyObject *self, PyObject *pyname) static int pyrna_struct_setattro( BPy_StructRNA *self, PyObject *pyname, PyObject *value ) { char *name = _PyUnicode_AsString(pyname); - PropertyRNA *prop = RNA_struct_find_property(&self->ptr, name); - - if (prop==NULL) { - return PyObject_GenericSetAttr((PyObject *)self, pyname, value); - } else if (!RNA_property_editable_flag(&self->ptr, prop)) { - PyErr_Format( PyExc_AttributeError, "bpy_struct: attribute \"%.200s\" from \"%.200s\" is read-only", RNA_property_identifier(prop), RNA_struct_identifier(self->ptr.type) ); - return -1; + PropertyRNA *prop= NULL; + + if (name[0] != '_' && (prop= RNA_struct_find_property(&self->ptr, name))) { + if (!RNA_property_editable_flag(&self->ptr, prop)) { + PyErr_Format( PyExc_AttributeError, "bpy_struct: attribute \"%.200s\" from \"%.200s\" is read-only", RNA_property_identifier(prop), RNA_struct_identifier(self->ptr.type) ); + return -1; + } } - + else if (self->ptr.type == &RNA_Context) { + /* code just raises correct error, context prop's cant be set, unless its apart of the py class */ + bContext *C = self->ptr.data; + if(C==NULL) { + PyErr_Format(PyExc_AttributeError, "bpy_struct: Context is 'NULL', can't set \"%.200s\" from context", name); + return -1; + } + else { + PointerRNA newptr; + ListBase newlb; + short newtype; + + int done= CTX_data_get(C, name, &newptr, &newlb, &newtype); + + if(done==1) { + PyErr_Format(PyExc_AttributeError, "bpy_struct: Context property \"%.200s\" is read-only", name); + BLI_freelistN(&newlb); + return -1; + } + + BLI_freelistN(&newlb); + } + } + /* pyrna_py_to_prop sets its own exceptions */ - return pyrna_py_to_prop(&self->ptr, prop, NULL, NULL, value, "bpy_struct: item.attr = val:"); + if(prop) + return pyrna_py_to_prop(&self->ptr, prop, NULL, NULL, value, "bpy_struct: item.attr = val:"); + else + return PyObject_GenericSetAttr((PyObject *)self, pyname, value); } static PyObject *pyrna_prop_dir(BPy_PropertyRNA *self) @@ -3790,18 +3817,18 @@ PyTypeObject pyrna_prop_collection_Type = { }; static struct PyMethodDef pyrna_struct_subtype_methods[] = { - {"BoolProperty", (PyCFunction)BPy_BoolProperty, METH_VARARGS|METH_KEYWORDS, ""}, - {"BoolVectorProperty", (PyCFunction)BPy_BoolVectorProperty, METH_VARARGS|METH_KEYWORDS, ""}, - {"IntProperty", (PyCFunction)BPy_IntProperty, METH_VARARGS|METH_KEYWORDS, ""}, - {"IntVectorProperty", (PyCFunction)BPy_IntVectorProperty, METH_VARARGS|METH_KEYWORDS, ""}, - {"FloatProperty", (PyCFunction)BPy_FloatProperty, METH_VARARGS|METH_KEYWORDS, ""}, - {"FloatVectorProperty", (PyCFunction)BPy_FloatVectorProperty, METH_VARARGS|METH_KEYWORDS, ""}, - {"StringProperty", (PyCFunction)BPy_StringProperty, METH_VARARGS|METH_KEYWORDS, ""}, - {"EnumProperty", (PyCFunction)BPy_EnumProperty, METH_VARARGS|METH_KEYWORDS, ""}, - {"PointerProperty", (PyCFunction)BPy_PointerProperty, METH_VARARGS|METH_KEYWORDS, ""}, - {"CollectionProperty", (PyCFunction)BPy_CollectionProperty, METH_VARARGS|METH_KEYWORDS, ""}, + {"BoolProperty", (PyCFunction)BPy_BoolProperty, METH_VARARGS|METH_KEYWORDS, BPy_BoolProperty_doc}, + {"BoolVectorProperty", (PyCFunction)BPy_BoolVectorProperty, METH_VARARGS|METH_KEYWORDS, BPy_BoolVectorProperty_doc}, + {"IntProperty", (PyCFunction)BPy_IntProperty, METH_VARARGS|METH_KEYWORDS, BPy_IntProperty_doc}, + {"IntVectorProperty", (PyCFunction)BPy_IntVectorProperty, METH_VARARGS|METH_KEYWORDS, BPy_IntVectorProperty_doc}, + {"FloatProperty", (PyCFunction)BPy_FloatProperty, METH_VARARGS|METH_KEYWORDS, BPy_FloatProperty_doc}, + {"FloatVectorProperty", (PyCFunction)BPy_FloatVectorProperty, METH_VARARGS|METH_KEYWORDS, BPy_FloatVectorProperty_doc}, + {"StringProperty", (PyCFunction)BPy_StringProperty, METH_VARARGS|METH_KEYWORDS, BPy_StringProperty_doc}, + {"EnumProperty", (PyCFunction)BPy_EnumProperty, METH_VARARGS|METH_KEYWORDS, BPy_EnumProperty_doc}, + {"PointerProperty", (PyCFunction)BPy_PointerProperty, METH_VARARGS|METH_KEYWORDS, BPy_PointerProperty_doc}, + {"CollectionProperty", (PyCFunction)BPy_CollectionProperty, METH_VARARGS|METH_KEYWORDS, BPy_CollectionProperty_doc}, - {"RemoveProperty", (PyCFunction)BPy_RemoveProperty, METH_VARARGS|METH_KEYWORDS, ""}, + {"RemoveProperty", (PyCFunction)BPy_RemoveProperty, METH_VARARGS|METH_KEYWORDS, BPy_RemoveProperty_doc}, // {"__get_rna", (PyCFunction)BPy_GetStructRNA, METH_NOARGS, ""}, {NULL, NULL, 0, NULL} diff --git a/source/blender/readblenfile/intern/BLO_readblenfile.c b/source/blender/readblenfile/intern/BLO_readblenfile.c index 608c8fccd18..7c876c96a86 100644 --- a/source/blender/readblenfile/intern/BLO_readblenfile.c +++ b/source/blender/readblenfile/intern/BLO_readblenfile.c @@ -36,6 +36,7 @@ #include #include #include +#include #ifdef WIN32 #include // read, open @@ -136,7 +137,7 @@ blo_read_runtime( fd= open(path, O_BINARY|O_RDONLY, 0); if (fd==-1) { - BKE_report(reports, RPT_ERROR, "Unable to open"); + BKE_reportf(reports, RPT_ERROR, "Unable to open \"%s\": %s.", path, strerror(errno)); goto cleanup; } @@ -146,13 +147,13 @@ blo_read_runtime( datastart= handle_read_msb_int(fd); if (datastart==-1) { - BKE_report(reports, RPT_ERROR, "Unable to read"); + BKE_reportf(reports, RPT_ERROR, "Unable to read \"%s\" (problem seeking)", path); goto cleanup; } else if (read(fd, buf, 8)!=8) { - BKE_report(reports, RPT_ERROR, "Unable to read"); + BKE_reportf(reports, RPT_ERROR, "Unable to read \"%s\" (truncated header)", path); goto cleanup; } else if (memcmp(buf, "BRUNTIME", 8)!=0) { - BKE_report(reports, RPT_ERROR, "File is not a Blender file"); + BKE_reportf(reports, RPT_ERROR, "Unable to read \"%s\" (not a blend file)", path); goto cleanup; } else { //printf("starting to read runtime from %s at datastart %d\n", path, datastart); diff --git a/source/blender/render/CMakeLists.txt b/source/blender/render/CMakeLists.txt index 5dc89af5632..9199a0a33ba 100644 --- a/source/blender/render/CMakeLists.txt +++ b/source/blender/render/CMakeLists.txt @@ -54,10 +54,6 @@ IF(APPLE) ENDIF(CMAKE_OSX_ARCHITECTURES MATCHES "i386" OR CMAKE_OSX_ARCHITECTURES MATCHES "x86_64") ENDIF(APPLE) -IF(WITH_RAYOPTIMIZATION) - ADD_DEFINITIONS(-D__SSE__) -ENDIF(WITH_RAYOPTIMIZATION) - #TODO #if env['OURPLATFORM']=='linux2': # cflags='-pthread' diff --git a/source/blender/render/extern/include/RE_pipeline.h b/source/blender/render/extern/include/RE_pipeline.h index b72ba8e0c40..802703d476c 100644 --- a/source/blender/render/extern/include/RE_pipeline.h +++ b/source/blender/render/extern/include/RE_pipeline.h @@ -130,8 +130,8 @@ typedef struct RenderResult { /* for render results in Image, verify validity for sequences */ int framenr; - /* for acquire image, to indicate if it is compo/seq result */ - int compo_seq; + /* for acquire image, to indicate if it there is a combined layer */ + int have_combined; /* render info text */ char *text; diff --git a/source/blender/render/intern/include/render_types.h b/source/blender/render/intern/include/render_types.h index 1abc431fc6d..331474a85e3 100644 --- a/source/blender/render/intern/include/render_types.h +++ b/source/blender/render/intern/include/render_types.h @@ -189,7 +189,8 @@ struct Render ListBase strandsurface; /* use this instead of R.r.cfra */ - float cfra; + float cfra; + float mblur_offs, field_offs; /* render database */ int totvlak, totvert, tothalo, totstrand, totlamp; @@ -564,13 +565,6 @@ typedef struct LampRen { /* passes & node shader support: all shadow info for a pixel */ LampShadowSample *shadsamp; - - /* yafray: photonlight params */ - int YF_numphotons, YF_numsearch; - short YF_phdepth, YF_useqmc, YF_bufsize; - float YF_causticblur, YF_ltradius; - float YF_glowint, YF_glowofs; - short YF_glowtype; /* ray optim */ struct RayObject *last_hit[BLENDER_MAX_THREADS]; diff --git a/source/blender/render/intern/include/texture.h b/source/blender/render/intern/include/texture.h index 3e6fc8c5677..436b365b352 100644 --- a/source/blender/render/intern/include/texture.h +++ b/source/blender/render/intern/include/texture.h @@ -40,7 +40,13 @@ if(texres->tr<0.0) texres->tr= 0.0; \ texres->tg= tex->gfac*((texres->tg-0.5)*tex->contrast+tex->bright-0.5); \ if(texres->tg<0.0) texres->tg= 0.0; \ texres->tb= tex->bfac*((texres->tb-0.5)*tex->contrast+tex->bright-0.5); \ -if(texres->tb<0.0) texres->tb= 0.0; +if(texres->tb<0.0) texres->tb= 0.0; \ +if(tex->saturation != 1.0f) { \ + float _hsv[3]; \ + rgb_to_hsv(texres->tr, texres->tg, texres->tb, _hsv, _hsv+1, _hsv+2); \ + _hsv[1] *= tex->saturation; \ + hsv_to_rgb(_hsv[0], _hsv[1], _hsv[2], &texres->tr, &texres->tg, &texres->tb); \ +} \ struct HaloRen; diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c index 86c6a325bcd..4436bdb9261 100644 --- a/source/blender/render/intern/source/convertblender.c +++ b/source/blender/render/intern/source/convertblender.c @@ -851,25 +851,23 @@ static void autosmooth(Render *re, ObjectRen *obr, float mat[][4], int degr) static float *get_object_orco(Render *re, Object *ob) { float *orco; - + if (!re->orco_hash) re->orco_hash = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "get_object_orco gh"); - + orco = BLI_ghash_lookup(re->orco_hash, ob); - + if (!orco) { if (ELEM(ob->type, OB_CURVE, OB_FONT)) { orco = make_orco_curve(re->scene, ob); } else if (ob->type==OB_SURF) { orco = make_orco_surf(ob); - } else if (ob->type==OB_MBALL) { - orco = make_orco_mball(ob); } - + if (orco) BLI_ghash_insert(re->orco_hash, ob, orco); } - + return orco; } @@ -1520,7 +1518,7 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem RNG *rng= 0; float loc[3],loc1[3],loc0[3],mat[4][4],nmat[3][3],co[3],nor[3],time; float strandlen=0.0f, curlen=0.0f; - float hasize, pa_size, r_tilt, r_length, cfra=bsystem_time(re->scene, ob, (float)re->scene->r.cfra, 0.0); + float hasize, pa_size, r_tilt, r_length, cfra= BKE_curframe(re->scene); float pa_time, pa_birthtime, pa_dietime; float random, simplify[2]; int i, a, k, max_k=0, totpart, dosimplify = 0, dosurfacecache = 0; @@ -1639,7 +1637,7 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem if(part->flag & PART_GLOB_TIME) #endif // XXX old animation system - cfra = bsystem_time(re->scene, 0, (float)re->scene->r.cfra, 0.0); + cfra = BKE_curframe(re->scene); ///* 2.4 setup reactors */ // if(part->type == PART_REACTOR){ @@ -2369,6 +2367,7 @@ static void init_render_mball(Render *re, ObjectRen *obr) Material *ma; float *data, *nors, *orco, mat[4][4], imat[3][3], xn, yn, zn; int a, need_orco, vlakindex, *index; + ListBase dispbase= {NULL, NULL}; if (ob!=find_basis_mball(re->scene, ob)) return; @@ -2383,14 +2382,22 @@ static void init_render_mball(Render *re, ObjectRen *obr) if(ma->texco & TEXCO_ORCO) { need_orco= 1; } - - makeDispListMBall(re->scene, ob); - dl= ob->disp.first; + + makeDispListMBall_forRender(re->scene, ob, &dispbase); + dl= dispbase.first; if(dl==0) return; data= dl->verts; nors= dl->nors; - orco= get_object_orco(re, ob); + if(need_orco) { + orco= get_object_orco(re, ob); + + if (!orco) { + /* orco hasn't been found in cache - create new one and add to cache */ + orco= make_orco_mball(ob, &dispbase); + set_object_orco(re, ob, orco); + } + } for(a=0; anr; a++, data+=3, nors+=3, orco+=3) { @@ -2447,10 +2454,7 @@ static void init_render_mball(Render *re, ObjectRen *obr) } /* enforce display lists remade */ - freedisplist(&ob->disp); - - /* this enforces remake for real, orco displist is small (in scale) */ - ob->recalc |= OB_RECALC_DATA; + freedisplist(&dispbase); } /* ------------------------------------------------------------------------- */ @@ -4545,7 +4549,6 @@ static void init_render_object(Render *re, Object *ob, Object *par, DupliObject void RE_Database_Free(Render *re) { - Object *ob = NULL; LampRen *lar; /* statistics for debugging render memory usage */ @@ -4572,21 +4575,8 @@ void RE_Database_Free(Render *re) BLI_freelistN(&re->lights); free_renderdata_tables(re); - - /* free orco. check all objects because of duplis and sets */ - ob= G.main->object.first; - while(ob) { - if(ob->type==OB_MBALL) { - if(ob->disp.first && ob->disp.first!=ob->disp.last) { - DispList *dl= ob->disp.first; - BLI_remlink(&ob->disp, dl); - freedisplist(&ob->disp); - BLI_addtail(&ob->disp, dl); - } - } - ob= ob->id.next; - } + /* free orco */ free_mesh_orco_hash(re); #if 0 /* radio can be redone better */ end_radio_render(); @@ -4595,7 +4585,6 @@ void RE_Database_Free(Render *re) end_render_textures(); free_pointdensities(re); - free_voxeldata(re); free_camera_inside_volumes(re); @@ -4791,7 +4780,7 @@ static void database_init_objects(Render *re, unsigned int renderlay, int nolamp /* in the prev/next pass for making speed vectors, avoid creating * objects that are not on a renderlayer with a vector pass, can * save a lot of time in complex scenes */ - vectorlay= get_vector_renderlayers(sce); + vectorlay= get_vector_renderlayers(re->scene); lay= (timeoffset)? renderlay & vectorlay: renderlay; /* if the object has been restricted from rendering in the outliner, ignore it */ @@ -4818,7 +4807,7 @@ static void database_init_objects(Render *re, unsigned int renderlay, int nolamp /* create list of duplis generated by this object, particle * system need to have render settings set for dupli particles */ dupli_render_particle_set(re, ob, timeoffset, 0, 1); - lb= object_duplilist(sce, ob); + lb= object_duplilist(re->scene, ob); dupli_render_particle_set(re, ob, timeoffset, 0, 0); for(dob= lb->first; dob; dob= dob->next) { @@ -4970,6 +4959,11 @@ void RE_Database_FromScene(Render *re, Scene *scene, unsigned int lay, int use_c /* if no camera, viewmat should have been set! */ if(use_camera_view && re->scene->camera) { + /* called before but need to call again incase of lens animation from the + * above call to scene_update_for_newframe, fixes bug. [#22702]. + * following calls dont depend on 'RE_SetCamera' */ + RE_SetCamera(re, scene->camera); + normalize_m4(re->scene->camera->obmat); invert_m4_m4(mat, re->scene->camera->obmat); RE_SetView(re, mat); diff --git a/source/blender/render/intern/source/imagetexture.c b/source/blender/render/intern/source/imagetexture.c index 8d1caf2b8b9..f08529b3f2c 100644 --- a/source/blender/render/intern/source/imagetexture.c +++ b/source/blender/render/intern/source/imagetexture.c @@ -236,8 +236,6 @@ int imagewrap(Tex *tex, Image *ima, ImBuf *ibuf, float *texvec, TexResult *texre } } - BRICONTRGB; - if(texres->talpha) texres->tin= texres->ta; else if(tex->imaflag & TEX_CALCALPHA) { texres->ta= texres->tin= MAX3(texres->tr, texres->tg, texres->tb); @@ -254,6 +252,8 @@ int imagewrap(Tex *tex, Image *ima, ImBuf *ibuf, float *texvec, TexResult *texre texres->tb*= fx; } + BRICONTRGB; + return retval; } @@ -1318,8 +1318,6 @@ static int imagewraposa_aniso(Tex *tex, Image *ima, ImBuf *ibuf, float *texvec, } } - BRICONTRGB; - if (tex->imaflag & TEX_CALCALPHA) texres->ta = texres->tin = texres->ta * MAX3(texres->tr, texres->tg, texres->tb); else @@ -1348,6 +1346,8 @@ static int imagewraposa_aniso(Tex *tex, Image *ima, ImBuf *ibuf, float *texvec, texres->tb *= fx; } + BRICONTRGB; + return retval; } @@ -1705,8 +1705,6 @@ int imagewraposa(Tex *tex, Image *ima, ImBuf *ibuf, float *texvec, float *DXT, f boxsample(ibuf, fx-minx, fy-miny, fx+minx, fy+miny, texres, imaprepeat, imapextend, 0); } - BRICONTRGB; - if(tex->imaflag & TEX_CALCALPHA) { texres->ta= texres->tin= texres->ta*MAX3(texres->tr, texres->tg, texres->tb); } @@ -1733,6 +1731,8 @@ int imagewraposa(Tex *tex, Image *ima, ImBuf *ibuf, float *texvec, float *DXT, f texres->tb*= fx; } + BRICONTRGB; + return retval; } diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c index 180f8a960db..bdae4221bde 100644 --- a/source/blender/render/intern/source/pipeline.c +++ b/source/blender/render/intern/source/pipeline.c @@ -1085,7 +1085,7 @@ void RE_AcquireResultImage(Render *re, RenderResult *rr) rr->rectz= RE_RenderLayerGetPass(rl, SCE_PASS_Z); } - rr->compo_seq= (rr->rectf != NULL); + rr->have_combined= (re->result->rectf != NULL); rr->layers= re->result->layers; } } @@ -1302,6 +1302,8 @@ void RE_InitState(Render *re, Render *source, RenderData *rd, SceneRenderLayer * /* we clip faces with a minimum of 2 pixel boundary outside of image border. see zbuf.c */ re->clipcrop= 1.0f + 2.0f/(float)(re->winx>re->winy?re->winy:re->winx); + re->mblur_offs = re->field_offs = 0.f; + RE_init_threadcount(re); } @@ -1762,6 +1764,7 @@ static void do_render_3d(Render *re) /* internal */ // re->cfra= cfra; /* <- unused! */ + re->scene->r.subframe = re->mblur_offs + re->field_offs; /* make render verts/faces/halos/lamps */ if(render_scene_needs_vector(re)) @@ -1778,6 +1781,8 @@ static void do_render_3d(Render *re) /* free all render verts etc */ RE_Database_Free(re); + + re->scene->r.subframe = 0.f; } /* called by blur loop, accumulate RGBA key alpha */ @@ -1877,7 +1882,7 @@ static void do_render_blur_3d(Render *re) /* do the blur steps */ while(blur--) { - set_mblur_offs( re->r.blurfac*((float)(re->r.mblur_samples-blur))/(float)re->r.mblur_samples ); + re->mblur_offs = re->r.blurfac*((float)(re->r.mblur_samples-blur))/(float)re->r.mblur_samples; re->i.curblur= re->r.mblur_samples-blur; /* stats */ @@ -1895,7 +1900,7 @@ static void do_render_blur_3d(Render *re) re->result= rres; BLI_rw_mutex_unlock(&re->resultmutex); - set_mblur_offs(0.0f); + re->mblur_offs = 0.0f; re->i.curblur= 0; /* stats */ /* weak... the display callback wants an active renderlayer pointer... */ @@ -1975,15 +1980,17 @@ static void do_render_fields_3d(Render *re) re->i.curfield= 2; /* stats */ re->flag |= R_SEC_FIELD; - if((re->r.mode & R_FIELDSTILL)==0) - set_field_offs(0.5f); + if((re->r.mode & R_FIELDSTILL)==0) { + re->field_offs = 0.5f; + } RE_SetCamera(re, re->scene->camera); if(re->r.mode & R_MBLUR) do_render_blur_3d(re); else do_render_3d(re); re->flag &= ~R_SEC_FIELD; - set_field_offs(0.0f); + + re->field_offs = 0.0f; rr2= re->result; } @@ -2448,7 +2455,7 @@ static void do_render_seq(Render * re) if(recurs_depth==0) { /* otherwise sequencer animation isnt updated */ - BKE_animsys_evaluate_all_animation(G.main, (float)cfra); // XXX, was frame_to_float(re->scene, cfra) + BKE_animsys_evaluate_all_animation(G.main, (float)cfra); // XXX, was BKE_curframe(re->scene) } recurs_depth++; @@ -2748,7 +2755,7 @@ void RE_BlenderFrame(Render *re, Scene *scene, SceneRenderLayer *srl, unsigned i MEM_reset_peak_memory(); do_render_all_options(re); } - + /* UGLY WARNING */ G.rendering= 0; } @@ -2946,7 +2953,7 @@ void RE_BlenderAnim(Render *re, Scene *scene, unsigned int lay, int sfra, int ef mh->end_movie(); scene->r.cfra= cfrao; - + /* UGLY WARNING */ G.rendering= 0; } diff --git a/source/blender/render/intern/source/pointdensity.c b/source/blender/render/intern/source/pointdensity.c index 6ae9038437b..4f86f67f0e3 100644 --- a/source/blender/render/intern/source/pointdensity.c +++ b/source/blender/render/intern/source/pointdensity.c @@ -39,6 +39,7 @@ #include "BKE_main.h" #include "BKE_object.h" #include "BKE_particle.h" +#include "BKE_scene.h" #include "BKE_texture.h" #include "DNA_meshdata_types.h" @@ -95,7 +96,7 @@ static void pointdensity_cache_psys(Render *re, PointDensity *pd, Object *ob, Pa ParticleKey state; ParticleSimulationData sim = {re->scene, ob, psys, NULL}; ParticleData *pa=NULL; - float cfra = bsystem_time(re->scene, ob, (float)re->scene->r.cfra, 0.0); + float cfra = BKE_curframe(re->scene); int i, childexists; int total_particles, offset=0; int data_used = point_data_used(pd); diff --git a/source/blender/render/intern/source/rayobject_instance.c b/source/blender/render/intern/source/rayobject_instance.c index c36ab454f3d..25765c4763a 100644 --- a/source/blender/render/intern/source/rayobject_instance.c +++ b/source/blender/render/intern/source/rayobject_instance.c @@ -143,6 +143,13 @@ static int RE_rayobject_instance_intersect(RayObject *o, Isect *isec) { isec->labda *= dist / isec->dist; isec->hit.ob = obj->ob; + +#ifdef RT_USE_LAST_HIT + // TODO support for last hit optimization in instances that can jump + // directly to the last hit face. + // For now it jumps directly to the last-hit instance root node. + isec->last_hit = RE_rayobject_unalignRayAPI((RayObject*) obj); +#endif } isec->dist = dist; VECCOPY( isec->start, start ); diff --git a/source/blender/render/intern/source/rayshade.c b/source/blender/render/intern/source/rayshade.c index b184b681846..ed52f37fcfa 100644 --- a/source/blender/render/intern/source/rayshade.c +++ b/source/blender/render/intern/source/rayshade.c @@ -41,9 +41,10 @@ #include "BKE_node.h" #include "BKE_utildefines.h" -#include "BLI_math.h" #include "BLI_blenlib.h" +#include "BLI_cpu.h" #include "BLI_jitter.h" +#include "BLI_math.h" #include "BLI_rand.h" #include "PIL_time.h" @@ -98,7 +99,7 @@ RayObject* RE_rayobject_create(Render *re, int type, int size) //TODO //if(detect_simd()) #ifdef __SSE__ - type = R_RAYSTRUCTURE_SIMD_SVBVH; + type = BLI_cpu_support_sse2()? R_RAYSTRUCTURE_SIMD_SVBVH: R_RAYSTRUCTURE_VBVH; #else type = R_RAYSTRUCTURE_VBVH; #endif @@ -240,7 +241,9 @@ RayObject* makeraytree_object(Render *re, ObjectInstanceRen *obi) if(is_raytraceable_vlr(re, vlr)) faces++; } - assert( faces > 0 ); + + if (faces == 0) + return NULL; //Create Ray cast accelaration structure raytree = RE_rayobject_create( re, re->r.raytrace_structure, faces ); @@ -370,7 +373,12 @@ static void makeraytree_single(Render *re) if(has_special_rayobject(re, obi)) { RayObject *obj = makeraytree_object(re, obi); - RE_rayobject_add( re->raytree, obj ); + + if(test_break(re)) + break; + + if (obj) + RE_rayobject_add( re->raytree, obj ); } else { diff --git a/source/blender/render/intern/source/texture.c b/source/blender/render/intern/source/texture.c index 9b087900734..e982c1a12a7 100644 --- a/source/blender/render/intern/source/texture.c +++ b/source/blender/render/intern/source/texture.c @@ -98,7 +98,7 @@ void init_render_texture(Render *re, Tex *tex) if(tex->type==TEX_PLUGIN) { if(tex->plugin && tex->plugin->doit) { if(tex->plugin->cfra) { - *(tex->plugin->cfra)= (float)cfra; //frame_to_float(re->scene, cfra); // XXX old animsys - timing stuff to be fixed + *(tex->plugin->cfra)= (float)cfra; //BKE_curframe(re->scene); // XXX old animsys - timing stuff to be fixed } } } diff --git a/source/blender/render/intern/source/voxeldata.c b/source/blender/render/intern/source/voxeldata.c index 3ac806f320a..64ba206bb86 100644 --- a/source/blender/render/intern/source/voxeldata.c +++ b/source/blender/render/intern/source/voxeldata.c @@ -57,58 +57,72 @@ #include "texture.h" #include "voxeldata.h" -static int load_frame_blendervoxel(FILE *fp, float *F, int size, int frame, int offset) +static int load_frame_blendervoxel(VoxelData *vd, FILE *fp, int frame) { - if(fseek(fp,frame*size*sizeof(float)+offset,0) == -1) + size_t offset = sizeof(VoxelDataHeader); + int size = (vd->resol[0])*(vd->resol[1])*(vd->resol[2]); + + vd->dataset = MEM_mapallocN(sizeof(float)*size, "voxel dataset"); + + if(fseek(fp, frame*size*sizeof(float)+offset, 0) == -1) return 0; - if(fread(F,sizeof(float),size,fp) != size) + if(fread(vd->dataset, sizeof(float), size, fp) != size) return 0; + vd->cachedframe = frame; + vd->ok = 1; return 1; } -static int load_frame_raw8(FILE *fp, float *F, int size, int frame) +static int load_frame_raw8(VoxelData *vd, FILE *fp, int frame) { - char *tmp; + int size = (vd->resol[0])*(vd->resol[1])*(vd->resol[2]); + char *data_c; int i; - tmp = (char *)MEM_mallocN(sizeof(char)*size, "temporary voxel file reading storage"); + vd->dataset = MEM_mapallocN(sizeof(float)*size, "voxel dataset"); + data_c = (char *)MEM_mallocN(sizeof(char)*size, "temporary voxel file reading storage"); if(fseek(fp,(frame-1)*size*sizeof(char),0) == -1) { - MEM_freeN(tmp); + MEM_freeN(data_c); return 0; } - if(fread(tmp, sizeof(char), size, fp) != size) { - MEM_freeN(tmp); + if(fread(data_c, sizeof(char), size, fp) != size) { + MEM_freeN(data_c); return 0; } for (i=0; idataset[i] = (float)data_c[i] / 255.f; } - MEM_freeN(tmp); + MEM_freeN(data_c); + + vd->cachedframe = frame; + vd->ok = 1; return 1; } -static void load_frame_image_sequence(Render *re, VoxelData *vd, Tex *tex) +static void load_frame_image_sequence(VoxelData *vd, Tex *tex) { ImBuf *ibuf; Image *ima = tex->ima; - ImageUser *iuser = &tex->iuser; + ImageUser *tiuser = &tex->iuser; + ImageUser iuser = *(tiuser); int x=0, y=0, z=0; float *rf; - if (!ima || !iuser) return; + if (!ima || !tiuser) return; + if (iuser.frames == 0) return; ima->source = IMA_SRC_SEQUENCE; - iuser->framenr = 1 + iuser->offset; + iuser.framenr = 1 + iuser.offset; /* find the first valid ibuf and use it to initialise the resolution of the data set */ /* need to do this in advance so we know how much memory to allocate */ - ibuf= BKE_image_get_ibuf(ima, iuser); - while (!ibuf && (iuser->framenr < iuser->frames)) { - iuser->framenr++; - ibuf= BKE_image_get_ibuf(ima, iuser); + ibuf= BKE_image_get_ibuf(ima, &iuser); + while (!ibuf && (iuser.framenr < iuser.frames)) { + iuser.framenr++; + ibuf= BKE_image_get_ibuf(ima, &iuser); } if (!ibuf) return; if (!ibuf->rect_float) IMB_float_from_rect(ibuf); @@ -116,15 +130,15 @@ static void load_frame_image_sequence(Render *re, VoxelData *vd, Tex *tex) vd->flag |= TEX_VD_STILL; vd->resol[0] = ibuf->x; vd->resol[1] = ibuf->y; - vd->resol[2] = iuser->frames; + vd->resol[2] = iuser.frames; vd->dataset = MEM_mapallocN(sizeof(float)*(vd->resol[0])*(vd->resol[1])*(vd->resol[2]), "voxel dataset"); - for (z=0; z < iuser->frames; z++) + for (z=0; z < iuser.frames; z++) { /* get a new ibuf for each frame */ if (z > 0) { - iuser->framenr++; - ibuf= BKE_image_get_ibuf(ima, iuser); + iuser.framenr++; + ibuf= BKE_image_get_ibuf(ima, &iuser); if (!ibuf) break; if (!ibuf->rect_float) IMB_float_from_rect(ibuf); } @@ -134,14 +148,17 @@ static void load_frame_image_sequence(Render *re, VoxelData *vd, Tex *tex) { for (x=0; x < ibuf->x; x++) { - /* currently converted to monchrome */ + /* currently averaged to monchrome */ vd->dataset[ V_I(x, y, z, vd->resol) ] = (rf[0] + rf[1] + rf[2])*0.333f; rf +=4; } } - BKE_image_free_anim_ibufs(ima, iuser->framenr); + BKE_image_free_anim_ibufs(ima, iuser.framenr); } + + vd->ok = 1; + return; } static int read_voxeldata_header(FILE *fp, struct VoxelData *vd) @@ -162,7 +179,7 @@ static int read_voxeldata_header(FILE *fp, struct VoxelData *vd) return 1; } -static void init_frame_smoke(Render *re, VoxelData *vd, Tex *tex) +static void init_frame_smoke(VoxelData *vd, Tex *tex) { Object *ob; ModifierData *md; @@ -232,53 +249,65 @@ static void init_frame_smoke(Render *re, VoxelData *vd, Tex *tex) } // end of fluid condition } } + + vd->ok = 1; + return; } static void cache_voxeldata(struct Render *re,Tex *tex) { VoxelData *vd = tex->vd; FILE *fp; - int size; int curframe; if (!vd) return; - /* image sequence gets special treatment */ - if (vd->file_format == TEX_VD_IMAGE_SEQUENCE) { - load_frame_image_sequence(re, vd, tex); - return; - } else if (vd->file_format == TEX_VD_SMOKE) { - init_frame_smoke(re, vd, tex); - return; - } - - if (!BLI_exists(vd->source_path)) return; - fp = fopen(vd->source_path,"rb"); - if (!fp) return; - - if (vd->file_format == TEX_VD_BLENDERVOXEL) { - if(!read_voxeldata_header(fp, vd)) { - fclose(fp); - return; - } - } + /* only re-cache if dataset needs updating */ + if ((vd->flag & TEX_VD_STILL) || (vd->cachedframe == re->r.cfra)) + if (vd->ok) return; - size = (vd->resol[0])*(vd->resol[1])*(vd->resol[2]); - vd->dataset = MEM_mapallocN(sizeof(float)*size, "voxel dataset"); - - if (vd->flag & TEX_VD_STILL) curframe = vd->still_frame; - else curframe = re->r.cfra; + /* clear out old cache, ready for new */ + if (vd->dataset) { + if(vd->file_format != TEX_VD_SMOKE) + MEM_freeN(vd->dataset); + vd->dataset = NULL; + } + + if (vd->flag & TEX_VD_STILL) + curframe = vd->still_frame; + else + curframe = re->r.cfra; switch(vd->file_format) { + case TEX_VD_IMAGE_SEQUENCE: + load_frame_image_sequence(vd, tex); + return; + case TEX_VD_SMOKE: + init_frame_smoke(vd, tex); + return; case TEX_VD_BLENDERVOXEL: - load_frame_blendervoxel(fp, vd->dataset, size, curframe-1, sizeof(VoxelDataHeader)); - break; + if (!BLI_exists(vd->source_path)) return; + fp = fopen(vd->source_path,"rb"); + if (!fp) return; + + if(read_voxeldata_header(fp, vd)) + load_frame_blendervoxel(vd, fp, curframe-1); + else + fclose(fp); + + return; case TEX_VD_RAW_8BIT: - load_frame_raw8(fp, vd->dataset, size, curframe); - break; + if (!BLI_exists(vd->source_path)) return; + fp = fopen(vd->source_path,"rb"); + if (!fp) return; + + if (load_frame_raw8(vd, fp, curframe)) + ; + else + fclose(fp); + + return; } - - fclose(fp); } void make_voxeldata(struct Render *re) @@ -300,29 +329,6 @@ void make_voxeldata(struct Render *re) } -static void free_voxeldata_one(Render *re, Tex *tex) -{ - VoxelData *vd = tex->vd; - - if (vd->dataset) { - if(vd->file_format != TEX_VD_SMOKE) - MEM_freeN(vd->dataset); - vd->dataset = NULL; - } -} - - -void free_voxeldata(Render *re) -{ - Tex *tex; - - for (tex= G.main->tex.first; tex; tex= tex->id.next) { - if(tex->id.us && tex->type==TEX_VOXELDATA) { - free_voxeldata_one(re, tex); - } - } -} - int voxeldatatex(struct Tex *tex, float *texvec, struct TexResult *texres) { int retval = TEX_INT; diff --git a/source/blender/windowmanager/WM_api.h b/source/blender/windowmanager/WM_api.h index 40186f40e9d..78ea0350667 100644 --- a/source/blender/windowmanager/WM_api.h +++ b/source/blender/windowmanager/WM_api.h @@ -184,7 +184,7 @@ int WM_menu_invoke (struct bContext *C, struct wmOperator *op, struct wmEven int WM_enum_search_invoke(struct bContext *C, struct wmOperator *op, struct wmEvent *event); /* invoke callback, confirm menu + exec */ int WM_operator_confirm (struct bContext *C, struct wmOperator *op, struct wmEvent *event); - /* invoke callback, file selector "path" unset + exec */ + /* invoke callback, file selector "filepath" unset + exec */ int WM_operator_filesel (struct bContext *C, struct wmOperator *op, struct wmEvent *event); /* poll callback, context checks */ int WM_operator_winactive (struct bContext *C); @@ -223,7 +223,7 @@ void WM_operator_properties_sanitize(struct PointerRNA *ptr, int val); /* make void WM_operator_properties_create(struct PointerRNA *ptr, const char *opstring); void WM_operator_properties_create_ptr(struct PointerRNA *ptr, struct wmOperatorType *ot); void WM_operator_properties_free(struct PointerRNA *ptr); -void WM_operator_properties_filesel(struct wmOperatorType *ot, int filter, short type, short action); +void WM_operator_properties_filesel(struct wmOperatorType *ot, int filter, short type, short action, short flag); void WM_operator_properties_gesture_border(struct wmOperatorType *ot, int extend); void WM_operator_properties_gesture_straightline(struct wmOperatorType *ot, int cursor); void WM_operator_properties_select_all(struct wmOperatorType *ot); @@ -234,6 +234,15 @@ void WM_operator_properties_select_all(struct wmOperatorType *ot); #define SEL_DESELECT 2 #define SEL_INVERT 3 + +/* flags for WM_operator_properties_filesel */ +#define WM_FILESEL_RELPATH (1 << 0) + +#define WM_FILESEL_DIRECTORY (1 << 1) +#define WM_FILESEL_FILENAME (1 << 2) +#define WM_FILESEL_FILEPATH (1 << 3) + + /* operator as a python command (resultuing string must be free'd) */ char *WM_operator_pystring(struct bContext *C, struct wmOperatorType *ot, struct PointerRNA *opptr, int all_args); void WM_operator_bl_idname(char *to, const char *from); @@ -316,13 +325,17 @@ void WM_jobs_callbacks(struct wmJob *, void (*endjob)(void *)); void WM_jobs_start(struct wmWindowManager *wm, struct wmJob *); -void WM_jobs_stop(struct wmWindowManager *wm, void *owner); -void WM_jobs_kill(struct wmWindowManager *wm, void *owner); +void WM_jobs_stop(struct wmWindowManager *wm, void *owner, void *startjob); +void WM_jobs_kill(struct wmWindowManager *wm, void *owner, void *startjob); void WM_jobs_stop_all(struct wmWindowManager *wm); /* clipboard */ char *WM_clipboard_text_get(int selection); void WM_clipboard_text_set(char *buf, int selection); + /* progress */ +void WM_progress_set(struct wmWindow *win, float progress); +void WM_progress_clear(struct wmWindow *win); + #endif /* WM_API_H */ diff --git a/source/blender/windowmanager/WM_types.h b/source/blender/windowmanager/WM_types.h index 2769f550f9a..c84a5e64889 100644 --- a/source/blender/windowmanager/WM_types.h +++ b/source/blender/windowmanager/WM_types.h @@ -183,7 +183,7 @@ typedef struct wmNotifier { #define ND_KEYINGSET (12<<16) #define ND_TOOLSETTINGS (13<<16) #define ND_LAYER (14<<16) -#define ND_SEQUENCER_SELECT (15<<16) +#define ND_FRAME_RANGE (15<<16) /* NC_OBJECT Object */ #define ND_TRANSFORM (16<<16) @@ -192,11 +192,11 @@ typedef struct wmNotifier { #define ND_BONE_ACTIVE (19<<16) #define ND_BONE_SELECT (20<<16) #define ND_DRAW (21<<16) -#define ND_MODIFIER (22<<16) /* modifiers edited */ +#define ND_MODIFIER (22<<16) #define ND_KEYS (23<<16) -#define ND_CONSTRAINT (24<<16) /* constraints edited */ -#define ND_PARTICLE_DATA (25<<16) /* particles edited */ -#define ND_PARTICLE_SELECT (26<<16) /* particles selecting change */ +#define ND_CONSTRAINT (24<<16) +#define ND_PARTICLE (25<<16) +#define ND_POINTCACHE (26<<16) /* NC_MATERIAL Material */ #define ND_SHADING (30<<16) @@ -215,15 +215,12 @@ typedef struct wmNotifier { #define ND_DISPLAY (51<<16) /* NC_ANIMATION Animato */ -#define ND_KEYFRAME_SELECT (70<<16) -#define ND_KEYFRAME_EDIT (71<<16) -#define ND_KEYFRAME_PROP (72<<16) -#define ND_ANIMCHAN_SELECT (73<<16) -#define ND_ANIMCHAN_EDIT (74<<16) -#define ND_NLA_SELECT (75<<16) -#define ND_NLA_EDIT (76<<16) -#define ND_NLA_ACTCHANGE (77<<16) -#define ND_FCURVES_ORDER (78<<16) +#define ND_KEYFRAME (70<<16) +#define ND_KEYFRAME_PROP (71<<16) +#define ND_ANIMCHAN (72<<16) +#define ND_NLA (73<<16) +#define ND_NLA_ACTCHANGE (74<<16) +#define ND_FCURVES_ORDER (75<<16) /* NC_GEOM Geometry */ /* Mesh, Curve, MetaBall, Armature, .. */ @@ -231,7 +228,6 @@ typedef struct wmNotifier { #define ND_DATA (91<<16) /* NC_NODE Nodes */ -#define ND_NODE_SELECT (1<<16) /* NC_SPACE */ #define ND_SPACE_CONSOLE (1<<16) /* general redraw */ @@ -279,6 +275,7 @@ typedef struct wmNotifier { #define NA_ADDED 3 #define NA_REMOVED 4 #define NA_RENAME 5 +#define NA_SELECTED 6 /* ************** Gesture Manager data ************** */ @@ -329,6 +326,7 @@ typedef struct wmEvent { short prevval; short prevx, prevy; double prevclicktime; + short prevclickx, prevclicky; /* modifier states */ short shift, ctrl, alt, oskey; /* oskey is apple or windowskey, value denotes order of pressed */ @@ -498,7 +496,7 @@ typedef struct wmDropBox { typedef struct RecentFile { struct RecentFile *next, *prev; - char *filename; + char *filepath; } RecentFile; diff --git a/source/blender/windowmanager/intern/wm.c b/source/blender/windowmanager/intern/wm.c index 452c37dbe77..fcf8951d796 100644 --- a/source/blender/windowmanager/intern/wm.c +++ b/source/blender/windowmanager/intern/wm.c @@ -98,13 +98,18 @@ void WM_operator_free(wmOperator *op) MEM_freeN(op); } +static void wm_reports_free(wmWindowManager *wm) +{ + BKE_reports_clear(&wm->reports); + WM_event_remove_timer(wm, NULL, wm->reports.reporttimer); +} + /* all operations get registered in the windowmanager here */ /* called on event handling by event_system.c */ void wm_operator_register(bContext *C, wmOperator *op) { wmWindowManager *wm= CTX_wm_manager(C); int tot; - char *buf; BLI_addtail(&wm->operators, op); tot= BLI_countlist(&wm->operators); @@ -116,12 +121,6 @@ void wm_operator_register(bContext *C, wmOperator *op) tot--; } - - /* Report the string representation of the operator */ - buf = WM_operator_pystring(C, op->type, op->ptr, 1); - BKE_report(CTX_wm_reports(C), RPT_OPERATOR, buf); - MEM_freeN(buf); - /* so the console is redrawn */ WM_event_add_notifier(C, NC_SPACE|ND_SPACE_CONSOLE_REPORT, NULL); WM_event_add_notifier(C, NC_WM|ND_HISTORY, NULL); @@ -309,7 +308,8 @@ void wm_close_and_free(bContext *C, wmWindowManager *wm) BLI_freelistN(&wm->paintcursors); BLI_freelistN(&wm->drags); - BKE_reports_clear(&wm->reports); + + wm_reports_free(wm); if(C && CTX_wm_manager(C)==wm) CTX_wm_manager_set(C, NULL); } diff --git a/source/blender/windowmanager/intern/wm_draw.c b/source/blender/windowmanager/intern/wm_draw.c index 0331613d392..5dbbf35796f 100644 --- a/source/blender/windowmanager/intern/wm_draw.c +++ b/source/blender/windowmanager/intern/wm_draw.c @@ -642,6 +642,13 @@ static int wm_draw_update_test_window(wmWindow *win) { ScrArea *sa; ARegion *ar; + + for(ar= win->screen->regionbase.first; ar; ar= ar->next) { + if(ar->do_draw_overlay) { + wm_tag_redraw_overlay(win, ar); + ar->do_draw_overlay= 0; + } + } if(win->screen->do_refresh) return 1; @@ -675,7 +682,7 @@ static int wm_automatic_draw_method(wmWindow *win) /* Windows software driver darkens color on each redraw */ else if(GPU_type_matches(GPU_DEVICE_SOFTWARE, GPU_OS_WIN, GPU_DRIVER_SOFTWARE)) return USER_DRAW_OVERLAP_FLIP; - else if(!GPU_24bit_color_support()) + else if(GPU_color_depth() < 24) return USER_DRAW_OVERLAP; else return USER_DRAW_TRIPLE; @@ -687,8 +694,11 @@ static int wm_automatic_draw_method(wmWindow *win) void wm_tag_redraw_overlay(wmWindow *win, ARegion *ar) { /* for draw triple gestures, paint cursors don't need region redraw */ - if(ar && win && wm_automatic_draw_method(win) != USER_DRAW_TRIPLE) - ED_region_tag_redraw(ar); + if(ar && win) { + if(wm_automatic_draw_method(win) != USER_DRAW_TRIPLE) + ED_region_tag_redraw(ar); + win->screen->do_draw_paintcursor= 1; + } } void wm_draw_update(bContext *C) diff --git a/source/blender/windowmanager/intern/wm_event_system.c b/source/blender/windowmanager/intern/wm_event_system.c index 84a6b3598d7..b01d2b27364 100644 --- a/source/blender/windowmanager/intern/wm_event_system.c +++ b/source/blender/windowmanager/intern/wm_event_system.c @@ -234,8 +234,15 @@ void wm_event_do_notifiers(bContext *C) } } if(do_anim) { - /* depsgraph gets called, might send more notifiers */ - ED_update_for_newframe(C, 1); + + /* XXX, quick frame changes can cause a crash if framechange and rendering + * collide (happens on slow scenes), scene_update_for_newframe can be called + * twice which can depgraph update the same object at once */ + if(!G.rendering) { + + /* depsgraph gets called, might send more notifiers */ + ED_update_for_newframe(C, 1); + } } } @@ -372,15 +379,58 @@ int WM_operator_poll(bContext *C, wmOperatorType *ot) return 1; } +static void wm_operator_print(wmOperator *op) +{ + char *buf = WM_operator_pystring(NULL, op->type, op->ptr, 1); + printf("%s\n", buf); + MEM_freeN(buf); +} + +static void wm_operator_reports(bContext *C, wmOperator *op, int retval, int popup) +{ + wmWindowManager *wm = CTX_wm_manager(C); + ReportList *reports = CTX_wm_reports(C); + char *buf; + + if(popup) + if(op->reports->list.first) + uiPupMenuReports(C, op->reports); + + if(retval & OPERATOR_FINISHED) { + if(G.f & G_DEBUG) + wm_operator_print(op); /* todo - this print may double up, might want to check more flags then the FINISHED */ + + if (op->type->flag & OPTYPE_REGISTER) { + /* Report the python string representation of the operator */ + buf = WM_operator_pystring(C, op->type, op->ptr, 1); + BKE_report(CTX_wm_reports(C), RPT_OPERATOR, buf); + MEM_freeN(buf); + } + } + + if (op->reports->list.first) { + ReportTimerInfo *rti; + + /* add reports to the global list, otherwise they are not seen */ + addlisttolist(&CTX_wm_reports(C)->list, &op->reports->list); + + /* After adding reports to the global list, reset the report timer. */ + WM_event_remove_timer(wm, NULL, reports->reporttimer); + + /* Records time since last report was added */ + reports->reporttimer= WM_event_add_timer(wm, CTX_wm_window(C), TIMER, 0.02); + + rti = MEM_callocN(sizeof(ReportTimerInfo), "ReportTimerInfo"); + reports->reporttimer->customdata = rti; + } +} + static void wm_operator_finished(bContext *C, wmOperator *op, int repeat) { wmWindowManager *wm= CTX_wm_manager(C); op->customdata= NULL; - /* add reports to the global list, otherwise they are not seen */ - addlisttolist(&CTX_wm_reports(C)->list, &op->reports->list); - /* we don't want to do undo pushes for operators that are being called from operators that already do an undo push. usually this will happen for python operators that call C operators */ @@ -424,9 +474,8 @@ static int wm_operator_exec(bContext *C, wmOperator *op, int repeat) wm->op_undo_depth--; } - if(retval & (OPERATOR_FINISHED|OPERATOR_CANCELLED)) - if(op->reports->list.first) - uiPupMenuReports(C, op->reports); + if (retval & (OPERATOR_FINISHED|OPERATOR_CANCELLED) && repeat == 0) + wm_operator_reports(C, op, retval, 0); if(retval & OPERATOR_FINISHED) wm_operator_finished(C, op, repeat); @@ -534,13 +583,6 @@ static wmOperator *wm_operator_create(wmWindowManager *wm, wmOperatorType *ot, P return op; } -static void wm_operator_print(wmOperator *op) -{ - char *buf = WM_operator_pystring(NULL, op->type, op->ptr, 1); - printf("%s\n", buf); - MEM_freeN(buf); -} - static void wm_region_mouse_co(bContext *C, wmEvent *event) { ARegion *ar= CTX_wm_region(C); @@ -584,18 +626,14 @@ int wm_operator_invoke(bContext *C, wmOperatorType *ot, wmEvent *event, PointerR } else printf("invalid operator call %s\n", ot->idname); /* debug, important to leave a while, should never happen */ - + /* Note, if the report is given as an argument then assume the caller will deal with displaying them * currently python only uses this */ - if((retval & (OPERATOR_FINISHED|OPERATOR_CANCELLED)) && reports==NULL) - if(op->reports->list.first) /* only show the report if the report list was not given in the function */ - uiPupMenuReports(C, op->reports); + if (!(retval & OPERATOR_HANDLED) && retval & (OPERATOR_FINISHED|OPERATOR_CANCELLED)) + /* only show the report if the report list was not given in the function */ + wm_operator_reports(C, op, retval, (reports==NULL)); + - if (retval & OPERATOR_FINISHED) { /* todo - this may conflict with the other wm_operator_print, if theres ever 2 prints for 1 action will may need to add modal check here */ - if(G.f & G_DEBUG) - wm_operator_print(op); - } - if(retval & OPERATOR_HANDLED) ; /* do nothing, wm_operator_exec() has been called somewhere */ else if(retval & OPERATOR_FINISHED) { @@ -1084,17 +1122,11 @@ static int wm_handler_operator_call(bContext *C, ListBase *handlers, wmEventHand /* this special cases is for areas and regions that get removed */ CTX_wm_area_set(C, NULL); CTX_wm_region_set(C, NULL); - } - - if(retval & (OPERATOR_FINISHED|OPERATOR_CANCELLED)) - if(op->reports->list.first) - uiPupMenuReports(C, op->reports); - - if (retval & OPERATOR_FINISHED) { - if(G.f & G_DEBUG) - wm_operator_print(op); /* todo - this print may double up, might want to check more flags then the FINISHED */ - } + } + if(retval & (OPERATOR_CANCELLED|OPERATOR_FINISHED)) + wm_operator_reports(C, op, retval, 0); + if(retval & OPERATOR_FINISHED) { wm_operator_finished(C, op, 0); handler->op= NULL; @@ -1187,7 +1219,6 @@ static int wm_handler_fileselect_call(bContext *C, ListBase *handlers, wmEventHa { /* XXX validate area and region? */ bScreen *screen= CTX_wm_screen(C); - char *path= RNA_string_get_alloc(handler->op->ptr, "path", NULL, 0); if(screen != handler->filescreen) ED_screen_full_prevspace(C, CTX_wm_area(C)); @@ -1206,8 +1237,11 @@ static int wm_handler_fileselect_call(bContext *C, ListBase *handlers, wmEventHa /* XXX also extension code in image-save doesnt work for this yet */ if (RNA_struct_find_property(handler->op->ptr, "check_existing") && RNA_boolean_get(handler->op->ptr, "check_existing")) { + char *path= RNA_string_get_alloc(handler->op->ptr, "filepath", NULL, 0); /* this gives ownership to pupmenu */ uiPupMenuSaveOver(C, handler->op, (path)? path: ""); + if(path) + MEM_freeN(path); } else { int retval; @@ -1267,8 +1301,6 @@ static int wm_handler_fileselect_call(bContext *C, ListBase *handlers, wmEventHa CTX_wm_area_set(C, NULL); wm_event_free_handler(handler); - if(path) - MEM_freeN(path); action= WM_HANDLER_BREAK; } @@ -1401,6 +1433,8 @@ static int wm_handlers_do(bContext *C, wmEvent *event, ListBase *handlers) /* test for double click first */ if ((PIL_check_seconds_timer() - win->eventstate->prevclicktime) * 1000 < U.dbl_click_time) { event->val = KM_DBL_CLICK; + event->x = win->eventstate->prevclickx; + event->y = win->eventstate->prevclicky; action |= wm_handlers_do(C, event, handlers); } @@ -1582,7 +1616,7 @@ void wm_event_do_handlers(bContext *C) while( (event= win->queue.first) ) { int action = WM_HANDLER_CONTINUE; - if((G.f & G_DEBUG) && event && event->type!=MOUSEMOVE) + if((G.f & G_DEBUG) && event && !ELEM(event->type, MOUSEMOVE, INBETWEEN_MOUSEMOVE)) printf("pass on evt %d val %d\n", event->type, event->val); wm_eventemulation(event); @@ -1633,7 +1667,7 @@ void wm_event_do_handlers(bContext *C) /* does polls for drop regions and checks uibuts */ /* need to be here to make sure region context is true */ - if(event->type==MOUSEMOVE) { + if(ELEM(event->type, MOUSEMOVE, EVT_DROP)) { wm_region_mouse_co(C, event); wm_drags_check_ops(C, event); } @@ -1687,6 +1721,8 @@ void wm_event_do_handlers(bContext *C) /* set click time on first click (press -> release) */ if (win->eventstate->prevval == KM_PRESS && event->val == KM_RELEASE) { win->eventstate->prevclicktime = PIL_check_seconds_timer(); + win->eventstate->prevclickx = event->x; + win->eventstate->prevclicky = event->y; } } else { /* reset click time if event type not the same */ @@ -1699,6 +1735,8 @@ void wm_event_do_handlers(bContext *C) win->eventstate->prevtype = event->type; win->eventstate->prevval = event->val; win->eventstate->prevclicktime = PIL_check_seconds_timer(); + win->eventstate->prevclickx = event->x; + win->eventstate->prevclicky = event->y; } else { /* reset if not */ win->eventstate->prevtype = -1; win->eventstate->prevval = 0; @@ -2106,6 +2144,7 @@ void wm_event_add_ghostevent(wmWindowManager *wm, wmWindow *win, int type, int t case GHOST_kEventCursorMove: { if(win->active) { GHOST_TEventCursorData *cd= customdata; + wmEvent *lastevent= win->queue.last; #if defined(__APPLE__) && defined(GHOST_COCOA) //Cocoa already uses coordinates with y=0 at bottom, and returns inwindow coordinates on mouse moved event @@ -2124,6 +2163,12 @@ void wm_event_add_ghostevent(wmWindowManager *wm, wmWindow *win, int type, int t event.type= MOUSEMOVE; + /* some painting operators want accurate mouse events, they can + handle inbetween mouse move moves, others can happily ignore + them for better performance */ + if(lastevent && lastevent->type == MOUSEMOVE) + lastevent->type = INBETWEEN_MOUSEMOVE; + update_tablet_data(win, &event); wm_event_add(win, &event); diff --git a/source/blender/windowmanager/intern/wm_files.c b/source/blender/windowmanager/intern/wm_files.c index aa217517907..d926bbfed80 100644 --- a/source/blender/windowmanager/intern/wm_files.c +++ b/source/blender/windowmanager/intern/wm_files.c @@ -30,6 +30,7 @@ */ #include #include +#include #ifdef WIN32 #include /* need to include windows.h so _WIN32_IE is defined */ @@ -102,7 +103,7 @@ #include "wm_window.h" #include "wm_event_system.h" -static void writeBlog(void); +static void write_history(void); /* To be able to read files without windows closing, opening, moving we try to prepare for worst case: @@ -220,7 +221,9 @@ static void wm_window_match_do(bContext *C, ListBase *oldwmlist) if(win->active) wm->winactive= win; - GHOST_SetWindowUserData(win->ghostwin, win); /* pointer back */ + if(!G.background) /* file loading in background mode still calls this */ + GHOST_SetWindowUserData(win->ghostwin, win); /* pointer back */ + oldwin->ghostwin= NULL; win->eventstate= oldwin->eventstate; @@ -259,6 +262,9 @@ void WM_read_file(bContext *C, char *name, ReportList *reports) { int retval; + /* so we can get the error message */ + errno = 0; + /* first try to append data from exotic file formats... */ /* it throws error box when file doesnt exist and returns -1 */ /* note; it should set some error message somewhere... (ton) */ @@ -292,7 +298,7 @@ void WM_read_file(bContext *C, char *name, ReportList *reports) if (retval!=0) { G.relbase_valid = 1; if(!G.background) /* assume automated tasks with background, dont write recent file list */ - writeBlog(); + write_history(); } // XXX undo_editmode_clear(); @@ -315,7 +321,7 @@ void WM_read_file(bContext *C, char *name, ReportList *reports) BKE_write_undo(C, "Import file"); else if(retval == -1) { if(reports) - BKE_reportf(reports, RPT_ERROR, "Can't read file \"%s\".", name); + BKE_reportf(reports, RPT_ERROR, "Can't read file: \"%s\", %s.", name, errno ? strerror(errno) : "Incompatible file format"); } } @@ -327,17 +333,23 @@ int WM_read_homefile(bContext *C, wmOperator *op) { ListBase wmbase; char tstr[FILE_MAXDIR+FILE_MAXFILE], scestr[FILE_MAXDIR]; - char *home= BLI_gethome(); int from_memory= op?RNA_boolean_get(op->ptr, "factory"):0; int success; - - BLI_clean(home); free_ttfont(); /* still weird... what does it here? */ G.relbase_valid = 0; if (!from_memory) { - BLI_make_file_string(G.sce, tstr, home, ".B25.blend"); + char *cfgdir = BLI_get_folder(BLENDER_USER_CONFIG, NULL); + if (cfgdir) { + BLI_make_file_string(G.sce, tstr, cfgdir, BLENDER_STARTUP_FILE); + } else { + tstr[0] = '\0'; + from_memory = 1; + if (op) { + BKE_report(op->reports, RPT_INFO, "Config directory with startup.blend file found."); + } + } } strcpy(scestr, G.sce); /* temporary store */ @@ -385,15 +397,19 @@ int WM_read_homefile(bContext *C, wmOperator *op) } -void read_Blog(void) +void read_history(void) { char name[FILE_MAX]; LinkNode *l, *lines; struct RecentFile *recent; char *line; int num; + char *cfgdir = BLI_get_folder(BLENDER_CONFIG, NULL); + + if (!cfgdir) return; + + BLI_make_file_string("/", name, cfgdir, BLENDER_HISTORY_FILE); - BLI_make_file_string("/", name, BLI_gethome(), ".Blog"); lines= BLI_read_file_as_lines(name); G.recent_files.first = G.recent_files.last = NULL; @@ -407,10 +423,10 @@ void read_Blog(void) recent = (RecentFile*)MEM_mallocN(sizeof(RecentFile),"RecentFile"); BLI_addtail(&(G.recent_files), recent); - recent->filename = (char*)MEM_mallocN(sizeof(char)*(strlen(line)+1), "name of file"); - recent->filename[0] = '\0'; + recent->filepath = (char*)MEM_mallocN(sizeof(char)*(strlen(line)+1), "name of file"); + recent->filepath[0] = '\0'; - strcpy(recent->filename, line); + strcpy(recent->filepath, line); num++; } } @@ -422,40 +438,40 @@ void read_Blog(void) } -static void writeBlog(void) +static void write_history(void) { struct RecentFile *recent, *next_recent; char name[FILE_MAXDIR+FILE_MAXFILE]; FILE *fp; int i; - BLI_make_file_string("/", name, BLI_gethome(), ".Blog"); + BLI_make_file_string("/", name, BLI_get_folder_create(BLENDER_USER_CONFIG, NULL), BLENDER_HISTORY_FILE); recent = G.recent_files.first; /* refresh .Blog of recent opened files, when current file was changed */ - if(!(recent) || (strcmp(recent->filename, G.sce)!=0)) { + if(!(recent) || (strcmp(recent->filepath, G.sce)!=0)) { fp= fopen(name, "w"); if (fp) { /* add current file to the beginning of list */ recent = (RecentFile*)MEM_mallocN(sizeof(RecentFile),"RecentFile"); - recent->filename = (char*)MEM_mallocN(sizeof(char)*(strlen(G.sce)+1), "name of file"); - recent->filename[0] = '\0'; - strcpy(recent->filename, G.sce); + recent->filepath = (char*)MEM_mallocN(sizeof(char)*(strlen(G.sce)+1), "name of file"); + recent->filepath[0] = '\0'; + strcpy(recent->filepath, G.sce); BLI_addhead(&(G.recent_files), recent); /* write current file to .Blog */ - fprintf(fp, "%s\n", recent->filename); + fprintf(fp, "%s\n", recent->filepath); recent = recent->next; i=1; /* write rest of recent opened files to .Blog */ while((ifilename, G.sce)!=0) { - fprintf(fp, "%s\n", recent->filename); + if (strcmp(recent->filepath, G.sce)!=0) { + fprintf(fp, "%s\n", recent->filepath); recent = recent->next; } else { next_recent = recent->next; - MEM_freeN(recent->filename); + MEM_freeN(recent->filepath); BLI_freelinkN(&(G.recent_files), recent); recent = next_recent; } @@ -510,6 +526,9 @@ static ImBuf *blend_file_thumb(const char *path, Scene *scene, int **thumb_pt) /* dirty oversampling */ IMB_scaleImBuf(ibuf, BLEN_THUMB_SIZE, BLEN_THUMB_SIZE); + + /* add pretty overlay */ + IMB_overlayblend_thumb(ibuf->rect, ibuf->x, ibuf->y, aspect); /* first write into thumb buffer */ thumb= MEM_mallocN(((2 + (BLEN_THUMB_SIZE * BLEN_THUMB_SIZE))) * sizeof(int), "write_file thumb"); @@ -518,9 +537,6 @@ static ImBuf *blend_file_thumb(const char *path, Scene *scene, int **thumb_pt) thumb[1] = BLEN_THUMB_SIZE; memcpy(thumb + 2, ibuf->rect, BLEN_THUMB_SIZE * BLEN_THUMB_SIZE * sizeof(int)); - - /* add pretty overlay */ - IMB_overlayblend_thumb(thumb + 2, BLEN_THUMB_SIZE, BLEN_THUMB_SIZE, aspect); } else { /* '*thumb_pt' needs to stay NULL to prevent a bad thumbnail from being handled */ @@ -533,6 +549,22 @@ static ImBuf *blend_file_thumb(const char *path, Scene *scene, int **thumb_pt) return ibuf; } +/* easy access from gdb */ +int write_crash_blend(void) +{ + char path[FILE_MAX]; + BLI_strncpy(path, G.sce, sizeof(path)); + BLI_replace_extension(path, sizeof(path), "_crash.blend"); + if(BLO_write_file(G.main, path, G.fileflags, NULL, NULL)) { + printf("written: %s\n", path); + return 1; + } + else { + printf("failed: %s\n", path); + return 0; + } +} + int WM_write_file(bContext *C, char *target, int fileflags, ReportList *reports) { Library *li; @@ -598,7 +630,7 @@ int WM_write_file(bContext *C, char *target, int fileflags, ReportList *reports) if(fileflags & G_FILE_AUTOPLAY) G.fileflags |= G_FILE_AUTOPLAY; else G.fileflags &= ~G_FILE_AUTOPLAY; - writeBlog(); + write_history(); /* run this function after because the file cant be written before the blend is */ if (ibuf_thumb) { @@ -630,7 +662,8 @@ int WM_write_homefile(bContext *C, wmOperator *op) if(win->screen->full == SCREENTEMP) wm_window_close(C, wm, win); - BLI_make_file_string("/", tstr, BLI_gethome(), ".B25.blend"); + BLI_make_file_string("/", tstr, BLI_get_folder_create(BLENDER_USER_CONFIG, NULL), BLENDER_STARTUP_FILE); + printf("trying to save homefile at %s \n", tstr); /* force save as regular blend file */ fileflags = G.fileflags & ~(G_FILE_COMPRESS | G_FILE_AUTOPLAY | G_FILE_LOCK | G_FILE_SIGN); diff --git a/source/blender/windowmanager/intern/wm_init_exit.c b/source/blender/windowmanager/intern/wm_init_exit.c index ed2ba460e9d..acb3f5ea254 100644 --- a/source/blender/windowmanager/intern/wm_init_exit.c +++ b/source/blender/windowmanager/intern/wm_init_exit.c @@ -163,7 +163,7 @@ void WM_init(bContext *C, int argc, char **argv) G.ndofdevice = -1; /* XXX bad initializer, needs set otherwise buttons show! */ - read_Blog(); + read_history(); BLI_strncpy(G.lib, G.sce, FILE_MAX); } @@ -202,7 +202,7 @@ static void free_openrecent(void) struct RecentFile *recent; for(recent = G.recent_files.first; recent; recent=recent->next) - MEM_freeN(recent->filename); + MEM_freeN(recent->filepath); BLI_freelistN(&(G.recent_files)); } diff --git a/source/blender/windowmanager/intern/wm_jobs.c b/source/blender/windowmanager/intern/wm_jobs.c index a92a3d746ad..80f1c680931 100644 --- a/source/blender/windowmanager/intern/wm_jobs.c +++ b/source/blender/windowmanager/intern/wm_jobs.c @@ -339,28 +339,25 @@ void WM_jobs_stop_all(wmWindowManager *wm) } -/* signal job(s) from this owner to stop, timer is required to get handled */ -void WM_jobs_stop(wmWindowManager *wm, void *owner) +/* signal job(s) from this owner or callback to stop, timer is required to get handled */ +void WM_jobs_stop(wmWindowManager *wm, void *owner, void *startjob) { wmJob *steve; for(steve= wm->jobs.first; steve; steve= steve->next) - if(steve->owner==owner) + if(steve->owner==owner || steve->startjob==startjob) if(steve->running) steve->stop= 1; } /* actually terminate thread and job timer */ -void WM_jobs_kill(wmWindowManager *wm, void *owner) +void WM_jobs_kill(wmWindowManager *wm, void *owner, void *startjob) { wmJob *steve; for(steve= wm->jobs.first; steve; steve= steve->next) - if(steve->owner==owner) - break; - - if (steve) - wm_jobs_kill_job(wm, steve); + if(steve->owner==owner || steve->startjob==startjob) + wm_jobs_kill_job(wm, steve); } @@ -381,6 +378,9 @@ void wm_jobs_timer_ended(wmWindowManager *wm, wmTimer *wt) void wm_jobs_timer(const bContext *C, wmWindowManager *wm, wmTimer *wt) { wmJob *steve= wm->jobs.first, *stevenext; + float total_progress= 0.f; + float jobs_progress=0; + for(; steve; steve= stevenext) { stevenext= steve->next; @@ -434,6 +434,10 @@ void wm_jobs_timer(const bContext *C, wmWindowManager *wm, wmTimer *wt) BLI_remlink(&wm->jobs, steve); MEM_freeN(steve); } + } else if (steve->flag & WM_JOB_PROGRESS) { + /* accumulate global progress for running jobs */ + jobs_progress++; + total_progress += steve->progress; } } else if(steve->suspended) { @@ -441,5 +445,16 @@ void wm_jobs_timer(const bContext *C, wmWindowManager *wm, wmTimer *wt) } } } + + /* on file load 'winactive' can be NULL, possibly it should not happen but for now do a NULL check - campbell */ + if(wm->winactive) { + /* if there are running jobs, set the global progress indicator */ + if (jobs_progress > 0) { + float progress = total_progress / (float)jobs_progress; + WM_progress_set(wm->winactive, progress); + } else { + WM_progress_clear(wm->winactive); + } + } } diff --git a/source/blender/windowmanager/intern/wm_keymap.c b/source/blender/windowmanager/intern/wm_keymap.c index ca6cabe3cce..e79d08dc2f1 100644 --- a/source/blender/windowmanager/intern/wm_keymap.c +++ b/source/blender/windowmanager/intern/wm_keymap.c @@ -708,8 +708,11 @@ void WM_keymap_restore_item_to_default(bContext *C, wmKeyMap *keymap, wmKeyMapIt WM_keymap_properties_reset(kmi); } - kmi->properties= IDP_CopyProperty(orig->properties); - kmi->ptr->data= kmi->properties; + + if (orig->properties) { + kmi->properties= IDP_CopyProperty(orig->properties); + kmi->ptr->data= kmi->properties; + } kmi->propvalue = orig->propvalue; kmi->type = orig->type; diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c index d4094c57a84..0023ded23f0 100644 --- a/source/blender/windowmanager/intern/wm_operators.c +++ b/source/blender/windowmanager/intern/wm_operators.c @@ -774,7 +774,7 @@ int WM_operator_confirm(bContext *C, wmOperator *op, wmEvent *event) /* op->invoke, opens fileselect if path property not set, otherwise executes */ int WM_operator_filesel(bContext *C, wmOperator *op, wmEvent *event) { - if (RNA_property_is_set(op->ptr, "path")) { + if (RNA_property_is_set(op->ptr, "filepath")) { return WM_operator_call(C, op); } else { @@ -784,13 +784,19 @@ int WM_operator_filesel(bContext *C, wmOperator *op, wmEvent *event) } /* default properties for fileselect */ -void WM_operator_properties_filesel(wmOperatorType *ot, int filter, short type, short action) +void WM_operator_properties_filesel(wmOperatorType *ot, int filter, short type, short action, short flag) { PropertyRNA *prop; - RNA_def_string_file_path(ot->srna, "path", "", FILE_MAX, "File Path", "Path to file"); - RNA_def_string_file_name(ot->srna, "filename", "", FILE_MAX, "File Name", "Name of the file"); - RNA_def_string_dir_path(ot->srna, "directory", "", FILE_MAX, "Directory", "Directory of the file"); + + if(flag & WM_FILESEL_FILEPATH) + RNA_def_string_file_path(ot->srna, "filepath", "", FILE_MAX, "File Path", "Path to file"); + + if(flag & WM_FILESEL_DIRECTORY) + RNA_def_string_dir_path(ot->srna, "directory", "", FILE_MAX, "Directory", "Directory of the file"); + + if(flag & WM_FILESEL_FILENAME) + RNA_def_string_file_name(ot->srna, "filename", "", FILE_MAX, "File Name", "Name of the file"); if (action == FILE_SAVE) { prop= RNA_def_boolean(ot->srna, "check_existing", 1, "Check Existing", "Check and warn on overwriting existing files"); @@ -822,6 +828,9 @@ void WM_operator_properties_filesel(wmOperatorType *ot, int filter, short type, "File Browser Mode", "The setting for the file browser mode to load a .blend file, a library or a special file", FILE_LOADLIB, FILE_SPECIAL); RNA_def_property_flag(prop, PROP_HIDDEN); + + if(flag & WM_FILESEL_RELPATH) + RNA_def_boolean(ot->srna, "relative_path", (U.flag & USER_RELPATHS) ? 1:0, "Relative Path", "Select the file relative to the blend file"); } void WM_operator_properties_select_all(wmOperatorType *ot) { @@ -1018,9 +1027,8 @@ int WM_operator_props_popup(bContext *C, wmOperator *op, wmEvent *event) if(op->type->exec) { retval= op->type->exec(C, op); - - if(op->type->flag & OPTYPE_UNDO) - ED_undo_push_op(C, op); + + /* ED_undo_push_op(C, op), called by wm_operator_finished now. */ } if(retval != OPERATOR_CANCELLED) @@ -1212,10 +1220,7 @@ static uiBlock *wm_block_create_splash(bContext *C, ARegion *ar, void *arg_unuse col = uiLayoutColumn(split, 0); uiItemL(col, "Recent", 0); for(recent = G.recent_files.first, i=0; (i<5) && (recent); recent = recent->next, i++) { - char *display_name= BLI_last_slash(recent->filename); - if(display_name) display_name++; /* skip the slash */ - else display_name= recent->filename; - uiItemStringO(col, display_name, ICON_FILE_BLEND, "WM_OT_open_mainfile", "path", recent->filename); + uiItemStringO(col, BLI_path_basename(recent->filepath), ICON_FILE_BLEND, "WM_OT_open_mainfile", "filepath", recent->filepath); } uiItemS(col); uiItemO(col, NULL, ICON_RECOVER_LAST, "WM_OT_recover_last_session"); @@ -1429,7 +1434,7 @@ static void open_set_use_scripts(wmOperator *op) static int wm_open_mainfile_invoke(bContext *C, wmOperator *op, wmEvent *event) { - RNA_string_set(op->ptr, "path", G.sce); + RNA_string_set(op->ptr, "filepath", G.sce); open_set_load_ui(op); open_set_use_scripts(op); @@ -1442,7 +1447,7 @@ static int wm_open_mainfile_exec(bContext *C, wmOperator *op) { char path[FILE_MAX]; - RNA_string_get(op->ptr, "path", path); + RNA_string_get(op->ptr, "filepath", path); open_set_load_ui(op); open_set_use_scripts(op); @@ -1475,7 +1480,7 @@ static void WM_OT_open_mainfile(wmOperatorType *ot) ot->exec= wm_open_mainfile_exec; ot->poll= WM_operator_winactive; - WM_operator_properties_filesel(ot, FOLDERFILE|BLENDERFILE, FILE_BLENDER, FILE_OPENFILE); + WM_operator_properties_filesel(ot, FOLDERFILE|BLENDERFILE, FILE_BLENDER, FILE_OPENFILE, WM_FILESEL_FILEPATH); RNA_def_boolean(ot->srna, "load_ui", 1, "Load UI", "Load user interface setup in the .blend file"); RNA_def_boolean(ot->srna, "use_scripts", 1, "Trusted Source", "Allow blend file execute scripts automatically, default available from system preferences"); @@ -1488,12 +1493,12 @@ static int wm_link_append_invoke(bContext *C, wmOperator *op, wmEvent *event) if(!RNA_property_is_set(op->ptr, "relative_path")) RNA_boolean_set(op->ptr, "relative_path", U.flag & USER_RELPATHS); - if(RNA_property_is_set(op->ptr, "path")) { + if(RNA_property_is_set(op->ptr, "filepath")) { return WM_operator_call(C, op); } else { /* XXX TODO solve where to get last linked library from */ - RNA_string_set(op->ptr, "path", G.lib); + RNA_string_set(op->ptr, "filepath", G.lib); WM_event_add_fileselect(C, op); return OPERATOR_RUNNING_MODAL; } @@ -1518,7 +1523,7 @@ static void wm_link_make_library_local(Main *main, const char *libname) /* and now find the latest append lib file */ for(lib= main->library.first; lib; lib=lib->id.next) - if(BLI_streq(libname, lib->filename)) + if(BLI_streq(libname, lib->filepath)) break; /* make local */ @@ -1646,13 +1651,12 @@ static void WM_OT_link_append(wmOperatorType *ot) ot->flag |= OPTYPE_UNDO; - WM_operator_properties_filesel(ot, FOLDERFILE|BLENDERFILE, FILE_LOADLIB, FILE_OPENFILE); + WM_operator_properties_filesel(ot, FOLDERFILE|BLENDERFILE, FILE_LOADLIB, FILE_OPENFILE, WM_FILESEL_FILEPATH|WM_FILESEL_DIRECTORY|WM_FILESEL_FILENAME| WM_FILESEL_RELPATH); RNA_def_boolean(ot->srna, "link", 1, "Link", "Link the objects or datablocks rather than appending"); RNA_def_boolean(ot->srna, "autoselect", 1, "Select", "Select the linked objects"); RNA_def_boolean(ot->srna, "active_layer", 1, "Active Layer", "Put the linked objects on the active layer"); RNA_def_boolean(ot->srna, "instance_groups", 1, "Instance Groups", "Create instances for each group as a DupliGroup"); - RNA_def_boolean(ot->srna, "relative_path", 1, "Relative Paths", "Store the library path as a relative path to current .blend file"); RNA_def_collection_runtime(ot->srna, "files", &RNA_OperatorFileListElement, "Files", ""); } @@ -1674,7 +1678,6 @@ static int wm_recover_last_session_exec(bContext *C, wmOperator *op) WM_read_file(C, filename, op->reports); G.fileflags &= ~G_FILE_RECOVER; - return OPERATOR_FINISHED; } @@ -1694,7 +1697,7 @@ static int wm_recover_auto_save_exec(bContext *C, wmOperator *op) { char path[FILE_MAX]; - RNA_string_get(op->ptr, "path", path); + RNA_string_get(op->ptr, "filepath", path); G.fileflags |= G_FILE_RECOVER; @@ -1715,7 +1718,7 @@ static int wm_recover_auto_save_invoke(bContext *C, wmOperator *op, wmEvent *eve char filename[FILE_MAX]; wm_autosave_location(filename); - RNA_string_set(op->ptr, "path", filename); + RNA_string_set(op->ptr, "filepath", filename); WM_event_add_fileselect(C, op); return OPERATOR_RUNNING_MODAL; @@ -1731,7 +1734,7 @@ static void WM_OT_recover_auto_save(wmOperatorType *ot) ot->invoke= wm_recover_auto_save_invoke; ot->poll= WM_operator_winactive; - WM_operator_properties_filesel(ot, BLENDERFILE, FILE_BLENDER, FILE_OPENFILE); + WM_operator_properties_filesel(ot, BLENDERFILE, FILE_BLENDER, FILE_OPENFILE, WM_FILESEL_FILEPATH); } /* *************** save file as **************** */ @@ -1766,7 +1769,7 @@ static int wm_save_as_mainfile_invoke(bContext *C, wmOperator *op, wmEvent *even BLI_strncpy(name, G.sce, FILE_MAX); untitled(name); - RNA_string_set(op->ptr, "path", name); + RNA_string_set(op->ptr, "filepath", name); WM_event_add_fileselect(C, op); @@ -1781,8 +1784,8 @@ static int wm_save_as_mainfile_exec(bContext *C, wmOperator *op) save_set_compress(op); - if(RNA_property_is_set(op->ptr, "path")) - RNA_string_get(op->ptr, "path", path); + if(RNA_property_is_set(op->ptr, "filepath")) + RNA_string_get(op->ptr, "filepath", path); else { BLI_strncpy(path, G.sce, FILE_MAX); untitled(path); @@ -1814,9 +1817,9 @@ static void WM_OT_save_as_mainfile(wmOperatorType *ot) ot->exec= wm_save_as_mainfile_exec; ot->poll= WM_operator_winactive; - WM_operator_properties_filesel(ot, FOLDERFILE|BLENDERFILE, FILE_BLENDER, FILE_SAVE); + WM_operator_properties_filesel(ot, FOLDERFILE|BLENDERFILE, FILE_BLENDER, FILE_SAVE, WM_FILESEL_FILEPATH); RNA_def_boolean(ot->srna, "compress", 0, "Compress", "Write compressed .blend file"); - RNA_def_boolean(ot->srna, "relative_remap", 0, "Remap Relative", "Remap relative paths when saving in a different directory"); + RNA_def_boolean(ot->srna, "relative_remap", 1, "Remap Relative", "Remap relative paths when saving in a different directory"); } /* *************** save file directly ******** */ @@ -1834,7 +1837,7 @@ static int wm_save_mainfile_invoke(bContext *C, wmOperator *op, wmEvent *event) BLI_strncpy(name, G.sce, FILE_MAX); untitled(name); - RNA_string_set(op->ptr, "path", name); + RNA_string_set(op->ptr, "filepath", name); if (RNA_struct_find_property(op->ptr, "check_existing")) if (RNA_boolean_get(op->ptr, "check_existing")==0) @@ -1863,7 +1866,7 @@ static void WM_OT_save_mainfile(wmOperatorType *ot) ot->exec= wm_save_as_mainfile_exec; ot->poll= NULL; - WM_operator_properties_filesel(ot, FOLDERFILE|BLENDERFILE, FILE_BLENDER, FILE_SAVE); + WM_operator_properties_filesel(ot, FOLDERFILE|BLENDERFILE, FILE_BLENDER, FILE_SAVE, WM_FILESEL_FILEPATH); RNA_def_boolean(ot->srna, "compress", 0, "Compress", "Write compressed .blend file"); RNA_def_boolean(ot->srna, "relative_remap", 0, "Remap Relative", "Remap relative paths when saving in a different directory"); } @@ -1876,9 +1879,9 @@ static void WM_OT_save_mainfile(wmOperatorType *ot) static int wm_collada_export_invoke(bContext *C, wmOperator *op, wmEvent *event) { - if(!RNA_property_is_set(op->ptr, "path")) { + if(!RNA_property_is_set(op->ptr, "filepath")) { char *path = BLI_replacestr(G.sce, ".blend", ".dae"); - RNA_string_set(op->ptr, "path", path); + RNA_string_set(op->ptr, "filepath", path); MEM_freeN(path); } @@ -1892,12 +1895,12 @@ static int wm_collada_export_exec(bContext *C, wmOperator *op) { char filename[FILE_MAX]; - if(!RNA_property_is_set(op->ptr, "path")) { + if(!RNA_property_is_set(op->ptr, "filepath")) { BKE_report(op->reports, RPT_ERROR, "No filename given"); return OPERATOR_CANCELLED; } - RNA_string_get(op->ptr, "path", filename); + RNA_string_get(op->ptr, "filepath", filename); collada_export(CTX_data_scene(C), filename); return OPERATOR_FINISHED; @@ -1912,7 +1915,7 @@ static void WM_OT_collada_export(wmOperatorType *ot) ot->exec= wm_collada_export_exec; ot->poll= WM_operator_winactive; - WM_operator_properties_filesel(ot, FOLDERFILE|COLLADAFILE, FILE_BLENDER, FILE_SAVE); + WM_operator_properties_filesel(ot, FOLDERFILE|COLLADAFILE, FILE_BLENDER, FILE_SAVE, WM_FILESEL_FILEPATH); } /* function used for WM_OT_save_mainfile too */ @@ -1920,12 +1923,12 @@ static int wm_collada_import_exec(bContext *C, wmOperator *op) { char filename[FILE_MAX]; - if(!RNA_property_is_set(op->ptr, "path")) { + if(!RNA_property_is_set(op->ptr, "filepath")) { BKE_report(op->reports, RPT_ERROR, "No filename given"); return OPERATOR_CANCELLED; } - RNA_string_get(op->ptr, "path", filename); + RNA_string_get(op->ptr, "filepath", filename); collada_import(C, filename); return OPERATOR_FINISHED; @@ -1940,7 +1943,7 @@ static void WM_OT_collada_import(wmOperatorType *ot) ot->exec= wm_collada_import_exec; ot->poll= WM_operator_winactive; - WM_operator_properties_filesel(ot, FOLDERFILE|COLLADAFILE, FILE_BLENDER, FILE_OPENFILE); + WM_operator_properties_filesel(ot, FOLDERFILE|COLLADAFILE, FILE_BLENDER, FILE_OPENFILE, WM_FILESEL_FILEPATH); } #endif @@ -2264,6 +2267,7 @@ static void tweak_gesture_modal(bContext *C, wmEvent *event) switch(event->type) { case MOUSEMOVE: + case INBETWEEN_MOUSEMOVE: wm_subwindow_getorigin(window, gesture->swinid, &sx, &sy); @@ -2394,6 +2398,7 @@ int WM_gesture_lasso_modal(bContext *C, wmOperator *op, wmEvent *event) switch(event->type) { case MOUSEMOVE: + case INBETWEEN_MOUSEMOVE: wm_gesture_tag_redraw(C); @@ -2819,6 +2824,28 @@ void WM_OT_radial_control_partial(wmOperatorType *ot) /* uses no type defines, fully local testing function anyway... ;) */ +static void redraw_timer_window_swap(bContext *C) +{ + wmWindow *win= CTX_wm_window(C); + ScrArea *sa; + + for(sa= CTX_wm_screen(C)->areabase.first; sa; sa= sa->next) + ED_area_tag_redraw(sa); + wm_draw_update(C); + + CTX_wm_window_set(C, win); /* XXX context manipulation warning! */ +} + +static EnumPropertyItem redraw_timer_type_items[] = { + {0, "DRAW", 0, "Draw Region", "Draw Region"}, + {1, "DRAW_SWAP", 0, "Draw Region + Swap", "Draw Region and Swap"}, + {2, "DRAW_WIN", 0, "Draw Window", "Draw Window"}, + {3, "DRAW_WIN_SWAP", 0, "Draw Window + Swap", "Draw Window and Swap"}, + {4, "ANIM_STEP", 0, "Anim Step", "Animation Steps"}, + {5, "ANIM_PLAY", 0, "Anim Play", "Animation Playback"}, + {6, "UNDO", 0, "Undo/Redo", "Undo/Redo"}, + {0, NULL, 0, NULL, NULL}}; + static int redraw_timer_exec(bContext *C, wmOperator *op) { ARegion *ar= CTX_wm_region(C); @@ -2827,7 +2854,7 @@ static int redraw_timer_exec(bContext *C, wmOperator *op) int iter = RNA_int_get(op->ptr, "iterations"); int a; float time; - char *infostr= ""; + const char *infostr= ""; WM_cursor_wait(1); @@ -2868,14 +2895,7 @@ static int redraw_timer_exec(bContext *C, wmOperator *op) CTX_wm_region_set(C, ar_back); } else if (type==3) { - wmWindow *win= CTX_wm_window(C); - ScrArea *sa; - - for(sa= CTX_wm_screen(C)->areabase.first; sa; sa= sa->next) - ED_area_tag_redraw(sa); - wm_draw_update(C); - - CTX_wm_window_set(C, win); /* XXX context manipulation warning! */ + redraw_timer_window_swap(C); } else if (type==4) { Scene *scene= CTX_data_scene(C); @@ -2884,23 +2904,34 @@ static int redraw_timer_exec(bContext *C, wmOperator *op) else scene->r.cfra++; scene_update_for_newframe(scene, scene->lay); } - else { + else if (type==5) { + + /* play anim, return on same frame as started with */ + Scene *scene= CTX_data_scene(C); + int tot= (scene->r.efra - scene->r.sfra) + 1; + + while(tot--) { + /* todo, ability to escape! */ + scene->r.cfra++; + if(scene->r.cfra > scene->r.efra) + scene->r.cfra= scene->r.sfra; + + scene_update_for_newframe(scene, scene->lay); + redraw_timer_window_swap(C); + } + } + else { /* 6 */ ED_undo_pop(C); ED_undo_redo(C); } } time= ((PIL_check_seconds_timer()-stime)*1000); - - if(type==0) infostr= "Draw Region"; - if(type==1) infostr= "Draw Region and Swap"; - if(type==2) infostr= "Draw Window"; - if(type==3) infostr= "Draw Window and Swap"; - if(type==4) infostr= "Animation Steps"; - if(type==5) infostr= "Undo/Redo"; - + + RNA_enum_description(redraw_timer_type_items, type, &infostr); + WM_cursor_wait(0); - + BKE_reportf(op->reports, RPT_WARNING, "%d x %s: %.2f ms, average: %.4f", iter, infostr, time, time/iter); return OPERATOR_FINISHED; @@ -2908,24 +2939,15 @@ static int redraw_timer_exec(bContext *C, wmOperator *op) static void WM_OT_redraw_timer(wmOperatorType *ot) { - static EnumPropertyItem prop_type_items[] = { - {0, "DRAW", 0, "Draw Region", ""}, - {1, "DRAW_SWAP", 0, "Draw Region + Swap", ""}, - {2, "DRAW_WIN", 0, "Draw Window", ""}, - {3, "DRAW_WIN_SWAP", 0, "Draw Window + Swap", ""}, - {4, "ANIM_STEP", 0, "Anim Step", ""}, - {5, "UNDO", 0, "Undo/Redo", ""}, - {0, NULL, 0, NULL, NULL}}; - ot->name= "Redraw Timer"; ot->idname= "WM_OT_redraw_timer"; ot->description="Simple redraw timer to test the speed of updating the interface"; - + ot->invoke= WM_menu_invoke; ot->exec= redraw_timer_exec; ot->poll= WM_operator_winactive; - - ot->prop= RNA_def_enum(ot->srna, "type", prop_type_items, 0, "Type", ""); + + ot->prop= RNA_def_enum(ot->srna, "type", redraw_timer_type_items, 0, "Type", ""); RNA_def_int(ot->srna, "iterations", 10, 1,INT_MAX, "Iterations", "Number of times to redraw", 1,1000); } @@ -3119,6 +3141,7 @@ static void gesture_border_modal_keymap(wmKeyConfig *keyconf) WM_modalkeymap_assign(keymap, "NODE_OT_select_border"); // WM_modalkeymap_assign(keymap, "SCREEN_OT_border_select"); // template WM_modalkeymap_assign(keymap, "SEQUENCER_OT_select_border"); + WM_modalkeymap_assign(keymap, "SEQUENCER_OT_view_ghost_border"); WM_modalkeymap_assign(keymap, "UV_OT_select_border"); WM_modalkeymap_assign(keymap, "VIEW2D_OT_zoom_border"); WM_modalkeymap_assign(keymap, "VIEW3D_OT_clip_border"); @@ -3202,47 +3225,47 @@ void wm_window_keymap(wmKeyConfig *keyconf) kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", F2KEY, KM_PRESS, KM_SHIFT, 0); /* new in 2.5x, was DXF export */ - RNA_string_set(kmi->ptr, "path", "area.type"); + RNA_string_set(kmi->ptr, "data_path", "area.type"); RNA_string_set(kmi->ptr, "value", "LOGIC_EDITOR"); kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", F3KEY, KM_PRESS, KM_SHIFT, 0); - RNA_string_set(kmi->ptr, "path", "area.type"); + RNA_string_set(kmi->ptr, "data_path", "area.type"); RNA_string_set(kmi->ptr, "value", "NODE_EDITOR"); kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", F4KEY, KM_PRESS, KM_SHIFT, 0); /* new in 2.5x, was data browser */ - RNA_string_set(kmi->ptr, "path", "area.type"); + RNA_string_set(kmi->ptr, "data_path", "area.type"); RNA_string_set(kmi->ptr, "value", "CONSOLE"); kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", F5KEY, KM_PRESS, KM_SHIFT, 0); - RNA_string_set(kmi->ptr, "path", "area.type"); + RNA_string_set(kmi->ptr, "data_path", "area.type"); RNA_string_set(kmi->ptr, "value", "VIEW_3D"); kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", F6KEY, KM_PRESS, KM_SHIFT, 0); - RNA_string_set(kmi->ptr, "path", "area.type"); + RNA_string_set(kmi->ptr, "data_path", "area.type"); RNA_string_set(kmi->ptr, "value", "GRAPH_EDITOR"); kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", F7KEY, KM_PRESS, KM_SHIFT, 0); - RNA_string_set(kmi->ptr, "path", "area.type"); + RNA_string_set(kmi->ptr, "data_path", "area.type"); RNA_string_set(kmi->ptr, "value", "PROPERTIES"); kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", F8KEY, KM_PRESS, KM_SHIFT, 0); - RNA_string_set(kmi->ptr, "path", "area.type"); + RNA_string_set(kmi->ptr, "data_path", "area.type"); RNA_string_set(kmi->ptr, "value", "SEQUENCE_EDITOR"); kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", F9KEY, KM_PRESS, KM_SHIFT, 0); - RNA_string_set(kmi->ptr, "path", "area.type"); + RNA_string_set(kmi->ptr, "data_path", "area.type"); RNA_string_set(kmi->ptr, "value", "OUTLINER"); kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", F10KEY, KM_PRESS, KM_SHIFT, 0); - RNA_string_set(kmi->ptr, "path", "area.type"); + RNA_string_set(kmi->ptr, "data_path", "area.type"); RNA_string_set(kmi->ptr, "value", "IMAGE_EDITOR"); kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", F11KEY, KM_PRESS, KM_SHIFT, 0); - RNA_string_set(kmi->ptr, "path", "area.type"); + RNA_string_set(kmi->ptr, "data_path", "area.type"); RNA_string_set(kmi->ptr, "value", "TEXT_EDITOR"); kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", F12KEY, KM_PRESS, KM_SHIFT, 0); - RNA_string_set(kmi->ptr, "path", "area.type"); + RNA_string_set(kmi->ptr, "data_path", "area.type"); RNA_string_set(kmi->ptr, "value", "DOPESHEET_EDITOR"); gesture_circle_modal_keymap(keyconf); diff --git a/source/blender/windowmanager/intern/wm_subwindow.c b/source/blender/windowmanager/intern/wm_subwindow.c index f512434a141..207b6cebfe6 100644 --- a/source/blender/windowmanager/intern/wm_subwindow.c +++ b/source/blender/windowmanager/intern/wm_subwindow.c @@ -45,6 +45,8 @@ #include "BIF_gl.h" +#include "GPU_extensions.h" + #include "WM_api.h" #include "wm_subwindow.h" #include "wm_window.h" @@ -301,28 +303,6 @@ void wmOrtho2(float x1, float x2, float y1, float y2) /* *************************** Framebuffer color depth, for selection codes ********************** */ -static int wm_get_colordepth(void) -{ - static int mainwin_color_depth= 0; - - if(mainwin_color_depth==0) { - GLint r, g, b; - - glGetIntegerv(GL_RED_BITS, &r); - glGetIntegerv(GL_GREEN_BITS, &g); - glGetIntegerv(GL_BLUE_BITS, &b); - - mainwin_color_depth= r + g + b; - if(G.f & G_DEBUG) { - printf("Color depth r %d g %d b %d\n", (int)r, (int)g, (int)b); - glGetIntegerv(GL_AUX_BUFFERS, &r); - printf("Aux buffers: %d\n", (int)r); - } - } - return mainwin_color_depth; -} - - #ifdef __APPLE__ /* apple seems to round colors to below and up on some configs */ @@ -331,7 +311,7 @@ unsigned int index_to_framebuffer(int index) { unsigned int i= index; - switch(wm_get_colordepth()) { + switch(GPU_color_depth()) { case 12: i= ((i & 0xF00)<<12) + ((i & 0xF0)<<8) + ((i & 0xF)<<4); /* sometimes dithering subtracts! */ @@ -361,7 +341,7 @@ unsigned int index_to_framebuffer(int index) { unsigned int i= index; - switch(wm_get_colordepth()) { + switch(GPU_color_depth()) { case 8: i= ((i & 48)<<18) + ((i & 12)<<12) + ((i & 3)<<6); i |= 0x3F3F3F; @@ -398,7 +378,7 @@ int WM_framebuffer_to_index(unsigned int col) { if (col==0) return 0; - switch(wm_get_colordepth()) { + switch(GPU_color_depth()) { case 8: return ((col & 0xC00000)>>18) + ((col & 0xC000)>>12) + ((col & 0xC0)>>6); case 12: diff --git a/source/blender/windowmanager/intern/wm_window.c b/source/blender/windowmanager/intern/wm_window.c index b4270aa9a94..6d01620dae8 100644 --- a/source/blender/windowmanager/intern/wm_window.c +++ b/source/blender/windowmanager/intern/wm_window.c @@ -729,7 +729,7 @@ static int ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr private) CTX_wm_window_set(C, win); WM_operator_properties_create(&props_ptr, "WM_OT_open_mainfile"); - RNA_string_set(&props_ptr, "path", path); + RNA_string_set(&props_ptr, "filepath", path); WM_operator_name_call(C, "WM_OT_open_mainfile", WM_OP_EXEC_DEFAULT, &props_ptr); WM_operator_properties_free(&props_ptr); @@ -1018,6 +1018,18 @@ void WM_clipboard_text_set(char *buf, int selection) #endif } +/* ******************* progress bar **************** */ + +void WM_progress_set(wmWindow *win, float progress) +{ + GHOST_SetProgressBar(win->ghostwin, progress); +} + +void WM_progress_clear(wmWindow *win) +{ + GHOST_EndProgressBar(win->ghostwin); +} + /* ************************************ */ void wm_window_get_position(wmWindow *win, int *posx_r, int *posy_r) diff --git a/source/blender/windowmanager/wm_event_types.h b/source/blender/windowmanager/wm_event_types.h index a93214e9a54..6cb3971bd21 100644 --- a/source/blender/windowmanager/wm_event_types.h +++ b/source/blender/windowmanager/wm_event_types.h @@ -70,6 +70,7 @@ /* mapped with userdef */ #define WHEELINMOUSE 0x00c #define WHEELOUTMOUSE 0x00d +#define INBETWEEN_MOUSEMOVE 0x011 /* SYSTEM : 0x01xx */ diff --git a/source/blender/windowmanager/wm_files.h b/source/blender/windowmanager/wm_files.h index c633ed8388e..15a38251795 100644 --- a/source/blender/windowmanager/wm_files.h +++ b/source/blender/windowmanager/wm_files.h @@ -28,7 +28,7 @@ #ifndef WM_FILES_H #define WM_FILES_H -extern void read_Blog(void); +extern void read_history(void); extern void delete_autosave(void); diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c index 3bfdcdb5aef..add9ac05189 100644 --- a/source/blenderplayer/bad_level_call_stubs/stubs.c +++ b/source/blenderplayer/bad_level_call_stubs/stubs.c @@ -353,9 +353,7 @@ int LOD_PreprocessMesh(struct LOD_Decimation_Info *info){return 0;} int LOD_LoadMesh(struct LOD_Decimation_Info *info){return 0;} /* smoke */ -void lzo1x_1_compress(void) {return;} void LzmaCompress(void) { return; } -void lzo1x_decompress(void) {return;} void LzmaUncompress(void) {return;} /* smoke is included anyway void smoke_export(void) {return;} diff --git a/source/creator/CMakeLists.txt b/source/creator/CMakeLists.txt index 4c0ab567290..36fd67c85c6 100644 --- a/source/creator/CMakeLists.txt +++ b/source/creator/CMakeLists.txt @@ -29,24 +29,19 @@ CMAKE_POLICY(SET CMP0005 NEW) SETUP_LIBDIRS() -INCLUDE_DIRECTORIES(../../intern/guardedalloc +INCLUDE_DIRECTORIES( + ../../intern/guardedalloc ../blender/blenlib ../blender/blenkernel ../blender/editors/include ../blender/makesrna - ../blender/makesrna/intern - ../blender/nodes - ../blender/include - ../blender/blenloader ../blender/imbuf - ../blender/renderconverter ../blender/render/extern/include ../blender/makesdna ../blender/gpu ../blender/windowmanager ../kernel/gen_messaging ../kernel/gen_system - ../../extern/glew/include ) IF(WIN32) @@ -215,18 +210,16 @@ IF(WITH_INSTALL) COMMAND cp -Rf ${SOURCEDIR}/Contents/PkgInfo ${TARGETDIR}/blender.app/Contents/ COMMAND cp -Rf ${SOURCEDIR}/Contents/Resources ${TARGETDIR}/blender.app/Contents/ COMMAND cat ${SOURCEINFO} | sed s/VERSION/`cat ${CMAKE_SOURCE_DIR}/release/VERSION`/ | sed s/DATE/`date +'%Y-%b-%d'`/ > ${TARGETINFO} - COMMAND rm -Rf ${TARGETDIR}/blender.app/Contents/MacOS/.blender - COMMAND mkdir ${TARGETDIR}/blender.app/Contents/MacOS/.blender/ - COMMAND cp ${CMAKE_SOURCE_DIR}/bin/.blender/.bfont.ttf ${TARGETDIR}/blender.app/Contents/MacOS/.blender/ + COMMAND rm -Rf ${TARGETDIR}/blender.app/Contents/MacOS/datafiles + COMMAND mkdir ${TARGETDIR}/blender.app/Contents/MacOS/datafiles/ + COMMAND cp ${CMAKE_SOURCE_DIR}/bin/.blender/.bfont.ttf ${TARGETDIR}/blender.app/Contents/MacOS/datafiles/ ) IF(WITH_INTERNATIONAL) ADD_CUSTOM_COMMAND( TARGET blender POST_BUILD MAIN_DEPENDENCY blender - COMMAND cp ${CMAKE_SOURCE_DIR}/bin/.blender/.Blanguages ${TARGETDIR}/blender.app/Contents/MacOS/.blender/ - COMMAND cp -Rf ${CMAKE_SOURCE_DIR}/bin/.blender/locale ${TARGETDIR}/blender.app/Contents/Resources/ - COMMAND cp -Rf ${CMAKE_SOURCE_DIR}/bin/.blender/locale ${TARGETDIR}/blender.app/Contents/MacOS/.blender/ - COMMAND cp ${CMAKE_SOURCE_DIR}/bin/.blender/.Blanguages ${TARGETDIR}/blender.app/Contents/Resources/ + COMMAND cp ${CMAKE_SOURCE_DIR}/bin/.blender/.Blanguages ${TARGETDIR}/blender.app/Contents/MacOS/datafiles/ + COMMAND cp -Rf ${CMAKE_SOURCE_DIR}/bin/.blender/locale ${TARGETDIR}/blender.app/Contents/MacOS/datafiles/ ) ENDIF(WITH_INTERNATIONAL) @@ -238,9 +231,10 @@ IF(WITH_INSTALL) ENDIF(WITH_LIBS10.5) ADD_CUSTOM_COMMAND( TARGET blender POST_BUILD MAIN_DEPENDENCY blender - COMMAND cp -Rf ${CMAKE_SOURCE_DIR}/release/scripts ${TARGETDIR}/blender.app/Contents/MacOS/.blender/ - COMMAND mkdir ${TARGETDIR}/blender.app/Contents/MacOS/.blender/python/ - COMMAND unzip -q ${LIBDIR}/release/${PYTHON_ZIP} -d ${TARGETDIR}/blender.app/Contents/MacOS/.blender/python/ + COMMAND cp -Rf ${CMAKE_SOURCE_DIR}/release/scripts ${TARGETDIR}/blender.app/Contents/MacOS/scripts/ + COMMAND rm -Rf ${TARGETDIR}/blender.app/Contents/MacOS/python/ + COMMAND mkdir ${TARGETDIR}/blender.app/Contents/MacOS/python/ + COMMAND unzip -q ${LIBDIR}/release/${PYTHON_ZIP} -d ${TARGETDIR}/blender.app/Contents/MacOS/python/ COMMAND find ${TARGETDIR}/blender.app -name "*.py?" -prune -exec rm -rf {} "\;" ) ENDIF(WITH_PYTHON) @@ -345,7 +339,7 @@ ADD_DEPENDENCIES(blender makesdna) FILE(READ ${CMAKE_BINARY_DIR}/cmake_blender_libs.txt BLENDER_LINK_LIBS) -SET(BLENDER_LINK_LIBS bf_nodes ${BLENDER_LINK_LIBS} bf_windowmanager bf_editors blender_render) +SET(BLENDER_LINK_LIBS bf_nodes ${BLENDER_LINK_LIBS} bf_windowmanager blender_render) IF(WITH_ELBEEM) SET(BLENDER_LINK_LIBS ${BLENDER_LINK_LIBS} bf_elbeem) @@ -359,10 +353,46 @@ ENDIF(CMAKE_SYSTEM_NAME MATCHES "Linux") # Sort libraries SET(BLENDER_SORTED_LIBS bf_windowmanager - bf_editors + + bf_editor_space_api + bf_editor_space_action + bf_editor_space_buttons + bf_editor_space_console + bf_editor_space_file + bf_editor_space_graph + bf_editor_space_image + bf_editor_space_info + bf_editor_space_logic + bf_editor_space_nla + bf_editor_space_node + bf_editor_space_outliner + bf_editor_space_script + bf_editor_space_sequencer + bf_editor_space_sound + bf_editor_space_time + bf_editor_space_userpref + bf_editor_space_view3d + + bf_editor_text + bf_editor_transform + bf_editor_util + bf_editor_uvedit + bf_editor_curve + bf_editor_armature + bf_editor_gpencil + bf_editor_interface + bf_editor_mesh + bf_editor_metaball + bf_editor_object + bf_editor_physics + bf_editor_render + bf_editor_screen + bf_editor_sculpt_paint + bf_editor_sound + bf_editor_animation + bf_editor_datafiles + blender_BSP - bf_ghost - bf_string blender_render blender_ONL bf_python @@ -373,9 +403,11 @@ ENDIF(CMAKE_SYSTEM_NAME MATCHES "Linux") bf_nodes bf_gpu bf_blenloader + bf_blenlib + bf_ghost + bf_string bf_blenpluginapi bf_imbuf - bf_blenlib bf_avi bf_cineon bf_openexr @@ -393,7 +425,6 @@ ENDIF(CMAKE_SYSTEM_NAME MATCHES "Linux") blender_CTR bf_moto bf_windowmanager - bf_editors bf_blroutines bf_converter bf_dummy @@ -429,6 +460,7 @@ ENDIF(CMAKE_SYSTEM_NAME MATCHES "Linux") bf_blenfont bf_audaspace bf_decimation + ) IF(WITH_CXX_GUARDEDALLOC) diff --git a/source/creator/creator.c b/source/creator/creator.c index 2c48aa9a885..c3499a5788c 100644 --- a/source/creator/creator.c +++ b/source/creator/creator.c @@ -207,7 +207,7 @@ static int print_help(int argc, char **argv, void *data) printf ("Usage: blender [args ...] [file] [args ...]\n\n"); printf ("Render Options:\n"); - BLI_argsPrintArgDoc(ba, "-b"); + BLI_argsPrintArgDoc(ba, "--background"); BLI_argsPrintArgDoc(ba, "--render-anim"); BLI_argsPrintArgDoc(ba, "--scene"); BLI_argsPrintArgDoc(ba, "--render-frame"); @@ -234,11 +234,11 @@ static int print_help(int argc, char **argv, void *data) BLI_argsPrintArgDoc(ba, "--window-geometry"); printf("\n"); - printf ("Game Engine specific options:\n"); + printf ("Game Engine Specific Options:\n"); BLI_argsPrintArgDoc(ba, "-g"); printf("\n"); - printf ("Misc options:\n"); + printf ("Misc Options:\n"); BLI_argsPrintArgDoc(ba, "--debug"); BLI_argsPrintArgDoc(ba, "--debug-fpe"); @@ -273,10 +273,25 @@ static int print_help(int argc, char **argv, void *data) printf ("Other Options:\n"); BLI_argsPrintOtherDoc(ba); + printf ("Argument Parsing:\n"); + printf ("\targuments must be separated by white space. eg\n"); + printf ("\t\t\"blender -ba test.blend\"\n"); + printf ("\t...will ignore the 'a'\n"); + printf ("\t\t\"blender -b test.blend -f8\"\n"); + printf ("\t...will ignore 8 because there is no space between the -f and the frame value\n\n"); + + printf ("Argument Order:\n"); + printf ("Arguments are executed in the order they are given. eg\n"); + printf ("\t\t\"blender --background test.blend --render-frame 1 --render-output /tmp\"\n"); + printf ("\t...will not render to /tmp because '--render-frame 1' renders before the output path is set\n"); + printf ("\t\t\"blender --background --render-output /tmp test.blend --render-frame 1\"\n"); + printf ("\t...will not render to /tmp because loading the blend file overwrites the render output that was set\n"); + printf ("\t\t\"blender --background test.blend --render-output /tmp --render-frame 1\" works as expected.\n\n"); + printf ("\nEnvironment Variables:\n"); printf (" $HOME\t\t\tStore files such as .blender/ .B.blend .Bfs .Blog here.\n"); printf (" $BLENDERPATH System directory to use for data files and scripts.\n"); - printf (" For this build of blender the default BLENDERPATH is...\n"); + printf (" For this build of blender the default $BLENDERPATH is...\n"); printf (" \"%s\"\n", blender_path); printf (" setting the $BLENDERPATH will override this\n"); #ifdef WIN32 @@ -287,23 +302,8 @@ static int print_help(int argc, char **argv, void *data) #ifndef DISABLE_SDL printf (" $SDL_AUDIODRIVER LibSDL audio driver - alsa, esd, alsa, dma.\n"); #endif - printf (" $IMAGEEDITOR Image editor executable, launch with the IKey from the file selector.\n"); - printf (" $WINEDITOR Text editor executable, launch with the EKey from the file selector.\n"); printf (" $PYTHONHOME Path to the python directory, eg. /usr/lib/python.\n\n"); - printf ("Note: Arguments must be separated by white space. eg:\n"); - printf (" \"blender -ba test.blend\"\n"); - printf (" ...will ignore the 'a'\n"); - printf (" \"blender -b test.blend -f8\"\n"); - printf (" ...will ignore 8 because there is no space between the -f and the frame value\n\n"); - - printf ("Note: Arguments are executed in the order they are given. eg:\n"); - printf (" \"blender --background test.blend --render-frame 1 --render-output /tmp\"\n"); - printf (" ...will not render to /tmp because '--render-frame 1' renders before the output path is set\n"); - printf (" \"blender --background --render-output /tmp test.blend --render-frame 1\"\n"); - printf (" ...will not render to /tmp because loading the blend file overwrites the render output that was set\n"); - printf (" \"blender --background test.blend --render-output /tmp --render-frame 1\" works as expected.\n\n"); - exit(0); return 0; @@ -687,10 +687,22 @@ static int render_frame(int argc, char **argv, void *data) Scene *scene= CTX_data_scene(C); if (argc > 1) { - int frame = atoi(argv[1]); Render *re = RE_NewRender(scene->id.name); + int frame; ReportList reports; + switch(*argv[1]) { + case '+': + frame= scene->r.sfra + atoi(argv[1]+1); + break; + case '-': + frame= (scene->r.efra - atoi(argv[1]+1)) + 1; + break; + default: + frame= atoi(argv[1]); + break; + } + BKE_reports_init(&reports, RPT_PRINT); frame = MIN2(MAXFRAME, MAX2(MINAFRAME, frame)); @@ -725,7 +737,11 @@ static int render_animation(int argc, char **argv, void *data) static int set_scene(int argc, char **argv, void *data) { if(argc > 1) { - set_scene_name(argv[1]); + bContext *C= data; + Scene *sce= set_scene_name(argv[1]); + if(sce) { + CTX_data_scene_set(C, sce); + } return 1; } else { printf("\nError: Scene name must follow '-S / --scene'.\n"); @@ -968,9 +984,9 @@ void setupArguments(bContext *C, bArgs *ba, SYS_SystemHandle *syshandle) /* fourth pass: processing arguments */ BLI_argsAdd(ba, 4, "-g", NULL, game_doc, set_ge_parameters, syshandle); - BLI_argsAdd(ba, 4, "-f", "--render-frame", "\n\tRender frame and save it", render_frame, C); + BLI_argsAdd(ba, 4, "-f", "--render-frame", "\n\tRender frame and save it.\n\t+ start frame relative, - end frame relative.", render_frame, C); BLI_argsAdd(ba, 4, "-a", "--render-anim", "\n\tRender frames from start to end (inclusive)", render_animation, C); - BLI_argsAdd(ba, 4, "-S", "--scene", "\n\tSet the active scene for rendering", set_scene, NULL); + BLI_argsAdd(ba, 4, "-S", "--scene", "\n\tSet the active scene for rendering", set_scene, C); BLI_argsAdd(ba, 4, "-s", "--frame-start", "\n\tSet start to frame (use before the -a argument)", set_start_frame, C); BLI_argsAdd(ba, 4, "-e", "--frame-end", "\n\tSet end to frame (use before the -a argument)", set_end_frame, C); BLI_argsAdd(ba, 4, "-j", "--frame-jump", "\n\tSet number of frames to step forward after each rendered frame", set_skip_frame, C); diff --git a/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp b/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp index 5b7ceaa296c..a83ec7e132f 100644 --- a/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp +++ b/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp @@ -84,6 +84,7 @@ extern "C" { #include "BLI_blenlib.h" #include "BLO_readfile.h" #include "DNA_scene_types.h" +#include "BKE_ipo.h" /***/ #include "AUD_C-API.h" @@ -120,7 +121,7 @@ extern "C" void StartKetsjiShell(struct bContext *C, struct ARegion *ar, rcti *c { /* context values */ struct wmWindow *win= CTX_wm_window(C); - struct Scene *scene= CTX_data_scene(C); + struct Scene *startscene= CTX_data_scene(C); struct Main* maggie1= CTX_data_main(C); @@ -133,7 +134,7 @@ extern "C" void StartKetsjiShell(struct bContext *C, struct ARegion *ar, rcti *c int exitrequested = KX_EXIT_REQUEST_NO_REQUEST; Main* blenderdata = maggie1; - char* startscenename = scene->id.name+2; + char* startscenename = startscene->id.name+2; char pathname[FILE_MAXDIR+FILE_MAXFILE], oldsce[FILE_MAXDIR+FILE_MAXFILE]; STR_String exitstring = ""; BlendFileData *bfd= NULL; @@ -166,7 +167,9 @@ extern "C" void StartKetsjiShell(struct bContext *C, struct ARegion *ar, rcti *c bool frameRate = (SYS_GetCommandLineInt(syshandle, "show_framerate", 0) != 0); bool animation_record = (SYS_GetCommandLineInt(syshandle, "animation_record", 0) != 0); bool displaylists = (SYS_GetCommandLineInt(syshandle, "displaylists", 0) != 0); +#ifndef DISABLE_PYTHON bool nodepwarnings = (SYS_GetCommandLineInt(syshandle, "ignore_deprecation_warnings", 0) != 0); +#endif bool novertexarrays = (SYS_GetCommandLineInt(syshandle, "novertexarrays", 0) != 0); if(animation_record) usefixed= true; /* override since you's always want fixed time for sim recording */ @@ -218,12 +221,12 @@ extern "C" void StartKetsjiShell(struct bContext *C, struct ARegion *ar, rcti *c #endif //lock frame and camera enabled - storing global values - int tmp_lay= scene->lay; - Object *tmp_camera = scene->camera; + int tmp_lay= startscene->lay; + Object *tmp_camera = startscene->camera; if (v3d->scenelock==0){ - scene->lay= v3d->lay; - scene->camera= v3d->camera; + startscene->lay= v3d->lay; + startscene->camera= v3d->camera; } // some blender stuff @@ -244,7 +247,7 @@ extern "C" void StartKetsjiShell(struct bContext *C, struct ARegion *ar, rcti *c } if(rv3d->persp==RV3D_CAMOB) { - if(scene->gm.framing.type == SCE_GAMEFRAMING_BARS) { /* Letterbox */ + if(startscene->gm.framing.type == SCE_GAMEFRAMING_BARS) { /* Letterbox */ camzoom = 1.0f; } else { @@ -315,22 +318,22 @@ extern "C" void StartKetsjiShell(struct bContext *C, struct ARegion *ar, rcti *c } } - Scene *blscene= bfd ? bfd->curscene : (Scene *)BLI_findstring(&blenderdata->scene, startscenename, offsetof(ID, name) + 2); + Scene *scene= bfd ? bfd->curscene : (Scene *)BLI_findstring(&blenderdata->scene, startscenename, offsetof(ID, name) + 2); - if (blscene) + if (scene) { - int startFrame = blscene->r.cfra; + int startFrame = scene->r.cfra; ketsjiengine->SetAnimRecordMode(animation_record, startFrame); // Quad buffered needs a special window. - if(blscene->gm.stereoflag == STEREO_ENABLED){ - if (blscene->gm.stereomode != RAS_IRasterizer::RAS_STEREO_QUADBUFFERED) - rasterizer->SetStereoMode((RAS_IRasterizer::StereoMode) blscene->gm.stereomode); + if(scene->gm.stereoflag == STEREO_ENABLED){ + if (scene->gm.stereomode != RAS_IRasterizer::RAS_STEREO_QUADBUFFERED) + rasterizer->SetStereoMode((RAS_IRasterizer::StereoMode) scene->gm.stereomode); - rasterizer->SetEyeSeparation(blscene->gm.eyeseparation); + rasterizer->SetEyeSeparation(scene->gm.eyeseparation); } - rasterizer->SetBackColor(blscene->gm.framing.col[0], blscene->gm.framing.col[1], blscene->gm.framing.col[2], 0.0f); + rasterizer->SetBackColor(scene->gm.framing.col[0], scene->gm.framing.col[1], scene->gm.framing.col[2], 0.0f); } if (exitrequested != KX_EXIT_REQUEST_QUIT_GAME) @@ -359,19 +362,19 @@ extern "C" void StartKetsjiShell(struct bContext *C, struct ARegion *ar, rcti *c if(GPU_glsl_support()) useglslmat = true; - else if(blscene->gm.matmode == GAME_MAT_GLSL) + else if(scene->gm.matmode == GAME_MAT_GLSL) usemat = false; - if(usemat && (blscene->gm.matmode != GAME_MAT_TEXFACE)) + if(usemat && (scene->gm.matmode != GAME_MAT_TEXFACE)) sceneconverter->SetMaterials(true); - if(useglslmat && (blscene->gm.matmode == GAME_MAT_GLSL)) + if(useglslmat && (scene->gm.matmode == GAME_MAT_GLSL)) sceneconverter->SetGLSLMaterials(true); KX_Scene* startscene = new KX_Scene(keyboarddevice, mousedevice, networkdevice, startscenename, - blscene, + scene, canvas); #ifndef DISABLE_PYTHON @@ -381,13 +384,13 @@ extern "C" void StartKetsjiShell(struct bContext *C, struct ARegion *ar, rcti *c #endif // DISABLE_PYTHON //initialize Dome Settings - if(blscene->gm.stereoflag == STEREO_DOME) - ketsjiengine->InitDome(blscene->gm.dome.res, blscene->gm.dome.mode, blscene->gm.dome.angle, blscene->gm.dome.resbuf, blscene->gm.dome.tilt, blscene->gm.dome.warptext); + if(scene->gm.stereoflag == STEREO_DOME) + ketsjiengine->InitDome(scene->gm.dome.res, scene->gm.dome.mode, scene->gm.dome.angle, scene->gm.dome.resbuf, scene->gm.dome.tilt, scene->gm.dome.warptext); // initialize 3D Audio Settings - AUD_set3DSetting(AUD_3DS_SPEED_OF_SOUND, blscene->audio.speed_of_sound); - AUD_set3DSetting(AUD_3DS_DOPPLER_FACTOR, blscene->audio.doppler_factor); - AUD_set3DSetting(AUD_3DS_DISTANCE_MODEL, blscene->audio.distance_model); + AUD_set3DSetting(AUD_3DS_SPEED_OF_SOUND, scene->audio.speed_of_sound); + AUD_set3DSetting(AUD_3DS_DOPPLER_FACTOR, scene->audio.doppler_factor); + AUD_set3DSetting(AUD_3DS_DISTANCE_MODEL, scene->audio.distance_model); if (sceneconverter) { @@ -503,8 +506,8 @@ extern "C" void StartKetsjiShell(struct bContext *C, struct ARegion *ar, rcti *c } //lock frame and camera enabled - restoring global values if (v3d->scenelock==0){ - scene->lay= tmp_lay; - scene->camera= tmp_camera; + startscene->lay= tmp_lay; + startscene->camera= tmp_camera; } // set the cursor back to normal diff --git a/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h b/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h index 0d80bdee055..42f956cafcd 100644 --- a/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h +++ b/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h @@ -192,7 +192,7 @@ private: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_BlenderCanvas"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_BlenderCanvas"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/BlenderRoutines/KX_BlenderInputDevice.h b/source/gameengine/BlenderRoutines/KX_BlenderInputDevice.h index 67cd901a0e5..5bdf0ccd81d 100644 --- a/source/gameengine/BlenderRoutines/KX_BlenderInputDevice.h +++ b/source/gameengine/BlenderRoutines/KX_BlenderInputDevice.h @@ -234,8 +234,8 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_BlenderInputDevice"); } - void operator delete( void *mem ) { MEM_freeN(mem); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_BlenderInputDevice"); } + void operator delete(void *mem) { MEM_freeN(mem); } #endif }; #endif //__KX_BLENDERINPUTDEVICE diff --git a/source/gameengine/BlenderRoutines/KX_BlenderKeyboardDevice.h b/source/gameengine/BlenderRoutines/KX_BlenderKeyboardDevice.h index 6cd47a5d93e..eab052895db 100644 --- a/source/gameengine/BlenderRoutines/KX_BlenderKeyboardDevice.h +++ b/source/gameengine/BlenderRoutines/KX_BlenderKeyboardDevice.h @@ -51,8 +51,8 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_BlenderKeyboardDevice"); } - void operator delete( void *mem ) { MEM_freeN(mem); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_BlenderKeyboardDevice"); } + void operator delete(void *mem) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/BlenderRoutines/KX_BlenderMouseDevice.h b/source/gameengine/BlenderRoutines/KX_BlenderMouseDevice.h index 8f037ae5b07..ce067ffb379 100644 --- a/source/gameengine/BlenderRoutines/KX_BlenderMouseDevice.h +++ b/source/gameengine/BlenderRoutines/KX_BlenderMouseDevice.h @@ -49,8 +49,8 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_BlenderMouseDevice"); } - void operator delete( void *mem ) { MEM_freeN(mem); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_BlenderMouseDevice"); } + void operator delete(void *mem) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.h b/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.h index 07226524538..9a7d9c7bcc0 100644 --- a/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.h +++ b/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.h @@ -99,7 +99,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_BlenderRenderTools"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_BlenderRenderTools"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/BlenderRoutines/KX_BlenderSystem.h b/source/gameengine/BlenderRoutines/KX_BlenderSystem.h index 7c848a7a856..fb40ded9292 100644 --- a/source/gameengine/BlenderRoutines/KX_BlenderSystem.h +++ b/source/gameengine/BlenderRoutines/KX_BlenderSystem.h @@ -51,7 +51,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_BlenderSystem"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_BlenderSystem"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp index 0ade452fae2..832e33cb4b6 100644 --- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp +++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp @@ -1551,7 +1551,7 @@ void BL_CreatePhysicsObjectNew(KX_GameObject* gameobj, objprop.m_boundclass = KX_BOUNDMESH; break; } - // Object is not a mesh... can't use polyheder. + // Object is not a mesh... can't use polyhedron. // Fall through and become a sphere. case OB_BOUND_SPHERE: { diff --git a/source/gameengine/Converter/BL_DeformableGameObject.h b/source/gameengine/Converter/BL_DeformableGameObject.h index 0696a61eb41..5d16e3ba1a8 100644 --- a/source/gameengine/Converter/BL_DeformableGameObject.h +++ b/source/gameengine/Converter/BL_DeformableGameObject.h @@ -102,7 +102,7 @@ protected: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_DeformableGameObject"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_DeformableGameObject"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Converter/BL_MeshDeformer.h b/source/gameengine/Converter/BL_MeshDeformer.h index c8f58dc7b17..50bad254b42 100644 --- a/source/gameengine/Converter/BL_MeshDeformer.h +++ b/source/gameengine/Converter/BL_MeshDeformer.h @@ -89,7 +89,7 @@ protected: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_MeshDeformer"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_MeshDeformer"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Converter/BL_ModifierDeformer.h b/source/gameengine/Converter/BL_ModifierDeformer.h index adf537110f1..6e0ede8e62f 100644 --- a/source/gameengine/Converter/BL_ModifierDeformer.h +++ b/source/gameengine/Converter/BL_ModifierDeformer.h @@ -105,7 +105,7 @@ protected: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_ModifierDeformer"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_ModifierDeformer"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Converter/BL_ShapeDeformer.h b/source/gameengine/Converter/BL_ShapeDeformer.h index 0ae349642c4..98bd4a1b4ba 100644 --- a/source/gameengine/Converter/BL_ShapeDeformer.h +++ b/source/gameengine/Converter/BL_ShapeDeformer.h @@ -86,7 +86,7 @@ protected: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_ShapeDeformer"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_ShapeDeformer"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Converter/BL_SkinDeformer.h b/source/gameengine/Converter/BL_SkinDeformer.h index 80bdd96febd..df7e8f6dffc 100644 --- a/source/gameengine/Converter/BL_SkinDeformer.h +++ b/source/gameengine/Converter/BL_SkinDeformer.h @@ -109,7 +109,7 @@ protected: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_SkinDeformer"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_SkinDeformer"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Converter/BlenderWorldInfo.h b/source/gameengine/Converter/BlenderWorldInfo.h index b2762e9a73e..b500c55a7f2 100644 --- a/source/gameengine/Converter/BlenderWorldInfo.h +++ b/source/gameengine/Converter/BlenderWorldInfo.h @@ -98,7 +98,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:BlenderWorldInfo"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:BlenderWorldInfo"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Converter/KX_BlenderScalarInterpolator.h b/source/gameengine/Converter/KX_BlenderScalarInterpolator.h index ad4779fee6a..7b49cbcf668 100644 --- a/source/gameengine/Converter/KX_BlenderScalarInterpolator.h +++ b/source/gameengine/Converter/KX_BlenderScalarInterpolator.h @@ -53,7 +53,7 @@ private: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_ScalarInterpolator"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_ScalarInterpolator"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; @@ -69,7 +69,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_InterpolatorList"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_InterpolatorList"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp index 3a5bb92b4fa..0575c55846b 100644 --- a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp +++ b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp @@ -752,22 +752,21 @@ void KX_BlenderSceneConverter::WritePhysicsObjectToAnimationIpo(int frameNumber) { KX_Scene* scene = scenes->at(i); //PHY_IPhysicsEnvironment* physEnv = scene->GetPhysicsEnvironment(); - CListValue* parentList = scene->GetRootParentList(); + CListValue* parentList = scene->GetObjectList(); int numObjects = parentList->GetCount(); int g; for (g=0;gGetValue(g); - if (gameObj->IsDynamic()) + Object* blenderObject = gameObj->GetBlenderObject(); + if (blenderObject && blenderObject->parent==NULL && gameObj->GetPhysicsController() != NULL) { //KX_IPhysicsController* physCtrl = gameObj->GetPhysicsController(); - - Object* blenderObject = gameObj->GetBlenderObject(); if(blenderObject->adt==NULL) BKE_id_add_animdata(&blenderObject->id); - if (blenderObject && blenderObject->adt) + if (blenderObject->adt) { const MT_Point3& position = gameObj->NodeGetWorldPosition(); //const MT_Vector3& scale = gameObj->NodeGetWorldScaling(); diff --git a/source/gameengine/Converter/KX_BlenderSceneConverter.h b/source/gameengine/Converter/KX_BlenderSceneConverter.h index 3dd3afb5662..23d506c98ff 100644 --- a/source/gameengine/Converter/KX_BlenderSceneConverter.h +++ b/source/gameengine/Converter/KX_BlenderSceneConverter.h @@ -178,7 +178,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_BlenderSceneConverter"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_BlenderSceneConverter"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Converter/KX_SoftBodyDeformer.h b/source/gameengine/Converter/KX_SoftBodyDeformer.h index 89407f2a279..ce3f695ef11 100644 --- a/source/gameengine/Converter/KX_SoftBodyDeformer.h +++ b/source/gameengine/Converter/KX_SoftBodyDeformer.h @@ -92,7 +92,7 @@ protected: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_ShapeDeformer"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_ShapeDeformer"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Expressions/BoolValue.h b/source/gameengine/Expressions/BoolValue.h index baec6bdee69..dac70e3c0b7 100644 --- a/source/gameengine/Expressions/BoolValue.h +++ b/source/gameengine/Expressions/BoolValue.h @@ -55,7 +55,7 @@ private: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:CBoolValue"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:CBoolValue"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Expressions/ConstExpr.h b/source/gameengine/Expressions/ConstExpr.h index f48b8d34355..aef2ddc2467 100644 --- a/source/gameengine/Expressions/ConstExpr.h +++ b/source/gameengine/Expressions/ConstExpr.h @@ -45,7 +45,7 @@ private: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:CConstExpr"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:CConstExpr"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Expressions/EmptyValue.h b/source/gameengine/Expressions/EmptyValue.h index 01029d1655d..f00bc6cfcd7 100644 --- a/source/gameengine/Expressions/EmptyValue.h +++ b/source/gameengine/Expressions/EmptyValue.h @@ -38,7 +38,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:CEmptyValue"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:CEmptyValue"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Expressions/ErrorValue.h b/source/gameengine/Expressions/ErrorValue.h index 2f65850c4f1..6bd131b762d 100644 --- a/source/gameengine/Expressions/ErrorValue.h +++ b/source/gameengine/Expressions/ErrorValue.h @@ -37,7 +37,7 @@ private: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:CErrorValue"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:CErrorValue"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Expressions/Expression.h b/source/gameengine/Expressions/Expression.h index bd346fd0552..de0c0821727 100644 --- a/source/gameengine/Expressions/Expression.h +++ b/source/gameengine/Expressions/Expression.h @@ -66,7 +66,7 @@ class CBrokenLinkInfo #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:CBrokenLinkInfo"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:CBrokenLinkInfo"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; @@ -136,7 +136,7 @@ protected: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:CExpression"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:CExpression"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Expressions/FloatValue.h b/source/gameengine/Expressions/FloatValue.h index f1469734a1f..49d4efa9f74 100644 --- a/source/gameengine/Expressions/FloatValue.h +++ b/source/gameengine/Expressions/FloatValue.h @@ -47,7 +47,7 @@ protected: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:CFloatValue"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:CFloatValue"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Expressions/IdentifierExpr.h b/source/gameengine/Expressions/IdentifierExpr.h index c47a63659c1..0e67b17a9c2 100644 --- a/source/gameengine/Expressions/IdentifierExpr.h +++ b/source/gameengine/Expressions/IdentifierExpr.h @@ -50,7 +50,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:CIdentifierExpr"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:CIdentifierExpr"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Expressions/IfExpr.h b/source/gameengine/Expressions/IfExpr.h index f06718c851f..b2a953bd36d 100644 --- a/source/gameengine/Expressions/IfExpr.h +++ b/source/gameengine/Expressions/IfExpr.h @@ -48,7 +48,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:CIfExpr"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:CIfExpr"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Expressions/InputParser.h b/source/gameengine/Expressions/InputParser.h index 0d7eab27aeb..b640d4eedc7 100644 --- a/source/gameengine/Expressions/InputParser.h +++ b/source/gameengine/Expressions/InputParser.h @@ -106,7 +106,7 @@ private: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:CParser"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:CParser"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Expressions/IntValue.h b/source/gameengine/Expressions/IntValue.h index 26150674c93..63efea56d14 100644 --- a/source/gameengine/Expressions/IntValue.h +++ b/source/gameengine/Expressions/IntValue.h @@ -62,7 +62,7 @@ private: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:CIntValue"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:CIntValue"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Expressions/KX_HashedPtr.h b/source/gameengine/Expressions/KX_HashedPtr.h index c4abf3b3279..09332377918 100644 --- a/source/gameengine/Expressions/KX_HashedPtr.h +++ b/source/gameengine/Expressions/KX_HashedPtr.h @@ -52,7 +52,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:CHashedPtr"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:CHashedPtr"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Expressions/Operator1Expr.h b/source/gameengine/Expressions/Operator1Expr.h index c2bc68076a0..62f178fb9f7 100644 --- a/source/gameengine/Expressions/Operator1Expr.h +++ b/source/gameengine/Expressions/Operator1Expr.h @@ -50,7 +50,7 @@ private: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:COperator1Expr"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:COperator1Expr"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Expressions/Operator2Expr.h b/source/gameengine/Expressions/Operator2Expr.h index bb26b7c03be..73ea177f0d0 100644 --- a/source/gameengine/Expressions/Operator2Expr.h +++ b/source/gameengine/Expressions/Operator2Expr.h @@ -56,7 +56,7 @@ private: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:COperator2Expr"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:COperator2Expr"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Expressions/PyObjectPlus.h b/source/gameengine/Expressions/PyObjectPlus.h index e19f4800ca5..7afa85c8c31 100644 --- a/source/gameengine/Expressions/PyObjectPlus.h +++ b/source/gameengine/Expressions/PyObjectPlus.h @@ -135,8 +135,8 @@ typedef struct PyObjectPlus_Proxy { // leave above line empty (macro)! #ifdef WITH_CXX_GUARDEDALLOC #define Py_Header __Py_Header \ - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, Type.tp_name); } \ - void operator delete( void *mem ) { MEM_freeN(mem); } \ + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, Type.tp_name); } \ + void operator delete(void *mem) { MEM_freeN(mem); } \ #else #define Py_Header __Py_Header @@ -144,7 +144,7 @@ typedef struct PyObjectPlus_Proxy { #ifdef WITH_CXX_GUARDEDALLOC #define Py_HeaderPtr __Py_HeaderPtr \ - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, Type.tp_name); } \ + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, Type.tp_name); } \ void operator delete( void *mem ) { MEM_freeN(mem); } \ #else @@ -466,16 +466,17 @@ typedef PyTypeObject * PyParentObject; // Define the PyParent Object #define Py_Header \ public: \ - + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:PyObjectPlus"); } \ + void operator delete( void *mem ) { MEM_freeN(mem); } \ #define Py_HeaderPtr \ public: \ - + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:PyObjectPlusPtr"); } \ + void operator delete( void *mem ) { MEM_freeN(mem); } \ #endif - // By making SG_QList the ultimate parent for PyObjectPlus objects, it // allows to put them in 2 different dynamic lists at the same time // The use of these links is interesting because they free of memory allocation diff --git a/source/gameengine/Expressions/StringValue.h b/source/gameengine/Expressions/StringValue.h index a23bb4ec3e2..d28e435e2a7 100644 --- a/source/gameengine/Expressions/StringValue.h +++ b/source/gameengine/Expressions/StringValue.h @@ -52,7 +52,7 @@ private: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:CStringValue"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:CStringValue"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Expressions/Value.h b/source/gameengine/Expressions/Value.h index f639ae5af78..2bb9e39cafc 100644 --- a/source/gameengine/Expressions/Value.h +++ b/source/gameengine/Expressions/Value.h @@ -181,7 +181,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:CAction"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:CAction"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; @@ -436,7 +436,7 @@ protected: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:CPropValue"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:CPropValue"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Expressions/VectorValue.h b/source/gameengine/Expressions/VectorValue.h index 49fb1e7ea08..cc4deda2041 100644 --- a/source/gameengine/Expressions/VectorValue.h +++ b/source/gameengine/Expressions/VectorValue.h @@ -83,7 +83,7 @@ protected: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:CVectorValue"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:CVectorValue"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Expressions/VoidValue.h b/source/gameengine/Expressions/VoidValue.h index 5281fb4f8a3..f30f8c1be7c 100644 --- a/source/gameengine/Expressions/VoidValue.h +++ b/source/gameengine/Expressions/VoidValue.h @@ -63,7 +63,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:CVoidValue"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:CVoidValue"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/GameLogic/SCA_ActuatorEventManager.h b/source/gameengine/GameLogic/SCA_ActuatorEventManager.h index 9adb9fcca39..859cc5023f1 100644 --- a/source/gameengine/GameLogic/SCA_ActuatorEventManager.h +++ b/source/gameengine/GameLogic/SCA_ActuatorEventManager.h @@ -47,7 +47,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_ActuatorEventManager"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_ActuatorEventManager"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/GameLogic/SCA_AlwaysEventManager.h b/source/gameengine/GameLogic/SCA_AlwaysEventManager.h index cbbb5debd3c..59429303fc4 100644 --- a/source/gameengine/GameLogic/SCA_AlwaysEventManager.h +++ b/source/gameengine/GameLogic/SCA_AlwaysEventManager.h @@ -41,7 +41,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_AlwaysEventManager"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_AlwaysEventManager"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/GameLogic/SCA_BasicEventManager.h b/source/gameengine/GameLogic/SCA_BasicEventManager.h index a0fae4958c1..db67b180fd8 100644 --- a/source/gameengine/GameLogic/SCA_BasicEventManager.h +++ b/source/gameengine/GameLogic/SCA_BasicEventManager.h @@ -48,7 +48,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_BasicEventManager"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_BasicEventManager"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/GameLogic/SCA_EventManager.h b/source/gameengine/GameLogic/SCA_EventManager.h index 8f77e7d4905..b01d3641cdb 100644 --- a/source/gameengine/GameLogic/SCA_EventManager.h +++ b/source/gameengine/GameLogic/SCA_EventManager.h @@ -82,7 +82,7 @@ protected: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_EventManager"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_EventManager"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/GameLogic/SCA_ExpressionController.h b/source/gameengine/GameLogic/SCA_ExpressionController.h index d7bb8edebb1..38e3904a8d6 100644 --- a/source/gameengine/GameLogic/SCA_ExpressionController.h +++ b/source/gameengine/GameLogic/SCA_ExpressionController.h @@ -57,7 +57,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_ExpressionController"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_ExpressionController"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/GameLogic/SCA_IActuator.h b/source/gameengine/GameLogic/SCA_IActuator.h index 3d2f5189c01..2ed110ec626 100644 --- a/source/gameengine/GameLogic/SCA_IActuator.h +++ b/source/gameengine/GameLogic/SCA_IActuator.h @@ -158,7 +158,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_IActuator"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_IActuator"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/GameLogic/SCA_IInputDevice.h b/source/gameengine/GameLogic/SCA_IInputDevice.h index a72c48a57e9..a13efee1316 100644 --- a/source/gameengine/GameLogic/SCA_IInputDevice.h +++ b/source/gameengine/GameLogic/SCA_IInputDevice.h @@ -316,8 +316,8 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_InputEvent"); } - void operator delete( void *mem ) { MEM_freeN(mem); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_InputEvent"); } + void operator delete(void *mem) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/GameLogic/SCA_IScene.h b/source/gameengine/GameLogic/SCA_IScene.h index 7fd04e9d27f..93b040c9a31 100644 --- a/source/gameengine/GameLogic/SCA_IScene.h +++ b/source/gameengine/GameLogic/SCA_IScene.h @@ -72,7 +72,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_IScene"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_IScene"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/GameLogic/SCA_JoystickManager.h b/source/gameengine/GameLogic/SCA_JoystickManager.h index cde2e866815..e5f53442049 100644 --- a/source/gameengine/GameLogic/SCA_JoystickManager.h +++ b/source/gameengine/GameLogic/SCA_JoystickManager.h @@ -48,7 +48,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_JoystickManager"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_JoystickManager"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/GameLogic/SCA_KeyboardManager.h b/source/gameengine/GameLogic/SCA_KeyboardManager.h index a9fe208eaca..53735f9fae1 100644 --- a/source/gameengine/GameLogic/SCA_KeyboardManager.h +++ b/source/gameengine/GameLogic/SCA_KeyboardManager.h @@ -58,7 +58,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_KeyboardManager"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_KeyboardManager"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/GameLogic/SCA_LogicManager.h b/source/gameengine/GameLogic/SCA_LogicManager.h index 85733275a45..c5f377eeb44 100644 --- a/source/gameengine/GameLogic/SCA_LogicManager.h +++ b/source/gameengine/GameLogic/SCA_LogicManager.h @@ -146,7 +146,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_LogicManager"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_LogicManager"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/GameLogic/SCA_MouseManager.h b/source/gameengine/GameLogic/SCA_MouseManager.h index 0e7dfa2a284..8bf060537ca 100644 --- a/source/gameengine/GameLogic/SCA_MouseManager.h +++ b/source/gameengine/GameLogic/SCA_MouseManager.h @@ -67,7 +67,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_MouseManager"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_MouseManager"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/GameLogic/SCA_PropertyEventManager.h b/source/gameengine/GameLogic/SCA_PropertyEventManager.h index 159b6d8b827..4e2920d9d70 100644 --- a/source/gameengine/GameLogic/SCA_PropertyEventManager.h +++ b/source/gameengine/GameLogic/SCA_PropertyEventManager.h @@ -46,7 +46,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_PropertyEventManager"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_PropertyEventManager"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/GameLogic/SCA_PythonMouse.cpp b/source/gameengine/GameLogic/SCA_PythonMouse.cpp index b2bb68f020e..041a0169879 100644 --- a/source/gameengine/GameLogic/SCA_PythonMouse.cpp +++ b/source/gameengine/GameLogic/SCA_PythonMouse.cpp @@ -32,8 +32,8 @@ SCA_PythonMouse::SCA_PythonMouse(SCA_IInputDevice* mouse, RAS_ICanvas* canvas) : PyObjectPlus(), -m_canvas(canvas), -m_mouse(mouse) +m_mouse(mouse), +m_canvas(canvas) { } diff --git a/source/gameengine/GameLogic/SCA_RandomEventManager.h b/source/gameengine/GameLogic/SCA_RandomEventManager.h index 386ec886f06..51d233c4321 100644 --- a/source/gameengine/GameLogic/SCA_RandomEventManager.h +++ b/source/gameengine/GameLogic/SCA_RandomEventManager.h @@ -47,7 +47,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_RandomEventManager"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_RandomEventManager"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/GameLogic/SCA_RandomNumberGenerator.h b/source/gameengine/GameLogic/SCA_RandomNumberGenerator.h index 1e644fe5c26..8402d0312fc 100644 --- a/source/gameengine/GameLogic/SCA_RandomNumberGenerator.h +++ b/source/gameengine/GameLogic/SCA_RandomNumberGenerator.h @@ -77,7 +77,7 @@ class SCA_RandomNumberGenerator { #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_RandomNumberGenerator"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_RandomNumberGenerator"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/GameLogic/SCA_TimeEventManager.h b/source/gameengine/GameLogic/SCA_TimeEventManager.h index ad4f343d137..b2a2eb5fe5d 100644 --- a/source/gameengine/GameLogic/SCA_TimeEventManager.h +++ b/source/gameengine/GameLogic/SCA_TimeEventManager.h @@ -52,7 +52,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_TimeEventManager"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_TimeEventManager"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Ketsji/BL_BlenderShader.h b/source/gameengine/Ketsji/BL_BlenderShader.h index 073ce8f1ca5..c2d4245b77f 100644 --- a/source/gameengine/Ketsji/BL_BlenderShader.h +++ b/source/gameengine/Ketsji/BL_BlenderShader.h @@ -56,12 +56,19 @@ public: void ReloadMaterial(); int GetBlendMode(); + void SetScene(KX_Scene *scene) + { + mScene = scene; + mBlenderScene = scene->GetBlenderScene(); + ReloadMaterial(); + } + bool Equals(BL_BlenderShader *blshader); #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_BlenderShader"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_BlenderShader"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Ketsji/BL_Material.h b/source/gameengine/Ketsji/BL_Material.h index 6b53e7fa8b1..62e5a6e638b 100644 --- a/source/gameengine/Ketsji/BL_Material.h +++ b/source/gameengine/Ketsji/BL_Material.h @@ -106,7 +106,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_Material"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_Material"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Ketsji/BL_Shader.h b/source/gameengine/Ketsji/BL_Shader.h index ebd2e491f35..5108acea0ff 100644 --- a/source/gameengine/Ketsji/BL_Shader.h +++ b/source/gameengine/Ketsji/BL_Shader.h @@ -28,7 +28,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_Sampler"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_Sampler"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; @@ -75,7 +75,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_Uniform"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_Uniform"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; @@ -100,7 +100,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_DefUniform"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_DefUniform"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Ketsji/BL_Texture.h b/source/gameengine/Ketsji/BL_Texture.h index 2dfd9c542d3..eb3888b4862 100644 --- a/source/gameengine/Ketsji/BL_Texture.h +++ b/source/gameengine/Ketsji/BL_Texture.h @@ -70,7 +70,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_Texture"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_Texture"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Ketsji/KX_BlenderMaterial.h b/source/gameengine/Ketsji/KX_BlenderMaterial.h index c5f5e23c6e7..5bf62ff6b7c 100644 --- a/source/gameengine/Ketsji/KX_BlenderMaterial.h +++ b/source/gameengine/Ketsji/KX_BlenderMaterial.h @@ -88,7 +88,11 @@ public: virtual void Replace_IScene(SCA_IScene *val) { - mScene= static_cast(val); + if (mBlenderShader) + { + mScene= static_cast(val); + mBlenderShader->SetScene(mScene); + } }; #ifndef DISABLE_PYTHON diff --git a/source/gameengine/Ketsji/KX_BulletPhysicsController.h b/source/gameengine/Ketsji/KX_BulletPhysicsController.h index 7fc799abb7e..48a3c98ff81 100644 --- a/source/gameengine/Ketsji/KX_BulletPhysicsController.h +++ b/source/gameengine/Ketsji/KX_BulletPhysicsController.h @@ -83,7 +83,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_BulletPhysicsController"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_BulletPhysicsController"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Ketsji/KX_CameraIpoSGController.h b/source/gameengine/Ketsji/KX_CameraIpoSGController.h index 3690043f4a9..e6596edbd1d 100644 --- a/source/gameengine/Ketsji/KX_CameraIpoSGController.h +++ b/source/gameengine/Ketsji/KX_CameraIpoSGController.h @@ -88,7 +88,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_CameraIpoSGController"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_CameraIpoSGController"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Ketsji/KX_ClientObjectInfo.h b/source/gameengine/Ketsji/KX_ClientObjectInfo.h index f08988c842a..c42843274b3 100644 --- a/source/gameengine/Ketsji/KX_ClientObjectInfo.h +++ b/source/gameengine/Ketsji/KX_ClientObjectInfo.h @@ -78,7 +78,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_ClientObjectInfo"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_ClientObjectInfo"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Ketsji/KX_Dome.h b/source/gameengine/Ketsji/KX_Dome.h index 9ff33fe2852..749fbebe61c 100644 --- a/source/gameengine/Ketsji/KX_Dome.h +++ b/source/gameengine/Ketsji/KX_Dome.h @@ -188,7 +188,7 @@ protected: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_Dome"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_Dome"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Ketsji/KX_EmptyObject.h b/source/gameengine/Ketsji/KX_EmptyObject.h index c82c2ec1657..c41e40fdd41 100644 --- a/source/gameengine/Ketsji/KX_EmptyObject.h +++ b/source/gameengine/Ketsji/KX_EmptyObject.h @@ -41,7 +41,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_EmptyObject"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_EmptyObject"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Ketsji/KX_GameObject.cpp b/source/gameengine/Ketsji/KX_GameObject.cpp index e6a365c5729..dea85f87da8 100644 --- a/source/gameengine/Ketsji/KX_GameObject.cpp +++ b/source/gameengine/Ketsji/KX_GameObject.cpp @@ -1345,7 +1345,8 @@ static int mathutils_kxgameob_vector_set(BaseMathObject *bmo, int subtype) self->NodeUpdateGS(0.f); break; case MATHUTILS_VEC_CB_SCALE_GLOBAL: - break; + PyErr_SetString(PyExc_AttributeError, "KX_GameObject.worldScale is read-only"); + return 0; case MATHUTILS_VEC_CB_INERTIA_LOCAL: /* read only */ break; @@ -1386,9 +1387,7 @@ static int mathutils_kxgameob_vector_set_index(BaseMathObject *bmo, int subtype, return 0; bmo->data[index]= f; - mathutils_kxgameob_vector_set(bmo, subtype); - - return 1; + return mathutils_kxgameob_vector_set(bmo, subtype); } Mathutils_Callback mathutils_kxgameob_vector_cb = { diff --git a/source/gameengine/Ketsji/KX_IInterpolator.h b/source/gameengine/Ketsji/KX_IInterpolator.h index b08a2368e5b..aadc964fe49 100644 --- a/source/gameengine/Ketsji/KX_IInterpolator.h +++ b/source/gameengine/Ketsji/KX_IInterpolator.h @@ -44,7 +44,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_IInterpolator"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_IInterpolator"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Ketsji/KX_IPO_SGController.h b/source/gameengine/Ketsji/KX_IPO_SGController.h index 3841cae88da..12803cde2f1 100644 --- a/source/gameengine/Ketsji/KX_IPO_SGController.h +++ b/source/gameengine/Ketsji/KX_IPO_SGController.h @@ -119,7 +119,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_IpoSGController"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_IpoSGController"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Ketsji/KX_IPhysicsController.h b/source/gameengine/Ketsji/KX_IPhysicsController.h index faab46c0673..288e779fee4 100644 --- a/source/gameengine/Ketsji/KX_IPhysicsController.h +++ b/source/gameengine/Ketsji/KX_IPhysicsController.h @@ -130,7 +130,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_IPhysicsController"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_IPhysicsController"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Ketsji/KX_IScalarInterpolator.h b/source/gameengine/Ketsji/KX_IScalarInterpolator.h index 43e07d69611..a84e1b570fd 100644 --- a/source/gameengine/Ketsji/KX_IScalarInterpolator.h +++ b/source/gameengine/Ketsji/KX_IScalarInterpolator.h @@ -42,7 +42,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_IScalarInterpolator"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_IScalarInterpolator"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Ketsji/KX_ISceneConverter.h b/source/gameengine/Ketsji/KX_ISceneConverter.h index d4081daa2c4..8a11b875347 100644 --- a/source/gameengine/Ketsji/KX_ISceneConverter.h +++ b/source/gameengine/Ketsji/KX_ISceneConverter.h @@ -87,7 +87,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_ISceneConverter"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_ISceneConverter"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Ketsji/KX_ISystem.h b/source/gameengine/Ketsji/KX_ISystem.h index 027e6348729..fb019299135 100644 --- a/source/gameengine/Ketsji/KX_ISystem.h +++ b/source/gameengine/Ketsji/KX_ISystem.h @@ -55,7 +55,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_ISystem"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_ISystem"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Ketsji/KX_KetsjiEngine.h b/source/gameengine/Ketsji/KX_KetsjiEngine.h index b3549c5fdab..0a461a8b63e 100644 --- a/source/gameengine/Ketsji/KX_KetsjiEngine.h +++ b/source/gameengine/Ketsji/KX_KetsjiEngine.h @@ -412,7 +412,7 @@ protected: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_KetsjiEngine"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_KetsjiEngine"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Ketsji/KX_LightIpoSGController.h b/source/gameengine/Ketsji/KX_LightIpoSGController.h index 97034d34429..c857994d145 100644 --- a/source/gameengine/Ketsji/KX_LightIpoSGController.h +++ b/source/gameengine/Ketsji/KX_LightIpoSGController.h @@ -96,7 +96,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_LightIpoSGController"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_LightIpoSGController"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Ketsji/KX_MaterialIpoController.h b/source/gameengine/Ketsji/KX_MaterialIpoController.h index 906c12426eb..a979f59ec95 100644 --- a/source/gameengine/Ketsji/KX_MaterialIpoController.h +++ b/source/gameengine/Ketsji/KX_MaterialIpoController.h @@ -54,7 +54,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_MaterialIpoController"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_MaterialIpoController"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Ketsji/KX_MotionState.h b/source/gameengine/Ketsji/KX_MotionState.h index 80bdd8bca48..1267abc7fa9 100644 --- a/source/gameengine/Ketsji/KX_MotionState.h +++ b/source/gameengine/Ketsji/KX_MotionState.h @@ -55,7 +55,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_MotionState"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_MotionState"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Ketsji/KX_ObColorIpoSGController.h b/source/gameengine/Ketsji/KX_ObColorIpoSGController.h index fd8de7a70d0..4bb18fb392b 100644 --- a/source/gameengine/Ketsji/KX_ObColorIpoSGController.h +++ b/source/gameengine/Ketsji/KX_ObColorIpoSGController.h @@ -71,7 +71,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_ObColorIpoSGController"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_ObColorIpoSGController"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Ketsji/KX_ObjectActuator.cpp b/source/gameengine/Ketsji/KX_ObjectActuator.cpp index dff95551d70..0d0cac3c084 100644 --- a/source/gameengine/Ketsji/KX_ObjectActuator.cpp +++ b/source/gameengine/Ketsji/KX_ObjectActuator.cpp @@ -445,9 +445,7 @@ static int mathutils_obactu_vector_set_index(BaseMathObject *bmo, int subtype, i return 0; bmo->data[index]= f; - mathutils_obactu_vector_set(bmo, subtype); - - return 1; + return mathutils_obactu_vector_set(bmo, subtype); } Mathutils_Callback mathutils_obactu_vector_cb = { @@ -469,6 +467,8 @@ int KX_ObjectActuator::pyattr_set_linV(void *self_v, const KX_PYATTRIBUTE_DEF *a if (!PyVecTo(value, self->m_linear_velocity)) return PY_SET_ATTR_FAIL; + self->UpdateFuzzyFlags(); + return PY_SET_ATTR_SUCCESS; } @@ -483,6 +483,8 @@ int KX_ObjectActuator::pyattr_set_angV(void *self_v, const KX_PYATTRIBUTE_DEF *a if (!PyVecTo(value, self->m_angular_velocity)) return PY_SET_ATTR_FAIL; + self->UpdateFuzzyFlags(); + return PY_SET_ATTR_SUCCESS; } diff --git a/source/gameengine/Ketsji/KX_OrientationInterpolator.h b/source/gameengine/Ketsji/KX_OrientationInterpolator.h index fda331f126d..de41323c289 100644 --- a/source/gameengine/Ketsji/KX_OrientationInterpolator.h +++ b/source/gameengine/Ketsji/KX_OrientationInterpolator.h @@ -54,7 +54,7 @@ private: #ifdef WITH_CXX_GUARDEDALLOC private: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_OrientationInterpolator"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_OrientationInterpolator"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Ketsji/KX_PolygonMaterial.cpp b/source/gameengine/Ketsji/KX_PolygonMaterial.cpp index 98544cdc925..dacc74f139f 100644 --- a/source/gameengine/Ketsji/KX_PolygonMaterial.cpp +++ b/source/gameengine/Ketsji/KX_PolygonMaterial.cpp @@ -115,7 +115,7 @@ bool KX_PolygonMaterial::Activate(RAS_IRasterizer* rasty, TCachingInfo& cachingI { PyObject *pyRasty = PyCObject_FromVoidPtr((void*)rasty, NULL); /* new reference */ PyObject *pyCachingInfo = PyCObject_FromVoidPtr((void*) &cachingInfo, NULL); /* new reference */ - PyObject *ret = PyObject_CallMethod(m_pymaterial, "activate", "(NNO)", pyRasty, pyCachingInfo, (PyObject*) this->m_proxy); + PyObject *ret = PyObject_CallMethod(m_pymaterial, (char *)"activate", (char *)"(NNO)", pyRasty, pyCachingInfo, (PyObject*) this->m_proxy); if (ret) { bool value = PyLong_AsSsize_t(ret); diff --git a/source/gameengine/Ketsji/KX_PolygonMaterial.h b/source/gameengine/Ketsji/KX_PolygonMaterial.h index 9d538b4a3da..03b4bf11a18 100644 --- a/source/gameengine/Ketsji/KX_PolygonMaterial.h +++ b/source/gameengine/Ketsji/KX_PolygonMaterial.h @@ -143,6 +143,7 @@ public: static PyObject* pyattr_get_specular(void* self_v, const KX_PYATTRIBUTE_DEF *attrdef); static int pyattr_set_specular(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value); #endif + }; #endif // __KX_POLYGONMATERIAL_H__ diff --git a/source/gameengine/Ketsji/KX_PositionInterpolator.h b/source/gameengine/Ketsji/KX_PositionInterpolator.h index 3dd72a6b08f..764c7bd8750 100644 --- a/source/gameengine/Ketsji/KX_PositionInterpolator.h +++ b/source/gameengine/Ketsji/KX_PositionInterpolator.h @@ -54,7 +54,7 @@ private: #ifdef WITH_CXX_GUARDEDALLOC private: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_PositionInterpolator"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_PositionInterpolator"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp index 4fbc63150ae..f82609d8bef 100644 --- a/source/gameengine/Ketsji/KX_PythonInit.cpp +++ b/source/gameengine/Ketsji/KX_PythonInit.cpp @@ -121,18 +121,21 @@ extern "C" { #include "BLO_readfile.h" } - #include "NG_NetworkScene.h" //Needed for sendMessage() -static void setSandbox(TPythonSecurityLevel level); - // 'local' copy of canvas ptr, for window height/width python scripts + +#ifndef DISABLE_PYTHON + static RAS_ICanvas* gp_Canvas = NULL; +static char gp_GamePythonPath[FILE_MAXDIR + FILE_MAXFILE] = ""; +static char gp_GamePythonPathOrig[FILE_MAXDIR + FILE_MAXFILE] = ""; // not super happy about this, but we need to remember the first loaded file for the global/dict load save + +#endif // DISABLE_PYTHON + static KX_Scene* gp_KetsjiScene = NULL; static KX_KetsjiEngine* gp_KetsjiEngine = NULL; static RAS_IRasterizer* gp_Rasterizer = NULL; -static char gp_GamePythonPath[FILE_MAXDIR + FILE_MAXFILE] = ""; -static char gp_GamePythonPathOrig[FILE_MAXDIR + FILE_MAXFILE] = ""; // not super happy about this, but we need to remember the first loaded file for the global/dict load save void KX_SetActiveScene(class KX_Scene* scene) { @@ -1317,6 +1320,7 @@ PyObject* initGameLogic(KX_KetsjiEngine *engine, KX_Scene* scene) // quick hack KX_MACRO_addTypesToDict(d, KX_PROPSENSOR_EXPRESSION, SCA_PropertySensor::KX_PROPSENSOR_EXPRESSION); /* 3. Constraint actuator */ + /* XXX, TODO NXBGE, move constants names from KX_ACT_CONSTRAINT_foo to KX_CONSTRAINTACT_foo */ KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_LOCX, KX_ConstraintActuator::KX_ACT_CONSTRAINT_LOCX); KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_LOCY, KX_ConstraintActuator::KX_ACT_CONSTRAINT_LOCY); KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_LOCZ, KX_ConstraintActuator::KX_ACT_CONSTRAINT_LOCZ); @@ -1325,10 +1329,10 @@ PyObject* initGameLogic(KX_KetsjiEngine *engine, KX_Scene* scene) // quick hack KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_ROTZ, KX_ConstraintActuator::KX_ACT_CONSTRAINT_ROTZ); KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_DIRPX, KX_ConstraintActuator::KX_ACT_CONSTRAINT_DIRPX); KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_DIRPY, KX_ConstraintActuator::KX_ACT_CONSTRAINT_DIRPY); - KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_DIRPY, KX_ConstraintActuator::KX_ACT_CONSTRAINT_DIRPY); + KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_DIRPZ, KX_ConstraintActuator::KX_ACT_CONSTRAINT_DIRPZ); KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_DIRNX, KX_ConstraintActuator::KX_ACT_CONSTRAINT_DIRNX); KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_DIRNY, KX_ConstraintActuator::KX_ACT_CONSTRAINT_DIRNY); - KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_DIRNY, KX_ConstraintActuator::KX_ACT_CONSTRAINT_DIRNY); + KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_DIRNZ, KX_ConstraintActuator::KX_ACT_CONSTRAINT_DIRNZ); KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_ORIX, KX_ConstraintActuator::KX_ACT_CONSTRAINT_ORIX); KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_ORIY, KX_ConstraintActuator::KX_ACT_CONSTRAINT_ORIY); KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_ORIZ, KX_ConstraintActuator::KX_ACT_CONSTRAINT_ORIZ); @@ -1338,6 +1342,12 @@ PyObject* initGameLogic(KX_KetsjiEngine *engine, KX_Scene* scene) // quick hack KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_FHNX, KX_ConstraintActuator::KX_ACT_CONSTRAINT_FHNX); KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_FHNY, KX_ConstraintActuator::KX_ACT_CONSTRAINT_FHNY); KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_FHNZ, KX_ConstraintActuator::KX_ACT_CONSTRAINT_FHNZ); + KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_NORMAL, KX_ConstraintActuator::KX_ACT_CONSTRAINT_NORMAL); + KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_MATERIAL, KX_ConstraintActuator::KX_ACT_CONSTRAINT_MATERIAL); + KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_PERMANENT, KX_ConstraintActuator::KX_ACT_CONSTRAINT_PERMANENT); + KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_DISTANCE, KX_ConstraintActuator::KX_ACT_CONSTRAINT_DISTANCE); + KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_LOCAL, KX_ConstraintActuator::KX_ACT_CONSTRAINT_LOCAL); + KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_DOROTFH, KX_ConstraintActuator::KX_ACT_CONSTRAINT_DOROTFH); /* 4. Ipo actuator, simple part */ KX_MACRO_addTypesToDict(d, KX_IPOACT_PLAY, KX_IpoActuator::KX_ACT_IPO_PLAY); @@ -1476,6 +1486,7 @@ PyObject* initGameLogic(KX_KetsjiEngine *engine, KX_Scene* scene) // quick hack KX_MACRO_addTypesToDict(d, KX_MOUSE_BUT_MIDDLE, SCA_IInputDevice::KX_MIDDLEMOUSE); KX_MACRO_addTypesToDict(d, KX_MOUSE_BUT_RIGHT, SCA_IInputDevice::KX_RIGHTMOUSE); + /* 2D Filter Actuator */ KX_MACRO_addTypesToDict(d, RAS_2DFILTER_ENABLED, RAS_2DFilterManager::RAS_2DFILTER_ENABLED); KX_MACRO_addTypesToDict(d, RAS_2DFILTER_DISABLED, RAS_2DFilterManager::RAS_2DFILTER_DISABLED); KX_MACRO_addTypesToDict(d, RAS_2DFILTER_NOFILTER, RAS_2DFilterManager::RAS_2DFILTER_NOFILTER); @@ -1491,7 +1502,8 @@ PyObject* initGameLogic(KX_KetsjiEngine *engine, KX_Scene* scene) // quick hack KX_MACRO_addTypesToDict(d, RAS_2DFILTER_SEPIA, RAS_2DFilterManager::RAS_2DFILTER_SEPIA); KX_MACRO_addTypesToDict(d, RAS_2DFILTER_INVERT, RAS_2DFilterManager::RAS_2DFILTER_INVERT); KX_MACRO_addTypesToDict(d, RAS_2DFILTER_CUSTOMFILTER, RAS_2DFilterManager::RAS_2DFILTER_CUSTOMFILTER); - + + /* Sound Actuator */ KX_MACRO_addTypesToDict(d, KX_SOUNDACT_PLAYSTOP, KX_SoundActuator::KX_SOUNDACT_PLAYSTOP); KX_MACRO_addTypesToDict(d, KX_SOUNDACT_PLAYEND, KX_SoundActuator::KX_SOUNDACT_PLAYEND); KX_MACRO_addTypesToDict(d, KX_SOUNDACT_LOOPSTOP, KX_SoundActuator::KX_SOUNDACT_LOOPSTOP); @@ -1499,18 +1511,12 @@ PyObject* initGameLogic(KX_KetsjiEngine *engine, KX_Scene* scene) // quick hack KX_MACRO_addTypesToDict(d, KX_SOUNDACT_LOOPBIDIRECTIONAL, KX_SoundActuator::KX_SOUNDACT_LOOPBIDIRECTIONAL); KX_MACRO_addTypesToDict(d, KX_SOUNDACT_LOOPBIDIRECTIONAL_STOP, KX_SoundActuator::KX_SOUNDACT_LOOPBIDIRECTIONAL_STOP); + /* State Actuator */ KX_MACRO_addTypesToDict(d, KX_STATE_OP_CPY, KX_StateActuator::OP_CPY); KX_MACRO_addTypesToDict(d, KX_STATE_OP_SET, KX_StateActuator::OP_SET); KX_MACRO_addTypesToDict(d, KX_STATE_OP_CLR, KX_StateActuator::OP_CLR); KX_MACRO_addTypesToDict(d, KX_STATE_OP_NEG, KX_StateActuator::OP_NEG); - KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_NORMAL, KX_ConstraintActuator::KX_ACT_CONSTRAINT_NORMAL); - KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_MATERIAL, KX_ConstraintActuator::KX_ACT_CONSTRAINT_MATERIAL); - KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_PERMANENT, KX_ConstraintActuator::KX_ACT_CONSTRAINT_PERMANENT); - KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_DISTANCE, KX_ConstraintActuator::KX_ACT_CONSTRAINT_DISTANCE); - KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_LOCAL, KX_ConstraintActuator::KX_ACT_CONSTRAINT_LOCAL); - KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_DOROTFH, KX_ConstraintActuator::KX_ACT_CONSTRAINT_DOROTFH); - /* Game Actuator Modes */ KX_MACRO_addTypesToDict(d, KX_GAME_LOAD, KX_GameActuator::KX_GAME_LOAD); KX_MACRO_addTypesToDict(d, KX_GAME_START, KX_GameActuator::KX_GAME_START); @@ -1708,7 +1714,7 @@ static PyMethodDef meth_import[] = {{ "import", KXpy_import, METH_VARARGS, "our //static PyObject *g_oldimport = 0; //static int g_security = 0; -void setSandbox(TPythonSecurityLevel level) +static void setSandbox(TPythonSecurityLevel level) { PyObject *m = PyImport_AddModule("__builtin__"); PyObject *d = PyModule_GetDict(m); @@ -1835,7 +1841,7 @@ static void initPySysObjects(Main *maggie) while(lib) { /* lib->name wont work in some cases (on win32), * even when expanding with gp_GamePythonPath, using lib->filename is less trouble */ - initPySysObjects__append(sys_path, lib->filename); + initPySysObjects__append(sys_path, lib->filepath); lib= (Library *)lib->id.next; } @@ -1990,10 +1996,7 @@ void setupGamePython(KX_KetsjiEngine* ketsjiengine, KX_Scene* startscene, Main * initGeometry(); initBGL(); initBLF(); - -#ifdef WITH_FFMPEG initVideoTexture(); -#endif /* could be done a lot more nicely, but for now a quick way to get bge.* working */ PyRun_SimpleString("__import__('sys').modules['bge']=[mod for mod in (type(__builtins__)('bge'), ) if mod.__dict__.update({'logic':__import__('GameLogic'), 'render':__import__('Rasterizer'), 'events':__import__('GameKeys'), 'constraints':__import__('PhysicsConstraints'), 'types':__import__('GameTypes')}) is None][0]"); diff --git a/source/gameengine/Ketsji/KX_RayCast.h b/source/gameengine/Ketsji/KX_RayCast.h index f2084b7669d..1512d81e940 100644 --- a/source/gameengine/Ketsji/KX_RayCast.h +++ b/source/gameengine/Ketsji/KX_RayCast.h @@ -95,7 +95,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_RayCast"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_RayCast"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; @@ -134,7 +134,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_RayCast::Callback"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_RayCast::Callback"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Ketsji/KX_RayEventManager.h b/source/gameengine/Ketsji/KX_RayEventManager.h index 35bf57f130c..55c2b81b068 100644 --- a/source/gameengine/Ketsji/KX_RayEventManager.h +++ b/source/gameengine/Ketsji/KX_RayEventManager.h @@ -46,7 +46,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_RayEventManager"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_RayEventManager"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Ketsji/KX_SG_BoneParentNodeRelationship.h b/source/gameengine/Ketsji/KX_SG_BoneParentNodeRelationship.h index be8c4951935..05e9d9f02de 100644 --- a/source/gameengine/Ketsji/KX_SG_BoneParentNodeRelationship.h +++ b/source/gameengine/Ketsji/KX_SG_BoneParentNodeRelationship.h @@ -103,7 +103,7 @@ private : #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_BoneParentRelation"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_BoneParentRelation"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Ketsji/KX_SG_NodeRelationships.h b/source/gameengine/Ketsji/KX_SG_NodeRelationships.h index f62e18b07c3..7bb6f767308 100644 --- a/source/gameengine/Ketsji/KX_SG_NodeRelationships.h +++ b/source/gameengine/Ketsji/KX_SG_NodeRelationships.h @@ -93,7 +93,7 @@ private : #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_NormalParentRelation"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_NormalParentRelation"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; @@ -150,7 +150,7 @@ private : #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_VertexParentRelation"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_VertexParentRelation"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; @@ -233,7 +233,7 @@ private : #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_SlowParentRelation"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_SlowParentRelation"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Ketsji/KX_ScalarInterpolator.h b/source/gameengine/Ketsji/KX_ScalarInterpolator.h index 29962ddf686..5b66ad42bd9 100644 --- a/source/gameengine/Ketsji/KX_ScalarInterpolator.h +++ b/source/gameengine/Ketsji/KX_ScalarInterpolator.h @@ -59,7 +59,7 @@ private: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_ScalarInterpolator"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_ScalarInterpolator"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Ketsji/KX_ScalingInterpolator.h b/source/gameengine/Ketsji/KX_ScalingInterpolator.h index 72e0e1185df..87b85a30d1f 100644 --- a/source/gameengine/Ketsji/KX_ScalingInterpolator.h +++ b/source/gameengine/Ketsji/KX_ScalingInterpolator.h @@ -54,7 +54,7 @@ private: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_ScalingInterpolator"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_ScalingInterpolator"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Ketsji/KX_Scene.cpp b/source/gameengine/Ketsji/KX_Scene.cpp index c7398e8e3ee..950b1ea793d 100644 --- a/source/gameengine/Ketsji/KX_Scene.cpp +++ b/source/gameengine/Ketsji/KX_Scene.cpp @@ -1772,7 +1772,7 @@ bool KX_Scene::MergeScene(KX_Scene *other) } - GetBucketManager()->MergeBucketManager(other->GetBucketManager()); + GetBucketManager()->MergeBucketManager(other->GetBucketManager(), this); /* move materials across, assume they both use the same scene-converters */ GetSceneConverter()->MergeScene(this, other); diff --git a/source/gameengine/Ketsji/KX_Scene.h b/source/gameengine/Ketsji/KX_Scene.h index 9924262fc70..ca286b87e63 100644 --- a/source/gameengine/Ketsji/KX_Scene.h +++ b/source/gameengine/Ketsji/KX_Scene.h @@ -85,6 +85,10 @@ class KX_BlenderSceneConverter; struct KX_ClientObjectInfo; class KX_ObstacleSimulation; +#ifdef WITH_CXX_GUARDEDALLOC +#include "MEM_guardedalloc.h" +#endif + /* for ID freeing */ #define IS_TAGGED(_id) ((_id) && (((ID *)_id)->flag & LIB_DOIT)) diff --git a/source/gameengine/Ketsji/KX_TimeCategoryLogger.h b/source/gameengine/Ketsji/KX_TimeCategoryLogger.h index 7eda71c0798..b020683bfc6 100644 --- a/source/gameengine/Ketsji/KX_TimeCategoryLogger.h +++ b/source/gameengine/Ketsji/KX_TimeCategoryLogger.h @@ -128,7 +128,7 @@ protected: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_TimeCategoryLogger"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_TimeCategoryLogger"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Ketsji/KX_TimeLogger.h b/source/gameengine/Ketsji/KX_TimeLogger.h index b17000c98d0..058b1c2b6c7 100644 --- a/source/gameengine/Ketsji/KX_TimeLogger.h +++ b/source/gameengine/Ketsji/KX_TimeLogger.h @@ -106,7 +106,7 @@ protected: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_TimeLogger"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_TimeLogger"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Ketsji/KX_TouchEventManager.h b/source/gameengine/Ketsji/KX_TouchEventManager.h index 57d2894498a..388195367b9 100644 --- a/source/gameengine/Ketsji/KX_TouchEventManager.h +++ b/source/gameengine/Ketsji/KX_TouchEventManager.h @@ -79,7 +79,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_TouchEventManager"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_TouchEventManager"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Ketsji/KX_WorldInfo.h b/source/gameengine/Ketsji/KX_WorldInfo.h index 21f8f521ef5..3b3d52f91f7 100644 --- a/source/gameengine/Ketsji/KX_WorldInfo.h +++ b/source/gameengine/Ketsji/KX_WorldInfo.h @@ -67,7 +67,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_WorldInfo"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_WorldInfo"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Ketsji/KX_WorldIpoController.h b/source/gameengine/Ketsji/KX_WorldIpoController.h index c89f893458f..f6c36198ae7 100644 --- a/source/gameengine/Ketsji/KX_WorldIpoController.h +++ b/source/gameengine/Ketsji/KX_WorldIpoController.h @@ -94,7 +94,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_WorldIpoController"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_WorldIpoController"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.cpp b/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.cpp index 6556219413e..5ac49883e91 100644 --- a/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.cpp +++ b/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.cpp @@ -63,11 +63,6 @@ void NG_LoopBackNetworkDeviceInterface::NextFrame() m_currentQueue=1-m_currentQueue; } -STR_String NG_LoopBackNetworkDeviceInterface::GetNetworkVersion() -{ - return LOOPBACK_NETWORK_VERSION; -} - void NG_LoopBackNetworkDeviceInterface::SendNetworkMessage(NG_NetworkMessage* nwmsg) { #ifdef NAN_NET_DEBUG diff --git a/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.h b/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.h index fdc066b424b..bb15c3239ee 100644 --- a/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.h +++ b/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.h @@ -34,11 +34,7 @@ #include "NG_NetworkDeviceInterface.h" class NG_LoopBackNetworkDeviceInterface : public NG_NetworkDeviceInterface -{ - enum { - LOOPBACK_NETWORK_VERSION=28022001 - }; - +{ std::deque m_messages[2]; int m_currentQueue; @@ -58,8 +54,6 @@ public: virtual void SendNetworkMessage(class NG_NetworkMessage* msg); virtual vector RetrieveNetworkMessages(); - - STR_String GetNetworkVersion(); }; #endif //NG_LOOPBACKNETWORKDEVICEINTERFACE_H diff --git a/source/gameengine/Network/NG_NetworkDeviceInterface.h b/source/gameengine/Network/NG_NetworkDeviceInterface.h index 446aa7dab6c..5925870272d 100644 --- a/source/gameengine/Network/NG_NetworkDeviceInterface.h +++ b/source/gameengine/Network/NG_NetworkDeviceInterface.h @@ -70,17 +70,11 @@ public: */ virtual std::vector RetrieveNetworkMessages()=0; - - /** - * number of messages in device hash for this frame - */ - - virtual STR_String GetNetworkVersion(void)=0; #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:NG_NetworkDeviceInterface"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:NG_NetworkDeviceInterface"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Network/NG_NetworkMessage.h b/source/gameengine/Network/NG_NetworkMessage.h index fd6dbd027e9..0d43e3c2b51 100644 --- a/source/gameengine/Network/NG_NetworkMessage.h +++ b/source/gameengine/Network/NG_NetworkMessage.h @@ -130,7 +130,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:NG_NetworkMessage"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:NG_NetworkMessage"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Network/NG_NetworkObject.h b/source/gameengine/Network/NG_NetworkObject.h index ae185f85098..7bdd25305a0 100644 --- a/source/gameengine/Network/NG_NetworkObject.h +++ b/source/gameengine/Network/NG_NetworkObject.h @@ -47,7 +47,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:NG_NetworkObject"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:NG_NetworkObject"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Network/NG_NetworkScene.h b/source/gameengine/Network/NG_NetworkScene.h index 7da949dfe0c..60bb0b09097 100644 --- a/source/gameengine/Network/NG_NetworkScene.h +++ b/source/gameengine/Network/NG_NetworkScene.h @@ -108,7 +108,7 @@ protected: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:NG_NetworkScene"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:NG_NetworkScene"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Network/TerraplayNetwork/NG_TerraplayNetworkDeviceInterface.h b/source/gameengine/Network/TerraplayNetwork/NG_TerraplayNetworkDeviceInterface.h index 1d9242850cc..cc5f50e9e5e 100644 --- a/source/gameengine/Network/TerraplayNetwork/NG_TerraplayNetworkDeviceInterface.h +++ b/source/gameengine/Network/TerraplayNetwork/NG_TerraplayNetworkDeviceInterface.h @@ -56,8 +56,6 @@ public: void SendNetworkMessage(NG_NetworkMessage* nwmsg); vector RetrieveNetworkMessages(void); - - STR_String GetNetworkVersion(void); int mytest(void); }; diff --git a/source/gameengine/Physics/Bullet/CcdGraphicController.h b/source/gameengine/Physics/Bullet/CcdGraphicController.h index 07cf6d940cb..97893420d79 100644 --- a/source/gameengine/Physics/Bullet/CcdGraphicController.h +++ b/source/gameengine/Physics/Bullet/CcdGraphicController.h @@ -80,7 +80,7 @@ private: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:CcdGraphicController"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:CcdGraphicController"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.h b/source/gameengine/Physics/Bullet/CcdPhysicsController.h index 607602a4d0d..3bbe17459c9 100644 --- a/source/gameengine/Physics/Bullet/CcdPhysicsController.h +++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.h @@ -199,7 +199,7 @@ protected: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:CcdShapeConstructionInfo"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:CcdShapeConstructionInfo"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; @@ -576,7 +576,7 @@ protected: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:CcdPhysicsController"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:CcdPhysicsController"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; @@ -610,7 +610,7 @@ class DefaultMotionState : public PHY_IMotionState #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:DefaultMotionState"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:DefaultMotionState"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h index 21f74e95ed4..c6e759743a9 100644 --- a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h +++ b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h @@ -277,7 +277,7 @@ protected: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:CcdPhysicsEnvironment"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:CcdPhysicsEnvironment"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h b/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h index 9cf125f3e3f..0ad6649f2e5 100644 --- a/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h +++ b/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h @@ -96,7 +96,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:DummyPhysicsEnvironment"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:DummyPhysicsEnvironment"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Physics/common/PHY_IController.h b/source/gameengine/Physics/common/PHY_IController.h index 8fd9a37dea0..de2e53c3613 100644 --- a/source/gameengine/Physics/common/PHY_IController.h +++ b/source/gameengine/Physics/common/PHY_IController.h @@ -54,7 +54,7 @@ class PHY_IController #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:PHY_IController"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:PHY_IController"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Physics/common/PHY_IGraphicController.h b/source/gameengine/Physics/common/PHY_IGraphicController.h index adca10cc1b4..aeccdb573b4 100644 --- a/source/gameengine/Physics/common/PHY_IGraphicController.h +++ b/source/gameengine/Physics/common/PHY_IGraphicController.h @@ -51,7 +51,7 @@ class PHY_IGraphicController : public PHY_IController virtual PHY_IGraphicController* GetReplica(class PHY_IMotionState* motionstate) {return 0;} #ifdef WITH_CXX_GUARDEDALLOC - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:PHY_IController"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:PHY_IController"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Physics/common/PHY_IMotionState.h b/source/gameengine/Physics/common/PHY_IMotionState.h index 41dc45e6e32..a644bb319ae 100644 --- a/source/gameengine/Physics/common/PHY_IMotionState.h +++ b/source/gameengine/Physics/common/PHY_IMotionState.h @@ -59,7 +59,7 @@ class PHY_IMotionState #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:PHY_IMotionState"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:PHY_IMotionState"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Physics/common/PHY_IPhysicsController.h b/source/gameengine/Physics/common/PHY_IPhysicsController.h index 07ae3a01c91..82baa8c47e1 100644 --- a/source/gameengine/Physics/common/PHY_IPhysicsController.h +++ b/source/gameengine/Physics/common/PHY_IPhysicsController.h @@ -101,7 +101,7 @@ class PHY_IPhysicsController : public PHY_IController #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:PHY_IPhysicsController"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:PHY_IPhysicsController"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h b/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h index b557d4edc07..abce2769f2a 100644 --- a/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h +++ b/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h @@ -88,7 +88,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:PHY_IRayCastFilterCallback"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:PHY_IRayCastFilterCallback"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; @@ -179,7 +179,7 @@ class PHY_IPhysicsEnvironment #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:PHY_IPhysicsEnvironment"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:PHY_IPhysicsEnvironment"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Physics/common/PHY_IVehicle.h b/source/gameengine/Physics/common/PHY_IVehicle.h index 261bae480f5..7c00b5d0bef 100644 --- a/source/gameengine/Physics/common/PHY_IVehicle.h +++ b/source/gameengine/Physics/common/PHY_IVehicle.h @@ -58,7 +58,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:PHY_IVehicle"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:PHY_IVehicle"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/PyDoc/bge.events.rst b/source/gameengine/PyDoc/bge.events.rst index 486844f97bf..f642291fe97 100644 --- a/source/gameengine/PyDoc/bge.events.rst +++ b/source/gameengine/PyDoc/bge.events.rst @@ -2,6 +2,10 @@ Game Engine bge.events module ============================= +***** +Intro +***** + This module holds key constants for the SCA_KeyboardSensor. .. module:: bge.events @@ -37,6 +41,10 @@ This module holds key constants for the SCA_KeyboardSensor. if key == bge.keys.DKEY: # Activate Right! +********* +Functions +********* + .. function:: EventToString(event) Return the string name of a key event. Will raise a ValueError error if its invalid. @@ -55,8 +63,33 @@ This module holds key constants for the SCA_KeyboardSensor. :arg shift: set to true if shift is held. :rtype: string +**************** +Keys (Constants) +**************** -**Alphabet keys** +.. _mouse-keys: + +========== +Mouse Keys +========== + +.. data:: LEFTMOUSE +.. data:: MIDDLEMOUSE +.. data:: RIGHTMOUSE +.. data:: WHEELUPMOUSE +.. data:: WHEELDOWNMOUSE +.. data:: MOUSEX +.. data:: MOUSEY + +.. _keyboard-keys: + +============= +Keyboard Keys +============= + +------------- +Alphabet keys +------------- .. data:: AKEY .. data:: BKEY @@ -85,7 +118,9 @@ This module holds key constants for the SCA_KeyboardSensor. .. data:: YKEY .. data:: ZKEY -**Number keys** +----------- +Number keys +----------- .. data:: ZEROKEY .. data:: ONEKEY @@ -98,7 +133,9 @@ This module holds key constants for the SCA_KeyboardSensor. .. data:: EIGHTKEY .. data:: NINEKEY -**Modifiers** +-------------- +Modifiers Keys +-------------- .. data:: CAPSLOCKKEY .. data:: LEFTCTRLKEY @@ -108,14 +145,18 @@ This module holds key constants for the SCA_KeyboardSensor. .. data:: RIGHTSHIFTKEY .. data:: LEFTSHIFTKEY -**Arrow Keys** +---------- +Arrow Keys +---------- .. data:: LEFTARROWKEY .. data:: DOWNARROWKEY .. data:: RIGHTARROWKEY .. data:: UPARROWKEY -**Numberpad Keys** +-------------- +Numberpad Keys +-------------- .. data:: PAD0 .. data:: PAD1 @@ -134,7 +175,9 @@ This module holds key constants for the SCA_KeyboardSensor. .. data:: PADENTER .. data:: PADPLUSKEY -**Function Keys** +------------- +Function Keys +------------- .. data:: F1KEY .. data:: F2KEY @@ -156,7 +199,9 @@ This module holds key constants for the SCA_KeyboardSensor. .. data:: F18KEY .. data:: F19KEY -**Other Keys** +---------- +Other Keys +---------- .. data:: ACCENTGRAVEKEY .. data:: BACKSLASHKEY @@ -182,13 +227,3 @@ This module holds key constants for the SCA_KeyboardSensor. .. data:: SLASHKEY .. data:: SPACEKEY .. data:: TABKEY - -**Mouse Events** - -.. data:: LEFTMOUSE -.. data:: MIDDLEMOUSE -.. data:: RIGHTMOUSE -.. data:: WHEELUPMOUSE -.. data:: WHEELDOWNMOUSE -.. data:: MOUSEX -.. data:: MOUSEY diff --git a/source/gameengine/PyDoc/bge.logic.rst b/source/gameengine/PyDoc/bge.logic.rst index 4f9b94a7340..84b480e2ab9 100644 --- a/source/gameengine/PyDoc/bge.logic.rst +++ b/source/gameengine/PyDoc/bge.logic.rst @@ -1,7 +1,10 @@ Game Engine bge.logic Module ============================ - +***** +Intro +***** + Module to access logic functions, imported automatically into the python controllers namespace. .. module:: bge.logic @@ -14,7 +17,7 @@ Module to access logic functions, imported automatically into the python control # To get the game object this controller is on: obj = cont.owner -:class:`bge.types.KX_GameObject` and :class:`bge.types.KX_Camera` or :class:`bge.types.KX_LightObject` methods are available depending on the type of object +:class:`~bge.types.KX_GameObject` and :class:`~bge.types.KX_Camera` or :class:`bge.types.~KX_LightObject` methods are available depending on the type of object .. code-block:: python @@ -30,18 +33,21 @@ Module to access logic functions, imported automatically into the python control See the sensor's reference for available methods: -* :class:`bge.types.SCA_DelaySensor` -* :class:`bge.types.SCA_JoystickSensor` -* :class:`bge.types.SCA_KeyboardSensor` -* :class:`bge.types.KX_MouseFocusSensor` -* :class:`bge.types.SCA_MouseSensor` -* :class:`bge.types.KX_NearSensor` -* :class:`bge.types.KX_NetworkMessageSensor` -* :class:`bge.types.SCA_PropertySensor` -* :class:`bge.types.KX_RadarSensor` -* :class:`bge.types.SCA_RandomSensor` -* :class:`bge.types.KX_RaySensor` -* :class:`bge.types.KX_TouchSensor` +.. hlist:: + :columns: 3 + + * :class:`~bge.types.KX_MouseFocusSensor` + * :class:`~bge.types.KX_NearSensor` + * :class:`~bge.types.KX_NetworkMessageSensor` + * :class:`~bge.types.KX_RadarSensor` + * :class:`~bge.types.KX_RaySensor` + * :class:`~bge.types.KX_TouchSensor` + * :class:`~bge.types.SCA_DelaySensor` + * :class:`~bge.types.SCA_JoystickSensor` + * :class:`~bge.types.SCA_KeyboardSensor` + * :class:`~bge.types.SCA_MouseSensor` + * :class:`~bge.types.SCA_PropertySensor` + * :class:`~bge.types.SCA_RandomSensor` You can also access actuators linked to the controller @@ -56,30 +62,32 @@ You can also access actuators linked to the controller # Activate an actuator controller.activate(actuator) - See the actuator's reference for available methods -* :class:`bge.types.SCA_2DFilterActuator` -* :class:`bge.types.BL_ActionActuator` -* :class:`bge.types.KX_SCA_AddObjectActuator` -* :class:`bge.types.KX_CameraActuator` -* :class:`bge.types.KX_ConstraintActuator` -* :class:`bge.types.KX_SCA_DynamicActuator` -* :class:`bge.types.KX_SCA_EndObjectActuator` -* :class:`bge.types.KX_GameActuator` -* :class:`bge.types.KX_IpoActuator` -* :class:`bge.types.KX_NetworkMessageActuator` -* :class:`bge.types.KX_ObjectActuator` -* :class:`bge.types.KX_ParentActuator` -* :class:`bge.types.SCA_PropertyActuator` -* :class:`bge.types.SCA_RandomActuator` -* :class:`bge.types.KX_SCA_ReplaceMeshActuator` -* :class:`bge.types.KX_SceneActuator` -* :class:`bge.types.BL_ShapeActionActuator` -* :class:`bge.types.KX_SoundActuator` -* :class:`bge.types.KX_StateActuator` -* :class:`bge.types.KX_TrackToActuator` -* :class:`bge.types.KX_VisibilityActuator` +.. hlist:: + :columns: 3 + + * :class:`~bge.types.BL_ActionActuator` + * :class:`~bge.types.BL_ShapeActionActuator` + * :class:`~bge.types.KX_CameraActuator` + * :class:`~bge.types.KX_ConstraintActuator` + * :class:`~bge.types.KX_GameActuator` + * :class:`~bge.types.KX_IpoActuator` + * :class:`~bge.types.KX_NetworkMessageActuator` + * :class:`~bge.types.KX_ObjectActuator` + * :class:`~bge.types.KX_ParentActuator` + * :class:`~bge.types.KX_SCA_AddObjectActuator` + * :class:`~bge.types.KX_SCA_DynamicActuator` + * :class:`~bge.types.KX_SCA_EndObjectActuator` + * :class:`~bge.types.KX_SCA_ReplaceMeshActuator` + * :class:`~bge.types.KX_SceneActuator` + * :class:`~bge.types.KX_SoundActuator` + * :class:`~bge.types.KX_StateActuator` + * :class:`~bge.types.KX_TrackToActuator` + * :class:`~bge.types.KX_VisibilityActuator` + * :class:`~bge.types.SCA_2DFilterActuator` + * :class:`~bge.types.SCA_PropertyActuator` + * :class:`~bge.types.SCA_RandomActuator` Most logic brick's methods are accessors for the properties available in the logic buttons. Consult the logic bricks documentation for more information on how each logic brick works. @@ -99,16 +107,28 @@ Matricies as used by the game engine are **row major** :class:`bge.types.KX_Camera` has some examples using matricies. +********* +Variables +********* .. data:: globalDict A dictionary that is saved between loading blend files so you can use it to store inventory and other variables you want to store between scenes and blend files. It can also be written to a file and loaded later on with the game load/save actuators. - .. note:: only python built in types such as int/string/bool/float/tuples/lists can be saved, GameObjects, Actuators etc will not work as expectred. + .. note:: only python built in types such as int/string/bool/float/tuples/lists can be saved, GameObjects, Actuators etc will not work as expected. -.. data:: keyboard: The current keyboard wrapped in an SCA_PythonKeyboard object. -.. data:: mouse: The current mouse wrapped in an SCA_PythonMouse object. +.. data:: keyboard + + The current keyboard wrapped in an :class:`~bge.types.SCA_PythonKeyboard` object. + +.. data:: mouse + + The current mouse wrapped in an :class:`~bge.types.SCA_PythonMouse` object. + +***************** +General functions +***************** .. function:: getCurrentController() @@ -258,15 +278,9 @@ Matricies as used by the game engine are **row major** Loads bge.logic.globalDict from a file. - +***************** Utility functions - -.. function:: getAverageFrameRate() - - Gets the estimated average framerate - - :return: The estimed average framerate in frames per second - :rtype: float +***************** .. function:: expandPath(path) @@ -283,6 +297,12 @@ Utility functions :return: The converted string :rtype: string +.. function:: getAverageFrameRate() + + Gets the estimated average framerate + + :return: The estimed average framerate in frames per second + :rtype: float .. function:: getBlendFileList(path = "//") @@ -293,20 +313,42 @@ Utility functions :return: A list of filenames, with no directory prefix :rtype: list -.. function:: PrintGLInfo() - - Prints GL Extension Info into the console - .. function:: getRandomFloat() Returns a random floating point value in the range [0 - 1) -========= -Constants -========= +.. function:: PrintGLInfo() -.. data:: KX_TRUE: True value used by some modules. -.. data:: KX_FALSE: False value used by some modules. + Prints GL Extension Info into the console + +********* +Constants +********* + +.. data:: KX_TRUE + + True value used by some modules. + +.. data:: KX_FALSE + + False value used by some modules. + +======= +Sensors +======= + +.. _sensor-status: + +------------- +Sensor Status +------------- + +.. data:: KX_SENSOR_INACTIVE +.. data:: KX_SENSOR_JUST_ACTIVATED +.. data:: KX_SENSOR_ACTIVE +.. data:: KX_SENSOR_JUST_DEACTIVATED + +.. _logic-property-sensor: --------------- Property Sensor @@ -316,96 +358,31 @@ Property Sensor Activate when the property is equal to the sensor value. + :value: 1 + .. data:: KX_PROPSENSOR_NOTEQUAL Activate when the property is not equal to the sensor value. + + :value: 2 .. data:: KX_PROPSENSOR_INTERVAL Activate when the property is between the specified limits. - + + :value: 3 + .. data:: KX_PROPSENSOR_CHANGED - Activate when the property changes + Activate when the property changes + + :value: 4 .. data:: KX_PROPSENSOR_EXPRESSION Activate when the expression matches - -------------------- -Constraint Actuator -------------------- - -See :class:`bge.types.KX_ConstraintActuator` - -.. data:: KX_CONSTRAINTACT_LOCX -.. data:: KX_CONSTRAINTACT_LOCY -.. data:: KX_CONSTRAINTACT_LOCZ -.. data:: KX_CONSTRAINTACT_ROTX -.. data:: KX_CONSTRAINTACT_ROTY -.. data:: KX_CONSTRAINTACT_ROTZ -.. data:: KX_CONSTRAINTACT_DIRNX -.. data:: KX_CONSTRAINTACT_DIRNY -.. data:: KX_CONSTRAINTACT_DIRPX -.. data:: KX_CONSTRAINTACT_DIRPY -.. data:: KX_CONSTRAINTACT_ORIX -.. data:: KX_CONSTRAINTACT_ORIY -.. data:: KX_CONSTRAINTACT_ORIZ - ------------- -IPO Actuator ------------- - -See :class:`bge.types.KX_IpoActuator` - -.. data:: KX_IPOACT_PLAY -.. data:: KX_IPOACT_PINGPONG -.. data:: KX_IPOACT_FLIPPER -.. data:: KX_IPOACT_LOOPSTOP -.. data:: KX_IPOACT_LOOPEND -.. data:: KX_IPOACT_FROM_PROP - --------------------- -Random Distributions --------------------- - -See :class:`bge.types.SCA_RandomActuator` - -.. data:: KX_RANDOMACT_BOOL_CONST -.. data:: KX_RANDOMACT_BOOL_UNIFORM -.. data:: KX_RANDOMACT_BOOL_BERNOUILLI -.. data:: KX_RANDOMACT_INT_CONST -.. data:: KX_RANDOMACT_INT_UNIFORM -.. data:: KX_RANDOMACT_INT_POISSON -.. data:: KX_RANDOMACT_FLOAT_CONST -.. data:: KX_RANDOMACT_FLOAT_UNIFORM -.. data:: KX_RANDOMACT_FLOAT_NORMAL -.. data:: KX_RANDOMACT_FLOAT_NEGATIVE_EXPONENTIAL - ---------------- -Action Actuator ---------------- - -See :class:`bge.types.BL_ActionActuator` - -.. data:: KX_ACTIONACT_PLAY -.. data:: KX_ACTIONACT_FLIPPER -.. data:: KX_ACTIONACT_LOOPSTOP -.. data:: KX_ACTIONACT_LOOPEND -.. data:: KX_ACTIONACT_PROPERTY - --------------- -Sound Actuator --------------- - -See :class:`bge.types.KX_SoundActuator` - -.. data:: KX_SOUNDACT_PLAYSTOP -.. data:: KX_SOUNDACT_PLAYEND -.. data:: KX_SOUNDACT_LOOPSTOP -.. data:: KX_SOUNDACT_LOOPEND -.. data:: KX_SOUNDACT_LOOPBIDIRECTIONAL -.. data:: KX_SOUNDACT_LOOPBIDIRECTIONAL_STOP + + :value: 5 ------------ Radar Sensor @@ -433,6 +410,151 @@ See :class:`bge.types.KX_RaySensor` .. data:: KX_RAY_AXIS_NEG_Y .. data:: KX_RAY_AXIS_NEG_Z + +========= +Actuators +========= + +.. _action-actuator: + +--------------- +Action Actuator +--------------- + +See :class:`bge.types.BL_ActionActuator` + +.. data:: KX_ACTIONACT_PLAY +.. data:: KX_ACTIONACT_FLIPPER +.. data:: KX_ACTIONACT_LOOPSTOP +.. data:: KX_ACTIONACT_LOOPEND +.. data:: KX_ACTIONACT_PROPERTY + +------------------- +Constraint Actuator +------------------- + +.. _constraint-actuator-option: + +See :class:`bge.types.KX_ConstraintActuator.option` + +* Applicable to Distance constraint: + + .. data:: KX_ACT_CONSTRAINT_NORMAL + + Activate alignment to surface + + .. data:: KX_ACT_CONSTRAINT_DISTANCE + + Activate distance control + + .. data:: KX_ACT_CONSTRAINT_LOCAL + + Direction of the ray is along the local axis + +* Applicable to Force field constraint: + + .. data:: KX_ACT_CONSTRAINT_DOROTFH + + Force field act on rotation as well + +* Applicable to both: + + .. data:: KX_ACT_CONSTRAINT_MATERIAL + + Detect material rather than property + + .. data:: KX_ACT_CONSTRAINT_PERMANENT + + No deactivation if ray does not hit target + +.. _constraint-actuator-limit: + +See :class:`bge.types.KX_ConstraintActuator.limit` + +.. data:: KX_CONSTRAINTACT_LOCX + + Limit X coord. + +.. data:: KX_CONSTRAINTACT_LOCY + + Limit Y coord + +.. data:: KX_CONSTRAINTACT_LOCZ + + Limit Z coord + +.. data:: KX_CONSTRAINTACT_ROTX + + Limit X rotation + +.. data:: KX_CONSTRAINTACT_ROTY + + Limit Y rotation + +.. data:: KX_CONSTRAINTACT_ROTZ + + Limit Z rotation + +.. data:: KX_CONSTRAINTACT_DIRNX + + Set distance along negative X axis + +.. data:: KX_CONSTRAINTACT_DIRNY + + Set distance along negative Y axis + +.. data:: KX_CONSTRAINTACT_DIRNZ + + Set distance along negative Z axis + +.. data:: KX_CONSTRAINTACT_DIRPX + + Set distance along positive X axis + +.. data:: KX_CONSTRAINTACT_DIRPY + + Set distance along positive Y axis + +.. data:: KX_CONSTRAINTACT_DIRPZ + + Set distance along positive Z axis + +.. data:: KX_CONSTRAINTACT_ORIX + + Set orientation of X axis + +.. data:: KX_CONSTRAINTACT_ORIY + + Set orientation of Y axis + +.. data:: KX_CONSTRAINTACT_ORIZ + + Set orientation of Z axis + +.. data:: KX_ACT_CONSTRAINT_FHNX + + Set force field along negative X axis + +.. data:: KX_ACT_CONSTRAINT_FHNY + + Set force field along negative Y axis + +.. data:: KX_ACT_CONSTRAINT_FHNZ + + Set force field along negative Z axis + +.. data:: KX_ACT_CONSTRAINT_FHPX + + Set force field along positive X axis + +.. data:: KX_ACT_CONSTRAINT_FHPY + + Set force field along positive Y axis + +.. data:: KX_ACT_CONSTRAINT_FHPZ + + Set force field along positive Z axis + ---------------- Dynamic Actuator ---------------- @@ -445,6 +567,8 @@ See :class:`bge.types.KX_SCA_DynamicActuator` .. data:: KX_DYN_DISABLE_RIGID_BODY .. data:: KX_DYN_SET_MASS +.. _game-actuator: + ------------- Game Actuator ------------- @@ -458,6 +582,47 @@ See :class:`bge.types.KX_GameActuator` .. data:: KX_GAME_SAVECFG .. data:: KX_GAME_LOADCFG +.. _ipo-actuator: + +------------ +IPO Actuator +------------ + +See :class:`bge.types.KX_IpoActuator` + +.. data:: KX_IPOACT_PLAY +.. data:: KX_IPOACT_PINGPONG +.. data:: KX_IPOACT_FLIPPER +.. data:: KX_IPOACT_LOOPSTOP +.. data:: KX_IPOACT_LOOPEND +.. data:: KX_IPOACT_FROM_PROP + +--------------- +Parent Actuator +--------------- + +.. data:: KX_PARENT_REMOVE +.. data:: KX_PARENT_SET + +.. _logic-random-distributions: + +-------------------- +Random Distributions +-------------------- + +See :class:`bge.types.SCA_RandomActuator` + +.. data:: KX_RANDOMACT_BOOL_CONST +.. data:: KX_RANDOMACT_BOOL_UNIFORM +.. data:: KX_RANDOMACT_BOOL_BERNOUILLI +.. data:: KX_RANDOMACT_INT_CONST +.. data:: KX_RANDOMACT_INT_UNIFORM +.. data:: KX_RANDOMACT_INT_POISSON +.. data:: KX_RANDOMACT_FLOAT_CONST +.. data:: KX_RANDOMACT_FLOAT_UNIFORM +.. data:: KX_RANDOMACT_FLOAT_NORMAL +.. data:: KX_RANDOMACT_FLOAT_NEGATIVE_EXPONENTIAL + -------------- Scene Actuator -------------- @@ -473,11 +638,64 @@ See :class:`bge.types.KX_SceneActuator` .. data:: KX_SCENE_SUSPEND .. data:: KX_SCENE_RESUME +.. _shape-action-actuator: + +--------------------- +Shape Action Actuator +--------------------- + +See :class:`bge.types.BL_ActionActuator` + +.. data:: KX_ACTIONACT_PLAY +.. data:: KX_ACTIONACT_FLIPPER +.. data:: KX_ACTIONACT_LOOPSTOP +.. data:: KX_ACTIONACT_LOOPEND +.. data:: KX_ACTIONACT_PROPERTY + +.. _logic-sound-actuator: + +-------------- +Sound Actuator +-------------- + +See :class:`bge.types.KX_SoundActuator` + +.. data:: KX_SOUNDACT_PLAYSTOP + + :value: 1 + +.. data:: KX_SOUNDACT_PLAYEND + + :value: 2 + +.. data:: KX_SOUNDACT_LOOPSTOP + + :value: 3 + +.. data:: KX_SOUNDACT_LOOPEND + + :value: 4 + +.. data:: KX_SOUNDACT_LOOPBIDIRECTIONAL + + :value: 5 + +.. data:: KX_SOUNDACT_LOOPBIDIRECTIONAL_STOP + + :value: 6 + + +======= +Various +======= + +.. _input-status: + ------------ Input Status ------------ -See :class:`bge.types.SCA_MouseSensor` +See :class:`bge.types.SCA_PythonKeyboard`, :class:`bge.types.SCA_PythonMouse`, :class:`bge.types.SCA_MouseSensor`, :class:`bge.types.SCA_KeyboardSensor` .. data:: KX_INPUT_NONE .. data:: KX_INPUT_JUST_ACTIVATED @@ -530,55 +748,111 @@ See :class:`bge.types.KX_StateActuator` .. data:: KX_STATE28 .. data:: KX_STATE29 .. data:: KX_STATE30 + +.. _state-actuator-operation: + +See :class:`bge.types.KX_StateActuator.operation` + .. data:: KX_STATE_OP_CLR + + Substract bits to state mask + + :value: 0 + .. data:: KX_STATE_OP_CPY + + Copy state mask + + :value: 1 + .. data:: KX_STATE_OP_NEG + + Invert bits to state mask + + :value: 2 + .. data:: KX_STATE_OP_SET + Add bits to state mask + + :value: 3 + +.. _Two-D-FilterActuator-mode: + --------- 2D Filter --------- .. data:: RAS_2DFILTER_BLUR + + :value: 2 + .. data:: RAS_2DFILTER_CUSTOMFILTER + + Customer filter, the code code is set via shaderText property. + + :value: 12 + .. data:: RAS_2DFILTER_DILATION + + :value: 4 + .. data:: RAS_2DFILTER_DISABLED + + Disable the filter that is currently active + + :value: -1 + .. data:: RAS_2DFILTER_ENABLED + + Enable the filter that was previously disabled + + :value: -2 + .. data:: RAS_2DFILTER_EROSION + + :value: 5 + .. data:: RAS_2DFILTER_GRAYSCALE + + :value: 9 + .. data:: RAS_2DFILTER_INVERT + + :value: 11 + .. data:: RAS_2DFILTER_LAPLACIAN + + :value: 6 + .. data:: RAS_2DFILTER_MOTIONBLUR + + Create and enable preset filters + + :value: 1 + .. data:: RAS_2DFILTER_NOFILTER + + Disable and destroy the filter that is currently active + + :value: 0 + .. data:: RAS_2DFILTER_PREWITT + + :value: 8 + .. data:: RAS_2DFILTER_SEPIA + + :value: 10 + .. data:: RAS_2DFILTER_SHARPEN + + :value: 3 + .. data:: RAS_2DFILTER_SOBEL -------------------- -Constraint Actuator -------------------- - -.. data:: KX_ACT_CONSTRAINT_DISTANCE -.. data:: KX_ACT_CONSTRAINT_DOROTFH -.. data:: KX_ACT_CONSTRAINT_FHNX -.. data:: KX_ACT_CONSTRAINT_FHNY -.. data:: KX_ACT_CONSTRAINT_FHNZ -.. data:: KX_ACT_CONSTRAINT_FHPX -.. data:: KX_ACT_CONSTRAINT_FHPY -.. data:: KX_ACT_CONSTRAINT_FHPZ -.. data:: KX_ACT_CONSTRAINT_LOCAL -.. data:: KX_ACT_CONSTRAINT_MATERIAL -.. data:: KX_ACT_CONSTRAINT_NORMAL -.. data:: KX_ACT_CONSTRAINT_PERMANENT - ---------------- -Parent Actuator ---------------- - -.. data:: KX_PARENT_REMOVE -.. data:: KX_PARENT_SET - + :value: 7 + ------ Shader ------ diff --git a/source/gameengine/PyDoc/bge.render.rst b/source/gameengine/PyDoc/bge.render.rst index 01e5a7cd387..cea84f3b506 100644 --- a/source/gameengine/PyDoc/bge.render.rst +++ b/source/gameengine/PyDoc/bge.render.rst @@ -2,6 +2,10 @@ Game Engine bge.render Module ============================= +***** +Intro +***** + .. module:: bge.render .. code-block:: python @@ -41,6 +45,9 @@ Game Engine bge.render Module # Centre the mouse bge.render.setMousePosition(bge.render.getWindowWidth()/2, bge.render.getWindowHeight()/2) +********* +Constants +********* .. data:: KX_TEXFACE_MATERIAL @@ -54,6 +61,10 @@ Game Engine bge.render Module Materials approximating blender materials with GLSL. +********* +Functions +********* + .. function:: getWindowWidth() Gets the width of the window (in pixels) diff --git a/source/gameengine/PyDoc/bge.types.rst b/source/gameengine/PyDoc/bge.types.rst index e0119c7c4a7..935d3e7e00e 100644 --- a/source/gameengine/PyDoc/bge.types.rst +++ b/source/gameengine/PyDoc/bge.types.rst @@ -11,14 +11,14 @@ Game Engine bge.types Module .. attribute:: invalid Test if the object has been freed by the game engine and is no longer valid. - + Normally this is not a problem but when storing game engine data in the GameLogic module, KX_Scenes or other KX_GameObjects its possible to hold a reference to invalid data. Calling an attribute or method on an invalid object will raise a SystemError. - + The invalid attribute allows testing for this case without exception handling. - *type* bool + :type: boolean .. method:: isA(game_type) @@ -27,7 +27,7 @@ Game Engine bge.types Module :arg game_type: the name of the type or the type its self from the :mod:`bge.types` module. :type game_type: string or type :return: True if this object is a type or a subtype of game_type. - :rtype: bool + :rtype: boolean .. class:: CValue(PyObjectPlus) @@ -35,8 +35,10 @@ Game Engine bge.types Module .. attribute:: name - The name of this CValue derived object (read-only). **type** string + The name of this CValue derived object (read-only). + :type: string + .. class:: CPropValue(CValue) This class has no python functions @@ -49,15 +51,19 @@ Game Engine bge.types Module This determines the order controllers are evaluated, and actuators are activated (lower priority is executed first). - *type* executePriority: int + :type: executePriority: int .. attribute:: owner - The game object this logic brick is attached to (read-only). **type** :class:`KX_GameObject` or None in exceptional cases. + The game object this logic brick is attached to (read-only). + + :type: :class:`KX_GameObject` or None in exceptional cases. .. attribute:: name - The name of this logic brick (read-only). **type** string + The name of this logic brick (read-only). + + :type: string .. class:: SCA_PythonKeyboard(PyObjectPlus) @@ -67,14 +73,7 @@ Game Engine bge.types Module A list of pressed keys that have either been pressed, or just released, or are active this frame. (read-only). - * 'keycode' matches the values in :mod:`bge.keys`. - * 'status' uses... - * :mod:`bge.logic.KX_INPUT_NONE` - * :mod:`bge.logic.KX_INPUT_JUST_ACTIVATED` - * :mod:`bge.logic.KX_INPUT_ACTIVE` - * :mod:`bge.logic.KX_INPUT_JUST_RELEASED` - - *type* list [[keycode, status], ...] + :type: list [[:ref:`keycode`, :ref:`status`], ...] .. class:: SCA_PythonMouse(PyObjectPlus) @@ -84,22 +83,19 @@ Game Engine bge.types Module a list of pressed buttons that have either been pressed, or just released, or are active this frame. (read-only). - * 'keycode' matches the values in :mod:`bge.keys`. - * 'status' uses... - * :mod:`bge.logic.KX_INPUT_NONE` - * :mod:`bge.logic.KX_INPUT_JUST_ACTIVATED` - * :mod:`bge.logic.KX_INPUT_ACTIVE` - * :mod:`bge.logic.KX_INPUT_JUST_RELEASED` - - *type* list [[keycode, status], ...] - + :type: list [[:ref:`keycode`, :ref:`status`], ...] + .. attribute:: position - The normalized x and y position of the mouse cursor. **type** list [x, y] + The normalized x and y position of the mouse cursor. + + :type: list [x, y] .. attribute:: visible - The visibility of the mouse cursor. **type** boolean + The visibility of the mouse cursor. + + :type: boolean .. class:: SCA_IObject(CValue) @@ -111,15 +107,21 @@ Game Engine bge.types Module .. attribute:: usePosPulseMode - Flag to turn positive pulse mode on and off. **type** boolean + Flag to turn positive pulse mode on and off. + + :type: boolean .. attribute:: useNegPulseMode - Flag to turn negative pulse mode on and off. **type** boolean + Flag to turn negative pulse mode on and off. + + :type: boolean .. attribute:: frequency - The frequency for pulse mode sensors. **type** integer + The frequency for pulse mode sensors. + + :type: integer .. attribute:: level @@ -130,7 +132,7 @@ Game Engine bge.types Module A edge detector will wait for a state change before generating a pulse. note: mutually exclusive with :data:`tap`, enabling will disable :data:`tap`. - *type* boolean + :type: boolean .. attribute:: tap @@ -139,30 +141,35 @@ Game Engine bge.types Module This will make a key thats held act as if its only tapped for an instant. note: mutually exclusive with :data:`level`, enabling will disable :data:`level`. - *type* boolean + :type: boolean .. attribute:: invert - Flag to set if this sensor activates on positive or negative events. **type** boolean + Flag to set if this sensor activates on positive or negative events. + + :type: boolean .. attribute:: triggered - True if this sensor brick is in a positive state. (read-only). **type** boolean + True if this sensor brick is in a positive state. (read-only). + + :type: boolean .. attribute:: positive - True if this sensor brick is in a positive state. (read-only). **type** boolean + True if this sensor brick is in a positive state. (read-only). + + :type: boolean .. attribute:: status - The status of the sensor. (read-only). **type** int from 0-3. + The status of the sensor (read-only): can be one of :ref:`these constants`. - * KX_SENSOR_INACTIVE - * KX_SENSOR_JUST_ACTIVATED - * KX_SENSOR_ACTIVE - * KX_SENSOR_JUST_DEACTIVATED + :type: int - .. note:: this convenient attribute combines the values of triggered and positive attributes. + .. note:: + + This convenient attribute combines the values of triggered and positive attributes. .. method:: reset() @@ -176,27 +183,47 @@ Game Engine bge.types Module .. attribute:: state - The controllers state bitmask. This can be used with the GameObject's state to test if the controller is active. **type** int bitmask + The controllers state bitmask. This can be used with the GameObject's state to test if the controller is active. + + :type: int bitmask .. attribute:: sensors - A list of sensors linked to this controller. **type** sequence supporting index/string lookups and iteration. + A list of sensors linked to this controller. + + :type: sequence supporting index/string lookups and iteration. - .. note:: The sensors are not necessarily owned by the same object. - .. note:: When objects are instanced in dupligroups links may be lost from objects outside the dupligroup. + .. note:: + + The sensors are not necessarily owned by the same object. + + .. note:: + + When objects are instanced in dupligroups links may be lost from objects outside the dupligroup. .. attribute:: actuators - A list of actuators linked to this controller. **type** sequence supporting index/string lookups and iteration. + A list of actuators linked to this controller. + + :type: sequence supporting index/string lookups and iteration. - .. note:: The sensors are not necessarily owned by the same object. - .. note:: When objects are instanced in dupligroups links may be lost from objects outside the dupligroup. + .. note:: + + The sensors are not necessarily owned by the same object. + + .. note:: + + When objects are instanced in dupligroups links may be lost from objects outside the dupligroup. .. attribute:: useHighPriority - When set the controller executes always before all other controllers that dont have this set. **type** bool + When set the controller executes always before all other controllers that dont have this set. + + :type: boolen - .. note:: Order of execution between high priority controllers is not guaranteed. + .. note:: + + Order of execution between high priority controllers is not guaranteed. .. class:: SCA_IActuator(SCA_ILogicBrick) @@ -208,51 +235,75 @@ Game Engine bge.types Module .. attribute:: action - The name of the action to set as the current action. **type** string + The name of the action to set as the current action. + + :type: string .. attribute:: channelNames - A list of channel names that may be used with :data:`setChannel` and :data:`getChannel`. **type** list of strings + A list of channel names that may be used with :data:`setChannel` and :data:`getChannel`. + + :type: list of strings .. attribute:: frameStart - Specifies the starting frame of the animation. **type** float + Specifies the starting frame of the animation. + + :type: float .. attribute:: frameEnd - Specifies the ending frame of the animation. **type** float + Specifies the ending frame of the animation. + + :type: float .. attribute:: blendIn - Specifies the number of frames of animation to generate when making transitions between actions. **type** float + Specifies the number of frames of animation to generate when making transitions between actions. + + :type: float .. attribute:: priority - Sets the priority of this actuator. Actuators will lower priority numbers will override actuators with higher numbers. **type** integer + Sets the priority of this actuator. Actuators will lower priority numbers will override actuators with higher numbers. + + :type: integer .. attribute:: frame - Sets the current frame for the animation. **type** float + Sets the current frame for the animation. + + :type: float .. attribute:: propName - Sets the property to be used in FromProp playback mode. **type** string + Sets the property to be used in FromProp playback mode. + + :type: string .. attribute:: blendTime - Sets the internal frame timer. This property must be in the range from 0.0 to blendIn. **type** float + Sets the internal frame timer. This property must be in the range from 0.0 to blendIn. + + :type: float .. attribute:: mode - The operation mode of the actuator. KX_ACTIONACT_PLAY, KX_ACTIONACT_PROPERTY, KX_ACTIONACT_FLIPPER, KX_ACTIONACT_LOOPSTOP, KX_ACTIONACT_LOOPEND. **type** integer + The operation mode of the actuator. Can be one of :ref:`these constants`. + + :type: integer .. attribute:: useContinue - The actions continue option, True or False. When True, the action will always play from where last left off, otherwise negative events to this actuator will reset it to its start frame. **type** boolean + The actions continue option, True or False. When True, the action will always play from where last left off, otherwise negative events to this actuator will reset it to its start frame. + + :type: boolean .. attribute:: framePropName - The name of the property that is set to the current frame number. **type** string + The name of the property that is set to the current frame number. + + :type: string .. method:: setChannel(channel, matrix) @@ -263,7 +314,9 @@ Game Engine bge.types Module :arg matrix: A 4x4 matrix specifying the overriding transformation as an offset from the bone's rest position. :arg matrix: list [[float]] - .. note:: These values are relative to the bones rest position, currently the api has no way to get this info (which is annoying), but can be worked around by using bones with a rest pose that has no translation. + .. note:: + + These values are relative to the bones rest position, currently the api has no way to get this info (which is annoying), but can be worked around by using bones with a rest pose that has no translation. .. method:: getChannel(channel) @@ -310,7 +363,7 @@ Game Engine bge.types Module Check if the shader is valid. :return: True if the shader is valid - :rtype: bool + :rtype: boolean .. method:: setAttrib(enum) @@ -459,7 +512,7 @@ Game Engine bge.types Module :arg mat: A 3x3 matrix [[f, f, f], [f, f, f], [f, f, f]] :type mat: 3x3 matrix :arg transpose: set to True to transpose the matrix - :type transpose: bool + :type transpose: boolean .. method:: setUniformMatrix4(name, mat, transpose) @@ -470,7 +523,7 @@ Game Engine bge.types Module :arg mat: A 4x4 matrix [[f, f, f, f], [f, f, f, f], [f, f, f, f], [f, f, f, f]] :type mat: 4x4 matrix :arg transpose: set to True to transpose the matrix - :type transpose: bool + :type transpose: boolean .. method:: setUniformiv(name, iList) @@ -491,63 +544,79 @@ Game Engine bge.types Module .. attribute:: action - The name of the action to set as the current shape action. **type** string + The name of the action to set as the current shape action. + + :type: string .. attribute:: frameStart - Specifies the starting frame of the shape animation. **type** float + Specifies the starting frame of the shape animation. + + :type: float .. attribute:: frameEnd - Specifies the ending frame of the shape animation. **type** float + Specifies the ending frame of the shape animation. + + :type: float .. attribute:: blendIn - Specifies the number of frames of animation to generate when making transitions between actions. **type** float + Specifies the number of frames of animation to generate when making transitions between actions. + + :type: float .. attribute:: priority - Sets the priority of this actuator. Actuators will lower priority numbers will override actuators with higher numbers. **type** integer + Sets the priority of this actuator. Actuators will lower priority numbers will override actuators with higher numbers. + + :type: integer .. attribute:: frame - Sets the current frame for the animation. **type** float + Sets the current frame for the animation. + + :type: float .. attribute:: propName - Sets the property to be used in FromProp playback mode. **type** string + Sets the property to be used in FromProp playback mode. + + :type: string .. attribute:: blendTime - Sets the internal frame timer. This property must be in the range from 0.0 to blendin. **type** float + Sets the internal frame timer. This property must be in the range from 0.0 to blendin. + + :type: float .. attribute:: mode - The operation mode of the actuator in [KX_ACTIONACT_PLAY, KX_ACTIONACT_PROPERTY, KX_ACTIONACT_FLIPPER, KX_ACTIONACT_LOOPSTOP, KX_ACTIONACT_LOOPEND] **type** integer + The operation mode of the actuator. Can be one of :ref:`these constants`. + + :type: integer .. attribute:: framePropName - The name of the property that is set to the current frame number. **type** string + The name of the property that is set to the current frame number. + + :type: string .. class:: CListValue(CPropValue) - CListValue - This is a list like object used in the game engine internally that behaves similar to a python list in most ways. - As well as the normal index lookup. - ``val= clist[i]`` + As well as the normal index lookup (``val= clist[i]``), CListValue supports string lookups (``val= scene.objects["Cube"]``) - CListValue supports string lookups. - ``val= scene.objects["Cube"]`` - - Other operations such as ``len(clist), list(clist), clist[0:10]`` are also supported. + Other operations such as ``len(clist)``, ``list(clist)``, ``clist[0:10]`` are also supported. .. method:: append(val) Add an item to the list (like pythons append) - .. warning:: Appending values to the list can cause crashes when the list is used internally by the game engine. + .. warning:: + + Appending values to the list can cause crashes when the list is used internally by the game engine. .. method:: count(val) @@ -579,16 +648,20 @@ Game Engine bge.types Module Since object names are not always unique, the id of an object can be used to get an object from the CValueList. - Example. + Example: - ``myObID=id(gameObject)`` - ``ob= scene.objects.from_id(myObID)`` + .. code-block:: python + + myObID=id(gameObject) + ob= scene.objects.from_id(myObID) - Where myObID is an int or long from the id function. + Where ``myObID`` is an int or long from the id function. This has the advantage that you can store the id in places you could not store a gameObject. - .. warning:: the id is derived from a memory location and will be different each time the game engine starts. + .. warning:: + + The id is derived from a memory location and will be different each time the game engine starts. .. class:: KX_BlenderMaterial(PyObjectPlus) @@ -648,112 +721,105 @@ Game Engine bge.types Module .. attribute:: min - minimum distance to the target object maintained by the actuator. **type** float + minimum distance to the target object maintained by the actuator. + + :type: float .. attribute:: max - maximum distance to stay from the target object. **type** float + maximum distance to stay from the target object. + + :type: float .. attribute:: height - height to stay above the target object. **type** float + height to stay above the target object. + + :type: float .. attribute:: useXY - axis this actuator is tracking, True=X, False=Y. **type** boolean + axis this actuator is tracking, True=X, False=Y. + + :type: boolean .. attribute:: object - the object this actuator tracks. **type** :class:`KX_GameObject` or None + the object this actuator tracks. - @author: snail + :type: :class:`KX_GameObject` or None .. class:: KX_ConstraintActuator(SCA_IActuator) A constraint actuator limits the position, rotation, distance or orientation of an object. - Properties: - .. attribute:: damp - Time constant of the constraint expressed in frame (not use by Force field constraint). **type** integer + Time constant of the constraint expressed in frame (not use by Force field constraint). + + :type: integer .. attribute:: rotDamp - Time constant for the rotation expressed in frame (only for the distance constraint), 0 = use damp for rotation as well. **type** integer + Time constant for the rotation expressed in frame (only for the distance constraint), 0 = use damp for rotation as well. + + :type: integer .. attribute:: direction - The reference direction in world coordinate for the orientation constraint. **type** 3-tuple of float: (x, y, z) + The reference direction in world coordinate for the orientation constraint. + + :type: 3-tuple of float: (x, y, z) .. attribute:: option - Binary combination of the following values. **type** integer + Binary combination of :ref:`these constants ` - * Applicable to Distance constraint - * KX_ACT_CONSTRAINT_NORMAL ( 64) : Activate alignment to surface - * KX_ACT_CONSTRAINT_DISTANCE ( 512) : Activate distance control - * KX_ACT_CONSTRAINT_LOCAL (1024) : direction of the ray is along the local axis - * Applicable to Force field constraint: - * KX_ACT_CONSTRAINT_DOROTFH (2048) : Force field act on rotation as well - * Applicable to both: - * KX_ACT_CONSTRAINT_MATERIAL ( 128) : Detect material rather than property - * KX_ACT_CONSTRAINT_PERMANENT ( 256) : No deactivation if ray does not hit target + :type: integer .. attribute:: time - activation time of the actuator. The actuator disables itself after this many frame. If set to 0, the actuator is not limited in time. **type** integer + activation time of the actuator. The actuator disables itself after this many frame. If set to 0, the actuator is not limited in time. + + :type: integer .. attribute:: propName - the name of the property or material for the ray detection of the distance constraint. **type** string + the name of the property or material for the ray detection of the distance constraint. + + :type: string .. attribute:: min - The lower bound of the constraint. For the rotation and orientation constraint, it represents radiant **type** float + The lower bound of the constraint. For the rotation and orientation constraint, it represents radiant. + + :type: float .. attribute:: distance - the target distance of the distance constraint **type** float + the target distance of the distance constraint. + + :type: float .. attribute:: max - the upper bound of the constraint. For rotation and orientation constraints, it represents radiant. **type** float + the upper bound of the constraint. For rotation and orientation constraints, it represents radiant. + + :type: float .. attribute:: rayLength the length of the ray of the distance constraint. - *type* float + :type: float .. attribute:: limit - type of constraint. **type** integer. + type of constraint. Use one of the :ref:`these constants ` - use one of the following constant: - - * KX_ACT_CONSTRAINT_LOCX ( 1) : limit X coord - * KX_ACT_CONSTRAINT_LOCY ( 2) : limit Y coord - * KX_ACT_CONSTRAINT_LOCZ ( 3) : limit Z coord - * KX_ACT_CONSTRAINT_ROTX ( 4) : limit X rotation - * KX_ACT_CONSTRAINT_ROTY ( 5) : limit Y rotation - * KX_ACT_CONSTRAINT_ROTZ ( 6) : limit Z rotation - * KX_ACT_CONSTRAINT_DIRPX ( 7) : set distance along positive X axis - * KX_ACT_CONSTRAINT_DIRPY ( 8) : set distance along positive Y axis - * KX_ACT_CONSTRAINT_DIRPZ ( 9) : set distance along positive Z axis - * KX_ACT_CONSTRAINT_DIRNX (10) : set distance along negative X axis - * KX_ACT_CONSTRAINT_DIRNY (11) : set distance along negative Y axis - * KX_ACT_CONSTRAINT_DIRNZ (12) : set distance along negative Z axis - * KX_ACT_CONSTRAINT_ORIX (13) : set orientation of X axis - * KX_ACT_CONSTRAINT_ORIY (14) : set orientation of Y axis - * KX_ACT_CONSTRAINT_ORIZ (15) : set orientation of Z axis - * KX_ACT_CONSTRAINT_FHPX (16) : set force field along positive X axis - * KX_ACT_CONSTRAINT_FHPY (17) : set force field along positive Y axis - * KX_ACT_CONSTRAINT_FHPZ (18) : set force field along positive Z axis - * KX_ACT_CONSTRAINT_FHNX (19) : set force field along negative X axis - * KX_ACT_CONSTRAINT_FHNY (20) : set force field along negative Y axis - * KX_ACT_CONSTRAINT_FHNZ (21) : set force field along negative Z axis + :type: integer. + .. class:: KX_ConstraintWrapper(PyObjectPlus) KX_ConstraintWrapper @@ -769,22 +835,17 @@ Game Engine bge.types Module The game actuator loads a new .blend file, restarts the current .blend file or quits the game. - Properties: - .. attribute:: fileName - the new .blend file to load **type** string. + the new .blend file to load. + + :type: string .. attribute:: mode - The mode of this actuator **type** Constant in... + The mode of this actuator. Can be on of :ref:`these constants ` - * :mod:`bge.logic.KX_GAME_LOAD` - * :mod:`bge.logic.KX_GAME_START` - * :mod:`bge.logic.KX_GAME_RESTART` - * :mod:`bge.logic.KX_GAME_QUIT` - * :mod:`bge.logic.KX_GAME_SAVECFG` - * :mod:`bge.logic.KX_GAME_LOADCFG` + :type: Int .. class:: KX_GameObject(SCA_IObject) @@ -792,143 +853,237 @@ Game Engine bge.types Module Properties assigned to game objects are accessible as attributes of this class. - .. note:: Calling ANY method or attribute on an object that has been removed from a scene will raise a SystemError, if an object may have been removed since last accessing it use the :data:`invalid` attribute to check. + .. note:: + + Calling ANY method or attribute on an object that has been removed from a scene will raise a SystemError, if an object may have been removed since last accessing it use the :data:`invalid` attribute to check. .. attribute:: name - The object's name. (read-only). **type** string. + The object's name. (read-only). + + :type: string .. attribute:: mass The object's mass - .. note:: The object must have a physics controller for the mass to be applied, otherwise the mass value will be returned as 0.0 **type** float + :type: float + .. note:: + + The object must have a physics controller for the mass to be applied, otherwise the mass value will be returned as 0.0. + .. attribute:: linVelocityMin Enforces the object keeps moving at a minimum velocity. - .. note:: Applies to dynamic and rigid body objects only. - .. note:: A value of 0.0 disables this option. - .. note:: While objects are stationary the minimum velocity will not be applied. **type** float + :type: float + + .. note:: + + Applies to dynamic and rigid body objects only. + + .. note:: + + A value of 0.0 disables this option. + + .. note:: + + While objects are stationary the minimum velocity will not be applied. .. attribute:: linVelocityMax Clamp the maximum linear velocity to prevent objects moving beyond a set speed. - .. note:: Applies to dynamic and rigid body objects only. - .. note:: A value of 0.0 disables this option (rather then setting it stationary). **type** float + :type: float + + .. note:: + + Applies to dynamic and rigid body objects only. + + .. note:: + + A value of 0.0 disables this option (rather then setting it stationary). .. attribute:: localInertia - the object's inertia vector in local coordinates. Read only. **type** list [ix, iy, iz] + the object's inertia vector in local coordinates. Read only. + + :type: list [ix, iy, iz] .. attribute:: parent - The object's parent object. (read-only). **type** :class:`KX_GameObject` or None + The object's parent object. (read-only). + + :type: :class:`KX_GameObject` or None .. attribute:: visible visibility flag. - .. note:: Game logic will still run for invisible objects. **type** boolean + :type: boolean + + .. note:: + + Game logic will still run for invisible objects. .. attribute:: color - The object color of the object **type** list [r, g, b, a] + The object color of the object. + + :type: list [r, g, b, a] .. attribute:: occlusion - occlusion capability flag. **type** boolean + occlusion capability flag. + + :type: boolean .. attribute:: position The object's position. - .. deprecated:: use :data:`localPosition` and :data:`worldPosition`. **type** list [x, y, z] On write: local position, on read: world position + .. deprecated:: use :data:`localPosition` and :data:`worldPosition`. + + :type: list [x, y, z] On write: local position, on read: world position .. attribute:: orientation The object's orientation. 3x3 Matrix. You can also write a Quaternion or Euler vector. - .. deprecated:: use :data:`localOrientation` and :data:`worldOrientation`. **type** 3x3 Matrix [[float]] On write: local orientation, on read: world orientation + .. deprecated:: use :data:`localOrientation` and :data:`worldOrientation`. + + :type: 3x3 Matrix [[float]] On write: local orientation, on read: world orientation .. attribute:: scaling The object's scaling factor. list [sx, sy, sz] - .. deprecated:: use :data:`localScale` and :data:`worldScale`. **type** list [sx, sy, sz] On write: local scaling, on read: world scaling + .. deprecated:: use :data:`localScale` and :data:`worldScale`. + + :type: list [sx, sy, sz] On write: local scaling, on read: world scaling .. attribute:: localOrientation - The object's local orientation. 3x3 Matrix. You can also write a Quaternion or Euler vector. **type** 3x3 Matrix [[float]] + The object's local orientation. 3x3 Matrix. You can also write a Quaternion or Euler vector. + + :type: 3x3 Matrix [[float]] .. attribute:: worldOrientation - The object's world orientation. **type** 3x3 Matrix [[float]] + The object's world orientation. + + :type: 3x3 Matrix [[float]] .. attribute:: localScale - The object's local scaling factor. **type** list [sx, sy, sz] + The object's local scaling factor. + + :type: list [sx, sy, sz] .. attribute:: worldScale - The object's world scaling factor. Read-only **type** list [sx, sy, sz] + The object's world scaling factor. Read-only. + + :type: list [sx, sy, sz] .. attribute:: localPosition - The object's local position. **type** list [x, y, z] + The object's local position. + + :type: list [x, y, z] .. attribute:: worldPosition - The object's world position. **type** list [x, y, z] + The object's world position. + + :type: list [x, y, z] .. attribute:: timeOffset - adjust the slowparent delay at runtime. **type** float + adjust the slowparent delay at runtime. + + :type: float .. attribute:: state - the game object's state bitmask, using the first 30 bits, one bit must always be set. **type** int + the game object's state bitmask, using the first 30 bits, one bit must always be set. + + :type: int .. attribute:: meshes a list meshes for this object. - .. note:: Most objects use only 1 mesh. - .. note:: Changes to this list will not update the KX_GameObject. **type** list of :class:`KX_MeshProxy` + :type: list of :class:`KX_MeshProxy` + + .. note:: + + Most objects use only 1 mesh. + + .. note:: + + Changes to this list will not update the KX_GameObject. .. attribute:: sensors a sequence of :class:`SCA_ISensor` objects with string/index lookups and iterator support. - .. note:: This attribute is experemental and may be removed (but probably wont be). - .. note:: Changes to this list will not update the KX_GameObject. **type** list + :type: list + + .. note:: + + This attribute is experemental and may be removed (but probably wont be). + + .. note:: + + Changes to this list will not update the KX_GameObject. .. attribute:: controllers a sequence of :class:`SCA_IController` objects with string/index lookups and iterator support. - .. note:: This attribute is experemental and may be removed (but probably wont be). - .. note:: Changes to this list will not update the KX_GameObject. **type** list of :class:`SCA_ISensor`. + + :type: list of :class:`SCA_ISensor` + + .. note:: + + This attribute is experemental and may be removed (but probably wont be). + + .. note:: + + Changes to this list will not update the KX_GameObject. .. attribute:: actuators a list of :class:`SCA_IActuator` with string/index lookups and iterator support. - .. note:: This attribute is experemental and may be removed (but probably wont be). - .. note:: Changes to this list will not update the KX_GameObject. **type** list + :type: list + + .. note:: + + This attribute is experemental and may be removed (but probably wont be). + + .. note:: + + Changes to this list will not update the KX_GameObject. .. attribute:: attrDict - get the objects internal python attribute dictionary for direct (faster) access. **type** dict + get the objects internal python attribute dictionary for direct (faster) access. + + :type: dict .. attribute:: children - direct children of this object, (read-only). **type** :class:`CListValue` of :class:`KX_GameObject`'s + direct children of this object, (read-only). + + :type: :class:`CListValue` of :class:`KX_GameObject`'s .. attribute:: childrenRecursive - all children of this object including childrens children, (read-only). **type** :class:`CListValue` of :class:`KX_GameObject`'s + all children of this object including childrens children, (read-only). + + :type: :class:`CListValue` of :class:`KX_GameObject`'s .. method:: endObject() @@ -943,9 +1098,9 @@ Game Engine bge.types Module :arg mesh: mesh to replace or the meshes name. :type mesh: :class:`MeshProxy` or string :arg useDisplayMesh: when enabled the display mesh will be replaced (optional argument). - :type useDisplayMesh: bool + :type useDisplayMesh: boolean :arg usePhysicsMesh: when enabled the physics mesh will be replaced (optional argument). - :type usePhysicsMesh: bool + :type usePhysicsMesh: boolean .. method:: setVisible(visible, recursive) @@ -1114,7 +1269,9 @@ Game Engine bge.types Module :return: the reaction force of this object. :rtype: list [fx, fy, fz] - .. note:: This is not implimented at the moment. + .. note:: + + This is not implimented at the moment. .. method:: applyImpulse(point, impulse) @@ -1135,7 +1292,9 @@ Game Engine bge.types Module Resumes physics for this object. - .. note:: The objects linear velocity will be applied from when the dynamics were suspended. + .. note:: + + The objects linear velocity will be applied from when the dynamics were suspended. .. method:: enableRigidBody() @@ -1143,13 +1302,17 @@ Game Engine bge.types Module Rigid body physics allows the object to roll on collisions. - .. note:: This is not working with bullet physics yet. + .. note:: + + This is not working with bullet physics yet. .. method:: disableRigidBody() Disables rigid body physics for this object. - .. note:: This is not working with bullet physics yet. The angular is removed but rigid body physics can still rotate it later. + .. note:: + + This is not working with bullet physics yet. The angular is removed but rigid body physics can still rotate it later. .. method:: setParent(parent, compound=True, ghost=True) @@ -1173,7 +1336,9 @@ Game Engine bge.types Module :type ghost: boolean - .. note:: if the object type is sensor, it stays ghost regardless of ghost parameter + .. note:: + + If the object type is sensor, it stays ghost regardless of ghost parameter .. method:: removeParent() @@ -1288,17 +1453,21 @@ Game Engine bge.types Module * or 4-tuple (:class:`KX_GameObject`, 3-tuple (x, y, z), 3-tuple (nx, ny, nz), :class:`PolyProxy`) * or 5-tuple (:class:`KX_GameObject`, 3-tuple (x, y, z), 3-tuple (nx, ny, nz), :class:`PolyProxy`, 2-tuple (u, v)) - .. note:: The ray ignores the object on which the method is called. It is casted from/to object center or explicit [x, y, z] points. + .. note:: + + The ray ignores the object on which the method is called. It is casted from/to object center or explicit [x, y, z] points. .. method:: setCollisionMargin(margin) Set the objects collision margin. - .. note:: If this object has no physics controller (a physics ID of zero), this function will raise RuntimeError. - :arg margin: the collision margin distance in blender units. :type margin: float + .. note:: + + If this object has no physics controller (a physics ID of zero), this function will raise RuntimeError. + .. method:: sendMessage(subject, body="", to="") Sends a message. @@ -1321,15 +1490,29 @@ Game Engine bge.types Module :arg meshObject: optional argument, set the physics shape from this mesh. :type meshObject: string, :class:`MeshProxy` or None - .. note:: if this object has instances the other instances will be updated too. - .. note:: the gameObject argument has an advantage that it can convert from a mesh with modifiers applied (such as subsurf). - .. warning:: only triangle mesh type objects are supported currently (not convex hull) - .. warning:: if the object is a part of a combound object it will fail (parent or child) - .. warning:: rebuilding the physics mesh can be slow, running many times per second will give a performance hit. - :return: True if reinstance succeeded, False if it failed. :rtype: boolean + .. note:: + + If this object has instances the other instances will be updated too. + + .. note:: + + The gameObject argument has an advantage that it can convert from a mesh with modifiers applied (such as subsurf). + + .. warning:: + + Only triangle mesh type objects are supported currently (not convex hull) + + .. warning:: + + If the object is a part of a combound object it will fail (parent or child) + + .. warning:: + + Rebuilding the physics mesh can be slow, running many times per second will give a performance hit. + .. method:: get(key, default=None) Return the value matching key, or the default value if its not found. @@ -1341,39 +1524,57 @@ Game Engine bge.types Module .. attribute:: frameStart - Start frame. **type** float + Start frame. + + :type: float .. attribute:: frameEnd - End frame. **type** float + End frame. + + :type: float .. attribute:: propName - Use this property to define the Ipo position **type** string + Use this property to define the Ipo position. + + :type: string .. attribute:: framePropName - Assign this property this action current frame number **type** string + Assign this property this action current frame number. + + :type: string .. attribute:: mode - Play mode for the ipo. (In GameLogic.KX_IPOACT_PLAY, KX_IPOACT_PINGPONG, KX_IPOACT_FLIPPER, KX_IPOACT_LOOPSTOP, KX_IPOACT_LOOPEND, KX_IPOACT_FROM_PROP) **type** integer + Play mode for the ipo. Can be on of :ref:`these constants ` + + :type: integer .. attribute:: useIpoAsForce - Apply Ipo as a global or local force depending on the local option (dynamic objects only) **type** bool + Apply Ipo as a global or local force depending on the local option (dynamic objects only). + + :type: boolean .. attribute:: useIpoAdd - Ipo is added to the current loc/rot/scale in global or local coordinate according to Local flag **type** bool + Ipo is added to the current loc/rot/scale in global or local coordinate according to Local flag. + + :type: boolean .. attribute:: useIpoLocal - Let the ipo acts in local coordinates, used in Force and Add mode. **type** bool + Let the ipo acts in local coordinates, used in Force and Add mode. + + :type: boolean .. attribute:: useChildren - Update IPO on all children Objects as well **type** bool + Update IPO on all children Objects as well. + + :type: boolean .. class:: KX_LightObject(KX_GameObject) @@ -1408,19 +1609,27 @@ Game Engine bge.types Module .. attribute:: layer - The layer mask that this light affects object on. **type** bitfield + The layer mask that this light affects object on. + + :type: bitfield .. attribute:: energy - The brightness of this light. **type** float + The brightness of this light. + + :type: float .. attribute:: distance - The maximum distance this light can illuminate. (SPOT and NORMAL lights only) **type** float + The maximum distance this light can illuminate. (SPOT and NORMAL lights only). + + :type: float .. attribute:: colour - The colour of this light. Black = [0.0, 0.0, 0.0], White = [1.0, 1.0, 1.0]. **type** list [r, g, b] + The colour of this light. Black = [0.0, 0.0, 0.0], White = [1.0, 1.0, 1.0]. + + :type: list [r, g, b] .. attribute:: color @@ -1428,21 +1637,31 @@ Game Engine bge.types Module .. attribute:: lin_attenuation - The linear component of this light's attenuation. (SPOT and NORMAL lights only) **type** float + The linear component of this light's attenuation. (SPOT and NORMAL lights only). + + :type: float .. attribute:: quad_attenuation - The quadratic component of this light's attenuation (SPOT and NORMAL lights only) **type** float + The quadratic component of this light's attenuation (SPOT and NORMAL lights only). + + :type: float .. attribute:: spotsize - The cone angle of the spot light, in degrees (SPOT lights only). **type** float in [0 - 180]. + The cone angle of the spot light, in degrees (SPOT lights only). + + :type: float in [0 - 180]. .. attribute:: spotblend - Specifies the intensity distribution of the spot light (SPOT lights only). **type** float in [0 - 1] + Specifies the intensity distribution of the spot light (SPOT lights only). - .. note:: Higher values result in a more focused light source. + :type: float in [0 - 1] + + .. note:: + + Higher values result in a more focused light source. .. class:: KX_MeshProxy(SCA_IObject) @@ -1494,15 +1713,15 @@ Game Engine bge.types Module .. attribute:: materials - **type** list of :class:`KX_BlenderMaterial` or :class:`KX_PolygonMaterial` types + :type: list of :class:`KX_BlenderMaterial` or :class:`KX_PolygonMaterial` types .. attribute:: numPolygons - **type** integer + :type: integer .. attribute:: numMaterials - **type** integer + :type: integer .. method:: getNumMaterials() @@ -1567,15 +1786,17 @@ Game Engine bge.types Module Mouse Sensor logic brick. - Properties: - .. attribute:: position - current [x, y] coordinates of the mouse, in frame coordinates (pixels) **type** [integer, interger] + current [x, y] coordinates of the mouse, in frame coordinates (pixels). + + :type: [integer, interger] .. attribute:: mode - sensor mode. **type** integer + sensor mode. + + :type: integer * KX_MOUSESENSORMODE_LEFTBUTTON(1) * KX_MOUSESENSORMODE_MIDDLEBUTTON(2) @@ -1587,11 +1808,11 @@ Game Engine bge.types Module .. method:: getButtonStatus(button) Get the mouse button status. - - :arg button: value in GameLogic members KX_MOUSE_BUT_LEFT, KX_MOUSE_BUT_MIDDLE, KX_MOUSE_BUT_RIGHT - :type button: integer - :return: value in GameLogic members KX_INPUT_NONE, KX_INPUT_NONE, KX_INPUT_JUST_ACTIVATED, KX_INPUT_ACTIVE, KX_INPUT_JUST_RELEASED - :rtype: integer + + :arg button: The code that represents the key you want to get the state of, use one of :ref:`these constants` + :type button: int + :return: The state of the given key, can be one of :ref:`these constants` + :rtype: int .. class:: KX_MouseFocusSensor(SCA_MouseSensor) @@ -1602,31 +1823,45 @@ Game Engine bge.types Module .. attribute:: raySource - The worldspace source of the ray (the view position) **type** list (vector of 3 floats) + The worldspace source of the ray (the view position). + + :type: list (vector of 3 floats) .. attribute:: rayTarget - The worldspace target of the ray. **type** list (vector of 3 floats) + The worldspace target of the ray. + + :type: list (vector of 3 floats) .. attribute:: rayDirection - The :data:`rayTarget` - :class:`raySource` normalized. **type** list (normalized vector of 3 floats) + The :data:`rayTarget` - :class:`raySource` normalized. + + :type: list (normalized vector of 3 floats) .. attribute:: hitObject - the last object the mouse was over. **type** :class:`KX_GameObject` or None + the last object the mouse was over. + + :type: :class:`KX_GameObject` or None .. attribute:: hitPosition - The worldspace position of the ray intersecton. **type** list (vector of 3 floats) + The worldspace position of the ray intersecton. + + :type: list (vector of 3 floats) .. attribute:: hitNormal - the worldspace normal from the face at point of intersection. **type** list (normalized vector of 3 floats) + the worldspace normal from the face at point of intersection. + + :type: list (normalized vector of 3 floats) .. attribute:: hitUV - the UV coordinates at the point of intersection. **type** list (vector of 2 floats) + the UV coordinates at the point of intersection. + + :type: list (vector of 2 floats) If the object has no UV mapping, it returns [0, 0]. @@ -1634,7 +1869,9 @@ Game Engine bge.types Module .. attribute:: usePulseFocus - When enabled, moving the mouse over a different object generates a pulse. (only used when the 'Mouse Over Any' sensor option is set) **type** bool + When enabled, moving the mouse over a different object generates a pulse. (only used when the 'Mouse Over Any' sensor option is set). + + :type: boolean .. class:: KX_TouchSensor(SCA_ISensor) @@ -1642,23 +1879,33 @@ Game Engine bge.types Module .. attribute:: propName - The property or material to collide with. **type** string + The property or material to collide with. + + :type: string .. attribute:: useMaterial - Determines if the sensor is looking for a property or material. KX_True = Find material; KX_False = Find property. **type** boolean + Determines if the sensor is looking for a property or material. KX_True = Find material; KX_False = Find property. + + :type: boolean .. attribute:: usePulseCollision - When enabled, changes to the set of colliding objects generate a pulse. **type** bool + When enabled, changes to the set of colliding objects generate a pulse. + + :type: boolean .. attribute:: hitObject - The last collided object. (read-only) **type** :class:`KX_GameObject` or None + The last collided object. (read-only). + + :type: :class:`KX_GameObject` or None .. attribute:: hitObjectList - A list of colliding objects. (read-only) **type** :class:`CListValue` of :class:`KX_GameObject` + A list of colliding objects. (read-only). + + :type: :class:`CListValue` of :class:`KX_GameObject` .. class:: KX_NearSensor(KX_TouchSensor) @@ -1666,11 +1913,15 @@ Game Engine bge.types Module .. attribute:: distance - The near sensor activates when an object is within this distance. **type** float + The near sensor activates when an object is within this distance. + + :type: float .. attribute:: resetDistance - The near sensor deactivates when the object exceeds this distance. **type** float + The near sensor deactivates when the object exceeds this distance. + + :type: float .. class:: KX_NetworkMessageActuator(SCA_IActuator) @@ -1678,19 +1929,27 @@ Game Engine bge.types Module .. attribute:: propName - Messages will only be sent to objects with the given property name. **type** string + Messages will only be sent to objects with the given property name. + + :type: string .. attribute:: subject - The subject field of the message. **type** string + The subject field of the message. + + :type: string .. attribute:: body - The body of the message. **type** string + The body of the message. + + :type: string .. attribute:: usePropBody - Send a property instead of a regular body message. **type** boolean + Send a property instead of a regular body message. + + :type: boolean .. class:: KX_NetworkMessageSensor(SCA_ISensor) @@ -1700,19 +1959,27 @@ Game Engine bge.types Module .. attribute:: subject - The subject the sensor is looking for. **type** string + The subject the sensor is looking for. + + :type: string .. attribute:: frameMessageCount - The number of messages received since the last frame. (read-only). **type** integer + The number of messages received since the last frame. (read-only). + + :type: integer .. attribute:: subjects - The list of message subjects received. (read-only). **type** list of strings + The list of message subjects received. (read-only). + + :type: list of strings .. attribute:: bodies - The list of message bodies received. (read-only) **type** list of strings + The list of message bodies received. (read-only). + + :type: list of strings .. class:: KX_ObjectActuator(SCA_IActuator) @@ -1722,79 +1989,119 @@ Game Engine bge.types Module .. attribute:: force - The force applied by the actuator **type** list [x, y, z] + The force applied by the actuator. + + :type: list [x, y, z] .. attribute:: useLocalForce - A flag specifying if the force is local **type** bool + A flag specifying if the force is local. + + :type: boolean .. attribute:: torque - The torque applied by the actuator **type** list [x, y, z] + The torque applied by the actuator. + + :type: list [x, y, z] .. attribute:: useLocalTorque - A flag specifying if the torque is local **type** bool + A flag specifying if the torque is local. + + :type: boolean .. attribute:: dLoc - The displacement vector applied by the actuator **type** list [x, y, z] + The displacement vector applied by the actuator. + + :type: list [x, y, z] .. attribute:: useLocalDLoc - A flag specifying if the dLoc is local **type** bool + A flag specifying if the dLoc is local. + + :type: boolean .. attribute:: dRot The angular displacement vector applied by the actuator - .. note:: Since the displacement is applied every frame, you must adjust the displacement based on the frame rate, or you game experience will depend on the player's computer speed. **type** list [x, y, z] + :type: list [x, y, z] + + .. note:: + + Since the displacement is applied every frame, you must adjust the displacement based on the frame rate, or you game experience will depend on the player's computer speed. .. attribute:: useLocalDRot - A flag specifying if the dRot is local **type** bool + A flag specifying if the dRot is local. + + :type: boolean .. attribute:: linV - The linear velocity applied by the actuator **type** list [x, y, z] + The linear velocity applied by the actuator. + + :type: list [x, y, z] .. attribute:: useLocalLinV A flag specifying if the linear velocity is local. - .. note:: This is the target speed for servo controllers **type** bool + :type: boolean + + .. note:: + + This is the target speed for servo controllers. .. attribute:: angV - The angular velocity applied by the actuator **type** list [x, y, z] + The angular velocity applied by the actuator. + + :type: list [x, y, z] .. attribute:: useLocalAngV - A flag specifying if the angular velocity is local **type** bool + A flag specifying if the angular velocity is local. + + :type: boolean .. attribute:: damping - The damping parameter of the servo controller **type** short + The damping parameter of the servo controller. + + :type: short .. attribute:: forceLimitX - The min/max force limit along the X axis and activates or deactivates the limits in the servo controller **type** list [min(float), max(float), bool] + The min/max force limit along the X axis and activates or deactivates the limits in the servo controller. + + :type: list [min(float), max(float), bool] .. attribute:: forceLimitY - The min/max force limit along the Y axis and activates or deactivates the limits in the servo controller **type** list [min(float), max(float), bool] + The min/max force limit along the Y axis and activates or deactivates the limits in the servo controller. + + :type: list [min(float), max(float), bool] .. attribute:: forceLimitZ - The min/max force limit along the Z axis and activates or deactivates the limits in the servo controller **type** list [min(float), max(float), bool] + The min/max force limit along the Z axis and activates or deactivates the limits in the servo controller. + + :type: list [min(float), max(float), bool] .. attribute:: pid - The PID coefficients of the servo controller **type** list of floats [proportional, integral, derivate] + The PID coefficients of the servo controller. + + :type: list of floats [proportional, integral, derivate] .. attribute:: reference - The object that is used as reference to compute the velocity for the servo controller. **type** :class:`KX_GameObject` or None + The object that is used as reference to compute the velocity for the servo controller. + + :type: :class:`KX_GameObject` or None .. class:: KX_ParentActuator(SCA_IActuator) @@ -1802,22 +2109,30 @@ Game Engine bge.types Module .. attribute:: object - the object this actuator sets the parent too. **type** :class:`KX_GameObject` or None + the object this actuator sets the parent too. + + :type: :class:`KX_GameObject` or None .. attribute:: mode - The mode of this actuator **type** integer from 0 to 1. + The mode of this actuator. + + :type: integer from 0 to 1. .. attribute:: compound Whether the object shape should be added to the parent compound shape when parenting. - Effective only if the parent is already a compound shape **type** bool + Effective only if the parent is already a compound shape. + + :type: boolean .. attribute:: ghost - whether the object should be made ghost when parenting - Effective only if the shape is not added to the parent compound shape **type** bool + Whether the object should be made ghost when parenting + Effective only if the shape is not added to the parent compound shape. + + :type: boolean .. class:: KX_PhysicsObjectWrapper(PyObjectPlus) @@ -1828,7 +2143,7 @@ Game Engine bge.types Module Set the object to be active. :arg active: set to True to be active - :type active: bool + :type active: boolean .. method:: setAngularVelocity(x, y, z, local) @@ -1844,7 +2159,7 @@ Game Engine bge.types Module :type z: float :arg local: set to True for local axis - :type local: bool + :type local: boolean .. method:: setLinearVelocity(x, y, z, local) @@ -1860,7 +2175,7 @@ Game Engine bge.types Module :type z: float :arg local: set to True for local axis - :type local: bool + :type local: boolean .. class:: KX_PolyProxy(SCA_IObject) @@ -1872,44 +2187,64 @@ Game Engine bge.types Module .. attribute:: matname - The name of polygon material, empty if no material. **type** string + The name of polygon material, empty if no material. + + :type: string .. attribute:: material - The material of the polygon **type** :class:`KX_PolygonMaterial` or :class:`KX_BlenderMaterial` + The material of the polygon. + + :type: :class:`KX_PolygonMaterial` or :class:`KX_BlenderMaterial` .. attribute:: texture - The texture name of the polygon. **type** string + The texture name of the polygon. + + :type: string .. attribute:: matid - The material index of the polygon, use this to retrieve vertex proxy from mesh proxy **type** integer + The material index of the polygon, use this to retrieve vertex proxy from mesh proxy. + + :type: integer .. attribute:: v1 - vertex index of the first vertex of the polygon, use this to retrieve vertex proxy from mesh proxy **type** integer + vertex index of the first vertex of the polygon, use this to retrieve vertex proxy from mesh proxy. + + :type: integer .. attribute:: v2 - vertex index of the second vertex of the polygon, use this to retrieve vertex proxy from mesh proxy **type** integer + vertex index of the second vertex of the polygon, use this to retrieve vertex proxy from mesh proxy. + + :type: integer .. attribute:: v3 - vertex index of the third vertex of the polygon, use this to retrieve vertex proxy from mesh proxy **type** integer + vertex index of the third vertex of the polygon, use this to retrieve vertex proxy from mesh proxy. + + :type: integer .. attribute:: v4 - vertex index of the fourth vertex of the polygon, 0 if polygon has only 3 vertex - use this to retrieve vertex proxy from mesh proxy **type** integer + Vertex index of the fourth vertex of the polygon, 0 if polygon has only 3 vertex + Use this to retrieve vertex proxy from mesh proxy. + + :type: integer .. attribute:: visible - visible state of the polygon: 1=visible, 0=invisible **type** integer + visible state of the polygon: 1=visible, 0=invisible. + + :type: integer .. attribute:: collide - collide state of the polygon: 1=receives collision, 0=collision free. **type** integer + collide state of the polygon: 1=receives collision, 0=collision free. + + :type: integer .. method:: getMaterialName() @@ -1974,18 +2309,17 @@ Game Engine bge.types Module :return: mesh proxy :rtype: :class:`MeshProxy` -.. class:: KX_PolygonMaterial +.. class:: KX_PolygonMaterial(PyObjectPlus) This is the interface to materials in the game engine. Materials define the render state to be applied to mesh objects. - .. warning:: Some of the methods/variables are CObjects. If you mix these up, you will crash blender. + .. warning:: - This example requires + Some of the methods/variables are CObjects. If you mix these up, you will crash blender. - * PyOpenGL - * GLEWPy + This example requires `PyOpenGL `_ and `GLEWPy `_ .. code-block:: python @@ -2117,74 +2451,106 @@ Game Engine bge.types Module .. attribute:: texture - Texture name **type** string (read-only) + Texture name. + + :type: string (read-only) .. attribute:: gl_texture - OpenGL texture handle (eg for glBindTexture(GL_TEXTURE_2D, gl_texture) **type** integer (read-only) + OpenGL texture handle (eg for glBindTexture(GL_TEXTURE_2D, gl_texture). + + :type: integer (read-only) .. attribute:: material - Material name **type** string (read-only) + Material name. + + :type: string (read-only) .. attribute:: tface - Texture face properties **type** CObject (read-only) + Texture face properties. + + :type: CObject (read-only) .. attribute:: tile - Texture is tiling **type** boolean + Texture is tiling. + + :type: boolean .. attribute:: tilexrep - Number of tile repetitions in x direction. **type** integer + Number of tile repetitions in x direction. + + :type: integer .. attribute:: tileyrep - Number of tile repetitions in y direction. **type** integer + Number of tile repetitions in y direction. + + :type: integer .. attribute:: drawingmode Drawing mode for the material. - 2 (drawingmode & 4) Textured - 4 (drawingmode & 16) Light - - 14 (drawingmode & 16384) 3d Polygon Text **type** bitfield + - 14 (drawingmode & 16384) 3d Polygon Text. + + :type: bitfield .. attribute:: transparent This material is transparent. All meshes with this material will be rendered after non transparent meshes from back - to front. **type** boolean + to front. + + :type: boolean .. attribute:: zsort Transparent polygons in meshes with this material will be sorted back to front before rendering. - Non-Transparent polygons will be sorted front to back before rendering. **type** boolean + Non-Transparent polygons will be sorted front to back before rendering. + + :type: boolean .. attribute:: lightlayer - Light layers this material affects. **type** bitfield. + Light layers this material affects. + + :type: bitfield. .. attribute:: triangle - Mesh data with this material is triangles. It's probably not safe to change this. **type** boolean + Mesh data with this material is triangles. It's probably not safe to change this. + + :type: boolean .. attribute:: diffuse - The diffuse colour of the material. black = [0.0, 0.0, 0.0] white = [1.0, 1.0, 1.0] **type** list [r, g, b] + The diffuse colour of the material. black = [0.0, 0.0, 0.0] white = [1.0, 1.0, 1.0]. + + :type: list [r, g, b] .. attribute:: specular - The specular colour of the material. black = [0.0, 0.0, 0.0] white = [1.0, 1.0, 1.0] **type** list [r, g, b] + The specular colour of the material. black = [0.0, 0.0, 0.0] white = [1.0, 1.0, 1.0]. + + :type: list [r, g, b] .. attribute:: shininess - The shininess (specular exponent) of the material. 0.0 <= shininess <= 128.0 **type** float + The shininess (specular exponent) of the material. 0.0 <= shininess <= 128.0. + + :type: float .. attribute:: specularity - The amount of specular of the material. 0.0 <= specularity <= 1.0 **type** float + The amount of specular of the material. 0.0 <= specularity <= 1.0. + + :type: float .. method:: updateTexture(tface, rasty) @@ -2199,26 +2565,26 @@ Game Engine bge.types Module Sets texture render state. - .. code-block:: python - - mat.setTexture(mat.tface) - :arg tface: Texture face :type tface: CObject + .. code-block:: python + + mat.setTexture(mat.tface) + .. method:: activate(rasty, cachingInfo) Sets material parameters for this object for rendering. Material Parameters set: - #. Texture - #. Backface culling - #. Line drawing - #. Specular Colour - #. Shininess - #. Diffuse Colour - #. Polygon Offset. + #. Texture + #. Backface culling + #. Line drawing + #. Specular Colour + #. Shininess + #. Diffuse Colour + #. Polygon Offset. :arg rasty: Rasterizer instance. :type rasty: CObject @@ -2238,68 +2604,81 @@ Game Engine bge.types Module It should return True to render the mesh, or False if you are finished. You should clean up any state Blender does not set before returning False. - Activate Method Definition:: - `def activate(self, rasty, cachingInfo, material):` + Activate Method Definition: - .. code-block:: python - - class PyMaterial: - def __init__(self): - self.pass_no = -1 - - def activate(self, rasty, cachingInfo, material): - # Activate the material here. - # - # The activate method will be called until it returns False. - # Every time the activate method returns True the mesh will - # be rendered. - # - # rasty is a CObject for passing to material.updateTexture() - # and material.activate() - # cachingInfo is a CObject for passing to material.activate() - # material is the KX_PolygonMaterial instance this material - # was added to - - # default material properties: - self.pass_no += 1 - if self.pass_no == 0: - material.activate(rasty, cachingInfo) - # Return True to do this pass - return True - - # clean up and return False to finish. - self.pass_no = -1 - return False - - # Create a new Python Material and pass it to the renderer. - mat.setCustomMaterial(PyMaterial()) + .. code-block:: python + + def activate(self, rasty, cachingInfo, material): :arg material: The material object. :type material: instance + .. code-block:: python + + class PyMaterial: + def __init__(self): + self.pass_no = -1 + + def activate(self, rasty, cachingInfo, material): + # Activate the material here. + # + # The activate method will be called until it returns False. + # Every time the activate method returns True the mesh will + # be rendered. + # + # rasty is a CObject for passing to material.updateTexture() + # and material.activate() + # cachingInfo is a CObject for passing to material.activate() + # material is the KX_PolygonMaterial instance this material + # was added to + + # default material properties: + self.pass_no += 1 + if self.pass_no == 0: + material.activate(rasty, cachingInfo) + # Return True to do this pass + return True + + # clean up and return False to finish. + self.pass_no = -1 + return False + + # Create a new Python Material and pass it to the renderer. + mat.setCustomMaterial(PyMaterial()) + .. class:: KX_RadarSensor(KX_NearSensor) Radar sensor is a near sensor with a conical sensor object. .. attribute:: coneOrigin - The origin of the cone with which to test. The origin is in the middle of the cone. (read-only) **type** list of floats [x, y, z] + The origin of the cone with which to test. The origin is in the middle of the cone. (read-only). + + :type: list of floats [x, y, z] .. attribute:: coneTarget - The center of the bottom face of the cone with which to test. (read-only) **type** list of floats [x, y, z] + The center of the bottom face of the cone with which to test. (read-only). + + :type: list of floats [x, y, z] .. attribute:: distance - The height of the cone with which to test. **type** float + The height of the cone with which to test. + + :type: float .. attribute:: angle - The angle of the cone (in degrees) with which to test. **type** float from 0 to 360 + The angle of the cone (in degrees) with which to test. + + :type: float from 0 to 360 .. attribute:: axis - The axis on which the radar cone is cast **type** integer from 0 to 5 + The axis on which the radar cone is cast. + + :type: integer from 0 to 5 KX_RADAR_AXIS_POS_X, KX_RADAR_AXIS_POS_Y, KX_RADAR_AXIS_POS_Z, KX_RADAR_AXIS_NEG_X, KX_RADAR_AXIS_NEG_Y, KX_RADAR_AXIS_NEG_Z @@ -2315,39 +2694,57 @@ Game Engine bge.types Module .. attribute:: propName - The property the ray is looking for. **type** string + The property the ray is looking for. + + :type: string .. attribute:: range - The distance of the ray. **type** float + The distance of the ray. + + :type: float .. attribute:: useMaterial - Whether or not to look for a material (false = property) **type** boolean + Whether or not to look for a material (false = property). + + :type: boolean .. attribute:: useXRay - Whether or not to use XRay. **type** boolean + Whether or not to use XRay. + + :type: boolean .. attribute:: hitObject - The game object that was hit by the ray. (read-only) **type** :class:`KX_GameObject` + The game object that was hit by the ray. (read-only). + + :type: :class:`KX_GameObject` .. attribute:: hitPosition - The position (in worldcoordinates) where the object was hit by the ray. (read-only) **type** list [x, y, z] + The position (in worldcoordinates) where the object was hit by the ray. (read-only). + + :type: list [x, y, z] .. attribute:: hitNormal - The normal (in worldcoordinates) of the object at the location where the object was hit by the ray. (read-only) **type** list [x, y, z] + The normal (in worldcoordinates) of the object at the location where the object was hit by the ray. (read-only). + + :type: list [x, y, z] .. attribute:: rayDirection - The direction from the ray (in worldcoordinates). (read-only) **type** list [x, y, z] + The direction from the ray (in worldcoordinates). (read-only). + + :type: list [x, y, z] .. attribute:: axis - The axis the ray is pointing on. **type** integer from 0 to 5 + The axis the ray is pointing on. + + :type: integer from 0 to 5 * KX_RAY_AXIS_POS_X * KX_RAY_AXIS_POS_Y @@ -2360,32 +2757,43 @@ Game Engine bge.types Module Edit Object Actuator (in Add Object Mode) + .. warning:: + + An Add Object actuator will be ignored if at game start, the linked object doesn't exist (or is empty) or the linked object is in an active layer. + + .. code-block:: none + + Error: GameObject 'Name' has a AddObjectActuator 'ActuatorName' without object (in 'nonactive' layer) + .. attribute:: object - the object this actuator adds. **type** :class:`KX_GameObject` or None + the object this actuator adds. + + :type: :class:`KX_GameObject` or None .. attribute:: objectLastCreated - the last added object from this actuator (read-only). **type** :class:`KX_GameObject` or None + the last added object from this actuator (read-only). + + :type: :class:`KX_GameObject` or None .. attribute:: time - the lifetime of added objects, in frames. Set to 0 to disable automatic deletion. **type** integer + the lifetime of added objects, in frames. Set to 0 to disable automatic deletion. + + :type: integer .. attribute:: linearVelocity - the initial linear velocity of added objects. **type** list [vx, vy, vz] + the initial linear velocity of added objects. + + :type: list [vx, vy, vz] .. attribute:: angularVelocity - the initial angular velocity of added objects. **type** list [vx, vy, vz] + the initial angular velocity of added objects. - .. warning:: An Add Object actuator will be ignored if at game start, the linked object doesn't exist - (or is empty) or the linked object is in an active layer. - - This will genereate a warning in the console: - - ``Error: GameObject 'Name' has a AddObjectActuator 'ActuatorName' without object (in 'nonactive' layer)`` + :type: list [vx, vy, vz] .. method:: instantAddObject() @@ -2398,7 +2806,7 @@ Game Engine bge.types Module .. attribute:: mode - **type** integer + :type: integer the type of operation of the actuator, 0-4 @@ -2410,7 +2818,9 @@ Game Engine bge.types Module .. attribute:: mass - the mass value for the KX_DYN_SET_MASS operation **type** float + the mass value for the KX_DYN_SET_MASS operation. + + :type: float .. class:: KX_SCA_EndObjectActuator(SCA_IActuator) @@ -2422,69 +2832,79 @@ Game Engine bge.types Module Edit Object actuator, in Replace Mesh mode. - .. code-block:: python + .. warning:: - # Level-of-detail - # Switch a game object's mesh based on its depth in the camera view. - # +----------+ +-----------+ +-------------------------------------+ - # | Always +-----+ Python +-----+ Edit Object (Replace Mesh) LOD.Mesh | - # +----------+ +-----------+ +-------------------------------------+ - import GameLogic - - # List detail meshes here - # Mesh (name, near, far) - # Meshes overlap so that they don't 'pop' when on the edge of the distance. - meshes = ((".Hi", 0.0, -20.0), - (".Med", -15.0, -50.0), - (".Lo", -40.0, -100.0) - ) - - co = GameLogic.getCurrentController() - obj = co.owner - act = co.actuators["LOD." + obj.name] - cam = GameLogic.getCurrentScene().active_camera - - def Depth(pos, plane): - return pos[0]*plane[0] + pos[1]*plane[1] + pos[2]*plane[2] + plane[3] - - # Depth is negative and decreasing further from the camera - depth = Depth(obj.position, cam.world_to_camera[2]) - - newmesh = None - curmesh = None - # Find the lowest detail mesh for depth - for mesh in meshes: - if depth < mesh[1] and depth > mesh[2]: - newmesh = mesh - if "ME" + obj.name + mesh[0] == act.getMesh(): - curmesh = mesh - - if newmesh != None and "ME" + obj.name + newmesh[0] != act.getMesh(): - # The mesh is a different mesh - switch it. - # Check the current mesh is not a better fit. - if curmesh == None or curmesh[1] < depth or curmesh[2] > depth: - act.mesh = obj.getName() + newmesh[0] - GameLogic.addActiveActuator(act, True) - - .. warning:: Replace mesh actuators will be ignored if at game start, the named mesh doesn't exist. + Replace mesh actuators will be ignored if at game start, the named mesh doesn't exist. This will generate a warning in the console - ``Error: GameObject 'Name' ReplaceMeshActuator 'ActuatorName' without object`` + .. code-block:: none + + Error: GameObject 'Name' ReplaceMeshActuator 'ActuatorName' without object + + .. code-block:: python + + # Level-of-detail + # Switch a game object's mesh based on its depth in the camera view. + # +----------+ +-----------+ +-------------------------------------+ + # | Always +-----+ Python +-----+ Edit Object (Replace Mesh) LOD.Mesh | + # +----------+ +-----------+ +-------------------------------------+ + import GameLogic + + # List detail meshes here + # Mesh (name, near, far) + # Meshes overlap so that they don't 'pop' when on the edge of the distance. + meshes = ((".Hi", 0.0, -20.0), + (".Med", -15.0, -50.0), + (".Lo", -40.0, -100.0) + ) + + co = GameLogic.getCurrentController() + obj = co.owner + act = co.actuators["LOD." + obj.name] + cam = GameLogic.getCurrentScene().active_camera + + def Depth(pos, plane): + return pos[0]*plane[0] + pos[1]*plane[1] + pos[2]*plane[2] + plane[3] + + # Depth is negative and decreasing further from the camera + depth = Depth(obj.position, cam.world_to_camera[2]) + + newmesh = None + curmesh = None + # Find the lowest detail mesh for depth + for mesh in meshes: + if depth < mesh[1] and depth > mesh[2]: + newmesh = mesh + if "ME" + obj.name + mesh[0] == act.getMesh(): + curmesh = mesh + + if newmesh != None and "ME" + obj.name + newmesh[0] != act.getMesh(): + # The mesh is a different mesh - switch it. + # Check the current mesh is not a better fit. + if curmesh == None or curmesh[1] < depth or curmesh[2] > depth: + act.mesh = obj.getName() + newmesh[0] + GameLogic.addActiveActuator(act, True) .. attribute:: mesh :class:`MeshProxy` or the name of the mesh that will replace the current one. - Set to None to disable actuator **type** :class:`MeshProxy` or None if no mesh is set + Set to None to disable actuator. + + :type: :class:`MeshProxy` or None if no mesh is set .. attribute:: useDisplayMesh - when true the displayed mesh is replaced. **type** boolean + when true the displayed mesh is replaced. + + :type: boolean .. attribute:: usePhysicsMesh - when true the physics mesh is replaced. **type** boolean + when true the physics mesh is replaced. + + :type: boolean .. method:: instantReplaceMesh() @@ -2530,53 +2950,79 @@ Game Engine bge.types Module .. attribute:: name - The scene's name, (read-only). **type** string + The scene's name, (read-only). + + :type: string .. attribute:: objects - A list of objects in the scene, (read-only). **type** :class:`CListValue` of :class:`KX_GameObject` + A list of objects in the scene, (read-only). + + :type: :class:`CListValue` of :class:`KX_GameObject` .. attribute:: objectsInactive - A list of objects on background layers (used for the addObject actuator), (read-only). **type** :class:`CListValue` of :class:`KX_GameObject` + A list of objects on background layers (used for the addObject actuator), (read-only). + + :type: :class:`CListValue` of :class:`KX_GameObject` .. attribute:: lights - A list of lights in the scene, (read-only). **type** :class:`CListValue` of :class:`KX_LightObject` + A list of lights in the scene, (read-only). + + :type: :class:`CListValue` of :class:`KX_LightObject` .. attribute:: cameras - A list of cameras in the scene, (read-only). **type** :class:`CListValue` of :class:`KX_Camera` + A list of cameras in the scene, (read-only). + + :type: :class:`CListValue` of :class:`KX_Camera` .. attribute:: active_camera The current active camera. - .. note:: this can be set directly from python to avoid using the :class:`KX_SceneActuator`. **type** :class:`KX_Camera` + :type: :class:`KX_Camera` + + .. note:: + + This can be set directly from python to avoid using the :class:`KX_SceneActuator`. .. attribute:: suspended - True if the scene is suspended, (read-only). **type** boolean + True if the scene is suspended, (read-only). + + :type: boolean .. attribute:: activity_culling - True if the scene is activity culling **type** boolean + True if the scene is activity culling. + + :type: boolean .. attribute:: activity_culling_radius - The distance outside which to do activity culling. Measured in manhattan distance. **type** float + The distance outside which to do activity culling. Measured in manhattan distance. + + :type: float .. attribute:: dbvt_culling - True when Dynamic Bounding box Volume Tree is set (read-only). **type** bool + True when Dynamic Bounding box Volume Tree is set (read-only). + + :type: boolean .. attribute:: pre_draw - A list of callables to be run before the render step. **type** list + A list of callables to be run before the render step. + + :type: list .. attribute:: post_draw - A list of callables to be run after the render step. **type** list + A list of callables to be run after the render step. + + :type: list .. method:: addObject(object, other, time=0) @@ -2623,29 +3069,43 @@ Game Engine bge.types Module Scene Actuator logic brick. - .. warning:: Scene actuators that use a scene name will be ignored if at game start, the named scene doesn't exist or is empty + .. warning:: + + Scene actuators that use a scene name will be ignored if at game start, the named scene doesn't exist or is empty This will generate a warning in the console: - ``Error: GameObject 'Name' has a SceneActuator 'ActuatorName' (SetScene) without scene`` + .. code-block:: none + + Error: GameObject 'Name' has a SceneActuator 'ActuatorName' (SetScene) without scene .. attribute:: scene - the name of the scene to change to/overlay/underlay/remove/suspend/resume **type** string. + the name of the scene to change to/overlay/underlay/remove/suspend/resume. + + :type: string .. attribute:: camera the camera to change to. - .. note:: When setting the attribute, you can use either a :class:`KX_Camera` or the name of the camera. **type** :class:`KX_Camera` on read, string or :class:`KX_Camera` on write + :type: :class:`KX_Camera` on read, string or :class:`KX_Camera` on write + + .. note:: + + When setting the attribute, you can use either a :class:`KX_Camera` or the name of the camera. .. attribute:: useRestart - Set flag to True to restart the sene **type** bool + Set flag to True to restart the sene. + + :type: boolean .. attribute:: mode - The mode of the actuator **type** integer from 0 to 5. + The mode of the actuator. + + :type: integer from 0 to 5. .. class:: KX_SoundActuator(SCA_IActuator) @@ -2655,94 +3115,111 @@ Game Engine bge.types Module .. attribute:: fileName - The filename of the sound this actuator plays. **type** string + The filename of the sound this actuator plays. + + :type: string .. attribute:: volume - The volume (gain) of the sound. **type** float + The volume (gain) of the sound. + + :type: float .. attribute:: pitch - The pitch of the sound. **type** float + The pitch of the sound. + + :type: float .. attribute:: rollOffFactor - The roll off factor. Rolloff defines the rate of attenuation as the sound gets further away. **type** float + The roll off factor. Rolloff defines the rate of attenuation as the sound gets further away. + + :type: float .. attribute:: looping - The loop mode of the actuator. **type** integer + The loop mode of the actuator. + + :type: integer .. attribute:: position - The position of the sound as a list: [x, y, z]. **type** float array + The position of the sound as a list: [x, y, z]. + + :type: float array .. attribute:: velocity - The velocity of the emitter as a list: [x, y, z]. The relative velocity to the observer determines the pitch. List of 3 floats: [x, y, z]. **type** float array + The velocity of the emitter as a list: [x, y, z]. The relative velocity to the observer determines the pitch. List of 3 floats: [x, y, z]. + + :type: float array .. attribute:: orientation - The orientation of the sound. When setting the orientation you can also use quaternion [float, float, float, float] or euler angles [float, float, float] **type** 3x3 matrix [[float]] + The orientation of the sound. When setting the orientation you can also use quaternion [float, float, float, float] or euler angles [float, float, float]. + + :type: 3x3 matrix [[float]] .. attribute:: mode - The operation mode of the actuator. **type** integer - - You can use one of the following constants: - * KX_SOUNDACT_PLAYSTOP (1) - * KX_SOUNDACT_PLAYEND (2) - * KX_SOUNDACT_LOOPSTOP (3) - * KX_SOUNDACT_LOOPEND (4) - * KX_SOUNDACT_LOOPBIDIRECTIONAL (5) - * KX_SOUNDACT_LOOPBIDIRECTIONAL_STOP (6) + The operation mode of the actuator. Can be one of :ref:`these constants` + + :type: integer .. class:: KX_StateActuator(SCA_IActuator) State actuator changes the state mask of parent object. - Property: - .. attribute:: operation - type of bit operation to be applied on object state mask. + Type of bit operation to be applied on object state mask. + + You can use one of :ref:`these constants ` - You can use one of the following constant: - - * KX_STATE_OP_CPY (0) : Copy state mask - * KX_STATE_OP_SET (1) : Add bits to state mask - * KX_STATE_OP_CLR (2) : Substract bits to state mask - * KX_STATE_OP_NEG (3) : Invert bits to state mask **type** integer + :type: integer .. attribute:: mask - value that defines the bits that will be modified by the operation. - The bits that are 1 in the mask will be updated in the object state, - the bits that are 0 are will be left unmodified expect for the Copy operation - which copies the mask to the object state **type** integer + Value that defines the bits that will be modified by the operation. + + The bits that are 1 in the mask will be updated in the object state. + + The bits that are 0 are will be left unmodified expect for the Copy operation which copies the mask to the object state. + + :type: integer .. class:: KX_TrackToActuator(SCA_IActuator) Edit Object actuator in Track To mode. - .. warning:: Track To Actuators will be ignored if at game start, the - object to track to is invalid. + .. warning:: + + Track To Actuators will be ignored if at game start, the object to track to is invalid. This will generate a warning in the console: - ``Error: GameObject 'Name' no object in EditObjectActuator 'ActuatorName'`` + .. code-block:: none + + GameObject 'Name' no object in EditObjectActuator 'ActuatorName' .. attribute:: object - the object this actuator tracks. **type** :class:`KX_GameObject` or None + the object this actuator tracks. + + :type: :class:`KX_GameObject` or None .. attribute:: time - the time in frames with which to delay the tracking motion **type** integer + the time in frames with which to delay the tracking motion. + + :type: integer .. attribute:: use3D - the tracking motion to use 3D **type** boolean + the tracking motion to use 3D. + + :type: boolean .. class:: KX_VehicleWrapper(PyObjectPlus) @@ -2908,19 +3385,27 @@ Game Engine bge.types Module .. attribute:: XYZ - The position of the vertex. **type** list [x, y, z] + The position of the vertex. + + :type: list [x, y, z] .. attribute:: UV - The texture coordinates of the vertex. **type** list [u, v] + The texture coordinates of the vertex. + + :type: list [u, v] .. attribute:: normal - The normal of the vertex **type** list [nx, ny, nz] + The normal of the vertex. + + :type: list [nx, ny, nz] .. attribute:: colour - The colour of the vertex. **type** list [r, g, b, a] + The colour of the vertex. + + :type: list [r, g, b, a] Black = [0.0, 0.0, 0.0, 1.0], White = [1.0, 1.0, 1.0, 1.0] @@ -2930,47 +3415,69 @@ Game Engine bge.types Module .. attribute:: x - The x coordinate of the vertex. **type** float + The x coordinate of the vertex. + + :type: float .. attribute:: y - The y coordinate of the vertex. **type** float + The y coordinate of the vertex. + + :type: float .. attribute:: z - The z coordinate of the vertex. **type** float + The z coordinate of the vertex. + + :type: float .. attribute:: u - The u texture coordinate of the vertex. **type** float + The u texture coordinate of the vertex. + + :type: float .. attribute:: v - The v texture coordinate of the vertex. **type** float + The v texture coordinate of the vertex. + + :type: float .. attribute:: u2 - The second u texture coordinate of the vertex. **type** float + The second u texture coordinate of the vertex. + + :type: float .. attribute:: v2 - The second v texture coordinate of the vertex. **type** float + The second v texture coordinate of the vertex. + + :type: float .. attribute:: r - The red component of the vertex colour. 0.0 <= r <= 1.0 **type** float + The red component of the vertex colour. 0.0 <= r <= 1.0. + + :type: float .. attribute:: g - The green component of the vertex colour. 0.0 <= g <= 1.0 **type** float + The green component of the vertex colour. 0.0 <= g <= 1.0. + + :type: float .. attribute:: b - The blue component of the vertex colour. 0.0 <= b <= 1.0 **type** float + The blue component of the vertex colour. 0.0 <= b <= 1.0. + + :type: float .. attribute:: a - The alpha component of the vertex colour. 0.0 <= a <= 1.0 **type** float + The alpha component of the vertex colour. 0.0 <= a <= 1.0. + + :type: float .. method:: getXYZ() @@ -2983,7 +3490,7 @@ Game Engine bge.types Module Sets the position of this vertex. - **type** list [x, y, z] + :type: list [x, y, z] :arg pos: the new position for this vertex in local coordinates. @@ -2998,7 +3505,7 @@ Game Engine bge.types Module Sets the UV (texture) coordinates of this vertex. - **type** list [u, v] + :type: list [u, v] .. method:: getUV2() @@ -3011,7 +3518,7 @@ Game Engine bge.types Module Sets the 2nd UV (texture) coordinates of this vertex. - **type** list [u, v] + :type: list [u, v] :arg unit: optional argument, FLAT==1, SECOND_UV==2, defaults to SECOND_UV :arg unit: integer @@ -3070,7 +3577,7 @@ Game Engine bge.types Module Sets the normal vector of this vertex. - **type** sequence of floats [r, g, b] + :type: sequence of floats [r, g, b] :arg normal: the new normal of this vertex. @@ -3080,65 +3587,63 @@ Game Engine bge.types Module .. attribute:: visibility - whether the actuator makes its parent object visible or invisible **type** boolean + whether the actuator makes its parent object visible or invisible. + + :type: boolean .. attribute:: useOcclusion - whether the actuator makes its parent object an occluder or not **type** boolean + whether the actuator makes its parent object an occluder or not. + + :type: boolean .. attribute:: useRecursion - whether the visibility/occlusion should be propagated to all children of the object **type** boolean + whether the visibility/occlusion should be propagated to all children of the object. + + :type: boolean .. class:: SCA_2DFilterActuator(SCA_IActuator) Create, enable and disable 2D filters - Properties: - The following properties don't have an immediate effect. You must active the actuator to get the result. The actuator is not persistent: it automatically stops itself after setting up the filter but the filter remains active. To stop a filter you must activate the actuator with 'type' - set to RAS_2DFILTER_DISABLED or RAS_2DFILTER_NOFILTER. + set to :data:`~bge.logic.RAS_2DFILTER_DISABLED` or :data:`~bge.logic.RAS_2DFILTER_NOFILTER`. .. attribute:: shaderText - shader source code for custom shader **type** string + shader source code for custom shader. + + :type: string .. attribute:: disableMotionBlur - action on motion blur: 0=enable, 1=disable **type** integer + action on motion blur: 0=enable, 1=disable. + + :type: integer .. attribute:: mode - type of 2D filter, use one of the following constants: + Type of 2D filter, use one of :ref:`these constants ` - * RAS_2DFILTER_ENABLED (-2) : enable the filter that was previously disabled - * RAS_2DFILTER_DISABLED (-1) : disable the filter that is currently active - * RAS_2DFILTER_NOFILTER (0) : disable and destroy the filter that is currently active - * RAS_2DFILTER_MOTIONBLUR (1) : create and enable preset filters - * RAS_2DFILTER_BLUR (2) - * RAS_2DFILTER_SHARPEN (3) - * RAS_2DFILTER_DILATION (4) - * RAS_2DFILTER_EROSION (5) - * RAS_2DFILTER_LAPLACIAN (6) - * RAS_2DFILTER_SOBEL (7) - * RAS_2DFILTER_PREWITT (8) - * RAS_2DFILTER_GRAYSCALE (9) - * RAS_2DFILTER_SEPIA (10) - * RAS_2DFILTER_INVERT (11) - * RAS_2DFILTER_CUSTOMFILTER (12) : customer filter, the code code is set via shaderText property **type** integer + :type: integer .. attribute:: passNumber order number of filter in the stack of 2D filters. Filters are executed in increasing order of passNb. - Only be one filter can be defined per passNb. **type** integer (0-100) + Only be one filter can be defined per passNb. + + :type: integer (0-100) .. attribute:: value - argument for motion blur filter **type** float (0.0-100.0) + argument for motion blur filter. + + :type: float (0.0-100.0) .. class:: SCA_ANDController(SCA_IController) @@ -3152,11 +3657,11 @@ Game Engine bge.types Module It generates a positive pulse if the corresponding actuator is activated and a negative pulse if the actuator is deactivated. - Properties: - .. attribute:: actuator - the name of the actuator that the sensor is monitoring. **type** string + the name of the actuator that the sensor is monitoring. + + :type: string .. class:: SCA_AlwaysSensor(SCA_ISensor) @@ -3174,31 +3679,35 @@ Game Engine bge.types Module Use :class:`SCA_ISensor.reset` at any time to restart sensor. - Properties: - .. attribute:: delay - length of the initial OFF period as number of frame, 0 for immediate trigger. **type** integer. + length of the initial OFF period as number of frame, 0 for immediate trigger. + + :type: integer. .. attribute:: duration length of the ON period in number of frame after the initial OFF period. - If duration is greater than 0, a negative trigger is sent at the end of the ON pulse. **type** integer + If duration is greater than 0, a negative trigger is sent at the end of the ON pulse. + + :type: integer .. attribute:: repeat - 1 if the OFF-ON cycle should be repeated indefinately, 0 if it should run once. **type** integer + 1 if the OFF-ON cycle should be repeated indefinately, 0 if it should run once. + + :type: integer .. class:: SCA_JoystickSensor(SCA_ISensor) This sensor detects player joystick events. - Properties: - .. attribute:: axisValues - The state of the joysticks axis as a list of values :data:`numAxis` long. (read-only). **type** list of ints. + The state of the joysticks axis as a list of values :data:`numAxis` long. (read-only). + + :type: list of ints. Each spesifying the value of an axis between -32767 and 32767 depending on how far the axis is pushed, 0 for nothing. The first 2 values are used by most joysticks and gamepads for directional control. 3rd and 4th values are only on some joysticks and can be used for arbitary controls. @@ -3210,13 +3719,19 @@ Game Engine bge.types Module .. attribute:: axisSingle - like :data:`axisValues` but returns a single axis value that is set by the sensor. (read-only). **type** integer + like :data:`axisValues` but returns a single axis value that is set by the sensor. (read-only). - .. note:: only use this for "Single Axis" type sensors otherwise it will raise an error. + :type: integer + + .. note:: + + Only use this for "Single Axis" type sensors otherwise it will raise an error. .. attribute:: hatValues - The state of the joysticks hats as a list of values :data:`numHats` long. (read-only) **type** list of ints + The state of the joysticks hats as a list of values :data:`numHats` long. (read-only). + + :type: list of ints Each spesifying the direction of the hat from 1 to 12, 0 when inactive. @@ -3234,49 +3749,69 @@ Game Engine bge.types Module .. attribute:: hatSingle - Like :data:`hatValues` but returns a single hat direction value that is set by the sensor. (read-only). **type** integer + Like :data:`hatValues` but returns a single hat direction value that is set by the sensor. (read-only). + + :type: integer .. attribute:: numAxis - The number of axes for the joystick at this index. (read-only). **type** integer + The number of axes for the joystick at this index. (read-only). + + :type: integer .. attribute:: numButtons - The number of buttons for the joystick at this index. (read-only). **type** integer + The number of buttons for the joystick at this index. (read-only). + + :type: integer .. attribute:: numHats - The number of hats for the joystick at this index. (read-only). **type** integer + The number of hats for the joystick at this index. (read-only). + + :type: integer .. attribute:: connected - True if a joystick is connected at this joysticks index. (read-only). **type** boolean + True if a joystick is connected at this joysticks index. (read-only). + + :type: boolean .. attribute:: index - The joystick index to use (from 0 to 7). The first joystick is always 0. **type** integer + The joystick index to use (from 0 to 7). The first joystick is always 0. + + :type: integer .. attribute:: threshold - Axis threshold. Joystick axis motion below this threshold wont trigger an event. Use values between (0 and 32767), lower values are more sensitive. **type** integer + Axis threshold. Joystick axis motion below this threshold wont trigger an event. Use values between (0 and 32767), lower values are more sensitive. + + :type: integer .. attribute:: button - The button index the sensor reacts to (first button = 0). When the "All Events" toggle is set, this option has no effect. **type** integer + The button index the sensor reacts to (first button = 0). When the "All Events" toggle is set, this option has no effect. + + :type: integer .. attribute:: axis The axis this sensor reacts to, as a list of two values [axisIndex, axisDirection] * axisIndex: the axis index to use when detecting axis movement, 1=primary directional control, 2=secondary directional control. - * axisDirection: 0=right, 1=up, 2=left, 3=down. **type** [integer, integer] + * axisDirection: 0=right, 1=up, 2=left, 3=down. + + :type: [integer, integer] .. attribute:: hat The hat the sensor reacts to, as a list of two values: [hatIndex, hatDirection] * hatIndex: the hat index to use when detecting hat movement, 1=primary hat, 2=secondary hat (4 max). - * hatDirection: 1-12 **type** [integer, integer] + * hatDirection: 1-12. + + :type: [integer, integer] .. method:: getButtonActiveList() @@ -3298,48 +3833,54 @@ Game Engine bge.types Module .. attribute:: key - The key code this sensor is looking for. **type** keycode from :mod:`bge.keys` module + The key code this sensor is looking for. + + :type: keycode from :mod:`bge.keys` module .. attribute:: hold1 - The key code for the first modifier this sensor is looking for. **type** keycode from :mod:`bge.keys` module + The key code for the first modifier this sensor is looking for. + + :type: keycode from :mod:`bge.keys` module .. attribute:: hold2 - The key code for the second modifier this sensor is looking for. **type** keycode from :mod:`bge.keys` module + The key code for the second modifier this sensor is looking for. + + :type: keycode from :mod:`bge.keys` module .. attribute:: toggleProperty - The name of the property that indicates whether or not to log keystrokes as a string. **type** string + The name of the property that indicates whether or not to log keystrokes as a string. + + :type: string .. attribute:: targetProperty - The name of the property that receives keystrokes in case in case a string is logged. **type** string + The name of the property that receives keystrokes in case in case a string is logged. + + :type: string .. attribute:: useAllKeys - Flag to determine whether or not to accept all keys. **type** boolean + Flag to determine whether or not to accept all keys. + + :type: boolean .. attribute:: events - a list of pressed keys that have either been pressed, or just released, or are active this frame. (read-only). **type** list [[keycode, status], ...] + a list of pressed keys that have either been pressed, or just released, or are active this frame. (read-only). - * 'keycode' matches the values in :mod:`bge.keys`. - * 'status' uses... - - * :mod:`bge.logic.KX_INPUT_NONE` - * :mod:`bge.logic.KX_INPUT_JUST_ACTIVATED` - * :mod:`bge.logic.KX_INPUT_ACTIVE` - * :mod:`bge.logic.KX_INPUT_JUST_RELEASED` + :type: list [[:ref:`keycode`, :ref:`status`], ...] .. method:: getKeyStatus(keycode) Get the status of a key. - :arg keycode: The code that represents the key you want to get the state of + :arg keycode: The code that represents the key you want to get the state of, use one of :ref:`these constants` :type keycode: integer - :return: The state of the given key - :rtype: key state :mod:`bge.logic` members (KX_INPUT_NONE, KX_INPUT_JUST_ACTIVATED, KX_INPUT_ACTIVE, KX_INPUT_JUST_RELEASED) + :return: The state of the given key, can be one of :ref:`these constants` + :rtype: int .. class:: SCA_NANDController(SCA_IController) @@ -3363,59 +3904,63 @@ Game Engine bge.types Module Property Actuator - Properties: - .. attribute:: propName - the property on which to operate. **type** string + the property on which to operate. + + :type: string .. attribute:: value - the value with which the actuator operates. **type** string + the value with which the actuator operates. + + :type: string .. attribute:: mode - TODO - add constants to game logic dict!. **type** integer + TODO - add constants to game logic dict!. + + :type: integer .. class:: SCA_PropertySensor(SCA_ISensor) Activates when the game object property matches. - Properties: - .. attribute:: mode - Type of check on the property. **type** integer + Type of check on the property. Can be one of :ref:`these constants ` - * KX_PROPSENSOR_EQUAL(1) - * KX_PROPSENSOR_NOTEQUAL(2) - * KX_PROPSENSOR_INTERVAL(3) - * KX_PROPSENSOR_CHANGED(4) - * KX_PROPSENSOR_EXPRESSION(5) + :type: integer. .. attribute:: propName - the property the sensor operates. **type** string + the property the sensor operates. + + :type: string .. attribute:: value - the value with which the sensor compares to the value of the property. **type** string + the value with which the sensor compares to the value of the property. + + :type: string .. attribute:: min - the minimum value of the range used to evaluate the property when in interval mode. **type** string + the minimum value of the range used to evaluate the property when in interval mode. + + :type: string .. attribute:: max - the maximum value of the range used to evaluate the property when in interval mode. **type** string + the maximum value of the range used to evaluate the property when in interval mode. + + :type: string .. class:: SCA_PythonController(SCA_IController) A Python controller uses a Python script to activate it's actuators, based on it's sensors. - Properties: - .. attribute:: script The value of this variable depends on the execution methid. @@ -3423,14 +3968,20 @@ Game Engine bge.types Module * When 'Script' execution mode is set this value contains the entire python script as a single string (not the script name as you might expect) which can be modified to run different scripts. * When 'Module' execution mode is set this value will contain a single line string - module name and function "module.func" or "package.modile.func" where the module names are python textblocks or external scripts. - .. note:: once this is set the script name given for warnings will remain unchanged. **type** string + :type: string + + .. note:: + + Once this is set the script name given for warnings will remain unchanged. .. attribute:: mode the execution mode for this controller (read-only). * Script: 0, Execite the :data:`script` as a python code. - * Module: 1, Execite the :data:`script` as a module and function. **type** integer + * Module: 1, Execite the :data:`script` as a module and function. + + :type: integer .. method:: activate(actuator) @@ -3450,44 +4001,41 @@ Game Engine bge.types Module Random Actuator - Properties: - .. attribute:: seed - Seed of the random number generator. **type** integer. + Seed of the random number generator. + + :type: integer. Equal seeds produce equal series. If the seed is 0, the generator will produce the same value on every call. .. attribute:: para1 - the first parameter of the active distribution. **type** float, read-only. + the first parameter of the active distribution. + + :type: float, read-only. Refer to the documentation of the generator types for the meaning of this value. .. attribute:: para2 - the second parameter of the active distribution. **type** float, read-only + the second parameter of the active distribution. + + :type: float, read-only Refer to the documentation of the generator types for the meaning of this value. .. attribute:: distribution - distribution type. (read-only). **type** integer + Distribution type. (read-only). Can be one of :ref:`these constants ` - * KX_RANDOMACT_BOOL_CONST - * KX_RANDOMACT_BOOL_UNIFORM - * KX_RANDOMACT_BOOL_BERNOUILLI - * KX_RANDOMACT_INT_CONST - * KX_RANDOMACT_INT_UNIFORM - * KX_RANDOMACT_INT_POISSON - * KX_RANDOMACT_FLOAT_CONST - * KX_RANDOMACT_FLOAT_UNIFORM - * KX_RANDOMACT_FLOAT_NORMAL - * KX_RANDOMACT_FLOAT_NEGATIVE_EXPONENTIAL + :type: integer .. attribute:: propName - the name of the property to set with the random value. **type** string + the name of the property to set with the random value. + + :type: string If the generator and property types do not match, the assignment is ignored. @@ -3575,11 +4123,15 @@ Game Engine bge.types Module .. attribute:: lastDraw - The seed of the random number generator. **type** integer + The seed of the random number generator. + + :type: integer .. attribute:: seed - The seed of the random number generator. **type** integer + The seed of the random number generator. + + :type: integer .. method:: setSeed(seed) @@ -3615,64 +4167,93 @@ Game Engine bge.types Module A Camera object. - .. attribute:: INSIDE + .. data:: INSIDE - see :data:`sphereInsideFrustum` and :data:`boxInsideFrustum` + See :data:`sphereInsideFrustum` and :data:`boxInsideFrustum` - .. attribute:: INTERSECT + .. data:: INTERSECT - see :data:`sphereInsideFrustum` and :data:`boxInsideFrustum` + See :data:`sphereInsideFrustum` and :data:`boxInsideFrustum` - .. attribute:: OUTSIDE + .. data:: OUTSIDE - see :data:`sphereInsideFrustum` and :data:`boxInsideFrustum` + See :data:`sphereInsideFrustum` and :data:`boxInsideFrustum` .. attribute:: lens - The camera's lens value. **type** float + The camera's lens value. + + :type: float .. attribute:: near - The camera's near clip distance. **type** float + The camera's near clip distance. + + :type: float .. attribute:: far - The camera's far clip distance. **type** float + The camera's far clip distance. + + :type: float .. attribute:: perspective - True if this camera has a perspective transform, False for an orthographic projection. **type** boolean + True if this camera has a perspective transform, False for an orthographic projection. + + :type: boolean .. attribute:: frustum_culling - True if this camera is frustum culling. **type** boolean + True if this camera is frustum culling. + + :type: boolean .. attribute:: projection_matrix - This camera's 4x4 projection matrix. **type** 4x4 Matrix [[float]] + This camera's 4x4 projection matrix. + + :type: 4x4 Matrix [[float]] .. attribute:: modelview_matrix - This camera's 4x4 model view matrix. (read-only). **type** 4x4 Matrix [[float]] + This camera's 4x4 model view matrix. (read-only). - .. note:: This matrix is regenerated every frame from the camera's position and orientation. + :type: 4x4 Matrix [[float]] + + .. note:: + + This matrix is regenerated every frame from the camera's position and orientation. .. attribute:: camera_to_world - This camera's camera to world transform. (read-only). **type** 4x4 Matrix [[float]] + This camera's camera to world transform. (read-only). - .. note:: This matrix is regenerated every frame from the camera's position and orientation. + :type: 4x4 Matrix [[float]] + + .. note:: + + This matrix is regenerated every frame from the camera's position and orientation. .. attribute:: world_to_camera - This camera's world to camera transform. (read-only). **type** 4x4 Matrix [[float]] + This camera's world to camera transform. (read-only). - .. note:: Regenerated every frame from the camera's position and orientation. - .. note:: This is camera_to_world inverted. + :type: 4x4 Matrix [[float]] + + .. note:: + + Regenerated every frame from the camera's position and orientation. + + .. note:: + + This is camera_to_world inverted. .. attribute:: useViewport - True when the camera is used as a viewport, set True to enable a viewport for this camera. **type** boolean + True when the camera is used as a viewport, set True to enable a viewport for this camera. + + :type: boolean .. method:: sphereInsideFrustum(centre, radius) @@ -3682,80 +4263,86 @@ Game Engine bge.types Module :type centre: list [x, y, z] :arg radius: the radius of the sphere :type radius: float - :return: INSIDE, OUTSIDE or INTERSECT + :return: :data:`~bge.types.KX_Camera.INSIDE`, :data:`~bge.types.KX_Camera.OUTSIDE` or :data:`~bge.types.KX_Camera.INTERSECT` :rtype: integer + .. note:: + + When the camera is first initialized the result will be invalid because the projection matrix has not been set. + .. code-block:: python - import GameLogic - co = GameLogic.getCurrentController() - cam = co.owner - - # A sphere of radius 4.0 located at [x, y, z] = [1.0, 1.0, 1.0] - if (cam.sphereInsideFrustum([1.0, 1.0, 1.0], 4) != cam.OUTSIDE): - # Sphere is inside frustum ! - # Do something useful ! - else: - # Sphere is outside frustum - - .. note:: when the camera is first initialized the result will be invalid because the projection matrix has not been set. + import GameLogic + co = GameLogic.getCurrentController() + cam = co.owner + + # A sphere of radius 4.0 located at [x, y, z] = [1.0, 1.0, 1.0] + if (cam.sphereInsideFrustum([1.0, 1.0, 1.0], 4) != cam.OUTSIDE): + # Sphere is inside frustum ! + # Do something useful ! + else: + # Sphere is outside frustum .. method:: boxInsideFrustum(box) Tests the given box against the view frustum. - .. code-block:: python - - import GameLogic - co = GameLogic.getCurrentController() - cam = co.owner - - # Box to test... - box = [] - box.append([-1.0, -1.0, -1.0]) - box.append([-1.0, -1.0, 1.0]) - box.append([-1.0, 1.0, -1.0]) - box.append([-1.0, 1.0, 1.0]) - box.append([ 1.0, -1.0, -1.0]) - box.append([ 1.0, -1.0, 1.0]) - box.append([ 1.0, 1.0, -1.0]) - box.append([ 1.0, 1.0, 1.0]) - - if (cam.boxInsideFrustum(box) != cam.OUTSIDE): - # Box is inside/intersects frustum ! - # Do something useful ! - else: - # Box is outside the frustum ! - :arg box: Eight (8) corner points of the box (in world coordinates.) :type box: list of lists - :return: INSIDE, OUTSIDE or INTERSECT + :return: :data:`~bge.types.KX_Camera.INSIDE`, :data:`~bge.types.KX_Camera.OUTSIDE` or :data:`~bge.types.KX_Camera.INTERSECT` - .. note:: when the camera is first initialized the result will be invalid because the projection matrix has not been set. + .. note:: + + When the camera is first initialized the result will be invalid because the projection matrix has not been set. + .. code-block:: python + + import GameLogic + co = GameLogic.getCurrentController() + cam = co.owner + + # Box to test... + box = [] + box.append([-1.0, -1.0, -1.0]) + box.append([-1.0, -1.0, 1.0]) + box.append([-1.0, 1.0, -1.0]) + box.append([-1.0, 1.0, 1.0]) + box.append([ 1.0, -1.0, -1.0]) + box.append([ 1.0, -1.0, 1.0]) + box.append([ 1.0, 1.0, -1.0]) + box.append([ 1.0, 1.0, 1.0]) + + if (cam.boxInsideFrustum(box) != cam.OUTSIDE): + # Box is inside/intersects frustum ! + # Do something useful ! + else: + # Box is outside the frustum ! + .. method:: pointInsideFrustum(point) Tests the given point against the view frustum. - .. code-block:: python - - import GameLogic - co = GameLogic.getCurrentController() - cam = co.owner - - # Test point [0.0, 0.0, 0.0] - if (cam.pointInsideFrustum([0.0, 0.0, 0.0])): - # Point is inside frustum ! - # Do something useful ! - else: - # Box is outside the frustum ! - :arg point: The point to test (in world coordinates.) :type point: 3D Vector :return: True if the given point is inside this camera's viewing frustum. :rtype: boolean - .. note:: when the camera is first initialized the result will be invalid because the projection matrix has not been set. + .. note:: + + When the camera is first initialized the result will be invalid because the projection matrix has not been set. + + .. code-block:: python + + import GameLogic + co = GameLogic.getCurrentController() + cam = co.owner + + # Test point [0.0, 0.0, 0.0] + if (cam.pointInsideFrustum([0.0, 0.0, 0.0])): + # Point is inside frustum ! + # Do something useful ! + else: + # Box is outside the frustum ! .. method:: getCameraToWorld() @@ -3810,12 +4397,6 @@ Game Engine bge.types Module Gets the vector from the camera position in the screen coordinate direction. - .. code-block:: python - - # Gets the vector of the camera front direction: - m_vect = camera.getScreenVect(0.5, 0.5) - - :arg x: X Axis :type x: float :arg y: Y Axis @@ -3823,16 +4404,16 @@ Game Engine bge.types Module :rtype: 3D Vector :return: The vector from screen coordinate. + .. code-block:: python + + # Gets the vector of the camera front direction: + m_vect = camera.getScreenVect(0.5, 0.5) + .. method:: getScreenRay(x, y, dist=inf, property=None) Look towards a screen coordinate (x, y) and find first object hit within dist that matches prop. The ray is similar to KX_GameObject->rayCastTo. - .. code-block:: python - - # Gets an object with a property "wall" in front of the camera within a distance of 100: - target = camera.getScreenRay(0.5, 0.5, 100, "wall") - :arg x: X Axis :type x: float :arg y: Y Axis @@ -3844,6 +4425,11 @@ Game Engine bge.types Module :rtype: :class:`KX_GameObject` :return: the first object hit or None if no object or object does not match prop + .. code-block:: python + + # Gets an object with a property "wall" in front of the camera within a distance of 100: + target = camera.getScreenRay(0.5, 0.5, 100, "wall") + .. class:: BL_ArmatureObject(KX_GameObject) An armature object. @@ -3852,12 +4438,16 @@ Game Engine bge.types Module The list of armature constraint defined on this armature. Elements of the list can be accessed by index or string. - The key format for string access is ':' **type** list of :class:`BL_ArmatureConstraint` + The key format for string access is ':'. + + :type: list of :class:`BL_ArmatureConstraint` .. attribute:: channels The list of armature channels. - Elements of the list can be accessed by index or name the bone. **type** list of :class:`BL_ArmatureChannel` + Elements of the list can be accessed by index or name the bone. + + :type: list of :class:`BL_ArmatureChannel` .. method:: update() @@ -3871,88 +4461,138 @@ Game Engine bge.types Module Armature Actuators change constraint condition on armatures. - .. attribute:: KX_ACT_ARMATURE_RUN + .. _armatureactuator-constants-type: + + Constants related to :data:`~bge.types.BL_ArmatureActuator.type` + + .. data:: KX_ACT_ARMATURE_RUN - see type + Just make sure the armature will be updated on the next graphic frame. This is the only persistent mode of the actuator: it executes automatically once per frame until stopped by a controller + + :value: 0 - .. attribute:: KX_ACT_ARMATURE_ENABLE + .. data:: KX_ACT_ARMATURE_ENABLE - see type + Enable the constraint. + + :value: 1 - .. attribute:: KX_ACT_ARMATURE_DISABLE + .. data:: KX_ACT_ARMATURE_DISABLE - see type + Disable the constraint (runtime constraint values are not updated). + + :value: 2 - .. attribute:: KX_ACT_ARMATURE_SETTARGET + .. data:: KX_ACT_ARMATURE_SETTARGET - see type + Change target and subtarget of constraint. + + :value: 3 - .. attribute:: KX_ACT_ARMATURE_SETWEIGHT + .. data:: KX_ACT_ARMATURE_SETWEIGHT - see type + Change weight of (only for IK constraint). - .. attribute:: type + :value: 4 + + .. attribute:: type The type of action that the actuator executes when it is active. - * KX_ACT_ARMATURE_RUN(0) just make sure the armature will be updated on the next graphic frame. This is the only persistent mode of the actuator: it executes automatically once per frame until stopped by a controller - * KX_ACT_ARMATURE_ENABLE(1) enable the constraint. - * KX_ACT_ARMATURE_DISABLE(2) disable the constraint (runtime constraint values are not updated). - * KX_ACT_ARMATURE_SETTARGET(3) change target and subtarget of constraint. - * KX_ACT_ARMATURE_SETWEIGHT(4) change weight of (only for IK constraint). **type** integer + Can be one of :ref:`these constants ` + + :type: integer .. attribute:: constraint - The constraint object this actuator is controlling. **type** :class:`BL_ArmatureConstraint` + The constraint object this actuator is controlling. + + :type: :class:`BL_ArmatureConstraint` .. attribute:: target - The object that this actuator will set as primary target to the constraint it controls **type** :class:`KX_GameObject` + The object that this actuator will set as primary target to the constraint it controls. + + :type: :class:`KX_GameObject` .. attribute:: subtarget - The object that this actuator will set as secondary target to the constraint it controls. **type** :class:`KX_GameObject`. + The object that this actuator will set as secondary target to the constraint it controls. + + :type: :class:`KX_GameObject`. - .. note:: Currently, the only secondary target is the pole target for IK constraint. + .. note:: + + Currently, the only secondary target is the pole target for IK constraint. .. attribute:: weight - The weight this actuator will set on the constraint it controls. **type** float. + The weight this actuator will set on the constraint it controls. - .. note:: Currently only the IK constraint has a weight. It must be a value between 0 and 1. + :type: float. - .. note:: A weight of 0 disables a constraint while still updating constraint runtime values (see :class:`BL_ArmatureConstraint`) + .. note:: + + Currently only the IK constraint has a weight. It must be a value between 0 and 1. + + .. note:: + + A weight of 0 disables a constraint while still updating constraint runtime values (see :class:`BL_ArmatureConstraint`) .. class:: KX_ArmatureSensor(SCA_ISensor) Armature sensor detect conditions on armatures. - See :data:`type` + .. _armaturesensor-type: + + Constants related to :data:`type` .. data:: KX_ARMSENSOR_STATE_CHANGED - .. data:: KX_ARMSENSOR_LIN_ERROR_BELOW - .. data:: KX_ARMSENSOR_LIN_ERROR_ABOVE - .. data:: KX_ARMSENSOR_ROT_ERROR_BELOW - .. data:: KX_ARMSENSOR_ROT_ERROR_ABOVE + + Detect that the constraint is changing state (active/inactive) + :value: 0 + + .. data:: KX_ARMSENSOR_LIN_ERROR_BELOW + + Detect that the constraint linear error is above a threshold + + :value: 1 + + .. data:: KX_ARMSENSOR_LIN_ERROR_ABOVE + + Detect that the constraint linear error is below a threshold + + :value: 2 + + .. data:: KX_ARMSENSOR_ROT_ERROR_BELOW + + Detect that the constraint rotation error is above a threshold + + :value: 3 + + .. data:: KX_ARMSENSOR_ROT_ERROR_ABOVE + + Detect that the constraint rotation error is below a threshold + + :value: 4 + .. attribute:: type - The type of measurement that the sensor make when it is active. **type** integer. + The type of measurement that the sensor make when it is active. + + Can be one of :ref:`these constants ` - * KX_ARMSENSOR_STATE_CHANGED(0) detect that the constraint is changing state (active/inactive) - * KX_ARMSENSOR_LIN_ERROR_BELOW(1) detect that the constraint linear error is above a threshold - * KX_ARMSENSOR_LIN_ERROR_ABOVE(2) detect that the constraint linear error is below a threshold - * KX_ARMSENSOR_ROT_ERROR_BELOW(3) detect that the constraint rotation error is above a threshold - * KX_ARMSENSOR_ROT_ERROR_ABOVE(4) detect that the constraint rotation error is below a threshold + :type: integer. .. attribute:: constraint - The constraint object this sensor is watching. **type** :class:`BL_ArmatureConstraint` + The constraint object this sensor is watching. + + :type: :class:`BL_ArmatureConstraint` .. attribute:: value - **type** float - The threshold used in the comparison with the constraint error The linear error is only updated on CopyPose/Distance IK constraint with iTaSC solver The rotation error is only updated on CopyPose+rotation IK constraint with iTaSC solver @@ -3960,15 +4600,20 @@ Game Engine bge.types Module The rotation error on CopyPose is always >= 0: it is the norm of the equivalent rotation vector between the bone and the target orientations The linear error on Distance can be positive if the distance between the bone and the target is greater than the desired distance, and negative if the distance is smaller. + :type: float + .. class:: BL_ArmatureConstraint(PyObjectPlus) Proxy to Armature Constraint. Allows to change constraint on the fly. Obtained through :class:`BL_ArmatureObject`.constraints. - .. note:: not all armature constraints are supported in the GE. + .. note:: + + Not all armature constraints are supported in the GE. + .. _armatureconstraint-constants-type: - Constants related to see :data:`type` + Constants related to :data:`type` .. data:: CONSTRAINT_TYPE_TRACKTO .. data:: CONSTRAINT_TYPE_KINEMATIC @@ -3982,48 +4627,117 @@ Game Engine bge.types Module .. data:: CONSTRAINT_TYPE_TRANSFORM .. data:: CONSTRAINT_TYPE_DISTLIMIT + .. _armatureconstraint-constants-ik-type: - Constants related to see :data:`ik_type` - + Constants related to :data:`ik_type` + .. data:: CONSTRAINT_IK_COPYPOSE + + constraint is trying to match the position and eventually the rotation of the target. + + :value: 0 + .. data:: CONSTRAINT_IK_DISTANCE - .. data:: CONSTRAINT_IK_MODE_INSIDE - .. data:: CONSTRAINT_IK_MODE_OUTSIDE - .. data:: CONSTRAINT_IK_MODE_ONSURFACE - .. data:: CONSTRAINT_IK_FLAG_TIP - .. data:: CONSTRAINT_IK_FLAG_ROT - .. data:: CONSTRAINT_IK_FLAG_STRETCH - .. data:: CONSTRAINT_IK_FLAG_POS + + Constraint is maintaining a certain distance to target subject to ik_mode + + :value: 1 + .. _armatureconstraint-constants-ik-flag: + + Constants related to :data:`ik_flag` + + .. data:: CONSTRAINT_IK_FLAG_TIP + + Set when the constraint operates on the head of the bone and not the tail + + :value: 1 + + .. data:: CONSTRAINT_IK_FLAG_ROT + + Set when the constraint tries to match the orientation of the target + + :value: 2 + + .. data:: CONSTRAINT_IK_FLAG_STRETCH + + Set when the armature is allowed to stretch (only the bones with stretch factor > 0.0) + + :value: 16 + + .. data:: CONSTRAINT_IK_FLAG_POS + + Set when the constraint tries to match the position of the target. + + :value: 32 + + .. _armatureconstraint-constants-ik-mode: + + Constants related to :data:`ik_mode` + + .. data:: CONSTRAINT_IK_MODE_INSIDE + + The constraint tries to keep the bone within ik_dist of target + + :value: 0 + + .. data:: CONSTRAINT_IK_MODE_OUTSIDE + + The constraint tries to keep the bone outside ik_dist of the target + + :value: 1 + + .. data:: CONSTRAINT_IK_MODE_ONSURFACE + + The constraint tries to keep the bone exactly at ik_dist of the target. + + :value: 2 + .. attribute:: type - Type of constraint, (read-only) **type** integer, one of CONSTRAINT_TYPE_* constants + Type of constraint, (read-only). + + Use one of :ref:`these constants`. + + :type: integer, one of CONSTRAINT_TYPE_* constants .. attribute:: name - Name of constraint constructed as :. constraints list **type** string + Name of constraint constructed as :. constraints list. + + :type: string This name is also the key subscript on :class:`BL_ArmatureObject`. .. attribute:: enforce - fraction of constraint effect that is enforced. Between 0 and 1. **type** float + fraction of constraint effect that is enforced. Between 0 and 1. + + :type: float .. attribute:: headtail - Position of target between head and tail of the target bone: 0=head, 1=tail. **type** float. + Position of target between head and tail of the target bone: 0=head, 1=tail. - .. note:: Only used if the target is a bone (i.e target object is an armature. + :type: float. + + .. note:: + + Only used if the target is a bone (i.e target object is an armature. .. attribute:: lin_error runtime linear error (in Blender units) on constraint at the current frame. - This is a runtime value updated on each frame by the IK solver. Only available on IK constraint and iTaSC solver. **type** float + This is a runtime value updated on each frame by the IK solver. Only available on IK constraint and iTaSC solver. + + :type: float .. attribute:: rot_error - Runtime rotation error (in radiant) on constraint at the current frame. **type** float. + Runtime rotation error (in radiant) on constraint at the current frame. + + :type: float. This is a runtime value updated on each frame by the IK solver. Only available on IK constraint and iTaSC solver. @@ -4031,11 +4745,15 @@ Game Engine bge.types Module .. attribute:: target - Primary target object for the constraint. The position of this object in the GE will be used as target for the constraint. **type** :class:`KX_GameObject`. + Primary target object for the constraint. The position of this object in the GE will be used as target for the constraint. + + :type: :class:`KX_GameObject`. .. attribute:: subtarget - Secondary target object for the constraint. The position of this object in the GE will be used as secondary target for the constraint. **type** :class:`KX_GameObject`. + Secondary target object for the constraint. The position of this object in the GE will be used as secondary target for the constraint. + + :type: :class:`KX_GameObject`. Currently this is only used for pole target on IK constraint. @@ -4043,41 +4761,49 @@ Game Engine bge.types Module True if the constraint is active. - .. note:: an inactive constraint does not update lin_error and rot_error. **type** boolean + :type: boolean + + .. note:: + + An inactive constraint does not update lin_error and rot_error. .. attribute:: ik_weight Weight of the IK constraint between 0 and 1. - Only defined for IK constraint. **type** float + Only defined for IK constraint. + + :type: float .. attribute:: ik_type - Type of IK constraint, (read-only). **type** integer. + Type of IK constraint, (read-only). - * CONSTRAINT_IK_COPYPOSE(0) constraint is trying to match the position and eventually the rotation of the target. - * CONSTRAINT_IK_DISTANCE(1) constraint is maintaining a certain distance to target subject to ik_mode + Use one of :ref:`these constants`. + + :type: integer. .. attribute:: ik_flag - Combination of IK constraint option flags, read-only + Combination of IK constraint option flags, read-only. + + Use one of :ref:`these constants`. - * CONSTRAINT_IK_FLAG_TIP(1) : set when the constraint operates on the head of the bone and not the tail - * CONSTRAINT_IK_FLAG_ROT(2) : set when the constraint tries to match the orientation of the target - * CONSTRAINT_IK_FLAG_STRETCH(16) : set when the armature is allowed to stretch (only the bones with stretch factor > 0.0) - * CONSTRAINT_IK_FLAG_POS(32) : set when the constraint tries to match the position of the target **type** integer + :type: integer .. attribute:: ik_dist - Distance the constraint is trying to maintain with target, only used when ik_type=CONSTRAINT_IK_DISTANCE **type** float + Distance the constraint is trying to maintain with target, only used when ik_type=CONSTRAINT_IK_DISTANCE. + + :type: float .. attribute:: ik_mode + Use one of :ref:`these constants`. + Additional mode for IK constraint. Currently only used for Distance constraint: - * CONSTRAINT_IK_MODE_INSIDE(0) : the constraint tries to keep the bone within ik_dist of target - * CONSTRAINT_IK_MODE_OUTSIDE(1) : the constraint tries to keep the bone outside ik_dist of the target - * CONSTRAINT_IK_MODE_ONSURFACE(2) : the constraint tries to keep the bone exactly at ik_dist of the target **type** integer + :type: integer .. class:: BL_ArmatureChannel(PyObjectPlus) @@ -4096,84 +4822,138 @@ Game Engine bge.types Module .. attribute:: name - channel name (=bone name), read-only. **type** string + channel name (=bone name), read-only. + + :type: string .. attribute:: bone - return the bone object corresponding to this pose channel, read-only. **type** :class:`BL_ArmatureBone` + return the bone object corresponding to this pose channel, read-only. + + :type: :class:`BL_ArmatureBone` .. attribute:: parent - return the parent channel object, None if root channel, read-only. **type** :class:`BL_ArmatureChannel` + return the parent channel object, None if root channel, read-only. + + :type: :class:`BL_ArmatureChannel` .. attribute:: has_ik true if the bone is part of an active IK chain, read-only. - This flag is not set when an IK constraint is defined but not enabled (miss target information for example) **type** boolean + This flag is not set when an IK constraint is defined but not enabled (miss target information for example). + + :type: boolean .. attribute:: ik_dof_x - true if the bone is free to rotation in the X axis, read-only. **type** boolean + true if the bone is free to rotation in the X axis, read-only. + + :type: boolean .. attribute:: ik_dof_y - true if the bone is free to rotation in the Y axis, read-only. **type** boolean + true if the bone is free to rotation in the Y axis, read-only. + + :type: boolean .. attribute:: ik_dof_z - true if the bone is free to rotation in the Z axis, read-only. **type** boolean + true if the bone is free to rotation in the Z axis, read-only. + + :type: boolean .. attribute:: ik_limit_x - true if a limit is imposed on X rotation, read-only. **type** boolean + true if a limit is imposed on X rotation, read-only. + + :type: boolean .. attribute:: ik_limit_y - true if a limit is imposed on Y rotation, read-only. **type** boolean + true if a limit is imposed on Y rotation, read-only. + + :type: boolean .. attribute:: ik_limit_z - true if a limit is imposed on Z rotation, read-only. **type** boolean + true if a limit is imposed on Z rotation, read-only. + + :type: boolean .. attribute:: ik_rot_control - true if channel rotation should applied as IK constraint, read-only. **type** boolean + true if channel rotation should applied as IK constraint, read-only. + + :type: boolean .. attribute:: ik_lin_control - true if channel size should applied as IK constraint, read-only. **type** boolean + true if channel size should applied as IK constraint, read-only. + + :type: boolean .. attribute:: location - displacement of the bone head in armature local space, read-write. **type** vector [X, Y, Z]. + displacement of the bone head in armature local space, read-write. - .. note:: You can only move a bone if it is unconnected to its parent. An action playing on the armature may change the value. An IK chain does not update this value, see joint_rotation. - .. note:: Changing this field has no immediate effect, the pose is updated when the armature is updated during the graphic render (see :data:`BL_ArmatureObject.update`). + :type: vector [X, Y, Z]. + + .. note:: + + You can only move a bone if it is unconnected to its parent. An action playing on the armature may change the value. An IK chain does not update this value, see joint_rotation. + + .. note:: + + Changing this field has no immediate effect, the pose is updated when the armature is updated during the graphic render (see :data:`BL_ArmatureObject.update`). .. attribute:: scale - scale of the bone relative to its parent, read-write. **type** vector [sizeX, sizeY, sizeZ]. + scale of the bone relative to its parent, read-write. - .. note:: An action playing on the armature may change the value. An IK chain does not update this value, see joint_rotation. - .. note:: Changing this field has no immediate effect, the pose is updated when the armature is updated during the graphic render (see :data:`BL_ArmatureObject.update`) + :type: vector [sizeX, sizeY, sizeZ]. + + .. note:: + + An action playing on the armature may change the value. An IK chain does not update this value, see joint_rotation. + + .. note:: + + Changing this field has no immediate effect, the pose is updated when the armature is updated during the graphic render (see :data:`BL_ArmatureObject.update`) .. attribute:: rotation - rotation of the bone relative to its parent expressed as a quaternion, read-write. **type** vector [qr, qi, qj, qk]. + rotation of the bone relative to its parent expressed as a quaternion, read-write. - .. note:: This field is only used if rotation_mode is 0. An action playing on the armature may change the value. An IK chain does not update this value, see joint_rotation. - .. note:: Changing this field has no immediate effect, the pose is updated when the armature is updated during the graphic render (see :data:`BL_ArmatureObject.update`) + :type: vector [qr, qi, qj, qk]. + + .. note:: + + This field is only used if rotation_mode is 0. An action playing on the armature may change the value. An IK chain does not update this value, see joint_rotation. + + .. note:: + + Changing this field has no immediate effect, the pose is updated when the armature is updated during the graphic render (see :data:`BL_ArmatureObject.update`) .. attribute:: euler_rotation - rotation of the bone relative to its parent expressed as a set of euler angles, read-write. **type** vector [X, Y, Z]. + rotation of the bone relative to its parent expressed as a set of euler angles, read-write. - .. note:: This field is only used if rotation_mode is > 0. You must always pass the angles in [X, Y, Z] order; the order of applying the angles to the bone depends on rotation_mode. An action playing on the armature may change this field. An IK chain does not update this value, see joint_rotation. - .. note:: Changing this field has no immediate effect, the pose is updated when the armature is updated during the graphic render (see :data:`BL_ArmatureObject.update`) + :type: vector [X, Y, Z]. + + .. note:: + + This field is only used if rotation_mode is > 0. You must always pass the angles in [X, Y, Z] order; the order of applying the angles to the bone depends on rotation_mode. An action playing on the armature may change this field. An IK chain does not update this value, see joint_rotation. + + .. note:: + + Changing this field has no immediate effect, the pose is updated when the armature is updated during the graphic render (see :data:`BL_ArmatureObject.update`) .. attribute:: rotation_mode - Method of updating the bone rotation, read-write. **type** integer + Method of updating the bone rotation, read-write. + + :type: integer Use the following constants (euler mode are named as in Blender UI but the actual axis order is reversed). @@ -4188,72 +4968,104 @@ Game Engine bge.types Module .. attribute:: channel_matrix pose matrix in bone space (deformation of the bone due to action, constraint, etc), Read-only. - This field is updated after the graphic render, it represents the current pose. **type** matrix [4][4] + This field is updated after the graphic render, it represents the current pose. + + :type: matrix [4][4] .. attribute:: pose_matrix pose matrix in armature space, read-only, - This field is updated after the graphic render, it represents the current pose. **type** matrix [4][4] + This field is updated after the graphic render, it represents the current pose. + + :type: matrix [4][4] .. attribute:: pose_head - position of bone head in armature space, read-only. **type** vector [x, y, z] + position of bone head in armature space, read-only. + + :type: vector [x, y, z] .. attribute:: pose_tail - position of bone tail in armature space, read-only. **type** vector [x, y, z] + position of bone tail in armature space, read-only. + + :type: vector [x, y, z] .. attribute:: ik_min_x - minimum value of X rotation in degree (<= 0) when X rotation is limited (see ik_limit_x), read-only. **type** float + minimum value of X rotation in degree (<= 0) when X rotation is limited (see ik_limit_x), read-only. + + :type: float .. attribute:: ik_max_x - maximum value of X rotation in degree (>= 0) when X rotation is limited (see ik_limit_x), read-only. **type** float + maximum value of X rotation in degree (>= 0) when X rotation is limited (see ik_limit_x), read-only. + + :type: float .. attribute:: ik_min_y - minimum value of Y rotation in degree (<= 0) when Y rotation is limited (see ik_limit_y), read-only. **type** float + minimum value of Y rotation in degree (<= 0) when Y rotation is limited (see ik_limit_y), read-only. + + :type: float .. attribute:: ik_max_y - maximum value of Y rotation in degree (>= 0) when Y rotation is limited (see ik_limit_y), read-only. **type** float + maximum value of Y rotation in degree (>= 0) when Y rotation is limited (see ik_limit_y), read-only. + + :type: float .. attribute:: ik_min_z - minimum value of Z rotation in degree (<= 0) when Z rotation is limited (see ik_limit_z), read-only. **type** float + minimum value of Z rotation in degree (<= 0) when Z rotation is limited (see ik_limit_z), read-only. + + :type: float .. attribute:: ik_max_z - maximum value of Z rotation in degree (>= 0) when Z rotation is limited (see ik_limit_z), read-only. **type** float + maximum value of Z rotation in degree (>= 0) when Z rotation is limited (see ik_limit_z), read-only. + + :type: float .. attribute:: ik_stiffness_x - bone rotation stiffness in X axis, read-only **type** float between 0 and 1 + bone rotation stiffness in X axis, read-only. + + :type: float between 0 and 1 .. attribute:: ik_stiffness_y - bone rotation stiffness in Y axis, read-only **type** float between 0 and 1 + bone rotation stiffness in Y axis, read-only. + + :type: float between 0 and 1 .. attribute:: ik_stiffness_z - bone rotation stiffness in Z axis, read-only **type** float between 0 and 1 + bone rotation stiffness in Z axis, read-only. + + :type: float between 0 and 1 .. attribute:: ik_stretch - ratio of scale change that is allowed, 0=bone can't change size, read-only. **type** float + ratio of scale change that is allowed, 0=bone can't change size, read-only. + + :type: float .. attribute:: ik_rot_weight - weight of rotation constraint when ik_rot_control is set, read-write. **type** float between 0 and 1 + weight of rotation constraint when ik_rot_control is set, read-write. + + :type: float between 0 and 1 .. attribute:: ik_lin_weight - weight of size constraint when ik_lin_control is set, read-write. **type** float between 0 and 1 + weight of size constraint when ik_lin_control is set, read-write. + + :type: float between 0 and 1 .. attribute:: joint_rotation - Control bone rotation in term of joint angle (for robotic applications), read-write. **type** vector [x, y, z] + Control bone rotation in term of joint angle (for robotic applications), read-write. When writing to this attribute, you pass a [x, y, z] vector and an appropriate set of euler angles or quaternion is calculated according to the rotation_mode. @@ -4266,10 +5078,23 @@ Game Engine bge.types Module * 2DoF joint X+Z: treated as a 2DoF joint with rotation axis on the X/Z plane. The x and z values are used as the coordinates of the rotation vector in the X/Z plane. * 3DoF joint X+Y+Z: treated as a revolute joint. The [x, y, z] vector represents the equivalent rotation vector to bring the joint from the rest pose to the new pose. - .. note:: The bone must be part of an IK chain if you want to set the ik_dof_x/ik_dof_y/ik_dof_z attributes via the UI, but this will interfere with this attribute since the IK solver will overwrite the pose. You can stay in control of the armature if you create an IK constraint but do not finalize it (e.g. don't set a target) the IK solver will not run but the IK panel will show up on the UI for each bone in the chain. - .. note:: [0, 0, 0] always corresponds to the rest pose. - .. note:: You must request the armature pose to update and wait for the next graphic frame to see the effect of setting this attribute (see :data:`BL_ArmatureObject.update`). - .. note:: You can read the result of the calculation in rotation or euler_rotation attributes after setting this attribute. + :type: vector [x, y, z] + + .. note:: + + The bone must be part of an IK chain if you want to set the ik_dof_x/ik_dof_y/ik_dof_z attributes via the UI, but this will interfere with this attribute since the IK solver will overwrite the pose. You can stay in control of the armature if you create an IK constraint but do not finalize it (e.g. don't set a target) the IK solver will not run but the IK panel will show up on the UI for each bone in the chain. + + .. note:: + + [0, 0, 0] always corresponds to the rest pose. + + .. note:: + + You must request the armature pose to update and wait for the next graphic frame to see the effect of setting this attribute (see :data:`BL_ArmatureObject.update`). + + .. note:: + + You can read the result of the calculation in rotation or euler_rotation attributes after setting this attribute. .. class:: BL_ArmatureBone(PyObjectPlus) @@ -4278,62 +5103,94 @@ Game Engine bge.types Module .. attribute:: name - bone name **type** string + bone name. + + :type: string .. attribute:: connected - true when the bone head is struck to the parent's tail **type** boolean + true when the bone head is struck to the parent's tail. + + :type: boolean .. attribute:: hinge - true when bone doesn't inherit rotation or scale from parent bone **type** boolean + true when bone doesn't inherit rotation or scale from parent bone. + + :type: boolean .. attribute:: inherit_scale - true when bone inherits scaling from parent bone **type** boolean + true when bone inherits scaling from parent bone. + + :type: boolean .. attribute:: bbone_segments - number of B-bone segments **type** integer + number of B-bone segments. + + :type: integer .. attribute:: roll - bone rotation around head-tail axis **type** float + bone rotation around head-tail axis. + + :type: float .. attribute:: head - location of head end of the bone in parent bone space **type** vector [x, y, z] + location of head end of the bone in parent bone space. + + :type: vector [x, y, z] .. attribute:: tail - location of head end of the bone in parent bone space **type** vector [x, y, z] + location of head end of the bone in parent bone space. + + :type: vector [x, y, z] .. attribute:: length - bone length **type** float + bone length. + + :type: float .. attribute:: arm_head - location of head end of the bone in armature space **type** vector [x, y, z] + location of head end of the bone in armature space. + + :type: vector [x, y, z] .. attribute:: arm_tail - location of tail end of the bone in armature space **type** vector [x, y, z] + location of tail end of the bone in armature space. + + :type: vector [x, y, z] .. attribute:: arm_mat - matrix of the bone head in armature space **type** matrix [4][4] + matrix of the bone head in armature space. - .. note:: This matrix has no scale part. + :type: matrix [4][4] + + .. note:: + + This matrix has no scale part. .. attribute:: bone_mat - rotation matrix of the bone in parent bone space. **type** matrix [3][3] + rotation matrix of the bone in parent bone space. + + :type: matrix [3][3] .. attribute:: parent - parent bone, or None for root bone **type** :class:`BL_ArmatureBone` + parent bone, or None for root bone. + + :type: :class:`BL_ArmatureBone` .. attribute:: children - list of bone's children. **type** list of :class:`BL_ArmatureBone` + list of bone's children. + + :type: list of :class:`BL_ArmatureBone` diff --git a/source/gameengine/Rasterizer/Makefile b/source/gameengine/Rasterizer/Makefile index a12d599b60b..c877e423a71 100644 --- a/source/gameengine/Rasterizer/Makefile +++ b/source/gameengine/Rasterizer/Makefile @@ -49,10 +49,6 @@ CPPFLAGS += -I../Ketsji CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION) -ifeq ($(OS),darwin) - CPPFLAGS += -fpascal-strings -endif - ############### SOURCEDIR = source/gameengine/Rasterizer diff --git a/source/gameengine/Rasterizer/RAS_2DFilterManager.h b/source/gameengine/Rasterizer/RAS_2DFilterManager.h index 7ff7cde7882..9671f914fcd 100644 --- a/source/gameengine/Rasterizer/RAS_2DFilterManager.h +++ b/source/gameengine/Rasterizer/RAS_2DFilterManager.h @@ -106,7 +106,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:RAS_2DFilterManager"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:RAS_2DFilterManager"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Rasterizer/RAS_BucketManager.cpp b/source/gameengine/Rasterizer/RAS_BucketManager.cpp index 4c22f4dcfc7..32fb1e31780 100644 --- a/source/gameengine/Rasterizer/RAS_BucketManager.cpp +++ b/source/gameengine/Rasterizer/RAS_BucketManager.cpp @@ -346,13 +346,21 @@ void RAS_BucketManager::RemoveMaterial(RAS_IPolyMaterial * mat) //#include -void RAS_BucketManager::MergeBucketManager(RAS_BucketManager *other) +void RAS_BucketManager::MergeBucketManager(RAS_BucketManager *other, SCA_IScene *scene) { /* concatinate lists */ // printf("BEFORE %d %d\n", GetSolidBuckets().size(), GetAlphaBuckets().size()); + BucketList::iterator it; + + for (it = other->GetSolidBuckets().begin(); it != other->GetSolidBuckets().end(); ++it) + (*it)->GetPolyMaterial()->Replace_IScene(scene); + GetSolidBuckets().insert( GetSolidBuckets().end(), other->GetSolidBuckets().begin(), other->GetSolidBuckets().end() ); other->GetSolidBuckets().clear(); + for (it = other->GetAlphaBuckets().begin(); it != other->GetAlphaBuckets().end(); ++it) + (*it)->GetPolyMaterial()->Replace_IScene(scene); + GetAlphaBuckets().insert( GetAlphaBuckets().end(), other->GetAlphaBuckets().begin(), other->GetAlphaBuckets().end() ); other->GetAlphaBuckets().clear(); //printf("AFTER %d %d\n", GetSolidBuckets().size(), GetAlphaBuckets().size()); diff --git a/source/gameengine/Rasterizer/RAS_BucketManager.h b/source/gameengine/Rasterizer/RAS_BucketManager.h index 0c871a87428..487df50802c 100644 --- a/source/gameengine/Rasterizer/RAS_BucketManager.h +++ b/source/gameengine/Rasterizer/RAS_BucketManager.h @@ -63,7 +63,7 @@ public: void RemoveMaterial(RAS_IPolyMaterial * mat); // freeing scenes only /* for merging */ - void MergeBucketManager(RAS_BucketManager *other); + void MergeBucketManager(RAS_BucketManager *other, SCA_IScene *scene); BucketList & GetSolidBuckets() {return m_SolidBuckets;}; BucketList & GetAlphaBuckets() {return m_AlphaBuckets;}; @@ -85,7 +85,7 @@ private: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:RAS_BucketManager"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:RAS_BucketManager"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Rasterizer/RAS_Deformer.h b/source/gameengine/Rasterizer/RAS_Deformer.h index 396b6717144..17c2cb4695e 100644 --- a/source/gameengine/Rasterizer/RAS_Deformer.h +++ b/source/gameengine/Rasterizer/RAS_Deformer.h @@ -89,7 +89,7 @@ protected: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:RAS_Deformer"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:RAS_Deformer"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Rasterizer/RAS_FramingManager.h b/source/gameengine/Rasterizer/RAS_FramingManager.h index c058c8cd3e8..aedac230cbe 100644 --- a/source/gameengine/Rasterizer/RAS_FramingManager.h +++ b/source/gameengine/Rasterizer/RAS_FramingManager.h @@ -161,7 +161,7 @@ private : #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:RAS_FrameSettings"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:RAS_FrameSettings"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; @@ -288,7 +288,7 @@ private : #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:RAS_FramingManager"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:RAS_FramingManager"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Rasterizer/RAS_ICanvas.h b/source/gameengine/Rasterizer/RAS_ICanvas.h index 339521cb093..826fe732b94 100644 --- a/source/gameengine/Rasterizer/RAS_ICanvas.h +++ b/source/gameengine/Rasterizer/RAS_ICanvas.h @@ -210,7 +210,7 @@ protected: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:RAS_ICanvas"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:RAS_ICanvas"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Rasterizer/RAS_IPolygonMaterial.h b/source/gameengine/Rasterizer/RAS_IPolygonMaterial.h index bcc8c32e54e..e7bd78c2309 100644 --- a/source/gameengine/Rasterizer/RAS_IPolygonMaterial.h +++ b/source/gameengine/Rasterizer/RAS_IPolygonMaterial.h @@ -176,7 +176,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:RAS_IPolyMaterial"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:RAS_IPolyMaterial"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Rasterizer/RAS_IRasterizer.h b/source/gameengine/Rasterizer/RAS_IRasterizer.h index e9aacadece3..ebca97a806a 100644 --- a/source/gameengine/Rasterizer/RAS_IRasterizer.h +++ b/source/gameengine/Rasterizer/RAS_IRasterizer.h @@ -416,7 +416,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:RAS_IRasterizer"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:RAS_IRasterizer"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Rasterizer/RAS_IRenderTools.h b/source/gameengine/Rasterizer/RAS_IRenderTools.h index 0d89cb41e3c..50de4980e1d 100644 --- a/source/gameengine/Rasterizer/RAS_IRenderTools.h +++ b/source/gameengine/Rasterizer/RAS_IRenderTools.h @@ -180,7 +180,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:RAS_IRenderTools"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:RAS_IRenderTools"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Rasterizer/RAS_MaterialBucket.h b/source/gameengine/Rasterizer/RAS_MaterialBucket.h index 0f7db93049d..c9ccac8e8a7 100644 --- a/source/gameengine/Rasterizer/RAS_MaterialBucket.h +++ b/source/gameengine/Rasterizer/RAS_MaterialBucket.h @@ -176,7 +176,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:RAS_MeshSlot"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:RAS_MeshSlot"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; @@ -193,7 +193,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:RAS_MeshMaterial"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:RAS_MeshMaterial"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; @@ -252,7 +252,7 @@ private: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:RAS_MaterialBucket"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:RAS_MaterialBucket"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Rasterizer/RAS_MeshObject.h b/source/gameengine/Rasterizer/RAS_MeshObject.h index 87314a104d1..5a834bf26b0 100644 --- a/source/gameengine/Rasterizer/RAS_MeshObject.h +++ b/source/gameengine/Rasterizer/RAS_MeshObject.h @@ -171,7 +171,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:RAS_MeshObject"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:RAS_MeshObject"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/Makefile b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/Makefile index 0327714dc5f..aedbc2705f0 100644 --- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/Makefile +++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/Makefile @@ -51,7 +51,3 @@ CPPFLAGS += -I../../SceneGraph CPPFLAGS += -I.. CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include -ifeq ($(OS),darwin) - CPPFLAGS += -fpascal-strings -endif - diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.h b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.h index d3c14b4758c..28c56b92c3c 100644 --- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.h +++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.h @@ -72,7 +72,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:RAS_ListRasterizer"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:RAS_ListRasterizer"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h index fe63a854275..f2f70c68068 100644 --- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h +++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h @@ -292,7 +292,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:RAS_OpenGLRasterizer"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:RAS_OpenGLRasterizer"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.h b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.h index 92833d9b17d..96f6344b403 100644 --- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.h +++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.h @@ -61,7 +61,7 @@ private: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:RAS_VAOpenGLRasterizer"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:RAS_VAOpenGLRasterizer"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Rasterizer/RAS_Polygon.h b/source/gameengine/Rasterizer/RAS_Polygon.h index 48fa4a206f0..8dc9813f5b9 100644 --- a/source/gameengine/Rasterizer/RAS_Polygon.h +++ b/source/gameengine/Rasterizer/RAS_Polygon.h @@ -93,7 +93,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:RAS_Polygon"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:RAS_Polygon"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Rasterizer/RAS_Rect.h b/source/gameengine/Rasterizer/RAS_Rect.h index 828257dcecc..7a1d21b8905 100644 --- a/source/gameengine/Rasterizer/RAS_Rect.h +++ b/source/gameengine/Rasterizer/RAS_Rect.h @@ -96,7 +96,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:RAS_Rect"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:RAS_Rect"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Rasterizer/RAS_TexVert.h b/source/gameengine/Rasterizer/RAS_TexVert.h index b74cfb47152..bdf2a6487ad 100644 --- a/source/gameengine/Rasterizer/RAS_TexVert.h +++ b/source/gameengine/Rasterizer/RAS_TexVert.h @@ -141,7 +141,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:RAS_TexVert"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:RAS_TexVert"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/SceneGraph/SG_BBox.h b/source/gameengine/SceneGraph/SG_BBox.h index cc9dfc2db4e..1a65fc7ef6f 100644 --- a/source/gameengine/SceneGraph/SG_BBox.h +++ b/source/gameengine/SceneGraph/SG_BBox.h @@ -135,7 +135,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:SG_BBox"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:SG_BBox"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/SceneGraph/SG_Controller.h b/source/gameengine/SceneGraph/SG_Controller.h index 6e44e05cb0b..b4636d5fa62 100644 --- a/source/gameengine/SceneGraph/SG_Controller.h +++ b/source/gameengine/SceneGraph/SG_Controller.h @@ -42,7 +42,7 @@ class SG_Controller public: #ifdef WITH_CXX_GUARDEDALLOC - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "SG_Controller"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "SG_Controller"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif diff --git a/source/gameengine/SceneGraph/SG_DList.h b/source/gameengine/SceneGraph/SG_DList.h index 24b2fd6dee6..0768eaa5021 100644 --- a/source/gameengine/SceneGraph/SG_DList.h +++ b/source/gameengine/SceneGraph/SG_DList.h @@ -215,7 +215,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:SG_DList"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:SG_DList"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/SceneGraph/SG_IObject.h b/source/gameengine/SceneGraph/SG_IObject.h index 2b9fb68adf5..4c9c31e4934 100644 --- a/source/gameengine/SceneGraph/SG_IObject.h +++ b/source/gameengine/SceneGraph/SG_IObject.h @@ -354,7 +354,7 @@ protected : #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:SG_IObject"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:SG_IObject"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/SceneGraph/SG_Node.h b/source/gameengine/SceneGraph/SG_Node.h index 5d2bac2b955..30d09b5bdfd 100644 --- a/source/gameengine/SceneGraph/SG_Node.h +++ b/source/gameengine/SceneGraph/SG_Node.h @@ -269,7 +269,7 @@ private: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:SG_Node"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:SG_Node"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/SceneGraph/SG_ParentRelation.h b/source/gameengine/SceneGraph/SG_ParentRelation.h index 8097fbdb6bb..0bc04245c93 100644 --- a/source/gameengine/SceneGraph/SG_ParentRelation.h +++ b/source/gameengine/SceneGraph/SG_ParentRelation.h @@ -131,7 +131,7 @@ protected : #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:SG_ParentRelation"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:SG_ParentRelation"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/SceneGraph/SG_QList.h b/source/gameengine/SceneGraph/SG_QList.h index 9f49060b302..691ec9e1262 100644 --- a/source/gameengine/SceneGraph/SG_QList.h +++ b/source/gameengine/SceneGraph/SG_QList.h @@ -155,7 +155,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:SG_QList"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:SG_QList"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/SceneGraph/SG_Spatial.h b/source/gameengine/SceneGraph/SG_Spatial.h index 372a1f6d977..b8193806ecb 100644 --- a/source/gameengine/SceneGraph/SG_Spatial.h +++ b/source/gameengine/SceneGraph/SG_Spatial.h @@ -286,7 +286,7 @@ protected: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:SG_Spatial"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:SG_Spatial"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/SceneGraph/SG_Tree.h b/source/gameengine/SceneGraph/SG_Tree.h index 041f34a5bc6..fa6facde66c 100644 --- a/source/gameengine/SceneGraph/SG_Tree.h +++ b/source/gameengine/SceneGraph/SG_Tree.h @@ -115,7 +115,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:SG_Tree"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:SG_Tree"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; @@ -158,7 +158,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:SG_TreeFactory"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:SG_TreeFactory"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/VideoTexture/ImageBase.cpp b/source/gameengine/VideoTexture/ImageBase.cpp index 31c634b1511..88a20fadcf7 100644 --- a/source/gameengine/VideoTexture/ImageBase.cpp +++ b/source/gameengine/VideoTexture/ImageBase.cpp @@ -650,7 +650,7 @@ int Image_getbuffer(PyImage *self, Py_buffer *view, int flags) catch (Exception & exp) { // cannot return -1, this creates a crash in Python, for now we will just return an empty buffer - //exp.report(); + exp.report(); //return -1; goto error; } @@ -676,7 +676,7 @@ error: // Return a empty buffer to avoid a crash in Python 3.1 // The bug is fixed in Python SVN 77916, as soon as the python revision used by Blender is // updated, you can simply return -1 and set the error - static char* buf = ""; + static char* buf = (char *)""; ret = PyBuffer_FillInfo(view, (PyObject*)self, buf, 0, 0, flags); if (ret >= 0) self->m_image->m_exports++; diff --git a/source/gameengine/VideoTexture/VideoFFmpeg.cpp b/source/gameengine/VideoTexture/VideoFFmpeg.cpp index 290af8e63c5..5a80522ea7d 100644 --- a/source/gameengine/VideoTexture/VideoFFmpeg.cpp +++ b/source/gameengine/VideoTexture/VideoFFmpeg.cpp @@ -23,7 +23,9 @@ http://www.gnu.org/copyleft/lesser.txt. #ifdef WITH_FFMPEG // INT64_C fix for some linux machines (C99ism) +#ifndef __STDC_CONSTANT_MACROS #define __STDC_CONSTANT_MACROS +#endif #include @@ -937,7 +939,6 @@ AVFrame *VideoFFmpeg::grabFrame(long position) if (position != m_curPosition + 1) { int64_t pos = (int64_t)((position - m_preseek) / (m_baseFrameRate*timeBase)); - int seekres; if (pos < 0) pos = 0; diff --git a/source/gameengine/VideoTexture/blendVideoTex.cpp b/source/gameengine/VideoTexture/blendVideoTex.cpp index 01e783edc10..5cb50900c89 100644 --- a/source/gameengine/VideoTexture/blendVideoTex.cpp +++ b/source/gameengine/VideoTexture/blendVideoTex.cpp @@ -206,7 +206,7 @@ PyObject* initVideoTexture(void) PyModule_AddObject(m, (char*)"Texture", (PyObject*)&TextureType); // init last error description - Exception::m_lastError[0] = '\0'; + Exception::m_lastError = ""; return m; } diff --git a/source/nan_compile.mk b/source/nan_compile.mk index 3382f0bea37..36c315a8e11 100644 --- a/source/nan_compile.mk +++ b/source/nan_compile.mk @@ -101,7 +101,7 @@ ifeq ($(OS),darwin) REL_CCFLAGS += -O2 endif - CPPFLAGS += -D_THREAD_SAFE -fpascal-strings + CPPFLAGS += -D_THREAD_SAFE ifeq ($(WITH_COCOA), true) CPPFLAGS += -DGHOST_COCOA