Cleanup: pep8
This commit is contained in:
@@ -1,6 +1,6 @@
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"""
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.. _operator-execution_context:
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"""
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Execution Context
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-----------------
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@@ -455,8 +455,10 @@ ClassMethodDescriptorType = type(dict.__dict__['fromkeys'])
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MethodDescriptorType = type(dict.get)
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GetSetDescriptorType = type(int.real)
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StaticMethodType = type(staticmethod(lambda: None))
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from types import (MemberDescriptorType,
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from types import (
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MemberDescriptorType,
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MethodType,
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FunctionType,
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)
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_BPY_STRUCT_FAKE = "bpy_struct"
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@@ -869,7 +871,7 @@ def pymodule2sphinx(basepath, module_name, module, title):
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module_dir_value_type.sort(key=lambda triple: str(triple[2]))
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for attribute, value, value_type in module_dir_value_type:
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if value_type == types.FunctionType:
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if value_type == FunctionType:
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pyfunc2sphinx("", fw, module_name, None, attribute, value, is_class=False)
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elif value_type in {types.BuiltinMethodType, types.BuiltinFunctionType}: # both the same at the moment but to be future proof
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# note: can't get args from these, so dump the string as is
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@@ -939,7 +941,7 @@ def pymodule2sphinx(basepath, module_name, module, title):
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# needed for pure python classes
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for key, descr in descr_items:
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if type(descr) == types.FunctionType:
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if type(descr) == FunctionType:
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pyfunc2sphinx(" ", fw, module_name, type_name, key, descr, is_class=True)
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for key, descr in descr_items:
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@@ -30,8 +30,10 @@ bl_info = {
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import bpy
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from . import engine
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from . import version_update
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from . import (
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engine,
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version_update,
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)
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class CyclesRender(bpy.types.RenderEngine):
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@@ -18,7 +18,11 @@
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import bpy
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from bpy.types import Panel, Menu, Operator, UIList
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from bpy.types import (
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Panel,
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Menu,
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Operator,
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)
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class CYCLES_MT_sampling_presets(Menu):
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@@ -55,6 +59,7 @@ def use_cpu(context):
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return (device_type == 'NONE' or cscene.device == 'CPU')
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def use_branched_path(context):
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cscene = context.scene.cycles
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device_type = context.user_preferences.system.compute_device_type
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@@ -442,7 +447,6 @@ class CyclesRender_PT_views(CyclesButtonsPanel, Panel):
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rd = scene.render
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rv = rd.views.active
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layout.active = rd.use_multiview
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basic_stereo = (rd.views_format == 'STEREO_3D')
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@@ -518,7 +522,7 @@ class CyclesCamera_PT_dof(CyclesButtonsPanel, Panel):
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sub = col.column(align=True)
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sub.label("Viewport:")
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subhq = sub.column()
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subhq.active = hq_support;
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subhq.active = hq_support
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subhq.prop(dof_options, "use_high_quality")
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sub.prop(dof_options, "fstop")
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if dof_options.use_high_quality and hq_support:
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@@ -226,7 +226,8 @@ def resolve_ncase(path):
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if _os.path.isdir(dirpath):
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try:
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files = _os.listdir(dirpath)
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except PermissionError: # We might not have the permission to list dirpath...
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except PermissionError:
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# We might not have the permission to list dirpath...
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return path, False
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else:
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return path, False
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@@ -35,7 +35,11 @@ __all__ = (
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)
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import bpy
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from bpy.props import StringProperty, BoolProperty, EnumProperty
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from bpy.props import (
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StringProperty,
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BoolProperty,
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EnumProperty,
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)
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def _check_axis_conversion(op):
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@@ -31,7 +31,10 @@ __all__ = (
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import bpy
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from bpy.props import BoolProperty, FloatVectorProperty
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from bpy.props import (
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BoolProperty,
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FloatVectorProperty,
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)
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def add_object_align_init(context, operator):
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@@ -287,7 +290,8 @@ def world_to_camera_view(scene, obj, coord):
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Returns the camera space coords for a 3d point.
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(also known as: normalized device coordinates - NDC).
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Where (0, 0) is the bottom left and (1, 1) is the top right of the camera frame.
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Where (0, 0) is the bottom left and (1, 1)
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is the top right of the camera frame.
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values outside 0-1 are also supported.
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A negative 'z' value means the point is behind the camera.
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@@ -300,7 +304,8 @@ def world_to_camera_view(scene, obj, coord):
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:type obj: :class:`bpy.types.Object`
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:arg coord: World space location.
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:type coord: :class:`mathutils.Vector`
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:return: a vector where X and Y map to the view plane and Z is the depth on the view axis.
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:return: a vector where X and Y map to the view plane and
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Z is the depth on the view axis.
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:rtype: :class:`mathutils.Vector`
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"""
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from mathutils import Vector
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@@ -69,11 +69,13 @@ def region_2d_to_origin_3d(region, rv3d, coord, clamp=None):
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.. note::
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Orthographic views have a less obvious origin, the far clip is used to define the viewport near/far extents.
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Since far clip can be a very large value, the result may give with numeric precision issues.
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Orthographic views have a less obvious origin,
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the far clip is used to define the viewport near/far extents.
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Since far clip can be a very large value,
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the result may give with numeric precision issues.
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To avoid this problem, you can optionally clamp the far clip to a smaller value
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based on the data you're operating on.
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To avoid this problem, you can optionally clamp the far clip to a
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smaller value based on the data you're operating on.
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:arg region: region of the 3D viewport, typically bpy.context.region.
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:type region: :class:`bpy.types.Region`
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@@ -340,7 +340,10 @@ def align_objects(context,
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return True
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from bpy.props import EnumProperty, BoolProperty
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from bpy.props import (
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EnumProperty,
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BoolProperty
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)
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class AlignObjects(Operator):
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@@ -128,6 +128,7 @@ class FILEBROWSER_PT_system_folders(Panel):
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row.template_list("FILEBROWSER_UL_dir", "system_folders", space, "system_folders",
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space, "system_folders_active", item_dyntip_propname="path", rows=1, maxrows=10)
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class FILEBROWSER_PT_system_bookmarks(Panel):
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bl_space_type = 'FILE_BROWSER'
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bl_region_type = 'TOOLS'
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